2020-04-10 15:21:32.248 - Thread: 1 -> Log Started 2020-04-10 15:21:32.249 - Thread: 1 -> Timezone (local - UTC): 1h 2020-04-10 15:21:32.249 - Thread: 1 -> App Version: 01_194_082 2020-04-10 15:21:32.252 - Thread: 1 -> Steam build: Always true 2020-04-10 15:21:32.252 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-10 15:21:32.252 - Thread: 1 -> Environment.ProcessorCount: 4 2020-04-10 15:21:32.922 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19025.0) 2020-04-10 15:21:32.922 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-10 15:21:32.922 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-10 15:21:32.922 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-10 15:21:32.922 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4070.0 2020-04-10 15:21:32.922 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-10 15:21:32.940 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz 2020-04-10 15:21:32.940 - Thread: 1 -> IntPtr.Size: 8 2020-04-10 15:21:32.940 - Thread: 1 -> Default Culture: 2020-04-10 15:21:32.940 - Thread: 1 -> Default UI Culture: 2020-04-10 15:21:32.940 - Thread: 1 -> MyConfig.Load() - START 2020-04-10 15:21:32.949 - Thread: 1 -> Path: C:\Users\benna\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-10 15:21:33.472 - Thread: 1 -> EnableDamageEffects: True 2020-04-10 15:21:33.472 - Thread: 1 -> VegetationViewDistance: 100 2020-04-10 15:21:33.472 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-10 15:21:33.472 - Thread: 1 -> EnableReverb: False 2020-04-10 15:21:33.472 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-10 15:21:33.472 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-10 15:21:33.472 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-10 15:21:33.472 - Thread: 1 -> FirstTimeRun: False 2020-04-10 15:21:33.472 - Thread: 1 -> ExperimentalMode: True 2020-04-10 15:21:33.472 - Thread: 1 -> VideoAdapter: 0 2020-04-10 15:21:33.472 - Thread: 1 -> ScreenWidth: 1366 2020-04-10 15:21:33.472 - Thread: 1 -> ScreenHeight: 768 2020-04-10 15:21:33.472 - Thread: 1 -> RefreshRate: 59998 2020-04-10 15:21:33.472 - Thread: 1 -> WindowMode: 1 2020-04-10 15:21:33.472 - Thread: 1 -> VerticalSync: False 2020-04-10 15:21:33.472 - Thread: 1 -> FieldOfView: 70 2020-04-10 15:21:33.472 - Thread: 1 -> PostProcessingEnabled: True 2020-04-10 15:21:33.472 - Thread: 1 -> FlaresIntensity: 1 2020-04-10 15:21:33.472 - Thread: 1 -> GrassDensity: 0 2020-04-10 15:21:33.472 - Thread: 1 -> GrassDrawDistance: 49 2020-04-10 15:21:33.472 - Thread: 1 -> AntialiasingMode: 0 2020-04-10 15:21:33.472 - Thread: 1 -> ShadowMapResolution: 0 2020-04-10 15:21:33.472 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-04-10 15:21:33.472 - Thread: 1 -> TextureQuality: 0 2020-04-10 15:21:33.472 - Thread: 1 -> AnisotropicFiltering: 0 2020-04-10 15:21:33.472 - Thread: 1 -> ModelQuality: 1 2020-04-10 15:21:33.472 - Thread: 1 -> VoxelQuality: 0 2020-04-10 15:21:33.472 - Thread: 1 -> ShaderQuality: 0 2020-04-10 15:21:33.472 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-10 15:21:33.472 - Thread: 1 -> ShowCrosshair: True 2020-04-10 15:21:33.472 - Thread: 1 -> EnableSteamCloud: True 2020-04-10 15:21:33.472 - Thread: 1 -> UiTransparency: 1 2020-04-10 15:21:33.472 - Thread: 1 -> UiBkTransparency: 1 2020-04-10 15:21:33.472 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-10 15:21:33.472 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-04-10 15:21:33.472 - Thread: 1 -> ControlsHints: False 2020-04-10 15:21:33.472 - Thread: 1 -> GoodBotHints: False 2020-04-10 15:21:33.472 - Thread: 1 -> RotationHints: False 2020-04-10 15:21:33.472 - Thread: 1 -> FirstTimeTutorials: False 2020-04-10 15:21:33.473 - Thread: 1 -> HudState: 1 2020-04-10 15:21:33.473 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-10 15:21:33.473 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-04-10 15:21:33.473 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-04-10 15:21:33.473 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-10 15:21:33.473 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-10 15:21:33.473 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-04-10 15:21:33.473 - Thread: 1 -> MutedPlayers: 2020-04-10 15:21:33.473 - Thread: 1 -> GDPRConsent: True 2020-04-10 15:21:33.473 - Thread: 1 -> GDPRConsentSent: True 2020-04-10 15:21:33.473 - Thread: 1 -> LastCheckedVersion: 1191105 2020-04-10 15:21:33.473 - Thread: 1 -> TreeViewDistance: 500 2020-04-10 15:21:33.473 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-04-10 15:21:33.473 - Thread: 1 -> GameVolume: 1 2020-04-10 15:21:33.473 - Thread: 1 -> Music_Volume: 0.2565036 2020-04-10 15:21:33.473 - Thread: 1 -> VoiceChatVolume: 1 2020-04-10 15:21:33.473 - Thread: 1 -> HudWarnings: True 2020-04-10 15:21:33.473 - Thread: 1 -> VoiceChat: True 2020-04-10 15:21:33.473 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-10 15:21:33.473 - Thread: 1 -> EnableDynamicMusic: True 2020-04-10 15:21:33.473 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-10 15:21:33.473 - Thread: 1 -> EnableDoppler: True 2020-04-10 15:21:33.473 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-10 15:21:33.478 - Thread: 1 -> MyConfig.Load() - END 2020-04-10 15:21:45.922 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-10 15:21:46.634 - Thread: 1 -> Found processor count: 4 2020-04-10 15:21:46.634 - Thread: 1 -> Using processor count: 4 2020-04-10 15:21:47.345 - Thread: 1 -> All detected adapters: 2020-04-10 15:21:47.492 - Thread: 1 -> Intel(R) HD Graphics 5500 - VendorID=32902, SubsystemID=-130018951, DeviceID=5654 2020-04-10 15:21:47.492 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-10 15:21:47.804 - Thread: 1 -> AdapterInfo = { 2020-04-10 15:21:47.807 - Thread: 1 -> Name = Intel(R) HD Graphics 5500 + DISPLAY1 2020-04-10 15:21:47.807 - Thread: 1 -> Description = dev id: 5654, mem: 134217728, shared mem: 8544917504, Luid: 48578, rev: 9, subsys id: -130018951, vendor id: 32902, feature_level 11.1: True 2020-04-10 15:21:47.807 - Thread: 1 -> Driver version = 20.19.15.5070 2020-04-10 15:21:47.808 - Thread: 1 -> Driver date = 20181227000000.000000-000 2020-04-10 15:21:47.808 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-10 15:21:47.808 - Thread: 1 -> AftermathSupported = False 2020-04-10 15:21:47.808 - Thread: 1 -> Adapter id = 0 2020-04-10 15:21:47.808 - Thread: 1 -> Supported = True 2020-04-10 15:21:47.808 - Thread: 1 -> RAM = 134217728 2020-04-10 15:21:47.808 - Thread: 1 -> Priority = 1 2020-04-10 15:21:47.808 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-10 15:21:47.808 - Thread: 1 -> Output is attached = True 2020-04-10 15:21:47.809 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-04-10 15:21:47.809 - Thread: 1 -> Display modes = { 2020-04-10 15:21:47.813 - Thread: 1 -> DXGIOutput id = 0 2020-04-10 15:21:47.815 - Thread: 1 -> 320x200@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 320x200@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 320x240@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 320x240@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 400x300@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 400x300@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 512x384@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 512x384@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 640x400@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 640x400@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 640x480@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 640x480@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 800x600@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 800x600@59.99801Hz 2020-04-10 15:21:47.815 - Thread: 1 -> 1024x768@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1024x768@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1280x600@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1280x600@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1280x720@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1280x720@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1280x768@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1280x768@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1360x768@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1360x768@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> 1366x768@59.99801Hz 2020-04-10 15:21:47.816 - Thread: 1 -> } 2020-04-10 15:21:47.816 - Thread: 1 -> } 2020-04-10 15:21:47.816 - Thread: 1 -> AdapterInfo = { 2020-04-10 15:21:47.821 - Thread: 1 -> Name = Intel(R) HD Graphics 5500 + DISPLAY1 2020-04-10 15:21:47.821 - Thread: 1 -> Description = dev id: 5654, mem: 134217728, shared mem: 8544917504, Luid: 48578, rev: 9, subsys id: -130018951, vendor id: 32902, feature_level 11.1: True 2020-04-10 15:21:47.821 - Thread: 1 -> Driver version = 20.19.15.5070 2020-04-10 15:21:47.821 - Thread: 1 -> Driver date = 20181227000000.000000-000 2020-04-10 15:21:47.821 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-10 15:21:47.821 - Thread: 1 -> AftermathSupported = False 2020-04-10 15:21:47.821 - Thread: 1 -> Adapter id = 0 2020-04-10 15:21:47.821 - Thread: 1 -> Supported = True 2020-04-10 15:21:47.821 - Thread: 1 -> RAM = 134217728 2020-04-10 15:21:47.821 - Thread: 1 -> Priority = 1 2020-04-10 15:21:47.821 - Thread: 1 -> Multithreaded rendering supported = False 2020-04-10 15:21:47.821 - Thread: 1 -> Output is attached = True 2020-04-10 15:21:47.821 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-04-10 15:21:47.821 - Thread: 1 -> Display modes = { 2020-04-10 15:21:47.825 - Thread: 1 -> DXGIOutput id = 0 2020-04-10 15:21:47.825 - Thread: 1 -> 320x200@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 320x200@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 320x240@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 320x240@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 400x300@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 400x300@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 512x384@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 512x384@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 640x400@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 640x400@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 640x480@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 640x480@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 800x600@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 800x600@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1024x768@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1024x768@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1280x600@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1280x600@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1280x720@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1280x720@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1280x768@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1280x768@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1360x768@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1360x768@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> 1366x768@59.99801Hz 2020-04-10 15:21:47.825 - Thread: 1 -> } 2020-04-10 15:21:47.825 - Thread: 1 -> } 2020-04-10 15:21:48.173 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2020-04-10 15:21:48.174 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2020-04-10 15:21:48.197 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2020-04-10 15:21:48.202 - Thread: 14 -> CreateDeviceInternal - Create device 2020-04-10 15:21:48.232 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2020-04-10 15:21:48.270 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2020-04-10 15:21:48.273 - Thread: 14 -> CreateDeviceInternal create swapchain 2020-04-10 15:21:48.276 - Thread: 14 -> Mode not found: 1366x768 @ 59998 2020-04-10 15:21:58.153 - Thread: 14 -> Mode not found: 1366x768 @ 59998 2020-04-10 15:21:58.375 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-10 15:21:58.380 - Thread: 1 -> MyScreenManager() 2020-04-10 15:21:58.381 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-10 15:21:58.381 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-04-10 15:22:04.487 - Thread: 1 -> Preallocate - START 2020-04-10 15:22:04.502 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-10 15:22:04.529 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-10 15:22:04.529 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-10 15:22:04.529 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-10 15:22:04.530 - Thread: 1 -> MyEntities - START 2020-04-10 15:22:04.601 - Thread: 1 -> MyEntities - END 2020-04-10 15:22:04.601 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-10 15:22:04.601 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-10 15:22:04.601 - Thread: 1 -> MyTransparentGeometry - START 2020-04-10 15:22:04.601 - Thread: 1 -> MyTransparentGeometry - END 2020-04-10 15:22:04.601 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-10 15:22:04.638 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-10 15:22:04.638 - Thread: 1 -> MyMath - START 2020-04-10 15:22:04.638 - Thread: 1 -> MyMath - END 2020-04-10 15:22:04.638 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-10 15:22:04.639 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-10 15:22:04.686 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-10 15:22:04.686 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-10 15:22:04.686 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-10 15:22:04.897 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-10 15:22:04.898 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-10 15:22:04.898 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-10 15:22:04.898 - Thread: 1 -> MySyncDestructions - START 2020-04-10 15:22:04.898 - Thread: 1 -> MySyncDestructions - END 2020-04-10 15:22:04.898 - Thread: 1 -> MySyncEntity - START 2020-04-10 15:22:04.899 - Thread: 1 -> MySyncEntity - END 2020-04-10 15:22:04.899 - Thread: 1 -> MySyncScenario - START 2020-04-10 15:22:04.899 - Thread: 1 -> MySyncScenario - END 2020-04-10 15:22:04.899 - Thread: 1 -> MyCommandCharacter - START 2020-04-10 15:22:04.904 - Thread: 1 -> MyCommandCharacter - END 2020-04-10 15:22:04.904 - Thread: 1 -> MyCommandConsole - START 2020-04-10 15:22:04.906 - Thread: 1 -> MyCommandConsole - END 2020-04-10 15:22:04.906 - Thread: 1 -> MyCommandEntity - START 2020-04-10 15:22:04.910 - Thread: 1 -> MyCommandEntity - END 2020-04-10 15:22:04.910 - Thread: 1 -> MyAiTargetManager - START 2020-04-10 15:22:04.910 - Thread: 1 -> MyAiTargetManager - END 2020-04-10 15:22:04.910 - Thread: 1 -> MyClientDebugCommands - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyClientDebugCommands - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyDedicatedServer - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyDedicatedServer - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerBase - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerBase - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerClient - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerClient - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-10 15:22:04.914 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-10 15:22:04.914 - Thread: 1 -> MyServerDebugCommands - START 2020-04-10 15:22:04.917 - Thread: 1 -> MyServerDebugCommands - END 2020-04-10 15:22:04.917 - Thread: 1 -> MyAIActionsParser - START 2020-04-10 15:22:04.918 - Thread: 1 -> MyAIActionsParser - END 2020-04-10 15:22:04.918 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-10 15:22:05.149 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-10 15:22:05.149 - Thread: 1 -> MyDefinitionManager - START 2020-04-10 15:22:05.226 - Thread: 1 -> MyDefinitionManager - END 2020-04-10 15:22:05.226 - Thread: 1 -> Preallocate - END 2020-04-10 15:22:05.253 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-10 15:22:06.323 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-10 15:22:06.323 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-10 15:22:06.381 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-10 15:22:06.385 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-10 15:22:06.385 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-10 15:22:06.386 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-10 15:22:06.386 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-10 15:22:06.386 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-10 15:22:06.392 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-10 15:22:06.441 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: TOSHIBA 2020-04-10 15:22:06.441 - Thread: 1 -> Win32_ComputerSystem.Model: SATELLITE L50-C 2020-04-10 15:22:06.442 - Thread: 1 -> Virtualized: False 2020-04-10 15:22:06.462 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz 2020-04-10 15:22:06.467 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,089,835,008 bytes 2020-04-10 15:22:06.467 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-10 15:22:06.467 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,760,848,384 bytes 2020-04-10 15:22:06.467 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,961,491,456 bytes 2020-04-10 15:22:06.481 - Thread: 1 -> Drive C: | Capacity: 988,811,091,968 bytes | Free space: 12,010,672,128 bytes 2020-04-10 15:22:06.482 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-10 15:22:06.492 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-10 15:22:06.497 - Thread: 1 -> Installed DLCs: 2020-04-10 15:22:06.747 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-10 15:22:07.081 - Thread: 1 -> Havok: Physics.Init 2020-04-10 15:22:07.648 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-10 15:22:07.706 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-10 15:22:07.742 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-10 15:22:07.752 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-10 15:22:07.784 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-10 15:22:08.921 - Thread: 1 -> Loading scenarios 2020-04-10 15:22:09.097 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-10 15:22:09.099 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-10 15:22:10.592 - Thread: 1 -> Loading sound definitions 2020-04-10 15:22:11.007 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-10 15:22:11.007 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-10 15:22:11.012 - Thread: 1 -> Loading shadow textures definitions 2020-04-10 15:22:11.012 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-10 15:22:11.028 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-10 15:22:11.073 - Thread: 1 -> MyAudio.LoadData - START 2020-04-10 15:22:11.300 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 48000 2020-04-10 15:22:13.239 - Thread: 1 -> MyAudio.LoadData - END 2020-04-10 15:22:13.279 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-04-10 15:22:13.284 - Thread: 1 -> MyGuiManager() 2020-04-10 15:22:13.298 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-10 15:22:13.898 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-10 15:22:14.296 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-10 15:22:14.353 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-10 15:22:14.353 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-10 15:22:14.388 - Thread: 1 -> Loading default controls 2020-04-10 15:22:14.503 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-10 15:22:14.770 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-10 15:22:14.859 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-10 15:22:14.866 - Thread: 9 -> ReloadVoxelMaterials 2020-04-10 15:22:15.147 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-10 15:22:15.381 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-10 15:22:15.398 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-10 15:22:15.412 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-10 15:22:15.414 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-10 15:22:15.520 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-10 15:22:15.605 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-10 15:22:15.623 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-10 15:22:15.642 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-10 15:22:15.659 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-10 15:22:15.666 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-10 15:22:15.671 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-10 15:22:15.678 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-10 15:22:15.683 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-10 15:22:15.737 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-10 15:22:16.070 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-10 15:22:16.118 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-10 15:22:16.136 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-10 15:22:16.190 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-10 15:22:16.241 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-10 15:22:16.851 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-10 15:22:16.986 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-10 15:22:16.988 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-10 15:22:16.998 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-10 15:22:17.007 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-10 15:22:17.011 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-10 15:22:17.021 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-10 15:22:17.027 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-10 15:22:17.083 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-10 15:22:17.208 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-10 15:22:17.229 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-10 15:22:17.233 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-10 15:22:17.241 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-10 15:22:17.247 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-10 15:22:17.265 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-10 15:22:17.272 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-10 15:22:17.276 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-10 15:22:17.295 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-10 15:22:17.297 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-10 15:22:17.299 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-10 15:22:17.379 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-10 15:22:17.387 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-10 15:22:17.430 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-10 15:22:17.464 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-10 15:22:17.491 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-10 15:22:17.524 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-10 15:22:17.549 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-10 15:22:17.605 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-10 15:22:17.724 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-10 15:22:18.082 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-10 15:22:18.439 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-10 15:22:18.489 - Thread: 1 -> Timer Frequency: 10000000 2020-04-10 15:22:18.489 - Thread: 1 -> Ticks per frame: 166667 2020-04-10 15:22:19.215 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-10 15:22:19.218 - Thread: 1 -> Flares Intensity: 1 2020-04-10 15:22:19.218 - Thread: 1 -> Field of view: 1.22173 2020-04-10 15:22:19.218 - Thread: 1 -> PostProcessingEnabled: True 2020-04-10 15:22:19.218 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-10 15:22:19.218 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-04-10 15:22:19.218 - Thread: 1 -> Render.DistanceFade: 500 2020-04-10 15:22:19.218 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-04-10 15:22:19.218 - Thread: 1 -> Render.ShadowQuality: LOW 2020-04-10 15:22:19.218 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-04-10 15:22:19.218 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-04-10 15:22:19.218 - Thread: 1 -> Render.TextureQuality: LOW 2020-04-10 15:22:19.219 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-04-10 15:22:19.219 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-04-10 15:22:19.219 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-04-10 15:22:19.219 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-04-10 15:22:19.243 - Thread: 1 -> Analytics uuid: 4cd4f0d3-2084-4f01-2275-e71825facd12 2020-04-10 15:22:19.290 - Thread: 1 -> Exception occured: System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient() at Steamworks.SteamApps.GetEarliestPurchaseUnixTime(AppId_t nAppID) at VRage.Steam.MySteamService.IsProductOwned(UInt32 productId, Nullable`1& purchaseTime) at Sandbox.Engine.Analytics.MyOpickaAnalytics.ReportSessionStart(Dictionary`2 sessionData) at Sandbox.Engine.Analytics.MyAnalyticsManager.StartSession(Dictionary`2 sessionData) at Sandbox.Engine.Analytics.MyAnalyticsHelper.StartSessionAndIdentifyPlayer(String userId, String userName, Boolean firstTimeRun) 2020-04-10 15:22:23.575 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-10 15:22:26.372 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-10 15:22:28.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:22:28.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:22:34.399 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-10 15:22:34.402 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-10 15:22:34.419 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-10 15:22:34.425 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-10 15:22:34.475 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-10 15:22:34.484 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-10 15:22:34.492 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-10 15:22:34.499 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-10 15:22:34.507 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-10 15:22:34.620 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-10 15:22:34.634 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-10 15:22:34.653 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-10 15:22:34.700 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-10 15:22:34.720 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-10 15:22:34.746 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-10 15:22:34.780 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-10 15:22:34.901 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-04-10 15:22:34.959 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-10 15:22:35.127 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-10 15:22:35.138 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-04-10 15:22:35.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:22:35.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:22:35.279 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-10 15:22:35.433 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-10 15:22:35.652 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-10 15:22:35.873 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-10 15:22:36.073 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-10 15:22:36.248 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-10 15:22:36.466 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-10 15:22:36.685 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-10 15:22:36.871 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-10 15:22:37.088 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-10 15:22:37.309 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-10 15:22:37.460 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-10 15:22:37.677 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-10 15:22:37.771 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-10 15:22:37.873 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-10 15:22:37.923 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-10 15:22:38.054 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-10 15:22:38.094 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-10 15:22:38.991 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-10 15:22:40.609 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-10 15:22:41.910 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-10 15:22:42.093 - Thread: 8 -> Loading available saves - START 2020-04-10 15:22:42.111 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2020-04-10 15:22:42.509 - Thread: 8 -> Loading available saves - END 2020-04-10 15:22:42.537 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-10 15:22:43.102 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-10 15:22:43.470 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-10 15:22:44.288 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-10 15:22:45.247 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-10 15:22:46.188 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-10 15:22:47.411 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-10 15:22:48.373 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-10 15:22:58.517 - Thread: 1 -> GUI Stats: Update 5.69325711111111, Draw 0.645195888888889 2020-04-10 15:23:13.762 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-04-10 15:23:14.045 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-04-10 15:23:29.710 - Thread: 1 -> GUI Stats: Update 2.57200427777778, Draw 0.878208333333333 2020-04-10 15:23:47.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:23:47.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:24:01.339 - Thread: 1 -> GUI Stats: Update 2.26321705555555, Draw 0.771922111111111 2020-04-10 15:24:07.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:24:07.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:24:08.879 - Thread: 1 -> StartNewSandbox - Start 2020-04-10 15:24:08.957 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-04-10 15:24:08.957 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2020-04-10 15:24:08.962 - Thread: 1 -> LoadSession() - End 2020-04-10 15:24:08.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:24:08.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:24:08.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:24:08.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:24:08.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:24:08.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:24:09.142 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-10 15:24:09.151 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-10 15:24:09.213 - Thread: 1 -> RunLoadingAction - START 2020-04-10 15:24:09.225 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2020-04-10 15:24:09.708 - Thread: 1 -> GC Memory: 1,054,939,736 B 2020-04-10 15:24:09.819 - Thread: 1 -> Process Memory: 2,507,202,560 B 2020-04-10 15:24:09.823 - Thread: 1 -> Experimental mode: Yes 2020-04-10 15:24:09.823 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2020-04-10 15:24:15.627 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-10 15:24:15.726 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-10 15:24:15.747 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-10 15:24:17.237 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-10 15:24:46.014 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-10 15:24:46.014 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-10 15:24:46.014 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-04-10 15:24:46.023 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-10 15:24:46.032 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-10 15:24:46.543 - Thread: 1 -> Loading scenarios 2020-04-10 15:24:46.543 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-10 15:24:46.546 - Thread: 1 -> List of used mods (0) - START 2020-04-10 15:24:46.549 - Thread: 1 -> List of used mods - END 2020-04-10 15:24:46.899 - Thread: 1 -> Loading behaviors 2020-04-10 15:24:46.905 - Thread: 1 -> Loading ammo magazines 2020-04-10 15:24:46.914 - Thread: 1 -> Loading ammo definitions 2020-04-10 15:24:46.924 - Thread: 1 -> Loading animations 2020-04-10 15:24:46.932 - Thread: 1 -> Loading animations 2020-04-10 15:24:46.939 - Thread: 1 -> Loading sound definitions 2020-04-10 15:24:46.940 - Thread: 1 -> Loading sound definitions 2020-04-10 15:24:46.940 - Thread: 1 -> Loading sound definitions 2020-04-10 15:24:46.941 - Thread: 1 -> Loading sound definitions 2020-04-10 15:24:46.941 - Thread: 1 -> Loading sound definitions 2020-04-10 15:24:46.941 - Thread: 1 -> Loading sound definitions 2020-04-10 15:24:46.941 - Thread: 1 -> Loading category classes 2020-04-10 15:24:46.944 - Thread: 1 -> Loading category classes 2020-04-10 15:24:46.944 - Thread: 1 -> Loading blueprint classes 2020-04-10 15:24:46.949 - Thread: 1 -> Loading blueprint class entries 2020-04-10 15:24:46.952 - Thread: 1 -> Loading blueprint class entries 2020-04-10 15:24:46.953 - Thread: 1 -> Loading blueprints 2020-04-10 15:24:46.960 - Thread: 1 -> Loading blueprints 2020-04-10 15:24:46.960 - Thread: 1 -> Loading agent definitions 2020-04-10 15:24:46.965 - Thread: 1 -> Loading character definitions 2020-04-10 15:24:47.029 - Thread: 1 -> Loading character definitions 2020-04-10 15:24:47.030 - Thread: 1 -> Loading components 2020-04-10 15:24:47.038 - Thread: 1 -> Loading components 2020-04-10 15:24:47.038 - Thread: 1 -> Loading configuration 2020-04-10 15:24:47.042 - Thread: 1 -> Loading container types 2020-04-10 15:24:47.049 - Thread: 1 -> Loading Contract Types 2020-04-10 15:24:47.079 - Thread: 1 -> Loading block positions 2020-04-10 15:24:47.091 - Thread: 1 -> Loading block positions 2020-04-10 15:24:47.091 - Thread: 1 -> Loading curve definitions 2020-04-10 15:24:47.102 - Thread: 1 -> Loading debris 2020-04-10 15:24:47.106 - Thread: 1 -> Loading environment items entries 2020-04-10 15:24:47.108 - Thread: 1 -> Loading decal global definitions 2020-04-10 15:24:47.108 - Thread: 1 -> Loading decal definitions 2020-04-10 15:24:47.116 - Thread: 1 -> Loading drone behaviors 2020-04-10 15:24:47.128 - Thread: 1 -> Loading edges 2020-04-10 15:24:47.132 - Thread: 1 -> Loading emissive color definitions 2020-04-10 15:24:47.145 - Thread: 1 -> Loading emissive color default states 2020-04-10 15:24:47.165 - Thread: 1 -> Loading animations 2020-04-10 15:24:47.165 - Thread: 1 -> Loading entity components 2020-04-10 15:24:47.221 - Thread: 1 -> Loading component containers 2020-04-10 15:24:47.277 - Thread: 1 -> Loading environment items entries 2020-04-10 15:24:47.277 - Thread: 1 -> Loading Faction Names 2020-04-10 15:24:47.281 - Thread: 1 -> Loading factions 2020-04-10 15:24:47.297 - Thread: 1 -> Loading flare definitions 2020-04-10 15:24:47.344 - Thread: 1 -> Loading gas property definitions 2020-04-10 15:24:47.347 - Thread: 1 -> Loading event definitions 2020-04-10 15:24:47.355 - Thread: 1 -> Loading physical items 2020-04-10 15:24:47.670 - Thread: 1 -> Loading LCD texture categories 2020-04-10 15:24:47.675 - Thread: 1 -> Loading LCD texture categories 2020-04-10 15:24:47.675 - Thread: 1 -> Loading LCD texture categories 2020-04-10 15:24:47.675 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-10 15:24:47.675 - Thread: 1 -> Loading physical items 2020-04-10 15:24:47.691 - Thread: 1 -> Loading physical items 2020-04-10 15:24:47.708 - Thread: 1 -> Loading physical material properties 2020-04-10 15:24:47.725 - Thread: 1 -> Loading pirate antennas 2020-04-10 15:24:47.760 - Thread: 1 -> Loading research blocks definitions 2020-04-10 15:24:47.765 - Thread: 1 -> Loading research groups definitions 2020-04-10 15:24:47.773 - Thread: 1 -> Loading resource distribution groups 2020-04-10 15:24:47.779 - Thread: 1 -> Loading shadow textures definitions 2020-04-10 15:24:47.779 - Thread: 1 -> Loading ship sound groups 2020-04-10 15:24:47.844 - Thread: 1 -> Loading ship sound groups 2020-04-10 15:24:47.845 - Thread: 1 -> Loading sound categories 2020-04-10 15:24:47.858 - Thread: 1 -> Loading stat definitions 2020-04-10 15:24:47.861 - Thread: 1 -> Loading grid creators 2020-04-10 15:24:47.868 - 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Thread: 1 -> Loading weapon definitions 2020-04-10 15:24:48.332 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.487 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.490 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.660 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.693 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.704 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.708 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.713 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.713 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.723 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.725 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.731 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.734 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.747 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.749 - Thread: 1 -> Loading cube blocks 2020-04-10 15:24:48.756 - Thread: 1 -> Created block definitions 2020-04-10 15:24:48.759 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-04-10 15:24:49.110 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-04-10 15:24:49.110 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-04-10 15:24:49.110 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-10 15:24:49.111 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-10 15:24:49.112 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-10 15:24:49.115 - Thread: 1 -> Loading asteroid generators 2020-04-10 15:24:49.123 - Thread: 1 -> Loading spawn groups 2020-04-10 15:24:49.139 - Thread: 1 -> Loading drop containers 2020-04-10 15:24:49.144 - Thread: 1 -> Loading spawn groups 2020-04-10 15:24:49.146 - Thread: 1 -> Loading spawn groups 2020-04-10 15:24:49.146 - Thread: 1 -> Loading radial menu definitions 2020-04-10 15:24:49.243 - Thread: 1 -> Loading respawn ships 2020-04-10 15:24:49.252 - Thread: 1 -> Loading spawn groups 2020-04-10 15:24:49.253 - Thread: 1 -> Loading wheel speeds 2020-04-10 15:24:49.458 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-10 15:24:49.490 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-10 15:24:49.490 - Thread: 1 -> MyAudio.LoadData - START 2020-04-10 15:24:49.589 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 48000 2020-04-10 15:24:54.479 - Thread: 1 -> MyAudio.LoadData - END 2020-04-10 15:24:54.677 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-10 15:24:54.706 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-10 15:24:54.848 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-10 15:24:54.851 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-10 15:24:54.852 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-10 15:24:54.898 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-10 15:24:57.856 - Thread: 17 -> External debugger: listening... 2020-04-10 15:24:57.978 - Thread: 1 -> MyLights.LoadData() - START 2020-04-10 15:24:57.992 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-10 15:24:57.992 - Thread: 1 -> MyLights.LoadData() - END 2020-04-10 15:24:57.992 - Thread: 1 -> Info: MyLights initialized. 2020-04-10 15:24:57.993 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-10 15:24:58.025 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-10 15:24:58.259 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-10 15:24:58.261 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-10 15:24:58.399 - Thread: 1 -> Loading Procedural World Generator 2020-04-10 15:24:58.405 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2020-04-10 15:25:01.304 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-10 15:25:01.498 - Thread: 1 -> ERROR: Loading screen failed 2020-04-10 15:25:01.510 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.get_InventoryItems() at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.UpdateLocalPlayerGameInventory() at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.Init(MyObjectBuilder_SessionComponent sessionComponent) at Sandbox.Game.World.MySession.InitDataComponents() at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2020-04-10 15:25:01.511 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-04-10 15:25:01.515 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-04-10 15:25:01.515 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-04-10 15:25:01.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:25:01.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:25:01.775 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-04-10 15:25:01.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:25:01.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:25:01.809 - Thread: 1 -> MySession::Unload START 2020-04-10 15:25:01.810 - Thread: 1 -> AutoSaveInMinutes: 5 2020-04-10 15:25:01.810 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-04-10 15:25:01.810 - Thread: 1 -> IsServer: True 2020-04-10 15:25:01.813 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-10 15:25:01.824 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-10 15:25:01.824 - Thread: 1 -> MyAudio.LoadData - START 2020-04-10 15:25:01.920 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 48000 2020-04-10 15:25:03.364 - Thread: 1 -> MyAudio.LoadData - END 2020-04-10 15:25:03.388 - Thread: 1 -> MyConfig.Save() - START 2020-04-10 15:25:03.391 - Thread: 1 -> Path: C:\Users\benna\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-10 15:25:03.525 - Thread: 1 -> MyConfig.Save() - END 2020-04-10 15:25:03.550 - Thread: 1 -> Unloading Procedural World Generator 2020-04-10 15:25:03.729 - Thread: 1 -> ERROR: failed unload after exception in loading ! 2020-04-10 15:25:03.729 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.remove_InventoryRefreshed(EventHandler value) at Sandbox.Engine.Networking.MyGameService.remove_InventoryRefreshed(EventHandler value) at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.UnloadData() at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld) at Sandbox.Game.World.MySession.Unload() at Sandbox.Game.World.MySessionLoader.Unload() at Sandbox.Game.World.MySessionLoader.UnloadAndExitToMenu() at Sandbox.Game.Gui.MyGuiScreenLoading.UnloadOnException(Boolean exitToMainMenu) 2020-04-10 15:25:03.730 - Thread: 1 -> RunLoadingAction - END 2020-04-10 15:25:08.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-10 15:25:08.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-10 15:25:23.965 - Thread: 1 -> Exiting.. 2020-04-10 15:25:24.409 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-04-10 15:25:24.416 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-10 15:25:24.424 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-10 15:25:24.431 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-04-10 15:25:24.754 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 11097224 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 27875016 computed total 27875016 reported total Heap usage: 121920 ( 1%) unused in thread local freelists 10674840 (96%) unused in main heap 300464 ( 2%) used in main heap ------- 11097224 allocated by heap Peak usage: 6892096 ( 4%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2020-04-10 15:25:25.558 - Thread: 17 -> External debugger: interrupted. 2020-04-10 15:25:25.570 - Thread: 1 -> Steam closed 2020-04-10 15:25:25.626 - Thread: 1 -> Log Closed