2020-04-21 07:46:03.873 - Thread: 1 -> Log Started 2020-04-21 07:46:03.875 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-21 07:46:03.875 - Thread: 1 -> App Version: 01_194_083 2020-04-21 07:46:03.875 - Thread: 1 -> Steam build: Always true 2020-04-21 07:46:03.875 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-21 07:46:03.876 - Thread: 1 -> Environment.ProcessorCount: 64 2020-04-21 07:46:03.926 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-21 07:46:03.926 - Thread: 1 -> Environment.CommandLine: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-21 07:46:03.926 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-21 07:46:03.926 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-21 07:46:03.926 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-21 07:46:03.926 - Thread: 1 -> Environment.CurrentDirectory: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-21 07:46:03.958 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-21 07:46:03.959 - Thread: 1 -> IntPtr.Size: 8 2020-04-21 07:46:03.959 - Thread: 1 -> Default Culture: 2020-04-21 07:46:03.959 - Thread: 1 -> Default UI Culture: 2020-04-21 07:46:03.959 - Thread: 1 -> MyConfig.Load() - START 2020-04-21 07:46:03.960 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-21 07:46:04.053 - Thread: 1 -> NewNewGameScreen: False 2020-04-21 07:46:04.053 - Thread: 1 -> EnableDamageEffects: True 2020-04-21 07:46:04.053 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-21 07:46:04.053 - Thread: 1 -> EnableReverb: False 2020-04-21 07:46:04.053 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-21 07:46:04.053 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-21 07:46:04.054 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-21 07:46:04.054 - Thread: 1 -> FirstTimeRun: False 2020-04-21 07:46:04.054 - Thread: 1 -> ExperimentalMode: False 2020-04-21 07:46:04.054 - Thread: 1 -> VideoAdapter: 0 2020-04-21 07:46:04.054 - Thread: 1 -> ScreenWidth: 5120 2020-04-21 07:46:04.054 - Thread: 1 -> ScreenHeight: 2160 2020-04-21 07:46:04.054 - Thread: 1 -> RefreshRate: 60000 2020-04-21 07:46:04.054 - Thread: 1 -> WindowMode: 1 2020-04-21 07:46:04.054 - Thread: 1 -> VerticalSync: 0 2020-04-21 07:46:04.054 - Thread: 1 -> FieldOfView: 70 2020-04-21 07:46:04.054 - Thread: 1 -> PostProcessingEnabled: True 2020-04-21 07:46:04.054 - Thread: 1 -> FlaresIntensity: 1 2020-04-21 07:46:04.054 - Thread: 1 -> TreeViewDistance: 2000 2020-04-21 07:46:04.054 - Thread: 1 -> GrassDensity: 3 2020-04-21 07:46:04.054 - Thread: 1 -> GrassDrawDistance: 1000 2020-04-21 07:46:04.054 - Thread: 1 -> AntialiasingMode: 1 2020-04-21 07:46:04.054 - Thread: 1 -> ShadowMapResolution: 2 2020-04-21 07:46:04.054 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-21 07:46:04.054 - Thread: 1 -> TextureQuality: 2 2020-04-21 07:46:04.054 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-21 07:46:04.054 - Thread: 1 -> ModelQuality: 2 2020-04-21 07:46:04.054 - Thread: 1 -> VoxelQuality: 2 2020-04-21 07:46:04.054 - Thread: 1 -> ShaderQuality: 2 2020-04-21 07:46:04.054 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-21 07:46:04.054 - Thread: 1 -> FirstVTTimeRun: False 2020-04-21 07:46:04.054 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-21 07:46:04.054 - Thread: 1 -> GDPRConsent: True 2020-04-21 07:46:04.054 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-21 07:46:04.054 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-21 07:46:04.054 - Thread: 1 -> ShowCrosshair2: 0 2020-04-21 07:46:04.054 - Thread: 1 -> EnableTrading: True 2020-04-21 07:46:04.054 - Thread: 1 -> EnableSteamCloud: False 2020-04-21 07:46:04.054 - Thread: 1 -> UiTransparency: 1 2020-04-21 07:46:04.054 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-21 07:46:04.054 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-21 07:46:04.054 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-21 07:46:04.054 - Thread: 1 -> ControlsHints: True 2020-04-21 07:46:04.054 - Thread: 1 -> GoodBotHints: False 2020-04-21 07:46:04.054 - Thread: 1 -> RotationHints: True 2020-04-21 07:46:04.054 - Thread: 1 -> FirstTimeTutorials: False 2020-04-21 07:46:04.054 - Thread: 1 -> GameVolume: 1 2020-04-21 07:46:04.054 - Thread: 1 -> Music_Volume: 0 2020-04-21 07:46:04.054 - Thread: 1 -> VoiceChatVolume: 1 2020-04-21 07:46:04.054 - Thread: 1 -> HudWarnings: True 2020-04-21 07:46:04.054 - Thread: 1 -> VoiceChat: True 2020-04-21 07:46:04.054 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-21 07:46:04.054 - Thread: 1 -> EnableDynamicMusic: True 2020-04-21 07:46:04.054 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-21 07:46:04.054 - Thread: 1 -> EnableDoppler: True 2020-04-21 07:46:04.054 - Thread: 1 -> HudState: 1 2020-04-21 07:46:04.054 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-21 07:46:04.054 - Thread: 1 -> MutedPlayers: 2020-04-21 07:46:04.054 - Thread: 1 -> ZoomMultiplier: 0.2 2020-04-21 07:46:04.054 - Thread: 1 -> GamepadScheme: 0 2020-04-21 07:46:04.054 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-04-21 07:46:04.054 - Thread: 1 -> MyConfig.Load() - END 2020-04-21 07:46:08.583 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-21 07:46:08.771 - Thread: 1 -> Found processor count: 64 2020-04-21 07:46:08.771 - Thread: 1 -> Using processor count: 16 2020-04-21 07:46:08.923 - Thread: 1 -> All detected adapters: 2020-04-21 07:46:08.937 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=308623426, DeviceID=8578 2020-04-21 07:46:08.937 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-21 07:46:09.541 - Thread: 1 -> AdapterInfo = { 2020-04-21 07:46:09.541 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-21 07:46:09.541 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-21 07:46:09.541 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-21 07:46:09.541 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-21 07:46:09.541 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-21 07:46:09.541 - Thread: 1 -> AftermathSupported = False 2020-04-21 07:46:09.541 - Thread: 1 -> Adapter id = 0 2020-04-21 07:46:09.541 - Thread: 1 -> Supported = True 2020-04-21 07:46:09.541 - Thread: 1 -> RAM = 6282018816 2020-04-21 07:46:09.541 - Thread: 1 -> Priority = 2 2020-04-21 07:46:09.541 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-21 07:46:09.541 - Thread: 1 -> Output is attached = True 2020-04-21 07:46:09.541 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-21 07:46:09.541 - Thread: 1 -> Display modes = { 2020-04-21 07:46:09.541 - Thread: 1 -> DXGIOutput id = 0 2020-04-21 07:46:09.541 - Thread: 1 -> 640x480@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 640x480@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 720x480@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 720x480@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 720x576@60.317Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 720x576@60.317Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 800x600@60.317Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1024x768@60.004Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1152x864@59.959Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1176x664@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1176x664@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1176x664@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1176x664@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x720@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x720@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x768@59.81Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x768@59.81Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x800@59.81Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x960@60.02Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x960@60.02Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1360x768@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1360x768@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1366x768@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1366x768@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x900@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1024@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1024@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1680x1050@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1680x1050@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1920x1080@60Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-21 07:46:09.541 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2048x1536@30Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2048x1536@30Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1600@30Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1600@30Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 3840x2160@30Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 5120x2160@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-21 07:46:09.542 - Thread: 1 -> } 2020-04-21 07:46:09.542 - Thread: 1 -> } 2020-04-21 07:46:09.542 - Thread: 1 -> AdapterInfo = { 2020-04-21 07:46:09.542 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-21 07:46:09.542 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 137382158336, Luid: 65031, rev: 161, subsys id: 308623426, vendor id: 4318, feature_level 11.1: True 2020-04-21 07:46:09.542 - Thread: 1 -> Driver version = 26.21.14.3200 2020-04-21 07:46:09.542 - Thread: 1 -> Driver date = 20190724000000.000000-000 2020-04-21 07:46:09.542 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-21 07:46:09.542 - Thread: 1 -> AftermathSupported = False 2020-04-21 07:46:09.542 - Thread: 1 -> Adapter id = 0 2020-04-21 07:46:09.542 - Thread: 1 -> Supported = True 2020-04-21 07:46:09.542 - Thread: 1 -> RAM = 6282018816 2020-04-21 07:46:09.542 - Thread: 1 -> Priority = 2 2020-04-21 07:46:09.542 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-21 07:46:09.542 - Thread: 1 -> Output is attached = True 2020-04-21 07:46:09.542 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:5120 Height:2160} 2020-04-21 07:46:09.542 - Thread: 1 -> Display modes = { 2020-04-21 07:46:09.542 - Thread: 1 -> DXGIOutput id = 0 2020-04-21 07:46:09.542 - Thread: 1 -> 640x480@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 640x480@59.94Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 720x480@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 720x480@59.94Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 720x576@60.317Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 720x576@60.317Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 800x600@60.317Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1024x768@60.004Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1152x864@59.959Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1176x664@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1176x664@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1176x664@59.94Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1176x664@59.94Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x720@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x720@59.94Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x768@59.81Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x768@59.81Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x800@59.81Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x960@60.02Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x960@60.02Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1360x768@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1360x768@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1366x768@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1366x768@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x900@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x1024@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x1024@60Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x1200@49.987Hz 2020-04-21 07:46:09.542 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1600x1200@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1680x1050@60Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1680x1050@60Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1080@60Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1200@49.987Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1200@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1440@49.987Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 1920x1440@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2048x1536@30Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2048x1536@30Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2048x1536@59.997Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1440@49.987Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1440@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1600@30Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1600@30Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 2560x1600@59.997Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 3440x1440@49.987Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 3440x1440@59.973Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 3840x2160@30Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 3840x2160@59.997Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 5120x2160@60Hz 2020-04-21 07:46:09.543 - Thread: 1 -> 5120x2160@30.001Hz 2020-04-21 07:46:09.543 - Thread: 1 -> } 2020-04-21 07:46:09.543 - Thread: 1 -> } 2020-04-21 07:46:09.544 - Thread: 1 -> Steam.IsActive: True 2020-04-21 07:46:09.544 - Thread: 1 -> Steam.IsOnline: True 2020-04-21 07:46:09.544 - Thread: 1 -> Steam.OwnsGame: False 2020-04-21 07:46:09.544 - Thread: 1 -> Steam.UserId: 76561198000302830 2020-04-21 07:46:09.544 - Thread: 1 -> Steam.UserName: Misdirected 2020-04-21 07:46:09.544 - Thread: 1 -> Steam.Branch: default 2020-04-21 07:46:09.544 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-21 07:46:09.544 - Thread: 1 -> Build version: 0.1.1.0 2020-04-21 07:46:09.576 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-04-21 07:46:09.576 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-04-21 07:46:09.578 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-04-21 07:46:09.578 - Thread: 33 -> CreateDeviceInternal - Create device 2020-04-21 07:46:09.677 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-04-21 07:46:09.762 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-04-21 07:46:09.762 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-04-21 07:46:10.971 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-21 07:46:10.972 - Thread: 1 -> MyScreenManager() 2020-04-21 07:46:10.972 - Thread: 1 -> Game dir: Q:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-21 07:46:10.972 - Thread: 1 -> Content dir: Q:\Steam\steamapps\common\SpaceEngineers\Content 2020-04-21 07:46:11.862 - Thread: 1 -> Preallocate - START 2020-04-21 07:46:11.864 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-21 07:46:11.866 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-21 07:46:11.866 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-21 07:46:11.866 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-21 07:46:11.866 - Thread: 1 -> MyEntities - START 2020-04-21 07:46:11.885 - Thread: 1 -> MyEntities - END 2020-04-21 07:46:11.885 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-21 07:46:11.885 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-21 07:46:11.885 - Thread: 1 -> MyTransparentGeometry - START 2020-04-21 07:46:11.885 - Thread: 1 -> MyTransparentGeometry - END 2020-04-21 07:46:11.885 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-21 07:46:11.895 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-21 07:46:11.895 - Thread: 1 -> MyMath - START 2020-04-21 07:46:11.895 - Thread: 1 -> MyMath - END 2020-04-21 07:46:11.895 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-21 07:46:11.895 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-21 07:46:11.907 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-21 07:46:11.907 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-21 07:46:11.907 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-21 07:46:11.941 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-21 07:46:11.941 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-21 07:46:11.942 - Thread: 1 -> MySyncDestructions - START 2020-04-21 07:46:11.942 - Thread: 1 -> MySyncDestructions - END 2020-04-21 07:46:11.942 - Thread: 1 -> MySyncEntity - START 2020-04-21 07:46:11.942 - Thread: 1 -> MySyncEntity - END 2020-04-21 07:46:11.942 - Thread: 1 -> MySyncScenario - START 2020-04-21 07:46:11.942 - Thread: 1 -> MySyncScenario - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyCommandCharacter - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyCommandCharacter - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyCommandConsole - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyCommandConsole - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyCommandEntity - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyCommandEntity - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyAiTargetManager - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyAiTargetManager - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyClientDebugCommands - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyClientDebugCommands - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyDedicatedServer - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyDedicatedServer - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerBase - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerBase - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerClient - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerClient - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyServerDebugCommands - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyServerDebugCommands - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyAIActionsParser - START 2020-04-21 07:46:11.942 - Thread: 1 -> MyAIActionsParser - END 2020-04-21 07:46:11.942 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-21 07:46:11.948 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-21 07:46:11.948 - Thread: 1 -> MyDefinitionManager - START 2020-04-21 07:46:11.960 - Thread: 1 -> MyDefinitionManager - END 2020-04-21 07:46:11.960 - Thread: 1 -> Preallocate - END 2020-04-21 07:46:11.961 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-21 07:46:12.179 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-21 07:46:12.179 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-21 07:46:12.193 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-21 07:46:12.194 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-21 07:46:12.194 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-21 07:46:12.194 - Thread: 1 -> Assembly.Location: Q:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-21 07:46:12.194 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-21 07:46:12.194 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-21 07:46:12.196 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-21 07:46:12.205 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-21 07:46:12.205 - Thread: 1 -> Win32_ComputerSystem.Model: TRX40 DESIGNARE 2020-04-21 07:46:12.205 - Thread: 1 -> Virtualized: False 2020-04-21 07:46:12.238 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 3970X 32-Core Processor 2020-04-21 07:46:12.239 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 274,764,316,672 bytes 2020-04-21 07:46:12.239 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-21 07:46:12.239 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 259,992,043,520 bytes 2020-04-21 07:46:12.239 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,438,710,525,952 bytes 2020-04-21 07:46:12.243 - Thread: 1 -> Drive C: | Capacity: 499,499,683,840 bytes | Free space: 280,655,450,112 bytes 2020-04-21 07:46:12.243 - Thread: 1 -> Drive M: | Capacity: 2,000,396,742,656 bytes | Free space: 1,290,756,104,192 bytes 2020-04-21 07:46:12.243 - Thread: 1 -> Drive Q: | Capacity: 2,000,381,014,016 bytes | Free space: 792,718,495,744 bytes 2020-04-21 07:46:12.243 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-21 07:46:12.244 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-21 07:46:12.244 - Thread: 1 -> Installed DLCs: 2020-04-21 07:46:12.272 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-21 07:46:12.389 - Thread: 1 -> Havok: Physics.Init 2020-04-21 07:46:12.405 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-21 07:46:12.408 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-21 07:46:12.417 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-21 07:46:12.419 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-21 07:46:12.421 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-21 07:46:12.621 - Thread: 1 -> Loading scenarios 2020-04-21 07:46:12.644 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-21 07:46:12.644 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-21 07:46:12.814 - Thread: 1 -> Loading sound definitions 2020-04-21 07:46:12.825 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-21 07:46:12.825 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-21 07:46:12.825 - Thread: 1 -> Loading shadow textures definitions 2020-04-21 07:46:12.825 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-21 07:46:12.825 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-21 07:46:12.833 - Thread: 1 -> MyAudio.LoadData - START 2020-04-21 07:46:12.871 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-21 07:46:12.898 - Thread: 1 -> MyAudio.LoadData - END 2020-04-21 07:46:12.901 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-04-21 07:46:12.901 - Thread: 1 -> MyGuiManager() 2020-04-21 07:46:12.904 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-21 07:46:13.013 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-21 07:46:13.049 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-21 07:46:13.050 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-21 07:46:13.050 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-21 07:46:13.091 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-21 07:46:13.095 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-21 07:46:13.095 - Thread: 15 -> ReloadVoxelMaterials 2020-04-21 07:46:13.117 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-21 07:46:13.118 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-21 07:46:13.118 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-21 07:46:13.119 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-21 07:46:13.119 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-21 07:46:13.119 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-21 07:46:13.119 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-21 07:46:13.126 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-21 07:46:13.152 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-21 07:46:13.162 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-21 07:46:13.164 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-21 07:46:13.165 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-21 07:46:13.166 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-21 07:46:13.173 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-21 07:46:13.176 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-21 07:46:13.177 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-21 07:46:13.183 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-21 07:46:13.184 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-21 07:46:13.195 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-21 07:46:13.212 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-21 07:46:13.221 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-21 07:46:13.223 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-21 07:46:13.239 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-21 07:46:13.240 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-21 07:46:13.241 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-21 07:46:13.242 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-21 07:46:13.245 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-21 07:46:13.258 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-21 07:46:13.262 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-21 07:46:13.297 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-21 07:46:13.318 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-21 07:46:13.318 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-21 07:46:13.321 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-21 07:46:13.325 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-21 07:46:13.326 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-21 07:46:13.336 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-21 07:46:13.337 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-21 07:46:13.338 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-21 07:46:13.339 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-21 07:46:13.339 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-21 07:46:13.339 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-21 07:46:13.340 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-21 07:46:13.361 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-21 07:46:13.402 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-21 07:46:13.416 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-21 07:46:13.416 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-21 07:46:13.422 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-21 07:46:13.425 - Thread: 30 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-21 07:46:13.431 - Thread: 29 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-21 07:46:13.436 - Thread: 27 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-21 07:46:13.440 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-21 07:46:13.448 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-21 07:46:13.455 - Thread: 26 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-21 07:46:13.605 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-21 07:46:13.605 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-21 07:46:13.612 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-21 07:46:13.615 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-21 07:46:13.618 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-21 07:46:13.627 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-21 07:46:13.630 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-21 07:46:13.632 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-21 07:46:13.649 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-21 07:46:13.663 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-21 07:46:13.677 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-21 07:46:13.685 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-21 07:46:13.700 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-21 07:46:13.711 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-21 07:46:13.735 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-21 07:46:13.765 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-21 07:46:13.822 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-21 07:46:13.828 - Thread: 1 -> Timer Frequency: 10000000 2020-04-21 07:46:13.828 - Thread: 1 -> Ticks per frame: 166667 2020-04-21 07:46:13.844 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-21 07:46:13.870 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-21 07:46:13.922 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-21 07:46:14.013 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-21 07:46:14.019 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-21 07:46:14.110 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-21 07:46:14.115 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-21 07:46:14.197 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-21 07:46:14.229 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-21 07:46:14.275 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-21 07:46:14.314 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-21 07:46:14.411 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-21 07:46:14.411 - Thread: 1 -> Flares Intensity: 1 2020-04-21 07:46:14.411 - Thread: 1 -> Field of view: 1.22173 2020-04-21 07:46:14.411 - Thread: 1 -> PostProcessingEnabled: True 2020-04-21 07:46:14.411 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-04-21 07:46:14.411 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-04-21 07:46:14.411 - Thread: 1 -> Render.DistanceFade: 2000 2020-04-21 07:46:14.411 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-21 07:46:14.411 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-21 07:46:14.411 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-21 07:46:14.411 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-21 07:46:14.411 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-21 07:46:14.411 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-21 07:46:14.411 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-21 07:46:14.411 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-21 07:46:14.411 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-21 07:46:14.414 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-21 07:46:14.415 - Thread: 1 -> Analytics uuid: 7d0685c0-537b-78c2-1ae4-8ebdbb2c4af6 2020-04-21 07:46:14.436 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-21 07:46:14.484 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-21 07:46:14.578 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-21 07:46:14.606 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-21 07:46:14.617 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-21 07:46:14.618 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-21 07:46:14.655 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-21 07:46:14.658 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-21 07:46:14.679 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-21 07:46:14.680 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-21 07:46:14.728 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-21 07:46:14.824 - Thread: 1 -> Analytics helper process start reported 2020-04-21 07:46:15.325 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-21 07:46:15.863 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-21 07:46:15.885 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-21 07:46:15.903 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-21 07:46:15.936 - Thread: 40 -> Analytics session: 22881417 2020-04-21 07:46:16.075 - Thread: 28 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-21 07:46:16.080 - Thread: 25 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-21 07:46:16.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 07:46:16.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 07:46:16.383 - Thread: 15 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-21 07:46:16.393 - Thread: 24 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-21 07:46:18.655 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-21 07:46:20.816 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-21 07:46:20.816 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-21 07:46:20.816 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-04-21 07:46:36.861 - Thread: 1 -> LoadSession() - Start 2020-04-21 07:46:36.861 - Thread: 1 -> C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-21 07:46:37.908 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Sandbox_config.sbc 2020-04-21 07:46:37.911 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-21 07:46:37.911 - Thread: 1 -> CheckPoint Experimental mode: No 2020-04-21 07:46:37.911 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2020-04-21 07:46:37.911 - Thread: 1 -> LoadSession() - End 2020-04-21 07:46:37.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 07:46:37.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 07:46:37.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 07:46:37.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 07:46:37.916 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-21 07:46:37.917 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-21 07:46:38.129 - Thread: 1 -> RunLoadingAction - START 2020-04-21 07:46:38.129 - Thread: 1 -> Loading session: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-21 07:46:38.678 - Thread: 1 -> GC Memory: 1,114,818,856 B 2020-04-21 07:46:38.686 - Thread: 1 -> Process Memory: 3,641,524,224 B 2020-04-21 07:46:38.686 - Thread: 1 -> Experimental mode: No 2020-04-21 07:46:38.686 - Thread: 1 -> Experimental mode reason: 0 2020-04-21 07:46:39.484 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-21 07:46:39.510 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-21 07:46:39.514 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-21 07:46:39.516 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-21 07:46:39.518 - Thread: 1 -> a8753bf3086cac13188357ac32448de4896aee03 2020-04-21 07:46:39.655 - Thread: 1 -> Loading scenarios 2020-04-21 07:46:39.655 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-21 07:46:39.655 - Thread: 1 -> List of used mods (0) - START 2020-04-21 07:46:39.656 - Thread: 1 -> List of used mods - END 2020-04-21 07:46:39.706 - Thread: 1 -> Loading behaviors 2020-04-21 07:46:39.708 - Thread: 1 -> Loading ammo magazines 2020-04-21 07:46:39.711 - Thread: 1 -> Loading ammo definitions 2020-04-21 07:46:39.712 - Thread: 1 -> Loading animations 2020-04-21 07:46:39.714 - Thread: 1 -> Loading animations 2020-04-21 07:46:39.715 - Thread: 1 -> Loading sound definitions 2020-04-21 07:46:39.715 - Thread: 1 -> Loading sound definitions 2020-04-21 07:46:39.716 - Thread: 1 -> Loading sound definitions 2020-04-21 07:46:39.716 - Thread: 1 -> Loading sound definitions 2020-04-21 07:46:39.716 - Thread: 1 -> Loading sound definitions 2020-04-21 07:46:39.716 - Thread: 1 -> Loading sound definitions 2020-04-21 07:46:39.716 - Thread: 1 -> Loading category classes 2020-04-21 07:46:39.716 - Thread: 1 -> Loading category classes 2020-04-21 07:46:39.716 - Thread: 1 -> Loading blueprint classes 2020-04-21 07:46:39.718 - Thread: 1 -> Loading blueprint class entries 2020-04-21 07:46:39.718 - Thread: 1 -> Loading blueprint class entries 2020-04-21 07:46:39.718 - Thread: 1 -> Loading blueprints 2020-04-21 07:46:39.720 - Thread: 1 -> Loading blueprints 2020-04-21 07:46:39.720 - Thread: 1 -> Loading agent definitions 2020-04-21 07:46:39.721 - Thread: 1 -> Loading character definitions 2020-04-21 07:46:39.731 - Thread: 1 -> Loading character definitions 2020-04-21 07:46:39.731 - Thread: 1 -> Loading components 2020-04-21 07:46:39.732 - Thread: 1 -> Loading components 2020-04-21 07:46:39.732 - Thread: 1 -> Loading configuration 2020-04-21 07:46:39.733 - Thread: 1 -> Loading container types 2020-04-21 07:46:39.734 - Thread: 1 -> Loading Contract Types 2020-04-21 07:46:39.739 - Thread: 1 -> Loading block positions 2020-04-21 07:46:39.742 - Thread: 1 -> Loading block positions 2020-04-21 07:46:39.742 - Thread: 1 -> Loading curve definitions 2020-04-21 07:46:39.744 - Thread: 1 -> Loading debris 2020-04-21 07:46:39.745 - Thread: 1 -> Loading environment items entries 2020-04-21 07:46:39.745 - Thread: 1 -> Loading decal global definitions 2020-04-21 07:46:39.745 - Thread: 1 -> Loading decal definitions 2020-04-21 07:46:39.747 - Thread: 1 -> Loading drone behaviors 2020-04-21 07:46:39.749 - Thread: 1 -> Loading edges 2020-04-21 07:46:39.750 - Thread: 1 -> Loading emissive color definitions 2020-04-21 07:46:39.754 - Thread: 1 -> Loading emissive color default states 2020-04-21 07:46:39.758 - Thread: 1 -> Loading animations 2020-04-21 07:46:39.758 - Thread: 1 -> Loading entity components 2020-04-21 07:46:39.767 - Thread: 1 -> Loading component containers 2020-04-21 07:46:39.777 - Thread: 1 -> Loading environment items entries 2020-04-21 07:46:39.777 - Thread: 1 -> Loading Faction Names 2020-04-21 07:46:39.778 - Thread: 1 -> Loading factions 2020-04-21 07:46:39.781 - Thread: 1 -> Loading flare definitions 2020-04-21 07:46:39.793 - Thread: 1 -> Loading gas property definitions 2020-04-21 07:46:39.793 - Thread: 1 -> Loading event definitions 2020-04-21 07:46:39.794 - Thread: 1 -> Loading physical items 2020-04-21 07:46:39.812 - Thread: 1 -> Loading LCD texture categories 2020-04-21 07:46:39.813 - Thread: 1 -> Loading LCD texture categories 2020-04-21 07:46:39.813 - Thread: 1 -> Loading LCD texture categories 2020-04-21 07:46:39.813 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-21 07:46:39.813 - Thread: 1 -> Loading physical items 2020-04-21 07:46:39.815 - Thread: 1 -> Loading physical items 2020-04-21 07:46:39.816 - Thread: 1 -> Loading physical material properties 2020-04-21 07:46:39.818 - Thread: 1 -> Loading pirate antennas 2020-04-21 07:46:39.824 - Thread: 1 -> Loading research blocks definitions 2020-04-21 07:46:39.825 - Thread: 1 -> Loading research groups definitions 2020-04-21 07:46:39.826 - Thread: 1 -> Loading resource distribution groups 2020-04-21 07:46:39.827 - Thread: 1 -> Loading shadow textures definitions 2020-04-21 07:46:39.827 - Thread: 1 -> Loading ship sound groups 2020-04-21 07:46:39.837 - Thread: 1 -> Loading ship sound groups 2020-04-21 07:46:39.838 - Thread: 1 -> Loading sound categories 2020-04-21 07:46:39.840 - Thread: 1 -> Loading stat definitions 2020-04-21 07:46:39.841 - Thread: 1 -> Loading grid creators 2020-04-21 07:46:39.842 - Thread: 1 -> Loading transparent material properties 2020-04-21 07:46:39.843 - Thread: 1 -> Loading planet definition 2020-04-21 07:46:39.843 - Thread: 1 -> Loading voxel map storage definitions 2020-04-21 07:46:39.845 - Thread: 1 -> Loading voxel material definitions 2020-04-21 07:46:39.846 - Thread: 1 -> Loading voxel material definitions 2020-04-21 07:46:39.846 - Thread: 1 -> Loading voxel material definitions 2020-04-21 07:46:39.846 - Thread: 1 -> Loading Weather Effects 2020-04-21 07:46:39.849 - Thread: 1 -> Audio effects definitions 2020-04-21 07:46:39.851 - Thread: 1 -> Loading environment items definitions 2020-04-21 07:46:39.852 - Thread: 1 -> Loading environment items definitions 2020-04-21 07:46:39.853 - Thread: 1 -> Loading physical material properties 2020-04-21 07:46:39.857 - Thread: 1 -> Loading particle effect definitions 2020-04-21 07:46:39.912 - Thread: 1 -> Loading particle effect definitions 2020-04-21 07:46:39.913 - Thread: 1 -> Loading environment item definitions 2020-04-21 07:46:39.916 - Thread: 1 -> Loading weapon definitions 2020-04-21 07:46:39.921 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:39.955 - Thread: 1 -> Created block definitions 2020-04-21 07:46:39.956 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:39.987 - Thread: 1 -> Created block definitions 2020-04-21 07:46:39.993 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:39.995 - Thread: 1 -> Created block definitions 2020-04-21 07:46:39.996 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:39.997 - Thread: 1 -> Created block definitions 2020-04-21 07:46:39.997 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:39.998 - Thread: 1 -> Created block definitions 2020-04-21 07:46:39.998 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:39.999 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.000 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.002 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.003 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.003 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.004 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.005 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.005 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.010 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.011 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.011 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.011 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.011 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.012 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.013 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.014 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.014 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.014 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.015 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.015 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.015 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.016 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.019 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.020 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.021 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.022 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.023 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.035 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.039 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.040 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.041 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.042 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.043 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.044 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.045 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.046 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.047 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.048 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.049 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.051 - Thread: 1 -> Loading cube blocks 2020-04-21 07:46:40.052 - Thread: 1 -> Created block definitions 2020-04-21 07:46:40.054 - Thread: 1 -> Loading block variant groups 2020-04-21 07:46:40.055 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-04-21 07:46:40.056 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-04-21 07:46:40.056 - 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Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-21 07:46:40.060 - Thread: 1 -> Loading prefab: Q:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-21 07:46:40.061 - Thread: 1 -> Loading asteroid generators 2020-04-21 07:46:40.062 - Thread: 1 -> Loading spawn groups 2020-04-21 07:46:40.065 - Thread: 1 -> Loading drop containers 2020-04-21 07:46:40.066 - Thread: 1 -> Loading spawn groups 2020-04-21 07:46:40.066 - Thread: 1 -> Loading spawn groups 2020-04-21 07:46:40.066 - Thread: 1 -> Loading radial menu definitions 2020-04-21 07:46:40.088 - Thread: 1 -> Loading respawn ships 2020-04-21 07:46:40.090 - Thread: 1 -> Loading spawn groups 2020-04-21 07:46:40.090 - Thread: 1 -> Loading wheel speeds 2020-04-21 07:46:40.129 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-21 07:46:40.138 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-21 07:46:40.138 - Thread: 1 -> MyAudio.LoadData - START 2020-04-21 07:46:40.153 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000 2020-04-21 07:46:40.260 - Thread: 1 -> MyAudio.LoadData - END 2020-04-21 07:46:40.298 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-21 07:46:40.303 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-21 07:46:40.337 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-21 07:46:40.337 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-21 07:46:40.338 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-21 07:46:40.352 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-21 07:46:40.789 - Thread: 101 -> External debugger: listening... 2020-04-21 07:46:40.808 - Thread: 1 -> MyLights.LoadData() - START 2020-04-21 07:46:40.810 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-21 07:46:40.810 - Thread: 1 -> MyLights.LoadData() - END 2020-04-21 07:46:40.810 - Thread: 1 -> Info: MyLights initialized. 2020-04-21 07:46:40.810 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-21 07:46:40.815 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-21 07:46:40.862 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-21 07:46:40.862 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-21 07:46:40.885 - Thread: 1 -> Loading Procedural World Generator 2020-04-21 07:46:40.885 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-21 07:46:41.116 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-21 07:46:41.220 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-21 07:46:41.221 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Triton-12345d80253.vx2' 2020-04-21 07:46:41.222 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-21 07:46:41.222 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-21 07:46:41.222 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-21 07:46:41.222 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Mars-2044023682d120000.vx2' 2020-04-21 07:46:41.222 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Europa-595048092d19000.vx2' 2020-04-21 07:46:41.222 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-21 07:46:41.222 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-21 07:46:41.222 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Titan-2124704365d19000.vx2' 2020-04-21 07:46:41.222 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Alien-291759539d120000.vx2' 2020-04-21 07:46:41.222 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\Moon-1353915701d19000.vx2' 2020-04-21 07:46:41.223 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-21 07:46:41.223 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\EarthLike-1779144428d120000.vx2' 2020-04-21 07:46:42.286 - Thread: 19 -> Info: Planet generator name: Triton 2020-04-21 07:46:42.291 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-21 07:46:42.743 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-21 07:46:42.743 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-21 07:46:42.802 - Thread: 20 -> Info: Planet generator name: Mars 2020-04-21 07:46:42.802 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-21 07:46:42.861 - Thread: 18 -> Info: Planet generator name: Titan 2020-04-21 07:46:42.862 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-21 07:46:42.902 - Thread: 17 -> Info: Planet generator name: Alien 2020-04-21 07:46:42.902 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-21 07:46:42.914 - Thread: 16 -> Info: Planet generator name: Moon 2020-04-21 07:46:42.914 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-21 07:46:42.963 - Thread: 22 -> Info: Planet generator name: Europa 2020-04-21 07:46:42.963 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-21 07:46:43.286 - Thread: 1 -> Checkpoint.CameraAttachedTo: 141278531679959451 2020-04-21 07:46:43.302 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-21 07:46:43.302 - Thread: 1 -> Name = Star System 2020-04-18 18:33 2020-04-21 07:46:43.302 - Thread: 1 -> Description = 2020-04-21 07:46:43.302 - Thread: 1 -> GameDateTime = 01/01/2081 20:53:23 2020-04-21 07:46:43.302 - Thread: 1 -> Password = 2020-04-21 07:46:43.302 - Thread: 1 -> CurrentPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33 2020-04-21 07:46:43.302 - Thread: 1 -> WorkshopId = 2020-04-21 07:46:43.302 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-21 07:46:43.302 - Thread: 1 -> ThumbPath = C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\thumb.jpg 2020-04-21 07:46:43.304 - Thread: 1 -> Settings: 2020-04-21 07:46:43.304 - Thread: 1 -> GameMode = Survival 2020-04-21 07:46:43.304 - Thread: 1 -> MaxPlayers = 4 2020-04-21 07:46:43.304 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-21 07:46:43.304 - Thread: 1 -> AutoHealing = True 2020-04-21 07:46:43.304 - Thread: 1 -> WeaponsEnabled = True 2020-04-21 07:46:43.304 - Thread: 1 -> ThrusterDamage = True 2020-04-21 07:46:43.304 - Thread: 1 -> EnableSpectator = False 2020-04-21 07:46:43.304 - Thread: 1 -> EnableCopyPaste = False 2020-04-21 07:46:43.304 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-21 07:46:43.304 - Thread: 1 -> MaxGridSize = 0 2020-04-21 07:46:43.304 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-21 07:46:43.304 - Thread: 1 -> CargoShipsEnabled = True 2020-04-21 07:46:43.304 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-21 07:46:43.304 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-21 07:46:43.304 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-21 07:46:43.304 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-21 07:46:43.304 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-21 07:46:43.304 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-21 07:46:43.304 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-21 07:46:43.304 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-21 07:46:43.304 - Thread: 1 -> ClientCanSave = False 2020-04-21 07:46:43.304 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-21 07:46:43.304 - Thread: 1 -> PermanentDeath = False 2020-04-21 07:46:43.304 - Thread: 1 -> DestructibleBlocks = True 2020-04-21 07:46:43.304 - Thread: 1 -> EnableScripts = False 2020-04-21 07:46:43.304 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-21 07:46:43.304 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-21 07:46:43.304 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-21 07:46:43.304 - Thread: 1 -> ProceduralSeed = 0 2020-04-21 07:46:43.304 - Thread: 1 -> DestructibleBlocks = True 2020-04-21 07:46:43.304 - Thread: 1 -> EnableIngameScripts = False 2020-04-21 07:46:43.304 - Thread: 1 -> ViewDistance = 15000 2020-04-21 07:46:43.304 - Thread: 1 -> Voxel destruction = True 2020-04-21 07:46:43.304 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-21 07:46:43.304 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-21 07:46:43.304 - Thread: 1 -> EnableContainerDrops = True 2020-04-21 07:46:43.304 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-21 07:46:43.304 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-21 07:46:43.304 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-21 07:46:43.304 - Thread: 1 -> EnableSubgridDamage = False 2020-04-21 07:46:43.304 - Thread: 1 -> SyncDistance = 3000 2020-04-21 07:46:43.304 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-21 07:46:43.304 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-21 07:46:43.304 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-21 07:46:43.304 - Thread: 1 -> ExperimentalMode = False 2020-04-21 07:46:43.304 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-21 07:46:43.304 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-21 07:46:43.353 - Thread: 1 -> Session loaded 2020-04-21 07:46:43.353 - Thread: 1 -> RunLoadingAction - END 2020-04-21 07:46:43.354 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-21 07:46:43.407 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-21 07:46:43.407 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-21 07:46:43.408 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-21 07:46:43.418 - Thread: 1 -> Updating continues. 2020-04-21 07:46:43.448 - Thread: 1 -> GC Memory: 2,173,987,408 B 2020-04-21 07:46:44.731 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-21 07:46:45.273 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-21 07:46:45.276 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-21 07:46:45.278 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-21 07:46:45.280 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-21 07:46:45.282 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-21 07:46:47.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 07:46:47.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 07:46:53.861 - Thread: 1 -> GUI Stats: Update 3.27081172222223, Draw 0.191156666666667 2020-04-21 07:47:06.762 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-21 07:47:13.461 - Thread: 1 -> GC Memory: 1,943,227,648 B 2020-04-21 07:47:23.861 - Thread: 1 -> GUI Stats: Update 0.220764166666666, Draw 0.221194111111111 2020-04-21 07:47:23.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:47:23.892 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.221053,52.12138,1,0,1853.402,9721.094,1447,98553,14,6.907126,98.39223,0,242965,33.44951,0,16.66667,2.3104,32.91172,100 2020-04-21 07:47:43.461 - Thread: 1 -> GC Memory: 1,962,918,040 B 2020-04-21 07:47:53.862 - Thread: 1 -> GUI Stats: Update 0.163921722222222, Draw 0.241854111111111 2020-04-21 07:48:13.478 - Thread: 1 -> GC Memory: 1,961,041,288 B 2020-04-21 07:48:23.861 - Thread: 1 -> GUI Stats: Update 0.0241289444444444, Draw 0.234977277777777 2020-04-21 07:48:23.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:48:23.895 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.996894,51.44469,1,0,1871.35,9787.934,1447,98553,14,6.686508,98.27132,0.02173348,242929,35.42509,0,16.66667,2.368701,34.8127,100 2020-04-21 07:48:43.478 - Thread: 1 -> GC Memory: 1,531,245,520 B 2020-04-21 07:48:53.861 - Thread: 1 -> GUI Stats: Update 0.0240399444444444, Draw 0.231621055555556 2020-04-21 07:49:13.495 - Thread: 1 -> GC Memory: 1,532,081,488 B 2020-04-21 07:49:23.861 - Thread: 1 -> GUI Stats: Update 0.023861, Draw 0.227444166666667 2020-04-21 07:49:23.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:49:23.911 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,6.941401,59.34863,1,0,1461.572,9789.02,1447,98553,14,7.095176,98.3756,0.01930805,242976,33.13374,0,16.66667,2.350897,32.59551,100 2020-04-21 07:49:43.512 - Thread: 1 -> GC Memory: 1,533,069,504 B 2020-04-21 07:49:53.861 - Thread: 1 -> GUI Stats: Update 0.0233755, Draw 0.2315815 2020-04-21 07:50:13.528 - Thread: 1 -> GC Memory: 1,531,917,360 B 2020-04-21 07:50:23.861 - Thread: 1 -> GUI Stats: Update 0.0233305, Draw 0.224900833333334 2020-04-21 07:50:23.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:50:23.927 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,7.009832,67.24004,1,0,1460.531,9768.961,1447,98553,14,7.249639,98.37296,0.01839784,242984,33.29564,0,16.66667,2.413814,32.75391,100 2020-04-21 07:50:43.545 - Thread: 1 -> GC Memory: 1,532,122,000 B 2020-04-21 07:50:53.861 - Thread: 1 -> GUI Stats: Update 0.0244855, Draw 0.230679555555556 2020-04-21 07:51:13.561 - Thread: 1 -> GC Memory: 1,531,887,624 B 2020-04-21 07:51:23.862 - Thread: 1 -> GUI Stats: Update 0.0239051666666666, Draw 0.232220666666667 2020-04-21 07:51:23.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:51:23.945 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,7.279193,55.09904,1,0,1462.522,9760.656,1447,98553,14,6.626105,98.40276,0.01987666,242982,34.96571,0,16.66667,2.316865,34.40723,100 2020-04-21 07:51:38.144 - Thread: 1 -> Autosave initiated 2020-04-21 07:51:38.144 - Thread: 1 -> Character state: True 2020-04-21 07:51:38.144 - Thread: 1 -> IsServer: True 2020-04-21 07:51:38.144 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 07:51:38.144 - Thread: 1 -> Autosave 2020-04-21 07:51:38.147 - Thread: 1 -> Saving world - START 2020-04-21 07:51:38.148 - Thread: 1 -> Making world state snapshot. 2020-04-21 07:51:38.148 - Thread: 1 -> Before snapshot.: GC Memory: 1,531,660,456 B 2020-04-21 07:51:38.287 - Thread: 1 -> After snapshot.: GC Memory: 1,532,796,304 B 2020-04-21 07:51:38.289 - Thread: 1 -> Directory cleanup: GC Memory: 1,532,796,304 B 2020-04-21 07:51:38.289 - Thread: 1 -> Saving world - END 2020-04-21 07:51:38.294 - Thread: 16 -> Session snapshot save - START 2020-04-21 07:51:38.294 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 07:51:38.838 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 07:51:38.990 - Thread: 16 -> Session snapshot save - END 2020-04-21 07:51:43.576 - Thread: 1 -> GC Memory: 1,546,015,320 B 2020-04-21 07:51:53.993 - Thread: 1 -> GUI Stats: Update 0.0233951666666666, Draw 0.234321388888889 2020-04-21 07:52:13.593 - Thread: 1 -> GC Memory: 1,532,066,696 B 2020-04-21 07:52:23.993 - Thread: 1 -> GUI Stats: Update 0.0250627222222222, Draw 0.232084222222223 2020-04-21 07:52:24.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:52:24.092 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,6.833676,58.94345,1,0,1462.363,9774.879,1447,98553,14,6.958121,98.36544,0.01950578,242951,33.281,0,16.66667,2.315732,32.737,100 2020-04-21 07:52:43.609 - Thread: 1 -> GC Memory: 1,534,487,336 B 2020-04-21 07:52:53.993 - Thread: 1 -> GUI Stats: Update 0.0244357222222222, Draw 0.232416222222222 2020-04-21 07:53:13.609 - Thread: 1 -> GC Memory: 1,534,076,776 B 2020-04-21 07:53:23.993 - Thread: 1 -> GUI Stats: Update 0.0230551111111111, Draw 0.237574944444445 2020-04-21 07:53:24.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:53:24.109 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,7.162973,53.57626,1,0,1463.353,9764.18,1447,98553,14,7.005487,98.33665,0.02178134,242944,33.31859,0,16.66667,2.33413,32.76438,100 2020-04-21 07:53:43.626 - Thread: 1 -> GC Memory: 1,533,750,656 B 2020-04-21 07:53:53.994 - Thread: 1 -> GUI Stats: Update 0.0245491111111111, Draw 0.234783 2020-04-21 07:54:13.626 - Thread: 1 -> GC Memory: 1,535,708,968 B 2020-04-21 07:54:23.994 - Thread: 1 -> GUI Stats: Update 0.0247145, Draw 0.234946611111112 2020-04-21 07:54:24.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:54:24.125 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,7.365916,46.14938,1,0,1462.728,9797.887,1447,98553,14,7.050636,98.31884,0.01998663,242966,32.90852,0,16.66667,2.32026,32.35528,100 2020-04-21 07:54:43.626 - Thread: 1 -> GC Memory: 1,534,253,080 B 2020-04-21 07:54:53.994 - Thread: 1 -> GUI Stats: Update 0.115050888888889, Draw 0.229324277777778 2020-04-21 07:55:13.626 - Thread: 1 -> GC Memory: 1,536,643,896 B 2020-04-21 07:55:23.994 - Thread: 1 -> GUI Stats: Update 0.250615888888889, Draw 0.267916333333333 2020-04-21 07:55:24.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:55:24.143 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,13.71705,59.1273,1,0,1495.524,9913.582,1445,98555,13,7.767587,98.15088,0.01993714,242510,28.12813,0,16.66667,2.184877,27.60801,100 2020-04-21 07:55:43.627 - Thread: 1 -> GC Memory: 1,591,995,024 B 2020-04-21 07:55:53.996 - Thread: 1 -> GUI Stats: Update 0.241605333333334, Draw 0.245248166666666 2020-04-21 07:56:13.644 - Thread: 1 -> GC Memory: 1,592,634,752 B 2020-04-21 07:56:23.994 - Thread: 1 -> GUI Stats: Update 0.238373777777778, Draw 0.239943833333333 2020-04-21 07:56:24.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:56:24.159 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,10.28868,62.22954,1,0,1518.692,10112.53,1445,98555,13,7.835326,97.89885,0.01983924,241994,27.68798,0,16.66667,2.169444,27.10621,100 2020-04-21 07:56:38.160 - Thread: 1 -> Autosave initiated 2020-04-21 07:56:38.161 - Thread: 1 -> Character state: True 2020-04-21 07:56:38.161 - Thread: 1 -> IsServer: True 2020-04-21 07:56:38.161 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 07:56:38.161 - Thread: 1 -> Autosave 2020-04-21 07:56:38.161 - Thread: 1 -> Saving world - START 2020-04-21 07:56:38.161 - Thread: 1 -> Making world state snapshot. 2020-04-21 07:56:38.161 - Thread: 1 -> Before snapshot.: GC Memory: 1,593,050,856 B 2020-04-21 07:56:38.199 - Thread: 1 -> After snapshot.: GC Memory: 1,594,357,224 B 2020-04-21 07:56:38.199 - Thread: 1 -> Directory cleanup: GC Memory: 1,594,357,224 B 2020-04-21 07:56:38.200 - Thread: 1 -> Saving world - END 2020-04-21 07:56:38.200 - Thread: 16 -> Session snapshot save - START 2020-04-21 07:56:38.201 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 07:56:38.511 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 07:56:38.673 - Thread: 16 -> Session snapshot save - END 2020-04-21 07:56:43.644 - Thread: 1 -> GC Memory: 1,608,694,784 B 2020-04-21 07:56:53.994 - Thread: 1 -> GUI Stats: Update 0.281888666666667, Draw 0.243084777777778 2020-04-21 07:57:13.644 - Thread: 1 -> GC Memory: 1,539,437,400 B 2020-04-21 07:57:23.995 - Thread: 1 -> GUI Stats: Update 0.258670888888889, Draw 0.245760666666667 2020-04-21 07:57:24.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:57:24.176 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,14.3342,58.56961,1,0,1468.205,9941.004,1445,98555,13,8.280864,97.93591,0.02002695,242159,25.54439,0,16.66667,2.115296,25.01713,100 2020-04-21 07:57:43.644 - Thread: 1 -> GC Memory: 1,539,955,848 B 2020-04-21 07:57:53.994 - Thread: 1 -> GUI Stats: Update 0.255576333333333, Draw 0.253993944444445 2020-04-21 07:58:11.794 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 07:58:11.810 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 07:58:13.644 - Thread: 1 -> GC Memory: 1,544,767,952 B 2020-04-21 07:58:21.795 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 07:58:21.796 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 07:58:23.995 - Thread: 1 -> GUI Stats: Update 0.249724944444444, Draw 0.244572666666667 2020-04-21 07:58:24.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:58:24.193 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,13.14284,62.16808,1,0,1473.028,10035.85,1445,98555,13,7.869432,98.08799,0.02152513,242405,28.40238,0,16.66667,2.235106,27.85932,100 2020-04-21 07:58:31.794 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 07:58:31.794 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 07:58:41.793 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 07:58:41.796 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 07:58:41.797 - Thread: 1 -> Next activation in 00:31:25.4871208 2020-04-21 07:58:43.645 - Thread: 1 -> GC Memory: 1,544,587,128 B 2020-04-21 07:58:53.994 - Thread: 1 -> GUI Stats: Update 0.288225277777777, Draw 0.248206833333333 2020-04-21 07:59:13.661 - Thread: 1 -> GC Memory: 1,544,386,392 B 2020-04-21 07:59:23.995 - Thread: 1 -> GUI Stats: Update 0.236692, Draw 0.244480277777778 2020-04-21 07:59:24.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 07:59:24.210 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,13.14755,54.32147,1,0,1474.014,10199.77,1445,98555,13,7.189085,98.36202,0.02052954,242643,33.4376,0,16.66667,2.403858,32.8899,100 2020-04-21 07:59:43.661 - Thread: 1 -> GC Memory: 1,545,284,744 B 2020-04-21 07:59:53.995 - Thread: 1 -> GUI Stats: Update 0.252074666666667, Draw 0.245866944444445 2020-04-21 08:00:13.678 - Thread: 1 -> GC Memory: 1,545,037,120 B 2020-04-21 08:00:23.994 - Thread: 1 -> GUI Stats: Update 0.247277055555555, Draw 0.247242888888889 2020-04-21 08:00:24.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:00:24.226 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,12.92648,43.55415,1,0,1473.732,10042.66,1445,98555,13,6.110009,98.6702,0.01973014,242644,40.549,0,16.66667,2.477547,40.00977,100 2020-04-21 08:00:43.695 - Thread: 1 -> GC Memory: 1,545,050,288 B 2020-04-21 08:00:53.995 - Thread: 1 -> GUI Stats: Update 0.300089944444445, Draw 0.251537333333333 2020-04-21 08:01:13.711 - Thread: 1 -> GC Memory: 1,546,592,912 B 2020-04-21 08:01:23.994 - Thread: 1 -> GUI Stats: Update 0.252769222222223, Draw 0.249207277777777 2020-04-21 08:01:24.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:01:24.255 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,13.40765,57.83816,1,0,1474.621,10049.27,1445,98555,13,7.373574,98.27782,0.02060907,242604,30.42852,0,16.66667,2.24367,29.90449,100 2020-04-21 08:01:38.163 - Thread: 1 -> Autosave initiated 2020-04-21 08:01:38.163 - Thread: 1 -> Character state: True 2020-04-21 08:01:38.163 - Thread: 1 -> IsServer: True 2020-04-21 08:01:38.163 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:01:38.163 - Thread: 1 -> Autosave 2020-04-21 08:01:38.163 - Thread: 1 -> Saving world - START 2020-04-21 08:01:38.164 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:01:38.164 - Thread: 1 -> Before snapshot.: GC Memory: 1,548,695,992 B 2020-04-21 08:01:38.191 - Thread: 1 -> After snapshot.: GC Memory: 1,549,166,880 B 2020-04-21 08:01:38.191 - Thread: 1 -> Directory cleanup: GC Memory: 1,549,166,880 B 2020-04-21 08:01:38.191 - Thread: 1 -> Saving world - END 2020-04-21 08:01:38.192 - Thread: 16 -> Session snapshot save - START 2020-04-21 08:01:38.192 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 08:01:38.504 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:01:38.669 - Thread: 16 -> Session snapshot save - END 2020-04-21 08:01:43.728 - Thread: 1 -> GC Memory: 1,563,142,832 B 2020-04-21 08:01:53.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:01:53.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:01:54.212 - Thread: 1 -> GUI Stats: Update 0.253399055555556, Draw 0.270720277777778 2020-04-21 08:02:13.730 - Thread: 1 -> GC Memory: 1,549,247,176 B 2020-04-21 08:02:24.212 - Thread: 1 -> GUI Stats: Update 0.241487, Draw 0.239193944444445 2020-04-21 08:02:24.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:02:24.478 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,12.91673,55.31712,1,0,1475.877,10057.93,1445,98555,12,6.336228,98.44778,0.02011062,242421,34.39678,0,16.66667,2.179459,33.86287,100 2020-04-21 08:02:43.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:02:43.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:02:43.745 - Thread: 1 -> GC Memory: 1,549,127,384 B 2020-04-21 08:02:54.213 - Thread: 1 -> GUI Stats: Update 0.271557666666666, Draw 0.242769944444445 2020-04-21 08:03:13.762 - Thread: 1 -> GC Memory: 1,558,438,728 B 2020-04-21 08:03:19.700 - Thread: 1 -> Loading voxel storage from file 'Q:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-04-21 08:03:24.214 - Thread: 1 -> GUI Stats: Update 0.246232722222222, Draw 0.244128833333333 2020-04-21 08:03:24.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:03:24.495 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,11.67846,72.46204,1,0,1493.831,10241.8,1445,98555,12,8.432981,98.41041,0.01984381,242344,33.95167,0,16.66667,2.863138,33.41198,100 2020-04-21 08:03:43.779 - Thread: 1 -> GC Memory: 1,558,690,456 B 2020-04-21 08:03:54.212 - Thread: 1 -> GUI Stats: Update 0.243630222222222, Draw 0.238743222222223 2020-04-21 08:04:13.779 - Thread: 1 -> GC Memory: 1,560,300,184 B 2020-04-21 08:04:24.212 - Thread: 1 -> GUI Stats: Update 0.278098388888889, Draw 0.258952944444444 2020-04-21 08:04:24.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:04:24.511 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,8.98404,46.63778,1,0,1487.482,10331.09,1445,98555,12,6.301669,91.39431,0.01768616,242410,42.50393,0,16.66667,2.678457,38.84617,100 2020-04-21 08:04:26.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:04:26.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:04:43.796 - Thread: 1 -> GC Memory: 1,564,800,648 B 2020-04-21 08:04:54.212 - Thread: 1 -> GUI Stats: Update 0.311311277777777, Draw 0.271432222222222 2020-04-21 08:05:13.796 - Thread: 1 -> GC Memory: 1,563,160,040 B 2020-04-21 08:05:24.213 - Thread: 1 -> GUI Stats: Update 0.242022, Draw 0.243963166666666 2020-04-21 08:05:24.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:05:24.528 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,11.49848,31.33443,1,0,1492.25,10328.32,1445,98555,12,4.680029,99.0037,0.02258299,242374,53.04148,0,16.66667,2.482357,52.51303,100 2020-04-21 08:05:43.798 - Thread: 1 -> GC Memory: 1,583,075,480 B 2020-04-21 08:05:54.213 - Thread: 1 -> GUI Stats: Update 0.232301555555556, Draw 0.309721833333333 2020-04-21 08:06:13.813 - Thread: 1 -> GC Memory: 1,584,721,112 B 2020-04-21 08:06:24.214 - Thread: 1 -> GUI Stats: Update 0.239056, Draw 0.254267166666667 2020-04-21 08:06:24.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:06:24.546 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,14.52408,45.55635,1,0,1513.264,10351.36,1403,98597,13,6.291799,98.55584,0.01732454,242266,47.95413,0,16.66667,3.017177,47.26159,100 2020-04-21 08:06:38.163 - Thread: 1 -> Autosave initiated 2020-04-21 08:06:38.163 - Thread: 1 -> Character state: True 2020-04-21 08:06:38.163 - Thread: 1 -> IsServer: True 2020-04-21 08:06:38.163 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:06:38.163 - Thread: 1 -> Autosave 2020-04-21 08:06:38.163 - Thread: 1 -> Saving world - START 2020-04-21 08:06:38.165 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:06:38.165 - Thread: 1 -> Before snapshot.: GC Memory: 1,587,773,672 B 2020-04-21 08:06:38.191 - Thread: 1 -> After snapshot.: GC Memory: 1,588,405,792 B 2020-04-21 08:06:38.192 - Thread: 1 -> Directory cleanup: GC Memory: 1,588,405,792 B 2020-04-21 08:06:38.192 - Thread: 1 -> Saving world - END 2020-04-21 08:06:38.192 - Thread: 16 -> Session snapshot save - START 2020-04-21 08:06:38.192 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 08:06:38.499 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:06:38.645 - Thread: 16 -> Session snapshot save - END 2020-04-21 08:06:41.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:06:41.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:06:43.813 - Thread: 1 -> GC Memory: 1,616,940,264 B 2020-04-21 08:06:54.326 - Thread: 1 -> GUI Stats: Update 0.284967277777778, Draw 0.250802111111111 2020-04-21 08:07:13.826 - Thread: 1 -> GC Memory: 1,566,848,176 B 2020-04-21 08:07:24.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:07:24.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:07:24.326 - Thread: 1 -> GUI Stats: Update 0.244196611111111, Draw 0.2373265 2020-04-21 08:07:24.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:07:24.674 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,12.17083,41.72357,1,0,1494.571,10293.32,1402,98598,13,5.758884,98.72902,0.01688353,242250,42.84534,0,16.66667,2.467413,42.30079,100 2020-04-21 08:07:41.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:07:41.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:07:43.843 - Thread: 1 -> GC Memory: 1,569,012,872 B 2020-04-21 08:07:54.326 - Thread: 1 -> GUI Stats: Update 0.260604722222222, Draw 0.249684555555556 2020-04-21 08:08:06.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:08:06.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:08:13.859 - Thread: 1 -> GC Memory: 1,583,588,160 B 2020-04-21 08:08:24.325 - Thread: 1 -> GUI Stats: Update 0.263346055555556, Draw 0.258669444444445 2020-04-21 08:08:24.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:08:24.692 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,7.931851,24.76272,1,0,1510.389,10494.06,1376,98624,13,4.107343,99.1437,0.01605048,242070,63.58727,0,16.66667,2.611747,63.04277,100 2020-04-21 08:08:33.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 08:08:33.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 08:08:33.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 08:08:33.816 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 08:08:43.869 - Thread: 1 -> GC Memory: 1,584,725,160 B 2020-04-21 08:08:51.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:08:51.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:08:54.420 - Thread: 1 -> GUI Stats: Update 0.254764111111111, Draw 0.319363222222222 2020-04-21 08:09:13.885 - Thread: 1 -> GC Memory: 1,600,343,368 B 2020-04-21 08:09:24.419 - Thread: 1 -> GUI Stats: Update 0.267504055555555, Draw 0.267646722222222 2020-04-21 08:09:24.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:09:24.802 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,8.222547,32.77968,1,0,1525.449,10393.65,1376,98624,13,4.429094,99.12393,0.01414452,242069,61.15199,0,16.66667,2.708479,60.61626,100 2020-04-21 08:09:36.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 08:09:36.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 08:09:36.602 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 08:09:36.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 08:09:43.886 - Thread: 1 -> GC Memory: 1,602,593,000 B 2020-04-21 08:09:45.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:09:45.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:09:54.420 - Thread: 1 -> GUI Stats: Update 0.243035277777777, Draw 0.280704888888889 2020-04-21 08:10:13.903 - Thread: 1 -> GC Memory: 1,574,758,680 B 2020-04-21 08:10:24.420 - Thread: 1 -> GUI Stats: Update 0.236368611111111, Draw 0.261380777777778 2020-04-21 08:10:24.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:10:24.818 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,12.48664,36.09929,1,0,1502.422,10394.85,1377,98623,14,5.906593,98.75699,0.01492456,242381,52.06804,0,16.66667,3.075447,51.42083,100 2020-04-21 08:10:43.903 - Thread: 1 -> GC Memory: 1,574,981,144 B 2020-04-21 08:10:54.421 - Thread: 1 -> GUI Stats: Update 0.234029333333334, Draw 0.261150888888888 2020-04-21 08:11:13.919 - Thread: 1 -> GC Memory: 1,577,061,600 B 2020-04-21 08:11:24.420 - Thread: 1 -> GUI Stats: Update 0.265851388888888, Draw 0.262216611111111 2020-04-21 08:11:24.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:11:24.835 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,12.33988,29.61154,1,0,1512.983,10401.41,1426,98574,14,4.843954,99.08426,0.01604608,242308,58.67566,0,16.66667,2.842222,58.13834,100 2020-04-21 08:11:38.169 - Thread: 1 -> Autosave initiated 2020-04-21 08:11:38.169 - Thread: 1 -> Character state: True 2020-04-21 08:11:38.169 - Thread: 1 -> IsServer: True 2020-04-21 08:11:38.169 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:11:38.169 - Thread: 1 -> Autosave 2020-04-21 08:11:38.169 - Thread: 1 -> Saving world - START 2020-04-21 08:11:38.170 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:11:38.170 - Thread: 1 -> Before snapshot.: GC Memory: 1,583,396,720 B 2020-04-21 08:11:38.197 - Thread: 1 -> After snapshot.: GC Memory: 1,583,909,592 B 2020-04-21 08:11:38.198 - Thread: 1 -> Directory cleanup: GC Memory: 1,583,917,752 B 2020-04-21 08:11:38.198 - Thread: 1 -> Saving world - END 2020-04-21 08:11:38.198 - Thread: 15 -> Session snapshot save - START 2020-04-21 08:11:38.198 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 08:11:38.507 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:11:38.649 - Thread: 15 -> Session snapshot save - END 2020-04-21 08:11:43.936 - Thread: 1 -> GC Memory: 1,598,397,488 B 2020-04-21 08:11:54.419 - Thread: 1 -> GUI Stats: Update 0.230548444444445, Draw 0.258049444444445 2020-04-21 08:12:13.938 - Thread: 1 -> GC Memory: 1,579,522,856 B 2020-04-21 08:12:24.420 - Thread: 1 -> GUI Stats: Update 0.226241444444444, Draw 0.2431895 2020-04-21 08:12:24.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:12:24.852 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,11.99697,34.64231,1,0,1506.491,10561.22,1445,98555,13,4.786041,99.05126,0.01500272,242311,54.65322,0,16.66667,2.615726,54.13471,100 2020-04-21 08:12:43.954 - Thread: 1 -> GC Memory: 1,580,054,136 B 2020-04-21 08:12:54.420 - Thread: 1 -> GUI Stats: Update 0.278920166666667, Draw 0.262888 2020-04-21 08:13:13.970 - Thread: 1 -> GC Memory: 1,581,731,712 B 2020-04-21 08:13:24.419 - Thread: 1 -> GUI Stats: Update 0.240374333333334, Draw 0.247625833333333 2020-04-21 08:13:24.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:13:24.868 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,10.33002,35.76962,1,0,1507.603,10487.71,1395,98605,13,5.116978,98.95996,0.01692418,242281,53.70956,0,16.66667,2.748306,53.15096,100 2020-04-21 08:13:43.988 - Thread: 1 -> GC Memory: 1,581,891,304 B 2020-04-21 08:13:54.420 - Thread: 1 -> GUI Stats: Update 0.221991555555555, Draw 0.242461333333334 2020-04-21 08:14:14.002 - Thread: 1 -> GC Memory: 1,580,145,160 B 2020-04-21 08:14:24.421 - Thread: 1 -> GUI Stats: Update 0.229351777777778, Draw 0.265984666666666 2020-04-21 08:14:24.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:14:24.885 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,12.09056,32.05023,1,0,1508.333,10317.79,1370,98630,12,4.297373,99.12305,0.01432184,242289,65.74029,0,16.66667,2.825106,65.16377,100 2020-04-21 08:14:44.003 - Thread: 1 -> GC Memory: 1,582,888,608 B 2020-04-21 08:14:54.420 - Thread: 1 -> GUI Stats: Update 0.318206055555556, Draw 0.304530611111111 2020-04-21 08:15:07.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:15:07.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:15:14.005 - Thread: 1 -> GC Memory: 1,579,751,416 B 2020-04-21 08:15:24.420 - Thread: 1 -> GUI Stats: Update 0.264620722222222, Draw 0.276239388888889 2020-04-21 08:15:24.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:15:24.903 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,12.24507,30.54137,1,0,1506.782,10390.64,1370,98630,12,4.83921,98.96289,0.01579549,242263,58.24716,0,16.66667,2.818702,57.64307,100 2020-04-21 08:15:44.024 - Thread: 1 -> GC Memory: 1,580,595,208 B 2020-04-21 08:15:54.420 - Thread: 1 -> GUI Stats: Update 0.238592666666666, Draw 0.245222666666667 2020-04-21 08:16:14.037 - Thread: 1 -> GC Memory: 1,580,760,352 B 2020-04-21 08:16:24.420 - Thread: 1 -> GUI Stats: Update 0.223914333333334, Draw 0.241468611111111 2020-04-21 08:16:24.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:16:24.919 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,8.42256,35.99713,1,0,1509.394,10315.85,1370,98630,12,5.211103,98.90085,0.01566835,242363,53.17235,0,16.66667,2.770866,52.58791,100 2020-04-21 08:16:38.170 - Thread: 1 -> Autosave initiated 2020-04-21 08:16:38.170 - Thread: 1 -> Character state: True 2020-04-21 08:16:38.170 - Thread: 1 -> IsServer: True 2020-04-21 08:16:38.170 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:16:38.170 - Thread: 1 -> Autosave 2020-04-21 08:16:38.170 - Thread: 1 -> Saving world - START 2020-04-21 08:16:38.170 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:16:38.170 - Thread: 1 -> Before snapshot.: GC Memory: 1,581,405,280 B 2020-04-21 08:16:38.199 - Thread: 1 -> After snapshot.: GC Memory: 1,583,004,968 B 2020-04-21 08:16:38.199 - Thread: 1 -> Directory cleanup: GC Memory: 1,583,004,968 B 2020-04-21 08:16:38.199 - Thread: 1 -> Saving world - END 2020-04-21 08:16:38.200 - Thread: 16 -> Session snapshot save - START 2020-04-21 08:16:38.200 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 08:16:38.510 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:16:38.672 - Thread: 16 -> Session snapshot save - END 2020-04-21 08:16:44.053 - Thread: 1 -> GC Memory: 1,597,464,200 B 2020-04-21 08:16:54.420 - Thread: 1 -> GUI Stats: Update 0.264493666666666, Draw 0.244209444444445 2020-04-21 08:17:14.053 - Thread: 1 -> GC Memory: 1,580,088,248 B 2020-04-21 08:17:24.420 - Thread: 1 -> GUI Stats: Update 0.239739222222222, Draw 0.257630333333333 2020-04-21 08:17:24.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:17:24.947 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,9.794736,37.51484,1,0,1507.118,10396.86,1370,98630,12,6.694161,98.56574,0.01668021,242355,35.2394,0,16.66667,2.358982,34.73397,100 2020-04-21 08:17:44.055 - Thread: 1 -> GC Memory: 1,579,268,696 B 2020-04-21 08:17:44.520 - Thread: 1 -> Updating stopped. 2020-04-21 08:17:54.871 - Thread: 1 -> GUI Stats: Update 0.429369944444445, Draw 0.280518444444444 2020-04-21 08:18:24.872 - Thread: 1 -> GUI Stats: Update 0.0528768888888889, Draw 0.195969444444445 2020-04-21 08:18:25.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:18:25.405 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,3.203842,23.44405,1,0,1517.047,10315.46,1371,98629,12,6.059937,98.30896,0.01572951,242168,31.68805,0,16.66667,1.920276,31.15219,100 2020-04-21 08:18:54.872 - Thread: 1 -> GUI Stats: Update 0.0599242222222222, Draw 0.209714888888889 2020-04-21 08:19:03.389 - Thread: 1 -> Updating continues. 2020-04-21 08:19:03.390 - Thread: 1 -> GC Memory: 1,581,342,832 B 2020-04-21 08:19:03.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:19:03.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:19:24.873 - Thread: 1 -> GUI Stats: Update 0.201019444444444, Draw 0.244212333333334 2020-04-21 08:19:25.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:19:25.421 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,10.01345,32.42218,1,0,1508.947,10393.56,1371,98629,12,7.008971,98.23118,0.01822245,241802,36.0828,0,16.66667,2.529033,35.44456,100 2020-04-21 08:19:33.390 - Thread: 1 -> GC Memory: 1,581,624,552 B 2020-04-21 08:19:54.872 - Thread: 1 -> GUI Stats: Update 0.257935333333333, Draw 0.245540166666667 2020-04-21 08:20:03.406 - Thread: 1 -> GC Memory: 1,582,968,744 B 2020-04-21 08:20:24.872 - Thread: 1 -> GUI Stats: Update 0.238357333333333, Draw 0.2447935 2020-04-21 08:20:25.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:20:25.439 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,9.720557,42.16764,1,0,1507.145,10317.35,1371,98629,12,5.592735,98.93726,0.01704111,241557,52.03198,0,16.66667,2.910011,51.47902,100 2020-04-21 08:20:33.406 - Thread: 1 -> GC Memory: 1,580,332,400 B 2020-04-21 08:20:54.873 - Thread: 1 -> GUI Stats: Update 0.241594777777778, Draw 0.25319538888889 2020-04-21 08:21:03.422 - Thread: 1 -> GC Memory: 1,582,451,376 B 2020-04-21 08:21:24.873 - Thread: 1 -> GUI Stats: Update 0.230874222222222, Draw 0.25614888888889 2020-04-21 08:21:25.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:21:25.455 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,10.76286,52.77537,1,0,1508.768,10403.3,1370,98630,12,8.14065,98.01984,0.01632959,241646,27.1003,0,16.66667,2.206141,26.56367,100 2020-04-21 08:21:33.439 - Thread: 1 -> GC Memory: 1,583,649,000 B 2020-04-21 08:21:38.173 - Thread: 1 -> Autosave initiated 2020-04-21 08:21:38.173 - Thread: 1 -> Character state: True 2020-04-21 08:21:38.173 - Thread: 1 -> IsServer: True 2020-04-21 08:21:38.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:21:38.173 - Thread: 1 -> Autosave 2020-04-21 08:21:38.173 - Thread: 1 -> Saving world - START 2020-04-21 08:21:38.174 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:21:38.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,582,263,424 B 2020-04-21 08:21:38.204 - Thread: 1 -> After snapshot.: GC Memory: 1,583,636,616 B 2020-04-21 08:21:38.204 - Thread: 1 -> Directory cleanup: GC Memory: 1,583,636,616 B 2020-04-21 08:21:38.204 - Thread: 1 -> Saving world - END 2020-04-21 08:21:38.204 - Thread: 15 -> Session snapshot save - START 2020-04-21 08:21:38.205 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 08:21:38.520 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:21:38.687 - Thread: 15 -> Session snapshot save - END 2020-04-21 08:21:54.873 - Thread: 1 -> GUI Stats: Update 0.241767555555556, Draw 0.258180555555555 2020-04-21 08:22:03.455 - Thread: 1 -> GC Memory: 1,580,836,408 B 2020-04-21 08:22:24.873 - Thread: 1 -> GUI Stats: Update 0.245300055555555, Draw 0.245174611111112 2020-04-21 08:22:25.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:22:25.472 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,9.527016,22.29444,1,0,1507.93,10404.86,1370,98630,12,6.165435,98.66756,0.0183494,241906,39.68523,0,16.66667,2.446767,39.15645,100 2020-04-21 08:22:33.472 - Thread: 1 -> GC Memory: 1,580,815,704 B 2020-04-21 08:22:54.872 - Thread: 1 -> GUI Stats: Update 0.244948055555556, Draw 0.258831444444444 2020-04-21 08:23:03.490 - Thread: 1 -> GC Memory: 1,580,780,552 B 2020-04-21 08:23:24.874 - Thread: 1 -> GUI Stats: Update 0.233896111111111, Draw 0.247753333333333 2020-04-21 08:23:25.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:23:25.488 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,9.336886,34.05901,1,0,1507.868,10404.46,1371,98629,12,6.478096,98.57724,0.01606979,241933,36.4633,0,16.66667,2.362128,35.94452,100 2020-04-21 08:23:33.490 - Thread: 1 -> GC Memory: 1,581,624,200 B 2020-04-21 08:23:54.872 - Thread: 1 -> GUI Stats: Update 0.225497777777778, Draw 0.243126666666667 2020-04-21 08:24:03.509 - Thread: 1 -> GC Memory: 1,579,548,080 B 2020-04-21 08:24:24.874 - Thread: 1 -> GUI Stats: Update 0.239171777777778, Draw 0.252211444444444 2020-04-21 08:24:25.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:24:25.506 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,9.939441,33.6516,1,0,1506.924,10320.26,1371,98629,12,7.545435,98.24518,0.01601216,242132,28.09682,0,16.66667,2.120027,27.60377,100 2020-04-21 08:24:33.524 - Thread: 1 -> GC Memory: 1,582,474,752 B 2020-04-21 08:24:54.874 - Thread: 1 -> GUI Stats: Update 0.251425, Draw 0.255734944444444 2020-04-21 08:25:03.541 - Thread: 1 -> GC Memory: 1,580,471,968 B 2020-04-21 08:25:24.873 - Thread: 1 -> GUI Stats: Update 0.2367025, Draw 0.246907888888889 2020-04-21 08:25:25.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:25:25.522 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,12.32157,41.19407,1,0,1506.701,10404.18,1373,98627,12,4.893898,98.97588,0.01594983,242150,56.58024,0,16.66667,2.768979,56.00079,100 2020-04-21 08:25:33.557 - Thread: 1 -> GC Memory: 1,580,280,080 B 2020-04-21 08:25:54.875 - Thread: 1 -> GUI Stats: Update 0.234710055555556, Draw 0.250703222222222 2020-04-21 08:26:03.573 - Thread: 1 -> GC Memory: 1,581,270,000 B 2020-04-21 08:26:24.873 - Thread: 1 -> GUI Stats: Update 0.228550888888889, Draw 0.239982277777778 2020-04-21 08:26:25.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:26:25.541 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,8.887914,36.16683,1,0,1508.347,10319.15,1371,98629,11,5.546118,98.88006,0.01471522,242131,47.68856,0,16.66667,2.644864,47.15448,100 2020-04-21 08:26:33.573 - Thread: 1 -> GC Memory: 1,581,597,408 B 2020-04-21 08:26:38.173 - Thread: 1 -> Autosave initiated 2020-04-21 08:26:38.173 - Thread: 1 -> Character state: True 2020-04-21 08:26:38.173 - Thread: 1 -> IsServer: True 2020-04-21 08:26:38.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:26:38.173 - Thread: 1 -> Autosave 2020-04-21 08:26:38.173 - Thread: 1 -> Saving world - START 2020-04-21 08:26:38.174 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:26:38.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,582,610,784 B 2020-04-21 08:26:38.202 - Thread: 1 -> After snapshot.: GC Memory: 1,583,161,776 B 2020-04-21 08:26:38.203 - Thread: 1 -> Directory cleanup: GC Memory: 1,583,161,776 B 2020-04-21 08:26:38.203 - Thread: 1 -> Saving world - END 2020-04-21 08:26:38.203 - Thread: 16 -> Session snapshot save - START 2020-04-21 08:26:38.204 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 08:26:38.514 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:26:38.678 - Thread: 16 -> Session snapshot save - END 2020-04-21 08:26:54.874 - Thread: 1 -> GUI Stats: Update 0.237607, Draw 0.254107722222222 2020-04-21 08:27:03.590 - Thread: 1 -> GC Memory: 1,581,797,528 B 2020-04-21 08:27:24.873 - Thread: 1 -> GUI Stats: Update 0.228031444444445, Draw 0.263974611111112 2020-04-21 08:27:25.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:27:25.556 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,9.104273,21.9062,1,0,1506.717,10492.79,1371,98629,11,6.023713,98.77377,0.01579234,242141,46.42474,0,16.66667,2.796493,45.85547,100 2020-04-21 08:27:33.608 - Thread: 1 -> GC Memory: 1,579,569,744 B 2020-04-21 08:27:54.873 - Thread: 1 -> GUI Stats: Update 0.223693833333334, Draw 0.247374888888889 2020-04-21 08:28:03.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:28:03.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:28:03.623 - Thread: 1 -> GC Memory: 1,581,478,096 B 2020-04-21 08:28:16.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:28:16.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:28:19.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 08:28:19.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 08:28:19.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 08:28:19.345 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 08:28:24.874 - Thread: 1 -> GUI Stats: Update 0.253460555555555, Draw 0.284887222222222 2020-04-21 08:28:25.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:28:25.572 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,12.49844,25.36723,1,0,1513.852,10330.48,1371,98629,11,3.556185,99.24754,0.01423651,242121,70.65918,0,16.66667,2.512771,70.12749,100 2020-04-21 08:28:28.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:28:28.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:28:33.624 - Thread: 1 -> GC Memory: 1,582,800,888 B 2020-04-21 08:28:49.406 - Thread: 1 -> Updating stopped. 2020-04-21 08:28:50.188 - Thread: 1 -> Updating continues. 2020-04-21 08:28:50.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:28:50.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:28:55.274 - Thread: 1 -> GUI Stats: Update 0.44894, Draw 0.308663388888888 2020-04-21 08:29:03.639 - Thread: 1 -> GC Memory: 1,582,879,192 B 2020-04-21 08:29:25.273 - Thread: 1 -> GUI Stats: Update 0.221306222222222, Draw 0.23048338888889 2020-04-21 08:29:25.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:29:25.989 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,9.014076,38.85149,1,0,1513.991,10465.96,1371,98629,11,5.909164,98.84377,0.01375461,242098,47.65394,0,16.66667,2.815949,47.10295,100 2020-04-21 08:29:33.656 - Thread: 1 -> GC Memory: 1,586,979,024 B 2020-04-21 08:29:55.273 - Thread: 1 -> GUI Stats: Update 0.232700222222222, Draw 0.231097555555555 2020-04-21 08:30:03.656 - Thread: 1 -> GC Memory: 1,589,607,112 B 2020-04-21 08:30:23.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:30:23.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:30:25.274 - Thread: 1 -> GUI Stats: Update 0.237510666666667, Draw 0.235897166666667 2020-04-21 08:30:26.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:30:26.006 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,8.486067,34.604,1,0,1512.347,10534.41,1371,98629,11,4.779256,99.03822,0.01412521,242071,60.83388,0,16.66667,2.907407,60.24879,100 2020-04-21 08:30:33.675 - Thread: 1 -> GC Memory: 1,585,175,400 B 2020-04-21 08:30:55.272 - Thread: 1 -> GUI Stats: Update 0.217442833333334, Draw 0.235302444444445 2020-04-21 08:31:03.690 - Thread: 1 -> GC Memory: 1,587,562,176 B 2020-04-21 08:31:11.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:31:11.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:31:25.273 - Thread: 1 -> GUI Stats: Update 0.232149666666667, Draw 0.273816888888888 2020-04-21 08:31:26.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:31:26.022 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,9.856594,52.48455,1,0,1515.163,10404.52,1371,98629,11,4.906919,99.22313,0.01399167,242072,69.40456,0,16.66667,3.405625,68.86537,100 2020-04-21 08:31:28.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:31:28.056 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 08:31:33.690 - Thread: 1 -> GC Memory: 1,589,910,192 B 2020-04-21 08:31:38.055 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:31:38.056 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 08:31:38.173 - Thread: 1 -> Autosave initiated 2020-04-21 08:31:38.173 - Thread: 1 -> Character state: True 2020-04-21 08:31:38.173 - Thread: 1 -> IsServer: True 2020-04-21 08:31:38.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:31:38.173 - Thread: 1 -> Autosave 2020-04-21 08:31:38.173 - Thread: 1 -> Saving world - START 2020-04-21 08:31:38.174 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:31:38.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,592,002,120 B 2020-04-21 08:31:38.203 - Thread: 1 -> After snapshot.: GC Memory: 1,594,564,088 B 2020-04-21 08:31:38.204 - Thread: 1 -> Directory cleanup: GC Memory: 1,594,564,088 B 2020-04-21 08:31:38.204 - Thread: 1 -> Saving world - END 2020-04-21 08:31:38.242 - Thread: 16 -> Session snapshot save - START 2020-04-21 08:31:38.243 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 08:31:38.559 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:31:38.721 - Thread: 16 -> Session snapshot save - END 2020-04-21 08:31:48.055 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:31:48.056 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 08:31:55.274 - Thread: 1 -> GUI Stats: Update 0.220789611111111, Draw 0.2246155 2020-04-21 08:31:58.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:31:58.056 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 08:31:58.056 - Thread: 1 -> Next activation in -00:23:31.6532942 2020-04-21 08:31:58.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:31:58.056 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 08:32:03.691 - Thread: 1 -> GC Memory: 1,590,330,432 B 2020-04-21 08:32:08.055 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:08.056 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 08:32:18.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:18.056 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 08:32:25.273 - Thread: 1 -> GUI Stats: Update 0.2332045, Draw 0.244638166666666 2020-04-21 08:32:26.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:32:26.039 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,8.62172,33.54962,1,0,1514.84,10404.65,1371,98629,11,5.78795,98.76453,0.01428468,242097,42.9189,0,16.66667,2.484124,42.38865,100 2020-04-21 08:32:28.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:28.061 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 08:32:28.061 - Thread: 1 -> Next activation in -00:05:26.6578661 2020-04-21 08:32:28.061 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:28.061 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 08:32:33.707 - Thread: 1 -> GC Memory: 1,589,193,680 B 2020-04-21 08:32:38.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:38.057 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 08:32:48.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:48.056 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 08:32:55.274 - Thread: 1 -> GUI Stats: Update 0.230542611111111, Draw 0.255666444444444 2020-04-21 08:32:58.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:58.056 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 08:32:58.056 - Thread: 1 -> Next activation in -00:29:42.1155847 2020-04-21 08:32:58.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:32:58.057 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 08:33:03.708 - Thread: 1 -> GC Memory: 1,590,257,976 B 2020-04-21 08:33:08.057 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:08.057 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 08:33:18.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:18.056 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 08:33:25.274 - Thread: 1 -> GUI Stats: Update 0.241145666666667, Draw 0.245780166666667 2020-04-21 08:33:26.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:33:26.056 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,8.937959,52.2484,1,0,1517.736,10361.21,1370,98630,11,7.726609,98.12157,0.01528269,242087,28.14322,0,16.66667,2.174517,27.61457,100 2020-04-21 08:33:28.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:28.056 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 08:33:28.056 - Thread: 1 -> Next activation in -00:28:01.0969958 2020-04-21 08:33:28.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:28.056 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 08:33:33.723 - Thread: 1 -> GC Memory: 1,586,662,360 B 2020-04-21 08:33:38.055 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:38.056 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 08:33:48.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:48.056 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 08:33:55.275 - Thread: 1 -> GUI Stats: Update 0.234804388888889, Draw 0.237074222222222 2020-04-21 08:33:58.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:58.056 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 08:33:58.056 - Thread: 1 -> Next activation in -00:15:05.2781125 2020-04-21 08:33:58.056 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:33:58.058 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 08:34:03.723 - Thread: 1 -> GC Memory: 1,588,153,024 B 2020-04-21 08:34:08.072 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:34:08.073 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 08:34:18.074 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:34:18.074 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 08:34:25.273 - Thread: 1 -> GUI Stats: Update 0.236629166666666, Draw 0.247782277777778 2020-04-21 08:34:26.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:34:26.072 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,8.900351,47.8721,1,0,1513.724,10449.75,1371,98629,12,5.423246,98.77272,0.01687787,242093,44.49942,0,16.66667,2.413313,43.95329,100 2020-04-21 08:34:28.072 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 08:34:28.072 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 08:34:28.072 - Thread: 1 -> Next activation in 00:59:05.1188783 2020-04-21 08:34:33.723 - Thread: 1 -> GC Memory: 1,586,764,408 B 2020-04-21 08:34:55.274 - Thread: 1 -> GUI Stats: Update 0.220228944444445, Draw 0.245479277777777 2020-04-21 08:35:03.741 - Thread: 1 -> GC Memory: 1,587,626,736 B 2020-04-21 08:35:25.274 - Thread: 1 -> GUI Stats: Update 0.222463388888889, Draw 0.2448325 2020-04-21 08:35:26.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:35:26.090 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,10.28782,44.231,1,0,1513.201,10366.29,1374,98626,12,7.143692,98.36601,0.01525509,242083,33.1979,0,16.66667,2.371556,32.65545,100 2020-04-21 08:35:33.757 - Thread: 1 -> GC Memory: 1,586,595,016 B 2020-04-21 08:35:55.275 - Thread: 1 -> GUI Stats: Update 0.236133111111111, Draw 0.239808777777778 2020-04-21 08:36:03.774 - Thread: 1 -> GC Memory: 1,587,925,304 B 2020-04-21 08:36:25.275 - Thread: 1 -> GUI Stats: Update 0.247310555555556, Draw 0.258980555555556 2020-04-21 08:36:26.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:36:26.106 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,13.88671,45.74825,1,0,1514.888,10446.54,1371,98629,11,6.383898,98.64878,0.01433284,242093,44.54858,0,16.66667,2.843936,43.94664,100 2020-04-21 08:36:33.791 - Thread: 1 -> GC Memory: 1,589,917,464 B 2020-04-21 08:36:38.174 - Thread: 1 -> Autosave initiated 2020-04-21 08:36:38.174 - Thread: 1 -> Character state: True 2020-04-21 08:36:38.174 - Thread: 1 -> IsServer: True 2020-04-21 08:36:38.174 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:36:38.174 - Thread: 1 -> Autosave 2020-04-21 08:36:38.174 - Thread: 1 -> Saving world - START 2020-04-21 08:36:38.175 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:36:38.175 - Thread: 1 -> Before snapshot.: GC Memory: 1,588,742,448 B 2020-04-21 08:36:38.202 - Thread: 1 -> After snapshot.: GC Memory: 1,590,761,960 B 2020-04-21 08:36:38.203 - Thread: 1 -> Directory cleanup: GC Memory: 1,590,761,960 B 2020-04-21 08:36:38.203 - Thread: 1 -> Saving world - END 2020-04-21 08:36:38.203 - Thread: 16 -> Session snapshot save - START 2020-04-21 08:36:38.204 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 08:36:38.541 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:36:38.602 - Thread: 16 -> Session snapshot save - END 2020-04-21 08:36:55.275 - Thread: 1 -> GUI Stats: Update 0.231869444444444, Draw 0.246749222222222 2020-04-21 08:37:03.809 - Thread: 1 -> GC Memory: 1,585,887,624 B 2020-04-21 08:37:25.275 - Thread: 1 -> GUI Stats: Update 0.243358444444444, Draw 0.254069888888889 2020-04-21 08:37:26.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:37:26.123 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,9.97442,27.19348,1,0,1514.581,10367.67,1370,98630,11,7.103796,98.03049,0.01574424,242086,28.68856,0,16.66667,2.037977,28.12353,100 2020-04-21 08:37:33.823 - Thread: 1 -> GC Memory: 1,587,626,184 B 2020-04-21 08:37:55.276 - Thread: 1 -> GUI Stats: Update 0.236102722222222, Draw 0.250813777777778 2020-04-21 08:38:03.824 - Thread: 1 -> GC Memory: 1,589,460,376 B 2020-04-21 08:38:25.275 - Thread: 1 -> GUI Stats: Update 0.227521666666667, Draw 0.256298833333333 2020-04-21 08:38:26.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:38:26.140 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,14.39325,28.0571,1,0,1518.258,10539.78,1271,98729,11,4.504525,99.13944,0.01508305,242088,64.97636,0,16.66667,2.926877,64.41721,100 2020-04-21 08:38:33.826 - Thread: 1 -> GC Memory: 1,586,580,760 B 2020-04-21 08:38:55.274 - Thread: 1 -> GUI Stats: Update 0.246150166666667, Draw 0.245610222222222 2020-04-21 08:38:57.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:38:57.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:39:03.840 - Thread: 1 -> GC Memory: 1,589,699,344 B 2020-04-21 08:39:25.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:39:25.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:39:25.274 - Thread: 1 -> GUI Stats: Update 0.247360166666667, Draw 0.219686444444444 2020-04-21 08:39:26.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:39:26.157 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,10.67591,38.91856,1,0,1516.642,10535.32,1245,98755,10,7.879405,98.25043,0.01588432,242050,31.90552,0,16.66667,2.513965,31.34731,100 2020-04-21 08:39:33.858 - Thread: 1 -> GC Memory: 1,602,022,896 B 2020-04-21 08:39:55.274 - Thread: 1 -> GUI Stats: Update 0.2460045, Draw 0.239162444444444 2020-04-21 08:40:03.874 - Thread: 1 -> GC Memory: 1,602,185,168 B 2020-04-21 08:40:17.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:40:17.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:40:25.275 - Thread: 1 -> GUI Stats: Update 0.223104166666667, Draw 0.240049444444444 2020-04-21 08:40:26.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:40:26.173 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,10.70502,42.74811,1,0,1524.815,10380.18,1245,98755,10,5.503134,98.84988,0.01413451,242023,58.98399,0,16.66667,3.245968,58.3056,100 2020-04-21 08:40:33.875 - Thread: 1 -> GC Memory: 1,602,384,032 B 2020-04-21 08:40:55.274 - Thread: 1 -> GUI Stats: Update 0.223768388888889, Draw 0.244786944444444 2020-04-21 08:41:03.877 - Thread: 1 -> GC Memory: 1,600,666,488 B 2020-04-21 08:41:25.275 - Thread: 1 -> GUI Stats: Update 0.220964166666667, Draw 0.240914111111111 2020-04-21 08:41:26.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:41:26.190 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,9.571377,29.83716,1,0,1529.979,10502.76,1220,98780,9,4.425671,99.16025,0.01560179,241969,61.75871,0,16.66667,2.733238,61.24009,100 2020-04-21 08:41:33.891 - Thread: 1 -> GC Memory: 1,606,107,768 B 2020-04-21 08:41:34.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:41:34.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:41:38.174 - Thread: 1 -> Autosave initiated 2020-04-21 08:41:38.174 - Thread: 1 -> Character state: True 2020-04-21 08:41:38.174 - Thread: 1 -> IsServer: True 2020-04-21 08:41:38.174 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:41:38.174 - Thread: 1 -> Autosave 2020-04-21 08:41:38.174 - Thread: 1 -> Saving world - START 2020-04-21 08:41:38.174 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:41:38.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,606,724,352 B 2020-04-21 08:41:38.202 - Thread: 1 -> After snapshot.: GC Memory: 1,608,094,056 B 2020-04-21 08:41:38.202 - Thread: 1 -> Directory cleanup: GC Memory: 1,608,094,056 B 2020-04-21 08:41:38.202 - Thread: 1 -> Saving world - END 2020-04-21 08:41:38.203 - Thread: 15 -> Session snapshot save - START 2020-04-21 08:41:38.203 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 08:41:38.517 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:41:38.685 - Thread: 15 -> Session snapshot save - END 2020-04-21 08:41:55.274 - Thread: 1 -> GUI Stats: Update 0.245341944444445, Draw 0.255217666666667 2020-04-21 08:42:03.891 - Thread: 1 -> GC Memory: 1,600,858,696 B 2020-04-21 08:42:25.274 - Thread: 1 -> GUI Stats: Update 0.218998833333333, Draw 0.225702388888889 2020-04-21 08:42:26.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:42:26.207 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,8.372737,38.32559,1,0,1529.875,10503.4,1220,98780,9,5.09973,98.94244,0.015016,241969,53.48148,0,16.66667,2.727411,52.91589,100 2020-04-21 08:42:33.892 - Thread: 1 -> GC Memory: 1,603,880,920 B 2020-04-21 08:42:54.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:42:54.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:42:55.274 - Thread: 1 -> GUI Stats: Update 0.231234833333333, Draw 0.229048 2020-04-21 08:43:03.907 - Thread: 1 -> GC Memory: 1,607,825,016 B 2020-04-21 08:43:25.275 - Thread: 1 -> GUI Stats: Update 0.232236666666667, Draw 0.236009 2020-04-21 08:43:26.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:43:26.226 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,9.079276,47.69013,1,0,1534.025,10425.67,1220,98780,10,6.637474,98.63623,0.01586868,241976,42.92024,0,16.66667,2.84882,42.33491,100 2020-04-21 08:43:33.908 - Thread: 1 -> GC Memory: 1,613,433,280 B 2020-04-21 08:43:55.274 - Thread: 1 -> GUI Stats: Update 0.227048166666667, Draw 0.236533333333333 2020-04-21 08:44:03.924 - Thread: 1 -> GC Memory: 1,605,196,160 B 2020-04-21 08:44:25.274 - Thread: 1 -> GUI Stats: Update 0.217303777777778, Draw 0.237761 2020-04-21 08:44:26.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:44:26.240 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,8.668997,43.13629,1,0,1531.64,10525.74,1220,98780,10,5.5205,98.97276,0.01486084,241968,57.07959,0,16.66667,3.151079,56.49324,100 2020-04-21 08:44:33.925 - Thread: 1 -> GC Memory: 1,608,888,160 B 2020-04-21 08:44:38.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:44:38.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:44:55.275 - Thread: 1 -> GUI Stats: Update 0.246784333333334, Draw 0.252599777777778 2020-04-21 08:45:03.941 - Thread: 1 -> GC Memory: 1,607,282,408 B 2020-04-21 08:45:25.276 - Thread: 1 -> GUI Stats: Update 0.2142445, Draw 0.220472888888889 2020-04-21 08:45:26.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:45:26.257 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,11.98804,26.47134,1,0,1528.891,10591.19,1220,98780,10,4.20054,99.17614,0.01534027,241978,65.78171,0,16.66667,2.763187,65.23976,100 2020-04-21 08:45:33.958 - Thread: 1 -> GC Memory: 1,603,236,888 B 2020-04-21 08:45:55.275 - Thread: 1 -> GUI Stats: Update 0.224935833333333, Draw 0.228608388888889 2020-04-21 08:46:03.958 - Thread: 1 -> GC Memory: 1,607,391,856 B 2020-04-21 08:46:13.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:46:13.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:46:25.275 - Thread: 1 -> GUI Stats: Update 0.223530444444444, Draw 0.234160555555556 2020-04-21 08:46:26.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:46:26.276 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,7.441598,29.14464,1,0,1536.034,10515.08,1220,98780,10,4.310838,99.16526,0.01632106,241867,63.4155,0,16.66667,2.73374,62.88615,100 2020-04-21 08:46:33.958 - Thread: 1 -> GC Memory: 1,612,403,240 B 2020-04-21 08:46:38.174 - Thread: 1 -> Autosave initiated 2020-04-21 08:46:38.174 - Thread: 1 -> Character state: True 2020-04-21 08:46:38.174 - Thread: 1 -> IsServer: True 2020-04-21 08:46:38.174 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:46:38.174 - Thread: 1 -> Autosave 2020-04-21 08:46:38.174 - Thread: 1 -> Saving world - START 2020-04-21 08:46:38.175 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:46:38.175 - Thread: 1 -> Before snapshot.: GC Memory: 1,610,068,360 B 2020-04-21 08:46:38.204 - Thread: 1 -> After snapshot.: GC Memory: 1,610,880,168 B 2020-04-21 08:46:38.204 - Thread: 1 -> Directory cleanup: GC Memory: 1,610,880,168 B 2020-04-21 08:46:38.204 - Thread: 1 -> Saving world - END 2020-04-21 08:46:38.204 - Thread: 16 -> Session snapshot save - START 2020-04-21 08:46:38.205 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 08:46:38.512 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:46:38.660 - Thread: 16 -> Session snapshot save - END 2020-04-21 08:46:55.275 - Thread: 1 -> GUI Stats: Update 0.214581555555556, Draw 0.235138666666667 2020-04-21 08:47:03.975 - Thread: 1 -> GC Memory: 1,604,952,768 B 2020-04-21 08:47:25.275 - Thread: 1 -> GUI Stats: Update 0.232393000000001, Draw 0.232921277777778 2020-04-21 08:47:26.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:47:26.297 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,8.40573,36.20057,1,0,1529.85,10511.66,1220,98780,10,4.490402,99.09898,0.01484148,241906,63.06384,0,16.66667,2.83182,62.49562,100 2020-04-21 08:47:33.977 - Thread: 1 -> GC Memory: 1,604,005,088 B 2020-04-21 08:47:55.276 - Thread: 1 -> GUI Stats: Update 0.221680388888889, Draw 0.247218333333333 2020-04-21 08:48:03.992 - Thread: 1 -> GC Memory: 1,608,620,256 B 2020-04-21 08:48:25.276 - Thread: 1 -> GUI Stats: Update 0.228585555555556, Draw 0.240186611111112 2020-04-21 08:48:26.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:48:26.307 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,9.541636,34.66607,1,0,1538.33,10600.58,1145,98855,9,5.407265,98.93768,0.01329689,241874,51.79314,0,16.66667,2.800592,51.24294,100 2020-04-21 08:48:34.009 - Thread: 1 -> GC Memory: 1,612,234,568 B 2020-04-21 08:48:55.276 - Thread: 1 -> GUI Stats: Update 0.217990555555556, Draw 0.239233166666667 2020-04-21 08:49:04.026 - Thread: 1 -> GC Memory: 1,606,977,080 B 2020-04-21 08:49:21.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:49:21.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:49:25.276 - Thread: 1 -> GUI Stats: Update 0.249101, Draw 0.30387 2020-04-21 08:49:26.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:49:26.324 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,9.580389,28.10245,1,0,1534.868,10693.42,1145,98855,9,4.556075,99.12114,0.0157978,241713,62.63605,0,16.66667,2.853745,62.08557,100 2020-04-21 08:49:29.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:49:29.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:49:34.042 - Thread: 1 -> GC Memory: 1,612,226,192 B 2020-04-21 08:49:55.276 - Thread: 1 -> GUI Stats: Update 0.2278975, Draw 0.252824444444444 2020-04-21 08:50:04.042 - Thread: 1 -> GC Memory: 1,612,314,712 B 2020-04-21 08:50:25.276 - Thread: 1 -> GUI Stats: Update 0.221848222222223, Draw 0.239594388888889 2020-04-21 08:50:26.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:50:26.341 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,8.311371,31.21323,1,0,1531.341,10511.29,1145,98855,9,4.599627,99.07195,0.01463578,241735,58.28918,0,16.66667,2.681085,57.74823,100 2020-04-21 08:50:34.058 - Thread: 1 -> GC Memory: 1,606,469,024 B 2020-04-21 08:50:55.277 - Thread: 1 -> GUI Stats: Update 0.231717333333333, Draw 0.224026722222222 2020-04-21 08:51:04.058 - Thread: 1 -> GC Memory: 1,609,393,456 B 2020-04-21 08:51:25.278 - Thread: 1 -> GUI Stats: Update 0.246790944444444, Draw 0.263265833333333 2020-04-21 08:51:26.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:51:26.359 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,10.18752,57.236,1,0,1534.883,10731.49,1111,98889,12,7.925423,98.25234,0.01297022,241696,32.54845,0,16.66667,2.579602,31.97961,100 2020-04-21 08:51:34.059 - Thread: 1 -> GC Memory: 1,612,251,232 B 2020-04-21 08:51:38.175 - Thread: 1 -> Autosave initiated 2020-04-21 08:51:38.175 - Thread: 1 -> Character state: True 2020-04-21 08:51:38.175 - Thread: 1 -> IsServer: True 2020-04-21 08:51:38.175 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 08:51:38.175 - Thread: 1 -> Autosave 2020-04-21 08:51:38.175 - Thread: 1 -> Saving world - START 2020-04-21 08:51:38.176 - Thread: 1 -> Making world state snapshot. 2020-04-21 08:51:38.176 - Thread: 1 -> Before snapshot.: GC Memory: 1,617,207,960 B 2020-04-21 08:51:38.204 - Thread: 1 -> After snapshot.: GC Memory: 1,615,731,696 B 2020-04-21 08:51:38.204 - Thread: 1 -> Directory cleanup: GC Memory: 1,615,731,696 B 2020-04-21 08:51:38.204 - Thread: 1 -> Saving world - END 2020-04-21 08:51:38.205 - Thread: 15 -> Session snapshot save - START 2020-04-21 08:51:38.205 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 08:51:38.517 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 08:51:38.681 - Thread: 15 -> Session snapshot save - END 2020-04-21 08:51:55.278 - Thread: 1 -> GUI Stats: Update 0.240615611111111, Draw 0.2516145 2020-04-21 08:52:04.076 - Thread: 1 -> GC Memory: 1,605,885,128 B 2020-04-21 08:52:25.275 - Thread: 1 -> GUI Stats: Update 0.245066, Draw 0.279460222222222 2020-04-21 08:52:26.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:52:26.377 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,7.596428,34.72482,1,0,1534.268,10621.16,1107,98893,9,5.546316,99.05797,0.02046068,241647,56.69813,0,16.66667,3.144657,56.16401,100 2020-04-21 08:52:32.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:52:32.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:52:34.094 - Thread: 1 -> GC Memory: 1,609,672,664 B 2020-04-21 08:52:55.276 - Thread: 1 -> GUI Stats: Update 0.225930611111111, Draw 0.252128222222223 2020-04-21 08:53:04.109 - Thread: 1 -> GC Memory: 1,615,046,168 B 2020-04-21 08:53:21.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:53:21.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:53:25.276 - Thread: 1 -> GUI Stats: Update 0.224604666666667, Draw 0.266698333333334 2020-04-21 08:53:26.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:53:26.391 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,9.100543,36.50306,1,0,1542.921,10700.78,1092,98908,8,5.331307,98.92168,0.01510005,241649,59.5035,0,16.66667,3.172314,58.86187,100 2020-04-21 08:53:34.109 - Thread: 1 -> GC Memory: 1,617,429,168 B 2020-04-21 08:53:55.275 - Thread: 1 -> GUI Stats: Update 0.246435944444444, Draw 0.256470888888889 2020-04-21 08:54:04.109 - Thread: 1 -> GC Memory: 1,610,280,328 B 2020-04-21 08:54:25.276 - Thread: 1 -> GUI Stats: Update 0.231104888888889, Draw 0.258471555555556 2020-04-21 08:54:26.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:54:26.408 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,8.705119,26.15188,1,0,1539.784,10624.21,1092,98908,8,5.816515,99.20572,0.01652948,241659,66.24662,0,16.66667,3.853245,65.72044,100 2020-04-21 08:54:34.126 - Thread: 1 -> GC Memory: 1,612,676,224 B 2020-04-21 08:54:47.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:54:47.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:54:55.276 - Thread: 1 -> GUI Stats: Update 0.234038722222222, Draw 0.2626775 2020-04-21 08:55:04.143 - Thread: 1 -> GC Memory: 1,613,904,592 B 2020-04-21 08:55:18.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 08:55:18.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 08:55:25.275 - Thread: 1 -> GUI Stats: Update 0.221434611111111, Draw 0.263495666666667 2020-04-21 08:55:26.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:55:26.426 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,7.990053,30.30605,1,0,1537.545,10617.45,1092,98908,8,3.844454,99.20112,0.01503203,241804,67.00292,0,16.66667,2.575896,66.46764,100 2020-04-21 08:55:34.159 - Thread: 1 -> GC Memory: 1,612,936,216 B 2020-04-21 08:55:41.926 - Thread: 1 -> Updating stopped. 2020-04-21 08:55:55.501 - Thread: 1 -> GUI Stats: Update 0.330252166666666, Draw 0.185128222222222 2020-04-21 08:56:25.501 - Thread: 1 -> GUI Stats: Update 0.219393777777777, Draw 0.0981336111111109 2020-04-21 08:56:26.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:56:26.667 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,3.25357,21.36689,1,0,1537.675,10618.7,1092,98908,8,3.432944,99.23654,0.008557847,241811,69.70631,0,16.66667,2.392979,69.17413,100 2020-04-21 08:56:55.501 - Thread: 1 -> GUI Stats: Update 0.219080722222223, Draw 0.0969130555555557 2020-04-21 08:57:25.501 - Thread: 1 -> GUI Stats: Update 0.215823, Draw 0.0939392777777777 2020-04-21 08:57:26.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:57:26.685 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,3.035903,25.47542,1,0,1536.623,10615.44,1092,98908,8,3.460586,99.24901,0.008790598,241800,70.26567,0,16.66667,2.431604,69.73798,100 2020-04-21 08:57:55.501 - Thread: 1 -> GUI Stats: Update 0.226512111111111, Draw 0.0957406666666665 2020-04-21 08:58:25.502 - Thread: 1 -> GUI Stats: Update 0.219176166666667, Draw 0.0969269444444444 2020-04-21 08:58:26.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:58:26.702 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,3.024103,27.5728,1,0,1537.996,10616.05,1092,98908,8,3.726814,99.19527,0.008912178,241819,70.3272,0,16.66667,2.620964,69.76125,100 2020-04-21 08:58:55.503 - Thread: 1 -> GUI Stats: Update 0.223582555555556, Draw 0.0930713333333332 2020-04-21 08:59:25.502 - Thread: 1 -> GUI Stats: Update 0.220353944444444, Draw 0.0972908333333333 2020-04-21 08:59:26.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 08:59:26.720 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,3.096144,23.95232,1,0,1536.521,10616.14,1092,98908,8,3.452231,99.27377,0.009328295,241810,74.04804,0,16.66667,2.55631,73.51028,100 2020-04-21 08:59:55.501 - Thread: 1 -> GUI Stats: Update 0.234035111111111, Draw 0.0997256666666667 2020-04-21 09:00:25.501 - Thread: 1 -> GUI Stats: Update 0.222206222222222, Draw 0.0947525555555555 2020-04-21 09:00:26.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:00:26.735 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,3.054016,20.86691,1,0,1536.281,10616.14,1092,98908,8,3.407508,99.2639,0.01217563,241757,71.66004,0,16.66667,2.441822,71.13255,100 2020-04-21 09:00:55.501 - Thread: 1 -> GUI Stats: Update 0.223559222222222, Draw 0.0933019444444444 2020-04-21 09:01:25.502 - Thread: 1 -> GUI Stats: Update 0.219094333333333, Draw 0.0936214444444444 2020-04-21 09:01:26.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:01:26.752 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,3.355979,28.12865,1,0,1535.901,10615.91,1092,98908,8,3.532955,99.22972,0.00914776,241767,70.33773,0,16.66667,2.485,69.79593,100 2020-04-21 09:01:55.502 - Thread: 1 -> GUI Stats: Update 0.230773611111111, Draw 0.0945478333333334 2020-04-21 09:02:25.502 - Thread: 1 -> GUI Stats: Update 0.214618611111111, Draw 0.0980056111111111 2020-04-21 09:02:26.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:02:26.768 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,3.00989,16.31413,1,0,1535.232,10616.27,1092,98908,8,3.455091,99.22355,0.008856423,241788,69.84066,0,16.66667,2.413058,69.29839,100 2020-04-21 09:02:55.502 - Thread: 1 -> GUI Stats: Update 0.216911277777778, Draw 0.0920491111111108 2020-04-21 09:03:25.502 - Thread: 1 -> GUI Stats: Update 0.221752111111112, Draw 0.095146611111111 2020-04-21 09:03:26.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:03:26.785 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,2.973093,20.45024,1,0,1536.843,10616.13,1092,98908,8,3.482285,99.23862,0.008673995,241798,72.57915,0,16.66667,2.527413,72.02654,100 2020-04-21 09:03:55.504 - Thread: 1 -> GUI Stats: Update 0.231433555555555, Draw 0.0954584444444443 2020-04-21 09:04:25.502 - Thread: 1 -> GUI Stats: Update 0.221749333333334, Draw 0.0919512222222223 2020-04-21 09:04:26.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:04:26.802 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,3.081589,28.73225,1,0,1535.412,10615.57,1092,98908,8,3.595876,99.19621,0.008877219,241784,69.3867,0,16.66667,2.495059,68.82897,100 2020-04-21 09:04:55.503 - Thread: 1 -> GUI Stats: Update 0.233734333333333, Draw 0.0966422222222221 2020-04-21 09:05:25.502 - Thread: 1 -> GUI Stats: Update 0.222746444444444, Draw 0.0975431666666667 2020-04-21 09:05:26.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:05:26.819 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,3.080268,22.82698,1,0,1534.869,10615.83,1092,98908,8,3.537415,99.22266,0.009383866,241739,70.59823,0,16.66667,2.497352,70.04945,100 2020-04-21 09:05:55.502 - Thread: 1 -> GUI Stats: Update 0.227036444444445, Draw 0.0941462222222224 2020-04-21 09:06:25.502 - Thread: 1 -> GUI Stats: Update 0.228240666666667, Draw 0.0950037777777777 2020-04-21 09:06:26.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:06:26.835 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,3.116323,23.33175,1,0,1537.086,10615.86,1092,98908,8,3.454187,99.24583,0.008910295,241750,70.94805,0,16.66667,2.450678,70.41298,100 2020-04-21 09:06:55.502 - Thread: 1 -> GUI Stats: Update 0.222545833333333, Draw 0.0936879444444445 2020-04-21 09:07:25.502 - Thread: 1 -> GUI Stats: Update 0.222966111111111, Draw 0.100843666666667 2020-04-21 09:07:26.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:07:26.852 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,3.199801,27.19048,1,0,1535.13,10616.32,1092,98908,8,3.566571,99.23232,0.00902682,241776,70.30595,0,16.66667,2.507511,69.76623,100 2020-04-21 09:07:46.002 - Thread: 1 -> Updating continues. 2020-04-21 09:07:46.004 - Thread: 1 -> GC Memory: 1,610,426,632 B 2020-04-21 09:07:46.004 - Thread: 1 -> Autosave initiated 2020-04-21 09:07:46.004 - Thread: 1 -> Character state: True 2020-04-21 09:07:46.004 - Thread: 1 -> IsServer: True 2020-04-21 09:07:46.004 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:07:46.004 - Thread: 1 -> Autosave 2020-04-21 09:07:46.004 - Thread: 1 -> Saving world - START 2020-04-21 09:07:46.004 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:07:46.004 - Thread: 1 -> Before snapshot.: GC Memory: 1,610,426,632 B 2020-04-21 09:07:46.030 - Thread: 1 -> After snapshot.: GC Memory: 1,611,598,080 B 2020-04-21 09:07:46.030 - Thread: 1 -> Directory cleanup: GC Memory: 1,611,598,080 B 2020-04-21 09:07:46.030 - Thread: 1 -> Saving world - END 2020-04-21 09:07:46.030 - Thread: 16 -> Session snapshot save - START 2020-04-21 09:07:46.033 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 09:07:46.340 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:07:46.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:07:46.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:07:46.484 - Thread: 16 -> Session snapshot save - END 2020-04-21 09:07:55.652 - Thread: 1 -> GUI Stats: Update 0.231451777777778, Draw 0.224542833333333 2020-04-21 09:07:58.201 - Thread: 1 -> Updating stopped. 2020-04-21 09:08:01.119 - Thread: 1 -> Updating continues. 2020-04-21 09:08:01.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:08:01.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:08:04.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:08:04.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:08:04.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 09:08:04.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 09:08:04.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 09:08:04.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 09:08:16.020 - Thread: 1 -> GC Memory: 1,625,772,584 B 2020-04-21 09:08:26.072 - Thread: 1 -> GUI Stats: Update 0.438225944444445, Draw 0.336906888888889 2020-04-21 09:08:27.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:08:27.436 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,7.761954,25.4853,1,0,1551.921,10533.66,1092,98908,8,4.577217,99.07166,0.01056185,241764,62.06557,0,16.66667,2.840876,61.4894,100 2020-04-21 09:08:30.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:08:30.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:08:46.036 - Thread: 1 -> GC Memory: 1,613,749,872 B 2020-04-21 09:08:49.786 - Thread: 1 -> Updating stopped. 2020-04-21 09:08:56.071 - Thread: 1 -> GUI Stats: Update 0.233100555555556, Draw 0.2549925 2020-04-21 09:09:26.069 - Thread: 1 -> GUI Stats: Update 0.237009833333334, Draw 0.174085222222222 2020-04-21 09:09:27.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:09:27.453 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,3.854358,30.57974,1,0,1539.039,10621.71,1092,98908,8,4.24992,99.10709,0.01073476,241761,60.68916,0,16.66667,2.579241,60.14725,100 2020-04-21 09:09:56.069 - Thread: 1 -> GUI Stats: Update 0.239681555555555, Draw 0.169042166666667 2020-04-21 09:10:26.069 - Thread: 1 -> GUI Stats: Update 0.238786888888889, Draw 0.171444666666667 2020-04-21 09:10:27.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:10:27.470 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,3.869639,33.51939,1,0,1536.115,10621.88,1092,98908,8,4.238886,99.08765,0.01048909,241762,58.26772,0,16.66667,2.469902,57.73612,100 2020-04-21 09:10:56.069 - Thread: 1 -> GUI Stats: Update 0.238994055555555, Draw 0.169141166666667 2020-04-21 09:11:26.069 - Thread: 1 -> GUI Stats: Update 0.239806944444445, Draw 0.171512833333333 2020-04-21 09:11:27.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:11:27.486 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,3.799407,28.94684,1,0,1538.325,10621.71,1092,98908,8,4.37016,99.08263,0.009895163,241762,58.30974,0,16.66667,2.548229,57.77483,100 2020-04-21 09:11:35.569 - Thread: 1 -> Updating continues. 2020-04-21 09:11:35.571 - Thread: 1 -> GC Memory: 1,613,620,200 B 2020-04-21 09:11:35.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:11:35.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:11:56.071 - Thread: 1 -> GUI Stats: Update 0.266709833333333, Draw 0.269687222222222 2020-04-21 09:12:05.572 - Thread: 1 -> GC Memory: 1,610,427,096 B 2020-04-21 09:12:26.071 - Thread: 1 -> GUI Stats: Update 0.218886777777778, Draw 0.249615277777778 2020-04-21 09:12:27.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:12:27.503 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,8.92152,26.76385,1,0,1535.918,10623.31,1092,98908,8,3.815356,99.23862,0.012577,241757,69.59748,0,16.66667,2.655392,69.06758,100 2020-04-21 09:12:35.587 - Thread: 1 -> GC Memory: 1,612,154,120 B 2020-04-21 09:12:46.004 - Thread: 1 -> Autosave initiated 2020-04-21 09:12:46.004 - Thread: 1 -> Character state: True 2020-04-21 09:12:46.004 - Thread: 1 -> IsServer: True 2020-04-21 09:12:46.004 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:12:46.004 - Thread: 1 -> Autosave 2020-04-21 09:12:46.004 - Thread: 1 -> Saving world - START 2020-04-21 09:12:46.004 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:12:46.004 - Thread: 1 -> Before snapshot.: GC Memory: 1,611,161,928 B 2020-04-21 09:12:46.033 - Thread: 1 -> After snapshot.: GC Memory: 1,611,502,016 B 2020-04-21 09:12:46.033 - Thread: 1 -> Directory cleanup: GC Memory: 1,611,502,016 B 2020-04-21 09:12:46.033 - Thread: 1 -> Saving world - END 2020-04-21 09:12:46.033 - Thread: 15 -> Session snapshot save - START 2020-04-21 09:12:46.034 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 09:12:46.340 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:12:46.483 - Thread: 15 -> Session snapshot save - END 2020-04-21 09:12:56.070 - Thread: 1 -> GUI Stats: Update 0.1651595, Draw 0.244656499999999 2020-04-21 09:13:05.603 - Thread: 1 -> GC Memory: 1,624,036,520 B 2020-04-21 09:13:26.070 - Thread: 1 -> GUI Stats: Update 0.0197362777777778, Draw 0.236743444444445 2020-04-21 09:13:27.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:13:27.520 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,7.018234,25.78723,1,0,1548.913,10621.95,1092,98908,7,3.927374,99.2114,0.01684386,241491,68.32938,0,16.66667,2.683551,67.79054,100 2020-04-21 09:13:35.604 - Thread: 1 -> GC Memory: 1,624,084,120 B 2020-04-21 09:13:56.071 - Thread: 1 -> GUI Stats: Update 0.0200125555555556, Draw 0.225357055555556 2020-04-21 09:14:05.620 - Thread: 1 -> GC Memory: 1,610,003,264 B 2020-04-21 09:14:26.070 - Thread: 1 -> GUI Stats: Update 0.0200068888888889, Draw 0.220464888888889 2020-04-21 09:14:27.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:14:27.536 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,6.525988,22.33637,1,0,1537.441,10622.64,1092,98908,7,3.841127,99.21524,0.01329763,241618,69.15908,0,16.66667,2.656488,68.61635,100 2020-04-21 09:14:35.638 - Thread: 1 -> GC Memory: 1,609,751,856 B 2020-04-21 09:14:56.070 - Thread: 1 -> GUI Stats: Update 0.0206046111111111, Draw 0.233007777777778 2020-04-21 09:15:05.654 - Thread: 1 -> GC Memory: 1,610,857,864 B 2020-04-21 09:15:26.070 - Thread: 1 -> GUI Stats: Update 0.0193472777777778, Draw 0.230091888888889 2020-04-21 09:15:27.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:15:27.553 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,6.576333,25.00174,1,0,1535.368,10634.39,1092,98908,7,3.951972,99.21107,0.01512063,241593,69.81853,0,16.66667,2.759208,69.26771,100 2020-04-21 09:15:35.655 - Thread: 1 -> GC Memory: 1,610,231,448 B 2020-04-21 09:15:56.071 - Thread: 1 -> GUI Stats: Update 0.0183151111111112, Draw 0.2218325 2020-04-21 09:16:05.670 - Thread: 1 -> GC Memory: 1,611,177,904 B 2020-04-21 09:16:26.071 - Thread: 1 -> GUI Stats: Update 0.0191839444444445, Draw 0.226165944444445 2020-04-21 09:16:27.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:16:27.576 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,6.339178,27.62764,1,0,1534.914,10632.46,1092,98908,7,3.8459,99.19904,0.01182414,241655,69.19655,0,16.66667,2.66123,68.64231,100 2020-04-21 09:16:35.671 - Thread: 1 -> GC Memory: 1,610,842,808 B 2020-04-21 09:16:56.071 - Thread: 1 -> GUI Stats: Update 0.0193400555555556, Draw 0.227500611111111 2020-04-21 09:17:05.687 - Thread: 1 -> GC Memory: 1,610,230,920 B 2020-04-21 09:17:26.071 - Thread: 1 -> GUI Stats: Update 0.0195893333333334, Draw 0.234986722222222 2020-04-21 09:17:27.587 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:17:27.597 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,7.428693,27.93928,1,0,1534.829,10632.64,1092,98908,7,3.932351,99.20419,0.01544117,241779,69.22719,0,16.66667,2.722256,68.67627,100 2020-04-21 09:17:35.704 - Thread: 1 -> GC Memory: 1,609,668,288 B 2020-04-21 09:17:46.004 - Thread: 1 -> Autosave initiated 2020-04-21 09:17:46.004 - Thread: 1 -> Character state: True 2020-04-21 09:17:46.004 - Thread: 1 -> IsServer: True 2020-04-21 09:17:46.004 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:17:46.004 - Thread: 1 -> Autosave 2020-04-21 09:17:46.004 - Thread: 1 -> Saving world - START 2020-04-21 09:17:46.005 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:17:46.005 - Thread: 1 -> Before snapshot.: GC Memory: 1,612,236,520 B 2020-04-21 09:17:46.031 - Thread: 1 -> After snapshot.: GC Memory: 1,613,383,144 B 2020-04-21 09:17:46.032 - Thread: 1 -> Directory cleanup: GC Memory: 1,613,383,144 B 2020-04-21 09:17:46.032 - Thread: 1 -> Saving world - END 2020-04-21 09:17:46.032 - Thread: 16 -> Session snapshot save - START 2020-04-21 09:17:46.032 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 09:17:46.340 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:17:46.481 - Thread: 16 -> Session snapshot save - END 2020-04-21 09:17:56.071 - Thread: 1 -> GUI Stats: Update 0.0999357777777777, Draw 0.234113444444444 2020-04-21 09:18:05.705 - Thread: 1 -> GC Memory: 1,627,886,744 B 2020-04-21 09:18:26.072 - Thread: 1 -> GUI Stats: Update 0.163694888888889, Draw 0.220664222222223 2020-04-21 09:18:27.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:18:27.604 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,7.481785,27.522,1,0,1550.965,10635.44,1092,98908,7,3.933947,99.18887,0.01378648,241777,70.38811,0,16.66667,2.769031,69.81717,100 2020-04-21 09:18:35.721 - Thread: 1 -> GC Memory: 1,628,029,824 B 2020-04-21 09:18:56.071 - Thread: 1 -> GUI Stats: Update 0.0205688333333334, Draw 0.235774222222222 2020-04-21 09:19:05.722 - Thread: 1 -> GC Memory: 1,610,781,600 B 2020-04-21 09:19:26.072 - Thread: 1 -> GUI Stats: Update 0.0214501666666667, Draw 0.230333388888889 2020-04-21 09:19:27.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:19:27.620 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,7.178338,25.75559,1,0,1535.508,10635.46,1092,98908,7,3.938716,99.21552,0.01504538,241669,71.07098,0,16.66667,2.799284,70.51344,100 2020-04-21 09:19:35.737 - Thread: 1 -> GC Memory: 1,610,230,312 B 2020-04-21 09:19:56.071 - Thread: 1 -> GUI Stats: Update 0.0209770555555555, Draw 0.229148055555555 2020-04-21 09:20:05.737 - Thread: 1 -> GC Memory: 1,611,287,456 B 2020-04-21 09:20:26.071 - Thread: 1 -> GUI Stats: Update 0.0215967777777777, Draw 0.233487555555556 2020-04-21 09:20:27.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:20:27.638 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,6.767884,27.58057,1,0,1534.912,10635.28,1092,98908,7,3.835234,99.20719,0.01432102,241715,70.20963,0,16.66667,2.692703,69.653,100 2020-04-21 09:20:35.754 - Thread: 1 -> GC Memory: 1,609,882,872 B 2020-04-21 09:20:56.071 - Thread: 1 -> GUI Stats: Update 0.0190139444444445, Draw 0.224926611111111 2020-04-21 09:21:05.755 - Thread: 1 -> GC Memory: 1,609,932,504 B 2020-04-21 09:21:26.071 - Thread: 1 -> GUI Stats: Update 0.0212363333333333, Draw 0.238019222222222 2020-04-21 09:21:27.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:21:27.654 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,7.260251,28.10156,1,0,1534.968,10635.3,1092,98908,7,3.990287,99.19206,0.01483057,241717,71.59632,0,16.66667,2.856899,71.01787,100 2020-04-21 09:21:35.771 - Thread: 1 -> GC Memory: 1,609,898,576 B 2020-04-21 09:21:56.072 - Thread: 1 -> GUI Stats: Update 0.0202313888888889, Draw 0.243563888888888 2020-04-21 09:22:05.771 - Thread: 1 -> GC Memory: 1,609,855,768 B 2020-04-21 09:22:26.072 - Thread: 1 -> GUI Stats: Update 0.0213081111111111, Draw 0.235555055555556 2020-04-21 09:22:27.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:22:27.671 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,7.210502,26.91582,1,0,1534.736,10634.82,1092,98908,7,3.779382,99.22234,0.01579577,241683,74.97169,0,16.66667,2.833466,74.38866,100 2020-04-21 09:22:35.787 - Thread: 1 -> GC Memory: 1,611,246,488 B 2020-04-21 09:22:40.272 - Thread: 1 -> Updating stopped. 2020-04-21 09:22:56.484 - Thread: 1 -> GUI Stats: Update 0.2859625, Draw 0.176865777777777 2020-04-21 09:23:26.484 - Thread: 1 -> GUI Stats: Update 0.0352852222222223, Draw 0.102562611111111 2020-04-21 09:23:28.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:23:28.103 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,1.633895,27.5089,1,0,1538.023,10636.26,1092,98908,7,4.017105,99.08594,0.01105407,241729,66.65453,0,16.66667,2.677583,66.04527,100 2020-04-21 09:23:45.968 - Thread: 1 -> Updating continues. 2020-04-21 09:23:45.969 - Thread: 1 -> GC Memory: 1,610,540,752 B 2020-04-21 09:23:45.969 - Thread: 1 -> Autosave initiated 2020-04-21 09:23:45.969 - Thread: 1 -> Character state: True 2020-04-21 09:23:45.969 - Thread: 1 -> IsServer: True 2020-04-21 09:23:45.969 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:23:45.969 - Thread: 1 -> Autosave 2020-04-21 09:23:45.969 - Thread: 1 -> Saving world - START 2020-04-21 09:23:45.970 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:23:45.970 - Thread: 1 -> Before snapshot.: GC Memory: 1,610,540,752 B 2020-04-21 09:23:45.999 - Thread: 1 -> After snapshot.: GC Memory: 1,610,924,032 B 2020-04-21 09:23:45.999 - Thread: 1 -> Directory cleanup: GC Memory: 1,610,924,032 B 2020-04-21 09:23:45.999 - Thread: 1 -> Saving world - END 2020-04-21 09:23:45.999 - Thread: 16 -> Session snapshot save - START 2020-04-21 09:23:46.000 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 09:23:46.300 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:23:46.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:23:46.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:23:46.443 - Thread: 16 -> Session snapshot save - END 2020-04-21 09:23:56.615 - Thread: 1 -> GUI Stats: Update 0.107479611111111, Draw 0.228713444444444 2020-04-21 09:24:15.982 - Thread: 1 -> GC Memory: 1,635,454,056 B 2020-04-21 09:24:26.618 - Thread: 1 -> GUI Stats: Update 0.207983166666667, Draw 0.231611388888888 2020-04-21 09:24:28.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:24:28.248 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,8.183617,41.84251,1,0,1558.419,10647.24,1092,98908,7,4.904973,99.02208,0.01324331,241606,55.62252,0,16.66667,2.72827,55.07858,100 2020-04-21 09:24:45.999 - Thread: 1 -> GC Memory: 1,633,759,056 B 2020-04-21 09:24:55.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:24:55.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:24:56.615 - Thread: 1 -> GUI Stats: Update 0.208746166666667, Draw 0.228868111111111 2020-04-21 09:25:16.016 - Thread: 1 -> GC Memory: 1,638,071,808 B 2020-04-21 09:25:18.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:25:18.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:25:19.432 - Thread: 1 -> Updating stopped. 2020-04-21 09:25:26.987 - Thread: 1 -> GUI Stats: Update 0.452696833333333, Draw 0.262679666666667 2020-04-21 09:25:28.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:25:28.637 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,3.823969,41.62195,1,0,1537.662,10603.75,1092,98908,7,6.187822,98.72265,0.0125937,241613,42.97955,0,16.66667,2.659498,42.43055,100 2020-04-21 09:25:30.870 - Thread: 1 -> Updating continues. 2020-04-21 09:25:31.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:25:31.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:25:46.020 - Thread: 1 -> GC Memory: 1,612,560,584 B 2020-04-21 09:25:56.989 - Thread: 1 -> GUI Stats: Update 0.224264055555555, Draw 0.240448499999999 2020-04-21 09:26:16.021 - Thread: 1 -> GC Memory: 1,616,106,280 B 2020-04-21 09:26:26.988 - Thread: 1 -> GUI Stats: Update 0.233560333333334, Draw 0.222571777777777 2020-04-21 09:26:28.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:26:28.654 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,7.306263,30.81875,1,0,1540.892,10646.21,1092,98908,7,3.653605,99.2389,0.01309364,241567,71.10025,0,16.66667,2.597723,70.5591,100 2020-04-21 09:26:46.038 - Thread: 1 -> GC Memory: 1,614,120,384 B 2020-04-21 09:26:56.988 - Thread: 1 -> GUI Stats: Update 0.205509722222223, Draw 0.215995611111111 2020-04-21 09:27:16.054 - Thread: 1 -> GC Memory: 1,611,595,336 B 2020-04-21 09:27:20.904 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 09:27:20.904 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 09:27:20.904 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 09:27:20.929 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 09:27:26.989 - Thread: 1 -> GUI Stats: Update 0.230339944444444, Draw 0.282098166666666 2020-04-21 09:27:28.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:27:28.671 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,10.77963,25.65591,1,0,1540.07,10646.23,1092,98908,7,4.348662,99.23597,0.01167869,241580,71.55297,0,16.66667,3.111597,71.00629,100 2020-04-21 09:27:46.055 - Thread: 1 -> GC Memory: 1,614,550,904 B 2020-04-21 09:27:56.989 - Thread: 1 -> GUI Stats: Update 0.256758555555556, Draw 0.441157166666667 2020-04-21 09:28:16.055 - Thread: 1 -> GC Memory: 1,613,994,336 B 2020-04-21 09:28:26.990 - Thread: 1 -> GUI Stats: Update 0.260734055555556, Draw 0.437934999999999 2020-04-21 09:28:28.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:28:28.688 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,11.2902,31.29023,1,0,1538.326,10643.48,1092,98908,7,4.432371,99.23651,0.01284034,241725,70.92255,0,16.66667,3.14355,70.38107,100 2020-04-21 09:28:45.972 - Thread: 1 -> Autosave initiated 2020-04-21 09:28:45.972 - Thread: 1 -> Character state: True 2020-04-21 09:28:45.972 - Thread: 1 -> IsServer: True 2020-04-21 09:28:45.972 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:28:45.972 - Thread: 1 -> Autosave 2020-04-21 09:28:45.972 - Thread: 1 -> Saving world - START 2020-04-21 09:28:45.972 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:28:45.972 - Thread: 1 -> Before snapshot.: GC Memory: 1,610,997,176 B 2020-04-21 09:28:46.000 - Thread: 1 -> After snapshot.: GC Memory: 1,611,487,232 B 2020-04-21 09:28:46.000 - Thread: 1 -> Directory cleanup: GC Memory: 1,611,495,424 B 2020-04-21 09:28:46.000 - Thread: 1 -> Saving world - END 2020-04-21 09:28:46.000 - Thread: 16 -> Session snapshot save - START 2020-04-21 09:28:46.001 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 09:28:46.055 - Thread: 1 -> GC Memory: 1,615,469,880 B 2020-04-21 09:28:46.345 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:28:46.471 - Thread: 16 -> Session snapshot save - END 2020-04-21 09:28:56.988 - Thread: 1 -> GUI Stats: Update 0.256985, Draw 0.430423833333333 2020-04-21 09:29:16.072 - Thread: 1 -> GC Memory: 1,664,400,976 B 2020-04-21 09:29:26.990 - Thread: 1 -> GUI Stats: Update 0.250513777777778, Draw 0.409826555555556 2020-04-21 09:29:28.704 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:29:28.704 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,11.80685,27.83826,1,0,1588.874,10667.77,1092,98908,8,4.330739,99.24952,0.0133015,241825,72.09245,0,16.66667,3.122136,71.55141,100 2020-04-21 09:29:46.088 - Thread: 1 -> GC Memory: 1,664,453,360 B 2020-04-21 09:29:56.989 - Thread: 1 -> GUI Stats: Update 0.250707388888889, Draw 0.420674611111111 2020-04-21 09:30:16.104 - Thread: 1 -> GC Memory: 1,667,247,864 B 2020-04-21 09:30:26.989 - Thread: 1 -> GUI Stats: Update 0.250112722222223, Draw 0.372054166666667 2020-04-21 09:30:28.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:30:28.721 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,8.719415,35.86863,1,0,1538.735,10667.43,1092,98908,8,4.08101,99.23304,0.01155337,241855,70.9867,0,16.66667,2.896974,70.44226,100 2020-04-21 09:30:41.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:30:41.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:30:46.105 - Thread: 1 -> GC Memory: 1,618,716,832 B 2020-04-21 09:30:56.988 - Thread: 1 -> GUI Stats: Update 0.238702055555556, Draw 0.273412166666666 2020-04-21 09:31:16.105 - Thread: 1 -> GC Memory: 1,616,376,560 B 2020-04-21 09:31:20.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:31:20.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:31:26.989 - Thread: 1 -> GUI Stats: Update 0.225219611111111, Draw 0.255908555555556 2020-04-21 09:31:28.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:31:28.738 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,7.934381,28.31176,1,0,1545.083,10712.3,1092,98908,8,4.538645,99.13716,0.01157316,241825,65.97114,0,16.66667,2.994196,65.40192,100 2020-04-21 09:31:29.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 09:31:29.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 09:31:46.106 - Thread: 1 -> GC Memory: 1,618,479,448 B 2020-04-21 09:31:56.988 - Thread: 1 -> GUI Stats: Update 0.0964435555555554, Draw 0.234271833333333 2020-04-21 09:32:16.122 - Thread: 1 -> GC Memory: 1,614,372,272 B 2020-04-21 09:32:26.988 - Thread: 1 -> GUI Stats: Update 0.0202821111111111, Draw 0.245513833333333 2020-04-21 09:32:28.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:32:28.754 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,7.452013,25.24748,1,0,1538.857,10581.66,1092,98908,8,4.733915,99.0249,0.01600563,241740,55.92194,0,16.66667,2.647297,55.37664,100 2020-04-21 09:32:46.138 - Thread: 1 -> GC Memory: 1,615,025,624 B 2020-04-21 09:32:56.989 - Thread: 1 -> GUI Stats: Update 0.0203478333333333, Draw 0.249723555555556 2020-04-21 09:33:16.155 - Thread: 1 -> GC Memory: 1,614,294,464 B 2020-04-21 09:33:26.989 - Thread: 1 -> GUI Stats: Update 0.0204713333333333, Draw 0.242110277777778 2020-04-21 09:33:28.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:33:28.772 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,6.936604,21.718,1,0,1541.46,10580.68,1092,98908,8,4.58928,99.01167,0.01354977,241698,55.69786,0,16.66667,2.556131,55.14739,100 2020-04-21 09:33:45.972 - Thread: 1 -> Autosave initiated 2020-04-21 09:33:45.973 - Thread: 1 -> Character state: True 2020-04-21 09:33:45.973 - Thread: 1 -> IsServer: True 2020-04-21 09:33:45.973 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:33:45.973 - Thread: 1 -> Autosave 2020-04-21 09:33:45.973 - Thread: 1 -> Saving world - START 2020-04-21 09:33:45.973 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:33:45.973 - Thread: 1 -> Before snapshot.: GC Memory: 1,613,413,400 B 2020-04-21 09:33:46.004 - Thread: 1 -> After snapshot.: GC Memory: 1,613,730,472 B 2020-04-21 09:33:46.004 - Thread: 1 -> Directory cleanup: GC Memory: 1,613,730,472 B 2020-04-21 09:33:46.004 - Thread: 1 -> Saving world - END 2020-04-21 09:33:46.004 - Thread: 15 -> Session snapshot save - START 2020-04-21 09:33:46.005 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 09:33:46.156 - Thread: 1 -> GC Memory: 1,613,527,840 B 2020-04-21 09:33:46.332 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:33:46.439 - Thread: 15 -> Session snapshot save - END 2020-04-21 09:33:56.990 - Thread: 1 -> GUI Stats: Update 0.0293301111111111, Draw 0.294190111111111 2020-04-21 09:34:16.171 - Thread: 1 -> GC Memory: 1,626,039,240 B 2020-04-21 09:34:26.989 - Thread: 1 -> GUI Stats: Update 0.0239681666666667, Draw 0.266589611111111 2020-04-21 09:34:28.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:34:28.788 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,8.309713,23.65768,1,0,1550.857,10580.99,1092,98908,8,4.360327,98.8964,0.02283094,241476,62.37689,0,16.66667,2.719836,61.6885,100 2020-04-21 09:34:46.172 - Thread: 1 -> GC Memory: 1,626,814,104 B 2020-04-21 09:34:56.989 - Thread: 1 -> GUI Stats: Update 0.0246442777777778, Draw 0.264249444444444 2020-04-21 09:35:16.172 - Thread: 1 -> GC Memory: 1,626,874,224 B 2020-04-21 09:35:26.989 - Thread: 1 -> GUI Stats: Update 0.0276331666666667, Draw 0.279239166666667 2020-04-21 09:35:28.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:35:28.805 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,9.979224,27.03414,1,0,1540.416,10580.87,1092,98908,8,4.54207,98.81008,0.02070622,241362,62.54207,0,16.66667,2.840705,61.79787,100 2020-04-21 09:35:46.173 - Thread: 1 -> GC Memory: 1,613,258,352 B 2020-04-21 09:35:56.989 - Thread: 1 -> GUI Stats: Update 0.0278501666666666, Draw 0.291680944444444 2020-04-21 09:36:16.189 - Thread: 1 -> GC Memory: 1,613,723,464 B 2020-04-21 09:36:26.991 - Thread: 1 -> GUI Stats: Update 0.0276165555555555, Draw 0.282146333333333 2020-04-21 09:36:28.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:36:28.822 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,8.143941,24.96274,1,0,1538.874,10580.68,1092,98908,8,4.368924,98.9847,0.02131494,241343,62.64014,0,16.66667,2.7367,62.00415,100 2020-04-21 09:36:46.206 - Thread: 1 -> GC Memory: 1,613,454,744 B 2020-04-21 09:36:56.991 - Thread: 1 -> GUI Stats: Update 0.0258543333333333, Draw 0.272365388888889 2020-04-21 09:37:16.223 - Thread: 1 -> GC Memory: 1,613,033,176 B 2020-04-21 09:37:26.990 - Thread: 1 -> GUI Stats: Update 0.0255822777777778, Draw 0.263988888888888 2020-04-21 09:37:28.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:37:28.838 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,8.3022,23.71627,1,0,1539.057,10580.28,1092,98908,8,4.353403,98.95943,0.01984592,241307,63.18318,0,16.66667,2.750618,62.52572,100 2020-04-21 09:37:46.239 - Thread: 1 -> GC Memory: 1,613,058,600 B 2020-04-21 09:37:56.990 - Thread: 1 -> GUI Stats: Update 0.0240322222222222, Draw 0.273991333333333 2020-04-21 09:38:16.240 - Thread: 1 -> GC Memory: 1,613,393,504 B 2020-04-21 09:38:26.989 - Thread: 1 -> GUI Stats: Update 0.0250326666666667, Draw 0.265754611111111 2020-04-21 09:38:28.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:38:28.856 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,7.994636,20.35597,1,0,1538.439,10580.2,1092,98908,8,4.317514,99.02406,0.0191957,241355,63.32314,0,16.66667,2.733986,62.70515,100 2020-04-21 09:38:45.972 - Thread: 1 -> Autosave initiated 2020-04-21 09:38:45.972 - Thread: 1 -> Character state: True 2020-04-21 09:38:45.973 - Thread: 1 -> IsServer: True 2020-04-21 09:38:45.973 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:38:45.973 - Thread: 1 -> Autosave 2020-04-21 09:38:45.973 - Thread: 1 -> Saving world - START 2020-04-21 09:38:45.973 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:38:45.973 - Thread: 1 -> Before snapshot.: GC Memory: 1,612,799,136 B 2020-04-21 09:38:46.001 - Thread: 1 -> After snapshot.: GC Memory: 1,613,661,256 B 2020-04-21 09:38:46.001 - Thread: 1 -> Directory cleanup: GC Memory: 1,613,661,256 B 2020-04-21 09:38:46.001 - Thread: 1 -> Saving world - END 2020-04-21 09:38:46.002 - Thread: 16 -> Session snapshot save - START 2020-04-21 09:38:46.002 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 09:38:46.256 - Thread: 1 -> GC Memory: 1,625,015,960 B 2020-04-21 09:38:46.316 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:38:46.435 - Thread: 16 -> Session snapshot save - END 2020-04-21 09:38:56.989 - Thread: 1 -> GUI Stats: Update 0.0265152222222222, Draw 0.278601944444445 2020-04-21 09:39:16.257 - Thread: 1 -> GC Memory: 1,626,283,392 B 2020-04-21 09:39:26.992 - Thread: 1 -> GUI Stats: Update 0.0244642222222222, Draw 0.264695111111111 2020-04-21 09:39:28.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:39:28.872 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,7.668068,25.82846,1,0,1550.128,10579.72,1092,98908,8,4.317476,99.02293,0.01944469,241342,62.62134,0,16.66667,2.703661,62.00949,100 2020-04-21 09:39:46.272 - Thread: 1 -> GC Memory: 1,628,143,432 B 2020-04-21 09:39:56.990 - Thread: 1 -> GUI Stats: Update 0.0230176111111111, Draw 0.261046444444444 2020-04-21 09:40:16.273 - Thread: 1 -> GC Memory: 1,626,227,744 B 2020-04-21 09:40:26.990 - Thread: 1 -> GUI Stats: Update 0.0238156666666667, Draw 0.264783833333333 2020-04-21 09:40:28.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:40:28.889 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,8.142603,24.69944,1,0,1538.083,10580.03,1092,98908,8,4.399989,98.94941,0.017012,241352,62.28825,0,16.66667,2.740676,61.63386,100 2020-04-21 09:40:46.273 - Thread: 1 -> GC Memory: 1,613,758,872 B 2020-04-21 09:40:56.989 - Thread: 1 -> GUI Stats: Update 0.0238610555555555, Draw 0.260668166666667 2020-04-21 09:41:16.289 - Thread: 1 -> GC Memory: 1,614,866,216 B 2020-04-21 09:41:26.990 - Thread: 1 -> GUI Stats: Update 0.0239287777777778, Draw 0.259947833333333 2020-04-21 09:41:28.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:41:28.906 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,8.237323,23.6929,1,0,1538.356,10579.25,1092,98908,8,4.218797,99.09148,0.01840573,241339,63.79603,0,16.66667,2.691425,63.21643,100 2020-04-21 09:41:46.290 - Thread: 1 -> GC Memory: 1,613,658,256 B 2020-04-21 09:41:56.991 - Thread: 1 -> GUI Stats: Update 0.0232823333333333, Draw 0.270356666666667 2020-04-21 09:42:16.308 - Thread: 1 -> GC Memory: 1,612,444,320 B 2020-04-21 09:42:26.990 - Thread: 1 -> GUI Stats: Update 0.0239624999999999, Draw 0.263519166666666 2020-04-21 09:42:28.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:42:28.922 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,7.632591,26.10077,1,0,1539.742,10579.68,1092,98908,8,4.222442,98.21148,0.0182998,241335,63.52935,0,16.66667,2.68249,62.39312,100 2020-04-21 09:42:46.323 - Thread: 1 -> GC Memory: 1,613,143,696 B 2020-04-21 09:42:56.989 - Thread: 1 -> GUI Stats: Update 0.0235006111111111, Draw 0.2566795 2020-04-21 09:43:16.340 - Thread: 1 -> GC Memory: 1,614,713,912 B 2020-04-21 09:43:26.991 - Thread: 1 -> GUI Stats: Update 0.0243531111111111, Draw 0.265602666666667 2020-04-21 09:43:28.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:43:28.940 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,9.4823,26.6233,1,0,1538.707,10579.5,1092,98908,8,4.466558,99.02345,0.01840503,241321,62.41702,0,16.66667,2.787892,61.80748,100 2020-04-21 09:43:45.973 - Thread: 1 -> Autosave initiated 2020-04-21 09:43:45.973 - Thread: 1 -> Character state: True 2020-04-21 09:43:45.973 - Thread: 1 -> IsServer: True 2020-04-21 09:43:45.973 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:43:45.973 - Thread: 1 -> Autosave 2020-04-21 09:43:45.973 - Thread: 1 -> Saving world - START 2020-04-21 09:43:45.974 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:43:45.974 - Thread: 1 -> Before snapshot.: GC Memory: 1,614,669,112 B 2020-04-21 09:43:46.001 - Thread: 1 -> After snapshot.: GC Memory: 1,613,404,656 B 2020-04-21 09:43:46.002 - Thread: 1 -> Directory cleanup: GC Memory: 1,613,404,656 B 2020-04-21 09:43:46.002 - Thread: 1 -> Saving world - END 2020-04-21 09:43:46.002 - Thread: 15 -> Session snapshot save - START 2020-04-21 09:43:46.003 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 09:43:46.314 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:43:46.341 - Thread: 1 -> GC Memory: 1,625,268,568 B 2020-04-21 09:43:46.383 - Thread: 15 -> Session snapshot save - END 2020-04-21 09:43:56.991 - Thread: 1 -> GUI Stats: Update 0.0276665, Draw 0.292818111111111 2020-04-21 09:44:16.357 - Thread: 1 -> GC Memory: 1,630,426,048 B 2020-04-21 09:44:26.990 - Thread: 1 -> GUI Stats: Update 0.0276674444444445, Draw 0.274093555555556 2020-04-21 09:44:28.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:44:28.957 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,8.178052,24.60099,1,0,1555.347,10581.54,1092,98908,7,4.360946,98.72462,0.02223419,241279,62.29874,0,16.66667,2.716814,61.5042,100 2020-04-21 09:44:46.376 - Thread: 1 -> GC Memory: 1,630,538,728 B 2020-04-21 09:44:56.990 - Thread: 1 -> GUI Stats: Update 0.0262461111111111, Draw 0.269768833333334 2020-04-21 09:45:16.389 - Thread: 1 -> GC Memory: 1,632,185,056 B 2020-04-21 09:45:26.990 - Thread: 1 -> GUI Stats: Update 0.0244266111111112, Draw 0.263643055555556 2020-04-21 09:45:28.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:45:28.972 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,10.29745,26.31181,1,0,1537.938,10580.84,1092,98908,7,4.471629,98.88316,0.01959925,241106,62.32914,0,16.66667,2.787128,61.63303,100 2020-04-21 09:45:46.390 - Thread: 1 -> GC Memory: 1,613,259,168 B 2020-04-21 09:45:56.990 - Thread: 1 -> GUI Stats: Update 0.0242032777777778, Draw 0.251846 2020-04-21 09:46:16.391 - Thread: 1 -> GC Memory: 1,612,220,928 B 2020-04-21 09:46:26.990 - Thread: 1 -> GUI Stats: Update 0.0246473333333333, Draw 0.251314666666667 2020-04-21 09:46:28.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:46:28.990 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,8.064062,28.62754,1,0,1537.966,10581.26,1092,98908,7,4.271794,98.8877,0.01900331,241166,62.87435,0,16.66667,2.685863,62.175,100 2020-04-21 09:46:46.407 - Thread: 1 -> GC Memory: 1,614,217,032 B 2020-04-21 09:46:56.990 - Thread: 1 -> GUI Stats: Update 0.0246379444444444, Draw 0.251727555555556 2020-04-21 09:47:16.407 - Thread: 1 -> GC Memory: 1,612,622,728 B 2020-04-21 09:47:26.990 - Thread: 1 -> GUI Stats: Update 0.0261036666666666, Draw 0.267670722222222 2020-04-21 09:47:29.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:47:29.013 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,9.182779,27.98127,1,0,1539.271,10580.91,1092,98908,7,4.623814,98.92206,0.021039,241211,62.30512,0,16.66667,2.880872,61.63351,100 2020-04-21 09:47:46.424 - Thread: 1 -> GC Memory: 1,612,883,456 B 2020-04-21 09:47:56.990 - Thread: 1 -> GUI Stats: Update 0.0288083333333333, Draw 0.284625388888889 2020-04-21 09:48:16.440 - Thread: 1 -> GC Memory: 1,612,411,440 B 2020-04-21 09:48:26.991 - Thread: 1 -> GUI Stats: Update 0.0312978888888889, Draw 0.283085222222222 2020-04-21 09:48:29.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:48:29.024 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,8.288855,23.23517,1,0,1537.764,10580.99,1092,98908,7,4.239164,98.88089,0.02428987,241329,63.44645,0,16.66667,2.689599,62.73642,100 2020-04-21 09:48:45.973 - Thread: 1 -> Autosave initiated 2020-04-21 09:48:45.973 - Thread: 1 -> Character state: True 2020-04-21 09:48:45.973 - Thread: 1 -> IsServer: True 2020-04-21 09:48:45.973 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:48:45.973 - Thread: 1 -> Autosave 2020-04-21 09:48:45.973 - Thread: 1 -> Saving world - START 2020-04-21 09:48:45.974 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:48:45.974 - Thread: 1 -> Before snapshot.: GC Memory: 1,612,112,832 B 2020-04-21 09:48:46.001 - Thread: 1 -> After snapshot.: GC Memory: 1,612,852,112 B 2020-04-21 09:48:46.001 - Thread: 1 -> Directory cleanup: GC Memory: 1,612,852,112 B 2020-04-21 09:48:46.001 - Thread: 1 -> Saving world - END 2020-04-21 09:48:46.001 - Thread: 15 -> Session snapshot save - START 2020-04-21 09:48:46.002 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 09:48:46.309 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:48:46.370 - Thread: 15 -> Session snapshot save - END 2020-04-21 09:48:46.441 - Thread: 1 -> GC Memory: 1,624,715,592 B 2020-04-21 09:48:56.991 - Thread: 1 -> GUI Stats: Update 0.0248772777777778, Draw 0.257653166666667 2020-04-21 09:49:16.441 - Thread: 1 -> GC Memory: 1,624,817,936 B 2020-04-21 09:49:26.991 - Thread: 1 -> GUI Stats: Update 0.0236934444444444, Draw 0.257715666666667 2020-04-21 09:49:29.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:49:29.042 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,7.929071,32.76608,1,0,1550.535,10580.89,1092,98908,7,4.32247,98.82743,0.01973052,241335,62.43709,0,16.66667,2.698824,61.70498,100 2020-04-21 09:49:44.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:49:44.640 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 09:49:46.457 - Thread: 1 -> GC Memory: 1,625,656,704 B 2020-04-21 09:49:54.641 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:49:54.642 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 09:49:56.991 - Thread: 1 -> GUI Stats: Update 0.0236581666666667, Draw 0.249237222222222 2020-04-21 09:50:04.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:04.640 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 09:50:14.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:14.641 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 09:50:14.641 - Thread: 1 -> Next activation in -00:38:11.5939670 2020-04-21 09:50:14.641 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:14.641 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 09:50:16.458 - Thread: 1 -> GC Memory: 1,626,137,312 B 2020-04-21 09:50:24.641 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:24.641 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 09:50:26.992 - Thread: 1 -> GUI Stats: Update 0.0246506666666667, Draw 0.260749166666667 2020-04-21 09:50:29.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:50:29.057 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,8.117779,26.17797,1,0,1538.843,10581.02,1092,98908,7,4.481482,98.94306,0.01896931,241268,61.83245,0,16.66667,2.77101,61.17892,100 2020-04-21 09:50:34.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:34.640 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 09:50:44.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:44.641 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 09:50:44.641 - Thread: 1 -> Next activation in -00:04:04.3507187 2020-04-21 09:50:44.641 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:44.641 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 09:50:46.474 - Thread: 1 -> GC Memory: 1,612,744,536 B 2020-04-21 09:50:54.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:50:54.640 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 09:50:56.991 - Thread: 1 -> GUI Stats: Update 0.0246930555555556, Draw 0.254159833333334 2020-04-21 09:51:04.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:51:04.642 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 09:51:14.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 09:51:14.640 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 09:51:14.640 - Thread: 1 -> Next activation in 00:20:20.8610346 2020-04-21 09:51:16.490 - Thread: 1 -> GC Memory: 1,612,569,184 B 2020-04-21 09:51:26.992 - Thread: 1 -> GUI Stats: Update 0.0230770555555556, Draw 0.251319055555555 2020-04-21 09:51:29.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:51:29.073 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,7.737894,33.79453,1,0,1540.044,10580.74,1092,98908,7,4.341469,98.92781,0.01947202,241258,62.13813,0,16.66667,2.697708,61.47189,100 2020-04-21 09:51:46.491 - Thread: 1 -> GC Memory: 1,612,692,224 B 2020-04-21 09:51:56.992 - Thread: 1 -> GUI Stats: Update 0.0243907222222222, Draw 0.257208 2020-04-21 09:52:16.491 - Thread: 1 -> GC Memory: 1,612,359,400 B 2020-04-21 09:52:26.993 - Thread: 1 -> GUI Stats: Update 0.0200068888888889, Draw 0.232076111111111 2020-04-21 09:52:29.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:52:29.091 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,7.054735,29.29872,1,0,1538.198,10580.41,1092,98908,7,4.796979,99.02538,0.01519275,241268,55.54021,0,16.66667,2.664253,54.99891,100 2020-04-21 09:52:46.508 - Thread: 1 -> GC Memory: 1,612,673,400 B 2020-04-21 09:52:56.992 - Thread: 1 -> GUI Stats: Update 0.0198428888888889, Draw 0.226648444444445 2020-04-21 09:53:16.524 - Thread: 1 -> GC Memory: 1,613,994,560 B 2020-04-21 09:53:26.992 - Thread: 1 -> GUI Stats: Update 0.0188372222222223, Draw 0.231291388888889 2020-04-21 09:53:29.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:53:29.107 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,6.757926,30.0578,1,0,1538.543,10580.13,1092,98908,7,4.707647,99.0446,0.01346496,241306,56.11113,0,16.66667,2.641514,55.57504,100 2020-04-21 09:53:45.974 - Thread: 1 -> Autosave initiated 2020-04-21 09:53:45.974 - Thread: 1 -> Character state: True 2020-04-21 09:53:45.974 - Thread: 1 -> IsServer: True 2020-04-21 09:53:45.974 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:53:45.974 - Thread: 1 -> Autosave 2020-04-21 09:53:45.974 - Thread: 1 -> Saving world - START 2020-04-21 09:53:45.975 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:53:45.975 - Thread: 1 -> Before snapshot.: GC Memory: 1,612,722,624 B 2020-04-21 09:53:46.001 - Thread: 1 -> After snapshot.: GC Memory: 1,613,877,792 B 2020-04-21 09:53:46.001 - Thread: 1 -> Directory cleanup: GC Memory: 1,613,877,792 B 2020-04-21 09:53:46.001 - Thread: 1 -> Saving world - END 2020-04-21 09:53:46.001 - Thread: 15 -> Session snapshot save - START 2020-04-21 09:53:46.002 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 09:53:46.309 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:53:46.421 - Thread: 15 -> Session snapshot save - END 2020-04-21 09:53:46.524 - Thread: 1 -> GC Memory: 1,625,568,816 B 2020-04-21 09:53:56.991 - Thread: 1 -> GUI Stats: Update 0.0197217777777778, Draw 0.227465722222222 2020-04-21 09:54:16.526 - Thread: 1 -> GC Memory: 1,624,212,808 B 2020-04-21 09:54:26.991 - Thread: 1 -> GUI Stats: Update 0.0198846111111111, Draw 0.230078333333334 2020-04-21 09:54:29.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:54:29.124 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,7.450599,29.95507,1,0,1549.791,10580.36,1092,98908,7,4.735215,99.04283,0.01373122,241303,55.51912,0,16.66667,2.62895,54.98771,100 2020-04-21 09:54:46.541 - Thread: 1 -> GC Memory: 1,625,513,872 B 2020-04-21 09:54:56.992 - Thread: 1 -> GUI Stats: Update 0.0198496111111111, Draw 0.241391722222222 2020-04-21 09:55:16.542 - Thread: 1 -> GC Memory: 1,626,438,808 B 2020-04-21 09:55:26.991 - Thread: 1 -> GUI Stats: Update 0.0190648333333333, Draw 0.223062555555556 2020-04-21 09:55:29.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:55:29.141 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,7.13932,30.71597,1,0,1537.917,10581.29,1092,98908,7,4.707808,99.03793,0.012789,241301,56.45706,0,16.66667,2.65789,55.9139,100 2020-04-21 09:55:46.558 - Thread: 1 -> GC Memory: 1,612,434,488 B 2020-04-21 09:55:56.992 - Thread: 1 -> GUI Stats: Update 0.0196821666666667, Draw 0.231779722222222 2020-04-21 09:56:16.575 - Thread: 1 -> GC Memory: 1,613,182,784 B 2020-04-21 09:56:26.991 - Thread: 1 -> GUI Stats: Update 0.0200068888888888, Draw 0.231913166666667 2020-04-21 09:56:29.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:56:29.157 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,7.287436,31.7018,1,0,1538.17,10580.52,1092,98908,7,4.755474,99.03204,0.01551073,241232,55.83458,0,16.66667,2.655199,55.29412,100 2020-04-21 09:56:46.591 - Thread: 1 -> GC Memory: 1,613,972,792 B 2020-04-21 09:56:56.992 - Thread: 1 -> GUI Stats: Update 0.0191997777777778, Draw 0.223379555555555 2020-04-21 09:57:16.591 - Thread: 1 -> GC Memory: 1,612,503,000 B 2020-04-21 09:57:26.992 - Thread: 1 -> GUI Stats: Update 0.0194891666666667, Draw 0.231095722222222 2020-04-21 09:57:29.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:57:29.174 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,7.425014,34.78113,1,0,1537.312,10580.29,1092,98908,7,4.87389,98.79765,0.01294692,241284,55.51329,0,16.66667,2.705657,54.84582,100 2020-04-21 09:57:46.591 - Thread: 1 -> GC Memory: 1,612,244,696 B 2020-04-21 09:57:56.992 - Thread: 1 -> GUI Stats: Update 0.0193623888888889, Draw 0.234449222222223 2020-04-21 09:58:16.608 - Thread: 1 -> GC Memory: 1,613,380,192 B 2020-04-21 09:58:26.992 - Thread: 1 -> GUI Stats: Update 0.0196624444444444, Draw 0.225587611111111 2020-04-21 09:58:29.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:58:29.193 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,6.876593,31.5342,1,0,1540.639,10580.7,1092,98908,7,4.773111,99.04218,0.01374687,241330,56.10139,0,16.66667,2.677781,55.56403,100 2020-04-21 09:58:45.975 - Thread: 1 -> Autosave initiated 2020-04-21 09:58:45.975 - Thread: 1 -> Character state: True 2020-04-21 09:58:45.975 - Thread: 1 -> IsServer: True 2020-04-21 09:58:45.975 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 09:58:45.975 - Thread: 1 -> Autosave 2020-04-21 09:58:45.975 - Thread: 1 -> Saving world - START 2020-04-21 09:58:45.975 - Thread: 1 -> Making world state snapshot. 2020-04-21 09:58:45.976 - Thread: 1 -> Before snapshot.: GC Memory: 1,613,257,040 B 2020-04-21 09:58:46.001 - Thread: 1 -> After snapshot.: GC Memory: 1,614,404,016 B 2020-04-21 09:58:46.002 - Thread: 1 -> Directory cleanup: GC Memory: 1,614,404,016 B 2020-04-21 09:58:46.002 - Thread: 1 -> Saving world - END 2020-04-21 09:58:46.002 - Thread: 16 -> Session snapshot save - START 2020-04-21 09:58:46.002 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 09:58:46.313 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 09:58:46.354 - Thread: 16 -> Session snapshot save - END 2020-04-21 09:58:46.608 - Thread: 1 -> GC Memory: 1,624,434,992 B 2020-04-21 09:58:56.992 - Thread: 1 -> GUI Stats: Update 0.0193683888888889, Draw 0.232740166666667 2020-04-21 09:59:16.609 - Thread: 1 -> GC Memory: 1,624,362,080 B 2020-04-21 09:59:26.992 - Thread: 1 -> GUI Stats: Update 0.0191812222222222, Draw 0.233045777777778 2020-04-21 09:59:29.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 09:59:29.208 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,7.667867,34.35268,1,0,1550.145,10581.34,1092,98908,7,4.826275,99.04044,0.01320671,241286,56.30545,0,16.66667,2.717456,55.76516,100 2020-04-21 09:59:46.625 - Thread: 1 -> GC Memory: 1,626,231,120 B 2020-04-21 09:59:56.992 - Thread: 1 -> GUI Stats: Update 0.0196182777777778, Draw 0.235389055555556 2020-04-21 10:00:16.625 - Thread: 1 -> GC Memory: 1,627,008,576 B 2020-04-21 10:00:26.992 - Thread: 1 -> GUI Stats: Update 0.0203288333333333, Draw 0.230962888888889 2020-04-21 10:00:29.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:00:29.227 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,7.690408,27.63764,1,0,1538.968,10581.96,1092,98908,8,4.960159,99.04897,0.0122769,241303,56.12437,0,16.66667,2.783858,55.59061,100 2020-04-21 10:00:46.625 - Thread: 1 -> GC Memory: 1,614,295,416 B 2020-04-21 10:00:56.992 - Thread: 1 -> GUI Stats: Update 0.0198743888888888, Draw 0.245047111111111 2020-04-21 10:01:16.626 - Thread: 1 -> GC Memory: 1,615,049,560 B 2020-04-21 10:01:26.992 - Thread: 1 -> GUI Stats: Update 0.0191373333333333, Draw 0.236095277777778 2020-04-21 10:01:29.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:01:29.243 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,7.654992,32.59204,1,0,1539.32,10580.99,1092,98908,8,4.821336,99.05158,0.01378575,241243,56.83102,0,16.66667,2.740015,56.29203,100 2020-04-21 10:01:46.642 - Thread: 1 -> GC Memory: 1,613,784,232 B 2020-04-21 10:01:56.992 - Thread: 1 -> GUI Stats: Update 0.0199415555555555, Draw 0.236633555555556 2020-04-21 10:02:16.658 - Thread: 1 -> GC Memory: 1,612,929,600 B 2020-04-21 10:02:26.992 - Thread: 1 -> GUI Stats: Update 0.0200398888888889, Draw 0.244153388888889 2020-04-21 10:02:29.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:02:29.260 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,6.730443,31.20432,1,0,1539.527,10581.97,1092,98908,8,4.637966,99.05387,0.01285128,241257,56.98771,0,16.66667,2.643071,56.44853,100 2020-04-21 10:02:46.675 - Thread: 1 -> GC Memory: 1,614,715,624 B 2020-04-21 10:02:56.993 - Thread: 1 -> GUI Stats: Update 0.0689522222222223, Draw 0.262621222222222 2020-04-21 10:03:16.676 - Thread: 1 -> GC Memory: 1,638,269,320 B 2020-04-21 10:03:26.993 - Thread: 1 -> GUI Stats: Update 0.225139055555556, Draw 0.276448055555556 2020-04-21 10:03:29.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:03:29.275 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,9.375645,40.77661,1,0,1560.117,10768.41,1092,98908,8,5.325312,98.98582,0.01482608,241054,53.27512,0,16.66667,2.837066,52.73481,100 2020-04-21 10:03:45.976 - Thread: 1 -> Autosave initiated 2020-04-21 10:03:45.976 - Thread: 1 -> Character state: True 2020-04-21 10:03:45.976 - Thread: 1 -> IsServer: True 2020-04-21 10:03:45.976 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:03:45.976 - Thread: 1 -> Autosave 2020-04-21 10:03:45.976 - Thread: 1 -> Saving world - START 2020-04-21 10:03:45.977 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:03:45.977 - Thread: 1 -> Before snapshot.: GC Memory: 1,634,500,280 B 2020-04-21 10:03:46.003 - Thread: 1 -> After snapshot.: GC Memory: 1,635,655,448 B 2020-04-21 10:03:46.003 - Thread: 1 -> Directory cleanup: GC Memory: 1,635,655,448 B 2020-04-21 10:03:46.003 - Thread: 1 -> Saving world - END 2020-04-21 10:03:46.003 - Thread: 16 -> Session snapshot save - START 2020-04-21 10:03:46.004 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 10:03:46.400 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:03:46.516 - Thread: 16 -> Session snapshot save - END 2020-04-21 10:03:46.676 - Thread: 1 -> GC Memory: 1,645,956,696 B 2020-04-21 10:03:56.993 - Thread: 1 -> GUI Stats: Update 0.223646777777778, Draw 0.252859055555556 2020-04-21 10:04:07.125 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:04:07.125 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:04:07.125 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:04:07.149 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:04:16.676 - Thread: 1 -> GC Memory: 1,649,563,352 B 2020-04-21 10:04:26.993 - Thread: 1 -> GUI Stats: Update 0.242870277777778, Draw 0.254576444444445 2020-04-21 10:04:29.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:04:29.294 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,7.806239,27.67564,1,0,1574.711,10682.47,1092,98908,8,4.324337,99.15498,0.01396788,240971,63.55239,0,16.66667,2.748219,63.01536,100 2020-04-21 10:04:46.692 - Thread: 1 -> GC Memory: 1,714,245,008 B 2020-04-21 10:04:56.994 - Thread: 1 -> GUI Stats: Update 0.256446333333333, Draw 0.229069944444444 2020-04-21 10:05:11.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:05:11.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:05:16.693 - Thread: 1 -> GC Memory: 1,720,083,064 B 2020-04-21 10:05:26.993 - Thread: 1 -> GUI Stats: Update 0.237326888888889, Draw 0.262293666666666 2020-04-21 10:05:29.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:05:29.311 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,7.997137,32.34872,1,0,1566,10744.7,1092,98908,8,4.128368,99.21202,0.01394994,240973,69.22047,0,16.66667,2.857676,68.67503,100 2020-04-21 10:05:46.733 - Thread: 1 -> GC Memory: 1,638,595,960 B 2020-04-21 10:05:48.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:05:48.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:05:56.993 - Thread: 1 -> GUI Stats: Update 0.233591333333334, Draw 0.304236222222222 2020-04-21 10:06:14.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:06:14.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:06:16.743 - Thread: 1 -> GC Memory: 1,640,198,864 B 2020-04-21 10:06:26.994 - Thread: 1 -> GUI Stats: Update 0.269856277777778, Draw 0.320981944444444 2020-04-21 10:06:29.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:06:29.325 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,11.51735,51.65887,1,0,1565.614,10697.88,1092,98908,8,7.867403,98.71502,0.01466557,240955,44.36972,0,16.66667,3.490744,43.79958,100 2020-04-21 10:06:46.743 - Thread: 1 -> GC Memory: 1,641,662,368 B 2020-04-21 10:06:56.994 - Thread: 1 -> GUI Stats: Update 0.230676833333334, Draw 0.254542444444444 2020-04-21 10:07:16.759 - Thread: 1 -> GC Memory: 1,638,204,448 B 2020-04-21 10:07:26.993 - Thread: 1 -> GUI Stats: Update 0.224589166666667, Draw 0.259047055555555 2020-04-21 10:07:29.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:07:29.342 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,8.287312,28.49494,1,0,1562.193,10865.43,1095,98905,8,4.157766,99.2506,0.01305781,241250,76.26204,0,16.66667,3.170797,75.69053,100 2020-04-21 10:07:46.762 - Thread: 1 -> GC Memory: 1,641,786,528 B 2020-04-21 10:07:56.993 - Thread: 1 -> GUI Stats: Update 0.233824, Draw 0.278566111111111 2020-04-21 10:08:10.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:08:10.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:08:16.776 - Thread: 1 -> GC Memory: 1,648,476,688 B 2020-04-21 10:08:26.994 - Thread: 1 -> GUI Stats: Update 0.2482475, Draw 0.282650111111112 2020-04-21 10:08:29.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:08:29.359 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,11.45399,58.97107,1,0,1569.781,10874.72,1096,98904,9,10.54546,97.96436,0.01621218,241282,24.81709,0,16.66667,2.617075,24.3119,100 2020-04-21 10:08:45.976 - Thread: 1 -> Autosave initiated 2020-04-21 10:08:45.976 - Thread: 1 -> Character state: True 2020-04-21 10:08:45.976 - Thread: 1 -> IsServer: True 2020-04-21 10:08:45.976 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:08:45.976 - Thread: 1 -> Autosave 2020-04-21 10:08:45.976 - Thread: 1 -> Saving world - START 2020-04-21 10:08:45.977 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:08:45.977 - Thread: 1 -> Before snapshot.: GC Memory: 1,640,728,328 B 2020-04-21 10:08:46.004 - Thread: 1 -> After snapshot.: GC Memory: 1,640,275,104 B 2020-04-21 10:08:46.004 - Thread: 1 -> Directory cleanup: GC Memory: 1,640,275,104 B 2020-04-21 10:08:46.004 - Thread: 1 -> Saving world - END 2020-04-21 10:08:46.004 - Thread: 16 -> Session snapshot save - START 2020-04-21 10:08:46.005 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 10:08:46.312 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:08:46.509 - Thread: 16 -> Session snapshot save - END 2020-04-21 10:08:46.777 - Thread: 1 -> GC Memory: 1,652,374,376 B 2020-04-21 10:08:56.994 - Thread: 1 -> GUI Stats: Update 0.236941833333334, Draw 0.274577666666667 2020-04-21 10:09:16.794 - Thread: 1 -> GC Memory: 1,655,171,224 B 2020-04-21 10:09:26.995 - Thread: 1 -> GUI Stats: Update 0.254558944444445, Draw 0.316492222222222 2020-04-21 10:09:29.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:09:29.376 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,9.244246,35.71976,1,0,1579.893,10875.04,1195,98805,9,4.483438,99.18044,0.01470396,241311,66.8144,0,16.66667,2.995582,66.26682,100 2020-04-21 10:09:45.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:09:45.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:09:46.810 - Thread: 1 -> GC Memory: 1,654,774,992 B 2020-04-21 10:09:56.993 - Thread: 1 -> GUI Stats: Update 0.265803833333334, Draw 0.299085277777778 2020-04-21 10:10:16.827 - Thread: 1 -> GC Memory: 1,656,129,440 B 2020-04-21 10:10:23.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:10:23.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:10:26.993 - Thread: 1 -> GUI Stats: Update 0.265051611111111, Draw 0.289972 2020-04-21 10:10:29.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:10:29.392 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,9.314254,23.97953,1,0,1564.314,10871.29,1195,98805,9,4.383227,99.21333,0.01264107,241310,67.96521,0,16.66667,2.979069,67.43055,100 2020-04-21 10:10:38.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:10:38.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:10:46.843 - Thread: 1 -> GC Memory: 1,641,017,424 B 2020-04-21 10:10:56.993 - Thread: 1 -> GUI Stats: Update 0.251645111111111, Draw 0.285755666666667 2020-04-21 10:11:16.844 - Thread: 1 -> GC Memory: 1,642,097,760 B 2020-04-21 10:11:26.993 - Thread: 1 -> GUI Stats: Update 0.247800555555555, Draw 0.269322722222221 2020-04-21 10:11:29.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:11:29.410 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,10.46735,43.96983,1,0,1567.409,10941.36,1195,98805,9,6.444657,98.88731,0.01598581,241225,53.18502,0,16.66667,3.427592,52.59323,100 2020-04-21 10:11:36.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:11:36.776 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:11:46.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:11:46.776 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:11:46.860 - Thread: 1 -> GC Memory: 1,644,729,320 B 2020-04-21 10:11:56.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:11:56.776 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:11:56.994 - Thread: 1 -> GUI Stats: Update 0.238019944444444, Draw 0.26031338888889 2020-04-21 10:12:06.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:06.777 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 10:12:06.777 - Thread: 1 -> Next activation in -00:10:04.4146736 2020-04-21 10:12:06.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:06.777 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:12:16.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:16.777 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:12:16.861 - Thread: 1 -> GC Memory: 1,641,878,456 B 2020-04-21 10:12:26.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:26.778 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:12:26.994 - Thread: 1 -> GUI Stats: Update 0.241858944444445, Draw 0.264494944444444 2020-04-21 10:12:29.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:12:29.426 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,13.52773,34.09451,1,0,1566.043,10955.13,1195,98805,9,5.16073,99.18948,0.01809564,241260,69.15845,0,16.66667,3.569081,68.5979,100 2020-04-21 10:12:36.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:36.776 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 10:12:36.776 - Thread: 1 -> Next activation in -00:34:29.6233772 2020-04-21 10:12:36.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:36.776 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:12:46.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:46.777 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:12:46.877 - Thread: 1 -> GC Memory: 1,644,422,224 B 2020-04-21 10:12:56.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:12:56.776 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:12:56.993 - Thread: 1 -> GUI Stats: Update 0.222247833333333, Draw 0.2554545 2020-04-21 10:13:06.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:13:06.776 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 10:13:06.776 - Thread: 1 -> Next activation in -00:30:42.3860876 2020-04-21 10:13:06.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:13:06.776 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:13:16.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:13:16.776 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:13:16.893 - Thread: 1 -> GC Memory: 1,645,329,112 B 2020-04-21 10:13:26.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:13:26.777 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:13:26.994 - Thread: 1 -> GUI Stats: Update 0.220431944444444, Draw 0.252615111111111 2020-04-21 10:13:29.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:13:29.443 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,10.69786,44.57042,1,0,1570.105,10871.14,1195,98805,9,6.624436,98.87576,0.01727195,241107,50.94283,0,16.66667,3.374675,50.37011,100 2020-04-21 10:13:36.779 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:13:36.779 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 10:13:36.779 - Thread: 1 -> Next activation in 00:14:46.7570920 2020-04-21 10:13:45.977 - Thread: 1 -> Autosave initiated 2020-04-21 10:13:45.977 - Thread: 1 -> Character state: True 2020-04-21 10:13:45.977 - Thread: 1 -> IsServer: True 2020-04-21 10:13:45.977 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:13:45.977 - Thread: 1 -> Autosave 2020-04-21 10:13:45.977 - Thread: 1 -> Saving world - START 2020-04-21 10:13:45.977 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:13:45.977 - Thread: 1 -> Before snapshot.: GC Memory: 1,642,775,640 B 2020-04-21 10:13:46.005 - Thread: 1 -> After snapshot.: GC Memory: 1,643,047,424 B 2020-04-21 10:13:46.005 - Thread: 1 -> Directory cleanup: GC Memory: 1,643,047,424 B 2020-04-21 10:13:46.005 - Thread: 1 -> Saving world - END 2020-04-21 10:13:46.006 - Thread: 15 -> Session snapshot save - START 2020-04-21 10:13:46.006 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 10:13:46.325 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:13:46.442 - Thread: 15 -> Session snapshot save - END 2020-04-21 10:13:46.894 - Thread: 1 -> GC Memory: 1,655,854,832 B 2020-04-21 10:13:56.994 - Thread: 1 -> GUI Stats: Update 0.228718777777778, Draw 0.257256222222222 2020-04-21 10:14:16.911 - Thread: 1 -> GC Memory: 1,656,643,512 B 2020-04-21 10:14:26.994 - Thread: 1 -> GUI Stats: Update 0.250668944444445, Draw 0.249287611111111 2020-04-21 10:14:29.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:14:29.460 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,9.529534,34.641,1,0,1579.923,10998.71,1195,98805,9,7.179898,98.6274,0.01754511,241081,35.27919,0,16.66667,2.53301,34.79495,100 2020-04-21 10:14:46.911 - Thread: 1 -> GC Memory: 1,658,541,080 B 2020-04-21 10:14:56.995 - Thread: 1 -> GUI Stats: Update 0.236121555555556, Draw 0.245601111111111 2020-04-21 10:15:16.911 - Thread: 1 -> GC Memory: 1,658,385,560 B 2020-04-21 10:15:26.995 - Thread: 1 -> GUI Stats: Update 0.226841777777778, Draw 0.260947222222222 2020-04-21 10:15:29.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:15:29.477 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,10.09994,34.75341,1,0,1564.12,11023.04,1195,98805,8,4.646299,99.17533,0.01579025,241113,65.54649,0,16.66667,3.045486,65.00594,100 2020-04-21 10:15:46.912 - Thread: 1 -> GC Memory: 1,641,956,400 B 2020-04-21 10:15:56.994 - Thread: 1 -> GUI Stats: Update 0.228367388888889, Draw 0.240684888888889 2020-04-21 10:16:16.928 - Thread: 1 -> GC Memory: 1,644,505,904 B 2020-04-21 10:16:26.997 - Thread: 1 -> GUI Stats: Update 0.221700055555555, Draw 0.246102166666667 2020-04-21 10:16:29.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:16:29.493 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,11.86952,47.29972,1,0,1569.467,10869.23,1195,98805,8,7.546786,98.66705,0.01682566,241147,38.23567,0,16.66667,2.885565,37.72601,100 2020-04-21 10:16:46.929 - Thread: 1 -> GC Memory: 1,645,309,888 B 2020-04-21 10:16:56.997 - Thread: 1 -> GUI Stats: Update 0.225779277777778, Draw 0.251501777777778 2020-04-21 10:17:16.944 - Thread: 1 -> GC Memory: 1,641,481,872 B 2020-04-21 10:17:26.995 - Thread: 1 -> GUI Stats: Update 0.236449333333333, Draw 0.272884333333333 2020-04-21 10:17:29.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:17:29.521 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,10.92969,36.78059,1,0,1565.711,10994.68,1195,98805,8,5.182699,99.09288,0.01679936,241142,61.94209,0,16.66667,3.210272,61.3802,100 2020-04-21 10:17:46.962 - Thread: 1 -> GC Memory: 1,643,247,992 B 2020-04-21 10:17:56.995 - Thread: 1 -> GUI Stats: Update 0.240639666666667, Draw 0.255160444444444 2020-04-21 10:18:16.978 - Thread: 1 -> GC Memory: 1,644,163,248 B 2020-04-21 10:18:26.994 - Thread: 1 -> GUI Stats: Update 0.233713722222222, Draw 0.265117388888889 2020-04-21 10:18:29.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:18:29.527 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,10.43612,38.59967,1,0,1568.743,10951.59,1195,98805,8,5.765341,98.96429,0.01765119,241283,48.81988,0,16.66667,2.814633,48.31424,100 2020-04-21 10:18:45.977 - Thread: 1 -> Autosave initiated 2020-04-21 10:18:45.977 - Thread: 1 -> Character state: True 2020-04-21 10:18:45.977 - Thread: 1 -> IsServer: True 2020-04-21 10:18:45.977 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:18:45.977 - Thread: 1 -> Autosave 2020-04-21 10:18:45.977 - Thread: 1 -> Saving world - START 2020-04-21 10:18:45.978 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:18:45.978 - Thread: 1 -> Before snapshot.: GC Memory: 1,641,858,408 B 2020-04-21 10:18:46.002 - Thread: 1 -> After snapshot.: GC Memory: 1,644,452,112 B 2020-04-21 10:18:46.002 - Thread: 1 -> Directory cleanup: GC Memory: 1,644,452,112 B 2020-04-21 10:18:46.003 - Thread: 1 -> Saving world - END 2020-04-21 10:18:46.003 - Thread: 16 -> Session snapshot save - START 2020-04-21 10:18:46.004 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 10:18:46.317 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:18:46.485 - Thread: 16 -> Session snapshot save - END 2020-04-21 10:18:46.978 - Thread: 1 -> GC Memory: 1,655,707,688 B 2020-04-21 10:18:56.995 - Thread: 1 -> GUI Stats: Update 0.232271944444445, Draw 0.251752055555556 2020-04-21 10:19:16.995 - Thread: 1 -> GC Memory: 1,656,529,296 B 2020-04-21 10:19:26.995 - Thread: 1 -> GUI Stats: Update 0.222708333333333, Draw 0.2505865 2020-04-21 10:19:29.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:19:29.544 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,10.92188,69.57127,1,0,1580.828,10782.32,1195,98805,8,9.423928,98.15663,0.01739773,241330,32.82103,0,16.66667,3.093031,32.21602,100 2020-04-21 10:19:47.011 - Thread: 1 -> GC Memory: 1,658,173,064 B 2020-04-21 10:19:56.995 - Thread: 1 -> GUI Stats: Update 0.2434955, Draw 0.243540333333334 2020-04-21 10:20:17.028 - Thread: 1 -> GC Memory: 1,657,847,384 B 2020-04-21 10:20:26.996 - Thread: 1 -> GUI Stats: Update 0.223835833333333, Draw 0.241875555555556 2020-04-21 10:20:29.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:20:29.561 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,10.55028,25.17563,1,0,1565.085,10724.89,1195,98805,8,5.237383,98.94004,0.01565688,241322,50.61494,0,16.66667,2.650898,50.07844,100 2020-04-21 10:20:47.045 - Thread: 1 -> GC Memory: 1,642,375,552 B 2020-04-21 10:20:56.995 - Thread: 1 -> GUI Stats: Update 0.245707555555556, Draw 0.249577944444444 2020-04-21 10:21:17.062 - Thread: 1 -> GC Memory: 1,643,022,808 B 2020-04-21 10:21:19.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:21:19.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:21:26.994 - Thread: 1 -> GUI Stats: Update 0.237100777777778, Draw 0.266552111111111 2020-04-21 10:21:29.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:21:29.577 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,9.485036,34.62894,1,0,1571.045,10998.49,1195,98805,8,5.695763,98.80006,0.0160417,241316,40.66758,0,16.66667,2.316329,40.17959,100 2020-04-21 10:21:31.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:21:31.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:21:47.078 - Thread: 1 -> GC Memory: 1,645,528,728 B 2020-04-21 10:21:56.994 - Thread: 1 -> GUI Stats: Update 0.246843333333333, Draw 0.271979222222222 2020-04-21 10:21:58.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:21:58.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:22:17.078 - Thread: 1 -> GC Memory: 1,642,206,096 B 2020-04-21 10:22:26.994 - Thread: 1 -> GUI Stats: Update 0.22088438888889, Draw 0.254726388888889 2020-04-21 10:22:29.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:22:29.594 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,9.109262,43.81665,1,0,1566.672,10900.47,1195,98805,8,6.63398,98.78136,0.01460463,241324,52.17922,0,16.66667,3.461559,51.54335,100 2020-04-21 10:22:47.079 - Thread: 1 -> GC Memory: 1,646,137,000 B 2020-04-21 10:22:56.997 - Thread: 1 -> GUI Stats: Update 0.234108166666667, Draw 0.273338944444444 2020-04-21 10:23:17.095 - Thread: 1 -> GC Memory: 1,643,533,968 B 2020-04-21 10:23:26.995 - Thread: 1 -> GUI Stats: Update 0.225277, Draw 0.244038611111111 2020-04-21 10:23:29.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:23:29.613 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,9.570665,31.1342,1,0,1570.571,10877.85,1195,98805,9,5.681909,98.9861,0.01490606,241307,54.25361,0,16.66667,3.08264,53.70353,100 2020-04-21 10:23:45.978 - Thread: 1 -> Autosave initiated 2020-04-21 10:23:45.978 - Thread: 1 -> Character state: True 2020-04-21 10:23:45.978 - Thread: 1 -> IsServer: True 2020-04-21 10:23:45.978 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:23:45.978 - Thread: 1 -> Autosave 2020-04-21 10:23:45.978 - Thread: 1 -> Saving world - START 2020-04-21 10:23:45.979 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:23:45.979 - Thread: 1 -> Before snapshot.: GC Memory: 1,642,203,240 B 2020-04-21 10:23:46.005 - Thread: 1 -> After snapshot.: GC Memory: 1,643,314,184 B 2020-04-21 10:23:46.006 - Thread: 1 -> Directory cleanup: GC Memory: 1,643,314,184 B 2020-04-21 10:23:46.006 - Thread: 1 -> Saving world - END 2020-04-21 10:23:46.006 - Thread: 15 -> Session snapshot save - START 2020-04-21 10:23:46.007 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 10:23:46.317 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:23:46.483 - Thread: 15 -> Session snapshot save - END 2020-04-21 10:23:47.112 - Thread: 1 -> GC Memory: 1,656,180,856 B 2020-04-21 10:23:56.995 - Thread: 1 -> GUI Stats: Update 0.229014611111111, Draw 0.256206555555556 2020-04-21 10:24:17.113 - Thread: 1 -> GC Memory: 1,659,313,656 B 2020-04-21 10:24:26.995 - Thread: 1 -> GUI Stats: Update 0.224856777777778, Draw 0.251355888888888 2020-04-21 10:24:29.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:24:29.627 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,12.31773,28.91294,1,0,1582.063,10817.94,1195,98805,9,7.112574,98.12551,0.01563502,241273,30.67864,0,16.66667,2.18204,30.10357,100 2020-04-21 10:24:47.130 - Thread: 1 -> GC Memory: 1,659,286,432 B 2020-04-21 10:24:56.998 - Thread: 1 -> GUI Stats: Update 0.229814611111111, Draw 0.255780888888889 2020-04-21 10:25:17.145 - Thread: 1 -> GC Memory: 1,661,539,208 B 2020-04-21 10:25:26.996 - Thread: 1 -> GUI Stats: Update 0.225242277777778, Draw 0.259209722222222 2020-04-21 10:25:29.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:25:29.644 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,11.40985,30.69842,1,0,1566.494,10872.15,1195,98805,9,7.655535,98.3343,0.01599838,241246,35.14883,0,16.66667,2.690831,34.56336,100 2020-04-21 10:25:47.145 - Thread: 1 -> GC Memory: 1,641,972,152 B 2020-04-21 10:25:56.995 - Thread: 1 -> GUI Stats: Update 0.217160944444445, Draw 0.255804722222222 2020-04-21 10:26:17.145 - Thread: 1 -> GC Memory: 1,643,925,408 B 2020-04-21 10:26:26.995 - Thread: 1 -> GUI Stats: Update 0.229685, Draw 0.249584222222222 2020-04-21 10:26:29.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:26:29.661 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,11.30608,83.58586,1,0,1567.169,10800.17,1195,98805,9,14.15363,97.14004,0.01517114,241247,18.71465,0,16.66667,2.648803,18.17942,100 2020-04-21 10:26:47.162 - Thread: 1 -> GC Memory: 1,649,353,488 B 2020-04-21 10:26:56.996 - Thread: 1 -> GUI Stats: Update 0.238337777777778, Draw 0.293265833333333 2020-04-21 10:27:17.179 - Thread: 1 -> GC Memory: 1,642,257,456 B 2020-04-21 10:27:26.997 - Thread: 1 -> GUI Stats: Update 0.243834944444445, Draw 0.276905666666667 2020-04-21 10:27:29.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:27:29.678 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,11.27778,52.49738,1,0,1568.309,10962.14,1196,98804,9,7.65225,98.59013,0.01819133,240820,37.16897,0,16.66667,2.844263,36.64494,100 2020-04-21 10:27:47.197 - Thread: 1 -> GC Memory: 1,643,537,640 B 2020-04-21 10:27:56.996 - Thread: 1 -> GUI Stats: Update 0.230428111111111, Draw 0.267083555555556 2020-04-21 10:28:17.213 - Thread: 1 -> GC Memory: 1,647,606,952 B 2020-04-21 10:28:24.878 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:28:24.879 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:28:26.996 - Thread: 1 -> GUI Stats: Update 0.218536222222222, Draw 0.265831055555556 2020-04-21 10:28:29.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:28:29.695 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,11.61554,57.74795,1,0,1569.166,11004,1196,98804,9,8.21386,98.52725,0.01806782,240793,35.7282,0,16.66667,2.934664,35.20201,100 2020-04-21 10:28:34.878 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:28:34.879 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:28:44.878 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:28:44.878 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:28:45.979 - Thread: 1 -> Autosave initiated 2020-04-21 10:28:45.979 - Thread: 1 -> Character state: True 2020-04-21 10:28:45.979 - Thread: 1 -> IsServer: True 2020-04-21 10:28:45.979 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:28:45.979 - Thread: 1 -> Autosave 2020-04-21 10:28:45.979 - Thread: 1 -> Saving world - START 2020-04-21 10:28:45.980 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:28:45.980 - Thread: 1 -> Before snapshot.: GC Memory: 1,647,191,072 B 2020-04-21 10:28:46.011 - Thread: 1 -> After snapshot.: GC Memory: 1,649,098,032 B 2020-04-21 10:28:46.011 - Thread: 1 -> Directory cleanup: GC Memory: 1,649,098,032 B 2020-04-21 10:28:46.011 - Thread: 1 -> Saving world - END 2020-04-21 10:28:46.011 - Thread: 15 -> Session snapshot save - START 2020-04-21 10:28:46.012 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 10:28:46.352 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:28:46.411 - Thread: 15 -> Session snapshot save - END 2020-04-21 10:28:47.229 - Thread: 1 -> GC Memory: 1,655,962,600 B 2020-04-21 10:28:54.878 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:28:54.878 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 10:28:54.878 - Thread: 1 -> Next activation in 00:29:38.9194551 2020-04-21 10:28:56.996 - Thread: 1 -> GUI Stats: Update 0.233239, Draw 0.266947111111111 2020-04-21 10:29:17.230 - Thread: 1 -> GC Memory: 1,656,750,968 B 2020-04-21 10:29:26.996 - Thread: 1 -> GUI Stats: Update 0.243119055555555, Draw 0.262384388888889 2020-04-21 10:29:29.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:29:29.711 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,12.10349,39.78201,1,0,1583.839,10946.98,1196,98804,9,9.052044,98.09422,0.01836634,240826,29.19119,0,16.66667,2.6424,28.63487,100 2020-04-21 10:29:47.246 - Thread: 1 -> GC Memory: 1,659,104,800 B 2020-04-21 10:29:56.996 - Thread: 1 -> GUI Stats: Update 0.234376611111111, Draw 0.260998 2020-04-21 10:30:17.246 - Thread: 1 -> GC Memory: 1,661,887,744 B 2020-04-21 10:30:26.997 - Thread: 1 -> GUI Stats: Update 0.230731111111111, Draw 0.271342444444445 2020-04-21 10:30:29.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:30:29.728 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,13.42593,58.67854,1,0,1565.939,10821.48,1196,98804,9,9.032006,98.35439,0.01918352,241127,33.53119,0,16.66667,3.028539,32.9794,100 2020-04-21 10:30:47.262 - Thread: 1 -> GC Memory: 1,645,503,072 B 2020-04-21 10:30:56.998 - Thread: 1 -> GUI Stats: Update 0.221078055555556, Draw 0.273765500000001 2020-04-21 10:31:17.263 - Thread: 1 -> GC Memory: 1,651,098,368 B 2020-04-21 10:31:22.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:31:22.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:31:26.996 - Thread: 1 -> GUI Stats: Update 0.243798, Draw 0.276081444444444 2020-04-21 10:31:29.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:31:29.745 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,10.96345,87.61038,1,0,1575.189,10792.97,1196,98804,9,12.48995,97.45745,0.0189853,241166,20.68484,0,16.66667,2.583526,20.15891,100 2020-04-21 10:31:47.263 - Thread: 1 -> GC Memory: 1,650,977,120 B 2020-04-21 10:31:56.996 - Thread: 1 -> GUI Stats: Update 0.256132166666666, Draw 0.290958944444445 2020-04-21 10:32:00.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:32:00.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:32:15.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:32:15.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:32:17.279 - Thread: 1 -> GC Memory: 1,645,380,776 B 2020-04-21 10:32:26.997 - Thread: 1 -> GUI Stats: Update 0.290720055555556, Draw 0.318503277777778 2020-04-21 10:32:29.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:32:29.762 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,9.768293,70.38197,1,0,1569.794,10707.73,1196,98804,9,8.927631,98.05753,0.01921646,241096,29.29989,0,16.66667,2.615787,28.73075,100 2020-04-21 10:32:47.298 - Thread: 1 -> GC Memory: 1,650,030,232 B 2020-04-21 10:32:56.997 - Thread: 1 -> GUI Stats: Update 0.253635388888889, Draw 0.295810555555555 2020-04-21 10:33:13.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:33:13.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:33:17.313 - Thread: 1 -> GC Memory: 1,654,517,472 B 2020-04-21 10:33:26.996 - Thread: 1 -> GUI Stats: Update 0.264249277777778, Draw 0.289084944444445 2020-04-21 10:33:29.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:33:29.778 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,10.31916,59.36043,1,0,1578.553,10714.8,1385,98615,9,8.73599,98.30636,0.01966505,241247,32.22308,0,16.66667,2.815005,31.67734,100 2020-04-21 10:33:45.979 - Thread: 1 -> Autosave initiated 2020-04-21 10:33:45.979 - Thread: 1 -> Character state: True 2020-04-21 10:33:45.979 - Thread: 1 -> IsServer: True 2020-04-21 10:33:45.979 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:33:45.979 - Thread: 1 -> Autosave 2020-04-21 10:33:45.979 - Thread: 1 -> Saving world - START 2020-04-21 10:33:45.980 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:33:45.980 - Thread: 1 -> Before snapshot.: GC Memory: 1,658,501,384 B 2020-04-21 10:33:46.010 - Thread: 1 -> After snapshot.: GC Memory: 1,658,351,312 B 2020-04-21 10:33:46.010 - Thread: 1 -> Directory cleanup: GC Memory: 1,658,351,312 B 2020-04-21 10:33:46.010 - Thread: 1 -> Saving world - END 2020-04-21 10:33:46.011 - Thread: 17 -> Session snapshot save - START 2020-04-21 10:33:46.011 - Thread: 17 -> Checking file access for files in target dir. 2020-04-21 10:33:46.320 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:33:46.456 - Thread: 17 -> Session snapshot save - END 2020-04-21 10:33:47.313 - Thread: 1 -> GC Memory: 1,649,418,304 B 2020-04-21 10:33:56.998 - Thread: 1 -> GUI Stats: Update 0.249846833333334, Draw 0.284760222222222 2020-04-21 10:34:17.314 - Thread: 1 -> GC Memory: 1,648,935,288 B 2020-04-21 10:34:26.996 - Thread: 1 -> GUI Stats: Update 0.272465499999999, Draw 0.325138111111111 2020-04-21 10:34:29.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:34:29.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:34:29.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:34:29.796 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,11.5728,42.95399,1,0,1573.803,10887.7,1385,98615,9,6.555965,98.89165,0.0151583,241005,50.12678,0,16.66667,3.286294,49.5712,100 2020-04-21 10:34:30.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:34:30.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:34:47.330 - Thread: 1 -> GC Memory: 1,651,853,320 B 2020-04-21 10:34:56.997 - Thread: 1 -> GUI Stats: Update 0.252395944444444, Draw 0.2848565 2020-04-21 10:35:17.330 - Thread: 1 -> GC Memory: 1,651,440,096 B 2020-04-21 10:35:20.113 - Thread: 1 -> Updating stopped. 2020-04-21 10:35:20.837 - Thread: 1 -> Updating continues. 2020-04-21 10:35:21.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:35:21.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:35:27.404 - Thread: 1 -> GUI Stats: Update 0.47204288888889, Draw 0.338019722222222 2020-04-21 10:35:30.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:35:30.223 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,9.837851,73.25679,1,0,1575.077,10718.52,1385,98615,9,10.17783,98.09806,0.01798907,241194,28.31949,0,16.66667,2.88231,27.78087,100 2020-04-21 10:35:47.338 - Thread: 1 -> GC Memory: 1,652,181,184 B 2020-04-21 10:35:54.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:35:54.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:35:57.405 - Thread: 1 -> GUI Stats: Update 0.280596888888889, Draw 0.304663777777778 2020-04-21 10:36:17.338 - Thread: 1 -> GC Memory: 1,652,338,440 B 2020-04-21 10:36:27.405 - Thread: 1 -> GUI Stats: Update 0.246813055555556, Draw 0.289170166666666 2020-04-21 10:36:30.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:36:30.237 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,10.00848,55.83833,1,0,1576.655,10801.37,1386,98614,9,7.641597,98.4668,0.01958879,241080,35.06869,0,16.66667,2.679808,34.53102,100 2020-04-21 10:36:42.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:36:42.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:36:47.338 - Thread: 1 -> GC Memory: 1,656,597,856 B 2020-04-21 10:36:57.406 - Thread: 1 -> GUI Stats: Update 0.281541166666666, Draw 0.3449785 2020-04-21 10:37:04.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:37:04.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:37:10.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:37:10.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:37:13.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:37:13.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:37:17.356 - Thread: 1 -> GC Memory: 1,651,013,248 B 2020-04-21 10:37:27.405 - Thread: 1 -> GUI Stats: Update 0.273474111111111, Draw 0.314801166666667 2020-04-21 10:37:30.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:37:30.254 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,10.76906,62.17159,1,0,1576.964,10721.24,1386,98614,9,8.967581,98.24463,0.01959625,241021,30.48524,0,16.66667,2.733789,29.95011,100 2020-04-21 10:37:47.371 - Thread: 1 -> GC Memory: 1,655,803,176 B 2020-04-21 10:37:50.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:37:50.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:37:50.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:37:50.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:37:52.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:37:52.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:37:57.406 - Thread: 1 -> GUI Stats: Update 0.261031222222222, Draw 0.298766055555556 2020-04-21 10:38:17.389 - Thread: 1 -> GC Memory: 1,661,504,808 B 2020-04-21 10:38:17.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:38:17.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:38:27.405 - Thread: 1 -> GUI Stats: Update 0.290226944444445, Draw 0.331732722222222 2020-04-21 10:38:30.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:38:30.271 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,10.31232,41.1585,1,0,1579.801,10892.06,1386,98614,8,6.849822,98.6789,0.01937296,240960,40.53869,0,16.66667,2.776828,40.00314,100 2020-04-21 10:38:45.988 - Thread: 1 -> Autosave initiated 2020-04-21 10:38:45.988 - Thread: 1 -> Character state: True 2020-04-21 10:38:45.988 - Thread: 1 -> IsServer: True 2020-04-21 10:38:45.988 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:38:45.988 - Thread: 1 -> Autosave 2020-04-21 10:38:45.988 - Thread: 1 -> Saving world - START 2020-04-21 10:38:45.989 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:38:45.989 - Thread: 1 -> Before snapshot.: GC Memory: 1,656,942,952 B 2020-04-21 10:38:46.017 - Thread: 1 -> After snapshot.: GC Memory: 1,659,512,416 B 2020-04-21 10:38:46.017 - Thread: 1 -> Directory cleanup: GC Memory: 1,659,512,416 B 2020-04-21 10:38:46.017 - Thread: 1 -> Saving world - END 2020-04-21 10:38:46.017 - Thread: 16 -> Session snapshot save - START 2020-04-21 10:38:46.018 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 10:38:46.324 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:38:46.492 - Thread: 16 -> Session snapshot save - END 2020-04-21 10:38:47.389 - Thread: 1 -> GC Memory: 1,652,019,056 B 2020-04-21 10:38:57.406 - Thread: 1 -> GUI Stats: Update 0.278891611111111, Draw 0.372610277777778 2020-04-21 10:39:08.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:39:08.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:39:17.405 - Thread: 1 -> GC Memory: 1,652,433,888 B 2020-04-21 10:39:27.405 - Thread: 1 -> GUI Stats: Update 0.280671111111111, Draw 0.355151444444444 2020-04-21 10:39:30.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:39:30.287 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,10.36185,41.68533,1,0,1575.796,10892.49,1386,98614,8,6.757848,98.66223,0.01463172,241156,40.51996,0,16.66667,2.738277,39.97789,100 2020-04-21 10:39:32.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:39:32.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:39:47.421 - Thread: 1 -> GC Memory: 1,654,478,048 B 2020-04-21 10:39:57.405 - Thread: 1 -> GUI Stats: Update 0.256115722222222, Draw 0.2839645 2020-04-21 10:40:17.422 - Thread: 1 -> GC Memory: 1,656,396,368 B 2020-04-21 10:40:27.406 - Thread: 1 -> GUI Stats: Update 0.2561255, Draw 0.319652166666667 2020-04-21 10:40:27.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:40:27.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:40:30.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:40:30.305 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,11.6251,54.31936,1,0,1579.103,10893.52,1575,98425,8,7.858782,98.47195,0.01882861,241164,35.20618,0,16.66667,2.766777,34.66821,100 2020-04-21 10:40:31.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:40:31.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:40:47.439 - Thread: 1 -> GC Memory: 1,651,515,840 B 2020-04-21 10:40:57.406 - Thread: 1 -> GUI Stats: Update 0.241031777777778, Draw 0.288934277777778 2020-04-21 10:41:17.455 - Thread: 1 -> GC Memory: 1,652,019,616 B 2020-04-21 10:41:27.405 - Thread: 1 -> GUI Stats: Update 0.231216555555556, Draw 0.257192555555555 2020-04-21 10:41:30.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:41:30.321 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,10.02557,59.87452,1,0,1575.825,10804.17,1575,98425,8,9.007917,97.75903,0.01888518,241375,23.89398,0,16.66667,2.15235,23.35852,100 2020-04-21 10:41:47.472 - Thread: 1 -> GC Memory: 1,653,758,152 B 2020-04-21 10:41:57.406 - Thread: 1 -> GUI Stats: Update 0.241157222222222, Draw 0.254917611111111 2020-04-21 10:42:17.472 - Thread: 1 -> GC Memory: 1,650,673,352 B 2020-04-21 10:42:27.405 - Thread: 1 -> GUI Stats: Update 0.227770222222222, Draw 0.261340555555556 2020-04-21 10:42:30.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:42:30.338 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,10.42435,63.29477,1,0,1573.895,10804.39,1575,98425,8,8.627632,98.28484,0.01973054,241376,31.01857,0,16.66667,2.676168,30.48655,100 2020-04-21 10:42:47.473 - Thread: 1 -> GC Memory: 1,652,188,288 B 2020-04-21 10:42:52.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:42:52.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:42:52.140 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:42:52.163 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:42:57.406 - Thread: 1 -> GUI Stats: Update 0.236775722222223, Draw 0.261891166666667 2020-04-21 10:43:17.488 - Thread: 1 -> GC Memory: 1,652,612,656 B 2020-04-21 10:43:27.406 - Thread: 1 -> GUI Stats: Update 0.269722055555555, Draw 0.244072388888889 2020-04-21 10:43:30.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:43:30.355 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,9.159384,53.13272,1,0,1577.711,10805.2,1575,98425,8,7.951509,98.43821,0.01695962,241375,34.28638,0,16.66667,2.726285,33.7509,100 2020-04-21 10:43:32.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:43:32.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:43:45.989 - Thread: 1 -> Autosave initiated 2020-04-21 10:43:45.989 - Thread: 1 -> Character state: True 2020-04-21 10:43:45.989 - Thread: 1 -> IsServer: True 2020-04-21 10:43:45.989 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:43:45.989 - Thread: 1 -> Autosave 2020-04-21 10:43:45.989 - Thread: 1 -> Saving world - START 2020-04-21 10:43:45.990 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:43:45.990 - Thread: 1 -> Before snapshot.: GC Memory: 1,653,983,728 B 2020-04-21 10:43:46.019 - Thread: 1 -> After snapshot.: GC Memory: 1,655,953,640 B 2020-04-21 10:43:46.019 - Thread: 1 -> Directory cleanup: GC Memory: 1,655,953,640 B 2020-04-21 10:43:46.019 - Thread: 1 -> Saving world - END 2020-04-21 10:43:46.019 - Thread: 17 -> Session snapshot save - START 2020-04-21 10:43:46.020 - Thread: 17 -> Checking file access for files in target dir. 2020-04-21 10:43:46.325 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:43:46.384 - Thread: 17 -> Session snapshot save - END 2020-04-21 10:43:47.506 - Thread: 1 -> GC Memory: 1,669,947,072 B 2020-04-21 10:43:57.406 - Thread: 1 -> GUI Stats: Update 0.261381833333334, Draw 0.271070277777778 2020-04-21 10:44:10.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:44:10.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:44:17.506 - Thread: 1 -> GC Memory: 1,656,421,168 B 2020-04-21 10:44:27.407 - Thread: 1 -> GUI Stats: Update 0.297891388888889, Draw 0.346173444444444 2020-04-21 10:44:30.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:44:30.371 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,11.39209,53.84196,1,0,1584.396,10895.97,1575,98425,9,10.75059,97.81425,0.02135073,241306,24.26547,0,16.66667,2.608681,23.73509,100 2020-04-21 10:44:31.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:44:31.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:44:47.523 - Thread: 1 -> GC Memory: 1,657,681,408 B 2020-04-21 10:44:50.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:44:50.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:44:57.405 - Thread: 1 -> GUI Stats: Update 0.264039166666667, Draw 0.2903345 2020-04-21 10:45:17.539 - Thread: 1 -> GC Memory: 1,661,468,232 B 2020-04-21 10:45:27.406 - Thread: 1 -> GUI Stats: Update 0.072156388888889, Draw 0.2829815 2020-04-21 10:45:30.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:45:30.388 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,9.589669,47.21849,1,0,1574.373,10807.78,1575,98425,9,7.364082,98.62776,0.02242502,241024,40.94381,0,16.66667,3.015136,40.38197,100 2020-04-21 10:45:47.539 - Thread: 1 -> GC Memory: 1,652,021,600 B 2020-04-21 10:45:57.406 - Thread: 1 -> GUI Stats: Update 0.0269603888888889, Draw 0.273833277777778 2020-04-21 10:46:17.556 - Thread: 1 -> GC Memory: 1,651,995,040 B 2020-04-21 10:46:27.409 - Thread: 1 -> GUI Stats: Update 0.0256573888888889, Draw 0.253756444444444 2020-04-21 10:46:30.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:46:30.405 - Thread: 1 -> STATISTICS,10742.9833334,0,0,0,0,0,0,8.561291,50.55346,1,0,1575.716,10807.08,1575,98425,9,6.903471,98.65186,0.01681632,241330,39.46128,0,16.66667,2.724198,38.92928,100 2020-04-21 10:46:47.556 - Thread: 1 -> GC Memory: 1,654,445,424 B 2020-04-21 10:46:57.405 - Thread: 1 -> GUI Stats: Update 0.0260957222222222, Draw 0.258615944444444 2020-04-21 10:47:17.556 - Thread: 1 -> GC Memory: 1,650,189,808 B 2020-04-21 10:47:27.406 - Thread: 1 -> GUI Stats: Update 0.0248277777777778, Draw 0.253697666666667 2020-04-21 10:47:30.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:47:30.433 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,8.101877,41.71029,1,0,1574.308,10807.28,1575,98425,9,6.911033,98.66589,0.01605495,241385,40.32507,0,16.66667,2.786879,39.78709,100 2020-04-21 10:47:45.855 - Thread: 1 -> Updating stopped. 2020-04-21 10:47:47.657 - Thread: 1 -> Updating continues. 2020-04-21 10:47:47.658 - Thread: 1 -> GC Memory: 1,652,540,384 B 2020-04-21 10:47:47.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:47:47.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:47:54.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:47:54.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:47:58.491 - Thread: 1 -> GUI Stats: Update 0.739706166666668, Draw 0.339092166666667 2020-04-21 10:47:58.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:47:58.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:48:07.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:48:07.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:48:14.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:48:14.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:48:17.660 - Thread: 1 -> GC Memory: 1,654,556,904 B 2020-04-21 10:48:28.492 - Thread: 1 -> GUI Stats: Update 0.255595777777778, Draw 0.274926388888889 2020-04-21 10:48:31.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:48:31.524 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,10.35839,51.5112,1,0,1578.77,10810.02,1574,98426,9,7.577587,98.51691,0.01779292,241180,34.82166,0,16.66667,2.638642,34.30523,100 2020-04-21 10:48:45.991 - Thread: 1 -> Autosave initiated 2020-04-21 10:48:45.991 - Thread: 1 -> Character state: True 2020-04-21 10:48:45.991 - Thread: 1 -> IsServer: True 2020-04-21 10:48:45.991 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:48:45.991 - Thread: 1 -> Autosave 2020-04-21 10:48:45.991 - Thread: 1 -> Saving world - START 2020-04-21 10:48:45.992 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:48:45.992 - Thread: 1 -> Before snapshot.: GC Memory: 1,657,337,368 B 2020-04-21 10:48:46.023 - Thread: 1 -> After snapshot.: GC Memory: 1,658,969,808 B 2020-04-21 10:48:46.023 - Thread: 1 -> Directory cleanup: GC Memory: 1,658,969,808 B 2020-04-21 10:48:46.023 - Thread: 1 -> Saving world - END 2020-04-21 10:48:46.023 - Thread: 15 -> Session snapshot save - START 2020-04-21 10:48:46.024 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 10:48:46.332 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:48:46.499 - Thread: 15 -> Session snapshot save - END 2020-04-21 10:48:47.676 - Thread: 1 -> GC Memory: 1,672,564,288 B 2020-04-21 10:48:58.492 - Thread: 1 -> GUI Stats: Update 0.260627666666667, Draw 0.303445277777778 2020-04-21 10:49:17.691 - Thread: 1 -> GC Memory: 1,653,624,648 B 2020-04-21 10:49:28.493 - Thread: 1 -> GUI Stats: Update 0.287587777777778, Draw 0.319995833333333 2020-04-21 10:49:31.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:49:31.541 - Thread: 1 -> STATISTICS,10923.0333334,0,0,0,0,0,0,10.97885,29.02693,1,0,1576.076,10897.71,1574,98426,9,5.003768,99.08862,0.01412315,241077,63.00161,0,16.66667,3.152454,62.42743,100 2020-04-21 10:49:42.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:49:42.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:49:44.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:49:44.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:49:47.693 - Thread: 1 -> GC Memory: 1,657,070,768 B 2020-04-21 10:49:58.492 - Thread: 1 -> GUI Stats: Update 0.260602055555555, Draw 0.393289611111111 2020-04-21 10:50:00.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:50:00.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:50:17.711 - Thread: 1 -> GC Memory: 1,656,544,472 B 2020-04-21 10:50:28.492 - Thread: 1 -> GUI Stats: Update 0.234636444444445, Draw 0.290866111111111 2020-04-21 10:50:31.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:50:31.558 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,9.73646,26.88211,1,0,1576.186,10811.91,1574,98426,9,3.933791,99.33567,0.01446051,241005,83.65018,0,16.66667,3.290623,83.09446,100 2020-04-21 10:50:47.726 - Thread: 1 -> GC Memory: 1,653,607,952 B 2020-04-21 10:50:58.493 - Thread: 1 -> GUI Stats: Update 0.227908666666667, Draw 0.258057666666667 2020-04-21 10:51:04.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:51:04.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:51:17.743 - Thread: 1 -> GC Memory: 1,655,152,608 B 2020-04-21 10:51:28.493 - Thread: 1 -> GUI Stats: Update 0.260058333333333, Draw 0.35127 2020-04-21 10:51:31.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:51:31.575 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,10.74961,23.13409,1,0,1580.227,10900.84,1576,98424,9,4.531183,99.22912,0.01296473,240937,69.07273,0,16.66667,3.129812,68.54026,100 2020-04-21 10:51:47.759 - Thread: 1 -> GC Memory: 1,658,615,680 B 2020-04-21 10:51:58.492 - Thread: 1 -> GUI Stats: Update 0.254652555555555, Draw 0.265584333333334 2020-04-21 10:52:12.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:52:12.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:52:17.776 - Thread: 1 -> GC Memory: 1,654,218,944 B 2020-04-21 10:52:25.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:52:25.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:52:27.591 - Thread: 1 -> Updating stopped. 2020-04-21 10:52:28.115 - Thread: 1 -> Updating continues. 2020-04-21 10:52:28.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:52:28.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:52:28.733 - Thread: 1 -> GUI Stats: Update 0.384184, Draw 0.382157555555555 2020-04-21 10:52:31.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:52:31.837 - Thread: 1 -> STATISTICS,11103.0833334,0,0,0,0,0,0,14.7179,44.42836,1,0,1577.696,10933.57,1576,98424,9,4.667391,99.18771,0.01435313,241317,63.2366,0,16.66667,2.951499,62.72293,100 2020-04-21 10:52:31.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:52:31.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:52:38.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:52:38.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:52:47.782 - Thread: 1 -> GC Memory: 1,659,201,288 B 2020-04-21 10:52:58.733 - Thread: 1 -> GUI Stats: Update 0.251723055555556, Draw 0.345619111111111 2020-04-21 10:53:15.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:53:15.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:53:17.799 - Thread: 1 -> GC Memory: 1,657,622,728 B 2020-04-21 10:53:28.732 - Thread: 1 -> GUI Stats: Update 0.279026055555555, Draw 0.335792111111112 2020-04-21 10:53:31.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:53:31.849 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,10.15694,38.51114,1,0,1580.456,10930.46,1579,98421,9,5.576839,98.94548,0.01601577,241423,55.51568,0,16.66667,3.09602,54.93025,100 2020-04-21 10:53:45.999 - Thread: 1 -> Autosave initiated 2020-04-21 10:53:45.999 - Thread: 1 -> Character state: True 2020-04-21 10:53:45.999 - Thread: 1 -> IsServer: True 2020-04-21 10:53:45.999 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:53:45.999 - Thread: 1 -> Autosave 2020-04-21 10:53:45.999 - Thread: 1 -> Saving world - START 2020-04-21 10:53:46.000 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:53:46.000 - Thread: 1 -> Before snapshot.: GC Memory: 1,659,768,184 B 2020-04-21 10:53:46.026 - Thread: 1 -> After snapshot.: GC Memory: 1,662,378,320 B 2020-04-21 10:53:46.026 - Thread: 1 -> Directory cleanup: GC Memory: 1,662,378,320 B 2020-04-21 10:53:46.026 - Thread: 1 -> Saving world - END 2020-04-21 10:53:46.027 - Thread: 16 -> Session snapshot save - START 2020-04-21 10:53:46.027 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 10:53:46.347 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:53:46.446 - Thread: 16 -> Session snapshot save - END 2020-04-21 10:53:47.816 - Thread: 1 -> GC Memory: 1,674,533,040 B 2020-04-21 10:53:56.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:53:56.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:53:58.733 - Thread: 1 -> GUI Stats: Update 0.292487777777777, Draw 0.362051666666667 2020-04-21 10:54:17.816 - Thread: 1 -> GC Memory: 1,655,359,704 B 2020-04-21 10:54:28.732 - Thread: 1 -> GUI Stats: Update 0.252751, Draw 0.277751611111111 2020-04-21 10:54:31.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:54:31.865 - Thread: 1 -> STATISTICS,11223.1166667,0,0,0,0,0,0,8.749674,30.2944,1,0,1577.94,10727.99,1579,98421,9,3.930532,99.28539,0.01530562,241151,74.26328,0,16.66667,2.918942,73.73257,100 2020-04-21 10:54:47.832 - Thread: 1 -> GC Memory: 1,657,057,928 B 2020-04-21 10:54:58.733 - Thread: 1 -> GUI Stats: Update 0.230737388888889, Draw 0.290826555555555 2020-04-21 10:55:17.833 - Thread: 1 -> GC Memory: 1,657,225,232 B 2020-04-21 10:55:28.734 - Thread: 1 -> GUI Stats: Update 0.2251065, Draw 0.304252777777778 2020-04-21 10:55:31.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:55:31.882 - Thread: 1 -> STATISTICS,11283.1333334,0,0,0,0,0,0,9.069227,34.62159,1,0,1574.559,10728,1580,98420,9,5.541832,98.93303,0.01345017,241152,50.63987,0,16.66667,2.806376,50.09956,100 2020-04-21 10:55:47.849 - Thread: 1 -> GC Memory: 1,655,004,264 B 2020-04-21 10:55:48.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:55:48.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:55:48.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 10:55:48.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 10:55:51.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:55:51.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:55:58.734 - Thread: 1 -> GUI Stats: Update 0.233367277777778, Draw 0.297524666666667 2020-04-21 10:56:14.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:56:14.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:56:17.849 - Thread: 1 -> GC Memory: 1,658,317,448 B 2020-04-21 10:56:28.734 - Thread: 1 -> GUI Stats: Update 0.259864611111111, Draw 0.320169166666666 2020-04-21 10:56:31.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:56:31.899 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,10.16714,28.55528,1,0,1579.283,10901.92,1580,98420,9,4.500103,99.203,0.01318228,241148,66.42818,0,16.66667,2.989336,65.89874,100 2020-04-21 10:56:47.866 - Thread: 1 -> GC Memory: 1,655,703,048 B 2020-04-21 10:56:58.733 - Thread: 1 -> GUI Stats: Update 0.254356, Draw 0.326239666666667 2020-04-21 10:57:17.866 - Thread: 1 -> GC Memory: 1,653,349,640 B 2020-04-21 10:57:28.733 - Thread: 1 -> GUI Stats: Update 0.240976277777778, Draw 0.272575555555556 2020-04-21 10:57:31.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:57:31.916 - Thread: 1 -> STATISTICS,11403.1666667,0,0,0,0,0,0,9.156017,22.77849,1,0,1577.916,10900.6,1580,98420,9,4.475945,99.20882,0.0117565,241158,67.18898,0,16.66667,3.007342,66.65739,100 2020-04-21 10:57:47.868 - Thread: 1 -> GC Memory: 1,654,021,808 B 2020-04-21 10:57:54.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:57:54.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:57:58.735 - Thread: 1 -> GUI Stats: Update 0.258540222222222, Draw 0.276311166666667 2020-04-21 10:58:01.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:58:01.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:58:17.883 - Thread: 1 -> GC Memory: 1,660,320,632 B 2020-04-21 10:58:28.734 - Thread: 1 -> GUI Stats: Update 0.235371166666667, Draw 0.283371388888889 2020-04-21 10:58:31.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:58:31.932 - Thread: 1 -> STATISTICS,11463.1833334,0,0,0,0,0,0,10.979,50.5076,1,0,1580.233,10818.37,1769,98231,9,6.640592,98.60948,0.01405076,241365,38.17248,0,16.66667,2.534879,37.64169,100 2020-04-21 10:58:38.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:58:38.099 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:58:46.000 - Thread: 1 -> Autosave initiated 2020-04-21 10:58:46.000 - Thread: 1 -> Character state: True 2020-04-21 10:58:46.000 - Thread: 1 -> IsServer: True 2020-04-21 10:58:46.000 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 10:58:46.000 - Thread: 1 -> Autosave 2020-04-21 10:58:46.000 - Thread: 1 -> Saving world - START 2020-04-21 10:58:46.001 - Thread: 1 -> Making world state snapshot. 2020-04-21 10:58:46.001 - Thread: 1 -> Before snapshot.: GC Memory: 1,665,144,112 B 2020-04-21 10:58:46.031 - Thread: 1 -> After snapshot.: GC Memory: 1,659,265,520 B 2020-04-21 10:58:46.031 - Thread: 1 -> Directory cleanup: GC Memory: 1,659,265,520 B 2020-04-21 10:58:46.031 - Thread: 1 -> Saving world - END 2020-04-21 10:58:46.032 - Thread: 15 -> Session snapshot save - START 2020-04-21 10:58:46.032 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 10:58:46.337 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 10:58:46.376 - Thread: 15 -> Session snapshot save - END 2020-04-21 10:58:47.899 - Thread: 1 -> GC Memory: 1,672,893,536 B 2020-04-21 10:58:48.101 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:58:48.101 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:58:50.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:58:50.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:58:58.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:58:58.099 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:58:58.734 - Thread: 1 -> GUI Stats: Update 0.250029944444444, Draw 0.353390166666666 2020-04-21 10:58:59.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 10:58:59.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 10:59:08.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:08.100 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 10:59:08.100 - Thread: 1 -> Next activation in -00:08:08.5955622 2020-04-21 10:59:08.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:08.100 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:59:17.899 - Thread: 1 -> GC Memory: 1,658,345,880 B 2020-04-21 10:59:18.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:18.099 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:59:28.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:28.100 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:59:28.734 - Thread: 1 -> GUI Stats: Update 0.235606611111111, Draw 0.267531055555556 2020-04-21 10:59:31.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 10:59:31.949 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,8.459077,33.18501,1,0,1578.176,10893.13,1769,98231,8,4.678949,99.15654,0.01468564,241339,64.17474,0,16.66667,3.002704,63.63346,100 2020-04-21 10:59:38.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:38.100 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 10:59:38.100 - Thread: 1 -> Next activation in -00:25:35.9099523 2020-04-21 10:59:38.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:38.100 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 10:59:47.900 - Thread: 1 -> GC Memory: 1,655,061,432 B 2020-04-21 10:59:48.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:48.100 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 10:59:58.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 10:59:58.099 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 10:59:58.736 - Thread: 1 -> GUI Stats: Update 0.216157, Draw 0.232290777777777 2020-04-21 11:00:08.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:08.100 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 11:00:08.100 - Thread: 1 -> Next activation in -00:01:19.7670879 2020-04-21 11:00:08.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:08.100 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 11:00:17.900 - Thread: 1 -> GC Memory: 1,654,788,768 B 2020-04-21 11:00:18.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:18.099 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 11:00:28.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:28.100 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 11:00:28.736 - Thread: 1 -> GUI Stats: Update 0.209833666666667, Draw 0.248406000000001 2020-04-21 11:00:31.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:00:31.966 - Thread: 1 -> STATISTICS,11583.2166667,0,0,0,0,0,0,7.99124,22.80912,1,0,1575.159,10817.8,1769,98231,8,4.140775,99.24097,0.01233433,241340,70.61404,0,16.66667,2.923969,70.07806,100 2020-04-21 11:00:38.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:38.099 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 11:00:38.099 - Thread: 1 -> Next activation in -00:12:56.7010479 2020-04-21 11:00:38.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:38.099 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 11:00:47.916 - Thread: 1 -> GC Memory: 1,651,308,472 B 2020-04-21 11:00:48.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:48.099 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 11:00:58.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:00:58.100 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 11:00:58.733 - Thread: 1 -> GUI Stats: Update 0.210426111111112, Draw 0.228620944444445 2020-04-21 11:01:08.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:08.100 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 11:01:08.100 - Thread: 1 -> Next activation in -00:26:55.3839339 2020-04-21 11:01:08.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:08.100 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 11:01:17.916 - Thread: 1 -> GC Memory: 1,651,935,544 B 2020-04-21 11:01:18.115 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:18.116 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 11:01:28.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:28.116 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 11:01:28.734 - Thread: 1 -> GUI Stats: Update 0.203040833333334, Draw 0.228151 2020-04-21 11:01:31.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:01:31.982 - Thread: 1 -> STATISTICS,11643.2333334,0,0,0,0,0,0,8.511819,22.21832,1,0,1575.594,10861.7,1769,98231,8,3.742394,99.3272,0.0111873,241348,78.28547,0,16.66667,2.92975,77.75877,100 2020-04-21 11:01:38.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:38.116 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 11:01:38.116 - Thread: 1 -> Next activation in -00:15:01.1265128 2020-04-21 11:01:38.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:38.116 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 11:01:47.933 - Thread: 1 -> GC Memory: 1,653,760,528 B 2020-04-21 11:01:48.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:48.116 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 11:01:58.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:01:58.116 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 11:01:58.735 - Thread: 1 -> GUI Stats: Update 0.215931277777778, Draw 0.235492944444444 2020-04-21 11:02:08.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:02:08.116 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 11:02:08.116 - Thread: 1 -> Next activation in 00:18:16.8753712 2020-04-21 11:02:17.933 - Thread: 1 -> GC Memory: 1,652,156,752 B 2020-04-21 11:02:28.733 - Thread: 1 -> GUI Stats: Update 0.206689888888889, Draw 0.233488 2020-04-21 11:02:31.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:02:31.999 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,8.505989,32.59826,1,0,1575.69,10818.89,1769,98231,8,3.881318,99.28974,0.01123562,241331,75.76975,0,16.66667,2.940865,75.23159,100 2020-04-21 11:02:47.934 - Thread: 1 -> GC Memory: 1,651,525,216 B 2020-04-21 11:02:58.734 - Thread: 1 -> GUI Stats: Update 0.209677833333333, Draw 0.236438277777777 2020-04-21 11:03:17.934 - Thread: 1 -> GC Memory: 1,652,208,248 B 2020-04-21 11:03:28.734 - Thread: 1 -> GUI Stats: Update 0.221797222222222, Draw 0.257414944444444 2020-04-21 11:03:32.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:03:32.017 - Thread: 1 -> STATISTICS,11763.2666667,0,0,0,0,0,0,9.540871,47.76704,1,0,1576.678,10818.72,1769,98231,8,7.125935,98.76083,0.01338452,241353,41.90541,0,16.66667,2.986152,41.38613,100 2020-04-21 11:03:46.001 - Thread: 1 -> Autosave initiated 2020-04-21 11:03:46.001 - Thread: 1 -> Character state: True 2020-04-21 11:03:46.001 - Thread: 1 -> IsServer: True 2020-04-21 11:03:46.001 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:03:46.001 - Thread: 1 -> Autosave 2020-04-21 11:03:46.001 - Thread: 1 -> Saving world - START 2020-04-21 11:03:46.002 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:03:46.002 - Thread: 1 -> Before snapshot.: GC Memory: 1,653,746,416 B 2020-04-21 11:03:46.029 - Thread: 1 -> After snapshot.: GC Memory: 1,655,338,856 B 2020-04-21 11:03:46.030 - Thread: 1 -> Directory cleanup: GC Memory: 1,655,338,856 B 2020-04-21 11:03:46.030 - Thread: 1 -> Saving world - END 2020-04-21 11:03:46.030 - Thread: 15 -> Session snapshot save - START 2020-04-21 11:03:46.031 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 11:03:46.335 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:03:46.397 - Thread: 15 -> Session snapshot save - END 2020-04-21 11:03:47.951 - Thread: 1 -> GC Memory: 1,667,660,728 B 2020-04-21 11:03:58.734 - Thread: 1 -> GUI Stats: Update 0.241012833333333, Draw 0.252620555555555 2020-04-21 11:04:17.969 - Thread: 1 -> GC Memory: 1,650,798,568 B 2020-04-21 11:04:28.736 - Thread: 1 -> GUI Stats: Update 0.220053777777778, Draw 0.254027722222223 2020-04-21 11:04:32.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:04:32.033 - Thread: 1 -> STATISTICS,11823.2833334,0,0,0,0,0,0,9.379312,55.24773,1,0,1582.987,10821.97,1769,98231,8,7.004456,98.56571,0.01496712,241347,35.43586,0,16.66667,2.48209,34.92761,100 2020-04-21 11:04:47.984 - Thread: 1 -> GC Memory: 1,660,967,928 B 2020-04-21 11:04:58.734 - Thread: 1 -> GUI Stats: Update 0.233728055555555, Draw 0.256437666666666 2020-04-21 11:05:17.985 - Thread: 1 -> GC Memory: 1,662,532,568 B 2020-04-21 11:05:28.734 - Thread: 1 -> GUI Stats: Update 0.254505888888889, Draw 0.258118333333333 2020-04-21 11:05:32.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:05:32.050 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,9.278655,32.80665,1,0,1574.483,10992.79,1769,98231,8,5.701714,99.0037,0.01638586,241348,49.92318,0,16.66667,2.846477,49.42579,100 2020-04-21 11:05:48.000 - Thread: 1 -> GC Memory: 1,652,232,080 B 2020-04-21 11:05:58.734 - Thread: 1 -> GUI Stats: Update 0.246690166666666, Draw 0.269428722222223 2020-04-21 11:06:18.001 - Thread: 1 -> GC Memory: 1,653,017,696 B 2020-04-21 11:06:28.734 - Thread: 1 -> GUI Stats: Update 0.234574277777779, Draw 0.262970611111112 2020-04-21 11:06:32.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:06:32.067 - Thread: 1 -> STATISTICS,11943.3166667,0,0,0,0,0,0,11.07216,37.57183,1,0,1576.318,10909.89,1769,98231,8,6.538466,98.87429,0.01630552,241347,46.49064,0,16.66667,3.039775,45.9673,100 2020-04-21 11:06:48.018 - Thread: 1 -> GC Memory: 1,656,923,304 B 2020-04-21 11:06:58.737 - Thread: 1 -> GUI Stats: Update 0.225902666666667, Draw 0.259521888888889 2020-04-21 11:07:18.019 - Thread: 1 -> GC Memory: 1,654,322,288 B 2020-04-21 11:07:28.734 - Thread: 1 -> GUI Stats: Update 0.2353415, Draw 0.249381444444444 2020-04-21 11:07:32.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:07:32.083 - Thread: 1 -> STATISTICS,12003.3333334,0,0,0,0,0,0,11.65636,44.35064,1,0,1575.907,10907.83,1769,98231,8,5.381582,99.14735,0.01653923,241345,67.8131,0,16.66667,3.649418,67.23489,100 2020-04-21 11:07:48.034 - Thread: 1 -> GC Memory: 1,653,114,960 B 2020-04-21 11:07:48.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:07:48.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:07:48.300 - Thread: 1 -> Updating stopped. 2020-04-21 11:07:49.378 - Thread: 1 -> Updating continues. 2020-04-21 11:07:49.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:07:49.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:07:59.489 - Thread: 1 -> GUI Stats: Update 0.652175666666668, Draw 0.320769055555556 2020-04-21 11:08:18.046 - Thread: 1 -> GC Memory: 1,656,931,304 B 2020-04-21 11:08:28.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:08:28.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:08:29.479 - Thread: 1 -> GUI Stats: Update 0.243070833333333, Draw 0.285117 2020-04-21 11:08:32.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:08:32.847 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,11.54684,46.48843,1,0,1581.712,10998.13,1769,98231,8,6.96226,98.72137,0.01409712,241248,46.40983,0,16.66667,3.231173,45.81642,100 2020-04-21 11:08:46.012 - Thread: 1 -> Autosave initiated 2020-04-21 11:08:46.012 - Thread: 1 -> Character state: True 2020-04-21 11:08:46.012 - Thread: 1 -> IsServer: True 2020-04-21 11:08:46.012 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:08:46.012 - Thread: 1 -> Autosave 2020-04-21 11:08:46.012 - Thread: 1 -> Saving world - START 2020-04-21 11:08:46.013 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:08:46.013 - Thread: 1 -> Before snapshot.: GC Memory: 1,658,876,384 B 2020-04-21 11:08:46.039 - Thread: 1 -> After snapshot.: GC Memory: 1,661,461,336 B 2020-04-21 11:08:46.039 - Thread: 1 -> Directory cleanup: GC Memory: 1,661,461,336 B 2020-04-21 11:08:46.039 - Thread: 1 -> Saving world - END 2020-04-21 11:08:46.040 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:08:46.040 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:08:46.355 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:08:46.525 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:08:48.046 - Thread: 1 -> GC Memory: 1,673,864,928 B 2020-04-21 11:08:59.479 - Thread: 1 -> GUI Stats: Update 0.240217055555556, Draw 0.261702888888889 2020-04-21 11:09:17.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:09:17.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:09:17.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:09:17.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:09:18.047 - Thread: 1 -> GC Memory: 1,657,889,168 B 2020-04-21 11:09:19.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:09:19.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:09:29.480 - Thread: 1 -> GUI Stats: Update 0.229757777777778, Draw 0.307733555555555 2020-04-21 11:09:32.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:09:32.864 - Thread: 1 -> STATISTICS,12123.3666667,0,0,0,0,0,0,10.75014,33.65099,1,0,1580.837,10915.74,1770,98230,9,5.164835,99.14613,0.0162847,241208,64.88222,0,16.66667,3.35106,64.32821,100 2020-04-21 11:09:39.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:09:39.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:09:43.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:09:43.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:09:48.063 - Thread: 1 -> GC Memory: 1,659,247,704 B 2020-04-21 11:09:59.480 - Thread: 1 -> GUI Stats: Update 0.260048, Draw 0.343340222222222 2020-04-21 11:10:18.080 - Thread: 1 -> GC Memory: 1,661,774,912 B 2020-04-21 11:10:29.481 - Thread: 1 -> GUI Stats: Update 0.260144555555556, Draw 0.340947388888889 2020-04-21 11:10:32.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:10:32.879 - Thread: 1 -> STATISTICS,12183.3833334,0,0,0,0,0,0,10.86608,24.72519,1,0,1578.988,10911.96,1959,98041,9,4.45153,99.20001,0.01683641,241260,67.98001,0,16.66667,3.02615,67.43618,100 2020-04-21 11:10:33.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:10:33.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:10:48.096 - Thread: 1 -> GC Memory: 1,657,301,216 B 2020-04-21 11:10:49.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:10:49.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:10:59.480 - Thread: 1 -> GUI Stats: Update 0.274034388888889, Draw 0.351844555555555 2020-04-21 11:11:18.096 - Thread: 1 -> GC Memory: 1,658,870,520 B 2020-04-21 11:11:29.481 - Thread: 1 -> GUI Stats: Update 0.220622611111111, Draw 0.255553277777778 2020-04-21 11:11:32.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:11:32.895 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,9.80327,32.46575,1,0,1581.323,10738.93,1959,98041,9,3.747823,99.3096,0.01537197,241261,79.27519,0,16.66667,2.971094,78.72787,100 2020-04-21 11:11:48.113 - Thread: 1 -> GC Memory: 1,660,068,608 B 2020-04-21 11:11:59.481 - Thread: 1 -> GUI Stats: Update 0.205651611111111, Draw 0.225490277777778 2020-04-21 11:12:18.114 - Thread: 1 -> GC Memory: 1,655,616,392 B 2020-04-21 11:12:29.480 - Thread: 1 -> GUI Stats: Update 0.206977055555556, Draw 0.239643222222222 2020-04-21 11:12:32.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:12:32.912 - Thread: 1 -> STATISTICS,12303.4166667,0,0,0,0,0,0,10.19029,33.688,1,0,1577.084,10824.86,1959,98041,9,4.304789,99.28244,0.01201102,241273,73.3883,0,16.66667,3.159211,72.86169,100 2020-04-21 11:12:48.114 - Thread: 1 -> GC Memory: 1,655,670,256 B 2020-04-21 11:12:59.480 - Thread: 1 -> GUI Stats: Update 0.210285, Draw 0.236544055555555 2020-04-21 11:13:17.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:13:17.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:13:18.130 - Thread: 1 -> GC Memory: 1,655,194,680 B 2020-04-21 11:13:29.481 - Thread: 1 -> GUI Stats: Update 0.225564222222222, Draw 0.290557944444444 2020-04-21 11:13:32.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:13:32.929 - Thread: 1 -> STATISTICS,12363.4333334,0,0,0,0,0,0,11.34404,55.6226,1,0,1582.353,10825.96,1959,98041,9,6.96106,98.76119,0.01408169,241255,47.37928,0,16.66667,3.2981,46.79234,100 2020-04-21 11:13:46.013 - Thread: 1 -> Autosave initiated 2020-04-21 11:13:46.013 - Thread: 1 -> Character state: True 2020-04-21 11:13:46.013 - Thread: 1 -> IsServer: True 2020-04-21 11:13:46.013 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:13:46.013 - Thread: 1 -> Autosave 2020-04-21 11:13:46.013 - Thread: 1 -> Saving world - START 2020-04-21 11:13:46.014 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:13:46.014 - Thread: 1 -> Before snapshot.: GC Memory: 1,657,985,352 B 2020-04-21 11:13:46.043 - Thread: 1 -> After snapshot.: GC Memory: 1,659,641,352 B 2020-04-21 11:13:46.043 - Thread: 1 -> Directory cleanup: GC Memory: 1,659,641,352 B 2020-04-21 11:13:46.043 - Thread: 1 -> Saving world - END 2020-04-21 11:13:46.044 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:13:46.044 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:13:46.403 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:13:46.506 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:13:48.146 - Thread: 1 -> GC Memory: 1,671,460,208 B 2020-04-21 11:13:59.482 - Thread: 1 -> GUI Stats: Update 0.242253166666667, Draw 0.237833444444444 2020-04-21 11:14:18.147 - Thread: 1 -> GC Memory: 1,656,218,880 B 2020-04-21 11:14:29.480 - Thread: 1 -> GUI Stats: Update 0.236603555555556, Draw 0.180722611111111 2020-04-21 11:14:32.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:14:32.946 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,10.06915,31.21623,1,0,1579.833,10907.44,1959,98041,9,4.023952,99.217,0.01271701,241254,70.3605,0,16.66667,2.831273,69.80958,100 2020-04-21 11:14:48.164 - Thread: 1 -> GC Memory: 1,656,354,192 B 2020-04-21 11:14:50.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:14:50.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:14:59.480 - Thread: 1 -> GUI Stats: Update 0.254684111111111, Draw 0.322112222222222 2020-04-21 11:15:18.180 - Thread: 1 -> GC Memory: 1,659,686,696 B 2020-04-21 11:15:29.480 - Thread: 1 -> GUI Stats: Update 0.219846222222222, Draw 0.242921388888889 2020-04-21 11:15:32.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:15:32.963 - Thread: 1 -> STATISTICS,12483.4666667,0,0,0,0,0,0,10.79684,45.03971,1,0,1577.525,10823.67,1959,98041,9,4.952546,99.13356,0.01466079,241387,72.03261,0,16.66667,3.567448,71.40849,100 2020-04-21 11:15:48.181 - Thread: 1 -> GC Memory: 1,654,747,656 B 2020-04-21 11:15:59.480 - Thread: 1 -> GUI Stats: Update 0.219897722222222, Draw 0.253906555555556 2020-04-21 11:16:18.197 - Thread: 1 -> GC Memory: 1,656,790,800 B 2020-04-21 11:16:29.481 - Thread: 1 -> GUI Stats: Update 0.230284833333334, Draw 0.252578722222222 2020-04-21 11:16:32.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:16:32.980 - Thread: 1 -> STATISTICS,12543.4833334,0,0,0,0,0,0,10.81731,58.94432,1,0,1579.729,10824.58,1966,98034,9,6.581385,98.78941,0.01448965,241383,48.32412,0,16.66667,3.180396,47.73912,100 2020-04-21 11:16:48.215 - Thread: 1 -> GC Memory: 1,655,740,992 B 2020-04-21 11:16:59.482 - Thread: 1 -> GUI Stats: Update 0.243877277777778, Draw 0.269130388888889 2020-04-21 11:17:18.232 - Thread: 1 -> GC Memory: 1,654,882,024 B 2020-04-21 11:17:29.481 - Thread: 1 -> GUI Stats: Update 0.240816833333333, Draw 0.267173388888889 2020-04-21 11:17:32.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:17:33.003 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,12.9463,52.48458,1,0,1579.85,10912.31,1966,98034,9,7.075231,98.80777,0.01843732,241326,48.73068,0,16.66667,3.447808,48.1497,100 2020-04-21 11:17:48.247 - Thread: 1 -> GC Memory: 1,656,453,832 B 2020-04-21 11:17:59.481 - Thread: 1 -> GUI Stats: Update 0.230069111111111, Draw 0.269529222222222 2020-04-21 11:18:18.248 - Thread: 1 -> GC Memory: 1,656,368,384 B 2020-04-21 11:18:29.481 - Thread: 1 -> GUI Stats: Update 0.237344333333333, Draw 0.259893444444445 2020-04-21 11:18:33.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:18:33.013 - Thread: 1 -> STATISTICS,12663.5166667,0,0,0,0,0,0,13.07322,35.75969,1,0,1581.28,11040.8,1966,98034,9,6.160409,99.01176,0.01759312,241026,52.31141,0,16.66667,3.222597,51.79445,100 2020-04-21 11:18:46.014 - Thread: 1 -> Autosave initiated 2020-04-21 11:18:46.014 - Thread: 1 -> Character state: True 2020-04-21 11:18:46.014 - Thread: 1 -> IsServer: True 2020-04-21 11:18:46.014 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:18:46.014 - Thread: 1 -> Autosave 2020-04-21 11:18:46.014 - Thread: 1 -> Saving world - START 2020-04-21 11:18:46.015 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:18:46.015 - Thread: 1 -> Before snapshot.: GC Memory: 1,657,538,936 B 2020-04-21 11:18:46.042 - Thread: 1 -> After snapshot.: GC Memory: 1,659,916,752 B 2020-04-21 11:18:46.042 - Thread: 1 -> Directory cleanup: GC Memory: 1,659,916,752 B 2020-04-21 11:18:46.043 - Thread: 1 -> Saving world - END 2020-04-21 11:18:46.043 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:18:46.044 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:18:46.359 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:18:46.524 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:18:48.248 - Thread: 1 -> GC Memory: 1,673,085,352 B 2020-04-21 11:18:59.482 - Thread: 1 -> GUI Stats: Update 0.233777166666667, Draw 0.259889388888889 2020-04-21 11:19:18.264 - Thread: 1 -> GC Memory: 1,656,895,240 B 2020-04-21 11:19:29.485 - Thread: 1 -> GUI Stats: Update 0.246622888888889, Draw 0.271304944444445 2020-04-21 11:19:33.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:19:33.030 - Thread: 1 -> STATISTICS,12723.5333334,0,0,0,0,0,0,17.11993,59.21015,1,0,1580.336,11029.84,1966,98034,9,8.941011,98.54711,0.02115034,240988,37.44033,0,16.66667,3.347544,36.89637,100 2020-04-21 11:19:48.265 - Thread: 1 -> GC Memory: 1,657,355,784 B 2020-04-21 11:19:59.484 - Thread: 1 -> GUI Stats: Update 0.267526055555556, Draw 0.268047111111111 2020-04-21 11:20:18.265 - Thread: 1 -> GC Memory: 1,659,588,288 B 2020-04-21 11:20:27.297 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:20:27.297 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 11:20:29.482 - Thread: 1 -> GUI Stats: Update 0.250203111111111, Draw 0.255385722222222 2020-04-21 11:20:33.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:20:33.047 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,15.03819,65.87719,1,0,1577.618,10826.64,1966,98034,9,9.489678,98.287,0.02247141,241094,31.00976,0,16.66667,2.942726,30.47856,100 2020-04-21 11:20:37.296 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:20:37.297 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 11:20:47.297 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:20:47.297 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 11:20:48.283 - Thread: 1 -> GC Memory: 1,653,455,488 B 2020-04-21 11:20:57.297 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 11:20:57.297 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 11:20:57.297 - Thread: 1 -> Next activation in 00:54:13.6003385 2020-04-21 11:20:59.482 - Thread: 1 -> GUI Stats: Update 0.227659, Draw 0.2583555 2020-04-21 11:21:18.298 - Thread: 1 -> GC Memory: 1,657,506,736 B 2020-04-21 11:21:29.482 - Thread: 1 -> GUI Stats: Update 0.228573666666667, Draw 0.259174444444444 2020-04-21 11:21:33.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:21:33.063 - Thread: 1 -> STATISTICS,12843.5666667,0,0,0,0,0,0,14.45781,52.37913,1,0,1577.893,10832.5,1966,98034,9,7.566796,98.71283,0.01736941,241146,41.42782,0,16.66667,3.134759,40.89457,100 2020-04-21 11:21:48.314 - Thread: 1 -> GC Memory: 1,654,514,512 B 2020-04-21 11:21:59.481 - Thread: 1 -> GUI Stats: Update 0.228262555555556, Draw 0.258826666666667 2020-04-21 11:22:18.315 - Thread: 1 -> GC Memory: 1,654,442,264 B 2020-04-21 11:22:29.482 - Thread: 1 -> GUI Stats: Update 0.236106833333333, Draw 0.255059166666667 2020-04-21 11:22:33.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:22:33.080 - Thread: 1 -> STATISTICS,12903.5833334,0,0,0,0,0,0,14.82237,60.84075,1,0,1578.995,10967.02,1966,98034,9,8.373633,98.61057,0.01864244,241148,38.83954,0,16.66667,3.25228,38.29989,100 2020-04-21 11:22:48.332 - Thread: 1 -> GC Memory: 1,655,458,688 B 2020-04-21 11:22:59.483 - Thread: 1 -> GUI Stats: Update 0.239864333333333, Draw 0.279854111111111 2020-04-21 11:23:18.349 - Thread: 1 -> GC Memory: 1,657,336,536 B 2020-04-21 11:23:29.482 - Thread: 1 -> GUI Stats: Update 0.238936833333333, Draw 0.271612055555556 2020-04-21 11:23:33.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:23:33.097 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,14.934,67.22485,1,0,1582.576,10954.77,1966,98034,9,8.601073,98.5828,0.02007908,241016,44.49358,0,16.66667,3.826926,43.86302,100 2020-04-21 11:23:46.015 - Thread: 1 -> Autosave initiated 2020-04-21 11:23:46.015 - Thread: 1 -> Character state: True 2020-04-21 11:23:46.015 - Thread: 1 -> IsServer: True 2020-04-21 11:23:46.015 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:23:46.015 - Thread: 1 -> Autosave 2020-04-21 11:23:46.015 - Thread: 1 -> Saving world - START 2020-04-21 11:23:46.015 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:23:46.015 - Thread: 1 -> Before snapshot.: GC Memory: 1,659,542,288 B 2020-04-21 11:23:46.043 - Thread: 1 -> After snapshot.: GC Memory: 1,660,842,840 B 2020-04-21 11:23:46.043 - Thread: 1 -> Directory cleanup: GC Memory: 1,660,842,840 B 2020-04-21 11:23:46.043 - Thread: 1 -> Saving world - END 2020-04-21 11:23:46.044 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:23:46.045 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:23:46.364 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:23:46.530 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:23:48.365 - Thread: 1 -> GC Memory: 1,674,855,712 B 2020-04-21 11:23:59.482 - Thread: 1 -> GUI Stats: Update 0.239307888888889, Draw 0.272032888888889 2020-04-21 11:24:18.365 - Thread: 1 -> GC Memory: 1,655,699,048 B 2020-04-21 11:24:29.483 - Thread: 1 -> GUI Stats: Update 0.222909722222222, Draw 0.262259777777778 2020-04-21 11:24:33.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:24:33.114 - Thread: 1 -> STATISTICS,13023.6166667,0,0,0,0,0,0,15.45661,61.49247,1,0,1582.893,10999.3,1966,98034,8,8.896968,98.61552,0.02029021,241204,39.86584,0,16.66667,3.546851,39.3139,100 2020-04-21 11:24:48.384 - Thread: 1 -> GC Memory: 1,660,087,608 B 2020-04-21 11:24:59.482 - Thread: 1 -> GUI Stats: Update 0.236218277777778, Draw 0.252090166666667 2020-04-21 11:25:18.398 - Thread: 1 -> GC Memory: 1,662,916,432 B 2020-04-21 11:25:29.482 - Thread: 1 -> GUI Stats: Update 0.247359722222222, Draw 0.265161777777777 2020-04-21 11:25:33.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:25:33.131 - Thread: 1 -> STATISTICS,13083.6333334,0,0,0,0,0,0,15.46691,67.69241,1,0,1577.239,10755.36,1966,98034,8,9.619076,98.38179,0.02029143,241204,33.70749,0,16.66667,3.242349,33.16203,100 2020-04-21 11:25:48.398 - Thread: 1 -> GC Memory: 1,654,615,992 B 2020-04-21 11:25:59.483 - Thread: 1 -> GUI Stats: Update 0.251172777777777, Draw 0.266772666666667 2020-04-21 11:26:07.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:26:07.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:26:15.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:26:15.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:26:18.399 - Thread: 1 -> GC Memory: 1,658,386,712 B 2020-04-21 11:26:29.482 - Thread: 1 -> GUI Stats: Update 0.247578333333333, Draw 0.299589666666666 2020-04-21 11:26:33.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:26:33.147 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,12.9772,60.57439,1,0,1580.491,10755.8,1966,98034,8,9.186364,98.37263,0.02065126,241327,32.97046,0,16.66667,3.028786,32.43391,100 2020-04-21 11:26:48.414 - Thread: 1 -> GC Memory: 1,658,768,640 B 2020-04-21 11:26:59.483 - Thread: 1 -> GUI Stats: Update 0.249491277777778, Draw 0.294817 2020-04-21 11:27:18.416 - Thread: 1 -> GC Memory: 1,654,789,688 B 2020-04-21 11:27:29.485 - Thread: 1 -> GUI Stats: Update 0.2446965, Draw 0.284124888888889 2020-04-21 11:27:33.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:27:33.164 - Thread: 1 -> STATISTICS,13203.6666667,0,0,0,0,0,0,13.46997,65.34518,1,0,1578.224,10924.95,1967,98033,8,8.390239,98.42775,0.01991696,241293,35.10226,0,16.66667,2.945163,34.55037,100 2020-04-21 11:27:48.432 - Thread: 1 -> GC Memory: 1,656,066,784 B 2020-04-21 11:27:48.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:27:48.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:27:59.482 - Thread: 1 -> GUI Stats: Update 0.271699611111111, Draw 0.275915 2020-04-21 11:28:04.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:28:04.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:28:18.432 - Thread: 1 -> GC Memory: 1,658,175,256 B 2020-04-21 11:28:26.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:28:26.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:28:29.482 - Thread: 1 -> GUI Stats: Update 0.261166055555555, Draw 0.284030833333333 2020-04-21 11:28:33.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:28:33.183 - Thread: 1 -> STATISTICS,13263.6833334,0,0,0,0,0,0,13.21119,72.28178,1,0,1585.392,10846.97,1967,98033,8,9.860962,98.16159,0.02064889,241295,29.42379,0,16.66667,2.901469,28.88286,100 2020-04-21 11:28:43.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:28:43.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:28:46.016 - Thread: 1 -> Autosave initiated 2020-04-21 11:28:46.016 - Thread: 1 -> Character state: True 2020-04-21 11:28:46.016 - Thread: 1 -> IsServer: True 2020-04-21 11:28:46.016 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:28:46.016 - Thread: 1 -> Autosave 2020-04-21 11:28:46.016 - Thread: 1 -> Saving world - START 2020-04-21 11:28:46.016 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:28:46.016 - Thread: 1 -> Before snapshot.: GC Memory: 1,660,706,304 B 2020-04-21 11:28:46.046 - Thread: 1 -> After snapshot.: GC Memory: 1,662,764,104 B 2020-04-21 11:28:46.046 - Thread: 1 -> Directory cleanup: GC Memory: 1,662,764,104 B 2020-04-21 11:28:46.046 - Thread: 1 -> Saving world - END 2020-04-21 11:28:46.046 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:28:46.047 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:28:46.354 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:28:46.521 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:28:48.433 - Thread: 1 -> GC Memory: 1,674,509,504 B 2020-04-21 11:28:59.482 - Thread: 1 -> GUI Stats: Update 0.266945888888889, Draw 0.286389277777777 2020-04-21 11:29:18.450 - Thread: 1 -> GC Memory: 1,655,190,984 B 2020-04-21 11:29:29.482 - Thread: 1 -> GUI Stats: Update 0.245431166666667, Draw 0.255987222222223 2020-04-21 11:29:33.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:29:33.197 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,10.73859,30.73817,1,0,1579.755,10928.41,2156,97844,8,4.474936,99.26913,0.02009759,241041,71.15955,0,16.66667,3.184344,70.63947,100 2020-04-21 11:29:39.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:29:39.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:29:43.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:29:43.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:29:48.466 - Thread: 1 -> GC Memory: 1,659,163,728 B 2020-04-21 11:29:59.483 - Thread: 1 -> GUI Stats: Update 0.241697222222223, Draw 0.363096611111111 2020-04-21 11:30:04.181 - Thread: 1 -> Updating stopped. 2020-04-21 11:30:29.872 - Thread: 1 -> GUI Stats: Update 0.478563055555556, Draw 0.131420944444444 2020-04-21 11:30:31.541 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-21 11:30:31.542 - Thread: 1 -> Flares Intensity: 1 2020-04-21 11:30:31.542 - Thread: 1 -> Field of view: 2.094395 2020-04-21 11:30:31.542 - Thread: 1 -> PostProcessingEnabled: True 2020-04-21 11:30:31.542 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-21 11:30:31.542 - Thread: 1 -> Render.GrassDrawDistance: 69 2020-04-21 11:30:31.542 - Thread: 1 -> Render.DistanceFade: 1999 2020-04-21 11:30:31.542 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-21 11:30:31.542 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-21 11:30:31.542 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-21 11:30:31.542 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-21 11:30:31.542 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-21 11:30:31.542 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-21 11:30:31.542 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-21 11:30:31.542 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-21 11:30:31.542 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-21 11:30:31.568 - Thread: 1 -> MyConfig.Save() - START 2020-04-21 11:30:31.569 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-21 11:30:31.601 - Thread: 1 -> MyConfig.Save() - END 2020-04-21 11:30:31.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:30:31.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:30:33.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:30:33.607 - Thread: 1 -> STATISTICS,13383.7166667,0,0,0,0,0,0,2.755175,28.35623,1,0,1579.525,10317.11,2155,97845,8,7.344095,99.34045,0.01484385,241027,81.48454,0,16.66667,5.984303,80.94711,100 2020-04-21 11:30:34.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:30:34.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:30:35.371 - Thread: 1 -> Updating continues. 2020-04-21 11:30:35.373 - Thread: 1 -> GC Memory: 1,654,893,128 B 2020-04-21 11:30:35.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:30:35.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:30:41.355 - Thread: 1 -> Updating stopped. 2020-04-21 11:30:58.671 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-21 11:30:58.672 - Thread: 1 -> Flares Intensity: 1 2020-04-21 11:30:58.672 - Thread: 1 -> Field of view: 1.746101 2020-04-21 11:30:58.672 - Thread: 1 -> PostProcessingEnabled: True 2020-04-21 11:30:58.672 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-21 11:30:58.672 - Thread: 1 -> Render.GrassDrawDistance: 68 2020-04-21 11:30:58.672 - Thread: 1 -> Render.DistanceFade: 1998 2020-04-21 11:30:58.672 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-21 11:30:58.672 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-21 11:30:58.672 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-21 11:30:58.672 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-21 11:30:58.672 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-21 11:30:58.672 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-21 11:30:58.672 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-21 11:30:58.672 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-21 11:30:58.672 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-21 11:30:58.740 - Thread: 1 -> MyConfig.Save() - START 2020-04-21 11:30:58.740 - Thread: 1 -> Path: C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-21 11:30:58.750 - Thread: 1 -> MyConfig.Save() - END 2020-04-21 11:30:58.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:30:58.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:30:59.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:30:59.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:30:59.872 - Thread: 1 -> GUI Stats: Update 0.260132722222223, Draw 0.1765735 2020-04-21 11:31:00.805 - Thread: 1 -> Updating continues. 2020-04-21 11:31:01.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:31:01.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:31:05.394 - Thread: 1 -> GC Memory: 1,656,310,528 B 2020-04-21 11:31:29.873 - Thread: 1 -> GUI Stats: Update 0.222374666666667, Draw 0.268144833333333 2020-04-21 11:31:33.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:31:33.622 - Thread: 1 -> STATISTICS,13443.7333334,0,0,0,0,0,0,9.192955,37.77552,1,0,1581.478,10064.71,2155,97845,8,5.009937,99.17885,0.01324516,241241,67.35925,0,16.66667,3.374656,66.80612,100 2020-04-21 11:31:35.407 - Thread: 1 -> GC Memory: 1,659,202,464 B 2020-04-21 11:31:59.873 - Thread: 1 -> GUI Stats: Update 0.211890833333333, Draw 0.255313888888889 2020-04-21 11:32:05.422 - Thread: 1 -> GC Memory: 1,660,226,088 B 2020-04-21 11:32:29.873 - Thread: 1 -> GUI Stats: Update 0.228891222222222, Draw 0.244087222222222 2020-04-21 11:32:33.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:32:33.639 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,8.307638,36.3717,1,0,1580.175,10073.93,2155,97845,8,4.56159,99.23418,0.015104,241278,69.85337,0,16.66667,3.186424,69.31842,100 2020-04-21 11:32:35.439 - Thread: 1 -> GC Memory: 1,656,101,600 B 2020-04-21 11:32:59.872 - Thread: 1 -> GUI Stats: Update 0.2098415, Draw 0.248091611111111 2020-04-21 11:33:05.456 - Thread: 1 -> GC Memory: 1,656,459,864 B 2020-04-21 11:33:29.874 - Thread: 1 -> GUI Stats: Update 0.211887, Draw 0.260704777777778 2020-04-21 11:33:33.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:33:33.655 - Thread: 1 -> STATISTICS,13563.7666667,0,0,0,0,0,0,9.269388,39.92727,1,0,1580.922,10062.41,2155,97845,9,5.240127,99.12451,0.01443188,241321,62.03195,0,16.66667,3.250553,61.48887,100 2020-04-21 11:33:35.473 - Thread: 1 -> GC Memory: 1,659,180,960 B 2020-04-21 11:33:46.023 - Thread: 1 -> Autosave initiated 2020-04-21 11:33:46.023 - Thread: 1 -> Character state: True 2020-04-21 11:33:46.023 - Thread: 1 -> IsServer: True 2020-04-21 11:33:46.023 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:33:46.023 - Thread: 1 -> Autosave 2020-04-21 11:33:46.023 - Thread: 1 -> Saving world - START 2020-04-21 11:33:46.024 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:33:46.024 - Thread: 1 -> Before snapshot.: GC Memory: 1,658,621,568 B 2020-04-21 11:33:46.050 - Thread: 1 -> After snapshot.: GC Memory: 1,661,214,432 B 2020-04-21 11:33:46.050 - Thread: 1 -> Directory cleanup: GC Memory: 1,661,214,432 B 2020-04-21 11:33:46.050 - Thread: 1 -> Saving world - END 2020-04-21 11:33:46.050 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:33:46.054 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:33:46.367 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:33:46.536 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:33:52.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:33:52.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:33:53.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:33:53.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:33:53.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:33:53.047 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:33:59.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:33:59.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:33:59.873 - Thread: 1 -> GUI Stats: Update 0.231280666666666, Draw 0.336573333333333 2020-04-21 11:34:05.490 - Thread: 1 -> GC Memory: 1,658,640,928 B 2020-04-21 11:34:14.558 - Thread: 1 -> Updating stopped. 2020-04-21 11:34:15.438 - Thread: 1 -> Updating continues. 2020-04-21 11:34:15.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:34:15.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:34:17.956 - Thread: 1 -> Updating stopped. 2020-04-21 11:34:18.805 - Thread: 1 -> Updating continues. 2020-04-21 11:34:19.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:34:19.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:34:29.873 - Thread: 1 -> GUI Stats: Update 0.235429277777777, Draw 0.315051444444445 2020-04-21 11:34:30.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:34:30.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:34:33.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:34:33.672 - Thread: 1 -> STATISTICS,13623.7833334,0,0,0,0,0,0,9.340371,38.22691,1,0,1584.471,10161.38,2157,97843,10,4.885802,99.22135,0.01278126,241285,67.63075,0,16.66667,3.304305,67.10415,100 2020-04-21 11:34:35.490 - Thread: 1 -> GC Memory: 1,660,911,864 B 2020-04-21 11:34:54.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:34:54.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:34:59.874 - Thread: 1 -> GUI Stats: Update 0.2424315, Draw 0.278291277777777 2020-04-21 11:35:05.506 - Thread: 1 -> GC Memory: 1,663,405,552 B 2020-04-21 11:35:29.873 - Thread: 1 -> GUI Stats: Update 0.239698444444444, Draw 0.275698166666666 2020-04-21 11:35:33.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:35:33.689 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,9.712324,35.43309,1,0,1580.392,10075.66,2155,97845,10,4.657165,99.26102,0.01692113,241293,73.31019,0,16.66667,3.414176,72.76844,100 2020-04-21 11:35:35.507 - Thread: 1 -> GC Memory: 1,656,161,264 B 2020-04-21 11:35:59.873 - Thread: 1 -> GUI Stats: Update 0.2211115, Draw 0.266249444444444 2020-04-21 11:36:05.523 - Thread: 1 -> GC Memory: 1,663,052,888 B 2020-04-21 11:36:20.925 - Thread: 1 -> Updating stopped. 2020-04-21 11:36:22.339 - Thread: 1 -> Updating continues. 2020-04-21 11:36:22.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:36:22.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:36:25.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:36:25.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:36:30.290 - Thread: 1 -> GUI Stats: Update 0.460153555555555, Draw 0.323531944444444 2020-04-21 11:36:34.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:36:34.123 - Thread: 1 -> STATISTICS,13743.8166667,0,0,0,0,0,0,8.755331,44.52388,1,0,1587.584,10251.5,2254,97746,10,5.638522,99.09293,0.01428912,241176,67.96189,0,16.66667,3.832046,67.34543,100 2020-04-21 11:36:35.523 - Thread: 1 -> GC Memory: 1,665,208,488 B 2020-04-21 11:37:00.290 - Thread: 1 -> GUI Stats: Update 0.246494666666667, Draw 0.347305888888889 2020-04-21 11:37:05.539 - Thread: 1 -> GC Memory: 1,666,156,072 B 2020-04-21 11:37:14.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:37:14.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:37:30.291 - Thread: 1 -> GUI Stats: Update 0.258207388888889, Draw 0.354647777777778 2020-04-21 11:37:34.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:37:34.141 - Thread: 1 -> STATISTICS,13803.8333334,0,0,0,0,0,0,8.446747,33.28575,1,0,1585.864,10152.3,2254,97746,10,4.960544,99.18793,0.01654896,241180,64.30804,0,16.66667,3.190029,63.78582,100 2020-04-21 11:37:35.557 - Thread: 1 -> GC Memory: 1,661,490,840 B 2020-04-21 11:38:00.292 - Thread: 1 -> GUI Stats: Update 0.223832777777778, Draw 0.253877833333333 2020-04-21 11:38:05.557 - Thread: 1 -> GC Memory: 1,662,726,736 B 2020-04-21 11:38:30.290 - Thread: 1 -> GUI Stats: Update 0.2600735, Draw 0.311077055555556 2020-04-21 11:38:34.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:38:34.156 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,8.672013,28.74242,1,0,1585.05,10078.21,2256,97744,10,4.10155,99.30635,0.01754047,241181,78.7797,0,16.66667,3.231189,78.23325,100 2020-04-21 11:38:35.572 - Thread: 1 -> GC Memory: 1,664,504,456 B 2020-04-21 11:38:46.023 - Thread: 1 -> Autosave initiated 2020-04-21 11:38:46.023 - Thread: 1 -> Character state: True 2020-04-21 11:38:46.023 - Thread: 1 -> IsServer: True 2020-04-21 11:38:46.023 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:38:46.023 - Thread: 1 -> Autosave 2020-04-21 11:38:46.023 - Thread: 1 -> Saving world - START 2020-04-21 11:38:46.024 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:38:46.024 - Thread: 1 -> Before snapshot.: GC Memory: 1,663,931,784 B 2020-04-21 11:38:46.052 - Thread: 1 -> After snapshot.: GC Memory: 1,665,344,720 B 2020-04-21 11:38:46.052 - Thread: 1 -> Directory cleanup: GC Memory: 1,665,344,720 B 2020-04-21 11:38:46.052 - Thread: 1 -> Saving world - END 2020-04-21 11:38:46.052 - Thread: 17 -> Session snapshot save - START 2020-04-21 11:38:46.053 - Thread: 17 -> Checking file access for files in target dir. 2020-04-21 11:38:46.371 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:38:46.541 - Thread: 17 -> Session snapshot save - END 2020-04-21 11:39:00.290 - Thread: 1 -> GUI Stats: Update 0.222478833333333, Draw 0.273021666666666 2020-04-21 11:39:05.573 - Thread: 1 -> GC Memory: 1,657,140,600 B 2020-04-21 11:39:30.290 - Thread: 1 -> GUI Stats: Update 0.2233535, Draw 0.278384222222222 2020-04-21 11:39:34.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:39:34.173 - Thread: 1 -> STATISTICS,13923.8666667,0,0,0,0,0,0,10.95312,48.84246,1,0,1584.425,10081.29,2159,97841,9,7.200854,98.80612,0.01404613,241180,46.60256,0,16.66667,3.355782,46.04618,100 2020-04-21 11:39:35.573 - Thread: 1 -> GC Memory: 1,662,015,480 B 2020-04-21 11:39:58.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:39:58.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:40:00.291 - Thread: 1 -> GUI Stats: Update 0.2604415, Draw 0.2700245 2020-04-21 11:40:05.574 - Thread: 1 -> GC Memory: 1,666,291,984 B 2020-04-21 11:40:30.291 - Thread: 1 -> GUI Stats: Update 0.230210055555556, Draw 0.276598611111111 2020-04-21 11:40:34.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:40:34.190 - Thread: 1 -> STATISTICS,13983.8833334,0,0,0,0,0,0,9.858901,32.84313,1,0,1580.191,10079.3,2156,97844,9,4.331811,99.27675,0.01642829,241125,74.86895,0,16.66667,3.243182,74.32746,100 2020-04-21 11:40:35.575 - Thread: 1 -> GC Memory: 1,656,722,616 B 2020-04-21 11:41:00.294 - Thread: 1 -> GUI Stats: Update 0.226231222222222, Draw 0.265548611111111 2020-04-21 11:41:05.590 - Thread: 1 -> GC Memory: 1,657,947,504 B 2020-04-21 11:41:30.290 - Thread: 1 -> GUI Stats: Update 0.220036888888888, Draw 0.272271777777777 2020-04-21 11:41:34.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:41:34.206 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,9.355315,32.24979,1,0,1583.064,10067.83,2158,97842,9,4.397475,99.2825,0.01268884,241122,74.39241,0,16.66667,3.271388,73.85865,100 2020-04-21 11:41:35.591 - Thread: 1 -> GC Memory: 1,661,329,840 B 2020-04-21 11:42:00.290 - Thread: 1 -> GUI Stats: Update 0.235708, Draw 0.285355055555555 2020-04-21 11:42:05.606 - Thread: 1 -> GC Memory: 1,659,835,248 B 2020-04-21 11:42:15.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:42:15.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:42:16.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:42:16.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:42:16.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:42:16.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:42:22.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:42:22.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:42:30.290 - Thread: 1 -> GUI Stats: Update 0.231599388888889, Draw 0.317354722222222 2020-04-21 11:42:34.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:42:34.223 - Thread: 1 -> STATISTICS,14103.9166667,0,0,0,0,0,0,9.960869,34.09087,1,0,1581.505,10208.98,2161,97839,9,5.115011,99.16917,0.01532972,241140,65.14218,0,16.66667,3.33203,64.60096,100 2020-04-21 11:42:35.608 - Thread: 1 -> GC Memory: 1,657,728,856 B 2020-04-21 11:42:50.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:42:50.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:42:55.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:42:55.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:42:55.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 11:42:55.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 11:42:57.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:42:57.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:43:00.291 - Thread: 1 -> GUI Stats: Update 0.242317111111111, Draw 0.335503777777778 2020-04-21 11:43:05.623 - Thread: 1 -> GC Memory: 1,659,954,200 B 2020-04-21 11:43:24.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:43:24.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:43:30.291 - Thread: 1 -> GUI Stats: Update 0.257733, Draw 0.294474333333333 2020-04-21 11:43:34.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:43:34.240 - Thread: 1 -> STATISTICS,14163.9333334,0,0,0,0,0,0,11.70446,27.10791,1,0,1586.527,10168.98,2161,97839,9,4.560936,99.26964,0.01536685,241291,73.45042,0,16.66667,3.350027,72.91397,100 2020-04-21 11:43:35.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:43:35.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:43:35.633 - Thread: 1 -> GC Memory: 1,664,195,752 B 2020-04-21 11:43:46.024 - Thread: 1 -> Autosave initiated 2020-04-21 11:43:46.024 - Thread: 1 -> Character state: True 2020-04-21 11:43:46.024 - Thread: 1 -> IsServer: True 2020-04-21 11:43:46.024 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:43:46.024 - Thread: 1 -> Autosave 2020-04-21 11:43:46.024 - Thread: 1 -> Saving world - START 2020-04-21 11:43:46.024 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:43:46.024 - Thread: 1 -> Before snapshot.: GC Memory: 1,664,884,536 B 2020-04-21 11:43:46.049 - Thread: 1 -> After snapshot.: GC Memory: 1,667,648,904 B 2020-04-21 11:43:46.049 - Thread: 1 -> Directory cleanup: GC Memory: 1,667,648,904 B 2020-04-21 11:43:46.049 - Thread: 1 -> Saving world - END 2020-04-21 11:43:46.050 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:43:46.050 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:43:46.378 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:43:46.442 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:44:00.291 - Thread: 1 -> GUI Stats: Update 0.262005166666667, Draw 0.321002611111111 2020-04-21 11:44:05.641 - Thread: 1 -> GC Memory: 1,658,921,760 B 2020-04-21 11:44:30.291 - Thread: 1 -> GUI Stats: Update 0.245775666666666, Draw 0.291710666666667 2020-04-21 11:44:31.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:44:31.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:44:34.256 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:44:34.256 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,9.69532,31.86588,1,0,1585.662,10173.94,2170,97830,9,4.554395,99.2179,0.01684168,241268,71.55533,0,16.66667,3.258912,70.9957,100 2020-04-21 11:44:35.657 - Thread: 1 -> GC Memory: 1,664,468,168 B 2020-04-21 11:44:41.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:44:41.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:44:53.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:44:53.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:45:00.291 - Thread: 1 -> GUI Stats: Update 0.245841277777778, Draw 0.402570777777777 2020-04-21 11:45:05.674 - Thread: 1 -> GC Memory: 1,664,035,576 B 2020-04-21 11:45:30.291 - Thread: 1 -> GUI Stats: Update 0.230288222222223, Draw 0.288960277777778 2020-04-21 11:45:34.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:45:34.275 - Thread: 1 -> STATISTICS,14283.9666667,0,0,0,0,0,0,10.05215,35.6258,1,0,1583.831,10182.72,2072,97928,10,6.305661,98.89236,0.01624235,241194,50.52378,0,16.66667,3.185858,49.96416,100 2020-04-21 11:45:35.674 - Thread: 1 -> GC Memory: 1,661,123,624 B 2020-04-21 11:46:00.290 - Thread: 1 -> GUI Stats: Update 0.238221555555556, Draw 0.269171888888888 2020-04-21 11:46:05.691 - Thread: 1 -> GC Memory: 1,660,639,488 B 2020-04-21 11:46:30.292 - Thread: 1 -> GUI Stats: Update 0.228098277777778, Draw 0.261510611111111 2020-04-21 11:46:34.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:46:34.290 - Thread: 1 -> STATISTICS,14343.9833334,0,0,0,0,0,0,12.54611,39.09061,1,0,1585.325,10086.64,1982,98018,10,6.375372,98.97827,0.01678389,241274,51.88331,0,16.66667,3.307754,51.35321,100 2020-04-21 11:46:35.692 - Thread: 1 -> GC Memory: 1,661,826,128 B 2020-04-21 11:47:00.292 - Thread: 1 -> GUI Stats: Update 0.227556, Draw 0.261870222222222 2020-04-21 11:47:05.692 - Thread: 1 -> GC Memory: 1,663,741,912 B 2020-04-21 11:47:30.291 - Thread: 1 -> GUI Stats: Update 0.223907166666667, Draw 0.287954111111111 2020-04-21 11:47:34.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:47:34.316 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,9.83418,36.38928,1,0,1586.941,10213.15,1982,98018,10,4.580428,99.25837,0.0172968,241279,70.76008,0,16.66667,3.241114,70.2353,100 2020-04-21 11:47:34.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:47:34.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:47:35.707 - Thread: 1 -> GC Memory: 1,662,945,584 B 2020-04-21 11:48:00.292 - Thread: 1 -> GUI Stats: Update 0.236671111111111, Draw 0.280874111111111 2020-04-21 11:48:05.709 - Thread: 1 -> GC Memory: 1,662,784,928 B 2020-04-21 11:48:19.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:48:19.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:48:30.293 - Thread: 1 -> GUI Stats: Update 0.2306385, Draw 0.286444277777778 2020-04-21 11:48:34.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:48:34.324 - Thread: 1 -> STATISTICS,14464.0166667,0,0,0,0,0,0,16.21494,34.49531,1,0,1588.003,10171.14,1792,98208,9,6.35788,99.07322,0.01625589,241285,60.68666,0,16.66667,3.858385,60.12423,100 2020-04-21 11:48:35.725 - Thread: 1 -> GC Memory: 1,664,170,568 B 2020-04-21 11:48:46.025 - Thread: 1 -> Autosave initiated 2020-04-21 11:48:46.025 - Thread: 1 -> Character state: True 2020-04-21 11:48:46.025 - Thread: 1 -> IsServer: True 2020-04-21 11:48:46.025 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:48:46.025 - Thread: 1 -> Autosave 2020-04-21 11:48:46.025 - Thread: 1 -> Saving world - START 2020-04-21 11:48:46.026 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:48:46.026 - Thread: 1 -> Before snapshot.: GC Memory: 1,664,996,464 B 2020-04-21 11:48:46.054 - Thread: 1 -> After snapshot.: GC Memory: 1,666,592,272 B 2020-04-21 11:48:46.054 - Thread: 1 -> Directory cleanup: GC Memory: 1,666,592,272 B 2020-04-21 11:48:46.054 - Thread: 1 -> Saving world - END 2020-04-21 11:48:46.055 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:48:46.055 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:48:46.372 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:48:46.538 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:49:00.294 - Thread: 1 -> GUI Stats: Update 0.225487555555556, Draw 0.2522025 2020-04-21 11:49:05.726 - Thread: 1 -> GC Memory: 1,662,056,800 B 2020-04-21 11:49:24.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:49:24.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:49:30.291 - Thread: 1 -> GUI Stats: Update 0.251930888888889, Draw 0.252551555555555 2020-04-21 11:49:31.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:49:31.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:49:34.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:49:34.341 - Thread: 1 -> STATISTICS,14524.0333334,0,0,0,0,0,0,9.279159,32.31424,1,0,1585.57,10202.79,1602,98398,9,4.858169,99.19606,0.01561071,241274,66.76427,0,16.66667,3.243521,66.22753,100 2020-04-21 11:49:35.742 - Thread: 1 -> GC Memory: 1,662,485,472 B 2020-04-21 11:49:58.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:49:58.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:50:00.292 - Thread: 1 -> GUI Stats: Update 0.242589333333333, Draw 0.326979611111111 2020-04-21 11:50:05.742 - Thread: 1 -> GC Memory: 1,665,623,480 B 2020-04-21 11:50:28.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:50:28.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:50:30.292 - Thread: 1 -> GUI Stats: Update 0.236617277777778, Draw 0.299905611111111 2020-04-21 11:50:34.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:50:34.359 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,11.38721,45.62757,1,0,1583.098,10139.45,1412,98588,9,6.58536,98.93457,0.01721625,241284,61.60993,0,16.66667,4.057235,60.95351,100 2020-04-21 11:50:35.742 - Thread: 1 -> GC Memory: 1,661,486,624 B 2020-04-21 11:50:52.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:50:52.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:51:00.291 - Thread: 1 -> GUI Stats: Update 0.232112222222222, Draw 0.293369666666667 2020-04-21 11:51:05.758 - Thread: 1 -> GC Memory: 1,663,084,992 B 2020-04-21 11:51:30.293 - Thread: 1 -> GUI Stats: Update 0.234531055555555, Draw 0.261851944444444 2020-04-21 11:51:34.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:51:34.374 - Thread: 1 -> STATISTICS,14644.0666667,0,0,0,0,0,0,10.06837,39.73903,1,0,1584.395,10127.69,1220,98780,8,7.069896,98.80241,0.01723299,241271,44.02204,0,16.66667,3.112312,43.49483,100 2020-04-21 11:51:35.758 - Thread: 1 -> GC Memory: 1,662,545,048 B 2020-04-21 11:52:00.291 - Thread: 1 -> GUI Stats: Update 0.232849, Draw 0.251047555555556 2020-04-21 11:52:05.759 - Thread: 1 -> GC Memory: 1,665,564,168 B 2020-04-21 11:52:30.293 - Thread: 1 -> GUI Stats: Update 0.234599666666667, Draw 0.246190555555555 2020-04-21 11:52:34.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:52:34.391 - Thread: 1 -> STATISTICS,14704.0833334,0,0,0,0,0,0,11.06522,32.39186,1,0,1583.532,10177.61,1220,98780,8,7.046175,98.75037,0.01736145,241272,48.38185,0,16.66667,3.40907,47.77725,100 2020-04-21 11:52:35.775 - Thread: 1 -> GC Memory: 1,660,021,096 B 2020-04-21 11:53:00.292 - Thread: 1 -> GUI Stats: Update 0.229337277777778, Draw 0.252303222222223 2020-04-21 11:53:05.776 - Thread: 1 -> GC Memory: 1,661,509,616 B 2020-04-21 11:53:28.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:53:28.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:53:30.292 - Thread: 1 -> GUI Stats: Update 0.244719888888889, Draw 0.273739222222222 2020-04-21 11:53:34.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:53:34.408 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,10.56432,42.31153,1,0,1587.202,10169.48,1220,98780,8,6.623047,98.85408,0.01584453,241267,48.24205,0,16.66667,3.195093,47.68923,100 2020-04-21 11:53:35.791 - Thread: 1 -> GC Memory: 1,662,949,680 B 2020-04-21 11:53:46.025 - Thread: 1 -> Autosave initiated 2020-04-21 11:53:46.025 - Thread: 1 -> Character state: True 2020-04-21 11:53:46.025 - Thread: 1 -> IsServer: True 2020-04-21 11:53:46.025 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:53:46.025 - Thread: 1 -> Autosave 2020-04-21 11:53:46.025 - Thread: 1 -> Saving world - START 2020-04-21 11:53:46.025 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:53:46.025 - Thread: 1 -> Before snapshot.: GC Memory: 1,663,834,456 B 2020-04-21 11:53:46.049 - Thread: 1 -> After snapshot.: GC Memory: 1,666,435,240 B 2020-04-21 11:53:46.049 - Thread: 1 -> Directory cleanup: GC Memory: 1,666,435,240 B 2020-04-21 11:53:46.049 - Thread: 1 -> Saving world - END 2020-04-21 11:53:46.050 - Thread: 16 -> Session snapshot save - START 2020-04-21 11:53:46.051 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 11:53:46.369 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:53:46.442 - Thread: 16 -> Session snapshot save - END 2020-04-21 11:54:00.292 - Thread: 1 -> GUI Stats: Update 0.224503111111112, Draw 0.256036111111111 2020-04-21 11:54:04.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:54:04.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:54:05.792 - Thread: 1 -> GC Memory: 1,660,555,080 B 2020-04-21 11:54:22.858 - Thread: 1 -> Updating stopped. 2020-04-21 11:54:23.876 - Thread: 1 -> Updating continues. 2020-04-21 11:54:24.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:54:24.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:54:30.527 - Thread: 1 -> GUI Stats: Update 0.369293833333333, Draw 0.298338555555556 2020-04-21 11:54:34.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:54:34.659 - Thread: 1 -> STATISTICS,14824.1166667,0,0,0,0,0,0,8.995115,36.25855,1,0,1584.939,10047.88,1220,98780,8,6.545515,98.91124,0.01560435,241256,48.73934,0,16.66667,3.190241,48.20869,100 2020-04-21 11:54:35.795 - Thread: 1 -> GC Memory: 1,661,917,248 B 2020-04-21 11:54:52.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:54:52.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:55:00.527 - Thread: 1 -> GUI Stats: Update 0.230372777777777, Draw 0.286820277777778 2020-04-21 11:55:05.809 - Thread: 1 -> GC Memory: 1,662,919,344 B 2020-04-21 11:55:15.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:55:15.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:55:30.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:55:30.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:55:30.526 - Thread: 1 -> GUI Stats: Update 0.233953388888889, Draw 0.275867499999999 2020-04-21 11:55:34.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:55:34.676 - Thread: 1 -> STATISTICS,14884.1333334,0,0,0,0,0,0,11.85677,37.81436,1,0,1582.729,10212.66,1220,98780,8,7.209499,98.7338,0.01598033,241260,43.64241,0,16.66667,3.146399,43.08981,100 2020-04-21 11:55:35.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:55:35.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:55:35.810 - Thread: 1 -> GC Memory: 1,660,638,832 B 2020-04-21 11:55:39.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:55:39.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:55:42.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:55:42.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:55:55.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:55:55.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:00.527 - Thread: 1 -> GUI Stats: Update 0.246494777777777, Draw 0.344535277777778 2020-04-21 11:56:00.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:00.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:05.810 - Thread: 1 -> GC Memory: 1,666,579,096 B 2020-04-21 11:56:08.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:08.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:17.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:17.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:21.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:21.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:27.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:27.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:30.527 - Thread: 1 -> GUI Stats: Update 0.253980944444444, Draw 0.353303444444444 2020-04-21 11:56:33.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:33.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:34.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:56:34.692 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,11.52689,32.28851,1,0,1589.718,10206.92,1220,98780,8,5.868079,98.88486,0.01568026,241261,49.55662,0,16.66667,2.908021,49.00399,100 2020-04-21 11:56:35.827 - Thread: 1 -> GC Memory: 1,667,495,360 B 2020-04-21 11:56:38.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:38.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:46.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:46.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:56:51.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:56:51.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:57:00.527 - Thread: 1 -> GUI Stats: Update 0.249168055555556, Draw 0.362717777777778 2020-04-21 11:57:03.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:57:03.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:57:05.843 - Thread: 1 -> GC Memory: 1,671,937,272 B 2020-04-21 11:57:08.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:57:08.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:57:13.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:57:13.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:57:18.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:57:18.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:57:27.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:57:27.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:57:30.526 - Thread: 1 -> GUI Stats: Update 0.2602965, Draw 0.344461777777778 2020-04-21 11:57:34.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:57:34.710 - Thread: 1 -> STATISTICS,15004.1666667,0,0,0,0,0,0,8.467883,53.03058,1,0,1588.362,10131.29,1220,98780,8,7.574855,98.48931,0.01678167,241262,35.72247,0,16.66667,2.705925,35.18282,100 2020-04-21 11:57:35.860 - Thread: 1 -> GC Memory: 1,666,369,688 B 2020-04-21 11:58:00.528 - Thread: 1 -> GUI Stats: Update 0.236897166666666, Draw 0.273829333333333 2020-04-21 11:58:05.877 - Thread: 1 -> GC Memory: 1,668,930,080 B 2020-04-21 11:58:15.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 11:58:15.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 11:58:30.527 - Thread: 1 -> GUI Stats: Update 0.237670722222223, Draw 0.3066535 2020-04-21 11:58:34.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:58:34.726 - Thread: 1 -> STATISTICS,15064.1833334,0,0,0,0,0,0,10.2464,55.81001,1,0,1592.119,10015.66,1220,98780,8,7.840389,98.83842,0.01551606,241251,49.18592,0,16.66667,3.856368,48.61459,100 2020-04-21 11:58:35.894 - Thread: 1 -> GC Memory: 1,667,587,480 B 2020-04-21 11:58:46.027 - Thread: 1 -> Autosave initiated 2020-04-21 11:58:46.027 - Thread: 1 -> Character state: True 2020-04-21 11:58:46.027 - Thread: 1 -> IsServer: True 2020-04-21 11:58:46.027 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 11:58:46.027 - Thread: 1 -> Autosave 2020-04-21 11:58:46.027 - Thread: 1 -> Saving world - START 2020-04-21 11:58:46.028 - Thread: 1 -> Making world state snapshot. 2020-04-21 11:58:46.028 - Thread: 1 -> Before snapshot.: GC Memory: 1,669,179,216 B 2020-04-21 11:58:46.052 - Thread: 1 -> After snapshot.: GC Memory: 1,671,763,976 B 2020-04-21 11:58:46.052 - Thread: 1 -> Directory cleanup: GC Memory: 1,671,763,976 B 2020-04-21 11:58:46.052 - Thread: 1 -> Saving world - END 2020-04-21 11:58:46.053 - Thread: 15 -> Session snapshot save - START 2020-04-21 11:58:46.053 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 11:58:46.369 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 11:58:46.536 - Thread: 15 -> Session snapshot save - END 2020-04-21 11:59:00.527 - Thread: 1 -> GUI Stats: Update 0.229810388888889, Draw 0.250863722222222 2020-04-21 11:59:05.911 - Thread: 1 -> GC Memory: 1,660,304,576 B 2020-04-21 11:59:30.527 - Thread: 1 -> GUI Stats: Update 0.253918111111111, Draw 0.250363222222222 2020-04-21 11:59:34.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 11:59:34.745 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,8.895287,48.01416,1,0,1583.52,10069.55,1220,98780,8,7.244558,98.59018,0.01551477,241247,40.29201,0,16.66667,2.918978,39.72396,100 2020-04-21 11:59:35.928 - Thread: 1 -> GC Memory: 1,659,305,400 B 2020-04-21 11:59:55.793 - Thread: 1 -> Updating stopped. 2020-04-21 12:00:00.936 - Thread: 1 -> GUI Stats: Update 0.445568444444445, Draw 0.236385777777778 2020-04-21 12:00:04.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:00:04.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:00:09.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:00:09.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:00:10.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:00:10.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:00:11.486 - Thread: 1 -> Updating continues. 2020-04-21 12:00:11.487 - Thread: 1 -> GC Memory: 1,662,106,352 B 2020-04-21 12:00:11.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:00:11.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:00:30.937 - Thread: 1 -> GUI Stats: Update 0.238830111111111, Draw 0.205598666666667 2020-04-21 12:00:35.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:00:35.169 - Thread: 1 -> STATISTICS,15184.2166667,0,0,0,0,0,0,9.735865,37.1408,1,0,1581.659,10095.12,1220,98780,8,4.669745,99.21297,0.01302191,241244,71.30224,0,16.66667,3.329633,70.74107,100 2020-04-21 12:00:41.504 - Thread: 1 -> GC Memory: 1,662,157,072 B 2020-04-21 12:01:00.937 - Thread: 1 -> GUI Stats: Update 0.238563444444444, Draw 0.272871888888889 2020-04-21 12:01:11.520 - Thread: 1 -> GC Memory: 1,663,371,744 B 2020-04-21 12:01:30.938 - Thread: 1 -> GUI Stats: Update 0.239795611111111, Draw 0.29765 2020-04-21 12:01:35.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:01:35.186 - Thread: 1 -> STATISTICS,15244.2333334,0,0,0,0,0,0,8.678805,32.4129,1,0,1584.403,10182.96,1220,98780,8,4.38626,99.21407,0.01237248,241234,68.83385,0,16.66667,3.019232,68.29285,100 2020-04-21 12:01:36.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:01:36.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:01:41.536 - Thread: 1 -> GC Memory: 1,661,162,576 B 2020-04-21 12:01:58.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:01:58.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:02:00.937 - Thread: 1 -> GUI Stats: Update 0.222358944444444, Draw 0.293888555555555 2020-04-21 12:02:11.537 - Thread: 1 -> GC Memory: 1,663,115,888 B 2020-04-21 12:02:30.938 - Thread: 1 -> GUI Stats: Update 0.247097, Draw 0.291577777777778 2020-04-21 12:02:35.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:02:35.203 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,8.146873,27.99456,1,0,1586.046,10183.6,1220,98780,8,3.756006,99.37959,0.01220033,241238,85.08878,0,16.66667,3.19594,84.56087,100 2020-04-21 12:02:41.553 - Thread: 1 -> GC Memory: 1,660,895,488 B 2020-04-21 12:03:00.938 - Thread: 1 -> GUI Stats: Update 0.253573944444444, Draw 0.290503777777778 2020-04-21 12:03:02.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:03:02.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:03:11.554 - Thread: 1 -> GC Memory: 1,662,449,960 B 2020-04-21 12:03:30.937 - Thread: 1 -> GUI Stats: Update 0.257891444444445, Draw 0.298730888888889 2020-04-21 12:03:35.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:03:35.220 - Thread: 1 -> STATISTICS,15364.2666667,0,0,0,0,0,0,8.87172,28.39608,1,0,1586.498,10182.5,1220,98780,8,4.549363,99.21952,0.01322726,241224,68.4951,0,16.66667,3.116091,67.96051,100 2020-04-21 12:03:36.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:03:36.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:03:41.570 - Thread: 1 -> GC Memory: 1,664,538,504 B 2020-04-21 12:03:46.036 - Thread: 1 -> Autosave initiated 2020-04-21 12:03:46.037 - Thread: 1 -> Character state: True 2020-04-21 12:03:46.037 - Thread: 1 -> IsServer: True 2020-04-21 12:03:46.037 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:03:46.037 - Thread: 1 -> Autosave 2020-04-21 12:03:46.037 - Thread: 1 -> Saving world - START 2020-04-21 12:03:46.037 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:03:46.037 - Thread: 1 -> Before snapshot.: GC Memory: 1,662,717,216 B 2020-04-21 12:03:46.062 - Thread: 1 -> After snapshot.: GC Memory: 1,663,383,936 B 2020-04-21 12:03:46.063 - Thread: 1 -> Directory cleanup: GC Memory: 1,663,383,936 B 2020-04-21 12:03:46.063 - Thread: 1 -> Saving world - END 2020-04-21 12:03:46.063 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:03:46.064 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:03:46.375 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:03:46.516 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:03:58.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:03:58.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:04:00.937 - Thread: 1 -> GUI Stats: Update 0.239178222222223, Draw 0.305003055555555 2020-04-21 12:04:11.570 - Thread: 1 -> GC Memory: 1,659,703,240 B 2020-04-21 12:04:30.937 - Thread: 1 -> GUI Stats: Update 0.228802111111111, Draw 0.255887111111111 2020-04-21 12:04:35.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:04:35.236 - Thread: 1 -> STATISTICS,15424.2833334,0,0,0,0,0,0,9.505491,36.93597,1,0,1584.216,10010.43,1230,98770,8,5.204588,99.0601,0.01480935,241218,55.49892,0,16.66667,2.88849,54.97728,100 2020-04-21 12:04:41.587 - Thread: 1 -> GC Memory: 1,661,098,336 B 2020-04-21 12:05:00.937 - Thread: 1 -> GUI Stats: Update 0.233512833333333, Draw 0.266887722222222 2020-04-21 12:05:11.587 - Thread: 1 -> GC Memory: 1,668,403,392 B 2020-04-21 12:05:30.938 - Thread: 1 -> GUI Stats: Update 0.230452555555556, Draw 0.246925666666667 2020-04-21 12:05:35.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:05:35.254 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,10.98891,32.28768,1,0,1591.16,10087.47,1232,98768,9,5.115082,99.14037,0.01503637,241220,60.6647,0,16.66667,3.103049,60.14321,100 2020-04-21 12:05:41.590 - Thread: 1 -> GC Memory: 1,658,811,720 B 2020-04-21 12:06:00.938 - Thread: 1 -> GUI Stats: Update 0.251827055555555, Draw 0.266650333333333 2020-04-21 12:06:11.605 - Thread: 1 -> GC Memory: 1,661,816,096 B 2020-04-21 12:06:14.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:06:14.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:06:19.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:06:19.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:06:30.939 - Thread: 1 -> GUI Stats: Update 0.241710333333333, Draw 0.293006 2020-04-21 12:06:35.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:06:35.271 - Thread: 1 -> STATISTICS,15544.3166667,0,0,0,0,0,0,11.26573,43.66832,1,0,1589.085,10186.58,1231,98769,9,6.185493,98.94363,0.01424197,241218,51.0728,0,16.66667,3.159104,50.53328,100 2020-04-21 12:06:37.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:06:37.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:06:41.605 - Thread: 1 -> GC Memory: 1,664,458,224 B 2020-04-21 12:07:00.938 - Thread: 1 -> GUI Stats: Update 0.248696166666667, Draw 0.316148555555555 2020-04-21 12:07:11.621 - Thread: 1 -> GC Memory: 1,666,297,496 B 2020-04-21 12:07:30.939 - Thread: 1 -> GUI Stats: Update 0.257482, Draw 0.324068833333334 2020-04-21 12:07:35.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:07:35.286 - Thread: 1 -> STATISTICS,15604.3333334,0,0,0,0,0,0,11.7505,80.68832,1,0,1585.419,10015.39,1238,98762,10,11.66758,97.81908,0.02012403,241215,24.82263,0,16.66667,2.896199,24.28127,100 2020-04-21 12:07:41.638 - Thread: 1 -> GC Memory: 1,667,207,720 B 2020-04-21 12:07:41.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:07:41.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:07:50.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:07:50.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:07:55.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:07:55.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:00.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:00.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:00.938 - Thread: 1 -> GUI Stats: Update 0.250738277777778, Draw 0.389867833333334 2020-04-21 12:08:05.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:05.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:11.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:11.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:11.655 - Thread: 1 -> GC Memory: 1,666,323,320 B 2020-04-21 12:08:16.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:16.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:20.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:20.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:28.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:28.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:30.938 - Thread: 1 -> GUI Stats: Update 0.25812, Draw 0.356442555555555 2020-04-21 12:08:33.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:33.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:35.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:08:35.304 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,10.49522,44.36537,1,0,1591.692,10230.2,1238,98762,10,5.954881,99.01583,0.01676771,241207,57.87354,0,16.66667,3.4463,57.30396,100 2020-04-21 12:08:41.671 - Thread: 1 -> GC Memory: 1,670,301,024 B 2020-04-21 12:08:42.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:42.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:46.038 - Thread: 1 -> Autosave initiated 2020-04-21 12:08:46.039 - Thread: 1 -> Character state: True 2020-04-21 12:08:46.039 - Thread: 1 -> IsServer: True 2020-04-21 12:08:46.039 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:08:46.039 - Thread: 1 -> Autosave 2020-04-21 12:08:46.039 - Thread: 1 -> Saving world - START 2020-04-21 12:08:46.039 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:08:46.039 - Thread: 1 -> Before snapshot.: GC Memory: 1,670,119,792 B 2020-04-21 12:08:46.065 - Thread: 1 -> After snapshot.: GC Memory: 1,670,106,928 B 2020-04-21 12:08:46.065 - Thread: 1 -> Directory cleanup: GC Memory: 1,670,106,928 B 2020-04-21 12:08:46.065 - Thread: 1 -> Saving world - END 2020-04-21 12:08:46.065 - Thread: 15 -> Session snapshot save - START 2020-04-21 12:08:46.066 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 12:08:46.384 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:08:46.527 - Thread: 15 -> Session snapshot save - END 2020-04-21 12:08:47.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:47.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:52.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:52.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:08:55.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:08:55.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:00.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:00.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:01.058 - Thread: 1 -> GUI Stats: Update 0.254720166666667, Draw 0.407878388888889 2020-04-21 12:09:04.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:04.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:09.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:09.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:11.675 - Thread: 1 -> GC Memory: 1,664,998,576 B 2020-04-21 12:09:14.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:14.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:18.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:18.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:23.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:23.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:28.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:28.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:31.057 - Thread: 1 -> GUI Stats: Update 0.263302277777777, Draw 0.418763388888889 2020-04-21 12:09:33.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:33.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:35.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:09:35.440 - Thread: 1 -> STATISTICS,15724.3666667,0,0,0,0,0,0,10.11567,43.20783,1,0,1591.007,10218.62,1238,98762,10,5.90512,99.02869,0.01721146,241213,55.10938,0,16.66667,3.254276,54.5741,100 2020-04-21 12:09:38.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:38.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:41.692 - Thread: 1 -> GC Memory: 1,669,481,736 B 2020-04-21 12:09:46.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:46.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:09:55.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:09:55.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:01.057 - Thread: 1 -> GUI Stats: Update 0.250824444444444, Draw 0.395619666666667 2020-04-21 12:10:01.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:01.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:08.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:08.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:11.707 - Thread: 1 -> GC Memory: 1,671,671,616 B 2020-04-21 12:10:13.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:13.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:19.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:19.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:26.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:26.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:31.058 - Thread: 1 -> GUI Stats: Update 0.258355444444445, Draw 0.352430166666667 2020-04-21 12:10:32.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:32.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:35.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:10:35.457 - Thread: 1 -> STATISTICS,15784.3833334,0,0,0,0,0,0,11.11456,41.54053,1,0,1598.955,10223.8,1238,98762,10,5.258589,99.11021,0.01597108,241209,58.46413,0,16.66667,3.074389,57.94392,100 2020-04-21 12:10:37.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:37.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:41.708 - Thread: 1 -> GC Memory: 1,708,561,864 B 2020-04-21 12:10:43.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:43.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:48.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:48.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:10:54.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:10:54.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:00.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:00.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:01.058 - Thread: 1 -> GUI Stats: Update 0.2445695, Draw 0.386868944444444 2020-04-21 12:11:06.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:06.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:11.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:11.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:11.724 - Thread: 1 -> GC Memory: 1,712,981,664 B 2020-04-21 12:11:16.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:16.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:22.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:22.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:27.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:27.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:31.058 - Thread: 1 -> GUI Stats: Update 0.235176277777777, Draw 0.361673944444444 2020-04-21 12:11:33.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:33.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:35.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:11:35.474 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,9.528714,40.23396,1,0,1638.745,10229.68,1238,98762,10,5.791037,99.01569,0.01713666,241173,53.56455,0,16.66667,3.101943,53.03731,100 2020-04-21 12:11:38.467 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:38.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:41.741 - Thread: 1 -> GC Memory: 1,719,337,840 B 2020-04-21 12:11:45.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:45.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:11:53.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:11:53.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:12:01.059 - Thread: 1 -> GUI Stats: Update 0.249922055555556, Draw 0.361643833333333 2020-04-21 12:12:11.758 - Thread: 1 -> GC Memory: 1,720,378,768 B 2020-04-21 12:12:17.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:12:17.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:12:31.058 - Thread: 1 -> GUI Stats: Update 0.231466166666667, Draw 0.3004705 2020-04-21 12:12:35.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:12:35.490 - Thread: 1 -> STATISTICS,15904.4166667,0,0,0,0,0,0,8.805232,30.55964,1,0,1628.942,10258.34,1238,98762,10,3.979768,99.33232,0.01440838,241168,78.20631,0,16.66667,3.11243,77.68414,100 2020-04-21 12:12:41.774 - Thread: 1 -> GC Memory: 1,707,220,432 B 2020-04-21 12:12:51.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:12:51.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:13:01.059 - Thread: 1 -> GUI Stats: Update 0.233765111111111, Draw 0.270318444444445 2020-04-21 12:13:11.793 - Thread: 1 -> GC Memory: 1,709,377,672 B 2020-04-21 12:13:26.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:13:26.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:13:31.058 - Thread: 1 -> GUI Stats: Update 0.233778666666667, Draw 0.304576 2020-04-21 12:13:35.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:13:35.507 - Thread: 1 -> STATISTICS,15964.4333334,0,0,0,0,0,0,8.892749,36.24609,1,0,1632.756,10140.9,1337,98663,10,4.982559,99.18085,0.01311675,241165,66.3884,0,16.66667,3.307841,65.84458,100 2020-04-21 12:13:41.807 - Thread: 1 -> GC Memory: 1,711,372,336 B 2020-04-21 12:13:46.041 - Thread: 1 -> Autosave initiated 2020-04-21 12:13:46.041 - Thread: 1 -> Character state: True 2020-04-21 12:13:46.041 - Thread: 1 -> IsServer: True 2020-04-21 12:13:46.041 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:13:46.041 - Thread: 1 -> Autosave 2020-04-21 12:13:46.041 - Thread: 1 -> Saving world - START 2020-04-21 12:13:46.042 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:13:46.042 - Thread: 1 -> Before snapshot.: GC Memory: 1,712,573,760 B 2020-04-21 12:13:46.067 - Thread: 1 -> After snapshot.: GC Memory: 1,712,601,384 B 2020-04-21 12:13:46.068 - Thread: 1 -> Directory cleanup: GC Memory: 1,712,601,384 B 2020-04-21 12:13:46.068 - Thread: 1 -> Saving world - END 2020-04-21 12:13:46.068 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:13:46.069 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:13:46.385 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:13:46.420 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:14:01.058 - Thread: 1 -> GUI Stats: Update 0.237190277777778, Draw 0.269262222222222 2020-04-21 12:14:06.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:14:06.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:14:11.808 - Thread: 1 -> GC Memory: 1,705,133,368 B 2020-04-21 12:14:21.491 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:14:21.491 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:14:21.491 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:14:21.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:14:25.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:14:25.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:14:27.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:14:27.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:14:31.058 - Thread: 1 -> GUI Stats: Update 0.2324725, Draw 0.356752333333333 2020-04-21 12:14:34.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:14:34.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:14:34.690 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:14:34.714 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:14:35.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:14:35.524 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,10.70166,33.37351,1,0,1632.895,10228.38,1338,98662,10,4.38154,99.23303,0.01526492,241150,69.32395,0,16.66667,3.037457,68.79226,100 2020-04-21 12:14:37.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:14:37.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:14:40.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:14:40.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:14:41.824 - Thread: 1 -> GC Memory: 1,707,889,128 B 2020-04-21 12:15:01.058 - Thread: 1 -> GUI Stats: Update 0.2334745, Draw 0.35509238888889 2020-04-21 12:15:06.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:15:06.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:15:11.826 - Thread: 1 -> GC Memory: 1,710,810,312 B 2020-04-21 12:15:31.058 - Thread: 1 -> GUI Stats: Update 0.2492345, Draw 0.273419333333333 2020-04-21 12:15:35.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:15:35.541 - Thread: 1 -> STATISTICS,16084.4666667,0,0,0,0,0,0,8.431921,30.82217,1,0,1631.959,10127.21,1526,98474,10,4.090105,99.31502,0.0147643,241156,77.3119,0,16.66667,3.162138,76.78233,100 2020-04-21 12:15:41.841 - Thread: 1 -> GC Memory: 1,704,252,168 B 2020-04-21 12:16:01.059 - Thread: 1 -> GUI Stats: Update 0.241636222222222, Draw 0.265845277777778 2020-04-21 12:16:11.842 - Thread: 1 -> GC Memory: 1,705,129,432 B 2020-04-21 12:16:22.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:16:22.291 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 12:16:31.058 - Thread: 1 -> GUI Stats: Update 0.236269888888889, Draw 0.283598555555556 2020-04-21 12:16:32.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:16:32.291 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 12:16:35.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:16:35.558 - Thread: 1 -> STATISTICS,16144.4833334,0,0,0,0,0,0,9.012369,33.44491,1,0,1630.954,10235.77,1526,98474,10,4.798107,99.26304,0.01756177,241146,71.99702,0,16.66667,3.454494,71.46642,100 2020-04-21 12:16:37.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:16:37.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:16:38.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:16:38.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:16:41.858 - Thread: 1 -> GC Memory: 1,707,668,992 B 2020-04-21 12:16:42.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:16:42.291 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 12:16:52.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:16:52.292 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 12:16:52.292 - Thread: 1 -> Next activation in -00:03:50.1652055 2020-04-21 12:16:52.292 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:16:52.292 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 12:17:01.058 - Thread: 1 -> GUI Stats: Update 0.242675555555556, Draw 0.288074944444444 2020-04-21 12:17:02.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:17:02.292 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 12:17:11.858 - Thread: 1 -> GC Memory: 1,710,600,176 B 2020-04-21 12:17:12.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:17:12.291 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 12:17:22.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:17:22.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:17:22.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:17:22.291 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 12:17:22.291 - Thread: 1 -> Next activation in 00:34:07.5878988 2020-04-21 12:17:23.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:17:23.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:17:31.059 - Thread: 1 -> GUI Stats: Update 0.232427611111111, Draw 0.271771388888889 2020-04-21 12:17:35.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:17:35.581 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,11.2835,58.05627,1,0,1625.569,10056.93,1715,98285,10,8.016325,98.59461,0.01604885,241206,36.65606,0,16.66667,2.938469,36.1409,100 2020-04-21 12:17:41.859 - Thread: 1 -> GC Memory: 1,703,864,696 B 2020-04-21 12:17:51.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:17:51.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:17:52.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:17:52.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:18:01.059 - Thread: 1 -> GUI Stats: Update 0.248603388888889, Draw 0.346542333333333 2020-04-21 12:18:11.875 - Thread: 1 -> GC Memory: 1,708,081,952 B 2020-04-21 12:18:14.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:18:14.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:18:14.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:18:14.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:18:31.059 - Thread: 1 -> GUI Stats: Update 0.250561388888889, Draw 0.294403 2020-04-21 12:18:31.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:18:31.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:18:35.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:18:35.591 - Thread: 1 -> STATISTICS,16264.5166667,0,0,0,0,0,0,9.962091,45.74458,1,0,1629.794,10059.53,1904,98096,10,6.676947,98.77343,0.01644386,241160,43.56374,0,16.66667,2.908727,43.0294,100 2020-04-21 12:18:41.875 - Thread: 1 -> GC Memory: 1,709,103,592 B 2020-04-21 12:18:45.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:18:45.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:18:45.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:18:45.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:18:46.042 - Thread: 1 -> Autosave initiated 2020-04-21 12:18:46.042 - Thread: 1 -> Character state: True 2020-04-21 12:18:46.042 - Thread: 1 -> IsServer: True 2020-04-21 12:18:46.042 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:18:46.042 - Thread: 1 -> Autosave 2020-04-21 12:18:46.042 - Thread: 1 -> Saving world - START 2020-04-21 12:18:46.043 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:18:46.043 - Thread: 1 -> Before snapshot.: GC Memory: 1,709,423,784 B 2020-04-21 12:18:46.070 - Thread: 1 -> After snapshot.: GC Memory: 1,711,582,368 B 2020-04-21 12:18:46.070 - Thread: 1 -> Directory cleanup: GC Memory: 1,711,582,368 B 2020-04-21 12:18:46.070 - Thread: 1 -> Saving world - END 2020-04-21 12:18:46.070 - Thread: 15 -> Session snapshot save - START 2020-04-21 12:18:46.071 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 12:18:46.386 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:18:46.556 - Thread: 15 -> Session snapshot save - END 2020-04-21 12:19:01.058 - Thread: 1 -> GUI Stats: Update 0.251148722222222, Draw 0.330173111111111 2020-04-21 12:19:07.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:19:07.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:19:09.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:19:09.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:19:11.892 - Thread: 1 -> GC Memory: 1,706,870,376 B 2020-04-21 12:19:31.059 - Thread: 1 -> GUI Stats: Update 0.265367888888889, Draw 0.343589333333334 2020-04-21 12:19:35.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:19:35.611 - Thread: 1 -> STATISTICS,16324.5333334,0,0,0,0,0,0,10.20164,30.66786,1,0,1631.957,10232.16,2093,97907,10,4.538719,99.25855,0.01394775,241153,71.7668,0,16.66667,3.257293,71.23469,100 2020-04-21 12:19:41.892 - Thread: 1 -> GC Memory: 1,707,857,048 B 2020-04-21 12:19:55.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:19:55.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:19:59.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:19:59.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:20:01.061 - Thread: 1 -> GUI Stats: Update 0.272832277777778, Draw 0.318145611111111 2020-04-21 12:20:11.895 - Thread: 1 -> GC Memory: 1,707,343,824 B 2020-04-21 12:20:31.059 - Thread: 1 -> GUI Stats: Update 0.223502111111112, Draw 0.247457499999999 2020-04-21 12:20:35.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:20:35.625 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,10.87799,42.15972,1,0,1628.844,10056.86,2093,97907,9,6.390615,98.90226,0.01591482,241144,46.46962,0,16.66667,2.969694,45.9595,100 2020-04-21 12:20:41.910 - Thread: 1 -> GC Memory: 1,701,780,192 B 2020-04-21 12:20:46.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:20:46.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:20:48.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:20:48.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:20:48.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:20:48.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:20:50.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:20:50.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:21:01.058 - Thread: 1 -> GUI Stats: Update 0.247011722222222, Draw 0.294816 2020-04-21 12:21:04.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:21:04.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:21:11.925 - Thread: 1 -> GC Memory: 1,704,962,640 B 2020-04-21 12:21:19.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:21:19.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:21:31.060 - Thread: 1 -> GUI Stats: Update 0.251535, Draw 0.281660888888888 2020-04-21 12:21:35.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:21:35.642 - Thread: 1 -> STATISTICS,16444.5666667,0,0,0,0,0,0,10.30306,42.71101,1,0,1628.707,10060.18,1904,98096,9,6.338457,98.84224,0.01574121,241150,49.44561,0,16.66667,3.134089,48.87315,100 2020-04-21 12:21:41.942 - Thread: 1 -> GC Memory: 1,706,499,552 B 2020-04-21 12:21:47.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:21:47.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:22:01.059 - Thread: 1 -> GUI Stats: Update 0.256916999999999, Draw 0.300238333333334 2020-04-21 12:22:11.942 - Thread: 1 -> GC Memory: 1,709,139,336 B 2020-04-21 12:22:31.059 - Thread: 1 -> GUI Stats: Update 0.244784333333333, Draw 0.271569166666667 2020-04-21 12:22:35.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:22:35.658 - Thread: 1 -> STATISTICS,16504.5833334,0,0,0,0,0,0,9.822779,41.37045,1,0,1624.101,10229.96,1904,98096,10,6.052345,98.93597,0.0152919,241134,54.23387,0,16.66667,3.282421,53.65681,100 2020-04-21 12:22:41.942 - Thread: 1 -> GC Memory: 1,704,771,760 B 2020-04-21 12:22:44.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:22:44.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:23:01.059 - Thread: 1 -> GUI Stats: Update 0.233230277777777, Draw 0.262957888888889 2020-04-21 12:23:11.943 - Thread: 1 -> GC Memory: 1,707,236,216 B 2020-04-21 12:23:31.059 - Thread: 1 -> GUI Stats: Update 0.252855722222222, Draw 0.2780565 2020-04-21 12:23:35.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:23:35.675 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,10.14855,40.32876,1,0,1627.882,10058.49,1902,98098,9,6.127945,98.87413,0.01690714,241136,47.83458,0,16.66667,2.931277,47.29603,100 2020-04-21 12:23:41.943 - Thread: 1 -> GC Memory: 1,709,204,696 B 2020-04-21 12:23:46.042 - Thread: 1 -> Autosave initiated 2020-04-21 12:23:46.043 - Thread: 1 -> Character state: True 2020-04-21 12:23:46.043 - Thread: 1 -> IsServer: True 2020-04-21 12:23:46.043 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:23:46.043 - Thread: 1 -> Autosave 2020-04-21 12:23:46.043 - Thread: 1 -> Saving world - START 2020-04-21 12:23:46.043 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:23:46.043 - Thread: 1 -> Before snapshot.: GC Memory: 1,708,283,696 B 2020-04-21 12:23:46.070 - Thread: 1 -> After snapshot.: GC Memory: 1,710,893,208 B 2020-04-21 12:23:46.070 - Thread: 1 -> Directory cleanup: GC Memory: 1,710,893,208 B 2020-04-21 12:23:46.070 - Thread: 1 -> Saving world - END 2020-04-21 12:23:46.071 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:23:46.071 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:23:46.489 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:23:46.550 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:24:01.060 - Thread: 1 -> GUI Stats: Update 0.244683055555555, Draw 0.279646888888889 2020-04-21 12:24:11.959 - Thread: 1 -> GC Memory: 1,702,807,352 B 2020-04-21 12:24:25.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:24:25.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:24:26.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:24:26.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:24:31.061 - Thread: 1 -> GUI Stats: Update 0.231155166666667, Draw 0.282590444444445 2020-04-21 12:24:35.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:24:35.693 - Thread: 1 -> STATISTICS,16624.6166667,0,0,0,0,0,0,8.444154,33.81903,1,0,1625.42,10232.84,1902,98098,9,5.27965,99.07681,0.01599069,241130,58.39745,0,16.66667,3.083181,57.85833,100 2020-04-21 12:24:40.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:24:40.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:24:41.960 - Thread: 1 -> GC Memory: 1,704,984,768 B 2020-04-21 12:25:01.059 - Thread: 1 -> GUI Stats: Update 0.242598, Draw 0.237029222222222 2020-04-21 12:25:10.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:25:10.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:25:11.976 - Thread: 1 -> GC Memory: 1,706,195,416 B 2020-04-21 12:25:31.059 - Thread: 1 -> GUI Stats: Update 0.222593166666667, Draw 0.251898277777778 2020-04-21 12:25:35.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:25:35.709 - Thread: 1 -> STATISTICS,16684.6333334,0,0,0,0,0,0,9.607803,40.13477,1,0,1639.215,10224.95,1902,98098,9,5.305567,99.09305,0.013364,241114,61.0391,0,16.66667,3.238471,60.4855,100 2020-04-21 12:25:41.977 - Thread: 1 -> GC Memory: 1,704,615,008 B 2020-04-21 12:26:01.061 - Thread: 1 -> GUI Stats: Update 0.238708, Draw 0.296108888888889 2020-04-21 12:26:11.996 - Thread: 1 -> GC Memory: 1,701,972,552 B 2020-04-21 12:26:31.060 - Thread: 1 -> GUI Stats: Update 0.247587777777778, Draw 0.300096888888889 2020-04-21 12:26:35.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:26:35.725 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,10.81587,52.30006,1,0,1624.356,10060.4,1903,98097,9,8.677364,98.38038,0.01807287,241119,30.49373,0,16.66667,2.646052,29.99984,100 2020-04-21 12:26:42.009 - Thread: 1 -> GC Memory: 1,702,627,528 B 2020-04-21 12:27:01.060 - Thread: 1 -> GUI Stats: Update 0.255432888888889, Draw 0.3097975 2020-04-21 12:27:12.010 - Thread: 1 -> GC Memory: 1,704,449,184 B 2020-04-21 12:27:31.059 - Thread: 1 -> GUI Stats: Update 0.266165777777778, Draw 0.269176333333333 2020-04-21 12:27:35.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:27:35.742 - Thread: 1 -> STATISTICS,16804.6666667,0,0,0,0,0,0,8.978676,30.61139,1,0,1626.288,10350.06,1904,98096,9,4.721481,99.22676,0.01631704,241119,72.46488,0,16.66667,3.421416,71.90456,100 2020-04-21 12:27:38.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:27:38.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:27:39.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:27:39.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:27:42.026 - Thread: 1 -> GC Memory: 1,704,442,112 B 2020-04-21 12:28:01.060 - Thread: 1 -> GUI Stats: Update 0.287583722222222, Draw 0.316600777777777 2020-04-21 12:28:12.043 - Thread: 1 -> GC Memory: 1,705,430,992 B 2020-04-21 12:28:15.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:28:15.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:28:31.059 - Thread: 1 -> GUI Stats: Update 0.239650111111111, Draw 0.231779111111111 2020-04-21 12:28:32.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:28:32.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:28:35.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:28:35.759 - Thread: 1 -> STATISTICS,16864.6833334,0,0,0,0,0,0,10.02342,41.68909,1,0,1628.515,10146.09,2093,97907,9,5.850053,98.98235,0.01461209,241118,53.80289,0,16.66667,3.147498,53.25536,100 2020-04-21 12:28:42.043 - Thread: 1 -> GC Memory: 1,711,285,856 B 2020-04-21 12:28:46.043 - Thread: 1 -> Autosave initiated 2020-04-21 12:28:46.043 - Thread: 1 -> Character state: True 2020-04-21 12:28:46.044 - Thread: 1 -> IsServer: True 2020-04-21 12:28:46.044 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:28:46.044 - Thread: 1 -> Autosave 2020-04-21 12:28:46.044 - Thread: 1 -> Saving world - START 2020-04-21 12:28:46.044 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:28:46.044 - Thread: 1 -> Before snapshot.: GC Memory: 1,708,620,728 B 2020-04-21 12:28:46.072 - Thread: 1 -> After snapshot.: GC Memory: 1,708,416,592 B 2020-04-21 12:28:46.072 - Thread: 1 -> Directory cleanup: GC Memory: 1,708,424,712 B 2020-04-21 12:28:46.072 - Thread: 1 -> Saving world - END 2020-04-21 12:28:46.073 - Thread: 15 -> Session snapshot save - START 2020-04-21 12:28:46.074 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 12:28:46.383 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:28:46.442 - Thread: 15 -> Session snapshot save - END 2020-04-21 12:28:56.286 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:28:56.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:28:59.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:28:59.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:29:01.060 - Thread: 1 -> GUI Stats: Update 0.239271111111111, Draw 0.352482333333333 2020-04-21 12:29:01.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:29:01.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:29:12.060 - Thread: 1 -> GC Memory: 1,704,460,928 B 2020-04-21 12:29:27.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:29:27.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:29:27.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:29:27.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:29:31.059 - Thread: 1 -> GUI Stats: Update 0.247449722222222, Draw 0.292786888888889 2020-04-21 12:29:35.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:29:35.776 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,9.894421,41.1562,1,0,1628.379,10177.37,2093,97907,10,5.575605,99.01382,0.01644075,241114,55.08671,0,16.66667,3.071417,54.54346,100 2020-04-21 12:29:42.077 - Thread: 1 -> GC Memory: 1,709,206,920 B 2020-04-21 12:29:57.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:29:57.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:30:01.060 - Thread: 1 -> GUI Stats: Update 0.249776777777778, Draw 0.298256555555556 2020-04-21 12:30:12.093 - Thread: 1 -> GC Memory: 1,710,850,720 B 2020-04-21 12:30:27.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:30:27.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:30:31.063 - Thread: 1 -> GUI Stats: Update 0.256686833333333, Draw 0.342406833333333 2020-04-21 12:30:35.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:30:35.793 - Thread: 1 -> STATISTICS,16984.7166667,0,0,0,0,0,0,10.91549,56.3342,1,0,1635.829,10065.1,2093,97907,10,8.9831,98.53348,0.01629058,241113,38.07072,0,16.66667,3.419931,37.51241,100 2020-04-21 12:30:42.093 - Thread: 1 -> GC Memory: 1,704,060,568 B 2020-04-21 12:30:49.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:30:49.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:31:01.063 - Thread: 1 -> GUI Stats: Update 0.242864833333333, Draw 0.302771277777777 2020-04-21 12:31:12.094 - Thread: 1 -> GC Memory: 1,707,084,432 B 2020-04-21 12:31:31.060 - Thread: 1 -> GUI Stats: Update 0.248204555555555, Draw 0.276224777777778 2020-04-21 12:31:35.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:31:35.812 - Thread: 1 -> STATISTICS,17044.7333334,0,0,0,0,0,0,10.40181,28.11292,1,0,1631.453,10267.72,2282,97718,10,4.705659,99.19448,0.01540962,241113,68.99146,0,16.66667,3.246503,68.43572,100 2020-04-21 12:31:42.111 - Thread: 1 -> GC Memory: 1,708,543,896 B 2020-04-21 12:32:01.061 - Thread: 1 -> GUI Stats: Update 0.269601722222222, Draw 0.297176833333333 2020-04-21 12:32:03.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:32:03.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:32:10.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:32:10.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:32:12.127 - Thread: 1 -> GC Memory: 1,707,543,624 B 2020-04-21 12:32:31.061 - Thread: 1 -> GUI Stats: Update 0.234185888888889, Draw 0.286714222222222 2020-04-21 12:32:35.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:32:35.826 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,9.069975,25.64708,1,0,1624.063,10134.25,2282,97718,10,4.097947,99.33585,0.01350261,241110,79.52168,0,16.66667,3.258756,78.99353,100 2020-04-21 12:32:42.144 - Thread: 1 -> GC Memory: 1,702,817,392 B 2020-04-21 12:33:01.060 - Thread: 1 -> GUI Stats: Update 0.223104444444444, Draw 0.265815277777778 2020-04-21 12:33:12.160 - Thread: 1 -> GC Memory: 1,703,789,024 B 2020-04-21 12:33:31.060 - Thread: 1 -> GUI Stats: Update 0.226014444444445, Draw 0.260285333333333 2020-04-21 12:33:35.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:33:35.843 - Thread: 1 -> STATISTICS,17164.7666667,0,0,0,0,0,0,9.534406,28.23401,1,0,1628.049,10226.16,2282,97718,10,4.610117,99.27219,0.0141502,241104,73.17684,0,16.66667,3.373538,72.64426,100 2020-04-21 12:33:42.179 - Thread: 1 -> GC Memory: 1,705,018,640 B 2020-04-21 12:33:46.044 - Thread: 1 -> Autosave initiated 2020-04-21 12:33:46.044 - Thread: 1 -> Character state: True 2020-04-21 12:33:46.044 - Thread: 1 -> IsServer: True 2020-04-21 12:33:46.044 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:33:46.044 - Thread: 1 -> Autosave 2020-04-21 12:33:46.044 - Thread: 1 -> Saving world - START 2020-04-21 12:33:46.045 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:33:46.045 - Thread: 1 -> Before snapshot.: GC Memory: 1,705,341,296 B 2020-04-21 12:33:46.070 - Thread: 1 -> After snapshot.: GC Memory: 1,708,016,512 B 2020-04-21 12:33:46.071 - Thread: 1 -> Directory cleanup: GC Memory: 1,708,016,512 B 2020-04-21 12:33:46.071 - Thread: 1 -> Saving world - END 2020-04-21 12:33:46.071 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:33:46.072 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:33:46.381 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:33:46.513 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:33:50.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:33:50.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:34:01.060 - Thread: 1 -> GUI Stats: Update 0.257337055555556, Draw 0.3433785 2020-04-21 12:34:12.193 - Thread: 1 -> GC Memory: 1,703,222,080 B 2020-04-21 12:34:31.061 - Thread: 1 -> GUI Stats: Update 0.245741055555556, Draw 0.3093105 2020-04-21 12:34:35.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:34:35.860 - Thread: 1 -> STATISTICS,17224.7833334,0,0,0,0,0,0,10.85043,33.66462,1,0,1628.443,10235.82,2282,97718,10,4.855921,99.18671,0.01436257,241100,65.82234,0,16.66667,3.196281,65.28701,100 2020-04-21 12:34:42.194 - Thread: 1 -> GC Memory: 1,706,100,376 B 2020-04-21 12:34:47.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:34:47.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:34:51.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:34:51.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:35:01.060 - Thread: 1 -> GUI Stats: Update 0.258279111111112, Draw 0.306088444444445 2020-04-21 12:35:12.210 - Thread: 1 -> GC Memory: 1,705,606,056 B 2020-04-21 12:35:31.062 - Thread: 1 -> GUI Stats: Update 0.216629888888889, Draw 0.243283 2020-04-21 12:35:35.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:35:35.877 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,9.027013,38.78379,1,0,1628.706,10134.45,2282,97718,10,5.267573,99.07047,0.01282354,241112,59.82469,0,16.66667,3.151309,59.2686,100 2020-04-21 12:35:42.211 - Thread: 1 -> GC Memory: 1,703,955,728 B 2020-04-21 12:35:42.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:35:42.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:36:01.061 - Thread: 1 -> GUI Stats: Update 0.237206055555556, Draw 0.314637444444444 2020-04-21 12:36:12.227 - Thread: 1 -> GC Memory: 1,709,012,784 B 2020-04-21 12:36:31.061 - Thread: 1 -> GUI Stats: Update 0.231536166666667, Draw 0.392244444444445 2020-04-21 12:36:35.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:36:35.894 - Thread: 1 -> STATISTICS,17344.8166667,0,0,0,0,0,0,8.994843,32.24956,1,0,1626.701,10232.42,2282,97718,10,5.672534,99.0778,0.01619601,240952,58.04018,0,16.66667,3.292348,57.50493,100 2020-04-21 12:36:42.227 - Thread: 1 -> GC Memory: 1,705,391,928 B 2020-04-21 12:37:01.061 - Thread: 1 -> GUI Stats: Update 0.0731141111111111, Draw 0.422735166666666 2020-04-21 12:37:12.244 - Thread: 1 -> GC Memory: 1,705,711,888 B 2020-04-21 12:37:31.061 - Thread: 1 -> GUI Stats: Update 0.0698702777777777, Draw 0.413815444444445 2020-04-21 12:37:35.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:37:35.910 - Thread: 1 -> STATISTICS,17404.8333334,0,0,0,0,0,0,9.34151,23.53592,1,0,1625.028,10232.54,2282,97718,10,5.535438,99.07738,0.01571466,241013,57.87264,0,16.66667,3.203504,57.33869,100 2020-04-21 12:37:42.245 - Thread: 1 -> GC Memory: 1,703,640,608 B 2020-04-21 12:37:45.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:37:45.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:38:01.061 - Thread: 1 -> GUI Stats: Update 0.183595888888889, Draw 0.370941888888889 2020-04-21 12:38:09.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:38:09.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:38:12.261 - Thread: 1 -> GC Memory: 1,705,284,672 B 2020-04-21 12:38:31.061 - Thread: 1 -> GUI Stats: Update 0.243093888888889, Draw 0.326409833333334 2020-04-21 12:38:35.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:38:35.927 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,8.895327,37.3516,1,0,1627.516,10147.04,2282,97718,10,6.025261,98.89139,0.01641628,241044,45.3964,0,16.66667,2.735251,44.89312,100 2020-04-21 12:38:42.261 - Thread: 1 -> GC Memory: 1,708,352,568 B 2020-04-21 12:38:46.044 - Thread: 1 -> Autosave initiated 2020-04-21 12:38:46.044 - Thread: 1 -> Character state: True 2020-04-21 12:38:46.044 - Thread: 1 -> IsServer: True 2020-04-21 12:38:46.044 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:38:46.045 - Thread: 1 -> Autosave 2020-04-21 12:38:46.045 - Thread: 1 -> Saving world - START 2020-04-21 12:38:46.045 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:38:46.045 - Thread: 1 -> Before snapshot.: GC Memory: 1,707,968,384 B 2020-04-21 12:38:46.073 - Thread: 1 -> After snapshot.: GC Memory: 1,708,000,240 B 2020-04-21 12:38:46.152 - Thread: 1 -> Directory cleanup: GC Memory: 1,708,082,160 B 2020-04-21 12:38:46.152 - Thread: 1 -> Saving world - END 2020-04-21 12:38:46.152 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:38:46.153 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:38:46.463 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:38:46.631 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:38:58.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:38:58.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:39:01.154 - Thread: 1 -> GUI Stats: Update 0.253602833333333, Draw 0.335309777777778 2020-04-21 12:39:12.272 - Thread: 1 -> GC Memory: 1,703,904,104 B 2020-04-21 12:39:31.155 - Thread: 1 -> GUI Stats: Update 0.2201795, Draw 0.2474995 2020-04-21 12:39:36.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:39:36.037 - Thread: 1 -> STATISTICS,17524.8666667,0,0,0,0,0,0,8.594979,30.02085,1,0,1625.886,10147.33,2285,97715,10,4.95855,99.26122,0.01383481,241086,75.15023,0,16.66667,3.726362,74.59504,100 2020-04-21 12:39:42.289 - Thread: 1 -> GC Memory: 1,705,961,720 B 2020-04-21 12:40:01.155 - Thread: 1 -> GUI Stats: Update 0.243624944444444, Draw 0.275881444444444 2020-04-21 12:40:12.305 - Thread: 1 -> GC Memory: 1,706,087,040 B 2020-04-21 12:40:31.155 - Thread: 1 -> GUI Stats: Update 0.242795166666667, Draw 0.281703722222222 2020-04-21 12:40:36.053 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:40:36.054 - Thread: 1 -> STATISTICS,17584.8833334,0,0,0,0,0,0,8.713779,31.25226,1,0,1629.901,10134.82,2286,97714,10,5.259207,99.16032,0.0142645,241087,66.25911,0,16.66667,3.484704,65.70275,100 2020-04-21 12:40:42.305 - Thread: 1 -> GC Memory: 1,704,610,728 B 2020-04-21 12:41:01.155 - Thread: 1 -> GUI Stats: Update 0.226423388888889, Draw 0.273140444444444 2020-04-21 12:41:12.322 - Thread: 1 -> GC Memory: 1,704,243,920 B 2020-04-21 12:41:13.071 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:41:13.071 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:41:13.071 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:41:13.096 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:41:29.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:41:29.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:41:31.156 - Thread: 1 -> GUI Stats: Update 0.242507555555556, Draw 0.292552722222222 2020-04-21 12:41:36.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:41:36.071 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,9.117227,30.62661,1,0,1631.896,10322.87,2283,97717,10,4.939369,99.19576,0.01476224,241098,66.39722,0,16.66667,3.279603,65.86322,100 2020-04-21 12:41:42.338 - Thread: 1 -> GC Memory: 1,709,416,208 B 2020-04-21 12:42:01.155 - Thread: 1 -> GUI Stats: Update 0.241047611111111, Draw 0.282480777777778 2020-04-21 12:42:12.339 - Thread: 1 -> GC Memory: 1,709,495,472 B 2020-04-21 12:42:31.156 - Thread: 1 -> GUI Stats: Update 0.245735388888889, Draw 0.299609611111112 2020-04-21 12:42:36.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:42:36.087 - Thread: 1 -> STATISTICS,17704.9166667,0,0,0,0,0,0,12.48744,83.30498,1,0,1625.894,10062.65,2284,97716,10,12.58154,97.36852,0.016842,241109,20.80735,0,16.66667,2.617885,20.25981,100 2020-04-21 12:42:42.355 - Thread: 1 -> GC Memory: 1,704,738,280 B 2020-04-21 12:43:01.155 - Thread: 1 -> GUI Stats: Update 0.242399166666667, Draw 0.308985999999999 2020-04-21 12:43:12.356 - Thread: 1 -> GC Memory: 1,706,811,184 B 2020-04-21 12:43:31.155 - Thread: 1 -> GUI Stats: Update 0.221543833333333, Draw 0.280048888888889 2020-04-21 12:43:36.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:43:36.104 - Thread: 1 -> STATISTICS,17764.9333334,0,0,0,0,0,0,9.084764,33.6912,1,0,1627.955,10147.4,2293,97707,10,4.630692,99.29029,0.01519662,241365,73.65651,0,16.66667,3.410806,73.13377,100 2020-04-21 12:43:42.371 - Thread: 1 -> GC Memory: 1,706,580,552 B 2020-04-21 12:43:46.055 - Thread: 1 -> Autosave initiated 2020-04-21 12:43:46.055 - Thread: 1 -> Character state: True 2020-04-21 12:43:46.055 - Thread: 1 -> IsServer: True 2020-04-21 12:43:46.055 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:43:46.055 - Thread: 1 -> Autosave 2020-04-21 12:43:46.055 - Thread: 1 -> Saving world - START 2020-04-21 12:43:46.056 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:43:46.056 - Thread: 1 -> Before snapshot.: GC Memory: 1,706,104,832 B 2020-04-21 12:43:46.084 - Thread: 1 -> After snapshot.: GC Memory: 1,708,279,360 B 2020-04-21 12:43:46.084 - Thread: 1 -> Directory cleanup: GC Memory: 1,708,279,360 B 2020-04-21 12:43:46.084 - Thread: 1 -> Saving world - END 2020-04-21 12:43:46.085 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:43:46.086 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:43:46.392 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:43:46.557 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:44:01.156 - Thread: 1 -> GUI Stats: Update 0.244600222222222, Draw 0.283074611111111 2020-04-21 12:44:12.372 - Thread: 1 -> GC Memory: 1,703,091,152 B 2020-04-21 12:44:31.155 - Thread: 1 -> GUI Stats: Update 0.225184666666666, Draw 0.266523277777777 2020-04-21 12:44:36.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:44:36.122 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,9.455401,34.84257,1,0,1625.651,10135.2,2302,97698,9,5.5631,99.00877,0.01577848,241308,54.19375,0,16.66667,3.014853,53.65657,100 2020-04-21 12:44:42.372 - Thread: 1 -> GC Memory: 1,706,671,288 B 2020-04-21 12:45:01.155 - Thread: 1 -> GUI Stats: Update 0.237555222222223, Draw 0.281148222222223 2020-04-21 12:45:12.372 - Thread: 1 -> GC Memory: 1,705,760,320 B 2020-04-21 12:45:22.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:45:22.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:45:31.156 - Thread: 1 -> GUI Stats: Update 0.241121944444445, Draw 0.319479444444445 2020-04-21 12:45:36.137 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:45:36.138 - Thread: 1 -> STATISTICS,17884.9666667,0,0,0,0,0,0,12.48983,91.92303,1,0,1639.427,10137.99,2307,97693,9,14.11065,97.1808,0.01584104,241118,18.92676,0,16.66667,2.670689,18.39317,100 2020-04-21 12:45:38.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:45:38.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:45:42.373 - Thread: 1 -> GC Memory: 1,705,958,152 B 2020-04-21 12:46:00.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:46:00.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:46:01.156 - Thread: 1 -> GUI Stats: Update 0.259927055555556, Draw 0.349418166666667 2020-04-21 12:46:12.389 - Thread: 1 -> GC Memory: 1,707,506,600 B 2020-04-21 12:46:31.156 - Thread: 1 -> GUI Stats: Update 0.254404611111111, Draw 0.298080888888889 2020-04-21 12:46:33.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:46:33.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:46:36.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:46:36.155 - Thread: 1 -> STATISTICS,17944.9833334,0,0,0,0,0,0,9.102468,29.13367,1,0,1631.143,10237.54,2307,97693,9,5.245452,99.13599,0.01914174,241241,66.29418,0,16.66667,3.47743,65.7214,100 2020-04-21 12:46:42.391 - Thread: 1 -> GC Memory: 1,707,620,096 B 2020-04-21 12:46:55.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:46:55.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:46:56.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:46:56.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:47:01.156 - Thread: 1 -> GUI Stats: Update 0.234407277777778, Draw 0.318024388888889 2020-04-21 12:47:12.406 - Thread: 1 -> GC Memory: 1,711,845,544 B 2020-04-21 12:47:31.156 - Thread: 1 -> GUI Stats: Update 0.238480666666667, Draw 0.249794333333333 2020-04-21 12:47:36.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:47:36.183 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,10.03221,33.22691,1,0,1629.658,10152.08,2307,97693,9,4.791647,99.26689,0.01672138,241243,74.25356,0,16.66667,3.557968,73.70921,100 2020-04-21 12:47:42.406 - Thread: 1 -> GC Memory: 1,711,123,248 B 2020-04-21 12:48:01.156 - Thread: 1 -> GUI Stats: Update 0.252100944444445, Draw 0.326939777777777 2020-04-21 12:48:11.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:48:11.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:48:11.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:48:11.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:48:12.406 - Thread: 1 -> GC Memory: 1,710,362,320 B 2020-04-21 12:48:12.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:48:12.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:48:31.156 - Thread: 1 -> GUI Stats: Update 0.270347055555555, Draw 0.321010388888889 2020-04-21 12:48:36.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:48:36.189 - Thread: 1 -> STATISTICS,18065.0166667,0,0,0,0,0,0,9.90568,39.62972,1,0,1633.159,10150.95,2485,97515,9,6.105151,98.95699,0.0203916,241238,56.32023,0,16.66667,3.438435,55.7328,100 2020-04-21 12:48:42.422 - Thread: 1 -> GC Memory: 1,711,342,952 B 2020-04-21 12:48:46.056 - Thread: 1 -> Autosave initiated 2020-04-21 12:48:46.056 - Thread: 1 -> Character state: True 2020-04-21 12:48:46.056 - Thread: 1 -> IsServer: True 2020-04-21 12:48:46.056 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:48:46.056 - Thread: 1 -> Autosave 2020-04-21 12:48:46.056 - Thread: 1 -> Saving world - START 2020-04-21 12:48:46.056 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:48:46.056 - Thread: 1 -> Before snapshot.: GC Memory: 1,711,486,264 B 2020-04-21 12:48:46.089 - Thread: 1 -> After snapshot.: GC Memory: 1,713,607,424 B 2020-04-21 12:48:46.089 - Thread: 1 -> Directory cleanup: GC Memory: 1,713,607,424 B 2020-04-21 12:48:46.089 - Thread: 1 -> Saving world - END 2020-04-21 12:48:46.090 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:48:46.090 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:48:46.410 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:48:46.575 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:48:53.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:48:53.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:48:55.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:48:55.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:49:01.156 - Thread: 1 -> GUI Stats: Update 0.258134722222222, Draw 0.29753361111111 2020-04-21 12:49:12.423 - Thread: 1 -> GC Memory: 1,707,570,520 B 2020-04-21 12:49:31.157 - Thread: 1 -> GUI Stats: Update 0.253295277777777, Draw 0.286149888888889 2020-04-21 12:49:36.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:49:36.205 - Thread: 1 -> STATISTICS,18125.0333334,0,0,0,0,0,0,10.05399,39.99994,1,0,1628.892,10154.6,2503,97497,9,6.379799,98.9012,0.0180403,241236,47.45611,0,16.66667,3.027605,46.93466,100 2020-04-21 12:49:42.439 - Thread: 1 -> GC Memory: 1,708,463,640 B 2020-04-21 12:49:52.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:49:52.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:50:01.156 - Thread: 1 -> GUI Stats: Update 0.255031944444444, Draw 0.341114777777778 2020-04-21 12:50:12.439 - Thread: 1 -> GC Memory: 1,710,937,128 B 2020-04-21 12:50:31.160 - Thread: 1 -> GUI Stats: Update 0.262634055555555, Draw 0.419732166666666 2020-04-21 12:50:36.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:50:36.222 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,10.61682,34.26782,1,0,1631.834,10240.02,2503,97497,9,5.430163,99.12347,0.01544768,241239,62.14901,0,16.66667,3.374792,61.60425,100 2020-04-21 12:50:41.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:50:41.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:50:42.439 - Thread: 1 -> GC Memory: 1,707,200,088 B 2020-04-21 12:51:01.157 - Thread: 1 -> GUI Stats: Update 0.242626888888889, Draw 0.323628388888888 2020-04-21 12:51:12.457 - Thread: 1 -> GC Memory: 1,707,656,000 B 2020-04-21 12:51:30.589 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:51:30.589 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 12:51:31.156 - Thread: 1 -> GUI Stats: Update 0.266706833333333, Draw 0.314468111111112 2020-04-21 12:51:34.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:51:34.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:51:36.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:51:36.239 - Thread: 1 -> STATISTICS,18245.0666667,0,0,0,0,0,0,9.531211,26.75925,1,0,1630.84,10241,2530,97470,9,4.193416,99.32333,0.01604073,241237,77.44779,0,16.66667,3.247708,76.92373,100 2020-04-21 12:51:40.589 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:51:40.590 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 12:51:42.459 - Thread: 1 -> GC Memory: 1,709,718,200 B 2020-04-21 12:51:50.589 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:51:50.589 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 12:52:00.589 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:52:00.589 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 12:52:00.589 - Thread: 1 -> Next activation in 00:06:59.8697994 2020-04-21 12:52:01.157 - Thread: 1 -> GUI Stats: Update 0.231590666666667, Draw 0.274634388888889 2020-04-21 12:52:12.473 - Thread: 1 -> GC Memory: 1,713,666,072 B 2020-04-21 12:52:31.157 - Thread: 1 -> GUI Stats: Update 0.238615555555555, Draw 0.288045166666666 2020-04-21 12:52:36.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:52:36.255 - Thread: 1 -> STATISTICS,18305.0833334,0,0,0,0,0,0,12.73923,35.31572,1,0,1631.235,10241.74,2530,97470,9,5.663899,99.13288,0.01701987,241232,61.26446,0,16.66667,3.469957,60.73322,100 2020-04-21 12:52:41.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:52:41.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:52:42.490 - Thread: 1 -> GC Memory: 1,708,184,072 B 2020-04-21 12:52:56.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:52:56.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:53:01.157 - Thread: 1 -> GUI Stats: Update 0.263315666666667, Draw 0.376694666666666 2020-04-21 12:53:12.490 - Thread: 1 -> GC Memory: 1,715,202,600 B 2020-04-21 12:53:16.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:53:16.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:53:28.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:53:28.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:53:31.158 - Thread: 1 -> GUI Stats: Update 0.288435833333333, Draw 0.422577166666667 2020-04-21 12:53:36.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:53:36.272 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,11.64365,43.74281,1,0,1634.184,10259.1,2532,97468,8,6.085171,99.02003,0.0172508,241225,55.46773,0,16.66667,3.375306,54.92416,100 2020-04-21 12:53:42.491 - Thread: 1 -> GC Memory: 1,712,992,872 B 2020-04-21 12:53:46.056 - Thread: 1 -> Autosave initiated 2020-04-21 12:53:46.056 - Thread: 1 -> Character state: True 2020-04-21 12:53:46.056 - Thread: 1 -> IsServer: True 2020-04-21 12:53:46.056 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:53:46.056 - Thread: 1 -> Autosave 2020-04-21 12:53:46.056 - Thread: 1 -> Saving world - START 2020-04-21 12:53:46.057 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:53:46.057 - Thread: 1 -> Before snapshot.: GC Memory: 1,713,341,152 B 2020-04-21 12:53:46.088 - Thread: 1 -> After snapshot.: GC Memory: 1,714,987,800 B 2020-04-21 12:53:46.088 - Thread: 1 -> Directory cleanup: GC Memory: 1,714,987,800 B 2020-04-21 12:53:46.088 - Thread: 1 -> Saving world - END 2020-04-21 12:53:46.089 - Thread: 15 -> Session snapshot save - START 2020-04-21 12:53:46.090 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 12:53:46.399 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:53:46.554 - Thread: 15 -> Session snapshot save - END 2020-04-21 12:54:01.157 - Thread: 1 -> GUI Stats: Update 0.244983277777778, Draw 0.278360666666667 2020-04-21 12:54:12.493 - Thread: 1 -> GC Memory: 1,707,619,920 B 2020-04-21 12:54:25.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:25.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:54:27.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:54:27.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:54:27.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 12:54:27.080 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 12:54:28.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:28.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:54:31.156 - Thread: 1 -> GUI Stats: Update 0.257249388888889, Draw 0.363543833333333 2020-04-21 12:54:32.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:32.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:54:36.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:54:36.289 - Thread: 1 -> STATISTICS,18425.1166667,0,0,0,0,0,0,14.37498,54.28914,1,0,1634.434,10300.87,2546,97454,8,6.334139,98.99207,0.01824276,241219,51.69165,0,16.66667,3.274221,51.17064,100 2020-04-21 12:54:37.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:37.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:54:42.507 - Thread: 1 -> GC Memory: 1,711,126,600 B 2020-04-21 12:54:45.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:45.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:54:50.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:50.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:54:54.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:54.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:54:59.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:54:59.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:01.156 - Thread: 1 -> GUI Stats: Update 0.276496277777778, Draw 0.353174388888888 2020-04-21 12:55:05.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:05.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:10.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:12.507 - Thread: 1 -> GC Memory: 1,716,357,280 B 2020-04-21 12:55:21.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:21.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:27.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:27.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:31.156 - Thread: 1 -> GUI Stats: Update 0.269394388888889, Draw 0.392199944444445 2020-04-21 12:55:32.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:32.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:36.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:55:36.306 - Thread: 1 -> STATISTICS,18485.1333334,0,0,0,0,0,0,10.86256,59.46006,1,0,1641.001,10277.07,2546,97454,8,8.125472,98.67,0.01893658,241175,44.18541,0,16.66667,3.590273,43.59774,100 2020-04-21 12:55:36.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:36.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:41.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:41.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:55:42.524 - Thread: 1 -> GC Memory: 1,709,656,912 B 2020-04-21 12:55:48.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:55:48.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:56:01.156 - Thread: 1 -> GUI Stats: Update 0.255049388888889, Draw 0.331050111111112 2020-04-21 12:56:01.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:56:01.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:56:09.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:56:09.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:56:12.540 - Thread: 1 -> GC Memory: 1,713,524,824 B 2020-04-21 12:56:31.157 - Thread: 1 -> GUI Stats: Update 0.232790388888889, Draw 0.296402722222222 2020-04-21 12:56:36.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:56:36.323 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,11.20418,37.84449,1,0,1635.031,10276.79,2549,97451,7,5.355126,99.10677,0.01577155,241174,60.15393,0,16.66667,3.221319,59.61662,100 2020-04-21 12:56:42.540 - Thread: 1 -> GC Memory: 1,714,506,624 B 2020-04-21 12:56:57.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:56:57.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:57:00.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:57:00.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:57:01.156 - Thread: 1 -> GUI Stats: Update 0.250059611111111, Draw 0.344061055555556 2020-04-21 12:57:04.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:57:04.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:57:12.540 - Thread: 1 -> GC Memory: 1,718,422,360 B 2020-04-21 12:57:13.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:57:13.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:57:25.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:57:25.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:57:31.157 - Thread: 1 -> GUI Stats: Update 0.263825666666667, Draw 0.405935222222223 2020-04-21 12:57:33.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:57:33.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:57:36.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:57:36.340 - Thread: 1 -> STATISTICS,18605.1666667,0,0,0,0,0,0,12.53973,52.00587,1,0,1633.67,10320.84,2548,97452,7,8.551103,98.50473,0.01769184,241171,35.96812,0,16.66667,3.07567,35.43029,100 2020-04-21 12:57:40.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:57:40.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:57:42.541 - Thread: 1 -> GC Memory: 1,714,003,496 B 2020-04-21 12:57:54.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:57:54.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:58:01.157 - Thread: 1 -> GUI Stats: Update 0.2659905, Draw 0.402939166666668 2020-04-21 12:58:05.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:58:05.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:58:12.558 - Thread: 1 -> GC Memory: 1,715,589,688 B 2020-04-21 12:58:14.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 12:58:14.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 12:58:31.157 - Thread: 1 -> GUI Stats: Update 0.254806499999999, Draw 0.378643222222222 2020-04-21 12:58:36.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:58:36.356 - Thread: 1 -> STATISTICS,18665.1833334,0,0,0,0,0,0,11.16866,55.79921,1,0,1636.21,10157.16,2558,97442,7,7.443511,98.83475,0.01721943,241162,51.47766,0,16.66667,3.831745,50.87782,100 2020-04-21 12:58:42.575 - Thread: 1 -> GC Memory: 1,716,215,024 B 2020-04-21 12:58:46.056 - Thread: 1 -> Autosave initiated 2020-04-21 12:58:46.056 - Thread: 1 -> Character state: True 2020-04-21 12:58:46.056 - Thread: 1 -> IsServer: True 2020-04-21 12:58:46.056 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 12:58:46.056 - Thread: 1 -> Autosave 2020-04-21 12:58:46.056 - Thread: 1 -> Saving world - START 2020-04-21 12:58:46.057 - Thread: 1 -> Making world state snapshot. 2020-04-21 12:58:46.057 - Thread: 1 -> Before snapshot.: GC Memory: 1,717,941,256 B 2020-04-21 12:58:46.086 - Thread: 1 -> After snapshot.: GC Memory: 1,718,113,016 B 2020-04-21 12:58:46.086 - Thread: 1 -> Directory cleanup: GC Memory: 1,718,113,016 B 2020-04-21 12:58:46.086 - Thread: 1 -> Saving world - END 2020-04-21 12:58:46.087 - Thread: 16 -> Session snapshot save - START 2020-04-21 12:58:46.087 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 12:58:46.397 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 12:58:46.565 - Thread: 16 -> Session snapshot save - END 2020-04-21 12:59:00.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:59:00.640 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 12:59:01.158 - Thread: 1 -> GUI Stats: Update 0.247578777777778, Draw 0.2803255 2020-04-21 12:59:10.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:59:10.640 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 12:59:12.590 - Thread: 1 -> GC Memory: 1,709,446,448 B 2020-04-21 12:59:20.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:59:20.640 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 12:59:30.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 12:59:30.641 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 12:59:30.641 - Thread: 1 -> Next activation in 00:42:29.2900862 2020-04-21 12:59:31.158 - Thread: 1 -> GUI Stats: Update 0.236557388888889, Draw 0.279360555555556 2020-04-21 12:59:36.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 12:59:36.373 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,11.34862,32.69841,1,0,1632.02,10071.65,2574,97426,7,6.996409,98.76585,0.01660221,241152,43.65141,0,16.66667,3.054032,43.11269,100 2020-04-21 12:59:42.590 - Thread: 1 -> GC Memory: 1,710,844,760 B 2020-04-21 13:00:01.159 - Thread: 1 -> GUI Stats: Update 0.259167111111111, Draw 0.280036833333333 2020-04-21 13:00:12.609 - Thread: 1 -> GC Memory: 1,712,690,776 B 2020-04-21 13:00:31.158 - Thread: 1 -> GUI Stats: Update 0.239743555555556, Draw 0.275058111111111 2020-04-21 13:00:36.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:00:36.390 - Thread: 1 -> STATISTICS,18785.2166667,0,0,0,0,0,0,11.35746,53.09081,1,0,1633.57,10157.3,2582,97418,7,6.917595,98.97944,0.01663311,241160,55.62452,0,16.66667,3.847879,55.05684,100 2020-04-21 13:00:42.611 - Thread: 1 -> GC Memory: 1,706,736,960 B 2020-04-21 13:01:01.158 - Thread: 1 -> GUI Stats: Update 0.243357277777777, Draw 0.274798388888889 2020-04-21 13:01:12.625 - Thread: 1 -> GC Memory: 1,709,327,016 B 2020-04-21 13:01:31.159 - Thread: 1 -> GUI Stats: Update 0.231442722222222, Draw 0.255224888888889 2020-04-21 13:01:36.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:01:36.406 - Thread: 1 -> STATISTICS,18845.2333334,0,0,0,0,0,0,14.06207,62.33384,1,0,1632.641,10328.56,2582,97418,7,11.10795,97.95234,0.01984338,241186,25.91973,0,16.66667,2.879152,25.38898,100 2020-04-21 13:01:42.625 - Thread: 1 -> GC Memory: 1,711,629,624 B 2020-04-21 13:02:01.158 - Thread: 1 -> GUI Stats: Update 0.229396388888888, Draw 0.280978666666667 2020-04-21 13:02:12.642 - Thread: 1 -> GC Memory: 1,714,396,760 B 2020-04-21 13:02:31.158 - Thread: 1 -> GUI Stats: Update 0.239029777777778, Draw 0.281238055555556 2020-04-21 13:02:36.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:02:36.423 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,10.67162,37.87444,1,0,1628.71,10064.37,2582,97418,8,7.100238,98.64067,0.02024595,241198,42.99263,0,16.66667,3.052579,42.40821,100 2020-04-21 13:02:42.658 - Thread: 1 -> GC Memory: 1,708,648,280 B 2020-04-21 13:02:59.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:02:59.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:01.157 - Thread: 1 -> GUI Stats: Update 0.241771888888889, Draw 0.285015277777778 2020-04-21 13:03:12.675 - Thread: 1 -> GC Memory: 1,714,552,200 B 2020-04-21 13:03:14.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:14.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:17.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:17.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:23.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:23.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:31.158 - Thread: 1 -> GUI Stats: Update 0.269417777777777, Draw 0.383685222222221 2020-04-21 13:03:31.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:31.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:36.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:03:36.440 - Thread: 1 -> STATISTICS,18965.2666667,0,0,0,0,0,0,12.76457,41.59651,1,0,1637.958,10229.98,2581,97419,8,6.401047,99.00248,0.01816143,241149,53.75277,0,16.66667,3.44074,53.21658,100 2020-04-21 13:03:36.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:36.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:42.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:42.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:42.692 - Thread: 1 -> GC Memory: 1,718,224,504 B 2020-04-21 13:03:46.057 - Thread: 1 -> Autosave initiated 2020-04-21 13:03:46.057 - Thread: 1 -> Character state: True 2020-04-21 13:03:46.057 - Thread: 1 -> IsServer: True 2020-04-21 13:03:46.057 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:03:46.057 - Thread: 1 -> Autosave 2020-04-21 13:03:46.057 - Thread: 1 -> Saving world - START 2020-04-21 13:03:46.058 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:03:46.058 - Thread: 1 -> Before snapshot.: GC Memory: 1,717,618,960 B 2020-04-21 13:03:46.088 - Thread: 1 -> After snapshot.: GC Memory: 1,718,340,552 B 2020-04-21 13:03:46.088 - Thread: 1 -> Directory cleanup: GC Memory: 1,718,340,552 B 2020-04-21 13:03:46.088 - Thread: 1 -> Saving world - END 2020-04-21 13:03:46.089 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:03:46.090 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:03:46.402 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:03:46.564 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:03:49.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:49.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:03:56.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:03:56.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:04:01.158 - Thread: 1 -> GUI Stats: Update 0.272071611111111, Draw 0.4859195 2020-04-21 13:04:12.707 - Thread: 1 -> GC Memory: 1,710,411,432 B 2020-04-21 13:04:16.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:04:16.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:04:20.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:04:20.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:04:31.158 - Thread: 1 -> GUI Stats: Update 0.253550555555556, Draw 0.380586777777777 2020-04-21 13:04:32.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:04:32.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:04:36.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:04:36.459 - Thread: 1 -> STATISTICS,19025.2833334,0,0,0,0,0,0,10.52845,42.23374,1,0,1635.471,10327.52,2581,97419,8,7.438313,98.66714,0.01882357,241144,39.17982,0,16.66667,2.914318,38.65761,100 2020-04-21 13:04:42.709 - Thread: 1 -> GC Memory: 1,714,942,968 B 2020-04-21 13:04:45.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:04:45.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:05:01.158 - Thread: 1 -> GUI Stats: Update 0.247983444444445, Draw 0.345766055555556 2020-04-21 13:05:01.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:05:01.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:05:12.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:05:12.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:05:12.709 - Thread: 1 -> GC Memory: 1,717,478,736 B 2020-04-21 13:05:21.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:05:21.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:05:27.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:05:27.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:05:31.158 - Thread: 1 -> GUI Stats: Update 0.246958111111112, Draw 0.400257111111111 2020-04-21 13:05:36.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:05:36.474 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,11.39509,42.91417,1,0,1652.56,10297.31,2581,97419,8,6.535269,98.88569,0.0168422,241125,48.85616,0,16.66667,3.192882,48.31175,100 2020-04-21 13:05:36.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:05:36.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:05:42.709 - Thread: 1 -> GC Memory: 1,711,650,264 B 2020-04-21 13:05:44.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:05:44.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:05:52.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:05:52.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:00.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:00.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:01.158 - Thread: 1 -> GUI Stats: Update 0.255306388888889, Draw 0.413010611111111 2020-04-21 13:06:10.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:10.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:12.724 - Thread: 1 -> GC Memory: 1,713,648,664 B 2020-04-21 13:06:18.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:18.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:23.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:23.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:27.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:27.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:31.159 - Thread: 1 -> GUI Stats: Update 0.268850944444445, Draw 0.395898722222222 2020-04-21 13:06:32.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:32.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:36.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:06:36.490 - Thread: 1 -> STATISTICS,19145.3166667,0,0,0,0,0,0,10.10859,34.48622,1,0,1638.494,10328.69,2581,97419,8,6.88519,98.8668,0.0183255,241125,47.1555,0,16.66667,3.246745,46.62113,100 2020-04-21 13:06:39.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:39.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:06:42.725 - Thread: 1 -> GC Memory: 1,719,191,440 B 2020-04-21 13:06:45.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:06:45.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:07:01.159 - Thread: 1 -> GUI Stats: Update 0.243628166666667, Draw 0.331972500000001 2020-04-21 13:07:12.725 - Thread: 1 -> GC Memory: 1,720,684,888 B 2020-04-21 13:07:31.158 - Thread: 1 -> GUI Stats: Update 0.212964388888889, Draw 0.245801166666667 2020-04-21 13:07:36.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:07:36.507 - Thread: 1 -> STATISTICS,19205.3333334,0,0,0,0,0,0,9.433873,36.57177,1,0,1631.772,10196.63,2581,97419,8,5.672925,99.01932,0.01455823,241126,54.78865,0,16.66667,3.108119,54.25135,100 2020-04-21 13:07:42.744 - Thread: 1 -> GC Memory: 1,709,637,896 B 2020-04-21 13:08:01.159 - Thread: 1 -> GUI Stats: Update 0.206505388888889, Draw 0.243537388888889 2020-04-21 13:08:12.758 - Thread: 1 -> GC Memory: 1,712,688,832 B 2020-04-21 13:08:31.158 - Thread: 1 -> GUI Stats: Update 0.226565388888889, Draw 0.247663555555556 2020-04-21 13:08:36.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:08:36.524 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,10.93614,54.18131,1,0,1633.574,10252.3,2581,97419,8,7.90879,98.56055,0.01454077,241127,36.12328,0,16.66667,2.856914,35.60331,100 2020-04-21 13:08:42.775 - Thread: 1 -> GC Memory: 1,713,505,512 B 2020-04-21 13:08:46.058 - Thread: 1 -> Autosave initiated 2020-04-21 13:08:46.058 - Thread: 1 -> Character state: True 2020-04-21 13:08:46.058 - Thread: 1 -> IsServer: True 2020-04-21 13:08:46.058 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:08:46.058 - Thread: 1 -> Autosave 2020-04-21 13:08:46.058 - Thread: 1 -> Saving world - START 2020-04-21 13:08:46.058 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:08:46.058 - Thread: 1 -> Before snapshot.: GC Memory: 1,712,712,240 B 2020-04-21 13:08:46.083 - Thread: 1 -> After snapshot.: GC Memory: 1,715,396,440 B 2020-04-21 13:08:46.084 - Thread: 1 -> Directory cleanup: GC Memory: 1,715,396,440 B 2020-04-21 13:08:46.084 - Thread: 1 -> Saving world - END 2020-04-21 13:08:46.084 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:08:46.085 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:08:46.397 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:08:46.562 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:09:01.158 - Thread: 1 -> GUI Stats: Update 0.213209333333333, Draw 0.252257277777778 2020-04-21 13:09:12.791 - Thread: 1 -> GC Memory: 1,708,112,216 B 2020-04-21 13:09:31.158 - Thread: 1 -> GUI Stats: Update 0.212008666666666, Draw 0.244937388888889 2020-04-21 13:09:36.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:09:36.543 - Thread: 1 -> STATISTICS,19325.3666667,0,0,0,0,0,0,9.655215,38.90255,1,0,1629.988,10155.63,2581,97419,8,5.638582,99.05419,0.01511955,241133,59.31168,0,16.66667,3.344338,58.7507,100 2020-04-21 13:09:42.809 - Thread: 1 -> GC Memory: 1,708,719,392 B 2020-04-21 13:10:01.158 - Thread: 1 -> GUI Stats: Update 0.225014222222222, Draw 0.277924888888889 2020-04-21 13:10:01.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:10:01.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:10:12.809 - Thread: 1 -> GC Memory: 1,711,545,624 B 2020-04-21 13:10:31.158 - Thread: 1 -> GUI Stats: Update 0.230612166666667, Draw 0.281854222222222 2020-04-21 13:10:36.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:10:36.558 - Thread: 1 -> STATISTICS,19385.3833334,0,0,0,0,0,0,10.08718,43.99983,1,0,1633.86,10171.13,2580,97420,8,6.367399,98.94811,0.0155313,241123,50.64622,0,16.66667,3.224847,50.11348,100 2020-04-21 13:10:42.824 - Thread: 1 -> GC Memory: 1,707,691,048 B 2020-04-21 13:11:01.160 - Thread: 1 -> GUI Stats: Update 0.229405777777778, Draw 0.270495166666667 2020-04-21 13:11:12.825 - Thread: 1 -> GC Memory: 1,709,337,960 B 2020-04-21 13:11:31.159 - Thread: 1 -> GUI Stats: Update 0.216046944444444, Draw 0.250036 2020-04-21 13:11:36.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:11:36.574 - Thread: 1 -> STATISTICS,19445.4,0,0,0,0,0,0,9.587839,32.81656,1,0,1631.473,10170.43,2580,97420,8,5.392787,99.1189,0.01703088,241118,60.74744,0,16.66667,3.27598,60.21219,100 2020-04-21 13:11:42.843 - Thread: 1 -> GC Memory: 1,710,648,888 B 2020-04-21 13:12:01.158 - Thread: 1 -> GUI Stats: Update 0.239931166666667, Draw 0.251034944444445 2020-04-21 13:12:12.843 - Thread: 1 -> GC Memory: 1,711,945,144 B 2020-04-21 13:12:20.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:12:20.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:12:31.159 - Thread: 1 -> GUI Stats: Update 0.234217833333333, Draw 0.2365905 2020-04-21 13:12:36.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:12:36.591 - Thread: 1 -> STATISTICS,19505.4166667,0,0,0,0,0,0,8.89035,23.16145,1,0,1629.271,10170.8,2580,97420,8,3.874633,99.36541,0.01518786,241113,83.65025,0,16.66667,3.24114,83.11942,100 2020-04-21 13:12:42.862 - Thread: 1 -> GC Memory: 1,708,189,480 B 2020-04-21 13:13:01.159 - Thread: 1 -> GUI Stats: Update 0.219999555555555, Draw 0.251346277777778 2020-04-21 13:13:12.876 - Thread: 1 -> GC Memory: 1,711,797,720 B 2020-04-21 13:13:31.159 - Thread: 1 -> GUI Stats: Update 0.258529888888889, Draw 0.375180555555556 2020-04-21 13:13:36.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:13:36.608 - Thread: 1 -> STATISTICS,19565.4333334,0,0,0,0,0,0,10.25087,30.2353,1,0,1632.082,10259.09,2580,97420,8,4.775523,99.23361,0.01390225,241110,69.53889,0,16.66667,3.320846,69.00596,100 2020-04-21 13:13:42.891 - Thread: 1 -> GC Memory: 1,712,069,688 B 2020-04-21 13:13:46.059 - Thread: 1 -> Autosave initiated 2020-04-21 13:13:46.059 - Thread: 1 -> Character state: True 2020-04-21 13:13:46.059 - Thread: 1 -> IsServer: True 2020-04-21 13:13:46.059 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:13:46.059 - Thread: 1 -> Autosave 2020-04-21 13:13:46.059 - Thread: 1 -> Saving world - START 2020-04-21 13:13:46.060 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:13:46.060 - Thread: 1 -> Before snapshot.: GC Memory: 1,714,154,208 B 2020-04-21 13:13:46.089 - Thread: 1 -> After snapshot.: GC Memory: 1,713,674,432 B 2020-04-21 13:13:46.089 - Thread: 1 -> Directory cleanup: GC Memory: 1,713,674,432 B 2020-04-21 13:13:46.089 - Thread: 1 -> Saving world - END 2020-04-21 13:13:46.090 - Thread: 15 -> Session snapshot save - START 2020-04-21 13:13:46.090 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 13:13:46.401 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:13:46.474 - Thread: 15 -> Session snapshot save - END 2020-04-21 13:13:54.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:13:54.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:13:54.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:13:54.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:14:01.159 - Thread: 1 -> GUI Stats: Update 0.242366222222222, Draw 0.330375055555556 2020-04-21 13:14:12.891 - Thread: 1 -> GC Memory: 1,709,995,104 B 2020-04-21 13:14:31.159 - Thread: 1 -> GUI Stats: Update 0.231625944444445, Draw 0.268079333333333 2020-04-21 13:14:31.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:14:31.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:14:36.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:14:36.625 - Thread: 1 -> STATISTICS,19625.45,0,0,0,0,0,0,8.2927,29.02964,1,0,1631.941,10201.55,2580,97420,8,4.061071,99.34312,0.01407815,241090,81.64806,0,16.66667,3.315785,81.11172,100 2020-04-21 13:14:42.892 - Thread: 1 -> GC Memory: 1,710,488,936 B 2020-04-21 13:15:01.159 - Thread: 1 -> GUI Stats: Update 0.208763333333333, Draw 0.258145277777778 2020-04-21 13:15:12.893 - Thread: 1 -> GC Memory: 1,712,575,304 B 2020-04-21 13:15:31.160 - Thread: 1 -> GUI Stats: Update 0.205331666666667, Draw 0.239570222222222 2020-04-21 13:15:36.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:15:36.641 - Thread: 1 -> STATISTICS,19685.4666667,0,0,0,0,0,0,11.57483,33.94608,1,0,1635.289,10302.02,2580,97420,8,4.467288,99.26586,0.01266846,241103,72.35667,0,16.66667,3.232381,71.82547,100 2020-04-21 13:15:42.893 - Thread: 1 -> GC Memory: 3,013,276,400 B 2020-04-21 13:15:55.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:15:55.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:15:58.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:15:58.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:16:01.159 - Thread: 1 -> GUI Stats: Update 0.259733944444444, Draw 0.414811722222222 2020-04-21 13:16:12.909 - Thread: 1 -> GC Memory: 1,712,667,368 B 2020-04-21 13:16:31.160 - Thread: 1 -> GUI Stats: Update 0.249830111111111, Draw 0.291744444444445 2020-04-21 13:16:36.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:16:36.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:16:36.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:16:36.659 - Thread: 1 -> STATISTICS,19745.4833334,0,0,0,0,0,0,11.25504,29.52729,1,0,1634.099,10259.48,2580,97420,8,3.868617,99.29623,0.01260778,241090,76.78268,0,16.66667,2.970428,76.24231,100 2020-04-21 13:16:42.925 - Thread: 1 -> GC Memory: 1,715,472,952 B 2020-04-21 13:17:01.197 - Thread: 1 -> GUI Stats: Update 0.220320611111111, Draw 0.321580944444444 2020-04-21 13:17:01.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:17:01.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:17:12.942 - Thread: 1 -> GC Memory: 1,713,863,856 B 2020-04-21 13:17:31.159 - Thread: 1 -> GUI Stats: Update 0.224178777777778, Draw 0.246584944444444 2020-04-21 13:17:36.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:17:36.682 - Thread: 1 -> STATISTICS,19805.5,0,0,0,0,0,0,9.192421,33.74582,1,0,1630.618,10172.25,2579,97421,7,4.699769,99.17712,0.01308959,241096,65.49889,0,16.66667,3.078297,64.95992,100 2020-04-21 13:17:42.943 - Thread: 1 -> GC Memory: 1,709,188,560 B 2020-04-21 13:18:01.160 - Thread: 1 -> GUI Stats: Update 0.241477611111111, Draw 0.275015111111111 2020-04-21 13:18:12.959 - Thread: 1 -> GC Memory: 1,712,556,288 B 2020-04-21 13:18:31.160 - Thread: 1 -> GUI Stats: Update 0.245578944444445, Draw 0.258699055555555 2020-04-21 13:18:36.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:18:36.692 - Thread: 1 -> STATISTICS,19865.5166667,0,0,0,0,0,0,7.923925,20.53387,1,0,1632.38,10170.39,2576,97424,7,3.849452,99.31992,0.01607105,241086,75.19398,0,16.66667,2.894556,74.68259,100 2020-04-21 13:18:42.959 - Thread: 1 -> GC Memory: 1,712,574,904 B 2020-04-21 13:18:46.059 - Thread: 1 -> Autosave initiated 2020-04-21 13:18:46.060 - Thread: 1 -> Character state: True 2020-04-21 13:18:46.060 - Thread: 1 -> IsServer: True 2020-04-21 13:18:46.060 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:18:46.060 - Thread: 1 -> Autosave 2020-04-21 13:18:46.060 - Thread: 1 -> Saving world - START 2020-04-21 13:18:46.060 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:18:46.060 - Thread: 1 -> Before snapshot.: GC Memory: 1,712,477,480 B 2020-04-21 13:18:46.086 - Thread: 1 -> After snapshot.: GC Memory: 1,715,064,144 B 2020-04-21 13:18:46.086 - Thread: 1 -> Directory cleanup: GC Memory: 1,715,064,144 B 2020-04-21 13:18:46.086 - Thread: 1 -> Saving world - END 2020-04-21 13:18:46.087 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:18:46.087 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:18:46.398 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:18:46.534 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:19:01.160 - Thread: 1 -> GUI Stats: Update 0.229299777777778, Draw 0.243749666666667 2020-04-21 13:19:12.960 - Thread: 1 -> GC Memory: 1,708,157,096 B 2020-04-21 13:19:31.160 - Thread: 1 -> GUI Stats: Update 0.220889277777778, Draw 0.230812166666667 2020-04-21 13:19:36.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:19:36.709 - Thread: 1 -> STATISTICS,19925.5333334,0,0,0,0,0,0,8.424196,29.04507,1,0,1629.946,10243.44,2576,97424,7,4.683144,99.15961,0.01399376,241087,61.97395,0,16.66667,2.902329,61.45313,100 2020-04-21 13:19:42.976 - Thread: 1 -> GC Memory: 1,709,591,224 B 2020-04-21 13:20:01.160 - Thread: 1 -> GUI Stats: Update 0.224498944444444, Draw 0.242225555555556 2020-04-21 13:20:12.993 - Thread: 1 -> GC Memory: 1,713,102,184 B 2020-04-21 13:20:18.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:20:18.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:20:31.160 - Thread: 1 -> GUI Stats: Update 0.2167345, Draw 0.282565388888889 2020-04-21 13:20:35.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:20:35.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:20:36.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:20:36.726 - Thread: 1 -> STATISTICS,19985.55,0,0,0,0,0,0,9.41092,36.00494,1,0,1633.85,10259.46,2414,97586,8,6.17123,98.8498,0.01339484,241075,57.5326,0,16.66667,3.550469,56.87085,100 2020-04-21 13:20:42.993 - Thread: 1 -> GC Memory: 1,712,712,912 B 2020-04-21 13:21:01.160 - Thread: 1 -> GUI Stats: Update 0.231259722222223, Draw 0.272251833333334 2020-04-21 13:21:08.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:21:08.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:21:13.009 - Thread: 1 -> GC Memory: 1,711,822,232 B 2020-04-21 13:21:31.160 - Thread: 1 -> GUI Stats: Update 0.242522055555555, Draw 0.276934722222222 2020-04-21 13:21:33.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:21:33.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:21:36.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:21:36.745 - Thread: 1 -> STATISTICS,20045.5666667,0,0,0,0,0,0,8.436281,26.7423,1,0,1634.464,10260.17,2343,97657,7,4.276698,99.25575,0.01264523,241081,72.95004,0,16.66667,3.119853,72.4071,100 2020-04-21 13:21:43.010 - Thread: 1 -> GC Memory: 1,716,150,840 B 2020-04-21 13:22:01.161 - Thread: 1 -> GUI Stats: Update 0.248775333333334, Draw 0.289155611111111 2020-04-21 13:22:13.026 - Thread: 1 -> GC Memory: 1,714,445,976 B 2020-04-21 13:22:31.160 - Thread: 1 -> GUI Stats: Update 0.230894, Draw 0.247995444444444 2020-04-21 13:22:36.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:22:36.761 - Thread: 1 -> STATISTICS,20105.5833334,0,0,0,0,0,0,8.298209,31.3314,1,0,1630.789,10190.86,2359,97641,7,4.577313,99.20737,0.01351574,241032,68.30738,0,16.66667,3.126642,67.76596,100 2020-04-21 13:22:43.043 - Thread: 1 -> GC Memory: 1,710,225,512 B 2020-04-21 13:22:51.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 13:22:51.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 13:22:51.859 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 13:22:51.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 13:23:01.159 - Thread: 1 -> GUI Stats: Update 0.237084722222222, Draw 0.253922722222222 2020-04-21 13:23:01.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:23:01.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:23:13.044 - Thread: 1 -> GC Memory: 1,710,902,552 B 2020-04-21 13:23:31.160 - Thread: 1 -> GUI Stats: Update 0.251350388888889, Draw 0.320107999999999 2020-04-21 13:23:36.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:23:36.776 - Thread: 1 -> STATISTICS,20165.6,0,0,0,0,0,0,9.076053,59.18924,1,0,1631.953,10085.23,2360,97640,7,8.886521,98.10327,0.01866005,241017,29.7258,0,16.66667,2.641589,29.16198,100 2020-04-21 13:23:43.060 - Thread: 1 -> GC Memory: 1,711,432,744 B 2020-04-21 13:23:46.060 - Thread: 1 -> Autosave initiated 2020-04-21 13:23:46.060 - Thread: 1 -> Character state: True 2020-04-21 13:23:46.060 - Thread: 1 -> IsServer: True 2020-04-21 13:23:46.060 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:23:46.060 - Thread: 1 -> Autosave 2020-04-21 13:23:46.060 - Thread: 1 -> Saving world - START 2020-04-21 13:23:46.060 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:23:46.060 - Thread: 1 -> Before snapshot.: GC Memory: 1,711,975,208 B 2020-04-21 13:23:46.085 - Thread: 1 -> After snapshot.: GC Memory: 1,713,187,440 B 2020-04-21 13:23:46.085 - Thread: 1 -> Directory cleanup: GC Memory: 1,713,187,440 B 2020-04-21 13:23:46.085 - Thread: 1 -> Saving world - END 2020-04-21 13:23:46.085 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:23:46.086 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:23:46.399 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:23:46.433 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:24:01.161 - Thread: 1 -> GUI Stats: Update 0.0593315000000001, Draw 0.3161375 2020-04-21 13:24:13.076 - Thread: 1 -> GC Memory: 1,708,497,192 B 2020-04-21 13:24:31.161 - Thread: 1 -> GUI Stats: Update 0.0476726111111111, Draw 0.306203444444444 2020-04-21 13:24:36.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:24:36.792 - Thread: 1 -> STATISTICS,20225.6166667,0,0,0,0,0,0,8.295,81.10628,1,0,1629.239,10084.79,2360,97640,7,10.10837,98.18865,0.02336665,241049,29.54124,0,16.66667,2.986136,29.00615,100 2020-04-21 13:24:43.093 - Thread: 1 -> GC Memory: 1,709,385,128 B 2020-04-21 13:25:01.163 - Thread: 1 -> GUI Stats: Update 0.0480706111111111, Draw 0.306004944444445 2020-04-21 13:25:13.094 - Thread: 1 -> GC Memory: 1,708,828,984 B 2020-04-21 13:25:31.160 - Thread: 1 -> GUI Stats: Update 0.143801166666667, Draw 0.302205055555555 2020-04-21 13:25:33.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 13:25:33.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 13:25:33.610 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 13:25:33.635 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 13:25:36.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:25:36.809 - Thread: 1 -> STATISTICS,20285.6333334,0,0,0,0,0,0,11.20004,85.86732,1,0,1646.165,10089.49,2360,97640,7,13.10153,97.39229,0.02062395,240985,20.37305,0,16.66667,2.669181,19.84178,100 2020-04-21 13:25:43.096 - Thread: 1 -> GC Memory: 1,726,068,608 B 2020-04-21 13:26:01.161 - Thread: 1 -> GUI Stats: Update 0.344685888888889, Draw 0.4485045 2020-04-21 13:26:13.111 - Thread: 1 -> GC Memory: 1,712,011,008 B 2020-04-21 13:26:31.164 - Thread: 1 -> GUI Stats: Update 0.338386833333333, Draw 0.56326611111111 2020-04-21 13:26:33.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:26:33.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:26:36.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:26:36.827 - Thread: 1 -> STATISTICS,20345.65,0,0,0,0,0,0,9.577101,43.03875,1,0,1635.673,10086.98,2360,97640,7,8.123992,98.39434,0.02363625,241089,36.57426,0,16.66667,2.97129,35.98701,100 2020-04-21 13:26:43.127 - Thread: 1 -> GC Memory: 1,716,995,328 B 2020-04-21 13:27:01.160 - Thread: 1 -> GUI Stats: Update 0.275652055555556, Draw 0.329623055555555 2020-04-21 13:27:13.127 - Thread: 1 -> GC Memory: 1,716,261,768 B 2020-04-21 13:27:31.161 - Thread: 1 -> GUI Stats: Update 0.258745888888889, Draw 0.283033722222222 2020-04-21 13:27:36.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:27:36.845 - Thread: 1 -> STATISTICS,20405.6666667,0,0,0,0,0,0,11.19295,80.81416,1,0,1630.884,10087.89,2363,97637,7,13.93255,96.83876,0.01772531,241099,17.67304,0,16.66667,2.462306,17.11435,100 2020-04-21 13:27:43.128 - Thread: 1 -> GC Memory: 1,711,337,784 B 2020-04-21 13:28:01.162 - Thread: 1 -> GUI Stats: Update 0.254474222222222, Draw 0.312182444444444 2020-04-21 13:28:13.144 - Thread: 1 -> GC Memory: 1,710,500,168 B 2020-04-21 13:28:20.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:28:20.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:28:31.161 - Thread: 1 -> GUI Stats: Update 0.234993444444445, Draw 0.276860444444445 2020-04-21 13:28:36.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:28:36.860 - Thread: 1 -> STATISTICS,20465.6833334,0,0,0,0,0,0,8.684493,28.85201,1,0,1632.032,10262.57,2363,97637,7,4.730908,99.19185,0.01540766,241095,63.28388,0,16.66667,2.993902,62.77245,100 2020-04-21 13:28:39.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:28:39.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:28:43.161 - Thread: 1 -> GC Memory: 1,712,578,928 B 2020-04-21 13:28:46.061 - Thread: 1 -> Autosave initiated 2020-04-21 13:28:46.061 - Thread: 1 -> Character state: True 2020-04-21 13:28:46.061 - Thread: 1 -> IsServer: True 2020-04-21 13:28:46.061 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:28:46.061 - Thread: 1 -> Autosave 2020-04-21 13:28:46.061 - Thread: 1 -> Saving world - START 2020-04-21 13:28:46.061 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:28:46.061 - Thread: 1 -> Before snapshot.: GC Memory: 1,714,347,880 B 2020-04-21 13:28:46.085 - Thread: 1 -> After snapshot.: GC Memory: 1,715,535,816 B 2020-04-21 13:28:46.085 - Thread: 1 -> Directory cleanup: GC Memory: 1,715,544,008 B 2020-04-21 13:28:46.085 - Thread: 1 -> Saving world - END 2020-04-21 13:28:46.085 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:28:46.089 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:28:46.399 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:28:46.536 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:28:50.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:28:50.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:29:01.161 - Thread: 1 -> GUI Stats: Update 0.2409185, Draw 0.343674055555556 2020-04-21 13:29:13.179 - Thread: 1 -> GC Memory: 1,708,951,152 B 2020-04-21 13:29:31.162 - Thread: 1 -> GUI Stats: Update 0.235022944444445, Draw 0.254817666666667 2020-04-21 13:29:36.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:29:36.876 - Thread: 1 -> STATISTICS,20525.7,0,0,0,0,0,0,8.572034,23.64643,1,0,1633.014,10266.5,2263,97737,7,4.586767,99.21323,0.01359606,241026,67.741,0,16.66667,3.107122,67.20804,100 2020-04-21 13:29:37.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:29:37.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:29:43.194 - Thread: 1 -> GC Memory: 1,712,112,728 B 2020-04-21 13:30:01.161 - Thread: 1 -> GUI Stats: Update 0.239106611111111, Draw 0.278477611111111 2020-04-21 13:30:13.196 - Thread: 1 -> GC Memory: 1,712,532,224 B 2020-04-21 13:30:17.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:30:17.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:30:20.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:30:20.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:30:31.160 - Thread: 1 -> GUI Stats: Update 0.256744944444444, Draw 0.275759722222222 2020-04-21 13:30:36.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:30:36.894 - Thread: 1 -> STATISTICS,20585.7166667,0,0,0,0,0,0,10.17285,53.84124,1,0,1636.132,10292.06,2074,97926,7,7.078106,98.61259,0.01709949,241291,41.42725,0,16.66667,2.932265,40.85249,100 2020-04-21 13:30:43.210 - Thread: 1 -> GC Memory: 1,715,174,752 B 2020-04-21 13:31:00.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:31:00.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:31:01.160 - Thread: 1 -> GUI Stats: Update 0.2527005, Draw 0.265316222222222 2020-04-21 13:31:13.211 - Thread: 1 -> GC Memory: 1,712,688,272 B 2020-04-21 13:31:31.161 - Thread: 1 -> GUI Stats: Update 0.254988611111111, Draw 0.264193611111111 2020-04-21 13:31:36.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:31:36.910 - Thread: 1 -> STATISTICS,20645.7333334,0,0,0,0,0,0,10.64577,34.39877,1,0,1634.695,10248.38,1973,98027,7,7.453864,98.47149,0.01531539,241312,35.70139,0,16.66667,2.661133,35.15569,100 2020-04-21 13:31:43.227 - Thread: 1 -> GC Memory: 1,711,607,760 B 2020-04-21 13:32:01.161 - Thread: 1 -> GUI Stats: Update 0.238172277777778, Draw 0.257207777777778 2020-04-21 13:32:06.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:32:06.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:32:13.228 - Thread: 1 -> GC Memory: 1,716,149,704 B 2020-04-21 13:32:31.161 - Thread: 1 -> GUI Stats: Update 0.237393222222223, Draw 0.301664888888889 2020-04-21 13:32:33.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:32:33.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:32:36.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:32:36.927 - Thread: 1 -> STATISTICS,20705.75,0,0,0,0,0,0,9.936007,43.77098,1,0,1632.163,10257.84,1782,98218,6,7.002464,98.77073,0.01574605,241339,40.43638,0,16.66667,2.831543,39.93931,100 2020-04-21 13:32:43.228 - Thread: 1 -> GC Memory: 1,711,827,608 B 2020-04-21 13:33:01.161 - Thread: 1 -> GUI Stats: Update 0.245280611111111, Draw 0.301588055555556 2020-04-21 13:33:03.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:33:03.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:33:13.245 - Thread: 1 -> GC Memory: 1,714,081,672 B 2020-04-21 13:33:31.161 - Thread: 1 -> GUI Stats: Update 0.261914111111111, Draw 0.259750666666666 2020-04-21 13:33:36.944 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:33:36.946 - Thread: 1 -> STATISTICS,20765.7666667,0,0,0,0,0,0,8.333031,26.5743,1,0,1635.617,10331.46,1591,98409,7,4.943482,99.14293,0.01527631,241337,63.58823,0,16.66667,3.143473,63.04324,100 2020-04-21 13:33:39.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:33:39.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:33:43.245 - Thread: 1 -> GC Memory: 1,716,468,936 B 2020-04-21 13:33:46.061 - Thread: 1 -> Autosave initiated 2020-04-21 13:33:46.061 - Thread: 1 -> Character state: True 2020-04-21 13:33:46.061 - Thread: 1 -> IsServer: True 2020-04-21 13:33:46.061 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:33:46.061 - Thread: 1 -> Autosave 2020-04-21 13:33:46.061 - Thread: 1 -> Saving world - START 2020-04-21 13:33:46.062 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:33:46.062 - Thread: 1 -> Before snapshot.: GC Memory: 1,717,820,032 B 2020-04-21 13:33:46.085 - Thread: 1 -> After snapshot.: GC Memory: 1,716,911,864 B 2020-04-21 13:33:46.086 - Thread: 1 -> Directory cleanup: GC Memory: 1,716,911,864 B 2020-04-21 13:33:46.086 - Thread: 1 -> Saving world - END 2020-04-21 13:33:46.086 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:33:46.087 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:33:46.397 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:33:46.489 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:34:01.161 - Thread: 1 -> GUI Stats: Update 0.250907, Draw 0.263474388888889 2020-04-21 13:34:13.261 - Thread: 1 -> GC Memory: 1,715,952,376 B 2020-04-21 13:34:14.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:34:14.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:34:31.161 - Thread: 1 -> GUI Stats: Update 0.232064277777778, Draw 0.302540944444444 2020-04-21 13:34:36.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:34:36.960 - Thread: 1 -> STATISTICS,20825.7833334,0,0,0,0,0,0,9.885741,47.48053,1,0,1632.374,10180.51,1212,98788,7,6.907201,99.0131,0.01629174,241318,60.63662,0,16.66667,4.188293,60.03819,100 2020-04-21 13:34:43.279 - Thread: 1 -> GC Memory: 1,714,874,128 B 2020-04-21 13:35:01.162 - Thread: 1 -> GUI Stats: Update 0.229764833333334, Draw 0.286255111111111 2020-04-21 13:35:13.295 - Thread: 1 -> GC Memory: 1,713,431,464 B 2020-04-21 13:35:27.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:35:27.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:35:31.161 - Thread: 1 -> GUI Stats: Update 0.248809888888889, Draw 0.289721555555556 2020-04-21 13:35:36.977 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:35:36.978 - Thread: 1 -> STATISTICS,20885.8,0,0,0,0,0,0,8.37606,30.54987,1,0,1638.517,10176.64,1211,98789,6,5.489785,99.07917,0.01504593,241326,58.92597,0,16.66667,3.234909,58.38336,100 2020-04-21 13:35:43.314 - Thread: 1 -> GC Memory: 1,715,160,800 B 2020-04-21 13:35:52.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:35:52.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:36:01.162 - Thread: 1 -> GUI Stats: Update 0.248024111111111, Draw 0.286395388888889 2020-04-21 13:36:09.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:36:09.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:36:13.329 - Thread: 1 -> GC Memory: 1,714,340,640 B 2020-04-21 13:36:26.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:36:26.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:36:31.163 - Thread: 1 -> GUI Stats: Update 0.243625444444444, Draw 0.345375333333333 2020-04-21 13:36:36.994 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:36:36.995 - Thread: 1 -> STATISTICS,20945.8166667,0,0,0,0,0,0,8.328887,29.77472,1,0,1634.7,10173.55,1211,98789,6,5.439582,99.01796,0.01549263,241330,53.65995,0,16.66667,2.918877,53.13299,100 2020-04-21 13:36:43.346 - Thread: 1 -> GC Memory: 1,712,443,968 B 2020-04-21 13:37:01.163 - Thread: 1 -> GUI Stats: Update 0.241259722222222, Draw 0.266936722222222 2020-04-21 13:37:13.362 - Thread: 1 -> GC Memory: 1,714,799,296 B 2020-04-21 13:37:31.162 - Thread: 1 -> GUI Stats: Update 0.249496611111111, Draw 0.307654277777778 2020-04-21 13:37:37.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:37:37.011 - Thread: 1 -> STATISTICS,21005.8333334,0,0,0,0,0,0,10.5818,68.97993,1,0,1631.702,10089.54,1210,98790,7,8.878513,98.28694,0.01728878,241326,30.40198,0,16.66667,2.699244,29.88117,100 2020-04-21 13:37:43.362 - Thread: 1 -> GC Memory: 1,710,567,344 B 2020-04-21 13:38:01.162 - Thread: 1 -> GUI Stats: Update 0.230381444444444, Draw 0.294653222222223 2020-04-21 13:38:13.378 - Thread: 1 -> GC Memory: 1,713,017,624 B 2020-04-21 13:38:31.162 - Thread: 1 -> GUI Stats: Update 0.250274611111111, Draw 0.293728555555555 2020-04-21 13:38:37.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:38:37.028 - Thread: 1 -> STATISTICS,21065.85,0,0,0,0,0,0,10.51265,57.75289,1,0,1633.365,10173.54,1210,98790,7,8.651993,98.42593,0.01595542,241325,33.62383,0,16.66667,2.909131,33.09457,100 2020-04-21 13:38:43.396 - Thread: 1 -> GC Memory: 1,712,558,400 B 2020-04-21 13:38:43.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:38:43.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:38:46.062 - Thread: 1 -> Autosave initiated 2020-04-21 13:38:46.062 - Thread: 1 -> Character state: True 2020-04-21 13:38:46.062 - Thread: 1 -> IsServer: True 2020-04-21 13:38:46.062 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:38:46.062 - Thread: 1 -> Autosave 2020-04-21 13:38:46.062 - Thread: 1 -> Saving world - START 2020-04-21 13:38:46.062 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:38:46.062 - Thread: 1 -> Before snapshot.: GC Memory: 1,713,474,944 B 2020-04-21 13:38:46.083 - Thread: 1 -> After snapshot.: GC Memory: 1,714,703,608 B 2020-04-21 13:38:46.084 - Thread: 1 -> Directory cleanup: GC Memory: 1,714,703,608 B 2020-04-21 13:38:46.084 - Thread: 1 -> Saving world - END 2020-04-21 13:38:46.084 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:38:46.087 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:38:46.400 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:38:46.545 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:38:57.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:38:57.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:39:01.162 - Thread: 1 -> GUI Stats: Update 0.272295833333333, Draw 0.331729777777778 2020-04-21 13:39:13.411 - Thread: 1 -> GC Memory: 1,711,300,512 B 2020-04-21 13:39:31.162 - Thread: 1 -> GUI Stats: Update 0.241238, Draw 0.286617833333334 2020-04-21 13:39:37.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:39:37.047 - Thread: 1 -> STATISTICS,21125.8666667,0,0,0,0,0,0,10.86854,61.77041,1,0,1631.599,10174.9,1215,98785,7,9.254365,98.22217,0.0149361,241320,39.04504,0,16.66667,3.613371,38.35089,100 2020-04-21 13:39:43.429 - Thread: 1 -> GC Memory: 1,711,314,160 B 2020-04-21 13:40:01.162 - Thread: 1 -> GUI Stats: Update 0.270784444444444, Draw 0.286393722222222 2020-04-21 13:40:13.445 - Thread: 1 -> GC Memory: 1,712,432,408 B 2020-04-21 13:40:31.163 - Thread: 1 -> GUI Stats: Update 0.233128777777778, Draw 0.268934 2020-04-21 13:40:37.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:40:37.061 - Thread: 1 -> STATISTICS,21185.8833334,0,0,0,0,0,0,9.363335,37.09243,1,0,1633.197,10172.02,1219,98781,7,6.764781,98.79723,0.01800815,241322,43.96449,0,16.66667,2.974102,43.43569,100 2020-04-21 13:40:43.461 - Thread: 1 -> GC Memory: 1,713,039,696 B 2020-04-21 13:41:01.162 - Thread: 1 -> GUI Stats: Update 0.247130222222222, Draw 0.276273888888889 2020-04-21 13:41:13.462 - Thread: 1 -> GC Memory: 1,711,303,760 B 2020-04-21 13:41:31.162 - Thread: 1 -> GUI Stats: Update 0.233165555555556, Draw 0.271086 2020-04-21 13:41:37.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:41:37.078 - Thread: 1 -> STATISTICS,21245.9,0,0,0,0,0,0,8.753356,36.62159,1,0,1634.37,10175.18,1210,98790,7,6.920726,98.72792,0.01805618,241317,38.6792,0,16.66667,2.676881,38.18716,100 2020-04-21 13:41:43.462 - Thread: 1 -> GC Memory: 1,712,640,752 B 2020-04-21 13:42:00.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:42:00.895 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 13:42:01.162 - Thread: 1 -> GUI Stats: Update 0.234587111111111, Draw 0.257193555555556 2020-04-21 13:42:10.897 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:42:10.897 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 13:42:13.479 - Thread: 1 -> GC Memory: 1,713,616,424 B 2020-04-21 13:42:20.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:42:20.895 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 13:42:30.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:42:30.911 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 13:42:30.911 - Thread: 1 -> Next activation in -00:32:58.8696609 2020-04-21 13:42:30.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:42:30.912 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 13:42:31.162 - Thread: 1 -> GUI Stats: Update 0.237812944444444, Draw 0.283304833333333 2020-04-21 13:42:37.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:42:37.095 - Thread: 1 -> STATISTICS,21305.9166667,0,0,0,0,0,0,9.550071,41.12058,1,0,1630.266,10259.13,1226,98774,7,6.435483,98.88789,0.01521895,241318,46.4994,0,16.66667,2.992461,45.98228,100 2020-04-21 13:42:40.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:42:40.912 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 13:42:43.479 - Thread: 1 -> GC Memory: 1,709,950,184 B 2020-04-21 13:42:50.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:42:50.911 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 13:43:00.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:43:00.912 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 13:43:00.912 - Thread: 1 -> Next activation in -00:22:20.2309246 2020-04-21 13:43:00.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:43:00.912 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 13:43:01.164 - Thread: 1 -> GUI Stats: Update 0.254557222222222, Draw 0.287185888888889 2020-04-21 13:43:10.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:43:10.912 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 13:43:13.495 - Thread: 1 -> GC Memory: 1,711,141,304 B 2020-04-21 13:43:20.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:43:20.912 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 13:43:30.912 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 13:43:30.912 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 13:43:30.912 - Thread: 1 -> Next activation in 00:44:46.8055509 2020-04-21 13:43:31.163 - Thread: 1 -> GUI Stats: Update 0.229945166666667, Draw 0.267184722222223 2020-04-21 13:43:37.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:43:37.112 - Thread: 1 -> STATISTICS,21365.9333334,0,0,0,0,0,0,8.631016,37.09364,1,0,1631.418,10088.35,1238,98762,8,5.541936,98.9517,0.01512941,241308,51.53009,0,16.66667,2.855765,50.9899,100 2020-04-21 13:43:43.496 - Thread: 1 -> GC Memory: 1,712,117,272 B 2020-04-21 13:43:46.063 - Thread: 1 -> Autosave initiated 2020-04-21 13:43:46.063 - Thread: 1 -> Character state: True 2020-04-21 13:43:46.063 - Thread: 1 -> IsServer: True 2020-04-21 13:43:46.063 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:43:46.063 - Thread: 1 -> Autosave 2020-04-21 13:43:46.063 - Thread: 1 -> Saving world - START 2020-04-21 13:43:46.063 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:43:46.063 - Thread: 1 -> Before snapshot.: GC Memory: 1,711,559,592 B 2020-04-21 13:43:46.086 - Thread: 1 -> After snapshot.: GC Memory: 1,712,763,912 B 2020-04-21 13:43:46.086 - Thread: 1 -> Directory cleanup: GC Memory: 1,712,763,912 B 2020-04-21 13:43:46.086 - Thread: 1 -> Saving world - END 2020-04-21 13:43:46.086 - Thread: 15 -> Session snapshot save - START 2020-04-21 13:43:46.087 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 13:43:46.401 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:43:46.543 - Thread: 15 -> Session snapshot save - END 2020-04-21 13:44:01.163 - Thread: 1 -> GUI Stats: Update 0.211612777777778, Draw 0.253500166666667 2020-04-21 13:44:13.512 - Thread: 1 -> GC Memory: 1,710,948,776 B 2020-04-21 13:44:31.164 - Thread: 1 -> GUI Stats: Update 0.229615388888889, Draw 0.270573111111111 2020-04-21 13:44:37.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:44:37.129 - Thread: 1 -> STATISTICS,21425.95,0,0,0,0,0,0,9.657622,42.90392,1,0,1631.049,10260.56,1237,98763,7,6.257302,98.97549,0.01481121,241287,58.43722,0,16.66667,3.656594,57.83853,100 2020-04-21 13:44:43.513 - Thread: 1 -> GC Memory: 1,710,033,272 B 2020-04-21 13:45:01.163 - Thread: 1 -> GUI Stats: Update 0.256048277777778, Draw 0.257169944444444 2020-04-21 13:45:13.529 - Thread: 1 -> GC Memory: 1,711,892,224 B 2020-04-21 13:45:31.163 - Thread: 1 -> GUI Stats: Update 0.240134888888889, Draw 0.268112722222222 2020-04-21 13:45:37.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:45:37.146 - Thread: 1 -> STATISTICS,21485.9666667,0,0,0,0,0,0,9.423933,46.49239,1,0,1646.214,10175.6,1238,98762,7,6.391598,98.83014,0.01561216,241210,46.39198,0,16.66667,2.965189,45.84925,100 2020-04-21 13:45:43.529 - Thread: 1 -> GC Memory: 1,725,017,656 B 2020-04-21 13:46:01.164 - Thread: 1 -> GUI Stats: Update 0.244892, Draw 0.283877166666666 2020-04-21 13:46:13.529 - Thread: 1 -> GC Memory: 1,711,977,040 B 2020-04-21 13:46:31.164 - Thread: 1 -> GUI Stats: Update 0.258873055555556, Draw 0.312293333333334 2020-04-21 13:46:37.162 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:46:37.162 - Thread: 1 -> STATISTICS,21545.9833334,0,0,0,0,0,0,8.994407,50.37687,1,0,1631.239,10088.93,1244,98756,7,6.886811,98.67529,0.01748771,241275,42.21741,0,16.66667,2.907434,41.65815,100 2020-04-21 13:46:43.546 - Thread: 1 -> GC Memory: 1,710,747,776 B 2020-04-21 13:47:01.162 - Thread: 1 -> GUI Stats: Update 0.242500166666667, Draw 0.297052333333333 2020-04-21 13:47:13.562 - Thread: 1 -> GC Memory: 1,712,043,608 B 2020-04-21 13:47:31.162 - Thread: 1 -> GUI Stats: Update 0.229959666666667, Draw 0.270798611111112 2020-04-21 13:47:37.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:47:37.185 - Thread: 1 -> STATISTICS,21606,0,0,0,0,0,0,9.064904,35.95808,1,0,1631.098,10175.33,1246,98754,7,4.761191,99.19609,0.0153766,241284,67.38976,0,16.66667,3.208555,66.848,100 2020-04-21 13:47:43.562 - Thread: 1 -> GC Memory: 1,710,782,544 B 2020-04-21 13:48:01.163 - Thread: 1 -> GUI Stats: Update 0.239410777777778, Draw 0.276997 2020-04-21 13:48:13.563 - Thread: 1 -> GC Memory: 1,711,674,504 B 2020-04-21 13:48:31.164 - Thread: 1 -> GUI Stats: Update 0.260665833333333, Draw 0.290588722222223 2020-04-21 13:48:37.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:48:37.195 - Thread: 1 -> STATISTICS,21666.0166667,0,0,0,0,0,0,11.20654,81.10659,1,0,1633.688,10174.09,1244,98756,6,11.5088,97.64969,0.01510486,241273,22.71038,0,16.66667,2.613692,22.17661,100 2020-04-21 13:48:43.580 - Thread: 1 -> GC Memory: 1,712,555,136 B 2020-04-21 13:48:46.064 - Thread: 1 -> Autosave initiated 2020-04-21 13:48:46.064 - Thread: 1 -> Character state: True 2020-04-21 13:48:46.064 - Thread: 1 -> IsServer: True 2020-04-21 13:48:46.064 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:48:46.064 - Thread: 1 -> Autosave 2020-04-21 13:48:46.064 - Thread: 1 -> Saving world - START 2020-04-21 13:48:46.064 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:48:46.064 - Thread: 1 -> Before snapshot.: GC Memory: 1,712,850,752 B 2020-04-21 13:48:46.092 - Thread: 1 -> After snapshot.: GC Memory: 1,714,252,392 B 2020-04-21 13:48:46.092 - Thread: 1 -> Directory cleanup: GC Memory: 1,714,252,392 B 2020-04-21 13:48:46.092 - Thread: 1 -> Saving world - END 2020-04-21 13:48:46.092 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:48:46.093 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:48:46.406 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:48:46.573 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:49:01.162 - Thread: 1 -> GUI Stats: Update 0.252073, Draw 0.308816666666666 2020-04-21 13:49:13.596 - Thread: 1 -> GC Memory: 1,711,091,224 B 2020-04-21 13:49:31.163 - Thread: 1 -> GUI Stats: Update 0.231775777777778, Draw 0.273435222222222 2020-04-21 13:49:35.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:49:35.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:49:37.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:49:37.212 - Thread: 1 -> STATISTICS,21726.0333334,0,0,0,0,0,0,8.866909,30.15034,1,0,1632.134,10293.49,1242,98758,6,4.059909,99.30057,0.01569127,241278,77.53193,0,16.66667,3.147726,76.98965,100 2020-04-21 13:49:43.613 - Thread: 1 -> GC Memory: 1,713,196,304 B 2020-04-21 13:50:01.163 - Thread: 1 -> GUI Stats: Update 0.224554777777778, Draw 0.283632444444445 2020-04-21 13:50:13.614 - Thread: 1 -> GC Memory: 1,712,518,432 B 2020-04-21 13:50:26.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:50:26.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:50:31.164 - Thread: 1 -> GUI Stats: Update 0.246554777777778, Draw 0.290523111111111 2020-04-21 13:50:37.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:50:37.230 - Thread: 1 -> STATISTICS,21786.05,0,0,0,0,0,0,8.377168,45.32705,1,0,1634.523,10176.5,1341,98659,6,5.798647,99.03223,0.0140456,241269,57.50005,0,16.66667,3.334225,56.94358,100 2020-04-21 13:50:43.630 - Thread: 1 -> GC Memory: 1,715,703,512 B 2020-04-21 13:51:01.163 - Thread: 1 -> GUI Stats: Update 0.231515555555556, Draw 0.253946222222222 2020-04-21 13:51:13.630 - Thread: 1 -> GC Memory: 1,712,016,664 B 2020-04-21 13:51:31.164 - Thread: 1 -> GUI Stats: Update 0.223867222222222, Draw 0.254811555555556 2020-04-21 13:51:37.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:51:37.249 - Thread: 1 -> STATISTICS,21846.0666667,0,0,0,0,0,0,7.774045,29.02577,1,0,1634.394,10175.52,1345,98655,6,4.635199,99.20451,0.0127827,241269,68.04121,0,16.66667,3.153846,67.49995,100 2020-04-21 13:51:43.630 - Thread: 1 -> GC Memory: 1,717,325,848 B 2020-04-21 13:52:01.164 - Thread: 1 -> GUI Stats: Update 0.2277735, Draw 0.277695944444444 2020-04-21 13:52:12.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:52:12.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:52:13.630 - Thread: 1 -> GC Memory: 1,715,645,920 B 2020-04-21 13:52:22.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:52:22.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:52:31.163 - Thread: 1 -> GUI Stats: Update 0.2650655, Draw 0.329623777777778 2020-04-21 13:52:37.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:52:37.263 - Thread: 1 -> STATISTICS,21906.0833334,0,0,0,0,0,0,8.732854,37.06429,1,0,1631.447,10176.64,1345,98655,6,6.216409,98.81671,0.01379475,241262,46.9235,0,16.66667,2.916957,46.36826,100 2020-04-21 13:52:43.647 - Thread: 1 -> GC Memory: 1,711,402,632 B 2020-04-21 13:53:01.164 - Thread: 1 -> GUI Stats: Update 0.226158722222221, Draw 0.242372388888889 2020-04-21 13:53:13.647 - Thread: 1 -> GC Memory: 1,712,068,360 B 2020-04-21 13:53:31.163 - Thread: 1 -> GUI Stats: Update 0.229194166666666, Draw 0.2495515 2020-04-21 13:53:37.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:53:37.279 - Thread: 1 -> STATISTICS,21966.1,0,0,0,0,0,0,9.011515,38.35289,1,0,1636.005,10176.73,1345,98655,6,6.819228,98.7616,0.01498961,241251,46.07091,0,16.66667,3.141681,45.50037,100 2020-04-21 13:53:43.663 - Thread: 1 -> GC Memory: 1,714,256,976 B 2020-04-21 13:53:46.064 - Thread: 1 -> Autosave initiated 2020-04-21 13:53:46.064 - Thread: 1 -> Character state: True 2020-04-21 13:53:46.064 - Thread: 1 -> IsServer: True 2020-04-21 13:53:46.064 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:53:46.064 - Thread: 1 -> Autosave 2020-04-21 13:53:46.064 - Thread: 1 -> Saving world - START 2020-04-21 13:53:46.064 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:53:46.064 - Thread: 1 -> Before snapshot.: GC Memory: 1,714,639,368 B 2020-04-21 13:53:46.088 - Thread: 1 -> After snapshot.: GC Memory: 1,715,851,880 B 2020-04-21 13:53:46.088 - Thread: 1 -> Directory cleanup: GC Memory: 1,715,860,072 B 2020-04-21 13:53:46.088 - Thread: 1 -> Saving world - END 2020-04-21 13:53:46.136 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:53:46.138 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:53:46.452 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:53:46.488 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:54:01.164 - Thread: 1 -> GUI Stats: Update 0.232349611111111, Draw 0.247269388888889 2020-04-21 13:54:13.664 - Thread: 1 -> GC Memory: 1,710,600,728 B 2020-04-21 13:54:31.164 - Thread: 1 -> GUI Stats: Update 0.241870722222222, Draw 0.258384555555555 2020-04-21 13:54:37.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:54:37.296 - Thread: 1 -> STATISTICS,22026.1166667,0,0,0,0,0,0,8.459419,30.57636,1,0,1632.177,10262.05,1444,98556,6,4.141948,99.23436,0.01299843,241252,69.26511,0,16.66667,2.868925,68.73479,100 2020-04-21 13:54:43.680 - Thread: 1 -> GC Memory: 1,712,384,840 B 2020-04-21 13:54:51.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:54:51.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:55:01.164 - Thread: 1 -> GUI Stats: Update 0.235547666666666, Draw 0.276548944444444 2020-04-21 13:55:13.697 - Thread: 1 -> GC Memory: 1,719,691,024 B 2020-04-21 13:55:31.164 - Thread: 1 -> GUI Stats: Update 0.236281666666667, Draw 0.261541166666667 2020-04-21 13:55:37.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:55:37.313 - Thread: 1 -> STATISTICS,22086.1333334,0,0,0,0,0,0,10.49239,51.98513,1,0,1637.798,10177.21,1440,98560,6,7.207369,98.6304,0.01360773,241247,41.46505,0,16.66667,2.988539,40.89715,100 2020-04-21 13:55:43.698 - Thread: 1 -> GC Memory: 1,717,859,848 B 2020-04-21 13:56:01.164 - Thread: 1 -> GUI Stats: Update 0.237266277777778, Draw 0.266604833333334 2020-04-21 13:56:13.713 - Thread: 1 -> GC Memory: 1,714,000,008 B 2020-04-21 13:56:22.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:56:22.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:56:31.165 - Thread: 1 -> GUI Stats: Update 0.245232333333334, Draw 0.3065845 2020-04-21 13:56:37.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:56:37.330 - Thread: 1 -> STATISTICS,22146.15,0,0,0,0,0,0,8.950705,39.82816,1,0,1635.724,10264.2,1342,98658,7,6.93701,98.72342,0.01574921,241242,42.12022,0,16.66667,2.921884,41.58252,100 2020-04-21 13:56:43.714 - Thread: 1 -> GC Memory: 1,715,927,448 B 2020-04-21 13:57:01.165 - Thread: 1 -> GUI Stats: Update 0.231183388888889, Draw 0.304296166666668 2020-04-21 13:57:02.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:57:02.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:57:13.714 - Thread: 1 -> GC Memory: 1,716,613,856 B 2020-04-21 13:57:19.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:57:19.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:57:31.166 - Thread: 1 -> GUI Stats: Update 0.2477115, Draw 0.290387 2020-04-21 13:57:37.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:57:37.347 - Thread: 1 -> STATISTICS,22206.1666667,0,0,0,0,0,0,10.75871,83.01788,1,0,1635.895,10176.09,1443,98557,8,11.95885,97.68494,0.01384137,241252,22.97616,0,16.66667,2.747685,22.44425,100 2020-04-21 13:57:43.715 - Thread: 1 -> GC Memory: 1,714,591,336 B 2020-04-21 13:58:01.166 - Thread: 1 -> GUI Stats: Update 0.250082555555556, Draw 0.283080888888889 2020-04-21 13:58:13.731 - Thread: 1 -> GC Memory: 1,716,117,176 B 2020-04-21 13:58:25.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:58:25.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:58:31.164 - Thread: 1 -> GUI Stats: Update 0.246785555555555, Draw 0.302128333333334 2020-04-21 13:58:37.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:58:37.363 - Thread: 1 -> STATISTICS,22266.1833334,0,0,0,0,0,0,11.29396,34.37508,1,0,1643.096,10265.47,1444,98556,9,4.712036,99.24816,0.01587716,241240,71.36113,0,16.66667,3.362562,70.82461,100 2020-04-21 13:58:39.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:58:39.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:58:43.748 - Thread: 1 -> GC Memory: 1,719,177,584 B 2020-04-21 13:58:46.064 - Thread: 1 -> Autosave initiated 2020-04-21 13:58:46.064 - Thread: 1 -> Character state: True 2020-04-21 13:58:46.064 - Thread: 1 -> IsServer: True 2020-04-21 13:58:46.064 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 13:58:46.064 - Thread: 1 -> Autosave 2020-04-21 13:58:46.064 - Thread: 1 -> Saving world - START 2020-04-21 13:58:46.065 - Thread: 1 -> Making world state snapshot. 2020-04-21 13:58:46.065 - Thread: 1 -> Before snapshot.: GC Memory: 1,718,445,960 B 2020-04-21 13:58:46.091 - Thread: 1 -> After snapshot.: GC Memory: 1,718,698,128 B 2020-04-21 13:58:46.091 - Thread: 1 -> Directory cleanup: GC Memory: 1,718,698,128 B 2020-04-21 13:58:46.091 - Thread: 1 -> Saving world - END 2020-04-21 13:58:46.092 - Thread: 16 -> Session snapshot save - START 2020-04-21 13:58:46.092 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 13:58:46.404 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 13:58:46.593 - Thread: 16 -> Session snapshot save - END 2020-04-21 13:59:01.164 - Thread: 1 -> GUI Stats: Update 0.238612166666666, Draw 0.310134277777778 2020-04-21 13:59:10.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:59:10.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 13:59:13.764 - Thread: 1 -> GC Memory: 1,714,935,072 B 2020-04-21 13:59:31.164 - Thread: 1 -> GUI Stats: Update 0.242768444444445, Draw 0.305016833333333 2020-04-21 13:59:37.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 13:59:37.380 - Thread: 1 -> STATISTICS,22326.2,0,0,0,0,0,0,11.31854,70.23607,1,0,1634.709,10175.12,1444,98556,9,7.793501,98.61821,0.01514347,241221,38.68677,0,16.66667,3.015054,38.1522,100 2020-04-21 13:59:43.765 - Thread: 1 -> GC Memory: 1,715,483,848 B 2020-04-21 13:59:55.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 13:59:55.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:00:01.164 - Thread: 1 -> GUI Stats: Update 0.261099166666667, Draw 0.258561388888889 2020-04-21 14:00:05.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:00:05.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:00:13.780 - Thread: 1 -> GC Memory: 1,717,590,240 B 2020-04-21 14:00:31.164 - Thread: 1 -> GUI Stats: Update 0.248265888888889, Draw 0.2985865 2020-04-21 14:00:37.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:00:37.397 - Thread: 1 -> STATISTICS,22386.2166667,0,0,0,0,0,0,9.509843,34.09207,1,0,1639.423,10218.55,1542,98458,9,5.772901,98.994,0.01460112,241183,56.95187,0,16.66667,3.287775,56.37893,100 2020-04-21 14:00:43.781 - Thread: 1 -> GC Memory: 1,720,138,944 B 2020-04-21 14:01:01.165 - Thread: 1 -> GUI Stats: Update 0.263591444444445, Draw 0.274272777777778 2020-04-21 14:01:02.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:01:02.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:01:13.782 - Thread: 1 -> GC Memory: 1,715,280,712 B 2020-04-21 14:01:31.164 - Thread: 1 -> GUI Stats: Update 0.239786333333333, Draw 0.309908277777778 2020-04-21 14:01:37.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:01:37.414 - Thread: 1 -> STATISTICS,22446.2333334,0,0,0,0,0,0,8.610139,24.13653,1,0,1638.658,10262.76,1542,98458,9,4.197024,99.26717,0.01438448,241222,74.25424,0,16.66667,3.116468,73.71008,100 2020-04-21 14:01:37.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:01:37.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:01:43.798 - Thread: 1 -> GC Memory: 1,718,336,104 B 2020-04-21 14:02:01.165 - Thread: 1 -> GUI Stats: Update 0.228975111111111, Draw 0.288166444444444 2020-04-21 14:02:13.798 - Thread: 1 -> GC Memory: 1,721,182,120 B 2020-04-21 14:02:31.165 - Thread: 1 -> GUI Stats: Update 0.220216888888889, Draw 0.277971611111111 2020-04-21 14:02:37.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:02:37.431 - Thread: 1 -> STATISTICS,22506.25,0,0,0,0,0,0,8.843284,55.93669,1,0,1634.904,10176.53,1544,98456,10,7.372294,98.77354,0.01551049,241219,44.93328,0,16.66667,3.312614,44.3822,100 2020-04-21 14:02:43.799 - Thread: 1 -> GC Memory: 1,716,394,688 B 2020-04-21 14:02:55.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:02:55.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:03:01.164 - Thread: 1 -> GUI Stats: Update 0.236900166666667, Draw 0.322935 2020-04-21 14:03:13.814 - Thread: 1 -> GC Memory: 1,717,685,992 B 2020-04-21 14:03:31.166 - Thread: 1 -> GUI Stats: Update 0.231839, Draw 0.274109833333333 2020-04-21 14:03:37.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:03:37.448 - Thread: 1 -> STATISTICS,22566.2666667,0,0,0,0,0,0,9.662985,45.04969,1,0,1637.47,10175.38,1644,98356,10,6.403351,98.9561,0.0146907,241218,51.27522,0,16.66667,3.283332,50.73995,100 2020-04-21 14:03:43.815 - Thread: 1 -> GC Memory: 1,717,367,656 B 2020-04-21 14:03:46.065 - Thread: 1 -> Autosave initiated 2020-04-21 14:03:46.065 - Thread: 1 -> Character state: True 2020-04-21 14:03:46.065 - Thread: 1 -> IsServer: True 2020-04-21 14:03:46.065 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:03:46.065 - Thread: 1 -> Autosave 2020-04-21 14:03:46.065 - Thread: 1 -> Saving world - START 2020-04-21 14:03:46.066 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:03:46.066 - Thread: 1 -> Before snapshot.: GC Memory: 1,718,662,088 B 2020-04-21 14:03:46.090 - Thread: 1 -> After snapshot.: GC Memory: 1,719,890,984 B 2020-04-21 14:03:46.090 - Thread: 1 -> Directory cleanup: GC Memory: 1,719,890,984 B 2020-04-21 14:03:46.090 - Thread: 1 -> Saving world - END 2020-04-21 14:03:46.090 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:03:46.091 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:03:46.408 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:03:46.552 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:03:51.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:03:51.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:04:01.166 - Thread: 1 -> GUI Stats: Update 0.246682333333333, Draw 0.287923055555556 2020-04-21 14:04:13.832 - Thread: 1 -> GC Memory: 1,714,959,760 B 2020-04-21 14:04:31.165 - Thread: 1 -> GUI Stats: Update 0.226834444444446, Draw 0.269002 2020-04-21 14:04:37.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:04:37.464 - Thread: 1 -> STATISTICS,22626.2833334,0,0,0,0,0,0,8.565788,32.21422,1,0,1643.713,10249.78,1643,98357,10,6.173014,98.9043,0.01462519,241215,51.16546,0,16.66667,3.158451,50.60484,100 2020-04-21 14:04:43.848 - Thread: 1 -> GC Memory: 1,725,507,552 B 2020-04-21 14:05:01.165 - Thread: 1 -> GUI Stats: Update 0.245343611111111, Draw 0.274949222222222 2020-04-21 14:05:07.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:05:07.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:05:13.868 - Thread: 1 -> GC Memory: 1,726,683,432 B 2020-04-21 14:05:30.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:05:30.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:05:31.165 - Thread: 1 -> GUI Stats: Update 0.258082, Draw 0.343428722222222 2020-04-21 14:05:37.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:05:37.481 - Thread: 1 -> STATISTICS,22686.3,0,0,0,0,0,0,8.274172,27.22297,1,0,1649.547,10179.52,1643,98357,10,4.018043,99.31322,0.01402954,241201,78.21294,0,16.66667,3.142629,77.67579,100 2020-04-21 14:05:43.882 - Thread: 1 -> GC Memory: 1,730,882,984 B 2020-04-21 14:06:01.165 - Thread: 1 -> GUI Stats: Update 0.249462444444444, Draw 0.265849222222223 2020-04-21 14:06:03.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:06:03.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:06:13.898 - Thread: 1 -> GC Memory: 1,719,613,744 B 2020-04-21 14:06:31.165 - Thread: 1 -> GUI Stats: Update 0.230572611111111, Draw 0.298541055555555 2020-04-21 14:06:37.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:06:37.497 - Thread: 1 -> STATISTICS,22746.3166667,0,0,0,0,0,0,8.875618,27.95699,1,0,1642.73,10266.92,1643,98357,10,4.196876,99.31409,0.0136937,241207,77.84452,0,16.66667,3.267038,77.31058,100 2020-04-21 14:06:41.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:06:41.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:06:43.915 - Thread: 1 -> GC Memory: 1,721,957,272 B 2020-04-21 14:06:48.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:06:48.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:06:48.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:06:48.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:06:59.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:06:59.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:07:01.165 - Thread: 1 -> GUI Stats: Update 0.247473944444445, Draw 0.299474833333333 2020-04-21 14:07:13.918 - Thread: 1 -> GC Memory: 1,722,267,808 B 2020-04-21 14:07:31.168 - Thread: 1 -> GUI Stats: Update 0.247103222222222, Draw 0.28826511111111 2020-04-21 14:07:37.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:07:37.517 - Thread: 1 -> STATISTICS,22806.3333334,0,0,0,0,0,0,8.282937,36.65995,1,0,1640.543,10264.75,1645,98355,11,4.970678,99.14635,0.0160961,241205,62.15387,0,16.66667,3.089469,61.62329,100 2020-04-21 14:07:43.931 - Thread: 1 -> GC Memory: 1,720,329,936 B 2020-04-21 14:08:01.167 - Thread: 1 -> GUI Stats: Update 0.225943111111111, Draw 0.266182388888889 2020-04-21 14:08:13.932 - Thread: 1 -> GC Memory: 1,720,704,808 B 2020-04-21 14:08:19.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:08:19.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:08:31.166 - Thread: 1 -> GUI Stats: Update 0.232962944444444, Draw 0.314961888888889 2020-04-21 14:08:37.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:08:37.531 - Thread: 1 -> STATISTICS,22866.35,0,0,0,0,0,0,10.0475,61.3307,1,0,1642.96,10180.72,1745,98255,11,8.51967,98.52213,0.01557337,241207,36.88055,0,16.66667,3.142101,36.33551,100 2020-04-21 14:08:43.949 - Thread: 1 -> GC Memory: 1,722,666,840 B 2020-04-21 14:08:46.065 - Thread: 1 -> Autosave initiated 2020-04-21 14:08:46.065 - Thread: 1 -> Character state: True 2020-04-21 14:08:46.065 - Thread: 1 -> IsServer: True 2020-04-21 14:08:46.065 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:08:46.065 - Thread: 1 -> Autosave 2020-04-21 14:08:46.065 - Thread: 1 -> Saving world - START 2020-04-21 14:08:46.065 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:08:46.065 - Thread: 1 -> Before snapshot.: GC Memory: 1,723,033,896 B 2020-04-21 14:08:46.091 - Thread: 1 -> After snapshot.: GC Memory: 1,722,997,640 B 2020-04-21 14:08:46.091 - Thread: 1 -> Directory cleanup: GC Memory: 1,722,997,640 B 2020-04-21 14:08:46.091 - Thread: 1 -> Saving world - END 2020-04-21 14:08:46.091 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:08:46.092 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:08:46.405 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:08:46.547 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:09:01.165 - Thread: 1 -> GUI Stats: Update 0.253619444444444, Draw 0.288172666666667 2020-04-21 14:09:09.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:09:09.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:09:13.949 - Thread: 1 -> GC Memory: 1,720,296,888 B 2020-04-21 14:09:17.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:09:17.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:09:31.166 - Thread: 1 -> GUI Stats: Update 0.274210277777778, Draw 0.339757111111111 2020-04-21 14:09:37.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:09:37.548 - Thread: 1 -> STATISTICS,22926.3666667,0,0,0,0,0,0,11.31322,33.72681,1,0,1642.587,10264.6,1745,98255,11,4.991057,99.17142,0.01508383,241208,66.08034,0,16.66667,3.298107,65.53281,100 2020-04-21 14:09:40.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:09:40.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:09:43.965 - Thread: 1 -> GC Memory: 1,722,747,728 B 2020-04-21 14:10:01.166 - Thread: 1 -> GUI Stats: Update 0.239309944444445, Draw 0.273335666666667 2020-04-21 14:10:11.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:10:11.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:10:13.965 - Thread: 1 -> GC Memory: 1,726,148,328 B 2020-04-21 14:10:31.166 - Thread: 1 -> GUI Stats: Update 0.238097111111111, Draw 0.282005444444445 2020-04-21 14:10:37.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:10:37.565 - Thread: 1 -> STATISTICS,22986.3833334,0,0,0,0,0,0,9.121772,54.79411,1,0,1644.399,10097.54,1745,98255,11,7.344707,98.60775,0.01575495,241215,42.163,0,16.66667,3.096749,41.57598,100 2020-04-21 14:10:43.966 - Thread: 1 -> GC Memory: 1,725,287,768 B 2020-04-21 14:10:46.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:10:46.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:11:01.166 - Thread: 1 -> GUI Stats: Update 0.227390666666667, Draw 0.277052166666667 2020-04-21 14:11:13.966 - Thread: 1 -> GC Memory: 1,719,826,272 B 2020-04-21 14:11:31.166 - Thread: 1 -> GUI Stats: Update 0.2572205, Draw 0.258698388888889 2020-04-21 14:11:37.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:11:37.582 - Thread: 1 -> STATISTICS,23046.4,0,0,0,0,0,0,10.00332,24.54504,1,0,1641.289,10267.36,1745,98255,11,4.093499,99.28593,0.01516668,241198,78.588,0,16.66667,3.216999,78.02682,100 2020-04-21 14:11:43.983 - Thread: 1 -> GC Memory: 1,722,717,528 B 2020-04-21 14:11:46.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:11:46.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:11:49.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:11:49.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:11:53.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:11:53.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:12:00.898 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:12:00.899 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:12:00.899 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:12:00.923 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:12:01.166 - Thread: 1 -> GUI Stats: Update 0.264337444444444, Draw 0.364034833333333 2020-04-21 14:12:07.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:12:07.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:12:13.999 - Thread: 1 -> GC Memory: 1,725,659,960 B 2020-04-21 14:12:31.166 - Thread: 1 -> GUI Stats: Update 0.268425499999999, Draw 0.304624722222222 2020-04-21 14:12:37.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:12:37.599 - Thread: 1 -> STATISTICS,23106.4166667,0,0,0,0,0,0,9.507236,33.65795,1,0,1643.043,10268.84,1745,98255,11,4.654767,99.23907,0.01604324,241207,69.81135,0,16.66667,3.249556,69.28013,100 2020-04-21 14:12:37.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:12:37.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:12:44.000 - Thread: 1 -> GC Memory: 1,719,405,336 B 2020-04-21 14:13:01.167 - Thread: 1 -> GUI Stats: Update 0.252255, Draw 0.325463333333333 2020-04-21 14:13:14.000 - Thread: 1 -> GC Memory: 1,722,854,696 B 2020-04-21 14:13:21.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:13:21.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:13:31.166 - Thread: 1 -> GUI Stats: Update 0.257703055555556, Draw 0.284483944444444 2020-04-21 14:13:37.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:13:37.616 - Thread: 1 -> STATISTICS,23166.4333334,0,0,0,0,0,0,10.45737,65.54648,1,0,1643.861,10095.39,1746,98254,10,10.17956,97.9268,0.01728691,241195,25.28439,0,16.66667,2.573838,24.76019,100 2020-04-21 14:13:44.002 - Thread: 1 -> GC Memory: 1,721,710,520 B 2020-04-21 14:13:46.066 - Thread: 1 -> Autosave initiated 2020-04-21 14:13:46.066 - Thread: 1 -> Character state: True 2020-04-21 14:13:46.066 - Thread: 1 -> IsServer: True 2020-04-21 14:13:46.066 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:13:46.066 - Thread: 1 -> Autosave 2020-04-21 14:13:46.066 - Thread: 1 -> Saving world - START 2020-04-21 14:13:46.067 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:13:46.067 - Thread: 1 -> Before snapshot.: GC Memory: 1,722,674,632 B 2020-04-21 14:13:46.091 - Thread: 1 -> After snapshot.: GC Memory: 1,725,316,832 B 2020-04-21 14:13:46.091 - Thread: 1 -> Directory cleanup: GC Memory: 1,725,316,832 B 2020-04-21 14:13:46.091 - Thread: 1 -> Saving world - END 2020-04-21 14:13:46.091 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:13:46.092 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:13:46.403 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:13:46.523 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:14:01.166 - Thread: 1 -> GUI Stats: Update 0.246961555555555, Draw 0.325941555555556 2020-04-21 14:14:14.015 - Thread: 1 -> GC Memory: 1,718,739,600 B 2020-04-21 14:14:31.167 - Thread: 1 -> GUI Stats: Update 0.236423333333333, Draw 0.289237833333334 2020-04-21 14:14:37.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:14:37.632 - Thread: 1 -> STATISTICS,23226.45,0,0,0,0,0,0,8.680134,44.35263,1,0,1641.254,10181.21,1750,98250,10,6.320569,98.82285,0.01580178,241182,47.9448,0,16.66667,3.030384,47.38042,100 2020-04-21 14:14:44.015 - Thread: 1 -> GC Memory: 1,720,158,448 B 2020-04-21 14:15:01.167 - Thread: 1 -> GUI Stats: Update 0.237794666666667, Draw 0.269030166666667 2020-04-21 14:15:03.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:15:03.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:15:08.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:15:08.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:15:14.034 - Thread: 1 -> GC Memory: 1,721,027,304 B 2020-04-21 14:15:31.167 - Thread: 1 -> GUI Stats: Update 0.250913888888889, Draw 0.255833722222222 2020-04-21 14:15:37.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:15:37.649 - Thread: 1 -> STATISTICS,23286.4666667,0,0,0,0,0,0,9.495042,57.31264,1,0,1643.17,10098.96,1939,98061,10,7.247226,98.57635,0.01455586,241179,44.09636,0,16.66667,3.195763,43.46858,100 2020-04-21 14:15:44.050 - Thread: 1 -> GC Memory: 1,724,716,840 B 2020-04-21 14:15:44.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:15:44.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:15:45.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:15:45.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:16:01.166 - Thread: 1 -> GUI Stats: Update 0.2467815, Draw 0.308437333333333 2020-04-21 14:16:14.066 - Thread: 1 -> GC Memory: 1,719,726,464 B 2020-04-21 14:16:21.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:16:21.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:16:22.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:16:22.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:16:31.168 - Thread: 1 -> GUI Stats: Update 0.237335444444444, Draw 0.282207055555556 2020-04-21 14:16:37.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:16:37.668 - Thread: 1 -> STATISTICS,23346.4833334,0,0,0,0,0,0,9.377123,37.02423,1,0,1644.896,10101.04,2317,97683,10,5.830031,98.94679,0.01486422,241175,51.14204,0,16.66667,2.981597,50.6034,100 2020-04-21 14:16:44.067 - Thread: 1 -> GC Memory: 1,721,058,752 B 2020-04-21 14:16:52.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:16:52.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:16:53.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:16:53.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:17:01.166 - Thread: 1 -> GUI Stats: Update 0.233015055555555, Draw 0.328122 2020-04-21 14:17:14.083 - Thread: 1 -> GC Memory: 1,722,751,016 B 2020-04-21 14:17:19.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:17:19.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:17:23.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:17:23.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:17:31.166 - Thread: 1 -> GUI Stats: Update 0.244936222222222, Draw 0.3331355 2020-04-21 14:17:31.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:17:31.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:17:37.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:17:37.689 - Thread: 1 -> STATISTICS,23406.5,0,0,0,0,0,0,7.698073,32.19878,1,0,1640.848,10269.55,2317,97683,10,3.920872,99.30454,0.01434594,241171,80.21997,0,16.66667,3.145322,79.66208,100 2020-04-21 14:17:39.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:17:39.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:17:44.084 - Thread: 1 -> GC Memory: 1,722,458,328 B 2020-04-21 14:18:01.167 - Thread: 1 -> GUI Stats: Update 0.247278555555555, Draw 0.3496165 2020-04-21 14:18:14.099 - Thread: 1 -> GC Memory: 1,722,732,184 B 2020-04-21 14:18:31.166 - Thread: 1 -> GUI Stats: Update 0.230651666666667, Draw 0.290881666666667 2020-04-21 14:18:34.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:18:34.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:18:37.699 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:18:37.699 - Thread: 1 -> STATISTICS,23466.5166667,0,0,0,0,0,0,8.81346,32.2608,1,0,1646.395,10359.42,2317,97683,10,5.43815,99.00935,0.0144587,241165,54.30546,0,16.66667,2.953212,53.76749,100 2020-04-21 14:18:44.101 - Thread: 1 -> GC Memory: 1,724,371,080 B 2020-04-21 14:18:46.069 - Thread: 1 -> Autosave initiated 2020-04-21 14:18:46.069 - Thread: 1 -> Character state: True 2020-04-21 14:18:46.069 - Thread: 1 -> IsServer: True 2020-04-21 14:18:46.069 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:18:46.069 - Thread: 1 -> Autosave 2020-04-21 14:18:46.069 - Thread: 1 -> Saving world - START 2020-04-21 14:18:46.070 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:18:46.070 - Thread: 1 -> Before snapshot.: GC Memory: 1,723,840,128 B 2020-04-21 14:18:46.093 - Thread: 1 -> After snapshot.: GC Memory: 1,725,044,448 B 2020-04-21 14:18:46.093 - Thread: 1 -> Directory cleanup: GC Memory: 1,725,044,448 B 2020-04-21 14:18:46.093 - Thread: 1 -> Saving world - END 2020-04-21 14:18:46.093 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:18:46.095 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:18:46.410 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:18:46.445 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:19:01.168 - Thread: 1 -> GUI Stats: Update 0.252639222222222, Draw 0.296031611111111 2020-04-21 14:19:14.101 - Thread: 1 -> GC Memory: 1,718,807,768 B 2020-04-21 14:19:31.167 - Thread: 1 -> GUI Stats: Update 0.234828333333333, Draw 0.278895555555555 2020-04-21 14:19:37.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:19:37.718 - Thread: 1 -> STATISTICS,23526.5333334,0,0,0,0,0,0,8.890854,32.82208,1,0,1642.629,10272.96,2689,97311,11,4.752748,99.26093,0.016032,241157,72.49963,0,16.66667,3.445725,71.96381,100 2020-04-21 14:19:44.117 - Thread: 1 -> GC Memory: 1,721,712,648 B 2020-04-21 14:19:55.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:19:55.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:20:01.167 - Thread: 1 -> GUI Stats: Update 0.259663555555556, Draw 0.296626555555556 2020-04-21 14:20:14.134 - Thread: 1 -> GC Memory: 1,724,286,760 B 2020-04-21 14:20:27.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:20:27.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:20:31.167 - Thread: 1 -> GUI Stats: Update 0.228958555555556, Draw 0.296614777777778 2020-04-21 14:20:37.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:20:37.733 - Thread: 1 -> STATISTICS,23586.55,0,0,0,0,0,0,14.25629,122.3839,1,0,1645.242,10186.81,2689,97311,11,16.55026,96.85125,0.01477445,241156,16.88098,0,16.66667,2.793846,16.34944,100 2020-04-21 14:20:44.150 - Thread: 1 -> GC Memory: 1,729,790,776 B 2020-04-21 14:21:01.168 - Thread: 1 -> GUI Stats: Update 0.273036166666667, Draw 0.339013833333334 2020-04-21 14:21:14.151 - Thread: 1 -> GC Memory: 1,722,663,384 B 2020-04-21 14:21:20.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:21:20.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:21:31.167 - Thread: 1 -> GUI Stats: Update 0.2620285, Draw 0.349928555555556 2020-04-21 14:21:37.750 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:21:37.750 - Thread: 1 -> STATISTICS,23646.5666667,0,0,0,0,0,0,10.21611,35.01184,1,0,1643.799,10269.89,2706,97294,11,5.065767,99.22529,0.01803492,241159,68.82751,0,16.66667,3.486641,68.29429,100 2020-04-21 14:21:44.167 - Thread: 1 -> GC Memory: 1,723,948,240 B 2020-04-21 14:22:01.167 - Thread: 1 -> GUI Stats: Update 0.264963444444444, Draw 0.320081777777777 2020-04-21 14:22:04.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:22:04.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:22:06.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:22:06.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:22:14.167 - Thread: 1 -> GC Memory: 1,724,262,296 B 2020-04-21 14:22:31.168 - Thread: 1 -> GUI Stats: Update 0.233176444444445, Draw 0.277311 2020-04-21 14:22:37.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:22:37.766 - Thread: 1 -> STATISTICS,23706.5833334,0,0,0,0,0,0,10.24807,31.52042,1,0,1638.844,10173.88,2706,97294,11,4.360908,99.34386,0.01439732,241140,82.49865,0,16.66667,3.59769,81.95734,100 2020-04-21 14:22:44.167 - Thread: 1 -> GC Memory: 1,718,824,624 B 2020-04-21 14:23:01.168 - Thread: 1 -> GUI Stats: Update 0.2258785, Draw 0.268867166666667 2020-04-21 14:23:14.167 - Thread: 1 -> GC Memory: 1,721,642,712 B 2020-04-21 14:23:31.167 - Thread: 1 -> GUI Stats: Update 0.265256277777778, Draw 0.312762777777777 2020-04-21 14:23:33.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:23:33.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:23:34.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:23:34.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:23:37.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:23:37.784 - Thread: 1 -> STATISTICS,23766.6,0,0,0,0,0,0,10.4282,31.81316,1,0,1642.339,10273.78,2706,97294,11,4.868025,99.23987,0.01363093,241127,69.87547,0,16.66667,3.401556,69.34432,100 2020-04-21 14:23:44.185 - Thread: 1 -> GC Memory: 1,721,821,464 B 2020-04-21 14:23:46.067 - Thread: 1 -> Autosave initiated 2020-04-21 14:23:46.067 - Thread: 1 -> Character state: True 2020-04-21 14:23:46.067 - Thread: 1 -> IsServer: True 2020-04-21 14:23:46.067 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:23:46.067 - Thread: 1 -> Autosave 2020-04-21 14:23:46.067 - Thread: 1 -> Saving world - START 2020-04-21 14:23:46.068 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:23:46.068 - Thread: 1 -> Before snapshot.: GC Memory: 1,722,253,976 B 2020-04-21 14:23:46.096 - Thread: 1 -> After snapshot.: GC Memory: 1,723,926,512 B 2020-04-21 14:23:46.097 - Thread: 1 -> Directory cleanup: GC Memory: 1,723,926,512 B 2020-04-21 14:23:46.097 - Thread: 1 -> Saving world - END 2020-04-21 14:23:46.097 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:23:46.098 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:23:46.408 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:23:46.560 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:24:01.167 - Thread: 1 -> GUI Stats: Update 0.221803444444445, Draw 0.251714111111111 2020-04-21 14:24:14.200 - Thread: 1 -> GC Memory: 1,718,552,208 B 2020-04-21 14:24:31.167 - Thread: 1 -> GUI Stats: Update 0.204374777777778, Draw 0.251458611111111 2020-04-21 14:24:37.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:24:37.800 - Thread: 1 -> STATISTICS,23826.6166667,0,0,0,0,0,0,10.35095,33.85447,1,0,1640.384,10187.02,2706,97294,11,4.008923,99.36932,0.0131051,241147,83.83104,0,16.66667,3.360721,83.30234,100 2020-04-21 14:24:44.217 - Thread: 1 -> GC Memory: 1,719,112,128 B 2020-04-21 14:24:56.335 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:24:56.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:25:01.168 - Thread: 1 -> GUI Stats: Update 0.234296833333333, Draw 0.296071888888889 2020-04-21 14:25:14.217 - Thread: 1 -> GC Memory: 1,721,942,592 B 2020-04-21 14:25:31.167 - Thread: 1 -> GUI Stats: Update 0.212973555555556, Draw 0.252560222222222 2020-04-21 14:25:37.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:25:37.816 - Thread: 1 -> STATISTICS,23886.6333334,0,0,0,0,0,0,11.0567,35.63321,1,0,1652.771,10189.11,2706,97294,11,4.383426,99.32973,0.01506336,241128,80.51293,0,16.66667,3.529225,79.97328,100 2020-04-21 14:25:44.217 - Thread: 1 -> GC Memory: 1,736,534,576 B 2020-04-21 14:26:01.169 - Thread: 1 -> GUI Stats: Update 0.210127277777777, Draw 0.241572111111111 2020-04-21 14:26:14.236 - Thread: 1 -> GC Memory: 1,718,533,928 B 2020-04-21 14:26:31.168 - Thread: 1 -> GUI Stats: Update 0.206951666666667, Draw 0.2439065 2020-04-21 14:26:37.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:26:37.833 - Thread: 1 -> STATISTICS,23946.65,0,0,0,0,0,0,10.39495,39.15134,1,0,1641.062,10188.12,2706,97294,11,4.389697,99.32988,0.01371935,241133,79.79832,0,16.66667,3.502904,79.26357,100 2020-04-21 14:26:44.250 - Thread: 1 -> GC Memory: 1,719,795,416 B 2020-04-21 14:27:01.168 - Thread: 1 -> GUI Stats: Update 0.211742166666667, Draw 0.247230444444444 2020-04-21 14:27:14.252 - Thread: 1 -> GC Memory: 1,720,263,840 B 2020-04-21 14:27:31.168 - Thread: 1 -> GUI Stats: Update 0.210311833333334, Draw 0.249331444444445 2020-04-21 14:27:37.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:27:37.850 - Thread: 1 -> STATISTICS,24006.6666667,0,0,0,0,0,0,10.67101,39.40575,1,0,1638.453,10176.69,2706,97294,11,4.303435,99.32508,0.01372233,241142,79.57133,0,16.66667,3.4243,79.03429,100 2020-04-21 14:27:44.268 - Thread: 1 -> GC Memory: 1,719,105,632 B 2020-04-21 14:28:01.168 - Thread: 1 -> GUI Stats: Update 0.205104277777778, Draw 0.244590888888889 2020-04-21 14:28:14.284 - Thread: 1 -> GC Memory: 1,720,172,440 B 2020-04-21 14:28:19.184 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:28:19.184 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 14:28:29.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:28:29.183 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 14:28:31.168 - Thread: 1 -> GUI Stats: Update 0.219112944444444, Draw 0.249634388888889 2020-04-21 14:28:37.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:28:37.867 - Thread: 1 -> STATISTICS,24066.6833334,0,0,0,0,0,0,10.35405,37.08055,1,0,1641.455,10176.66,2706,97294,11,4.418847,99.32465,0.01338753,241125,79.29941,0,16.66667,3.50412,78.76386,100 2020-04-21 14:28:39.184 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:28:39.184 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 14:28:44.285 - Thread: 1 -> GC Memory: 1,719,754,224 B 2020-04-21 14:28:46.068 - Thread: 1 -> Autosave initiated 2020-04-21 14:28:46.068 - Thread: 1 -> Character state: True 2020-04-21 14:28:46.068 - Thread: 1 -> IsServer: True 2020-04-21 14:28:46.068 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:28:46.068 - Thread: 1 -> Autosave 2020-04-21 14:28:46.068 - Thread: 1 -> Saving world - START 2020-04-21 14:28:46.068 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:28:46.069 - Thread: 1 -> Before snapshot.: GC Memory: 1,720,074,624 B 2020-04-21 14:28:46.097 - Thread: 1 -> After snapshot.: GC Memory: 1,722,146,568 B 2020-04-21 14:28:46.178 - Thread: 1 -> Directory cleanup: GC Memory: 1,722,179,080 B 2020-04-21 14:28:46.178 - Thread: 1 -> Saving world - END 2020-04-21 14:28:46.178 - Thread: 15 -> Session snapshot save - START 2020-04-21 14:28:46.179 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 14:28:46.495 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:28:46.668 - Thread: 15 -> Session snapshot save - END 2020-04-21 14:28:49.279 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:28:49.280 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 14:28:49.280 - Thread: 1 -> Next activation in -00:26:11.1196799 2020-04-21 14:28:49.280 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:28:49.280 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 14:28:59.280 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:28:59.280 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 14:29:01.263 - Thread: 1 -> GUI Stats: Update 0.215845277777779, Draw 0.248263888888889 2020-04-21 14:29:09.280 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:29:09.280 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 14:29:14.297 - Thread: 1 -> GC Memory: 1,719,072,384 B 2020-04-21 14:29:19.280 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 14:29:19.281 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 14:29:19.281 - Thread: 1 -> Next activation in 00:38:54.0480877 2020-04-21 14:29:31.264 - Thread: 1 -> GUI Stats: Update 0.212880777777778, Draw 0.245907944444444 2020-04-21 14:29:37.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:29:37.980 - Thread: 1 -> STATISTICS,24126.7,0,0,0,0,0,0,10.97776,40.7662,1,0,1641.805,10189.04,2706,97294,11,4.503401,99.3205,0.01930814,241086,79.52637,0,16.66667,3.581391,78.98598,100 2020-04-21 14:29:44.298 - Thread: 1 -> GC Memory: 1,720,232,888 B 2020-04-21 14:30:01.267 - Thread: 1 -> GUI Stats: Update 0.218801722222222, Draw 0.247162944444444 2020-04-21 14:30:14.313 - Thread: 1 -> GC Memory: 1,723,392,136 B 2020-04-21 14:30:31.264 - Thread: 1 -> GUI Stats: Update 0.2236375, Draw 0.265391611111112 2020-04-21 14:30:37.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:30:37.997 - Thread: 1 -> STATISTICS,24186.7166667,0,0,0,0,0,0,11.08805,42.1825,1,0,1642.527,10175.77,2706,97294,11,5.216151,99.20646,0.0138584,241100,67.1787,0,16.66667,3.504143,66.64561,100 2020-04-21 14:30:44.314 - Thread: 1 -> GC Memory: 1,723,327,832 B 2020-04-21 14:31:01.264 - Thread: 1 -> GUI Stats: Update 0.257040833333333, Draw 0.320175555555555 2020-04-21 14:31:14.331 - Thread: 1 -> GC Memory: 1,722,498,552 B 2020-04-21 14:31:30.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:31:30.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:31:31.264 - Thread: 1 -> GUI Stats: Update 0.280852666666666, Draw 0.308425777777778 2020-04-21 14:31:33.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:31:33.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:31:38.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:31:38.013 - Thread: 1 -> STATISTICS,24246.7333334,0,0,0,0,0,0,12.12201,64.57544,1,0,1644.652,10348.64,2706,97294,11,5.871799,99.1607,0.01497479,241119,64.81686,0,16.66667,3.805916,64.27285,100 2020-04-21 14:31:44.331 - Thread: 1 -> GC Memory: 1,725,002,088 B 2020-04-21 14:32:01.264 - Thread: 1 -> GUI Stats: Update 0.266344833333333, Draw 0.296949833333334 2020-04-21 14:32:14.333 - Thread: 1 -> GC Memory: 1,725,551,960 B 2020-04-21 14:32:31.264 - Thread: 1 -> GUI Stats: Update 0.240959833333333, Draw 0.292425944444445 2020-04-21 14:32:38.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:32:38.030 - Thread: 1 -> STATISTICS,24306.75,0,0,0,0,0,0,12.86497,48.51335,1,0,1640.89,10102.08,2710,97290,11,6.960985,98.85387,0.01851825,241122,44.87273,0,16.66667,3.123584,44.35843,100 2020-04-21 14:32:44.348 - Thread: 1 -> GC Memory: 1,720,790,168 B 2020-04-21 14:33:01.264 - Thread: 1 -> GUI Stats: Update 0.2373855, Draw 0.313248000000001 2020-04-21 14:33:14.365 - Thread: 1 -> GC Memory: 1,722,466,920 B 2020-04-21 14:33:31.267 - Thread: 1 -> GUI Stats: Update 0.237911944444444, Draw 0.28059 2020-04-21 14:33:38.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:33:38.047 - Thread: 1 -> STATISTICS,24366.7666667,0,0,0,0,0,0,11.29791,41.36644,1,0,1647.099,10172.97,2706,97294,11,5.411594,99.14764,0.01575876,241132,61.53881,0,16.66667,3.33023,61.01427,100 2020-04-21 14:33:44.380 - Thread: 1 -> GC Memory: 1,724,176,544 B 2020-04-21 14:33:46.081 - Thread: 1 -> Autosave initiated 2020-04-21 14:33:46.081 - Thread: 1 -> Character state: True 2020-04-21 14:33:46.081 - Thread: 1 -> IsServer: True 2020-04-21 14:33:46.081 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:33:46.081 - Thread: 1 -> Autosave 2020-04-21 14:33:46.081 - Thread: 1 -> Saving world - START 2020-04-21 14:33:46.082 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:33:46.082 - Thread: 1 -> Before snapshot.: GC Memory: 1,727,419,968 B 2020-04-21 14:33:46.112 - Thread: 1 -> After snapshot.: GC Memory: 1,726,332,888 B 2020-04-21 14:33:46.112 - Thread: 1 -> Directory cleanup: GC Memory: 1,726,332,888 B 2020-04-21 14:33:46.112 - Thread: 1 -> Saving world - END 2020-04-21 14:33:46.113 - Thread: 15 -> Session snapshot save - START 2020-04-21 14:33:46.113 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 14:33:46.424 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:33:46.487 - Thread: 15 -> Session snapshot save - END 2020-04-21 14:34:01.267 - Thread: 1 -> GUI Stats: Update 0.242636111111111, Draw 0.297138944444444 2020-04-21 14:34:14.398 - Thread: 1 -> GC Memory: 1,719,347,336 B 2020-04-21 14:34:31.265 - Thread: 1 -> GUI Stats: Update 0.242278611111112, Draw 0.276677722222222 2020-04-21 14:34:38.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:34:38.064 - Thread: 1 -> STATISTICS,24426.7833334,0,0,0,0,0,0,11.69197,36.90681,1,0,1641.136,10333.15,2703,97297,10,4.621922,99.26404,0.01707311,241116,68.8136,0,16.66667,3.180511,68.30716,100 2020-04-21 14:34:44.414 - Thread: 1 -> GC Memory: 1,720,864,856 B 2020-04-21 14:35:01.264 - Thread: 1 -> GUI Stats: Update 0.235130388888889, Draw 0.261084111111112 2020-04-21 14:35:14.415 - Thread: 1 -> GC Memory: 1,722,047,816 B 2020-04-21 14:35:31.265 - Thread: 1 -> GUI Stats: Update 0.230767944444445, Draw 0.260516888888889 2020-04-21 14:35:38.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:35:38.081 - Thread: 1 -> STATISTICS,24486.8,0,0,0,0,0,0,15.01687,87.59447,1,0,1645.738,10185.82,2699,97301,10,10.98435,98.09627,0.01426325,241119,37.7716,0,16.66667,4.148965,37.05253,100 2020-04-21 14:35:44.434 - Thread: 1 -> GC Memory: 1,723,491,456 B 2020-04-21 14:36:01.264 - Thread: 1 -> GUI Stats: Update 0.237880333333333, Draw 0.272706666666667 2020-04-21 14:36:14.448 - Thread: 1 -> GC Memory: 1,719,563,040 B 2020-04-21 14:36:31.265 - Thread: 1 -> GUI Stats: Update 0.229064055555556, Draw 0.271294055555556 2020-04-21 14:36:38.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:36:38.097 - Thread: 1 -> STATISTICS,24546.8166667,0,0,0,0,0,0,12.06545,50.81152,1,0,1641.731,10258.64,2698,97302,10,5.125024,99.16125,0.01439479,241117,73.7277,0,16.66667,3.778562,73.10931,100 2020-04-21 14:36:44.450 - Thread: 1 -> GC Memory: 1,720,253,504 B 2020-04-21 14:37:01.266 - Thread: 1 -> GUI Stats: Update 0.230647666666667, Draw 0.254161611111111 2020-04-21 14:37:14.465 - Thread: 1 -> GC Memory: 1,724,434,984 B 2020-04-21 14:37:31.264 - Thread: 1 -> GUI Stats: Update 0.236577, Draw 0.280213388888889 2020-04-21 14:37:38.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:37:38.114 - Thread: 1 -> STATISTICS,24606.8333334,0,0,0,0,0,0,10.91809,45.40345,1,0,1642.99,10087.57,2703,97297,10,5.236649,99.12171,0.01577914,241112,60.46533,0,16.66667,3.166357,59.93427,100 2020-04-21 14:37:44.481 - Thread: 1 -> GC Memory: 1,719,546,720 B 2020-04-21 14:38:01.265 - Thread: 1 -> GUI Stats: Update 0.212705166666666, Draw 0.247956333333333 2020-04-21 14:38:14.482 - Thread: 1 -> GC Memory: 1,721,981,696 B 2020-04-21 14:38:31.265 - Thread: 1 -> GUI Stats: Update 0.251273777777778, Draw 0.336212333333334 2020-04-21 14:38:38.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:38:38.131 - Thread: 1 -> STATISTICS,24666.85,0,0,0,0,0,0,12.72607,45.26066,1,0,1643.349,10271.5,2703,97297,10,5.787544,99.20107,0.01535179,241108,66.41015,0,16.66667,3.843517,65.87958,100 2020-04-21 14:38:44.498 - Thread: 1 -> GC Memory: 1,723,269,368 B 2020-04-21 14:38:46.082 - Thread: 1 -> Autosave initiated 2020-04-21 14:38:46.082 - Thread: 1 -> Character state: True 2020-04-21 14:38:46.082 - Thread: 1 -> IsServer: True 2020-04-21 14:38:46.082 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:38:46.082 - Thread: 1 -> Autosave 2020-04-21 14:38:46.082 - Thread: 1 -> Saving world - START 2020-04-21 14:38:46.083 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:38:46.083 - Thread: 1 -> Before snapshot.: GC Memory: 1,723,661,688 B 2020-04-21 14:38:46.111 - Thread: 1 -> After snapshot.: GC Memory: 1,724,839,752 B 2020-04-21 14:38:46.111 - Thread: 1 -> Directory cleanup: GC Memory: 1,724,839,752 B 2020-04-21 14:38:46.112 - Thread: 1 -> Saving world - END 2020-04-21 14:38:46.112 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:38:46.113 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:38:46.420 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:38:46.587 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:38:56.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:38:56.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:39:01.265 - Thread: 1 -> GUI Stats: Update 0.264127722222222, Draw 0.397320611111111 2020-04-21 14:39:14.499 - Thread: 1 -> GC Memory: 1,720,083,952 B 2020-04-21 14:39:31.265 - Thread: 1 -> GUI Stats: Update 0.241381555555555, Draw 0.290245722222222 2020-04-21 14:39:38.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:39:38.147 - Thread: 1 -> STATISTICS,24726.8666667,0,0,0,0,0,0,13.28624,60.2282,1,0,1641.845,10099.54,2706,97294,10,9.709901,98.28722,0.01507459,241116,29.91587,0,16.66667,2.904802,29.40348,100 2020-04-21 14:39:44.515 - Thread: 1 -> GC Memory: 1,723,116,848 B 2020-04-21 14:40:01.265 - Thread: 1 -> GUI Stats: Update 0.227003388888889, Draw 0.279207722222222 2020-04-21 14:40:14.515 - Thread: 1 -> GC Memory: 1,725,726,424 B 2020-04-21 14:40:23.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:40:23.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:40:25.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:40:25.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:40:31.265 - Thread: 1 -> GUI Stats: Update 0.250973055555555, Draw 0.327668555555556 2020-04-21 14:40:38.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:40:38.164 - Thread: 1 -> STATISTICS,24786.8833334,0,0,0,0,0,0,11.36188,36.9352,1,0,1646.152,10173.15,2706,97294,10,5.649902,99.1177,0.01533462,241103,57.02287,0,16.66667,3.221736,56.51976,100 2020-04-21 14:40:44.531 - Thread: 1 -> GC Memory: 1,727,095,016 B 2020-04-21 14:40:55.614 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:40:55.614 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:40:55.614 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:40:55.638 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:40:58.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:40:58.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:41:01.265 - Thread: 1 -> GUI Stats: Update 0.232566055555556, Draw 0.298909888888889 2020-04-21 14:41:14.533 - Thread: 1 -> GC Memory: 1,724,465,656 B 2020-04-21 14:41:15.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:41:15.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:41:31.265 - Thread: 1 -> GUI Stats: Update 0.242566333333333, Draw 0.295871388888888 2020-04-21 14:41:38.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:41:38.181 - Thread: 1 -> STATISTICS,24846.9,0,0,0,0,0,0,11.31654,40.41755,1,0,1645.233,10260.24,2734,97266,10,4.657101,99.29152,0.01459122,241111,75.85323,0,16.66667,3.532561,75.31582,100 2020-04-21 14:41:44.548 - Thread: 1 -> GC Memory: 1,725,037,848 B 2020-04-21 14:42:01.265 - Thread: 1 -> GUI Stats: Update 0.234537388888889, Draw 0.276438388888889 2020-04-21 14:42:14.552 - Thread: 1 -> GC Memory: 1,726,766,152 B 2020-04-21 14:42:25.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:42:25.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:42:31.266 - Thread: 1 -> GUI Stats: Update 0.232160666666667, Draw 0.319325166666667 2020-04-21 14:42:38.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:42:38.198 - Thread: 1 -> STATISTICS,24906.9166667,0,0,0,0,0,0,11.41247,47.64728,1,0,1641.714,10271.29,2727,97273,10,7.037281,98.94971,0.01571931,241101,54.28294,0,16.66667,3.820043,53.71281,100 2020-04-21 14:42:44.565 - Thread: 1 -> GC Memory: 1,725,087,728 B 2020-04-21 14:42:50.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:42:50.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:42:54.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:42:54.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:43:01.265 - Thread: 1 -> GUI Stats: Update 0.238376111111111, Draw 0.343996388888889 2020-04-21 14:43:14.566 - Thread: 1 -> GC Memory: 1,728,245,512 B 2020-04-21 14:43:31.266 - Thread: 1 -> GUI Stats: Update 0.238131277777778, Draw 0.283382611111111 2020-04-21 14:43:38.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:43:38.215 - Thread: 1 -> STATISTICS,24966.9333334,0,0,0,0,0,0,10.92584,37.09286,1,0,1652.059,10095.89,2727,97273,10,6.761658,98.83943,0.01619708,241104,47.27359,0,16.66667,3.196478,46.72495,100 2020-04-21 14:43:44.582 - Thread: 1 -> GC Memory: 1,734,548,208 B 2020-04-21 14:43:46.085 - Thread: 1 -> Autosave initiated 2020-04-21 14:43:46.085 - Thread: 1 -> Character state: True 2020-04-21 14:43:46.085 - Thread: 1 -> IsServer: True 2020-04-21 14:43:46.085 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:43:46.085 - Thread: 1 -> Autosave 2020-04-21 14:43:46.085 - Thread: 1 -> Saving world - START 2020-04-21 14:43:46.086 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:43:46.086 - Thread: 1 -> Before snapshot.: GC Memory: 1,730,677,640 B 2020-04-21 14:43:46.110 - Thread: 1 -> After snapshot.: GC Memory: 1,733,380,360 B 2020-04-21 14:43:46.110 - Thread: 1 -> Directory cleanup: GC Memory: 1,733,380,360 B 2020-04-21 14:43:46.110 - Thread: 1 -> Saving world - END 2020-04-21 14:43:46.111 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:43:46.113 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:43:46.423 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:43:46.590 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:44:01.266 - Thread: 1 -> GUI Stats: Update 0.232099944444445, Draw 0.265737111111111 2020-04-21 14:44:14.599 - Thread: 1 -> GC Memory: 1,724,731,736 B 2020-04-21 14:44:28.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:44:28.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:44:31.265 - Thread: 1 -> GUI Stats: Update 0.231558944444444, Draw 0.294560055555555 2020-04-21 14:44:38.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:44:38.231 - Thread: 1 -> STATISTICS,25026.95,0,0,0,0,0,0,11.76142,49.72187,1,0,1645.837,10182.21,2727,97273,10,6.171655,99.02241,0.01554239,241077,66.92365,0,16.66667,4.130297,66.26942,100 2020-04-21 14:44:44.600 - Thread: 1 -> GC Memory: 1,727,933,704 B 2020-04-21 14:45:01.266 - Thread: 1 -> GUI Stats: Update 0.234555388888889, Draw 0.274856388888889 2020-04-21 14:45:14.616 - Thread: 1 -> GC Memory: 1,728,501,096 B 2020-04-21 14:45:31.266 - Thread: 1 -> GUI Stats: Update 0.246075388888889, Draw 0.308019444444444 2020-04-21 14:45:38.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:45:38.248 - Thread: 1 -> STATISTICS,25086.9666667,0,0,0,0,0,0,12.21676,43.47687,1,0,1662.891,10185.36,2725,97275,10,5.907479,99.07625,0.01792384,241115,57.36322,0,16.66667,3.388721,56.83333,100 2020-04-21 14:45:44.633 - Thread: 1 -> GC Memory: 1,744,435,304 B 2020-04-21 14:46:01.266 - Thread: 1 -> GUI Stats: Update 0.230860000000001, Draw 0.283839 2020-04-21 14:46:14.633 - Thread: 1 -> GC Memory: 1,726,195,432 B 2020-04-21 14:46:31.266 - Thread: 1 -> GUI Stats: Update 0.230906722222223, Draw 0.279233111111111 2020-04-21 14:46:38.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:46:38.265 - Thread: 1 -> STATISTICS,25146.9833334,0,0,0,0,0,0,11.65354,52.56623,1,0,1646.962,10172.1,2728,97272,10,5.941916,99.02673,0.01541812,241337,55.28426,0,16.66667,3.284945,54.7462,100 2020-04-21 14:46:44.649 - Thread: 1 -> GC Memory: 1,727,830,072 B 2020-04-21 14:47:01.267 - Thread: 1 -> GUI Stats: Update 0.237031777777778, Draw 0.289333166666667 2020-04-21 14:47:14.650 - Thread: 1 -> GC Memory: 1,730,025,712 B 2020-04-21 14:47:31.266 - Thread: 1 -> GUI Stats: Update 0.242480944444444, Draw 0.290076499999999 2020-04-21 14:47:38.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:47:38.292 - Thread: 1 -> STATISTICS,25207,0,0,0,0,0,0,11.53688,37.52164,1,0,1643.963,10097.96,2737,97263,10,5.872137,99.07449,0.0156919,241343,56.71241,0,16.66667,3.33023,56.18753,100 2020-04-21 14:47:44.665 - Thread: 1 -> GC Memory: 1,726,285,544 B 2020-04-21 14:48:01.266 - Thread: 1 -> GUI Stats: Update 0.251488222222222, Draw 0.338610777777778 2020-04-21 14:48:14.666 - Thread: 1 -> GC Memory: 1,728,245,520 B 2020-04-21 14:48:27.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:48:27.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:48:30.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:48:30.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:48:31.267 - Thread: 1 -> GUI Stats: Update 0.277121722222222, Draw 0.408845777777778 2020-04-21 14:48:38.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:48:38.298 - Thread: 1 -> STATISTICS,25267.0166667,0,0,0,0,0,0,11.07438,40.30964,1,0,1648.847,10183.74,2737,97263,10,4.398407,99.28947,0.01438261,241339,73.13061,0,16.66667,3.216582,72.61099,100 2020-04-21 14:48:44.666 - Thread: 1 -> GC Memory: 1,733,943,952 B 2020-04-21 14:48:46.083 - Thread: 1 -> Autosave initiated 2020-04-21 14:48:46.083 - Thread: 1 -> Character state: True 2020-04-21 14:48:46.083 - Thread: 1 -> IsServer: True 2020-04-21 14:48:46.083 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:48:46.083 - Thread: 1 -> Autosave 2020-04-21 14:48:46.083 - Thread: 1 -> Saving world - START 2020-04-21 14:48:46.084 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:48:46.084 - Thread: 1 -> Before snapshot.: GC Memory: 1,734,538,656 B 2020-04-21 14:48:46.114 - Thread: 1 -> After snapshot.: GC Memory: 1,732,427,624 B 2020-04-21 14:48:46.114 - Thread: 1 -> Directory cleanup: GC Memory: 1,732,427,624 B 2020-04-21 14:48:46.114 - Thread: 1 -> Saving world - END 2020-04-21 14:48:46.115 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:48:46.115 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:48:46.422 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:48:46.591 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:49:01.266 - Thread: 1 -> GUI Stats: Update 0.234749277777778, Draw 0.272452888888889 2020-04-21 14:49:08.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:49:08.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:49:09.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:49:09.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:49:14.667 - Thread: 1 -> GC Memory: 1,726,649,264 B 2020-04-21 14:49:31.266 - Thread: 1 -> GUI Stats: Update 0.254593444444445, Draw 0.334642 2020-04-21 14:49:32.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:49:32.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:49:37.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:49:37.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:49:38.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:49:38.315 - Thread: 1 -> STATISTICS,25327.0333334,0,0,0,0,0,0,11.81208,40.02699,1,0,1652.637,10272.93,2782,97218,10,4.916644,99.25095,0.01536015,241300,70.2636,0,16.66667,3.454611,69.73729,100 2020-04-21 14:49:44.668 - Thread: 1 -> GC Memory: 1,733,471,352 B 2020-04-21 14:50:01.266 - Thread: 1 -> GUI Stats: Update 0.258181111111111, Draw 0.304728222222222 2020-04-21 14:50:14.682 - Thread: 1 -> GC Memory: 1,736,048,016 B 2020-04-21 14:50:31.267 - Thread: 1 -> GUI Stats: Update 0.239156944444444, Draw 0.281880055555556 2020-04-21 14:50:38.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:50:38.332 - Thread: 1 -> STATISTICS,25387.05,0,0,0,0,0,0,11.04328,49.07524,1,0,1658.284,10099.59,2800,97200,10,6.559248,98.87,0.01729706,241303,47.61167,0,16.66667,3.122967,47.07366,100 2020-04-21 14:50:44.684 - Thread: 1 -> GC Memory: 1,738,054,800 B 2020-04-21 14:51:01.267 - Thread: 1 -> GUI Stats: Update 0.255732166666667, Draw 0.335963888888889 2020-04-21 14:51:14.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:51:14.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:51:14.700 - Thread: 1 -> GC Memory: 1,731,541,632 B 2020-04-21 14:51:19.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:51:19.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:51:31.268 - Thread: 1 -> GUI Stats: Update 0.265751388888888, Draw 0.382831777777777 2020-04-21 14:51:38.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:51:38.349 - Thread: 1 -> STATISTICS,25447.0666667,0,0,0,0,0,0,11.59355,52.23945,1,0,1653.544,10272.99,2800,97200,11,6.607789,98.92156,0.01567668,241341,52.88214,0,16.66667,3.49434,52.31184,100 2020-04-21 14:51:44.716 - Thread: 1 -> GC Memory: 1,735,161,120 B 2020-04-21 14:52:01.268 - Thread: 1 -> GUI Stats: Update 0.221105333333333, Draw 0.266585388888889 2020-04-21 14:52:14.734 - Thread: 1 -> GC Memory: 1,738,722,440 B 2020-04-21 14:52:21.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:52:21.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:52:31.267 - Thread: 1 -> GUI Stats: Update 0.235498166666667, Draw 0.299475999999999 2020-04-21 14:52:34.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:52:34.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:52:35.448 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:52:35.449 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:52:35.449 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 14:52:35.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 14:52:37.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:52:37.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:52:38.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:52:38.366 - Thread: 1 -> STATISTICS,25507.0833334,0,0,0,0,0,0,12.52008,41.90695,1,0,1653.064,10293.55,2924,97076,11,4.976575,99.26018,0.01554647,241337,71.83944,0,16.66667,3.575144,71.30795,100 2020-04-21 14:52:44.734 - Thread: 1 -> GC Memory: 1,733,344,912 B 2020-04-21 14:53:01.267 - Thread: 1 -> GUI Stats: Update 0.262325055555555, Draw 0.370895 2020-04-21 14:53:14.750 - Thread: 1 -> GC Memory: 1,736,300,808 B 2020-04-21 14:53:31.266 - Thread: 1 -> GUI Stats: Update 0.256252388888889, Draw 0.354323388888889 2020-04-21 14:53:38.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:53:38.382 - Thread: 1 -> STATISTICS,25567.1,0,0,0,0,0,0,11.28075,35.79924,1,0,1658.519,10273.75,2924,97076,11,5.34375,99.20986,0.01446573,241346,66.87851,0,16.66667,3.57382,66.35007,100 2020-04-21 14:53:44.750 - Thread: 1 -> GC Memory: 1,737,386,096 B 2020-04-21 14:53:46.083 - Thread: 1 -> Autosave initiated 2020-04-21 14:53:46.083 - Thread: 1 -> Character state: True 2020-04-21 14:53:46.083 - Thread: 1 -> IsServer: True 2020-04-21 14:53:46.083 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:53:46.083 - Thread: 1 -> Autosave 2020-04-21 14:53:46.083 - Thread: 1 -> Saving world - START 2020-04-21 14:53:46.084 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:53:46.084 - Thread: 1 -> Before snapshot.: GC Memory: 1,737,833,048 B 2020-04-21 14:53:46.115 - Thread: 1 -> After snapshot.: GC Memory: 1,739,112,808 B 2020-04-21 14:53:46.115 - Thread: 1 -> Directory cleanup: GC Memory: 1,739,112,808 B 2020-04-21 14:53:46.115 - Thread: 1 -> Saving world - END 2020-04-21 14:53:46.116 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:53:46.116 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:53:46.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:53:46.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:53:46.430 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:53:46.549 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:54:01.352 - Thread: 1 -> GUI Stats: Update 0.270510388888889, Draw 0.454873277777778 2020-04-21 14:54:07.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:54:07.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:54:14.751 - Thread: 1 -> GC Memory: 1,734,386,168 B 2020-04-21 14:54:31.352 - Thread: 1 -> GUI Stats: Update 0.279335555555555, Draw 0.425970444444444 2020-04-21 14:54:38.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:54:38.484 - Thread: 1 -> STATISTICS,25627.1166667,0,0,0,0,0,0,12.40606,37.96807,1,0,1653.768,10273.69,2924,97076,11,5.738228,99.12157,0.01421041,241306,60.95879,0,16.66667,3.497954,60.42332,100 2020-04-21 14:54:44.768 - Thread: 1 -> GC Memory: 1,737,541,744 B 2020-04-21 14:54:48.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:54:48.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:55:01.351 - Thread: 1 -> GUI Stats: Update 0.278448111111111, Draw 0.378369277777778 2020-04-21 14:55:14.786 - Thread: 1 -> GC Memory: 1,738,703,592 B 2020-04-21 14:55:31.355 - Thread: 1 -> GUI Stats: Update 0.254869555555555, Draw 0.3405255 2020-04-21 14:55:31.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:55:31.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:55:38.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:55:38.501 - Thread: 1 -> STATISTICS,25687.1333334,0,0,0,0,0,0,10.99995,37.42749,1,0,1658.939,10230.55,2924,97076,11,5.187408,99.13184,0.01502491,241283,56.83251,0,16.66667,2.948134,56.33911,100 2020-04-21 14:55:44.802 - Thread: 1 -> GC Memory: 1,741,689,528 B 2020-04-21 14:56:01.352 - Thread: 1 -> GUI Stats: Update 0.235728611111112, Draw 0.281333833333334 2020-04-21 14:56:14.818 - Thread: 1 -> GC Memory: 1,734,468,216 B 2020-04-21 14:56:31.353 - Thread: 1 -> GUI Stats: Update 0.234716555555555, Draw 0.303317777777778 2020-04-21 14:56:38.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:56:38.518 - Thread: 1 -> STATISTICS,25747.15,0,0,0,0,0,0,11.57642,39.69307,1,0,1654.851,10184.87,2930,97070,11,5.571875,99.10156,0.01674044,241305,59.91573,0,16.66667,3.338429,59.37743,100 2020-04-21 14:56:44.819 - Thread: 1 -> GC Memory: 1,736,823,904 B 2020-04-21 14:57:01.352 - Thread: 1 -> GUI Stats: Update 0.244442, Draw 0.288978944444444 2020-04-21 14:57:14.819 - Thread: 1 -> GC Memory: 1,741,958,088 B 2020-04-21 14:57:17.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:57:17.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:57:28.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:57:28.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:57:31.352 - Thread: 1 -> GUI Stats: Update 0.272838055555556, Draw 0.362068388888889 2020-04-21 14:57:38.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:57:38.534 - Thread: 1 -> STATISTICS,25807.1666667,0,0,0,0,0,0,12.52923,56.5471,1,0,1654.805,10274.61,2930,97070,11,9.136831,98.27106,0.01793532,241311,31.37976,0,16.66667,2.867116,30.83723,100 2020-04-21 14:57:44.819 - Thread: 1 -> GC Memory: 1,733,729,584 B 2020-04-21 14:57:44.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:57:44.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:57:48.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:57:48.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:58:01.352 - Thread: 1 -> GUI Stats: Update 0.273602722222222, Draw 0.374889611111111 2020-04-21 14:58:14.835 - Thread: 1 -> GC Memory: 1,737,216,440 B 2020-04-21 14:58:31.353 - Thread: 1 -> GUI Stats: Update 0.235050666666666, Draw 0.266521277777778 2020-04-21 14:58:38.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:58:38.551 - Thread: 1 -> STATISTICS,25867.1833334,0,0,0,0,0,0,11.10268,40.83018,1,0,1657.567,10106.86,2947,97053,11,6.372978,98.92776,0.0151436,241299,48.92459,0,16.66667,3.117954,48.40001,100 2020-04-21 14:58:44.836 - Thread: 1 -> GC Memory: 1,737,828,200 B 2020-04-21 14:58:46.085 - Thread: 1 -> Autosave initiated 2020-04-21 14:58:46.085 - Thread: 1 -> Character state: True 2020-04-21 14:58:46.085 - Thread: 1 -> IsServer: True 2020-04-21 14:58:46.085 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 14:58:46.085 - Thread: 1 -> Autosave 2020-04-21 14:58:46.085 - Thread: 1 -> Saving world - START 2020-04-21 14:58:46.085 - Thread: 1 -> Making world state snapshot. 2020-04-21 14:58:46.085 - Thread: 1 -> Before snapshot.: GC Memory: 1,738,424,424 B 2020-04-21 14:58:46.114 - Thread: 1 -> After snapshot.: GC Memory: 1,740,468,784 B 2020-04-21 14:58:46.115 - Thread: 1 -> Directory cleanup: GC Memory: 1,740,468,784 B 2020-04-21 14:58:46.115 - Thread: 1 -> Saving world - END 2020-04-21 14:58:46.115 - Thread: 16 -> Session snapshot save - START 2020-04-21 14:58:46.116 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 14:58:46.429 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 14:58:46.617 - Thread: 16 -> Session snapshot save - END 2020-04-21 14:58:57.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:58:57.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 14:59:01.352 - Thread: 1 -> GUI Stats: Update 0.244494055555556, Draw 0.317021222222223 2020-04-21 14:59:14.852 - Thread: 1 -> GC Memory: 1,733,153,888 B 2020-04-21 14:59:31.353 - Thread: 1 -> GUI Stats: Update 0.227467944444444, Draw 0.294316055555555 2020-04-21 14:59:38.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 14:59:38.568 - Thread: 1 -> STATISTICS,25927.2,0,0,0,0,0,0,12.32519,41.43415,1,0,1657.976,10279.23,2952,97048,11,7.007476,98.78778,0.01555006,241272,43.47569,0,16.66667,3.046548,42.94866,100 2020-04-21 14:59:44.854 - Thread: 1 -> GC Memory: 1,736,500,264 B 2020-04-21 14:59:48.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 14:59:48.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:00:01.353 - Thread: 1 -> GUI Stats: Update 0.251144611111111, Draw 0.315243055555555 2020-04-21 15:00:14.868 - Thread: 1 -> GC Memory: 1,739,605,576 B 2020-04-21 15:00:31.353 - Thread: 1 -> GUI Stats: Update 0.246240944444445, Draw 0.300765611111111 2020-04-21 15:00:38.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:00:38.585 - Thread: 1 -> STATISTICS,25987.2166667,0,0,0,0,0,0,10.67798,34.56458,1,0,1660.435,10190.01,2952,97048,11,5.748262,99.1317,0.01670819,241268,57.80858,0,16.66667,3.322989,57.30663,100 2020-04-21 15:00:44.869 - Thread: 1 -> GC Memory: 1,742,887,544 B 2020-04-21 15:01:01.352 - Thread: 1 -> GUI Stats: Update 0.265133666666667, Draw 0.332746388888888 2020-04-21 15:01:14.872 - Thread: 1 -> GC Memory: 1,736,238,608 B 2020-04-21 15:01:31.354 - Thread: 1 -> GUI Stats: Update 0.282309333333333, Draw 0.332393277777778 2020-04-21 15:01:38.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:01:38.602 - Thread: 1 -> STATISTICS,26047.2333334,0,0,0,0,0,0,13.54018,30.26315,1,0,1659.969,10279.65,2952,97048,11,5.390705,99.19753,0.0192165,241364,66.69082,0,16.66667,3.595105,66.15564,100 2020-04-21 15:01:44.888 - Thread: 1 -> GC Memory: 1,741,329,312 B 2020-04-21 15:02:01.353 - Thread: 1 -> GUI Stats: Update 0.274072888888889, Draw 0.326785222222221 2020-04-21 15:02:09.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:02:09.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:02:14.902 - Thread: 1 -> GC Memory: 1,745,624,880 B 2020-04-21 15:02:30.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:02:30.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:02:31.354 - Thread: 1 -> GUI Stats: Update 0.276273555555556, Draw 0.325993722222222 2020-04-21 15:02:38.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:02:38.619 - Thread: 1 -> STATISTICS,26107.25,0,0,0,0,0,0,13.66341,65.4835,1,0,1652.859,10279.56,2952,97048,11,7.809618,98.65765,0.01450783,241371,40.85423,0,16.66667,3.19056,40.30583,100 2020-04-21 15:02:44.903 - Thread: 1 -> GC Memory: 1,734,567,128 B 2020-04-21 15:03:01.353 - Thread: 1 -> GUI Stats: Update 0.245215166666667, Draw 0.311274388888889 2020-04-21 15:03:14.903 - Thread: 1 -> GC Memory: 1,736,919,224 B 2020-04-21 15:03:31.352 - Thread: 1 -> GUI Stats: Update 0.246798722222222, Draw 0.286914222222222 2020-04-21 15:03:38.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:03:38.635 - Thread: 1 -> STATISTICS,26167.2666667,0,0,0,0,0,0,11.6136,27.77524,1,0,1658.034,10097.59,2952,97048,11,6.791731,98.59615,0.01928713,241375,37.5766,0,16.66667,2.552102,37.04908,100 2020-04-21 15:03:44.903 - Thread: 1 -> GC Memory: 1,739,582,552 B 2020-04-21 15:03:46.087 - Thread: 1 -> Autosave initiated 2020-04-21 15:03:46.087 - Thread: 1 -> Character state: True 2020-04-21 15:03:46.087 - Thread: 1 -> IsServer: True 2020-04-21 15:03:46.087 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:03:46.087 - Thread: 1 -> Autosave 2020-04-21 15:03:46.087 - Thread: 1 -> Saving world - START 2020-04-21 15:03:46.087 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:03:46.087 - Thread: 1 -> Before snapshot.: GC Memory: 1,739,682,848 B 2020-04-21 15:03:46.114 - Thread: 1 -> After snapshot.: GC Memory: 1,741,327,856 B 2020-04-21 15:03:46.115 - Thread: 1 -> Directory cleanup: GC Memory: 1,741,327,856 B 2020-04-21 15:03:46.115 - Thread: 1 -> Saving world - END 2020-04-21 15:03:46.115 - Thread: 15 -> Session snapshot save - START 2020-04-21 15:03:46.116 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 15:03:46.430 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:03:46.590 - Thread: 15 -> Session snapshot save - END 2020-04-21 15:04:01.353 - Thread: 1 -> GUI Stats: Update 0.218537333333333, Draw 0.248724222222222 2020-04-21 15:04:14.920 - Thread: 1 -> GC Memory: 1,755,576,272 B 2020-04-21 15:04:31.353 - Thread: 1 -> GUI Stats: Update 0.225133444444444, Draw 0.258851222222222 2020-04-21 15:04:38.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:04:38.654 - Thread: 1 -> STATISTICS,26227.2833334,0,0,0,0,0,0,11.09216,28.47982,1,0,1655.151,10094.77,2952,97048,11,6.708909,98.54288,0.016271,241377,36.28808,0,16.66667,2.434535,35.75932,100 2020-04-21 15:04:44.920 - Thread: 1 -> GC Memory: 1,737,217,880 B 2020-04-21 15:05:01.354 - Thread: 1 -> GUI Stats: Update 0.210370277777778, Draw 0.244444277777778 2020-04-21 15:05:14.936 - Thread: 1 -> GC Memory: 1,738,712,984 B 2020-04-21 15:05:31.353 - Thread: 1 -> GUI Stats: Update 0.216315611111111, Draw 0.257626833333333 2020-04-21 15:05:38.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:05:38.668 - Thread: 1 -> STATISTICS,26287.3,0,0,0,0,0,0,11.86401,36.39389,1,0,1670.765,10183.38,2952,97048,11,6.835448,98.57546,0.01551881,241367,37.00428,0,16.66667,2.529408,36.47713,100 2020-04-21 15:05:44.953 - Thread: 1 -> GC Memory: 1,754,651,976 B 2020-04-21 15:06:01.662 - Thread: 1 -> GUI Stats: Update 0.237472611111111, Draw 0.277151666666667 2020-04-21 15:06:14.964 - Thread: 1 -> GC Memory: 1,734,735,776 B 2020-04-21 15:06:31.662 - Thread: 1 -> GUI Stats: Update 0.245737611111111, Draw 0.289991666666666 2020-04-21 15:06:38.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:06:38.994 - Thread: 1 -> STATISTICS,26347.3166667,0,0,0,0,0,0,11.95999,46.19613,1,0,1656.479,10274.07,2958,97042,11,8.426517,98.70329,0.01603247,241365,46.60938,0,16.66667,3.927547,46.00499,100 2020-04-21 15:06:44.978 - Thread: 1 -> GC Memory: 1,737,019,216 B 2020-04-21 15:07:01.662 - Thread: 1 -> GUI Stats: Update 0.2541495, Draw 0.2908865 2020-04-21 15:07:14.978 - Thread: 1 -> GC Memory: 1,739,706,872 B 2020-04-21 15:07:31.661 - Thread: 1 -> GUI Stats: Update 0.255568666666666, Draw 0.260873 2020-04-21 15:07:31.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:07:31.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:07:39.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:07:39.011 - Thread: 1 -> STATISTICS,26407.3333334,0,0,0,0,0,0,14.25983,62.51642,1,0,1654.13,10191.34,2942,97058,10,10.36725,98.61021,0.01791463,241371,37.57502,0,16.66667,3.895496,37.05281,100 2020-04-21 15:07:44.978 - Thread: 1 -> GC Memory: 1,735,368,408 B 2020-04-21 15:08:01.662 - Thread: 1 -> GUI Stats: Update 0.239151611111111, Draw 0.266553666666667 2020-04-21 15:08:13.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:08:13.911 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 15:08:14.995 - Thread: 1 -> GC Memory: 1,737,866,632 B 2020-04-21 15:08:18.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:08:18.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:08:23.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:08:23.911 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 15:08:31.663 - Thread: 1 -> GUI Stats: Update 0.235774055555556, Draw 0.3066045 2020-04-21 15:08:33.927 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:08:33.928 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 15:08:39.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:08:39.030 - Thread: 1 -> STATISTICS,26467.35,0,0,0,0,0,0,10.50651,38.38451,1,0,1659.096,10305.39,2940,97060,10,5.82553,99.04907,0.0145799,241374,56.83588,0,16.66667,3.310992,56.29541,100 2020-04-21 15:08:43.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:08:43.928 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 15:08:43.928 - Thread: 1 -> Next activation in -00:31:32.4670994 2020-04-21 15:08:43.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:08:43.928 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 15:08:45.029 - Thread: 1 -> GC Memory: 1,739,452,712 B 2020-04-21 15:08:46.096 - Thread: 1 -> Autosave initiated 2020-04-21 15:08:46.096 - Thread: 1 -> Character state: True 2020-04-21 15:08:46.096 - Thread: 1 -> IsServer: True 2020-04-21 15:08:46.096 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:08:46.096 - Thread: 1 -> Autosave 2020-04-21 15:08:46.096 - Thread: 1 -> Saving world - START 2020-04-21 15:08:46.096 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:08:46.096 - Thread: 1 -> Before snapshot.: GC Memory: 1,741,062,664 B 2020-04-21 15:08:46.127 - Thread: 1 -> After snapshot.: GC Memory: 1,741,622,064 B 2020-04-21 15:08:46.127 - Thread: 1 -> Directory cleanup: GC Memory: 1,741,622,064 B 2020-04-21 15:08:46.127 - Thread: 1 -> Saving world - END 2020-04-21 15:08:46.128 - Thread: 16 -> Session snapshot save - START 2020-04-21 15:08:46.128 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 15:08:46.439 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:08:46.503 - Thread: 16 -> Session snapshot save - END 2020-04-21 15:08:53.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:08:53.928 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 15:09:01.662 - Thread: 1 -> GUI Stats: Update 0.239547388888889, Draw 0.281962 2020-04-21 15:09:03.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:09:03.928 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 15:09:13.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 15:09:13.928 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 15:09:13.928 - Thread: 1 -> Next activation in 00:52:31.2663857 2020-04-21 15:09:15.046 - Thread: 1 -> GC Memory: 1,759,275,200 B 2020-04-21 15:09:26.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 15:09:26.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 15:09:26.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 15:09:26.441 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 15:09:27.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:09:27.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:09:31.662 - Thread: 1 -> GUI Stats: Update 0.245284777777778, Draw 0.288008777777778 2020-04-21 15:09:39.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:09:39.045 - Thread: 1 -> STATISTICS,26527.3666667,0,0,0,0,0,0,10.49102,28.24675,1,0,1659.072,10099.95,2936,97064,10,8.189709,98.58612,0.01519705,241376,37.69056,0,16.66667,3.086747,37.15766,100 2020-04-21 15:09:45.046 - Thread: 1 -> GC Memory: 1,736,752,600 B 2020-04-21 15:10:01.665 - Thread: 1 -> GUI Stats: Update 0.234860055555556, Draw 0.282462277777778 2020-04-21 15:10:15.061 - Thread: 1 -> GC Memory: 1,742,642,648 B 2020-04-21 15:10:31.662 - Thread: 1 -> GUI Stats: Update 0.229062888888889, Draw 0.275922833333334 2020-04-21 15:10:39.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:10:39.061 - Thread: 1 -> STATISTICS,26587.3833334,0,0,0,0,0,0,9.729926,24.69453,1,0,1663.916,10287.48,2766,97234,9,4.713112,99.23985,0.0144954,241383,70.05619,0,16.66667,3.301827,69.52366,100 2020-04-21 15:10:39.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:10:39.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:10:44.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:10:44.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:10:45.062 - Thread: 1 -> GC Memory: 1,745,592,672 B 2020-04-21 15:11:01.662 - Thread: 1 -> GUI Stats: Update 0.265728611111111, Draw 0.264133722222222 2020-04-21 15:11:15.062 - Thread: 1 -> GC Memory: 1,737,314,880 B 2020-04-21 15:11:31.661 - Thread: 1 -> GUI Stats: Update 0.232927555555556, Draw 0.261902222222223 2020-04-21 15:11:35.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:11:35.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:11:39.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:11:39.078 - Thread: 1 -> STATISTICS,26647.4,0,0,0,0,0,0,12.18103,57.98112,1,0,1660.08,10362.04,2766,97234,9,8.539065,98.45197,0.01645162,241372,39.56383,0,16.66667,3.378381,38.95137,100 2020-04-21 15:11:45.081 - Thread: 1 -> GC Memory: 1,740,997,272 B 2020-04-21 15:12:01.662 - Thread: 1 -> GUI Stats: Update 0.243613944444445, Draw 0.2855935 2020-04-21 15:12:15.095 - Thread: 1 -> GC Memory: 1,746,568,184 B 2020-04-21 15:12:20.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:12:20.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:12:31.663 - Thread: 1 -> GUI Stats: Update 0.251388944444444, Draw 0.365378444444444 2020-04-21 15:12:39.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:12:39.098 - Thread: 1 -> STATISTICS,26707.4166667,0,0,0,0,0,0,10.45948,41.67004,1,0,1655.22,10271.7,2769,97231,9,5.630713,99.05438,0.01462313,241372,57.90902,0,16.66667,3.260691,57.36142,100 2020-04-21 15:12:45.096 - Thread: 1 -> GC Memory: 1,735,295,648 B 2020-04-21 15:13:01.662 - Thread: 1 -> GUI Stats: Update 0.262612944444445, Draw 0.336287333333333 2020-04-21 15:13:15.112 - Thread: 1 -> GC Memory: 1,739,243,480 B 2020-04-21 15:13:31.662 - Thread: 1 -> GUI Stats: Update 0.275264722222222, Draw 0.335171055555555 2020-04-21 15:13:39.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:13:39.112 - Thread: 1 -> STATISTICS,26767.4333334,0,0,0,0,0,0,11.66984,34.98717,1,0,1658.956,10274.19,2769,97231,9,5.513354,99.08566,0.01507702,241370,58.98757,0,16.66667,3.252193,58.44822,100 2020-04-21 15:13:45.112 - Thread: 1 -> GC Memory: 1,742,802,800 B 2020-04-21 15:13:46.096 - Thread: 1 -> Autosave initiated 2020-04-21 15:13:46.096 - Thread: 1 -> Character state: True 2020-04-21 15:13:46.096 - Thread: 1 -> IsServer: True 2020-04-21 15:13:46.096 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:13:46.096 - Thread: 1 -> Autosave 2020-04-21 15:13:46.096 - Thread: 1 -> Saving world - START 2020-04-21 15:13:46.096 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:13:46.096 - Thread: 1 -> Before snapshot.: GC Memory: 1,740,932,456 B 2020-04-21 15:13:46.128 - Thread: 1 -> After snapshot.: GC Memory: 1,741,804,344 B 2020-04-21 15:13:46.203 - Thread: 1 -> Directory cleanup: GC Memory: 1,741,910,456 B 2020-04-21 15:13:46.203 - Thread: 1 -> Saving world - END 2020-04-21 15:13:46.203 - Thread: 15 -> Session snapshot save - START 2020-04-21 15:13:46.204 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 15:13:46.511 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:13:46.678 - Thread: 15 -> Session snapshot save - END 2020-04-21 15:13:51.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:13:51.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:14:00.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:14:00.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:14:01.755 - Thread: 1 -> GUI Stats: Update 0.277593444444445, Draw 0.314516388888889 2020-04-21 15:14:15.124 - Thread: 1 -> GC Memory: 1,756,239,208 B 2020-04-21 15:14:31.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:14:31.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:14:31.765 - Thread: 1 -> GUI Stats: Update 0.270589111111111, Draw 0.335297722222221 2020-04-21 15:14:39.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:14:39.220 - Thread: 1 -> STATISTICS,26827.45,0,0,0,0,0,0,11.99597,27.30663,1,0,1660.963,10276.12,2769,97231,10,4.859322,99.24868,0.01516238,241358,72.75961,0,16.66667,3.535623,72.21295,100 2020-04-21 15:14:40.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:14:40.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:14:45.139 - Thread: 1 -> GC Memory: 1,738,849,872 B 2020-04-21 15:15:01.762 - Thread: 1 -> GUI Stats: Update 0.246487333333333, Draw 0.353594111111111 2020-04-21 15:15:15.139 - Thread: 1 -> GC Memory: 1,741,558,008 B 2020-04-21 15:15:31.755 - Thread: 1 -> GUI Stats: Update 0.229528055555556, Draw 0.266939722222222 2020-04-21 15:15:39.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:15:39.241 - Thread: 1 -> STATISTICS,26887.4666667,0,0,0,0,0,0,11.05812,36.68312,1,0,1663.317,10098.08,2767,97233,10,8.674655,98.25468,0.01514299,241356,30.77464,0,16.66667,2.669594,30.23752,100 2020-04-21 15:15:45.139 - Thread: 1 -> GC Memory: 1,743,931,544 B 2020-04-21 15:16:01.756 - Thread: 1 -> GUI Stats: Update 0.247167944444444, Draw 0.320239277777778 2020-04-21 15:16:15.155 - Thread: 1 -> GC Memory: 1,737,393,912 B 2020-04-21 15:16:31.759 - Thread: 1 -> GUI Stats: Update 0.2386475, Draw 0.316155277777778 2020-04-21 15:16:39.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:16:39.254 - Thread: 1 -> STATISTICS,26947.4833334,0,0,0,0,0,0,10.39462,40.33457,1,0,1657.978,10181.21,2771,97229,10,7.052297,98.59491,0.01624679,241362,36.13413,0,16.66667,2.548286,35.62641,100 2020-04-21 15:16:45.155 - Thread: 1 -> GC Memory: 1,737,846,072 B 2020-04-21 15:17:01.756 - Thread: 1 -> GUI Stats: Update 0.226042777777778, Draw 0.2768615 2020-04-21 15:17:15.172 - Thread: 1 -> GC Memory: 1,740,779,296 B 2020-04-21 15:17:31.756 - Thread: 1 -> GUI Stats: Update 0.2332615, Draw 0.281925055555556 2020-04-21 15:17:39.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:17:39.288 - Thread: 1 -> STATISTICS,27007.5,0,0,0,0,0,0,10.387,37.00283,1,0,1654.764,10274.71,2771,97229,10,5.833947,98.90354,0.0161781,241349,48.83707,0,16.66667,2.849129,48.30159,100 2020-04-21 15:17:45.172 - Thread: 1 -> GC Memory: 1,735,349,952 B 2020-04-21 15:18:01.756 - Thread: 1 -> GUI Stats: Update 0.268374277777778, Draw 0.310282055555555 2020-04-21 15:18:15.189 - Thread: 1 -> GC Memory: 1,738,856,120 B 2020-04-21 15:18:26.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:18:26.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:18:31.756 - Thread: 1 -> GUI Stats: Update 0.256421166666667, Draw 0.432923166666666 2020-04-21 15:18:39.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:18:39.288 - Thread: 1 -> STATISTICS,27067.5166667,0,0,0,0,0,0,9.107218,32.43251,1,0,1657.18,10219.74,2769,97231,10,5.181353,99.03147,0.01551626,241425,56.26208,0,16.66667,2.915137,55.71717,100 2020-04-21 15:18:45.189 - Thread: 1 -> GC Memory: 1,738,132,272 B 2020-04-21 15:18:46.106 - Thread: 1 -> Autosave initiated 2020-04-21 15:18:46.106 - Thread: 1 -> Character state: True 2020-04-21 15:18:46.106 - Thread: 1 -> IsServer: True 2020-04-21 15:18:46.106 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:18:46.106 - Thread: 1 -> Autosave 2020-04-21 15:18:46.106 - Thread: 1 -> Saving world - START 2020-04-21 15:18:46.107 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:18:46.107 - Thread: 1 -> Before snapshot.: GC Memory: 1,738,588,944 B 2020-04-21 15:18:46.137 - Thread: 1 -> After snapshot.: GC Memory: 1,740,461,552 B 2020-04-21 15:18:46.137 - Thread: 1 -> Directory cleanup: GC Memory: 1,740,461,552 B 2020-04-21 15:18:46.137 - Thread: 1 -> Saving world - END 2020-04-21 15:18:46.137 - Thread: 15 -> Session snapshot save - START 2020-04-21 15:18:46.138 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 15:18:46.453 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:18:46.625 - Thread: 15 -> Session snapshot save - END 2020-04-21 15:19:01.757 - Thread: 1 -> GUI Stats: Update 0.0234602777777778, Draw 0.275237666666667 2020-04-21 15:19:15.206 - Thread: 1 -> GC Memory: 1,755,166,792 B 2020-04-21 15:19:31.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:19:31.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:19:31.756 - Thread: 1 -> GUI Stats: Update 0.0809971666666666, Draw 0.319487333333333 2020-04-21 15:19:33.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:19:33.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:19:39.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:19:39.305 - Thread: 1 -> STATISTICS,27127.5333334,0,0,0,0,0,0,10.71899,44.31199,1,0,1658.958,10234.91,2769,97231,10,6.858434,98.87794,0.01682429,241364,52.99187,0,16.66667,3.634413,52.39727,100 2020-04-21 15:19:45.223 - Thread: 1 -> GC Memory: 1,738,409,816 B 2020-04-21 15:20:01.756 - Thread: 1 -> GUI Stats: Update 0.230796444444444, Draw 0.285998111111111 2020-04-21 15:20:15.240 - Thread: 1 -> GC Memory: 1,740,447,696 B 2020-04-21 15:20:31.757 - Thread: 1 -> GUI Stats: Update 0.0425658888888889, Draw 0.272634555555555 2020-04-21 15:20:39.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:20:39.321 - Thread: 1 -> STATISTICS,27187.55,0,0,0,0,0,0,10.19307,29.12704,1,0,1661.629,10229.06,2769,97231,10,7.667911,98.32339,0.01718677,241300,34.18952,0,16.66667,2.621622,33.61629,100 2020-04-21 15:20:45.256 - Thread: 1 -> GC Memory: 1,742,423,768 B 2020-04-21 15:21:01.756 - Thread: 1 -> GUI Stats: Update 0.145074833333333, Draw 0.310569166666667 2020-04-21 15:21:15.256 - Thread: 1 -> GC Memory: 1,737,675,152 B 2020-04-21 15:21:31.757 - Thread: 1 -> GUI Stats: Update 0.179738222222222, Draw 0.285363222222222 2020-04-21 15:21:39.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:21:39.338 - Thread: 1 -> STATISTICS,27247.5666667,0,0,0,0,0,0,8.40832,21.7236,1,0,1658.465,10277.83,2957,97043,11,4.236249,99.20975,0.01608295,241300,72.74009,0,16.66667,3.081452,72.16526,100 2020-04-21 15:21:44.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:21:44.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:21:45.273 - Thread: 1 -> GC Memory: 1,738,766,416 B 2020-04-21 15:21:45.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:21:45.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:22:01.759 - Thread: 1 -> GUI Stats: Update 0.176791777777778, Draw 0.315806944444444 2020-04-21 15:22:15.289 - Thread: 1 -> GC Memory: 1,742,011,160 B 2020-04-21 15:22:31.756 - Thread: 1 -> GUI Stats: Update 0.0219413888888889, Draw 0.268393611111111 2020-04-21 15:22:39.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:22:39.355 - Thread: 1 -> STATISTICS,27307.5833334,0,0,0,0,0,0,9.012058,32.39294,1,0,1655.576,10102.59,2957,97043,11,5.786735,98.89797,0.01411641,241317,53.37838,0,16.66667,3.088865,52.79014,100 2020-04-21 15:22:45.290 - Thread: 1 -> GC Memory: 1,735,567,472 B 2020-04-21 15:23:01.756 - Thread: 1 -> GUI Stats: Update 0.120348611111111, Draw 0.274354777777777 2020-04-21 15:23:15.306 - Thread: 1 -> GC Memory: 1,738,385,632 B 2020-04-21 15:23:18.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:23:18.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:23:31.757 - Thread: 1 -> GUI Stats: Update 0.203365666666666, Draw 0.295213666666667 2020-04-21 15:23:39.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:23:39.372 - Thread: 1 -> STATISTICS,27367.6,0,0,0,0,0,0,9.319391,39.45424,1,0,1658.717,10176.3,2957,97043,11,6.20437,98.9463,0.01441183,241316,51.65534,0,16.66667,3.204889,51.11105,100 2020-04-21 15:23:45.323 - Thread: 1 -> GC Memory: 1,739,813,416 B 2020-04-21 15:23:46.107 - Thread: 1 -> Autosave initiated 2020-04-21 15:23:46.107 - Thread: 1 -> Character state: True 2020-04-21 15:23:46.107 - Thread: 1 -> IsServer: True 2020-04-21 15:23:46.107 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:23:46.107 - Thread: 1 -> Autosave 2020-04-21 15:23:46.107 - Thread: 1 -> Saving world - START 2020-04-21 15:23:46.107 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:23:46.107 - Thread: 1 -> Before snapshot.: GC Memory: 1,740,123,056 B 2020-04-21 15:23:46.131 - Thread: 1 -> After snapshot.: GC Memory: 1,741,343,344 B 2020-04-21 15:23:46.131 - Thread: 1 -> Directory cleanup: GC Memory: 1,741,343,344 B 2020-04-21 15:23:46.131 - Thread: 1 -> Saving world - END 2020-04-21 15:23:46.131 - Thread: 16 -> Session snapshot save - START 2020-04-21 15:23:46.132 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 15:23:46.450 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:23:46.597 - Thread: 16 -> Session snapshot save - END 2020-04-21 15:24:01.760 - Thread: 1 -> GUI Stats: Update 0.0385511666666667, Draw 0.298752277777778 2020-04-21 15:24:15.339 - Thread: 1 -> GC Memory: 1,753,762,144 B 2020-04-21 15:24:31.757 - Thread: 1 -> GUI Stats: Update 0.0407283333333333, Draw 0.295158833333333 2020-04-21 15:24:39.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:24:39.389 - Thread: 1 -> STATISTICS,27427.6166667,0,0,0,0,0,0,9.465769,43.71402,1,0,1656.487,10188.79,2957,97043,11,6.181173,98.91987,0.01521391,241325,52.05078,0,16.66667,3.217349,51.48856,100 2020-04-21 15:24:45.339 - Thread: 1 -> GC Memory: 1,738,558,088 B 2020-04-21 15:25:01.756 - Thread: 1 -> GUI Stats: Update 0.0389053888888889, Draw 0.2794055 2020-04-21 15:25:15.341 - Thread: 1 -> GC Memory: 1,737,743,944 B 2020-04-21 15:25:31.756 - Thread: 1 -> GUI Stats: Update 0.0381962777777779, Draw 0.295425055555556 2020-04-21 15:25:39.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:25:39.405 - Thread: 1 -> STATISTICS,27487.6333334,0,0,0,0,0,0,8.718728,36.08882,1,0,1661.048,10190.41,2957,97043,11,6.118747,98.93574,0.01416947,241349,51.33231,0,16.66667,3.140894,50.786,100 2020-04-21 15:25:45.356 - Thread: 1 -> GC Memory: 1,742,228,912 B 2020-04-21 15:26:01.757 - Thread: 1 -> GUI Stats: Update 0.0411889444444444, Draw 0.297372388888889 2020-04-21 15:26:15.374 - Thread: 1 -> GC Memory: 1,736,364,728 B 2020-04-21 15:26:31.757 - Thread: 1 -> GUI Stats: Update 0.038984888888889, Draw 0.296188666666667 2020-04-21 15:26:39.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:26:39.423 - Thread: 1 -> STATISTICS,27547.65,0,0,0,0,0,0,8.918892,38.59014,1,0,1657.864,10190.72,2957,97043,11,6.029703,98.96408,0.01503726,241351,52.10106,0,16.66667,3.141539,51.56134,100 2020-04-21 15:26:45.389 - Thread: 1 -> GC Memory: 1,738,535,760 B 2020-04-21 15:27:01.756 - Thread: 1 -> GUI Stats: Update 0.0397824444444445, Draw 0.294184500000001 2020-04-21 15:27:15.407 - Thread: 1 -> GC Memory: 1,738,182,640 B 2020-04-21 15:27:31.756 - Thread: 1 -> GUI Stats: Update 0.0381361666666667, Draw 0.283511833333333 2020-04-21 15:27:39.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:27:39.441 - Thread: 1 -> STATISTICS,27607.6666667,0,0,0,0,0,0,9.144469,38.40097,1,0,1656.084,10190.86,2957,97043,11,6.061289,98.95544,0.0150139,241351,52.11257,0,16.66667,3.158694,51.56822,100 2020-04-21 15:27:45.423 - Thread: 1 -> GC Memory: 1,736,870,024 B 2020-04-21 15:28:01.756 - Thread: 1 -> GUI Stats: Update 0.0382758333333333, Draw 0.281636166666667 2020-04-21 15:28:15.423 - Thread: 1 -> GC Memory: 1,736,597,736 B 2020-04-21 15:28:31.756 - Thread: 1 -> GUI Stats: Update 0.0384154444444445, Draw 0.289795 2020-04-21 15:28:39.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:28:39.456 - Thread: 1 -> STATISTICS,27667.6833334,0,0,0,0,0,0,9.333454,37.8152,1,0,1657.207,10190.23,2957,97043,11,6.283487,98.94276,0.01403805,241325,53.49467,0,16.66667,3.361331,52.92911,100 2020-04-21 15:28:45.424 - Thread: 1 -> GC Memory: 1,739,125,032 B 2020-04-21 15:28:46.108 - Thread: 1 -> Autosave initiated 2020-04-21 15:28:46.108 - Thread: 1 -> Character state: True 2020-04-21 15:28:46.108 - Thread: 1 -> IsServer: True 2020-04-21 15:28:46.108 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:28:46.108 - Thread: 1 -> Autosave 2020-04-21 15:28:46.108 - Thread: 1 -> Saving world - START 2020-04-21 15:28:46.108 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:28:46.108 - Thread: 1 -> Before snapshot.: GC Memory: 1,740,080,520 B 2020-04-21 15:28:46.134 - Thread: 1 -> After snapshot.: GC Memory: 1,738,977,656 B 2020-04-21 15:28:46.134 - Thread: 1 -> Directory cleanup: GC Memory: 1,738,977,656 B 2020-04-21 15:28:46.134 - Thread: 1 -> Saving world - END 2020-04-21 15:28:46.135 - Thread: 16 -> Session snapshot save - START 2020-04-21 15:28:46.135 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 15:28:46.451 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:28:46.601 - Thread: 16 -> Session snapshot save - END 2020-04-21 15:29:01.757 - Thread: 1 -> GUI Stats: Update 0.0389204444444446, Draw 0.291789166666667 2020-04-21 15:29:15.440 - Thread: 1 -> GC Memory: 1,753,063,248 B 2020-04-21 15:29:31.756 - Thread: 1 -> GUI Stats: Update 0.0398727777777778, Draw 0.288633833333333 2020-04-21 15:29:39.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:29:39.472 - Thread: 1 -> STATISTICS,27727.7,0,0,0,0,0,0,8.970391,42.98283,1,0,1656.471,10190.24,2957,97043,10,5.810531,98.36333,0.01609704,241341,53.1965,0,16.66667,3.090999,52.32585,100 2020-04-21 15:29:45.456 - Thread: 1 -> GC Memory: 1,736,428,600 B 2020-04-21 15:30:01.758 - Thread: 1 -> GUI Stats: Update 0.0608876666666667, Draw 0.284697777777778 2020-04-21 15:30:15.457 - Thread: 1 -> GC Memory: 1,737,784,280 B 2020-04-21 15:30:31.757 - Thread: 1 -> GUI Stats: Update 0.222234055555556, Draw 0.258393777777778 2020-04-21 15:30:39.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:30:39.489 - Thread: 1 -> STATISTICS,27787.7166667,0,0,0,0,0,0,12.21664,62.75779,1,0,1658.25,10104.15,2957,97043,10,9.815038,98.09619,0.01775183,241291,28.02135,0,16.66667,2.750305,27.48787,100 2020-04-21 15:30:45.474 - Thread: 1 -> GC Memory: 1,739,807,784 B 2020-04-21 15:31:01.758 - Thread: 1 -> GUI Stats: Update 0.226933666666666, Draw 0.264323611111111 2020-04-21 15:31:15.490 - Thread: 1 -> GC Memory: 1,735,356,104 B 2020-04-21 15:31:31.758 - Thread: 1 -> GUI Stats: Update 0.227385277777778, Draw 0.259407888888889 2020-04-21 15:31:39.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:31:39.506 - Thread: 1 -> STATISTICS,27847.7333334,0,0,0,0,0,0,11.66417,69.14112,1,0,1656.815,10104.48,2957,97043,10,9.377845,98.07894,0.01868813,241275,27.92463,0,16.66667,2.618728,27.38818,100 2020-04-21 15:31:45.491 - Thread: 1 -> GC Memory: 1,738,382,040 B 2020-04-21 15:32:01.757 - Thread: 1 -> GUI Stats: Update 0.201667555555556, Draw 0.261192388888889 2020-04-21 15:32:15.491 - Thread: 1 -> GC Memory: 1,739,931,928 B 2020-04-21 15:32:31.758 - Thread: 1 -> GUI Stats: Update 0.223533222222222, Draw 0.261610222222222 2020-04-21 15:32:39.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:32:39.523 - Thread: 1 -> STATISTICS,27907.75,0,0,0,0,0,0,12.02963,66.18458,1,0,1654.442,10104.43,2957,97043,10,9.523705,98.0827,0.01917294,241296,27.92894,0,16.66667,2.659869,27.39346,100 2020-04-21 15:32:45.492 - Thread: 1 -> GC Memory: 1,735,678,824 B 2020-04-21 15:33:01.758 - Thread: 1 -> GUI Stats: Update 0.230849444444444, Draw 0.267515444444445 2020-04-21 15:33:15.508 - Thread: 1 -> GC Memory: 1,736,583,080 B 2020-04-21 15:33:31.758 - Thread: 1 -> GUI Stats: Update 0.230339722222222, Draw 0.258295055555555 2020-04-21 15:33:39.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:33:39.540 - Thread: 1 -> STATISTICS,27967.7666667,0,0,0,0,0,0,11.58244,67.37819,1,0,1657.741,10105.9,2957,97043,10,10.58591,98.0101,0.01888009,241285,27.02228,0,16.66667,2.860556,26.48457,100 2020-04-21 15:33:45.525 - Thread: 1 -> GC Memory: 1,738,979,032 B 2020-04-21 15:33:46.108 - Thread: 1 -> Autosave initiated 2020-04-21 15:33:46.108 - Thread: 1 -> Character state: True 2020-04-21 15:33:46.108 - Thread: 1 -> IsServer: True 2020-04-21 15:33:46.108 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:33:46.108 - Thread: 1 -> Autosave 2020-04-21 15:33:46.108 - Thread: 1 -> Saving world - START 2020-04-21 15:33:46.108 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:33:46.108 - Thread: 1 -> Before snapshot.: GC Memory: 1,738,641,768 B 2020-04-21 15:33:46.132 - Thread: 1 -> After snapshot.: GC Memory: 1,739,878,664 B 2020-04-21 15:33:46.132 - Thread: 1 -> Directory cleanup: GC Memory: 1,739,886,792 B 2020-04-21 15:33:46.132 - Thread: 1 -> Saving world - END 2020-04-21 15:33:46.133 - Thread: 15 -> Session snapshot save - START 2020-04-21 15:33:46.133 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 15:33:46.450 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:33:46.492 - Thread: 15 -> Session snapshot save - END 2020-04-21 15:34:01.758 - Thread: 1 -> GUI Stats: Update 0.196818, Draw 0.265928722222222 2020-04-21 15:34:15.541 - Thread: 1 -> GC Memory: 1,754,780,440 B 2020-04-21 15:34:31.758 - Thread: 1 -> GUI Stats: Update 0.0312585, Draw 0.275162722222222 2020-04-21 15:34:39.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:34:39.557 - Thread: 1 -> STATISTICS,28027.7833334,0,0,0,0,0,0,10.55173,59.3393,1,0,1656.721,10146.36,2957,97043,10,10.07942,97.97633,0.02070839,241287,27.65724,0,16.66667,2.78769,27.09754,100 2020-04-21 15:34:45.557 - Thread: 1 -> GC Memory: 1,736,411,264 B 2020-04-21 15:35:01.758 - Thread: 1 -> GUI Stats: Update 0.038974, Draw 0.305643 2020-04-21 15:35:15.557 - Thread: 1 -> GC Memory: 1,737,280,640 B 2020-04-21 15:35:31.757 - Thread: 1 -> GUI Stats: Update 0.0326276666666666, Draw 0.2818505 2020-04-21 15:35:39.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:35:39.573 - Thread: 1 -> STATISTICS,28087.8,0,0,0,0,0,0,10.52007,67.55027,1,0,1658.097,10104.25,2957,97043,10,9.679322,98.04282,0.02411446,241310,27.13051,0,16.66667,2.62605,26.59952,100 2020-04-21 15:35:45.558 - Thread: 1 -> GC Memory: 1,739,393,816 B 2020-04-21 15:36:01.758 - Thread: 1 -> GUI Stats: Update 0.0318850555555555, Draw 0.279540333333333 2020-04-21 15:36:15.574 - Thread: 1 -> GC Memory: 1,735,166,760 B 2020-04-21 15:36:31.759 - Thread: 1 -> GUI Stats: Update 0.0706888888888889, Draw 0.275267944444444 2020-04-21 15:36:39.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:36:39.590 - Thread: 1 -> STATISTICS,28147.8166667,0,0,0,0,0,0,9.897262,47.01066,1,0,1657.001,10278.27,2957,97043,10,7.040382,98.71231,0.02317985,241314,47.2945,0,16.66667,3.329713,46.6855,100 2020-04-21 15:36:45.574 - Thread: 1 -> GC Memory: 1,737,034,928 B 2020-04-21 15:37:01.758 - Thread: 1 -> GUI Stats: Update 0.231628722222222, Draw 0.2610135 2020-04-21 15:37:15.575 - Thread: 1 -> GC Memory: 1,739,454,800 B 2020-04-21 15:37:31.758 - Thread: 1 -> GUI Stats: Update 0.0323651666666667, Draw 0.299136888888889 2020-04-21 15:37:39.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:37:39.610 - Thread: 1 -> STATISTICS,28207.8333334,0,0,0,0,0,0,13.28043,35.99841,1,0,1654.505,10193.97,2957,97043,10,6.237686,98.93967,0.01888036,241350,51.24992,0,16.66667,3.196809,50.70651,100 2020-04-21 15:37:45.592 - Thread: 1 -> GC Memory: 1,735,733,584 B 2020-04-21 15:38:01.758 - Thread: 1 -> GUI Stats: Update 0.0257736111111111, Draw 0.276237444444444 2020-04-21 15:38:15.607 - Thread: 1 -> GC Memory: 1,736,911,472 B 2020-04-21 15:38:31.758 - Thread: 1 -> GUI Stats: Update 0.157016888888889, Draw 0.276783666666667 2020-04-21 15:38:39.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:38:39.624 - Thread: 1 -> STATISTICS,28267.85,0,0,0,0,0,0,9.523575,38.51322,1,0,1660.119,10282.73,2957,97043,10,5.683932,99.40086,0.01683243,242343,56.02834,0,16.66667,3.184613,55.69265,100 2020-04-21 15:38:45.609 - Thread: 1 -> GC Memory: 1,739,076,264 B 2020-04-21 15:38:46.108 - Thread: 1 -> Autosave initiated 2020-04-21 15:38:46.108 - Thread: 1 -> Character state: True 2020-04-21 15:38:46.108 - Thread: 1 -> IsServer: True 2020-04-21 15:38:46.108 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:38:46.108 - Thread: 1 -> Autosave 2020-04-21 15:38:46.108 - Thread: 1 -> Saving world - START 2020-04-21 15:38:46.108 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:38:46.108 - Thread: 1 -> Before snapshot.: GC Memory: 1,739,687,576 B 2020-04-21 15:38:46.137 - Thread: 1 -> After snapshot.: GC Memory: 1,739,234,224 B 2020-04-21 15:38:46.137 - Thread: 1 -> Directory cleanup: GC Memory: 1,739,234,224 B 2020-04-21 15:38:46.137 - Thread: 1 -> Saving world - END 2020-04-21 15:38:46.138 - Thread: 15 -> Session snapshot save - START 2020-04-21 15:38:46.138 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 15:38:46.448 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:38:46.598 - Thread: 15 -> Session snapshot save - END 2020-04-21 15:39:01.758 - Thread: 1 -> GUI Stats: Update 0.2407585, Draw 0.272687777777778 2020-04-21 15:39:15.611 - Thread: 1 -> GC Memory: 1,751,661,984 B 2020-04-21 15:39:31.759 - Thread: 1 -> GUI Stats: Update 0.231636111111111, Draw 0.271491277777778 2020-04-21 15:39:39.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:39:39.640 - Thread: 1 -> STATISTICS,28327.8666667,0,0,0,0,0,0,10.53705,39.43909,1,0,1655.399,10268.69,2957,97043,9,5.794107,99.39259,0.01606958,242333,53.81524,0,16.66667,3.118113,53.48836,100 2020-04-21 15:39:45.625 - Thread: 1 -> GC Memory: 1,737,627,312 B 2020-04-21 15:40:01.758 - Thread: 1 -> GUI Stats: Update 0.225044833333334, Draw 0.268677666666666 2020-04-21 15:40:15.625 - Thread: 1 -> GC Memory: 1,739,360,376 B 2020-04-21 15:40:31.758 - Thread: 1 -> GUI Stats: Update 0.233455, Draw 0.256052722222222 2020-04-21 15:40:39.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:40:39.658 - Thread: 1 -> STATISTICS,28387.8833334,0,0,0,0,0,0,9.317784,35.71713,1,0,1663.195,10285.41,2957,97043,10,5.041636,99.46316,0.01325111,242341,60.5531,0,16.66667,3.052866,60.22802,100 2020-04-21 15:40:45.641 - Thread: 1 -> GC Memory: 1,742,396,152 B 2020-04-21 15:41:01.759 - Thread: 1 -> GUI Stats: Update 0.252624722222222, Draw 0.343984777777778 2020-04-21 15:41:08.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:41:08.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:41:10.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:41:10.033 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:41:15.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:41:15.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:41:15.642 - Thread: 1 -> GC Memory: 1,738,717,744 B 2020-04-21 15:41:31.760 - Thread: 1 -> GUI Stats: Update 0.268061277777778, Draw 0.453707 2020-04-21 15:41:39.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:41:39.674 - Thread: 1 -> STATISTICS,28447.9,0,0,0,0,0,0,10.14374,37.35455,1,0,1658.344,10284.75,2957,97043,10,5.541375,99.44996,0.01319645,242361,61.74646,0,16.66667,3.421603,61.40683,100 2020-04-21 15:41:45.658 - Thread: 1 -> GC Memory: 1,740,381,480 B 2020-04-21 15:42:01.759 - Thread: 1 -> GUI Stats: Update 0.257741888888889, Draw 0.454867 2020-04-21 15:42:15.659 - Thread: 1 -> GC Memory: 1,740,416,888 B 2020-04-21 15:42:31.758 - Thread: 1 -> GUI Stats: Update 0.112587444444445, Draw 0.479672 2020-04-21 15:42:39.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:42:39.692 - Thread: 1 -> STATISTICS,28507.9166667,0,0,0,0,0,0,11.18861,40.7121,1,0,1657.939,10411.17,2957,97043,10,5.372761,99.10458,0.02038394,241363,63.05685,0,16.66667,3.387894,62.49222,100 2020-04-21 15:42:45.659 - Thread: 1 -> GC Memory: 1,738,014,640 B 2020-04-21 15:43:01.759 - Thread: 1 -> GUI Stats: Update 0.184770277777778, Draw 0.461537444444445 2020-04-21 15:43:13.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:43:13.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:43:15.676 - Thread: 1 -> GC Memory: 1,740,758,800 B 2020-04-21 15:43:15.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:43:15.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:43:31.758 - Thread: 1 -> GUI Stats: Update 0.207575166666667, Draw 0.380016666666667 2020-04-21 15:43:39.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:43:39.708 - Thread: 1 -> STATISTICS,28567.9333334,0,0,0,0,0,0,10.54549,33.30678,1,0,1658.883,10197.98,2956,97044,11,6.018459,99.35246,0.01596393,242179,52.77149,0,16.66667,3.176031,52.42977,100 2020-04-21 15:43:45.676 - Thread: 1 -> GC Memory: 1,739,256,048 B 2020-04-21 15:43:46.110 - Thread: 1 -> Autosave initiated 2020-04-21 15:43:46.110 - Thread: 1 -> Character state: True 2020-04-21 15:43:46.110 - Thread: 1 -> IsServer: True 2020-04-21 15:43:46.110 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:43:46.110 - Thread: 1 -> Autosave 2020-04-21 15:43:46.110 - Thread: 1 -> Saving world - START 2020-04-21 15:43:46.110 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:43:46.110 - Thread: 1 -> Before snapshot.: GC Memory: 1,739,575,616 B 2020-04-21 15:43:46.132 - Thread: 1 -> After snapshot.: GC Memory: 1,740,845,328 B 2020-04-21 15:43:46.132 - Thread: 1 -> Directory cleanup: GC Memory: 1,740,845,328 B 2020-04-21 15:43:46.132 - Thread: 1 -> Saving world - END 2020-04-21 15:43:46.133 - Thread: 16 -> Session snapshot save - START 2020-04-21 15:43:46.133 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 15:43:46.451 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:43:46.604 - Thread: 16 -> Session snapshot save - END 2020-04-21 15:44:01.758 - Thread: 1 -> GUI Stats: Update 0.226665222222222, Draw 0.304990277777778 2020-04-21 15:44:15.692 - Thread: 1 -> GC Memory: 1,757,104,264 B 2020-04-21 15:44:15.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:44:15.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:44:17.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:44:17.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:44:31.759 - Thread: 1 -> GUI Stats: Update 0.250068388888889, Draw 0.31627 2020-04-21 15:44:39.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:44:39.727 - Thread: 1 -> STATISTICS,28627.95,0,0,0,0,0,0,10.33521,31.65366,1,0,1658.529,10283.84,3144,96856,11,5.942277,99.33385,0.01577838,242176,51.72624,0,16.66667,3.073716,51.38166,100 2020-04-21 15:44:45.693 - Thread: 1 -> GC Memory: 1,737,542,224 B 2020-04-21 15:45:01.759 - Thread: 1 -> GUI Stats: Update 0.237234277777778, Draw 0.280129444444445 2020-04-21 15:45:15.709 - Thread: 1 -> GC Memory: 1,744,569,352 B 2020-04-21 15:45:31.759 - Thread: 1 -> GUI Stats: Update 0.233865555555556, Draw 0.281843166666666 2020-04-21 15:45:39.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:45:39.742 - Thread: 1 -> STATISTICS,28687.9666667,0,0,0,0,0,0,9.868951,27.96386,1,0,1668.507,10188.05,3143,96857,10,6.111367,99.31158,0.01646467,242123,50.00463,0,16.66667,3.055966,49.66039,100 2020-04-21 15:45:45.725 - Thread: 1 -> GC Memory: 1,747,517,280 B 2020-04-21 15:46:01.759 - Thread: 1 -> GUI Stats: Update 0.226535166666667, Draw 0.299267 2020-04-21 15:46:15.726 - Thread: 1 -> GC Memory: 1,739,781,248 B 2020-04-21 15:46:23.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:46:23.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:46:24.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:46:24.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:46:31.760 - Thread: 1 -> GUI Stats: Update 0.2527395, Draw 0.362562166666666 2020-04-21 15:46:39.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:46:39.758 - Thread: 1 -> STATISTICS,28747.9833334,0,0,0,0,0,0,11.07167,35.78418,1,0,1657.996,10198.08,3331,96669,10,6.095765,99.29613,0.01372597,242191,47.92485,0,16.66667,2.921386,47.58752,100 2020-04-21 15:46:45.726 - Thread: 1 -> GC Memory: 1,741,357,664 B 2020-04-21 15:47:01.760 - Thread: 1 -> GUI Stats: Update 0.225605333333333, Draw 0.279796111111111 2020-04-21 15:47:15.745 - Thread: 1 -> GC Memory: 1,740,707,936 B 2020-04-21 15:47:31.759 - Thread: 1 -> GUI Stats: Update 0.0552501666666667, Draw 0.338256055555555 2020-04-21 15:47:39.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:47:39.786 - Thread: 1 -> STATISTICS,28808,0,0,0,0,0,0,10.38877,44.95369,1,0,1662.194,10186.57,3331,96669,10,6.24043,99.33527,0.02478087,242184,52.28052,0,16.66667,3.262529,51.933,100 2020-04-21 15:47:45.759 - Thread: 1 -> GC Memory: 1,739,963,816 B 2020-04-21 15:47:47.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:47:47.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:47:51.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:47:51.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:48:01.759 - Thread: 1 -> GUI Stats: Update 0.245833833333333, Draw 0.347943 2020-04-21 15:48:15.777 - Thread: 1 -> GC Memory: 1,739,969,216 B 2020-04-21 15:48:31.760 - Thread: 1 -> GUI Stats: Update 0.2350825, Draw 0.289424111111111 2020-04-21 15:48:39.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:48:39.792 - Thread: 1 -> STATISTICS,28868.0166667,0,0,0,0,0,0,8.670875,28.17834,1,0,1663.292,10286.95,3520,96480,10,4.189679,99.5402,0.01430042,242254,71.30683,0,16.66667,2.987527,70.97896,100 2020-04-21 15:48:41.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:48:41.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:48:45.792 - Thread: 1 -> GC Memory: 1,744,787,896 B 2020-04-21 15:48:46.109 - Thread: 1 -> Autosave initiated 2020-04-21 15:48:46.109 - Thread: 1 -> Character state: True 2020-04-21 15:48:46.109 - Thread: 1 -> IsServer: True 2020-04-21 15:48:46.109 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:48:46.109 - Thread: 1 -> Autosave 2020-04-21 15:48:46.109 - Thread: 1 -> Saving world - START 2020-04-21 15:48:46.110 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:48:46.110 - Thread: 1 -> Before snapshot.: GC Memory: 1,744,528,424 B 2020-04-21 15:48:46.141 - Thread: 1 -> After snapshot.: GC Memory: 1,745,778,904 B 2020-04-21 15:48:46.141 - Thread: 1 -> Directory cleanup: GC Memory: 1,745,778,904 B 2020-04-21 15:48:46.141 - Thread: 1 -> Saving world - END 2020-04-21 15:48:46.141 - Thread: 16 -> Session snapshot save - START 2020-04-21 15:48:46.142 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 15:48:46.449 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:48:46.618 - Thread: 16 -> Session snapshot save - END 2020-04-21 15:49:01.759 - Thread: 1 -> GUI Stats: Update 0.1244975, Draw 0.307948611111111 2020-04-21 15:49:15.793 - Thread: 1 -> GC Memory: 1,758,479,888 B 2020-04-21 15:49:31.759 - Thread: 1 -> GUI Stats: Update 0.0223754444444444, Draw 0.290420722222222 2020-04-21 15:49:39.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:49:39.809 - Thread: 1 -> STATISTICS,28928.0333334,0,0,0,0,0,0,8.797349,28.73473,1,0,1657.301,10282.32,3520,96480,10,4.039517,99.2782,0.01996946,241480,74.03146,0,16.66667,2.990514,73.4971,100 2020-04-21 15:49:45.809 - Thread: 1 -> GC Memory: 1,738,149,120 B 2020-04-21 15:50:01.759 - Thread: 1 -> GUI Stats: Update 0.0197499444444445, Draw 0.258731333333333 2020-04-21 15:50:15.826 - Thread: 1 -> GC Memory: 1,740,389,824 B 2020-04-21 15:50:31.759 - Thread: 1 -> GUI Stats: Update 0.0186850555555555, Draw 0.254878444444444 2020-04-21 15:50:39.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:50:39.825 - Thread: 1 -> STATISTICS,28988.05,0,0,0,0,0,0,9.152728,30.81839,1,0,1659.468,10280.69,3520,96480,10,4.341937,99.25045,0.01156796,241508,72.6755,0,16.66667,3.155524,72.13076,100 2020-04-21 15:50:45.843 - Thread: 1 -> GC Memory: 1,741,764,464 B 2020-04-21 15:51:01.763 - Thread: 1 -> GUI Stats: Update 0.0201729444444444, Draw 0.263502 2020-04-21 15:51:15.859 - Thread: 1 -> GC Memory: 1,737,817,024 B 2020-04-21 15:51:31.760 - Thread: 1 -> GUI Stats: Update 0.109548055555556, Draw 0.259544777777778 2020-04-21 15:51:39.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:51:39.842 - Thread: 1 -> STATISTICS,29048.0666667,0,0,0,0,0,0,8.839436,32.51501,1,0,1657.93,10282.43,3520,96480,10,5.258269,98.82752,0.01378776,241490,57.89661,0,16.66667,3.044359,57.21778,100 2020-04-21 15:51:45.859 - Thread: 1 -> GC Memory: 1,739,347,632 B 2020-04-21 15:52:01.762 - Thread: 1 -> GUI Stats: Update 0.0237774444444444, Draw 0.284009722222222 2020-04-21 15:52:15.876 - Thread: 1 -> GC Memory: 1,741,516,864 B 2020-04-21 15:52:31.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:52:31.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:52:31.760 - Thread: 1 -> GUI Stats: Update 0.157351944444445, Draw 0.363421333333333 2020-04-21 15:52:34.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:52:34.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:52:39.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:52:39.859 - Thread: 1 -> STATISTICS,29108.0833334,0,0,0,0,0,0,10.07105,43.84572,1,0,1661.566,10227.01,3520,96480,10,6.960249,99.33842,0.01672328,242215,52.14743,0,16.66667,3.629591,51.80243,100 2020-04-21 15:52:45.877 - Thread: 1 -> GC Memory: 1,737,141,528 B 2020-04-21 15:53:01.761 - Thread: 1 -> GUI Stats: Update 0.232872444444444, Draw 0.331763055555556 2020-04-21 15:53:15.893 - Thread: 1 -> GC Memory: 1,740,763,704 B 2020-04-21 15:53:29.576 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 15:53:29.576 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 15:53:29.576 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 15:53:29.600 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 15:53:31.761 - Thread: 1 -> GUI Stats: Update 0.238048666666667, Draw 0.284703722222222 2020-04-21 15:53:39.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:53:39.876 - Thread: 1 -> STATISTICS,29168.1,0,0,0,0,0,0,10.70683,43.53412,1,0,1659.403,10108.46,3527,96473,10,5.944297,99.30585,0.01507939,242227,49.70584,0,16.66667,2.954663,49.3608,100 2020-04-21 15:53:41.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:53:41.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:53:45.893 - Thread: 1 -> GC Memory: 1,741,376,312 B 2020-04-21 15:53:46.109 - Thread: 1 -> Autosave initiated 2020-04-21 15:53:46.109 - Thread: 1 -> Character state: True 2020-04-21 15:53:46.109 - Thread: 1 -> IsServer: True 2020-04-21 15:53:46.109 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:53:46.109 - Thread: 1 -> Autosave 2020-04-21 15:53:46.109 - Thread: 1 -> Saving world - START 2020-04-21 15:53:46.110 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:53:46.110 - Thread: 1 -> Before snapshot.: GC Memory: 1,742,955,776 B 2020-04-21 15:53:46.137 - Thread: 1 -> After snapshot.: GC Memory: 1,741,451,256 B 2020-04-21 15:53:46.138 - Thread: 1 -> Directory cleanup: GC Memory: 1,741,451,256 B 2020-04-21 15:53:46.138 - Thread: 1 -> Saving world - END 2020-04-21 15:53:46.138 - Thread: 16 -> Session snapshot save - START 2020-04-21 15:53:46.139 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 15:53:46.454 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:53:46.494 - Thread: 16 -> Session snapshot save - END 2020-04-21 15:54:01.760 - Thread: 1 -> GUI Stats: Update 0.256704055555555, Draw 0.3380015 2020-04-21 15:54:06.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:54:06.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:54:15.893 - Thread: 1 -> GC Memory: 1,755,905,552 B 2020-04-21 15:54:31.760 - Thread: 1 -> GUI Stats: Update 0.235591388888889, Draw 0.306396444444444 2020-04-21 15:54:38.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:54:38.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:54:39.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:54:39.892 - Thread: 1 -> STATISTICS,29228.1166667,0,0,0,0,0,0,11.32087,31.8958,1,0,1662.176,10284.05,3529,96471,10,4.56433,99.53042,0.01484171,242234,67.64709,0,16.66667,3.087637,67.32944,100 2020-04-21 15:54:43.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:54:43.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:54:45.895 - Thread: 1 -> GC Memory: 1,741,324,824 B 2020-04-21 15:54:50.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 15:54:50.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 15:54:50.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 15:54:50.634 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 15:54:57.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:54:57.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:55:01.760 - Thread: 1 -> GUI Stats: Update 0.243146111111111, Draw 0.402335333333334 2020-04-21 15:55:15.910 - Thread: 1 -> GC Memory: 1,742,232,640 B 2020-04-21 15:55:31.762 - Thread: 1 -> GUI Stats: Update 0.241589111111111, Draw 0.309713055555556 2020-04-21 15:55:39.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:55:39.909 - Thread: 1 -> STATISTICS,29288.1333334,0,0,0,0,0,0,10.50817,30.76955,1,0,1662.619,10280.98,3530,96470,9,5.135469,99.46729,0.01321329,242259,62.74809,0,16.66667,3.222409,62.41382,100 2020-04-21 15:55:45.910 - Thread: 1 -> GC Memory: 1,745,270,952 B 2020-04-21 15:55:58.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:55:58.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:56:01.760 - Thread: 1 -> GUI Stats: Update 0.263943611111111, Draw 0.306764388888889 2020-04-21 15:56:06.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:56:06.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:56:15.911 - Thread: 1 -> GC Memory: 1,742,021,288 B 2020-04-21 15:56:31.761 - Thread: 1 -> GUI Stats: Update 0.260599055555555, Draw 0.328481222222222 2020-04-21 15:56:39.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:56:39.926 - Thread: 1 -> STATISTICS,29348.15,0,0,0,0,0,0,10.68009,30.79457,1,0,1662.626,10279.94,3530,96470,9,5.072301,99.46877,0.01370514,242264,62.71784,0,16.66667,3.181238,62.38467,100 2020-04-21 15:56:45.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:56:45.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:56:45.927 - Thread: 1 -> GC Memory: 1,744,917,872 B 2020-04-21 15:57:01.761 - Thread: 1 -> GUI Stats: Update 0.243961388888889, Draw 0.303658555555555 2020-04-21 15:57:15.944 - Thread: 1 -> GC Memory: 1,743,742,008 B 2020-04-21 15:57:31.760 - Thread: 1 -> GUI Stats: Update 0.225768111111111, Draw 0.262175277777778 2020-04-21 15:57:39.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:57:39.943 - Thread: 1 -> STATISTICS,29408.1666667,0,0,0,0,0,0,10.26555,34.82656,1,0,1665.808,10281.44,3530,96470,9,5.302072,99.45154,0.01643871,242217,64.68971,0,16.66667,3.429895,64.33492,100 2020-04-21 15:57:45.961 - Thread: 1 -> GC Memory: 1,738,408,056 B 2020-04-21 15:58:01.760 - Thread: 1 -> GUI Stats: Update 0.252643388888889, Draw 0.325798833333333 2020-04-21 15:58:15.962 - Thread: 1 -> GC Memory: 1,740,394,816 B 2020-04-21 15:58:28.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:58:28.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:58:31.760 - Thread: 1 -> GUI Stats: Update 0.259576555555555, Draw 0.299189388888889 2020-04-21 15:58:39.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:58:39.959 - Thread: 1 -> STATISTICS,29468.1833334,0,0,0,0,0,0,13.8569,34.64307,1,0,1659.277,10280.11,3530,96470,9,5.203496,99.46906,0.01396421,242251,62.29047,0,16.66667,3.241282,61.95974,100 2020-04-21 15:58:44.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 15:58:44.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 15:58:45.978 - Thread: 1 -> GC Memory: 1,742,238,968 B 2020-04-21 15:58:46.112 - Thread: 1 -> Autosave initiated 2020-04-21 15:58:46.112 - Thread: 1 -> Character state: True 2020-04-21 15:58:46.112 - Thread: 1 -> IsServer: True 2020-04-21 15:58:46.112 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 15:58:46.112 - Thread: 1 -> Autosave 2020-04-21 15:58:46.112 - Thread: 1 -> Saving world - START 2020-04-21 15:58:46.112 - Thread: 1 -> Making world state snapshot. 2020-04-21 15:58:46.112 - Thread: 1 -> Before snapshot.: GC Memory: 1,741,454,960 B 2020-04-21 15:58:46.143 - Thread: 1 -> After snapshot.: GC Memory: 1,743,428,184 B 2020-04-21 15:58:46.143 - Thread: 1 -> Directory cleanup: GC Memory: 1,743,428,184 B 2020-04-21 15:58:46.143 - Thread: 1 -> Saving world - END 2020-04-21 15:58:46.143 - Thread: 15 -> Session snapshot save - START 2020-04-21 15:58:46.144 - Thread: 15 -> Checking file access for files in target dir. 2020-04-21 15:58:46.455 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 15:58:46.629 - Thread: 15 -> Session snapshot save - END 2020-04-21 15:59:01.761 - Thread: 1 -> GUI Stats: Update 0.238337055555555, Draw 0.297180611111111 2020-04-21 15:59:15.993 - Thread: 1 -> GC Memory: 1,758,996,056 B 2020-04-21 15:59:31.760 - Thread: 1 -> GUI Stats: Update 0.213507333333333, Draw 0.269201666666667 2020-04-21 15:59:39.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 15:59:39.976 - Thread: 1 -> STATISTICS,29528.2,0,0,0,0,0,0,14.22912,51.70834,1,0,1657.656,10144.91,3530,96470,9,6.626904,99.31219,0.01791029,242246,48.72795,0,16.66667,3.229155,48.39279,100 2020-04-21 15:59:45.994 - Thread: 1 -> GC Memory: 1,738,896,992 B 2020-04-21 16:00:01.762 - Thread: 1 -> GUI Stats: Update 0.217615333333333, Draw 0.273156944444444 2020-04-21 16:00:16.011 - Thread: 1 -> GC Memory: 1,740,638,584 B 2020-04-21 16:00:31.760 - Thread: 1 -> GUI Stats: Update 0.214063055555556, Draw 0.2770435 2020-04-21 16:00:39.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:00:39.993 - Thread: 1 -> STATISTICS,29588.2166667,0,0,0,0,0,0,12.76816,53.10052,1,0,1662.114,10112.64,3530,96470,9,7.259976,99.28722,0.01675356,242263,47.48977,0,16.66667,3.447746,47.15128,100 2020-04-21 16:00:46.012 - Thread: 1 -> GC Memory: 1,743,432,408 B 2020-04-21 16:01:01.761 - Thread: 1 -> GUI Stats: Update 0.2124705, Draw 0.262155666666667 2020-04-21 16:01:16.030 - Thread: 1 -> GC Memory: 1,738,979,600 B 2020-04-21 16:01:31.761 - Thread: 1 -> GUI Stats: Update 0.216738277777778, Draw 0.256078333333333 2020-04-21 16:01:40.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:01:40.010 - Thread: 1 -> STATISTICS,29648.2333334,0,0,0,0,0,0,14.22101,52.59876,1,0,1658.324,10112.42,3530,96470,9,6.918553,99.26984,0.01726308,242264,47.63184,0,16.66667,3.295434,47.28405,100 2020-04-21 16:01:46.031 - Thread: 1 -> GC Memory: 1,739,011,096 B 2020-04-21 16:01:46.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:01:46.343 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 16:01:56.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:01:56.343 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 16:02:01.761 - Thread: 1 -> GUI Stats: Update 0.222009, Draw 0.264043333333333 2020-04-21 16:02:06.344 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:02:06.344 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 16:02:16.033 - Thread: 1 -> GC Memory: 1,741,940,728 B 2020-04-21 16:02:16.344 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:02:16.344 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 16:02:16.344 - Thread: 1 -> Next activation in -00:07:18.5945300 2020-04-21 16:02:16.344 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:02:16.344 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-21 16:02:26.345 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:02:26.345 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-21 16:02:31.762 - Thread: 1 -> GUI Stats: Update 0.218174388888889, Draw 0.278683111111111 2020-04-21 16:02:36.344 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:02:36.344 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-21 16:02:40.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:02:40.026 - Thread: 1 -> STATISTICS,29708.25,0,0,0,0,0,0,13.41318,53.37677,1,0,1662.988,10112.86,3530,96470,9,6.785355,99.2991,0.01790806,242262,47.85481,0,16.66667,3.247119,47.51939,100 2020-04-21 16:02:46.033 - Thread: 1 -> GC Memory: 1,735,670,560 B 2020-04-21 16:02:46.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-21 16:02:46.343 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-21 16:02:46.343 - Thread: 1 -> Next activation in 00:51:30.0379867 2020-04-21 16:03:01.761 - Thread: 1 -> GUI Stats: Update 0.213632, Draw 0.277260111111111 2020-04-21 16:03:16.048 - Thread: 1 -> GC Memory: 1,738,992,872 B 2020-04-21 16:03:31.762 - Thread: 1 -> GUI Stats: Update 0.225185222222222, Draw 0.271059166666667 2020-04-21 16:03:40.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:03:40.046 - Thread: 1 -> STATISTICS,29768.2666667,0,0,0,0,0,0,13.37612,46.85901,1,0,1661.084,10198.8,3530,96470,9,5.190532,99.48151,0.01691654,242277,65.5044,0,16.66667,3.400027,65.16476,100 2020-04-21 16:03:46.061 - Thread: 1 -> GC Memory: 1,740,371,576 B 2020-04-21 16:03:46.110 - Thread: 1 -> Autosave initiated 2020-04-21 16:03:46.110 - Thread: 1 -> Character state: True 2020-04-21 16:03:46.110 - Thread: 1 -> IsServer: True 2020-04-21 16:03:46.110 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 16:03:46.110 - Thread: 1 -> Autosave 2020-04-21 16:03:46.110 - Thread: 1 -> Saving world - START 2020-04-21 16:03:46.111 - Thread: 1 -> Making world state snapshot. 2020-04-21 16:03:46.111 - Thread: 1 -> Before snapshot.: GC Memory: 1,740,778,288 B 2020-04-21 16:03:46.140 - Thread: 1 -> After snapshot.: GC Memory: 1,742,963,696 B 2020-04-21 16:03:46.140 - Thread: 1 -> Directory cleanup: GC Memory: 1,742,963,696 B 2020-04-21 16:03:46.140 - Thread: 1 -> Saving world - END 2020-04-21 16:03:46.140 - Thread: 16 -> Session snapshot save - START 2020-04-21 16:03:46.141 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 16:03:46.453 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 16:03:46.595 - Thread: 16 -> Session snapshot save - END 2020-04-21 16:04:01.762 - Thread: 1 -> GUI Stats: Update 0.214549833333333, Draw 0.265976277777777 2020-04-21 16:04:16.062 - Thread: 1 -> GC Memory: 1,760,714,672 B 2020-04-21 16:04:31.765 - Thread: 1 -> GUI Stats: Update 0.250395555555556, Draw 0.310807944444444 2020-04-21 16:04:34.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:04:34.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:04:40.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:04:40.060 - Thread: 1 -> STATISTICS,29828.2833334,0,0,0,0,0,0,15.6309,36.84032,1,0,1660.1,10281.31,3530,96470,9,4.780467,99.54246,0.01614942,242272,73.82149,0,16.66667,3.529012,73.48372,100 2020-04-21 16:04:46.079 - Thread: 1 -> GC Memory: 1,741,841,464 B 2020-04-21 16:04:59.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:04:59.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:05:01.761 - Thread: 1 -> GUI Stats: Update 0.255264333333333, Draw 0.309421388888889 2020-04-21 16:05:04.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:05:04.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:05:16.098 - Thread: 1 -> GC Memory: 1,744,850,960 B 2020-04-21 16:05:31.762 - Thread: 1 -> GUI Stats: Update 0.238461166666668, Draw 0.321112888888889 2020-04-21 16:05:40.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:05:40.077 - Thread: 1 -> STATISTICS,29888.3,0,0,0,0,0,0,16.2109,66.72771,1,0,1680.41,10302.31,3530,96470,9,8.31006,99.17862,0.01583139,242258,42.92107,0,16.66667,3.566767,42.56853,100 2020-04-21 16:05:46.111 - Thread: 1 -> GC Memory: 1,763,653,080 B 2020-04-21 16:06:01.761 - Thread: 1 -> GUI Stats: Update 0.274780111111111, Draw 0.351590444444445 2020-04-21 16:06:16.111 - Thread: 1 -> GC Memory: 1,740,892,152 B 2020-04-21 16:06:31.762 - Thread: 1 -> GUI Stats: Update 0.272981944444444, Draw 0.338756666666667 2020-04-21 16:06:40.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:06:40.094 - Thread: 1 -> STATISTICS,29948.3166667,0,0,0,0,0,0,15.77391,63.62793,1,0,1664.382,10301.12,3530,96470,9,8.212405,99.18773,0.0192611,242251,43.05243,0,16.66667,3.53564,42.70272,100 2020-04-21 16:06:46.112 - Thread: 1 -> GC Memory: 1,743,871,384 B 2020-04-21 16:07:01.761 - Thread: 1 -> GUI Stats: Update 0.283043111111111, Draw 0.335457722222222 2020-04-21 16:07:16.131 - Thread: 1 -> GC Memory: 1,745,351,680 B 2020-04-21 16:07:21.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:07:21.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:07:24.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:07:24.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:07:31.762 - Thread: 1 -> GUI Stats: Update 0.280621166666667, Draw 0.342292666666667 2020-04-21 16:07:35.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:07:35.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:07:40.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:07:40.111 - Thread: 1 -> STATISTICS,30008.3333334,0,0,0,0,0,0,15.20153,67.63051,1,0,1669.224,10245.8,3528,96472,9,6.525069,99.37476,0.02059364,242257,55.78237,0,16.66667,3.639838,55.4336,100 2020-04-21 16:07:46.145 - Thread: 1 -> GC Memory: 1,739,055,984 B 2020-04-21 16:08:01.763 - Thread: 1 -> GUI Stats: Update 0.222584277777779, Draw 0.274917833333333 2020-04-21 16:08:16.162 - Thread: 1 -> GC Memory: 1,742,253,912 B 2020-04-21 16:08:31.762 - Thread: 1 -> GUI Stats: Update 0.211558, Draw 0.265668 2020-04-21 16:08:40.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:08:40.127 - Thread: 1 -> STATISTICS,30068.35,0,0,0,0,0,0,16.15216,75.34259,1,0,1662.421,10128.96,3527,96473,8,9.058724,99.13287,0.01990033,242253,37.89411,0,16.66667,3.432723,37.56552,100 2020-04-21 16:08:46.113 - Thread: 1 -> Autosave initiated 2020-04-21 16:08:46.113 - Thread: 1 -> Character state: True 2020-04-21 16:08:46.113 - Thread: 1 -> IsServer: True 2020-04-21 16:08:46.113 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 16:08:46.113 - Thread: 1 -> Autosave 2020-04-21 16:08:46.113 - Thread: 1 -> Saving world - START 2020-04-21 16:08:46.113 - Thread: 1 -> Making world state snapshot. 2020-04-21 16:08:46.113 - Thread: 1 -> Before snapshot.: GC Memory: 1,743,074,448 B 2020-04-21 16:08:46.141 - Thread: 1 -> After snapshot.: GC Memory: 1,745,299,624 B 2020-04-21 16:08:46.141 - Thread: 1 -> Directory cleanup: GC Memory: 1,745,299,624 B 2020-04-21 16:08:46.141 - Thread: 1 -> Saving world - END 2020-04-21 16:08:46.141 - Thread: 16 -> Session snapshot save - START 2020-04-21 16:08:46.142 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 16:08:46.180 - Thread: 1 -> GC Memory: 1,748,081,688 B 2020-04-21 16:08:46.459 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 16:08:46.631 - Thread: 16 -> Session snapshot save - END 2020-04-21 16:09:01.763 - Thread: 1 -> GUI Stats: Update 0.217278333333333, Draw 0.269531333333333 2020-04-21 16:09:16.199 - Thread: 1 -> GC Memory: 1,761,276,832 B 2020-04-21 16:09:31.762 - Thread: 1 -> GUI Stats: Update 0.217419388888889, Draw 0.259143333333333 2020-04-21 16:09:40.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:09:40.144 - Thread: 1 -> STATISTICS,30128.3666667,0,0,0,0,0,0,17.69332,80.16003,1,0,1657.942,10128.92,3527,96473,8,9.694706,99.13049,0.02178273,242254,37.93511,0,16.66667,3.677697,37.60526,100 2020-04-21 16:09:46.213 - Thread: 1 -> GC Memory: 1,740,341,352 B 2020-04-21 16:10:01.762 - Thread: 1 -> GUI Stats: Update 0.213606777777778, Draw 0.256568 2020-04-21 16:10:16.213 - Thread: 1 -> GC Memory: 1,741,954,752 B 2020-04-21 16:10:31.763 - Thread: 1 -> GUI Stats: Update 0.216605166666667, Draw 0.257943611111111 2020-04-21 16:10:40.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:10:40.161 - Thread: 1 -> STATISTICS,30188.3833334,0,0,0,0,0,0,18.06105,78.39329,1,0,1662.664,10129.32,3527,96473,8,9.320758,99.12328,0.02099318,242255,37.46906,0,16.66667,3.4924,37.14056,100 2020-04-21 16:10:46.213 - Thread: 1 -> GC Memory: 1,745,154,576 B 2020-04-21 16:11:01.764 - Thread: 1 -> GUI Stats: Update 0.220160277777778, Draw 0.269204666666666 2020-04-21 16:11:16.230 - Thread: 1 -> GC Memory: 1,739,185,000 B 2020-04-21 16:11:31.762 - Thread: 1 -> GUI Stats: Update 0.221001444444444, Draw 0.269707166666667 2020-04-21 16:11:40.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:11:40.178 - Thread: 1 -> STATISTICS,30248.4,0,0,0,0,0,0,17.83369,86.10281,1,0,1661.831,10129.21,3527,96473,9,10.07594,99.12419,0.0227973,242261,37.50712,0,16.66667,3.779196,37.17863,100 2020-04-21 16:11:46.230 - Thread: 1 -> GC Memory: 1,741,283,272 B 2020-04-21 16:12:01.763 - Thread: 1 -> GUI Stats: Update 0.219890055555556, Draw 0.28194511111111 2020-04-21 16:12:16.246 - Thread: 1 -> GC Memory: 1,744,528,952 B 2020-04-21 16:12:31.763 - Thread: 1 -> GUI Stats: Update 0.2243935, Draw 0.272237611111111 2020-04-21 16:12:40.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:12:40.195 - Thread: 1 -> STATISTICS,30308.4166667,0,0,0,0,0,0,17.77649,85.07458,1,0,1665.683,10128.96,3527,96473,9,9.820304,99.11283,0.02455415,242184,37.3037,0,16.66667,3.663336,36.97275,100 2020-04-21 16:12:46.250 - Thread: 1 -> GC Memory: 1,737,196,536 B 2020-04-21 16:13:01.762 - Thread: 1 -> GUI Stats: Update 0.221162666666667, Draw 0.271316 2020-04-21 16:13:16.263 - Thread: 1 -> GC Memory: 1,742,048,208 B 2020-04-21 16:13:31.764 - Thread: 1 -> GUI Stats: Update 0.214575611111111, Draw 0.272068 2020-04-21 16:13:40.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:13:40.211 - Thread: 1 -> STATISTICS,30368.4333334,0,0,0,0,0,0,18.26902,87.76476,1,0,1661.877,10129.82,3527,96473,9,9.810018,99.12424,0.02617843,242221,37.747,0,16.66667,3.702987,37.41642,100 2020-04-21 16:13:46.113 - Thread: 1 -> Autosave initiated 2020-04-21 16:13:46.113 - Thread: 1 -> Character state: True 2020-04-21 16:13:46.113 - Thread: 1 -> IsServer: True 2020-04-21 16:13:46.113 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 16:13:46.113 - Thread: 1 -> Autosave 2020-04-21 16:13:46.113 - Thread: 1 -> Saving world - START 2020-04-21 16:13:46.114 - Thread: 1 -> Making world state snapshot. 2020-04-21 16:13:46.114 - Thread: 1 -> Before snapshot.: GC Memory: 1,745,360,424 B 2020-04-21 16:13:46.142 - Thread: 1 -> After snapshot.: GC Memory: 1,745,225,552 B 2020-04-21 16:13:46.142 - Thread: 1 -> Directory cleanup: GC Memory: 1,745,225,552 B 2020-04-21 16:13:46.142 - Thread: 1 -> Saving world - END 2020-04-21 16:13:46.143 - Thread: 16 -> Session snapshot save - START 2020-04-21 16:13:46.143 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 16:13:46.265 - Thread: 1 -> GC Memory: 1,744,925,848 B 2020-04-21 16:13:46.470 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 16:13:46.613 - Thread: 16 -> Session snapshot save - END 2020-04-21 16:14:01.763 - Thread: 1 -> GUI Stats: Update 0.214759888888889, Draw 0.273004277777778 2020-04-21 16:14:16.279 - Thread: 1 -> GC Memory: 1,759,353,904 B 2020-04-21 16:14:31.763 - Thread: 1 -> GUI Stats: Update 0.215516888888889, Draw 0.272951444444445 2020-04-21 16:14:40.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:14:40.228 - Thread: 1 -> STATISTICS,30428.45,0,0,0,0,0,0,17.79204,90.10792,1,0,1659.78,10130.85,3527,96473,9,9.756598,99.12405,0.02307001,242216,37.19905,0,16.66667,3.629362,36.87321,100 2020-04-21 16:14:46.280 - Thread: 1 -> GC Memory: 1,739,358,256 B 2020-04-21 16:15:01.763 - Thread: 1 -> GUI Stats: Update 0.224130333333333, Draw 0.263149944444444 2020-04-21 16:15:16.300 - Thread: 1 -> GC Memory: 1,741,570,600 B 2020-04-21 16:15:31.764 - Thread: 1 -> GUI Stats: Update 0.211415722222222, Draw 0.270227722222222 2020-04-21 16:15:40.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:15:40.245 - Thread: 1 -> STATISTICS,30488.4666667,0,0,0,0,0,0,17.94681,90.75488,1,0,1664.266,10130.96,3527,96473,9,9.887472,99.11438,0.02291988,242224,37.61422,0,16.66667,3.719096,37.28111,100 2020-04-21 16:15:46.314 - Thread: 1 -> GC Memory: 1,745,486,904 B 2020-04-21 16:16:01.763 - Thread: 1 -> GUI Stats: Update 0.219102111111111, Draw 0.268704055555555 2020-04-21 16:16:16.314 - Thread: 1 -> GC Memory: 1,740,013,400 B 2020-04-21 16:16:31.763 - Thread: 1 -> GUI Stats: Update 0.215794833333333, Draw 0.269667222222222 2020-04-21 16:16:40.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:16:40.262 - Thread: 1 -> STATISTICS,30548.4833334,0,0,0,0,0,0,17.84845,89.0805,1,0,1659.903,10130.53,3527,96473,9,9.802628,99.13937,0.02180037,242223,37.87907,0,16.66667,3.713144,37.55307,100 2020-04-21 16:16:46.314 - Thread: 1 -> GC Memory: 1,742,328,576 B 2020-04-21 16:17:01.764 - Thread: 1 -> GUI Stats: Update 0.223485277777778, Draw 0.268360611111111 2020-04-21 16:17:16.316 - Thread: 1 -> GC Memory: 1,742,914,024 B 2020-04-21 16:17:31.764 - Thread: 1 -> GUI Stats: Update 0.215973111111111, Draw 0.270518722222223 2020-04-21 16:17:40.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:17:40.289 - Thread: 1 -> STATISTICS,30608.5,0,0,0,0,0,0,17.81181,80.47742,1,0,1664.688,10130.87,3527,96473,9,9.891417,99.11905,0.02277925,242225,37.66024,0,16.66667,3.725131,37.32847,100 2020-04-21 16:17:46.330 - Thread: 1 -> GC Memory: 1,739,168,040 B 2020-04-21 16:18:01.764 - Thread: 1 -> GUI Stats: Update 0.222017833333334, Draw 0.294596833333333 2020-04-21 16:18:16.331 - Thread: 1 -> GC Memory: 1,741,728,144 B 2020-04-21 16:18:31.765 - Thread: 1 -> GUI Stats: Update 0.2166715, Draw 0.269998277777778 2020-04-21 16:18:40.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:18:40.295 - Thread: 1 -> STATISTICS,30668.5166667,0,0,0,0,0,0,17.81821,81.53434,1,0,1661.587,10131.58,3527,96473,9,9.820736,99.1403,0.02394633,242156,37.80379,0,16.66667,3.71261,37.47879,100 2020-04-21 16:18:46.113 - Thread: 1 -> Autosave initiated 2020-04-21 16:18:46.114 - Thread: 1 -> Character state: True 2020-04-21 16:18:46.114 - Thread: 1 -> IsServer: True 2020-04-21 16:18:46.114 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-21 16:18:46.114 - Thread: 1 -> Autosave 2020-04-21 16:18:46.114 - Thread: 1 -> Saving world - START 2020-04-21 16:18:46.114 - Thread: 1 -> Making world state snapshot. 2020-04-21 16:18:46.114 - Thread: 1 -> Before snapshot.: GC Memory: 1,742,911,336 B 2020-04-21 16:18:46.141 - Thread: 1 -> After snapshot.: GC Memory: 1,745,076,352 B 2020-04-21 16:18:46.141 - Thread: 1 -> Directory cleanup: GC Memory: 1,745,076,352 B 2020-04-21 16:18:46.141 - Thread: 1 -> Saving world - END 2020-04-21 16:18:46.142 - Thread: 16 -> Session snapshot save - START 2020-04-21 16:18:46.142 - Thread: 16 -> Checking file access for files in target dir. 2020-04-21 16:18:46.331 - Thread: 1 -> GC Memory: 1,762,053,976 B 2020-04-21 16:18:46.464 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Uberuser\AppData\Roaming\SpaceEngineers\Saves\76561198000302830\Star System 2020-04-18 18-33\.new\Sandbox_config.sbc 2020-04-21 16:18:46.527 - Thread: 16 -> Session snapshot save - END 2020-04-21 16:19:01.767 - Thread: 1 -> GUI Stats: Update 0.223179388888889, Draw 0.267986111111111 2020-04-21 16:19:16.349 - Thread: 1 -> GC Memory: 1,758,977,488 B 2020-04-21 16:19:31.764 - Thread: 1 -> GUI Stats: Update 0.217539555555556, Draw 0.273327055555556 2020-04-21 16:19:40.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:19:40.312 - Thread: 1 -> STATISTICS,30728.5333334,0,0,0,0,0,0,17.45951,77.66549,1,0,1659.064,10130.49,3527,96473,9,9.56582,99.12688,0.02206397,242190,37.62803,0,16.66667,3.599429,37.29948,100 2020-04-21 16:19:46.364 - Thread: 1 -> GC Memory: 1,740,093,400 B 2020-04-21 16:20:01.764 - Thread: 1 -> GUI Stats: Update 0.216588555555556, Draw 0.2670295 2020-04-21 16:20:16.367 - Thread: 1 -> GC Memory: 1,741,663,912 B 2020-04-21 16:20:31.764 - Thread: 1 -> GUI Stats: Update 0.219706555555555, Draw 0.266498666666667 2020-04-21 16:20:40.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:20:40.328 - Thread: 1 -> STATISTICS,30788.55,0,0,0,0,0,0,17.25602,78.99136,1,0,1664.01,10223,3527,96473,9,9.01366,99.24591,0.02104262,242208,45.88327,0,16.66667,4.135763,45.53728,100 2020-04-21 16:20:46.380 - Thread: 1 -> GC Memory: 1,745,284,616 B 2020-04-21 16:20:54.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:20:54.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:21:01.763 - Thread: 1 -> GUI Stats: Update 0.241667666666667, Draw 0.331071777777778 2020-04-21 16:21:16.381 - Thread: 1 -> GC Memory: 1,739,139,960 B 2020-04-21 16:21:21.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:21:21.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:21:31.765 - Thread: 1 -> GUI Stats: Update 0.252778, Draw 0.384305611111111 2020-04-21 16:21:40.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-21 16:21:40.346 - Thread: 1 -> STATISTICS,30848.5666667,0,0,0,0,0,0,18.84532,58.90622,1,0,1663.239,10311.9,3527,96473,9,6.59694,99.49353,0.02016978,242209,64.6729,0,16.66667,4.266432,64.34536,100 2020-04-21 16:21:42.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:21:42.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:21:46.397 - Thread: 1 -> GC Memory: 1,742,735,728 B 2020-04-21 16:21:49.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 16:21:49.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 16:21:49.813 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-21 16:21:49.837 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-21 16:21:57.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-21 16:21:57.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-21 16:22:01.765 - Thread: 1 -> GUI Stats: Update 0.255265166666667, Draw 0.374702111111111