2020-04-04 10:01:55.669 - Thread: 1 -> Log Started 2020-04-04 10:01:55.669 - Thread: 1 -> Timezone (local - UTC): -7h 2020-04-04 10:01:55.669 - Thread: 1 -> App Version: 01_194_081 2020-04-04 10:01:55.669 - Thread: 1 -> Steam build: Always true 2020-04-04 10:01:55.669 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-04 10:01:55.669 - Thread: 1 -> Environment.ProcessorCount: 16 2020-04-04 10:01:55.795 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-04-04 10:01:55.795 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-04 10:01:55.795 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-04 10:01:55.795 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-04 10:01:55.795 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-04-04 10:01:55.795 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-04 10:01:55.889 - Thread: 1 -> CPU Info: AMD Ryzen 7 3800X 8-Core Processor 2020-04-04 10:01:55.889 - Thread: 1 -> IntPtr.Size: 8 2020-04-04 10:01:55.889 - Thread: 1 -> Default Culture: 2020-04-04 10:01:55.889 - Thread: 1 -> Default UI Culture: 2020-04-04 10:01:55.889 - Thread: 1 -> MyConfig.Load() - START 2020-04-04 10:01:55.889 - Thread: 1 -> Path: C:\Users\me\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-04 10:01:55.967 - Thread: 1 -> NewNewGameScreen: False 2020-04-04 10:01:55.967 - Thread: 1 -> EnableDamageEffects: True 2020-04-04 10:01:55.967 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-04 10:01:55.967 - Thread: 1 -> EnableReverb: False 2020-04-04 10:01:55.967 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-04 10:01:55.967 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-04 10:01:55.967 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-04 10:01:55.967 - Thread: 1 -> FirstTimeRun: False 2020-04-04 10:01:55.967 - Thread: 1 -> ExperimentalMode: False 2020-04-04 10:01:55.967 - Thread: 1 -> VideoAdapter: 0 2020-04-04 10:01:55.967 - Thread: 1 -> ScreenWidth: 1920 2020-04-04 10:01:55.967 - Thread: 1 -> ScreenHeight: 1080 2020-04-04 10:01:55.967 - Thread: 1 -> RefreshRate: 60000 2020-04-04 10:01:55.967 - Thread: 1 -> WindowMode: 1 2020-04-04 10:01:55.967 - Thread: 1 -> VerticalSync: 0 2020-04-04 10:01:55.967 - Thread: 1 -> FieldOfView: 70 2020-04-04 10:01:55.967 - Thread: 1 -> PostProcessingEnabled: True 2020-04-04 10:01:55.967 - Thread: 1 -> FlaresIntensity: 1 2020-04-04 10:01:55.967 - Thread: 1 -> TreeViewDistance: 2000 2020-04-04 10:01:55.967 - Thread: 1 -> GrassDensity: 3 2020-04-04 10:01:55.967 - Thread: 1 -> GrassDrawDistance: 1000 2020-04-04 10:01:55.967 - Thread: 1 -> AntialiasingMode: 1 2020-04-04 10:01:55.967 - Thread: 1 -> ShadowMapResolution: 2 2020-04-04 10:01:55.967 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-04 10:01:55.967 - Thread: 1 -> TextureQuality: 2 2020-04-04 10:01:55.967 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-04 10:01:55.967 - Thread: 1 -> ModelQuality: 2 2020-04-04 10:01:55.967 - Thread: 1 -> VoxelQuality: 2 2020-04-04 10:01:55.967 - Thread: 1 -> ShaderQuality: 2 2020-04-04 10:01:55.967 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-04 10:01:55.967 - Thread: 1 -> FirstVTTimeRun: False 2020-04-04 10:01:55.967 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-04 10:01:55.967 - Thread: 1 -> GDPRConsent: True 2020-04-04 10:01:55.967 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-04 10:01:55.967 - Thread: 1 -> FirstTimeTutorials: False 2020-04-04 10:01:55.967 - Thread: 1 -> HudState: 2 2020-04-04 10:01:55.967 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-04 10:01:55.967 - Thread: 1 -> MutedPlayers: 2020-04-04 10:01:55.967 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-04-04 10:01:55.967 - Thread: 1 -> ShowCrosshair2: 0 2020-04-04 10:01:55.967 - Thread: 1 -> EnableTrading: True 2020-04-04 10:01:55.967 - Thread: 1 -> EnableSteamCloud: True 2020-04-04 10:01:55.967 - Thread: 1 -> UiTransparency: 1 2020-04-04 10:01:55.967 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-04 10:01:55.967 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-04 10:01:55.967 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-04 10:01:55.967 - Thread: 1 -> ControlsHints: True 2020-04-04 10:01:55.967 - Thread: 1 -> GoodBotHints: False 2020-04-04 10:01:55.967 - Thread: 1 -> RotationHints: True 2020-04-04 10:01:55.967 - Thread: 1 -> MyConfig.Load() - END 2020-04-04 10:02:00.477 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-04 10:02:00.657 - Thread: 1 -> Found processor count: 16 2020-04-04 10:02:00.657 - Thread: 1 -> Using processor count: 16 2020-04-04 10:02:00.770 - Thread: 1 -> All detected adapters: 2020-04-04 10:02:00.770 - Thread: 1 -> NVIDIA GeForce RTX 2060 - VendorID=4318, SubsystemID=928322658, DeviceID=7944 2020-04-04 10:02:00.770 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-04 10:02:01.161 - Thread: 1 -> AdapterInfo = { 2020-04-04 10:02:01.161 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1 2020-04-04 10:02:01.161 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 17153183744, Luid: 26691641, rev: 161, subsys id: 928322658, vendor id: 4318, feature_level 11.1: True 2020-04-04 10:02:01.161 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-04 10:02:01.161 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-04 10:02:01.161 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-04 10:02:01.161 - Thread: 1 -> AftermathSupported = False 2020-04-04 10:02:01.161 - Thread: 1 -> Adapter id = 0 2020-04-04 10:02:01.161 - Thread: 1 -> Supported = True 2020-04-04 10:02:01.161 - Thread: 1 -> RAM = 6270484480 2020-04-04 10:02:01.161 - Thread: 1 -> Priority = 2 2020-04-04 10:02:01.161 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-04 10:02:01.161 - Thread: 1 -> Output is attached = True 2020-04-04 10:02:01.161 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-04 10:02:01.161 - Thread: 1 -> Display modes = { 2020-04-04 10:02:01.177 - Thread: 1 -> DXGIOutput id = 0 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@72Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@99.993Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@120.008Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@56.25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@56.25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@60.317Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@60.317Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@72.188Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@72.188Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@56.25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@60.317Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@72.188Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@60.004Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@70.069Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@75.029Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@119.989Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 4096x2160@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 4096x2160@23.97602Hz 2020-04-04 10:02:01.177 - Thread: 1 -> } 2020-04-04 10:02:01.177 - Thread: 1 -> } 2020-04-04 10:02:01.177 - Thread: 1 -> AdapterInfo = { 2020-04-04 10:02:01.177 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1 2020-04-04 10:02:01.177 - Thread: 1 -> Description = dev id: 7944, mem: 6270484480, shared mem: 17153183744, Luid: 26691641, rev: 161, subsys id: 928322658, vendor id: 4318, feature_level 11.1: True 2020-04-04 10:02:01.177 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-04 10:02:01.177 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-04 10:02:01.177 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-04 10:02:01.177 - Thread: 1 -> AftermathSupported = False 2020-04-04 10:02:01.177 - Thread: 1 -> Adapter id = 0 2020-04-04 10:02:01.177 - Thread: 1 -> Supported = True 2020-04-04 10:02:01.177 - Thread: 1 -> RAM = 6270484480 2020-04-04 10:02:01.177 - Thread: 1 -> Priority = 2 2020-04-04 10:02:01.177 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-04 10:02:01.177 - Thread: 1 -> Output is attached = True 2020-04-04 10:02:01.177 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-04 10:02:01.177 - Thread: 1 -> Display modes = { 2020-04-04 10:02:01.177 - Thread: 1 -> DXGIOutput id = 0 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@72Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@99.993Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 640x480@120.008Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x480@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@56.25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@56.25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@60.317Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@60.317Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@72.188Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@72.188Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 720x576@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@75Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@56.25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@60.317Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@72.188Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 800x600@119.972Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@60.004Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@70.069Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@75.029Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@100.001Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1024x768@119.989Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1152x864@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1176x664@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x720@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x800@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x960@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@75.025Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1280x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1360x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1366x768@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x900@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1024@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1600x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1680x1050@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@60Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@50Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@99.998Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1080@119.999Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1200@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 1920x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2048x1536@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1440@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 2560x1600@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@23.98Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@25Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@29.97Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 3840x2160@30Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 4096x2160@24Hz 2020-04-04 10:02:01.177 - Thread: 1 -> 4096x2160@23.97602Hz 2020-04-04 10:02:01.177 - Thread: 1 -> } 2020-04-04 10:02:01.177 - Thread: 1 -> } 2020-04-04 10:02:01.177 - Thread: 1 -> Steam.IsActive: True 2020-04-04 10:02:01.177 - Thread: 1 -> Steam.IsOnline: True 2020-04-04 10:02:01.177 - Thread: 1 -> Steam.OwnsGame: False 2020-04-04 10:02:01.177 - Thread: 1 -> Steam.UserId: 76561198126466032 2020-04-04 10:02:01.177 - Thread: 1 -> Steam.UserName: jgarciaforteza 2020-04-04 10:02:01.177 - Thread: 1 -> Steam.Branch: default 2020-04-04 10:02:01.177 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-04 10:02:01.177 - Thread: 1 -> Build version: 0.1.1.0 2020-04-04 10:02:01.208 - Thread: 32 -> CreateDeviceInternal - CheckSettings() 2020-04-04 10:02:01.208 - Thread: 32 -> CreateDeviceInternal - GetAdapter() 2020-04-04 10:02:01.208 - Thread: 32 -> CreateDeviceInternal - FixSettings() 2020-04-04 10:02:01.208 - Thread: 32 -> CreateDeviceInternal - Create device 2020-04-04 10:02:01.302 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration 2020-04-04 10:02:01.364 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK 2020-04-04 10:02:01.364 - Thread: 32 -> CreateDeviceInternal create swapchain 2020-04-04 10:02:02.760 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-04 10:02:02.760 - Thread: 1 -> MyScreenManager() 2020-04-04 10:02:02.760 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-04 10:02:02.760 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-04-04 10:02:03.592 - Thread: 1 -> Preallocate - START 2020-04-04 10:02:03.592 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-04 10:02:03.592 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-04 10:02:03.592 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-04 10:02:03.592 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-04 10:02:03.592 - Thread: 1 -> MyEntities - START 2020-04-04 10:02:03.607 - Thread: 1 -> MyEntities - END 2020-04-04 10:02:03.607 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-04 10:02:03.607 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-04 10:02:03.607 - Thread: 1 -> MyTransparentGeometry - START 2020-04-04 10:02:03.607 - Thread: 1 -> MyTransparentGeometry - END 2020-04-04 10:02:03.607 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-04 10:02:03.623 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-04 10:02:03.623 - Thread: 1 -> MyMath - START 2020-04-04 10:02:03.623 - Thread: 1 -> MyMath - END 2020-04-04 10:02:03.623 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-04 10:02:03.623 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-04 10:02:03.639 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-04 10:02:03.639 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-04 10:02:03.639 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-04 10:02:03.670 - Thread: 1 -> MySyncDestructions - START 2020-04-04 10:02:03.670 - Thread: 1 -> MySyncDestructions - END 2020-04-04 10:02:03.670 - Thread: 1 -> MySyncEntity - START 2020-04-04 10:02:03.670 - Thread: 1 -> MySyncEntity - END 2020-04-04 10:02:03.670 - Thread: 1 -> MySyncScenario - START 2020-04-04 10:02:03.670 - Thread: 1 -> MySyncScenario - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyCommandCharacter - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyCommandCharacter - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyCommandConsole - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyCommandConsole - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyCommandEntity - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyCommandEntity - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyAiTargetManager - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyAiTargetManager - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyClientDebugCommands - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyClientDebugCommands - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyDedicatedServer - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyDedicatedServer - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerBase - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerBase - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerClient - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerClient - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyServerDebugCommands - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyServerDebugCommands - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyAIActionsParser - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyAIActionsParser - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-04 10:02:03.670 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-04 10:02:03.670 - Thread: 1 -> MyDefinitionManager - START 2020-04-04 10:02:03.690 - Thread: 1 -> MyDefinitionManager - END 2020-04-04 10:02:03.690 - Thread: 1 -> Preallocate - END 2020-04-04 10:02:03.691 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-04 10:02:03.889 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-04 10:02:03.889 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-04 10:02:03.899 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-04 10:02:03.900 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-04 10:02:03.900 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-04 10:02:03.900 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-04 10:02:03.900 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-04 10:02:03.900 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-04 10:02:03.902 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-04 10:02:03.910 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2020-04-04 10:02:03.910 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C37 2020-04-04 10:02:03.910 - Thread: 1 -> Virtualized: False 2020-04-04 10:02:03.943 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3800X 8-Core Processor 2020-04-04 10:02:03.943 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,306,367,488 bytes 2020-04-04 10:02:03.943 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-04 10:02:03.943 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,674,688,512 bytes 2020-04-04 10:02:03.943 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,819,530,240 bytes 2020-04-04 10:02:03.947 - Thread: 1 -> Drive C: | Capacity: 999,558,213,632 bytes | Free space: 846,744,559,616 bytes 2020-04-04 10:02:03.947 - Thread: 1 -> Drive D: | Capacity: 8,001,560,768,512 bytes | Free space: 4,147,939,807,232 bytes 2020-04-04 10:02:03.947 - Thread: 1 -> Drive E: | Capacity: 8,001,561,817,088 bytes | Free space: 3,786,085,208,064 bytes 2020-04-04 10:02:03.947 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-04 10:02:03.947 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-04 10:02:03.948 - Thread: 1 -> Installed DLCs: 2020-04-04 10:02:03.953 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-04 10:02:03.953 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-04 10:02:03.953 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-04 10:02:03.953 - Thread: 1 -> Frostbite (1241550) 2020-04-04 10:02:03.963 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-04 10:02:04.081 - Thread: 1 -> Havok: Physics.Init 2020-04-04 10:02:04.097 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-04 10:02:04.097 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-04 10:02:04.097 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-04 10:02:04.113 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-04 10:02:04.113 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-04 10:02:04.293 - Thread: 1 -> Loading scenarios 2020-04-04 10:02:04.308 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-04 10:02:04.308 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-04 10:02:04.481 - Thread: 1 -> Loading sound definitions 2020-04-04 10:02:04.497 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-04 10:02:04.497 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-04 10:02:04.497 - Thread: 1 -> Loading shadow textures definitions 2020-04-04 10:02:04.497 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-04 10:02:04.497 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-04 10:02:04.513 - Thread: 1 -> MyAudio.LoadData - START 2020-04-04 10:02:04.567 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: HDMI1 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-04 10:02:04.604 - Thread: 1 -> MyAudio.LoadData - END 2020-04-04 10:02:04.607 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2020-04-04 10:02:04.607 - Thread: 1 -> MyGuiManager() 2020-04-04 10:02:04.609 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-04 10:02:04.728 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-04 10:02:04.779 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-04 10:02:04.779 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-04 10:02:04.779 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-04 10:02:04.785 - Thread: 1 -> Loading default controls 2020-04-04 10:02:04.810 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-04 10:02:04.811 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-04 10:02:04.822 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-04 10:02:04.822 - Thread: 14 -> ReloadVoxelMaterials 2020-04-04 10:02:04.845 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-04 10:02:04.846 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-04 10:02:04.846 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-04 10:02:04.846 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-04 10:02:04.846 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-04 10:02:04.846 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-04 10:02:04.846 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-04 10:02:04.846 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-04 10:02:04.876 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.878 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-04 10:02:04.882 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.882 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-04 10:02:04.884 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.885 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-04 10:02:04.887 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.887 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-04 10:02:04.889 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.889 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-04 10:02:04.893 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.893 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-04 10:02:04.893 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.893 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-04 10:02:04.894 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.894 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-04 10:02:04.897 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.897 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-04 10:02:04.913 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.913 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-04 10:02:04.913 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.914 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-04 10:02:04.914 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.914 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-04 10:02:04.924 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.924 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-04 10:02:04.939 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.939 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-04 10:02:04.940 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.940 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-04 10:02:04.950 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.950 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-04 10:02:04.950 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.950 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-04 10:02:04.951 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.951 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-04 10:02:04.957 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.957 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-04 10:02:04.962 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.962 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-04 10:02:04.971 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.971 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-04 10:02:04.974 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.974 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-04 10:02:04.979 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.979 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-04 10:02:04.981 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.981 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-04 10:02:04.991 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.992 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-04 10:02:04.993 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.993 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-04 10:02:04.997 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.997 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-04 10:02:04.999 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:04.999 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-04 10:02:05.001 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.001 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.001 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-04 10:02:05.001 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-04 10:02:05.002 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.002 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-04 10:02:05.002 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.002 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-04 10:02:05.015 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.015 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-04 10:02:05.020 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.020 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-04 10:02:05.021 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.021 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-04 10:02:05.036 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.036 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-04 10:02:05.050 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.050 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-04 10:02:05.057 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.057 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-04 10:02:05.058 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.058 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-04 10:02:05.067 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-04 10:02:05.079 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.079 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-04 10:02:05.081 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.081 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-04 10:02:05.081 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.081 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-04 10:02:05.084 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.084 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-04 10:02:05.172 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.172 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-04 10:02:05.174 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-04 10:02:05.186 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-04 10:02:05.189 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-04 10:02:05.193 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-04 10:02:05.196 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-04 10:02:05.202 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-04 10:02:05.204 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-04 10:02:05.206 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-04 10:02:05.218 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-04 10:02:05.224 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-04 10:02:05.237 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-04 10:02:05.247 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-04 10:02:05.254 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-04 10:02:05.264 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-04 10:02:05.287 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-04 10:02:05.346 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-04 10:02:05.390 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-04 10:02:05.398 - Thread: 1 -> Timer Frequency: 10000000 2020-04-04 10:02:05.398 - Thread: 1 -> Ticks per frame: 166667 2020-04-04 10:02:05.412 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-04 10:02:05.488 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-04 10:02:05.488 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-04 10:02:05.503 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-04 10:02:05.548 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-04 10:02:05.580 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-04 10:02:05.622 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-04 10:02:05.639 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-04 10:02:05.690 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-04 10:02:05.708 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-04 10:02:05.740 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-04 10:02:05.770 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-04 10:02:05.813 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-04 10:02:05.857 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-04 10:02:05.874 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-04 10:02:05.875 - Thread: 1 -> Flares Intensity: 1 2020-04-04 10:02:05.875 - Thread: 1 -> Field of view: 1.22173 2020-04-04 10:02:05.875 - Thread: 1 -> PostProcessingEnabled: True 2020-04-04 10:02:05.875 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-04-04 10:02:05.875 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-04-04 10:02:05.875 - Thread: 1 -> Render.DistanceFade: 2000 2020-04-04 10:02:05.875 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-04 10:02:05.875 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-04 10:02:05.875 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-04 10:02:05.875 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-04 10:02:05.875 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-04 10:02:05.875 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-04 10:02:05.875 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-04 10:02:05.875 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-04 10:02:05.875 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-04 10:02:05.889 - Thread: 1 -> Analytics uuid: a7471458-46b8-ac4c-9777-fb37b4011c72 2020-04-04 10:02:05.910 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-04 10:02:05.924 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-04 10:02:05.956 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-04 10:02:05.959 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-04 10:02:05.996 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-04 10:02:05.996 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-04 10:02:06.015 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-04 10:02:06.021 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-04 10:02:06.160 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-04 10:02:06.271 - Thread: 1 -> Analytics helper process start reported 2020-04-04 10:02:06.618 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-04 10:02:06.629 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-04 10:02:06.676 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-04 10:02:06.892 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-04 10:02:07.463 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-04 10:02:07.535 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-04 10:02:07.614 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-04 10:02:07.634 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-04 10:02:08.633 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-04 10:02:09.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:09.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:10.284 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-04 10:02:10.284 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-04 10:02:10.284 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2020-04-04 10:02:18.266 - Thread: 14 -> Loading available saves - START 2020-04-04 10:02:18.267 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032' 2020-04-04 10:02:18.317 - Thread: 14 -> Loading available saves - END 2020-04-04 10:02:18.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:18.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:27.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:27.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:27.789 - Thread: 14 -> Loading available saves - START 2020-04-04 10:02:27.790 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032' 2020-04-04 10:02:27.818 - Thread: 14 -> Loading available saves - END 2020-04-04 10:02:28.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:28.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:32.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:32.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:32.736 - Thread: 14 -> Loading available saves - START 2020-04-04 10:02:32.737 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032' 2020-04-04 10:02:32.764 - Thread: 14 -> Loading available saves - END 2020-04-04 10:02:33.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:33.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:36.535 - Thread: 1 -> GUI Stats: Update 0.333407888888889, Draw 0.137344055555555 2020-04-04 10:02:36.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:36.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:36.619 - Thread: 14 -> Loading available saves - START 2020-04-04 10:02:36.620 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032' 2020-04-04 10:02:36.646 - Thread: 14 -> Loading available saves - END 2020-04-04 10:02:37.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:37.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:41.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:41.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:41.304 - Thread: 14 -> Loading available saves - START 2020-04-04 10:02:41.304 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032' 2020-04-04 10:02:41.324 - Thread: 14 -> Loading available saves - END 2020-04-04 10:02:41.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:41.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:45.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:45.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:45.152 - Thread: 14 -> Loading available saves - START 2020-04-04 10:02:45.153 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032' 2020-04-04 10:02:45.156 - Thread: 14 -> Loading available saves - END 2020-04-04 10:02:45.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:45.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:48.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:48.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:02:48.974 - Thread: 15 -> Loading available saves - START 2020-04-04 10:02:48.974 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032' 2020-04-04 10:02:48.974 - Thread: 15 -> Loading available saves - END 2020-04-04 10:02:49.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:02:49.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:05.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:05.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:06.536 - Thread: 1 -> GUI Stats: Update 0.257067222222222, Draw 0.0890159444444446 2020-04-04 10:03:08.022 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2020-04-04 10:03:08.254 - Thread: 1 -> Query successful. 2020-04-04 10:03:08.254 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2020-04-04 10:03:08.259 - Thread: 14 -> Mod download time: 0.00 seconds 2020-04-04 10:03:15.435 - Thread: 1 -> LoadSession() - Start 2020-04-04 10:03:15.435 - Thread: 1 -> C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01 2020-04-04 10:03:15.444 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01\Sandbox_config.sbc 2020-04-04 10:03:15.445 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-04-04 10:03:15.446 - Thread: 1 -> CheckPoint Experimental mode: No 2020-04-04 10:03:15.446 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2020-04-04 10:03:15.446 - Thread: 1 -> LoadSession() - End 2020-04-04 10:03:15.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:15.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:15.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:15.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:15.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:15.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:15.454 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-04 10:03:15.454 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-04 10:03:15.664 - Thread: 1 -> RunLoadingAction - START 2020-04-04 10:03:15.664 - Thread: 1 -> Loading session: C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01 2020-04-04 10:03:16.464 - Thread: 1 -> GC Memory: 1,023,672,544 B 2020-04-04 10:03:16.469 - Thread: 1 -> Process Memory: 3,098,370,048 B 2020-04-04 10:03:16.469 - Thread: 1 -> Experimental mode: No 2020-04-04 10:03:16.469 - Thread: 1 -> Experimental mode reason: 0 2020-04-04 10:03:17.241 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-04 10:03:17.266 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-04 10:03:17.269 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-04 10:03:17.271 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-04 10:03:17.272 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-04 10:03:17.402 - Thread: 1 -> Loading scenarios 2020-04-04 10:03:17.402 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-04 10:03:17.402 - Thread: 1 -> List of used mods (0) - START 2020-04-04 10:03:17.403 - Thread: 1 -> List of used mods - END 2020-04-04 10:03:17.464 - Thread: 1 -> Loading behaviors 2020-04-04 10:03:17.464 - Thread: 1 -> Loading ammo magazines 2020-04-04 10:03:17.467 - Thread: 1 -> Loading ammo definitions 2020-04-04 10:03:17.468 - Thread: 1 -> Loading animations 2020-04-04 10:03:17.470 - Thread: 1 -> Loading animations 2020-04-04 10:03:17.471 - Thread: 1 -> Loading sound definitions 2020-04-04 10:03:17.472 - Thread: 1 -> Loading sound definitions 2020-04-04 10:03:17.472 - Thread: 1 -> Loading sound definitions 2020-04-04 10:03:17.472 - Thread: 1 -> Loading sound definitions 2020-04-04 10:03:17.472 - Thread: 1 -> Loading sound definitions 2020-04-04 10:03:17.472 - Thread: 1 -> Loading sound definitions 2020-04-04 10:03:17.472 - Thread: 1 -> Loading category classes 2020-04-04 10:03:17.473 - Thread: 1 -> Loading category classes 2020-04-04 10:03:17.473 - Thread: 1 -> Loading blueprint classes 2020-04-04 10:03:17.474 - Thread: 1 -> Loading blueprint class entries 2020-04-04 10:03:17.474 - Thread: 1 -> Loading blueprint class entries 2020-04-04 10:03:17.474 - Thread: 1 -> Loading blueprints 2020-04-04 10:03:17.476 - Thread: 1 -> Loading blueprints 2020-04-04 10:03:17.476 - Thread: 1 -> Loading agent definitions 2020-04-04 10:03:17.477 - Thread: 1 -> Loading character definitions 2020-04-04 10:03:17.486 - Thread: 1 -> Loading character definitions 2020-04-04 10:03:17.486 - Thread: 1 -> Loading components 2020-04-04 10:03:17.487 - Thread: 1 -> Loading components 2020-04-04 10:03:17.487 - Thread: 1 -> Loading configuration 2020-04-04 10:03:17.488 - Thread: 1 -> Loading container types 2020-04-04 10:03:17.490 - Thread: 1 -> Loading Contract Types 2020-04-04 10:03:17.494 - Thread: 1 -> Loading block positions 2020-04-04 10:03:17.496 - Thread: 1 -> Loading block positions 2020-04-04 10:03:17.496 - Thread: 1 -> Loading curve definitions 2020-04-04 10:03:17.498 - Thread: 1 -> Loading debris 2020-04-04 10:03:17.499 - Thread: 1 -> Loading environment items entries 2020-04-04 10:03:17.499 - Thread: 1 -> Loading decal global definitions 2020-04-04 10:03:17.500 - Thread: 1 -> Loading decal definitions 2020-04-04 10:03:17.502 - Thread: 1 -> Loading drone behaviors 2020-04-04 10:03:17.503 - Thread: 1 -> Loading edges 2020-04-04 10:03:17.504 - Thread: 1 -> Loading emissive color definitions 2020-04-04 10:03:17.507 - Thread: 1 -> Loading emissive color default states 2020-04-04 10:03:17.510 - Thread: 1 -> Loading animations 2020-04-04 10:03:17.510 - Thread: 1 -> Loading entity components 2020-04-04 10:03:17.520 - Thread: 1 -> Loading component containers 2020-04-04 10:03:17.529 - Thread: 1 -> Loading environment items entries 2020-04-04 10:03:17.529 - Thread: 1 -> Loading Faction Names 2020-04-04 10:03:17.530 - Thread: 1 -> Loading factions 2020-04-04 10:03:17.536 - Thread: 1 -> Loading flare definitions 2020-04-04 10:03:17.544 - Thread: 1 -> Loading gas property definitions 2020-04-04 10:03:17.545 - Thread: 1 -> Loading event definitions 2020-04-04 10:03:17.546 - Thread: 1 -> Loading physical items 2020-04-04 10:03:17.578 - Thread: 1 -> Loading LCD texture categories 2020-04-04 10:03:17.579 - Thread: 1 -> Loading LCD texture categories 2020-04-04 10:03:17.579 - Thread: 1 -> Loading LCD texture categories 2020-04-04 10:03:17.579 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-04 10:03:17.579 - Thread: 1 -> Loading physical items 2020-04-04 10:03:17.581 - Thread: 1 -> Loading physical items 2020-04-04 10:03:17.581 - Thread: 1 -> Loading physical material properties 2020-04-04 10:03:17.583 - Thread: 1 -> Loading pirate antennas 2020-04-04 10:03:17.588 - Thread: 1 -> Loading research blocks definitions 2020-04-04 10:03:17.589 - Thread: 1 -> Loading research groups definitions 2020-04-04 10:03:17.590 - Thread: 1 -> Loading resource distribution groups 2020-04-04 10:03:17.592 - Thread: 1 -> Loading shadow textures definitions 2020-04-04 10:03:17.592 - Thread: 1 -> Loading ship sound groups 2020-04-04 10:03:17.602 - Thread: 1 -> Loading ship sound groups 2020-04-04 10:03:17.602 - Thread: 1 -> Loading sound categories 2020-04-04 10:03:17.605 - Thread: 1 -> Loading stat definitions 2020-04-04 10:03:17.605 - Thread: 1 -> Loading grid creators 2020-04-04 10:03:17.606 - Thread: 1 -> Loading transparent material properties 2020-04-04 10:03:17.607 - Thread: 1 -> Loading planet definition 2020-04-04 10:03:17.608 - Thread: 1 -> Loading voxel map storage definitions 2020-04-04 10:03:17.609 - Thread: 1 -> Loading voxel material definitions 2020-04-04 10:03:17.610 - Thread: 1 -> Loading voxel material definitions 2020-04-04 10:03:17.610 - Thread: 1 -> Loading voxel material definitions 2020-04-04 10:03:17.610 - Thread: 1 -> Loading Weather Effects 2020-04-04 10:03:17.613 - Thread: 1 -> Audio effects definitions 2020-04-04 10:03:17.615 - Thread: 1 -> Loading environment items definitions 2020-04-04 10:03:17.617 - Thread: 1 -> Loading environment items definitions 2020-04-04 10:03:17.617 - Thread: 1 -> Loading physical material properties 2020-04-04 10:03:17.621 - Thread: 1 -> Loading particle effect definitions 2020-04-04 10:03:17.673 - Thread: 1 -> Loading particle effect definitions 2020-04-04 10:03:17.673 - Thread: 1 -> Loading environment item definitions 2020-04-04 10:03:17.677 - Thread: 1 -> Loading weapon definitions 2020-04-04 10:03:17.681 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.707 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.708 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.738 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.744 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.746 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.747 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.748 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.748 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.749 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.749 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.750 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.751 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.753 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.762 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.764 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.764 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.765 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.765 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.770 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.771 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.771 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.771 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.771 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.772 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.773 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.774 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.774 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.774 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.775 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.775 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.775 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.776 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.779 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.780 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.781 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.782 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.783 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.783 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.786 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.787 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.788 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.789 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.790 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.793 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.794 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.795 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.796 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.797 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.798 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.799 - Thread: 1 -> Loading cube blocks 2020-04-04 10:03:17.800 - Thread: 1 -> Created block definitions 2020-04-04 10:03:17.802 - Thread: 1 -> Loading block variant groups 2020-04-04 10:03:17.803 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-04 10:03:17.804 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-04-04 10:03:17.804 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-04-04 10:03:17.804 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-04 10:03:17.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-04 10:03:17.809 - Thread: 1 -> Loading asteroid generators 2020-04-04 10:03:17.810 - Thread: 1 -> Loading spawn groups 2020-04-04 10:03:17.813 - Thread: 1 -> Loading drop containers 2020-04-04 10:03:17.814 - Thread: 1 -> Loading spawn groups 2020-04-04 10:03:17.814 - Thread: 1 -> Loading spawn groups 2020-04-04 10:03:17.814 - Thread: 1 -> Loading radial menu definitions 2020-04-04 10:03:17.829 - Thread: 1 -> Loading respawn ships 2020-04-04 10:03:17.831 - Thread: 1 -> Loading spawn groups 2020-04-04 10:03:17.831 - Thread: 1 -> Loading wheel speeds 2020-04-04 10:03:17.872 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-04 10:03:17.882 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-04 10:03:17.882 - Thread: 1 -> MyAudio.LoadData - START 2020-04-04 10:03:17.914 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: HDMI1 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-04-04 10:03:18.044 - Thread: 1 -> MyAudio.LoadData - END 2020-04-04 10:03:18.080 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-04 10:03:18.085 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-04 10:03:18.124 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-04 10:03:18.124 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-04 10:03:18.125 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-04 10:03:18.141 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-04 10:03:18.565 - Thread: 54 -> External debugger: listening... 2020-04-04 10:03:18.595 - Thread: 1 -> MyLights.LoadData() - START 2020-04-04 10:03:18.601 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-04 10:03:18.601 - Thread: 1 -> MyLights.LoadData() - END 2020-04-04 10:03:18.601 - Thread: 1 -> Info: MyLights initialized. 2020-04-04 10:03:18.601 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-04 10:03:18.608 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-04 10:03:18.679 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-04 10:03:18.679 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-04 10:03:18.716 - Thread: 1 -> Loading Procedural World Generator 2020-04-04 10:03:18.718 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-04-04 10:03:18.992 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-04 10:03:19.088 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d19000 storage?:False 2020-04-04 10:03:19.089 - Thread: 14 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01\Triton-12345d19000.vx2' 2020-04-04 10:03:20.764 - Thread: 20 -> Model Models\Cubes\Large\CockpitIndustrial.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-04-04 10:03:21.112 - Thread: 16 -> Loading voxel storage from file 'C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01\Stones-0-111518941089536864.vx2' 2020-04-04 10:03:21.494 - Thread: 14 -> Info: Planet generator name: Triton 2020-04-04 10:03:21.510 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-15677.2929974534 Y:-167.398115860877 Z:-39663.6069557179 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-04 10:03:22.383 - Thread: 1 -> Clusters reordered 2020-04-04 10:03:22.968 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-04-04 10:03:22.980 - Thread: 1 -> MySession.Static.LogSettings - START 2020-04-04 10:03:22.980 - Thread: 1 -> Name = Frostbite 2020-04-04 10:03:22.980 - Thread: 1 -> Description = 2020-04-04 10:03:22.980 - Thread: 1 -> GameDateTime = 01/01/2081 01:53:33 2020-04-04 10:03:22.980 - Thread: 1 -> Password = 2020-04-04 10:03:22.980 - Thread: 1 -> CurrentPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01 2020-04-04 10:03:22.980 - Thread: 1 -> WorkshopId = 2020-04-04 10:03:22.980 - Thread: 1 -> CameraController = Default_Astronaut 2020-04-04 10:03:22.980 - Thread: 1 -> ThumbPath = C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01\thumb.jpg 2020-04-04 10:03:22.982 - Thread: 1 -> Settings: 2020-04-04 10:03:22.982 - Thread: 1 -> GameMode = Survival 2020-04-04 10:03:22.982 - Thread: 1 -> MaxPlayers = 4 2020-04-04 10:03:22.982 - Thread: 1 -> OnlineMode = OFFLINE 2020-04-04 10:03:22.982 - Thread: 1 -> AutoHealing = True 2020-04-04 10:03:22.982 - Thread: 1 -> WeaponsEnabled = True 2020-04-04 10:03:22.982 - Thread: 1 -> ThrusterDamage = True 2020-04-04 10:03:22.982 - Thread: 1 -> EnableSpectator = False 2020-04-04 10:03:22.982 - Thread: 1 -> EnableCopyPaste = False 2020-04-04 10:03:22.982 - Thread: 1 -> MaxFloatingObjects = 56 2020-04-04 10:03:22.982 - Thread: 1 -> MaxGridSize = 0 2020-04-04 10:03:22.982 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-04-04 10:03:22.982 - Thread: 1 -> CargoShipsEnabled = False 2020-04-04 10:03:22.982 - Thread: 1 -> EnvironmentHostility = SAFE 2020-04-04 10:03:22.982 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-04-04 10:03:22.982 - Thread: 1 -> InventorySizeMultiplier = 3 2020-04-04 10:03:22.982 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-04-04 10:03:22.982 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-04-04 10:03:22.982 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-04-04 10:03:22.982 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-04-04 10:03:22.982 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-04-04 10:03:22.982 - Thread: 1 -> ClientCanSave = False 2020-04-04 10:03:22.982 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-04-04 10:03:22.982 - Thread: 1 -> PermanentDeath = False 2020-04-04 10:03:22.982 - Thread: 1 -> DestructibleBlocks = True 2020-04-04 10:03:22.982 - Thread: 1 -> EnableScripts = False 2020-04-04 10:03:22.982 - Thread: 1 -> AutoSaveInMinutes = 30 2020-04-04 10:03:22.982 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-04-04 10:03:22.982 - Thread: 1 -> ProceduralDensity = 0 2020-04-04 10:03:22.982 - Thread: 1 -> ProceduralSeed = 0 2020-04-04 10:03:22.982 - Thread: 1 -> DestructibleBlocks = True 2020-04-04 10:03:22.982 - Thread: 1 -> EnableIngameScripts = False 2020-04-04 10:03:22.982 - Thread: 1 -> ViewDistance = 15000 2020-04-04 10:03:22.983 - Thread: 1 -> Voxel destruction = True 2020-04-04 10:03:22.983 - Thread: 1 -> EnableStructuralSimulation = False 2020-04-04 10:03:22.983 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-04-04 10:03:22.983 - Thread: 1 -> EnableContainerDrops = False 2020-04-04 10:03:22.983 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-04-04 10:03:22.983 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-04-04 10:03:22.983 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-04-04 10:03:22.983 - Thread: 1 -> EnableSubgridDamage = False 2020-04-04 10:03:22.983 - Thread: 1 -> SyncDistance = 3000 2020-04-04 10:03:22.983 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-04-04 10:03:22.983 - Thread: 1 -> AFKTimeoutMin = 0 2020-04-04 10:03:22.983 - Thread: 1 -> StopGridsPeriodMin = 15 2020-04-04 10:03:22.983 - Thread: 1 -> ExperimentalMode = False 2020-04-04 10:03:22.983 - Thread: 1 -> ExperimentalModeReason = 0 2020-04-04 10:03:22.983 - Thread: 1 -> MySession.Static.LogSettings - END 2020-04-04 10:03:26.257 - Thread: 1 -> Session loaded 2020-04-04 10:03:26.261 - Thread: 1 -> Saving world - START 2020-04-04 10:03:26.261 - Thread: 1 -> Making world state snapshot. 2020-04-04 10:03:26.261 - Thread: 1 -> Before snapshot.: GC Memory: 1,849,043,664 B 2020-04-04 10:03:26.536 - Thread: 1 -> After snapshot.: GC Memory: 1,905,237,880 B 2020-04-04 10:03:26.538 - Thread: 1 -> Directory cleanup: GC Memory: 1,905,237,880 B 2020-04-04 10:03:26.538 - Thread: 1 -> Saving world - END 2020-04-04 10:03:26.540 - Thread: 1 -> Session snapshot save - START 2020-04-04 10:03:26.541 - Thread: 1 -> Checking file access for files in target dir. 2020-04-04 10:03:28.014 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01\.new\Sandbox_config.sbc 2020-04-04 10:03:28.632 - Thread: 1 -> Session snapshot save - END 2020-04-04 10:03:28.632 - Thread: 1 -> RunLoadingAction - END 2020-04-04 10:03:28.633 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-04 10:03:28.689 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-04 10:03:28.689 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-04 10:03:28.690 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-04 10:03:28.699 - Thread: 1 -> Updating continues. 2020-04-04 10:03:28.723 - Thread: 1 -> GC Memory: 1,974,038,832 B 2020-04-04 10:03:28.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:03:28.802 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4162.784,8656.564,1,0,1884.014,4767.914,184614,15386,348,4.842601,11.03283,0,24542,8.333277,1,16.66667,0.4035474,0.9193963,100 2020-04-04 10:03:37.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:37.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:49.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:49.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:52.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:52.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:56.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:03:56.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:03:58.736 - Thread: 1 -> GC Memory: 7,340,015,200 B 2020-04-04 10:03:59.271 - Thread: 1 -> GUI Stats: Update 7.61219527777779, Draw 0.222897333333333 2020-04-04 10:04:11.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:04:11.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:04:11.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:04:11.788 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:04:18.846 - Thread: 56 -> Analytics session error 2020-04-04 10:04:21.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:04:21.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:04:28.741 - Thread: 1 -> GC Memory: 7,382,376,664 B 2020-04-04 10:04:29.475 - Thread: 1 -> GUI Stats: Update 0.255602833333333, Draw 0.227203 2020-04-04 10:04:37.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:04:37.089 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,25.56858,48.43178,1,0,7042.726,17222.15,184614,15386,348,15.54909,58.99178,0.1626397,16954,8.3303,0,16.66667,1.295286,4.914192,100 2020-04-04 10:04:58.759 - Thread: 1 -> GC Memory: 7,387,248,808 B 2020-04-04 10:04:59.475 - Thread: 1 -> GUI Stats: Update 0.258738, Draw 0.210697888888889 2020-04-04 10:05:28.775 - Thread: 1 -> GC Memory: 2,290,325,656 B 2020-04-04 10:05:29.476 - Thread: 1 -> GUI Stats: Update 0.247373222222222, Draw 0.198376555555556 2020-04-04 10:05:37.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:05:37.088 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,27.5747,62.66967,1,0,2205.661,15598.1,184500,15500,348,36.46459,50.14611,0.1141346,18695,9.192422,0,16.66667,3.351979,4.609642,100 2020-04-04 10:05:58.776 - Thread: 1 -> GC Memory: 2,318,842,504 B 2020-04-04 10:05:59.475 - Thread: 1 -> GUI Stats: Update 0.2266805, Draw 0.165883611111111 2020-04-04 10:06:00.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:06:00.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:06:08.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:06:08.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:06:14.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:06:14.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:06:28.793 - Thread: 1 -> GC Memory: 2,333,266,736 B 2020-04-04 10:06:29.475 - Thread: 1 -> GUI Stats: Update 0.226678333333333, Draw 0.176869111111111 2020-04-04 10:06:37.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:06:37.104 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,27.35297,54.35349,1,0,2231.483,15594.16,184500,15500,348,16.6158,66.68422,0.1170157,18753,8.333152,0,16.66667,1.384619,5.556897,100 2020-04-04 10:06:44.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:06:44.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:06:58.809 - Thread: 1 -> GC Memory: 2,303,899,904 B 2020-04-04 10:06:59.475 - Thread: 1 -> GUI Stats: Update 0.2332745, Draw 0.196751777777778 2020-04-04 10:07:28.809 - Thread: 1 -> GC Memory: 2,305,189,360 B 2020-04-04 10:07:29.475 - Thread: 1 -> GUI Stats: Update 0.245480111111111, Draw 0.210493555555555 2020-04-04 10:07:37.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:07:37.121 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,27.62703,57.59871,1,0,2199.839,15594.05,184500,15500,348,16.14502,72.26324,0.1174679,18858,8.333147,0,16.66667,1.345389,6.021802,100 2020-04-04 10:07:54.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:07:54.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:07:57.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:07:57.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:07:58.827 - Thread: 1 -> GC Memory: 2,309,812,368 B 2020-04-04 10:07:59.476 - Thread: 1 -> GUI Stats: Update 0.240122, Draw 0.212517777777778 2020-04-04 10:08:00.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:08:00.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:08:05.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:08:05.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:08:08.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:08:08.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:08:15.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:08:15.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:08:24.089 - Thread: 1 -> Updating stopped. 2020-04-04 10:08:27.109 - Thread: 1 -> Saving world - START 2020-04-04 10:08:27.109 - Thread: 1 -> Making world state snapshot. 2020-04-04 10:08:27.109 - Thread: 1 -> Before snapshot.: GC Memory: 2,315,636,184 B 2020-04-04 10:08:27.185 - Thread: 1 -> After snapshot.: GC Memory: 2,331,177,784 B 2020-04-04 10:08:27.185 - Thread: 1 -> Directory cleanup: GC Memory: 2,331,177,784 B 2020-04-04 10:08:27.185 - Thread: 1 -> Saving world - END 2020-04-04 10:08:27.187 - Thread: 14 -> Session snapshot save - START 2020-04-04 10:08:27.188 - Thread: 14 -> Checking file access for files in target dir. 2020-04-04 10:08:27.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:08:27.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:08:28.143 - Thread: 1 -> Updating continues. 2020-04-04 10:08:28.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:08:28.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:08:28.385 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01\.new\Sandbox_config.sbc 2020-04-04 10:08:28.422 - Thread: 14 -> Session snapshot save - END 2020-04-04 10:08:28.829 - Thread: 1 -> GC Memory: 2,352,835,280 B 2020-04-04 10:08:29.779 - Thread: 1 -> GUI Stats: Update 0.409540222222222, Draw 0.206181111111111 2020-04-04 10:08:35.797 - Thread: 1 -> Cutscene start: Intro1 2020-04-04 10:08:37.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:08:37.443 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,25.88302,54.17715,1,0,2212.126,15638.4,184500,15500,348,28.37165,51.6224,0.1160283,18829,8.333169,0,16.66667,2.364258,4.301782,100 2020-04-04 10:08:58.835 - Thread: 1 -> GC Memory: 2,355,142,176 B 2020-04-04 10:08:59.781 - Thread: 1 -> GUI Stats: Update 0.229322388888889, Draw 0.109688777777778 2020-04-04 10:09:28.848 - Thread: 1 -> GC Memory: 2,749,626,072 B 2020-04-04 10:09:29.782 - Thread: 1 -> GUI Stats: Update 0.262683222222222, Draw 0.1527105 2020-04-04 10:09:37.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:09:37.459 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,42.05877,204.2009,1,0,2623.625,15959.35,184500,15500,348,39.52241,89.73331,0.2442171,17848,8.326615,0,16.66667,3.290879,7.471748,100 2020-04-04 10:09:58.860 - Thread: 1 -> GC Memory: 2,780,820,496 B 2020-04-04 10:09:59.925 - Thread: 1 -> GUI Stats: Update 0.252855055555556, Draw 0.171057777777778 2020-04-04 10:10:13.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:10:13.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:10:16.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:10:16.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:10:27.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:10:27.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:10:28.876 - Thread: 1 -> GC Memory: 2,338,345,288 B 2020-04-04 10:10:29.926 - Thread: 1 -> GUI Stats: Update 0.258737888888889, Draw 0.227262388888888 2020-04-04 10:10:37.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:10:37.617 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,55.85453,269.3426,1,0,2233.391,16034.32,171469,28531,324,47.1772,98.99264,0.2926058,18028,8.552713,0,16.66667,4.034931,8.466557,100 2020-04-04 10:10:58.892 - Thread: 1 -> GC Memory: 2,349,937,016 B 2020-04-04 10:10:59.926 - Thread: 1 -> GUI Stats: Update 0.264884500000001, Draw 0.225112666666667 2020-04-04 10:11:28.909 - Thread: 1 -> GC Memory: 2,354,926,000 B 2020-04-04 10:11:29.927 - Thread: 1 -> GUI Stats: Update 0.2864065, Draw 0.255187722222222 2020-04-04 10:11:37.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:11:37.634 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,56.22707,278.4083,1,0,2250.26,16059.23,171593,28407,324,65.52586,98.8421,0.3050929,18261,8.972128,0,16.66667,5.879064,8.868239,100 2020-04-04 10:11:55.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:11:55.518 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:11:58.926 - Thread: 1 -> GC Memory: 2,344,189,352 B 2020-04-04 10:11:59.926 - Thread: 1 -> GUI Stats: Update 0.285268055555555, Draw 0.252011722222222 2020-04-04 10:12:28.942 - Thread: 1 -> GC Memory: 2,350,212,176 B 2020-04-04 10:12:29.926 - Thread: 1 -> GUI Stats: Update 0.262392888888889, Draw 0.220588777777778 2020-04-04 10:12:37.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:12:37.651 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,51.96542,169.02,1,0,2247.436,16068.61,171593,28407,324,32.30596,98.96706,0.3327529,18251,9.399786,0,16.66667,3.036691,9.302691,100 2020-04-04 10:12:58.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:12:58.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:12:58.942 - Thread: 1 -> GC Memory: 2,358,443,312 B 2020-04-04 10:12:59.926 - Thread: 1 -> GUI Stats: Update 0.298943333333332, Draw 0.242613277777778 2020-04-04 10:13:09.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:13:09.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:13:28.942 - Thread: 1 -> GC Memory: 2,363,957,272 B 2020-04-04 10:13:29.927 - Thread: 1 -> GUI Stats: Update 0.268211166666667, Draw 0.235926722222223 2020-04-04 10:13:37.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:13:37.667 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,55.8549,247.525,1,0,2239.529,16073.62,171593,28407,324,48.06628,98.93148,0.2766675,18276,8.99841,0,16.66667,4.325201,8.902261,100 2020-04-04 10:13:54.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:13:54.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:13:58.944 - Thread: 1 -> GC Memory: 2,350,803,496 B 2020-04-04 10:13:59.926 - Thread: 1 -> GUI Stats: Update 0.271059166666667, Draw 0.240850944444444 2020-04-04 10:14:25.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:14:25.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:14:28.959 - Thread: 1 -> GC Memory: 2,357,715,720 B 2020-04-04 10:14:29.927 - Thread: 1 -> GUI Stats: Update 0.278049444444444, Draw 0.263244611111111 2020-04-04 10:14:37.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:14:37.684 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,53.74332,184.2621,1,0,2249.128,16079.78,171617,28383,324,40.88814,98.94572,0.2964094,18336,8.521898,0,16.66667,3.484446,8.432054,100 2020-04-04 10:14:58.959 - Thread: 1 -> GC Memory: 2,366,125,944 B 2020-04-04 10:14:59.926 - Thread: 1 -> GUI Stats: Update 0.261752944444444, Draw 0.232675111111111 2020-04-04 10:15:10.251 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:15:10.252 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:15:10.252 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:15:10.255 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:15:24.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:15:24.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:15:28.968 - Thread: 1 -> GC Memory: 2,364,239,944 B 2020-04-04 10:15:30.066 - Thread: 1 -> GUI Stats: Update 0.280451388888889, Draw 0.3541265 2020-04-04 10:15:37.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:15:37.841 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,54.3155,172.9161,1,0,2257.292,16084.07,171641,28359,324,35.70616,98.95156,0.3046969,18457,8.543183,0,16.66667,3.050443,8.453613,100 2020-04-04 10:15:45.175 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:15:45.175 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:15:45.175 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:15:45.179 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:15:46.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:15:46.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:15:58.968 - Thread: 1 -> GC Memory: 2,371,124,352 B 2020-04-04 10:16:00.068 - Thread: 1 -> GUI Stats: Update 0.262987777777778, Draw 0.304596888888889 2020-04-04 10:17:00.828 - Thread: 1 -> GC Memory: 2,374,871,624 B 2020-04-04 10:17:04.619 - Thread: 1 -> Updating stopped. 2020-04-04 10:17:07.493 - Thread: 1 -> Saving world - START 2020-04-04 10:17:07.493 - Thread: 1 -> Making world state snapshot. 2020-04-04 10:17:07.493 - Thread: 1 -> Before snapshot.: GC Memory: 2,360,465,184 B 2020-04-04 10:17:07.594 - Thread: 1 -> After snapshot.: GC Memory: 2,375,759,728 B 2020-04-04 10:17:07.594 - Thread: 1 -> Directory cleanup: GC Memory: 2,375,759,728 B 2020-04-04 10:17:07.594 - Thread: 1 -> Saving world - END 2020-04-04 10:17:07.595 - Thread: 14 -> Session snapshot save - START 2020-04-04 10:17:07.595 - Thread: 14 -> Checking file access for files in target dir. 2020-04-04 10:17:07.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:17:07.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:17:08.930 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\me\AppData\Roaming\SpaceEngineers\Saves\76561198126466032\Frostbite 2020-04-04 10-03-13\Mission01\.new\Sandbox_config.sbc 2020-04-04 10:17:08.969 - Thread: 14 -> Session snapshot save - END 2020-04-04 10:17:12.296 - Thread: 1 -> Updating continues. 2020-04-04 10:17:12.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:17:12.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:17:16.240 - Thread: 1 -> GUI Stats: Update 0.435164444444445, Draw 25.7436325555555 2020-04-04 10:17:24.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:17:24.030 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,53.49862,193.0011,1,0,2289.783,16093.34,168606,31394,323,44.25574,98.90524,0.1917963,18502,8.440436,0,16.66667,3.735377,8.348034,100 2020-04-04 10:17:30.838 - Thread: 1 -> GC Memory: 2,399,347,968 B 2020-04-04 10:17:42.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:17:42.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:17:42.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:17:42.716 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:17:46.238 - Thread: 1 -> GUI Stats: Update 0.268862277777778, Draw 0.286756222222222 2020-04-04 10:17:59.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:17:59.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:18:00.854 - Thread: 1 -> GC Memory: 2,413,862,984 B 2020-04-04 10:18:16.237 - Thread: 1 -> GUI Stats: Update 0.291025444444445, Draw 0.380476 2020-04-04 10:18:24.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:18:24.046 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,49.75659,135.1888,1,0,2402.476,16189.32,168606,31394,323,30.08552,96.16569,0.2743279,18368,8.333141,0,16.66667,2.507069,8.013622,100 2020-04-04 10:18:30.870 - Thread: 1 -> GC Memory: 2,520,646,184 B 2020-04-04 10:18:46.238 - Thread: 1 -> GUI Stats: Update 0.257350722222222, Draw 0.238715055555555 2020-04-04 10:18:51.913 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:18:51.913 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:18:51.913 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-04 10:18:51.919 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-04 10:19:00.888 - Thread: 1 -> GC Memory: 2,366,871,248 B 2020-04-04 10:19:06.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:19:06.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:19:16.238 - Thread: 1 -> GUI Stats: Update 0.288000111111111, Draw 0.411279222222222 2020-04-04 10:19:24.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:19:24.063 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,55.32006,223.9479,1,0,2269.254,16197.66,168606,31394,323,42.61244,98.88342,0.2686921,18182,9.18649,0,16.66667,3.914587,9.083916,100 2020-04-04 10:19:30.904 - Thread: 1 -> GC Memory: 2,381,792,880 B 2020-04-04 10:21:27.184 - Thread: 1 -> GC Memory: 2,382,606,280 B 2020-04-04 10:21:29.592 - Thread: 1 -> GUI Stats: Update 0.268093166666666, Draw 0.362693333333333 2020-04-04 10:21:43.351 - Thread: 1 -> Updating stopped. 2020-04-04 10:21:44.251 - Thread: 1 -> Updating continues. 2020-04-04 10:21:44.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:21:44.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:21:57.192 - Thread: 1 -> GC Memory: 2,368,834,472 B 2020-04-04 10:21:59.594 - Thread: 1 -> GUI Stats: Update 0.262224055555556, Draw 0.326946777777778 2020-04-04 10:22:07.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:22:07.434 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,53.48965,169.6502,1,0,2259.485,16168.51,168606,31394,323,37.69229,91.16439,0.14782,18406,8.333181,0,16.66667,3.140967,7.596894,100 2020-04-04 10:22:27.192 - Thread: 1 -> GC Memory: 2,373,581,504 B 2020-04-04 10:22:29.593 - Thread: 1 -> GUI Stats: Update 0.252903888888889, Draw 0.239508944444445 2020-04-04 10:22:57.193 - Thread: 1 -> GC Memory: 2,378,291,072 B 2020-04-04 10:22:59.594 - Thread: 1 -> GUI Stats: Update 0.253552277777778, Draw 0.241465055555556 2020-04-04 10:23:07.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:23:07.451 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,57.06611,283.3603,1,0,2271.092,16191.92,168606,31394,323,65.14889,98.91166,0.3181834,18405,9.188549,0,16.66667,5.986238,9.088546,100 2020-04-04 10:23:26.870 - Thread: 1 -> Updating stopped. 2020-04-04 10:23:27.752 - Thread: 1 -> Updating continues. 2020-04-04 10:23:27.759 - Thread: 1 -> GC Memory: 2,366,803,360 B 2020-04-04 10:23:27.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:23:27.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:23:29.593 - Thread: 1 -> GUI Stats: Update 0.261950055555556, Draw 0.249515444444445 2020-04-04 10:23:40.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:23:40.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:23:43.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:23:43.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:23:57.778 - Thread: 1 -> GC Memory: 2,376,572,784 B 2020-04-04 10:23:59.592 - Thread: 1 -> GUI Stats: Update 0.262496222222222, Draw 0.231666111111111 2020-04-04 10:24:06.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:24:06.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:24:07.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:24:07.468 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,52.71295,201.3406,1,0,2268.935,16181.88,168606,31394,323,41.40405,89.91389,0.3159306,18415,8.333127,0,16.66667,3.450252,7.492639,100 2020-04-04 10:24:11.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:24:11.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:24:20.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:24:20.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:24:26.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:24:26.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:24:27.778 - Thread: 1 -> GC Memory: 2,385,286,856 B 2020-04-04 10:24:29.594 - Thread: 1 -> GUI Stats: Update 0.312487611111111, Draw 0.266973888888889 2020-04-04 10:24:34.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:24:34.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:24:57.778 - Thread: 1 -> GC Memory: 2,370,850,080 B 2020-04-04 10:24:59.593 - Thread: 1 -> GUI Stats: Update 0.258986666666667, Draw 0.233608555555555 2020-04-04 10:25:02.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:25:02.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:25:05.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:25:05.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:25:07.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:25:07.485 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,55.11338,241.5601,1,0,2263.924,16199.39,168606,31394,323,46.04828,98.82392,0.3227823,18401,8.418023,0,16.66667,3.876355,8.31902,100 2020-04-04 10:25:21.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:25:21.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:25:26.301 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:25:26.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:25:27.793 - Thread: 1 -> GC Memory: 2,379,440,296 B 2020-04-04 10:25:29.593 - Thread: 1 -> GUI Stats: Update 0.273677888888889, Draw 0.245802944444444 2020-04-04 10:25:35.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:25:35.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:25:40.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:25:40.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:25:57.809 - Thread: 1 -> GC Memory: 2,387,517,296 B 2020-04-04 10:25:59.592 - Thread: 1 -> GUI Stats: Update 0.280215944444445, Draw 0.237272166666667 2020-04-04 10:26:07.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:26:07.502 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,50.7743,233.6144,1,0,2277.242,16200.84,168606,31394,323,48.24663,98.88536,0.2876158,18530,8.411943,0,16.66667,4.058479,8.31818,100 2020-04-04 10:26:27.811 - Thread: 1 -> GC Memory: 5,626,538,360 B 2020-04-04 10:26:29.593 - Thread: 1 -> GUI Stats: Update 0.2638735, Draw 0.237512166666667 2020-04-04 10:26:34.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:26:34.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:26:37.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:26:37.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:26:56.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:26:56.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:26:57.826 - Thread: 1 -> GC Memory: 2,374,597,016 B 2020-04-04 10:26:59.595 - Thread: 1 -> GUI Stats: Update 0.267903388888889, Draw 0.2266295 2020-04-04 10:27:07.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:27:07.519 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,48.95539,218.0986,1,0,2269.934,16205.16,168492,31508,323,47.05114,98.52435,0.310806,18510,8.333128,0,16.66667,3.920832,8.21016,100 2020-04-04 10:27:16.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:27:16.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:27:18.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:27:18.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:27:26.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:27:26.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:27:27.828 - Thread: 1 -> GC Memory: 2,380,627,520 B 2020-04-04 10:27:29.592 - Thread: 1 -> GUI Stats: Update 0.270359555555556, Draw 0.248206722222222 2020-04-04 10:27:36.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:27:36.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:27:57.843 - Thread: 1 -> GC Memory: 2,387,990,976 B 2020-04-04 10:27:58.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:27:58.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:27:59.593 - Thread: 1 -> GUI Stats: Update 0.294419944444445, Draw 0.246419833333334 2020-04-04 10:28:07.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-04 10:28:07.535 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,54.00259,260.7909,1,0,2281.882,16204.57,168378,31622,323,60.27535,98.4391,0.2886653,18520,8.357763,0,16.66667,5.037671,8.227307,100 2020-04-04 10:28:12.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:28:12.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:28:15.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:28:15.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:28:20.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:28:20.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-04 10:28:27.861 - Thread: 1 -> GC Memory: 2,373,997,568 B 2020-04-04 10:28:29.591 - Thread: 1 -> GUI Stats: Update 0.303370055555555, Draw 0.271659444444444 2020-04-04 10:28:33.385 - Thread: 1 -> Updating stopped. 2020-04-04 10:28:34.503 - Thread: 1 -> Updating continues. 2020-04-04 10:28:34.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-04 10:28:34.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END