2020-03-31 15:29:15.682 - Thread: 1 -> Log Started 2020-03-31 15:29:15.683 - Thread: 1 -> Timezone (local - UTC): -4h 2020-03-31 15:29:15.683 - Thread: 1 -> App Version: 01_194_081 2020-03-31 15:29:15.688 - Thread: 1 -> Steam build: Always true 2020-03-31 15:29:15.688 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-31 15:29:15.688 - Thread: 1 -> Environment.ProcessorCount: 8 2020-03-31 15:29:15.979 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-03-31 15:29:15.979 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-31 15:29:15.980 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-31 15:29:15.980 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-31 15:29:15.980 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-03-31 15:29:15.980 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-31 15:29:15.990 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-3840QM CPU @ 2.80GHz 2020-03-31 15:29:15.990 - Thread: 1 -> IntPtr.Size: 8 2020-03-31 15:29:15.990 - Thread: 1 -> Default Culture: 2020-03-31 15:29:15.990 - Thread: 1 -> Default UI Culture: 2020-03-31 15:29:15.990 - Thread: 1 -> MyConfig.Load() - START 2020-03-31 15:29:15.994 - Thread: 1 -> Path: C:\Users\Justin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-31 15:29:16.207 - Thread: 1 -> EnableDamageEffects: True 2020-03-31 15:29:16.207 - Thread: 1 -> VegetationViewDistance: 100 2020-03-31 15:29:16.207 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-31 15:29:16.207 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-31 15:29:16.208 - Thread: 1 -> Language: 0 2020-03-31 15:29:16.208 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-31 15:29:16.208 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-31 15:29:16.208 - Thread: 1 -> NewsletterCurrentStatus: 3 2020-03-31 15:29:16.208 - Thread: 1 -> FirstTimeRun: False 2020-03-31 15:29:16.208 - Thread: 1 -> VideoAdapter: 0 2020-03-31 15:29:16.209 - Thread: 1 -> ScreenWidth: 1600 2020-03-31 15:29:16.209 - Thread: 1 -> ScreenHeight: 900 2020-03-31 15:29:16.209 - Thread: 1 -> RefreshRate: 138700000 2020-03-31 15:29:16.209 - Thread: 1 -> WindowMode: 0 2020-03-31 15:29:16.209 - Thread: 1 -> VerticalSync: 1 2020-03-31 15:29:16.209 - Thread: 1 -> FieldOfView: 74.96974 2020-03-31 15:29:16.209 - Thread: 1 -> FlaresIntensity: 0.1 2020-03-31 15:29:16.210 - Thread: 1 -> GrassDensity: 0 2020-03-31 15:29:16.210 - Thread: 1 -> GrassDrawDistance: 49 2020-03-31 15:29:16.210 - Thread: 1 -> AntialiasingMode: 1 2020-03-31 15:29:16.210 - Thread: 1 -> ShadowMapResolution: 0 2020-03-31 15:29:16.210 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-31 15:29:16.210 - Thread: 1 -> TextureQuality: 1 2020-03-31 15:29:16.210 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-31 15:29:16.210 - Thread: 1 -> ModelQuality: 1 2020-03-31 15:29:16.211 - Thread: 1 -> VoxelQuality: 1 2020-03-31 15:29:16.211 - Thread: 1 -> ShaderQuality: 0 2020-03-31 15:29:16.211 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-31 15:29:16.211 - Thread: 1 -> GameVolume: 0.2170316 2020-03-31 15:29:16.211 - Thread: 1 -> PostProcessingEnabled: False 2020-03-31 15:29:16.211 - Thread: 1 -> VoiceChatVolume: 1 2020-03-31 15:29:16.211 - Thread: 1 -> HudWarnings: True 2020-03-31 15:29:16.212 - Thread: 1 -> VoiceChat: True 2020-03-31 15:29:16.212 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-31 15:29:16.212 - Thread: 1 -> EnableReverb: False 2020-03-31 15:29:16.212 - Thread: 1 -> EnableDynamicMusic: True 2020-03-31 15:29:16.212 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-31 15:29:16.212 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-31 15:29:16.212 - Thread: 1 -> MinimalHud: False 2020-03-31 15:29:16.213 - Thread: 1 -> ShowCrosshair: True 2020-03-31 15:29:16.213 - Thread: 1 -> UiTransparency: 1 2020-03-31 15:29:16.213 - Thread: 1 -> UiBkTransparency: 1 2020-03-31 15:29:16.213 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-31 15:29:16.214 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-31 15:29:16.214 - Thread: 1 -> ControlsHints: False 2020-03-31 15:29:16.214 - Thread: 1 -> RotationHints: False 2020-03-31 15:29:16.214 - Thread: 1 -> Music_Volume: 0 2020-03-31 15:29:16.214 - Thread: 1 -> FirstVTTimeRun: False 2020-03-31 15:29:16.214 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-31 15:29:16.215 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-31 15:29:16.215 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-03-31 15:29:16.215 - Thread: 1 -> EnableDoppler: True 2020-03-31 15:29:16.215 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-31 15:29:16.215 - Thread: 1 -> DisableUpdateDriverNotification: False 2020-03-31 15:29:16.215 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-31 15:29:16.215 - Thread: 1 -> MutedPlayers: 2020-03-31 15:29:16.216 - Thread: 1 -> GDPRConsent: True 2020-03-31 15:29:16.216 - Thread: 1 -> GDPRConsentSent: True 2020-03-31 15:29:16.216 - Thread: 1 -> ExperimentalMode: True 2020-03-31 15:29:16.216 - Thread: 1 -> EnableSteamCloud: False 2020-03-31 15:29:16.216 - Thread: 1 -> TreeViewDistance: 1000 2020-03-31 15:29:16.216 - Thread: 1 -> FirstTimeTutorials: False 2020-03-31 15:29:16.216 - Thread: 1 -> HudState: 1 2020-03-31 15:29:16.217 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-31 15:29:16.217 - Thread: 1 -> EnableTrading: True 2020-03-31 15:29:16.217 - Thread: 1 -> GoodBotHints: False 2020-03-31 15:29:16.217 - Thread: 1 -> DontSendVoicePlayers: 2020-03-31 15:29:16.217 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-31 15:29:16.217 - Thread: 1 -> LastCheckedVersion: 1194080 2020-03-31 15:29:16.217 - Thread: 1 -> ShowCrosshair2: 0 2020-03-31 15:29:16.219 - Thread: 1 -> MyConfig.Load() - END 2020-03-31 15:29:17.056 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-31 15:29:17.483 - Thread: 1 -> Found processor count: 8 2020-03-31 15:29:17.557 - Thread: 1 -> Using processor count: 8 2020-03-31 15:29:17.825 - Thread: 1 -> All detected adapters: 2020-03-31 15:29:17.837 - Thread: 1 -> NVIDIA GeForce GTX 675M - VendorID=4318, SubsystemID=281744482, DeviceID=4626 2020-03-31 15:29:17.837 - Thread: 1 -> Intel(R) HD Graphics 4000 - VendorID=32902, SubsystemID=281744482, DeviceID=358 2020-03-31 15:29:17.837 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-31 15:29:18.841 - Thread: 1 -> AdapterInfo = { 2020-03-31 15:29:18.842 - Thread: 1 -> Name = NVIDIA GeForce GTX 675M + DISPLAY1 2020-03-31 15:29:18.842 - Thread: 1 -> Description = dev id: 4626, mem: 4237885440, shared mem: 17125703680, Luid: 49961, rev: 161, subsys id: 281744482, vendor id: 4318, feature_level 11.1: False 2020-03-31 15:29:18.842 - Thread: 1 -> Driver version = 22.21.13.8205 2020-03-31 15:29:18.842 - Thread: 1 -> Driver date = 20170501000000.000000-000 2020-03-31 15:29:18.842 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-31 15:29:18.843 - Thread: 1 -> AftermathSupported = False 2020-03-31 15:29:18.843 - Thread: 1 -> Adapter id = 0 2020-03-31 15:29:18.843 - Thread: 1 -> Supported = True 2020-03-31 15:29:18.843 - Thread: 1 -> RAM = 4237885440 2020-03-31 15:29:18.843 - Thread: 1 -> Priority = 2 2020-03-31 15:29:18.843 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-31 15:29:18.843 - Thread: 1 -> Output is attached = True 2020-03-31 15:29:18.844 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-31 15:29:18.844 - Thread: 1 -> Display modes = { 2020-03-31 15:29:18.845 - Thread: 1 -> DXGIOutput id = 0 2020-03-31 15:29:18.845 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.845 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.845 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.845 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.846 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.846 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.846 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.846 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.846 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.846 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.846 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.847 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.847 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.847 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.847 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.847 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.848 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.848 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.848 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.848 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.848 - Thread: 1 -> 1280x720@60.02042Hz 2020-03-31 15:29:18.849 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.849 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.849 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.849 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.849 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.849 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.850 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.850 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.850 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.850 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.850 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.850 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.851 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.851 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.851 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.851 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.851 - Thread: 1 -> 1600x900@60.02042Hz 2020-03-31 15:29:18.852 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.852 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.852 - Thread: 1 -> 1920x1080@60.02042Hz 2020-03-31 15:29:18.852 - Thread: 1 -> } 2020-03-31 15:29:18.852 - Thread: 1 -> } 2020-03-31 15:29:18.852 - Thread: 1 -> AdapterInfo = { 2020-03-31 15:29:18.854 - Thread: 1 -> Name = NVIDIA GeForce GTX 675M + DISPLAY1 2020-03-31 15:29:18.854 - Thread: 1 -> Description = dev id: 4626, mem: 4237885440, shared mem: 17125703680, Luid: 49961, rev: 161, subsys id: 281744482, vendor id: 4318, feature_level 11.1: False 2020-03-31 15:29:18.854 - Thread: 1 -> Driver version = 22.21.13.8205 2020-03-31 15:29:18.854 - Thread: 1 -> Driver date = 20170501000000.000000-000 2020-03-31 15:29:18.854 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-31 15:29:18.854 - Thread: 1 -> AftermathSupported = False 2020-03-31 15:29:18.854 - Thread: 1 -> Adapter id = 0 2020-03-31 15:29:18.855 - Thread: 1 -> Supported = True 2020-03-31 15:29:18.855 - Thread: 1 -> RAM = 4237885440 2020-03-31 15:29:18.855 - Thread: 1 -> Priority = 2 2020-03-31 15:29:18.855 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-31 15:29:18.855 - Thread: 1 -> Output is attached = True 2020-03-31 15:29:18.856 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-31 15:29:18.856 - Thread: 1 -> Display modes = { 2020-03-31 15:29:18.857 - Thread: 1 -> DXGIOutput id = 0 2020-03-31 15:29:18.857 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.857 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.857 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.858 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.858 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.858 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.858 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.859 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.859 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.859 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.859 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.859 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.860 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.860 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.860 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.860 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.860 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.860 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.861 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.861 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.861 - Thread: 1 -> 1280x720@60.02042Hz 2020-03-31 15:29:18.861 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.862 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.862 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.862 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.863 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.863 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.863 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.863 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.864 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.864 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.864 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.865 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.865 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.865 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.865 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.866 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.866 - Thread: 1 -> 1600x900@60.02042Hz 2020-03-31 15:29:18.866 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.866 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.867 - Thread: 1 -> 1920x1080@60.02042Hz 2020-03-31 15:29:18.867 - Thread: 1 -> } 2020-03-31 15:29:18.867 - Thread: 1 -> } 2020-03-31 15:29:18.867 - Thread: 1 -> AdapterInfo = { 2020-03-31 15:29:18.868 - Thread: 1 -> Name = Intel(R) HD Graphics 4000 2020-03-31 15:29:18.868 - Thread: 1 -> Description = dev id: 358, mem: 33554432, shared mem: 1845493760, Luid: 49175, rev: 9, subsys id: 281744482, vendor id: 32902, feature_level 11.1: False 2020-03-31 15:29:18.869 - Thread: 1 -> Driver version = 10.18.10.4358 2020-03-31 15:29:18.869 - Thread: 1 -> Driver date = 20151221000000.000000-000 2020-03-31 15:29:18.869 - Thread: 1 -> DriverUpdateNecessary = True 2020-03-31 15:29:18.870 - Thread: 1 -> AftermathSupported = False 2020-03-31 15:29:18.870 - Thread: 1 -> Adapter id = 1 2020-03-31 15:29:18.870 - Thread: 1 -> Supported = True 2020-03-31 15:29:18.871 - Thread: 1 -> RAM = 33554432 2020-03-31 15:29:18.871 - Thread: 1 -> Priority = 1 2020-03-31 15:29:18.871 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-31 15:29:18.871 - Thread: 1 -> Output is attached = False 2020-03-31 15:29:18.872 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-31 15:29:18.872 - Thread: 1 -> Display modes = { 2020-03-31 15:29:18.873 - Thread: 1 -> DXGIOutput id = 0 2020-03-31 15:29:18.873 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.874 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.874 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.874 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.874 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.875 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.875 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.875 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.875 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.875 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.876 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.876 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.876 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.876 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.877 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.877 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.877 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.877 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.877 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.878 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.878 - Thread: 1 -> 1280x720@60.02042Hz 2020-03-31 15:29:18.878 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.878 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.879 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.879 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.879 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.879 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.880 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.880 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.880 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.881 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.881 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.881 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.882 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.882 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.882 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.882 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.882 - Thread: 1 -> 1600x900@60.02042Hz 2020-03-31 15:29:18.882 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.882 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.883 - Thread: 1 -> 1920x1080@60.02042Hz 2020-03-31 15:29:18.883 - Thread: 1 -> } 2020-03-31 15:29:18.883 - Thread: 1 -> } 2020-03-31 15:29:18.883 - Thread: 1 -> AdapterInfo = { 2020-03-31 15:29:18.884 - Thread: 1 -> Name = Intel(R) HD Graphics 4000 2020-03-31 15:29:18.884 - Thread: 1 -> Description = dev id: 358, mem: 33554432, shared mem: 1845493760, Luid: 49175, rev: 9, subsys id: 281744482, vendor id: 32902, feature_level 11.1: False 2020-03-31 15:29:18.885 - Thread: 1 -> Driver version = 10.18.10.4358 2020-03-31 15:29:18.885 - Thread: 1 -> Driver date = 20151221000000.000000-000 2020-03-31 15:29:18.885 - Thread: 1 -> DriverUpdateNecessary = True 2020-03-31 15:29:18.885 - Thread: 1 -> AftermathSupported = False 2020-03-31 15:29:18.885 - Thread: 1 -> Adapter id = 1 2020-03-31 15:29:18.886 - Thread: 1 -> Supported = True 2020-03-31 15:29:18.886 - Thread: 1 -> RAM = 33554432 2020-03-31 15:29:18.886 - Thread: 1 -> Priority = 1 2020-03-31 15:29:18.886 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-31 15:29:18.886 - Thread: 1 -> Output is attached = False 2020-03-31 15:29:18.887 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-31 15:29:18.887 - Thread: 1 -> Display modes = { 2020-03-31 15:29:18.888 - Thread: 1 -> DXGIOutput id = 0 2020-03-31 15:29:18.888 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.888 - Thread: 1 -> 320x200@60.02042Hz 2020-03-31 15:29:18.888 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.889 - Thread: 1 -> 320x240@60.02042Hz 2020-03-31 15:29:18.889 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.889 - Thread: 1 -> 400x300@60.02042Hz 2020-03-31 15:29:18.889 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.889 - Thread: 1 -> 512x384@60.02042Hz 2020-03-31 15:29:18.889 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.890 - Thread: 1 -> 640x400@60.02042Hz 2020-03-31 15:29:18.890 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.890 - Thread: 1 -> 640x480@60.02042Hz 2020-03-31 15:29:18.890 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.890 - Thread: 1 -> 800x600@60.02042Hz 2020-03-31 15:29:18.891 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.891 - Thread: 1 -> 1024x768@60.02042Hz 2020-03-31 15:29:18.891 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.891 - Thread: 1 -> 1152x864@60.02042Hz 2020-03-31 15:29:18.891 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.892 - Thread: 1 -> 1280x600@60.02042Hz 2020-03-31 15:29:18.892 - Thread: 1 -> 1280x720@60.02042Hz 2020-03-31 15:29:18.892 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.892 - Thread: 1 -> 1280x768@60.02042Hz 2020-03-31 15:29:18.892 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.893 - Thread: 1 -> 1280x800@60.02042Hz 2020-03-31 15:29:18.893 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.893 - Thread: 1 -> 1280x960@60.02042Hz 2020-03-31 15:29:18.893 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.893 - Thread: 1 -> 1280x1024@60.02042Hz 2020-03-31 15:29:18.893 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.894 - Thread: 1 -> 1360x768@60.02042Hz 2020-03-31 15:29:18.894 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.894 - Thread: 1 -> 1366x768@60.02042Hz 2020-03-31 15:29:18.894 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.894 - Thread: 1 -> 1400x1050@60.02042Hz 2020-03-31 15:29:18.894 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.895 - Thread: 1 -> 1440x900@60.02042Hz 2020-03-31 15:29:18.895 - Thread: 1 -> 1600x900@60.02042Hz 2020-03-31 15:29:18.895 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.895 - Thread: 1 -> 1680x1050@60.02042Hz 2020-03-31 15:29:18.895 - Thread: 1 -> 1920x1080@60.02042Hz 2020-03-31 15:29:18.896 - Thread: 1 -> } 2020-03-31 15:29:18.896 - Thread: 1 -> } 2020-03-31 15:29:18.897 - Thread: 1 -> Steam.IsActive: True 2020-03-31 15:29:18.898 - Thread: 1 -> Steam.IsOnline: True 2020-03-31 15:29:18.898 - Thread: 1 -> Steam.OwnsGame: False 2020-03-31 15:29:18.898 - Thread: 1 -> Steam.UserId: 76561198277183935 2020-03-31 15:29:18.898 - Thread: 1 -> Steam.UserName: Holy-mouth Man 2020-03-31 15:29:18.898 - Thread: 1 -> Steam.Branch: default 2020-03-31 15:29:18.899 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-31 15:29:18.899 - Thread: 1 -> Build version: 0.1.1.0 2020-03-31 15:29:18.972 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2020-03-31 15:29:18.972 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2020-03-31 15:29:18.979 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2020-03-31 15:29:18.979 - Thread: 23 -> CreateDeviceInternal - Create device 2020-03-31 15:29:19.235 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2020-03-31 15:29:19.490 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2020-03-31 15:29:19.526 - Thread: 23 -> CreateDeviceInternal create swapchain 2020-03-31 15:29:34.816 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-31 15:29:35.091 - Thread: 1 -> MyScreenManager() 2020-03-31 15:29:35.121 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-31 15:29:35.197 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-31 15:29:36.873 - Thread: 1 -> Preallocate - START 2020-03-31 15:29:36.877 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-31 15:29:36.886 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-31 15:29:36.886 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-31 15:29:36.886 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-31 15:29:36.887 - Thread: 1 -> MyEntities - START 2020-03-31 15:29:36.912 - Thread: 1 -> MyEntities - END 2020-03-31 15:29:36.912 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-31 15:29:36.912 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-31 15:29:36.913 - Thread: 1 -> MyTransparentGeometry - START 2020-03-31 15:29:36.913 - Thread: 1 -> MyTransparentGeometry - END 2020-03-31 15:29:36.913 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-31 15:29:36.926 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-31 15:29:36.926 - Thread: 1 -> MyMath - START 2020-03-31 15:29:36.927 - Thread: 1 -> MyMath - END 2020-03-31 15:29:36.927 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-31 15:29:36.927 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-31 15:29:36.940 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-31 15:29:36.940 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-31 15:29:36.940 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-31 15:29:37.018 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-31 15:29:37.018 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-31 15:29:37.018 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-31 15:29:37.019 - Thread: 1 -> MySyncDestructions - START 2020-03-31 15:29:37.019 - Thread: 1 -> MySyncDestructions - END 2020-03-31 15:29:37.019 - Thread: 1 -> MySyncEntity - START 2020-03-31 15:29:37.019 - Thread: 1 -> MySyncEntity - END 2020-03-31 15:29:37.019 - Thread: 1 -> MySyncScenario - START 2020-03-31 15:29:37.020 - Thread: 1 -> MySyncScenario - END 2020-03-31 15:29:37.020 - Thread: 1 -> MyCommandCharacter - START 2020-03-31 15:29:37.022 - Thread: 1 -> MyCommandCharacter - END 2020-03-31 15:29:37.022 - Thread: 1 -> MyCommandConsole - START 2020-03-31 15:29:37.023 - Thread: 1 -> MyCommandConsole - END 2020-03-31 15:29:37.023 - Thread: 1 -> MyCommandEntity - START 2020-03-31 15:29:37.024 - Thread: 1 -> MyCommandEntity - END 2020-03-31 15:29:37.025 - Thread: 1 -> MyAiTargetManager - START 2020-03-31 15:29:37.025 - Thread: 1 -> MyAiTargetManager - END 2020-03-31 15:29:37.025 - Thread: 1 -> MyClientDebugCommands - START 2020-03-31 15:29:37.026 - Thread: 1 -> MyClientDebugCommands - END 2020-03-31 15:29:37.026 - Thread: 1 -> MyDedicatedServer - START 2020-03-31 15:29:37.026 - Thread: 1 -> MyDedicatedServer - END 2020-03-31 15:29:37.026 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-31 15:29:37.026 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-31 15:29:37.027 - Thread: 1 -> MyMultiplayerBase - START 2020-03-31 15:29:37.027 - Thread: 1 -> MyMultiplayerBase - END 2020-03-31 15:29:37.027 - Thread: 1 -> MyMultiplayerClient - START 2020-03-31 15:29:37.027 - Thread: 1 -> MyMultiplayerClient - END 2020-03-31 15:29:37.027 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-31 15:29:37.027 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-31 15:29:37.028 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-31 15:29:37.028 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-31 15:29:37.028 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-31 15:29:37.028 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-31 15:29:37.028 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-31 15:29:37.028 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-31 15:29:37.028 - Thread: 1 -> MyServerDebugCommands - START 2020-03-31 15:29:37.029 - Thread: 1 -> MyServerDebugCommands - END 2020-03-31 15:29:37.030 - Thread: 1 -> MyAIActionsParser - START 2020-03-31 15:29:37.030 - Thread: 1 -> MyAIActionsParser - END 2020-03-31 15:29:37.030 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-31 15:29:37.106 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-31 15:29:37.121 - Thread: 1 -> MyDefinitionManager - START 2020-03-31 15:29:37.175 - Thread: 1 -> MyDefinitionManager - END 2020-03-31 15:29:37.190 - Thread: 1 -> Preallocate - END 2020-03-31 15:29:37.202 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-31 15:29:37.684 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-31 15:29:37.684 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-31 15:29:37.709 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-31 15:29:37.710 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-31 15:29:37.710 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-31 15:29:37.711 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-31 15:29:37.711 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-31 15:29:37.712 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-31 15:29:37.714 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-31 15:29:37.729 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: 2020-03-31 15:29:37.730 - Thread: 1 -> Win32_ComputerSystem.Model: CZ-17 2020-03-31 15:29:37.730 - Thread: 1 -> Virtualized: False 2020-03-31 15:29:37.736 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3840QM CPU @ 2.80GHz 2020-03-31 15:29:37.738 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,251,407,360 bytes 2020-03-31 15:29:37.738 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-31 15:29:37.738 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,677,982,720 bytes 2020-03-31 15:29:37.739 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,770,363,904 bytes 2020-03-31 15:29:37.744 - Thread: 1 -> Drive C: | Capacity: 988,500,824,064 bytes | Free space: 171,396,268,032 bytes 2020-03-31 15:29:37.744 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 989,642,387,456 bytes 2020-03-31 15:29:37.745 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-31 15:29:37.748 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-31 15:29:37.749 - Thread: 1 -> Installed DLCs: 2020-03-31 15:29:37.806 - Thread: 1 -> Deluxe Edition (573160) 2020-03-31 15:29:37.807 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-31 15:29:37.807 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-31 15:29:37.808 - Thread: 1 -> Style Pack (1084680) 2020-03-31 15:29:37.808 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-31 15:29:37.808 - Thread: 1 -> Frostbite (1241550) 2020-03-31 15:29:37.828 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-31 15:29:38.049 - Thread: 1 -> Havok: Physics.Init 2020-03-31 15:29:38.070 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-31 15:29:38.094 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-31 15:29:38.143 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-31 15:29:38.178 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-31 15:29:38.184 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-31 15:29:38.555 - Thread: 1 -> Loading scenarios 2020-03-31 15:29:38.628 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-31 15:29:38.630 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-31 15:29:39.325 - Thread: 1 -> Loading sound definitions 2020-03-31 15:29:39.407 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-31 15:29:39.408 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-31 15:29:39.409 - Thread: 1 -> Loading shadow textures definitions 2020-03-31 15:29:39.409 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-31 15:29:39.415 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-31 15:29:39.431 - Thread: 1 -> MyAudio.LoadData - START 2020-03-31 15:29:39.593 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Razer Kraken 7.1 Chroma) - Channel #: 2 - Sample rate: 48000 2020-03-31 15:29:39.806 - Thread: 1 -> MyAudio.LoadData - END 2020-03-31 15:29:39.827 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2020-03-31 15:29:39.829 - Thread: 1 -> MyGuiManager() 2020-03-31 15:29:39.835 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-31 15:29:40.069 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-31 15:29:40.111 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-31 15:29:40.198 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-31 15:29:40.247 - Thread: 11 -> ReloadVoxelMaterials 2020-03-31 15:29:40.325 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-31 15:29:40.326 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-31 15:29:40.327 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-31 15:29:40.363 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-31 15:29:40.363 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-31 15:29:40.363 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-31 15:29:40.363 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-31 15:29:40.406 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-31 15:29:40.442 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-31 15:29:40.458 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.492 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.493 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.493 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.494 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-31 15:29:40.494 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-31 15:29:40.495 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-31 15:29:40.495 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-31 15:29:40.496 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-31 15:29:40.507 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-31 15:29:40.516 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.529 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.550 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.550 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-31 15:29:40.550 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.550 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.550 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.572 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-31 15:29:40.572 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-31 15:29:40.572 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-31 15:29:40.572 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-31 15:29:40.591 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.650 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.701 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-31 15:29:40.705 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.705 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.705 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-31 15:29:40.705 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.706 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.706 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-31 15:29:40.723 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-31 15:29:40.776 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-31 15:29:40.801 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-31 15:29:40.816 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-31 15:29:40.837 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.859 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.880 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.880 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.881 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-31 15:29:40.881 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.881 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.881 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-31 15:29:40.881 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-31 15:29:40.909 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-31 15:29:40.909 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.910 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-31 15:29:40.931 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-31 15:29:40.949 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-31 15:29:40.963 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-31 15:29:40.996 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:40.997 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.016 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.016 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-31 15:29:41.016 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.016 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-31 15:29:41.017 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-31 15:29:41.038 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-31 15:29:41.121 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.147 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.258 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.259 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.272 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.293 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-31 15:29:41.294 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.303 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.322 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.343 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-31 15:29:41.343 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-31 15:29:41.344 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-31 15:29:41.344 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-31 15:29:41.345 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-31 15:29:41.406 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-31 15:29:41.435 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.501 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-31 15:29:41.517 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.542 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.561 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.587 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.665 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.692 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-31 15:29:41.693 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-31 15:29:41.693 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-31 15:29:41.713 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.723 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.740 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-31 15:29:41.740 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-31 15:29:41.740 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-31 15:29:41.740 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-31 15:29:41.741 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:41.741 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-31 15:29:41.742 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-31 15:29:41.824 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 15:29:42.031 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-31 15:29:42.199 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-31 15:29:42.309 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-31 15:29:42.347 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-31 15:29:42.352 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-31 15:29:42.359 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-31 15:29:42.373 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-31 15:29:42.396 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-31 15:29:42.422 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-31 15:29:42.502 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-31 15:29:42.541 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-31 15:29:42.544 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-31 15:29:42.578 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-31 15:29:42.627 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-31 15:29:42.639 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-31 15:29:42.665 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-31 15:29:42.688 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-31 15:29:42.775 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-31 15:29:42.807 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-31 15:29:42.891 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-31 15:29:42.975 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-31 15:29:42.976 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-31 15:29:43.121 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-31 15:29:43.169 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-31 15:29:43.169 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-31 15:29:43.182 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-31 15:29:43.310 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-31 15:29:43.408 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-31 15:29:43.427 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-31 15:29:43.505 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-31 15:29:43.578 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-31 15:29:43.596 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-31 15:29:43.648 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-31 15:29:43.712 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-31 15:29:43.713 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-31 15:29:43.713 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-31 15:29:43.772 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-31 15:29:43.815 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-31 15:29:43.829 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-31 15:29:43.941 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-31 15:29:44.051 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-31 15:29:44.110 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-31 15:29:44.161 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-31 15:29:44.261 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-31 15:29:44.309 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-31 15:29:44.341 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-31 15:29:44.378 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-31 15:29:44.619 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-31 15:29:44.665 - Thread: 1 -> Timer Frequency: 10000000 2020-03-31 15:29:44.666 - Thread: 1 -> Ticks per frame: 166667 2020-03-31 15:29:45.668 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-31 15:29:45.962 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-31 15:29:45.976 - Thread: 1 -> Flares Intensity: 0.1 2020-03-31 15:29:46.024 - Thread: 1 -> Field of view: 1.308469 2020-03-31 15:29:46.169 - Thread: 1 -> PostProcessingEnabled: False 2020-03-31 15:29:46.278 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-31 15:29:46.293 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-31 15:29:46.461 - Thread: 1 -> Render.DistanceFade: 1000 2020-03-31 15:29:46.558 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-31 15:29:46.584 - Thread: 1 -> Render.ShadowQuality: LOW 2020-03-31 15:29:46.595 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-03-31 15:29:46.595 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-31 15:29:46.595 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-03-31 15:29:46.596 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-31 15:29:46.596 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-03-31 15:29:46.596 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-03-31 15:29:46.597 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-03-31 15:29:46.627 - Thread: 1 -> Analytics uuid: cbac90bd-22cd-6633-91bf-c203dff5e9c6 2020-03-31 15:29:47.141 - Thread: 1 -> Analytics helper process start reported 2020-03-31 15:29:48.035 - Thread: 32 -> Analytics session: 21253435 2020-03-31 15:29:52.207 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-31 15:29:52.309 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-31 15:29:52.354 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2020-03-31 15:30:07.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 15:30:07.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 15:30:09.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 15:30:09.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 15:30:11.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 15:30:11.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 15:30:17.649 - Thread: 1 -> GUI Stats: Update 0.328605611111111, Draw 0.0949496666666668 2020-03-31 15:30:47.649 - Thread: 1 -> GUI Stats: Update 0.171444944444444, Draw 0.182144333333333 2020-03-31 15:31:17.648 - Thread: 1 -> GUI Stats: Update 0.157868777777778, Draw 0.178283833333333 2020-03-31 15:31:47.843 - Thread: 1 -> GUI Stats: Update 0.334871277777778, Draw 0.179428666666667 2020-03-31 15:32:17.844 - Thread: 1 -> GUI Stats: Update 0.114210833333333, Draw 0.218026888888889 2020-03-31 15:32:47.843 - Thread: 1 -> GUI Stats: Update 0.154071277777778, Draw 0.182904333333334 2020-03-31 15:33:17.844 - Thread: 1 -> GUI Stats: Update 0.271045055555555, Draw 0.153675611111111 2020-03-31 15:33:47.843 - Thread: 1 -> GUI Stats: Update 0.133717611111111, Draw 0.165044777777778 2020-03-31 15:34:17.843 - Thread: 1 -> GUI Stats: Update 0.152696111111111, Draw 0.154300222222222 2020-03-31 15:34:47.843 - Thread: 1 -> GUI Stats: Update 0.0491538888888889, Draw 0.125009555555556 2020-03-31 15:35:17.843 - Thread: 1 -> GUI Stats: Update 0.0810024444444443, Draw 0.132204722222222 2020-03-31 15:35:47.844 - Thread: 1 -> GUI Stats: Update 0.166006944444445, Draw 0.1459925 2020-03-31 15:36:17.843 - Thread: 1 -> GUI Stats: Update 0.218868444444444, Draw 0.145951444444445 2020-03-31 15:36:47.844 - Thread: 1 -> GUI Stats: Update 0.128392, Draw 0.137247944444445 2020-03-31 15:37:17.844 - Thread: 1 -> GUI Stats: Update 0.149555166666667, Draw 0.137954944444444