2020-04-01 09:24:40.320 - Thread: 1 -> Log Started 2020-04-01 09:24:40.327 - Thread: 1 -> Timezone (local - UTC): 4h 2020-04-01 09:24:40.327 - Thread: 1 -> App Version: 01_194_081 2020-04-01 09:24:40.332 - Thread: 1 -> Steam build: Always true 2020-04-01 09:24:40.332 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-04-01 09:24:40.332 - Thread: 1 -> Environment.ProcessorCount: 6 2020-04-01 09:24:40.460 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Максимальная (Microsoft Windows NT 6.1.7601 Service Pack 1) 2020-04-01 09:24:40.460 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-04-01 09:24:40.460 - Thread: 1 -> Environment.Is64BitProcess: True 2020-04-01 09:24:40.460 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-04-01 09:24:40.461 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4069.0 2020-04-01 09:24:40.461 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-04-01 09:24:40.469 - Thread: 1 -> CPU Info: AMD FX(tm)-6300 Six-Core Processor 2020-04-01 09:24:40.469 - Thread: 1 -> IntPtr.Size: 8 2020-04-01 09:24:40.469 - Thread: 1 -> Default Culture: 2020-04-01 09:24:40.469 - Thread: 1 -> Default UI Culture: 2020-04-01 09:24:40.474 - Thread: 1 -> MyConfig.Load() - START 2020-04-01 09:24:40.478 - Thread: 1 -> Path: C:\Users\Авель\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-01 09:24:40.686 - Thread: 1 -> EnableDamageEffects: True 2020-04-01 09:24:40.686 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-04-01 09:24:40.686 - Thread: 1 -> EnableReverb: False 2020-04-01 09:24:40.686 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-04-01 09:24:40.686 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-04-01 09:24:40.686 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-04-01 09:24:40.686 - Thread: 1 -> FirstTimeRun: False 2020-04-01 09:24:40.686 - Thread: 1 -> ExperimentalMode: True 2020-04-01 09:24:40.686 - Thread: 1 -> VideoAdapter: 0 2020-04-01 09:24:40.686 - Thread: 1 -> ScreenWidth: 1920 2020-04-01 09:24:40.686 - Thread: 1 -> ScreenHeight: 1080 2020-04-01 09:24:40.686 - Thread: 1 -> RefreshRate: 60000 2020-04-01 09:24:40.686 - Thread: 1 -> WindowMode: 2 2020-04-01 09:24:40.686 - Thread: 1 -> VerticalSync: 0 2020-04-01 09:24:40.686 - Thread: 1 -> FieldOfView: 70 2020-04-01 09:24:40.686 - Thread: 1 -> PostProcessingEnabled: True 2020-04-01 09:24:40.686 - Thread: 1 -> FlaresIntensity: 1 2020-04-01 09:24:40.686 - Thread: 1 -> TreeViewDistance: 500 2020-04-01 09:24:40.686 - Thread: 1 -> GrassDensity: 0 2020-04-01 09:24:40.686 - Thread: 1 -> GrassDrawDistance: 49 2020-04-01 09:24:40.686 - Thread: 1 -> AntialiasingMode: 0 2020-04-01 09:24:40.686 - Thread: 1 -> ShadowMapResolution: 3 2020-04-01 09:24:40.686 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-04-01 09:24:40.686 - Thread: 1 -> TextureQuality: 1 2020-04-01 09:24:40.686 - Thread: 1 -> AnisotropicFiltering: 0 2020-04-01 09:24:40.686 - Thread: 1 -> ModelQuality: 1 2020-04-01 09:24:40.686 - Thread: 1 -> VoxelQuality: 1 2020-04-01 09:24:40.686 - Thread: 1 -> ShaderQuality: 1 2020-04-01 09:24:40.686 - Thread: 1 -> LowMemSwitchToLow: 0 2020-04-01 09:24:40.686 - Thread: 1 -> FirstVTTimeRun: False 2020-04-01 09:24:40.686 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-04-01 09:24:40.686 - Thread: 1 -> GDPRConsent: True 2020-04-01 09:24:40.686 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-04-01 09:24:40.686 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-04-01 09:24:40.687 - Thread: 1 -> FirstTimeTutorials: False 2020-04-01 09:24:40.687 - Thread: 1 -> ShowCrosshair2: 0 2020-04-01 09:24:40.687 - Thread: 1 -> EnableTrading: True 2020-04-01 09:24:40.687 - Thread: 1 -> EnableSteamCloud: False 2020-04-01 09:24:40.687 - Thread: 1 -> UiTransparency: 1 2020-04-01 09:24:40.687 - Thread: 1 -> UiBkTransparency: 0.8 2020-04-01 09:24:40.687 - Thread: 1 -> HUDBkTransparency: 0.6 2020-04-01 09:24:40.687 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-04-01 09:24:40.687 - Thread: 1 -> ControlsHints: True 2020-04-01 09:24:40.687 - Thread: 1 -> GoodBotHints: False 2020-04-01 09:24:40.687 - Thread: 1 -> RotationHints: True 2020-04-01 09:24:40.687 - Thread: 1 -> HudState: 1 2020-04-01 09:24:40.687 - Thread: 1 -> TutorialsFinished: System.String[] 2020-04-01 09:24:40.687 - Thread: 1 -> MutedPlayers: 2020-04-01 09:24:40.687 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-04-01 09:24:40.689 - Thread: 1 -> MyConfig.Load() - END 2020-04-01 09:24:42.339 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-04-01 09:24:42.604 - Thread: 1 -> Found processor count: 6 2020-04-01 09:24:42.604 - Thread: 1 -> Using processor count: 6 2020-04-01 09:24:42.879 - Thread: 1 -> All detected adapters: 2020-04-01 09:24:42.887 - Thread: 1 -> NVIDIA GeForce GTX 1050 - VendorID=4318, SubsystemID=-2045374397, DeviceID=7297 2020-04-01 09:24:45.207 - Thread: 1 -> AdapterInfo = { 2020-04-01 09:24:45.208 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY1 2020-04-01 09:24:45.208 - Thread: 1 -> Description = dev id: 7297, mem: 2053832704, shared mem: 8307021824, Luid: 36560, rev: 161, subsys id: -2045374397, vendor id: 4318, feature_level 11.1: False 2020-04-01 09:24:45.208 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 09:24:45.208 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 09:24:45.208 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 09:24:45.208 - Thread: 1 -> AftermathSupported = False 2020-04-01 09:24:45.208 - Thread: 1 -> Adapter id = 0 2020-04-01 09:24:45.208 - Thread: 1 -> Supported = True 2020-04-01 09:24:45.208 - Thread: 1 -> RAM = 2053832704 2020-04-01 09:24:45.209 - Thread: 1 -> Priority = 2 2020-04-01 09:24:45.209 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 09:24:45.209 - Thread: 1 -> Output is attached = True 2020-04-01 09:24:45.209 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-01 09:24:45.209 - Thread: 1 -> Display modes = { 2020-04-01 09:24:45.210 - Thread: 1 -> DXGIOutput id = 0 2020-04-01 09:24:45.211 - Thread: 1 -> 640x480@60Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x480@56.25Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x480@56.25Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x576@56.25Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x576@56.25Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 800x600@56.25Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1024x768@70.069Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1152x864@75Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1280x720@60Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1280x768@59.81Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1280x768@59.81Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1280x800@59.81Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1360x768@59.887Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1360x768@59.887Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1366x768@59.887Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1366x768@59.887Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1440x900@59.887Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1600x900@59.954Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1600x900@59.954Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-01 09:24:45.211 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 09:24:45.211 - Thread: 1 -> } 2020-04-01 09:24:45.211 - Thread: 1 -> } 2020-04-01 09:24:45.211 - Thread: 1 -> AdapterInfo = { 2020-04-01 09:24:45.212 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY1 2020-04-01 09:24:45.212 - Thread: 1 -> Description = dev id: 7297, mem: 2053832704, shared mem: 8307021824, Luid: 36560, rev: 161, subsys id: -2045374397, vendor id: 4318, feature_level 11.1: False 2020-04-01 09:24:45.212 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 09:24:45.212 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 09:24:45.212 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 09:24:45.212 - Thread: 1 -> AftermathSupported = False 2020-04-01 09:24:45.212 - Thread: 1 -> Adapter id = 0 2020-04-01 09:24:45.212 - Thread: 1 -> Supported = True 2020-04-01 09:24:45.212 - Thread: 1 -> RAM = 2053832704 2020-04-01 09:24:45.212 - Thread: 1 -> Priority = 2 2020-04-01 09:24:45.212 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 09:24:45.212 - Thread: 1 -> Output is attached = True 2020-04-01 09:24:45.212 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-04-01 09:24:45.212 - Thread: 1 -> Display modes = { 2020-04-01 09:24:45.213 - Thread: 1 -> DXGIOutput id = 0 2020-04-01 09:24:45.213 - Thread: 1 -> 640x480@60Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x480@56.25Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x480@56.25Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x480@60.317Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x576@56.25Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x576@56.25Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 720x576@60.317Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 800x600@56.25Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 1024x768@70.069Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 1152x864@75Hz 2020-04-01 09:24:45.213 - Thread: 1 -> 1280x720@60Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1280x768@59.81Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1280x768@59.81Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1280x800@59.81Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1280x960@60.02Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1280x1024@60.02Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1360x768@59.887Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1360x768@59.887Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1366x768@59.887Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1366x768@59.887Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1440x900@59.887Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1600x900@59.954Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1600x900@59.954Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1600x1024@59.954Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1680x1050@59.954Hz 2020-04-01 09:24:45.214 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 09:24:45.214 - Thread: 1 -> } 2020-04-01 09:24:45.214 - Thread: 1 -> } 2020-04-01 09:24:45.214 - Thread: 1 -> AdapterInfo = { 2020-04-01 09:24:45.215 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY2 2020-04-01 09:24:45.215 - Thread: 1 -> Description = dev id: 7297, mem: 2053832704, shared mem: 8307021824, Luid: 36560, rev: 161, subsys id: -2045374397, vendor id: 4318, feature_level 11.1: False 2020-04-01 09:24:45.215 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 09:24:45.215 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 09:24:45.215 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 09:24:45.215 - Thread: 1 -> AftermathSupported = False 2020-04-01 09:24:45.215 - Thread: 1 -> Adapter id = 0 2020-04-01 09:24:45.215 - Thread: 1 -> Supported = True 2020-04-01 09:24:45.215 - Thread: 1 -> RAM = 2053832704 2020-04-01 09:24:45.215 - Thread: 1 -> Priority = 2 2020-04-01 09:24:45.215 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 09:24:45.215 - Thread: 1 -> Output is attached = True 2020-04-01 09:24:45.215 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-04-01 09:24:45.215 - Thread: 1 -> Display modes = { 2020-04-01 09:24:45.216 - Thread: 1 -> DXGIOutput id = 1 2020-04-01 09:24:45.216 - Thread: 1 -> 640x480@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 640x480@59.94Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 720x480@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 720x480@59.94Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 720x576@50Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@23.976Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@23.976Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@24Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@24Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@25Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@25Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@29.97Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@29.97Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@30Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@30Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1280x720@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1280x720@50Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1280x720@59.94Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.216 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@23.976Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@23.976Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@24Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@24Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@25Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@25Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@29.97Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@29.97Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@30Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@30Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@23.976Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@23.976Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@24Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@24Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@25Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@25Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@29.97Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@29.97Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@30Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@30Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@23.976Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@23.976Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@24Hz 2020-04-01 09:24:45.217 - Thread: 1 -> 1280x960@24Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@25Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@25Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@29.97Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@29.97Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@30Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@30Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@23.976Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@23.976Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@24Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@24Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@25Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@25Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@29.97Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@29.97Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@30Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@30Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@23.976Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@23.976Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@24Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@24Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@25Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@25Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@29.97Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@29.97Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@30Hz 2020-04-01 09:24:45.218 - Thread: 1 -> 1360x768@30Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@23.976Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@23.976Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@24Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@24Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@25Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@25Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@29.97Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@29.97Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@30Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@30Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@23.976Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@23.976Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@24Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@24Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@25Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@25Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@29.97Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@29.97Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@30Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@30Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.219 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@23.976Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@23.976Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@24Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@24Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@25Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@25Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@29.97Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@29.97Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@30Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@30Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@24Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@24Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@25Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@25Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@30Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@30Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.220 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@24Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@24Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@25Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@25Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@30Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@30Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@24Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@25Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@30Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@50Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@50Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-01 09:24:45.221 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-01 09:24:45.221 - Thread: 1 -> } 2020-04-01 09:24:45.221 - Thread: 1 -> } 2020-04-01 09:24:45.221 - Thread: 1 -> AdapterInfo = { 2020-04-01 09:24:45.222 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 + DISPLAY2 2020-04-01 09:24:45.222 - Thread: 1 -> Description = dev id: 7297, mem: 2053832704, shared mem: 8307021824, Luid: 36560, rev: 161, subsys id: -2045374397, vendor id: 4318, feature_level 11.1: False 2020-04-01 09:24:45.222 - Thread: 1 -> Driver version = 26.21.14.4575 2020-04-01 09:24:45.222 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-04-01 09:24:45.222 - Thread: 1 -> DriverUpdateNecessary = False 2020-04-01 09:24:45.222 - Thread: 1 -> AftermathSupported = False 2020-04-01 09:24:45.222 - Thread: 1 -> Adapter id = 0 2020-04-01 09:24:45.222 - Thread: 1 -> Supported = True 2020-04-01 09:24:45.222 - Thread: 1 -> RAM = 2053832704 2020-04-01 09:24:45.222 - Thread: 1 -> Priority = 2 2020-04-01 09:24:45.222 - Thread: 1 -> Multithreaded rendering supported = True 2020-04-01 09:24:45.222 - Thread: 1 -> Output is attached = True 2020-04-01 09:24:45.222 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-04-01 09:24:45.222 - Thread: 1 -> Display modes = { 2020-04-01 09:24:45.223 - Thread: 1 -> DXGIOutput id = 1 2020-04-01 09:24:45.223 - Thread: 1 -> 640x480@60Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 640x480@59.94Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 720x480@60Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 720x480@59.94Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 720x576@50Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 800x600@60.317Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1024x768@60.004Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@60Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@23.976Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@23.976Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@24Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@24Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@25Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@25Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@29.97Hz 2020-04-01 09:24:45.223 - Thread: 1 -> 1152x864@29.97Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@30Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@30Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1152x864@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x720@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x720@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x720@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@23.976Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@23.976Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@24Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@24Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@25Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@25Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@29.97Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@29.97Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@30Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@30Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@50Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x768@59.94Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@60Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@23.976Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@23.976Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@24Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@24Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@25Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@25Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@29.97Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@29.97Hz 2020-04-01 09:24:45.224 - Thread: 1 -> 1280x800@30Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@30Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x800@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@23.976Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@23.976Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@24Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@24Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@25Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@25Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@29.97Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@29.97Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@30Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@30Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x960@59.94Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@60Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@23.976Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@23.976Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@24Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@24Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@25Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@25Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@29.97Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@29.97Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@30Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@30Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.225 - Thread: 1 -> 1280x1024@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1280x1024@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@23.976Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@23.976Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@24Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@24Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@25Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@25Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@29.97Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@29.97Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@30Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@30Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1360x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@23.976Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@23.976Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@24Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@24Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@25Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@25Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@29.97Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@29.97Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@30Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@30Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@50Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1366x768@59.94Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.226 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@60Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@23.976Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@23.976Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@24Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@24Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@25Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@25Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@29.97Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@29.97Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@30Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@30Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1440x900@59.94Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@60Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@23.976Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@23.976Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@24Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@24Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@25Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@25Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@29.97Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@29.97Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@30Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@30Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@50Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.227 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x900@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@23.976Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@24Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@24Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@25Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@25Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@29.97Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@30Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@30Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1600x1024@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@23.976Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@24Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@24Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@25Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@25Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@29.97Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@30Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@30Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@50Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1680x1050@59.94Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1920x1080@60Hz 2020-04-01 09:24:45.228 - Thread: 1 -> 1920x1080@23.976Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@24Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@25Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@29.97Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@30Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@50Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@50Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-01 09:24:45.229 - Thread: 1 -> 1920x1080@59.94Hz 2020-04-01 09:24:45.229 - Thread: 1 -> } 2020-04-01 09:24:45.229 - Thread: 1 -> } 2020-04-01 09:24:45.236 - Thread: 1 -> Steam.IsActive: True 2020-04-01 09:24:45.236 - Thread: 1 -> Steam.IsOnline: True 2020-04-01 09:24:45.236 - Thread: 1 -> Steam.OwnsGame: False 2020-04-01 09:24:45.236 - Thread: 1 -> Steam.UserId: 76561198032855171 2020-04-01 09:24:45.236 - Thread: 1 -> Steam.UserName: devines 2020-04-01 09:24:45.237 - Thread: 1 -> Steam.Branch: default 2020-04-01 09:24:45.237 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-04-01 09:24:45.237 - Thread: 1 -> Build version: 0.1.1.0 2020-04-01 09:24:45.361 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2020-04-01 09:24:45.362 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2020-04-01 09:24:45.368 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2020-04-01 09:24:45.369 - Thread: 17 -> CreateDeviceInternal - Create device 2020-04-01 09:24:45.493 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2020-04-01 09:24:45.605 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2020-04-01 09:24:45.606 - Thread: 17 -> CreateDeviceInternal create swapchain 2020-04-01 09:24:48.391 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-04-01 09:24:48.393 - Thread: 1 -> MyScreenManager() 2020-04-01 09:24:48.393 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-04-01 09:24:48.393 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-04-01 09:24:50.288 - Thread: 1 -> Preallocate - START 2020-04-01 09:24:50.299 - Thread: 1 -> MySpaceWorldGenerator - START 2020-04-01 09:24:50.309 - Thread: 1 -> MySpaceWorldGenerator - END 2020-04-01 09:24:50.309 - Thread: 1 -> MySpaceBuildComponent - START 2020-04-01 09:24:50.309 - Thread: 1 -> MySpaceBuildComponent - END 2020-04-01 09:24:50.309 - Thread: 1 -> MyEntities - START 2020-04-01 09:24:50.336 - Thread: 1 -> MyEntities - END 2020-04-01 09:24:50.336 - Thread: 1 -> MyObjectBuilder_Base - START 2020-04-01 09:24:50.336 - Thread: 1 -> MyObjectBuilder_Base - END 2020-04-01 09:24:50.336 - Thread: 1 -> MyTransparentGeometry - START 2020-04-01 09:24:50.336 - Thread: 1 -> MyTransparentGeometry - END 2020-04-01 09:24:50.336 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-04-01 09:24:50.351 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-04-01 09:24:50.351 - Thread: 1 -> MyMath - START 2020-04-01 09:24:50.351 - Thread: 1 -> MyMath - END 2020-04-01 09:24:50.351 - Thread: 1 -> MySimpleObjectDraw - START 2020-04-01 09:24:50.351 - Thread: 1 -> MySimpleObjectDraw - END 2020-04-01 09:24:50.374 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-04-01 09:24:50.374 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-04-01 09:24:50.374 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-04-01 09:24:50.460 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-04-01 09:24:50.460 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-04-01 09:24:50.460 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-04-01 09:24:50.460 - Thread: 1 -> MySyncDestructions - START 2020-04-01 09:24:50.460 - Thread: 1 -> MySyncDestructions - END 2020-04-01 09:24:50.460 - Thread: 1 -> MySyncEntity - START 2020-04-01 09:24:50.460 - Thread: 1 -> MySyncEntity - END 2020-04-01 09:24:50.460 - Thread: 1 -> MySyncScenario - START 2020-04-01 09:24:50.460 - Thread: 1 -> MySyncScenario - END 2020-04-01 09:24:50.460 - Thread: 1 -> MyCommandCharacter - START 2020-04-01 09:24:50.462 - Thread: 1 -> MyCommandCharacter - END 2020-04-01 09:24:50.462 - Thread: 1 -> MyCommandConsole - START 2020-04-01 09:24:50.463 - Thread: 1 -> MyCommandConsole - END 2020-04-01 09:24:50.464 - Thread: 1 -> MyCommandEntity - START 2020-04-01 09:24:50.465 - Thread: 1 -> MyCommandEntity - END 2020-04-01 09:24:50.465 - Thread: 1 -> MyAiTargetManager - START 2020-04-01 09:24:50.465 - Thread: 1 -> MyAiTargetManager - END 2020-04-01 09:24:50.465 - Thread: 1 -> MyClientDebugCommands - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyClientDebugCommands - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyDedicatedServer - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyDedicatedServer - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyDedicatedServerBase - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyDedicatedServerBase - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerBase - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerBase - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerClient - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerClient - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerClientBase - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerClientBase - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerLobby - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerLobby - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerServerBase - START 2020-04-01 09:24:50.466 - Thread: 1 -> MyMultiplayerServerBase - END 2020-04-01 09:24:50.466 - Thread: 1 -> MyServerDebugCommands - START 2020-04-01 09:24:50.467 - Thread: 1 -> MyServerDebugCommands - END 2020-04-01 09:24:50.467 - Thread: 1 -> MyAIActionsParser - START 2020-04-01 09:24:50.468 - Thread: 1 -> MyAIActionsParser - END 2020-04-01 09:24:50.468 - Thread: 1 -> MyCubeGridDefinitions - START 2020-04-01 09:24:50.618 - Thread: 1 -> MyCubeGridDefinitions - END 2020-04-01 09:24:50.618 - Thread: 1 -> MyDefinitionManager - START 2020-04-01 09:24:50.649 - Thread: 1 -> MyDefinitionManager - END 2020-04-01 09:24:50.649 - Thread: 1 -> Preallocate - END 2020-04-01 09:24:50.657 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-04-01 09:24:50.727 - Thread: 17 -> DXGI SetFullscreenState succeded 2020-04-01 09:24:51.283 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-04-01 09:24:51.283 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-04-01 09:24:51.307 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-04-01 09:24:51.308 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 09:24:51.309 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 09:24:51.309 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-04-01 09:24:51.309 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-04-01 09:24:51.309 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-04-01 09:24:51.312 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-04-01 09:24:51.325 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-04-01 09:24:51.325 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-04-01 09:24:51.326 - Thread: 1 -> Virtualized: False 2020-04-01 09:24:51.368 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-6300 Six-Core Processor 2020-04-01 09:24:51.370 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,150,914,560 bytes 2020-04-01 09:24:51.370 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2020-04-01 09:24:51.370 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,931,207,168 bytes 2020-04-01 09:24:51.370 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,764,442,562,560 bytes 2020-04-01 09:24:51.376 - Thread: 1 -> Drive C: | Capacity: 239,479,025,664 bytes | Free space: 154,605,948,928 bytes 2020-04-01 09:24:51.376 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 250,287,181,824 bytes 2020-04-01 09:24:51.376 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 459,714,031,616 bytes 2020-04-01 09:24:51.377 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-04-01 09:24:51.380 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-04-01 09:24:51.381 - Thread: 1 -> Installed DLCs: 2020-04-01 09:24:51.466 - Thread: 1 -> Deluxe Edition (573160) 2020-04-01 09:24:51.466 - Thread: 1 -> Decorative Blocks (1049790) 2020-04-01 09:24:51.467 - Thread: 1 -> Economy Deluxe (1135960) 2020-04-01 09:24:51.467 - Thread: 1 -> Style Pack (1084680) 2020-04-01 09:24:51.467 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-04-01 09:24:51.494 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-04-01 09:24:51.594 - Thread: 1 -> Havok: Physics.Init 2020-04-01 09:24:51.616 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-04-01 09:24:51.625 - Thread: 1 -> HkGameName: SpaceEngineers 2020-04-01 09:24:51.638 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-04-01 09:24:51.641 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-01 09:24:51.647 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2020-04-01 09:24:52.056 - Thread: 1 -> Loading scenarios 2020-04-01 09:24:52.133 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-01 09:24:52.134 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-04-01 09:24:52.599 - Thread: 1 -> Loading sound definitions 2020-04-01 09:24:52.633 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-01 09:24:52.633 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-04-01 09:24:52.634 - Thread: 1 -> Loading shadow textures definitions 2020-04-01 09:24:52.634 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-04-01 09:24:52.640 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-04-01 09:24:52.652 - Thread: 1 -> MyAudio.LoadData - START 2020-04-01 09:24:52.704 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Устройство с поддержкой High Definition Audio) - Channel #: 2 - Sample rate: 44100 2020-04-01 09:24:52.779 - Thread: 1 -> MyAudio.LoadData - END 2020-04-01 09:24:52.794 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-04-01 09:24:52.795 - Thread: 1 -> MyGuiManager() 2020-04-01 09:24:52.802 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-01 09:24:53.119 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-01 09:24:53.158 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-04-01 09:24:53.161 - Thread: 9 -> ReloadVoxelMaterials 2020-04-01 09:24:53.214 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-01 09:24:53.256 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-04-01 09:24:53.257 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-01 09:24:53.257 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-04-01 09:24:53.265 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-04-01 09:24:53.265 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-04-01 09:24:53.265 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-04-01 09:24:53.277 - Thread: 1 -> Loading default controls 2020-04-01 09:24:53.295 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-04-01 09:24:53.351 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.353 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-04-01 09:24:53.356 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.356 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-04-01 09:24:53.396 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.396 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-04-01 09:24:53.405 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.405 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-04-01 09:24:53.473 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.473 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-04-01 09:24:53.497 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.497 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-04-01 09:24:53.498 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.498 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-04-01 09:24:53.512 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.512 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-04-01 09:24:53.514 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.514 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-04-01 09:24:53.515 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.515 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-04-01 09:24:53.516 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.517 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-04-01 09:24:53.519 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.519 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-04-01 09:24:53.521 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.521 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-04-01 09:24:53.531 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.531 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-04-01 09:24:53.545 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.545 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-04-01 09:24:53.612 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.612 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-04-01 09:24:53.623 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.623 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-04-01 09:24:53.692 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.692 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-04-01 09:24:53.723 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.724 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-04-01 09:24:53.725 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.725 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-04-01 09:24:53.731 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.731 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-04-01 09:24:53.732 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.732 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-04-01 09:24:53.797 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.797 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-04-01 09:24:53.802 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.802 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-04-01 09:24:53.808 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.808 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-04-01 09:24:53.857 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.857 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-04-01 09:24:53.931 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.931 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-04-01 09:24:53.948 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.948 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-04-01 09:24:53.951 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.951 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-04-01 09:24:53.963 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.963 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-04-01 09:24:53.975 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.975 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-04-01 09:24:53.986 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.986 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-04-01 09:24:53.989 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.989 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-04-01 09:24:53.991 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.991 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-04-01 09:24:53.994 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.994 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-04-01 09:24:53.995 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.995 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-04-01 09:24:53.995 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:53.995 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-04-01 09:24:54.005 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.005 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-04-01 09:24:54.048 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.048 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-04-01 09:24:54.050 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.050 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-04-01 09:24:54.063 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.064 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-04-01 09:24:54.092 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.092 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-04-01 09:24:54.121 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.121 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-04-01 09:24:54.122 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.122 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-04-01 09:24:54.134 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-04-01 09:24:54.188 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-04-01 09:24:54.188 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-04-01 09:24:54.805 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-04-01 09:24:54.817 - Thread: 1 -> Timer Frequency: 3674531 2020-04-01 09:24:54.817 - Thread: 1 -> Ticks per frame: 61242 2020-04-01 09:24:55.926 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-04-01 09:24:55.928 - Thread: 1 -> Flares Intensity: 1 2020-04-01 09:24:55.929 - Thread: 1 -> Field of view: 1.22173 2020-04-01 09:24:55.929 - Thread: 1 -> PostProcessingEnabled: True 2020-04-01 09:24:55.929 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-04-01 09:24:55.929 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-04-01 09:24:55.929 - Thread: 1 -> Render.DistanceFade: 500 2020-04-01 09:24:55.929 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-04-01 09:24:55.929 - Thread: 1 -> Render.ShadowQuality: DISABLED 2020-04-01 09:24:55.929 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-04-01 09:24:55.929 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-04-01 09:24:55.929 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-04-01 09:24:55.929 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-04-01 09:24:55.929 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-04-01 09:24:55.929 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-04-01 09:24:55.929 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-04-01 09:24:55.958 - Thread: 1 -> Analytics uuid: 70506b1e-4370-98fc-11ec-7ab048d2e834 2020-04-01 09:24:56.190 - Thread: 1 -> Analytics helper process start reported 2020-04-01 09:24:56.327 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-04-01 09:24:56.803 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-04-01 09:24:57.316 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-04-01 09:24:57.546 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-04-01 09:24:57.547 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-04-01 09:24:57.557 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-04-01 09:24:57.576 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-04-01 09:24:57.595 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-04-01 09:24:57.598 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-04-01 09:24:57.611 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-04-01 09:24:57.614 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-04-01 09:24:57.617 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-04-01 09:24:57.640 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-04-01 09:24:57.690 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-04-01 09:24:57.704 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-04-01 09:24:57.716 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-04-01 09:24:57.735 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-04-01 09:24:57.761 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-04-01 09:24:58.199 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-04-01 09:24:58.437 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-04-01 09:24:58.668 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-04-01 09:24:59.128 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-04-01 09:24:59.216 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-04-01 09:24:59.385 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-04-01 09:24:59.493 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-04-01 09:24:59.536 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-04-01 09:24:59.542 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-04-01 09:24:59.857 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-04-01 09:24:59.957 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-04-01 09:25:00.034 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-04-01 09:25:00.089 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-04-01 09:25:00.098 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-04-01 09:25:00.109 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-04-01 09:25:00.397 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-04-01 09:25:00.417 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-04-01 09:25:00.423 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-04-01 09:25:00.471 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-04-01 09:25:00.495 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-04-01 09:25:00.504 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-04-01 09:25:00.533 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-04-01 09:25:00.556 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-04-01 09:25:01.549 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-04-01 09:25:01.655 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-04-01 09:25:01.705 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-04-01 09:25:01.825 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-04-01 09:25:01.925 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-04-01 09:25:02.006 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-04-01 09:25:02.267 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-04-01 09:25:02.370 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-04-01 09:25:02.531 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-04-01 09:25:03.748 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-04-01 09:25:08.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 09:25:08.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 09:25:10.023 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-04-01 09:25:10.023 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-04-01 09:25:10.024 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-04-01 09:25:11.796 - Thread: 24 -> Analytics session error 2020-04-01 09:25:11.816 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 09:25:11.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 09:25:13.747 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194081 2020-04-01 09:25:13.770 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194081 2020-04-01 09:25:16.137 - Thread: 1 -> Requesting dedicated servers 2020-04-01 09:25:16.139 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194081 2020-04-01 09:25:29.141 - Thread: 1 -> GUI Stats: Update 0.653633944444443, Draw 0.268940666666666 2020-04-01 09:25:29.490 - Thread: 1 -> Requesting dedicated servers 2020-04-01 09:25:29.492 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194081 2020-04-01 09:25:59.140 - Thread: 1 -> GUI Stats: Update 0.2396435, Draw 0.255993833333333 2020-04-01 09:26:30.630 - Thread: 1 -> GUI Stats: Update 1.03696833333333, Draw 0.233053277777778 2020-04-01 09:26:36.621 - Thread: 17 -> DXGI SetFullscreenState succeded 2020-04-01 09:26:41.214 - Thread: 1 -> Requesting dedicated servers 2020-04-01 09:26:41.214 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194081 2020-04-01 09:26:43.633 - Thread: 1 -> Joining lobby: 109775240938082507 2020-04-01 09:26:44.585 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-04-01 09:26:44.588 - Thread: 1 -> World requested 2020-04-01 09:26:48.122 - Thread: 1 -> World requested - connection alive 2020-04-01 09:26:50.932 - Thread: 1 -> LoadSession() - Start 2020-04-01 09:26:50.937 - Thread: 1 -> get 2020-04-01 09:26:50.941 - Thread: 1 -> MyConfig.Save() - START 2020-04-01 09:26:50.944 - Thread: 1 -> Path: C:\Users\Авель\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-04-01 09:26:51.017 - Thread: 1 -> MyConfig.Save() - END 2020-04-01 09:26:51.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 09:26:51.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 09:26:51.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 09:26:51.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 09:26:51.021 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 09:26:51.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 09:26:51.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-04-01 09:26:51.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-04-01 09:26:51.080 - Thread: 1 -> LoadSession() - End 2020-04-01 09:26:51.084 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-04-01 09:26:51.090 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-04-01 09:26:51.124 - Thread: 1 -> RunLoadingAction - START 2020-04-01 09:26:52.674 - Thread: 1 -> GC Memory: 1,099,354,392 B 2020-04-01 09:26:52.682 - Thread: 1 -> Process Memory: 2,863,001,600 B 2020-04-01 09:26:54.486 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-04-01 09:26:54.524 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-04-01 09:26:54.532 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-04-01 09:26:54.536 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-04-01 09:26:54.538 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2020-04-01 09:26:54.767 - Thread: 1 -> Loading scenarios 2020-04-01 09:26:54.767 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-04-01 09:26:54.768 - Thread: 1 -> List of used mods (0) - START 2020-04-01 09:26:54.769 - Thread: 1 -> List of used mods - END 2020-04-01 09:26:54.877 - Thread: 1 -> Loading behaviors 2020-04-01 09:26:54.879 - Thread: 1 -> Loading ammo magazines 2020-04-01 09:26:54.883 - Thread: 1 -> Loading ammo definitions 2020-04-01 09:26:54.887 - Thread: 1 -> Loading animations 2020-04-01 09:26:54.890 - Thread: 1 -> Loading animations 2020-04-01 09:26:54.893 - Thread: 1 -> Loading sound definitions 2020-04-01 09:26:54.893 - Thread: 1 -> Loading sound definitions 2020-04-01 09:26:54.893 - Thread: 1 -> Loading sound definitions 2020-04-01 09:26:54.893 - Thread: 1 -> Loading sound definitions 2020-04-01 09:26:54.893 - Thread: 1 -> Loading sound definitions 2020-04-01 09:26:54.893 - Thread: 1 -> Loading sound definitions 2020-04-01 09:26:54.893 - Thread: 1 -> Loading category classes 2020-04-01 09:26:54.895 - Thread: 1 -> Loading category classes 2020-04-01 09:26:54.895 - Thread: 1 -> Loading blueprint classes 2020-04-01 09:26:54.897 - Thread: 1 -> Loading blueprint class entries 2020-04-01 09:26:54.898 - Thread: 1 -> Loading blueprint class entries 2020-04-01 09:26:54.898 - Thread: 1 -> Loading blueprints 2020-04-01 09:26:54.901 - Thread: 1 -> Loading blueprints 2020-04-01 09:26:54.901 - Thread: 1 -> Loading agent definitions 2020-04-01 09:26:54.903 - Thread: 1 -> Loading character definitions 2020-04-01 09:26:54.922 - Thread: 1 -> Loading character definitions 2020-04-01 09:26:54.922 - Thread: 1 -> Loading components 2020-04-01 09:26:54.924 - Thread: 1 -> Loading components 2020-04-01 09:26:54.924 - Thread: 1 -> Loading configuration 2020-04-01 09:26:54.926 - Thread: 1 -> Loading container types 2020-04-01 09:26:54.928 - Thread: 1 -> Loading Contract Types 2020-04-01 09:26:54.938 - Thread: 1 -> Loading block positions 2020-04-01 09:26:54.942 - Thread: 1 -> Loading block positions 2020-04-01 09:26:54.942 - Thread: 1 -> Loading curve definitions 2020-04-01 09:26:54.947 - Thread: 1 -> Loading debris 2020-04-01 09:26:54.948 - Thread: 1 -> Loading environment items entries 2020-04-01 09:26:54.949 - Thread: 1 -> Loading decal global definitions 2020-04-01 09:26:54.949 - Thread: 1 -> Loading decal definitions 2020-04-01 09:26:54.952 - Thread: 1 -> Loading drone behaviors 2020-04-01 09:26:54.956 - Thread: 1 -> Loading edges 2020-04-01 09:26:54.957 - Thread: 1 -> Loading emissive color definitions 2020-04-01 09:26:54.963 - Thread: 1 -> Loading emissive color default states 2020-04-01 09:26:54.971 - Thread: 1 -> Loading animations 2020-04-01 09:26:54.971 - Thread: 1 -> Loading entity components 2020-04-01 09:26:54.988 - Thread: 1 -> Loading component containers 2020-04-01 09:26:55.007 - Thread: 1 -> Loading environment items entries 2020-04-01 09:26:55.007 - Thread: 1 -> Loading Faction Names 2020-04-01 09:26:55.008 - Thread: 1 -> Loading factions 2020-04-01 09:26:55.021 - Thread: 1 -> Loading flare definitions 2020-04-01 09:26:55.037 - Thread: 1 -> Loading gas property definitions 2020-04-01 09:26:55.038 - Thread: 1 -> Loading event definitions 2020-04-01 09:26:55.040 - Thread: 1 -> Loading physical items 2020-04-01 09:26:55.090 - Thread: 1 -> Loading LCD texture categories 2020-04-01 09:26:55.091 - Thread: 1 -> Loading LCD texture categories 2020-04-01 09:26:55.091 - Thread: 1 -> Loading LCD texture categories 2020-04-01 09:26:55.091 - Thread: 1 -> Loading OffensiveWords definitions 2020-04-01 09:26:55.092 - Thread: 1 -> Loading physical items 2020-04-01 09:26:55.096 - Thread: 1 -> Loading physical items 2020-04-01 09:26:55.096 - Thread: 1 -> Loading physical material properties 2020-04-01 09:26:55.101 - Thread: 1 -> Loading pirate antennas 2020-04-01 09:26:55.113 - Thread: 1 -> Loading research blocks definitions 2020-04-01 09:26:55.114 - Thread: 1 -> Loading research groups definitions 2020-04-01 09:26:55.116 - Thread: 1 -> Loading resource distribution groups 2020-04-01 09:26:55.118 - Thread: 1 -> Loading shadow textures definitions 2020-04-01 09:26:55.118 - Thread: 1 -> Loading ship sound groups 2020-04-01 09:26:55.137 - Thread: 1 -> Loading ship sound groups 2020-04-01 09:26:55.138 - Thread: 1 -> Loading sound categories 2020-04-01 09:26:55.142 - Thread: 1 -> Loading stat definitions 2020-04-01 09:26:55.143 - Thread: 1 -> Loading grid creators 2020-04-01 09:26:55.145 - Thread: 1 -> Loading transparent material properties 2020-04-01 09:26:55.147 - Thread: 1 -> Loading planet definition 2020-04-01 09:26:55.148 - Thread: 1 -> Loading voxel map storage definitions 2020-04-01 09:26:55.151 - Thread: 1 -> Loading voxel material definitions 2020-04-01 09:26:55.152 - Thread: 1 -> Loading voxel material definitions 2020-04-01 09:26:55.153 - Thread: 1 -> Loading voxel material definitions 2020-04-01 09:26:55.153 - Thread: 1 -> Loading Weather Effects 2020-04-01 09:26:55.158 - Thread: 1 -> Audio effects definitions 2020-04-01 09:26:55.163 - Thread: 1 -> Loading environment items definitions 2020-04-01 09:26:55.166 - Thread: 1 -> Loading environment items definitions 2020-04-01 09:26:55.167 - Thread: 1 -> Loading physical material properties 2020-04-01 09:26:55.174 - Thread: 1 -> Loading particle effect definitions 2020-04-01 09:26:55.293 - Thread: 1 -> Loading particle effect definitions 2020-04-01 09:26:55.293 - Thread: 1 -> Loading environment item definitions 2020-04-01 09:26:55.299 - Thread: 1 -> Loading weapon definitions 2020-04-01 09:26:55.307 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.383 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.385 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.445 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.456 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.460 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.461 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.464 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.464 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.466 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.467 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.469 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.470 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.474 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.475 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.477 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.478 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.479 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.480 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.490 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.491 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.491 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.493 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.493 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.494 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.496 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.498 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.498 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.500 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.500 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.502 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.502 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.504 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.510 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.512 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.514 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.516 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.518 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.527 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.533 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.536 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.537 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.540 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.542 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.544 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.547 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.549 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.552 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.554 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.556 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.559 - Thread: 1 -> Loading cube blocks 2020-04-01 09:26:55.560 - Thread: 1 -> Created block definitions 2020-04-01 09:26:55.564 - Thread: 1 -> Loading block variant groups 2020-04-01 09:26:55.567 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-04-01 09:26:55.569 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-04-01 09:26:55.569 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-04-01 09:26:55.581 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-04-01 09:26:55.582 - Thread: 1 -> Loading asteroid generators 2020-04-01 09:26:55.585 - Thread: 1 -> Loading spawn groups 2020-04-01 09:26:55.590 - Thread: 1 -> Loading drop containers 2020-04-01 09:26:55.592 - Thread: 1 -> Loading spawn groups 2020-04-01 09:26:55.592 - Thread: 1 -> Loading spawn groups 2020-04-01 09:26:55.593 - Thread: 1 -> Loading radial menu definitions 2020-04-01 09:26:55.627 - Thread: 1 -> Loading respawn ships 2020-04-01 09:26:55.630 - Thread: 1 -> Loading spawn groups 2020-04-01 09:26:55.630 - Thread: 1 -> Loading wheel speeds 2020-04-01 09:26:55.701 - Thread: 1 -> MyAudio.UnloadData - START 2020-04-01 09:26:55.715 - Thread: 1 -> MyAudio.UnloadData - END 2020-04-01 09:26:55.716 - Thread: 1 -> MyAudio.LoadData - START 2020-04-01 09:26:55.739 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Устройство с поддержкой High Definition Audio) - Channel #: 2 - Sample rate: 44100 2020-04-01 09:26:55.976 - Thread: 1 -> MyAudio.LoadData - END 2020-04-01 09:26:56.047 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-04-01 09:26:56.057 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-01 09:26:56.156 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 09:26:56.171 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-01 09:26:56.175 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-04-01 09:26:56.209 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-04-01 09:26:57.172 - Thread: 29 -> External debugger: listening... 2020-04-01 09:26:57.210 - Thread: 1 -> MyLights.LoadData() - START 2020-04-01 09:26:57.214 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-04-01 09:26:57.214 - Thread: 1 -> MyLights.LoadData() - END 2020-04-01 09:26:57.214 - Thread: 1 -> Info: MyLights initialized. 2020-04-01 09:26:57.214 - Thread: 1 -> MyExplosions.LoadData() - START 2020-04-01 09:26:57.224 - Thread: 1 -> MyExplosions.LoadData() - END 2020-04-01 09:26:57.311 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-04-01 09:26:57.312 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-04-01 09:26:57.355 - Thread: 1 -> Loading Procedural World Generator 2020-04-01 09:26:57.355 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-04-01 09:26:57.768 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-04-01 09:26:59.967 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-04-01 09:26:59.968 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-04-01 09:26:59.974 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 09:27:02.400 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-04-01 09:27:02.400 - Thread: 1 -> Info: Planet generator name: Moon 2020-04-01 09:27:02.401 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 09:27:04.602 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-04-01 09:27:04.602 - Thread: 1 -> Info: Planet generator name: Alien 2020-04-01 09:27:04.602 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 09:27:07.061 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-04-01 09:27:07.061 - Thread: 1 -> Info: Planet generator name: Titan 2020-04-01 09:27:07.062 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 09:27:09.394 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-04-01 09:27:09.394 - Thread: 1 -> Info: Planet generator name: Mars 2020-04-01 09:27:09.394 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 09:27:12.399 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-04-01 09:27:12.399 - Thread: 1 -> Info: Planet generator name: Europa 2020-04-01 09:27:12.399 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 09:27:13.972 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-04-01 09:27:13.972 - Thread: 1 -> Info: Planet generator name: Triton 2020-04-01 09:27:13.972 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-04-01 09:27:14.171 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103096637016069820 2020-04-01 09:27:14.172 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-04-01 09:27:14.268 - Thread: 1 -> RunLoadingAction - END 2020-04-01 09:27:14.270 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-04-01 09:27:14.284 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-04-01 09:27:14.285 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-04-01 09:27:14.286 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-04-01 09:27:14.304 - Thread: 1 -> Updating continues. 2020-04-01 09:27:14.571 - Thread: 1 -> GC Memory: 1,885,173,632 B 2020-04-01 09:27:14.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-04-01 09:27:14.758 - Thread: 1 -> STATISTICS,0,0.2569866,6.198883E-05,0.2569866,6.198883E-05,0.2569866,8.201599E-05,7709.677,1336.458,1,0,1807.756,4818.051,0,100000,0,3.498696,3.35122,0,8704,8.333091,1,16.66667,0.2915495,0.2792602,100 2020-04-01 09:27:15.110 - Thread: 1 -> Bad number of types from server. Recieved 981, have 980 2020-04-01 09:27:15.111 - Thread: 1 -> Type hash not found! Value: 95745633 2020-04-01 09:27:15.112 - Thread: 1 -> Server sent bad data! 2020-04-01 09:27:15.114 - Thread: 1 -> Server Data: 135, 255, 37, 51, 178, 84, 113, 171, 155, 130, 137, 189, 167, 189, 14, 78, 188, 113, 34, 82, 55, 234, 144, 193, 252, 156, 144, 201, 230, 39, 218, 12, 7, 37, 147, 96, 196, 45, 191, 112, 167, 205, 29, 249, 166, 171, 220, 142, 98, 206, 107, 246, 72, 68, 232, 213, 148, 177, 73, 217, 94, 208, 39, 216, 14, 201, 83, 128, 155, 196, 103, 169, 21, 110, 202, 183, 157, 201, 226, 168, 40, 114, 209, 204, 152, 231, 167, 224, 124, 8, 223, 36, 251, 43, 152, 16, 17, 147, 255, 144, 8, 252, 224, 139, 82, 9, 209, 42, 227, 160, 116, 20, 107, 168, 231, 11, 138, 228, 44, 130, 230, 250, 74, 207, 216, 73, 102, 43, 28, 254, 152, 98, 185, 232, 55, 184, 37, 70, 208, 45, 224, 200, 89, 193, 48, 51, 114, 183, 74, 215, 148, 180, 183, 137, 183, 104, 64, 233, 32, 116, 158, 50, 189, 209, 38, 133, 51, 149, 207, 77, 36, 157, 88, 27, 157, 56, 62, 47, 240, 109, 126, 91, 207, 81, 79, 219, 99, 35, 63, 161, 143, 185, 251, 28, 97, 253, 226, 135, 111, 108, 100, 189, 178, 205, 241, 52, 253, 218, 225, 50, 66, 29, 54, 59, 143, 121, 183, 19, 150, 212, 137, 90, 45, 111, 250, 217, 237, 234, 220, 160, 92, 7, 27, 29, 182, 102, 236, 169, 90, 211, 35, 253, 199, 119, 72, 169, 37, 89, 58, 218, 223, 169, 109, 100, 79, 148, 74, 162, 177, 233, 94, 89, 33, 209, 32, 143, 203, 121, 136, 99, 178, 31, 132, 14, 158, 90, 45, 127, 107, 41, 112, 234, 144, 92, 251, 129, 255, 20, 85, 166, 43, 182, 11, 172, 130, 75, 66, 113, 214, 215, 5, 153, 14, 77, 8, 48, 93, 31, 187, 244, 251, 113, 131, 10, 222, 237, 193, 112, 93, 33, 107, 191, 250, 44, 34, 91, 94, 43, 207, 78, 179, 73, 125, 248, 51, 162, 146, 159, 17, 25, 102, 85, 176, 101, 144, 149, 148, 11, 140, 109, 19, 183, 213, 74, 221, 29, 85, 28, 81, 142, 111, 200, 213, 115, 101, 69, 213, 237, 231, 37, 158, 43, 9, 253, 66, 149, 99, 243, 242, 51, 138, 27, 142, 104, 149, 45, 64, 103, 167, 64, 27, 137, 228, 32, 57, 251, 202, 124, 144, 23, 199, 225, 122, 33, 63, 221, 197, 106, 59, 170, 190, 169, 134, 8, 236, 170, 211, 217, 252, 152, 206, 176, 16, 182, 66, 67, 78, 40, 9, 140, 225, 181, 21, 112, 95, 2, 202, 93, 41, 161, 132, 3, 156, 29, 15, 38, 85, 210, 207, 124, 80, 157, 23, 226, 182, 223, 154, 236, 136, 25, 243, 255, 158, 150, 78, 109, 26, 67, 238, 111, 231, 78, 187, 189, 50, 19, 24, 101, 240, 171, 38, 125, 48, 168, 148, 45, 52, 224, 113, 16, 250, 192, 155, 98, 95, 111, 226, 11, 203, 193, 72, 69, 168, 57, 89, 115, 88, 239, 214, 52, 183, 152, 59, 63, 178, 183, 92, 228, 178, 10, 111, 190, 118, 171, 140, 39, 105, 118, 247, 180, 47, 48, 71, 68, 113, 207, 71, 68, 117, 77, 56, 47, 67, 219, 128, 203, 115, 228, 103, 155, 35, 118, 109, 50, 105, 205, 221, 116, 207, 81, 2, 107, 120, 19, 94, 191, 120, 255, 148, 118, 92, 21, 132, 203, 155, 87, 229, 146, 138, 0, 255, 50, 229, 36, 184, 163, 180, 107, 10, 103, 202, 55, 1, 173, 232, 63, 62, 58, 43, 207, 158, 89, 190, 114, 111, 73, 179, 23, 33, 39, 95, 91, 191, 83, 73, 103, 185, 239, 9, 121, 210, 226, 195, 238, 195, 121, 171, 105, 165, 237, 165, 119, 175, 56, 6, 83, 134, 17, 167, 16, 206, 26, 128, 6, 3, 244, 245, 81, 126, 37, 221, 3, 110, 246, 34, 119, 67, 254, 222, 162, 30, 245, 225, 115, 227, 59, 202, 132, 152, 132, 189, 84, 78, 118, 29, 240, 91, 213, 180, 97, 104, 181, 27, 174, 72, 10, 161, 135, 73, 165, 208, 63, 33, 230, 98, 24, 38, 219, 92, 167, 212, 217, 109, 168, 59, 34, 103, 210, 184, 203, 15, 255, 162, 208, 81, 146, 220, 250, 121, 73, 158, 91, 157, 223, 103, 123, 126, 159, 155, 123, 69, 31, 132, 26, 211, 115, 132, 26, 168, 13, 150, 205, 117, 73, 171, 106, 216, 115, 188, 190, 151, 48, 39, 42, 131, 217, 201, 87, 204, 133, 179, 90, 81, 7, 211, 95, 88, 169, 28, 67, 8, 160, 22, 211, 85, 20, 229, 254, 172, 44, 154, 54, 225, 21, 77, 203, 177, 93, 116, 145, 253, 77, 106, 151, 202, 119, 157, 94, 237, 64, 78, 76, 167, 52, 126, 154, 162, 168, 151, 57, 91, 215, 161, 60, 167, 141, 12, 220, 239, 34, 18, 0, 172, 125, 118, 51, 175, 148, 251, 221, 254, 189, 100, 176, 96, 60, 108, 35, 47, 89, 33, 188, 152, 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47, 57, 99, 195, 241, 70, 168, 62, 75, 120, 19, 171, 209, 158, 86, 27, 42, 129, 182, 204, 224, 177, 31, 55, 203, 100, 53, 34, 255, 163, 34, 215, 84, 220, 179, 72, 120, 37, 66, 163, 132, 16, 253, 93, 49, 80, 184, 62, 193, 121, 228, 218, 201, 121, 44, 12, 124, 107, 161, 243, 128, 59, 61, 135, 228, 251, 61, 203, 101, 133, 23, 165, 206, 243, 96, 44, 109, 214, 6, 151, 57, 52, 62, 90, 153, 247, 60, 165, 122, 13, 28, 159, 72, 196, 184, 70, 85, 241, 226, 174, 49, 138, 29, 186, 119, 99, 132, 101, 198, 222, 173, 87, 120, 137, 10, 92, 249, 167, 8, 136, 213, 108, 125, 185, 89, 212, 198, 56, 157, 143, 15, 226, 48, 7, 57, 5, 17, 125, 215, 151, 115, 244, 197, 177, 154, 169, 107, 60, 25, 26, 142, 7, 128, 208, 77, 27, 79, 5, 113, 15, 195, 217, 253, 93, 246, 200, 67, 157, 84, 72, 37, 224, 107, 231, 40, 87, 62, 61, 142, 153, 155, 64, 244, 21, 195, 63, 93, 144, 28, 141, 33, 66, 177, 202, 1, 78, 126, 14, 27, 32, 133, 134, 66, 252, 212, 130, 94, 121, 71, 153, 252, 11, 37, 227, 151, 65, 108, 64, 89, 77, 53, 3, 77, 106, 80, 25, 136, 142, 116, 126, 60, 176, 125, 69, 148, 151, 255, 77, 149, 99, 72, 96, 54, 192, 243, 101, 12, 7, 197, 88, 1, 226, 82, 182, 141, 68, 33, 75, 146, 143, 242, 4, 194, 161, 133, 208, 64, 51, 66, 140, 62, 129, 194, 96, 59, 35, 31, 71, 172, 153, 228, 148, 156, 176, 53, 71, 138, 103, 115, 119, 6, 174, 5, 177, 31, 240, 128, 61, 118, 97, 73, 248, 254, 43, 237, 93, 98, 216, 226, 10, 173, 142, 193, 30, 228, 204, 223, 208, 139, 118, 58, 40, 170, 44, 170, 223, 55, 38, 162, 105, 126, 98, 212, 179, 96, 250, 218, 218, 10, 239, 114, 107, 143, 225, 114, 107, 43, 22, 141, 228, 44, 118, 124, 63, 54, 111, 177, 172, 158, 116, 168, 167, 176, 154, 1, 242, 91, 3, 252, 91, 62, 245, 126, 241, 235, 4, 9, 97, 70, 128, 162, 98, 92, 198, 61, 18, 51, 97, 107, 203, 66, 87, 84, 113, 52, 127, 197, 32, 244, 228, 61, 6, 244, 0, 213, 171, 83, 127, 238, 61, 91, 173, 181, 78, 91, 231, 129, 229, 12, 196, 127, 46, 108, 83, 77, 26, 21, 140, 72, 197, 67, 84, 122, 1, 173, 86, 238, 81, 149, 63, 153, 224, 68, 30, 182, 229, 206, 251, 230, 187, 238, 106, 84, 243, 97, 44, 171, 234, 17, 146, 117, 71, 193, 166, 109, 106, 107, 114, 60, 56, 46, 140, 68, 157, 210, 82, 201, 89, 80, 15, 72, 209, 186, 1, 118, 237, 13, 172, 167, 33, 213, 44, 233, 47, 100, 53, 186, 171, 192, 209, 31, 202, 109, 39, 0, 67, 220, 189, 79, 119, 204, 251, 232, 4, 100, 234, 13, 58, 160, 87, 238, 19, 201, 16, 95, 158, 243, 144, 210, 141, 25, 162, 17, 129, 142, 9, 99, 228, 120, 204, 160, 119, 42, 104, 194, 209, 200, 16, 150, 56, 236, 3, 124, 195, 251, 241, 235, 132, 171, 151, 153, 103, 186, 139, 207, 15, 193, 249, 78, 217, 224, 17, 94, 241, 22, 87, 105, 215, 149, 192, 196, 128, 14, 142, 194, 137, 18, 125, 144, 148, 77, 64, 164, 189, 242, 105, 215, 168, 21, 103, 82, 115, 168, 88, 235, 244, 142, 29, 238, 110, 68, 232, 181, 65, 112, 180, 175, 29, 135, 182, 9, 231, 250, 129, 168, 153, 244, 255, 245, 116, 145, 146, 214, 174, 104, 212, 196, 122, 227, 49, 245, 158, 132, 218, 56, 179, 136, 226, 178, 177, 249, 225, 13, 69, 188, 214, 222, 210, 101, 18, 191, 254, 57, 70, 55, 175, 246, 36, 94, 157, 150, 174, 68, 160, 244, 224, 42, 8, 233, 164, 176, 129, 121, 96, 87, 218, 236, 156, 228, 168, 162, 179, 30, 16, 52, 210, 195, 33, 114, 1, 69, 156, 118, 39, 78, 53, 151, 36, 104, 91, 162, 227, 13, 20, 51, 217, 43, 152, 63, 111, 39, 202, 20, 203, 19, 38, 180, 206, 164, 139, 114, 26, 250, 181, 119, 181, 104, 84, 24, 56, 220, 220, 239, 176, 42, 145, 156, 85, 101, 74, 2, 27, 251, 86, 167, 208, 40, 18, 189, 199, 122, 100, 162, 99, 38, 168, 181, 214, 169, 108, 176, 16, 149, 88, 205, 109, 205, 196, 53, 76, 204, 127, 182, 241, 201, 171, 235, 117, 10, 144, 112, 211, 161, 80, 235, 131, 237, 181, 47, 72, 130, 211, 106, 76, 151, 20, 83, 25, 75, 251, 237, 225, 253, 62, 213, 52, 211, 137, 236, 235, 246, 75, 86, 250, 22, 44, 218, 160, 173, 185, 38, 70, 205, 239, 161, 118, 211, 146, 252, 110, 219, 152, 33, 56, 178, 0, 203, 118, 178, 68, 4, 6, 222, 116, 172, 58, 25, 101, 147, 162, 123, 250, 62, 221, 135, 92, 196, 99, 157, 25, 79, 147, 52, 239, 92, 244, 147, 195, 156, 51, 249, 138, 139, 54, 173, 80, 95, 5, 227, 49, 13, 73, 237, 4, 49, 240, 17, 238, 132, 229, 180, 170, 129, 209, 42, 83, 7, 16, 129, 146, 13, 154, 160, 69, 248, 243, 145, 137, 240, 98, 230, 237, 10, 147, 97, 108, 31, 211, 120, 30, 197, 144, 117, 21, 1, 38, 108, 223, 138, 169, 24, 233, 94, 241, 155, 128, 30, 49, 116, 100, 135, 168, 177, 137, 175, 175, 36, 107, 164, 94, 242, 236, 122, 47, 189, 238, 161, 54, 206, 39, 193, 80, 105, 198, 125, 139, 30, 157, 91, 189, 218, 35, 11, 24, 8, 71, 121, 78, 92, 59, 171, 179, 149, 247, 140, 111, 132, 112, 45, 111, 154, 21, 71, 207, 190, 135, 122, 94, 184, 10, 120, 122, 142, 117, 77, 93, 122, 202, 149, 22, 244, 98, 123, 168, 92, 69, 235, 200, 25, 215, 176, 214, 124, 9, 192, 45, 90, 238, 199, 79, 214, 138, 8, 49, 57, 241, 220, 149, 24, 97, 2, 232, 126, 76, 203, 43, 159, 51, 196, 128, 132, 91, 246, 250, 148, 241, 177, 74, 193, 170, 238, 207, 89, 65, 124, 124, 32, 156, 1, 13, 69, 235, 241, 21, 20, 18, 187, 105, 165, 144, 209, 71, 123, 83, 80, 170, 49, 141, 89, 206, 154, 235, 196, 40, 186, 217, 232, 198, 50, 255, 13, 151, 81, 2, 160, 251, 43, 202, 254, 21, 27, 134, 37, 233, 153, 209, 223, 43, 246, 194, 230, 250, 248, 67, 209, 246, 242, 24, 204, 192, 139, 36, 9, 33, 75, 222, 53, 252, 48, 184, 84, 163, 190, 25, 209, 162, 112, 16, 199, 120, 28, 44, 143, 110, 236, 114, 224, 52, 242, 48, 186, 60, 93, 55, 194, 205, 84, 204, 146, 219, 155, 210, 173, 166, 128, 240, 138, 103, 137, 88, 140, 98, 106, 103, 251, 80, 120, 139, 124, 191, 252, 117, 19, 74, 168, 37, 84, 121, 19, 35, 231, 89, 237, 255, 31, 210, 62, 131, 39, 185, 43, 19, 11, 59, 95, 223, 107, 57, 142, 231, 159, 140, 176, 171, 235, 147, 165, 159, 195, 108, 167, 229, 71, 169, 85, 177, 179, 88, 67, 233, 151, 168, 243, 194, 2, 1, 186, 185, 130, 174, 158, 210, 89, 220, 166, 41, 22, 214, 69, 172, 162, 14, 237, 85, 202, 24, 248, 150, 36, 244, 123, 154, 1, 107, 95, 49, 180, 116, 96, 13, 244, 87, 112, 14, 13, 241, 91, 20, 121, 30, 59, 121, 167, 212, 115, 14, 204, 115, 252, 10, 241, 12, 25, 187, 115, 69, 87, 100, 174, 204, 170, 80, 150, 169, 247, 104, 86, 244, 197, 134, 241, 50, 240, 112, 3, 76, 96, 254, 219, 36, 179, 249, 196, 150, 28, 246, 151, 180, 57, 211, 149, 106, 244, 183, 212, 227, 126, 157, 219, 19, 193, 62, 50, 110, 179, 202, 54, 146, 199, 161, 47, 29, 21, 30, 25, 200, 56, 123, 130, 158, 80, 185, 185, 197, 32, 141, 180, 111, 85, 212, 70, 84, 191, 55, 107, 101, 174, 102, 39, 64, 81, 68, 52, 97, 23, 95, 147, 214, 150, 186, 1, 213, 239, 136, 231, 183, 150, 251, 55, 253, 25, 211, 252, 81, 146, 226, 10, 205, 121, 207, 87, 29, 5, 150, 37, 129, 249, 20, 207, 68, 96, 220, 173, 143, 59, 145, 120, 106, 145, 104, 109, 251, 6, 93, 153, 127, 68, 103, 51, 200, 93, 219, 250, 116, 182, 204, 147, 255, 238, 120, 173, 65, 175, 55, 218, 60, 44, 138, 138, 53, 169, 119, 255, 205, 168, 73, 221, 71, 127, 162, 23, 70, 238, 229, 229, 79, 35, 174, 45, 162, 144, 96, 237, 58, 15, 198, 91, 34, 119, 134, 94, 210, 251, 24, 48, 26, 192, 234, 160, 66, 198, 198, 32, 96, 49, 201, 99, 46, 142, 4, 105, 228, 65, 26, 20, 9, 173, 132, 43, 192, 38, 51, 114, 142, 184, 57, 65, 82, 152, 96, 251, 65, 90, 149, 31, 217, 93, 2, 56, 209, 107, 52, 44, 143, 183, 45, 231, 1, 132, 248, 117, 26, 87, 192, 31, 51, 37, 218, 252, 142, 57, 17, 221, 226, 27, 101, 97, 41, 103, 120, 87, 13, 102, 175, 78, 240, 191, 232, 59, 130, 125, 81, 76, 12, 98, 33, 17, 107, 199, 224, 222, 63, 18, 74, 125, 221, 190, 160, 15, 158, 31, 224, 77, 41, 14, 53, 119, 25, 170, 20, 230, 97, 187, 5, 47, 58, 116, 157, 9, 179, 165, 161, 39, 217, 149, 206, 196, 226, 159, 72, 126, 220, 178, 177, 9, 55, 132, 156, 244, 213, 63, 185, 92, 220, 178, 182, 118, 162, 151, 151, 32, 16, 81, 115, 71, 12, 173, 198, 29, 55, 207, 3, 22, 127, 254, 174, 198, 114, 185, 180, 19, 242, 94, 5, 161, 250, 177, 113, 205, 89, 252, 40, 189, 116, 144, 213, 240, 95, 32, 191, 148, 116, 137, 208, 150, 64, 100, 64, 64, 85, 119, 38, 91, 85, 23, 100, 34, 219, 156, 112, 87, 154, 251, 8, 220, 186, 179, 153, 4, 201, 73, 29, 104, 118, 10, 68, 196, 173, 118, 11, 168, 136, 51, 50, 165, 84, 251, 18, 77, 147, 91, 132, 166, 183, 185, 140, 149, 245, 116, 205, 190, 5, 100, 99, 45, 145, 128, 50, 2, 222, 8, 252, 152, 195, 115, 39, 1, 62, 65, 113, 91, 226, 216, 143, 91, 160, 244, 37, 133, 33, 162, 117, 149, 168, 190, 198, 248, 6, 166, 251, 4, 147, 224, 9, 232, 212, 119, 253, 50, 247, 53, 24, 45, 108, 88, 83, 92, 245, 19, 243, 52, 196, 90, 67, 193, 96, 133, 211, 222, 212, 136, 46, 222, 94, 196, 230, 160, 34, 142, 42, 148, 99, 201, 97, 19, 177, 223, 237, 151, 128, 38, 233, 211, 1, 247, 71, 142, 36, 29, 166, 179, 170, 252, 71, 145, 77, 59, 174, 225, 200, 146, 79, 165, 238, 32, 55, 216, 249, 156, 184, 81, 202, 77, 11, 196, 252, 78, 64, 186, 207, 111, 94, 56, 163, 157, 61, 77, 18, 230, 157, 194, 246, 114, 221, 9, 99, 128, 180, 79, 142, 8, 250, 110, 240, 131, 70, 82, 238, 84, 83, 93, 25, 67, 147, 103, 24, 250, 158, 112, 42, 7, 123, 148, 126, 28, 127, 148, 120, 58, 106, 73, 124, 193, 221, 14, 64, 220, 231, 12, 232, 241, 99, 95, 210, 65, 143, 21, 26, 229, 81, 85, 227, 233, 95, 179, 202, 125, 120, 244, 63, 32, 3, 15, 170, 237, 26, 154, 219, 179, 183, 172, 163, 188, 140, 50, 105, 111, 34, 179, 223, 244, 143, 117, 202, 224, 158, 67, 129, 244, 235, 172, 31, 1, 87, 119, 165, 126, 195, 176, 98, 76, 125, 184, 138, 87, 167, 196, 167, 189, 119, 251, 81, 154, 30, 38, 182, 84, 52, 8, 30, 107, 184, 187, 64, 196, 206, 229, 130, 43, 70, 33, 254, 24, 93, 152, 23, 105, 199, 143, 54, 241, 50, 135, 93, 157, 113, 65, 218, 139, 143, 87, 6, 222, 180, 184, 192, 230, 133, 147, 47, 176, 171, 78, 33, 11, 86, 30, 255, 190, 253, 170, 37, 117, 65, 129, 128, 35, 62, 0, 69, 24, 245, 132, 51, 60, 172, 172, 164, 250, 106, 99, 70, 189, 235, 239, 188, 132, 51, 40, 190, 208, 144, 233, 238, 52, 174, 66, 138, 47, 127, 111, 254, 191, 81, 138, 146, 219, 67, 151, 249, 34, 27, 30, 117, 145, 163, 148, 54, 48, 195, 85, 90, 245, 227, 109, 42, 152, 155, 60, 112, 67, 134, 91, 129, 64, 132, 151, 52, 26, 17, 10, 13, 118, 55, 40, 138, 185, 94, 127, 188, 7, 103, 13, 39, 178, 35, 136, 28, 145, 153, 237, 80, 156, 223, 125, 100, 57, 102, 193, 11, 27, 156, 250, 64, 135, 93, 245, 71, 99, 216, 208, 227, 29, 161, 23, 187, 118, 215, 102, 13, 41, 37, 217, 37, 196, 36, 217, 169, 152, 234, 88, 66, 53, 214, 59, 11, 152, 140, 238, 4, 220, 53, 206, 244, 186, 80, 161, 33, 56, 96, 115, 60, 150, 251, 53, 1, 43, 2, 170, 132, 201, 163, 186, 36, 26, 208, 225, 31, 197, 180, 0, 111, 195, 157, 216, 65, 107, 240, 48, 102, 205, 106, 172, 138, 19, 171, 8, 169, 167, 218, 24, 123, 79, 58, 14, 176, 221, 72, 183, 67, 219, 49, 47, 108, 201, 156, 209, 13, 230, 240, 41, 156, 179, 29, 68, 133, 185, 138, 176, 138, 76, 250, 75, 177, 135, 58, 209, 162, 92, 253, 137, 153, 166, 252, 143, 154, 4, 71, 188, 147, 53, 105, 66, 124, 133, 178, 249, 66, 177, 92, 34, 243, 137, 121, 102, 163, 23, 55, 65, 216, 186, 172, 125, 13, 164, 198, 104, 145, 136, 78, 91, 159, 11, 16, 159, 14, 13, 163, 135, 16, 89, 214, 212, 234, 110, 135, 87, 35, 25, 46, 119, 17, 202, 229, 232, 251, 13, 27, 79, 91, 211, 235, 78, 61, 230, 204, 200, 221, 168, 99, 171, 214, 135, 183, 190, 206, 206, 65, 29, 166, 254, 18, 123, 97, 114, 132, 168, 23, 148, 216, 166, 154, 22, 122, 211, 215, 158, 191, 245, 4, 86, 218, 32, 216, 212, 29, 69, 78, 59, 225, 118, 115, 125, 95, 99, 5, 53, 106, 165, 79, 171, 200, 146, 80, 101, 68, 84, 81, 200, 36, 190, 134, 255, 236, 39, 41, 73, 177, 83, 14, 15, 25, 92, 102, 228, 126, 227, 67, 181, 84, 152, 129, 51, 56, 184, 114, 75, 167, 72, 147, 244, 77, 222, 108, 196, 212, 187, 119, 178, 78, 196, 159, 62, 231, 143, 176, 16, 137, 14, 115, 250, 255, 31, 22, 179, 70, 5, 20, 228, 231, 20, 99, 226, 22, 5, 142, 215, 178, 16, 235, 52, 175, 14, 73, 42, 194, 252, 7, 43, 184, 118, 157, 33, 199, 245, 189, 32, 227, 49, 103, 248, 50, 38, 198, 106, 19, 72, 196, 104, 95, 48, 214, 242, 170, 21, 144, 60, 197, 211, 72, 196, 157, 134, 196, 121, 181, 79, 180, 202, 245, 109, 182, 251, 173, 12, 107, 170, 255, 144, 32, 122, 81, 142, 149, 147, 234, 78, 150, 85, 26, 105, 148, 188, 125, 242, 30, 61, 47, 115, 56, 43, 18, 247, 98, 205, 105, 159, 115, 0, 178, 171, 1, 22, 249, 155, 123, 199, 203, 178, 181, 10, 50, 168, 255, 179, 233, 147, 98, 237, 94, 119, 91, 45, 161, 221, 157, 91, 84, 33, 148, 31, 90, 89, 13, 105, 180, 211, 15, 100, 8, 32, 190, 58, 227, 249, 174, 167, 15, 107, 85, 76, 44, 171, 110, 38, 25, 117, 238, 125, 158, 3, 141, 204, 102, 30, 90, 227, 129, 248, 62, 218, 105, 164, 163, 167, 155, 106, 166, 154, 155, 253, 110, 114, 121, 24, 215, 174, 164, 69, 232, 188, 143, 95, 243, 150, 154, 125, 94, 87, 254, 215, 16, 44, 96, 187, 253, 70, 246, 93, 150, 115, 144, 186, 164, 9, 110, 33, 174, 158, 18, 32, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 2020-04-01 09:27:15.120 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at VRage.Network.MyTypeTable.Serialize(BitStream stream) at VRage.Network.MyReplicationClient.OnServerData(MyPacket packet) 2020-04-01 09:27:15.121 - Thread: 1 -> Static: False 2020-04-01 09:27:15.121 - Thread: 1 -> EventId: 198 2020-04-01 09:27:15.121 - Thread: 1 -> Last five sites: 2020-04-01 09:27:15.121 - Thread: 1 -> MyBattery.SyncCapacitySuccess 2020-04-01 09:27:15.121 - Thread: 1 -> MyGpsCollection.ModifySuccess 2020-04-01 09:27:15.121 - Thread: 1 -> MyBattery.SyncCapacitySuccess 2020-04-01 09:27:15.121 - Thread: 1 -> MyGpsCollection.ModifySuccess 2020-04-01 09:27:15.121 - Thread: 1 -> MyBattery.SyncCapacitySuccess 2020-04-01 09:27:15.123 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) 2020-04-01 09:27:15.123 - Thread: 1 -> Packet processing error, disconnecting 76561198068114114 2020-04-01 09:27:15.134 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-04-01 09:27:15.136 - Thread: 1 -> Showing message 2020-04-01 09:27:16.635 - Thread: 1 -> Log Closed