2020-04-07 01:38:08.610 - Thread: 1 -> Log Started 2020-04-07 01:38:08.612 - Thread: 1 -> Timezone (local - UTC): 2h 2020-04-07 01:38:08.612 - Thread: 1 -> App Version: 01_194_082 2020-04-07 01:38:08.614 - Thread: 1 -> Steam build: Always true 2020-04-07 01:38:08.614 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-07 01:38:08.614 - Thread: 1 -> Environment.ProcessorCount: 6 2020-04-07 01:38:08.695 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-07 01:38:08.695 - Thread: 1 -> Environment.CommandLine: "D:\Steam Games\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-07 01:38:08.695 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-07 01:38:08.695 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-07 01:38:08.696 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-07 01:38:08.696 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam Games\steamapps\common\SpaceEngineers\Bin64 2020-04-07 01:38:08.700 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz 2020-04-07 01:38:08.700 - Thread: 1 -> IntPtr.Size: 8 2020-04-07 01:38:08.700 - Thread: 1 -> Default Culture: 2020-04-07 01:38:08.700 - Thread: 1 -> Default UI Culture: 2020-04-07 01:38:08.703 - Thread: 1 -> MyConfig.Load() - START 2020-04-07 01:38:08.705 - Thread: 1 -> Path: C:\Users\Alexa\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-07 01:38:08.829 - Thread: 1 -> NewNewGameScreen: False 2020-04-07 01:38:08.829 - Thread: 1 -> EnableDamageEffects: True 2020-04-07 01:38:08.829 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-07 01:38:08.829 - Thread: 1 -> EnableReverb: False 2020-04-07 01:38:08.829 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-07 01:38:08.829 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-07 01:38:08.829 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-07 01:38:08.829 - Thread: 1 -> FirstTimeRun: False 2020-04-07 01:38:08.829 - Thread: 1 -> ExperimentalMode: True 2020-04-07 01:38:08.829 - Thread: 1 -> VideoAdapter: 0 2020-04-07 01:38:08.829 - Thread: 1 -> ScreenWidth: 1920 2020-04-07 01:38:08.829 - Thread: 1 -> ScreenHeight: 1080 2020-04-07 01:38:08.829 - Thread: 1 -> RefreshRate: 74973 2020-04-07 01:38:08.829 - Thread: 1 -> WindowMode: 2 2020-04-07 01:38:08.829 - Thread: 1 -> VerticalSync: 1 2020-04-07 01:38:08.829 - Thread: 1 -> FieldOfView: 70 2020-04-07 01:38:08.829 - Thread: 1 -> PostProcessingEnabled: True 2020-04-07 01:38:08.829 - Thread: 1 -> FlaresIntensity: 1 2020-04-07 01:38:08.829 - Thread: 1 -> TreeViewDistance: 3000 2020-04-07 01:38:08.829 - Thread: 1 -> GrassDensity: 4 2020-04-07 01:38:08.829 - Thread: 1 -> GrassDrawDistance: 1000 2020-04-07 01:38:08.829 - Thread: 1 -> AntialiasingMode: 1 2020-04-07 01:38:08.829 - Thread: 1 -> ShadowMapResolution: 4 2020-04-07 01:38:08.829 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-07 01:38:08.829 - Thread: 1 -> TextureQuality: 2 2020-04-07 01:38:08.829 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-07 01:38:08.829 - Thread: 1 -> ModelQuality: 3 2020-04-07 01:38:08.829 - Thread: 1 -> VoxelQuality: 2 2020-04-07 01:38:08.829 - Thread: 1 -> ShaderQuality: 2 2020-04-07 01:38:08.829 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-07 01:38:08.829 - Thread: 1 -> FirstVTTimeRun: False 2020-04-07 01:38:08.829 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-07 01:38:08.829 - Thread: 1 -> GDPRConsent: True 2020-04-07 01:38:08.829 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-07 01:38:08.829 - Thread: 1 -> FirstTimeTutorials: False 2020-04-07 01:38:08.829 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-04-07 01:38:08.829 - Thread: 1 -> ShowCrosshair2: 0 2020-04-07 01:38:08.829 - Thread: 1 -> EnableTrading: True 2020-04-07 01:38:08.829 - Thread: 1 -> EnableSteamCloud: True 2020-04-07 01:38:08.829 - Thread: 1 -> UiTransparency: 1 2020-04-07 01:38:08.829 - Thread: 1 -> UiBkTransparency: 0.4089658 2020-04-07 01:38:08.829 - Thread: 1 -> HUDBkTransparency: 0.4034187 2020-04-07 01:38:08.829 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-07 01:38:08.829 - Thread: 1 -> ControlsHints: True 2020-04-07 01:38:08.829 - Thread: 1 -> GoodBotHints: True 2020-04-07 01:38:08.829 - Thread: 1 -> RotationHints: True 2020-04-07 01:38:08.829 - Thread: 1 -> HudState: 1 2020-04-07 01:38:08.829 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-07 01:38:08.830 - Thread: 1 -> MutedPlayers: 2020-04-07 01:38:08.830 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-04-07 01:38:08.830 - Thread: 1 -> ZoomMultiplier: 0.2 2020-04-07 01:38:08.830 - Thread: 1 -> GamepadScheme: 0 2020-04-07 01:38:08.830 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-07 01:38:08.830 - Thread: 1 -> LastCheckedVersion: 1194081 2020-04-07 01:38:08.831 - Thread: 1 -> MyConfig.Load() - END 2020-04-07 01:38:09.230 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-07 01:38:09.434 - Thread: 1 -> Found processor count: 6 2020-04-07 01:38:09.434 - Thread: 1 -> Using processor count: 6 2020-04-07 01:38:09.616 - Thread: 1 -> All detected adapters: 2020-04-07 01:38:09.642 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=-2051665853, DeviceID=7171 2020-04-07 01:38:09.642 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-07 01:38:10.154 - Thread: 1 -> AdapterInfo = { 2020-04-07 01:38:10.154 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-04-07 01:38:10.154 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 17145933824, Luid: 42977, rev: 161, subsys id: -2051665853, vendor id: 4318, feature_level 11.1: True 2020-04-07 01:38:10.154 - Thread: 1 -> Driver version = 26.21.14.4187 2020-04-07 01:38:10.154 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-04-07 01:38:10.154 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-07 01:38:10.154 - Thread: 1 -> AftermathSupported = False 2020-04-07 01:38:10.154 - Thread: 1 -> Adapter id = 0 2020-04-07 01:38:10.154 - Thread: 1 -> Supported = True 2020-04-07 01:38:10.154 - Thread: 1 -> RAM = 6345981952 2020-04-07 01:38:10.154 - Thread: 1 -> Priority = 2 2020-04-07 01:38:10.154 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-07 01:38:10.154 - Thread: 1 -> Output is attached = True 2020-04-07 01:38:10.155 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-07 01:38:10.155 - Thread: 1 -> Display modes = { 2020-04-07 01:38:10.155 - Thread: 1 -> DXGIOutput id = 0 2020-04-07 01:38:10.156 - Thread: 1 -> 640x480@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 640x480@75Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 640x480@72Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 640x480@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 720x480@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 720x480@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 720x576@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 800x600@75Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 800x600@56.25Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 800x600@60.317Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 800x600@72.188Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1024x768@60.004Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1024x768@70.069Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1024x768@75.029Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1152x864@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1152x864@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1176x664@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1176x664@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1176x664@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1176x664@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1176x664@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1176x664@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x720@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x720@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x720@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x768@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x768@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x800@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x800@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x960@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1280x1024@75.025Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1360x768@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1360x768@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1366x768@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1366x768@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1440x900@59.887Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1600x900@59.954Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1600x900@59.954Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1768x992@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1768x992@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1768x992@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1768x992@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1768x992@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1768x992@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1920x1080@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1920x1080@60Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1920x1080@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1920x1080@50Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-07 01:38:10.156 - Thread: 1 -> 1920x1080@74.973Hz 2020-04-07 01:38:10.156 - Thread: 1 -> } 2020-04-07 01:38:10.156 - Thread: 1 -> } 2020-04-07 01:38:10.156 - Thread: 1 -> AdapterInfo = { 2020-04-07 01:38:10.157 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2020-04-07 01:38:10.157 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 17145933824, Luid: 42977, rev: 161, subsys id: -2051665853, vendor id: 4318, feature_level 11.1: True 2020-04-07 01:38:10.157 - Thread: 1 -> Driver version = 26.21.14.4187 2020-04-07 01:38:10.157 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-04-07 01:38:10.157 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-07 01:38:10.157 - Thread: 1 -> AftermathSupported = False 2020-04-07 01:38:10.157 - Thread: 1 -> Adapter id = 0 2020-04-07 01:38:10.157 - Thread: 1 -> Supported = True 2020-04-07 01:38:10.157 - Thread: 1 -> RAM = 6345981952 2020-04-07 01:38:10.157 - Thread: 1 -> Priority = 2 2020-04-07 01:38:10.157 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-07 01:38:10.157 - Thread: 1 -> Output is attached = True 2020-04-07 01:38:10.157 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-07 01:38:10.157 - Thread: 1 -> Display modes = { 2020-04-07 01:38:10.158 - Thread: 1 -> DXGIOutput id = 0 2020-04-07 01:38:10.158 - Thread: 1 -> 640x480@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 640x480@75Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 640x480@72Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 640x480@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 720x480@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 720x480@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 720x576@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 800x600@75Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 800x600@56.25Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 800x600@60.317Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 800x600@72.188Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1024x768@60.004Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1024x768@70.069Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1024x768@75.029Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1152x864@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1152x864@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1176x664@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1176x664@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1176x664@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1176x664@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1176x664@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1176x664@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x720@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x720@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x720@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x768@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x768@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x800@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x800@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x960@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1280x1024@75.025Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1360x768@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1360x768@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1366x768@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1366x768@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1440x900@59.887Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1600x900@59.954Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1600x900@59.954Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1768x992@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1768x992@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1768x992@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1768x992@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1768x992@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1768x992@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1920x1080@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1920x1080@60Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1920x1080@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1920x1080@50Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-07 01:38:10.158 - Thread: 1 -> 1920x1080@74.973Hz 2020-04-07 01:38:10.158 - Thread: 1 -> } 2020-04-07 01:38:10.158 - Thread: 1 -> } 2020-04-07 01:38:10.163 - Thread: 1 -> Steam.IsActive: True 2020-04-07 01:38:10.163 - Thread: 1 -> Steam.IsOnline: True 2020-04-07 01:38:10.164 - Thread: 1 -> Steam.OwnsGame: False 2020-04-07 01:38:10.164 - Thread: 1 -> Steam.UserId: 76561198022660192 2020-04-07 01:38:10.164 - Thread: 1 -> Steam.UserName: Skulli [GER] 2020-04-07 01:38:10.164 - Thread: 1 -> Steam.Branch: default 2020-04-07 01:38:10.164 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-07 01:38:10.164 - Thread: 1 -> Build version: 0.1.1.0 2020-04-07 01:38:10.252 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2020-04-07 01:38:10.252 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2020-04-07 01:38:10.256 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2020-04-07 01:38:10.257 - Thread: 20 -> CreateDeviceInternal - Create device 2020-04-07 01:38:10.354 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2020-04-07 01:38:10.420 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2020-04-07 01:38:10.420 - Thread: 20 -> CreateDeviceInternal create swapchain 2020-04-07 01:38:12.200 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-07 01:38:12.201 - Thread: 1 -> MyScreenManager() 2020-04-07 01:38:12.202 - Thread: 1 -> Game dir: D:\Steam Games\steamapps\common\SpaceEngineers\Bin64 2020-04-07 01:38:12.202 - Thread: 1 -> Content dir: D:\Steam Games\steamapps\common\SpaceEngineers\Content 2020-04-07 01:38:12.906 - Thread: 20 -> DXGI SetFullscreenState succeded 2020-04-07 01:38:13.275 - Thread: 1 -> Preallocate - START 2020-04-07 01:38:13.278 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-07 01:38:13.285 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-07 01:38:13.285 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-07 01:38:13.285 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-07 01:38:13.285 - Thread: 1 -> MyEntities - START 2020-04-07 01:38:13.306 - Thread: 1 -> MyEntities - END 2020-04-07 01:38:13.306 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-07 01:38:13.306 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-07 01:38:13.306 - Thread: 1 -> MyTransparentGeometry - START 2020-04-07 01:38:13.306 - Thread: 1 -> MyTransparentGeometry - END 2020-04-07 01:38:13.306 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-07 01:38:13.316 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-07 01:38:13.316 - Thread: 1 -> MyMath - START 2020-04-07 01:38:13.316 - Thread: 1 -> MyMath - END 2020-04-07 01:38:13.316 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-07 01:38:13.316 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-07 01:38:13.326 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-07 01:38:13.326 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-07 01:38:13.326 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-07 01:38:13.382 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-07 01:38:13.382 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-07 01:38:13.382 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-07 01:38:13.382 - Thread: 1 -> MySyncDestructions - START 2020-04-07 01:38:13.382 - Thread: 1 -> MySyncDestructions - END 2020-04-07 01:38:13.382 - Thread: 1 -> MySyncEntity - START 2020-04-07 01:38:13.382 - Thread: 1 -> MySyncEntity - END 2020-04-07 01:38:13.382 - Thread: 1 -> MySyncScenario - START 2020-04-07 01:38:13.382 - Thread: 1 -> MySyncScenario - END 2020-04-07 01:38:13.382 - Thread: 1 -> MyCommandCharacter - START 2020-04-07 01:38:13.383 - Thread: 1 -> MyCommandCharacter - END 2020-04-07 01:38:13.383 - Thread: 1 -> MyCommandConsole - START 2020-04-07 01:38:13.384 - Thread: 1 -> MyCommandConsole - END 2020-04-07 01:38:13.384 - Thread: 1 -> MyCommandEntity - START 2020-04-07 01:38:13.385 - Thread: 1 -> MyCommandEntity - END 2020-04-07 01:38:13.385 - Thread: 1 -> MyAiTargetManager - START 2020-04-07 01:38:13.385 - Thread: 1 -> MyAiTargetManager - END 2020-04-07 01:38:13.385 - Thread: 1 -> MyClientDebugCommands - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyClientDebugCommands - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyDedicatedServer - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyDedicatedServer - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerBase - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerBase - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerClient - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerClient - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-07 01:38:13.386 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-07 01:38:13.386 - Thread: 1 -> MyServerDebugCommands - START 2020-04-07 01:38:13.387 - Thread: 1 -> MyServerDebugCommands - END 2020-04-07 01:38:13.387 - Thread: 1 -> MyAIActionsParser - START 2020-04-07 01:38:13.387 - Thread: 1 -> MyAIActionsParser - END 2020-04-07 01:38:13.387 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-07 01:38:13.453 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-07 01:38:13.453 - Thread: 1 -> MyDefinitionManager - START 2020-04-07 01:38:13.470 - Thread: 1 -> MyDefinitionManager - END 2020-04-07 01:38:13.470 - Thread: 1 -> Preallocate - END 2020-04-07 01:38:13.475 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-07 01:38:13.706 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-07 01:38:13.706 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-07 01:38:13.719 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-07 01:38:13.720 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-07 01:38:13.720 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-07 01:38:13.720 - Thread: 1 -> Assembly.Location: D:\Steam Games\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-07 01:38:13.720 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-07 01:38:13.720 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-07 01:38:13.722 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-07 01:38:13.734 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-04-07 01:38:13.734 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-04-07 01:38:13.734 - Thread: 1 -> Virtualized: False 2020-04-07 01:38:13.738 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz 2020-04-07 01:38:13.739 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,291,867,648 bytes 2020-04-07 01:38:13.739 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-07 01:38:13.739 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,904,062,976 bytes 2020-04-07 01:38:13.739 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,865,585,664 bytes 2020-04-07 01:38:13.743 - Thread: 1 -> Drive C: | Capacity: 480,101,003,264 bytes | Free space: 380,473,012,224 bytes 2020-04-07 01:38:13.743 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 115,318,521,856 bytes 2020-04-07 01:38:13.743 - Thread: 1 -> Drive E: | Capacity: 479,493,877,760 bytes | Free space: 120,776,773,632 bytes 2020-04-07 01:38:13.743 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-07 01:38:13.745 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-07 01:38:13.746 - Thread: 1 -> Installed DLCs: 2020-04-07 01:38:13.790 - Thread: 1 -> Deluxe Edition (573160) 2020-04-07 01:38:13.791 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-07 01:38:13.791 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-07 01:38:13.791 - Thread: 1 -> Style Pack (1084680) 2020-04-07 01:38:13.791 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-07 01:38:13.791 - Thread: 1 -> Frostbite (1241550) 2020-04-07 01:38:13.807 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-07 01:38:13.928 - Thread: 1 -> Havok: Physics.Init 2020-04-07 01:38:13.940 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-07 01:38:13.944 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-07 01:38:14.029 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-07 01:38:14.032 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-07 01:38:14.035 - Thread: 1 -> 98c280f766dd62fe91a5717b8c14b79056d87cb1 2020-04-07 01:38:14.313 - Thread: 1 -> Loading scenarios 2020-04-07 01:38:14.353 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-07 01:38:14.354 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-07 01:38:14.653 - Thread: 1 -> Loading sound definitions 2020-04-07 01:38:14.676 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-07 01:38:14.676 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-07 01:38:14.677 - Thread: 1 -> Loading shadow textures definitions 2020-04-07 01:38:14.677 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-07 01:38:14.681 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-07 01:38:14.690 - Thread: 1 -> MyAudio.LoadData - START 2020-04-07 01:38:14.791 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-07 01:38:14.840 - Thread: 1 -> MyAudio.LoadData - END 2020-04-07 01:38:14.850 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-04-07 01:38:14.851 - Thread: 1 -> MyGuiManager() 2020-04-07 01:38:14.856 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-07 01:38:14.994 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-07 01:38:15.027 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-07 01:38:15.045 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-07 01:38:15.046 - Thread: 9 -> ReloadVoxelMaterials 2020-04-07 01:38:15.064 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-07 01:38:15.064 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-07 01:38:15.064 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-07 01:38:15.106 - Thread: 9 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-07 01:38:15.106 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-07 01:38:15.106 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-07 01:38:15.106 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-07 01:38:15.114 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-07 01:38:15.114 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-07 01:38:15.179 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-07 01:38:15.187 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-07 01:38:15.187 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-07 01:38:15.188 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-07 01:38:15.192 - Thread: 9 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-07 01:38:15.192 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-07 01:38:15.192 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-07 01:38:15.193 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-07 01:38:15.194 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-07 01:38:15.194 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-07 01:38:15.196 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-07 01:38:15.200 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-07 01:38:15.200 - Thread: 9 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-07 01:38:15.204 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-07 01:38:15.209 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-07 01:38:15.224 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-07 01:38:15.228 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-07 01:38:15.229 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-07 01:38:15.230 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-07 01:38:15.230 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-07 01:38:15.231 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-07 01:38:15.233 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-07 01:38:15.235 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-07 01:38:15.239 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-07 01:38:15.257 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-07 01:38:15.258 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-07 01:38:15.259 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-07 01:38:15.269 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-07 01:38:15.271 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-07 01:38:15.275 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-07 01:38:15.277 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-07 01:38:15.279 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-07 01:38:15.284 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-07 01:38:15.285 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-07 01:38:15.285 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-07 01:38:15.285 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-07 01:38:15.303 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-07 01:38:15.303 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-07 01:38:15.308 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-07 01:38:15.309 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-07 01:38:15.333 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-07 01:38:15.338 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-07 01:38:15.339 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-07 01:38:15.340 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-07 01:38:15.345 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-07 01:38:15.400 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-07 01:38:15.428 - Thread: 9 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-07 01:38:16.042 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-07 01:38:16.043 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-07 01:38:16.048 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-07 01:38:16.050 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-07 01:38:16.052 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-07 01:38:16.054 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-07 01:38:16.113 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-07 01:38:16.135 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-07 01:38:16.138 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-07 01:38:16.147 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-07 01:38:16.153 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-07 01:38:16.157 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-07 01:38:16.158 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-07 01:38:16.164 - Thread: 1 -> Timer Frequency: 10000000 2020-04-07 01:38:16.164 - Thread: 1 -> Ticks per frame: 166667 2020-04-07 01:38:16.167 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-07 01:38:16.185 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-07 01:38:16.193 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-07 01:38:16.205 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-07 01:38:16.261 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-07 01:38:16.308 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-07 01:38:16.359 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-07 01:38:16.362 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-07 01:38:16.398 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-07 01:38:16.407 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-07 01:38:16.450 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-07 01:38:16.493 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-07 01:38:16.523 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-07 01:38:16.538 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-07 01:38:16.582 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-07 01:38:16.582 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-07 01:38:16.622 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-07 01:38:16.625 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-07 01:38:16.665 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-07 01:38:16.670 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-07 01:38:16.689 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-07 01:38:16.689 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-07 01:38:16.705 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-07 01:38:16.716 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-07 01:38:16.723 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-07 01:38:16.739 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-07 01:38:16.880 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-07 01:38:16.888 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-07 01:38:16.904 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-07 01:38:16.912 - Thread: 14 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-07 01:38:16.983 - Thread: 9 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-07 01:38:16.985 - Thread: 12 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-07 01:38:16.985 - Thread: 17 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-07 01:38:16.999 - Thread: 16 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-07 01:38:17.007 - Thread: 13 -> Loading voxel storage from file 'D:\Steam Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-07 01:38:17.380 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-07 01:38:19.441 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-07 01:38:19.441 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-07 01:38:19.514 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-04-07 01:38:19.884 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-07 01:38:19.885 - Thread: 1 -> Flares Intensity: 1 2020-04-07 01:38:19.885 - Thread: 1 -> Field of view: 1.22173 2020-04-07 01:38:19.885 - Thread: 1 -> PostProcessingEnabled: True 2020-04-07 01:38:19.885 - Thread: 1 -> Render.GrassDensityFactor: 4 2020-04-07 01:38:19.885 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-04-07 01:38:19.885 - Thread: 1 -> Render.DistanceFade: 3000 2020-04-07 01:38:19.885 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-07 01:38:19.885 - Thread: 1 -> Render.ShadowQuality: EXTREME 2020-04-07 01:38:19.885 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-07 01:38:19.885 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-07 01:38:19.885 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-07 01:38:19.885 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-07 01:38:19.885 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-07 01:38:19.885 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-07 01:38:19.885 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-07 01:38:19.906 - Thread: 1 -> Analytics uuid: a81b9e1a-865f-b1a6-9382-e71869327dbe 2020-04-07 01:38:19.934 - Thread: 1 -> Analytics helper process start reported 2020-04-07 01:38:20.200 - Thread: 27 -> Analytics session: 21781773 2020-04-07 01:38:22.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-07 01:38:22.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-07 01:38:23.068 - Thread: 7 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileTexture.Load(Image img, MyTextureCacheItem& cacheItem, Boolean generateMipCache, Boolean skipQualityReduction, Int32 mipsSkipped) at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__ScheduleUpdate|0() at VRage.Render11.Resources.MyFileTextureManager.ChangeTextureState(MyFileTexture texture, FileTextureState targetState, Boolean forceSyncLoad, Nullable`1 priority) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.MyStreamedTexture.PerformStateChange(Boolean load, Boolean forceSyncLoad) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.GetOrMakeTexture(String fileName, QueryArgs args) at VRage.Render11.Sprites.MySpritesRenderer.g__GetTexture|17_0(String texture, Boolean waitTillLoaded, <>c__DisplayClass17_0& ) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures) at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewport, Vector2 size, Nullable`1 targetRegion, MySpriteMessageData debugMessages) at VRageRender.MyRender11.<>c__DisplayClass110_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-04-07 01:38:23.069 - Thread: 7 -> Showing message 2020-04-07 01:38:24.463 - Thread: 7 -> Log Closed