2020-04-19 19:40:58.852 - Thread: 1 -> Log Started 2020-04-19 19:40:58.852 - Thread: 1 -> Timezone (local - UTC): 2h 2020-04-19 19:40:58.852 - Thread: 1 -> App Version: 01_194_083 2020-04-19 19:40:58.852 - Thread: 1 -> Steam build: Always true 2020-04-19 19:40:58.852 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-19 19:40:58.852 - Thread: 1 -> Environment.ProcessorCount: 24 2020-04-19 19:40:58.895 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-04-19 19:40:58.895 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-19 19:40:58.895 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-19 19:40:58.895 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-19 19:40:58.896 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-19 19:40:58.896 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-19 19:40:58.928 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2020-04-19 19:40:58.928 - Thread: 1 -> IntPtr.Size: 8 2020-04-19 19:40:58.928 - Thread: 1 -> Default Culture: 2020-04-19 19:40:58.928 - Thread: 1 -> Default UI Culture: 2020-04-19 19:40:58.928 - Thread: 1 -> MyConfig.Load() - START 2020-04-19 19:40:58.930 - Thread: 1 -> Path: C:\Users\Benya\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-19 19:40:59.145 - Thread: 1 -> NewNewGameScreen: False 2020-04-19 19:40:59.145 - Thread: 1 -> EnableDamageEffects: True 2020-04-19 19:40:59.145 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-19 19:40:59.145 - Thread: 1 -> EnableReverb: False 2020-04-19 19:40:59.145 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-19 19:40:59.145 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-19 19:40:59.145 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-19 19:40:59.145 - Thread: 1 -> FirstTimeRun: False 2020-04-19 19:40:59.145 - Thread: 1 -> ExperimentalMode: True 2020-04-19 19:40:59.145 - Thread: 1 -> VideoAdapter: 0 2020-04-19 19:40:59.145 - Thread: 1 -> ScreenWidth: 1920 2020-04-19 19:40:59.145 - Thread: 1 -> ScreenHeight: 1080 2020-04-19 19:40:59.145 - Thread: 1 -> RefreshRate: 120000 2020-04-19 19:40:59.145 - Thread: 1 -> WindowMode: 1 2020-04-19 19:40:59.145 - Thread: 1 -> VerticalSync: 1 2020-04-19 19:40:59.145 - Thread: 1 -> FieldOfView: 70 2020-04-19 19:40:59.145 - Thread: 1 -> PostProcessingEnabled: False 2020-04-19 19:40:59.145 - Thread: 1 -> FlaresIntensity: 1 2020-04-19 19:40:59.145 - Thread: 1 -> TreeViewDistance: 1000 2020-04-19 19:40:59.145 - Thread: 1 -> GrassDensity: 0 2020-04-19 19:40:59.145 - Thread: 1 -> GrassDrawDistance: 159 2020-04-19 19:40:59.145 - Thread: 1 -> AntialiasingMode: 1 2020-04-19 19:40:59.145 - Thread: 1 -> ShadowMapResolution: 1 2020-04-19 19:40:59.145 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-19 19:40:59.145 - Thread: 1 -> TextureQuality: 2 2020-04-19 19:40:59.145 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-19 19:40:59.145 - Thread: 1 -> ModelQuality: 1 2020-04-19 19:40:59.145 - Thread: 1 -> VoxelQuality: 1 2020-04-19 19:40:59.145 - Thread: 1 -> ShaderQuality: 1 2020-04-19 19:40:59.145 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-19 19:40:59.145 - Thread: 1 -> FirstVTTimeRun: False 2020-04-19 19:40:59.145 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-19 19:40:59.145 - Thread: 1 -> GDPRConsent: True 2020-04-19 19:40:59.145 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-19 19:40:59.145 - Thread: 1 -> FirstTimeTutorials: False 2020-04-19 19:40:59.145 - Thread: 1 -> HudState: 1 2020-04-19 19:40:59.145 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-19 19:40:59.145 - Thread: 1 -> MutedPlayers: 2020-04-19 19:40:59.145 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-19 19:40:59.145 - Thread: 1 -> ShowCrosshair: True 2020-04-19 19:40:59.145 - Thread: 1 -> EnableTrading: True 2020-04-19 19:40:59.145 - Thread: 1 -> EnableSteamCloud: False 2020-04-19 19:40:59.145 - Thread: 1 -> UiTransparency: 1 2020-04-19 19:40:59.145 - Thread: 1 -> UiBkTransparency: 1 2020-04-19 19:40:59.145 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-19 19:40:59.145 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-19 19:40:59.145 - Thread: 1 -> ControlsHints: True 2020-04-19 19:40:59.145 - Thread: 1 -> GoodBotHints: False 2020-04-19 19:40:59.145 - Thread: 1 -> RotationHints: True 2020-04-19 19:40:59.145 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-04-19 19:40:59.145 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-04-19 19:40:59.145 - Thread: 1 -> GameVolume: 0.2286806 2020-04-19 19:40:59.145 - Thread: 1 -> Music_Volume: 0 2020-04-19 19:40:59.145 - Thread: 1 -> VoiceChatVolume: 1 2020-04-19 19:40:59.145 - Thread: 1 -> HudWarnings: True 2020-04-19 19:40:59.145 - Thread: 1 -> VoiceChat: True 2020-04-19 19:40:59.145 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-19 19:40:59.145 - Thread: 1 -> EnableDynamicMusic: True 2020-04-19 19:40:59.145 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-19 19:40:59.145 - Thread: 1 -> EnableDoppler: True 2020-04-19 19:40:59.145 - Thread: 1 -> ShowCrosshair2: 0 2020-04-19 19:40:59.146 - Thread: 1 -> MyConfig.Load() - END 2020-04-19 19:40:59.642 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-19 19:40:59.839 - Thread: 1 -> Found processor count: 24 2020-04-19 19:40:59.839 - Thread: 1 -> Using processor count: 16 2020-04-19 19:41:00.077 - Thread: 1 -> All detected adapters: 2020-04-19 19:41:00.078 - Thread: 1 -> AMD Radeon RX 5700 XT - VendorID=4098, SubsystemID=-468640350, DeviceID=29471 2020-04-19 19:41:00.078 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-19 19:41:00.200 - Thread: 1 -> AdapterInfo = { 2020-04-19 19:41:00.200 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-04-19 19:41:00.200 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 17137319936, Luid: 103266, rev: 193, subsys id: -468640350, vendor id: 4098, feature_level 11.1: True 2020-04-19 19:41:00.200 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-04-19 19:41:00.200 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-04-19 19:41:00.200 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-19 19:41:00.200 - Thread: 1 -> AftermathSupported = False 2020-04-19 19:41:00.200 - Thread: 1 -> Adapter id = 0 2020-04-19 19:41:00.200 - Thread: 1 -> Supported = True 2020-04-19 19:41:00.200 - Thread: 1 -> RAM = 8547397632 2020-04-19 19:41:00.200 - Thread: 1 -> Priority = 2 2020-04-19 19:41:00.200 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-19 19:41:00.200 - Thread: 1 -> Output is attached = True 2020-04-19 19:41:00.200 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-19 19:41:00.200 - Thread: 1 -> Display modes = { 2020-04-19 19:41:00.201 - Thread: 1 -> DXGIOutput id = 0 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@75Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@72Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@67Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@120Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 640x480@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@70Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x400@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 720x480@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@75Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@72Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@56Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@120Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 800x600@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@75Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 832x624@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@75Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@70Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@120Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1024x768@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@50Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x720@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@75Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1280x1024@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1600x900@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1680x1050@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1680x1050@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1680x1050@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1680x1050@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1680x1050@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1680x1050@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1680x1050@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1920x1080@60Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1920x1080@100Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1920x1080@50Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1920x1080@120Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1920x1080@144Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-19 19:41:00.201 - Thread: 1 -> 1920x1080@119.8801Hz 2020-04-19 19:41:00.201 - Thread: 1 -> } 2020-04-19 19:41:00.201 - Thread: 1 -> } 2020-04-19 19:41:00.201 - Thread: 1 -> AdapterInfo = { 2020-04-19 19:41:00.201 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-04-19 19:41:00.201 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 17137319936, Luid: 103266, rev: 193, subsys id: -468640350, vendor id: 4098, feature_level 11.1: True 2020-04-19 19:41:00.201 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-04-19 19:41:00.201 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-04-19 19:41:00.201 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-19 19:41:00.201 - Thread: 1 -> AftermathSupported = False 2020-04-19 19:41:00.201 - Thread: 1 -> Adapter id = 0 2020-04-19 19:41:00.201 - Thread: 1 -> Supported = True 2020-04-19 19:41:00.201 - Thread: 1 -> RAM = 8547397632 2020-04-19 19:41:00.201 - Thread: 1 -> Priority = 2 2020-04-19 19:41:00.201 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-19 19:41:00.201 - Thread: 1 -> Output is attached = True 2020-04-19 19:41:00.201 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-19 19:41:00.201 - Thread: 1 -> Display modes = { 2020-04-19 19:41:00.202 - Thread: 1 -> DXGIOutput id = 0 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@75Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@72Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@67Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@120Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 640x480@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@70Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x400@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 720x480@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@75Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@72Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@56Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@120Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 800x600@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@75Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 832x624@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@75Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@70Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@120Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1024x768@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@50Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x720@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@75Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1280x1024@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1600x900@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1680x1050@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1680x1050@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1680x1050@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1680x1050@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1680x1050@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1680x1050@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1680x1050@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1920x1080@60Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1920x1080@100Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1920x1080@50Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1920x1080@120Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1920x1080@144Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-19 19:41:00.202 - Thread: 1 -> 1920x1080@119.8801Hz 2020-04-19 19:41:00.202 - Thread: 1 -> } 2020-04-19 19:41:00.202 - Thread: 1 -> } 2020-04-19 19:41:00.203 - Thread: 1 -> Steam.IsActive: True 2020-04-19 19:41:00.203 - Thread: 1 -> Steam.IsOnline: True 2020-04-19 19:41:00.203 - Thread: 1 -> Steam.OwnsGame: False 2020-04-19 19:41:00.203 - Thread: 1 -> Steam.UserId: 76561198148530264 2020-04-19 19:41:00.203 - Thread: 1 -> Steam.UserName: BenyaHUN 2020-04-19 19:41:00.203 - Thread: 1 -> Steam.Branch: default 2020-04-19 19:41:00.203 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-19 19:41:00.203 - Thread: 1 -> Build version: 0.1.1.0 2020-04-19 19:41:00.240 - Thread: 32 -> CreateDeviceInternal - CheckSettings() 2020-04-19 19:41:00.240 - Thread: 32 -> CreateDeviceInternal - GetAdapter() 2020-04-19 19:41:00.242 - Thread: 32 -> CreateDeviceInternal - FixSettings() 2020-04-19 19:41:00.242 - Thread: 32 -> CreateDeviceInternal - Create device 2020-04-19 19:41:00.269 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration 2020-04-19 19:41:00.297 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK 2020-04-19 19:41:00.297 - Thread: 32 -> CreateDeviceInternal create swapchain 2020-04-19 19:41:03.771 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-19 19:41:03.772 - Thread: 1 -> MyScreenManager() 2020-04-19 19:41:03.772 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-19 19:41:03.772 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-04-19 19:41:04.766 - Thread: 1 -> Preallocate - START 2020-04-19 19:41:04.768 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-19 19:41:04.770 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-19 19:41:04.770 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-19 19:41:04.770 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-19 19:41:04.770 - Thread: 1 -> MyEntities - START 2020-04-19 19:41:04.787 - Thread: 1 -> MyEntities - END 2020-04-19 19:41:04.787 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-19 19:41:04.787 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-19 19:41:04.787 - Thread: 1 -> MyTransparentGeometry - START 2020-04-19 19:41:04.787 - Thread: 1 -> MyTransparentGeometry - END 2020-04-19 19:41:04.787 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-19 19:41:04.796 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-19 19:41:04.796 - Thread: 1 -> MyMath - START 2020-04-19 19:41:04.796 - Thread: 1 -> MyMath - END 2020-04-19 19:41:04.796 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-19 19:41:04.797 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-19 19:41:04.809 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-19 19:41:04.809 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-19 19:41:04.809 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-19 19:41:04.843 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-19 19:41:04.843 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-19 19:41:04.845 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-19 19:41:04.845 - Thread: 1 -> MySyncDestructions - START 2020-04-19 19:41:04.845 - Thread: 1 -> MySyncDestructions - END 2020-04-19 19:41:04.845 - Thread: 1 -> MySyncEntity - START 2020-04-19 19:41:04.845 - Thread: 1 -> MySyncEntity - END 2020-04-19 19:41:04.845 - Thread: 1 -> MySyncScenario - START 2020-04-19 19:41:04.845 - Thread: 1 -> MySyncScenario - END 2020-04-19 19:41:04.845 - Thread: 1 -> MyCommandCharacter - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyCommandCharacter - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyCommandConsole - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyCommandConsole - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyCommandEntity - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyCommandEntity - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyAiTargetManager - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyAiTargetManager - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyClientDebugCommands - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyClientDebugCommands - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyDedicatedServer - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyDedicatedServer - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerBase - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerBase - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerClient - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerClient - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyServerDebugCommands - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyServerDebugCommands - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyAIActionsParser - START 2020-04-19 19:41:04.846 - Thread: 1 -> MyAIActionsParser - END 2020-04-19 19:41:04.846 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-19 19:41:04.852 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-19 19:41:04.852 - Thread: 1 -> MyDefinitionManager - START 2020-04-19 19:41:04.865 - Thread: 1 -> MyDefinitionManager - END 2020-04-19 19:41:04.865 - Thread: 1 -> Preallocate - END 2020-04-19 19:41:04.866 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-19 19:41:05.109 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-19 19:41:05.109 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-19 19:41:05.120 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-19 19:41:05.120 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-19 19:41:05.120 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-19 19:41:05.120 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-19 19:41:05.120 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-19 19:41:05.120 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-19 19:41:05.122 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-19 19:41:05.129 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-04-19 19:41:05.129 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-04-19 19:41:05.129 - Thread: 1 -> Virtualized: False 2020-04-19 19:41:05.162 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2020-04-19 19:41:05.162 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,274,639,872 bytes 2020-04-19 19:41:05.162 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-19 19:41:05.162 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 22,913,765,376 bytes 2020-04-19 19:41:05.162 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,652,624,384 bytes 2020-04-19 19:41:05.166 - Thread: 1 -> Drive C: | Capacity: 1,023,564,312,576 bytes | Free space: 662,887,448,576 bytes 2020-04-19 19:41:05.166 - Thread: 1 -> Drive D: | Capacity: 1,000,200,990,720 bytes | Free space: 114,198,114,304 bytes 2020-04-19 19:41:05.167 - Thread: 1 -> Drive E: | Capacity: 4,000,768,323,584 bytes | Free space: 3,324,920,078,336 bytes 2020-04-19 19:41:05.167 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-19 19:41:05.167 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-19 19:41:05.167 - Thread: 1 -> Installed DLCs: 2020-04-19 19:41:05.171 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-19 19:41:05.171 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-19 19:41:05.171 - Thread: 1 -> Style Pack (1084680) 2020-04-19 19:41:05.171 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-19 19:41:05.171 - Thread: 1 -> Frostbite (1241550) 2020-04-19 19:41:05.184 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-19 19:41:05.241 - Thread: 1 -> Havok: Physics.Init 2020-04-19 19:41:05.516 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-19 19:41:05.527 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-19 19:41:05.531 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-19 19:41:05.531 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-19 19:41:05.540 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-19 19:41:05.670 - Thread: 1 -> Loading scenarios 2020-04-19 19:41:05.686 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-19 19:41:05.686 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-19 19:41:05.902 - Thread: 1 -> Loading sound definitions 2020-04-19 19:41:06.294 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-19 19:41:06.294 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-19 19:41:06.294 - Thread: 1 -> Loading shadow textures definitions 2020-04-19 19:41:06.294 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-19 19:41:06.294 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-19 19:41:06.338 - Thread: 1 -> MyAudio.LoadData - START 2020-04-19 19:41:06.389 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 192000 2020-04-19 19:41:06.890 - Thread: 1 -> MyAudio.LoadData - END 2020-04-19 19:41:06.893 - Thread: 16 -> MySandboxGame.PerformPreload() - START 2020-04-19 19:41:06.893 - Thread: 1 -> MyGuiManager() 2020-04-19 19:41:06.894 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-19 19:41:06.972 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-19 19:41:07.056 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-19 19:41:07.056 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-19 19:41:07.056 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-19 19:41:07.058 - Thread: 1 -> Loading default controls 2020-04-19 19:41:07.076 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-19 19:41:07.086 - Thread: 16 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-19 19:41:07.086 - Thread: 16 -> ReloadVoxelMaterials 2020-04-19 19:41:07.087 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-19 19:41:07.123 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-19 19:41:07.123 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-19 19:41:07.123 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-19 19:41:07.123 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-19 19:41:07.123 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-19 19:41:07.123 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-19 19:41:07.124 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-19 19:41:07.124 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-19 19:41:07.178 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-19 19:41:07.186 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-19 19:41:07.188 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-19 19:41:07.195 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-19 19:41:07.197 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-19 19:41:07.204 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-19 19:41:07.205 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-19 19:41:07.205 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-19 19:41:07.210 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-19 19:41:07.210 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-19 19:41:07.213 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-19 19:41:07.217 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-19 19:41:07.230 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-19 19:41:07.235 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-19 19:41:07.239 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-19 19:41:07.240 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-19 19:41:07.246 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-19 19:41:07.247 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-19 19:41:07.248 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-19 19:41:07.263 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-19 19:41:07.264 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-19 19:41:07.272 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-19 19:41:07.293 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-19 19:41:07.295 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-19 19:41:07.298 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-19 19:41:07.299 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-19 19:41:07.309 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-19 19:41:07.311 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-19 19:41:07.312 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-19 19:41:07.314 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-19 19:41:07.315 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-19 19:41:07.318 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-19 19:41:07.319 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-19 19:41:07.328 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-19 19:41:07.328 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-19 19:41:07.348 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-19 19:41:07.362 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-19 19:41:07.381 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-19 19:41:07.382 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-19 19:41:07.396 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-19 19:41:07.397 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-19 19:41:07.401 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-19 19:41:07.402 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-19 19:41:07.409 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-19 19:41:07.420 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-19 19:41:07.441 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-19 19:41:07.466 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-19 19:41:07.475 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-19 19:41:07.482 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-19 19:41:07.488 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-19 19:41:07.494 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-19 19:41:07.499 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-19 19:41:07.507 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-19 19:41:07.535 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-19 19:41:07.548 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-19 19:41:07.559 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-19 19:41:07.562 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-19 19:41:07.577 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-19 19:41:07.579 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-19 19:41:07.595 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-19 19:41:07.607 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-19 19:41:07.677 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-19 19:41:07.685 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-19 19:41:07.733 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-19 19:41:07.759 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-19 19:41:07.830 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-19 19:41:07.869 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-19 19:41:07.913 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-19 19:41:07.919 - Thread: 1 -> Timer Frequency: 10000000 2020-04-19 19:41:07.919 - Thread: 1 -> Ticks per frame: 166667 2020-04-19 19:41:07.928 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-19 19:41:07.957 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-19 19:41:08.013 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-19 19:41:08.029 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-19 19:41:08.092 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-19 19:41:08.138 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-19 19:41:08.183 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-19 19:41:08.226 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-19 19:41:08.261 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-19 19:41:08.274 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-19 19:41:08.317 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-19 19:41:08.317 - Thread: 1 -> Flares Intensity: 1 2020-04-19 19:41:08.317 - Thread: 1 -> Field of view: 1.22173 2020-04-19 19:41:08.317 - Thread: 1 -> PostProcessingEnabled: False 2020-04-19 19:41:08.317 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-19 19:41:08.317 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-04-19 19:41:08.317 - Thread: 1 -> Render.DistanceFade: 1000 2020-04-19 19:41:08.317 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-19 19:41:08.317 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-04-19 19:41:08.317 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-04-19 19:41:08.317 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-19 19:41:08.317 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-19 19:41:08.317 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-19 19:41:08.317 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-04-19 19:41:08.317 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-04-19 19:41:08.317 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-04-19 19:41:08.322 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-19 19:41:08.327 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-19 19:41:08.329 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-19 19:41:08.331 - Thread: 1 -> Analytics uuid: ad8894d2-8ac6-852f-61c9-c440bc32ea48 2020-04-19 19:41:08.348 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-19 19:41:08.356 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-19 19:41:08.418 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-19 19:41:08.461 - Thread: 1 -> Analytics helper process start reported 2020-04-19 19:41:08.678 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-19 19:41:08.705 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-19 19:41:08.722 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-19 19:41:08.725 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-19 19:41:08.848 - Thread: 41 -> Analytics session: 22722222 2020-04-19 19:41:09.013 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-19 19:41:09.296 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-19 19:41:10.002 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-19 19:41:10.028 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-19 19:41:10.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:41:10.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:41:11.960 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-19 19:41:14.134 - Thread: 16 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-19 19:41:14.134 - Thread: 16 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-19 19:41:14.134 - Thread: 16 -> MySandboxGame.PerformPreload() - END 2020-04-19 19:41:23.511 - Thread: 1 -> LoadSession() - Start 2020-04-19 19:41:23.511 - Thread: 1 -> C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans 2020-04-19 19:41:24.558 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\Sandbox_config.sbc 2020-04-19 19:41:24.564 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-19 19:41:24.564 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-04-19 19:41:24.564 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts, StationVoxelSupport 2020-04-19 19:41:24.564 - Thread: 1 -> LoadSession() - End 2020-04-19 19:41:24.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:41:24.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:41:24.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:41:24.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:41:24.576 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-19 19:41:24.577 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-19 19:41:24.782 - Thread: 1 -> RunLoadingAction - START 2020-04-19 19:41:24.782 - Thread: 1 -> Loading session: C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans 2020-04-19 19:41:25.399 - Thread: 1 -> GC Memory: 1,122,552,856 B 2020-04-19 19:41:25.407 - Thread: 1 -> Process Memory: 2,895,060,992 B 2020-04-19 19:41:25.407 - Thread: 1 -> Experimental mode: Yes 2020-04-19 19:41:25.407 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2020-04-19 19:41:26.729 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-19 19:41:26.750 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-19 19:41:26.754 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-19 19:41:26.756 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-19 19:41:26.757 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-19 19:41:26.895 - Thread: 1 -> Loading scenarios 2020-04-19 19:41:26.895 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-19 19:41:26.895 - Thread: 1 -> List of used mods (0) - START 2020-04-19 19:41:26.896 - Thread: 1 -> List of used mods - END 2020-04-19 19:41:26.949 - Thread: 1 -> Loading behaviors 2020-04-19 19:41:26.950 - Thread: 1 -> Loading ammo magazines 2020-04-19 19:41:26.952 - Thread: 1 -> Loading ammo definitions 2020-04-19 19:41:26.953 - Thread: 1 -> Loading animations 2020-04-19 19:41:26.955 - Thread: 1 -> Loading animations 2020-04-19 19:41:26.956 - Thread: 1 -> Loading sound definitions 2020-04-19 19:41:26.957 - Thread: 1 -> Loading sound definitions 2020-04-19 19:41:26.957 - Thread: 1 -> Loading sound definitions 2020-04-19 19:41:26.957 - Thread: 1 -> Loading sound definitions 2020-04-19 19:41:26.957 - Thread: 1 -> Loading sound definitions 2020-04-19 19:41:26.957 - Thread: 1 -> Loading sound definitions 2020-04-19 19:41:26.957 - Thread: 1 -> Loading category classes 2020-04-19 19:41:26.958 - Thread: 1 -> Loading category classes 2020-04-19 19:41:26.958 - Thread: 1 -> Loading blueprint classes 2020-04-19 19:41:26.959 - Thread: 1 -> Loading blueprint class entries 2020-04-19 19:41:26.960 - Thread: 1 -> Loading blueprint class entries 2020-04-19 19:41:26.960 - Thread: 1 -> Loading blueprints 2020-04-19 19:41:26.961 - Thread: 1 -> Loading blueprints 2020-04-19 19:41:26.961 - Thread: 1 -> Loading agent definitions 2020-04-19 19:41:26.962 - Thread: 1 -> Loading character definitions 2020-04-19 19:41:26.972 - Thread: 1 -> Loading character definitions 2020-04-19 19:41:26.973 - Thread: 1 -> Loading components 2020-04-19 19:41:26.974 - Thread: 1 -> Loading components 2020-04-19 19:41:26.974 - Thread: 1 -> Loading configuration 2020-04-19 19:41:26.974 - Thread: 1 -> Loading container types 2020-04-19 19:41:26.976 - Thread: 1 -> Loading Contract Types 2020-04-19 19:41:26.981 - Thread: 1 -> Loading block positions 2020-04-19 19:41:26.983 - Thread: 1 -> Loading block positions 2020-04-19 19:41:26.983 - Thread: 1 -> Loading curve definitions 2020-04-19 19:41:26.985 - Thread: 1 -> Loading debris 2020-04-19 19:41:26.986 - Thread: 1 -> Loading environment items entries 2020-04-19 19:41:26.986 - Thread: 1 -> Loading decal global definitions 2020-04-19 19:41:26.986 - Thread: 1 -> Loading decal definitions 2020-04-19 19:41:26.988 - Thread: 1 -> Loading drone behaviors 2020-04-19 19:41:26.990 - Thread: 1 -> Loading edges 2020-04-19 19:41:26.991 - Thread: 1 -> Loading emissive color definitions 2020-04-19 19:41:26.994 - Thread: 1 -> Loading emissive color default states 2020-04-19 19:41:26.997 - Thread: 1 -> Loading animations 2020-04-19 19:41:26.997 - Thread: 1 -> Loading entity components 2020-04-19 19:41:27.006 - Thread: 1 -> Loading component containers 2020-04-19 19:41:27.017 - Thread: 1 -> Loading environment items entries 2020-04-19 19:41:27.017 - Thread: 1 -> Loading Faction Names 2020-04-19 19:41:27.018 - Thread: 1 -> Loading factions 2020-04-19 19:41:27.024 - Thread: 1 -> Loading flare definitions 2020-04-19 19:41:27.032 - Thread: 1 -> Loading gas property definitions 2020-04-19 19:41:27.033 - Thread: 1 -> Loading event definitions 2020-04-19 19:41:27.034 - Thread: 1 -> Loading physical items 2020-04-19 19:41:27.057 - Thread: 1 -> Loading LCD texture categories 2020-04-19 19:41:27.058 - Thread: 1 -> Loading LCD texture categories 2020-04-19 19:41:27.058 - Thread: 1 -> Loading LCD texture categories 2020-04-19 19:41:27.058 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-19 19:41:27.058 - Thread: 1 -> Loading physical items 2020-04-19 19:41:27.060 - Thread: 1 -> Loading physical items 2020-04-19 19:41:27.060 - Thread: 1 -> Loading physical material properties 2020-04-19 19:41:27.063 - Thread: 1 -> Loading pirate antennas 2020-04-19 19:41:27.069 - Thread: 1 -> Loading research blocks definitions 2020-04-19 19:41:27.070 - Thread: 1 -> Loading research groups definitions 2020-04-19 19:41:27.070 - Thread: 1 -> Loading resource distribution groups 2020-04-19 19:41:27.071 - Thread: 1 -> Loading shadow textures definitions 2020-04-19 19:41:27.071 - Thread: 1 -> Loading ship sound groups 2020-04-19 19:41:27.081 - Thread: 1 -> Loading ship sound groups 2020-04-19 19:41:27.081 - Thread: 1 -> Loading sound categories 2020-04-19 19:41:27.084 - Thread: 1 -> Loading stat definitions 2020-04-19 19:41:27.084 - Thread: 1 -> Loading grid creators 2020-04-19 19:41:27.085 - Thread: 1 -> Loading transparent material properties 2020-04-19 19:41:27.086 - Thread: 1 -> Loading planet definition 2020-04-19 19:41:27.087 - Thread: 1 -> Loading voxel map storage definitions 2020-04-19 19:41:27.088 - Thread: 1 -> Loading voxel material definitions 2020-04-19 19:41:27.089 - Thread: 1 -> Loading voxel material definitions 2020-04-19 19:41:27.089 - Thread: 1 -> Loading voxel material definitions 2020-04-19 19:41:27.089 - Thread: 1 -> Loading Weather Effects 2020-04-19 19:41:27.092 - Thread: 1 -> Audio effects definitions 2020-04-19 19:41:27.094 - Thread: 1 -> Loading environment items definitions 2020-04-19 19:41:27.096 - Thread: 1 -> Loading environment items definitions 2020-04-19 19:41:27.096 - Thread: 1 -> Loading physical material properties 2020-04-19 19:41:27.100 - Thread: 1 -> Loading particle effect definitions 2020-04-19 19:41:27.158 - Thread: 1 -> Loading particle effect definitions 2020-04-19 19:41:27.158 - Thread: 1 -> Loading environment item definitions 2020-04-19 19:41:27.161 - Thread: 1 -> Loading weapon definitions 2020-04-19 19:41:27.166 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.192 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.193 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.224 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.230 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.232 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.232 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.233 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.234 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.235 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.235 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.236 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.236 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.239 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.239 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.240 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.240 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.241 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.242 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.246 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.247 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.247 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.248 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.248 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.248 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.249 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.250 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.250 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.251 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.251 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.252 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.252 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.253 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.256 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.268 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.269 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.270 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.270 - Thread: 1 -> Created block definitions 2020-04-19 19:41:27.271 - Thread: 1 -> Loading cube blocks 2020-04-19 19:41:27.274 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-19 19:41:27.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-19 19:41:27.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-19 19:41:27.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-19 19:41:27.296 - Thread: 1 -> Loading asteroid generators 2020-04-19 19:41:27.297 - Thread: 1 -> Loading spawn groups 2020-04-19 19:41:27.300 - Thread: 1 -> Loading drop containers 2020-04-19 19:41:27.301 - Thread: 1 -> Loading spawn groups 2020-04-19 19:41:27.301 - Thread: 1 -> Loading spawn groups 2020-04-19 19:41:27.301 - Thread: 1 -> Loading radial menu definitions 2020-04-19 19:41:27.317 - Thread: 1 -> Loading respawn ships 2020-04-19 19:41:27.318 - Thread: 1 -> Loading spawn groups 2020-04-19 19:41:27.318 - Thread: 1 -> Loading wheel speeds 2020-04-19 19:41:27.359 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-19 19:41:27.368 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-19 19:41:27.368 - Thread: 1 -> MyAudio.LoadData - START 2020-04-19 19:41:27.401 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 192000 2020-04-19 19:41:27.930 - Thread: 1 -> MyAudio.LoadData - END 2020-04-19 19:41:27.976 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-19 19:41:27.982 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-19 19:41:28.009 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-19 19:41:28.010 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-19 19:41:28.010 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-19 19:41:28.024 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-19 19:41:28.627 - Thread: 63 -> External debugger: listening... 2020-04-19 19:41:28.656 - Thread: 1 -> MyLights.LoadData() - START 2020-04-19 19:41:28.658 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-19 19:41:28.658 - Thread: 1 -> MyLights.LoadData() - END 2020-04-19 19:41:28.658 - Thread: 1 -> Info: MyLights initialized. 2020-04-19 19:41:28.658 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-19 19:41:28.663 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-19 19:41:28.716 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-19 19:41:28.716 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-19 19:41:28.741 - Thread: 1 -> Loading Procedural World Generator 2020-04-19 19:41:28.742 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-19 19:41:29.539 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-19 19:41:29.645 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-04-19 19:41:29.646 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-04-19 19:41:29.646 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-04-19 19:41:29.646 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-04-19 19:41:29.646 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-04-19 19:41:29.646 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-04-19 19:41:29.646 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\Alien-291759539d120000.vx2' 2020-04-19 19:41:29.646 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\Moon-1353915701d19000.vx2' 2020-04-19 19:41:29.647 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\EarthLike-1779144428d120000.vx2' 2020-04-19 19:41:29.647 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\Triton-12345d80253.vx2' 2020-04-19 19:41:29.647 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\Europa-595048092d19000.vx2' 2020-04-19 19:41:29.647 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\Mars-2044023682d120000.vx2' 2020-04-19 19:41:29.651 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-04-19 19:41:29.651 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\Titan-2124704365d19000.vx2' 2020-04-19 19:41:31.342 - Thread: 17 -> Info: Planet generator name: Alien 2020-04-19 19:41:31.346 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-19 19:41:31.374 - Thread: 15 -> Info: Planet generator name: EarthLike 2020-04-19 19:41:31.374 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-19 19:41:31.761 - Thread: 1 -> Info: Planet generator name: Mars 2020-04-19 19:41:31.761 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-19 19:41:31.939 - Thread: 18 -> Info: Planet generator name: Titan 2020-04-19 19:41:31.939 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-19 19:41:32.494 - Thread: 22 -> Info: Planet generator name: Triton 2020-04-19 19:41:32.494 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-19 19:41:32.518 - Thread: 16 -> Info: Planet generator name: Moon 2020-04-19 19:41:32.518 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-19 19:41:32.803 - Thread: 19 -> Info: Planet generator name: Europa 2020-04-19 19:41:32.804 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-19 19:41:33.837 - Thread: 1 -> Clusters reordered 2020-04-19 19:41:34.042 - Thread: 1 -> Clusters reordered 2020-04-19 19:41:34.263 - Thread: 1 -> Checkpoint.CameraAttachedTo: 138802814222018616 2020-04-19 19:41:34.280 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-19 19:41:34.281 - Thread: 1 -> Name = Fleet plans 2020-04-19 19:41:34.281 - Thread: 1 -> Description = 2020-04-19 19:41:34.281 - Thread: 1 -> GameDateTime = 01/01/2081 01:50:54 2020-04-19 19:41:34.281 - Thread: 1 -> Password = 2020-04-19 19:41:34.281 - Thread: 1 -> CurrentPath = C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans 2020-04-19 19:41:34.281 - Thread: 1 -> WorkshopId = 2020-04-19 19:41:34.281 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-19 19:41:34.281 - Thread: 1 -> ThumbPath = C:\Users\Benya\AppData\Roaming\SpaceEngineers\Saves\76561198148530264\Fleet plans\thumb.jpg 2020-04-19 19:41:34.282 - Thread: 1 -> Settings: 2020-04-19 19:41:34.283 - Thread: 1 -> GameMode = Creative 2020-04-19 19:41:34.283 - Thread: 1 -> MaxPlayers = 4 2020-04-19 19:41:34.283 - Thread: 1 -> OnlineMode = FRIENDS 2020-04-19 19:41:34.283 - Thread: 1 -> AutoHealing = True 2020-04-19 19:41:34.283 - Thread: 1 -> WeaponsEnabled = True 2020-04-19 19:41:34.283 - Thread: 1 -> ThrusterDamage = True 2020-04-19 19:41:34.283 - Thread: 1 -> EnableSpectator = False 2020-04-19 19:41:34.283 - Thread: 1 -> EnableCopyPaste = True 2020-04-19 19:41:34.283 - Thread: 1 -> MaxFloatingObjects = 100 2020-04-19 19:41:34.283 - Thread: 1 -> MaxGridSize = 0 2020-04-19 19:41:34.283 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-19 19:41:34.283 - Thread: 1 -> CargoShipsEnabled = True 2020-04-19 19:41:34.283 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-19 19:41:34.283 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-19 19:41:34.283 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-19 19:41:34.283 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-19 19:41:34.283 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-19 19:41:34.283 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-19 19:41:34.283 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-19 19:41:34.283 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-19 19:41:34.283 - Thread: 1 -> ClientCanSave = False 2020-04-19 19:41:34.283 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-19 19:41:34.283 - Thread: 1 -> PermanentDeath = False 2020-04-19 19:41:34.283 - Thread: 1 -> DestructibleBlocks = True 2020-04-19 19:41:34.283 - Thread: 1 -> EnableScripts = True 2020-04-19 19:41:34.283 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-19 19:41:34.283 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-19 19:41:34.283 - Thread: 1 -> ProceduralDensity = 0.35 2020-04-19 19:41:34.283 - Thread: 1 -> ProceduralSeed = 0 2020-04-19 19:41:34.283 - Thread: 1 -> DestructibleBlocks = True 2020-04-19 19:41:34.283 - Thread: 1 -> EnableIngameScripts = True 2020-04-19 19:41:34.283 - Thread: 1 -> ViewDistance = 15000 2020-04-19 19:41:34.283 - Thread: 1 -> Voxel destruction = True 2020-04-19 19:41:34.283 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-19 19:41:34.283 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-19 19:41:34.283 - Thread: 1 -> EnableContainerDrops = True 2020-04-19 19:41:34.283 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-19 19:41:34.283 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-19 19:41:34.283 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-19 19:41:34.283 - Thread: 1 -> EnableSubgridDamage = False 2020-04-19 19:41:34.283 - Thread: 1 -> SyncDistance = 3000 2020-04-19 19:41:34.283 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-19 19:41:34.283 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-19 19:41:34.283 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-19 19:41:34.283 - Thread: 1 -> ExperimentalMode = True 2020-04-19 19:41:34.283 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts, StationVoxelSupport 2020-04-19 19:41:34.283 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-19 19:41:34.351 - Thread: 1 -> Session loaded 2020-04-19 19:41:34.351 - Thread: 1 -> RunLoadingAction - END 2020-04-19 19:41:34.352 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-19 19:41:34.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-19 19:41:34.425 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-19 19:41:34.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-19 19:41:34.436 - Thread: 1 -> Updating continues. 2020-04-19 19:41:35.312 - Thread: 1 -> GC Memory: 2,126,381,832 B 2020-04-19 19:41:42.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:41:42.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:41:54.101 - Thread: 1 -> GUI Stats: Update 5.68121188888888, Draw 0.200501277777778 2020-04-19 19:42:05.319 - Thread: 1 -> GC Memory: 3,358,972,808 B 2020-04-19 19:42:24.101 - Thread: 1 -> GUI Stats: Update 0.199920111111111, Draw 0.216167166666667 2020-04-19 19:42:24.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-19 19:42:24.134 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.22897,76.77006,1,0,3204.746,12904.57,105083,-105083,85,25.79519,31.04229,0,15764,8.333134,0,8.333333,2.149548,2.586795,100 2020-04-19 19:42:35.334 - Thread: 1 -> GC Memory: 3,364,382,968 B 2020-04-19 19:42:54.101 - Thread: 1 -> GUI Stats: Update 0.150166444444444, Draw 0.229453777777778 2020-04-19 19:42:57.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:42:57.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:05.343 - Thread: 1 -> GC Memory: 1,931,348,920 B 2020-04-19 19:43:24.464 - Thread: 1 -> GUI Stats: Update 0.227911777777778, Draw 0.241796444444445 2020-04-19 19:43:24.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-19 19:43:24.495 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,17.86897,106.6645,1,0,1920.071,12683.75,104244,-104244,88,41.36683,45.99543,0.120416,15923,8.333081,0,8.333333,3.447131,3.832837,100 2020-04-19 19:43:35.348 - Thread: 1 -> GC Memory: 2,036,397,336 B 2020-04-19 19:43:50.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:50.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:52.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:52.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:52.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:52.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:52.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:52.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:52.965 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-04-19 19:43:52.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:52.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:53.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-04-19 19:43:53.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-04-19 19:43:53.206 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-04-19 19:43:53.209 - Thread: 1 -> Used namespaces in scripts: 2020-04-19 19:43:53.212 - Thread: 1 -> MySession::Unload START 2020-04-19 19:43:53.212 - Thread: 1 -> AutoSaveInMinutes: 5 2020-04-19 19:43:53.212 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-04-19 19:43:53.212 - Thread: 1 -> IsServer: True 2020-04-19 19:43:53.213 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-19 19:43:53.216 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-19 19:43:53.216 - Thread: 1 -> MyAudio.LoadData - START 2020-04-19 19:43:53.248 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 192000 2020-04-19 19:43:53.365 - Thread: 1 -> MyAudio.LoadData - END 2020-04-19 19:43:53.370 - Thread: 1 -> MyConfig.Save() - START 2020-04-19 19:43:53.371 - Thread: 1 -> Path: C:\Users\Benya\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-19 19:43:53.380 - Thread: 1 -> MyConfig.Save() - END 2020-04-19 19:43:53.385 - Thread: 1 -> Unloading Procedural World Generator 2020-04-19 19:43:53.642 - Thread: 1 -> Info: MyLights Unloading data. 2020-04-19 19:43:53.651 - Thread: 1 -> Network readers disposed 2020-04-19 19:43:53.654 - Thread: 1 -> Network readers disposed 2020-04-19 19:43:53.655 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-19 19:43:53.806 - Thread: 1 -> Loading sound definitions 2020-04-19 19:43:53.825 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-19 19:43:53.825 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-19 19:43:53.825 - Thread: 1 -> Loading shadow textures definitions 2020-04-19 19:43:53.825 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-19 19:43:53.825 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-19 19:43:54.240 - Thread: 1 -> MySession::Unload END 2020-04-19 19:43:55.692 - Thread: 1 -> Application closed by user 2020-04-19 19:43:55.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:55.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:55.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:55.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:55.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-19 19:43:55.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-19 19:43:55.718 - Thread: 1 -> Exiting.. 2020-04-19 19:43:55.730 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-04-19 19:43:55.731 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-19 19:43:55.733 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-19 19:43:55.735 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-04-19 19:43:55.800 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 16954144 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 33732960 computed total 33732960 reported total Heap usage: 1154672 ( 6%) unused in thread local freelists 14834976 (87%) unused in main heap 964496 ( 5%) used in main heap ------- 16954144 allocated by heap Peak usage: 14269904 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-04-19 19:43:56.169 - Thread: 63 -> External debugger: interrupted. 2020-04-19 19:43:56.170 - Thread: 1 -> Steam closed 2020-04-19 19:43:56.201 - Thread: 1 -> Log Closed