2020-04-01 14:21:03.442 - Thread: 1 -> Log Started 2020-04-01 14:21:03.442 - Thread: 1 -> Timezone (local - UTC): -4h 2020-04-01 14:21:03.442 - Thread: 1 -> App Version: 01_194_081 2020-04-01 14:21:03.442 - Thread: 1 -> Steam build: Always true 2020-04-01 14:21:03.442 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-01 14:21:03.442 - Thread: 1 -> Environment.ProcessorCount: 16 2020-04-01 14:21:03.546 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-04-01 14:21:03.546 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-01 14:21:03.546 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-01 14:21:03.546 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-01 14:21:03.546 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-01 14:21:03.546 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-01 14:21:03.550 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700X Eight-Core Processor 2020-04-01 14:21:03.550 - Thread: 1 -> IntPtr.Size: 8 2020-04-01 14:21:03.550 - Thread: 1 -> Default Culture: 2020-04-01 14:21:03.550 - Thread: 1 -> Default UI Culture: 2020-04-01 14:21:03.550 - Thread: 1 -> MyConfig.Load() - START 2020-04-01 14:21:03.552 - Thread: 1 -> Path: C:\Users\DAD\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-01 14:21:03.665 - Thread: 1 -> EnableDamageEffects: True 2020-04-01 14:21:03.665 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-01 14:21:03.665 - Thread: 1 -> EnableReverb: False 2020-04-01 14:21:03.665 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-01 14:21:03.665 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-01 14:21:03.665 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-01 14:21:03.665 - Thread: 1 -> FirstTimeRun: False 2020-04-01 14:21:03.665 - Thread: 1 -> ExperimentalMode: True 2020-04-01 14:21:03.665 - Thread: 1 -> VideoAdapter: 0 2020-04-01 14:21:03.665 - Thread: 1 -> ScreenWidth: 1920 2020-04-01 14:21:03.665 - Thread: 1 -> ScreenHeight: 1080 2020-04-01 14:21:03.665 - Thread: 1 -> RefreshRate: 60000 2020-04-01 14:21:03.665 - Thread: 1 -> WindowMode: 2 2020-04-01 14:21:03.665 - Thread: 1 -> VerticalSync: 1 2020-04-01 14:21:03.665 - Thread: 1 -> FieldOfView: 70 2020-04-01 14:21:03.665 - Thread: 1 -> PostProcessingEnabled: True 2020-04-01 14:21:03.665 - Thread: 1 -> FlaresIntensity: 1 2020-04-01 14:21:03.665 - Thread: 1 -> TreeViewDistance: 1999 2020-04-01 14:21:03.665 - Thread: 1 -> GrassDensity: 3 2020-04-01 14:21:03.665 - Thread: 1 -> GrassDrawDistance: 1000 2020-04-01 14:21:03.665 - Thread: 1 -> AntialiasingMode: 1 2020-04-01 14:21:03.665 - Thread: 1 -> ShadowMapResolution: 2 2020-04-01 14:21:03.665 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-01 14:21:03.665 - Thread: 1 -> TextureQuality: 2 2020-04-01 14:21:03.665 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-01 14:21:03.665 - Thread: 1 -> ModelQuality: 2 2020-04-01 14:21:03.665 - Thread: 1 -> VoxelQuality: 2 2020-04-01 14:21:03.665 - Thread: 1 -> ShaderQuality: 2 2020-04-01 14:21:03.665 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-01 14:21:03.665 - Thread: 1 -> FirstVTTimeRun: False 2020-04-01 14:21:03.665 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-01 14:21:03.665 - Thread: 1 -> GDPRConsent: True 2020-04-01 14:21:03.665 - Thread: 1 -> GDPRConsentSent: True 2020-04-01 14:21:03.665 - Thread: 1 -> ShowCrosshair: True 2020-04-01 14:21:03.666 - Thread: 1 -> EnableSteamCloud: False 2020-04-01 14:21:03.666 - Thread: 1 -> UiTransparency: 1 2020-04-01 14:21:03.666 - Thread: 1 -> UiBkTransparency: 1 2020-04-01 14:21:03.666 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-01 14:21:03.666 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-01 14:21:03.666 - Thread: 1 -> ControlsHints: False 2020-04-01 14:21:03.666 - Thread: 1 -> GoodBotHints: False 2020-04-01 14:21:03.666 - Thread: 1 -> RotationHints: False 2020-04-01 14:21:03.666 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-01 14:21:03.666 - Thread: 1 -> GameVolume: 1 2020-04-01 14:21:03.666 - Thread: 1 -> Music_Volume: 0.3978714 2020-04-01 14:21:03.666 - Thread: 1 -> VoiceChatVolume: 1 2020-04-01 14:21:03.666 - Thread: 1 -> HudWarnings: True 2020-04-01 14:21:03.666 - Thread: 1 -> VoiceChat: True 2020-04-01 14:21:03.666 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-01 14:21:03.666 - Thread: 1 -> EnableDynamicMusic: True 2020-04-01 14:21:03.666 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-01 14:21:03.666 - Thread: 1 -> EnableDoppler: True 2020-04-01 14:21:03.666 - Thread: 1 -> FirstTimeTutorials: False 2020-04-01 14:21:03.666 - Thread: 1 -> HudState: 0 2020-04-01 14:21:03.666 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-01 14:21:03.666 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-04-01 14:21:03.666 - Thread: 1 -> DontSendVoicePlayers: 2020-04-01 14:21:03.666 - Thread: 1 -> MutedPlayers: 2020-04-01 14:21:03.666 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-04-01 14:21:03.666 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-01 14:21:03.666 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-04-01 14:21:03.666 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-04-01 14:21:03.666 - Thread: 1 -> ShowCrosshair2: 0 2020-04-01 14:21:03.666 - Thread: 1 -> EnableTrading: True 2020-04-01 14:21:03.666 - Thread: 1 -> MyConfig.Load() - END 2020-04-01 14:21:04.378 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-01 14:21:04.674 - Thread: 1 -> Found processor count: 16 2020-04-01 14:21:04.674 - Thread: 1 -> Using processor count: 16 2020-04-01 14:21:04.820 - Thread: 1 -> All detected adapters: 2020-04-01 14:21:04.853 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=928650338, DeviceID=8578 2020-04-01 14:21:04.853 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-01 14:21:05.981 - Thread: 1 -> AdapterInfo = { 2020-04-01 14:21:05.981 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-01 14:21:05.981 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8563476480, Luid: 49600, rev: 161, subsys id: 928650338, vendor id: 4318, feature_level 11.1: True 2020-04-01 14:21:05.981 - Thread: 1 -> Driver version = 26.21.14.4250 2020-04-01 14:21:05.981 - Thread: 1 -> Driver date = 20200224000000.000000-000 2020-04-01 14:21:05.981 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 14:21:05.981 - Thread: 1 -> AftermathSupported = False 2020-04-01 14:21:05.981 - Thread: 1 -> Adapter id = 0 2020-04-01 14:21:05.981 - Thread: 1 -> Supported = True 2020-04-01 14:21:05.981 - Thread: 1 -> RAM = 6282018816 2020-04-01 14:21:05.981 - Thread: 1 -> Priority = 2 2020-04-01 14:21:05.981 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 14:21:05.982 - Thread: 1 -> Output is attached = True 2020-04-01 14:21:05.982 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-01 14:21:05.982 - Thread: 1 -> Display modes = { 2020-04-01 14:21:05.982 - Thread: 1 -> DXGIOutput id = 0 2020-04-01 14:21:05.982 - Thread: 1 -> 640x480@60Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 640x480@59.94Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 720x480@60Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 720x480@59.94Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1152x864@60.02Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1152x864@60.02Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1176x664@60Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1176x664@60Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x720@60Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x720@59.94Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x768@59.995Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x800@60.02Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x800@60.02Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1360x768@60.015Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1366x768@59.978Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1366x768@59.978Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1400x1050@59.978Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1440x900@59.887Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1600x900@60Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1920x1080@24Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1920x1080@30Hz 2020-04-01 14:21:05.982 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-01 14:21:05.982 - Thread: 1 -> } 2020-04-01 14:21:05.982 - Thread: 1 -> } 2020-04-01 14:21:05.982 - Thread: 1 -> AdapterInfo = { 2020-04-01 14:21:05.983 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-04-01 14:21:05.983 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8563476480, Luid: 49600, rev: 161, subsys id: 928650338, vendor id: 4318, feature_level 11.1: True 2020-04-01 14:21:05.983 - Thread: 1 -> Driver version = 26.21.14.4250 2020-04-01 14:21:05.983 - Thread: 1 -> Driver date = 20200224000000.000000-000 2020-04-01 14:21:05.983 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 14:21:05.983 - Thread: 1 -> AftermathSupported = False 2020-04-01 14:21:05.983 - Thread: 1 -> Adapter id = 0 2020-04-01 14:21:05.983 - Thread: 1 -> Supported = True 2020-04-01 14:21:05.983 - Thread: 1 -> RAM = 6282018816 2020-04-01 14:21:05.983 - Thread: 1 -> Priority = 2 2020-04-01 14:21:05.983 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 14:21:05.983 - Thread: 1 -> Output is attached = True 2020-04-01 14:21:05.983 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-01 14:21:05.983 - Thread: 1 -> Display modes = { 2020-04-01 14:21:05.984 - Thread: 1 -> DXGIOutput id = 0 2020-04-01 14:21:05.984 - Thread: 1 -> 640x480@60Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 640x480@59.94Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 720x480@60Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 720x480@59.94Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1152x864@60.02Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1152x864@60.02Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1176x664@60Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1176x664@60Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x720@60Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x720@59.94Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x768@59.995Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x800@60.02Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x800@60.02Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1360x768@60.015Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1366x768@59.978Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1366x768@59.978Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1400x1050@59.978Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1440x900@59.887Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1600x900@60Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1920x1080@24Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1920x1080@30Hz 2020-04-01 14:21:05.984 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-01 14:21:05.984 - Thread: 1 -> } 2020-04-01 14:21:05.984 - Thread: 1 -> } 2020-04-01 14:21:05.985 - Thread: 1 -> Steam.IsActive: True 2020-04-01 14:21:05.985 - Thread: 1 -> Steam.IsOnline: True 2020-04-01 14:21:05.985 - Thread: 1 -> Steam.OwnsGame: False 2020-04-01 14:21:05.985 - Thread: 1 -> Steam.UserId: 76561198102086375 2020-04-01 14:21:05.985 - Thread: 1 -> Steam.UserName: hometown.lpservice 2020-04-01 14:21:05.985 - Thread: 1 -> Steam.Branch: default 2020-04-01 14:21:05.985 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-01 14:21:05.985 - Thread: 1 -> Build version: 0.1.1.0 2020-04-01 14:21:06.032 - Thread: 32 -> CreateDeviceInternal - CheckSettings() 2020-04-01 14:21:06.032 - Thread: 32 -> CreateDeviceInternal - GetAdapter() 2020-04-01 14:21:06.035 - Thread: 32 -> CreateDeviceInternal - FixSettings() 2020-04-01 14:21:06.035 - Thread: 32 -> CreateDeviceInternal - Create device 2020-04-01 14:21:06.185 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration 2020-04-01 14:21:06.300 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK 2020-04-01 14:21:06.300 - Thread: 32 -> CreateDeviceInternal create swapchain 2020-04-01 14:21:08.827 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-01 14:21:08.828 - Thread: 1 -> MyScreenManager() 2020-04-01 14:21:08.829 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-01 14:21:08.829 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-04-01 14:21:09.147 - Thread: 32 -> DXGI SetFullscreenState succeded 2020-04-01 14:21:09.962 - Thread: 1 -> Preallocate - START 2020-04-01 14:21:09.966 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-01 14:21:09.968 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-01 14:21:09.968 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-01 14:21:09.968 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-01 14:21:09.968 - Thread: 1 -> MyEntities - START 2020-04-01 14:21:09.994 - Thread: 1 -> MyEntities - END 2020-04-01 14:21:09.994 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-01 14:21:09.994 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-01 14:21:09.994 - Thread: 1 -> MyTransparentGeometry - START 2020-04-01 14:21:09.994 - Thread: 1 -> MyTransparentGeometry - END 2020-04-01 14:21:09.994 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-01 14:21:10.010 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-01 14:21:10.010 - Thread: 1 -> MyMath - START 2020-04-01 14:21:10.010 - Thread: 1 -> MyMath - END 2020-04-01 14:21:10.010 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-01 14:21:10.010 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-01 14:21:10.026 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-01 14:21:10.026 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-01 14:21:10.026 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-01 14:21:10.070 - Thread: 1 -> MySyncDestructions - START 2020-04-01 14:21:10.070 - Thread: 1 -> MySyncDestructions - END 2020-04-01 14:21:10.070 - Thread: 1 -> MySyncEntity - START 2020-04-01 14:21:10.070 - Thread: 1 -> MySyncEntity - END 2020-04-01 14:21:10.070 - Thread: 1 -> MySyncScenario - START 2020-04-01 14:21:10.070 - Thread: 1 -> MySyncScenario - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyCommandCharacter - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyCommandCharacter - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyCommandConsole - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyCommandConsole - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyCommandEntity - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyCommandEntity - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyAiTargetManager - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyAiTargetManager - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyClientDebugCommands - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyClientDebugCommands - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyDedicatedServer - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyDedicatedServer - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerBase - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerBase - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerClient - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerClient - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-01 14:21:10.070 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-01 14:21:10.070 - Thread: 1 -> MyServerDebugCommands - START 2020-04-01 14:21:10.071 - Thread: 1 -> MyServerDebugCommands - END 2020-04-01 14:21:10.071 - Thread: 1 -> MyAIActionsParser - START 2020-04-01 14:21:10.071 - Thread: 1 -> MyAIActionsParser - END 2020-04-01 14:21:10.071 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-01 14:21:10.079 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-01 14:21:10.079 - Thread: 1 -> MyDefinitionManager - START 2020-04-01 14:21:10.086 - Thread: 1 -> MyDefinitionManager - END 2020-04-01 14:21:10.086 - Thread: 1 -> Preallocate - END 2020-04-01 14:21:10.089 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-01 14:21:10.399 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-01 14:21:10.399 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-01 14:21:10.411 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-01 14:21:10.412 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 14:21:10.412 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 14:21:10.412 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-01 14:21:10.412 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-01 14:21:10.412 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-01 14:21:10.414 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-01 14:21:10.421 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2020-04-01 14:21:10.421 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2020-04-01 14:21:10.421 - Thread: 1 -> Virtualized: False 2020-04-01 14:21:10.426 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700X Eight-Core Processor 2020-04-01 14:21:10.427 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,126,952,960 bytes 2020-04-01 14:21:10.427 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-01 14:21:10.427 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,445,664,256 bytes 2020-04-01 14:21:10.427 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,960,012,288 bytes 2020-04-01 14:21:10.432 - Thread: 1 -> Drive C: | Capacity: 1,999,676,022,784 bytes | Free space: 510,531,444,736 bytes 2020-04-01 14:21:10.432 - Thread: 1 -> Drive D: | Capacity: 119,793,512,448 bytes | Free space: 48,777,089,024 bytes 2020-04-01 14:21:10.432 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 81,768,841,216 bytes 2020-04-01 14:21:10.432 - Thread: 1 -> Drive F: | Capacity: 240,054,693,888 bytes | Free space: 204,135,886,848 bytes 2020-04-01 14:21:10.433 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-01 14:21:10.435 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-01 14:21:10.436 - Thread: 1 -> Installed DLCs: 2020-04-01 14:21:10.460 - Thread: 1 -> Deluxe Edition (573160) 2020-04-01 14:21:10.460 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-01 14:21:10.460 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-01 14:21:10.460 - Thread: 1 -> Style Pack (1084680) 2020-04-01 14:21:10.460 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-01 14:21:10.475 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-01 14:21:10.533 - Thread: 1 -> Havok: Physics.Init 2020-04-01 14:21:10.551 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-01 14:21:10.557 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-01 14:21:10.569 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-01 14:21:10.571 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-01 14:21:10.575 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-01 14:21:10.794 - Thread: 1 -> Loading scenarios 2020-04-01 14:21:10.816 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-01 14:21:10.816 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-01 14:21:11.018 - Thread: 1 -> Loading sound definitions 2020-04-01 14:21:11.154 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-01 14:21:11.154 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-01 14:21:11.154 - Thread: 1 -> Loading shadow textures definitions 2020-04-01 14:21:11.154 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-01 14:21:11.155 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-01 14:21:11.164 - Thread: 1 -> MyAudio.LoadData - START 2020-04-01 14:21:11.399 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Corsair VOID PRO USB Gaming Headset) - Channel #: 8 - Sample rate: 48000 2020-04-01 14:21:11.703 - Thread: 1 -> MyAudio.LoadData - END 2020-04-01 14:21:11.706 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2020-04-01 14:21:11.706 - Thread: 1 -> MyGuiManager() 2020-04-01 14:21:11.708 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-01 14:21:11.814 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-01 14:21:11.939 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-01 14:21:11.953 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-01 14:21:11.954 - Thread: 14 -> ReloadVoxelMaterials 2020-04-01 14:21:11.978 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-01 14:21:11.978 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-01 14:21:11.978 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-01 14:21:11.978 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-01 14:21:11.978 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-01 14:21:11.978 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-01 14:21:11.978 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-01 14:21:11.979 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-01 14:21:12.016 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.017 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-01 14:21:12.026 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.026 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-01 14:21:12.026 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.026 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-01 14:21:12.030 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.030 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-01 14:21:12.037 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.037 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-01 14:21:12.039 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.039 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-01 14:21:12.042 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.042 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-01 14:21:12.042 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.042 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-01 14:21:12.044 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.044 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-01 14:21:12.048 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-01 14:21:12.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-01 14:21:12.049 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-01 14:21:12.051 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.051 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-01 14:21:12.054 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.054 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-01 14:21:12.059 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.060 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-01 14:21:12.074 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.075 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-01 14:21:12.081 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.081 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-01 14:21:12.084 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.084 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-01 14:21:12.088 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.088 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-01 14:21:12.090 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.090 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-01 14:21:12.091 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.091 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-01 14:21:12.100 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.100 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-01 14:21:12.104 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.104 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-01 14:21:12.123 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.124 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-01 14:21:12.130 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.130 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-01 14:21:12.132 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.132 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-01 14:21:12.134 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.134 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-01 14:21:12.134 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.135 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-01 14:21:12.139 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.139 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-01 14:21:12.148 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.148 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-01 14:21:12.150 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.151 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-01 14:21:12.152 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.152 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-01 14:21:12.158 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.158 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-01 14:21:12.159 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.159 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-01 14:21:12.159 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.160 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-01 14:21:12.160 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.160 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-01 14:21:12.167 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.167 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-01 14:21:12.169 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.169 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-01 14:21:12.184 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.184 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-01 14:21:12.208 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.208 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-01 14:21:12.212 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.213 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-01 14:21:12.213 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.214 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-01 14:21:12.219 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.219 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-01 14:21:12.225 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.225 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-01 14:21:12.231 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-01 14:21:12.231 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.233 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-01 14:21:12.236 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.236 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-01 14:21:12.317 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.317 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-01 14:21:12.355 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-01 14:21:12.405 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-01 14:21:12.415 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-01 14:21:12.418 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-01 14:21:12.422 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-01 14:21:12.424 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-01 14:21:12.429 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-01 14:21:12.436 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-01 14:21:12.439 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-01 14:21:12.458 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-01 14:21:12.465 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-01 14:21:12.473 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-01 14:21:12.489 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-01 14:21:12.503 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-01 14:21:12.518 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-01 14:21:12.545 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-01 14:21:12.560 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 14:21:12.561 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-01 14:21:12.620 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-01 14:21:12.632 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-01 14:21:12.718 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-01 14:21:12.729 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-01 14:21:12.823 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-01 14:21:12.835 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-01 14:21:12.898 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-01 14:21:12.905 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-01 14:21:12.966 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-01 14:21:12.974 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-01 14:21:13.047 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-01 14:21:13.051 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-01 14:21:13.137 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-01 14:21:13.145 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-01 14:21:13.193 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-01 14:21:13.215 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-01 14:21:13.239 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-01 14:21:13.262 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-01 14:21:13.288 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-01 14:21:13.315 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-01 14:21:13.338 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-01 14:21:13.400 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-01 14:21:13.600 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-01 14:21:13.619 - Thread: 1 -> Timer Frequency: 10000000 2020-04-01 14:21:13.619 - Thread: 1 -> Ticks per frame: 166667 2020-04-01 14:21:13.657 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-01 14:21:13.678 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-01 14:21:13.689 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-01 14:21:13.697 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-01 14:21:13.848 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-01 14:21:13.922 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-01 14:21:14.041 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-01 14:21:14.055 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-01 14:21:14.674 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-01 14:21:14.675 - Thread: 1 -> Flares Intensity: 1 2020-04-01 14:21:14.675 - Thread: 1 -> Field of view: 1.22173 2020-04-01 14:21:14.675 - Thread: 1 -> PostProcessingEnabled: True 2020-04-01 14:21:14.675 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-04-01 14:21:14.675 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-04-01 14:21:14.675 - Thread: 1 -> Render.DistanceFade: 1999 2020-04-01 14:21:14.675 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-01 14:21:14.675 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-01 14:21:14.675 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-01 14:21:14.675 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-01 14:21:14.675 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-01 14:21:14.675 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-01 14:21:14.675 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-01 14:21:14.675 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-01 14:21:14.675 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-01 14:21:14.687 - Thread: 1 -> Analytics uuid: 2b5014af-2c61-9c88-8d86-84799ce95b91 2020-04-01 14:21:14.748 - Thread: 1 -> Analytics helper process start reported 2020-04-01 14:21:15.779 - Thread: 41 -> Analytics session: 21320067 2020-04-01 14:21:31.734 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-01 14:21:36.680 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-01 14:21:36.680 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-01 14:21:36.680 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2020-04-01 14:21:37.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:21:37.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:21:39.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:21:39.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:21:41.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:21:41.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:21:45.064 - Thread: 1 -> GUI Stats: Update 0.900534777777775, Draw 0.0477891666666667 2020-04-01 14:22:15.064 - Thread: 1 -> GUI Stats: Update 0.0353823888888889, Draw 0.100033 2020-04-01 14:22:45.064 - Thread: 1 -> GUI Stats: Update 0.0351402222222222, Draw 0.0985170555555555 2020-04-01 14:23:15.064 - Thread: 1 -> GUI Stats: Update 0.0396878333333334, Draw 0.102478333333333