2020-04-08 22:56:16.736 - Thread: 1 -> Log Started 2020-04-08 22:56:16.737 - Thread: 1 -> Timezone (local - UTC): 2h 2020-04-08 22:56:16.737 - Thread: 1 -> App Version: 01_194_082 2020-04-08 22:56:16.739 - Thread: 1 -> Steam build: Always true 2020-04-08 22:56:16.739 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-08 22:56:16.739 - Thread: 1 -> Environment.ProcessorCount: 32 2020-04-08 22:56:16.776 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-04-08 22:56:16.776 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-08 22:56:16.777 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-08 22:56:16.777 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-08 22:56:16.777 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-04-08 22:56:16.777 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-04-08 22:56:16.809 - Thread: 1 -> CPU Info: AMD Ryzen 9 3950X 16-Core Processor 2020-04-08 22:56:16.809 - Thread: 1 -> IntPtr.Size: 8 2020-04-08 22:56:16.809 - Thread: 1 -> Default Culture: 2020-04-08 22:56:16.809 - Thread: 1 -> Default UI Culture: 2020-04-08 22:56:16.812 - Thread: 1 -> MyConfig.Load() - START 2020-04-08 22:56:16.814 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:16.814 - Thread: 1 -> Config file not found! C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:16.814 - Thread: 1 -> NewNewGameScreen: False 2020-04-08 22:56:16.816 - Thread: 1 -> MyConfig.Load() - END 2020-04-08 22:56:17.129 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-08 22:56:17.377 - Thread: 1 -> Found processor count: 32 2020-04-08 22:56:17.377 - Thread: 1 -> Using processor count: 16 2020-04-08 22:56:17.656 - Thread: 1 -> All detected adapters: 2020-04-08 22:56:17.669 - Thread: 1 -> NVIDIA GeForce RTX 2080 Ti - VendorID=4318, SubsystemID=934876248, DeviceID=7687 2020-04-08 22:56:17.669 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-08 22:56:17.926 - Thread: 1 -> AdapterInfo = { 2020-04-08 22:56:17.927 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY1 2020-04-08 22:56:17.927 - Thread: 1 -> Description = dev id: 7687, mem: 11584667648, shared mem: 17152454656, Luid: 49896, rev: 161, subsys id: 934876248, vendor id: 4318, feature_level 11.1: True 2020-04-08 22:56:17.927 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-08 22:56:17.927 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-08 22:56:17.927 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-08 22:56:17.927 - Thread: 1 -> AftermathSupported = False 2020-04-08 22:56:17.927 - Thread: 1 -> Adapter id = 0 2020-04-08 22:56:17.927 - Thread: 1 -> Supported = True 2020-04-08 22:56:17.927 - Thread: 1 -> RAM = 11584667648 2020-04-08 22:56:17.927 - Thread: 1 -> Priority = 2 2020-04-08 22:56:17.927 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-08 22:56:17.927 - Thread: 1 -> Output is attached = True 2020-04-08 22:56:17.927 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-04-08 22:56:17.927 - Thread: 1 -> Display modes = { 2020-04-08 22:56:17.927 - Thread: 1 -> DXGIOutput id = 0 2020-04-08 22:56:17.927 - Thread: 1 -> 640x480@60Hz 2020-04-08 22:56:17.927 - Thread: 1 -> 640x480@59.94Hz 2020-04-08 22:56:17.927 - Thread: 1 -> 720x480@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 720x480@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 720x576@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 800x600@60.317Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1024x768@60.004Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1152x864@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1152x864@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x720@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x720@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x720@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x768@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x768@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x800@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x800@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x960@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x960@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1360x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1360x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1366x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1366x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1440x900@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x900@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x1200@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1080@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1080@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1200@59.885Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 2560x1440@59.951Hz 2020-04-08 22:56:17.928 - Thread: 1 -> } 2020-04-08 22:56:17.928 - Thread: 1 -> } 2020-04-08 22:56:17.928 - Thread: 1 -> AdapterInfo = { 2020-04-08 22:56:17.928 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY1 2020-04-08 22:56:17.928 - Thread: 1 -> Description = dev id: 7687, mem: 11584667648, shared mem: 17152454656, Luid: 49896, rev: 161, subsys id: 934876248, vendor id: 4318, feature_level 11.1: True 2020-04-08 22:56:17.928 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-08 22:56:17.928 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-08 22:56:17.928 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-08 22:56:17.928 - Thread: 1 -> AftermathSupported = False 2020-04-08 22:56:17.928 - Thread: 1 -> Adapter id = 0 2020-04-08 22:56:17.928 - Thread: 1 -> Supported = True 2020-04-08 22:56:17.928 - Thread: 1 -> RAM = 11584667648 2020-04-08 22:56:17.928 - Thread: 1 -> Priority = 2 2020-04-08 22:56:17.928 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-08 22:56:17.928 - Thread: 1 -> Output is attached = True 2020-04-08 22:56:17.928 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-04-08 22:56:17.928 - Thread: 1 -> Display modes = { 2020-04-08 22:56:17.928 - Thread: 1 -> DXGIOutput id = 0 2020-04-08 22:56:17.928 - Thread: 1 -> 640x480@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 640x480@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 720x480@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 720x480@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 720x576@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 800x600@60.317Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1024x768@60.004Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1152x864@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1152x864@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1176x664@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x720@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x720@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x720@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x768@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x768@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x800@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x800@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x960@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x960@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1360x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1360x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1366x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1366x768@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1440x900@59.887Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x900@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1600x1200@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1080@60Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1080@50Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1200@59.885Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-08 22:56:17.928 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-08 22:56:17.929 - Thread: 1 -> 2560x1440@59.951Hz 2020-04-08 22:56:17.929 - Thread: 1 -> } 2020-04-08 22:56:17.929 - Thread: 1 -> } 2020-04-08 22:56:17.933 - Thread: 1 -> Steam.IsActive: True 2020-04-08 22:56:17.933 - Thread: 1 -> Steam.IsOnline: True 2020-04-08 22:56:17.933 - Thread: 1 -> Steam.OwnsGame: False 2020-04-08 22:56:17.933 - Thread: 1 -> Steam.UserId: 76561198213978580 2020-04-08 22:56:17.933 - Thread: 1 -> Steam.UserName: jordeee 2020-04-08 22:56:17.933 - Thread: 1 -> Steam.Branch: default 2020-04-08 22:56:17.933 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-08 22:56:17.933 - Thread: 1 -> Build version: 0.1.1.0 2020-04-08 22:56:18.007 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2020-04-08 22:56:18.007 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2020-04-08 22:56:18.009 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2020-04-08 22:56:18.009 - Thread: 31 -> CreateDeviceInternal - Create device 2020-04-08 22:56:18.081 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2020-04-08 22:56:18.136 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2020-04-08 22:56:18.137 - Thread: 31 -> CreateDeviceInternal create swapchain 2020-04-08 22:56:21.324 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-08 22:56:21.324 - Thread: 1 -> MyScreenManager() 2020-04-08 22:56:21.325 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-04-08 22:56:21.325 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-04-08 22:56:22.385 - Thread: 1 -> Preallocate - START 2020-04-08 22:56:22.388 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-08 22:56:22.393 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-08 22:56:22.393 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-08 22:56:22.393 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-08 22:56:22.393 - Thread: 1 -> MyEntities - START 2020-04-08 22:56:22.408 - Thread: 1 -> MyEntities - END 2020-04-08 22:56:22.408 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-08 22:56:22.408 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-08 22:56:22.408 - Thread: 1 -> MyTransparentGeometry - START 2020-04-08 22:56:22.408 - Thread: 1 -> MyTransparentGeometry - END 2020-04-08 22:56:22.408 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-08 22:56:22.416 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-08 22:56:22.416 - Thread: 1 -> MyMath - START 2020-04-08 22:56:22.416 - Thread: 1 -> MyMath - END 2020-04-08 22:56:22.416 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-08 22:56:22.416 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-08 22:56:22.426 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-08 22:56:22.426 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-08 22:56:22.426 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-08 22:56:22.465 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-08 22:56:22.465 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-08 22:56:22.465 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-08 22:56:22.465 - Thread: 1 -> MySyncDestructions - START 2020-04-08 22:56:22.465 - Thread: 1 -> MySyncDestructions - END 2020-04-08 22:56:22.465 - Thread: 1 -> MySyncEntity - START 2020-04-08 22:56:22.465 - Thread: 1 -> MySyncEntity - END 2020-04-08 22:56:22.465 - Thread: 1 -> MySyncScenario - START 2020-04-08 22:56:22.465 - Thread: 1 -> MySyncScenario - END 2020-04-08 22:56:22.465 - Thread: 1 -> MyCommandCharacter - START 2020-04-08 22:56:22.466 - Thread: 1 -> MyCommandCharacter - END 2020-04-08 22:56:22.466 - Thread: 1 -> MyCommandConsole - START 2020-04-08 22:56:22.467 - Thread: 1 -> MyCommandConsole - END 2020-04-08 22:56:22.467 - Thread: 1 -> MyCommandEntity - START 2020-04-08 22:56:22.467 - Thread: 1 -> MyCommandEntity - END 2020-04-08 22:56:22.467 - Thread: 1 -> MyAiTargetManager - START 2020-04-08 22:56:22.468 - Thread: 1 -> MyAiTargetManager - END 2020-04-08 22:56:22.468 - Thread: 1 -> MyClientDebugCommands - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyClientDebugCommands - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyDedicatedServer - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyDedicatedServer - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerBase - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerBase - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerClient - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerClient - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyServerDebugCommands - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyServerDebugCommands - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyAIActionsParser - START 2020-04-08 22:56:22.470 - Thread: 1 -> MyAIActionsParser - END 2020-04-08 22:56:22.470 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-08 22:56:22.516 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-08 22:56:22.516 - Thread: 1 -> MyDefinitionManager - START 2020-04-08 22:56:22.531 - Thread: 1 -> MyDefinitionManager - END 2020-04-08 22:56:22.531 - Thread: 1 -> Preallocate - END 2020-04-08 22:56:22.534 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-08 22:56:22.774 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-08 22:56:22.774 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-08 22:56:22.784 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-08 22:56:22.784 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-08 22:56:22.784 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-08 22:56:22.784 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-08 22:56:22.784 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-08 22:56:22.784 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-08 22:56:22.786 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-08 22:56:22.791 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-04-08 22:56:22.791 - Thread: 1 -> Win32_ComputerSystem.Model: X570 AORUS ULTRA 2020-04-08 22:56:22.791 - Thread: 1 -> Virtualized: False 2020-04-08 22:56:22.822 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3950X 16-Core Processor 2020-04-08 22:56:22.823 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,304,909,312 bytes 2020-04-08 22:56:22.823 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-08 22:56:22.823 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,458,505,728 bytes 2020-04-08 22:56:22.823 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,645,046,784 bytes 2020-04-08 22:56:22.826 - Thread: 1 -> Drive C: | Capacity: 249,382,825,984 bytes | Free space: 39,346,331,648 bytes 2020-04-08 22:56:22.826 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 209,939,189,760 bytes 2020-04-08 22:56:22.826 - Thread: 1 -> Drive E: | Capacity: 2,000,381,014,016 bytes | Free space: 1,992,355,491,840 bytes 2020-04-08 22:56:22.826 - Thread: 1 -> Drive F: | Capacity: 2,000,381,014,016 bytes | Free space: 2,000,211,116,032 bytes 2020-04-08 22:56:22.826 - Thread: 1 -> Drive G: | Capacity: 960,178,941,952 bytes | Free space: 764,277,276,672 bytes 2020-04-08 22:56:22.826 - Thread: 1 -> Drive H: | Capacity: 960,178,941,952 bytes | Free space: 787,372,875,776 bytes 2020-04-08 22:56:22.826 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-08 22:56:22.828 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-08 22:56:22.828 - Thread: 1 -> Installed DLCs: 2020-04-08 22:56:22.860 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-08 22:56:22.860 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-08 22:56:22.860 - Thread: 1 -> Style Pack (1084680) 2020-04-08 22:56:22.860 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-08 22:56:22.860 - Thread: 1 -> Frostbite (1241550) 2020-04-08 22:56:22.873 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-08 22:56:23.085 - Thread: 1 -> Havok: Physics.Init 2020-04-08 22:56:23.286 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-08 22:56:23.289 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-08 22:56:23.296 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-08 22:56:23.298 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-08 22:56:23.306 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba 2020-04-08 22:56:23.537 - Thread: 1 -> Loading scenarios 2020-04-08 22:56:23.572 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-08 22:56:23.572 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-08 22:56:23.855 - Thread: 1 -> Loading sound definitions 2020-04-08 22:56:24.137 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-08 22:56:24.137 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-08 22:56:24.138 - Thread: 1 -> Loading shadow textures definitions 2020-04-08 22:56:24.138 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-08 22:56:24.142 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-08 22:56:24.185 - Thread: 1 -> MyAudio.LoadData - START 2020-04-08 22:56:24.416 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 2 - Sample rate: 44100 2020-04-08 22:56:24.863 - Thread: 1 -> MyAudio.LoadData - END 2020-04-08 22:56:24.871 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2020-04-08 22:56:24.871 - Thread: 1 -> MyGuiManager() 2020-04-08 22:56:24.875 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-08 22:56:25.016 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-08 22:56:25.052 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-08 22:56:25.054 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-08 22:56:25.055 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-08 22:56:25.055 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-08 22:56:25.059 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-08 22:56:25.060 - Thread: 13 -> ReloadVoxelMaterials 2020-04-08 22:56:25.062 - Thread: 1 -> Loading default controls 2020-04-08 22:56:25.117 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-08 22:56:25.118 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-08 22:56:25.118 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-08 22:56:25.118 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-08 22:56:25.118 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-08 22:56:25.118 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-08 22:56:25.118 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-08 22:56:25.123 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-08 22:56:25.162 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-08 22:56:25.162 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-08 22:56:25.165 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-08 22:56:25.169 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-08 22:56:25.173 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-08 22:56:25.174 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-08 22:56:25.174 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-08 22:56:25.182 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-08 22:56:25.182 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-08 22:56:25.183 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-08 22:56:25.188 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-08 22:56:25.197 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-08 22:56:25.198 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-08 22:56:25.204 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-08 22:56:25.207 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-08 22:56:25.212 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-08 22:56:25.214 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-08 22:56:25.215 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-08 22:56:25.220 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-08 22:56:25.230 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-08 22:56:25.234 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-08 22:56:25.255 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-08 22:56:25.257 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-08 22:56:25.262 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-08 22:56:25.268 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-08 22:56:25.269 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-08 22:56:25.270 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-08 22:56:25.277 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-08 22:56:25.279 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-08 22:56:25.285 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-08 22:56:25.286 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-08 22:56:25.287 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-08 22:56:25.288 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-08 22:56:25.301 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-08 22:56:25.301 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-08 22:56:25.320 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-08 22:56:25.332 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-08 22:56:25.336 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-08 22:56:25.338 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-08 22:56:25.339 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-08 22:56:25.345 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-08 22:56:25.352 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-08 22:56:25.352 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-08 22:56:25.362 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-08 22:56:25.377 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-08 22:56:25.380 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-08 22:56:25.388 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-08 22:56:25.396 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-08 22:56:25.401 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-08 22:56:25.406 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-08 22:56:25.411 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-08 22:56:25.412 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-08 22:56:25.416 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-08 22:56:25.422 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-08 22:56:25.446 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-08 22:56:25.454 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-08 22:56:25.465 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-08 22:56:25.486 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-08 22:56:25.498 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-08 22:56:25.513 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-08 22:56:25.537 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-08 22:56:25.563 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-08 22:56:25.610 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-08 22:56:25.628 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-08 22:56:25.685 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-08 22:56:25.695 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-08 22:56:25.765 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-08 22:56:25.778 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-08 22:56:25.829 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-08 22:56:25.832 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-08 22:56:25.893 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-08 22:56:25.895 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-08 22:56:25.959 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-08 22:56:25.979 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-08 22:56:26.033 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-08 22:56:26.070 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-08 22:56:26.101 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-08 22:56:26.103 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-08 22:56:26.145 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-08 22:56:26.148 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-08 22:56:26.167 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-08 22:56:26.186 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-08 22:56:26.195 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-08 22:56:26.470 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-08 22:56:26.590 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-08 22:56:26.596 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-08 22:56:26.641 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-08 22:56:26.648 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-08 22:56:26.741 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-08 22:56:26.828 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-08 22:56:26.838 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-08 22:56:26.840 - Thread: 1 -> Timer Frequency: 10000000 2020-04-08 22:56:26.840 - Thread: 1 -> Ticks per frame: 166667 2020-04-08 22:56:26.962 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-08 22:56:26.995 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-08 22:56:27.416 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-08 22:56:27.416 - Thread: 1 -> Flares Intensity: 1 2020-04-08 22:56:27.416 - Thread: 1 -> Field of view: 1.22173 2020-04-08 22:56:27.416 - Thread: 1 -> PostProcessingEnabled: True 2020-04-08 22:56:27.416 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-04-08 22:56:27.416 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-04-08 22:56:27.416 - Thread: 1 -> Render.DistanceFade: 2000 2020-04-08 22:56:27.416 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-08 22:56:27.416 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-08 22:56:27.416 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-08 22:56:27.416 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-08 22:56:27.416 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-08 22:56:27.416 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-08 22:56:27.416 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-08 22:56:27.416 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-08 22:56:27.416 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-08 22:56:27.436 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:56:27.436 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:27.474 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:56:27.479 - Thread: 1 -> Analytics uuid: 2a8fb397-0a6f-39bf-5e23-8cfd72cd1ac9 2020-04-08 22:56:27.567 - Thread: 1 -> Analytics helper process start reported 2020-04-08 22:56:28.006 - Thread: 39 -> Analytics session: 21968905 2020-04-08 22:56:28.856 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-08 22:56:30.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:56:30.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:56:30.330 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2020-04-08 22:56:30.332 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-04-08 22:56:30.981 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-08 22:56:30.981 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-08 22:56:30.981 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2020-04-08 22:56:32.049 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:56:32.049 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:32.055 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:56:32.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:56:32.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:56:34.549 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:56:34.550 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:34.556 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:56:34.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:56:34.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:56:34.932 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:56:34.933 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:34.938 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:56:39.183 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-04-08 22:56:41.349 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:56:41.350 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:41.355 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:56:41.389 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-04-08 22:56:41.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:56:41.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:56:41.735 - Thread: 1 -> Query successful. 2020-04-08 22:56:41.735 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-04-08 22:56:41.740 - Thread: 13 -> Mod download time: 0.00 seconds 2020-04-08 22:56:42.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:56:42.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:56:57.576 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:56:57.576 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:56:57.582 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:56:57.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:56:57.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:56:57.933 - Thread: 1 -> GUI Stats: Update 0.326719444444445, Draw 0.0947138333333332 2020-04-08 22:57:22.916 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-08 22:57:22.917 - Thread: 1 -> Flares Intensity: 2 2020-04-08 22:57:22.917 - Thread: 1 -> Field of view: 1.306644 2020-04-08 22:57:22.917 - Thread: 1 -> PostProcessingEnabled: False 2020-04-08 22:57:22.917 - Thread: 1 -> Render.GrassDensityFactor: 10 2020-04-08 22:57:22.917 - Thread: 1 -> Render.GrassDrawDistance: 4999 2020-04-08 22:57:22.917 - Thread: 1 -> Render.DistanceFade: 10000 2020-04-08 22:57:22.917 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-08 22:57:22.917 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-08 22:57:22.917 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-08 22:57:22.917 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-08 22:57:22.917 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-08 22:57:22.917 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-08 22:57:22.917 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-08 22:57:22.917 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-08 22:57:22.917 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-08 22:57:22.923 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:57:22.923 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:57:22.929 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:57:23.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:57:23.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:57:27.933 - Thread: 1 -> GUI Stats: Update 0.209730833333333, Draw 0.061493 2020-04-08 22:57:37.133 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:57:37.134 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:57:37.140 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:57:37.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:57:37.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:57:41.147 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:57:41.147 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:57:41.153 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:57:44.933 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2020-04-08 22:57:44.934 - Thread: 1 -> VideoAdapter: 0 2020-04-08 22:57:44.934 - Thread: 1 -> Width: 2560 2020-04-08 22:57:44.934 - Thread: 1 -> Height: 1440 2020-04-08 22:57:44.934 - Thread: 1 -> RefreshRate: 59951 2020-04-08 22:57:44.934 - Thread: 1 -> WindowMode: Fullscreen window 2020-04-08 22:57:44.934 - Thread: 1 -> VerticalSync: 1 2020-04-08 22:57:46.406 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:57:46.407 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:57:46.412 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:57:46.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:57:46.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:57:46.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:57:46.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:57:47.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:57:47.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:57:49.082 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-04-08 22:57:50.949 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 22:57:50.949 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 22:57:50.955 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 22:57:50.956 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-04-08 22:57:51.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:57:51.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:57:51.282 - Thread: 1 -> Query successful. 2020-04-08 22:57:51.282 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-04-08 22:57:51.282 - Thread: 13 -> Mod download time: 0.00 seconds 2020-04-08 22:57:53.551 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-04-08 22:57:53.570 - Thread: 14 -> Loading available saves - START 2020-04-08 22:57:53.571 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2020-04-08 22:57:53.573 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-04-08 22:57:53.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:57:53.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:57:53.742 - Thread: 14 -> Loading available saves - END 2020-04-08 22:57:58.464 - Thread: 1 -> GUI Stats: Update 0.519104277777778, Draw 0.0638055555555556 2020-04-08 22:58:28.464 - Thread: 1 -> GUI Stats: Update 0.224742888888889, Draw 0.101976777777778 2020-04-08 22:58:28.831 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-04-08 22:58:29.164 - Thread: 1 -> Query successful. 2020-04-08 22:58:29.164 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-04-08 22:58:29.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:58:29.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:58:30.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:58:30.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:58:33.148 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-04-08 22:58:33.179 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-04-08 22:58:50.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:58:50.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:58:58.464 - Thread: 1 -> GUI Stats: Update 0.257164944444444, Draw 0.164698944444445 2020-04-08 22:59:22.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:22.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:24.149 - Thread: 1 -> StartNewSandbox - Start 2020-04-08 22:59:24.168 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-04-08 22:59:24.168 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, MaxFloatingObjects, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2020-04-08 22:59:24.168 - Thread: 1 -> LoadSession() - End 2020-04-08 22:59:24.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:24.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:24.170 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:24.171 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:24.171 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:24.171 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:24.189 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-08 22:59:24.190 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-08 22:59:24.403 - Thread: 1 -> RunLoadingAction - START 2020-04-08 22:59:24.406 - Thread: 1 -> Loading session: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2020-04-08 22:59:24.799 - Thread: 1 -> GC Memory: 1,133,377,064 B 2020-04-08 22:59:24.804 - Thread: 1 -> Process Memory: 3,782,959,104 B 2020-04-08 22:59:24.805 - Thread: 1 -> Experimental mode: Yes 2020-04-08 22:59:24.805 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, MaxFloatingObjects, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2020-04-08 22:59:25.772 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-08 22:59:25.796 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-08 22:59:25.799 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-08 22:59:25.801 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-08 22:59:25.802 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba 2020-04-08 22:59:25.930 - Thread: 1 -> Loading scenarios 2020-04-08 22:59:25.931 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-08 22:59:25.931 - Thread: 1 -> List of used mods (0) - START 2020-04-08 22:59:25.931 - Thread: 1 -> List of used mods - END 2020-04-08 22:59:25.984 - Thread: 1 -> Loading behaviors 2020-04-08 22:59:25.985 - Thread: 1 -> Loading ammo magazines 2020-04-08 22:59:25.987 - Thread: 1 -> Loading ammo definitions 2020-04-08 22:59:25.989 - Thread: 1 -> Loading animations 2020-04-08 22:59:25.991 - Thread: 1 -> Loading animations 2020-04-08 22:59:25.992 - Thread: 1 -> Loading sound definitions 2020-04-08 22:59:25.993 - Thread: 1 -> Loading sound definitions 2020-04-08 22:59:25.993 - Thread: 1 -> Loading sound definitions 2020-04-08 22:59:25.993 - Thread: 1 -> Loading sound definitions 2020-04-08 22:59:25.993 - Thread: 1 -> Loading sound definitions 2020-04-08 22:59:25.993 - Thread: 1 -> Loading sound definitions 2020-04-08 22:59:25.993 - Thread: 1 -> Loading category classes 2020-04-08 22:59:25.994 - Thread: 1 -> Loading category classes 2020-04-08 22:59:25.994 - Thread: 1 -> Loading blueprint classes 2020-04-08 22:59:25.995 - Thread: 1 -> Loading blueprint class entries 2020-04-08 22:59:25.995 - Thread: 1 -> Loading blueprint class entries 2020-04-08 22:59:25.995 - Thread: 1 -> Loading blueprints 2020-04-08 22:59:25.997 - Thread: 1 -> Loading blueprints 2020-04-08 22:59:25.997 - Thread: 1 -> Loading agent definitions 2020-04-08 22:59:26.000 - Thread: 1 -> Loading character definitions 2020-04-08 22:59:26.009 - Thread: 1 -> Loading character definitions 2020-04-08 22:59:26.009 - Thread: 1 -> Loading components 2020-04-08 22:59:26.010 - Thread: 1 -> Loading components 2020-04-08 22:59:26.010 - Thread: 1 -> Loading configuration 2020-04-08 22:59:26.011 - Thread: 1 -> Loading container types 2020-04-08 22:59:26.013 - Thread: 1 -> Loading Contract Types 2020-04-08 22:59:26.017 - Thread: 1 -> Loading block positions 2020-04-08 22:59:26.019 - Thread: 1 -> Loading block positions 2020-04-08 22:59:26.019 - Thread: 1 -> Loading curve definitions 2020-04-08 22:59:26.021 - Thread: 1 -> Loading debris 2020-04-08 22:59:26.022 - Thread: 1 -> Loading environment items entries 2020-04-08 22:59:26.023 - Thread: 1 -> Loading decal global definitions 2020-04-08 22:59:26.023 - Thread: 1 -> Loading decal definitions 2020-04-08 22:59:26.025 - Thread: 1 -> Loading drone behaviors 2020-04-08 22:59:26.027 - Thread: 1 -> Loading edges 2020-04-08 22:59:26.027 - Thread: 1 -> Loading emissive color definitions 2020-04-08 22:59:26.030 - Thread: 1 -> Loading emissive color default states 2020-04-08 22:59:26.034 - Thread: 1 -> Loading animations 2020-04-08 22:59:26.034 - Thread: 1 -> Loading entity components 2020-04-08 22:59:26.043 - Thread: 1 -> Loading component containers 2020-04-08 22:59:26.057 - Thread: 1 -> Loading environment items entries 2020-04-08 22:59:26.057 - Thread: 1 -> Loading Faction Names 2020-04-08 22:59:26.058 - Thread: 1 -> Loading factions 2020-04-08 22:59:26.060 - Thread: 1 -> Loading flare definitions 2020-04-08 22:59:26.069 - Thread: 1 -> Loading gas property definitions 2020-04-08 22:59:26.070 - Thread: 1 -> Loading event definitions 2020-04-08 22:59:26.071 - Thread: 1 -> Loading physical items 2020-04-08 22:59:26.086 - Thread: 1 -> Loading LCD texture categories 2020-04-08 22:59:26.087 - Thread: 1 -> Loading LCD texture categories 2020-04-08 22:59:26.087 - Thread: 1 -> Loading LCD texture categories 2020-04-08 22:59:26.087 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-08 22:59:26.087 - Thread: 1 -> Loading physical items 2020-04-08 22:59:26.089 - Thread: 1 -> Loading physical items 2020-04-08 22:59:26.089 - Thread: 1 -> Loading physical material properties 2020-04-08 22:59:26.092 - Thread: 1 -> Loading pirate antennas 2020-04-08 22:59:26.098 - Thread: 1 -> Loading research blocks definitions 2020-04-08 22:59:26.099 - Thread: 1 -> Loading research groups definitions 2020-04-08 22:59:26.100 - Thread: 1 -> Loading resource distribution groups 2020-04-08 22:59:26.100 - Thread: 1 -> Loading shadow textures definitions 2020-04-08 22:59:26.100 - Thread: 1 -> Loading ship sound groups 2020-04-08 22:59:26.111 - Thread: 1 -> Loading ship sound groups 2020-04-08 22:59:26.111 - Thread: 1 -> Loading sound categories 2020-04-08 22:59:26.113 - Thread: 1 -> Loading stat definitions 2020-04-08 22:59:26.114 - Thread: 1 -> Loading grid creators 2020-04-08 22:59:26.115 - Thread: 1 -> Loading transparent material properties 2020-04-08 22:59:26.116 - Thread: 1 -> Loading planet definition 2020-04-08 22:59:26.117 - Thread: 1 -> Loading voxel map storage definitions 2020-04-08 22:59:26.118 - Thread: 1 -> Loading voxel material definitions 2020-04-08 22:59:26.119 - Thread: 1 -> Loading voxel material definitions 2020-04-08 22:59:26.119 - Thread: 1 -> Loading voxel material definitions 2020-04-08 22:59:26.119 - Thread: 1 -> Loading Weather Effects 2020-04-08 22:59:26.121 - Thread: 1 -> Audio effects definitions 2020-04-08 22:59:26.124 - Thread: 1 -> Loading environment items definitions 2020-04-08 22:59:26.125 - Thread: 1 -> Loading environment items definitions 2020-04-08 22:59:26.126 - Thread: 1 -> Loading physical material properties 2020-04-08 22:59:26.130 - Thread: 1 -> Loading particle effect definitions 2020-04-08 22:59:26.183 - Thread: 1 -> Loading particle effect definitions 2020-04-08 22:59:26.183 - Thread: 1 -> Loading environment item definitions 2020-04-08 22:59:26.186 - Thread: 1 -> Loading weapon definitions 2020-04-08 22:59:26.190 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.217 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.218 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.248 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.254 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.256 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.257 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.258 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.258 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.259 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.259 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.260 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.261 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.263 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.264 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.264 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.265 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.266 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.266 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.276 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.277 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.277 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.277 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.277 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.278 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.279 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.279 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.280 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.280 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.280 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.281 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.281 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.282 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.285 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.286 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.287 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.288 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.289 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.289 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.293 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.294 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.295 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.296 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.297 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.298 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.299 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.311 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.312 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.313 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.314 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.315 - Thread: 1 -> Loading cube blocks 2020-04-08 22:59:26.316 - Thread: 1 -> Created block definitions 2020-04-08 22:59:26.318 - Thread: 1 -> Loading block variant groups 2020-04-08 22:59:26.319 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-08 22:59:26.320 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-08 22:59:26.320 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-08 22:59:26.320 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-08 22:59:26.320 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-08 22:59:26.320 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-08 22:59:26.320 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-08 22:59:26.323 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-08 22:59:26.323 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-08 22:59:26.323 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-08 22:59:26.324 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-08 22:59:26.325 - Thread: 1 -> Loading asteroid generators 2020-04-08 22:59:26.326 - Thread: 1 -> Loading spawn groups 2020-04-08 22:59:26.328 - Thread: 1 -> Loading drop containers 2020-04-08 22:59:26.329 - Thread: 1 -> Loading spawn groups 2020-04-08 22:59:26.330 - Thread: 1 -> Loading spawn groups 2020-04-08 22:59:26.330 - Thread: 1 -> Loading radial menu definitions 2020-04-08 22:59:26.345 - Thread: 1 -> Loading respawn ships 2020-04-08 22:59:26.347 - Thread: 1 -> Loading spawn groups 2020-04-08 22:59:26.347 - Thread: 1 -> Loading wheel speeds 2020-04-08 22:59:26.383 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-08 22:59:26.419 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-08 22:59:26.419 - Thread: 1 -> MyAudio.LoadData - START 2020-04-08 22:59:26.619 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 2 - Sample rate: 44100 2020-04-08 22:59:26.876 - Thread: 1 -> MyAudio.LoadData - END 2020-04-08 22:59:26.912 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-08 22:59:26.917 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-08 22:59:26.948 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-08 22:59:26.948 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-08 22:59:26.949 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-08 22:59:26.960 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-08 22:59:27.630 - Thread: 68 -> External debugger: listening... 2020-04-08 22:59:27.664 - Thread: 1 -> MyLights.LoadData() - START 2020-04-08 22:59:27.666 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-08 22:59:27.666 - Thread: 1 -> MyLights.LoadData() - END 2020-04-08 22:59:27.666 - Thread: 1 -> Info: MyLights initialized. 2020-04-08 22:59:27.666 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-08 22:59:27.674 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-08 22:59:27.731 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-08 22:59:27.731 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-08 22:59:27.753 - Thread: 1 -> Loading Procedural World Generator 2020-04-08 22:59:27.754 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2020-04-08 22:59:28.316 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-08 22:59:28.419 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-04-08 22:59:28.419 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-04-08 22:59:28.420 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-04-08 22:59:28.420 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-04-08 22:59:28.420 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Alien-1494130250d120000.vx2' 2020-04-08 22:59:28.420 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Moon-1321135827d19000.vx2' 2020-04-08 22:59:28.420 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\EarthLike-1490369077d120000.vx2' 2020-04-08 22:59:28.420 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-04-08 22:59:28.420 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Titan-813248659d19000.vx2' 2020-04-08 22:59:28.420 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Mars-1323953731d120000.vx2' 2020-04-08 22:59:28.465 - Thread: 18 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-04-08 22:59:28.465 - Thread: 20 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-04-08 22:59:29.481 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-04-08 22:59:29.481 - Thread: 20 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\Europa-374791280d19000.vx2' 2020-04-08 22:59:30.028 - Thread: 13 -> Info: Planet generator name: EarthLike 2020-04-08 22:59:30.032 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-08 22:59:30.039 - Thread: 17 -> Info: Planet generator name: Mars 2020-04-08 22:59:30.039 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-08 22:59:30.312 - Thread: 15 -> Info: Planet generator name: Alien 2020-04-08 22:59:30.313 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-08 22:59:30.333 - Thread: 16 -> Info: Planet generator name: Titan 2020-04-08 22:59:30.334 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-08 22:59:30.335 - Thread: 14 -> Info: Planet generator name: Moon 2020-04-08 22:59:30.337 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-08 22:59:31.391 - Thread: 20 -> Info: Planet generator name: Europa 2020-04-08 22:59:31.391 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-08 22:59:31.755 - Thread: 1 -> Clusters reordered 2020-04-08 22:59:32.043 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2020-04-08 22:59:32.062 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-08 22:59:32.062 - Thread: 1 -> Name = Earth Planet 2020-04-08 22:58 2020-04-08 22:59:32.062 - Thread: 1 -> Description = 2020-04-08 22:59:32.062 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2020-04-08 22:59:32.062 - Thread: 1 -> Password = 2020-04-08 22:59:32.062 - Thread: 1 -> CurrentPath = G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet 2020-04-08 22:59:32.062 - Thread: 1 -> WorkshopId = 2020-04-08 22:59:32.062 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-08 22:59:32.062 - Thread: 1 -> ThumbPath = G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\thumb.jpg 2020-04-08 22:59:32.064 - Thread: 1 -> Settings: 2020-04-08 22:59:32.064 - Thread: 1 -> GameMode = Survival 2020-04-08 22:59:32.064 - Thread: 1 -> MaxPlayers = 4 2020-04-08 22:59:32.064 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-08 22:59:32.064 - Thread: 1 -> AutoHealing = True 2020-04-08 22:59:32.064 - Thread: 1 -> WeaponsEnabled = True 2020-04-08 22:59:32.064 - Thread: 1 -> ThrusterDamage = True 2020-04-08 22:59:32.064 - Thread: 1 -> EnableSpectator = True 2020-04-08 22:59:32.064 - Thread: 1 -> EnableCopyPaste = False 2020-04-08 22:59:32.064 - Thread: 1 -> MaxFloatingObjects = 102 2020-04-08 22:59:32.064 - Thread: 1 -> MaxGridSize = 0 2020-04-08 22:59:32.064 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-08 22:59:32.064 - Thread: 1 -> CargoShipsEnabled = True 2020-04-08 22:59:32.064 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-08 22:59:32.064 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-08 22:59:32.064 - Thread: 1 -> InventorySizeMultiplier = 10 2020-04-08 22:59:32.064 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-04-08 22:59:32.064 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-04-08 22:59:32.064 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-04-08 22:59:32.064 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-04-08 22:59:32.064 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-04-08 22:59:32.064 - Thread: 1 -> ClientCanSave = False 2020-04-08 22:59:32.064 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-08 22:59:32.064 - Thread: 1 -> PermanentDeath = False 2020-04-08 22:59:32.064 - Thread: 1 -> DestructibleBlocks = True 2020-04-08 22:59:32.064 - Thread: 1 -> EnableScripts = True 2020-04-08 22:59:32.064 - Thread: 1 -> AutoSaveInMinutes = 5 2020-04-08 22:59:32.064 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-08 22:59:32.064 - Thread: 1 -> ProceduralDensity = 0.5 2020-04-08 22:59:32.064 - Thread: 1 -> ProceduralSeed = 0 2020-04-08 22:59:32.064 - Thread: 1 -> DestructibleBlocks = True 2020-04-08 22:59:32.064 - Thread: 1 -> EnableIngameScripts = True 2020-04-08 22:59:32.064 - Thread: 1 -> ViewDistance = 30000 2020-04-08 22:59:32.064 - Thread: 1 -> Voxel destruction = True 2020-04-08 22:59:32.064 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-08 22:59:32.064 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-08 22:59:32.064 - Thread: 1 -> EnableContainerDrops = True 2020-04-08 22:59:32.064 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-08 22:59:32.064 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-08 22:59:32.064 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-08 22:59:32.064 - Thread: 1 -> EnableSubgridDamage = False 2020-04-08 22:59:32.064 - Thread: 1 -> SyncDistance = 3000 2020-04-08 22:59:32.064 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-04-08 22:59:32.064 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-08 22:59:32.064 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-08 22:59:32.064 - Thread: 1 -> ExperimentalMode = True 2020-04-08 22:59:32.064 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, MaxFloatingObjects, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2020-04-08 22:59:32.064 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-08 22:59:32.429 - Thread: 1 -> Session loaded 2020-04-08 22:59:32.431 - Thread: 1 -> Saving world - START 2020-04-08 22:59:32.432 - Thread: 1 -> Making world state snapshot. 2020-04-08 22:59:32.432 - Thread: 1 -> Before snapshot.: GC Memory: 2,606,184,728 B 2020-04-08 22:59:32.635 - Thread: 1 -> After snapshot.: GC Memory: 2,621,530,768 B 2020-04-08 22:59:32.637 - Thread: 1 -> Directory cleanup: GC Memory: 2,621,530,768 B 2020-04-08 22:59:32.637 - Thread: 1 -> Saving world - END 2020-04-08 22:59:32.638 - Thread: 1 -> RunLoadingAction - END 2020-04-08 22:59:32.639 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-08 22:59:32.641 - Thread: 13 -> Session snapshot save - START 2020-04-08 22:59:32.641 - Thread: 13 -> Checking file access for files in target dir. 2020-04-08 22:59:32.709 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-08 22:59:32.709 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-08 22:59:32.709 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-08 22:59:32.719 - Thread: 1 -> Updating continues. 2020-04-08 22:59:32.738 - Thread: 1 -> GC Memory: 2,652,104,256 B 2020-04-08 22:59:32.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 22:59:32.813 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2521.489,9708.841,1,0,2530.42,7687.238,13939,-13939,28,3.031784,4.628847,0,22873,16.67824,0,16.68029,0.5056482,0.7720103,100 2020-04-08 22:59:36.176 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 22:59:36.232 - Thread: 13 -> Session snapshot save - END 2020-04-08 22:59:36.298 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-08 22:59:36.447 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-08 22:59:36.473 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-08 22:59:36.475 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-08 22:59:38.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:38.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:40.469 - Thread: 1 -> GUI Stats: Update 4.89225855555556, Draw 0.179695166666667 2020-04-08 22:59:48.151 - Thread: 1 -> Updating stopped. 2020-04-08 22:59:55.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:55.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:56.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:56.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:57.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:57.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 22:59:59.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 22:59:59.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:00.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:00.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:01.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:01.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:03.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:03.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:05.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:05.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:10.467 - Thread: 1 -> GUI Stats: Update 0.224800111111111, Draw 0.211127333333334 2020-04-08 23:00:12.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:12.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:14.258 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 23:00:14.258 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 23:00:14.267 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 23:00:14.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:14.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:15.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:15.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:16.163 - Thread: 1 -> Updating continues. 2020-04-08 23:00:16.165 - Thread: 1 -> GC Memory: 3,908,089,384 B 2020-04-08 23:00:16.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:16.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:35.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:35.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:36.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:00:36.779 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,14.64796,151.308,1,0,3739.917,14564.68,13939,-13939,28,13.71722,96.88332,0.05543039,22478,16.67962,0,16.68029,2.287981,16.15977,100 2020-04-08 23:00:37.085 - Thread: 1 -> Closing grid request by user: 76561198213978580 2020-04-08 23:00:37.085 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76150817756862391:Drill Ship Atmosphere mk.1' with entity id '76150817756862391' 2020-04-08 23:00:37.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:37.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:40.813 - Thread: 1 -> GUI Stats: Update 0.204348611111111, Draw 0.207878277777778 2020-04-08 23:00:43.312 - Thread: 1 -> Closing grid request by user: 76561198213978580 2020-04-08 23:00:43.312 - Thread: 1 -> Info: OnGridClosedRequest removed entity '101329189107324757:Deterrent mk.1' with entity id '101329189107324757' 2020-04-08 23:00:43.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:43.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:46.182 - Thread: 1 -> GC Memory: 3,923,781,200 B 2020-04-08 23:00:47.295 - Thread: 1 -> Closing grid request by user: 76561198213978580 2020-04-08 23:00:47.295 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112025088576291797:Constructor mk.1' with entity id '112025088576291797' 2020-04-08 23:00:47.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:47.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:00:54.995 - Thread: 1 -> Closing grid request by user: 76561198213978580 2020-04-08 23:00:54.995 - Thread: 1 -> Info: OnGridClosedRequest removed entity '121296806227194538:Ore Detection Station mk.1' with entity id '121296806227194538' 2020-04-08 23:00:55.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:00:55.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:01:08.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:01:08.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:01:09.677 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:01:09.692 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-08 23:01:10.928 - Thread: 1 -> GUI Stats: Update 0.204901277777777, Draw 0.272823944444445 2020-04-08 23:01:16.195 - Thread: 1 -> GC Memory: 2,060,439,480 B 2020-04-08 23:01:19.677 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:01:19.684 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-08 23:01:21.626 - Thread: 1 -> Updating stopped. 2020-04-08 23:01:22.543 - Thread: 1 -> Updating continues. 2020-04-08 23:01:22.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:01:22.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:01:28.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:01:28.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:01:30.593 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:01:30.593 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-08 23:01:32.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:01:32.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:01:36.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:01:36.911 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,14.53166,139.7309,1,0,2419.371,15420.25,13939,-13939,24,13.20145,95.8784,0.04780002,22581,16.67538,0,16.68029,2.201392,15.98809,100 2020-04-08 23:01:40.598 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:01:40.603 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-08 23:01:40.603 - Thread: 1 -> Next activation in 00:07:34.1604182 2020-04-08 23:01:40.928 - Thread: 1 -> GUI Stats: Update 0.213094055555555, Draw 0.232795444444444 2020-04-08 23:01:45.293 - Thread: 1 -> Updating stopped. 2020-04-08 23:02:08.266 - Thread: 1 -> MyConfig.Save() - START 2020-04-08 23:02:08.266 - Thread: 1 -> Path: C:\Users\jordy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-08 23:02:08.274 - Thread: 1 -> MyConfig.Save() - END 2020-04-08 23:02:08.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:02:08.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:02:09.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:02:09.268 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:02:10.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:02:10.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:02:10.784 - Thread: 1 -> Updating continues. 2020-04-08 23:02:10.786 - Thread: 1 -> GC Memory: 2,553,588,520 B 2020-04-08 23:02:11.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:02:11.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:02:11.286 - Thread: 1 -> GUI Stats: Update 0.231966333333334, Draw 0.255470444444444 2020-04-08 23:02:26.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:02:26.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:02:35.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:02:35.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:02:37.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:02:37.268 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,13.61192,94.72092,1,0,2373.471,15901.32,13939,-13939,24,12.53093,96.73936,0.04122445,22473,16.67407,0,16.68029,2.089416,16.13039,100 2020-04-08 23:02:40.803 - Thread: 1 -> GC Memory: 2,488,377,992 B 2020-04-08 23:02:41.269 - Thread: 1 -> GUI Stats: Update 0.236280388888889, Draw 0.229444722222222 2020-04-08 23:02:51.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:02:51.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:03:06.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:03:06.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:03:10.803 - Thread: 1 -> GC Memory: 2,959,936,392 B 2020-04-08 23:03:11.270 - Thread: 1 -> GUI Stats: Update 0.218251444444444, Draw 0.240830111111111 2020-04-08 23:03:37.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:03:37.285 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,11.80229,81.29674,1,0,2832.073,16790.97,13939,-13939,24,11.18445,98.97814,0.05221286,21087,16.67966,0,16.68029,1.865529,16.50922,100 2020-04-08 23:03:40.819 - Thread: 1 -> GC Memory: 2,967,872,360 B 2020-04-08 23:03:41.269 - Thread: 1 -> GUI Stats: Update 0.0888460555555556, Draw 0.195618444444444 2020-04-08 23:04:10.819 - Thread: 1 -> GC Memory: 2,966,805,248 B 2020-04-08 23:04:11.269 - Thread: 1 -> GUI Stats: Update 0.0218585555555555, Draw 0.187569944444445 2020-04-08 23:04:24.403 - Thread: 1 -> Autosave initiated 2020-04-08 23:04:24.403 - Thread: 1 -> Character state: True 2020-04-08 23:04:24.403 - Thread: 1 -> IsServer: True 2020-04-08 23:04:24.403 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:04:24.403 - Thread: 1 -> Autosave 2020-04-08 23:04:24.403 - Thread: 1 -> Saving world - START 2020-04-08 23:04:24.403 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:04:24.403 - Thread: 1 -> Before snapshot.: GC Memory: 2,060,061,680 B 2020-04-08 23:04:24.480 - Thread: 1 -> After snapshot.: GC Memory: 2,076,106,400 B 2020-04-08 23:04:24.480 - Thread: 1 -> Directory cleanup: GC Memory: 2,076,106,400 B 2020-04-08 23:04:24.480 - Thread: 1 -> Saving world - END 2020-04-08 23:04:24.480 - Thread: 14 -> Session snapshot save - START 2020-04-08 23:04:24.480 - Thread: 14 -> Checking file access for files in target dir. 2020-04-08 23:04:26.097 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:04:26.136 - Thread: 14 -> Session snapshot save - END 2020-04-08 23:04:37.301 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:04:37.301 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,11.83765,71.86289,1,0,2000.589,16674.35,13939,-13939,24,11.45844,98.32421,0.04938291,21181,16.68049,0,16.68029,1.911325,16.40096,100 2020-04-08 23:04:40.820 - Thread: 1 -> GC Memory: 2,097,938,440 B 2020-04-08 23:04:41.269 - Thread: 1 -> GUI Stats: Update 0.0219558888888889, Draw 0.1920005 2020-04-08 23:05:10.836 - Thread: 1 -> GC Memory: 2,099,555,120 B 2020-04-08 23:05:11.269 - Thread: 1 -> GUI Stats: Update 0.0223367222222222, Draw 0.299739611111111 2020-04-08 23:05:37.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:05:37.318 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,12.98418,137.2072,1,0,2008.128,16673.06,13939,-13939,24,12.13128,98.16109,0.05349682,21248,16.67843,0,16.68029,2.023306,16.37173,100 2020-04-08 23:05:40.853 - Thread: 1 -> GC Memory: 2,103,350,576 B 2020-04-08 23:05:41.270 - Thread: 1 -> GUI Stats: Update 0.0214265555555555, Draw 0.189501722222222 2020-04-08 23:06:10.869 - Thread: 1 -> GC Memory: 2,062,716,520 B 2020-04-08 23:06:11.270 - Thread: 1 -> GUI Stats: Update 0.0219560555555556, Draw 0.186631777777778 2020-04-08 23:06:37.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:06:37.334 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,12.40293,134.3591,1,0,1967.201,16671.57,13939,-13939,24,11.87509,98.36021,0.04902884,21436,16.67917,0,16.68029,1.980667,16.40566,100 2020-04-08 23:06:40.870 - Thread: 1 -> GC Memory: 2,063,690,288 B 2020-04-08 23:06:41.269 - Thread: 1 -> GUI Stats: Update 0.0217902222222222, Draw 0.189494777777777 2020-04-08 23:07:10.886 - Thread: 1 -> GC Memory: 2,062,483,608 B 2020-04-08 23:07:11.270 - Thread: 1 -> GUI Stats: Update 0.0225188888888889, Draw 0.190342 2020-04-08 23:07:37.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:07:37.351 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,11.76055,128.5461,1,0,1967.532,16671.64,13939,-13939,24,11.11234,98.91901,0.05188559,21423,16.67946,0,16.68029,1.853478,16.49916,100 2020-04-08 23:07:40.887 - Thread: 1 -> GC Memory: 2,062,781,168 B 2020-04-08 23:07:41.270 - Thread: 1 -> GUI Stats: Update 0.0218456666666666, Draw 0.190163055555556 2020-04-08 23:08:10.903 - Thread: 1 -> GC Memory: 2,063,754,976 B 2020-04-08 23:08:11.270 - Thread: 1 -> GUI Stats: Update 0.0219107777777778, Draw 0.1895345 2020-04-08 23:08:37.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:08:37.368 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,12.00327,123.7398,1,0,1966.468,16672.07,13939,-13939,24,11.20428,98.24689,0.04886319,21426,16.6803,0,16.68029,1.868907,16.38787,100 2020-04-08 23:08:40.904 - Thread: 1 -> GC Memory: 2,061,952,912 B 2020-04-08 23:08:41.270 - Thread: 1 -> GUI Stats: Update 0.0224003888888889, Draw 0.187666166666667 2020-04-08 23:09:10.919 - Thread: 1 -> GC Memory: 2,063,456,664 B 2020-04-08 23:09:11.270 - Thread: 1 -> GUI Stats: Update 0.0213803333333333, Draw 0.191977833333333 2020-04-08 23:09:24.403 - Thread: 1 -> Autosave initiated 2020-04-08 23:09:24.403 - Thread: 1 -> Character state: True 2020-04-08 23:09:24.403 - Thread: 1 -> IsServer: True 2020-04-08 23:09:24.403 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:09:24.403 - Thread: 1 -> Autosave 2020-04-08 23:09:24.403 - Thread: 1 -> Saving world - START 2020-04-08 23:09:24.404 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:09:24.404 - Thread: 1 -> Before snapshot.: GC Memory: 2,062,703,064 B 2020-04-08 23:09:24.475 - Thread: 1 -> After snapshot.: GC Memory: 2,078,391,896 B 2020-04-08 23:09:24.475 - Thread: 1 -> Directory cleanup: GC Memory: 2,078,391,896 B 2020-04-08 23:09:24.475 - Thread: 1 -> Saving world - END 2020-04-08 23:09:24.476 - Thread: 15 -> Session snapshot save - START 2020-04-08 23:09:24.476 - Thread: 15 -> Checking file access for files in target dir. 2020-04-08 23:09:26.102 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:09:26.138 - Thread: 15 -> Session snapshot save - END 2020-04-08 23:09:29.774 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-04-08 23:09:30.664 - Thread: 1 -> Query successful. 2020-04-08 23:09:30.664 - Thread: 13 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-04-08 23:09:35.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:09:35.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:09:37.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:09:37.385 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,13.16485,114.9425,1,0,2305.808,16770.11,13939,-13939,25,11.92438,97.76219,0.04899995,21227,16.68021,0,16.68029,1.989011,16.30694,100 2020-04-08 23:09:40.664 - Thread: 1 -> Pasting grid request by user: 76561198213978580 2020-04-08 23:09:40.681 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 168923ABDF4341A 2020-04-08 23:09:40.920 - Thread: 1 -> GC Memory: 2,430,971,136 B 2020-04-08 23:09:41.270 - Thread: 1 -> GUI Stats: Update 0.128438277777778, Draw 0.250913777777778 2020-04-08 23:09:42.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:09:42.119 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-08 23:09:42.644 - Thread: 13 -> Status: Exists(True) InScene(True) 2020-04-08 23:09:47.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:09:47.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:09:52.120 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:09:52.124 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-08 23:10:02.354 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:10:02.354 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-08 23:10:03.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:10:03.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:10:10.922 - Thread: 1 -> GC Memory: 2,478,419,456 B 2020-04-08 23:10:11.506 - Thread: 1 -> GUI Stats: Update 0.232882722222222, Draw 0.249974666666667 2020-04-08 23:10:12.354 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:10:12.354 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-08 23:10:12.354 - Thread: 1 -> Next activation in 00:25:33.7334625 2020-04-08 23:10:37.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:10:37.637 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,18.67649,97.82106,1,0,2364.239,17178.7,20828,-20828,25,12.13588,99.1841,0.05331186,19604,16.67925,0,16.68029,2.024173,16.54316,100 2020-04-08 23:10:40.923 - Thread: 1 -> GC Memory: 2,480,288,736 B 2020-04-08 23:10:41.505 - Thread: 1 -> GUI Stats: Update 0.193374222222222, Draw 0.411571555555555 2020-04-08 23:11:10.923 - Thread: 1 -> GC Memory: 2,106,226,576 B 2020-04-08 23:11:11.506 - Thread: 1 -> GUI Stats: Update 0.192961277777778, Draw 0.4731 2020-04-08 23:11:37.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:11:37.654 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,18.8383,90.89735,1,0,2010.86,17204.59,20828,-20828,25,12.47902,99.20544,0.04735772,20238,16.68023,0,16.68029,2.081528,16.5477,100 2020-04-08 23:11:40.939 - Thread: 1 -> GC Memory: 2,108,017,736 B 2020-04-08 23:11:41.506 - Thread: 1 -> GUI Stats: Update 0.195067666666666, Draw 0.460369444444444 2020-04-08 23:12:10.940 - Thread: 1 -> GC Memory: 2,115,432,544 B 2020-04-08 23:12:11.507 - Thread: 1 -> GUI Stats: Update 0.192020333333333, Draw 0.451692222222221 2020-04-08 23:12:37.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:12:37.671 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,21.81241,61.04487,1,0,2009.441,17217.25,20828,-20828,25,11.06534,98.96795,0.0461841,20883,16.67909,0,16.68029,1.845598,16.50695,100 2020-04-08 23:12:40.956 - Thread: 1 -> GC Memory: 2,106,917,112 B 2020-04-08 23:12:41.507 - Thread: 1 -> GUI Stats: Update 0.192980055555555, Draw 0.465753888888889 2020-04-08 23:13:10.972 - Thread: 1 -> GC Memory: 2,113,347,504 B 2020-04-08 23:13:11.506 - Thread: 1 -> GUI Stats: Update 0.235732111111111, Draw 0.349194277777778 2020-04-08 23:13:37.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:13:37.687 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,14.4144,67.69784,1,0,2015.178,17218.8,20828,-20828,25,12.46184,98.81841,0.04220372,21073,16.67404,0,16.68029,2.077892,16.47702,100 2020-04-08 23:13:40.972 - Thread: 1 -> GC Memory: 2,113,087,376 B 2020-04-08 23:13:41.506 - Thread: 1 -> GUI Stats: Update 0.272820555555556, Draw 0.2438585 2020-04-08 23:13:45.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:13:45.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:14:10.973 - Thread: 1 -> GC Memory: 2,113,487,032 B 2020-04-08 23:14:11.507 - Thread: 1 -> GUI Stats: Update 0.203020111111112, Draw 0.414167611111111 2020-04-08 23:14:24.407 - Thread: 1 -> Autosave initiated 2020-04-08 23:14:24.407 - Thread: 1 -> Character state: True 2020-04-08 23:14:24.407 - Thread: 1 -> IsServer: True 2020-04-08 23:14:24.407 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:14:24.407 - Thread: 1 -> Autosave 2020-04-08 23:14:24.407 - Thread: 1 -> Saving world - START 2020-04-08 23:14:24.407 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:14:24.407 - Thread: 1 -> Before snapshot.: GC Memory: 2,112,561,968 B 2020-04-08 23:14:24.436 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: ef4b82ca-2ba6-4639-a2e1-319d9890421b, not claimed 2020-04-08 23:14:24.493 - Thread: 1 -> After snapshot.: GC Memory: 2,125,612,432 B 2020-04-08 23:14:24.493 - Thread: 1 -> Directory cleanup: GC Memory: 2,125,612,432 B 2020-04-08 23:14:24.493 - Thread: 1 -> Saving world - END 2020-04-08 23:14:24.494 - Thread: 13 -> Session snapshot save - START 2020-04-08 23:14:24.494 - Thread: 13 -> Checking file access for files in target dir. 2020-04-08 23:14:26.201 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:14:26.247 - Thread: 13 -> Session snapshot save - END 2020-04-08 23:14:32.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:14:32.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:14:37.704 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:14:37.704 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,19.21716,166.7744,1,0,2053.793,18057.55,20828,-20828,25,16.41796,95.72517,0.04675593,19861,16.67954,0,16.68029,2.738441,15.96652,100 2020-04-08 23:14:40.990 - Thread: 1 -> GC Memory: 2,152,253,864 B 2020-04-08 23:14:41.507 - Thread: 1 -> GUI Stats: Update 0.217735944444445, Draw 0.432409111111111 2020-04-08 23:15:11.006 - Thread: 1 -> GC Memory: 2,160,137,696 B 2020-04-08 23:15:11.506 - Thread: 1 -> GUI Stats: Update 0.196699555555556, Draw 0.456834333333333 2020-04-08 23:15:14.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:15:14.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:15:37.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:15:37.720 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,21.21743,172.9627,1,0,2063.802,18581.57,20828,-20828,25,16.59936,94.43869,0.05724623,18480,16.68085,0,16.68029,2.768914,15.75317,100 2020-04-08 23:15:41.023 - Thread: 1 -> GC Memory: 2,164,895,792 B 2020-04-08 23:15:41.506 - Thread: 1 -> GUI Stats: Update 0.211052722222222, Draw 0.434364166666666 2020-04-08 23:15:44.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:15:44.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:16:07.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:16:07.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:16:11.039 - Thread: 1 -> GC Memory: 2,118,625,904 B 2020-04-08 23:16:11.506 - Thread: 1 -> GUI Stats: Update 0.287369888888889, Draw 0.36244988888889 2020-04-08 23:16:19.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:16:19.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:16:27.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:16:27.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:16:37.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:16:37.738 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,14.13843,142.0338,1,0,2034.454,18685.61,20828,-20828,25,13.11518,96.42185,0.0512843,17710,16.67865,0,16.68029,2.187434,16.08186,100 2020-04-08 23:16:41.056 - Thread: 1 -> GC Memory: 2,135,164,872 B 2020-04-08 23:16:41.507 - Thread: 1 -> GUI Stats: Update 0.222768277777778, Draw 0.237640222222222 2020-04-08 23:17:07.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:17:07.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:17:09.390 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-08 23:17:09.390 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-08 23:17:09.390 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-08 23:17:09.484 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-08 23:17:11.063 - Thread: 1 -> GC Memory: 2,135,643,096 B 2020-04-08 23:17:11.595 - Thread: 1 -> GUI Stats: Update 0.210538333333333, Draw 0.207793444444444 2020-04-08 23:17:21.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:17:21.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:17:37.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:17:37.843 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,16.02616,108.279,1,0,2020.667,18651.18,20838,-20838,25,14.4907,96.70851,0.05360083,18731,16.68014,0,16.68029,2.417069,16.13112,100 2020-04-08 23:17:41.079 - Thread: 1 -> GC Memory: 2,123,783,240 B 2020-04-08 23:17:41.594 - Thread: 1 -> GUI Stats: Update 0.217141388888889, Draw 0.239415777777778 2020-04-08 23:17:49.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:17:49.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:18:09.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:18:09.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:18:11.079 - Thread: 1 -> GC Memory: 2,129,991,408 B 2020-04-08 23:18:11.596 - Thread: 1 -> GUI Stats: Update 0.230030222222222, Draw 0.302000777777778 2020-04-08 23:18:35.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:18:35.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:18:37.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:18:37.860 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,16.09463,92.46556,1,0,2031.608,18679.86,21063,-21063,25,14.58825,97.00562,0.05277039,19351,16.67943,0,16.68029,2.433236,16.17998,100 2020-04-08 23:18:41.095 - Thread: 1 -> GC Memory: 2,128,851,424 B 2020-04-08 23:18:41.595 - Thread: 1 -> GUI Stats: Update 0.309537444444444, Draw 0.564122277777778 2020-04-08 23:18:44.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-08 23:18:44.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-08 23:19:11.112 - Thread: 1 -> GC Memory: 2,136,928,088 B 2020-04-08 23:19:11.595 - Thread: 1 -> GUI Stats: Update 0.232819944444445, Draw 0.291646666666667 2020-04-08 23:19:24.412 - Thread: 1 -> Autosave initiated 2020-04-08 23:19:24.412 - Thread: 1 -> Character state: True 2020-04-08 23:19:24.412 - Thread: 1 -> IsServer: True 2020-04-08 23:19:24.412 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:19:24.412 - Thread: 1 -> Autosave 2020-04-08 23:19:24.412 - Thread: 1 -> Saving world - START 2020-04-08 23:19:24.413 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:19:24.413 - Thread: 1 -> Before snapshot.: GC Memory: 2,120,651,456 B 2020-04-08 23:19:24.440 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: ef4b82ca-2ba6-4639-a2e1-319d9890421b, not claimed 2020-04-08 23:19:24.486 - Thread: 1 -> After snapshot.: GC Memory: 2,135,725,200 B 2020-04-08 23:19:24.486 - Thread: 1 -> Directory cleanup: GC Memory: 2,135,725,200 B 2020-04-08 23:19:24.486 - Thread: 1 -> Saving world - END 2020-04-08 23:19:24.486 - Thread: 13 -> Session snapshot save - START 2020-04-08 23:19:24.487 - Thread: 13 -> Checking file access for files in target dir. 2020-04-08 23:20:36.163 - Thread: 1 -> GC Memory: 2,139,569,824 B 2020-04-08 23:20:37.605 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:20:37.660 - Thread: 13 -> Session snapshot save - END 2020-04-08 23:20:49.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:20:49.297 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,14.38668,102.3931,1,0,2060.088,18719.31,21063,-21063,25,13.74723,99.15366,0.04357249,19620,16.67942,0,16.68029,2.292958,16.53826,100 2020-04-08 23:20:53.015 - Thread: 1 -> GUI Stats: Update 0.269082, Draw 0.214299222222222 2020-04-08 23:21:06.165 - Thread: 1 -> GC Memory: 2,120,515,024 B 2020-04-08 23:21:23.017 - Thread: 1 -> GUI Stats: Update 0.259171777777778, Draw 0.201502333333334 2020-04-08 23:21:36.165 - Thread: 1 -> GC Memory: 2,121,593,256 B 2020-04-08 23:21:49.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:21:49.313 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,13.48595,88.32947,1,0,2028.298,18717.53,21063,-21063,25,13.56934,99.17988,0.05497083,19633,16.68016,0,16.68029,2.263389,16.54337,100 2020-04-08 23:21:53.016 - Thread: 1 -> GUI Stats: Update 0.257231833333333, Draw 0.205007777777778 2020-04-08 23:22:43.249 - Thread: 1 -> GC Memory: 2,126,209,744 B 2020-04-08 23:23:00.335 - Thread: 1 -> GUI Stats: Update 0.261068444444444, Draw 0.203315166666666 2020-04-08 23:23:13.251 - Thread: 1 -> GC Memory: 2,121,521,456 B 2020-04-08 23:23:26.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:23:26.649 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,14.28647,144.7791,1,0,2025.532,18725.09,21063,-21063,25,13.61675,99.12407,0.04832358,19682,16.67901,0,16.68029,2.271138,16.53291,100 2020-04-08 23:23:30.335 - Thread: 1 -> GUI Stats: Update 0.258088666666667, Draw 0.200512444444444 2020-04-08 23:23:48.335 - Thread: 1 -> GC Memory: 2,121,566,944 B 2020-04-08 23:24:16.289 - Thread: 1 -> GUI Stats: Update 0.261615444444445, Draw 0.201765666666667 2020-04-08 23:24:18.338 - Thread: 1 -> GC Memory: 2,127,358,040 B 2020-04-08 23:24:24.422 - Thread: 1 -> Autosave initiated 2020-04-08 23:24:24.422 - Thread: 1 -> Character state: True 2020-04-08 23:24:24.422 - Thread: 1 -> IsServer: True 2020-04-08 23:24:24.422 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:24:24.422 - Thread: 1 -> Autosave 2020-04-08 23:24:24.422 - Thread: 1 -> Saving world - START 2020-04-08 23:24:24.422 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:24:24.422 - Thread: 1 -> Before snapshot.: GC Memory: 2,118,499,248 B 2020-04-08 23:24:24.451 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: ef4b82ca-2ba6-4639-a2e1-319d9890421b, not claimed 2020-04-08 23:24:24.495 - Thread: 1 -> After snapshot.: GC Memory: 2,134,162,264 B 2020-04-08 23:24:24.495 - Thread: 1 -> Directory cleanup: GC Memory: 2,134,162,264 B 2020-04-08 23:24:24.495 - Thread: 1 -> Saving world - END 2020-04-08 23:24:24.495 - Thread: 15 -> Session snapshot save - START 2020-04-08 23:24:24.496 - Thread: 15 -> Checking file access for files in target dir. 2020-04-08 23:24:25.956 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:24:25.995 - Thread: 15 -> Session snapshot save - END 2020-04-08 23:24:42.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:24:42.620 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,13.64601,89.94936,1,0,2070.117,18729.36,21063,-21063,25,13.57873,98.86878,0.04657233,19751,16.68083,0,16.68029,2.265044,16.49213,100 2020-04-08 23:24:46.288 - Thread: 1 -> GUI Stats: Update 0.262276555555556, Draw 0.205931166666666 2020-04-08 23:24:48.355 - Thread: 1 -> GC Memory: 2,171,976,560 B 2020-04-08 23:25:16.289 - Thread: 1 -> GUI Stats: Update 0.260743333333333, Draw 0.198375055555556 2020-04-08 23:25:18.355 - Thread: 1 -> GC Memory: 2,174,676,160 B 2020-04-08 23:25:42.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:25:42.636 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,14.65916,134.7433,1,0,2076.075,18729.92,21063,-21063,25,13.33147,99.08062,0.05063185,19783,16.6797,0,16.68029,2.223649,16.52635,100 2020-04-08 23:25:46.289 - Thread: 1 -> GUI Stats: Update 0.243631333333333, Draw 0.2065345 2020-04-08 23:25:48.357 - Thread: 1 -> GC Memory: 2,177,359,544 B 2020-04-08 23:26:16.288 - Thread: 1 -> GUI Stats: Update 0.0990881666666668, Draw 0.206719111111111 2020-04-08 23:26:18.372 - Thread: 1 -> GC Memory: 2,130,172,168 B 2020-04-08 23:26:42.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:26:42.654 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,15.0494,144.2438,1,0,2032.161,18732.79,21063,-21063,25,14.74592,98.85669,0.05836529,19311,16.68096,0,16.68029,2.45976,16.49024,100 2020-04-08 23:26:46.289 - Thread: 1 -> GUI Stats: Update 0.0909397777777777, Draw 0.207427055555556 2020-04-08 23:26:48.372 - Thread: 1 -> GC Memory: 2,131,500,512 B 2020-04-08 23:27:16.289 - Thread: 1 -> GUI Stats: Update 0.0920041666666664, Draw 0.199504777777778 2020-04-08 23:27:18.388 - Thread: 1 -> GC Memory: 2,137,900,576 B 2020-04-08 23:27:42.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:27:42.671 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,14.78893,158.2212,1,0,2037.254,18732.11,21063,-21063,25,14.56833,99.07954,0.05144894,19331,16.67839,0,16.68029,2.429764,16.52488,100 2020-04-08 23:27:46.289 - Thread: 1 -> GUI Stats: Update 0.0911913333333332, Draw 0.2024815 2020-04-08 23:27:48.388 - Thread: 1 -> GC Memory: 2,129,626,536 B 2020-04-08 23:28:16.289 - Thread: 1 -> GUI Stats: Update 0.0903917222222223, Draw 0.206230222222222 2020-04-08 23:28:18.390 - Thread: 1 -> GC Memory: 2,130,415,656 B 2020-04-08 23:28:42.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:28:42.687 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,13.47805,146.922,1,0,2034.681,18734.11,21063,-21063,25,13.69796,99.13585,0.05427248,19325,16.68062,0,16.68029,2.284904,16.53647,100 2020-04-08 23:28:46.289 - Thread: 1 -> GUI Stats: Update 0.0917299444444443, Draw 0.206384222222222 2020-04-08 23:28:48.405 - Thread: 1 -> GC Memory: 2,135,688,472 B 2020-04-08 23:29:16.289 - Thread: 1 -> GUI Stats: Update 0.0911268888888889, Draw 0.202646388888889 2020-04-08 23:29:18.406 - Thread: 1 -> GC Memory: 2,135,833,560 B 2020-04-08 23:29:24.422 - Thread: 1 -> Autosave initiated 2020-04-08 23:29:24.422 - Thread: 1 -> Character state: True 2020-04-08 23:29:24.422 - Thread: 1 -> IsServer: True 2020-04-08 23:29:24.422 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:29:24.422 - Thread: 1 -> Autosave 2020-04-08 23:29:24.422 - Thread: 1 -> Saving world - START 2020-04-08 23:29:24.422 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:29:24.422 - Thread: 1 -> Before snapshot.: GC Memory: 2,139,337,256 B 2020-04-08 23:29:24.453 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: ef4b82ca-2ba6-4639-a2e1-319d9890421b, not claimed 2020-04-08 23:29:24.529 - Thread: 1 -> After snapshot.: GC Memory: 2,153,017,912 B 2020-04-08 23:29:24.529 - Thread: 1 -> Directory cleanup: GC Memory: 2,153,017,912 B 2020-04-08 23:29:24.529 - Thread: 1 -> Saving world - END 2020-04-08 23:29:24.529 - Thread: 16 -> Session snapshot save - START 2020-04-08 23:29:24.530 - Thread: 16 -> Checking file access for files in target dir. 2020-04-08 23:29:26.310 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:29:26.351 - Thread: 16 -> Session snapshot save - END 2020-04-08 23:29:42.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:29:42.802 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,13.66312,116.4847,1,0,2067.612,18735.5,21063,-21063,25,13.46383,99.06493,0.05481451,19318,16.67834,0,16.68029,2.245543,16.52238,100 2020-04-08 23:29:46.382 - Thread: 1 -> GUI Stats: Update 0.0904932777777779, Draw 0.202331555555555 2020-04-08 23:29:48.416 - Thread: 1 -> GC Memory: 2,168,098,440 B 2020-04-08 23:30:16.383 - Thread: 1 -> GUI Stats: Update 0.0914143333333333, Draw 0.201852277777777 2020-04-08 23:30:18.416 - Thread: 1 -> GC Memory: 2,171,563,264 B 2020-04-08 23:30:42.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:30:42.814 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,15.878,151.2873,1,0,2071.995,18733.64,21063,-21063,25,15.18516,98.7263,0.06263259,19233,16.68219,0,16.68029,2.533218,16.46971,100 2020-04-08 23:30:46.382 - Thread: 1 -> GUI Stats: Update 0.0945117777777777, Draw 0.212199944444445 2020-04-08 23:30:48.432 - Thread: 1 -> GC Memory: 2,175,260,912 B 2020-04-08 23:31:16.382 - Thread: 1 -> GUI Stats: Update 0.0914843888888891, Draw 0.201792277777778 2020-04-08 23:31:18.433 - Thread: 1 -> GC Memory: 2,130,615,296 B 2020-04-08 23:31:42.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:31:42.831 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,14.22184,155.5744,1,0,2034.156,18734.86,21063,-21063,25,14.47957,98.85831,0.06198636,19219,16.67913,0,16.68029,2.415066,16.4887,100 2020-04-08 23:31:46.382 - Thread: 1 -> GUI Stats: Update 0.0934075555555555, Draw 0.210983444444445 2020-04-08 23:31:48.448 - Thread: 1 -> GC Memory: 2,132,865,520 B 2020-04-08 23:32:16.383 - Thread: 1 -> GUI Stats: Update 0.0919261111111111, Draw 0.201620111111111 2020-04-08 23:32:18.450 - Thread: 1 -> GC Memory: 2,135,061,424 B 2020-04-08 23:32:42.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:32:42.847 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,13.31866,147.7862,1,0,2037.955,18734.01,21063,-21063,25,14.04598,98.82638,0.05391117,19237,16.68153,0,16.68029,2.343085,16.48575,100 2020-04-08 23:32:46.383 - Thread: 1 -> GUI Stats: Update 0.0934445000000001, Draw 0.204555444444445 2020-04-08 23:32:48.467 - Thread: 1 -> GC Memory: 2,128,101,584 B 2020-04-08 23:33:16.383 - Thread: 1 -> GUI Stats: Update 0.090597388888889, Draw 0.204510833333333 2020-04-08 23:33:18.482 - Thread: 1 -> GC Memory: 2,130,826,048 B 2020-04-08 23:33:42.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:33:42.864 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,13.04847,138.3805,1,0,2036.25,18734.16,21063,-21063,25,13.7196,99.17293,0.05356366,19196,16.67848,0,16.68029,2.288221,16.54054,100 2020-04-08 23:33:46.382 - Thread: 1 -> GUI Stats: Update 0.0924143333333334, Draw 0.199864777777778 2020-04-08 23:33:48.483 - Thread: 1 -> GC Memory: 2,134,361,936 B 2020-04-08 23:34:16.382 - Thread: 1 -> GUI Stats: Update 0.0926931666666668, Draw 0.2091865 2020-04-08 23:34:18.500 - Thread: 1 -> GC Memory: 2,138,330,576 B 2020-04-08 23:34:24.433 - Thread: 1 -> Autosave initiated 2020-04-08 23:34:24.433 - Thread: 1 -> Character state: True 2020-04-08 23:34:24.433 - Thread: 1 -> IsServer: True 2020-04-08 23:34:24.433 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:34:24.433 - Thread: 1 -> Autosave 2020-04-08 23:34:24.433 - Thread: 1 -> Saving world - START 2020-04-08 23:34:24.433 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:34:24.433 - Thread: 1 -> Before snapshot.: GC Memory: 2,136,971,104 B 2020-04-08 23:34:24.463 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: ef4b82ca-2ba6-4639-a2e1-319d9890421b, not claimed 2020-04-08 23:34:24.505 - Thread: 1 -> After snapshot.: GC Memory: 2,152,975,816 B 2020-04-08 23:34:24.505 - Thread: 1 -> Directory cleanup: GC Memory: 2,152,975,816 B 2020-04-08 23:34:24.505 - Thread: 1 -> Saving world - END 2020-04-08 23:34:24.505 - Thread: 14 -> Session snapshot save - START 2020-04-08 23:34:24.506 - Thread: 14 -> Checking file access for files in target dir. 2020-04-08 23:34:26.330 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:34:26.371 - Thread: 14 -> Session snapshot save - END 2020-04-08 23:34:42.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:34:42.881 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,13.32834,123.6243,1,0,2065.271,18735.39,21063,-21063,25,13.55331,99.17146,0.05559577,19231,16.68148,0,16.68029,2.260892,16.54326,100 2020-04-08 23:34:46.383 - Thread: 1 -> GUI Stats: Update 0.090520388888889, Draw 0.205210944444444 2020-04-08 23:34:48.516 - Thread: 1 -> GC Memory: 2,166,399,640 B 2020-04-08 23:35:16.383 - Thread: 1 -> GUI Stats: Update 0.0930854444444445, Draw 0.204819055555556 2020-04-08 23:35:18.532 - Thread: 1 -> GC Memory: 2,173,191,048 B 2020-04-08 23:35:42.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:35:42.898 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,13.17666,115.0303,1,0,2073.226,18736.31,21063,-21063,25,13.60191,99.10014,0.0515894,19229,16.68056,0,16.68029,2.268875,16.53046,100 2020-04-08 23:35:46.383 - Thread: 1 -> GUI Stats: Update 0.092633388888889, Draw 0.199498666666667 2020-04-08 23:35:48.533 - Thread: 1 -> GC Memory: 2,173,039,768 B 2020-04-08 23:36:16.383 - Thread: 1 -> GUI Stats: Update 0.0920781111111109, Draw 0.204296444444445 2020-04-08 23:36:18.533 - Thread: 1 -> GC Memory: 2,132,950,056 B 2020-04-08 23:37:21.011 - Thread: 1 -> GC Memory: 2,130,152,608 B 2020-04-08 23:37:30.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:37:30.579 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,13.50913,148.7903,1,0,2033.692,18734.12,21063,-21063,25,14.14647,98.89259,0.05029545,19243,16.67946,0,16.68029,2.359555,16.49475,100 2020-04-08 23:37:34.047 - Thread: 1 -> GUI Stats: Update 0.0918840555555554, Draw 0.199709222222222 2020-04-08 23:37:51.014 - Thread: 1 -> GC Memory: 2,130,971,408 B 2020-04-08 23:38:04.047 - Thread: 1 -> GUI Stats: Update 0.0940361666666665, Draw 0.204288222222223 2020-04-08 23:38:21.014 - Thread: 1 -> GC Memory: 2,133,210,808 B 2020-04-08 23:38:30.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:38:30.595 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,13.33107,138.8118,1,0,2033.679,18735.95,21063,-21063,25,13.46989,99.18011,0.05170071,19242,16.67905,0,16.68029,2.24665,16.5423,100 2020-04-08 23:38:34.047 - Thread: 1 -> GUI Stats: Update 0.0930948333333333, Draw 0.202921944444445 2020-04-08 23:38:39.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:38:39.063 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-04-08 23:38:49.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:38:49.073 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-04-08 23:38:51.031 - Thread: 1 -> GC Memory: 2,136,404,056 B 2020-04-08 23:38:59.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:38:59.063 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-04-08 23:39:04.047 - Thread: 1 -> GUI Stats: Update 0.092465111111111, Draw 0.205053222222222 2020-04-08 23:39:09.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-04-08 23:39:09.068 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-04-08 23:39:09.068 - Thread: 1 -> Next activation in 00:22:31.1921187 2020-04-08 23:39:21.031 - Thread: 1 -> GC Memory: 2,140,331,368 B 2020-04-08 23:39:24.447 - Thread: 1 -> Autosave initiated 2020-04-08 23:39:24.447 - Thread: 1 -> Character state: True 2020-04-08 23:39:24.447 - Thread: 1 -> IsServer: True 2020-04-08 23:39:24.447 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-04-08 23:39:24.447 - Thread: 1 -> Autosave 2020-04-08 23:39:24.447 - Thread: 1 -> Saving world - START 2020-04-08 23:39:24.447 - Thread: 1 -> Making world state snapshot. 2020-04-08 23:39:24.447 - Thread: 1 -> Before snapshot.: GC Memory: 2,140,151,752 B 2020-04-08 23:39:24.477 - Thread: 1 -> Warning: Not saving ModStorageComponent GUID: ef4b82ca-2ba6-4639-a2e1-319d9890421b, not claimed 2020-04-08 23:39:24.519 - Thread: 1 -> After snapshot.: GC Memory: 2,153,321,496 B 2020-04-08 23:39:24.519 - Thread: 1 -> Directory cleanup: GC Memory: 2,153,321,496 B 2020-04-08 23:39:24.519 - Thread: 1 -> Saving world - END 2020-04-08 23:39:24.519 - Thread: 13 -> Session snapshot save - START 2020-04-08 23:39:24.520 - Thread: 13 -> Checking file access for files in target dir. 2020-04-08 23:39:26.294 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\jordy\AppData\Roaming\SpaceEngineers\Saves\76561198213978580\Earth Planet 2020-04-08 22-58\.new\Sandbox_config.sbc 2020-04-08 23:39:26.341 - Thread: 13 -> Session snapshot save - END 2020-04-08 23:39:30.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-08 23:39:30.612 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,13.43043,127.735,1,0,2063.908,18736.41,21063,-21063,25,13.74559,98.95542,0.055973,19208,16.67922,0,16.68029,2.292657,16.50499,100 2020-04-08 23:39:34.047 - Thread: 1 -> GUI Stats: Update 0.0933976666666666, Draw 0.202730555555556 2020-04-08 23:39:51.048 - Thread: 1 -> GC Memory: 2,164,431,560 B 2020-04-08 23:40:04.048 - Thread: 1 -> GUI Stats: Update 0.0922538888888887, Draw 0.205085888888889 2020-04-08 23:40:21.065 - Thread: 1 -> GC Memory: 2,170,559,712 B