2020-04-02 21:02:59.952 - Thread: 1 -> Log Started 2020-04-02 21:02:59.953 - Thread: 1 -> Timezone (local - UTC): 2h 2020-04-02 21:02:59.953 - Thread: 1 -> App Version: 01_195_001 2020-04-02 21:02:59.954 - Thread: 1 -> Steam build: Always true 2020-04-02 21:02:59.954 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-02 21:02:59.954 - Thread: 1 -> Environment.ProcessorCount: 8 2020-04-02 21:03:00.104 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-04-02 21:03:00.104 - Thread: 1 -> Environment.CommandLine: C:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-02 21:03:00.104 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-02 21:03:00.104 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-02 21:03:00.104 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-04-02 21:03:00.104 - Thread: 1 -> Environment.CurrentDirectory: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-02 21:03:00.116 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 2020-04-02 21:03:00.116 - Thread: 1 -> IntPtr.Size: 8 2020-04-02 21:03:00.116 - Thread: 1 -> Default Culture: 2020-04-02 21:03:00.116 - Thread: 1 -> Default UI Culture: 2020-04-02 21:03:00.116 - Thread: 1 -> MyConfig.Load() - START 2020-04-02 21:03:00.120 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:03:00.339 - Thread: 1 -> NewNewGameScreen: False 2020-04-02 21:03:00.339 - Thread: 1 -> EnableDamageEffects: True 2020-04-02 21:03:00.339 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-02 21:03:00.339 - Thread: 1 -> EnableReverb: False 2020-04-02 21:03:00.339 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-02 21:03:00.339 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-02 21:03:00.339 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-02 21:03:00.339 - Thread: 1 -> FirstTimeRun: False 2020-04-02 21:03:00.339 - Thread: 1 -> ExperimentalMode: False 2020-04-02 21:03:00.339 - Thread: 1 -> VideoAdapter: 0 2020-04-02 21:03:00.339 - Thread: 1 -> ScreenWidth: 1920 2020-04-02 21:03:00.339 - Thread: 1 -> ScreenHeight: 1200 2020-04-02 21:03:00.339 - Thread: 1 -> RefreshRate: 59950 2020-04-02 21:03:00.339 - Thread: 1 -> WindowMode: 1 2020-04-02 21:03:00.339 - Thread: 1 -> VerticalSync: 0 2020-04-02 21:03:00.339 - Thread: 1 -> FieldOfView: 70 2020-04-02 21:03:00.339 - Thread: 1 -> PostProcessingEnabled: True 2020-04-02 21:03:00.339 - Thread: 1 -> FlaresIntensity: 1 2020-04-02 21:03:00.339 - Thread: 1 -> TreeViewDistance: 500 2020-04-02 21:03:00.339 - Thread: 1 -> GrassDensity: 0 2020-04-02 21:03:00.339 - Thread: 1 -> GrassDrawDistance: 50 2020-04-02 21:03:00.339 - Thread: 1 -> AntialiasingMode: 0 2020-04-02 21:03:00.339 - Thread: 1 -> ShadowMapResolution: 0 2020-04-02 21:03:00.339 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-04-02 21:03:00.339 - Thread: 1 -> TextureQuality: 0 2020-04-02 21:03:00.339 - Thread: 1 -> AnisotropicFiltering: 0 2020-04-02 21:03:00.339 - Thread: 1 -> ModelQuality: 0 2020-04-02 21:03:00.339 - Thread: 1 -> VoxelQuality: 0 2020-04-02 21:03:00.339 - Thread: 1 -> ShaderQuality: 0 2020-04-02 21:03:00.339 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-02 21:03:00.339 - Thread: 1 -> FirstVTTimeRun: False 2020-04-02 21:03:00.339 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-02 21:03:00.339 - Thread: 1 -> GDPRConsent: True 2020-04-02 21:03:00.339 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-02 21:03:00.339 - Thread: 1 -> HudState: 1 2020-04-02 21:03:00.339 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-04-02 21:03:00.339 - Thread: 1 -> MutedPlayers: 2020-04-02 21:03:00.339 - Thread: 1 -> FirstTimeTutorials: True 2020-04-02 21:03:00.339 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-04-02 21:03:00.341 - Thread: 1 -> MyConfig.Load() - END 2020-04-02 21:03:01.613 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-02 21:03:02.252 - Thread: 1 -> All detected adapters: 2020-04-02 21:03:02.284 - Thread: 1 -> NVIDIA GeForce GTX 550 Ti - VendorID=4318, SubsystemID=-1868424438, DeviceID=4676 2020-04-02 21:03:02.284 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-02 21:03:02.564 - Thread: 1 -> AdapterInfo = { 2020-04-02 21:03:02.565 - Thread: 1 -> Name = NVIDIA GeForce GTX 550 Ti + DISPLAY1 2020-04-02 21:03:02.565 - Thread: 1 -> Description = dev id: 4676, mem: 1005780992, shared mem: 5358385152, Luid: 38369, rev: 161, subsys id: -1868424438, vendor id: 4318 2020-04-02 21:03:02.565 - Thread: 1 -> Driver version = 23.21.13.9135 2020-04-02 21:03:02.565 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-04-02 21:03:02.565 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-02 21:03:02.565 - Thread: 1 -> AftermathSupported = False 2020-04-02 21:03:02.565 - Thread: 1 -> Adapter id = 0 2020-04-02 21:03:02.565 - Thread: 1 -> Supported = True 2020-04-02 21:03:02.565 - Thread: 1 -> RAM = 1005780992 2020-04-02 21:03:02.565 - Thread: 1 -> Priority = 2 2020-04-02 21:03:02.565 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-02 21:03:02.565 - Thread: 1 -> Output is attached = True 2020-04-02 21:03:02.565 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2020-04-02 21:03:02.565 - Thread: 1 -> Display modes = { 2020-04-02 21:03:02.565 - Thread: 1 -> DXGIOutput id = 0 2020-04-02 21:03:02.565 - Thread: 1 -> 640x480@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 720x480@60.317Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 720x480@60.317Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 720x576@60.317Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 720x576@60.317Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 800x600@60.317Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1024x768@60.004Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1152x864@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1152x864@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x720@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x720@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x768@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x768@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x800@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x800@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x960@60Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1360x768@59.887Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1360x768@59.887Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1366x768@59.887Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1366x768@59.887Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1440x900@59.887Hz 2020-04-02 21:03:02.565 - Thread: 1 -> 1600x900@60Hz 2020-04-02 21:03:02.566 - Thread: 1 -> 1600x900@60Hz 2020-04-02 21:03:02.566 - Thread: 1 -> 1600x1200@60Hz 2020-04-02 21:03:02.566 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-02 21:03:02.566 - Thread: 1 -> 1920x1080@60Hz 2020-04-02 21:03:02.566 - Thread: 1 -> 1920x1200@59.95Hz 2020-04-02 21:03:02.566 - Thread: 1 -> } 2020-04-02 21:03:02.566 - Thread: 1 -> } 2020-04-02 21:03:02.566 - Thread: 1 -> AdapterInfo = { 2020-04-02 21:03:02.566 - Thread: 1 -> Name = NVIDIA GeForce GTX 550 Ti + DISPLAY1 2020-04-02 21:03:02.566 - Thread: 1 -> Description = dev id: 4676, mem: 1005780992, shared mem: 5358385152, Luid: 38369, rev: 161, subsys id: -1868424438, vendor id: 4318 2020-04-02 21:03:02.566 - Thread: 1 -> Driver version = 23.21.13.9135 2020-04-02 21:03:02.566 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-04-02 21:03:02.566 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-02 21:03:02.566 - Thread: 1 -> AftermathSupported = False 2020-04-02 21:03:02.566 - Thread: 1 -> Adapter id = 0 2020-04-02 21:03:02.566 - Thread: 1 -> Supported = True 2020-04-02 21:03:02.566 - Thread: 1 -> RAM = 1005780992 2020-04-02 21:03:02.566 - Thread: 1 -> Priority = 2 2020-04-02 21:03:02.566 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-02 21:03:02.566 - Thread: 1 -> Output is attached = True 2020-04-02 21:03:02.566 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2020-04-02 21:03:02.566 - Thread: 1 -> Display modes = { 2020-04-02 21:03:02.567 - Thread: 1 -> DXGIOutput id = 0 2020-04-02 21:03:02.567 - Thread: 1 -> 640x480@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 720x480@60.317Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 720x480@60.317Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 720x576@60.317Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 720x576@60.317Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 800x600@60.317Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1024x768@60.004Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1152x864@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1152x864@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x720@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x720@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x768@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x768@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x800@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x800@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x960@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1360x768@59.887Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1360x768@59.887Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1366x768@59.887Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1366x768@59.887Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1440x900@59.887Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1600x900@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1600x900@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1600x1200@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1920x1080@60Hz 2020-04-02 21:03:02.567 - Thread: 1 -> 1920x1200@59.95Hz 2020-04-02 21:03:02.567 - Thread: 1 -> } 2020-04-02 21:03:02.567 - Thread: 1 -> } 2020-04-02 21:03:02.568 - Thread: 1 -> Steam.IsActive: True 2020-04-02 21:03:02.568 - Thread: 1 -> Steam.IsOnline: True 2020-04-02 21:03:02.568 - Thread: 1 -> Steam.OwnsGame: False 2020-04-02 21:03:02.568 - Thread: 1 -> Steam.UserId: 76561198008342814 2020-04-02 21:03:02.568 - Thread: 1 -> Steam.UserName: Svedbanken 2020-04-02 21:03:02.568 - Thread: 1 -> Steam.Branch: playtest 2020-04-02 21:03:02.568 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-02 21:03:02.568 - Thread: 1 -> Build version: 0.1.1.0 2020-04-02 21:03:02.661 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-04-02 21:03:02.661 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-04-02 21:03:02.664 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-04-02 21:03:02.664 - Thread: 15 -> CreateDeviceInternal - Create device 2020-04-02 21:03:02.769 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-04-02 21:03:02.850 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-04-02 21:03:02.850 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-04-02 21:03:07.828 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-02 21:03:07.830 - Thread: 1 -> MyScreenManager() 2020-04-02 21:03:07.830 - Thread: 1 -> Game dir: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-02 21:03:07.830 - Thread: 1 -> Content dir: C:\Steam\steamapps\common\SpaceEngineers\Content 2020-04-02 21:03:07.831 - Thread: 1 -> Found processor count: 8 2020-04-02 21:03:07.831 - Thread: 1 -> Using processor count: 8 2020-04-02 21:03:10.069 - Thread: 1 -> Preallocate - START 2020-04-02 21:03:10.073 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-02 21:03:10.075 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-02 21:03:10.075 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-02 21:03:10.075 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-02 21:03:10.076 - Thread: 1 -> MyEntities - START 2020-04-02 21:03:10.111 - Thread: 1 -> MyEntities - END 2020-04-02 21:03:10.111 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-02 21:03:10.111 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-02 21:03:10.111 - Thread: 1 -> MyTransparentGeometry - START 2020-04-02 21:03:10.122 - Thread: 1 -> MyTransparentGeometry - END 2020-04-02 21:03:10.122 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-02 21:03:10.142 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-02 21:03:10.142 - Thread: 1 -> MyMath - START 2020-04-02 21:03:10.142 - Thread: 1 -> MyMath - END 2020-04-02 21:03:10.142 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-02 21:03:10.142 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-02 21:03:10.165 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-02 21:03:10.165 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-02 21:03:10.165 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-02 21:03:10.493 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-02 21:03:10.493 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-02 21:03:10.493 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-02 21:03:10.493 - Thread: 1 -> MySyncDestructions - START 2020-04-02 21:03:10.494 - Thread: 1 -> MySyncDestructions - END 2020-04-02 21:03:10.494 - Thread: 1 -> MySyncEntity - START 2020-04-02 21:03:10.494 - Thread: 1 -> MySyncEntity - END 2020-04-02 21:03:10.494 - Thread: 1 -> MySyncScenario - START 2020-04-02 21:03:10.494 - Thread: 1 -> MySyncScenario - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyCommandCharacter - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyCommandCharacter - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyCommandConsole - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyCommandConsole - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyCommandEntity - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyCommandEntity - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyAiTargetManager - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyAiTargetManager - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyClientDebugCommands - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyClientDebugCommands - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyDedicatedServer - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyDedicatedServer - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerBase - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerBase - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerClient - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerClient - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-02 21:03:10.494 - Thread: 1 -> MyServerDebugCommands - START 2020-04-02 21:03:10.494 - Thread: 1 -> MyServerDebugCommands - END 2020-04-02 21:03:10.495 - Thread: 1 -> MyAIActionsParser - START 2020-04-02 21:03:10.495 - Thread: 1 -> MyAIActionsParser - END 2020-04-02 21:03:10.495 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-02 21:03:10.509 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-02 21:03:10.509 - Thread: 1 -> MyDefinitionManager - START 2020-04-02 21:03:10.521 - Thread: 1 -> MyDefinitionManager - END 2020-04-02 21:03:10.521 - Thread: 1 -> Preallocate - END 2020-04-02 21:03:10.531 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-02 21:03:10.953 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-02 21:03:10.953 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-02 21:03:11.020 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-02 21:03:11.021 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:03:11.021 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:03:11.021 - Thread: 1 -> Assembly.Location: C:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-02 21:03:11.021 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-02 21:03:11.021 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-02 21:03:11.024 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-02 21:03:11.035 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard 2020-04-02 21:03:11.035 - Thread: 1 -> Win32_ComputerSystem.Model: h8-1061sc 2020-04-02 21:03:11.035 - Thread: 1 -> Virtualized: False 2020-04-02 21:03:11.039 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 2020-04-02 21:03:11.040 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 10,716,770,304 bytes 2020-04-02 21:03:11.040 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-02 21:03:11.040 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,758,990,848 bytes 2020-04-02 21:03:11.040 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,705,773,248,512 bytes 2020-04-02 21:03:11.046 - Thread: 1 -> Drive C: | Capacity: 1,484,491,329,536 bytes | Free space: 866,550,874,112 bytes 2020-04-02 21:03:11.047 - Thread: 1 -> Drive D: | Capacity: 15,699,275,776 bytes | Free space: 15,516,942,336 bytes 2020-04-02 21:03:11.047 - Thread: 1 -> Drive K: | Capacity: 104,853,504 bytes | Free space: 61,865,984 bytes 2020-04-02 21:03:11.047 - Thread: 1 -> Drive N: | Capacity: 239,152,099,328 bytes | Free space: 40,383,905,792 bytes 2020-04-02 21:03:11.047 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-02 21:03:11.047 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-02 21:03:11.048 - Thread: 1 -> Installed DLCs: 2020-04-02 21:03:11.072 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-02 21:03:11.179 - Thread: 1 -> Havok: Physics.Init 2020-04-02 21:03:11.325 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-02 21:03:11.330 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-02 21:03:11.339 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-02 21:03:11.340 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-02 21:03:11.342 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2020-04-02 21:03:11.590 - Thread: 1 -> Loading scenarios 2020-04-02 21:03:11.619 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-02 21:03:11.619 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-02 21:03:11.835 - Thread: 1 -> Loading sound definitions 2020-04-02 21:03:11.865 - Thread: 1 -> GuiTextures.sbc 2020-04-02 21:03:11.865 - Thread: 1 -> Failed to parse texture header! Texture: C:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-04-02 21:03:11.877 - Thread: 1 -> Loading shadow textures definitions 2020-04-02 21:03:11.877 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-02 21:03:11.878 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-02 21:03:11.890 - Thread: 1 -> MyAudio.LoadData - START 2020-04-02 21:03:11.996 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (IDT High Definition Audio CODEC) - Channel #: 2 - Sample rate: 48000 2020-04-02 21:03:13.203 - Thread: 1 -> MyAudio.LoadData - END 2020-04-02 21:03:13.208 - Thread: 25 -> MySandboxGame.PerformPreload() - START 2020-04-02 21:03:13.208 - Thread: 1 -> MyGuiManager() 2020-04-02 21:03:13.211 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-02 21:03:13.344 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-02 21:03:13.501 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-02 21:03:13.520 - Thread: 25 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-02 21:03:13.520 - Thread: 25 -> ReloadVoxelMaterials 2020-04-02 21:03:13.548 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-02 21:03:13.549 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-02 21:03:13.549 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-02 21:03:13.549 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-02 21:03:13.549 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-02 21:03:13.549 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-02 21:03:13.549 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-02 21:03:13.549 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-02 21:03:13.549 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-02 21:03:13.549 - Thread: 32 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-02 21:03:13.549 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-02 21:03:13.549 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-02 21:03:13.552 - Thread: 1 -> Loading default controls 2020-04-02 21:03:13.639 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-02 21:03:13.646 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.650 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-02 21:03:13.661 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.661 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-02 21:03:13.666 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.666 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-02 21:03:13.667 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.667 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-02 21:03:13.677 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.677 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.678 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-02 21:03:13.678 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-02 21:03:13.679 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.679 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-02 21:03:13.694 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.694 - Thread: 32 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-02 21:03:13.720 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.720 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-02 21:03:13.738 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.738 - Thread: 32 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-02 21:03:13.742 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.742 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-02 21:03:13.748 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.749 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-02 21:03:13.750 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.750 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-02 21:03:13.776 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.776 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-02 21:03:13.809 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.809 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-02 21:03:13.810 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.810 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-02 21:03:13.828 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.828 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-02 21:03:13.837 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.837 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-02 21:03:13.843 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.843 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-02 21:03:13.844 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.844 - Thread: 32 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-02 21:03:13.848 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.848 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-02 21:03:13.862 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.862 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-02 21:03:13.867 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.867 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-02 21:03:13.892 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.892 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-02 21:03:13.912 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.912 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-02 21:03:13.919 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.919 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-02 21:03:13.923 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.923 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-02 21:03:13.938 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.938 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-02 21:03:13.944 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.945 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-02 21:03:13.945 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.945 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-02 21:03:13.946 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.946 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-02 21:03:13.947 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.948 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-02 21:03:13.964 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.964 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-02 21:03:13.974 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.974 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-02 21:03:13.990 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.990 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-02 21:03:13.994 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:13.994 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-02 21:03:14.007 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.007 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-02 21:03:14.030 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-02 21:03:14.031 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.031 - Thread: 32 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-02 21:03:14.090 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.090 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-02 21:03:14.096 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.096 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-02 21:03:14.099 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.099 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-02 21:03:14.110 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.110 - Thread: 35 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-02 21:03:14.141 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.142 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-02 21:03:14.252 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:14.253 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-02 21:03:14.478 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-02 21:03:14.497 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-02 21:03:14.529 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-02 21:03:14.540 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-02 21:03:14.545 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-02 21:03:14.548 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-02 21:03:14.557 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-02 21:03:14.578 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-02 21:03:14.593 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-02 21:03:14.604 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-02 21:03:14.612 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-02 21:03:14.625 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-02 21:03:14.676 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-02 21:03:14.718 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-02 21:03:14.767 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-02 21:03:14.827 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-02 21:03:15.024 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-02 21:03:15.055 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-02 21:03:15.063 - Thread: 1 -> Timer Frequency: 10000000 2020-04-02 21:03:15.064 - Thread: 1 -> Ticks per frame: 166667 2020-04-02 21:03:15.150 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-02 21:03:15.192 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-02 21:03:15.677 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-02 21:03:15.686 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-02 21:03:15.686 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-02 21:03:15.708 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-02 21:03:15.866 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-02 21:03:15.897 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-02 21:03:15.903 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-02 21:03:15.904 - Thread: 1 -> Flares Intensity: 1 2020-04-02 21:03:15.904 - Thread: 1 -> Field of view: 1.22173 2020-04-02 21:03:15.904 - Thread: 1 -> PostProcessingEnabled: True 2020-04-02 21:03:15.904 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-02 21:03:15.904 - Thread: 1 -> Render.GrassDrawDistance: 50 2020-04-02 21:03:15.905 - Thread: 1 -> Render.DistanceFade: 500 2020-04-02 21:03:15.905 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-04-02 21:03:15.905 - Thread: 1 -> Render.ShadowQuality: LOW 2020-04-02 21:03:15.905 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-04-02 21:03:15.905 - Thread: 1 -> Render.TextureQuality: LOW 2020-04-02 21:03:15.905 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-04-02 21:03:15.905 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-04-02 21:03:15.905 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-04-02 21:03:15.905 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-04-02 21:03:15.913 - Thread: 1 -> Analytics uuid: 7b623e33-4f7d-8653-e275-240083f80d08 2020-04-02 21:03:15.914 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-02 21:03:16.026 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-02 21:03:16.033 - Thread: 1 -> Analytics helper process start reported 2020-04-02 21:03:16.063 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-02 21:03:16.086 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-02 21:03:16.213 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-02 21:03:16.233 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-02 21:03:16.279 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-02 21:03:16.281 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-02 21:03:16.342 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-02 21:03:16.542 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-02 21:03:16.558 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-02 21:03:17.739 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-02 21:03:18.048 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-02 21:03:18.196 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-02 21:03:18.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:03:18.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:03:18.279 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-02 21:03:18.607 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-02 21:03:18.750 - Thread: 33 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-02 21:03:18.891 - Thread: 30 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-02 21:03:19.164 - Thread: 34 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-02 21:03:19.208 - Thread: 31 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-02 21:03:19.264 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-02 21:03:29.668 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-02 21:03:29.669 - Thread: 1 -> Flares Intensity: 1 2020-04-02 21:03:29.669 - Thread: 1 -> Field of view: 1.22173 2020-04-02 21:03:29.669 - Thread: 1 -> PostProcessingEnabled: True 2020-04-02 21:03:29.669 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-02 21:03:29.669 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-04-02 21:03:29.669 - Thread: 1 -> Render.DistanceFade: 500 2020-04-02 21:03:29.669 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-04-02 21:03:29.669 - Thread: 1 -> Render.ShadowQuality: LOW 2020-04-02 21:03:29.670 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-04-02 21:03:29.670 - Thread: 1 -> Render.TextureQuality: LOW 2020-04-02 21:03:29.670 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-04-02 21:03:29.670 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-04-02 21:03:29.670 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-04-02 21:03:29.670 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-04-02 21:03:29.677 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:03:29.678 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:03:29.707 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:03:29.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:03:29.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:03:36.162 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-02 21:03:38.372 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:03:38.374 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:03:38.395 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:03:38.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:03:38.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:03:40.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:03:40.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:03:41.137 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-02 21:03:41.137 - Thread: 25 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-02 21:03:41.137 - Thread: 25 -> MySandboxGame.PerformPreload() - END 2020-04-02 21:04:15.371 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-04-02 21:04:19.434 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:04:19.435 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:04:19.449 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:04:19.559 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:04:19.579 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:04:19.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:04:19.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:04:21.167 - Thread: 1 -> Requesting dedicated servers 2020-04-02 21:04:21.169 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:04:27.512 - Thread: 41 -> Analytics session error 2020-04-02 21:05:19.581 - Thread: 1 -> Joining lobby: 109775240941429867 2020-04-02 21:05:20.259 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-04-02 21:05:20.260 - Thread: 1 -> World requested 2020-04-02 21:05:24.310 - Thread: 1 -> World requested - connection alive 2020-04-02 21:05:29.934 - Thread: 1 -> get 2020-04-02 21:05:29.937 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:05:29.938 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:05:29.949 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:05:29.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:29.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:29.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:29.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:29.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:29.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:29.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:29.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:29.977 - Thread: 1 -> Network readers disposed 2020-04-02 21:05:38.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:38.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:41.790 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:05:41.791 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:05:41.806 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:05:43.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:43.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:47.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:47.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:48.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:48.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:49.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:05:49.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:05:50.742 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:05:50.743 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:05:51.649 - Thread: 1 -> Requesting dedicated servers 2020-04-02 21:05:51.649 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:05:53.739 - Thread: 1 -> Joining lobby: 109775240941429867 2020-04-02 21:05:54.388 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-04-02 21:05:54.389 - Thread: 1 -> World requested 2020-04-02 21:05:58.390 - Thread: 1 -> World requested - connection alive 2020-04-02 21:06:00.531 - Thread: 1 -> get 2020-04-02 21:06:00.531 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:06:00.532 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:06:00.549 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:06:00.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:00.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:00.551 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:00.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:00.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:00.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:00.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:00.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:00.556 - Thread: 1 -> Network readers disposed 2020-04-02 21:06:14.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:14.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:20.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:20.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:22.661 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:06:22.661 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:06:22.675 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:06:22.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:22.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:24.895 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:06:24.896 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:06:24.909 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:06:25.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:25.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:26.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:26.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:28.098 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:06:28.099 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:06:29.203 - Thread: 1 -> Requesting dedicated servers 2020-04-02 21:06:29.203 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1195001 2020-04-02 21:06:30.663 - Thread: 1 -> Joining lobby: 109775240941429867 2020-04-02 21:06:31.321 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-04-02 21:06:31.321 - Thread: 1 -> World requested 2020-04-02 21:06:35.306 - Thread: 1 -> World requested - connection alive 2020-04-02 21:06:37.348 - Thread: 1 -> LoadSession() - Start 2020-04-02 21:06:37.353 - Thread: 25 -> Downloading world mods - START 2020-04-02 21:06:37.368 - Thread: 25 -> MyWorkshop.GetItemsBlocking: getting 6 items 2020-04-02 21:06:38.211 - Thread: 1 -> Mod query successful 2020-04-02 21:06:38.228 - Thread: 25 -> Up to date mod: Id = 714420939, title = 'S - Miner Suit' 2020-04-02 21:06:38.229 - Thread: 25 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-04-02 21:06:38.229 - Thread: 25 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-04-02 21:06:38.230 - Thread: 25 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2020-04-02 21:06:38.230 - Thread: 25 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-04-02 21:06:38.230 - Thread: 25 -> Up to date mod: Id = 1521951493, title = 'More NPC Encounters V4.0 More Npc's Space CargoShips and NPC Ground Vehicles and Base's' 2020-04-02 21:06:38.232 - Thread: 25 -> Mod download time: 0.01 seconds 2020-04-02 21:06:38.234 - Thread: 25 -> Downloading world mods - END 2020-04-02 21:06:38.248 - Thread: 1 -> get 2020-04-02 21:06:38.248 - Thread: 1 -> MyConfig.Save() - START 2020-04-02 21:06:38.249 - Thread: 1 -> Path: N:\Users\Frederik\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-02 21:06:38.262 - Thread: 1 -> MyConfig.Save() - END 2020-04-02 21:06:38.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:38.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:38.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:38.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:38.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:38.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:38.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:38.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:38.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:06:38.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:06:38.324 - Thread: 1 -> LoadSession() - End 2020-04-02 21:06:38.324 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-02 21:06:38.325 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-02 21:06:38.480 - Thread: 1 -> RunLoadingAction - START 2020-04-02 21:06:41.487 - Thread: 1 -> GC Memory: 1,113,500,680 B 2020-04-02 21:06:41.495 - Thread: 1 -> Process Memory: 2,925,219,840 B 2020-04-02 21:06:43.290 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-02 21:06:52.868 - Thread: 1 -> MOD_ERROR: Modular Encounters Spawner 2020-04-02 21:06:52.868 - Thread: 1 -> in file: 2020-04-02 21:06:52.868 - Thread: 1 -> Compilation of N:\Users\Frederik\AppData\Roaming\SpaceEngineers\Mods\1521905890.sbm_ModularEncountersSpawner failed: 2020-04-02 21:06:52.869 - Thread: 1 -> MOD_ERROR: Modular Encounters Spawner 2020-04-02 21:06:52.869 - Thread: 1 -> in file: 2020-04-02 21:06:52.869 - Thread: 1 -> C:\Steam\steamapps\workshop\content\244850\1521905890\Data\Scripts\ModularEncountersSpawner\Templates\EnvironmentEvaluation.cs(73,41): Error: 'MyVisualScriptLogicProvider' does not contain a definition for 'IsOnDarkSide' 2020-04-02 21:06:52.869 - Thread: 1 -> MOD_ERROR: Modular Encounters Spawner 2020-04-02 21:06:52.869 - Thread: 1 -> in file: 2020-04-02 21:06:52.869 - Thread: 1 -> C:\Steam\steamapps\workshop\content\244850\1521905890\Data\Scripts\ModularEncountersSpawner\Templates\EnvironmentEvaluation.cs(74,51): Error: 'MyVisualScriptLogicProvider' does not contain a definition for 'GetWeather' 2020-04-02 21:06:52.869 - Thread: 1 -> MOD_ERROR: Modular Encounters Spawner 2020-04-02 21:06:52.869 - Thread: 1 -> in file: 2020-04-02 21:06:52.869 - Thread: 1 -> C:\Steam\steamapps\workshop\content\244850\1521905890\Data\Scripts\ModularEncountersSpawner\Templates\EnvironmentEvaluation.cs(73,41): Error: 'MyVisualScriptLogicProvider' does not contain a definition for 'IsOnDarkSide' 2020-04-02 21:06:52.869 - Thread: 1 -> MOD_ERROR: Modular Encounters Spawner 2020-04-02 21:06:52.869 - Thread: 1 -> in file: 2020-04-02 21:06:52.869 - Thread: 1 -> C:\Steam\steamapps\workshop\content\244850\1521905890\Data\Scripts\ModularEncountersSpawner\Templates\EnvironmentEvaluation.cs(74,51): Error: 'MyVisualScriptLogicProvider' does not contain a definition for 'GetWeather' 2020-04-02 21:06:53.022 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:06:53.036 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-02 21:06:53.043 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-02 21:06:53.045 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-02 21:06:53.047 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2020-04-02 21:06:53.235 - Thread: 1 -> Loading scenarios 2020-04-02 21:06:53.235 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-02 21:06:53.236 - Thread: 1 -> List of used mods (6) - START 2020-04-02 21:06:53.236 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2020-04-02 21:06:53.236 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-04-02 21:06:53.236 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-04-02 21:06:53.236 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-04-02 21:06:53.236 - Thread: 1 -> Id = 714420939, Filename = '714420939.sbm', Name = 'S - Miner Suit' 2020-04-02 21:06:53.236 - Thread: 1 -> Id = 1521951493, Filename = '1521951493.sbm', Name = 'More NPC Encounters V4.0 More Npc's Space CargoShips and NPC Ground Vehicles and Base's' 2020-04-02 21:06:53.236 - Thread: 1 -> List of used mods - END 2020-04-02 21:07:08.963 - Thread: 1 -> Loading behaviors 2020-04-02 21:07:08.964 - Thread: 1 -> Loading ammo magazines 2020-04-02 21:07:08.968 - Thread: 1 -> Loading ammo definitions 2020-04-02 21:07:08.972 - Thread: 1 -> Loading animations 2020-04-02 21:07:08.976 - Thread: 1 -> Loading animations 2020-04-02 21:07:08.978 - Thread: 1 -> Loading sound definitions 2020-04-02 21:07:08.978 - Thread: 1 -> Loading sound definitions 2020-04-02 21:07:08.978 - Thread: 1 -> Loading sound definitions 2020-04-02 21:07:08.978 - Thread: 1 -> Loading sound definitions 2020-04-02 21:07:08.978 - Thread: 1 -> Loading sound definitions 2020-04-02 21:07:08.978 - Thread: 1 -> Loading category classes 2020-04-02 21:07:08.980 - Thread: 1 -> Loading category classes 2020-04-02 21:07:08.980 - Thread: 1 -> Loading blueprint classes 2020-04-02 21:07:08.981 - Thread: 1 -> Loading blueprint class entries 2020-04-02 21:07:08.982 - Thread: 1 -> Loading blueprint class entries 2020-04-02 21:07:08.982 - Thread: 1 -> Loading blueprints 2020-04-02 21:07:08.985 - Thread: 1 -> Loading blueprints 2020-04-02 21:07:08.985 - Thread: 1 -> Loading agent definitions 2020-04-02 21:07:08.988 - Thread: 1 -> Loading character definitions 2020-04-02 21:07:09.007 - Thread: 1 -> Loading character definitions 2020-04-02 21:07:09.007 - Thread: 1 -> Loading components 2020-04-02 21:07:09.010 - Thread: 1 -> Loading components 2020-04-02 21:07:09.011 - Thread: 1 -> Loading configuration 2020-04-02 21:07:09.013 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.016 - Thread: 1 -> Loading Contract Types 2020-04-02 21:07:09.028 - Thread: 1 -> Loading block positions 2020-04-02 21:07:09.031 - Thread: 1 -> Loading block positions 2020-04-02 21:07:09.031 - Thread: 1 -> Loading curve definitions 2020-04-02 21:07:09.036 - Thread: 1 -> Loading debris 2020-04-02 21:07:09.037 - Thread: 1 -> Loading environment items entries 2020-04-02 21:07:09.038 - Thread: 1 -> Loading decal global definitions 2020-04-02 21:07:09.038 - Thread: 1 -> Loading decal definitions 2020-04-02 21:07:09.042 - Thread: 1 -> Loading drone behaviors 2020-04-02 21:07:09.045 - Thread: 1 -> Loading edges 2020-04-02 21:07:09.046 - Thread: 1 -> Loading emissive color definitions 2020-04-02 21:07:09.051 - Thread: 1 -> Loading emissive color default states 2020-04-02 21:07:09.058 - Thread: 1 -> Loading animations 2020-04-02 21:07:09.058 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.075 - Thread: 1 -> Loading component containers 2020-04-02 21:07:09.093 - Thread: 1 -> Loading environment items entries 2020-04-02 21:07:09.093 - Thread: 1 -> Loading Faction Names 2020-04-02 21:07:09.095 - Thread: 1 -> Loading factions 2020-04-02 21:07:09.100 - Thread: 1 -> Loading flare definitions 2020-04-02 21:07:09.143 - Thread: 1 -> Loading gas property definitions 2020-04-02 21:07:09.145 - Thread: 1 -> Loading event definitions 2020-04-02 21:07:09.147 - Thread: 1 -> Loading physical items 2020-04-02 21:07:09.162 - Thread: 1 -> GuiTextures.sbc 2020-04-02 21:07:09.162 - Thread: 1 -> Failed to parse texture header! Texture: C:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-04-02 21:07:09.176 - Thread: 1 -> Loading LCD texture categories 2020-04-02 21:07:09.178 - Thread: 1 -> Loading LCD texture categories 2020-04-02 21:07:09.178 - Thread: 1 -> Loading physical items 2020-04-02 21:07:09.182 - Thread: 1 -> Loading physical items 2020-04-02 21:07:09.182 - Thread: 1 -> Loading physical material properties 2020-04-02 21:07:09.187 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.197 - Thread: 1 -> Loading research blocks definitions 2020-04-02 21:07:09.199 - Thread: 1 -> Loading research groups definitions 2020-04-02 21:07:09.201 - Thread: 1 -> Loading resource distribution groups 2020-04-02 21:07:09.202 - Thread: 1 -> Loading shadow textures definitions 2020-04-02 21:07:09.202 - Thread: 1 -> Loading ship sound groups 2020-04-02 21:07:09.220 - Thread: 1 -> Loading ship sound groups 2020-04-02 21:07:09.221 - Thread: 1 -> Loading sound categories 2020-04-02 21:07:09.225 - Thread: 1 -> Loading stat definitions 2020-04-02 21:07:09.226 - Thread: 1 -> Loading grid creators 2020-04-02 21:07:09.228 - Thread: 1 -> Loading transparent material properties 2020-04-02 21:07:09.229 - Thread: 1 -> Loading voxel map storage definitions 2020-04-02 21:07:09.231 - Thread: 1 -> Loading voxel material definitions 2020-04-02 21:07:09.233 - Thread: 1 -> Loading voxel material definitions 2020-04-02 21:07:09.237 - Thread: 1 -> Loading physical items 2020-04-02 21:07:09.243 - Thread: 1 -> Loading character definitions 2020-04-02 21:07:09.247 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.249 - Thread: 1 -> Loading drone behaviors 2020-04-02 21:07:09.249 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.250 - Thread: 1 -> Loading blueprints 2020-04-02 21:07:09.250 - Thread: 1 -> Loading components 2020-04-02 21:07:09.251 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-04-02 21:07:09.251 - Thread: 1 -> Loading physical items 2020-04-02 21:07:09.252 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.254 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.254 - Thread: 1 -> Loading sound definitions 2020-04-02 21:07:09.256 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.259 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.262 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.263 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.264 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.264 - Thread: 1 -> Loading factions 2020-04-02 21:07:09.264 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.264 - Thread: 1 -> Loading entity components 2020-04-02 21:07:09.266 - Thread: 1 -> Loading character definitions 2020-04-02 21:07:09.271 - Thread: 1 -> Loading component containers 2020-04-02 21:07:09.272 - Thread: 1 -> Loading event definitions 2020-04-02 21:07:09.272 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.273 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.273 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.275 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.276 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.276 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.277 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.277 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.278 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.278 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.279 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.280 - Thread: 1 -> Loading drone behaviors 2020-04-02 21:07:09.280 - Thread: 1 -> Loading factions 2020-04-02 21:07:09.281 - Thread: 1 -> Loading voxel map storage definitions 2020-04-02 21:07:09.312 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.312 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/RaidingBase' 2020-04-02 21:07:09.312 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/CallForRaid' 2020-04-02 21:07:09.312 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/RequestMilitaryAssistance' 2020-04-02 21:07:09.312 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.313 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/EarthPirateLarge' 2020-04-02 21:07:09.313 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.313 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.313 - Thread: 1 -> Loading pirate antennas 2020-04-02 21:07:09.314 - Thread: 1 -> Loading container types 2020-04-02 21:07:09.315 - Thread: 1 -> Audio effects definitions 2020-04-02 21:07:09.320 - Thread: 1 -> Loading environment items definitions 2020-04-02 21:07:09.323 - Thread: 1 -> Loading environment items definitions 2020-04-02 21:07:09.323 - Thread: 1 -> Loading physical material properties 2020-04-02 21:07:09.330 - Thread: 1 -> Loading particle effect definitions 2020-04-02 21:07:09.425 - Thread: 1 -> Loading particle effect definitions 2020-04-02 21:07:09.494 - Thread: 1 -> Loading environment item definitions 2020-04-02 21:07:09.500 - Thread: 1 -> Loading weapon definitions 2020-04-02 21:07:09.512 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.568 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.570 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.626 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.639 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.643 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.644 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.646 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.647 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.648 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.649 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.650 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.651 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.655 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.656 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.657 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.658 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.660 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.660 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.669 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.670 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.670 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.671 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.671 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.672 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.674 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.675 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.675 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.676 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.677 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.678 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.678 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.679 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.685 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.687 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.689 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.704 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.706 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.708 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.714 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.715 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.716 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.717 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.718 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.720 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.721 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.723 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.726 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.728 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.730 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.735 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.738 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.741 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.743 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.745 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.746 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.752 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.754 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-02 21:07:09.755 - Thread: 1 -> Created definition for: Disposable Beacon 2020-04-02 21:07:09.755 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-02 21:07:09.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-02 21:07:09.755 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.757 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-04-02 21:07:09.758 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-04-02 21:07:09.760 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-04-02 21:07:09.762 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-04-02 21:07:09.764 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-04-02 21:07:09.764 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-02 21:07:09.764 - Thread: 1 -> Loading cube blocks 2020-04-02 21:07:09.765 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-02 21:07:09.767 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-02 21:07:09.769 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-04-02 21:07:09.771 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-04-02 21:07:09.773 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-04-02 21:07:09.774 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-04-02 21:07:09.776 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-02 21:07:09.777 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-04-02 21:07:09.778 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-02 21:07:09.779 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-04-02 21:07:09.781 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-02 21:07:09.782 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-02 21:07:09.783 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-04-02 21:07:09.785 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-04-02 21:07:09.787 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-02 21:07:09.788 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-04-02 21:07:09.790 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-04-02 21:07:09.790 - Thread: 1 -> Created block definitions 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-04-02 21:07:09.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-04-02 21:07:09.798 - Thread: 1 -> Loading block variant groups 2020-04-02 21:07:09.801 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-02 21:07:09.802 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-02 21:07:09.803 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-04-02 21:07:09.803 - 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Blue Edition.sbc 2020-04-02 21:07:09.837 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\ICore_Prefabs\ICore_Antennas\Zephyr_Private_Vessel.sbc 2020-04-02 21:07:09.838 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\ICore_Prefabs\ICore_CargoShip\Apis Planetary Freighter.sbc 2020-04-02 21:07:09.838 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\ICore_Prefabs\ICore_EncountersGround\Communication Station.sbc 2020-04-02 21:07:09.838 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\ICore_Prefabs\ICore_EncountersGround\Cyclops Caravelle.sbc 2020-04-02 21:07:09.838 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\ICore_Prefabs\ICore_EncountersGround\Defense Station.sbc 2020-04-02 21:07:09.838 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\ICore_Prefabs\ICore_EncountersGround\Hydra Corvette.sbc 2020-04-02 21:07:09.838 - 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D.sbc 2020-04-02 21:07:09.842 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_Antennas\IMDC Hydra Patrol Craft.sbc 2020-04-02 21:07:09.842 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_Antennas\IMDC Protos Corvette Atmo.sbc 2020-04-02 21:07:09.843 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_Antennas\IMDC V-11 Osprey.sbc 2020-04-02 21:07:09.843 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_Antennas\IMDC V-55a Condor.sbc 2020-04-02 21:07:09.843 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\Atlas-class Frigate Mk. I.sbc 2020-04-02 21:07:09.843 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Atlas Frigate A.sbc 2020-04-02 21:07:09.843 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Atlas Frigate.sbc 2020-04-02 21:07:09.843 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Atlas-class Frigate.sbc 2020-04-02 21:07:09.844 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Callisto-class Carrier Mk.3.sbc 2020-04-02 21:07:09.844 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Cerberus Destroyer Mk. III.sbc 2020-04-02 21:07:09.844 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Europa Carrier.sbc 2020-04-02 21:07:09.844 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Grinding Rig 'Recycler'.sbc 2020-04-02 21:07:09.845 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC 'Hyperion'-class Frigate.sbc 2020-04-02 21:07:09.845 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Mining Rig 'Termite'.sbc 2020-04-02 21:07:09.845 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Mobile Refinery.sbc 2020-04-02 21:07:09.845 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Proteus-class Frigate.sbc 2020-04-02 21:07:09.845 - 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Outpost.sbc 2020-04-02 21:07:09.882 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Brawler (Campaign).sbc 2020-04-02 21:07:09.883 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Harvester.sbc 2020-04-02 21:07:09.883 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Pioneer pod.sbc 2020-04-02 21:07:09.883 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Private Shuttle ( Modless ).sbc 2020-04-02 21:07:09.883 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Rust_Prefabs\RustPrefabs\Rover drone (campaign NPC).sbc 2020-04-02 21:07:09.883 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Rust_Prefabs\RustPrefabs\The Pilgrims Curiosity c.sbc 2020-04-02 21:07:09.884 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\CivilianEncounters\Industrial Hangar Bay.sbc 2020-04-02 21:07:09.884 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\CivilianEncounters\Industrial Power Station.sbc 2020-04-02 21:07:09.884 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\CivilianEncounters\Industrial Station 2.sbc 2020-04-02 21:07:09.884 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\CivilianEncounters\Industrial Station 3.sbc 2020-04-02 21:07:09.884 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\CivilianEncounters\Small Office Building.sbc 2020-04-02 21:07:09.884 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\CivilianEncounters\Storage Module.sbc 2020-04-02 21:07:09.885 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\CivilianEncounters\Vanilla Factory.sbc 2020-04-02 21:07:09.885 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Trader_Prefabs\Poilce_prefabs\Police Unit One.sbc 2020-04-02 21:07:09.885 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Atmo_Prefabs\VC Strike Fighter.sbc 2020-04-02 21:07:09.885 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC Cutter.sbc 2020-04-02 21:07:09.885 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC Gunship.sbc 2020-04-02 21:07:09.886 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC Heavy Bomber.sbc 2020-04-02 21:07:09.886 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC IEA Interdictor.sbc 2020-04-02 21:07:09.886 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC LSV Scavenger.sbc 2020-04-02 21:07:09.886 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VCS_Sunspider.sbc 2020-04-02 21:07:09.886 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VCS_Void_Wolf.sbc 2020-04-02 21:07:09.886 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_AtmoCargoShip_Prefabs\VC Carryall.sbc 2020-04-02 21:07:09.887 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_AtmoCargoShip_Prefabs\VC Sky Fortress.sbc 2020-04-02 21:07:09.887 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_AtmoEncounters_Prefabs\VC ARV Armored Recon Vehicle.sbc 2020-04-02 21:07:09.887 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_AtmoEncounters_Prefabs\VC C.A.M. Base.sbc 2020-04-02 21:07:09.887 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_AtmoEncounters_Prefabs\VC_Light_Armored_Vehicle.sbc 2020-04-02 21:07:09.887 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Accretion Class Frigate.sbc 2020-04-02 21:07:09.887 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Aught Class Frigate.sbc 2020-04-02 21:07:09.888 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Cruiser.sbc 2020-04-02 21:07:09.888 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Mining Barge MKII.sbc 2020-04-02 21:07:09.888 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Operations Support Vessel.sbc 2020-04-02 21:07:09.888 - 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Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceEncounters_Prefabs\VC Heavy Mining Drone.sbc 2020-04-02 21:07:09.890 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceEncounters_Prefabs\VC LMV Prospector.sbc 2020-04-02 21:07:09.890 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceEncounters_Prefabs\VC Processing Station.sbc 2020-04-02 21:07:09.890 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\VCorp_Prefabs\VCorp_SpaceEncounters_Prefabs\VC Transfer Station.sbc 2020-04-02 21:07:09.890 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Arke Supply Ship.sbc 2020-04-02 21:07:09.890 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Armed Transport Charon.sbc 2020-04-02 21:07:09.890 - 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Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\GM2-411 Combat_Destroyer.sbc 2020-04-02 21:07:09.892 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Kestral Class Assault Fighter.sbc 2020-04-02 21:07:09.892 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Longsword Mk9S.sbc 2020-04-02 21:07:09.892 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Medium Sized Explorer Christine.sbc 2020-04-02 21:07:09.892 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Pitbull Bomber.sbc 2020-04-02 21:07:09.893 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\PZK Coockie monster hull.sbc 2020-04-02 21:07:09.893 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Raefftech-Base-Ship.sbc 2020-04-02 21:07:09.893 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Raven MkII.sbc 2020-04-02 21:07:09.893 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\RAVEN.sbc 2020-04-02 21:07:09.893 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Renaissance.sbc 2020-04-02 21:07:09.893 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\SF-45.sbc 2020-04-02 21:07:09.894 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Small Ship 5727.sbc 2020-04-02 21:07:09.894 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\STARTERSHIP.sbc 2020-04-02 21:07:09.894 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\TLF-28a LSF CargoShip.sbc 2020-04-02 21:07:09.894 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Trainspark.sbc 2020-04-02 21:07:09.894 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Ubumboo for Exploration.sbc 2020-04-02 21:07:09.894 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Volunder exploration ship.sbc 2020-04-02 21:07:09.895 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\workshop\content\244850\1521951493\Data\Wrecks_Prefabs\Vanilla_Wrecks\Xedus Ophiniam class Attack Frigate.sbc 2020-04-02 21:07:09.896 - Thread: 1 -> Loading asteroid generators 2020-04-02 21:07:09.898 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.903 - Thread: 1 -> Loading drop containers 2020-04-02 21:07:09.904 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.905 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.905 - Thread: 1 -> Loading radial menu definitions 2020-04-02 21:07:09.922 - Thread: 1 -> Loading respawn ships 2020-04-02 21:07:09.925 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.925 - Thread: 1 -> Loading wheel speeds 2020-04-02 21:07:09.931 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.935 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.937 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.941 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.945 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.950 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.950 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.950 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.952 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.954 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.957 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:09.958 - 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Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.026 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.027 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.027 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.034 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.034 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.037 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.038 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.039 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.039 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.040 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.041 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.041 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.042 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.042 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.044 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.045 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.046 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.059 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.060 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.061 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.061 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.063 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.064 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.065 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.066 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.067 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.067 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.071 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.076 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.082 - Thread: 1 -> Loading spawn groups 2020-04-02 21:07:10.154 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-02 21:07:10.166 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-02 21:07:10.167 - Thread: 1 -> MyAudio.LoadData - START 2020-04-02 21:07:10.206 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (IDT High Definition Audio CODEC) - Channel #: 2 - Sample rate: 48000 2020-04-02 21:07:10.376 - Thread: 1 -> MyAudio.LoadData - END 2020-04-02 21:07:10.448 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-02 21:07:10.457 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:07:10.497 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:07:10.497 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:07:10.499 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:07:10.499 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:07:10.511 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-02 21:07:15.788 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2020-04-02 21:07:15.796 - Thread: 60 -> External debugger: listening... 2020-04-02 21:07:16.318 - Thread: 1 -> MyLights.LoadData() - START 2020-04-02 21:07:16.323 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-02 21:07:16.323 - Thread: 1 -> MyLights.LoadData() - END 2020-04-02 21:07:16.323 - Thread: 1 -> Info: MyLights initialized. 2020-04-02 21:07:16.323 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-02 21:07:16.341 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-02 21:07:18.248 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-02 21:07:18.249 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-02 21:07:18.710 - Thread: 1 -> Loading Procedural World Generator 2020-04-02 21:07:18.710 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-02 21:07:27.626 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-02 21:07:30.515 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-04-02 21:07:30.515 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-04-02 21:07:30.521 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-02 21:07:33.049 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-04-02 21:07:33.049 - Thread: 1 -> Info: Planet generator name: Moon 2020-04-02 21:07:33.049 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-02 21:07:35.298 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-04-02 21:07:35.298 - Thread: 1 -> Info: Planet generator name: Alien 2020-04-02 21:07:35.298 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-02 21:07:45.838 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-04-02 21:07:45.838 - Thread: 1 -> Info: Planet generator name: Titan 2020-04-02 21:07:45.839 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-02 21:07:52.599 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-04-02 21:07:52.599 - Thread: 1 -> Info: Planet generator name: Mars 2020-04-02 21:07:52.600 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-02 21:07:55.433 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-04-02 21:07:55.433 - Thread: 1 -> Info: Planet generator name: Europa 2020-04-02 21:07:55.434 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-02 21:07:55.661 - Thread: 1 -> Checkpoint.CameraAttachedTo: 78759647567034029 2020-04-02 21:07:55.661 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-04-02 21:07:55.941 - Thread: 1 -> RunLoadingAction - END 2020-04-02 21:07:55.942 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-02 21:07:55.972 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-02 21:07:55.972 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-02 21:07:55.973 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-02 21:07:56.018 - Thread: 1 -> Updating continues. 2020-04-02 21:07:56.109 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2020-04-02 21:07:56.114 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2020-04-02 21:07:56.306 - Thread: 1 -> GC Memory: 2,697,701,584 B 2020-04-02 21:07:56.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-04-02 21:07:56.608 - Thread: 1 -> STATISTICS,0,0.297843,6.198883E-05,0.297843,6.198883E-05,0.8885231,0.0001106262,23468.71,53902.02,1,0,2578.739,5303.473,0,100000,0,2.865256,24.49743,0,477,8.33901 2020-04-02 21:07:57.426 - Thread: 1 -> RequestRespawn 2020-04-02 21:08:05.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:08:05.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:08:35.442 - Thread: 1 -> GC Memory: 1,583,255,024 B 2020-04-02 21:08:47.492 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-04-02 21:08:52.823 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-02 21:08:53.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-02 21:08:53.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-02 21:09:05.457 - Thread: 1 -> GC Memory: 1,774,481,256 B 2020-04-02 21:09:09.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-04-02 21:09:09.211 - Thread: 1 -> STATISTICS,60.0166667,0.01014996,0.006908417,0.2983532,0.02133465,1.595695,0.2399054,27.32923,19.59227,2,90,1693.363,5147.121,28785,71215,20,16.45932,96.9144,16.6715,626,28.08881 2020-04-02 21:09:35.460 - Thread: 1 -> GC Memory: 1,785,165,848 B 2020-04-02 21:10:05.470 - Thread: 1 -> GC Memory: 1,468,615,424 B 2020-04-02 21:10:13.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-04-02 21:10:13.146 - Thread: 1 -> STATISTICS,120.0333334,0.01112843,0.009919167,0.2983532,0.02133465,2.159623,0.8104916,28.36258,14.48334,2,80,1405.94,5176.652,28786,71214,19,10.46036,97.93589,18.59609,578,53.56631 2020-04-02 21:10:35.475 - Thread: 1 -> GC Memory: 1,492,985,432 B 2020-04-02 21:11:05.488 - Thread: 1 -> GC Memory: 1,498,213,440 B 2020-04-02 21:11:08.418 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-02 21:11:15.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-04-02 21:11:15.303 - Thread: 1 -> STATISTICS,180.05,0.01060295,0.01000881,0.2983532,0.02133465,2.833222,1.405929,32.60318,19.07332,2,78,1433.098,5190.863,28792,71208,20,11.66058,97.96644,23.90347,468,53.01822 2020-04-02 21:11:35.742 - Thread: 1 -> GC Memory: 1,461,863,312 B