2020-03-31 08:23:39.961 - Thread: 1 -> Log Started 2020-03-31 08:23:39.962 - Thread: 1 -> Timezone (local - UTC): 2h 2020-03-31 08:23:39.962 - Thread: 1 -> App Version: 01_194_081 2020-03-31 08:23:39.963 - Thread: 1 -> Steam build: Always true 2020-03-31 08:23:39.963 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-31 08:23:39.963 - Thread: 1 -> Environment.ProcessorCount: 16 2020-03-31 08:23:40.048 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro for Workstations (Microsoft Windows NT 10.0.18363.0) 2020-03-31 08:23:40.048 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-31 08:23:40.048 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-31 08:23:40.048 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-31 08:23:40.048 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-03-31 08:23:40.048 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-31 08:23:40.082 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2020-03-31 08:23:40.082 - Thread: 1 -> IntPtr.Size: 8 2020-03-31 08:23:40.082 - Thread: 1 -> Default Culture: 2020-03-31 08:23:40.082 - Thread: 1 -> Default UI Culture: 2020-03-31 08:23:40.082 - Thread: 1 -> MyConfig.Load() - START 2020-03-31 08:23:40.084 - Thread: 1 -> Path: C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-31 08:23:40.172 - Thread: 1 -> NewNewGameScreen: False 2020-03-31 08:23:40.172 - Thread: 1 -> EnableDamageEffects: True 2020-03-31 08:23:40.172 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-31 08:23:40.172 - Thread: 1 -> EnableReverb: False 2020-03-31 08:23:40.172 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-31 08:23:40.172 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-31 08:23:40.172 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-31 08:23:40.172 - Thread: 1 -> FirstTimeRun: False 2020-03-31 08:23:40.172 - Thread: 1 -> ExperimentalMode: True 2020-03-31 08:23:40.172 - Thread: 1 -> VideoAdapter: 0 2020-03-31 08:23:40.172 - Thread: 1 -> ScreenWidth: 1600 2020-03-31 08:23:40.172 - Thread: 1 -> ScreenHeight: 900 2020-03-31 08:23:40.172 - Thread: 1 -> RefreshRate: 144 2020-03-31 08:23:40.172 - Thread: 1 -> WindowMode: 0 2020-03-31 08:23:40.172 - Thread: 1 -> VerticalSync: 0 2020-03-31 08:23:40.172 - Thread: 1 -> FieldOfView: 70 2020-03-31 08:23:40.172 - Thread: 1 -> PostProcessingEnabled: False 2020-03-31 08:23:40.172 - Thread: 1 -> FlaresIntensity: 1 2020-03-31 08:23:40.172 - Thread: 1 -> TreeViewDistance: 1000 2020-03-31 08:23:40.172 - Thread: 1 -> GrassDensity: 0 2020-03-31 08:23:40.172 - Thread: 1 -> GrassDrawDistance: 49 2020-03-31 08:23:40.172 - Thread: 1 -> AntialiasingMode: 1 2020-03-31 08:23:40.172 - Thread: 1 -> ShadowMapResolution: 1 2020-03-31 08:23:40.172 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-31 08:23:40.172 - Thread: 1 -> TextureQuality: 1 2020-03-31 08:23:40.172 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-31 08:23:40.173 - Thread: 1 -> ModelQuality: 1 2020-03-31 08:23:40.173 - Thread: 1 -> VoxelQuality: 1 2020-03-31 08:23:40.173 - Thread: 1 -> ShaderQuality: 1 2020-03-31 08:23:40.173 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-31 08:23:40.173 - Thread: 1 -> FirstVTTimeRun: False 2020-03-31 08:23:40.173 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-31 08:23:40.173 - Thread: 1 -> GDPRConsent: True 2020-03-31 08:23:40.173 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-31 08:23:40.173 - Thread: 1 -> FirstTimeTutorials: False 2020-03-31 08:23:40.173 - Thread: 1 -> HudState: 1 2020-03-31 08:23:40.173 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-31 08:23:40.173 - Thread: 1 -> MutedPlayers: 2020-03-31 08:23:40.173 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-31 08:23:40.173 - Thread: 1 -> ShowCrosshair: True 2020-03-31 08:23:40.173 - Thread: 1 -> EnableTrading: True 2020-03-31 08:23:40.173 - Thread: 1 -> EnableSteamCloud: True 2020-03-31 08:23:40.173 - Thread: 1 -> UiTransparency: 1 2020-03-31 08:23:40.173 - Thread: 1 -> UiBkTransparency: 1 2020-03-31 08:23:40.173 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-31 08:23:40.173 - Thread: 1 -> Language: 3 2020-03-31 08:23:40.173 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-31 08:23:40.173 - Thread: 1 -> ControlsHints: True 2020-03-31 08:23:40.173 - Thread: 1 -> GoodBotHints: False 2020-03-31 08:23:40.173 - Thread: 1 -> RotationHints: True 2020-03-31 08:23:40.173 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-31 08:23:40.173 - Thread: 1 -> GameVolume: 0.4089658 2020-03-31 08:23:40.173 - Thread: 1 -> Music_Volume: 0.1022038 2020-03-31 08:23:40.173 - Thread: 1 -> VoiceChatVolume: 1 2020-03-31 08:23:40.173 - Thread: 1 -> HudWarnings: True 2020-03-31 08:23:40.173 - Thread: 1 -> VoiceChat: True 2020-03-31 08:23:40.173 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-31 08:23:40.173 - Thread: 1 -> EnableDynamicMusic: True 2020-03-31 08:23:40.173 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-31 08:23:40.173 - Thread: 1 -> EnableDoppler: True 2020-03-31 08:23:40.173 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-03-31 08:23:40.173 - Thread: 1 -> LastCheckedVersion: 1194048 2020-03-31 08:23:40.173 - Thread: 1 -> ShowCrosshair2: 0 2020-03-31 08:23:40.173 - Thread: 1 -> ZoomMultiplier: 0.2 2020-03-31 08:23:40.173 - Thread: 1 -> GamepadScheme: 0 2020-03-31 08:23:40.173 - Thread: 1 -> MyConfig.Load() - END 2020-03-31 08:23:44.616 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-31 08:23:45.019 - Thread: 1 -> Found processor count: 16 2020-03-31 08:23:45.019 - Thread: 1 -> Using processor count: 16 2020-03-31 08:23:45.326 - Thread: 1 -> All detected adapters: 2020-03-31 08:23:45.327 - Thread: 1 -> AMD Radeon RX 5700 XT - VendorID=4098, SubsystemID=-469164638, DeviceID=29471 2020-03-31 08:23:45.327 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-31 08:23:45.474 - Thread: 1 -> AdapterInfo = { 2020-03-31 08:23:45.475 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-03-31 08:23:45.475 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 17144098816, Luid: 37648, rev: 193, subsys id: -469164638, vendor id: 4098, feature_level 11.1: True 2020-03-31 08:23:45.475 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-31 08:23:45.475 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-31 08:23:45.475 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-31 08:23:45.475 - Thread: 1 -> AftermathSupported = False 2020-03-31 08:23:45.475 - Thread: 1 -> Adapter id = 0 2020-03-31 08:23:45.475 - Thread: 1 -> Supported = True 2020-03-31 08:23:45.475 - Thread: 1 -> RAM = 8547397632 2020-03-31 08:23:45.475 - Thread: 1 -> Priority = 2 2020-03-31 08:23:45.475 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-31 08:23:45.475 - Thread: 1 -> Output is attached = True 2020-03-31 08:23:45.475 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-31 08:23:45.475 - Thread: 1 -> Display modes = { 2020-03-31 08:23:45.475 - Thread: 1 -> DXGIOutput id = 0 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@60Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@75Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@72Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@100Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@67Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@120Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@144Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@144Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 640x480@59.94006Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@100Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@100Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@70Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@120Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@120Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@144Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@144Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@59.94006Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x400@59.94006Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@60Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@100Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@100Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@120Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@120Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@144Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@144Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 720x480@59.94006Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 800x600@60Hz 2020-03-31 08:23:45.475 - Thread: 1 -> 800x600@75Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 800x600@72Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 800x600@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 800x600@56Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 800x600@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 800x600@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 800x600@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@75Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@59.94006Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 832x624@59.94006Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1024x768@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1024x768@75Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1024x768@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1024x768@70Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1024x768@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1024x768@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1024x768@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@50Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@75Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1280x1024@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1440x900@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1440x900@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1440x900@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1440x900@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1440x900@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1440x900@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1440x900@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1600x900@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1680x1050@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1680x1050@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1680x1050@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1680x1050@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1680x1050@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1680x1050@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1680x1050@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1920x1080@60Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1920x1080@100Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1920x1080@50Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1920x1080@120Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1920x1080@144Hz 2020-03-31 08:23:45.476 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-31 08:23:45.476 - Thread: 1 -> } 2020-03-31 08:23:45.476 - Thread: 1 -> } 2020-03-31 08:23:45.476 - Thread: 1 -> AdapterInfo = { 2020-03-31 08:23:45.476 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-03-31 08:23:45.476 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 17144098816, Luid: 37648, rev: 193, subsys id: -469164638, vendor id: 4098, feature_level 11.1: True 2020-03-31 08:23:45.476 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-31 08:23:45.476 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-31 08:23:45.476 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-31 08:23:45.476 - Thread: 1 -> AftermathSupported = False 2020-03-31 08:23:45.476 - Thread: 1 -> Adapter id = 0 2020-03-31 08:23:45.476 - Thread: 1 -> Supported = True 2020-03-31 08:23:45.476 - Thread: 1 -> RAM = 8547397632 2020-03-31 08:23:45.476 - Thread: 1 -> Priority = 2 2020-03-31 08:23:45.476 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-31 08:23:45.476 - Thread: 1 -> Output is attached = True 2020-03-31 08:23:45.476 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-31 08:23:45.476 - Thread: 1 -> Display modes = { 2020-03-31 08:23:45.477 - Thread: 1 -> DXGIOutput id = 0 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@75Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@72Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@67Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 640x480@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@70Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x400@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 720x480@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@75Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@72Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@56Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 800x600@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@75Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 832x624@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1024x768@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1024x768@75Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1024x768@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1024x768@70Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1024x768@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1024x768@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1024x768@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@50Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@75Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1280x1024@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1440x900@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1440x900@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1440x900@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1440x900@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1440x900@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1440x900@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1440x900@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1600x900@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1680x1050@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1680x1050@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1680x1050@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1680x1050@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1680x1050@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1680x1050@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1680x1050@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1920x1080@60Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1920x1080@100Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1920x1080@50Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1920x1080@120Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1920x1080@144Hz 2020-03-31 08:23:45.477 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-31 08:23:45.477 - Thread: 1 -> } 2020-03-31 08:23:45.477 - Thread: 1 -> } 2020-03-31 08:23:45.477 - Thread: 1 -> AdapterInfo = { 2020-03-31 08:23:45.478 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY2 2020-03-31 08:23:45.478 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 17144098816, Luid: 37648, rev: 193, subsys id: -469164638, vendor id: 4098, feature_level 11.1: True 2020-03-31 08:23:45.478 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-31 08:23:45.478 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-31 08:23:45.478 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-31 08:23:45.478 - Thread: 1 -> AftermathSupported = False 2020-03-31 08:23:45.478 - Thread: 1 -> Adapter id = 0 2020-03-31 08:23:45.478 - Thread: 1 -> Supported = True 2020-03-31 08:23:45.478 - Thread: 1 -> RAM = 8547397632 2020-03-31 08:23:45.478 - Thread: 1 -> Priority = 2 2020-03-31 08:23:45.478 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-31 08:23:45.478 - Thread: 1 -> Output is attached = True 2020-03-31 08:23:45.478 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1680 Height:1050} 2020-03-31 08:23:45.478 - Thread: 1 -> Display modes = { 2020-03-31 08:23:45.478 - Thread: 1 -> DXGIOutput id = 1 2020-03-31 08:23:45.478 - Thread: 1 -> 640x480@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 640x480@75Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 640x480@59.94006Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x400@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x400@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x400@70Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x480@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x480@59.94006Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x576@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x576@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 720x576@50Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 800x600@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 800x600@75Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 832x624@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 832x624@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 832x624@75Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1024x768@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1024x768@75Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1152x872@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1152x872@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1152x872@75Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1280x720@50Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1280x800@60Hz 2020-03-31 08:23:45.478 - Thread: 1 -> 1280x800@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x960@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x1024@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x1024@75Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1440x900@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1600x1000@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1600x1200@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1680x1050@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1920x1080@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1920x1080@50Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-31 08:23:45.479 - Thread: 1 -> } 2020-03-31 08:23:45.479 - Thread: 1 -> } 2020-03-31 08:23:45.479 - Thread: 1 -> AdapterInfo = { 2020-03-31 08:23:45.479 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY2 2020-03-31 08:23:45.479 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 17144098816, Luid: 37648, rev: 193, subsys id: -469164638, vendor id: 4098, feature_level 11.1: True 2020-03-31 08:23:45.479 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-31 08:23:45.479 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-31 08:23:45.479 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-31 08:23:45.479 - Thread: 1 -> AftermathSupported = False 2020-03-31 08:23:45.479 - Thread: 1 -> Adapter id = 0 2020-03-31 08:23:45.479 - Thread: 1 -> Supported = True 2020-03-31 08:23:45.479 - Thread: 1 -> RAM = 8547397632 2020-03-31 08:23:45.479 - Thread: 1 -> Priority = 2 2020-03-31 08:23:45.479 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-31 08:23:45.479 - Thread: 1 -> Output is attached = True 2020-03-31 08:23:45.479 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1680 Height:1050} 2020-03-31 08:23:45.479 - Thread: 1 -> Display modes = { 2020-03-31 08:23:45.479 - Thread: 1 -> DXGIOutput id = 1 2020-03-31 08:23:45.479 - Thread: 1 -> 640x480@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 640x480@75Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 640x480@59.94006Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x400@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x400@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x400@70Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x480@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x480@59.94006Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x576@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x576@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 720x576@50Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 800x600@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 800x600@75Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 832x624@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 832x624@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 832x624@75Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1024x768@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1024x768@75Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1152x872@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1152x872@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1152x872@75Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x720@50Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x800@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x800@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x960@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x1024@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1280x1024@75Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1440x900@60Hz 2020-03-31 08:23:45.479 - Thread: 1 -> 1600x1000@60Hz 2020-03-31 08:23:45.480 - Thread: 1 -> 1600x1200@60Hz 2020-03-31 08:23:45.480 - Thread: 1 -> 1680x1050@60Hz 2020-03-31 08:23:45.480 - Thread: 1 -> 1920x1080@60Hz 2020-03-31 08:23:45.480 - Thread: 1 -> 1920x1080@50Hz 2020-03-31 08:23:45.480 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-31 08:23:45.480 - Thread: 1 -> } 2020-03-31 08:23:45.480 - Thread: 1 -> } 2020-03-31 08:23:45.485 - Thread: 1 -> Steam.IsActive: True 2020-03-31 08:23:45.485 - Thread: 1 -> Steam.IsOnline: True 2020-03-31 08:23:45.485 - Thread: 1 -> Steam.OwnsGame: False 2020-03-31 08:23:45.485 - Thread: 1 -> Steam.UserId: 76561197972827592 2020-03-31 08:23:45.485 - Thread: 1 -> Steam.UserName: Rio 2020-03-31 08:23:45.485 - Thread: 1 -> Steam.Branch: default 2020-03-31 08:23:45.486 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-31 08:23:45.486 - Thread: 1 -> Build version: 0.1.1.0 2020-03-31 08:23:45.574 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2020-03-31 08:23:45.574 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2020-03-31 08:23:45.576 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2020-03-31 08:23:45.576 - Thread: 31 -> CreateDeviceInternal - Create device 2020-03-31 08:23:45.607 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2020-03-31 08:23:45.636 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2020-03-31 08:23:45.636 - Thread: 31 -> CreateDeviceInternal create swapchain 2020-03-31 08:23:51.406 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-31 08:23:51.406 - Thread: 1 -> MyScreenManager() 2020-03-31 08:23:51.406 - Thread: 1 -> Game dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-31 08:23:51.406 - Thread: 1 -> Content dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-31 08:23:52.489 - Thread: 1 -> Preallocate - START 2020-03-31 08:23:52.491 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-31 08:23:52.493 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-31 08:23:52.493 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-31 08:23:52.493 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-31 08:23:52.493 - Thread: 1 -> MyEntities - START 2020-03-31 08:23:52.517 - Thread: 1 -> MyEntities - END 2020-03-31 08:23:52.517 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-31 08:23:52.517 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-31 08:23:52.517 - Thread: 1 -> MyTransparentGeometry - START 2020-03-31 08:23:52.517 - Thread: 1 -> MyTransparentGeometry - END 2020-03-31 08:23:52.517 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-31 08:23:52.526 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-31 08:23:52.526 - Thread: 1 -> MyMath - START 2020-03-31 08:23:52.527 - Thread: 1 -> MyMath - END 2020-03-31 08:23:52.527 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-31 08:23:52.527 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-31 08:23:52.538 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-31 08:23:52.538 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-31 08:23:52.538 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-31 08:23:52.579 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-31 08:23:52.579 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-31 08:23:52.579 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-31 08:23:52.579 - Thread: 1 -> MySyncDestructions - START 2020-03-31 08:23:52.579 - Thread: 1 -> MySyncDestructions - END 2020-03-31 08:23:52.579 - Thread: 1 -> MySyncEntity - START 2020-03-31 08:23:52.579 - Thread: 1 -> MySyncEntity - END 2020-03-31 08:23:52.579 - Thread: 1 -> MySyncScenario - START 2020-03-31 08:23:52.579 - Thread: 1 -> MySyncScenario - END 2020-03-31 08:23:52.579 - Thread: 1 -> MyCommandCharacter - START 2020-03-31 08:23:52.579 - Thread: 1 -> MyCommandCharacter - END 2020-03-31 08:23:52.579 - Thread: 1 -> MyCommandConsole - START 2020-03-31 08:23:52.579 - Thread: 1 -> MyCommandConsole - END 2020-03-31 08:23:52.579 - Thread: 1 -> MyCommandEntity - START 2020-03-31 08:23:52.579 - Thread: 1 -> MyCommandEntity - END 2020-03-31 08:23:52.579 - Thread: 1 -> MyAiTargetManager - START 2020-03-31 08:23:52.579 - Thread: 1 -> MyAiTargetManager - END 2020-03-31 08:23:52.579 - Thread: 1 -> MyClientDebugCommands - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyClientDebugCommands - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyDedicatedServer - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyDedicatedServer - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerBase - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerBase - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerClient - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerClient - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyServerDebugCommands - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyServerDebugCommands - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyAIActionsParser - START 2020-03-31 08:23:52.580 - Thread: 1 -> MyAIActionsParser - END 2020-03-31 08:23:52.580 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-31 08:23:52.586 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-31 08:23:52.586 - Thread: 1 -> MyDefinitionManager - START 2020-03-31 08:23:52.593 - Thread: 1 -> MyDefinitionManager - END 2020-03-31 08:23:52.593 - Thread: 1 -> Preallocate - END 2020-03-31 08:23:52.594 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-31 08:23:53.104 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-31 08:23:53.104 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-31 08:23:53.129 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-31 08:23:53.130 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:23:53.130 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:23:53.130 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-31 08:23:53.130 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-31 08:23:53.130 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-31 08:23:53.132 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-31 08:23:53.140 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-03-31 08:23:53.140 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-03-31 08:23:53.140 - Thread: 1 -> Virtualized: False 2020-03-31 08:23:53.173 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2020-03-31 08:23:53.173 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,288,197,632 bytes 2020-03-31 08:23:53.173 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-31 08:23:53.173 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,555,040,256 bytes 2020-03-31 08:23:53.173 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,724,435,456 bytes 2020-03-31 08:23:53.177 - Thread: 1 -> Drive C: | Capacity: 499,462,959,104 bytes | Free space: 406,135,525,376 bytes 2020-03-31 08:23:53.177 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,568,573,050,880 bytes 2020-03-31 08:23:53.177 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-31 08:23:53.177 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-31 08:23:53.178 - Thread: 1 -> Installed DLCs: 2020-03-31 08:23:53.204 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-31 08:23:53.333 - Thread: 1 -> Havok: Physics.Init 2020-03-31 08:23:53.679 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-31 08:23:53.722 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-31 08:23:53.726 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-31 08:23:53.726 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-31 08:23:53.746 - Thread: 1 -> 31c96246910132babf43253db00e24fa5c8a219e 2020-03-31 08:23:53.886 - Thread: 1 -> Loading scenarios 2020-03-31 08:23:53.903 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-31 08:23:53.903 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-31 08:23:54.306 - Thread: 1 -> Loading sound definitions 2020-03-31 08:23:55.099 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-31 08:23:55.099 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-31 08:23:55.099 - Thread: 1 -> Loading shadow textures definitions 2020-03-31 08:23:55.099 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-31 08:23:55.100 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-31 08:23:55.125 - Thread: 1 -> MyAudio.LoadData - START 2020-03-31 08:23:55.223 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (G432 Gaming Headset) - Channel #: 2 - Sample rate: 48000 2020-03-31 08:23:55.857 - Thread: 1 -> MyAudio.LoadData - END 2020-03-31 08:23:55.860 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2020-03-31 08:23:55.860 - Thread: 1 -> MyGuiManager() 2020-03-31 08:23:55.862 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-31 08:23:55.999 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-31 08:23:56.074 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-31 08:23:56.120 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-31 08:23:56.120 - Thread: 14 -> ReloadVoxelMaterials 2020-03-31 08:23:56.210 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-31 08:23:56.210 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-31 08:23:56.221 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-31 08:23:56.233 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-31 08:23:56.233 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-31 08:23:56.233 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-31 08:23:56.233 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-31 08:23:56.233 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-31 08:23:56.276 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.277 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-31 08:23:56.277 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.279 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-31 08:23:56.317 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.317 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-31 08:23:56.318 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.318 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-31 08:23:56.319 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.327 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-31 08:23:56.328 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.328 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-31 08:23:56.328 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.328 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-31 08:23:56.330 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.332 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.334 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.335 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-31 08:23:56.335 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-31 08:23:56.337 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.337 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-31 08:23:56.338 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-31 08:23:56.357 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.357 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-31 08:23:56.373 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.373 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-31 08:23:56.391 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.392 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.393 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.396 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-31 08:23:56.396 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-31 08:23:56.396 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-31 08:23:56.404 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.404 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-31 08:23:56.438 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.439 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-31 08:23:56.441 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.446 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-31 08:23:56.455 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.456 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-31 08:23:56.458 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.458 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-31 08:23:56.465 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.466 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-31 08:23:56.470 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.470 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-31 08:23:56.472 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.472 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-31 08:23:56.504 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.505 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-31 08:23:56.507 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.508 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.510 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.510 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-31 08:23:56.510 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-31 08:23:56.510 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-31 08:23:56.510 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-31 08:23:56.511 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-31 08:23:56.511 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-31 08:23:56.517 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.517 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-31 08:23:56.528 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.533 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.533 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-31 08:23:56.540 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.542 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.543 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.548 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.550 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-31 08:23:56.550 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-31 08:23:56.551 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-31 08:23:56.552 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-31 08:23:56.552 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-31 08:23:56.558 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.559 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-31 08:23:56.572 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.572 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-31 08:23:56.578 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.578 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-31 08:23:56.588 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.588 - Thread: 23 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-31 08:23:56.595 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.595 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-31 08:23:56.605 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.607 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.607 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-31 08:23:56.611 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.611 - Thread: 26 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-31 08:23:56.615 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.615 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-31 08:23:56.787 - Thread: 27 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-31 08:23:56.787 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-31 08:23:56.787 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-31 08:23:56.819 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-31 08:23:56.861 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-31 08:23:56.870 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-31 08:23:56.874 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-31 08:23:56.882 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-31 08:23:56.886 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-31 08:23:56.916 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-31 08:23:56.916 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-31 08:23:56.926 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-31 08:23:56.927 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-31 08:23:56.964 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-31 08:23:56.966 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-31 08:23:56.976 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-31 08:23:56.979 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-31 08:23:56.999 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-31 08:23:57.001 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-31 08:23:57.056 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-31 08:23:57.073 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-31 08:23:57.095 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-31 08:23:57.137 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-31 08:23:57.164 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-31 08:23:57.210 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-31 08:23:57.249 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-31 08:23:57.295 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-31 08:23:57.330 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-31 08:23:57.361 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-31 08:23:57.408 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-31 08:23:57.434 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-31 08:23:57.492 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-31 08:23:57.493 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-31 08:23:57.543 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-31 08:23:57.570 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-31 08:23:57.571 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-31 08:23:57.571 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-31 08:23:57.583 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-31 08:23:57.609 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-31 08:23:57.613 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-31 08:23:57.624 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-31 08:23:57.625 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-31 08:23:57.825 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-31 08:23:57.875 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-31 08:23:57.883 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-31 08:23:57.912 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-31 08:23:58.032 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-31 08:23:58.057 - Thread: 25 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-31 08:23:58.171 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-31 08:23:58.181 - Thread: 14 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-31 08:23:59.181 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-31 08:23:59.188 - Thread: 1 -> Timer Frequency: 10000000 2020-03-31 08:23:59.188 - Thread: 1 -> Ticks per frame: 166667 2020-03-31 08:23:59.558 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-31 08:23:59.559 - Thread: 1 -> Flares Intensity: 1 2020-03-31 08:23:59.559 - Thread: 1 -> Field of view: 1.22173 2020-03-31 08:23:59.559 - Thread: 1 -> PostProcessingEnabled: False 2020-03-31 08:23:59.559 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-31 08:23:59.559 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-31 08:23:59.559 - Thread: 1 -> Render.DistanceFade: 1000 2020-03-31 08:23:59.559 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-31 08:23:59.559 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-03-31 08:23:59.559 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-03-31 08:23:59.559 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-31 08:23:59.559 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-03-31 08:23:59.559 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-31 08:23:59.559 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-03-31 08:23:59.559 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-03-31 08:23:59.559 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-03-31 08:23:59.561 - Thread: 1 -> Analytics uuid: e0ae61fe-3603-fb28-e630-21d2e0414bc2 2020-03-31 08:24:00.220 - Thread: 1 -> Analytics helper process start reported 2020-03-31 08:24:00.484 - Thread: 40 -> Analytics session: 21193425 2020-03-31 08:24:09.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:24:09.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:24:12.203 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-31 08:24:16.625 - Thread: 1 -> LoadSession() - Start 2020-03-31 08:24:16.625 - Thread: 1 -> C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16 2020-03-31 08:24:20.327 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Sandbox_config.sbc 2020-03-31 08:24:20.335 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-31 08:24:20.337 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-31 08:24:20.338 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxFloatingObjects 2020-03-31 08:24:20.347 - Thread: 15 -> Downloading world mods - START 2020-03-31 08:24:20.587 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-31 08:24:20.587 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-31 08:24:20.587 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2020-03-31 08:24:20.770 - Thread: 1 -> Mod dependencies query successful 2020-03-31 08:24:20.771 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-03-31 08:24:20.771 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-03-31 08:24:20.771 - Thread: 15 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2020-03-31 08:24:21.065 - Thread: 1 -> Mod dependencies query successful 2020-03-31 08:24:21.073 - Thread: 15 -> MyWorkshop.GetItemsBlocking: getting 6 items 2020-03-31 08:24:21.367 - Thread: 1 -> Mod query successful 2020-03-31 08:24:21.372 - Thread: 15 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-03-31 08:24:21.373 - Thread: 15 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-03-31 08:24:21.373 - Thread: 15 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-03-31 08:24:21.373 - Thread: 15 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-03-31 08:24:21.373 - Thread: 15 -> Up to date mod: Id = 1469072169, title = 'HUD Compass' 2020-03-31 08:24:21.373 - Thread: 15 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-03-31 08:24:21.373 - Thread: 15 -> Mod download time: 0.00 seconds 2020-03-31 08:24:21.374 - Thread: 15 -> Downloading world mods - END 2020-03-31 08:24:21.381 - Thread: 1 -> LoadSession() - End 2020-03-31 08:24:21.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:24:21.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:24:21.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:24:21.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:24:21.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:24:21.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:24:21.424 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-31 08:24:21.425 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-31 08:24:21.619 - Thread: 1 -> RunLoadingAction - START 2020-03-31 08:24:21.621 - Thread: 1 -> Loading session: C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16 2020-03-31 08:24:22.239 - Thread: 1 -> GC Memory: 1,004,442,576 B 2020-03-31 08:24:22.243 - Thread: 1 -> Process Memory: 3,069,628,416 B 2020-03-31 08:24:22.244 - Thread: 1 -> Experimental mode: Yes 2020-03-31 08:24:22.244 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxFloatingObjects, ExperimentalTurnedOnInConfiguration, Mods 2020-03-31 08:24:23.298 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-31 08:24:30.132 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:30.132 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:30.132 - Thread: 1 -> Script loaded: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:30.132 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:30.144 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-31 08:24:30.148 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-31 08:24:30.152 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-31 08:24:30.153 - Thread: 1 -> 31c96246910132babf43253db00e24fa5c8a219e 2020-03-31 08:24:30.283 - Thread: 1 -> Loading scenarios 2020-03-31 08:24:30.283 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-31 08:24:30.284 - Thread: 1 -> List of used mods (6) - START 2020-03-31 08:24:30.284 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-03-31 08:24:30.284 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-03-31 08:24:30.284 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-03-31 08:24:30.284 - Thread: 1 -> Id = 1469072169, Filename = '1469072169.sbm', Name = 'HUD Compass' 2020-03-31 08:24:30.284 - Thread: 1 -> Id = 514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-03-31 08:24:30.284 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-03-31 08:24:30.284 - Thread: 1 -> List of used mods - END 2020-03-31 08:24:31.051 - Thread: 1 -> Loading behaviors 2020-03-31 08:24:31.052 - Thread: 1 -> Loading ammo magazines 2020-03-31 08:24:31.054 - Thread: 1 -> Loading ammo definitions 2020-03-31 08:24:31.056 - Thread: 1 -> Loading animations 2020-03-31 08:24:31.058 - Thread: 1 -> Loading animations 2020-03-31 08:24:31.059 - Thread: 1 -> Loading sound definitions 2020-03-31 08:24:31.059 - Thread: 1 -> Loading sound definitions 2020-03-31 08:24:31.059 - Thread: 1 -> Loading sound definitions 2020-03-31 08:24:31.059 - Thread: 1 -> Loading sound definitions 2020-03-31 08:24:31.059 - Thread: 1 -> Loading sound definitions 2020-03-31 08:24:31.059 - Thread: 1 -> Loading sound definitions 2020-03-31 08:24:31.059 - Thread: 1 -> Loading category classes 2020-03-31 08:24:31.060 - Thread: 1 -> Loading category classes 2020-03-31 08:24:31.060 - Thread: 1 -> Loading blueprint classes 2020-03-31 08:24:31.063 - Thread: 1 -> Loading blueprint class entries 2020-03-31 08:24:31.064 - Thread: 1 -> Loading blueprint class entries 2020-03-31 08:24:31.064 - Thread: 1 -> Loading blueprints 2020-03-31 08:24:31.065 - Thread: 1 -> Loading blueprints 2020-03-31 08:24:31.065 - Thread: 1 -> Loading agent definitions 2020-03-31 08:24:31.067 - Thread: 1 -> Loading character definitions 2020-03-31 08:24:31.076 - Thread: 1 -> Loading character definitions 2020-03-31 08:24:31.076 - Thread: 1 -> Loading components 2020-03-31 08:24:31.077 - Thread: 1 -> Loading components 2020-03-31 08:24:31.077 - Thread: 1 -> Loading configuration 2020-03-31 08:24:31.078 - Thread: 1 -> Loading container types 2020-03-31 08:24:31.079 - Thread: 1 -> Loading Contract Types 2020-03-31 08:24:31.083 - Thread: 1 -> Loading block positions 2020-03-31 08:24:31.086 - Thread: 1 -> Loading block positions 2020-03-31 08:24:31.086 - Thread: 1 -> Loading curve definitions 2020-03-31 08:24:31.088 - Thread: 1 -> Loading debris 2020-03-31 08:24:31.089 - Thread: 1 -> Loading environment items entries 2020-03-31 08:24:31.089 - Thread: 1 -> Loading decal global definitions 2020-03-31 08:24:31.089 - Thread: 1 -> Loading decal definitions 2020-03-31 08:24:31.091 - Thread: 1 -> Loading drone behaviors 2020-03-31 08:24:31.093 - Thread: 1 -> Loading edges 2020-03-31 08:24:31.094 - Thread: 1 -> Loading emissive color definitions 2020-03-31 08:24:31.097 - Thread: 1 -> Loading emissive color default states 2020-03-31 08:24:31.100 - Thread: 1 -> Loading animations 2020-03-31 08:24:31.100 - Thread: 1 -> Loading entity components 2020-03-31 08:24:31.109 - Thread: 1 -> Loading component containers 2020-03-31 08:24:31.119 - Thread: 1 -> Loading environment items entries 2020-03-31 08:24:31.119 - Thread: 1 -> Loading Faction Names 2020-03-31 08:24:31.120 - Thread: 1 -> Loading factions 2020-03-31 08:24:31.123 - Thread: 1 -> Loading flare definitions 2020-03-31 08:24:31.131 - Thread: 1 -> Loading gas property definitions 2020-03-31 08:24:31.132 - Thread: 1 -> Loading event definitions 2020-03-31 08:24:31.133 - Thread: 1 -> Loading physical items 2020-03-31 08:24:31.154 - Thread: 1 -> Loading LCD texture categories 2020-03-31 08:24:31.155 - Thread: 1 -> Loading LCD texture categories 2020-03-31 08:24:31.155 - Thread: 1 -> Loading LCD texture categories 2020-03-31 08:24:31.155 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-31 08:24:31.155 - Thread: 1 -> Loading physical items 2020-03-31 08:24:31.157 - Thread: 1 -> Loading physical items 2020-03-31 08:24:31.157 - Thread: 1 -> Loading physical material properties 2020-03-31 08:24:31.160 - Thread: 1 -> Loading pirate antennas 2020-03-31 08:24:31.165 - Thread: 1 -> Loading research blocks definitions 2020-03-31 08:24:31.166 - Thread: 1 -> Loading research groups definitions 2020-03-31 08:24:31.167 - Thread: 1 -> Loading resource distribution groups 2020-03-31 08:24:31.168 - Thread: 1 -> Loading shadow textures definitions 2020-03-31 08:24:31.168 - Thread: 1 -> Loading ship sound groups 2020-03-31 08:24:31.178 - Thread: 1 -> Loading ship sound groups 2020-03-31 08:24:31.179 - Thread: 1 -> Loading sound categories 2020-03-31 08:24:31.181 - Thread: 1 -> Loading stat definitions 2020-03-31 08:24:31.181 - Thread: 1 -> Loading grid creators 2020-03-31 08:24:31.183 - Thread: 1 -> Loading transparent material properties 2020-03-31 08:24:31.184 - Thread: 1 -> Loading planet definition 2020-03-31 08:24:31.184 - Thread: 1 -> Loading voxel map storage definitions 2020-03-31 08:24:31.185 - Thread: 1 -> Loading voxel material definitions 2020-03-31 08:24:31.186 - Thread: 1 -> Loading voxel material definitions 2020-03-31 08:24:31.186 - Thread: 1 -> Loading voxel material definitions 2020-03-31 08:24:31.186 - Thread: 1 -> Loading Weather Effects 2020-03-31 08:24:31.189 - Thread: 1 -> Loading character definitions 2020-03-31 08:24:31.224 - Thread: 1 -> Loading container types 2020-03-31 08:24:31.225 - Thread: 1 -> Loading drone behaviors 2020-03-31 08:24:31.225 - Thread: 1 -> Loading entity components 2020-03-31 08:24:31.225 - Thread: 1 -> Loading blueprints 2020-03-31 08:24:31.225 - Thread: 1 -> Loading components 2020-03-31 08:24:31.231 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-03-31 08:24:31.231 - Thread: 1 -> Loading physical items 2020-03-31 08:24:31.255 - Thread: 1 -> Loading container types 2020-03-31 08:24:31.256 - Thread: 1 -> Loading pirate antennas 2020-03-31 08:24:31.256 - Thread: 1 -> Loading transparent material properties 2020-03-31 08:24:31.267 - Thread: 1 -> Loading transparent material properties 2020-03-31 08:24:31.272 - Thread: 1 -> Loading transparent material properties 2020-03-31 08:24:31.284 - Thread: 1 -> Loading sound definitions 2020-03-31 08:24:31.295 - Thread: 1 -> Loading container types 2020-03-31 08:24:31.296 - Thread: 1 -> Audio effects definitions 2020-03-31 08:24:31.299 - Thread: 1 -> Loading environment items definitions 2020-03-31 08:24:31.300 - Thread: 1 -> Loading environment items definitions 2020-03-31 08:24:31.301 - Thread: 1 -> Loading physical material properties 2020-03-31 08:24:31.304 - Thread: 1 -> Loading particle effect definitions 2020-03-31 08:24:31.357 - Thread: 1 -> Loading particle effect definitions 2020-03-31 08:24:31.358 - Thread: 1 -> Loading environment item definitions 2020-03-31 08:24:31.361 - Thread: 1 -> Loading weapon definitions 2020-03-31 08:24:31.368 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.394 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.395 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.425 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.431 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.433 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.433 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.435 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.435 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.436 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.436 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.437 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.438 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.440 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.450 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.451 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.451 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.452 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.453 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.458 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.458 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.458 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.459 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.459 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.459 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.460 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.461 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.461 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.462 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.462 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.462 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.463 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.463 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.466 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.467 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.468 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.469 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.470 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.471 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.474 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.475 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.476 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.476 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.478 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.481 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.482 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.483 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.484 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.485 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.486 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.487 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.488 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.490 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.499 - Thread: 1 -> Created definition for: Disposable Beacon 2020-03-31 08:24:31.518 - Thread: 1 -> Created definition for: Disposable Beacon 2020-03-31 08:24:31.518 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-31 08:24:31.518 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-31 08:24:31.518 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.523 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-03-31 08:24:31.525 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-03-31 08:24:31.538 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-03-31 08:24:31.539 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-03-31 08:24:31.540 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-03-31 08:24:31.540 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-31 08:24:31.540 - Thread: 1 -> Loading cube blocks 2020-03-31 08:24:31.550 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-03-31 08:24:31.551 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-03-31 08:24:31.552 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-03-31 08:24:31.553 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-03-31 08:24:31.554 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-03-31 08:24:31.555 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-03-31 08:24:31.557 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-03-31 08:24:31.558 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-03-31 08:24:31.568 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-03-31 08:24:31.575 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-03-31 08:24:31.576 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-03-31 08:24:31.577 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-03-31 08:24:31.578 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-03-31 08:24:31.580 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-03-31 08:24:31.581 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-03-31 08:24:31.582 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-03-31 08:24:31.583 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-03-31 08:24:31.583 - Thread: 1 -> Created block definitions 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-03-31 08:24:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-03-31 08:24:31.589 - Thread: 1 -> Loading block variant groups 2020-03-31 08:24:31.590 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-03-31 08:24:31.591 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-03-31 08:24:31.592 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-03-31 08:24:31.593 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-03-31 08:24:31.594 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-31 08:24:31.595 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-31 08:24:31.596 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2020-03-31 08:24:31.597 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-03-31 08:24:31.598 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-03-31 08:24:31.599 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-03-31 08:24:31.599 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-03-31 08:24:31.600 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-03-31 08:24:31.600 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-03-31 08:24:31.601 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-03-31 08:24:31.601 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-03-31 08:24:31.602 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-03-31 08:24:31.602 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-03-31 08:24:31.603 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-03-31 08:24:31.603 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-03-31 08:24:31.604 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-03-31 08:24:31.604 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-03-31 08:24:31.605 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-03-31 08:24:31.605 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-03-31 08:24:31.606 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-03-31 08:24:31.606 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-03-31 08:24:31.613 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-03-31 08:24:31.614 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-03-31 08:24:31.614 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-03-31 08:24:31.614 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-03-31 08:24:31.614 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-03-31 08:24:31.614 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-03-31 08:24:31.614 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-03-31 08:24:31.615 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-03-31 08:24:31.616 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-03-31 08:24:31.616 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-03-31 08:24:31.616 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-03-31 08:24:31.616 - Thread: 1 -> Loading asteroid generators 2020-03-31 08:24:31.618 - Thread: 1 -> Loading spawn groups 2020-03-31 08:24:31.621 - Thread: 1 -> Loading drop containers 2020-03-31 08:24:31.621 - Thread: 1 -> Loading spawn groups 2020-03-31 08:24:31.622 - Thread: 1 -> Loading spawn groups 2020-03-31 08:24:31.622 - Thread: 1 -> Loading radial menu definitions 2020-03-31 08:24:31.637 - Thread: 1 -> Loading respawn ships 2020-03-31 08:24:31.639 - Thread: 1 -> Loading spawn groups 2020-03-31 08:24:31.639 - Thread: 1 -> Loading wheel speeds 2020-03-31 08:24:31.641 - Thread: 1 -> Loading spawn groups 2020-03-31 08:24:31.646 - Thread: 1 -> Loading spawn groups 2020-03-31 08:24:31.647 - Thread: 1 -> Loading spawn groups 2020-03-31 08:24:31.684 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-31 08:24:31.726 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-31 08:24:31.726 - Thread: 1 -> MyAudio.LoadData - START 2020-03-31 08:24:31.783 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (G432 Gaming Headset) - Channel #: 2 - Sample rate: 48000 2020-03-31 08:24:33.965 - Thread: 1 -> MyAudio.LoadData - END 2020-03-31 08:24:34.007 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-31 08:24:34.012 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.039 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.039 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.041 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.041 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.041 - Thread: 1 -> Registered modules from: 1469072169.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.047 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.048 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:34.055 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-31 08:24:36.729 - Thread: 74 -> External debugger: listening... 2020-03-31 08:24:36.825 - Thread: 1 -> MyLights.LoadData() - START 2020-03-31 08:24:36.830 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-31 08:24:36.830 - Thread: 1 -> MyLights.LoadData() - END 2020-03-31 08:24:36.830 - Thread: 1 -> Info: MyLights initialized. 2020-03-31 08:24:36.830 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-31 08:24:36.838 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-31 08:24:36.916 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-31 08:24:36.916 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-31 08:24:36.938 - Thread: 1 -> Loading Procedural World Generator 2020-03-31 08:24:36.939 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-31 08:24:38.404 - Thread: 1 -> Compass: Config Loaded 2020-03-31 08:24:38.404 - Thread: 1 -> Compass: Compass Started! 2020-03-31 08:24:38.404 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-31 08:24:38.507 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-31 08:24:38.508 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-31 08:24:38.508 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-31 08:24:38.508 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-31 08:24:38.508 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-31 08:24:38.508 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-31 08:24:38.509 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\EarthLike-1779144428d120000.vx2' 2020-03-31 08:24:38.509 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Moon-1353915701d19000.vx2' 2020-03-31 08:24:38.509 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Europa-595048092d19000.vx2' 2020-03-31 08:24:38.509 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Titan-2124704365d19000.vx2' 2020-03-31 08:24:38.509 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Alien-291759539d120000.vx2' 2020-03-31 08:24:38.509 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Mars-2044023682d120000.vx2' 2020-03-31 08:24:41.006 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\P(EarthLike)S(1125901601341661)A(G(SnowCoverageIronCore)M(EarthSnowArea)__25)-852763844411004004.vx2' 2020-03-31 08:24:41.318 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\P(EarthLike)S(1125901634896065)A(G(SnowCoverageIronCore)M(EarthSnowArea)__26)-807934562487869390.vx2' 2020-03-31 08:24:41.321 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\P(EarthLike)S(1125901685227740)A(G(SnowCoverageIronCore)M(EarthSnowArea)__7)-813582807227753794.vx2' 2020-03-31 08:24:44.167 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\P(EarthLike)S(1125901735559385)A(G(SnowCoverageIronCore)M(EarthSnowArea)__26)-807701443662120211.vx2' 2020-03-31 08:24:48.032 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Asteroid_-1_5_1_8_2052329891.vx2' 2020-03-31 08:24:48.076 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\Asteroid_0_6_-1_38_85685584.vx2' 2020-03-31 08:24:51.711 - Thread: 20 -> Info: Planet generator name: Mars 2020-03-31 08:24:51.715 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-31 08:24:52.952 - Thread: 17 -> Info: Planet generator name: Europa 2020-03-31 08:24:52.960 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-31 08:24:53.256 - Thread: 1 -> Info: Planet generator name: Alien 2020-03-31 08:24:53.257 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-31 08:24:54.486 - Thread: 21 -> Info: Planet generator name: Titan 2020-03-31 08:24:54.487 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-31 08:24:54.688 - Thread: 15 -> Info: Planet generator name: Moon 2020-03-31 08:24:54.688 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-31 08:24:55.301 - Thread: 14 -> Info: Planet generator name: EarthLike 2020-03-31 08:24:55.301 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-31 08:24:55.586 - Thread: 1 -> Clusters reordered 2020-03-31 08:24:55.820 - Thread: 1 -> Checkpoint.CameraAttachedTo: 106783288070711161 2020-03-31 08:24:55.852 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-31 08:24:55.853 - Thread: 1 -> Name = Star System 2020-02-07 0008 - Allein_Fighter_Big_16 2020-03-31 08:24:55.853 - Thread: 1 -> Description = Eigen 2020-03-31 08:24:55.853 - Thread: 1 -> GameDateTime = 01/05/2081 00:21:22 2020-03-31 08:24:55.853 - Thread: 1 -> Password = 2020-03-31 08:24:55.853 - Thread: 1 -> CurrentPath = C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16 2020-03-31 08:24:55.853 - Thread: 1 -> WorkshopId = 2020-03-31 08:24:55.853 - Thread: 1 -> CameraController = MyCockpit {17B5ED5B1672779} FlyCockpit 2020-03-31 08:24:55.853 - Thread: 1 -> ThumbPath = C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\thumb.jpg 2020-03-31 08:24:55.855 - Thread: 1 -> Settings: 2020-03-31 08:24:55.855 - Thread: 1 -> GameMode = Survival 2020-03-31 08:24:55.855 - Thread: 1 -> MaxPlayers = 4 2020-03-31 08:24:55.855 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-31 08:24:55.855 - Thread: 1 -> AutoHealing = True 2020-03-31 08:24:55.855 - Thread: 1 -> WeaponsEnabled = True 2020-03-31 08:24:55.855 - Thread: 1 -> ThrusterDamage = True 2020-03-31 08:24:55.855 - Thread: 1 -> EnableSpectator = False 2020-03-31 08:24:55.855 - Thread: 1 -> EnableCopyPaste = False 2020-03-31 08:24:55.855 - Thread: 1 -> MaxFloatingObjects = 126 2020-03-31 08:24:55.855 - Thread: 1 -> MaxGridSize = 50000 2020-03-31 08:24:55.855 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-03-31 08:24:55.855 - Thread: 1 -> CargoShipsEnabled = False 2020-03-31 08:24:55.855 - Thread: 1 -> EnvironmentHostility = NORMAL 2020-03-31 08:24:55.855 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-31 08:24:55.855 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-31 08:24:55.855 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-31 08:24:55.855 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-31 08:24:55.855 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-31 08:24:55.855 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-31 08:24:55.855 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-31 08:24:55.855 - Thread: 1 -> ClientCanSave = False 2020-03-31 08:24:55.855 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-31 08:24:55.855 - Thread: 1 -> PermanentDeath = False 2020-03-31 08:24:55.855 - Thread: 1 -> DestructibleBlocks = True 2020-03-31 08:24:55.855 - Thread: 1 -> EnableScripts = False 2020-03-31 08:24:55.855 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-31 08:24:55.855 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-31 08:24:55.855 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-31 08:24:55.855 - Thread: 1 -> ProceduralSeed = 0 2020-03-31 08:24:55.855 - Thread: 1 -> DestructibleBlocks = True 2020-03-31 08:24:55.855 - Thread: 1 -> EnableIngameScripts = False 2020-03-31 08:24:55.855 - Thread: 1 -> ViewDistance = 15000 2020-03-31 08:24:55.855 - Thread: 1 -> Voxel destruction = True 2020-03-31 08:24:55.855 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-31 08:24:55.855 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-31 08:24:55.855 - Thread: 1 -> EnableContainerDrops = True 2020-03-31 08:24:55.855 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-31 08:24:55.855 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-31 08:24:55.855 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-31 08:24:55.855 - Thread: 1 -> EnableSubgridDamage = False 2020-03-31 08:24:55.855 - Thread: 1 -> SyncDistance = 3000 2020-03-31 08:24:55.855 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-31 08:24:55.855 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-31 08:24:55.855 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-31 08:24:55.855 - Thread: 1 -> ExperimentalMode = True 2020-03-31 08:24:55.855 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxFloatingObjects 2020-03-31 08:24:55.855 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-31 08:24:56.138 - Thread: 1 -> Session loaded 2020-03-31 08:24:56.138 - Thread: 1 -> RunLoadingAction - END 2020-03-31 08:24:56.139 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-31 08:24:56.465 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-31 08:24:56.465 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-31 08:24:56.466 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-31 08:24:56.481 - Thread: 1 -> Updating continues. 2020-03-31 08:24:56.532 - Thread: 1 -> GC Memory: 2,879,854,480 B 2020-03-31 08:25:04.430 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-31 08:25:10.073 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.074 2020-03-31 08:25:10.073 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-03-31 08:25:10.077 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-03-31 08:25:10.509 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-03-31 08:25:10.509 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-03-31 08:25:10.509 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-03-31 08:25:10.540 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2020-03-31 08:25:10.567 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2020-03-31 08:25:10.592 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2020-03-31 08:25:10.616 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2020-03-31 08:25:10.643 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2020-03-31 08:25:10.674 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2020-03-31 08:25:10.692 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2020-03-31 08:25:10.698 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml 2020-03-31 08:25:10.700 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-03-31 08:25:10.740 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-03-31 08:25:10.740 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-03-31 08:25:10.741 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-03-31 08:25:10.751 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Respawn Planet Pod / 102089903026027856 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.751 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 1242 / 80121424581701242 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.751 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8795 / 133495679324848795 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.751 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 6846 / 109769020081856846 /// 2020-03-31 08:25:10.754 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8105 / 114842351730638105 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.754 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5564 / 98305458028015564 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.754 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9483 / 133148407701599483 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.754 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8500 / 109486973219058500 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4382 / 75239900747284382 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 604 / 128250201230530604 /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 4135 / 124929699395284135 /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3325 / 116318292622773325 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3432 / 115190120598053432 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 8306 / 142895849592318306 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 853 / 115240820107020853 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 4580 / 102696479369224580 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Lookout Tower / 95980362106320497 /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Supply Cache 1 / 75607086859284774 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Frontier Outpost / 107781241350474313 /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Supply Cache 1 / 106118598742101849 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.755 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 2348 / 97571259609892348 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Supply Cache 1 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Supply Cache 1 / 88219650974267790 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 6547 / 139825464299466547 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Defense Installation 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Defense Installation / 123371403527374390 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 6991 / 86696296569986991 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 5610 / 116382407856765610 /// [Human Owner: Rio/144115188075855897] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Supply Cache 3 / 113745354304175481 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) DBS Observation Outpost 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Observation Outpost / 108891352965491534 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Frontier Outpost 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.759 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Frontier Outpost / 101603888596777175 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Static Grid 5706 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5706 / 99427953861975706 /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Fortress Tower 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Fortress Tower / 96522010461774122 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Territory Defense Station 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Territory Defense Station / 85006522105803458 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Defense Installation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Defense Installation / 135779222208317322 /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Defense Installation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Defense Installation / 143186527712106026 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Supply Cache 2 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Supply Cache 2 / 128239550731550394 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) DBS Lookout Tower 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Lookout Tower / 143749309445891574 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) DBS Lookout Tower 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) DBS Lookout Tower / 139718263941510653 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Frontier Outpost 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Frontier Outpost / 132997940577620555 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Static Grid 9495 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 9495 / 142627087152779495 /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From Static Grid 7097 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: Other 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 7097 / 126163740649707097 /// 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-SOC) Supply Cache 2 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryInstallation 2020-03-31 08:25:10.760 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Supply Cache 2 / 118894730875753948 /// [NPC Owner: SPRT/144115188075855894] /// 2020-03-31 08:25:10.761 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-03-31 08:25:11.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:25:11.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:25:22.719 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-31 08:25:25.445 - Thread: 1 -> Error: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbcB5 failed to serialize. 2020-03-31 08:25:25.447 - Thread: 1 -> System.IO.IOException: Cannot create "D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin" because a file or directory with the same name already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at VRage.FileSystem.MyFileSystem.OpenWrite(String path, FileMode mode) at VRage.ObjectBuilders.MyObjectBuilderSerializer.SerializePB(String path, Boolean compress, MyObjectBuilder_Base objectBuilder, UInt64& sizeInBytes) 2020-03-31 08:25:26.533 - Thread: 1 -> GC Memory: 2,616,163,048 B 2020-03-31 08:25:27.700 - Thread: 1 -> GUI Stats: Update 19.8003214444445, Draw 0.404825166666666 2020-03-31 08:25:29.115 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-31 08:25:29.165 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-31 08:25:35.116 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-31 08:25:56.541 - Thread: 1 -> GC Memory: 2,636,029,736 B 2020-03-31 08:25:57.975 - Thread: 1 -> GUI Stats: Update 0.257332000000001, Draw 0.407524722222222 2020-03-31 08:25:57.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:25:58.002 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,12.57825,34.64376,1,0,2515.938,6432.754,13428,86572,42,13.40854,37.44686,0,23779,13.78444,0,6944.444,1.848292,5.161839,100 2020-03-31 08:26:12.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:26:12.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:26:26.558 - Thread: 1 -> GC Memory: 2,659,915,664 B 2020-03-31 08:26:27.975 - Thread: 1 -> GUI Stats: Update 0.264102833333333, Draw 0.386886555555555 2020-03-31 08:26:49.281 - Thread: 1 -> Modular Encounters Spawner: Economy_Outpost_3 is Keen Economy Station and will not be cleaned by MES. 2020-03-31 08:26:56.565 - Thread: 1 -> GC Memory: 2,093,377,096 B 2020-03-31 08:26:58.682 - Thread: 1 -> GUI Stats: Update 0.233566, Draw 0.448597055555555 2020-03-31 08:26:58.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:26:58.713 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,12.87549,39.6375,1,0,1997.067,6506.719,17446,82554,43,11.73151,31.5343,0.06975323,23844,17.09308,0,6944.444,2.005277,5.390184,100 2020-03-31 08:27:09.147 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-31 08:27:09.149 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-31 08:27:26.081 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-03-31 08:27:26.582 - Thread: 1 -> GC Memory: 2,113,677,088 B 2020-03-31 08:27:28.685 - Thread: 1 -> GUI Stats: Update 0.233763555555556, Draw 0.417997555555556 2020-03-31 08:27:56.599 - Thread: 1 -> GC Memory: 2,124,809,272 B 2020-03-31 08:27:58.683 - Thread: 1 -> GUI Stats: Update 0.235219388888889, Draw 0.434015166666667 2020-03-31 08:27:58.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:27:58.731 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.93271,56.60719,1,0,2026.009,6556.582,17446,82554,43,14.16131,36.95842,0.09345558,23806,17.1331,0,6944.444,2.426272,6.332123,100 2020-03-31 08:28:26.083 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-03-31 08:28:26.599 - Thread: 1 -> GC Memory: 1,698,818,928 B 2020-03-31 08:28:28.682 - Thread: 1 -> GUI Stats: Update 0.241603777777777, Draw 0.4529785 2020-03-31 08:28:56.599 - Thread: 1 -> GC Memory: 1,705,094,048 B 2020-03-31 08:28:58.683 - Thread: 1 -> GUI Stats: Update 0.242084111111111, Draw 0.450043166666666 2020-03-31 08:28:58.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:28:58.747 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.92893,80.51082,1,0,1631.109,6594.047,17446,82554,44,27.08729,70.36192,0.09966322,23799,10.19052,0,6944.444,2.760335,7.170244,100 2020-03-31 08:29:21.616 - Thread: 1 -> Autosave initiated 2020-03-31 08:29:21.616 - Thread: 1 -> Character state: True 2020-03-31 08:29:21.616 - Thread: 1 -> IsServer: True 2020-03-31 08:29:21.616 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-31 08:29:21.616 - Thread: 1 -> Autosave 2020-03-31 08:29:21.617 - Thread: 1 -> Saving world - START 2020-03-31 08:29:21.618 - Thread: 1 -> Making world state snapshot. 2020-03-31 08:29:21.618 - Thread: 1 -> Before snapshot.: GC Memory: 1,708,672,672 B 2020-03-31 08:29:22.021 - Thread: 1 -> After snapshot.: GC Memory: 1,807,410,760 B 2020-03-31 08:29:22.022 - Thread: 1 -> Directory cleanup: GC Memory: 1,807,410,760 B 2020-03-31 08:29:22.022 - Thread: 1 -> Saving world - END 2020-03-31 08:29:22.027 - Thread: 14 -> Session snapshot save - START 2020-03-31 08:29:22.028 - Thread: 14 -> Checking file access for files in target dir. 2020-03-31 08:29:23.213 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Nutzer\AppData\Roaming\SpaceEngineers\Saves\76561197972827592\Star System 2020-02-07 0008 - Allein_Fighter_Big_16\.new\Sandbox_config.sbc 2020-03-31 08:29:24.876 - Thread: 14 -> Session snapshot save - END 2020-03-31 08:29:26.475 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-03-31 08:29:26.611 - Thread: 1 -> GC Memory: 1,861,283,536 B 2020-03-31 08:29:29.078 - Thread: 1 -> GUI Stats: Update 0.256643555555556, Draw 0.476231055555556 2020-03-31 08:29:56.526 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-31 08:29:56.627 - Thread: 1 -> GC Memory: 1,869,582,528 B 2020-03-31 08:29:59.078 - Thread: 1 -> GUI Stats: Update 0.245604388888889, Draw 0.416454944444445 2020-03-31 08:29:59.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:29:59.159 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,14.73149,84.27917,1,0,1784.595,6616.676,17446,82554,44,26.7626,67.20329,0.1006974,23800,9.783957,0,6944.444,2.618441,6.575141,100 2020-03-31 08:30:00.526 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-31 08:30:04.526 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-31 08:30:26.552 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) SS-19 Serenity-X 2020-03-31 08:30:26.644 - Thread: 1 -> GC Memory: 1,725,587,304 B 2020-03-31 08:30:29.079 - Thread: 1 -> GUI Stats: Update 0.260693277777778, Draw 0.462198333333334 2020-03-31 08:30:36.477 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-03-31 08:30:56.645 - Thread: 1 -> GC Memory: 1,920,103,288 B 2020-03-31 08:30:59.078 - Thread: 1 -> GUI Stats: Update 0.248277555555555, Draw 0.459215944444445 2020-03-31 08:30:59.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:30:59.175 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,20.06322,68.31847,1,0,1832.31,6673.254,17446,82554,50,20.61362,45.01387,0.1020253,23782,12.0359,0,6944.444,2.481034,5.417825,100 2020-03-31 08:31:26.662 - Thread: 1 -> GC Memory: 1,924,762,416 B 2020-03-31 08:31:29.079 - Thread: 1 -> GUI Stats: Update 0.252372333333333, Draw 0.460537555555555 2020-03-31 08:31:36.477 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-03-31 08:31:56.662 - Thread: 1 -> GC Memory: 1,742,808,632 B 2020-03-31 08:31:59.079 - Thread: 1 -> GUI Stats: Update 0.254278666666666, Draw 0.447319722222224 2020-03-31 08:31:59.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:31:59.192 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,20.42387,65.21233,1,0,1660.41,6679.383,17446,82554,50,16.42394,35.24536,0.09719257,23781,15.79516,0,6944.444,2.594189,5.567062,100 2020-03-31 08:32:26.678 - Thread: 1 -> GC Memory: 1,746,588,256 B 2020-03-31 08:32:29.079 - Thread: 1 -> GUI Stats: Update 0.254793333333333, Draw 0.491524999999999 2020-03-31 08:32:30.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:32:30.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:32:34.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:32:34.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:32:36.476 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-03-31 08:32:41.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:32:41.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:32:56.695 - Thread: 1 -> GC Memory: 1,754,334,424 B 2020-03-31 08:32:59.079 - Thread: 1 -> GUI Stats: Update 0.265917333333333, Draw 0.482008055555555 2020-03-31 08:32:59.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:32:59.209 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,20.55849,79.02753,1,0,1676.149,6680.125,17446,82554,50,26.65434,63.03909,0.1004805,23768,10.29488,0,6944.444,2.744032,6.489798,100 2020-03-31 08:33:26.696 - Thread: 1 -> GC Memory: 1,743,673,664 B 2020-03-31 08:33:29.079 - Thread: 1 -> GUI Stats: Update 0.254817777777778, Draw 0.460597944444444 2020-03-31 08:33:36.477 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2020-03-31 08:33:55.626 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-31 08:33:56.711 - Thread: 1 -> GC Memory: 1,755,097,040 B 2020-03-31 08:33:59.079 - Thread: 1 -> GUI Stats: Update 0.260292222222223, Draw 0.458039111111112 2020-03-31 08:33:59.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-31 08:33:59.226 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,20.45213,81.37373,1,0,1674.123,6686.289,17446,82554,50,31.09948,66.37642,0.1115099,23721,10.4674,0,6944.444,3.255306,6.947883,100 2020-03-31 08:34:14.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-31 08:34:14.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-31 08:34:21.628 - Thread: 1 -> Autosave initiated 2020-03-31 08:34:21.628 - Thread: 1 -> Character state: True 2020-03-31 08:34:21.628 - Thread: 1 -> IsServer: True 2020-03-31 08:34:21.628 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-31 08:34:21.628 - Thread: 1 -> Autosave 2020-03-31 08:34:21.628 - Thread: 1 -> Saving world - START 2020-03-31 08:34:21.628 - Thread: 1 -> Making world state snapshot. 2020-03-31 08:34:21.629 - Thread: 1 -> Before snapshot.: GC Memory: 1,762,125,648 B 2020-03-31 08:34:21.966 - Thread: 1 -> After snapshot.: GC Memory: 1,853,160,184 B 2020-03-31 08:34:21.966 - Thread: 1 -> Directory cleanup: GC Memory: 1,853,160,184 B 2020-03-31 08:34:21.966 - Thread: 1 -> Saving world - END 2020-03-31 08:34:21.966 - Thread: 15 -> Session snapshot save - START 2020-03-31 08:34:21.967 - Thread: 15 -> Checking file access for files in target dir.