2020-04-01 13:19:26.304 - Thread: 1 -> Log Started 2020-04-01 13:19:26.305 - Thread: 1 -> Timezone (local - UTC): 1h 2020-04-01 13:19:26.305 - Thread: 1 -> App Version: 01_194_081 2020-04-01 13:19:26.305 - Thread: 1 -> Steam build: Always true 2020-04-01 13:19:26.305 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-01 13:19:26.305 - Thread: 1 -> Environment.ProcessorCount: 24 2020-04-01 13:19:26.370 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-04-01 13:19:26.370 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-04-01 13:19:26.370 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-01 13:19:26.370 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-01 13:19:26.370 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-04-01 13:19:26.370 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-01 13:19:26.402 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2020-04-01 13:19:26.402 - Thread: 1 -> IntPtr.Size: 8 2020-04-01 13:19:26.402 - Thread: 1 -> Default Culture: 2020-04-01 13:19:26.402 - Thread: 1 -> Default UI Culture: 2020-04-01 13:19:26.402 - Thread: 1 -> MyConfig.Load() - START 2020-04-01 13:19:26.404 - Thread: 1 -> Path: C:\Users\Yuno\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-01 13:19:26.626 - Thread: 1 -> NewNewGameScreen: False 2020-04-01 13:19:26.626 - Thread: 1 -> EnableDamageEffects: True 2020-04-01 13:19:26.626 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-01 13:19:26.626 - Thread: 1 -> EnableReverb: False 2020-04-01 13:19:26.626 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-01 13:19:26.626 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-01 13:19:26.626 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-01 13:19:26.626 - Thread: 1 -> FirstTimeRun: False 2020-04-01 13:19:26.626 - Thread: 1 -> ExperimentalMode: False 2020-04-01 13:19:26.626 - Thread: 1 -> VideoAdapter: 0 2020-04-01 13:19:26.626 - Thread: 1 -> ScreenWidth: 2560 2020-04-01 13:19:26.626 - Thread: 1 -> ScreenHeight: 1440 2020-04-01 13:19:26.626 - Thread: 1 -> RefreshRate: 23971 2020-04-01 13:19:26.626 - Thread: 1 -> WindowMode: 1 2020-04-01 13:19:26.626 - Thread: 1 -> VerticalSync: 0 2020-04-01 13:19:26.626 - Thread: 1 -> FieldOfView: 70 2020-04-01 13:19:26.626 - Thread: 1 -> PostProcessingEnabled: True 2020-04-01 13:19:26.626 - Thread: 1 -> FlaresIntensity: 1 2020-04-01 13:19:26.626 - Thread: 1 -> TreeViewDistance: 1239 2020-04-01 13:19:26.626 - Thread: 1 -> GrassDensity: 1.961523 2020-04-01 13:19:26.626 - Thread: 1 -> GrassDrawDistance: 402 2020-04-01 13:19:26.626 - Thread: 1 -> AntialiasingMode: 1 2020-04-01 13:19:26.626 - Thread: 1 -> ShadowMapResolution: 2 2020-04-01 13:19:26.626 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-04-01 13:19:26.626 - Thread: 1 -> TextureQuality: 2 2020-04-01 13:19:26.626 - Thread: 1 -> AnisotropicFiltering: 4 2020-04-01 13:19:26.626 - Thread: 1 -> ModelQuality: 2 2020-04-01 13:19:26.626 - Thread: 1 -> VoxelQuality: 1 2020-04-01 13:19:26.626 - Thread: 1 -> ShaderQuality: 2 2020-04-01 13:19:26.626 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-01 13:19:26.626 - Thread: 1 -> FirstVTTimeRun: False 2020-04-01 13:19:26.626 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-01 13:19:26.626 - Thread: 1 -> GDPRConsent: True 2020-04-01 13:19:26.626 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-01 13:19:26.626 - Thread: 1 -> FirstTimeTutorials: False 2020-04-01 13:19:26.626 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-04-01 13:19:26.626 - Thread: 1 -> HudState: 1 2020-04-01 13:19:26.627 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-01 13:19:26.627 - Thread: 1 -> MutedPlayers: 2020-04-01 13:19:26.627 - Thread: 1 -> GameVolume: 0.02481981 2020-04-01 13:19:26.627 - Thread: 1 -> Music_Volume: 0.03938132 2020-04-01 13:19:26.627 - Thread: 1 -> VoiceChatVolume: 0.1184294 2020-04-01 13:19:26.627 - Thread: 1 -> HudWarnings: True 2020-04-01 13:19:26.627 - Thread: 1 -> VoiceChat: True 2020-04-01 13:19:26.627 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-04-01 13:19:26.627 - Thread: 1 -> EnableDynamicMusic: True 2020-04-01 13:19:26.627 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-04-01 13:19:26.627 - Thread: 1 -> EnableDoppler: True 2020-04-01 13:19:26.627 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-01 13:19:26.627 - Thread: 1 -> ShowCrosshair2: 0 2020-04-01 13:19:26.627 - Thread: 1 -> EnableTrading: True 2020-04-01 13:19:26.627 - Thread: 1 -> EnableSteamCloud: False 2020-04-01 13:19:26.627 - Thread: 1 -> UiTransparency: 1 2020-04-01 13:19:26.627 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-01 13:19:26.627 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-01 13:19:26.627 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-04-01 13:19:26.627 - Thread: 1 -> ControlsHints: True 2020-04-01 13:19:26.627 - Thread: 1 -> GoodBotHints: False 2020-04-01 13:19:26.627 - Thread: 1 -> RotationHints: True 2020-04-01 13:19:26.627 - Thread: 1 -> MyConfig.Load() - END 2020-04-01 13:19:31.280 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-01 13:19:31.500 - Thread: 1 -> Found processor count: 24 2020-04-01 13:19:31.500 - Thread: 1 -> Using processor count: 16 2020-04-01 13:19:31.766 - Thread: 1 -> All detected adapters: 2020-04-01 13:19:31.779 - Thread: 1 -> NVIDIA GeForce RTX 2080 Ti - VendorID=4318, SubsystemID=924128354, DeviceID=7687 2020-04-01 13:19:31.779 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-04-01 13:19:32.312 - Thread: 1 -> AdapterInfo = { 2020-04-01 13:19:32.313 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY1 2020-04-01 13:19:32.313 - Thread: 1 -> Description = dev id: 7687, mem: 11585716224, shared mem: 34313684992, Luid: 14898060309, rev: 161, subsys id: 924128354, vendor id: 4318, feature_level 11.1: True 2020-04-01 13:19:32.313 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 13:19:32.313 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 13:19:32.313 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 13:19:32.313 - Thread: 1 -> AftermathSupported = False 2020-04-01 13:19:32.313 - Thread: 1 -> Adapter id = 0 2020-04-01 13:19:32.313 - Thread: 1 -> Supported = True 2020-04-01 13:19:32.313 - Thread: 1 -> RAM = 11585716224 2020-04-01 13:19:32.313 - Thread: 1 -> Priority = 2 2020-04-01 13:19:32.313 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 13:19:32.313 - Thread: 1 -> Output is attached = True 2020-04-01 13:19:32.313 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-04-01 13:19:32.313 - Thread: 1 -> Display modes = { 2020-04-01 13:19:32.313 - Thread: 1 -> DXGIOutput id = 0 2020-04-01 13:19:32.313 - Thread: 1 -> 640x480@60Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 640x480@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 640x480@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 640x480@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 640x480@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 640x480@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 640x480@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x480@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 720x576@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 800x600@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 800x600@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 800x600@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 800x600@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 800x600@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 800x600@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1024x768@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1024x768@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1024x768@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1024x768@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1024x768@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1024x768@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@23.971Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@23.971Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@59.951Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@59.951Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@84.983Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@84.983Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@99.946Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@119.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1152x864@143.998Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1280x720@23.971Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1280x720@23.971Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1280x720@59.951Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1280x720@59.951Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1280x720@84.983Hz 2020-04-01 13:19:32.313 - Thread: 1 -> 1280x720@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x720@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x720@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x720@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x720@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x720@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x720@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x768@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x800@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x960@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1280x1024@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1360x768@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1366x768@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1440x900@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x900@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1024@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1600x1200@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1680x1050@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1080@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1200@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 1920x1440@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 2560x1440@23.971Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 2560x1440@59.951Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 2560x1440@84.983Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 2560x1440@99.946Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 2560x1440@119.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> 2560x1440@143.998Hz 2020-04-01 13:19:32.314 - Thread: 1 -> } 2020-04-01 13:19:32.314 - Thread: 1 -> } 2020-04-01 13:19:32.314 - Thread: 1 -> AdapterInfo = { 2020-04-01 13:19:32.315 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY1 2020-04-01 13:19:32.315 - Thread: 1 -> Description = dev id: 7687, mem: 11585716224, shared mem: 34313684992, Luid: 14898060309, rev: 161, subsys id: 924128354, vendor id: 4318, feature_level 11.1: True 2020-04-01 13:19:32.315 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 13:19:32.315 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 13:19:32.315 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 13:19:32.315 - Thread: 1 -> AftermathSupported = False 2020-04-01 13:19:32.315 - Thread: 1 -> Adapter id = 0 2020-04-01 13:19:32.315 - Thread: 1 -> Supported = True 2020-04-01 13:19:32.315 - Thread: 1 -> RAM = 11585716224 2020-04-01 13:19:32.315 - Thread: 1 -> Priority = 2 2020-04-01 13:19:32.315 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 13:19:32.315 - Thread: 1 -> Output is attached = True 2020-04-01 13:19:32.315 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-04-01 13:19:32.315 - Thread: 1 -> Display modes = { 2020-04-01 13:19:32.315 - Thread: 1 -> DXGIOutput id = 0 2020-04-01 13:19:32.315 - Thread: 1 -> 640x480@60Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 640x480@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 640x480@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 640x480@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 640x480@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 640x480@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 640x480@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x480@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 720x576@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 800x600@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 800x600@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 800x600@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 800x600@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 800x600@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 800x600@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1024x768@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1024x768@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1024x768@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1024x768@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1024x768@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1024x768@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1152x864@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x720@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x768@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x800@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x960@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1280x1024@143.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@23.971Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@59.951Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@84.983Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@99.946Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@119.998Hz 2020-04-01 13:19:32.315 - Thread: 1 -> 1360x768@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1360x768@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1366x768@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1440x900@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x900@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1024@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1600x1200@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1680x1050@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1080@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1200@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 1920x1440@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 2560x1440@23.971Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 2560x1440@59.951Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 2560x1440@84.983Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 2560x1440@99.946Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 2560x1440@119.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> 2560x1440@143.998Hz 2020-04-01 13:19:32.316 - Thread: 1 -> } 2020-04-01 13:19:32.316 - Thread: 1 -> } 2020-04-01 13:19:32.316 - Thread: 1 -> AdapterInfo = { 2020-04-01 13:19:32.316 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY2 2020-04-01 13:19:32.316 - Thread: 1 -> Description = dev id: 7687, mem: 11585716224, shared mem: 34313684992, Luid: 14898060309, rev: 161, subsys id: 924128354, vendor id: 4318, feature_level 11.1: True 2020-04-01 13:19:32.316 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 13:19:32.316 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 13:19:32.316 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 13:19:32.316 - Thread: 1 -> AftermathSupported = False 2020-04-01 13:19:32.316 - Thread: 1 -> Adapter id = 0 2020-04-01 13:19:32.316 - Thread: 1 -> Supported = True 2020-04-01 13:19:32.316 - Thread: 1 -> RAM = 11585716224 2020-04-01 13:19:32.316 - Thread: 1 -> Priority = 2 2020-04-01 13:19:32.316 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 13:19:32.316 - Thread: 1 -> Output is attached = True 2020-04-01 13:19:32.316 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1920 Height:1080} 2020-04-01 13:19:32.316 - Thread: 1 -> Display modes = { 2020-04-01 13:19:32.317 - Thread: 1 -> DXGIOutput id = 1 2020-04-01 13:19:32.317 - Thread: 1 -> 640x480@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 640x480@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 640x480@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 640x480@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 640x480@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 640x480@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x480@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x480@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x480@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x480@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x480@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x480@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x576@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x576@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x576@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x576@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x576@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 720x576@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 800x600@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 800x600@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 800x600@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 800x600@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 800x600@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 800x600@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1024x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1024x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1024x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1024x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1024x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1024x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1152x864@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1152x864@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1152x864@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1152x864@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1176x664@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1176x664@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1176x664@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1176x664@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x720@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x720@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x720@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x720@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x800@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x800@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x800@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x800@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x800@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x800@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x960@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x960@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x960@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x960@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x960@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x960@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x1024@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1280x1024@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1360x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1360x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1360x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1360x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1360x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1360x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1366x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1366x768@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1366x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1366x768@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1366x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1366x768@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1440x900@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1440x900@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1440x900@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1440x900@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1440x900@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1440x900@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x900@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x900@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x900@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x900@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x900@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x900@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x1024@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x1024@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1600x1200@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1680x1050@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1680x1050@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1920x1080@50Hz 2020-04-01 13:19:32.317 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-01 13:19:32.317 - Thread: 1 -> } 2020-04-01 13:19:32.317 - Thread: 1 -> } 2020-04-01 13:19:32.317 - Thread: 1 -> AdapterInfo = { 2020-04-01 13:19:32.317 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY2 2020-04-01 13:19:32.317 - Thread: 1 -> Description = dev id: 7687, mem: 11585716224, shared mem: 34313684992, Luid: 14898060309, rev: 161, subsys id: 924128354, vendor id: 4318, feature_level 11.1: True 2020-04-01 13:19:32.317 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 13:19:32.317 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 13:19:32.317 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 13:19:32.317 - Thread: 1 -> AftermathSupported = False 2020-04-01 13:19:32.317 - Thread: 1 -> Adapter id = 0 2020-04-01 13:19:32.317 - Thread: 1 -> Supported = True 2020-04-01 13:19:32.317 - Thread: 1 -> RAM = 11585716224 2020-04-01 13:19:32.317 - Thread: 1 -> Priority = 2 2020-04-01 13:19:32.317 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 13:19:32.318 - Thread: 1 -> Output is attached = True 2020-04-01 13:19:32.318 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1920 Height:1080} 2020-04-01 13:19:32.318 - Thread: 1 -> Display modes = { 2020-04-01 13:19:32.318 - Thread: 1 -> DXGIOutput id = 1 2020-04-01 13:19:32.318 - Thread: 1 -> 640x480@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 640x480@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 640x480@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 640x480@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 640x480@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 640x480@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x480@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x480@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x480@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x480@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x480@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x480@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x576@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x576@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x576@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x576@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x576@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 720x576@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 800x600@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 800x600@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 800x600@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 800x600@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 800x600@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 800x600@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1024x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1024x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1024x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1024x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1024x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1024x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1152x864@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1152x864@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1152x864@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1152x864@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1152x864@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1176x664@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1176x664@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1176x664@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1176x664@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1176x664@59.94Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x720@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x720@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x720@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x720@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x720@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x800@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x800@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x800@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x800@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x800@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x800@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x960@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x960@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x960@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x960@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x960@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x960@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x1024@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1280x1024@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1360x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1360x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1360x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1360x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1360x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1360x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1366x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1366x768@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1366x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1366x768@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1366x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1366x768@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1440x900@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1440x900@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1440x900@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1440x900@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1440x900@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1440x900@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x900@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x900@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x900@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x900@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x900@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x900@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x1024@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x1024@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1600x1200@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1680x1050@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1680x1050@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1920x1080@50Hz 2020-04-01 13:19:32.318 - Thread: 1 -> 1920x1080@59.94006Hz 2020-04-01 13:19:32.318 - Thread: 1 -> } 2020-04-01 13:19:32.318 - Thread: 1 -> } 2020-04-01 13:19:32.319 - Thread: 1 -> Steam.IsActive: True 2020-04-01 13:19:32.319 - Thread: 1 -> Steam.IsOnline: True 2020-04-01 13:19:32.319 - Thread: 1 -> Steam.OwnsGame: False 2020-04-01 13:19:32.319 - Thread: 1 -> Steam.UserId: 76561198011228393 2020-04-01 13:19:32.319 - Thread: 1 -> Steam.UserName: JKRibbz 2020-04-01 13:19:32.319 - Thread: 1 -> Steam.Branch: default 2020-04-01 13:19:32.319 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-01 13:19:32.319 - Thread: 1 -> Build version: 0.1.1.0 2020-04-01 13:19:32.349 - Thread: 33 -> CreateDeviceInternal - CheckSettings() 2020-04-01 13:19:32.349 - Thread: 33 -> CreateDeviceInternal - GetAdapter() 2020-04-01 13:19:32.351 - Thread: 33 -> CreateDeviceInternal - FixSettings() 2020-04-01 13:19:32.351 - Thread: 33 -> CreateDeviceInternal - Create device 2020-04-01 13:19:32.439 - Thread: 33 -> CreateDeviceInternal Steam Overlay integration 2020-04-01 13:19:32.513 - Thread: 33 -> CreateDeviceInternal Steam Overlay OK 2020-04-01 13:19:32.513 - Thread: 33 -> CreateDeviceInternal create swapchain 2020-04-01 13:19:36.131 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-01 13:19:36.132 - Thread: 1 -> MyScreenManager() 2020-04-01 13:19:36.132 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-04-01 13:19:36.132 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-04-01 13:19:37.148 - Thread: 1 -> Preallocate - START 2020-04-01 13:19:37.153 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-01 13:19:37.155 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-01 13:19:37.155 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-01 13:19:37.155 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-01 13:19:37.155 - Thread: 1 -> MyEntities - START 2020-04-01 13:19:37.171 - Thread: 1 -> MyEntities - END 2020-04-01 13:19:37.171 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-01 13:19:37.171 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-01 13:19:37.171 - Thread: 1 -> MyTransparentGeometry - START 2020-04-01 13:19:37.171 - Thread: 1 -> MyTransparentGeometry - END 2020-04-01 13:19:37.171 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-01 13:19:37.180 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-01 13:19:37.180 - Thread: 1 -> MyMath - START 2020-04-01 13:19:37.180 - Thread: 1 -> MyMath - END 2020-04-01 13:19:37.180 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-01 13:19:37.180 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-01 13:19:37.191 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-01 13:19:37.192 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-01 13:19:37.192 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-01 13:19:37.222 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-01 13:19:37.222 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-01 13:19:37.222 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-01 13:19:37.222 - Thread: 1 -> MySyncDestructions - START 2020-04-01 13:19:37.222 - Thread: 1 -> MySyncDestructions - END 2020-04-01 13:19:37.222 - Thread: 1 -> MySyncEntity - START 2020-04-01 13:19:37.222 - Thread: 1 -> MySyncEntity - END 2020-04-01 13:19:37.222 - Thread: 1 -> MySyncScenario - START 2020-04-01 13:19:37.222 - Thread: 1 -> MySyncScenario - END 2020-04-01 13:19:37.222 - Thread: 1 -> MyCommandCharacter - START 2020-04-01 13:19:37.222 - Thread: 1 -> MyCommandCharacter - END 2020-04-01 13:19:37.222 - Thread: 1 -> MyCommandConsole - START 2020-04-01 13:19:37.222 - Thread: 1 -> MyCommandConsole - END 2020-04-01 13:19:37.222 - Thread: 1 -> MyCommandEntity - START 2020-04-01 13:19:37.222 - Thread: 1 -> MyCommandEntity - END 2020-04-01 13:19:37.222 - Thread: 1 -> MyAiTargetManager - START 2020-04-01 13:19:37.222 - Thread: 1 -> MyAiTargetManager - END 2020-04-01 13:19:37.222 - Thread: 1 -> MyClientDebugCommands - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyClientDebugCommands - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyDedicatedServer - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyDedicatedServer - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerBase - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerBase - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerClient - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerClient - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyServerDebugCommands - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyServerDebugCommands - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyAIActionsParser - START 2020-04-01 13:19:37.223 - Thread: 1 -> MyAIActionsParser - END 2020-04-01 13:19:37.223 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-01 13:19:37.233 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-01 13:19:37.233 - Thread: 1 -> MyDefinitionManager - START 2020-04-01 13:19:37.241 - Thread: 1 -> MyDefinitionManager - END 2020-04-01 13:19:37.241 - Thread: 1 -> Preallocate - END 2020-04-01 13:19:37.242 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-01 13:19:37.465 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-01 13:19:37.465 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-01 13:19:37.477 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-01 13:19:37.477 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 13:19:37.477 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 13:19:37.477 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-01 13:19:37.477 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-01 13:19:37.477 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-01 13:19:37.479 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-01 13:19:37.485 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-04-01 13:19:37.485 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-04-01 13:19:37.485 - Thread: 1 -> Virtualized: False 2020-04-01 13:19:37.518 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2020-04-01 13:19:37.518 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,627,369,984 bytes 2020-04-01 13:19:37.518 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-04-01 13:19:37.518 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,611,222,016 bytes 2020-04-01 13:19:37.518 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,640,977,252,352 bytes 2020-04-01 13:19:37.522 - Thread: 1 -> Drive C: | Capacity: 499,430,453,248 bytes | Free space: 312,337,711,104 bytes 2020-04-01 13:19:37.522 - Thread: 1 -> Drive D: | Capacity: 500,090,007,552 bytes | Free space: 145,973,981,184 bytes 2020-04-01 13:19:37.522 - Thread: 1 -> Drive E: | Capacity: 1,000,209,379,328 bytes | Free space: 748,983,668,736 bytes 2020-04-01 13:19:37.522 - Thread: 1 -> Drive F: | Capacity: 1,000,202,653,696 bytes | Free space: 864,873,988,096 bytes 2020-04-01 13:19:37.523 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-01 13:19:37.523 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-01 13:19:37.523 - Thread: 1 -> Installed DLCs: 2020-04-01 13:19:37.526 - Thread: 1 -> Deluxe Edition (573160) 2020-04-01 13:19:37.526 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-01 13:19:37.526 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-01 13:19:37.526 - Thread: 1 -> Style Pack (1084680) 2020-04-01 13:19:37.526 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-01 13:19:37.526 - Thread: 1 -> Frostbite (1241550) 2020-04-01 13:19:37.539 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-01 13:19:37.615 - Thread: 1 -> Havok: Physics.Init 2020-04-01 13:19:37.919 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-01 13:19:37.930 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-01 13:19:37.935 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-01 13:19:37.936 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-01 13:19:37.944 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-01 13:19:38.074 - Thread: 1 -> Loading scenarios 2020-04-01 13:19:38.090 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-01 13:19:38.090 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-01 13:19:38.265 - Thread: 1 -> Loading sound definitions 2020-04-01 13:19:38.645 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-01 13:19:38.645 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-01 13:19:38.646 - Thread: 1 -> Loading shadow textures definitions 2020-04-01 13:19:38.646 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-01 13:19:38.646 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-01 13:19:38.692 - Thread: 1 -> MyAudio.LoadData - START 2020-04-01 13:19:38.792 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Logitech 5.1 (Realtek(R) Audio) - Channel #: 6 - Sample rate: 48000 2020-04-01 13:19:39.291 - Thread: 1 -> MyAudio.LoadData - END 2020-04-01 13:19:39.293 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-04-01 13:19:39.293 - Thread: 1 -> MyGuiManager() 2020-04-01 13:19:39.297 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-01 13:19:39.362 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-01 13:19:39.422 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-01 13:19:39.422 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-01 13:19:39.422 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-01 13:19:39.424 - Thread: 1 -> Loading default controls 2020-04-01 13:19:39.466 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-01 13:19:39.472 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-01 13:19:39.472 - Thread: 15 -> ReloadVoxelMaterials 2020-04-01 13:19:39.502 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-01 13:19:39.503 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-01 13:19:39.503 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-01 13:19:39.503 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-01 13:19:39.503 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-01 13:19:39.503 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-01 13:19:39.503 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-01 13:19:39.503 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-01 13:19:39.524 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-01 13:19:39.533 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.534 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-01 13:19:39.546 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.546 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-01 13:19:39.551 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.551 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-01 13:19:39.552 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.552 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-01 13:19:39.559 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.559 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-01 13:19:39.562 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.562 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-01 13:19:39.564 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.564 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-01 13:19:39.567 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.567 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-01 13:19:39.567 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.567 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-01 13:19:39.570 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.570 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-01 13:19:39.572 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.572 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-01 13:19:39.580 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.580 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-01 13:19:39.586 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.586 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-01 13:19:39.587 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.587 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-01 13:19:39.591 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.591 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-01 13:19:39.602 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.603 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-01 13:19:39.603 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.603 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-01 13:19:39.607 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.607 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-01 13:19:39.615 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.615 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-01 13:19:39.617 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.617 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-01 13:19:39.630 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.630 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-01 13:19:39.646 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.646 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-01 13:19:39.652 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.652 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-01 13:19:39.658 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.658 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-01 13:19:39.658 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.659 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-01 13:19:39.662 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.663 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-01 13:19:39.668 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.668 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-01 13:19:39.674 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.674 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-01 13:19:39.679 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.679 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-01 13:19:39.680 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.680 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-01 13:19:39.683 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.683 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-01 13:19:39.689 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.689 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.691 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-01 13:19:39.691 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-01 13:19:39.692 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.693 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-01 13:19:39.696 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.697 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-01 13:19:39.713 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.713 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-01 13:19:39.735 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.735 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-01 13:19:39.738 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.738 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-01 13:19:39.741 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.741 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-01 13:19:39.742 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.742 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-01 13:19:39.754 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-01 13:19:39.765 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.766 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-01 13:19:39.768 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.768 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-01 13:19:39.772 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.772 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-01 13:19:39.858 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:39.859 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-01 13:19:39.864 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-01 13:19:39.876 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-01 13:19:39.883 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-01 13:19:39.895 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-01 13:19:39.902 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-01 13:19:39.909 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-01 13:19:39.914 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-01 13:19:39.923 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-01 13:19:39.949 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-01 13:19:39.958 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-01 13:19:39.969 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-01 13:19:39.996 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-01 13:19:40.008 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-01 13:19:40.026 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-01 13:19:40.065 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-01 13:19:40.140 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-01 13:19:40.147 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-01 13:19:40.149 - Thread: 1 -> Timer Frequency: 10000000 2020-04-01 13:19:40.149 - Thread: 1 -> Ticks per frame: 166667 2020-04-01 13:19:40.171 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 13:19:40.171 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-01 13:19:40.224 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-01 13:19:40.263 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-01 13:19:40.288 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-01 13:19:40.359 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-01 13:19:40.387 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-01 13:19:40.418 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-01 13:19:40.472 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-01 13:19:40.479 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-01 13:19:40.541 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-01 13:19:40.555 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-01 13:19:40.605 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-01 13:19:40.605 - Thread: 1 -> Flares Intensity: 1 2020-04-01 13:19:40.605 - Thread: 1 -> Field of view: 1.22173 2020-04-01 13:19:40.605 - Thread: 1 -> PostProcessingEnabled: True 2020-04-01 13:19:40.605 - Thread: 1 -> Render.GrassDensityFactor: 1.961523 2020-04-01 13:19:40.605 - Thread: 1 -> Render.GrassDrawDistance: 402 2020-04-01 13:19:40.605 - Thread: 1 -> Render.DistanceFade: 1239 2020-04-01 13:19:40.605 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-04-01 13:19:40.605 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-04-01 13:19:40.605 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-04-01 13:19:40.605 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-04-01 13:19:40.605 - Thread: 1 -> Render.TextureQuality: HIGH 2020-04-01 13:19:40.605 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-04-01 13:19:40.605 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-04-01 13:19:40.605 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-04-01 13:19:40.605 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-04-01 13:19:40.618 - Thread: 1 -> Analytics uuid: 6f303af8-df8c-61ef-9169-bdde820fba55 2020-04-01 13:19:40.634 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-01 13:19:40.656 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-01 13:19:40.673 - Thread: 1 -> Analytics helper process start reported 2020-04-01 13:19:40.710 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-01 13:19:40.727 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-01 13:19:40.750 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-01 13:19:40.751 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-01 13:19:40.770 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-01 13:19:40.791 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-01 13:19:40.795 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-01 13:19:40.798 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-01 13:19:40.851 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-01 13:19:40.994 - Thread: 41 -> Analytics session: 21288853 2020-04-01 13:19:41.107 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-01 13:19:41.450 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-01 13:19:41.484 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-01 13:19:41.586 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-01 13:19:42.069 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-01 13:19:42.071 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-01 13:19:42.342 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-01 13:19:42.359 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-01 13:19:43.751 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-01 13:19:45.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:19:45.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:19:45.950 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-01 13:19:45.950 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-01 13:19:45.950 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-04-01 13:20:10.784 - Thread: 1 -> GUI Stats: Update 0.292841388888888, Draw 0.0775634444444446 2020-04-01 13:20:40.784 - Thread: 1 -> GUI Stats: Update 0.214864111111111, Draw 0.0836524444444445 2020-04-01 13:21:10.784 - Thread: 1 -> GUI Stats: Update 0.226091166666667, Draw 0.0898935000000002 2020-04-01 13:21:40.784 - Thread: 1 -> GUI Stats: Update 0.236231666666666, Draw 0.0981633333333332 2020-04-01 13:22:10.784 - Thread: 1 -> GUI Stats: Update 0.242478611111111, Draw 0.0930160000000002 2020-04-01 13:22:40.784 - Thread: 1 -> GUI Stats: Update 0.271557388888889, Draw 0.0953119444444445 2020-04-01 13:23:09.285 - Thread: 1 -> Server responded 2020-04-01 13:23:10.954 - Thread: 1 -> GUI Stats: Update 0.463620888888889, Draw 0.105313333333333 2020-04-01 13:23:30.453 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-04-01 13:23:30.453 - Thread: 1 -> World requested 2020-04-01 13:23:30.456 - Thread: 1 -> World requested - connection alive 2020-04-01 13:23:30.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:23:30.586 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:23:33.784 - Thread: 1 -> LoadSession() - Start 2020-04-01 13:23:33.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:23:33.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:23:33.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:23:33.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:23:33.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:23:33.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:23:33.796 - Thread: 1 -> LoadSession() - End 2020-04-01 13:23:33.796 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-01 13:23:33.797 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-01 13:23:33.814 - Thread: 1 -> RunLoadingAction - START 2020-04-01 13:23:36.427 - Thread: 1 -> GC Memory: 1,088,743,528 B 2020-04-01 13:23:36.440 - Thread: 1 -> Process Memory: 3,100,471,296 B 2020-04-01 13:23:37.167 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-01 13:23:37.195 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-01 13:23:37.198 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-01 13:23:37.200 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-01 13:23:37.201 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-04-01 13:23:37.339 - Thread: 1 -> Loading scenarios 2020-04-01 13:23:37.339 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-01 13:23:37.339 - Thread: 1 -> List of used mods (0) - START 2020-04-01 13:23:37.340 - Thread: 1 -> List of used mods - END 2020-04-01 13:23:37.393 - Thread: 1 -> Loading behaviors 2020-04-01 13:23:37.394 - Thread: 1 -> Loading ammo magazines 2020-04-01 13:23:37.396 - Thread: 1 -> Loading ammo definitions 2020-04-01 13:23:37.398 - Thread: 1 -> Loading animations 2020-04-01 13:23:37.400 - Thread: 1 -> Loading animations 2020-04-01 13:23:37.401 - Thread: 1 -> Loading sound definitions 2020-04-01 13:23:37.401 - Thread: 1 -> Loading sound definitions 2020-04-01 13:23:37.401 - Thread: 1 -> Loading sound definitions 2020-04-01 13:23:37.401 - Thread: 1 -> Loading sound definitions 2020-04-01 13:23:37.401 - Thread: 1 -> Loading sound definitions 2020-04-01 13:23:37.401 - Thread: 1 -> Loading sound definitions 2020-04-01 13:23:37.401 - Thread: 1 -> Loading category classes 2020-04-01 13:23:37.402 - Thread: 1 -> Loading category classes 2020-04-01 13:23:37.402 - Thread: 1 -> Loading blueprint classes 2020-04-01 13:23:37.403 - Thread: 1 -> Loading blueprint class entries 2020-04-01 13:23:37.404 - Thread: 1 -> Loading blueprint class entries 2020-04-01 13:23:37.404 - Thread: 1 -> Loading blueprints 2020-04-01 13:23:37.405 - Thread: 1 -> Loading blueprints 2020-04-01 13:23:37.405 - Thread: 1 -> Loading agent definitions 2020-04-01 13:23:37.407 - Thread: 1 -> Loading character definitions 2020-04-01 13:23:37.416 - Thread: 1 -> Loading character definitions 2020-04-01 13:23:37.416 - Thread: 1 -> Loading components 2020-04-01 13:23:37.417 - Thread: 1 -> Loading components 2020-04-01 13:23:37.418 - Thread: 1 -> Loading configuration 2020-04-01 13:23:37.418 - Thread: 1 -> Loading container types 2020-04-01 13:23:37.420 - Thread: 1 -> Loading Contract Types 2020-04-01 13:23:37.425 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-01 13:23:37.746 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-01 13:23:37.747 - Thread: 1 -> Loading asteroid generators 2020-04-01 13:23:37.748 - Thread: 1 -> Loading spawn groups 2020-04-01 13:23:37.751 - Thread: 1 -> Loading drop containers 2020-04-01 13:23:37.752 - Thread: 1 -> Loading spawn groups 2020-04-01 13:23:37.752 - Thread: 1 -> Loading spawn groups 2020-04-01 13:23:37.752 - Thread: 1 -> Loading radial menu definitions 2020-04-01 13:23:37.768 - Thread: 1 -> Loading respawn ships 2020-04-01 13:23:37.769 - Thread: 1 -> Loading spawn groups 2020-04-01 13:23:37.769 - Thread: 1 -> Loading wheel speeds 2020-04-01 13:23:37.809 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-01 13:23:37.820 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-01 13:23:37.820 - Thread: 1 -> MyAudio.LoadData - START 2020-04-01 13:23:37.902 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Logitech 5.1 (Realtek(R) Audio) - Channel #: 6 - Sample rate: 48000 2020-04-01 13:23:38.342 - Thread: 1 -> MyAudio.LoadData - END 2020-04-01 13:23:38.383 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-01 13:23:38.389 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-01 13:23:38.417 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 13:23:38.418 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-01 13:23:38.418 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-01 13:23:38.426 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 13:23:39.315 - Thread: 61 -> External debugger: listening... 2020-04-01 13:23:39.332 - Thread: 1 -> MyLights.LoadData() - START 2020-04-01 13:23:39.335 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-01 13:23:39.335 - Thread: 1 -> MyLights.LoadData() - END 2020-04-01 13:23:39.335 - Thread: 1 -> Info: MyLights initialized. 2020-04-01 13:23:39.335 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-01 13:23:39.341 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-01 13:23:39.394 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-01 13:23:39.394 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-01 13:23:39.416 - Thread: 1 -> Loading Procedural World Generator 2020-04-01 13:23:39.416 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-01 13:23:39.970 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-01 13:23:41.135 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-04-01 13:23:41.135 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-04-01 13:23:41.139 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 13:23:42.633 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-04-01 13:23:42.633 - Thread: 1 -> Info: Planet generator name: Moon 2020-04-01 13:23:42.633 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 13:23:43.783 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-04-01 13:23:43.783 - Thread: 1 -> Info: Planet generator name: Alien 2020-04-01 13:23:43.783 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 13:23:45.157 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-04-01 13:23:45.157 - Thread: 1 -> Info: Planet generator name: Titan 2020-04-01 13:23:45.157 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 13:23:46.420 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-04-01 13:23:46.420 - Thread: 1 -> Info: Planet generator name: Mars 2020-04-01 13:23:46.420 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 13:23:47.939 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-04-01 13:23:47.939 - Thread: 1 -> Info: Planet generator name: Europa 2020-04-01 13:23:47.939 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 13:23:48.941 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-04-01 13:23:48.941 - Thread: 1 -> Info: Planet generator name: Triton 2020-04-01 13:23:48.942 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 13:23:49.053 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-04-01 13:23:49.054 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-04-01 13:23:49.138 - Thread: 1 -> RunLoadingAction - END 2020-04-01 13:23:49.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-01 13:23:49.154 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-01 13:23:49.154 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-01 13:23:49.154 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-01 13:23:49.164 - Thread: 1 -> Updating continues. 2020-04-01 13:23:49.306 - Thread: 1 -> GC Memory: 1,686,976,880 B 2020-04-01 13:23:49.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:23:49.403 - Thread: 1 -> STATISTICS,0,0.5788841,6.198883E-05,0.5788841,0.0002908707,0.5823183,0.0004034042,5138.898,460.587,0,0,1618.282,4544.945,0,500000,0,1.962655,5.457474,0,53300,8.333078,1,41.71708,0.1635496,0.4547756,100 2020-04-01 13:23:49.622 - Thread: 1 -> RequestRespawn 2020-04-01 13:23:49.640 - Thread: 1 -> Warning: Server failed to update game inventory items. 2020-04-01 13:23:51.835 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-04-01 13:23:52.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:23:52.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:23:59.939 - Thread: 1 -> GUI Stats: Update 8.80493499999999, Draw 0.176047111111111 2020-04-01 13:24:07.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:24:07.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:24:19.320 - Thread: 1 -> GC Memory: 2,116,277,856 B 2020-04-01 13:24:19.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:24:19.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:24:30.220 - Thread: 1 -> GUI Stats: Update 0.323847666666667, Draw 0.211479388888889 2020-04-01 13:24:31.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:24:31.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:24:49.321 - Thread: 1 -> GC Memory: 2,122,855,240 B 2020-04-01 13:24:51.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:24:51.369 - Thread: 1 -> STATISTICS,60.0166667,0.008137703,0.006954193,0.583642,0.01689148,1.613061,0.4342194,11.7608,102.7904,1,80,2026.504,10121.33,0,500000,20,20.7198,55.43865,0.1494818,51647,8.333094,0,41.71708,1.726601,4.619755,100 2020-04-01 13:25:00.221 - Thread: 1 -> GUI Stats: Update 0.39163988888889, Draw 0.194710555555555 2020-04-01 13:25:19.336 - Thread: 1 -> GC Memory: 2,132,019,456 B 2020-04-01 13:25:30.220 - Thread: 1 -> GUI Stats: Update 0.340403722222222, Draw 0.185542722222223 2020-04-01 13:25:49.337 - Thread: 1 -> GC Memory: 1,610,971,064 B 2020-04-01 13:25:51.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:25:51.385 - Thread: 1 -> STATISTICS,120.0333333,0.008089066,0.006741524,0.583642,0.01689148,2.091079,0.842391,10.14454,101.9893,1,81,1535.697,9797.645,0,500000,20,21.31077,65.03608,0.1238161,51943,8.333148,0,41.71708,1.775858,5.419553,100 2020-04-01 13:26:00.220 - Thread: 1 -> GUI Stats: Update 0.276867111111111, Draw 0.181494722222222 2020-04-01 13:26:19.354 - Thread: 1 -> GC Memory: 1,609,121,112 B 2020-04-01 13:26:30.221 - Thread: 1 -> GUI Stats: Update 0.283268277777778, Draw 0.182783833333333 2020-04-01 13:26:49.358 - Thread: 1 -> GC Memory: 1,618,654,328 B 2020-04-01 13:26:51.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:26:51.540 - Thread: 1 -> STATISTICS,180.05,0.007825851,0.006910324,0.583642,0.01689148,2.571899,1.255331,12.81113,98.01323,1,79,1539.64,9865.336,0,500000,20,21.25959,60.42671,0.1292599,51938,8.333092,0,41.71708,1.771581,5.035413,100 2020-04-01 13:27:00.358 - Thread: 1 -> GUI Stats: Update 0.241963833333334, Draw 0.325639888888889 2020-04-01 13:27:19.359 - Thread: 1 -> GC Memory: 1,611,112,944 B 2020-04-01 13:27:30.358 - Thread: 1 -> GUI Stats: Update 0.2891825, Draw 0.250939055555556 2020-04-01 13:27:30.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:27:30.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:27:49.375 - Thread: 1 -> GC Memory: 1,614,331,920 B 2020-04-01 13:27:50.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:27:50.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:27:51.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:27:51.557 - Thread: 1 -> STATISTICS,240.0666667,0.01032352,0.00716114,0.583642,0.01689148,3.127519,1.687977,11.03644,95.01391,1,82,1541.686,9889.457,0,500000,20,20.60519,57.96889,0.1187476,51924,8.333152,0,41.71708,1.717062,4.830636,100 2020-04-01 13:28:00.358 - Thread: 1 -> GUI Stats: Update 0.244891166666667, Draw 0.236793444444444 2020-04-01 13:28:13.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:28:13.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:28:19.376 - Thread: 1 -> GC Memory: 1,619,668,736 B 2020-04-01 13:28:30.358 - Thread: 1 -> GUI Stats: Update 0.2658855, Draw 0.248781888888889 2020-04-01 13:28:35.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:28:35.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:28:43.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:28:43.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:28:48.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:28:48.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:28:49.391 - Thread: 1 -> GC Memory: 1,627,470,640 B 2020-04-01 13:28:51.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:28:51.573 - Thread: 1 -> STATISTICS,300.0833333,0.01014614,0.00699234,0.583642,0.01689148,3.753925,2.116241,11.35906,103.3453,1,86,1550.663,9882.57,0,500000,20,21.73772,70.37276,0.1161668,51933,8.332485,0,41.71708,1.811293,5.8638,100 2020-04-01 13:29:00.358 - Thread: 1 -> GUI Stats: Update 0.254924888888889, Draw 0.250369722222223 2020-04-01 13:29:19.392 - Thread: 1 -> GC Memory: 1,620,472,064 B 2020-04-01 13:29:30.359 - Thread: 1 -> GUI Stats: Update 0.247778111111111, Draw 0.220264222222222 2020-04-01 13:29:34.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:29:34.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:29:49.398 - Thread: 1 -> GC Memory: 1,626,257,672 B 2020-04-01 13:29:51.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:29:51.685 - Thread: 1 -> STATISTICS,360.1,0.01028538,0.006884575,0.583642,0.01689148,4.383137,2.538159,11.62896,105.9923,1,70,1551.278,9873.5,0,500000,20,23.11613,74.9942,0.1204062,51889,8.333117,0,41.71708,1.926294,6.249354,100 2020-04-01 13:30:00.454 - Thread: 1 -> GUI Stats: Update 0.242295111111111, Draw 0.246851888888889 2020-04-01 13:30:19.404 - Thread: 1 -> GC Memory: 1,678,658,912 B 2020-04-01 13:30:30.453 - Thread: 1 -> GUI Stats: Update 0.221352166666667, Draw 0.264188833333334 2020-04-01 13:30:49.420 - Thread: 1 -> GC Memory: 1,630,411,608 B 2020-04-01 13:30:51.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:30:51.702 - Thread: 1 -> STATISTICS,420.1166667,0.0103302,0.006860733,0.583642,0.01689148,5.044903,2.954662,8.926167,107.0194,1,83,1556.473,9950.836,0,500000,20,22.47947,62.13227,0.1297043,51798,8.33311,0,41.71708,1.873239,5.177551,100 2020-04-01 13:31:00.453 - Thread: 1 -> GUI Stats: Update 0.196361722222222, Draw 0.208628722222222 2020-04-01 13:31:08.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:31:08.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:31:19.437 - Thread: 1 -> GC Memory: 1,630,302,960 B 2020-04-01 13:31:30.454 - Thread: 1 -> GUI Stats: Update 0.176305611111111, Draw 0.2074595 2020-04-01 13:31:49.453 - Thread: 1 -> GC Memory: 1,627,445,112 B 2020-04-01 13:31:51.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:31:51.900 - Thread: 1 -> STATISTICS,480.1333333,0.01048946,0.006860733,0.583642,0.01689148,5.66598,3.3674,10.20825,110.2485,1,87,1555.567,9949.855,0,500000,20,22.58657,61.35279,0.1343557,51872,8.323673,0,41.71708,1.880032,5.106806,100 2020-04-01 13:32:00.635 - Thread: 1 -> GUI Stats: Update 0.212931111111111, Draw 0.201999722222221 2020-04-01 13:32:19.469 - Thread: 1 -> GC Memory: 1,627,021,944 B 2020-04-01 13:32:30.636 - Thread: 1 -> GUI Stats: Update 0.213833777777778, Draw 0.192150555555556 2020-04-01 13:32:49.469 - Thread: 1 -> GC Memory: 1,625,952,320 B 2020-04-01 13:32:51.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:32:51.917 - Thread: 1 -> STATISTICS,540.15,0.009142876,0.006855011,0.583642,0.01689148,6.230444,3.783653,11.46131,123.9494,1,88,1548.758,9952.441,0,500000,20,25.42762,64.6816,0.1323542,51715,8.332994,0,41.71708,2.118882,5.389914,100 2020-04-01 13:33:00.636 - Thread: 1 -> GUI Stats: Update 0.175987111111112, Draw 0.1806705 2020-04-01 13:33:19.485 - Thread: 1 -> GC Memory: 1,628,475,696 B 2020-04-01 13:33:30.635 - Thread: 1 -> GUI Stats: Update 0.0501320555555555, Draw 0.110131777777778 2020-04-01 13:33:48.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:33:48.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:33:49.486 - Thread: 1 -> GC Memory: 1,630,615,856 B 2020-04-01 13:33:51.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:33:51.934 - Thread: 1 -> STATISTICS,600.1666667,0.009214401,0.006855965,0.583642,0.01689148,6.783992,4.19649,8.922026,104.2552,1,91,1555.908,9953.566,0,500000,20,21.32096,61.30803,0.1363341,51675,8.333047,0,41.71708,1.776685,5.108827,100 2020-04-01 13:33:53.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:33:53.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:34:00.636 - Thread: 1 -> GUI Stats: Update 0.1125215, Draw 0.141096111111111 2020-04-01 13:34:19.502 - Thread: 1 -> GC Memory: 1,626,616,880 B 2020-04-01 13:34:30.636 - Thread: 1 -> GUI Stats: Update 0.214370222222222, Draw 0.2072115 2020-04-01 13:34:49.504 - Thread: 1 -> GC Memory: 1,643,258,784 B 2020-04-01 13:34:51.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:34:51.951 - Thread: 1 -> STATISTICS,660.1833333,0.009336472,0.006854057,0.583642,0.01689148,7.392916,4.61155,12.37708,96.142,1,77,1567.236,10010.75,0,500000,21,23.94255,66.85537,0.120545,51666,8.333109,0,41.71708,1.995159,5.571131,100 2020-04-01 13:35:00.636 - Thread: 1 -> GUI Stats: Update 0.188454944444444, Draw 0.204354444444445 2020-04-01 13:35:19.519 - Thread: 1 -> GC Memory: 1,677,293,096 B 2020-04-01 13:35:30.638 - Thread: 1 -> GUI Stats: Update 0.0694251666666667, Draw 0.133842388888889 2020-04-01 13:35:49.520 - Thread: 1 -> GC Memory: 1,639,023,000 B 2020-04-01 13:35:51.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:35:51.968 - Thread: 1 -> STATISTICS,720.2,0.009263039,0.006856918,0.583642,0.01689148,7.953209,5.024082,10.31737,85.51452,1,82,1565.616,10001.27,0,500000,21,23.39479,67.49534,0.118346,51675,8.333075,0,41.71708,1.949505,5.624437,100 2020-04-01 13:36:00.637 - Thread: 1 -> GUI Stats: Update 0.0692112777777778, Draw 0.131656833333333 2020-04-01 13:36:19.536 - Thread: 1 -> GC Memory: 1,645,632,840 B 2020-04-01 13:36:30.636 - Thread: 1 -> GUI Stats: Update 0.0692402222222222, Draw 0.130041833333333 2020-04-01 13:36:49.537 - Thread: 1 -> GC Memory: 1,644,676,232 B 2020-04-01 13:36:51.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:36:51.985 - Thread: 1 -> STATISTICS,780.2166667,0.008978844,0.006854057,0.583642,0.01689148,8.512897,5.436632,10.61801,118.4293,1,80,1569.011,10009.13,0,500000,21,29.26959,83.59193,0.1300245,51671,8.333117,0,41.71708,2.439069,6.965813,100 2020-04-01 13:37:00.637 - Thread: 1 -> GUI Stats: Update 0.0730215555555556, Draw 0.135620166666667 2020-04-01 13:37:19.553 - Thread: 1 -> GC Memory: 1,642,017,392 B 2020-04-01 13:37:21.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:37:21.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:37:30.637 - Thread: 1 -> GUI Stats: Update 0.135053555555556, Draw 0.169193944444444 2020-04-01 13:37:49.571 - Thread: 1 -> GC Memory: 1,638,595,392 B 2020-04-01 13:37:52.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:37:52.002 - Thread: 1 -> STATISTICS,840.2333333,0.008313179,0.007102966,0.583642,0.01689148,9.048579,5.856745,13.02617,147.4626,1,84,1567.695,10038.37,0,500000,21,30.46313,84.9858,0.1519831,51657,8.333043,0,41.71708,2.538506,7.081903,100 2020-04-01 13:38:00.637 - Thread: 1 -> GUI Stats: Update 0.236896555555555, Draw 0.269830222222222 2020-04-01 13:38:19.572 - Thread: 1 -> GC Memory: 1,647,297,832 B 2020-04-01 13:38:22.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:38:22.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:38:30.636 - Thread: 1 -> GUI Stats: Update 0.25923, Draw 0.684858777777777 2020-04-01 13:38:47.620 - Thread: 1 -> MyConfig.Save() - START 2020-04-01 13:38:47.620 - Thread: 1 -> Path: C:\Users\Yuno\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-01 13:38:47.653 - Thread: 1 -> MyConfig.Save() - END 2020-04-01 13:38:49.587 - Thread: 1 -> GC Memory: 1,673,028,488 B 2020-04-01 13:38:52.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:38:52.019 - Thread: 1 -> STATISTICS,900.25,0.007735252,0.007094383,0.583642,0.01689148,9.535941,6.277198,12.83099,150.6999,1,85,1594.029,10026.14,0,500000,21,28.76937,72.52312,0.1552766,51667,8.333137,0,41.71708,2.397391,6.043451,100 2020-04-01 13:39:00.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:39:00.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:39:00.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 13:39:00.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 13:39:00.539 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 13:39:00.649 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 13:39:00.738 - Thread: 1 -> GUI Stats: Update 0.278502833333333, Draw 0.495814444444444 2020-04-01 13:39:06.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:39:06.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:39:19.036 - Thread: 1 -> MyConfig.Save() - START 2020-04-01 13:39:19.037 - Thread: 1 -> Path: C:\Users\Yuno\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-01 13:39:19.044 - Thread: 1 -> MyConfig.Save() - END 2020-04-01 13:39:19.587 - Thread: 1 -> GC Memory: 1,652,597,240 B 2020-04-01 13:39:30.739 - Thread: 1 -> GUI Stats: Update 0.334205055555556, Draw 0.288752000000001 2020-04-01 13:39:49.588 - Thread: 1 -> GC Memory: 1,656,964,472 B 2020-04-01 13:39:52.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:39:52.137 - Thread: 1 -> STATISTICS,960.2666667,0.007645607,0.006877899,0.583642,0.01689148,10.02792,6.699328,13.04303,148.0454,1,69,1578.384,10030.7,0,500000,21,26.85657,83.53369,0.1430243,51674,8.333085,0,41.71708,2.237981,6.960934,100 2020-04-01 13:40:00.738 - Thread: 1 -> GUI Stats: Update 0.406884333333334, Draw 0.239846277777778 2020-04-01 13:40:03.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:40:03.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:40:19.605 - Thread: 1 -> GC Memory: 1,662,395,776 B 2020-04-01 13:40:30.738 - Thread: 1 -> GUI Stats: Update 0.387047833333334, Draw 0.243031333333333 2020-04-01 13:40:49.605 - Thread: 1 -> GC Memory: 1,648,446,776 B 2020-04-01 13:40:52.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:40:52.153 - Thread: 1 -> STATISTICS,1020.2833333,0.00804615,0.007157326,0.583642,0.01689148,10.52379,7.126014,12.83369,128.3942,1,76,1573.881,10074.96,0,500000,21,27.57239,83.12399,0.1347578,51671,8.333121,0,41.71708,2.29764,6.926823,100 2020-04-01 13:41:00.738 - Thread: 1 -> GUI Stats: Update 0.2628815, Draw 0.320038444444445 2020-04-01 13:41:19.621 - Thread: 1 -> GC Memory: 1,653,171,216 B 2020-04-01 13:41:30.738 - Thread: 1 -> GUI Stats: Update 0.239975222222222, Draw 0.338400944444444 2020-04-01 13:41:49.622 - Thread: 1 -> GC Memory: 1,653,352,680 B 2020-04-01 13:41:52.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:41:52.170 - Thread: 1 -> STATISTICS,1080.3,0.008249283,0.007167816,0.583642,0.01689148,11.01635,7.54851,13.3853,101.3353,1,88,1578.295,10035.4,0,500000,21,27.01189,61.78514,0.1370659,51645,8.333106,0,41.71708,2.25093,5.148621,100 2020-04-01 13:42:00.738 - Thread: 1 -> GUI Stats: Update 0.237788611111111, Draw 0.35326 2020-04-01 13:42:19.638 - Thread: 1 -> GC Memory: 1,651,946,112 B 2020-04-01 13:42:30.742 - Thread: 1 -> GUI Stats: Update 0.237717611111111, Draw 0.301465277777778 2020-04-01 13:42:48.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:42:48.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:42:49.656 - Thread: 1 -> GC Memory: 1,655,206,848 B 2020-04-01 13:42:52.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:42:52.187 - Thread: 1 -> STATISTICS,1140.3166667,0.007760048,0.006910324,0.583642,0.01689148,11.50842,7.976931,12.98605,104.1313,1,91,1580.569,10095.27,0,500000,21,27.96302,68.41442,0.1457037,51627,8.333137,0,41.71708,2.330197,5.701067,100 2020-04-01 13:43:00.739 - Thread: 1 -> GUI Stats: Update 0.289036555555555, Draw 0.37841788888889 2020-04-01 13:43:19.672 - Thread: 1 -> GC Memory: 1,669,694,160 B 2020-04-01 13:43:30.740 - Thread: 1 -> GUI Stats: Update 0.360473222222222, Draw 0.646219611111111 2020-04-01 13:43:34.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:43:34.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:43:49.688 - Thread: 1 -> GC Memory: 1,669,399,608 B 2020-04-01 13:43:52.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:43:52.204 - Thread: 1 -> STATISTICS,1200.3333333,0.007606506,0.006910324,0.583642,0.01689148,12.00282,8.406465,13.05392,145.351,1,80,1591.281,10117.96,0,500000,21,27.81904,75.42284,0.1561845,51659,8.333114,0,41.71708,2.318192,6.285071,100 2020-04-01 13:44:00.738 - Thread: 1 -> GUI Stats: Update 0.269252222222223, Draw 0.38833 2020-04-01 13:44:19.705 - Thread: 1 -> GC Memory: 1,659,849,896 B 2020-04-01 13:44:30.738 - Thread: 1 -> GUI Stats: Update 0.234837888888889, Draw 0.299405611111111 2020-04-01 13:44:49.705 - Thread: 1 -> GC Memory: 1,662,815,176 B 2020-04-01 13:44:52.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:44:52.220 - Thread: 1 -> STATISTICS,1260.35,0.008072853,0.006886482,0.583642,0.01689148,12.49395,8.830136,12.98662,126.8033,1,89,1588.344,10042.32,0,500000,21,23.61145,58.95102,0.1530653,51817,8.33313,0,41.71708,1.967572,4.912465,100 2020-04-01 13:45:00.738 - Thread: 1 -> GUI Stats: Update 0.260326222222223, Draw 0.302237888888889 2020-04-01 13:45:19.705 - Thread: 1 -> GC Memory: 1,671,354,496 B 2020-04-01 13:45:30.738 - Thread: 1 -> GUI Stats: Update 0.219166777777778, Draw 0.208769888888889 2020-04-01 13:45:49.721 - Thread: 1 -> GC Memory: 1,654,127,832 B 2020-04-01 13:45:52.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:45:52.237 - Thread: 1 -> STATISTICS,1320.3666667,0.007724762,0.006882668,0.583642,0.01689148,12.97553,9.24552,10.47736,131.6435,1,82,1577.327,10121.05,0,500000,21,25.05644,67.75159,0.1250749,51777,8.333165,0,41.71708,2.087995,5.645852,100 2020-04-01 13:46:00.738 - Thread: 1 -> GUI Stats: Update 0.0768043888888889, Draw 0.12005 2020-04-01 13:46:19.722 - Thread: 1 -> GC Memory: 1,655,290,952 B 2020-04-01 13:46:30.739 - Thread: 1 -> GUI Stats: Update 0.0738895, Draw 0.121154 2020-04-01 13:46:49.738 - Thread: 1 -> GC Memory: 1,679,501,216 B 2020-04-01 13:46:52.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:46:52.254 - Thread: 1 -> STATISTICS,1380.3833333,0.007840157,0.006881714,0.583642,0.01689148,13.45241,9.657905,10.20636,127.7633,1,85,1602.051,10130.3,0,500000,21,23.52558,69.22929,0.1116799,51814,8.33317,0,41.71708,1.960427,5.768995,100 2020-04-01 13:47:00.739 - Thread: 1 -> GUI Stats: Update 0.0720778333333332, Draw 0.120066611111111 2020-04-01 13:47:19.738 - Thread: 1 -> GC Memory: 1,674,514,632 B 2020-04-01 13:47:30.739 - Thread: 1 -> GUI Stats: Update 0.0687822222222223, Draw 0.116082944444445 2020-04-01 13:47:49.755 - Thread: 1 -> GC Memory: 1,677,768,288 B 2020-04-01 13:47:52.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:47:52.270 - Thread: 1 -> STATISTICS,1440.4,0.007732391,0.00688076,0.583642,0.01689148,13.92935,10.07029,9.801871,128.1398,1,87,1598.653,10130.18,0,500000,21,24.94121,67.74848,0.1025165,51843,8.333152,0,41.71708,2.078389,5.645584,100 2020-04-01 13:48:00.738 - Thread: 1 -> GUI Stats: Update 0.0671137222222222, Draw 0.114561 2020-04-01 13:48:19.756 - Thread: 1 -> GC Memory: 1,676,500,688 B 2020-04-01 13:48:30.738 - Thread: 1 -> GUI Stats: Update 0.0678195555555556, Draw 0.113622666666667 2020-04-01 13:48:49.772 - Thread: 1 -> GC Memory: 1,679,217,696 B 2020-04-01 13:48:52.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:48:52.288 - Thread: 1 -> STATISTICS,1500.4166667,0.00793457,0.00688076,0.583642,0.01689148,14.40694,10.48266,9.294773,122.5477,1,87,1603.775,10130.18,0,500000,21,23.02096,68.87432,0.1062364,51848,8.333138,0,41.71708,1.918368,5.739393,100 2020-04-01 13:49:00.739 - Thread: 1 -> GUI Stats: Update 0.0659396111111111, Draw 0.1119005 2020-04-01 13:49:19.788 - Thread: 1 -> GC Memory: 1,676,827,696 B 2020-04-01 13:49:30.739 - Thread: 1 -> GUI Stats: Update 0.0655715555555556, Draw 0.112687444444445 2020-04-01 13:49:49.806 - Thread: 1 -> GC Memory: 1,675,660,280 B 2020-04-01 13:49:52.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:49:52.305 - Thread: 1 -> STATISTICS,1560.4333333,0.007620811,0.00688076,0.583642,0.01689148,14.88244,10.895,8.922139,131.2186,1,93,1599.361,10130.19,0,500000,20,24.69915,68.8431,0.1432215,51568,8.33311,0,41.71708,2.058208,5.736771,100 2020-04-01 13:50:00.739 - Thread: 1 -> GUI Stats: Update 0.0653866666666667, Draw 0.1127255 2020-04-01 13:50:19.806 - Thread: 1 -> GC Memory: 1,677,257,528 B 2020-04-01 13:50:30.738 - Thread: 1 -> GUI Stats: Update 0.0639938888888889, Draw 0.109177222222222 2020-04-01 13:50:49.822 - Thread: 1 -> GC Memory: 1,674,994,672 B 2020-04-01 13:50:52.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:50:52.321 - Thread: 1 -> STATISTICS,1620.45,0.007814407,0.00688076,0.583642,0.01689148,15.35483,11.30737,8.826547,120.1621,1,74,1599.069,10130.16,0,500000,20,23.11611,68.81081,0.1244402,51679,8.33313,0,41.71708,1.926295,5.734094,100 2020-04-01 13:51:00.739 - Thread: 1 -> GUI Stats: Update 0.0634627222222221, Draw 0.109290111111111 2020-04-01 13:51:19.822 - Thread: 1 -> GC Memory: 1,675,456,040 B 2020-04-01 13:51:30.739 - Thread: 1 -> GUI Stats: Update 0.0633145000000001, Draw 0.106735 2020-04-01 13:51:49.826 - Thread: 1 -> GC Memory: 1,676,548,008 B 2020-04-01 13:51:52.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:51:52.491 - Thread: 1 -> STATISTICS,1680.4666667,0.007678032,0.006879807,0.583642,0.01689148,15.827,11.71973,8.552235,118.3839,1,82,1599.493,10130.19,0,500000,20,23.04581,69.24225,0.1015487,51757,8.333157,0,41.71708,1.920443,5.770065,100 2020-04-01 13:52:00.892 - Thread: 1 -> GUI Stats: Update 0.0613916111111112, Draw 0.108107555555556 2020-04-01 13:52:19.841 - Thread: 1 -> GC Memory: 1,675,474,904 B 2020-04-01 13:52:21.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:52:21.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:52:30.892 - Thread: 1 -> GUI Stats: Update 0.118445277777778, Draw 0.139340333333333 2020-04-01 13:52:49.842 - Thread: 1 -> GC Memory: 1,679,368,384 B 2020-04-01 13:52:52.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:52:52.507 - Thread: 1 -> STATISTICS,1740.4833333,0.007575989,0.006907463,0.583642,0.01689148,16.30335,12.13551,10.92815,150.6176,1,84,1602.403,10104.88,0,500000,20,26.86232,79.04475,0.1304651,51920,8.333068,0,41.71708,2.238455,6.586853,100 2020-04-01 13:53:00.892 - Thread: 1 -> GUI Stats: Update 0.208011222222223, Draw 0.191290888888889 2020-04-01 13:53:19.859 - Thread: 1 -> GC Memory: 1,682,336,208 B 2020-04-01 13:53:30.892 - Thread: 1 -> GUI Stats: Update 0.207594, Draw 0.194566777777778 2020-04-01 13:53:49.859 - Thread: 1 -> GC Memory: 1,686,406,384 B 2020-04-01 13:53:52.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:53:52.533 - Thread: 1 -> STATISTICS,1800.5,0.0086689,0.006915092,0.583642,0.01689148,16.78269,12.554,10.79931,137.8098,1,88,1606.188,10069.61,0,500000,20,25.59231,74.03632,0.1381044,51878,8.333105,0,41.71708,2.132634,6.169524,100 2020-04-01 13:54:00.892 - Thread: 1 -> GUI Stats: Update 0.222797611111111, Draw 0.221679222222222 2020-04-01 13:54:19.875 - Thread: 1 -> GC Memory: 1,679,642,848 B 2020-04-01 13:54:30.892 - Thread: 1 -> GUI Stats: Update 0.2386585, Draw 0.2916 2020-04-01 13:54:49.875 - Thread: 1 -> GC Memory: 1,681,812,024 B 2020-04-01 13:54:52.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:54:52.541 - Thread: 1 -> STATISTICS,1860.5166667,0.00838089,0.006887436,0.583642,0.01689148,17.26845,12.97658,11.15603,129.7461,1,87,1604.035,10082.91,0,500000,20,25.29837,78.59755,0.1411213,51861,8.333088,0,41.71708,2.108135,6.549603,100 2020-04-01 13:55:00.892 - Thread: 1 -> GUI Stats: Update 0.235372333333333, Draw 0.2855175 2020-04-01 13:55:19.892 - Thread: 1 -> GC Memory: 1,684,383,048 B 2020-04-01 13:55:30.893 - Thread: 1 -> GUI Stats: Update 0.228831611111111, Draw 0.281822611111111 2020-04-01 13:55:49.909 - Thread: 1 -> GC Memory: 1,676,417,632 B 2020-04-01 13:55:52.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:55:52.558 - Thread: 1 -> STATISTICS,1920.5333333,0.007618904,0.006878853,0.583642,0.01689148,17.73979,13.38892,11.29819,131.7258,1,91,1597.244,10082.03,0,500000,20,25.94205,78.6459,0.1517433,51835,8.333092,0,41.71708,2.161774,6.553635,100 2020-04-01 13:56:00.893 - Thread: 1 -> GUI Stats: Update 0.230003833333334, Draw 0.29716788888889 2020-04-01 13:56:19.926 - Thread: 1 -> GC Memory: 1,680,850,832 B 2020-04-01 13:56:30.893 - Thread: 1 -> GUI Stats: Update 0.229247611111111, Draw 0.305808333333333 2020-04-01 13:56:49.926 - Thread: 1 -> GC Memory: 1,677,513,760 B 2020-04-01 13:56:52.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:56:52.574 - Thread: 1 -> STATISTICS,1980.55,0.007787704,0.00688076,0.583642,0.01689148,18.21455,13.80387,12.48608,119.664,1,92,1599.736,10112.78,0,500000,20,26.30907,80.86767,0.1468828,51836,8.333103,0,41.71708,2.192362,6.738786,100 2020-04-01 13:57:00.893 - Thread: 1 -> GUI Stats: Update 0.237200055555555, Draw 0.356504055555556 2020-04-01 13:57:19.926 - Thread: 1 -> GC Memory: 1,679,329,776 B 2020-04-01 13:57:30.893 - Thread: 1 -> GUI Stats: Update 0.242284944444445, Draw 0.321102666666667 2020-04-01 13:57:49.942 - Thread: 1 -> GC Memory: 1,680,406,744 B 2020-04-01 13:57:52.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:57:52.591 - Thread: 1 -> STATISTICS,2040.5666667,0.008359909,0.006977081,0.583642,0.01689148,18.70975,14.23339,12.92232,106.1833,1,93,1601.478,10151.05,0,500000,20,27.66297,80.28275,0.1488917,51819,8.3331,0,41.71708,2.305183,6.690042,100 2020-04-01 13:58:00.892 - Thread: 1 -> GUI Stats: Update 0.251948611111111, Draw 0.346562333333332 2020-04-01 13:58:19.942 - Thread: 1 -> GC Memory: 1,724,249,424 B 2020-04-01 13:58:30.893 - Thread: 1 -> GUI Stats: Update 0.252044388888888, Draw 0.366571333333334 2020-04-01 13:58:42.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:58:42.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:58:49.943 - Thread: 1 -> GC Memory: 1,738,076,496 B 2020-04-01 13:58:52.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:58:52.608 - Thread: 1 -> STATISTICS,2100.5833333,0.008239746,0.007099152,0.583642,0.01689148,19.19696,14.65561,13.54696,144.2509,1,80,1657.813,10201.07,0,500000,20,28.72221,81.08994,0.1424423,51792,8.333098,0,41.71708,2.39345,6.757304,100 2020-04-01 13:59:00.893 - Thread: 1 -> GUI Stats: Update 0.2844715, Draw 0.412240722222223 2020-04-01 13:59:19.944 - Thread: 1 -> GC Memory: 1,688,420,112 B 2020-04-01 13:59:25.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 13:59:25.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 13:59:25.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 13:59:25.313 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 13:59:30.893 - Thread: 1 -> GUI Stats: Update 0.253603722222222, Draw 0.323624833333333 2020-04-01 13:59:37.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 13:59:37.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 13:59:49.960 - Thread: 1 -> GC Memory: 1,701,062,720 B 2020-04-01 13:59:52.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 13:59:52.625 - Thread: 1 -> STATISTICS,2160.6,0.007966042,0.00685215,0.583642,0.01689148,19.68003,15.07413,13.41031,158.0864,1,83,1624.01,10177.23,0,500000,20,28.77834,87.50341,0.1457754,51802,8.333105,0,41.71708,2.398129,7.291751,100 2020-04-01 14:00:00.894 - Thread: 1 -> GUI Stats: Update 0.254765444444444, Draw 0.381048666666667 2020-04-01 14:00:19.976 - Thread: 1 -> GC Memory: 1,707,483,808 B 2020-04-01 14:00:30.895 - Thread: 1 -> GUI Stats: Update 0.255154944444444, Draw 0.310558111111111 2020-04-01 14:00:49.977 - Thread: 1 -> GC Memory: 1,687,193,576 B 2020-04-01 14:00:52.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:00:52.642 - Thread: 1 -> STATISTICS,2220.6166667,0.008097649,0.006855011,0.583642,0.01689148,20.16729,15.49015,12.76197,147.0715,1,85,1611.559,10201.24,0,500000,20,27.16687,83.17957,0.1509453,51793,8.333158,0,41.71708,2.263858,6.931486,100 2020-04-01 14:01:00.893 - Thread: 1 -> GUI Stats: Update 0.257407555555556, Draw 0.276797666666667 2020-04-01 14:01:19.993 - Thread: 1 -> GC Memory: 1,690,356,664 B 2020-04-01 14:01:20.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:01:20.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:01:30.894 - Thread: 1 -> GUI Stats: Update 0.314181444444444, Draw 0.395140888888889 2020-04-01 14:01:50.010 - Thread: 1 -> GC Memory: 1,701,131,160 B 2020-04-01 14:01:52.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:01:52.658 - Thread: 1 -> STATISTICS,2280.6333333,0.008065224,0.007257462,0.583642,0.01689148,20.66518,15.91283,13.27584,149.3492,1,85,1618.121,10183.77,0,500000,22,27.44349,81.69446,0.155767,51805,8.33304,0,41.71708,2.286877,6.807632,100 2020-04-01 14:02:00.893 - Thread: 1 -> GUI Stats: Update 0.262994, Draw 0.300423555555556 2020-04-01 14:02:20.027 - Thread: 1 -> GC Memory: 1,689,974,256 B 2020-04-01 14:02:30.893 - Thread: 1 -> GUI Stats: Update 0.254085833333334, Draw 0.253125444444445 2020-04-01 14:02:50.028 - Thread: 1 -> GC Memory: 1,689,316,592 B 2020-04-01 14:02:52.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:02:52.675 - Thread: 1 -> STATISTICS,2340.65,0.009022713,0.007205009,0.583642,0.01689148,21.16842,16.33977,13.0722,149.9745,1,73,1612.164,10198.56,0,500000,20,26.4165,91.97509,0.1575158,51792,8.326838,0,41.71708,2.199659,7.658617,100 2020-04-01 14:03:00.894 - Thread: 1 -> GUI Stats: Update 0.264593111111111, Draw 0.281440611111111 2020-04-01 14:03:20.043 - Thread: 1 -> GC Memory: 1,699,681,672 B 2020-04-01 14:03:30.895 - Thread: 1 -> GUI Stats: Update 0.394653166666666, Draw 0.436999055555555 2020-04-01 14:03:47.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:03:47.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:03:50.061 - Thread: 1 -> GC Memory: 1,695,618,120 B 2020-04-01 14:03:52.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:03:52.692 - Thread: 1 -> STATISTICS,2400.6666667,0.008227348,0.006916046,0.583642,0.01689148,21.65722,16.77297,12.3733,142.0755,1,89,1618.149,10169.85,0,500000,20,26.55903,83.03062,0.1470985,51809,8.333074,0,41.71708,2.213184,6.919003,100 2020-04-01 14:04:00.894 - Thread: 1 -> GUI Stats: Update 0.406395888888889, Draw 0.380774611111111 2020-04-01 14:04:20.077 - Thread: 1 -> GC Memory: 1,691,495,040 B 2020-04-01 14:04:30.893 - Thread: 1 -> GUI Stats: Update 0.353571833333333, Draw 0.247251444444445 2020-04-01 14:04:50.077 - Thread: 1 -> GC Memory: 1,696,076,184 B 2020-04-01 14:04:52.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:04:52.709 - Thread: 1 -> STATISTICS,2460.6833333,0.007878304,0.007058144,0.583642,0.01689148,22.15427,17.19489,13.48655,146.1837,1,93,1616.316,10175.74,0,500000,20,26.07141,82.94633,0.1426583,51803,8.333074,0,41.71708,2.172549,6.911979,100 2020-04-01 14:05:00.894 - Thread: 1 -> GUI Stats: Update 0.393043333333334, Draw 0.232371166666667 2020-04-01 14:05:20.077 - Thread: 1 -> GC Memory: 1,700,972,944 B 2020-04-01 14:05:30.894 - Thread: 1 -> GUI Stats: Update 0.352609333333334, Draw 0.255652333333333 2020-04-01 14:05:50.094 - Thread: 1 -> GC Memory: 1,689,621,440 B 2020-04-01 14:05:52.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:05:52.726 - Thread: 1 -> STATISTICS,2520.7,0.008066177,0.006881714,0.583642,0.01689148,22.62816,17.60812,11.6354,143.0402,1,80,1611.793,10226.29,0,500000,20,26.497,88.49579,0.1357405,51803,8.333116,0,41.71708,2.208026,7.374456,100 2020-04-01 14:06:00.894 - Thread: 1 -> GUI Stats: Update 0.302122666666666, Draw 0.251162111111111 2020-04-01 14:06:20.110 - Thread: 1 -> GC Memory: 1,691,061,768 B 2020-04-01 14:06:30.893 - Thread: 1 -> GUI Stats: Update 0.273743833333333, Draw 0.250088166666666 2020-04-01 14:06:50.127 - Thread: 1 -> GC Memory: 1,692,897,744 B 2020-04-01 14:06:52.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:06:52.742 - Thread: 1 -> STATISTICS,2580.7166667,0.008191109,0.006879807,0.583642,0.01689148,23.10217,18.02047,11.66128,138.6723,1,86,1610.839,10226.13,0,500000,20,26.05954,87.69424,0.1344916,51801,8.333045,0,41.71708,2.171553,7.3076,100 2020-04-01 14:07:00.894 - Thread: 1 -> GUI Stats: Update 0.256054944444444, Draw 0.242121111111111 2020-04-01 14:07:20.127 - Thread: 1 -> GC Memory: 1,690,089,720 B 2020-04-01 14:07:30.893 - Thread: 1 -> GUI Stats: Update 0.254717222222222, Draw 0.228588166666666 2020-04-01 14:07:50.143 - Thread: 1 -> GC Memory: 1,688,425,728 B 2020-04-01 14:07:52.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:07:52.761 - Thread: 1 -> STATISTICS,2640.7333333,0.007915497,0.006912231,0.583642,0.01689148,23.58295,18.43648,11.77661,148.0603,1,86,1616.495,10186.05,0,500000,20,26.41931,90.33992,0.144692,51797,8.333116,0,41.71708,2.201551,7.52813,100 2020-04-01 14:08:00.895 - Thread: 1 -> GUI Stats: Update 0.247419888888889, Draw 0.242538333333334 2020-04-01 14:08:20.160 - Thread: 1 -> GC Memory: 1,694,341,024 B 2020-04-01 14:08:30.895 - Thread: 1 -> GUI Stats: Update 0.244875444444445, Draw 0.242278833333333 2020-04-01 14:08:50.161 - Thread: 1 -> GC Memory: 1,697,866,736 B 2020-04-01 14:08:52.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:08:52.776 - Thread: 1 -> STATISTICS,2700.75,0.008915901,0.006882668,0.583642,0.01689148,24.08204,18.86007,11.61131,142.2046,1,85,1618.856,10174.68,0,500000,20,26.13874,86.44765,0.1442565,51803,8.338573,0,41.71708,2.179598,7.2085,100 2020-04-01 14:09:00.894 - Thread: 1 -> GUI Stats: Update 0.236816111111111, Draw 0.243275111111111 2020-04-01 14:09:20.177 - Thread: 1 -> GC Memory: 1,691,494,384 B 2020-04-01 14:09:30.895 - Thread: 1 -> GUI Stats: Update 0.267600166666667, Draw 0.318909055555556 2020-04-01 14:09:48.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:09:48.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:09:50.194 - Thread: 1 -> GC Memory: 1,747,905,832 B 2020-04-01 14:09:52.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:09:52.793 - Thread: 1 -> STATISTICS,2760.7666667,0.008094788,0.007035255,0.583642,0.01689148,24.56936,19.28889,11.34211,144.9027,1,88,1665.627,10258.44,0,500000,20,26.07367,83.65536,0.147325,51733,8.333042,0,41.71708,2.172729,6.971037,100 2020-04-01 14:10:00.894 - Thread: 1 -> GUI Stats: Update 0.280356611111111, Draw 0.352713333333334 2020-04-01 14:10:20.195 - Thread: 1 -> GC Memory: 1,752,148,304 B 2020-04-01 14:10:30.894 - Thread: 1 -> GUI Stats: Update 0.235200666666666, Draw 0.232460944444445 2020-04-01 14:10:50.211 - Thread: 1 -> GC Memory: 1,732,585,304 B 2020-04-01 14:10:52.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:10:52.810 - Thread: 1 -> STATISTICS,2820.7833333,0.007956505,0.006881714,0.583642,0.01689148,25.05061,19.70675,11.16873,158.0557,1,89,1650.994,10235.76,0,500000,20,27.41659,93.26833,0.1537085,51706,8.33309,0,41.71708,2.284649,7.772134,100 2020-04-01 14:11:00.894 - Thread: 1 -> GUI Stats: Update 0.227596222222222, Draw 0.227754944444444 2020-04-01 14:11:20.228 - Thread: 1 -> GC Memory: 1,737,372,160 B 2020-04-01 14:11:30.894 - Thread: 1 -> GUI Stats: Update 0.238019777777778, Draw 0.229712944444444 2020-04-01 14:11:50.235 - Thread: 1 -> GC Memory: 1,740,152,648 B 2020-04-01 14:11:53.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:11:53.002 - Thread: 1 -> STATISTICS,2880.8,0.007901192,0.006882668,0.583642,0.01689148,25.52672,20.11913,11.20045,159.107,1,92,1658.658,10236.37,0,500000,20,27.37308,94.69148,0.1485236,51724,8.333078,0,41.71708,2.28102,7.890715,100 2020-04-01 14:12:01.069 - Thread: 1 -> GUI Stats: Update 0.23974, Draw 0.2310285 2020-04-01 14:12:20.252 - Thread: 1 -> GC Memory: 1,732,648,352 B 2020-04-01 14:12:31.069 - Thread: 1 -> GUI Stats: Update 0.236255222222222, Draw 0.226976722222222 2020-04-01 14:12:50.269 - Thread: 1 -> GC Memory: 1,736,733,752 B 2020-04-01 14:12:53.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:12:53.019 - Thread: 1 -> STATISTICS,2940.8166667,0.007989883,0.006883621,0.583642,0.01689148,26.00303,20.53149,10.71299,158.9569,1,78,1658.332,10235.87,0,500000,20,27.68636,94.10931,0.1415716,51719,8.332337,0,41.71708,2.306921,7.841505,100 2020-04-01 14:13:01.070 - Thread: 1 -> GUI Stats: Update 0.231182055555555, Draw 0.222756444444444 2020-04-01 14:13:20.286 - Thread: 1 -> GC Memory: 1,743,602,640 B 2020-04-01 14:13:31.069 - Thread: 1 -> GUI Stats: Update 0.2341325, Draw 0.247063277777778 2020-04-01 14:13:50.302 - Thread: 1 -> GC Memory: 1,753,569,696 B 2020-04-01 14:13:53.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:13:53.034 - Thread: 1 -> STATISTICS,3000.8333333,0.008423805,0.00707531,0.583642,0.01689148,26.49038,20.95222,11.6708,143.8162,1,81,1669.478,10224.49,0,500000,20,26.37368,78.83323,0.151242,51723,8.3331,0,41.71708,2.197746,6.569252,100 2020-04-01 14:14:01.069 - Thread: 1 -> GUI Stats: Update 0.236464333333333, Draw 0.258657111111111 2020-04-01 14:14:09.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:14:09.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:14:20.302 - Thread: 1 -> GC Memory: 1,736,558,080 B 2020-04-01 14:14:31.070 - Thread: 1 -> GUI Stats: Update 0.270979555555556, Draw 0.343932055555556 2020-04-01 14:14:50.302 - Thread: 1 -> GC Memory: 1,742,638,992 B 2020-04-01 14:14:53.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:14:53.051 - Thread: 1 -> STATISTICS,3060.85,0.008414268,0.007350922,0.583642,0.01689148,26.9881,21.3759,11.98747,143.8487,1,83,1664.487,10244.31,0,500000,20,25.91575,73.85726,0.1538907,51715,8.333096,0,41.71708,2.159585,6.154596,100 2020-04-01 14:15:01.069 - Thread: 1 -> GUI Stats: Update 0.242678333333333, Draw 0.240736611111111 2020-04-01 14:15:20.319 - Thread: 1 -> GC Memory: 1,751,142,832 B 2020-04-01 14:15:31.070 - Thread: 1 -> GUI Stats: Update 0.231682055555555, Draw 0.256259388888888 2020-04-01 14:15:50.321 - Thread: 1 -> GC Memory: 1,739,296,392 B 2020-04-01 14:15:53.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:15:53.187 - Thread: 1 -> STATISTICS,3120.8666667,0.01207638,0.007045746,0.583642,0.01689148,27.55663,21.80369,13.00124,119.7732,1,90,1654.456,10273.02,0,500000,20,29.62711,72.91374,0.1515222,51715,8.333097,0,41.71708,2.468855,6.075972,100 2020-04-01 14:16:01.188 - Thread: 1 -> GUI Stats: Update 0.230189111111111, Draw 0.290469944444445 2020-04-01 14:16:20.338 - Thread: 1 -> GC Memory: 1,739,382,960 B 2020-04-01 14:16:31.188 - Thread: 1 -> GUI Stats: Update 0.231741611111111, Draw 0.301473666666666 2020-04-01 14:16:48.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:16:48.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:16:50.355 - Thread: 1 -> GC Memory: 1,748,302,056 B 2020-04-01 14:16:53.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:16:53.203 - Thread: 1 -> STATISTICS,3180.8833333,0.007956505,0.007409096,0.583642,0.01689148,28.06797,22.23735,13.53514,120.2882,1,91,1665.503,10321.57,0,500000,20,29.38683,85.55154,0.1527072,51720,8.33309,0,41.71708,2.448831,7.129086,100 2020-04-01 14:17:01.190 - Thread: 1 -> GUI Stats: Update 0.3107465, Draw 0.595043166666665 2020-04-01 14:17:18.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:17:18.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:17:20.357 - Thread: 1 -> GC Memory: 1,733,820,336 B 2020-04-01 14:17:31.190 - Thread: 1 -> GUI Stats: Update 0.2871595, Draw 0.439526 2020-04-01 14:17:50.357 - Thread: 1 -> GC Memory: 1,738,257,704 B 2020-04-01 14:17:53.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:17:53.220 - Thread: 1 -> STATISTICS,3240.9,0.008517265,0.007284164,0.583642,0.01689148,28.55907,22.66476,11.43426,154.0952,1,88,1658.771,10260.32,0,500000,20,28.29541,81.32674,0.1513424,51705,8.335675,0,41.71708,2.358613,6.779133,100 2020-04-01 14:18:01.188 - Thread: 1 -> GUI Stats: Update 0.229671166666667, Draw 0.263702666666667 2020-04-01 14:18:20.372 - Thread: 1 -> GC Memory: 1,747,525,296 B 2020-04-01 14:18:31.188 - Thread: 1 -> GUI Stats: Update 0.234458888888889, Draw 0.268778722222222 2020-04-01 14:18:50.388 - Thread: 1 -> GC Memory: 1,751,850,184 B 2020-04-01 14:18:53.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:18:53.237 - Thread: 1 -> STATISTICS,3300.9166667,0.008009911,0.00696373,0.583642,0.01689148,29.04081,23.08067,11.69187,146.0385,1,79,1667.888,10313.98,0,500000,20,29.04237,84.08092,0.1525284,51697,8.333068,0,41.71708,2.42012,7.00652,100 2020-04-01 14:19:01.189 - Thread: 1 -> GUI Stats: Update 0.227246777777778, Draw 0.298254888888889 2020-04-01 14:19:20.405 - Thread: 1 -> GC Memory: 1,740,036,064 B 2020-04-01 14:19:31.191 - Thread: 1 -> GUI Stats: Update 0.258219444444445, Draw 0.356580166666667 2020-04-01 14:19:31.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:19:31.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:19:50.405 - Thread: 1 -> GC Memory: 1,745,030,320 B 2020-04-01 14:19:53.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:19:53.254 - Thread: 1 -> STATISTICS,3360.9333333,0.00819397,0.007152557,0.583642,0.01689148,29.52945,23.50178,12.64645,116.7736,1,82,1665.577,10206.42,0,500000,20,25.54268,63.97339,0.1461932,51730,8.333114,0,41.71708,2.128501,5.330976,100 2020-04-01 14:20:01.189 - Thread: 1 -> GUI Stats: Update 0.228139388888889, Draw 0.276983333333333 2020-04-01 14:20:20.405 - Thread: 1 -> GC Memory: 1,753,146,256 B 2020-04-01 14:20:31.189 - Thread: 1 -> GUI Stats: Update 0.231752722222223, Draw 0.309427888888889 2020-04-01 14:21:08.574 - Thread: 1 -> GC Memory: 1,735,250,984 B 2020-04-01 14:21:19.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:21:19.291 - Thread: 1 -> STATISTICS,3420.95,0.008013725,0.00689888,0.583642,0.01689148,30.05976,23.91782,11.39816,147.1355,1,80,1661.841,10317.43,0,500000,20,26.88661,86.92028,0.1351488,51730,8.333114,0,41.71708,2.240492,7.243166,100 2020-04-01 14:21:27.211 - Thread: 1 -> GUI Stats: Update 0.236716222222222, Draw 0.309632111111111 2020-04-01 14:21:38.576 - Thread: 1 -> GC Memory: 1,742,874,848 B 2020-04-01 14:21:57.209 - Thread: 1 -> GUI Stats: Update 0.227970777777778, Draw 0.273123 2020-04-01 14:22:08.593 - Thread: 1 -> GC Memory: 1,745,278,008 B 2020-04-01 14:22:19.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:22:19.308 - Thread: 1 -> STATISTICS,3480.9666667,0.007817268,0.006881714,0.583642,0.01689148,30.54914,24.33957,11.60374,132.1861,1,82,1657.482,10317.11,0,500000,20,24.82548,55.76616,0.1525511,51730,8.333085,0,41.71708,2.068729,4.647041,100 2020-04-01 14:22:27.210 - Thread: 1 -> GUI Stats: Update 0.2365225, Draw 0.3029605 2020-04-01 14:22:37.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:22:37.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:22:38.593 - Thread: 1 -> GC Memory: 1,742,957,352 B 2020-04-01 14:22:57.209 - Thread: 1 -> GUI Stats: Update 0.252817777777778, Draw 0.372873222222222 2020-04-01 14:23:08.610 - Thread: 1 -> GC Memory: 1,747,403,432 B 2020-04-01 14:23:19.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:23:19.325 - Thread: 1 -> STATISTICS,3540.9833333,0.008224487,0.006988525,0.583642,0.01689148,31.04153,24.76586,12.37445,158.0685,1,86,1669.16,10280.33,0,500000,20,30.30782,84.84245,0.1551132,51701,8.333056,0,41.71708,2.525568,7.06997,100 2020-04-01 14:23:27.210 - Thread: 1 -> GUI Stats: Update 0.233881388888889, Draw 0.308586888888889 2020-04-01 14:23:38.626 - Thread: 1 -> GC Memory: 1,754,203,896 B 2020-04-01 14:23:57.211 - Thread: 1 -> GUI Stats: Update 0.315465055555555, Draw 0.554700333333333 2020-04-01 14:24:00.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:24:00.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:24:08.643 - Thread: 1 -> GC Memory: 1,741,603,528 B 2020-04-01 14:24:19.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:24:19.347 - Thread: 1 -> STATISTICS,3601,0.007761002,0.006954193,0.583642,0.01689148,31.52801,25.19194,12.67685,135.2224,1,87,1662.171,10230.36,0,500000,20,29.81146,87.08097,0.1531588,51705,8.333068,0,41.71708,2.484209,7.256516,100 2020-04-01 14:24:27.210 - Thread: 1 -> GUI Stats: Update 0.258336833333333, Draw 0.315811166666666 2020-04-01 14:24:38.644 - Thread: 1 -> GC Memory: 1,747,268,496 B 2020-04-01 14:24:57.210 - Thread: 1 -> GUI Stats: Update 0.237550777777778, Draw 0.318132333333333 2020-04-01 14:25:08.660 - Thread: 1 -> GC Memory: 1,752,476,352 B 2020-04-01 14:25:19.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:25:19.359 - Thread: 1 -> STATISTICS,3661.0166667,0.00785923,0.006883621,0.583642,0.01689148,32.03975,25.62342,12.33641,122.4748,1,88,1677.607,10258.7,0,500000,20,29.63436,82.51086,0.1518372,51729,8.333085,0,41.71708,2.469457,6.8757,100 2020-04-01 14:25:27.211 - Thread: 1 -> GUI Stats: Update 0.239589444444444, Draw 0.305891388888888 2020-04-01 14:25:38.677 - Thread: 1 -> GC Memory: 1,739,545,424 B 2020-04-01 14:25:57.212 - Thread: 1 -> GUI Stats: Update 0.245073833333333, Draw 0.320876611111111 2020-04-01 14:26:08.694 - Thread: 1 -> GC Memory: 1,744,315,128 B 2020-04-01 14:26:19.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:26:19.376 - Thread: 1 -> STATISTICS,3721.0333333,0.008134842,0.006885529,0.583642,0.01689148,32.54146,26.0521,13.0435,119.935,1,91,1664.311,10295.96,0,500000,20,30.7146,93.26107,0.1549038,51702,8.333058,0,41.71708,2.559466,7.7715,100 2020-04-01 14:26:27.210 - Thread: 1 -> GUI Stats: Update 0.244200222222222, Draw 0.283446222222222 2020-04-01 14:26:38.712 - Thread: 1 -> GC Memory: 1,746,227,336 B 2020-04-01 14:26:57.212 - Thread: 1 -> GUI Stats: Update 0.27647738888889, Draw 0.380912277777778 2020-04-01 14:27:04.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:27:04.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:27:08.728 - Thread: 1 -> GC Memory: 1,758,423,752 B 2020-04-01 14:27:19.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:27:19.393 - Thread: 1 -> STATISTICS,3781.05,0.008755684,0.006991386,0.583642,0.01689148,33.02744,26.47595,13.32539,169.8344,1,91,1660.462,10293.55,0,500000,20,29.52579,93.06499,0.1593615,51692,8.333078,0,41.71708,2.460407,7.755178,100 2020-04-01 14:27:27.212 - Thread: 1 -> GUI Stats: Update 0.291468888888889, Draw 0.325909833333333 2020-04-01 14:27:38.728 - Thread: 1 -> GC Memory: 1,743,835,376 B 2020-04-01 14:27:57.211 - Thread: 1 -> GUI Stats: Update 0.263538833333333, Draw 0.314311333333334 2020-04-01 14:28:08.729 - Thread: 1 -> GC Memory: 1,745,715,640 B 2020-04-01 14:28:19.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:28:19.410 - Thread: 1 -> STATISTICS,3841.0666667,0.008086205,0.007178307,0.583642,0.01689148,33.52259,26.89793,13.81207,179.6404,1,78,1666.608,10316.18,0,500000,20,31.22739,95.15768,0.1567742,51702,8.333056,0,41.71708,2.602196,7.929543,100 2020-04-01 14:28:27.212 - Thread: 1 -> GUI Stats: Update 0.266457111111112, Draw 0.32509311111111 2020-04-01 14:28:38.744 - Thread: 1 -> GC Memory: 1,753,926,424 B 2020-04-01 14:28:57.211 - Thread: 1 -> GUI Stats: Update 0.261737555555556, Draw 0.255673333333333 2020-04-01 14:29:08.744 - Thread: 1 -> GC Memory: 1,739,685,712 B 2020-04-01 14:29:19.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:29:19.427 - Thread: 1 -> STATISTICS,3901.0833333,0.007732391,0.006885529,0.583642,0.01689148,34.01556,27.32419,11.72247,147.4823,1,80,1661.325,10251.09,0,500000,20,26.45762,84.61824,0.1535805,51703,8.333075,0,41.71708,2.204733,7.051301,100 2020-04-01 14:29:27.211 - Thread: 1 -> GUI Stats: Update 0.238398944444445, Draw 0.221425333333334 2020-04-01 14:29:38.745 - Thread: 1 -> GC Memory: 1,744,559,584 B 2020-04-01 14:29:57.212 - Thread: 1 -> GUI Stats: Update 0.254988944444444, Draw 0.245044944444444 2020-04-01 14:30:08.761 - Thread: 1 -> GC Memory: 1,752,447,720 B 2020-04-01 14:30:19.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:30:19.444 - Thread: 1 -> STATISTICS,3961.1,0.009856224,0.006953239,0.583642,0.01689148,34.53448,27.7423,12.65468,166.5112,1,83,1676.946,10278.72,0,500000,20,28.72588,89.92284,0.1671733,51708,8.333088,0,41.71708,2.393752,7.493349,100 2020-04-01 14:30:27.213 - Thread: 1 -> GUI Stats: Update 0.284385722222222, Draw 0.340923111111111 2020-04-01 14:30:29.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:30:29.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:30:38.762 - Thread: 1 -> GC Memory: 1,739,933,768 B 2020-04-01 14:30:57.212 - Thread: 1 -> GUI Stats: Update 0.257737444444445, Draw 0.277091111111111 2020-04-01 14:31:04.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:31:04.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:31:04.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:31:04.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:31:05.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:31:05.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:31:08.762 - Thread: 1 -> GC Memory: 1,747,709,072 B 2020-04-01 14:31:19.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:31:19.462 - Thread: 1 -> STATISTICS,4021.1166667,0.002721786,0.005062103,0.583642,0.01689148,34.94137,28.12879,9.713282,148.2989,1,88,1672.204,10257.75,0,500000,20,27.82844,73.87534,0.1452982,51717,8.333088,0,41.71708,2.318968,6.156097,100 2020-04-01 14:31:27.211 - Thread: 1 -> GUI Stats: Update 0.277996388888889, Draw 0.288818277777777 2020-04-01 14:31:38.778 - Thread: 1 -> GC Memory: 1,756,584,832 B 2020-04-01 14:31:57.388 - Thread: 1 -> GUI Stats: Update 0.273658333333333, Draw 0.253212055555555 2020-04-01 14:32:08.786 - Thread: 1 -> GC Memory: 1,761,129,904 B 2020-04-01 14:32:15.353 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:32:16.418 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:32:19.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:32:19.653 - Thread: 1 -> STATISTICS,4081.1333333,0.003354073,0.005068779,0.583642,0.01689148,35.14116,28.43494,9.442595,145.7815,1,91,1665.54,10257.48,0,500000,21,26.89422,72.28138,0.1354494,51727,8.333109,0,41.71708,2.241124,6.023286,100 2020-04-01 14:32:21.434 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:32:23.758 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:32:27.387 - Thread: 1 -> GUI Stats: Update 0.274133888888889, Draw 0.253495055555555 2020-04-01 14:32:35.825 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:32:38.787 - Thread: 1 -> GC Memory: 1,750,033,312 B 2020-04-01 14:32:52.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:32:52.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:32:57.387 - Thread: 1 -> GUI Stats: Update 0.268789166666667, Draw 0.2522635 2020-04-01 14:33:08.788 - Thread: 1 -> GC Memory: 1,759,647,600 B 2020-04-01 14:33:19.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:33:19.669 - Thread: 1 -> STATISTICS,4141.15,0.00757122,0.006851196,0.583642,0.01689148,35.4772,28.79253,12.78075,124.2457,1,78,1680.189,10334.87,0,500000,21,24.84804,62.90452,0.1345207,51747,8.333072,0,41.71708,2.070605,5.241879,100 2020-04-01 14:33:27.387 - Thread: 1 -> GUI Stats: Update 0.240408833333333, Draw 0.269239444444445 2020-04-01 14:33:38.806 - Thread: 1 -> GC Memory: 1,765,336,952 B 2020-04-01 14:33:57.388 - Thread: 1 -> GUI Stats: Update 0.240053666666667, Draw 0.309545444444445 2020-04-01 14:34:08.820 - Thread: 1 -> GC Memory: 1,744,004,464 B 2020-04-01 14:34:19.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:34:19.686 - Thread: 1 -> STATISTICS,4201.1666667,0.008029938,0.007061005,0.583642,0.01689148,35.97374,29.21217,13.78322,86.78294,1,97,1666.781,10236.37,0,500000,21,22.66979,57.1771,0.135969,51945,8.33307,0,41.71708,1.889089,4.764608,100 2020-04-01 14:34:27.387 - Thread: 1 -> GUI Stats: Update 0.23761, Draw 0.312275055555555 2020-04-01 14:34:38.821 - Thread: 1 -> GC Memory: 1,752,225,208 B 2020-04-01 14:34:46.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:34:46.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:34:57.388 - Thread: 1 -> GUI Stats: Update 0.286310388888889, Draw 0.464662555555556 2020-04-01 14:35:08.821 - Thread: 1 -> GC Memory: 1,756,307,368 B 2020-04-01 14:35:19.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:35:19.703 - Thread: 1 -> STATISTICS,4261.1833333,0.007914543,0.006910324,0.583642,0.01689148,36.46958,29.63858,13.32303,83.88266,1,84,1680.538,10244.88,0,500000,21,20.47946,50.81795,0.1340374,51874,8.33313,0,41.71708,1.70658,4.234726,100 2020-04-01 14:35:27.388 - Thread: 1 -> GUI Stats: Update 0.234240888888889, Draw 0.302316944444445 2020-04-01 14:35:38.838 - Thread: 1 -> GC Memory: 1,743,420,216 B 2020-04-01 14:35:41.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:35:41.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:35:41.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:35:41.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:35:42.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:35:42.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:35:57.387 - Thread: 1 -> GUI Stats: Update 0.2562235, Draw 0.338358555555555 2020-04-01 14:36:01.760 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:36:08.854 - Thread: 1 -> GC Memory: 1,748,491,560 B 2020-04-01 14:36:16.394 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:36:19.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:36:19.719 - Thread: 1 -> STATISTICS,4321.2,0.002979279,0.005065918,0.583642,0.01689148,36.76532,29.98005,10.83431,85.55015,1,83,1668.726,10275.58,0,500000,21,24.34011,62.67839,0.1296124,51830,8.333116,0,41.71708,2.02829,5.223063,100 2020-04-01 14:36:22.391 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:36:27.388 - Thread: 1 -> GUI Stats: Update 0.283667, Draw 0.338854444444445 2020-04-01 14:36:38.872 - Thread: 1 -> GC Memory: 1,752,793,640 B 2020-04-01 14:36:57.387 - Thread: 1 -> GUI Stats: Update 0.297687666666666, Draw 0.362824166666667 2020-04-01 14:37:08.888 - Thread: 1 -> GC Memory: 1,760,574,904 B 2020-04-01 14:37:16.991 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:37:18.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:37:18.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:37:19.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:37:19.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:37:19.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:37:19.143 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:37:19.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:37:19.736 - Thread: 1 -> STATISTICS,4381.2166667,0.002797127,0.004683495,0.583642,0.01689148,36.9622,30.28437,10.68354,98.91122,1,84,1664.016,10276.09,0,500000,21,24.3371,61.56017,0.1284593,51807,8.333095,0,41.71708,2.028034,5.129867,100 2020-04-01 14:37:27.387 - Thread: 1 -> GUI Stats: Update 0.292792444444444, Draw 0.296162055555555 2020-04-01 14:37:38.905 - Thread: 1 -> GC Memory: 1,745,727,752 B 2020-04-01 14:37:57.387 - Thread: 1 -> GUI Stats: Update 0.247863777777778, Draw 0.152097166666667 2020-04-01 14:38:08.921 - Thread: 1 -> GC Memory: 1,750,779,592 B 2020-04-01 14:38:19.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:38:19.753 - Thread: 1 -> STATISTICS,4441.2333333,0.002999306,0.004608154,0.583642,0.01689148,37.15973,30.5614,9.449973,109.426,1,86,1670.022,10239.56,0,500000,21,24.16117,61.85054,0.1120169,51781,8.333157,0,41.71708,2.013389,5.154102,100 2020-04-01 14:38:27.388 - Thread: 1 -> GUI Stats: Update 0.262868277777778, Draw 0.142733388888889 2020-04-01 14:38:38.938 - Thread: 1 -> GC Memory: 1,754,797,440 B 2020-04-01 14:38:57.387 - Thread: 1 -> GUI Stats: Update 0.270279777777778, Draw 0.200814555555555 2020-04-01 14:39:00.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:39:00.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:39:08.938 - Thread: 1 -> GC Memory: 1,745,800,128 B 2020-04-01 14:39:10.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:39:10.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:39:10.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:39:10.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:39:10.403 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:39:10.408 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:39:19.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:39:19.770 - Thread: 1 -> STATISTICS,4501.25,0.003400803,0.004611969,0.583642,0.01689148,37.35673,30.84245,9.929255,109.8754,1,93,1668.188,10239.89,0,500000,21,22.07801,62.13117,0.1180064,51755,8.333068,0,41.71708,1.839776,5.177433,100 2020-04-01 14:39:27.388 - Thread: 1 -> GUI Stats: Update 0.291859166666667, Draw 0.215235722222221 2020-04-01 14:39:37.870 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:39:37.871 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:39:38.938 - Thread: 1 -> GC Memory: 1,751,329,608 B 2020-04-01 14:39:49.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:39:49.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:39:56.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:39:56.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:39:57.390 - Thread: 1 -> GUI Stats: Update 0.289010388888889, Draw 0.253644722222222 2020-04-01 14:40:01.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:40:01.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:40:02.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:40:02.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:40:02.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:40:02.027 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:40:08.955 - Thread: 1 -> GC Memory: 1,760,116,480 B 2020-04-01 14:40:19.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:40:19.787 - Thread: 1 -> STATISTICS,4561.2666667,0.003145218,0.004610062,0.583642,0.01689148,37.6377,31.16687,10.11513,116.9606,1,93,1675.8,10243.77,0,500000,21,24.0442,61.87841,0.1313706,51751,8.333123,0,41.71708,2.003633,5.156404,100 2020-04-01 14:40:27.390 - Thread: 1 -> GUI Stats: Update 0.282875722222223, Draw 0.238881277777778 2020-04-01 14:40:38.971 - Thread: 1 -> GC Memory: 1,746,455,976 B 2020-04-01 14:40:55.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:40:55.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:40:57.389 - Thread: 1 -> GUI Stats: Update 0.256681333333333, Draw 0.216854222222222 2020-04-01 14:41:08.972 - Thread: 1 -> GC Memory: 1,752,587,840 B 2020-04-01 14:41:10.410 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:41:19.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:41:19.804 - Thread: 1 -> STATISTICS,4621.2833333,0.003009796,0.005064011,0.583642,0.01689148,37.83109,31.45647,10.52474,107.1551,1,92,1675.438,10243.97,0,500000,21,22.76773,60.53339,0.1252375,51743,8.333112,0,41.71708,1.897261,5.044315,100 2020-04-01 14:41:27.391 - Thread: 1 -> GUI Stats: Update 0.334868722222222, Draw 0.279428444444444 2020-04-01 14:41:38.972 - Thread: 1 -> GC Memory: 1,760,945,536 B 2020-04-01 14:41:52.164 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:41:54.936 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:41:57.388 - Thread: 1 -> GUI Stats: Update 0.403185555555555, Draw 0.267375777777777 2020-04-01 14:42:08.974 - Thread: 1 -> GC Memory: 1,767,008,976 B 2020-04-01 14:42:19.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:42:19.821 - Thread: 1 -> STATISTICS,4681.3,0.003681183,0.00507164,0.583642,0.01689148,38.02459,31.76252,10.61908,106.807,1,87,1666.802,10246.71,0,500000,21,21.92486,61.70677,0.1313562,51740,8.333143,0,41.71708,1.82703,5.142114,100 2020-04-01 14:42:27.388 - Thread: 1 -> GUI Stats: Update 0.415724888888889, Draw 0.256816944444445 2020-04-01 14:42:28.601 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:42:38.988 - Thread: 1 -> GC Memory: 1,749,258,088 B 2020-04-01 14:42:57.388 - Thread: 1 -> GUI Stats: Update 0.349164111111111, Draw 0.249538111111111 2020-04-01 14:43:08.990 - Thread: 1 -> GC Memory: 1,749,680,000 B 2020-04-01 14:43:19.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:43:19.837 - Thread: 1 -> STATISTICS,4741.3166667,0.003475189,0.005070686,0.583642,0.01689148,38.21823,32.06715,10.11045,107.6801,1,81,1670.553,10246.68,0,500000,21,24.84458,61.62214,0.1217994,51723,8.333128,0,41.71708,2.070331,5.135052,100 2020-04-01 14:43:27.389 - Thread: 1 -> GUI Stats: Update 0.31835061111111, Draw 0.246562833333333 2020-04-01 14:43:39.005 - Thread: 1 -> GC Memory: 1,758,731,408 B 2020-04-01 14:43:54.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:43:54.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:43:55.171 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:43:55.171 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:43:55.171 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 14:43:55.176 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 14:43:57.389 - Thread: 1 -> GUI Stats: Update 0.318455000000001, Draw 0.252398222222222 2020-04-01 14:44:09.005 - Thread: 1 -> GC Memory: 1,743,294,736 B 2020-04-01 14:44:19.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:44:19.854 - Thread: 1 -> STATISTICS,4801.3333333,0.002905846,0.004607201,0.583642,0.01689148,38.41151,32.35963,9.235023,104.5806,1,83,1663.904,10246.34,0,500000,21,21.29954,61.06752,0.112266,51719,8.33306,0,41.71708,1.774903,5.088794,100 2020-04-01 14:44:27.388 - Thread: 1 -> GUI Stats: Update 0.267798944444444, Draw 0.139212166666667 2020-04-01 14:44:39.005 - Thread: 1 -> GC Memory: 1,746,525,272 B 2020-04-01 14:44:57.389 - Thread: 1 -> GUI Stats: Update 0.242447277777778, Draw 0.130494055555556 2020-04-01 14:45:09.022 - Thread: 1 -> GC Memory: 1,753,847,672 B 2020-04-01 14:45:19.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:45:19.871 - Thread: 1 -> STATISTICS,4861.35,0.003099442,0.004607201,0.583642,0.01689148,38.60654,32.63628,8.821546,101.3755,1,86,1674.045,10246.69,0,500000,21,21.87299,61.13393,0.1108689,51725,8.333169,0,41.71708,1.822713,5.094394,100 2020-04-01 14:45:27.388 - Thread: 1 -> GUI Stats: Update 0.236097611111111, Draw 0.127440555555556 2020-04-01 14:45:39.038 - Thread: 1 -> GC Memory: 1,743,670,008 B 2020-04-01 14:45:57.389 - Thread: 1 -> GUI Stats: Update 0.231838333333333, Draw 0.130855 2020-04-01 14:46:09.038 - Thread: 1 -> GC Memory: 1,744,230,080 B 2020-04-01 14:46:19.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:46:19.888 - Thread: 1 -> STATISTICS,4921.3666667,0.003193855,0.004610062,0.583642,0.01689148,38.80054,32.9129,10.22459,103.9437,1,87,1665.21,10246.66,0,500000,21,24.51555,63.96563,0.1151339,51731,8.333087,0,41.71708,2.042902,5.330311,100 2020-04-01 14:46:27.388 - Thread: 1 -> GUI Stats: Update 0.227902555555556, Draw 0.132165333333334 2020-04-01 14:46:39.055 - Thread: 1 -> GC Memory: 1,750,304,200 B 2020-04-01 14:46:57.389 - Thread: 1 -> GUI Stats: Update 0.234039, Draw 0.131136777777778 2020-04-01 14:47:09.055 - Thread: 1 -> GC Memory: 1,752,297,560 B 2020-04-01 14:47:19.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:47:19.905 - Thread: 1 -> STATISTICS,4981.3833333,0.003046989,0.004605293,0.583642,0.01689148,38.99341,33.18958,9.283181,102.4008,1,89,1661.164,10246.43,0,500000,20,21.42009,61.4992,0.1276552,51723,8.333112,0,41.71708,1.78496,5.124797,100 2020-04-01 14:47:27.388 - Thread: 1 -> GUI Stats: Update 0.222561888888889, Draw 0.132390166666667 2020-04-01 14:47:39.056 - Thread: 1 -> GC Memory: 1,742,301,816 B 2020-04-01 14:47:57.389 - Thread: 1 -> GUI Stats: Update 0.223852611111111, Draw 0.1305295 2020-04-01 14:48:09.072 - Thread: 1 -> GC Memory: 1,746,909,256 B 2020-04-01 14:48:19.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:48:19.921 - Thread: 1 -> STATISTICS,5041.4,0.003440857,0.004612923,0.583642,0.01689148,39.18254,33.46621,8.555692,106.1546,1,95,1668.233,10234.95,0,500000,20,21.71605,60.38371,0.1216129,51719,8.336158,0,41.71708,1.810284,5.033681,100 2020-04-01 14:48:27.389 - Thread: 1 -> GUI Stats: Update 0.227426277777778, Draw 0.134686111111111 2020-04-01 14:48:39.072 - Thread: 1 -> GC Memory: 1,748,729,608 B 2020-04-01 14:48:57.389 - Thread: 1 -> GUI Stats: Update 0.224963833333334, Draw 0.135618888888889 2020-04-01 14:49:09.072 - Thread: 1 -> GC Memory: 1,743,626,392 B 2020-04-01 14:49:10.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:49:10.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:49:19.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:49:19.938 - Thread: 1 -> STATISTICS,5101.4166667,0.008112907,0.006884575,0.583642,0.01689148,39.41099,33.76179,11.21801,114.4746,1,83,1662.42,10283.32,0,500000,20,26.05976,73.51853,0.1225048,51720,8.33307,0,41.71708,2.171578,6.126351,100 2020-04-01 14:49:27.391 - Thread: 1 -> GUI Stats: Update 0.220885111111111, Draw 0.173928222222222 2020-04-01 14:49:39.074 - Thread: 1 -> GC Memory: 1,745,680,536 B 2020-04-01 14:49:57.389 - Thread: 1 -> GUI Stats: Update 0.222122222222222, Draw 0.2054185 2020-04-01 14:50:09.074 - Thread: 1 -> GC Memory: 1,751,384,048 B 2020-04-01 14:50:19.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:50:19.955 - Thread: 1 -> STATISTICS,5161.4333333,0.006428719,0.007652283,0.583642,0.01689148,39.83746,34.17696,12.08128,117.0424,1,82,1674.065,10280.58,0,500000,22,24.03072,73.17516,0.1209753,51711,8.3331,0,41.71708,2.002504,6.097759,100 2020-04-01 14:50:27.391 - Thread: 1 -> GUI Stats: Update 0.214358611111111, Draw 0.2061555 2020-04-01 14:50:39.089 - Thread: 1 -> GC Memory: 1,744,017,168 B 2020-04-01 14:50:57.389 - Thread: 1 -> GUI Stats: Update 0.207147222222222, Draw 0.208285611111111 2020-04-01 14:51:09.089 - Thread: 1 -> GC Memory: 1,750,044,880 B 2020-04-01 14:51:19.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:51:19.972 - Thread: 1 -> STATISTICS,5221.45,0.006709099,0.007651329,0.583642,0.01689148,40.24781,34.63636,11.89537,109.6928,1,65,1667.779,10280.69,0,500000,22,22.38386,68.97746,0.1353122,51709,8.333125,0,41.71708,1.865275,5.747979,100 2020-04-01 14:51:27.390 - Thread: 1 -> GUI Stats: Update 0.2115235, Draw 0.202795611111111 2020-04-01 14:51:39.094 - Thread: 1 -> GC Memory: 1,751,917,808 B 2020-04-01 14:51:46.066 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-01 14:51:57.581 - Thread: 1 -> GUI Stats: Update 0.217876666666666, Draw 0.205918944444444 2020-04-01 14:52:09.099 - Thread: 1 -> GC Memory: 1,754,859,928 B 2020-04-01 14:52:20.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:52:20.180 - Thread: 1 -> STATISTICS,5281.4666667,0.007637978,0.006923676,0.583642,0.01689148,40.68402,35.07294,12.21215,116.5758,1,80,1663.942,10295.13,0,500000,22,23.15603,77.89875,0.1354499,51662,8.333109,0,41.71708,1.929617,6.491388,100 2020-04-01 14:52:27.582 - Thread: 1 -> GUI Stats: Update 0.237669777777778, Draw 0.289251388888888 2020-04-01 14:52:39.114 - Thread: 1 -> GC Memory: 1,748,380,112 B 2020-04-01 14:52:57.582 - Thread: 1 -> GUI Stats: Update 0.229560055555556, Draw 0.235363666666667 2020-04-01 14:53:09.117 - Thread: 1 -> GC Memory: 1,760,718,160 B 2020-04-01 14:53:20.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:53:20.197 - Thread: 1 -> STATISTICS,5341.4833333,0.007600784,0.007338524,0.583642,0.01689148,41.1619,35.4958,13.92481,107.8814,1,69,1676.021,10325.89,0,500000,22,24.07347,60.33527,0.1396573,51682,8.333138,0,41.71708,2.006075,5.027822,100 2020-04-01 14:53:27.582 - Thread: 1 -> GUI Stats: Update 0.306164833333333, Draw 0.447130444444444 2020-04-01 14:53:39.132 - Thread: 1 -> GC Memory: 1,758,456,376 B 2020-04-01 14:53:40.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:53:40.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:53:57.584 - Thread: 1 -> GUI Stats: Update 0.271158166666666, Draw 0.337345333333333 2020-04-01 14:54:09.148 - Thread: 1 -> GC Memory: 1,748,604,944 B 2020-04-01 14:54:20.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:54:20.222 - Thread: 1 -> STATISTICS,5401.5,0.00779438,0.006908417,0.583642,0.01689148,41.64166,35.92123,11.58367,133.9058,1,84,1666.635,10307.19,0,500000,23,28.06932,83.48322,0.1345817,51693,8.333055,0,41.71708,2.339032,6.956704,100 2020-04-01 14:54:27.582 - Thread: 1 -> GUI Stats: Update 0.232246444444444, Draw 0.252414888888889 2020-04-01 14:54:27.903 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-04-01 14:54:39.160 - Thread: 1 -> GC Memory: 1,757,581,832 B 2020-04-01 14:54:49.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:54:49.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:54:57.876 - Thread: 1 -> GUI Stats: Update 0.281502611111111, Draw 0.355962833333334 2020-04-01 14:55:09.176 - Thread: 1 -> GC Memory: 1,771,359,544 B 2020-04-01 14:55:20.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:55:20.524 - Thread: 1 -> STATISTICS,5461.5166667,0.008042336,0.007027626,0.583642,0.01689148,41.92092,36.30527,12.04067,107.5945,1,84,1690.035,10788.7,0,500000,23,22.89433,70.45307,0.1353918,51641,8.333088,0,41.71708,1.907805,5.870916,100 2020-04-01 14:55:27.878 - Thread: 1 -> GUI Stats: Update 0.261504388888889, Draw 0.286812833333333 2020-04-01 14:55:30.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:55:30.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:55:30.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:55:30.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:55:39.195 - Thread: 1 -> GC Memory: 1,876,420,632 B 2020-04-01 14:55:57.876 - Thread: 1 -> GUI Stats: Update 0.355521166666667, Draw 0.283165722222223 2020-04-01 14:56:09.209 - Thread: 1 -> GC Memory: 1,841,488,072 B 2020-04-01 14:56:20.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:56:20.541 - Thread: 1 -> STATISTICS,5521.5333333,0.007808685,0.006884575,0.583642,0.01689148,42.3954,36.72546,11.14717,124.6703,1,79,1761.025,10865.17,0,500000,23,24.7008,77.01537,0.1250039,51556,8.333148,0,41.71708,2.058354,6.417805,100 2020-04-01 14:56:27.878 - Thread: 1 -> GUI Stats: Update 0.263456166666667, Draw 0.199694666666667 2020-04-01 14:56:39.209 - Thread: 1 -> GC Memory: 1,845,216,432 B 2020-04-01 14:56:57.876 - Thread: 1 -> GUI Stats: Update 0.241226222222222, Draw 0.200570611111111 2020-04-01 14:57:09.209 - Thread: 1 -> GC Memory: 1,848,970,608 B 2020-04-01 14:57:20.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:57:20.559 - Thread: 1 -> STATISTICS,5581.55,0.007518768,0.006875992,0.583642,0.01689148,42.86367,37.13779,11.37695,125.1943,1,80,1748.947,10865.38,0,500000,23,24.65819,78.35336,0.1294849,51558,8.333112,0,41.71708,2.054795,6.529273,100 2020-04-01 14:57:27.876 - Thread: 1 -> GUI Stats: Update 0.236490111111111, Draw 0.198451444444444 2020-04-01 14:57:39.226 - Thread: 1 -> GC Memory: 1,838,085,224 B 2020-04-01 14:57:57.876 - Thread: 1 -> GUI Stats: Update 0.236305055555556, Draw 0.207678111111111 2020-04-01 14:58:09.226 - Thread: 1 -> GC Memory: 1,843,532,392 B 2020-04-01 14:58:20.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:58:20.575 - Thread: 1 -> STATISTICS,5641.5666667,0.007684708,0.006881714,0.583642,0.01689148,43.32955,37.55009,11.15271,128.4012,1,85,1758.916,10865.31,0,500000,23,25.65899,77.89555,0.1307732,51552,8.333195,0,41.71708,2.138214,6.491189,100 2020-04-01 14:58:27.876 - Thread: 1 -> GUI Stats: Update 0.237664777777779, Draw 0.200151888888889 2020-04-01 14:58:39.226 - Thread: 1 -> GC Memory: 1,846,859,384 B 2020-04-01 14:58:57.876 - Thread: 1 -> GUI Stats: Update 0.229617166666666, Draw 0.202910277777778 2020-04-01 14:59:09.243 - Thread: 1 -> GC Memory: 1,840,711,944 B 2020-04-01 14:59:20.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 14:59:20.592 - Thread: 1 -> STATISTICS,5701.5833333,0.004253387,0.004613876,0.583642,0.01689148,43.73063,37.98116,12.57812,115.9664,1,85,1758.757,10835.73,0,500000,23,23.66626,69.32609,0.1286749,51550,8.333132,0,41.71708,1.972141,5.777034,100 2020-04-01 14:59:27.876 - Thread: 1 -> GUI Stats: Update 0.234306666666666, Draw 0.213423388888889 2020-04-01 14:59:30.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 14:59:30.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 14:59:39.243 - Thread: 1 -> GC Memory: 1,844,145,640 B 2020-04-01 14:59:42.842 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-01 14:59:54.942 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-01 14:59:56.408 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-01 14:59:57.876 - Thread: 1 -> GUI Stats: Update 0.219180444444445, Draw 0.201871277777778 2020-04-01 15:00:09.260 - Thread: 1 -> GC Memory: 1,971,037,440 B 2020-04-01 15:00:20.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:00:20.608 - Thread: 1 -> STATISTICS,5761.6,0.005900383,0.007660866,0.583642,0.01689148,44.06507,38.41416,12.32319,76.4003,1,88,1885.611,10850.32,0,500000,20,18.69385,67.01945,0.1278053,51549,8.333092,0,41.71708,1.557776,5.584793,100 2020-04-01 15:00:27.876 - Thread: 1 -> GUI Stats: Update 0.206747222222222, Draw 0.1983905 2020-04-01 15:00:39.262 - Thread: 1 -> GC Memory: 1,986,280,200 B 2020-04-01 15:00:42.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:00:42.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:00:57.877 - Thread: 1 -> GUI Stats: Update 0.230804166666666, Draw 0.216749277777778 2020-04-01 15:01:09.277 - Thread: 1 -> GC Memory: 1,857,041,328 B 2020-04-01 15:01:20.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:01:20.627 - Thread: 1 -> STATISTICS,5821.6166667,0.005926132,0.007646561,0.583642,0.01689148,44.37182,38.85052,16.25178,84.20078,1,92,1778.612,10855.54,0,500000,20,18.07347,54.58999,0.105615,51541,8.33312,0,41.71708,1.506084,4.54905,100 2020-04-01 15:01:27.877 - Thread: 1 -> GUI Stats: Update 0.212847222222222, Draw 0.390521222222222 2020-04-01 15:01:39.277 - Thread: 1 -> GC Memory: 1,867,040,664 B 2020-04-01 15:01:57.878 - Thread: 1 -> GUI Stats: Update 0.215861444444445, Draw 0.43160988888889 2020-04-01 15:02:09.294 - Thread: 1 -> GC Memory: 1,902,922,944 B 2020-04-01 15:02:20.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:02:20.642 - Thread: 1 -> STATISTICS,5881.6333333,0.006271362,0.007647514,0.583642,0.01689148,44.71762,39.25868,16.06487,69.9342,1,93,1762.459,10839.05,0,500000,20,17.81006,56.45848,0.1006406,51572,8.333132,0,41.71708,1.484136,4.704759,100 2020-04-01 15:02:27.877 - Thread: 1 -> GUI Stats: Update 0.214732222222222, Draw 0.442456222222223 2020-04-01 15:02:39.311 - Thread: 1 -> GC Memory: 1,852,732,784 B 2020-04-01 15:02:57.877 - Thread: 1 -> GUI Stats: Update 0.210184611111111, Draw 0.477132666666666 2020-04-01 15:03:09.327 - Thread: 1 -> GC Memory: 1,870,819,952 B 2020-04-01 15:03:20.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:03:20.659 - Thread: 1 -> STATISTICS,5941.65,0.1077089,0.004739761,0.583642,0.01689148,47.74934,39.59967,22.89501,66.34236,1,78,1790.398,10837.22,0,500000,20,19.81938,59.42741,0.09364635,51560,8.333106,0,41.71708,1.65157,4.952149,100 2020-04-01 15:03:27.878 - Thread: 1 -> GUI Stats: Update 0.212363722222222, Draw 0.532937444444444 2020-04-01 15:03:39.328 - Thread: 1 -> GC Memory: 1,886,651,424 B 2020-04-01 15:03:42.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:03:42.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:03:57.877 - Thread: 1 -> GUI Stats: Update 0.236170888888889, Draw 0.491617777777778 2020-04-01 15:04:09.328 - Thread: 1 -> GC Memory: 1,857,080,840 B 2020-04-01 15:04:20.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:04:20.675 - Thread: 1 -> STATISTICS,6001.6666667,0.005953789,0.007645607,0.583642,0.01689148,51.59374,39.96487,15.4817,66.68993,1,121,1771.046,10844.56,0,500000,20,19.79057,64.82152,0.102976,51571,8.333092,0,41.71708,1.649166,5.401636,100 2020-04-01 15:04:27.877 - Thread: 1 -> GUI Stats: Update 0.213721055555555, Draw 0.517381388888889 2020-04-01 15:04:39.346 - Thread: 1 -> GC Memory: 1,861,235,752 B 2020-04-01 15:04:57.878 - Thread: 1 -> GUI Stats: Update 0.218692666666667, Draw 0.513959555555555 2020-04-01 15:05:09.361 - Thread: 1 -> GC Memory: 1,882,350,720 B 2020-04-01 15:05:20.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:05:20.692 - Thread: 1 -> STATISTICS,6061.6833333,0.00604248,0.007646561,0.583642,0.01689148,51.92923,40.37431,16.16661,123.6775,1,82,1802.13,10912.84,0,500000,20,28.16231,66.32435,0.1353674,51562,8.333096,0,41.71708,2.346792,5.526871,100 2020-04-01 15:05:27.878 - Thread: 1 -> GUI Stats: Update 0.217755277777778, Draw 0.544322055555556 2020-04-01 15:05:39.368 - Thread: 1 -> GC Memory: 1,901,945,368 B 2020-04-01 15:05:57.952 - Thread: 1 -> GUI Stats: Update 0.216043944444444, Draw 0.306917222222222 2020-04-01 15:06:09.368 - Thread: 1 -> GC Memory: 1,869,712,216 B 2020-04-01 15:06:17.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:06:17.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:06:20.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:06:20.783 - Thread: 1 -> STATISTICS,6121.7,0.008032799,0.007166862,0.583642,0.01689148,52.41542,40.82063,12.17672,80.11779,1,82,1788.133,10931.13,0,500000,22,17.87317,61.89304,0.1259286,51542,8.333088,0,41.71708,1.489387,5.157602,100 2020-04-01 15:06:27.951 - Thread: 1 -> GUI Stats: Update 0.223164666666666, Draw 0.235913166666667 2020-04-01 15:06:39.384 - Thread: 1 -> GC Memory: 1,885,344,184 B 2020-04-01 15:06:57.952 - Thread: 1 -> GUI Stats: Update 0.233151, Draw 0.259684833333334 2020-04-01 15:07:09.385 - Thread: 1 -> GC Memory: 1,893,323,040 B 2020-04-01 15:07:20.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:07:20.800 - Thread: 1 -> STATISTICS,6181.7166667,0.007668495,0.0072155,0.583642,0.01689148,52.93763,41.25762,13.63039,86.32229,1,85,1778.617,10972.19,0,500000,22,20.89957,51.99585,0.1133624,51543,8.333127,0,41.71708,1.741588,4.33288,100 2020-04-01 15:07:27.953 - Thread: 1 -> GUI Stats: Update 0.234140777777778, Draw 0.258584333333333 2020-04-01 15:07:39.401 - Thread: 1 -> GC Memory: 1,872,390,880 B 2020-04-01 15:07:50.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:07:50.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:07:57.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:07:57.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:07:57.952 - Thread: 1 -> GUI Stats: Update 0.240082388888889, Draw 0.273411388888889 2020-04-01 15:08:04.334 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-04-01 15:08:09.405 - Thread: 1 -> GC Memory: 1,875,728,616 B 2020-04-01 15:08:20.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:08:20.819 - Thread: 1 -> STATISTICS,6241.7333333,0.006908417,0.007655144,0.583642,0.01689148,53.30185,41.68196,14.92106,108.1315,1,89,1798.484,11001.47,0,500000,21,25.50017,80.28349,0.1273235,51545,8.347491,0,41.71708,2.128624,6.701658,100 2020-04-01 15:08:27.953 - Thread: 1 -> GUI Stats: Update 0.219119722222222, Draw 0.262803111111111 2020-04-01 15:08:39.418 - Thread: 1 -> GC Memory: 1,887,642,120 B 2020-04-01 15:08:57.952 - Thread: 1 -> GUI Stats: Update 0.219292944444445, Draw 0.268174333333333 2020-04-01 15:09:09.418 - Thread: 1 -> GC Memory: 1,871,285,056 B 2020-04-01 15:09:20.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:09:20.834 - Thread: 1 -> STATISTICS,6301.75,0.006548882,0.007649422,0.583642,0.01689148,53.70229,42.1366,15.17622,108.6108,1,89,1785.298,10989.45,0,500000,20,28.02679,82.19723,0.1382558,51534,8.333105,0,41.71708,2.335502,6.849581,100 2020-04-01 15:09:27.953 - Thread: 1 -> GUI Stats: Update 0.230209666666667, Draw 0.262363944444445 2020-04-01 15:09:39.435 - Thread: 1 -> GC Memory: 1,873,953,848 B 2020-04-01 15:09:57.952 - Thread: 1 -> GUI Stats: Update 0.225128277777778, Draw 0.273010777777778 2020-04-01 15:10:00.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:10:00.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:10:01.100 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 15:10:01.100 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 15:10:01.100 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-04-01 15:10:01.105 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-04-01 15:10:05.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:10:05.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:10:09.437 - Thread: 1 -> GC Memory: 1,878,489,680 B 2020-04-01 15:10:20.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:10:20.850 - Thread: 1 -> STATISTICS,6361.7666667,0.01143456,0.006891251,0.583642,0.01689148,54.05005,42.57759,14.66753,114.6187,1,91,1796.084,11037.42,0,500000,20,24.08714,77.21946,0.1398883,51527,8.333121,0,41.71708,2.00721,6.434791,100 2020-04-01 15:10:27.952 - Thread: 1 -> GUI Stats: Update 0.239746055555556, Draw 0.350968722222222 2020-04-01 15:10:34.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:10:34.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:10:39.452 - Thread: 1 -> GC Memory: 1,895,190,088 B 2020-04-01 15:10:46.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:10:46.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:10:57.954 - Thread: 1 -> GUI Stats: Update 0.311926388888889, Draw 0.519335722222222 2020-04-01 15:11:09.469 - Thread: 1 -> GC Memory: 1,881,624,416 B 2020-04-01 15:11:20.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:11:20.871 - Thread: 1 -> STATISTICS,6421.7833333,0.01085663,0.007315636,0.583642,0.01689148,54.71065,43.00874,18.53928,121.8953,1,79,1793.558,11008.74,0,500000,20,26.28086,77.05254,0.1449232,51536,8.333106,0,41.71708,2.190012,6.42087,100 2020-04-01 15:11:27.954 - Thread: 1 -> GUI Stats: Update 0.353049222222222, Draw 0.652285777777778 2020-04-01 15:11:28.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:11:28.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:11:39.472 - Thread: 1 -> GC Memory: 1,886,833,392 B 2020-04-01 15:11:58.107 - Thread: 1 -> GUI Stats: Update 0.255608666666666, Draw 0.301327333333333 2020-04-01 15:12:09.474 - Thread: 1 -> GC Memory: 1,898,342,120 B 2020-04-01 15:12:12.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:12:12.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:12:21.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:12:21.039 - Thread: 1 -> STATISTICS,6481.8,0.01145649,0.00686264,0.583642,0.01689148,55.37292,43.43868,12.45412,121.3868,1,71,1782.003,11004.7,0,500000,20,23.54525,75.43665,0.1446005,51533,8.33304,0,41.71708,1.962035,6.286166,100 2020-04-01 15:12:28.107 - Thread: 1 -> GUI Stats: Update 0.248286277777778, Draw 0.289403555555556 2020-04-01 15:12:39.490 - Thread: 1 -> GC Memory: 1,871,140,856 B 2020-04-01 15:12:58.108 - Thread: 1 -> GUI Stats: Update 0.237851388888889, Draw 0.268070944444445 2020-04-01 15:13:01.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:13:01.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:13:08.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:13:08.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:13:09.507 - Thread: 1 -> GC Memory: 1,882,844,504 B 2020-04-01 15:13:21.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:13:21.056 - Thread: 1 -> STATISTICS,6541.8166667,0.01101303,0.006863594,0.583642,0.01689148,56.03553,43.85944,12.09757,116.3305,1,89,1798.662,10990.62,0,500000,20,22.45682,76.08262,0.1389231,51530,8.333125,0,41.71708,1.871355,6.34006,100 2020-04-01 15:13:28.107 - Thread: 1 -> GUI Stats: Update 0.272088, Draw 0.429682666666666 2020-04-01 15:13:39.507 - Thread: 1 -> GC Memory: 1,886,908,368 B 2020-04-01 15:13:52.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:13:52.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:13:58.108 - Thread: 1 -> GUI Stats: Update 0.232654277777778, Draw 0.190191444444445 2020-04-01 15:14:09.523 - Thread: 1 -> GC Memory: 1,871,745,120 B 2020-04-01 15:14:21.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 15:14:21.073 - Thread: 1 -> STATISTICS,6601.8333333,0.01114082,0.006861687,0.583642,0.01689148,56.69676,44.27232,10.15121,121.9747,1,73,1784.115,11023.41,0,500000,20,24.80464,78.27635,0.1372535,51408,8.333138,0,41.71708,2.067005,6.522877,100 2020-04-01 15:14:28.107 - Thread: 1 -> GUI Stats: Update 0.0641069444444445, Draw 0.113367555555556 2020-04-01 15:14:28.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:14:28.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:14:28.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:14:28.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:14:28.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:14:28.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:14:28.692 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-04-01 15:14:28.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:14:28.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:14:28.968 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-04-01 15:14:28.968 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-04-01 15:14:28.969 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-04-01 15:14:28.972 - Thread: 1 -> Used namespaces in scripts: 2020-04-01 15:14:28.974 - Thread: 1 -> MySession::Unload START 2020-04-01 15:14:28.975 - Thread: 1 -> AutoSaveInMinutes: 0 2020-04-01 15:14:28.975 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-04-01 15:14:28.975 - Thread: 1 -> IsServer: False 2020-04-01 15:14:28.975 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-01 15:14:28.987 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-01 15:14:28.987 - Thread: 1 -> MyAudio.LoadData - START 2020-04-01 15:14:29.070 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Logitech 5.1 (Realtek(R) Audio) - Channel #: 6 - Sample rate: 48000 2020-04-01 15:14:29.190 - Thread: 1 -> MyAudio.LoadData - END 2020-04-01 15:14:29.193 - Thread: 1 -> MyConfig.Save() - START 2020-04-01 15:14:29.193 - Thread: 1 -> Path: C:\Users\Yuno\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-01 15:14:29.200 - Thread: 1 -> MyConfig.Save() - END 2020-04-01 15:14:29.409 - Thread: 1 -> Unloading Procedural World Generator 2020-04-01 15:14:29.570 - Thread: 1 -> Info: MyLights Unloading data. 2020-04-01 15:14:29.580 - Thread: 1 -> Network readers disposed 2020-04-01 15:14:29.581 - Thread: 1 -> Network readers disposed 2020-04-01 15:14:29.583 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-01 15:14:29.748 - Thread: 1 -> Loading sound definitions 2020-04-01 15:14:29.763 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-01 15:14:29.763 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-01 15:14:29.763 - Thread: 1 -> Loading shadow textures definitions 2020-04-01 15:14:29.763 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-01 15:14:29.763 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-01 15:14:30.029 - Thread: 1 -> MySession::Unload END 2020-04-01 15:14:32.681 - Thread: 1 -> Application closed by user 2020-04-01 15:14:32.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:14:32.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:14:32.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:14:32.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:14:32.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 15:14:32.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 15:14:32.707 - Thread: 1 -> Exiting.. 2020-04-01 15:14:32.714 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-04-01 15:14:32.715 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-01 15:14:32.724 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-01 15:14:32.726 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-04-01 15:14:32.796 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 14603304 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 31382120 computed total 31382120 reported total Heap usage: 1566240 (10%) unused in thread local freelists 10557448 (72%) unused in main heap 2479616 (16%) used in main heap ------- 14603304 allocated by heap Peak usage: 12324144 (20%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-04-01 15:14:33.330 - Thread: 61 -> External debugger: interrupted. 2020-04-01 15:14:33.331 - Thread: 1 -> Steam closed 2020-04-01 15:14:33.337 - Thread: 1 -> Log Closed