2020-03-29 15:37:17.277 - Thread: 1 -> Log Started 2020-03-29 15:37:17.279 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-29 15:37:17.279 - Thread: 1 -> App Version: 01_194_081 2020-03-29 15:37:17.285 - Thread: 1 -> Steam build: Always true 2020-03-29 15:37:17.285 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-29 15:37:17.285 - Thread: 1 -> Environment.ProcessorCount: 6 2020-03-29 15:37:17.396 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-03-29 15:37:17.396 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-03-29 15:37:17.396 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-29 15:37:17.396 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-29 15:37:17.397 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-29 15:37:17.397 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-29 15:37:17.403 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz 2020-03-29 15:37:17.403 - Thread: 1 -> IntPtr.Size: 8 2020-03-29 15:37:17.403 - Thread: 1 -> Default Culture: 2020-03-29 15:37:17.403 - Thread: 1 -> Default UI Culture: 2020-03-29 15:37:17.406 - Thread: 1 -> MyConfig.Load() - START 2020-03-29 15:37:17.409 - Thread: 1 -> Path: C:\Users\doug\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-29 15:37:17.539 - Thread: 1 -> EnableDamageEffects: True 2020-03-29 15:37:17.540 - Thread: 1 -> VegetationViewDistance: 100 2020-03-29 15:37:17.540 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-29 15:37:17.540 - Thread: 1 -> EnableReverb: False 2020-03-29 15:37:17.540 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-29 15:37:17.540 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-29 15:37:17.540 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-29 15:37:17.540 - Thread: 1 -> FirstTimeRun: False 2020-03-29 15:37:17.540 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-29 15:37:17.540 - Thread: 1 -> GDPRConsent: True 2020-03-29 15:37:17.540 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-29 15:37:17.540 - Thread: 1 -> GameVolume: 0.03175407 2020-03-29 15:37:17.540 - Thread: 1 -> Music_Volume: 0 2020-03-29 15:37:17.540 - Thread: 1 -> VoiceChatVolume: 0.06503744 2020-03-29 15:37:17.540 - Thread: 1 -> HudWarnings: True 2020-03-29 15:37:17.540 - Thread: 1 -> VoiceChat: True 2020-03-29 15:37:17.540 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-29 15:37:17.540 - Thread: 1 -> EnableDynamicMusic: True 2020-03-29 15:37:17.540 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-29 15:37:17.540 - Thread: 1 -> EnableDoppler: True 2020-03-29 15:37:17.540 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-29 15:37:17.540 - Thread: 1 -> VideoAdapter: 0 2020-03-29 15:37:17.540 - Thread: 1 -> ScreenWidth: 1920 2020-03-29 15:37:17.540 - Thread: 1 -> ScreenHeight: 1080 2020-03-29 15:37:17.540 - Thread: 1 -> RefreshRate: 60000 2020-03-29 15:37:17.540 - Thread: 1 -> WindowMode: 2 2020-03-29 15:37:17.540 - Thread: 1 -> VerticalSync: 1 2020-03-29 15:37:17.540 - Thread: 1 -> FieldOfView: 72.4782 2020-03-29 15:37:17.540 - Thread: 1 -> PostProcessingEnabled: True 2020-03-29 15:37:17.540 - Thread: 1 -> FlaresIntensity: 1 2020-03-29 15:37:17.540 - Thread: 1 -> GrassDensity: 4 2020-03-29 15:37:17.540 - Thread: 1 -> GrassDrawDistance: 1000 2020-03-29 15:37:17.540 - Thread: 1 -> AntialiasingMode: 1 2020-03-29 15:37:17.540 - Thread: 1 -> ShadowMapResolution: 4 2020-03-29 15:37:17.540 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-29 15:37:17.540 - Thread: 1 -> TextureQuality: 2 2020-03-29 15:37:17.540 - Thread: 1 -> AnisotropicFiltering: 4 2020-03-29 15:37:17.540 - Thread: 1 -> ModelQuality: 3 2020-03-29 15:37:17.540 - Thread: 1 -> VoxelQuality: 2 2020-03-29 15:37:17.540 - Thread: 1 -> ShaderQuality: 2 2020-03-29 15:37:17.540 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-29 15:37:17.540 - Thread: 1 -> GDPRConsentSent: True 2020-03-29 15:37:17.540 - Thread: 1 -> ExperimentalMode: True 2020-03-29 15:37:17.540 - Thread: 1 -> ShowCrosshair: True 2020-03-29 15:37:17.540 - Thread: 1 -> EnableSteamCloud: True 2020-03-29 15:37:17.540 - Thread: 1 -> UiTransparency: 0.9872904 2020-03-29 15:37:17.540 - Thread: 1 -> UiBkTransparency: 0.1371515 2020-03-29 15:37:17.540 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-29 15:37:17.540 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-29 15:37:17.540 - Thread: 1 -> ControlsHints: False 2020-03-29 15:37:17.540 - Thread: 1 -> RotationHints: False 2020-03-29 15:37:17.540 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-29 15:37:17.540 - Thread: 1 -> MutedPlayers: 2020-03-29 15:37:17.540 - Thread: 1 -> FirstTimeTutorials: False 2020-03-29 15:37:17.540 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-03-29 15:37:17.540 - Thread: 1 -> LastCheckedVersion: 1194080 2020-03-29 15:37:17.540 - Thread: 1 -> MinimalHud: False 2020-03-29 15:37:17.540 - Thread: 1 -> HudState: 2 2020-03-29 15:37:17.540 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-29 15:37:17.540 - Thread: 1 -> GoodBotHints: False 2020-03-29 15:37:17.540 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-29 15:37:17.540 - Thread: 1 -> TreeViewDistance: 3000 2020-03-29 15:37:17.540 - Thread: 1 -> DebugComponentsInfo: 2 2020-03-29 15:37:17.540 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-29 15:37:17.540 - Thread: 1 -> FirstVTTimeRun: False 2020-03-29 15:37:17.541 - Thread: 1 -> MyConfig.Load() - END 2020-03-29 15:37:17.958 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-29 15:37:18.217 - Thread: 1 -> Found processor count: 6 2020-03-29 15:37:18.217 - Thread: 1 -> Using processor count: 6 2020-03-29 15:37:18.413 - Thread: 1 -> All detected adapters: 2020-03-29 15:37:18.429 - Thread: 1 -> NVIDIA GeForce RTX 2070 - VendorID=4318, SubsystemID=-2038296509, DeviceID=7943 2020-03-29 15:37:18.429 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-29 15:37:18.761 - Thread: 1 -> AdapterInfo = { 2020-03-29 15:37:18.761 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY1 2020-03-29 15:37:18.761 - Thread: 1 -> Description = dev id: 7943, mem: 8421113856, shared mem: 8551985152, Luid: 42539, rev: 161, subsys id: -2038296509, vendor id: 4318, feature_level 11.1: True 2020-03-29 15:37:18.761 - Thread: 1 -> Driver version = 26.21.14.4575 2020-03-29 15:37:18.761 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-03-29 15:37:18.761 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-29 15:37:18.761 - Thread: 1 -> AftermathSupported = False 2020-03-29 15:37:18.761 - Thread: 1 -> Adapter id = 0 2020-03-29 15:37:18.761 - Thread: 1 -> Supported = True 2020-03-29 15:37:18.761 - Thread: 1 -> RAM = 8421113856 2020-03-29 15:37:18.761 - Thread: 1 -> Priority = 2 2020-03-29 15:37:18.761 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-29 15:37:18.761 - Thread: 1 -> Output is attached = True 2020-03-29 15:37:18.762 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-29 15:37:18.762 - Thread: 1 -> Display modes = { 2020-03-29 15:37:18.762 - Thread: 1 -> DXGIOutput id = 0 2020-03-29 15:37:18.762 - Thread: 1 -> 640x480@60Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 640x480@75Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 640x480@72Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 720x480@60Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 720x480@59.94Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 720x576@50Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 800x600@75Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 800x600@56.25Hz 2020-03-29 15:37:18.762 - Thread: 1 -> 800x600@60.317Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 800x600@72.188Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1024x768@60.004Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1024x768@70.069Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1024x768@75.029Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1152x864@75Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1176x664@60Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1176x664@60Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1176x664@50Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1176x664@50Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1176x664@59.94Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1176x664@59.94Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x720@60Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x720@50Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x720@59.94Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x768@59.81Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x768@59.81Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x800@59.81Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x960@60Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1360x768@59.887Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1360x768@59.887Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1360x768@74.984Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1360x768@74.984Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1366x768@59.887Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1366x768@59.887Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1366x768@74.984Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1366x768@74.984Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1440x900@59.887Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1440x900@74.984Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1600x900@59.954Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1600x900@59.954Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1600x1200@60Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@23.976Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@24Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@25Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@29.97Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@30Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 15:37:18.763 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 15:37:18.763 - Thread: 1 -> } 2020-03-29 15:37:18.763 - Thread: 1 -> } 2020-03-29 15:37:18.763 - Thread: 1 -> AdapterInfo = { 2020-03-29 15:37:18.763 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 + DISPLAY1 2020-03-29 15:37:18.763 - Thread: 1 -> Description = dev id: 7943, mem: 8421113856, shared mem: 8551985152, Luid: 42539, rev: 161, subsys id: -2038296509, vendor id: 4318, feature_level 11.1: True 2020-03-29 15:37:18.763 - Thread: 1 -> Driver version = 26.21.14.4575 2020-03-29 15:37:18.763 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-03-29 15:37:18.763 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-29 15:37:18.763 - Thread: 1 -> AftermathSupported = False 2020-03-29 15:37:18.763 - Thread: 1 -> Adapter id = 0 2020-03-29 15:37:18.763 - Thread: 1 -> Supported = True 2020-03-29 15:37:18.763 - Thread: 1 -> RAM = 8421113856 2020-03-29 15:37:18.763 - Thread: 1 -> Priority = 2 2020-03-29 15:37:18.763 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-29 15:37:18.763 - Thread: 1 -> Output is attached = True 2020-03-29 15:37:18.763 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-29 15:37:18.763 - Thread: 1 -> Display modes = { 2020-03-29 15:37:18.764 - Thread: 1 -> DXGIOutput id = 0 2020-03-29 15:37:18.764 - Thread: 1 -> 640x480@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 640x480@75Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 640x480@72Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 720x480@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 720x480@59.94Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 720x576@50Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 800x600@75Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 800x600@56.25Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 800x600@60.317Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 800x600@72.188Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1024x768@60.004Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1024x768@70.069Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1024x768@75.029Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1152x864@75Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1176x664@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1176x664@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1176x664@50Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1176x664@50Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1176x664@59.94Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1176x664@59.94Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x720@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x720@50Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x720@59.94Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x768@59.81Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x768@59.81Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x800@59.81Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x960@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1360x768@59.887Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1360x768@59.887Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1360x768@74.984Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1360x768@74.984Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1366x768@59.887Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1366x768@59.887Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1366x768@74.984Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1366x768@74.984Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1440x900@59.887Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1440x900@74.984Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1600x900@59.954Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1600x900@59.954Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1600x1200@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@23.976Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@24Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@25Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@29.97Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@30Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 15:37:18.764 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 15:37:18.764 - Thread: 1 -> } 2020-03-29 15:37:18.764 - Thread: 1 -> } 2020-03-29 15:37:18.769 - Thread: 1 -> Steam.IsActive: True 2020-03-29 15:37:18.769 - Thread: 1 -> Steam.IsOnline: True 2020-03-29 15:37:18.769 - Thread: 1 -> Steam.OwnsGame: False 2020-03-29 15:37:18.769 - Thread: 1 -> Steam.UserId: 76561197976042337 2020-03-29 15:37:18.769 - Thread: 1 -> Steam.UserName: Wraith 2020-03-29 15:37:18.770 - Thread: 1 -> Steam.Branch: default 2020-03-29 15:37:18.770 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-29 15:37:18.770 - Thread: 1 -> Build version: 0.1.1.0 2020-03-29 15:37:18.852 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2020-03-29 15:37:18.852 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2020-03-29 15:37:18.854 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2020-03-29 15:37:18.856 - Thread: 19 -> CreateDeviceInternal - Create device 2020-03-29 15:37:18.944 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2020-03-29 15:37:19.020 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2020-03-29 15:37:19.021 - Thread: 19 -> CreateDeviceInternal create swapchain 2020-03-29 15:37:20.872 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-29 15:37:20.873 - Thread: 1 -> MyScreenManager() 2020-03-29 15:37:20.873 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-29 15:37:20.873 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-03-29 15:37:20.968 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 15:37:22.009 - Thread: 1 -> Preallocate - START 2020-03-29 15:37:22.013 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-29 15:37:22.020 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-29 15:37:22.020 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-29 15:37:22.020 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-29 15:37:22.020 - Thread: 1 -> MyEntities - START 2020-03-29 15:37:22.040 - Thread: 1 -> MyEntities - END 2020-03-29 15:37:22.040 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-29 15:37:22.040 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-29 15:37:22.040 - Thread: 1 -> MyTransparentGeometry - START 2020-03-29 15:37:22.040 - Thread: 1 -> MyTransparentGeometry - END 2020-03-29 15:37:22.040 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-29 15:37:22.052 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-29 15:37:22.052 - Thread: 1 -> MyMath - START 2020-03-29 15:37:22.052 - Thread: 1 -> MyMath - END 2020-03-29 15:37:22.052 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-29 15:37:22.052 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-29 15:37:22.063 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-29 15:37:22.063 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-29 15:37:22.063 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-29 15:37:22.121 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-29 15:37:22.121 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-29 15:37:22.121 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-29 15:37:22.121 - Thread: 1 -> MySyncDestructions - START 2020-03-29 15:37:22.121 - Thread: 1 -> MySyncDestructions - END 2020-03-29 15:37:22.121 - Thread: 1 -> MySyncEntity - START 2020-03-29 15:37:22.121 - Thread: 1 -> MySyncEntity - END 2020-03-29 15:37:22.121 - Thread: 1 -> MySyncScenario - START 2020-03-29 15:37:22.121 - Thread: 1 -> MySyncScenario - END 2020-03-29 15:37:22.121 - Thread: 1 -> MyCommandCharacter - START 2020-03-29 15:37:22.123 - Thread: 1 -> MyCommandCharacter - END 2020-03-29 15:37:22.123 - Thread: 1 -> MyCommandConsole - START 2020-03-29 15:37:22.123 - Thread: 1 -> MyCommandConsole - END 2020-03-29 15:37:22.123 - Thread: 1 -> MyCommandEntity - START 2020-03-29 15:37:22.124 - Thread: 1 -> MyCommandEntity - END 2020-03-29 15:37:22.124 - Thread: 1 -> MyAiTargetManager - START 2020-03-29 15:37:22.124 - Thread: 1 -> MyAiTargetManager - END 2020-03-29 15:37:22.124 - Thread: 1 -> MyClientDebugCommands - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyClientDebugCommands - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyDedicatedServer - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyDedicatedServer - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerBase - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerBase - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerClient - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerClient - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-29 15:37:22.125 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-29 15:37:22.125 - Thread: 1 -> MyServerDebugCommands - START 2020-03-29 15:37:22.126 - Thread: 1 -> MyServerDebugCommands - END 2020-03-29 15:37:22.126 - Thread: 1 -> MyAIActionsParser - START 2020-03-29 15:37:22.126 - Thread: 1 -> MyAIActionsParser - END 2020-03-29 15:37:22.126 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-29 15:37:22.187 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-29 15:37:22.187 - Thread: 1 -> MyDefinitionManager - START 2020-03-29 15:37:22.206 - Thread: 1 -> MyDefinitionManager - END 2020-03-29 15:37:22.206 - Thread: 1 -> Preallocate - END 2020-03-29 15:37:22.211 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-29 15:37:22.456 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-29 15:37:22.456 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-29 15:37:22.470 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-29 15:37:22.470 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:37:22.470 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:37:22.470 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-29 15:37:22.470 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-29 15:37:22.470 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-29 15:37:22.472 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-29 15:37:22.482 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-03-29 15:37:22.482 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-03-29 15:37:22.482 - Thread: 1 -> Virtualized: False 2020-03-29 15:37:22.485 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz 2020-03-29 15:37:22.486 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,103,970,304 bytes 2020-03-29 15:37:22.486 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-29 15:37:22.486 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,696,857,088 bytes 2020-03-29 15:37:22.486 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,956,866,560 bytes 2020-03-29 15:37:22.490 - Thread: 1 -> Drive C: | Capacity: 249,414,283,264 bytes | Free space: 79,744,806,912 bytes 2020-03-29 15:37:22.490 - Thread: 1 -> Drive D: | Capacity: 480,085,274,624 bytes | Free space: 191,812,038,656 bytes 2020-03-29 15:37:22.490 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-29 15:37:22.492 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-29 15:37:22.493 - Thread: 1 -> Installed DLCs: 2020-03-29 15:37:22.536 - Thread: 1 -> Deluxe Edition (573160) 2020-03-29 15:37:22.537 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-29 15:37:22.537 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-29 15:37:22.537 - Thread: 1 -> Style Pack (1084680) 2020-03-29 15:37:22.537 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-29 15:37:22.537 - Thread: 1 -> Frostbite (1241550) 2020-03-29 15:37:22.552 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-29 15:37:22.614 - Thread: 1 -> Havok: Physics.Init 2020-03-29 15:37:22.683 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-29 15:37:22.687 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-29 15:37:22.701 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-29 15:37:22.703 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-29 15:37:22.706 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-29 15:37:22.978 - Thread: 1 -> Loading scenarios 2020-03-29 15:37:23.019 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-29 15:37:23.020 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-29 15:37:23.322 - Thread: 1 -> Loading sound definitions 2020-03-29 15:37:23.341 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-29 15:37:23.341 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-29 15:37:23.342 - Thread: 1 -> Loading shadow textures definitions 2020-03-29 15:37:23.342 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-29 15:37:23.346 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-29 15:37:23.355 - Thread: 1 -> MyAudio.LoadData - START 2020-03-29 15:37:23.565 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-29 15:37:23.787 - Thread: 1 -> MyAudio.LoadData - END 2020-03-29 15:37:23.797 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-03-29 15:37:23.798 - Thread: 1 -> MyGuiManager() 2020-03-29 15:37:23.803 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-29 15:37:23.935 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-29 15:37:23.964 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-29 15:37:23.976 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-29 15:37:23.980 - Thread: 9 -> ReloadVoxelMaterials 2020-03-29 15:37:24.012 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-29 15:37:24.012 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-29 15:37:24.012 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-29 15:37:24.036 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-29 15:37:24.037 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-29 15:37:24.038 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-29 15:37:24.038 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-29 15:37:24.038 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-29 15:37:24.038 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-29 15:37:24.038 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-29 15:37:24.099 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.099 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.100 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-29 15:37:24.100 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-29 15:37:24.109 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.109 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-29 15:37:24.112 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.112 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-29 15:37:24.114 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.114 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-29 15:37:24.120 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.120 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-29 15:37:24.120 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.120 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-29 15:37:24.122 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.122 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-29 15:37:24.123 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.123 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-29 15:37:24.124 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.124 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-29 15:37:24.126 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.126 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-29 15:37:24.139 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.139 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-29 15:37:24.145 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.145 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-29 15:37:24.161 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.161 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-29 15:37:24.193 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.193 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-29 15:37:24.200 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.200 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-29 15:37:24.201 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.201 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-29 15:37:24.201 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.201 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-29 15:37:24.201 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.201 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-29 15:37:24.202 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.202 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-29 15:37:24.203 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.203 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-29 15:37:24.209 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.209 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-29 15:37:24.210 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.210 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-29 15:37:24.210 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.210 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-29 15:37:24.221 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.221 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-29 15:37:24.222 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.222 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-29 15:37:24.226 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.226 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-29 15:37:24.242 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.242 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-29 15:37:24.256 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.256 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-29 15:37:24.258 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.258 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-29 15:37:24.259 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.259 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-29 15:37:24.270 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.270 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-29 15:37:24.270 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.270 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-29 15:37:24.270 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.270 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-29 15:37:24.277 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.277 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-29 15:37:24.289 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.289 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-29 15:37:24.297 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.297 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-29 15:37:24.299 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.299 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-29 15:37:24.313 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.314 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-29 15:37:24.315 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.315 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-29 15:37:24.322 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-29 15:37:24.328 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.328 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-29 15:37:24.333 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.333 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-29 15:37:24.341 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.341 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-29 15:37:24.346 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.346 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-29 15:37:24.520 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 15:37:24.520 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-29 15:37:25.118 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-29 15:37:25.118 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-29 15:37:25.156 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-29 15:37:25.158 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-29 15:37:25.160 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-29 15:37:25.162 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-29 15:37:25.165 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-29 15:37:25.167 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-29 15:37:25.169 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-29 15:37:25.177 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-29 15:37:25.186 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-29 15:37:25.189 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-29 15:37:25.192 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-29 15:37:25.197 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-29 15:37:25.198 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-29 15:37:25.204 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-29 15:37:25.208 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-29 15:37:25.244 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-29 15:37:25.245 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-29 15:37:25.253 - Thread: 1 -> Timer Frequency: 10000000 2020-03-29 15:37:25.253 - Thread: 1 -> Ticks per frame: 166667 2020-03-29 15:37:25.323 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-29 15:37:25.367 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-29 15:37:25.415 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-29 15:37:25.436 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-29 15:37:25.457 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-29 15:37:25.489 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-29 15:37:25.492 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-29 15:37:25.520 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-29 15:37:25.526 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-29 15:37:25.555 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-29 15:37:25.563 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-29 15:37:25.599 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-29 15:37:25.603 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-29 15:37:25.620 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-29 15:37:25.635 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-29 15:37:25.639 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-29 15:37:25.650 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-29 15:37:25.659 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-29 15:37:25.680 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-29 15:37:25.710 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-29 15:37:25.830 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-29 15:37:25.883 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-29 15:37:25.883 - Thread: 1 -> Flares Intensity: 1 2020-03-29 15:37:25.883 - Thread: 1 -> Field of view: 1.264983 2020-03-29 15:37:25.883 - Thread: 1 -> PostProcessingEnabled: True 2020-03-29 15:37:25.883 - Thread: 1 -> Render.GrassDensityFactor: 4 2020-03-29 15:37:25.883 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-03-29 15:37:25.883 - Thread: 1 -> Render.DistanceFade: 3000 2020-03-29 15:37:25.883 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-29 15:37:25.883 - Thread: 1 -> Render.ShadowQuality: EXTREME 2020-03-29 15:37:25.883 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-03-29 15:37:25.883 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-29 15:37:25.883 - Thread: 1 -> Render.TextureQuality: HIGH 2020-03-29 15:37:25.883 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-03-29 15:37:25.883 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-03-29 15:37:25.883 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-03-29 15:37:25.883 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-03-29 15:37:25.896 - Thread: 1 -> Analytics uuid: 90f18e19-fe42-4213-8af9-23a857b481da 2020-03-29 15:37:25.951 - Thread: 1 -> Analytics helper process start reported 2020-03-29 15:37:25.967 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-29 15:37:25.973 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-29 15:37:26.094 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-29 15:37:26.175 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-29 15:37:26.272 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-29 15:37:26.284 - Thread: 27 -> Analytics session: 21014814 2020-03-29 15:37:26.320 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-29 15:37:26.564 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-29 15:37:26.641 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-29 15:37:31.500 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-29 15:37:34.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:37:34.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:37:35.194 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-29 15:37:35.194 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-29 15:37:35.194 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-03-29 15:37:38.536 - Thread: 10 -> Loading available saves - START 2020-03-29 15:37:38.538 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337' 2020-03-29 15:37:40.811 - Thread: 10 -> Loading available saves - END 2020-03-29 15:37:41.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:37:41.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:37:47.678 - Thread: 11 -> Loading available saves - START 2020-03-29 15:37:47.679 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21' 2020-03-29 15:37:47.724 - Thread: 11 -> Loading available saves - END 2020-03-29 15:37:48.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:37:48.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:37:52.648 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01\Sandbox_config.sbc 2020-03-29 15:37:52.653 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-29 15:37:52.654 - Thread: 1 -> LoadSandbox() - Start 2020-03-29 15:37:52.655 - Thread: 1 -> LoadSession() - Start 2020-03-29 15:37:52.655 - Thread: 1 -> C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01 2020-03-29 15:37:52.675 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01\Sandbox_config.sbc 2020-03-29 15:37:52.676 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-29 15:37:52.680 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-29 15:37:52.681 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2020-03-29 15:37:52.682 - Thread: 1 -> LoadSession() - End 2020-03-29 15:37:52.682 - Thread: 1 -> LoadSandbox() - End 2020-03-29 15:37:52.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:37:52.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:37:52.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:37:52.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:37:52.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:37:52.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:37:52.717 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-29 15:37:52.719 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-29 15:37:52.907 - Thread: 1 -> RunLoadingAction - START 2020-03-29 15:37:52.910 - Thread: 1 -> Loading session: C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01 2020-03-29 15:37:53.990 - Thread: 1 -> GC Memory: 1,022,638,208 B 2020-03-29 15:37:53.995 - Thread: 1 -> Process Memory: 3,023,806,464 B 2020-03-29 15:37:53.996 - Thread: 1 -> Experimental mode: Yes 2020-03-29 15:37:53.996 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration 2020-03-29 15:37:55.719 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-29 15:37:55.738 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-29 15:37:55.742 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-29 15:37:55.745 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-29 15:37:55.746 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-29 15:37:55.909 - Thread: 1 -> Loading scenarios 2020-03-29 15:37:55.909 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-29 15:37:55.910 - Thread: 1 -> List of used mods (0) - START 2020-03-29 15:37:55.910 - Thread: 1 -> List of used mods - END 2020-03-29 15:37:55.966 - Thread: 1 -> Loading behaviors 2020-03-29 15:37:55.967 - Thread: 1 -> Loading ammo magazines 2020-03-29 15:37:55.968 - Thread: 1 -> Loading ammo definitions 2020-03-29 15:37:55.971 - Thread: 1 -> Loading animations 2020-03-29 15:37:55.973 - Thread: 1 -> Loading animations 2020-03-29 15:37:55.974 - Thread: 1 -> Loading sound definitions 2020-03-29 15:37:55.975 - Thread: 1 -> Loading sound definitions 2020-03-29 15:37:55.975 - Thread: 1 -> Loading sound definitions 2020-03-29 15:37:55.975 - Thread: 1 -> Loading sound definitions 2020-03-29 15:37:55.975 - Thread: 1 -> Loading sound definitions 2020-03-29 15:37:55.975 - Thread: 1 -> Loading sound definitions 2020-03-29 15:37:55.975 - Thread: 1 -> Loading category classes 2020-03-29 15:37:55.976 - Thread: 1 -> Loading category classes 2020-03-29 15:37:55.976 - Thread: 1 -> Loading blueprint classes 2020-03-29 15:37:55.978 - Thread: 1 -> Loading blueprint class entries 2020-03-29 15:37:55.979 - Thread: 1 -> Loading blueprint class entries 2020-03-29 15:37:55.979 - Thread: 1 -> Loading blueprints 2020-03-29 15:37:55.981 - Thread: 1 -> Loading blueprints 2020-03-29 15:37:55.981 - Thread: 1 -> Loading agent definitions 2020-03-29 15:37:55.983 - Thread: 1 -> Loading character definitions 2020-03-29 15:37:55.995 - Thread: 1 -> Loading character definitions 2020-03-29 15:37:55.995 - Thread: 1 -> Loading components 2020-03-29 15:37:55.997 - Thread: 1 -> Loading components 2020-03-29 15:37:55.997 - Thread: 1 -> Loading configuration 2020-03-29 15:37:55.998 - Thread: 1 -> Loading container types 2020-03-29 15:37:55.999 - Thread: 1 -> Loading Contract Types 2020-03-29 15:37:56.005 - Thread: 1 -> Loading block positions 2020-03-29 15:37:56.007 - Thread: 1 -> Loading block positions 2020-03-29 15:37:56.007 - Thread: 1 -> Loading curve definitions 2020-03-29 15:37:56.010 - Thread: 1 -> Loading debris 2020-03-29 15:37:56.011 - Thread: 1 -> Loading environment items entries 2020-03-29 15:37:56.012 - Thread: 1 -> Loading decal global definitions 2020-03-29 15:37:56.012 - Thread: 1 -> Loading decal definitions 2020-03-29 15:37:56.022 - Thread: 1 -> Loading drone behaviors 2020-03-29 15:37:56.024 - Thread: 1 -> Loading edges 2020-03-29 15:37:56.025 - Thread: 1 -> Loading emissive color definitions 2020-03-29 15:37:56.029 - Thread: 1 -> Loading emissive color default states 2020-03-29 15:37:56.034 - Thread: 1 -> Loading animations 2020-03-29 15:37:56.034 - Thread: 1 -> Loading entity components 2020-03-29 15:37:56.046 - Thread: 1 -> Loading component containers 2020-03-29 15:37:56.059 - Thread: 1 -> Loading environment items entries 2020-03-29 15:37:56.059 - Thread: 1 -> Loading Faction Names 2020-03-29 15:37:56.060 - Thread: 1 -> Loading factions 2020-03-29 15:37:56.064 - Thread: 1 -> Loading flare definitions 2020-03-29 15:37:56.078 - Thread: 1 -> Loading gas property definitions 2020-03-29 15:37:56.079 - Thread: 1 -> Loading event definitions 2020-03-29 15:37:56.081 - Thread: 1 -> Loading physical items 2020-03-29 15:37:56.100 - Thread: 1 -> Loading LCD texture categories 2020-03-29 15:37:56.101 - Thread: 1 -> Loading LCD texture categories 2020-03-29 15:37:56.101 - Thread: 1 -> Loading LCD texture categories 2020-03-29 15:37:56.101 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-29 15:37:56.101 - Thread: 1 -> Loading physical items 2020-03-29 15:37:56.104 - Thread: 1 -> Loading physical items 2020-03-29 15:37:56.104 - Thread: 1 -> Loading physical material properties 2020-03-29 15:37:56.107 - Thread: 1 -> Loading pirate antennas 2020-03-29 15:37:56.115 - Thread: 1 -> Loading research blocks definitions 2020-03-29 15:37:56.117 - Thread: 1 -> Loading research groups definitions 2020-03-29 15:37:56.118 - Thread: 1 -> Loading resource distribution groups 2020-03-29 15:37:56.119 - Thread: 1 -> Loading shadow textures definitions 2020-03-29 15:37:56.119 - Thread: 1 -> Loading ship sound groups 2020-03-29 15:37:56.132 - Thread: 1 -> Loading ship sound groups 2020-03-29 15:37:56.133 - Thread: 1 -> Loading sound categories 2020-03-29 15:37:56.136 - Thread: 1 -> Loading stat definitions 2020-03-29 15:37:56.136 - Thread: 1 -> Loading grid creators 2020-03-29 15:37:56.138 - Thread: 1 -> Loading transparent material properties 2020-03-29 15:37:56.139 - Thread: 1 -> Loading planet definition 2020-03-29 15:37:56.140 - Thread: 1 -> Loading voxel map storage definitions 2020-03-29 15:37:56.141 - Thread: 1 -> Loading voxel material definitions 2020-03-29 15:37:56.142 - Thread: 1 -> Loading voxel material definitions 2020-03-29 15:37:56.143 - Thread: 1 -> Loading voxel material definitions 2020-03-29 15:37:56.143 - Thread: 1 -> Loading Weather Effects 2020-03-29 15:37:56.146 - Thread: 1 -> Audio effects definitions 2020-03-29 15:37:56.150 - Thread: 1 -> Loading environment items definitions 2020-03-29 15:37:56.151 - Thread: 1 -> Loading environment items definitions 2020-03-29 15:37:56.152 - Thread: 1 -> Loading physical material properties 2020-03-29 15:37:56.156 - Thread: 1 -> Loading particle effect definitions 2020-03-29 15:37:56.219 - Thread: 1 -> Loading particle effect definitions 2020-03-29 15:37:56.219 - Thread: 1 -> Loading environment item definitions 2020-03-29 15:37:56.223 - Thread: 1 -> Loading weapon definitions 2020-03-29 15:37:56.228 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.261 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.262 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.301 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.308 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.311 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.312 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.314 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.314 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.315 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.316 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.317 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.317 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.320 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.320 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.321 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.322 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.323 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.323 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.330 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.336 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.336 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.336 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.337 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.337 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.339 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.339 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.340 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.340 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.340 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.341 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.341 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.342 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.346 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.347 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.349 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.350 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.350 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.351 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.355 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.356 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.357 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.359 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.360 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.362 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.364 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.379 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.381 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.382 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.384 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.385 - Thread: 1 -> Loading cube blocks 2020-03-29 15:37:56.385 - Thread: 1 -> Created block definitions 2020-03-29 15:37:56.387 - Thread: 1 -> Loading block variant groups 2020-03-29 15:37:56.390 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-29 15:37:56.390 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-29 15:37:56.391 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-29 15:37:56.391 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-29 15:37:56.391 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-29 15:37:56.391 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-03-29 15:37:56.391 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-03-29 15:37:56.395 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-29 15:37:56.396 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-29 15:37:56.396 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-29 15:37:56.397 - Thread: 1 -> Loading asteroid generators 2020-03-29 15:37:56.399 - Thread: 1 -> Loading spawn groups 2020-03-29 15:37:56.402 - Thread: 1 -> Loading drop containers 2020-03-29 15:37:56.403 - Thread: 1 -> Loading spawn groups 2020-03-29 15:37:56.404 - Thread: 1 -> Loading spawn groups 2020-03-29 15:37:56.404 - Thread: 1 -> Loading radial menu definitions 2020-03-29 15:37:56.422 - Thread: 1 -> Loading respawn ships 2020-03-29 15:37:56.424 - Thread: 1 -> Loading spawn groups 2020-03-29 15:37:56.424 - Thread: 1 -> Loading wheel speeds 2020-03-29 15:37:56.478 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-29 15:37:56.502 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-29 15:37:56.502 - Thread: 1 -> MyAudio.LoadData - START 2020-03-29 15:37:56.633 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-29 15:37:56.740 - Thread: 1 -> MyAudio.LoadData - END 2020-03-29 15:37:56.788 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-29 15:37:56.795 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:37:56.836 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:37:56.836 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:37:56.836 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:37:56.846 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:37:57.236 - Thread: 34 -> External debugger: listening... 2020-03-29 15:37:57.260 - Thread: 1 -> MyLights.LoadData() - START 2020-03-29 15:37:57.264 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-29 15:37:57.264 - Thread: 1 -> MyLights.LoadData() - END 2020-03-29 15:37:57.264 - Thread: 1 -> Info: MyLights initialized. 2020-03-29 15:37:57.264 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-29 15:37:57.271 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-29 15:37:57.339 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-29 15:37:57.340 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-29 15:37:57.367 - Thread: 1 -> Loading Procedural World Generator 2020-03-29 15:37:57.369 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-03-29 15:37:58.079 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-29 15:37:58.313 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d19000 storage?:False 2020-03-29 15:37:58.315 - Thread: 1 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01\Triton-12345d19000.vx2' 2020-03-29 15:37:59.633 - Thread: 1 -> Info: Planet generator name: Triton 2020-03-29 15:37:59.638 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-15677.2929974534 Y:-167.398115860877 Z:-39663.6069557179 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 15:38:01.863 - Thread: 11 -> Model Models\Cubes\Large\CockpitIndustrial.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-03-29 15:38:02.181 - Thread: 10 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01\Stones-0-111518941089536864.vx2' 2020-03-29 15:38:03.857 - Thread: 1 -> Clusters reordered 2020-03-29 15:38:04.541 - Thread: 1 -> Checkpoint.CameraAttachedTo: 109273837963300187 2020-03-29 15:38:04.559 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-29 15:38:04.560 - Thread: 1 -> Name = Frostbite 2020-03-29 15:38:04.560 - Thread: 1 -> Description = 2020-03-29 15:38:04.560 - Thread: 1 -> GameDateTime = 01/01/2081 21:16:22 2020-03-29 15:38:04.560 - Thread: 1 -> Password = 2020-03-29 15:38:04.560 - Thread: 1 -> CurrentPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01 2020-03-29 15:38:04.560 - Thread: 1 -> WorkshopId = 2020-03-29 15:38:04.560 - Thread: 1 -> CameraController = Models\Characters\Astronaut\SE_astronaut.mwm 2020-03-29 15:38:04.560 - Thread: 1 -> ThumbPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01\thumb.jpg 2020-03-29 15:38:04.562 - Thread: 1 -> Settings: 2020-03-29 15:38:04.563 - Thread: 1 -> GameMode = Survival 2020-03-29 15:38:04.563 - Thread: 1 -> MaxPlayers = 4 2020-03-29 15:38:04.563 - Thread: 1 -> OnlineMode = FRIENDS 2020-03-29 15:38:04.563 - Thread: 1 -> AutoHealing = True 2020-03-29 15:38:04.563 - Thread: 1 -> WeaponsEnabled = True 2020-03-29 15:38:04.563 - Thread: 1 -> ThrusterDamage = True 2020-03-29 15:38:04.563 - Thread: 1 -> EnableSpectator = False 2020-03-29 15:38:04.563 - Thread: 1 -> EnableCopyPaste = False 2020-03-29 15:38:04.563 - Thread: 1 -> MaxFloatingObjects = 56 2020-03-29 15:38:04.563 - Thread: 1 -> MaxGridSize = 0 2020-03-29 15:38:04.563 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-29 15:38:04.563 - Thread: 1 -> CargoShipsEnabled = False 2020-03-29 15:38:04.563 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-29 15:38:04.563 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-29 15:38:04.563 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-29 15:38:04.563 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-29 15:38:04.563 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-29 15:38:04.563 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-29 15:38:04.563 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-29 15:38:04.563 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-29 15:38:04.563 - Thread: 1 -> ClientCanSave = False 2020-03-29 15:38:04.563 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-29 15:38:04.563 - Thread: 1 -> PermanentDeath = False 2020-03-29 15:38:04.563 - Thread: 1 -> DestructibleBlocks = True 2020-03-29 15:38:04.563 - Thread: 1 -> EnableScripts = False 2020-03-29 15:38:04.563 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-29 15:38:04.563 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-29 15:38:04.563 - Thread: 1 -> ProceduralDensity = 0 2020-03-29 15:38:04.563 - Thread: 1 -> ProceduralSeed = 0 2020-03-29 15:38:04.563 - Thread: 1 -> DestructibleBlocks = True 2020-03-29 15:38:04.563 - Thread: 1 -> EnableIngameScripts = False 2020-03-29 15:38:04.563 - Thread: 1 -> ViewDistance = 15000 2020-03-29 15:38:04.563 - Thread: 1 -> Voxel destruction = True 2020-03-29 15:38:04.563 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-29 15:38:04.563 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-29 15:38:04.563 - Thread: 1 -> EnableContainerDrops = False 2020-03-29 15:38:04.563 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-29 15:38:04.563 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-29 15:38:04.563 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-29 15:38:04.563 - Thread: 1 -> EnableSubgridDamage = False 2020-03-29 15:38:04.563 - Thread: 1 -> SyncDistance = 3000 2020-03-29 15:38:04.563 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-29 15:38:04.563 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-29 15:38:04.563 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-29 15:38:04.563 - Thread: 1 -> ExperimentalMode = True 2020-03-29 15:38:04.563 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2020-03-29 15:38:04.563 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-29 15:38:08.707 - Thread: 1 -> Session loaded 2020-03-29 15:38:08.707 - Thread: 1 -> RunLoadingAction - END 2020-03-29 15:38:08.708 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-29 15:38:08.811 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-29 15:38:08.811 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-29 15:38:08.812 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-29 15:38:08.824 - Thread: 1 -> Updating continues. 2020-03-29 15:38:10.276 - Thread: 1 -> GC Memory: 2,426,229,904 B 2020-03-29 15:38:23.101 - Thread: 1 -> GUI Stats: Update 9.41704566666666, Draw 0.2366135 2020-03-29 15:38:25.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:38:25.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:38:40.279 - Thread: 1 -> GC Memory: 4,234,938,016 B 2020-03-29 15:38:44.907 - Thread: 1 -> Saving world - START 2020-03-29 15:38:44.908 - Thread: 1 -> Making world state snapshot. 2020-03-29 15:38:44.908 - Thread: 1 -> Before snapshot.: GC Memory: 4,239,618,080 B 2020-03-29 15:38:45.289 - Thread: 1 -> After snapshot.: GC Memory: 4,298,645,768 B 2020-03-29 15:38:45.291 - Thread: 1 -> Directory cleanup: GC Memory: 4,298,645,768 B 2020-03-29 15:38:45.291 - Thread: 1 -> Saving world - END 2020-03-29 15:38:45.298 - Thread: 11 -> Session snapshot save - START 2020-03-29 15:38:45.299 - Thread: 11 -> Checking file access for files in target dir. 2020-03-29 15:38:45.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:38:45.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:38:45.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:38:45.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:38:45.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:38:45.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:38:45.423 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-29 15:38:45.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:38:45.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:38:45.874 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-29 15:38:45.875 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-03-29 15:38:45.876 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-03-29 15:38:48.986 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-21 11-36-21\Mission01\.new\Sandbox_config.sbc 2020-03-29 15:38:49.758 - Thread: 11 -> Session snapshot save - END 2020-03-29 15:38:49.767 - Thread: 1 -> Used namespaces in scripts: 2020-03-29 15:38:49.771 - Thread: 1 -> MySession::Unload START 2020-03-29 15:38:49.771 - Thread: 1 -> AutoSaveInMinutes: 5 2020-03-29 15:38:49.771 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-29 15:38:49.771 - Thread: 1 -> IsServer: True 2020-03-29 15:38:49.772 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-29 15:38:49.790 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-29 15:38:49.790 - Thread: 1 -> MyAudio.LoadData - START 2020-03-29 15:38:49.911 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-29 15:38:50.600 - Thread: 1 -> MyAudio.LoadData - END 2020-03-29 15:38:50.606 - Thread: 1 -> MyConfig.Save() - START 2020-03-29 15:38:50.606 - Thread: 1 -> Path: C:\Users\doug\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-29 15:38:50.657 - Thread: 1 -> MyConfig.Save() - END 2020-03-29 15:38:50.662 - Thread: 1 -> Unloading Procedural World Generator 2020-03-29 15:38:51.722 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-29 15:38:51.735 - Thread: 1 -> Network readers disposed 2020-03-29 15:38:51.739 - Thread: 1 -> Network readers disposed 2020-03-29 15:38:51.740 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-29 15:38:51.927 - Thread: 1 -> Loading sound definitions 2020-03-29 15:38:51.993 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-29 15:38:51.993 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-29 15:38:51.993 - Thread: 1 -> Loading shadow textures definitions 2020-03-29 15:38:51.993 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-29 15:38:51.994 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-29 15:38:52.766 - Thread: 1 -> MySession::Unload END 2020-03-29 15:38:54.831 - Thread: 11 -> Loading available saves - START 2020-03-29 15:38:54.832 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337' 2020-03-29 15:38:57.032 - Thread: 11 -> Loading available saves - END 2020-03-29 15:38:57.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:38:57.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:39:03.248 - Thread: 1 -> GUI Stats: Update 0.712972444444444, Draw 0.210560666666666 2020-03-29 15:39:04.014 - Thread: 9 -> Loading available saves - START 2020-03-29 15:39:04.015 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39' 2020-03-29 15:39:04.036 - Thread: 9 -> Loading available saves - END 2020-03-29 15:39:04.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:39:04.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:39:05.685 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\Sandbox_config.sbc 2020-03-29 15:39:05.686 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-29 15:39:05.686 - Thread: 1 -> LoadSandbox() - Start 2020-03-29 15:39:05.686 - Thread: 1 -> LoadSession() - Start 2020-03-29 15:39:05.686 - Thread: 1 -> C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01 2020-03-29 15:39:05.706 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\Sandbox_config.sbc 2020-03-29 15:39:05.707 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-29 15:39:05.707 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-29 15:39:05.707 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2020-03-29 15:39:05.707 - Thread: 1 -> LoadSession() - End 2020-03-29 15:39:05.707 - Thread: 1 -> LoadSandbox() - End 2020-03-29 15:39:05.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:39:05.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:39:05.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:39:05.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:39:05.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:39:05.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:39:05.717 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-29 15:39:05.718 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-29 15:39:05.931 - Thread: 1 -> RunLoadingAction - START 2020-03-29 15:39:05.931 - Thread: 1 -> Loading session: C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01 2020-03-29 15:39:06.698 - Thread: 1 -> GC Memory: 1,915,771,408 B 2020-03-29 15:39:06.701 - Thread: 1 -> Process Memory: 12,171,137,024 B 2020-03-29 15:39:06.701 - Thread: 1 -> Experimental mode: Yes 2020-03-29 15:39:06.701 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2020-03-29 15:39:06.713 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-29 15:39:06.724 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-29 15:39:06.724 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-29 15:39:06.724 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-29 15:39:06.749 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-29 15:39:06.893 - Thread: 1 -> Loading scenarios 2020-03-29 15:39:06.893 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-29 15:39:06.893 - Thread: 1 -> List of used mods (0) - START 2020-03-29 15:39:06.894 - Thread: 1 -> List of used mods - END 2020-03-29 15:39:06.947 - Thread: 1 -> Loading behaviors 2020-03-29 15:39:06.947 - Thread: 1 -> Loading ammo magazines 2020-03-29 15:39:06.947 - Thread: 1 -> Loading ammo definitions 2020-03-29 15:39:06.947 - Thread: 1 -> Loading animations 2020-03-29 15:39:06.947 - Thread: 1 -> Loading animations 2020-03-29 15:39:06.947 - Thread: 1 -> Loading sound definitions 2020-03-29 15:39:06.947 - Thread: 1 -> Loading sound definitions 2020-03-29 15:39:06.947 - Thread: 1 -> Loading sound definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading sound definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading sound definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading sound definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading category classes 2020-03-29 15:39:06.948 - Thread: 1 -> Loading category classes 2020-03-29 15:39:06.948 - Thread: 1 -> Loading blueprint classes 2020-03-29 15:39:06.948 - Thread: 1 -> Loading blueprint class entries 2020-03-29 15:39:06.948 - Thread: 1 -> Loading blueprint class entries 2020-03-29 15:39:06.948 - Thread: 1 -> Loading blueprints 2020-03-29 15:39:06.948 - Thread: 1 -> Loading blueprints 2020-03-29 15:39:06.948 - Thread: 1 -> Loading agent definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading character definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading character definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading components 2020-03-29 15:39:06.948 - Thread: 1 -> Loading components 2020-03-29 15:39:06.948 - Thread: 1 -> Loading configuration 2020-03-29 15:39:06.948 - Thread: 1 -> Loading container types 2020-03-29 15:39:06.948 - Thread: 1 -> Loading Contract Types 2020-03-29 15:39:06.948 - Thread: 1 -> Loading block positions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading block positions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading curve definitions 2020-03-29 15:39:06.948 - Thread: 1 -> Loading debris 2020-03-29 15:39:06.949 - Thread: 1 -> Loading environment items entries 2020-03-29 15:39:06.949 - Thread: 1 -> Loading decal global definitions 2020-03-29 15:39:06.949 - Thread: 1 -> Loading decal definitions 2020-03-29 15:39:06.949 - Thread: 1 -> Loading drone behaviors 2020-03-29 15:39:06.949 - Thread: 1 -> Loading edges 2020-03-29 15:39:06.949 - Thread: 1 -> Loading emissive color definitions 2020-03-29 15:39:06.949 - Thread: 1 -> Loading emissive color default states 2020-03-29 15:39:06.949 - Thread: 1 -> Loading animations 2020-03-29 15:39:06.949 - Thread: 1 -> Loading entity components 2020-03-29 15:39:06.949 - Thread: 1 -> Loading component containers 2020-03-29 15:39:06.949 - Thread: 1 -> Loading environment items entries 2020-03-29 15:39:06.949 - Thread: 1 -> Loading Faction Names 2020-03-29 15:39:06.949 - Thread: 1 -> Loading factions 2020-03-29 15:39:06.949 - Thread: 1 -> Loading flare definitions 2020-03-29 15:39:06.949 - Thread: 1 -> Loading gas property definitions 2020-03-29 15:39:06.949 - Thread: 1 -> Loading event definitions 2020-03-29 15:39:06.949 - Thread: 1 -> Loading physical items 2020-03-29 15:39:06.960 - Thread: 1 -> Loading LCD texture categories 2020-03-29 15:39:06.960 - Thread: 1 -> Loading LCD texture categories 2020-03-29 15:39:06.960 - Thread: 1 -> Loading LCD texture categories 2020-03-29 15:39:06.960 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-29 15:39:06.960 - Thread: 1 -> Loading physical items 2020-03-29 15:39:06.960 - Thread: 1 -> Loading physical items 2020-03-29 15:39:06.960 - Thread: 1 -> Loading physical material properties 2020-03-29 15:39:06.960 - Thread: 1 -> Loading pirate antennas 2020-03-29 15:39:06.960 - Thread: 1 -> Loading research blocks definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading research groups definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading resource distribution groups 2020-03-29 15:39:06.961 - Thread: 1 -> Loading shadow textures definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading ship sound groups 2020-03-29 15:39:06.961 - Thread: 1 -> Loading ship sound groups 2020-03-29 15:39:06.961 - Thread: 1 -> Loading sound categories 2020-03-29 15:39:06.961 - Thread: 1 -> Loading stat definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading grid creators 2020-03-29 15:39:06.961 - Thread: 1 -> Loading transparent material properties 2020-03-29 15:39:06.961 - Thread: 1 -> Loading planet definition 2020-03-29 15:39:06.961 - Thread: 1 -> Loading voxel map storage definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading voxel material definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading voxel material definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading voxel material definitions 2020-03-29 15:39:06.961 - Thread: 1 -> Loading Weather Effects 2020-03-29 15:39:06.962 - Thread: 1 -> Audio effects definitions 2020-03-29 15:39:06.962 - Thread: 1 -> Loading environment items definitions 2020-03-29 15:39:06.962 - Thread: 1 -> Loading environment items definitions 2020-03-29 15:39:06.965 - Thread: 1 -> Loading physical material properties 2020-03-29 15:39:06.965 - Thread: 1 -> Loading particle effect definitions 2020-03-29 15:39:06.993 - Thread: 1 -> Loading particle effect definitions 2020-03-29 15:39:06.993 - Thread: 1 -> Loading environment item definitions 2020-03-29 15:39:06.993 - Thread: 1 -> Loading weapon definitions 2020-03-29 15:39:06.994 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.994 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.994 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.995 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.995 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.995 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.995 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.995 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.996 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.996 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.996 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.997 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.997 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.997 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.998 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.998 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.999 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:06.999 - Thread: 1 -> Created block definitions 2020-03-29 15:39:06.999 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.000 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.000 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.000 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.001 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.001 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.001 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.002 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.002 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.003 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.003 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.003 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.004 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.004 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.005 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.006 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.007 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.008 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.023 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.023 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.024 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.025 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.026 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.026 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.027 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.027 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.028 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.029 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.030 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.030 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.031 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.032 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.033 - Thread: 1 -> Loading cube blocks 2020-03-29 15:39:07.034 - Thread: 1 -> Created block definitions 2020-03-29 15:39:07.036 - Thread: 1 -> Loading block variant groups 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-03-29 15:39:07.037 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-03-29 15:39:07.037 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-03-29 15:39:07.041 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-29 15:39:07.042 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-29 15:39:07.045 - Thread: 1 -> Loading asteroid generators 2020-03-29 15:39:07.045 - Thread: 1 -> Loading spawn groups 2020-03-29 15:39:07.045 - Thread: 1 -> Loading drop containers 2020-03-29 15:39:07.045 - Thread: 1 -> Loading spawn groups 2020-03-29 15:39:07.045 - Thread: 1 -> Loading spawn groups 2020-03-29 15:39:07.045 - Thread: 1 -> Loading radial menu definitions 2020-03-29 15:39:07.045 - Thread: 1 -> Loading respawn ships 2020-03-29 15:39:07.045 - Thread: 1 -> Loading spawn groups 2020-03-29 15:39:07.045 - Thread: 1 -> Loading wheel speeds 2020-03-29 15:39:07.048 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-29 15:39:07.066 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-29 15:39:07.066 - Thread: 1 -> MyAudio.LoadData - START 2020-03-29 15:39:07.181 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-29 15:39:07.272 - Thread: 1 -> MyAudio.LoadData - END 2020-03-29 15:39:07.274 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-29 15:39:07.274 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:39:07.311 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:39:07.312 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:39:07.312 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:39:07.314 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 15:39:07.450 - Thread: 1 -> MyLights.LoadData() - START 2020-03-29 15:39:07.451 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-29 15:39:07.451 - Thread: 1 -> MyLights.LoadData() - END 2020-03-29 15:39:07.451 - Thread: 1 -> Info: MyLights initialized. 2020-03-29 15:39:07.451 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-29 15:39:07.452 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-29 15:39:07.454 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-29 15:39:07.454 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-29 15:39:07.455 - Thread: 1 -> Loading Procedural World Generator 2020-03-29 15:39:07.458 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-03-29 15:39:07.461 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-29 15:39:07.463 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d19000 storage?:False 2020-03-29 15:39:07.463 - Thread: 1 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\Triton-12345d19000.vx2' 2020-03-29 15:39:09.525 - Thread: 11 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\Stones-0-111518941089536864.vx2' 2020-03-29 15:39:09.577 - Thread: 1 -> Info: Planet generator name: Triton 2020-03-29 15:39:09.577 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-15677.2929974534 Y:-167.398115860877 Z:-39663.6069557179 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 15:39:10.254 - Thread: 1 -> Clusters reordered 2020-03-29 15:39:10.810 - Thread: 1 -> Checkpoint.CameraAttachedTo: 81833654987510478 2020-03-29 15:39:10.821 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-29 15:39:10.822 - Thread: 1 -> Name = Frostbite 2020-03-29 15:39:10.822 - Thread: 1 -> Description = 2020-03-29 15:39:10.822 - Thread: 1 -> GameDateTime = 01/01/2081 04:46:00 2020-03-29 15:39:10.822 - Thread: 1 -> Password = 2020-03-29 15:39:10.822 - Thread: 1 -> CurrentPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01 2020-03-29 15:39:10.822 - Thread: 1 -> WorkshopId = 2020-03-29 15:39:10.822 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-29 15:39:10.822 - Thread: 1 -> ThumbPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\thumb.jpg 2020-03-29 15:39:10.822 - Thread: 1 -> Settings: 2020-03-29 15:39:10.823 - Thread: 1 -> GameMode = Survival 2020-03-29 15:39:10.823 - Thread: 1 -> MaxPlayers = 4 2020-03-29 15:39:10.823 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-29 15:39:10.823 - Thread: 1 -> AutoHealing = True 2020-03-29 15:39:10.823 - Thread: 1 -> WeaponsEnabled = True 2020-03-29 15:39:10.823 - Thread: 1 -> ThrusterDamage = True 2020-03-29 15:39:10.823 - Thread: 1 -> EnableSpectator = False 2020-03-29 15:39:10.823 - Thread: 1 -> EnableCopyPaste = False 2020-03-29 15:39:10.823 - Thread: 1 -> MaxFloatingObjects = 56 2020-03-29 15:39:10.823 - Thread: 1 -> MaxGridSize = 0 2020-03-29 15:39:10.823 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-29 15:39:10.823 - Thread: 1 -> CargoShipsEnabled = False 2020-03-29 15:39:10.823 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-29 15:39:10.823 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-29 15:39:10.823 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-29 15:39:10.823 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-29 15:39:10.823 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-29 15:39:10.823 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-29 15:39:10.823 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-29 15:39:10.823 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-29 15:39:10.823 - Thread: 1 -> ClientCanSave = False 2020-03-29 15:39:10.823 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-29 15:39:10.823 - Thread: 1 -> PermanentDeath = False 2020-03-29 15:39:10.823 - Thread: 1 -> DestructibleBlocks = True 2020-03-29 15:39:10.823 - Thread: 1 -> EnableScripts = False 2020-03-29 15:39:10.823 - Thread: 1 -> AutoSaveInMinutes = 30 2020-03-29 15:39:10.823 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-29 15:39:10.823 - Thread: 1 -> ProceduralDensity = 0 2020-03-29 15:39:10.823 - Thread: 1 -> ProceduralSeed = 0 2020-03-29 15:39:10.823 - Thread: 1 -> DestructibleBlocks = True 2020-03-29 15:39:10.823 - Thread: 1 -> EnableIngameScripts = False 2020-03-29 15:39:10.823 - Thread: 1 -> ViewDistance = 15000 2020-03-29 15:39:10.823 - Thread: 1 -> Voxel destruction = True 2020-03-29 15:39:10.823 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-29 15:39:10.823 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-29 15:39:10.823 - Thread: 1 -> EnableContainerDrops = False 2020-03-29 15:39:10.823 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-29 15:39:10.823 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-29 15:39:10.823 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-29 15:39:10.823 - Thread: 1 -> EnableSubgridDamage = False 2020-03-29 15:39:10.823 - Thread: 1 -> SyncDistance = 3000 2020-03-29 15:39:10.823 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-29 15:39:10.823 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-29 15:39:10.823 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-29 15:39:10.823 - Thread: 1 -> ExperimentalMode = True 2020-03-29 15:39:10.823 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2020-03-29 15:39:10.823 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-29 15:39:13.558 - Thread: 1 -> Session loaded 2020-03-29 15:39:13.558 - Thread: 1 -> RunLoadingAction - END 2020-03-29 15:39:13.558 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-29 15:39:13.559 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-29 15:39:13.559 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-29 15:39:13.559 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-29 15:39:13.560 - Thread: 1 -> Updating continues. 2020-03-29 15:39:13.573 - Thread: 1 -> GC Memory: 3,448,362,160 B 2020-03-29 15:39:13.587 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:39:13.605 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2304.914,2346.833,1,0,3288.833,12009.81,166390,33610,331,3.352744,4.919888,0,5453,16.6635,0,16.66667,0.5586843,0.8198254,100 2020-03-29 15:39:20.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:39:20.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:39:22.943 - Thread: 1 -> Info: Trash collector removed grid '77804096821231645:Small Grid 1645' with entity id '77804096821231645' 2020-03-29 15:39:43.584 - Thread: 1 -> GC Memory: 5,218,659,640 B 2020-03-29 15:39:45.599 - Thread: 1 -> GUI Stats: Update 4.47625705555554, Draw 0.220809333333333 2020-03-29 15:40:04.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:40:04.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:40:13.598 - Thread: 1 -> GC Memory: 2,541,762,936 B 2020-03-29 15:40:15.866 - Thread: 1 -> GUI Stats: Update 0.288769111111111, Draw 0.190471388888889 2020-03-29 15:40:18.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:40:18.575 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,47.58234,102.195,1,0,2421.691,12641.9,166390,33610,330,37.26188,99.46242,0.5203036,5109,16.6709,0,16.66667,6.211891,16.58128,100 2020-03-29 15:40:43.598 - Thread: 1 -> GC Memory: 2,554,974,808 B 2020-03-29 15:40:45.867 - Thread: 1 -> GUI Stats: Update 0.275946666666666, Draw 0.160816 2020-03-29 15:41:13.616 - Thread: 1 -> GC Memory: 2,557,492,496 B 2020-03-29 15:41:15.866 - Thread: 1 -> GUI Stats: Update 0.268005777777778, Draw 0.162959888888889 2020-03-29 15:41:18.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:41:18.592 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,54.40947,100.2306,1,0,2441.457,12685.23,166390,33610,330,38.20058,99.45953,0.5211409,5079,16.6702,0,16.66667,6.368113,16.5801,100 2020-03-29 15:41:43.616 - Thread: 1 -> GC Memory: 2,483,551,384 B 2020-03-29 15:41:45.867 - Thread: 1 -> GUI Stats: Update 0.349029166666667, Draw 0.169605388888889 2020-03-29 15:42:13.632 - Thread: 1 -> GC Memory: 2,487,170,272 B 2020-03-29 15:42:15.867 - Thread: 1 -> GUI Stats: Update 0.245809666666666, Draw 0.172097111111111 2020-03-29 15:42:18.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:42:18.608 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,52.37532,93.94221,1,0,2371.7,12585.72,166390,33610,330,33.13398,99.46026,0.5009284,5194,16.66806,0,16.66667,5.522793,16.5781,100 2020-03-29 15:42:43.634 - Thread: 1 -> GC Memory: 2,639,074,488 B 2020-03-29 15:42:45.866 - Thread: 1 -> GUI Stats: Update 0.248743, Draw 0.210035722222222 2020-03-29 15:43:03.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:43:03.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:43:13.638 - Thread: 1 -> GC Memory: 2,738,918,824 B 2020-03-29 15:43:15.953 - Thread: 1 -> GUI Stats: Update 0.2676385, Draw 0.239436166666667 2020-03-29 15:43:18.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:43:18.712 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,58.31229,92.12176,1,0,2626.165,12659.84,166390,33610,330,35.39729,99.43347,0.4648541,5187,16.66277,0,16.66667,5.89817,16.56837,100 2020-03-29 15:43:38.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:43:38.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:43:43.654 - Thread: 1 -> GC Memory: 2,555,579,608 B 2020-03-29 15:43:45.953 - Thread: 1 -> GUI Stats: Update 0.283746444444445, Draw 0.231356055555556 2020-03-29 15:44:13.668 - Thread: 1 -> GC Memory: 2,648,519,256 B 2020-03-29 15:44:15.952 - Thread: 1 -> GUI Stats: Update 0.304180388888889, Draw 0.189119555555556 2020-03-29 15:44:18.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:44:18.729 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,44.28368,60.64155,1,0,2544.609,12656.45,166390,33610,330,25.54305,99.44916,0.4379542,5193,16.66718,0,16.66667,4.257306,16.57537,100 2020-03-29 15:44:22.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:44:22.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:44:24.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:44:24.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:44:32.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:44:32.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:44:43.679 - Thread: 1 -> GC Memory: 2,853,242,264 B 2020-03-29 15:44:46.046 - Thread: 1 -> GUI Stats: Update 0.290801833333333, Draw 0.259960611111111 2020-03-29 15:45:13.685 - Thread: 1 -> GC Memory: 2,537,507,056 B 2020-03-29 15:45:16.170 - Thread: 1 -> GUI Stats: Update 0.275026388888889, Draw 0.297905666666666 2020-03-29 15:45:18.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:45:18.962 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,48.5415,124.4306,1,0,2440.156,12673.39,166514,33486,330,58.77529,99.2179,0.4567705,5269,16.66893,0,16.66667,9.797212,16.53856,100 2020-03-29 15:45:25.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:45:25.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:45:43.686 - Thread: 1 -> GC Memory: 2,634,481,016 B 2020-03-29 15:45:46.169 - Thread: 1 -> GUI Stats: Update 0.267577166666666, Draw 0.226066111111111 2020-03-29 15:46:03.604 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 15:46:03.604 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 15:46:03.604 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 15:46:03.723 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 15:46:11.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:46:11.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:46:13.689 - Thread: 1 -> GC Memory: 2,900,779,960 B 2020-03-29 15:46:16.423 - Thread: 1 -> GUI Stats: Update 0.283374666666667, Draw 0.583356555555555 2020-03-29 15:46:19.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:46:19.233 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,46.10931,112.0809,1,0,2805.733,12682.67,166517,33483,330,53.08659,99.37601,0.5507209,5285,16.66578,0,16.66667,8.847298,16.56179,100 2020-03-29 15:46:43.707 - Thread: 1 -> GC Memory: 4,799,786,352 B 2020-03-29 15:46:46.423 - Thread: 1 -> GUI Stats: Update 0.266269944444444, Draw 0.231852944444444 2020-03-29 15:47:03.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:47:03.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:47:13.722 - Thread: 1 -> GC Memory: 2,734,528,136 B 2020-03-29 15:47:16.423 - Thread: 1 -> GUI Stats: Update 0.277834833333333, Draw 0.222431666666666 2020-03-29 15:47:19.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:47:19.250 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,45.91925,62.63431,1,0,2621.974,12674.96,166519,33481,330,42.7924,99.45338,0.4597044,5268,16.66688,0,16.66667,7.132159,16.57578,100 2020-03-29 15:47:22.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:47:22.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:47:38.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:47:38.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:47:43.723 - Thread: 1 -> GC Memory: 4,497,769,896 B 2020-03-29 15:47:46.425 - Thread: 1 -> GUI Stats: Update 0.289999555555556, Draw 0.204913999999999 2020-03-29 15:48:00.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:48:00.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:48:13.724 - Thread: 1 -> GC Memory: 4,825,887,056 B 2020-03-29 15:48:16.426 - Thread: 1 -> GUI Stats: Update 0.317759555555556, Draw 0.204947166666667 2020-03-29 15:48:19.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:48:19.266 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,49.92901,63.3112,1,0,4621.356,12867.26,166519,33481,330,26.78078,99.44937,0.4296702,5084,16.66376,0,16.66667,4.462685,16.57201,100 2020-03-29 15:48:43.724 - Thread: 1 -> GC Memory: 2,574,204,552 B 2020-03-29 15:48:44.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:48:44.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:48:46.425 - Thread: 1 -> GUI Stats: Update 0.308670722222222, Draw 0.205452777777777 2020-03-29 15:48:52.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:48:52.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:49:13.726 - Thread: 1 -> GC Memory: 2,677,397,648 B 2020-03-29 15:49:16.426 - Thread: 1 -> GUI Stats: Update 0.431705333333333, Draw 0.206177 2020-03-29 15:49:19.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:49:19.291 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,54.72881,78.27235,1,0,2571.91,12680.51,166519,33481,330,27.95466,99.44939,0.447028,5255,16.64749,0,16.66667,4.653749,16.55583,100 2020-03-29 15:49:43.744 - Thread: 1 -> GC Memory: 2,775,207,120 B 2020-03-29 15:49:46.425 - Thread: 1 -> GUI Stats: Update 0.289527611111112, Draw 0.201195555555556 2020-03-29 15:50:13.746 - Thread: 1 -> GC Memory: 2,554,209,288 B 2020-03-29 15:50:16.647 - Thread: 1 -> GUI Stats: Update 0.277166944444445, Draw 0.1725765 2020-03-29 15:50:19.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:50:19.523 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,48.65341,49.20095,1,0,2454.762,12678.78,166519,33481,330,22.33877,99.29458,0.4421618,5260,16.67148,0,16.66667,3.724203,16.55387,100 2020-03-29 15:50:43.747 - Thread: 1 -> GC Memory: 2,652,141,440 B 2020-03-29 15:50:46.649 - Thread: 1 -> GUI Stats: Update 0.275013944444444, Draw 0.176258444444445 2020-03-29 15:51:13.748 - Thread: 1 -> GC Memory: 2,755,714,072 B 2020-03-29 15:51:16.650 - Thread: 1 -> GUI Stats: Update 0.398804666666666, Draw 0.184863611111111 2020-03-29 15:51:19.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:51:19.540 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,61.65918,97.32021,1,0,2644.05,12684.91,166519,33481,330,32.36473,99.46063,0.4520209,5261,16.6687,0,16.66667,5.394782,16.5788,100 2020-03-29 15:51:36.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:51:36.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:51:43.749 - Thread: 1 -> GC Memory: 2,999,379,880 B 2020-03-29 15:51:46.649 - Thread: 1 -> GUI Stats: Update 0.304602666666666, Draw 0.2423285 2020-03-29 15:51:53.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:51:53.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:52:13.768 - Thread: 1 -> GC Memory: 2,759,880,984 B 2020-03-29 15:52:16.649 - Thread: 1 -> GUI Stats: Update 0.338286722222222, Draw 0.383564666666667 2020-03-29 15:52:17.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:52:17.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:52:19.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:52:19.556 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,56.09228,58.33672,1,0,2660.588,12689.03,166519,33481,330,24.63953,99.43423,0.4544454,5266,16.66736,0,16.66667,4.10676,16.57306,100 2020-03-29 15:52:43.781 - Thread: 1 -> GC Memory: 2,876,327,008 B 2020-03-29 15:52:46.649 - Thread: 1 -> GUI Stats: Update 0.276497611111111, Draw 0.267703944444444 2020-03-29 15:53:13.782 - Thread: 1 -> GC Memory: 2,977,089,320 B 2020-03-29 15:53:16.651 - Thread: 1 -> GUI Stats: Update 0.257189611111111, Draw 0.316516055555555 2020-03-29 15:53:19.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:53:19.574 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,54.60749,53.805,1,0,2896.714,12712.05,166519,33481,332,25.02569,99.45947,0.4783196,5354,16.67241,0,16.66667,4.172387,16.58229,100 2020-03-29 15:53:43.783 - Thread: 1 -> GC Memory: 2,563,283,832 B 2020-03-29 15:53:46.649 - Thread: 1 -> GUI Stats: Update 0.249465111111111, Draw 0.288738111111111 2020-03-29 15:54:13.785 - Thread: 1 -> GC Memory: 2,682,529,672 B 2020-03-29 15:54:16.651 - Thread: 1 -> GUI Stats: Update 0.247540888888889, Draw 0.318261277777778 2020-03-29 15:54:19.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:54:19.590 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,63.37389,105.086,1,0,2561.286,12754.2,166517,33483,330,28.44188,99.45721,0.5279071,5326,16.66337,0,16.66667,4.739377,16.57292,100 2020-03-29 15:54:43.798 - Thread: 1 -> GC Memory: 2,706,880,800 B 2020-03-29 15:54:46.649 - Thread: 1 -> GUI Stats: Update 0.251925166666666, Draw 0.249503166666666 2020-03-29 15:55:13.799 - Thread: 1 -> GC Memory: 2,560,683,184 B 2020-03-29 15:55:16.650 - Thread: 1 -> GUI Stats: Update 0.284996333333333, Draw 0.208567722222222 2020-03-29 15:55:19.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:55:19.607 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,56.90031,46.87052,1,0,2446.775,12807.77,166517,33483,330,22.15959,99.44936,0.4674701,5401,16.65936,0,16.66667,3.691646,16.56763,100 2020-03-29 15:55:24.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:55:24.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:55:33.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:55:33.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:55:43.800 - Thread: 1 -> GC Memory: 2,566,084,600 B 2020-03-29 15:55:46.651 - Thread: 1 -> GUI Stats: Update 0.344701666666666, Draw 0.293423222222222 2020-03-29 15:56:12.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:56:12.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:56:13.817 - Thread: 1 -> GC Memory: 2,567,118,400 B 2020-03-29 15:56:16.652 - Thread: 1 -> GUI Stats: Update 0.361008222222222, Draw 0.351572222222222 2020-03-29 15:56:19.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:56:19.624 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,63.16011,59.5042,1,0,2447.031,12775.35,166517,33483,330,27.07204,99.34885,0.4104488,5408,16.67092,0,16.66667,4.513158,16.56236,100 2020-03-29 15:56:35.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:56:35.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:56:37.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:56:37.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:56:43.818 - Thread: 1 -> GC Memory: 2,577,669,264 B 2020-03-29 15:56:46.649 - Thread: 1 -> GUI Stats: Update 0.470303000000001, Draw 0.267560166666666 2020-03-29 15:57:13.835 - Thread: 1 -> GC Memory: 2,692,177,008 B 2020-03-29 15:57:16.650 - Thread: 1 -> GUI Stats: Update 0.304555722222222, Draw 0.300890888888889 2020-03-29 15:57:19.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:57:19.642 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,57.04412,69.95924,1,0,2570.394,12811.55,166517,33483,330,27.6066,99.43662,0.4426976,5405,16.66483,0,16.66667,4.600593,16.57095,100 2020-03-29 15:57:36.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:57:36.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:57:43.850 - Thread: 1 -> GC Memory: 2,695,880,360 B 2020-03-29 15:57:46.650 - Thread: 1 -> GUI Stats: Update 0.282522944444445, Draw 0.266992666666667 2020-03-29 15:58:02.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:58:02.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:58:13.866 - Thread: 1 -> GC Memory: 2,726,253,512 B 2020-03-29 15:58:16.649 - Thread: 1 -> GUI Stats: Update 0.294257777777778, Draw 0.300137833333333 2020-03-29 15:58:19.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:58:19.657 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,56.43557,34.75634,1,0,2600.667,12805.33,166517,33483,330,21.56846,99.4554,0.4282736,5411,16.65821,0,16.66667,3.59292,16.56749,100 2020-03-29 15:58:43.881 - Thread: 1 -> GC Memory: 2,571,435,104 B 2020-03-29 15:58:46.649 - Thread: 1 -> GUI Stats: Update 0.3034, Draw 0.282026055555556 2020-03-29 15:59:13.881 - Thread: 1 -> GC Memory: 2,571,400,808 B 2020-03-29 15:59:16.648 - Thread: 1 -> GUI Stats: Update 0.317604777777778, Draw 0.338324555555556 2020-03-29 15:59:19.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 15:59:19.674 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,50.28923,57.33672,1,0,2453.48,12819.21,166517,33483,330,24.82143,99.43678,0.4392647,5394,16.66799,0,16.66667,4.137235,16.57411,100 2020-03-29 15:59:35.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:59:35.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 15:59:43.882 - Thread: 1 -> GC Memory: 2,575,513,056 B 2020-03-29 15:59:46.649 - Thread: 1 -> GUI Stats: Update 0.303761722222222, Draw 0.296839611111111 2020-03-29 15:59:55.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 15:59:55.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:00:10.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:00:10.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:00:13.883 - Thread: 1 -> GC Memory: 2,568,910,448 B 2020-03-29 16:00:16.649 - Thread: 1 -> GUI Stats: Update 0.323241111111111, Draw 0.290599611111111 2020-03-29 16:00:19.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:00:19.692 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,52.20293,58.07434,1,0,2452.892,12812.18,166556,33444,330,25.79892,99.44035,0.4100694,5397,16.66775,0,16.66667,4.3001,16.57447,100 2020-03-29 16:00:43.883 - Thread: 1 -> GC Memory: 2,573,489,704 B 2020-03-29 16:00:46.650 - Thread: 1 -> GUI Stats: Update 0.382209, Draw 0.323296722222222 2020-03-29 16:01:13.884 - Thread: 1 -> GC Memory: 2,571,724,864 B 2020-03-29 16:01:16.651 - Thread: 1 -> GUI Stats: Update 0.361091333333334, Draw 0.3120065 2020-03-29 16:01:19.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:01:19.708 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,58.56115,85.02986,1,0,2454.906,12809.45,166556,33444,330,28.64516,99.43663,0.4378704,5398,16.6674,0,16.66667,4.774405,16.5735,100 2020-03-29 16:01:32.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:01:32.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:01:43.885 - Thread: 1 -> GC Memory: 2,587,277,080 B 2020-03-29 16:01:46.655 - Thread: 1 -> GUI Stats: Update 0.508921666666667, Draw 0.294677777777778 2020-03-29 16:02:04.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:02:04.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:02:13.885 - Thread: 1 -> GC Memory: 2,623,871,464 B 2020-03-29 16:02:16.651 - Thread: 1 -> GUI Stats: Update 0.382909, Draw 0.307469666666668 2020-03-29 16:02:19.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:02:19.725 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,63.3065,63.7475,1,0,2502.831,12794.98,166552,33448,330,28.48531,99.46034,0.4423358,5400,16.66971,0,16.66667,4.748418,16.57975,100 2020-03-29 16:02:28.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:02:28.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:02:43.901 - Thread: 1 -> GC Memory: 2,667,805,456 B 2020-03-29 16:02:46.650 - Thread: 1 -> GUI Stats: Update 0.276080111111112, Draw 0.272558888888889 2020-03-29 16:03:13.915 - Thread: 1 -> GC Memory: 2,672,522,504 B 2020-03-29 16:03:16.648 - Thread: 1 -> GUI Stats: Update 0.233379444444445, Draw 0.276104666666667 2020-03-29 16:03:19.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:03:19.741 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,46.74279,44.37171,1,0,2547.951,12823.15,166551,33449,330,25.00408,99.42349,0.4228233,5402,16.66138,0,16.66667,4.166026,16.56533,100 2020-03-29 16:03:34.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:03:34.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:03:34.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:03:34.034 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:03:43.921 - Thread: 1 -> GC Memory: 2,869,823,280 B 2020-03-29 16:03:46.839 - Thread: 1 -> GUI Stats: Update 0.2642425, Draw 0.392896666666667 2020-03-29 16:03:48.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:03:48.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:04:13.937 - Thread: 1 -> GC Memory: 3,244,133,632 B 2020-03-29 16:04:16.837 - Thread: 1 -> GUI Stats: Update 0.272042111111111, Draw 0.264988611111111 2020-03-29 16:04:19.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:04:19.946 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,54.07673,69.62087,1,0,3262.317,12909.67,166543,33457,330,34.30614,99.4269,0.418608,5364,16.65897,0,16.66667,5.715049,16.5635,100 2020-03-29 16:04:43.953 - Thread: 1 -> GC Memory: 3,622,171,744 B 2020-03-29 16:04:46.839 - Thread: 1 -> GUI Stats: Update 0.264521277777778, Draw 0.420426666666667 2020-03-29 16:04:55.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:04:55.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:05:13.969 - Thread: 1 -> GC Memory: 2,642,340,320 B 2020-03-29 16:05:16.836 - Thread: 1 -> GUI Stats: Update 0.275344333333334, Draw 0.315638000000001 2020-03-29 16:05:19.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:05:19.962 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,45.20813,52.4082,1,0,2518.335,12785.92,166543,33457,330,21.99331,99.42375,0.4206838,5603,16.65816,0,16.66667,3.663681,16.56217,100 2020-03-29 16:05:31.662 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:05:31.662 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:05:31.662 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:05:31.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:05:34.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:05:34.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:05:43.969 - Thread: 1 -> GC Memory: 2,644,863,112 B 2020-03-29 16:05:46.836 - Thread: 1 -> GUI Stats: Update 0.281978222222222, Draw 0.369969555555556 2020-03-29 16:05:49.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:05:49.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:06:13.970 - Thread: 1 -> GC Memory: 2,644,058,280 B 2020-03-29 16:06:16.836 - Thread: 1 -> GUI Stats: Update 0.2932355, Draw 0.267730277777777 2020-03-29 16:06:19.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:06:19.979 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,44.31206,53.55271,1,0,2522.8,12779.33,166544,33456,330,26.41953,99.36619,0.3863765,5606,16.66508,0,16.66667,4.402836,16.55945,100 2020-03-29 16:06:43.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:06:43.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:06:43.985 - Thread: 1 -> GC Memory: 2,646,497,184 B 2020-03-29 16:06:46.837 - Thread: 1 -> GUI Stats: Update 0.327359888888889, Draw 0.289900055555555 2020-03-29 16:07:13.987 - Thread: 1 -> GC Memory: 2,588,802,336 B 2020-03-29 16:07:16.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:07:16.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:07:16.837 - Thread: 1 -> GUI Stats: Update 0.326267444444444, Draw 0.310662 2020-03-29 16:07:19.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:07:19.996 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,46.91616,52.71688,1,0,2469.992,12810.72,166544,33456,330,24.26739,99.45955,0.3956074,5591,16.66346,0,16.66667,4.043787,16.5734,100 2020-03-29 16:07:37.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:07:37.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:07:43.988 - Thread: 1 -> GC Memory: 2,589,683,696 B 2020-03-29 16:07:46.838 - Thread: 1 -> GUI Stats: Update 0.281688388888889, Draw 0.211312666666666 2020-03-29 16:07:52.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:07:52.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:07:58.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:07:58.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:08:02.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:08:02.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:08:10.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:08:10.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:08:13.989 - Thread: 1 -> GC Memory: 2,596,491,312 B 2020-03-29 16:08:16.839 - Thread: 1 -> GUI Stats: Update 0.405582000000001, Draw 0.285022 2020-03-29 16:08:20.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:08:20.013 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,58.87786,93.58034,1,0,2477.979,12797.13,166544,33456,330,25.93029,99.45319,0.4155298,5570,16.66705,0,16.66667,4.321814,16.57591,100 2020-03-29 16:08:44.005 - Thread: 1 -> GC Memory: 2,589,860,592 B 2020-03-29 16:08:46.839 - Thread: 1 -> GUI Stats: Update 0.397298388888889, Draw 0.218831111111111 2020-03-29 16:09:05.955 - Thread: 1 -> Autosave initiated 2020-03-29 16:09:05.955 - Thread: 1 -> Character state: True 2020-03-29 16:09:05.955 - Thread: 1 -> IsServer: True 2020-03-29 16:09:05.955 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 16:09:05.955 - Thread: 1 -> Autosave 2020-03-29 16:09:05.955 - Thread: 1 -> Saving world - START 2020-03-29 16:09:05.956 - Thread: 1 -> Making world state snapshot. 2020-03-29 16:09:05.956 - Thread: 1 -> Before snapshot.: GC Memory: 2,595,752,824 B 2020-03-29 16:09:06.139 - Thread: 1 -> After snapshot.: GC Memory: 2,653,601,432 B 2020-03-29 16:09:06.139 - Thread: 1 -> Directory cleanup: GC Memory: 2,653,601,432 B 2020-03-29 16:09:06.139 - Thread: 1 -> Saving world - END 2020-03-29 16:09:06.139 - Thread: 11 -> Session snapshot save - START 2020-03-29 16:09:06.140 - Thread: 11 -> Checking file access for files in target dir. 2020-03-29 16:09:08.306 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 16:09:09.088 - Thread: 11 -> Session snapshot save - END 2020-03-29 16:09:14.014 - Thread: 1 -> GC Memory: 2,695,615,280 B 2020-03-29 16:09:17.014 - Thread: 1 -> GUI Stats: Update 0.257810055555555, Draw 0.210337722222222 2020-03-29 16:09:20.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:09:20.215 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,43.85028,39.06873,1,0,2570.976,12802,166544,33456,330,19.90548,99.33669,0.4135121,5480,16.66235,0,16.66667,3.31672,16.55182,100 2020-03-29 16:09:44.031 - Thread: 1 -> GC Memory: 2,699,800,144 B 2020-03-29 16:09:47.014 - Thread: 1 -> GUI Stats: Update 0.254746499999999, Draw 0.194158388888889 2020-03-29 16:10:14.033 - Thread: 1 -> GC Memory: 2,586,200,144 B 2020-03-29 16:10:17.014 - Thread: 1 -> GUI Stats: Update 0.257872166666667, Draw 0.177236944444444 2020-03-29 16:10:20.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:10:20.224 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,44.12855,41.07611,1,0,2467.185,12785.97,166544,33456,330,19.11312,99.28269,0.410429,6542,16.66182,0,16.66667,3.184592,16.5423,100 2020-03-29 16:10:44.047 - Thread: 1 -> GC Memory: 2,589,841,776 B 2020-03-29 16:10:47.015 - Thread: 1 -> GUI Stats: Update 0.201262388888889, Draw 0.178155888888889 2020-03-29 16:11:14.049 - Thread: 1 -> GC Memory: 2,589,516,240 B 2020-03-29 16:11:17.016 - Thread: 1 -> GUI Stats: Update 0.0330934444444445, Draw 0.1925165 2020-03-29 16:11:20.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:11:20.241 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,52.78021,61.29483,1,0,2470.408,12784.52,166544,33456,330,22.5342,95.20068,0.4114521,6208,16.66142,0,16.66667,3.754518,15.86178,100 2020-03-29 16:11:44.064 - Thread: 1 -> GC Memory: 2,591,497,880 B 2020-03-29 16:11:47.015 - Thread: 1 -> GUI Stats: Update 0.0281871111111111, Draw 0.197805166666667 2020-03-29 16:11:51.938 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 16:12:14.066 - Thread: 1 -> GC Memory: 2,590,021,368 B 2020-03-29 16:12:17.016 - Thread: 1 -> GUI Stats: Update 0.245249055555555, Draw 0.189039722222222 2020-03-29 16:12:20.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:12:20.258 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,54.53651,68.85849,1,0,2470.235,12803.43,166544,33456,330,26.05651,99.44832,0.4047204,6256,16.67368,0,16.66667,4.34458,16.5817,100 2020-03-29 16:12:44.082 - Thread: 1 -> GC Memory: 2,588,327,512 B 2020-03-29 16:12:47.015 - Thread: 1 -> GUI Stats: Update 0.253180111111112, Draw 0.221042277777778 2020-03-29 16:13:14.098 - Thread: 1 -> GC Memory: 2,591,893,080 B 2020-03-29 16:13:17.016 - Thread: 1 -> GUI Stats: Update 0.253787777777778, Draw 0.3435715 2020-03-29 16:13:20.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:13:20.275 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,47.03138,47.08971,1,0,2473.249,12827.08,166544,33456,330,24.38348,99.38449,0.425632,6252,16.66787,0,16.66667,4.064207,16.56528,100 2020-03-29 16:13:22.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:13:22.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:13:34.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:13:34.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:13:44.099 - Thread: 1 -> GC Memory: 2,775,800,352 B 2020-03-29 16:13:47.016 - Thread: 1 -> GUI Stats: Update 0.305887611111111, Draw 0.349657111111111 2020-03-29 16:14:07.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:14:07.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:14:14.114 - Thread: 1 -> GC Memory: 2,779,113,456 B 2020-03-29 16:14:17.016 - Thread: 1 -> GUI Stats: Update 0.357871722222223, Draw 0.404698333333333 2020-03-29 16:14:17.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:14:17.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:14:20.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:14:20.294 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,42.96524,44.31007,1,0,2655.257,12850.5,166618,33382,330,22.18822,99.34892,0.4138839,6254,16.6693,0,16.66667,3.69862,16.56077,100 2020-03-29 16:14:44.115 - Thread: 1 -> GC Memory: 2,922,352,280 B 2020-03-29 16:14:47.015 - Thread: 1 -> GUI Stats: Update 0.313900777777777, Draw 0.334282666666667 2020-03-29 16:15:08.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:15:08.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:15:14.131 - Thread: 1 -> GC Memory: 2,592,408,024 B 2020-03-29 16:15:17.016 - Thread: 1 -> GUI Stats: Update 0.310954222222222, Draw 0.276964 2020-03-29 16:15:20.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:15:20.308 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,45.3741,48.31799,1,0,2474.789,12851.49,166618,33382,330,22.22652,99.40153,0.3975202,6693,16.65792,0,16.66667,3.702476,16.55822,100 2020-03-29 16:15:44.132 - Thread: 1 -> GC Memory: 2,595,025,520 B 2020-03-29 16:15:47.015 - Thread: 1 -> GUI Stats: Update 0.345873666666666, Draw 0.315277611111111 2020-03-29 16:15:56.548 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-29 16:16:14.133 - Thread: 1 -> GC Memory: 2,593,016,656 B 2020-03-29 16:16:17.016 - Thread: 1 -> GUI Stats: Update 0.392372222222223, Draw 0.282727222222222 2020-03-29 16:16:20.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:16:20.324 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,52.62304,52.91545,1,0,2474.363,12850.54,166618,33382,330,23.89619,99.41351,0.3771701,6701,16.66602,0,16.66667,3.982545,16.56828,100 2020-03-29 16:16:31.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:16:31.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:16:44.134 - Thread: 1 -> GC Memory: 2,599,140,192 B 2020-03-29 16:16:47.018 - Thread: 1 -> GUI Stats: Update 0.339126111111111, Draw 0.248724888888889 2020-03-29 16:17:04.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:17:04.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:17:14.136 - Thread: 1 -> GC Memory: 2,595,084,408 B 2020-03-29 16:17:17.019 - Thread: 1 -> GUI Stats: Update 0.496978333333332, Draw 0.257703333333333 2020-03-29 16:17:20.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:17:20.341 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,66.89763,76.91164,1,0,2474.743,12855.2,166618,33382,330,29.52227,99.44523,0.4509776,6694,16.66765,0,16.66667,4.92067,16.57519,100 2020-03-29 16:17:44.150 - Thread: 1 -> GC Memory: 2,740,267,752 B 2020-03-29 16:17:47.020 - Thread: 1 -> GUI Stats: Update 0.352941555555555, Draw 0.336910111111112 2020-03-29 16:17:50.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:17:50.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:18:00.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:18:00.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:18:05.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:18:05.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:18:05.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:18:05.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:18:13.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:18:13.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:18:14.167 - Thread: 1 -> GC Memory: 2,939,941,264 B 2020-03-29 16:18:17.018 - Thread: 1 -> GUI Stats: Update 0.281286666666667, Draw 0.303321999999999 2020-03-29 16:18:20.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:18:20.358 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,58.2935,58.97544,1,0,2800.329,12846.01,166618,33382,330,25.04873,99.42607,0.4410851,6685,16.67741,0,16.66667,4.177478,16.58169,100 2020-03-29 16:18:44.183 - Thread: 1 -> GC Memory: 2,597,262,896 B 2020-03-29 16:18:47.016 - Thread: 1 -> GUI Stats: Update 0.267060888888889, Draw 0.415614388888888 2020-03-29 16:18:53.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:18:53.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:19:01.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:19:01.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:19:08.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:19:08.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:19:14.212 - Thread: 1 -> GC Memory: 2,599,490,048 B 2020-03-29 16:19:15.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:19:15.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:19:17.017 - Thread: 1 -> GUI Stats: Update 0.293532, Draw 0.402390555555557 2020-03-29 16:19:20.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:19:20.375 - Thread: 1 -> STATISTICS,2400.6666666,0,0,0,0,0,0,51.39041,41.54914,1,0,2492.203,12846.84,166618,33382,330,18.43355,99.35123,0.4278127,6691,16.66614,0,16.66667,3.072161,16.55802,100 2020-03-29 16:19:44.217 - Thread: 1 -> GC Memory: 2,647,158,928 B 2020-03-29 16:19:47.017 - Thread: 1 -> GUI Stats: Update 0.2613505, Draw 0.298743833333333 2020-03-29 16:20:14.232 - Thread: 1 -> GC Memory: 2,596,478,888 B 2020-03-29 16:20:17.017 - Thread: 1 -> GUI Stats: Update 0.304918722222222, Draw 0.277120777777778 2020-03-29 16:20:19.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:20:19.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:20:20.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:20:20.392 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,48.65336,42.69001,1,0,2477.807,12840.34,166608,33392,330,20.91851,99.37357,0.393311,7359,16.66656,0,16.66667,3.486397,16.56216,100 2020-03-29 16:20:44.233 - Thread: 1 -> GC Memory: 3,239,281,152 B 2020-03-29 16:20:47.017 - Thread: 1 -> GUI Stats: Update 0.293865277777777, Draw 0.2057075 2020-03-29 16:21:14.233 - Thread: 1 -> GC Memory: 3,904,366,600 B 2020-03-29 16:21:17.017 - Thread: 1 -> GUI Stats: Update 0.273495, Draw 0.195325166666667 2020-03-29 16:21:20.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:21:20.409 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,54.24444,49.09858,1,0,3724.429,12847.02,166597,33403,330,23.51235,99.38699,0.3983442,7191,16.66647,0,16.66667,3.918679,16.56431,100 2020-03-29 16:21:44.234 - Thread: 1 -> GC Memory: 3,911,481,360 B 2020-03-29 16:21:47.017 - Thread: 1 -> GUI Stats: Update 0.269560166666667, Draw 0.206151555555556 2020-03-29 16:22:13.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:22:13.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:22:14.237 - Thread: 1 -> GC Memory: 2,599,874,296 B 2020-03-29 16:22:17.384 - Thread: 1 -> GUI Stats: Update 0.313719444444444, Draw 0.455223055555557 2020-03-29 16:22:20.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:22:20.791 - Thread: 1 -> STATISTICS,2580.7166666,0,0,0,0,0,0,61.50071,94.21529,1,0,2478.512,12856.23,166597,33403,330,31.61182,99.45794,0.4492955,7115,16.66679,0,16.66667,5.268674,16.57644,100 2020-03-29 16:22:44.250 - Thread: 1 -> GC Memory: 2,602,076,504 B 2020-03-29 16:22:47.384 - Thread: 1 -> GUI Stats: Update 0.296135166666667, Draw 0.341365444444445 2020-03-29 16:23:03.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:23:03.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:23:14.252 - Thread: 1 -> GC Memory: 2,599,476,792 B 2020-03-29 16:23:17.383 - Thread: 1 -> GUI Stats: Update 0.2786505, Draw 0.364822777777778 2020-03-29 16:23:18.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:23:18.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:23:20.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:23:20.808 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,56.41977,44.93132,1,0,2480.177,12869.17,166597,33403,330,23.66738,99.44468,0.4196988,7115,16.66374,0,16.66667,3.943869,16.5712,100 2020-03-29 16:23:43.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:23:43.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:23:44.253 - Thread: 1 -> GC Memory: 2,597,661,472 B 2020-03-29 16:23:47.383 - Thread: 1 -> GUI Stats: Update 0.263246444444445, Draw 0.325988277777779 2020-03-29 16:24:14.266 - Thread: 1 -> GC Memory: 2,603,084,448 B 2020-03-29 16:24:17.382 - Thread: 1 -> GUI Stats: Update 0.294032888888889, Draw 0.245761555555555 2020-03-29 16:24:20.823 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:24:20.824 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,50.23766,50.71303,1,0,2481.642,12883.71,166597,33403,330,24.56552,99.44379,0.4131815,7099,16.66712,0,16.66667,4.094364,16.57442,100 2020-03-29 16:24:22.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:24:22.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:24:44.281 - Thread: 1 -> GC Memory: 2,632,684,480 B 2020-03-29 16:24:44.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:24:44.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:24:47.382 - Thread: 1 -> GUI Stats: Update 0.310450777777778, Draw 0.260424333333334 2020-03-29 16:25:07.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:25:07.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:25:14.282 - Thread: 1 -> GC Memory: 2,621,524,840 B 2020-03-29 16:25:17.383 - Thread: 1 -> GUI Stats: Update 0.295934277777778, Draw 0.195270833333333 2020-03-29 16:25:20.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:25:20.841 - Thread: 1 -> STATISTICS,2760.7666666,0,0,0,0,0,0,49.44275,51.64041,1,0,2498.798,12869.91,166597,33403,330,22.47282,99.45032,0.4164798,7316,16.66578,0,16.66667,3.74527,16.57417,100 2020-03-29 16:25:44.282 - Thread: 1 -> GC Memory: 2,668,631,168 B 2020-03-29 16:25:47.383 - Thread: 1 -> GUI Stats: Update 0.283754611111111, Draw 0.204810333333333 2020-03-29 16:26:14.282 - Thread: 1 -> GC Memory: 2,672,127,616 B 2020-03-29 16:26:14.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:26:14.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:26:17.383 - Thread: 1 -> GUI Stats: Update 0.2867935, Draw 0.230138833333333 2020-03-29 16:26:20.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:26:20.857 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,56.85898,75.06237,1,0,2549.674,12869.33,166596,33404,330,26.11758,99.46246,0.4156553,7316,16.67035,0,16.66667,4.353893,16.58074,100 2020-03-29 16:26:33.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:26:33.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:26:33.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:26:33.249 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:26:44.285 - Thread: 1 -> GC Memory: 2,951,985,752 B 2020-03-29 16:26:47.386 - Thread: 1 -> GUI Stats: Update 0.294075833333333, Draw 0.233378777777778 2020-03-29 16:26:49.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:26:49.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:27:14.300 - Thread: 1 -> GC Memory: 2,638,816,664 B 2020-03-29 16:27:17.384 - Thread: 1 -> GUI Stats: Update 0.433598944444444, Draw 0.239273388888889 2020-03-29 16:27:20.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:27:20.875 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,62.23616,66.70599,1,0,2583.098,12811.38,166593,33407,330,23.86229,99.37801,0.4054673,7278,16.66613,0,16.66667,3.97692,16.56247,100 2020-03-29 16:27:44.317 - Thread: 1 -> GC Memory: 2,754,167,952 B 2020-03-29 16:27:47.384 - Thread: 1 -> GUI Stats: Update 0.2581305, Draw 0.215402388888889 2020-03-29 16:28:02.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:28:02.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:28:14.334 - Thread: 1 -> GC Memory: 2,754,879,424 B 2020-03-29 16:28:17.388 - Thread: 1 -> GUI Stats: Update 0.290971833333333, Draw 0.337229 2020-03-29 16:28:20.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:28:20.891 - Thread: 1 -> STATISTICS,2940.8166666,0,0,0,0,0,0,57.56614,53.79249,1,0,2632.001,12841.89,166595,33405,330,22.4978,99.42287,0.4017243,7279,16.66529,0,16.66667,3.749324,16.56911,100 2020-03-29 16:28:44.334 - Thread: 1 -> GC Memory: 2,620,271,288 B 2020-03-29 16:28:47.384 - Thread: 1 -> GUI Stats: Update 0.270760222222222, Draw 0.413811222222223 2020-03-29 16:29:14.351 - Thread: 1 -> GC Memory: 2,690,124,296 B 2020-03-29 16:29:17.384 - Thread: 1 -> GUI Stats: Update 0.2564665, Draw 0.300549 2020-03-29 16:29:20.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:29:20.908 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,53.46531,40.82968,1,0,2581.538,12853.82,166595,33405,330,20.6406,99.44244,0.4038968,7275,16.66807,0,16.66667,3.440389,16.57513,100 2020-03-29 16:29:44.365 - Thread: 1 -> GC Memory: 2,755,013,920 B 2020-03-29 16:29:47.382 - Thread: 1 -> GUI Stats: Update 0.252292944444445, Draw 0.259922055555556 2020-03-29 16:30:14.365 - Thread: 1 -> GC Memory: 2,627,016,336 B 2020-03-29 16:30:17.382 - Thread: 1 -> GUI Stats: Update 0.260960833333333, Draw 0.2667265 2020-03-29 16:30:20.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:30:20.925 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,44.89905,39.72387,1,0,2505.668,12845.7,166597,33403,330,19.18909,99.4222,0.3588691,7277,16.6671,0,16.66667,3.198265,16.5708,100 2020-03-29 16:30:44.366 - Thread: 1 -> GC Memory: 3,225,009,320 B 2020-03-29 16:30:47.382 - Thread: 1 -> GUI Stats: Update 0.301993722222222, Draw 0.241164944444445 2020-03-29 16:31:01.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:31:01.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:31:14.366 - Thread: 1 -> GC Memory: 3,229,916,264 B 2020-03-29 16:31:17.383 - Thread: 1 -> GUI Stats: Update 0.364225166666666, Draw 0.292391944444445 2020-03-29 16:31:20.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:31:20.942 - Thread: 1 -> STATISTICS,3120.8666666,0,0,0,0,0,0,49.07033,50.86721,1,0,3074.541,12847.4,166596,33404,330,22.5675,99.31277,0.3779958,7265,16.66902,0,16.66667,3.761781,16.55447,100 2020-03-29 16:31:44.367 - Thread: 1 -> GC Memory: 3,785,127,424 B 2020-03-29 16:31:45.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:31:45.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:31:47.383 - Thread: 1 -> GUI Stats: Update 0.326531944444444, Draw 0.256925611111111 2020-03-29 16:32:14.384 - Thread: 1 -> GC Memory: 2,671,927,936 B 2020-03-29 16:32:17.383 - Thread: 1 -> GUI Stats: Update 0.476869722222222, Draw 0.236035 2020-03-29 16:32:20.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:32:20.959 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,57.17957,80.23188,1,0,2548.394,12845.04,166622,33378,330,26.41724,99.33057,0.4035866,7261,16.66754,0,16.66667,4.403104,16.55596,100 2020-03-29 16:32:44.401 - Thread: 1 -> GC Memory: 2,673,773,920 B 2020-03-29 16:32:47.385 - Thread: 1 -> GUI Stats: Update 0.263866222222221, Draw 0.251324111111111 2020-03-29 16:33:14.417 - Thread: 1 -> GC Memory: 2,679,768,056 B 2020-03-29 16:33:17.383 - Thread: 1 -> GUI Stats: Update 0.246216555555556, Draw 0.230205611111111 2020-03-29 16:33:20.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:33:20.975 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,52.31239,69.12851,1,0,2555.703,12849.57,166622,33378,330,24.33797,99.44492,0.4147123,7319,16.6744,0,16.66667,4.058211,16.58185,100 2020-03-29 16:33:35.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:33:35.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:33:44.432 - Thread: 1 -> GC Memory: 2,629,124,040 B 2020-03-29 16:33:47.383 - Thread: 1 -> GUI Stats: Update 0.304305277777778, Draw 0.460175888888889 2020-03-29 16:33:50.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:33:50.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:34:14.433 - Thread: 1 -> GC Memory: 2,648,069,880 B 2020-03-29 16:34:17.383 - Thread: 1 -> GUI Stats: Update 0.301377444444444, Draw 0.2935845 2020-03-29 16:34:20.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:34:20.992 - Thread: 1 -> STATISTICS,3300.9166666,0,0,0,0,0,0,44.35065,41.21658,1,0,2525.56,12867.13,166618,33382,330,19.3972,99.34567,0.4495381,7210,16.67205,0,16.66667,3.233912,16.56296,100 2020-03-29 16:34:44.448 - Thread: 1 -> GC Memory: 3,071,145,848 B 2020-03-29 16:34:47.382 - Thread: 1 -> GUI Stats: Update 0.272006666666667, Draw 0.225074388888889 2020-03-29 16:35:14.449 - Thread: 1 -> GC Memory: 2,628,288,112 B 2020-03-29 16:35:17.383 - Thread: 1 -> GUI Stats: Update 0.269155166666667, Draw 0.227684333333334 2020-03-29 16:35:21.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:35:21.009 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,43.1616,51.64344,1,0,2510.285,12861.05,166612,33388,330,21.15864,99.35766,0.4302823,7214,16.66321,0,16.66667,3.525708,16.55617,100 2020-03-29 16:35:44.466 - Thread: 1 -> GC Memory: 2,683,386,016 B 2020-03-29 16:35:47.383 - Thread: 1 -> GUI Stats: Update 0.265815166666666, Draw 0.210507444444444 2020-03-29 16:36:14.466 - Thread: 1 -> GC Memory: 2,737,006,584 B 2020-03-29 16:36:17.384 - Thread: 1 -> GUI Stats: Update 0.302656611111112, Draw 0.233079222222222 2020-03-29 16:36:21.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:36:21.030 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,49.90993,80.55399,1,0,2631.636,12893.29,166619,33381,330,31.41375,99.45948,0.3942776,7201,16.66383,0,16.66667,5.234733,16.57376,100 2020-03-29 16:36:29.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:36:29.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:36:44.467 - Thread: 1 -> GC Memory: 2,758,442,048 B 2020-03-29 16:36:45.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:36:45.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:36:47.384 - Thread: 1 -> GUI Stats: Update 0.348448722222222, Draw 0.282410166666667 2020-03-29 16:36:55.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:36:55.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:37:14.467 - Thread: 1 -> GC Memory: 2,643,245,008 B 2020-03-29 16:37:16.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:37:16.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:37:16.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:37:16.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:37:17.384 - Thread: 1 -> GUI Stats: Update 0.341714444444445, Draw 0.2231215 2020-03-29 16:37:21.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:37:21.043 - Thread: 1 -> STATISTICS,3480.9666666,0,0,0,0,0,0,55.5403,79.67184,1,0,2780.087,12940.21,166609,33391,330,23.33626,99.42074,0.4335248,7209,16.66504,0,16.66667,3.888997,16.56851,100 2020-03-29 16:37:25.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:37:25.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:37:30.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:37:30.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:37:30.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:37:30.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:37:39.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:37:39.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:37:44.468 - Thread: 1 -> GC Memory: 2,915,604,832 B 2020-03-29 16:37:47.387 - Thread: 1 -> GUI Stats: Update 0.440598611111111, Draw 0.312132222222222 2020-03-29 16:38:12.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:38:12.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:38:14.483 - Thread: 1 -> GC Memory: 2,916,425,400 B 2020-03-29 16:38:17.384 - Thread: 1 -> GUI Stats: Update 0.279734944444445, Draw 0.2966845 2020-03-29 16:38:20.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:38:20.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:38:21.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:38:21.059 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,54.59168,100.9437,1,0,2785.529,12882.42,166619,33381,330,32.16381,99.45466,0.406771,7155,16.68405,0,16.66667,5.366226,16.59306,100 2020-03-29 16:38:29.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:38:29.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:38:39.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:38:39.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:38:44.484 - Thread: 1 -> GC Memory: 2,656,164,528 B 2020-03-29 16:38:47.384 - Thread: 1 -> GUI Stats: Update 0.282306944444444, Draw 0.299677833333334 2020-03-29 16:39:00.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:39:00.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:39:05.966 - Thread: 1 -> Autosave initiated 2020-03-29 16:39:05.966 - Thread: 1 -> Character state: True 2020-03-29 16:39:05.966 - Thread: 1 -> IsServer: True 2020-03-29 16:39:05.966 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 16:39:05.966 - Thread: 1 -> Autosave 2020-03-29 16:39:05.966 - Thread: 1 -> Saving world - START 2020-03-29 16:39:05.967 - Thread: 1 -> Making world state snapshot. 2020-03-29 16:39:05.967 - Thread: 1 -> Before snapshot.: GC Memory: 2,672,357,240 B 2020-03-29 16:39:06.145 - Thread: 1 -> After snapshot.: GC Memory: 2,728,649,896 B 2020-03-29 16:39:06.145 - Thread: 1 -> Directory cleanup: GC Memory: 2,728,649,896 B 2020-03-29 16:39:06.145 - Thread: 1 -> Saving world - END 2020-03-29 16:39:06.145 - Thread: 9 -> Session snapshot save - START 2020-03-29 16:39:06.146 - Thread: 9 -> Checking file access for files in target dir. 2020-03-29 16:39:08.686 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 16:39:09.612 - Thread: 9 -> Session snapshot save - END 2020-03-29 16:39:10.129 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:39:10.129 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:39:10.129 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:39:10.134 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:39:14.489 - Thread: 1 -> GC Memory: 2,894,693,552 B 2020-03-29 16:39:17.555 - Thread: 1 -> GUI Stats: Update 0.274463666666667, Draw 0.28594 2020-03-29 16:39:19.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:39:19.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:39:21.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:39:21.258 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,53.60793,54.38686,1,0,2761.492,12858.38,166608,33392,330,23.4143,99.33652,0.4100991,7120,16.66524,0,16.66667,3.902049,16.55467,100 2020-03-29 16:39:43.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:39:43.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:39:44.504 - Thread: 1 -> GC Memory: 2,897,932,432 B 2020-03-29 16:39:47.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:39:47.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:39:47.555 - Thread: 1 -> GUI Stats: Update 0.279172111111111, Draw 0.296691777777778 2020-03-29 16:39:53.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:39:53.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:40:13.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:40:13.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:40:14.520 - Thread: 1 -> GC Memory: 2,642,886,608 B 2020-03-29 16:40:17.554 - Thread: 1 -> GUI Stats: Update 0.320232888888889, Draw 0.426584611111112 2020-03-29 16:40:21.263 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:40:21.263 - Thread: 1 -> STATISTICS,3661.0166666,0,0,0,0,0,0,49.56279,45.57468,1,0,2524.288,12916.44,166608,33392,330,23.20063,99.45,0.4175554,7131,16.66948,0,16.66667,3.867424,16.5778,100 2020-03-29 16:40:28.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:40:28.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:40:34.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:40:34.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:40:44.537 - Thread: 1 -> GC Memory: 2,646,495,544 B 2020-03-29 16:40:47.555 - Thread: 1 -> GUI Stats: Update 0.310731611111111, Draw 0.357633888888889 2020-03-29 16:41:14.554 - Thread: 1 -> GC Memory: 2,647,469,488 B 2020-03-29 16:41:17.554 - Thread: 1 -> GUI Stats: Update 0.258253388888889, Draw 0.246538333333333 2020-03-29 16:41:21.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:41:21.280 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,44.21611,41.4783,1,0,2521.538,12879.09,166608,33392,330,20.71045,99.29953,0.3861529,7140,16.66866,0,16.66667,3.452155,16.5519,100 2020-03-29 16:41:44.571 - Thread: 1 -> GC Memory: 2,648,572,960 B 2020-03-29 16:41:47.554 - Thread: 1 -> GUI Stats: Update 0.260016944444444, Draw 0.221273944444444 2020-03-29 16:42:14.587 - Thread: 1 -> GC Memory: 2,646,908,512 B 2020-03-29 16:42:17.554 - Thread: 1 -> GUI Stats: Update 0.261305333333333, Draw 0.2152805 2020-03-29 16:42:21.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:42:21.297 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,44.26321,62.61104,1,0,2527.044,12885.57,166608,33392,330,28.23913,99.46108,0.3917089,7139,16.66521,0,16.66667,4.706111,16.5754,100 2020-03-29 16:42:44.587 - Thread: 1 -> GC Memory: 2,718,589,536 B 2020-03-29 16:42:47.554 - Thread: 1 -> GUI Stats: Update 0.298193166666667, Draw 0.214637333333333 2020-03-29 16:42:56.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:42:56.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:43:14.591 - Thread: 1 -> GC Memory: 2,723,629,928 B 2020-03-29 16:43:17.558 - Thread: 1 -> GUI Stats: Update 0.349323222222223, Draw 0.260858444444444 2020-03-29 16:43:21.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:43:21.314 - Thread: 1 -> STATISTICS,3841.0666666,0,0,0,0,0,0,63.11781,62.58228,1,0,2598.553,12901.69,166607,33393,330,26.1469,99.42506,0.438134,7214,16.66696,0,16.66667,4.357892,16.57113,100 2020-03-29 16:43:44.593 - Thread: 1 -> GC Memory: 2,640,379,448 B 2020-03-29 16:43:47.560 - Thread: 1 -> GUI Stats: Update 0.465214222222223, Draw 0.329292944444445 2020-03-29 16:43:51.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:43:51.331 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:44:14.607 - Thread: 1 -> GC Memory: 2,645,264,576 B 2020-03-29 16:44:17.558 - Thread: 1 -> GUI Stats: Update 0.402852166666667, Draw 0.260342722222223 2020-03-29 16:44:21.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:44:21.330 - Thread: 1 -> STATISTICS,3901.0833333,0,0,0,0,0,0,71.10431,90.0676,1,0,2522.131,12876.59,166747,33253,330,35.32282,99.4565,0.4399508,7215,16.67376,0,16.66667,5.889642,16.58314,100 2020-03-29 16:44:44.624 - Thread: 1 -> GC Memory: 2,654,331,888 B 2020-03-29 16:44:47.558 - Thread: 1 -> GUI Stats: Update 0.272981833333334, Draw 0.231190777777778 2020-03-29 16:44:58.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:44:58.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:45:07.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:45:07.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:45:14.639 - Thread: 1 -> GC Memory: 2,643,513,504 B 2020-03-29 16:45:17.557 - Thread: 1 -> GUI Stats: Update 0.301007388888889, Draw 0.271994222222222 2020-03-29 16:45:21.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:45:21.347 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,60.74444,55.17926,1,0,2541.877,12872.94,166743,33257,330,23.13158,99.36209,0.4272483,7312,16.6723,0,16.66667,3.856566,16.56594,100 2020-03-29 16:45:37.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:45:37.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:45:40.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:45:40.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:45:44.641 - Thread: 1 -> GC Memory: 2,692,484,000 B 2020-03-29 16:45:47.557 - Thread: 1 -> GUI Stats: Update 0.275061611111111, Draw 0.325668944444444 2020-03-29 16:46:09.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:46:09.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:46:14.656 - Thread: 1 -> GC Memory: 2,693,832,752 B 2020-03-29 16:46:17.559 - Thread: 1 -> GUI Stats: Update 0.31530511111111, Draw 0.472779 2020-03-29 16:46:21.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:46:21.364 - Thread: 1 -> STATISTICS,4021.1166666,0,0,0,0,0,0,58.26236,54.94475,1,0,2575.78,12914.96,166766,33234,330,22.56121,99.45302,0.4617412,7300,16.66644,0,16.66667,3.76015,16.57528,100 2020-03-29 16:46:29.415 - Thread: 1 -> MyConfig.Save() - START 2020-03-29 16:46:29.416 - Thread: 1 -> Path: C:\Users\doug\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-29 16:46:29.427 - Thread: 1 -> MyConfig.Save() - END 2020-03-29 16:46:44.673 - Thread: 1 -> GC Memory: 2,701,250,832 B 2020-03-29 16:46:47.557 - Thread: 1 -> GUI Stats: Update 0.302120055555556, Draw 0.319008611111111 2020-03-29 16:46:50.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:46:50.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:46:59.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:46:59.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:47:14.690 - Thread: 1 -> GC Memory: 2,647,417,928 B 2020-03-29 16:47:17.560 - Thread: 1 -> GUI Stats: Update 0.293701166666667, Draw 0.242023888888889 2020-03-29 16:47:21.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:47:21.381 - Thread: 1 -> STATISTICS,4081.1333333,0,0,0,0,0,0,59.58306,93.4812,1,0,2524.519,12903.76,166767,33233,330,44.21773,99.46019,0.4340554,7195,16.66679,0,16.66667,7.369677,16.57682,100 2020-03-29 16:47:31.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:47:31.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:47:44.695 - Thread: 1 -> GC Memory: 2,646,881,248 B 2020-03-29 16:47:47.558 - Thread: 1 -> GUI Stats: Update 0.28666, Draw 0.201456222222222 2020-03-29 16:48:14.706 - Thread: 1 -> GC Memory: 2,679,531,344 B 2020-03-29 16:48:17.561 - Thread: 1 -> GUI Stats: Update 0.289605722222222, Draw 0.208712666666666 2020-03-29 16:48:21.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:48:21.398 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,61.17609,72.07391,1,0,2558.153,12899.57,166765,33235,329,26.54572,99.4548,0.4703312,7216,16.66661,0,16.66667,4.424273,16.57575,100 2020-03-29 16:48:44.709 - Thread: 1 -> GC Memory: 2,662,050,208 B 2020-03-29 16:48:47.560 - Thread: 1 -> GUI Stats: Update 0.301163833333333, Draw 0.250708833333333 2020-03-29 16:49:14.709 - Thread: 1 -> GC Memory: 2,661,160,088 B 2020-03-29 16:49:17.560 - Thread: 1 -> GUI Stats: Update 0.337009055555556, Draw 0.232208722222223 2020-03-29 16:49:21.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:49:21.414 - Thread: 1 -> STATISTICS,4201.1666666,0,0,0,0,0,0,67.36316,71.49203,1,0,2536.127,12908.22,166766,33234,329,28.78593,99.44202,0.5295101,7163,16.66498,0,16.66667,4.797169,16.57199,100 2020-03-29 16:49:44.724 - Thread: 1 -> GC Memory: 2,658,832,072 B 2020-03-29 16:49:47.559 - Thread: 1 -> GUI Stats: Update 0.272687388888889, Draw 0.248532055555555 2020-03-29 16:50:14.726 - Thread: 1 -> GC Memory: 2,643,828,416 B 2020-03-29 16:50:17.558 - Thread: 1 -> GUI Stats: Update 0.264088944444444, Draw 0.257964611111111 2020-03-29 16:50:21.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:50:21.431 - Thread: 1 -> STATISTICS,4261.1833333,0,0,0,0,0,0,63.96686,93.66936,1,0,2519.825,12913.38,166765,33235,329,51.39764,99.45859,0.5042251,7167,16.67086,0,16.66667,8.568427,16.5806,100 2020-03-29 16:50:44.740 - Thread: 1 -> GC Memory: 2,644,695,040 B 2020-03-29 16:50:47.561 - Thread: 1 -> GUI Stats: Update 0.260597277777778, Draw 0.327071777777778 2020-03-29 16:51:04.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:51:04.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:51:14.756 - Thread: 1 -> GC Memory: 2,645,594,944 B 2020-03-29 16:51:17.557 - Thread: 1 -> GUI Stats: Update 0.258871555555555, Draw 0.350590722222222 2020-03-29 16:51:21.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:51:21.448 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,56.81224,79.36659,1,0,2521.821,12905.41,166765,33235,329,26.5344,99.45841,0.5062558,7172,16.66662,0,16.66667,4.422388,16.57636,100 2020-03-29 16:51:34.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:51:34.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:51:44.772 - Thread: 1 -> GC Memory: 2,652,479,944 B 2020-03-29 16:51:47.558 - Thread: 1 -> GUI Stats: Update 0.255556444444444, Draw 0.275740611111111 2020-03-29 16:52:14.774 - Thread: 1 -> GC Memory: 2,639,333,816 B 2020-03-29 16:52:17.559 - Thread: 1 -> GUI Stats: Update 0.260197444444445, Draw 0.197165888888889 2020-03-29 16:52:21.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:52:21.465 - Thread: 1 -> STATISTICS,4381.2166666,0,0,0,0,0,0,55.17029,77.52276,1,0,2518.511,12911.88,166767,33233,329,28.75138,99.45669,0.5041755,7173,16.66851,0,16.66667,4.792428,16.57795,100 2020-03-29 16:52:37.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:52:37.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:52:44.790 - Thread: 1 -> GC Memory: 3,240,046,096 B 2020-03-29 16:52:47.557 - Thread: 1 -> GUI Stats: Update 0.295794944444444, Draw 0.237900111111111 2020-03-29 16:53:14.790 - Thread: 1 -> GC Memory: 3,239,649,688 B 2020-03-29 16:53:17.560 - Thread: 1 -> GUI Stats: Update 0.3906105, Draw 0.334898111111112 2020-03-29 16:53:21.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:53:21.481 - Thread: 1 -> STATISTICS,4441.2333333,0,0,0,0,0,0,63.3502,65.71664,1,0,3091.864,12901.17,166766,33234,329,28.00263,99.44925,0.4583085,7174,16.66722,0,16.66667,4.667261,16.57543,100 2020-03-29 16:53:25.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:53:25.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:53:36.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:53:36.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:53:44.791 - Thread: 1 -> GC Memory: 2,826,009,584 B 2020-03-29 16:53:47.559 - Thread: 1 -> GUI Stats: Update 0.343492055555556, Draw 0.291061111111111 2020-03-29 16:53:56.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:53:56.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:54:14.792 - Thread: 1 -> GC Memory: 2,830,184,024 B 2020-03-29 16:54:17.561 - Thread: 1 -> GUI Stats: Update 0.314511944444444, Draw 0.243667777777778 2020-03-29 16:54:21.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:54:21.498 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,67.88532,79.49107,1,0,2701.1,12917.55,166790,33210,329,33.32878,99.44487,0.5115961,7306,16.66471,0,16.66667,5.554145,16.5722,100 2020-03-29 16:54:28.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:54:28.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:54:44.793 - Thread: 1 -> GC Memory: 2,847,985,400 B 2020-03-29 16:54:47.562 - Thread: 1 -> GUI Stats: Update 0.422888555555556, Draw 0.266373777777778 2020-03-29 16:54:57.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:54:57.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:55:04.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:55:04.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:55:04.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 16:55:04.104 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 16:55:10.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:55:10.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:55:14.794 - Thread: 1 -> GC Memory: 2,643,380,552 B 2020-03-29 16:55:17.559 - Thread: 1 -> GUI Stats: Update 0.259522333333334, Draw 0.245803499999999 2020-03-29 16:55:21.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:55:21.516 - Thread: 1 -> STATISTICS,4561.2666666,0,0,0,0,0,0,65.83799,76.88683,1,0,2528.946,12862.61,166789,33211,329,29.30932,99.45592,0.5031817,7313,16.66706,0,16.66667,4.885001,16.57638,100 2020-03-29 16:55:30.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:55:30.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:55:44.808 - Thread: 1 -> GC Memory: 2,667,329,336 B 2020-03-29 16:55:47.558 - Thread: 1 -> GUI Stats: Update 0.272988944444444, Draw 0.265193888888889 2020-03-29 16:56:14.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:56:14.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:56:14.808 - Thread: 1 -> GC Memory: 2,671,065,088 B 2020-03-29 16:56:17.558 - Thread: 1 -> GUI Stats: Update 0.273987777777778, Draw 0.311550722222222 2020-03-29 16:56:21.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:56:21.531 - Thread: 1 -> STATISTICS,4621.2833333,0,0,0,0,0,0,58.45722,54.75255,1,0,2548.548,12887.49,166838,33162,329,33.92936,99.45567,0.5399661,7362,16.66822,0,16.66667,5.655422,16.57749,100 2020-03-29 16:56:30.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:56:30.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:56:41.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:56:41.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:56:44.823 - Thread: 1 -> GC Memory: 2,676,379,368 B 2020-03-29 16:56:47.558 - Thread: 1 -> GUI Stats: Update 0.298633055555555, Draw 0.339823611111111 2020-03-29 16:57:08.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:57:08.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:57:12.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:57:12.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:57:14.839 - Thread: 1 -> GC Memory: 2,836,837,376 B 2020-03-29 16:57:17.557 - Thread: 1 -> GUI Stats: Update 0.264986111111111, Draw 0.188424777777778 2020-03-29 16:57:21.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:57:21.548 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,44.41531,55.67831,1,0,2705.688,12924.1,166847,33153,329,23.5822,99.45481,0.4466841,7361,16.66949,0,16.66667,3.931031,16.57861,100 2020-03-29 16:57:44.855 - Thread: 1 -> GC Memory: 2,941,783,360 B 2020-03-29 16:57:47.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:57:47.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:57:47.556 - Thread: 1 -> GUI Stats: Update 0.281581111111111, Draw 0.233272222222222 2020-03-29 16:57:56.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:57:56.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:58:14.855 - Thread: 1 -> GC Memory: 2,988,868,736 B 2020-03-29 16:58:16.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:58:16.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:58:17.557 - Thread: 1 -> GUI Stats: Update 0.273551833333334, Draw 0.2469155 2020-03-29 16:58:21.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:58:21.565 - Thread: 1 -> STATISTICS,4741.3166666,0,0,0,0,0,0,48.34678,104.0513,1,0,2873.493,12902.3,166824,33176,329,42.98777,99.46055,0.4287193,7360,16.66744,0,16.66667,7.16496,16.57753,100 2020-03-29 16:58:44.856 - Thread: 1 -> GC Memory: 2,723,192,032 B 2020-03-29 16:58:47.558 - Thread: 1 -> GUI Stats: Update 0.301164944444444, Draw 0.266464 2020-03-29 16:58:47.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:58:47.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:58:52.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:58:52.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:58:56.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:58:56.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:59:01.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:59:01.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:59:08.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:59:08.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:59:14.857 - Thread: 1 -> GC Memory: 2,772,326,024 B 2020-03-29 16:59:17.558 - Thread: 1 -> GUI Stats: Update 0.361817444444444, Draw 0.248685777777778 2020-03-29 16:59:19.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:59:19.100 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 16:59:21.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 16:59:21.582 - Thread: 1 -> STATISTICS,4801.3333333,0,0,0,0,0,0,52.40055,76.54412,1,0,2660.712,12920.35,166833,33167,329,26.71406,99.45451,0.4429549,7362,16.67236,0,16.66667,4.453864,16.58141,100 2020-03-29 16:59:44.857 - Thread: 1 -> GC Memory: 2,821,318,880 B 2020-03-29 16:59:47.558 - Thread: 1 -> GUI Stats: Update 0.3450905, Draw 0.248783166666667 2020-03-29 16:59:53.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 16:59:53.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:00:07.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:00:07.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:00:14.858 - Thread: 1 -> GC Memory: 2,651,472,528 B 2020-03-29 17:00:16.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:00:16.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:00:17.561 - Thread: 1 -> GUI Stats: Update 0.418634388888889, Draw 0.234574888888889 2020-03-29 17:00:21.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:00:21.603 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,55.93879,75.84511,1,0,2529.699,12907.75,166842,33158,329,27.70137,99.45322,0.4472844,7349,16.66683,0,16.66667,4.61694,16.5757,100 2020-03-29 17:00:44.875 - Thread: 1 -> GC Memory: 2,907,428,448 B 2020-03-29 17:00:47.561 - Thread: 1 -> GUI Stats: Update 0.2644215, Draw 0.261106611111111 2020-03-29 17:00:49.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:00:49.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:00:58.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:00:58.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:01:01.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:01:01.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:01:10.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:01:10.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:01:14.890 - Thread: 1 -> GC Memory: 2,919,550,560 B 2020-03-29 17:01:15.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:01:15.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:01:17.558 - Thread: 1 -> GUI Stats: Update 0.277082722222222, Draw 0.327685333333333 2020-03-29 17:01:21.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:01:21.616 - Thread: 1 -> STATISTICS,4921.3666666,0,0,0,0,0,0,51.01485,36.30846,1,0,2801.904,12918.45,166867,33133,329,25.97603,99.44474,0.4501586,7359,16.66731,0,16.66667,4.329506,16.57477,100 2020-03-29 17:01:22.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:01:22.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:01:36.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:01:36.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:01:44.892 - Thread: 1 -> GC Memory: 2,945,763,440 B 2020-03-29 17:01:47.556 - Thread: 1 -> GUI Stats: Update 0.277115722222223, Draw 0.364616499999999 2020-03-29 17:01:53.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:01:53.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:01:59.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:01:59.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:02:11.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:02:11.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:02:14.906 - Thread: 1 -> GC Memory: 2,674,100,184 B 2020-03-29 17:02:17.557 - Thread: 1 -> GUI Stats: Update 0.303374444444444, Draw 0.300308111111111 2020-03-29 17:02:21.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:02:21.633 - Thread: 1 -> STATISTICS,4981.3833333,0,0,0,0,0,0,44.03003,54.10581,1,0,2546.711,12923.73,166842,33158,329,24.13248,99.43745,0.477137,7344,16.6669,0,16.66667,4.022136,16.57314,100 2020-03-29 17:02:21.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:02:21.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:02:44.922 - Thread: 1 -> GC Memory: 2,707,396,896 B 2020-03-29 17:02:47.557 - Thread: 1 -> GUI Stats: Update 0.276539666666667, Draw 0.266429222222222 2020-03-29 17:03:14.923 - Thread: 1 -> GC Memory: 2,708,705,408 B 2020-03-29 17:03:17.558 - Thread: 1 -> GUI Stats: Update 0.271987666666666, Draw 0.254602611111111 2020-03-29 17:03:21.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:03:21.650 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,45.41051,55.2779,1,0,2579.611,12911.75,166843,33157,329,23.7464,99.45325,0.3976494,7344,16.66623,0,16.66667,3.957628,16.5751,100 2020-03-29 17:03:44.923 - Thread: 1 -> GC Memory: 2,643,951,880 B 2020-03-29 17:03:47.558 - Thread: 1 -> GUI Stats: Update 0.2682975, Draw 0.246146333333333 2020-03-29 17:04:14.923 - Thread: 1 -> GC Memory: 2,644,662,096 B 2020-03-29 17:04:17.558 - Thread: 1 -> GUI Stats: Update 0.295788111111111, Draw 0.250606444444444 2020-03-29 17:04:21.666 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:04:21.666 - Thread: 1 -> STATISTICS,5101.4166666,0,0,0,0,0,0,50.70377,68.43945,1,0,2520.82,12910.08,166843,33157,329,25.2462,99.45789,0.4047713,7344,16.66994,0,16.66667,4.208527,16.57957,100 2020-03-29 17:04:44.925 - Thread: 1 -> GC Memory: 2,685,175,512 B 2020-03-29 17:04:47.560 - Thread: 1 -> GUI Stats: Update 0.289013222222222, Draw 0.220994888888889 2020-03-29 17:05:14.925 - Thread: 1 -> GC Memory: 2,644,650,360 B 2020-03-29 17:05:17.561 - Thread: 1 -> GUI Stats: Update 0.3798865, Draw 0.206899166666667 2020-03-29 17:05:18.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:05:18.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:05:21.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:05:21.683 - Thread: 1 -> STATISTICS,5161.4333333,0,0,0,0,0,0,56.92626,86.63288,1,0,2524.667,12928.76,166843,33157,329,28.41569,99.4514,0.4603938,7618,16.66964,0,16.66667,4.736793,16.57819,100 2020-03-29 17:05:37.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:05:37.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:05:44.925 - Thread: 1 -> GC Memory: 2,696,673,168 B 2020-03-29 17:05:47.562 - Thread: 1 -> GUI Stats: Update 0.338243777777778, Draw 0.257818944444444 2020-03-29 17:05:53.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:05:53.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:06:07.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:06:07.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:06:07.800 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:06:07.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:06:09.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:06:09.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:06:14.941 - Thread: 1 -> GC Memory: 2,891,659,864 B 2020-03-29 17:06:17.558 - Thread: 1 -> GUI Stats: Update 0.276444944444445, Draw 0.308751666666666 2020-03-29 17:06:21.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:06:21.700 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,52.64102,84.58331,1,0,2762.559,12880.53,166843,33157,329,27.46011,99.44435,0.428722,7620,16.6542,0,16.66667,4.573262,16.56166,100 2020-03-29 17:06:32.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:06:32.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:06:44.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:06:44.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:06:44.957 - Thread: 1 -> GC Memory: 3,034,661,272 B 2020-03-29 17:06:47.559 - Thread: 1 -> GUI Stats: Update 0.267609833333334, Draw 0.343124944444445 2020-03-29 17:07:14.977 - Thread: 1 -> GC Memory: 2,662,778,008 B 2020-03-29 17:07:17.557 - Thread: 1 -> GUI Stats: Update 0.260823, Draw 0.276963444444444 2020-03-29 17:07:21.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:07:21.716 - Thread: 1 -> STATISTICS,5281.4666666,0,0,0,0,0,0,46.56234,72.01945,1,0,2545.906,12885.01,166864,33136,329,23.97051,99.44226,0.436138,7598,16.6709,0,16.66667,3.996098,16.57792,100 2020-03-29 17:07:44.990 - Thread: 1 -> GC Memory: 2,788,044,584 B 2020-03-29 17:07:47.556 - Thread: 1 -> GUI Stats: Update 0.262022222222222, Draw 0.270419777777777 2020-03-29 17:08:14.991 - Thread: 1 -> GC Memory: 2,808,129,472 B 2020-03-29 17:08:17.560 - Thread: 1 -> GUI Stats: Update 0.275646055555556, Draw 0.234719388888889 2020-03-29 17:08:21.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:08:21.733 - Thread: 1 -> STATISTICS,5341.4833333,0,0,0,0,0,0,44.72532,50.45152,1,0,2694.119,12900.37,166833,33167,329,22.55582,99.45794,0.4003407,7571,16.67067,0,16.66667,3.760205,16.5803,100 2020-03-29 17:08:45.006 - Thread: 1 -> GC Memory: 2,698,356,128 B 2020-03-29 17:08:47.557 - Thread: 1 -> GUI Stats: Update 0.287319722222222, Draw 0.226961333333333 2020-03-29 17:09:05.974 - Thread: 1 -> Autosave initiated 2020-03-29 17:09:05.974 - Thread: 1 -> Character state: True 2020-03-29 17:09:05.974 - Thread: 1 -> IsServer: True 2020-03-29 17:09:05.974 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 17:09:05.974 - Thread: 1 -> Autosave 2020-03-29 17:09:05.974 - Thread: 1 -> Saving world - START 2020-03-29 17:09:05.974 - Thread: 1 -> Making world state snapshot. 2020-03-29 17:09:05.974 - Thread: 1 -> Before snapshot.: GC Memory: 2,776,339,080 B 2020-03-29 17:09:06.157 - Thread: 1 -> After snapshot.: GC Memory: 2,831,143,424 B 2020-03-29 17:09:06.157 - Thread: 1 -> Directory cleanup: GC Memory: 2,831,143,424 B 2020-03-29 17:09:06.157 - Thread: 1 -> Saving world - END 2020-03-29 17:09:06.157 - Thread: 11 -> Session snapshot save - START 2020-03-29 17:09:06.158 - Thread: 11 -> Checking file access for files in target dir. 2020-03-29 17:09:08.519 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 17:09:09.372 - Thread: 11 -> Session snapshot save - END 2020-03-29 17:09:15.017 - Thread: 1 -> GC Memory: 2,878,382,688 B 2020-03-29 17:09:17.734 - Thread: 1 -> GUI Stats: Update 0.269031055555556, Draw 0.322188388888889 2020-03-29 17:09:21.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:09:21.935 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,52.21769,74.11301,1,0,2746.627,12888.88,166837,33163,329,29.47818,99.4405,0.4127415,7548,16.66639,0,16.66667,4.91295,16.57314,100 2020-03-29 17:09:45.033 - Thread: 1 -> GC Memory: 2,918,570,360 B 2020-03-29 17:09:47.735 - Thread: 1 -> GUI Stats: Update 0.273394055555556, Draw 0.429124666666667 2020-03-29 17:10:02.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:10:02.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:10:15.033 - Thread: 1 -> GC Memory: 2,693,260,360 B 2020-03-29 17:10:17.736 - Thread: 1 -> GUI Stats: Update 0.27903988888889, Draw 0.298816722222222 2020-03-29 17:10:21.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:10:21.942 - Thread: 1 -> STATISTICS,5461.5166666,0,0,0,0,0,0,53.31775,67.84589,1,0,2601.901,12946.52,166827,33173,329,23.68134,99.45275,0.4629941,7587,16.66747,0,16.66667,3.947079,16.57625,100 2020-03-29 17:10:37.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:10:37.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:10:45.051 - Thread: 1 -> GC Memory: 2,754,034,888 B 2020-03-29 17:10:47.735 - Thread: 1 -> GUI Stats: Update 0.284479055555556, Draw 0.300709444444445 2020-03-29 17:10:57.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:10:57.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:11:15.068 - Thread: 1 -> GC Memory: 2,980,623,568 B 2020-03-29 17:11:17.736 - Thread: 1 -> GUI Stats: Update 0.284790333333333, Draw 0.253827277777778 2020-03-29 17:11:21.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:11:21.959 - Thread: 1 -> STATISTICS,5521.5333333,0,0,0,0,0,0,50.95742,59.9976,1,0,2861.678,12925.88,166827,33173,329,26.09206,99.45358,0.4285908,7593,16.66721,0,16.66667,4.34882,16.57614,100 2020-03-29 17:11:45.068 - Thread: 1 -> GC Memory: 3,219,286,064 B 2020-03-29 17:11:47.734 - Thread: 1 -> GUI Stats: Update 0.295428444444444, Draw 0.282049888888889 2020-03-29 17:11:49.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:11:49.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:12:13.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:12:13.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:12:15.068 - Thread: 1 -> GC Memory: 2,697,176,112 B 2020-03-29 17:12:16.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:12:16.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:12:17.735 - Thread: 1 -> GUI Stats: Update 0.370223388888889, Draw 0.267016611111111 2020-03-29 17:12:21.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:12:21.976 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,56.71437,69.53894,1,0,2572.788,12947.73,166851,33149,329,27.33752,99.44774,0.4354796,7572,16.66702,0,16.66667,4.556349,16.57497,100 2020-03-29 17:12:32.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:12:32.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:12:37.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:12:37.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:12:43.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:12:43.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:12:45.069 - Thread: 1 -> GC Memory: 2,703,906,488 B 2020-03-29 17:12:47.737 - Thread: 1 -> GUI Stats: Update 0.341854055555556, Draw 0.273863888888889 2020-03-29 17:12:49.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:12:49.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:13:08.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:13:08.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:13:15.070 - Thread: 1 -> GC Memory: 2,706,470,152 B 2020-03-29 17:13:17.738 - Thread: 1 -> GUI Stats: Update 0.398920722222222, Draw 0.2948565 2020-03-29 17:13:21.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:13:21.992 - Thread: 1 -> STATISTICS,5641.5666666,0,0,0,0,0,0,64.93365,88.36839,1,0,2579.002,12932.17,166851,33149,329,32.1758,99.44492,0.4372286,7569,16.66761,0,16.66667,5.362936,16.57509,100 2020-03-29 17:13:42.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:13:42.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:13:45.071 - Thread: 1 -> GC Memory: 2,697,219,560 B 2020-03-29 17:13:47.737 - Thread: 1 -> GUI Stats: Update 0.359918166666667, Draw 0.298784611111111 2020-03-29 17:13:58.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:13:58.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:14:15.085 - Thread: 1 -> GC Memory: 2,702,817,760 B 2020-03-29 17:14:16.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:14:16.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:14:17.735 - Thread: 1 -> GUI Stats: Update 0.274287611111111, Draw 0.293488 2020-03-29 17:14:22.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:14:22.009 - Thread: 1 -> STATISTICS,5701.5833333,0,0,0,0,0,0,61.05831,65.43633,1,0,2577.969,12952.18,166851,33149,329,26.95317,99.45052,0.4535393,7558,16.66645,0,16.66667,4.492137,16.57487,100 2020-03-29 17:14:24.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:14:24.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:14:45.101 - Thread: 1 -> GC Memory: 2,703,724,864 B 2020-03-29 17:14:47.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:14:47.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:14:47.734 - Thread: 1 -> GUI Stats: Update 0.276522944444444, Draw 0.295730277777778 2020-03-29 17:15:00.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:15:00.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:15:15.117 - Thread: 1 -> GC Memory: 2,697,335,728 B 2020-03-29 17:15:17.734 - Thread: 1 -> GUI Stats: Update 0.280500888888889, Draw 0.390662333333334 2020-03-29 17:15:22.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:15:22.026 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,53.40271,60.08551,1,0,2576.569,12956.81,166865,33135,329,26.7316,99.44617,0.4350575,7701,16.67132,0,16.66667,4.456512,16.57899,100 2020-03-29 17:15:32.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:15:32.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:15:45.133 - Thread: 1 -> GC Memory: 2,700,912,880 B 2020-03-29 17:15:47.734 - Thread: 1 -> GUI Stats: Update 0.3063315, Draw 0.350837277777777 2020-03-29 17:16:15.134 - Thread: 1 -> GC Memory: 2,706,007,760 B 2020-03-29 17:16:17.735 - Thread: 1 -> GUI Stats: Update 0.247142444444444, Draw 0.241141333333334 2020-03-29 17:16:22.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:16:22.043 - Thread: 1 -> STATISTICS,5821.6166666,0,0,0,0,0,0,50.09276,59.97707,1,0,2607.716,12957.33,166879,33121,329,25.77967,99.45056,0.4267201,7682,16.66689,0,16.66667,4.296669,16.57532,100 2020-03-29 17:16:33.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:16:33.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:16:43.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:16:43.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:16:45.134 - Thread: 1 -> GC Memory: 2,752,557,928 B 2020-03-29 17:16:47.735 - Thread: 1 -> GUI Stats: Update 0.280725555555555, Draw 0.2557765 2020-03-29 17:17:15.150 - Thread: 1 -> GC Memory: 2,698,091,312 B 2020-03-29 17:17:17.736 - Thread: 1 -> GUI Stats: Update 0.275652333333333, Draw 0.212564 2020-03-29 17:17:22.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:17:22.059 - Thread: 1 -> STATISTICS,5881.6333333,0,0,0,0,0,0,52.1711,60.78586,1,0,2571.36,12952.36,166893,33107,329,26.67246,42.53858,0.450413,7641,16.66805,0,16.66667,4.445779,7.090352,100 2020-03-29 17:17:38.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:17:38.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:17:45.153 - Thread: 1 -> GC Memory: 2,696,190,768 B 2020-03-29 17:17:47.737 - Thread: 1 -> GUI Stats: Update 0.324904888888889, Draw 0.286064 2020-03-29 17:18:05.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:18:05.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:18:15.169 - Thread: 1 -> GC Memory: 2,703,347,040 B 2020-03-29 17:18:16.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:18:16.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:18:17.737 - Thread: 1 -> GUI Stats: Update 0.347409722222222, Draw 0.260183944444445 2020-03-29 17:18:22.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:18:22.077 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,59.87656,84.78462,1,0,2580.895,12941.56,166907,33093,329,31.52706,99.45325,0.4557974,7639,16.66477,0,16.66667,5.253913,16.57366,100 2020-03-29 17:18:32.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:18:32.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:18:42.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:18:42.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:18:45.169 - Thread: 1 -> GC Memory: 2,717,357,448 B 2020-03-29 17:18:47.738 - Thread: 1 -> GUI Stats: Update 0.485578277777777, Draw 0.284992222222222 2020-03-29 17:18:48.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:18:48.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:19:15.187 - Thread: 1 -> GC Memory: 2,717,791,168 B 2020-03-29 17:19:17.735 - Thread: 1 -> GUI Stats: Update 0.325233333333333, Draw 0.310239944444445 2020-03-29 17:19:22.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:19:22.093 - Thread: 1 -> STATISTICS,6001.6666666,0,0,0,0,0,0,59.73964,66.05466,1,0,2594.797,12959.72,166893,33107,329,28.9371,99.44421,0.455052,7637,16.6645,0,16.66667,4.822223,16.57188,100 2020-03-29 17:19:33.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:19:33.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:19:45.202 - Thread: 1 -> GC Memory: 2,760,976,456 B 2020-03-29 17:19:47.737 - Thread: 1 -> GUI Stats: Update 0.317366277777778, Draw 0.299948555555555 2020-03-29 17:19:54.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:19:54.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:20:10.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:20:10.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:20:15.221 - Thread: 1 -> GC Memory: 2,694,433,704 B 2020-03-29 17:20:17.737 - Thread: 1 -> GUI Stats: Update 0.275560166666667, Draw 0.326087222222222 2020-03-29 17:20:21.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:20:21.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:20:22.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:20:22.110 - Thread: 1 -> STATISTICS,6061.6833333,0,0,0,0,0,0,60.75285,54.02068,1,0,2572.482,12960.42,166907,33093,329,34.24797,99.4426,0.4659079,7637,16.66402,0,16.66667,5.707089,16.57114,100 2020-03-29 17:20:29.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:20:29.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:20:45.236 - Thread: 1 -> GC Memory: 2,700,752,176 B 2020-03-29 17:20:47.735 - Thread: 1 -> GUI Stats: Update 0.287646555555556, Draw 0.418174666666666 2020-03-29 17:21:00.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:21:00.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:21:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:21:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:21:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:21:06.714 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:21:15.252 - Thread: 1 -> GC Memory: 2,760,719,632 B 2020-03-29 17:21:16.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:21:16.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:21:17.739 - Thread: 1 -> GUI Stats: Update 0.311679, Draw 0.38142638888889 2020-03-29 17:21:22.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:21:22.127 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,52.39277,58.05505,1,0,2648.004,12944.86,167097,32903,329,24.67677,99.44947,0.46391,7634,16.66653,0,16.66667,4.112761,16.57477,100 2020-03-29 17:21:34.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:21:34.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:21:44.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:21:44.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:21:45.268 - Thread: 1 -> GC Memory: 2,823,541,088 B 2020-03-29 17:21:47.735 - Thread: 1 -> GUI Stats: Update 0.295800222222222, Draw 0.3667475 2020-03-29 17:22:15.268 - Thread: 1 -> GC Memory: 2,711,056,520 B 2020-03-29 17:22:17.737 - Thread: 1 -> GUI Stats: Update 0.299204722222223, Draw 0.248600111111111 2020-03-29 17:22:22.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:22:22.144 - Thread: 1 -> STATISTICS,6181.7166666,0,0,0,0,0,0,51.6784,58.16277,1,0,2586.314,12951.7,167196,32804,329,26.44015,99.44467,0.4457729,7632,16.67153,0,16.66667,4.407978,16.57895,100 2020-03-29 17:22:23.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:22:23.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:22:45.285 - Thread: 1 -> GC Memory: 2,711,482,704 B 2020-03-29 17:22:47.735 - Thread: 1 -> GUI Stats: Update 0.2783255, Draw 0.225200777777778 2020-03-29 17:23:15.301 - Thread: 1 -> GC Memory: 2,715,435,688 B 2020-03-29 17:23:17.736 - Thread: 1 -> GUI Stats: Update 0.269606555555555, Draw 0.216087166666666 2020-03-29 17:23:22.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:23:22.161 - Thread: 1 -> STATISTICS,6241.7333333,0,0,0,0,0,0,51.09486,70.96678,1,0,2586.584,12932.22,167195,32805,329,27.80983,99.45741,0.4387767,7740,16.66618,0,16.66667,4.634836,16.57575,100 2020-03-29 17:23:32.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:23:32.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:23:32.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:23:32.321 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:23:37.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:23:37.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:23:45.302 - Thread: 1 -> GC Memory: 2,699,898,072 B 2020-03-29 17:23:47.737 - Thread: 1 -> GUI Stats: Update 0.275248777777778, Draw 0.220185388888889 2020-03-29 17:23:49.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:23:49.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:23:49.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:23:49.950 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:24:02.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:24:02.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:24:15.304 - Thread: 1 -> GC Memory: 2,863,361,312 B 2020-03-29 17:24:17.738 - Thread: 1 -> GUI Stats: Update 0.464820388888888, Draw 0.221112944444445 2020-03-29 17:24:22.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:24:22.177 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,63.4503,120.6965,1,0,2729.248,12946.41,167195,32805,329,52.67025,99.45983,0.4865163,7726,16.67204,0,16.66667,8.781207,16.58199,100 2020-03-29 17:24:45.319 - Thread: 1 -> GC Memory: 2,864,110,056 B 2020-03-29 17:24:47.737 - Thread: 1 -> GUI Stats: Update 0.269224611111111, Draw 0.238838 2020-03-29 17:25:15.320 - Thread: 1 -> GC Memory: 2,694,835,648 B 2020-03-29 17:25:17.735 - Thread: 1 -> GUI Stats: Update 0.313000722222222, Draw 0.272899444444444 2020-03-29 17:25:22.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:25:22.193 - Thread: 1 -> STATISTICS,6361.7666666,0,0,0,0,0,0,53.24911,43.93248,1,0,2572.887,12951.65,167195,32805,329,27.34182,99.45599,0.4790084,7723,16.6655,0,16.66667,4.556652,16.57484,100 2020-03-29 17:25:28.410 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:25:28.410 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:25:28.410 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 17:25:28.414 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 17:25:35.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:25:35.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:25:45.334 - Thread: 1 -> GC Memory: 2,886,433,432 B 2020-03-29 17:25:47.735 - Thread: 1 -> GUI Stats: Update 0.301584888888888, Draw 0.474181500000001 2020-03-29 17:26:15.350 - Thread: 1 -> GC Memory: 2,940,525,776 B 2020-03-29 17:26:17.735 - Thread: 1 -> GUI Stats: Update 0.279387888888889, Draw 0.392878111111111 2020-03-29 17:26:22.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:26:22.211 - Thread: 1 -> STATISTICS,6421.7833333,0,0,0,0,0,0,44.10762,58.29021,1,0,2819.91,12966.86,167195,32805,329,24.25563,99.46217,0.4293319,7727,16.66557,0,16.66667,4.042338,16.57594,100 2020-03-29 17:26:45.367 - Thread: 1 -> GC Memory: 2,967,789,400 B 2020-03-29 17:26:47.734 - Thread: 1 -> GUI Stats: Update 0.262399166666667, Draw 0.360740666666666 2020-03-29 17:27:15.367 - Thread: 1 -> GC Memory: 2,699,114,136 B 2020-03-29 17:27:17.734 - Thread: 1 -> GUI Stats: Update 0.346606666666666, Draw 0.351519444444445 2020-03-29 17:27:19.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:27:19.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:27:22.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:27:22.227 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,44.05264,56.35788,1,0,2569.71,12959.6,167220,32780,329,24.29749,99.4604,0.4117092,7730,16.66652,0,16.66667,4.049545,16.57658,100 2020-03-29 17:27:35.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:27:35.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:27:45.368 - Thread: 1 -> GC Memory: 2,737,271,800 B 2020-03-29 17:27:47.736 - Thread: 1 -> GUI Stats: Update 0.284654666666667, Draw 0.230790444444445 2020-03-29 17:28:15.368 - Thread: 1 -> GC Memory: 2,738,471,048 B 2020-03-29 17:28:17.736 - Thread: 1 -> GUI Stats: Update 0.289251611111112, Draw 0.198739722222222 2020-03-29 17:28:22.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:28:22.244 - Thread: 1 -> STATISTICS,6541.8166666,0,0,0,0,0,0,50.30112,107.555,1,0,2615.133,12967.07,167217,32783,326,58.39141,99.45807,0.5113796,7696,16.66631,0,16.66667,9.731693,16.57599,100 2020-03-29 17:28:45.369 - Thread: 1 -> GC Memory: 3,351,484,992 B 2020-03-29 17:28:47.736 - Thread: 1 -> GUI Stats: Update 0.288375722222222, Draw 0.217678666666667 2020-03-29 17:28:56.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:28:56.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:29:15.369 - Thread: 1 -> GC Memory: 4,400,008,608 B 2020-03-29 17:29:17.736 - Thread: 1 -> GUI Stats: Update 0.279540611111111, Draw 0.252046333333334 2020-03-29 17:29:22.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:29:22.261 - Thread: 1 -> STATISTICS,6601.8333333,0,0,0,0,0,0,60.96997,134.9317,1,0,4211.839,13031.74,167161,32839,320,55.49011,99.44391,0.5392773,7163,16.66868,0,16.66667,9.249472,16.57599,100 2020-03-29 17:29:45.370 - Thread: 1 -> GC Memory: 4,978,009,504 B 2020-03-29 17:29:47.737 - Thread: 1 -> GUI Stats: Update 0.346985888888888, Draw 0.200038166666667 2020-03-29 17:30:15.386 - Thread: 1 -> GC Memory: 2,698,007,648 B 2020-03-29 17:30:17.736 - Thread: 1 -> GUI Stats: Update 0.253015444444444, Draw 0.213970333333334 2020-03-29 17:30:22.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:30:22.279 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,61.0515,95.93999,1,0,2573.262,12973.65,167151,32849,320,53.72739,99.45706,0.5319514,7084,16.66844,0,16.66667,8.955518,16.57794,100 2020-03-29 17:30:24.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:30:24.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:30:27.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:30:27.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:30:31.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:30:31.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:30:45.402 - Thread: 1 -> GC Memory: 2,738,952,824 B 2020-03-29 17:30:47.735 - Thread: 1 -> GUI Stats: Update 0.275507444444445, Draw 0.3473895 2020-03-29 17:30:57.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:30:57.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:31:02.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:31:02.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:31:05.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:31:05.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:31:06.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:31:06.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:31:10.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:31:10.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:31:15.418 - Thread: 1 -> GC Memory: 2,764,305,944 B 2020-03-29 17:31:17.736 - Thread: 1 -> GUI Stats: Update 0.299487722222223, Draw 0.553660166666666 2020-03-29 17:31:22.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:31:22.294 - Thread: 1 -> STATISTICS,6721.8666666,0,0,0,0,0,0,45.53466,87.58763,1,0,2642.371,12974.23,167142,32858,320,35.36349,99.45453,0.4896266,7085,16.66924,0,16.66667,5.894824,16.57831,100 2020-03-29 17:31:45.434 - Thread: 1 -> GC Memory: 2,770,472,744 B 2020-03-29 17:31:47.735 - Thread: 1 -> GUI Stats: Update 0.273966666666667, Draw 0.260194055555556 2020-03-29 17:31:59.268 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 17:32:00.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:32:00.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:32:01.830 - Thread: 1 -> Updating stopped. 2020-03-29 17:32:05.137 - Thread: 1 -> Saving world - START 2020-03-29 17:32:05.137 - Thread: 1 -> Making world state snapshot. 2020-03-29 17:32:05.138 - Thread: 1 -> Before snapshot.: GC Memory: 2,880,802,840 B 2020-03-29 17:32:05.244 - Thread: 1 -> After snapshot.: GC Memory: 2,894,796,696 B 2020-03-29 17:32:05.244 - Thread: 1 -> Directory cleanup: GC Memory: 2,894,796,696 B 2020-03-29 17:32:05.244 - Thread: 1 -> Saving world - END 2020-03-29 17:32:05.244 - Thread: 11 -> Session snapshot save - START 2020-03-29 17:32:05.245 - Thread: 11 -> Checking file access for files in target dir. 2020-03-29 17:32:05.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 17:32:05.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 17:32:07.376 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 17:32:07.430 - Thread: 11 -> Session snapshot save - END 2020-03-29 17:32:17.913 - Thread: 1 -> GUI Stats: Update 0.283726388888889, Draw 0.286944777777778 2020-03-29 17:32:22.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:32:22.495 - Thread: 1 -> STATISTICS,6781.8833333,0,0,0,0,0,0,3.822895,70.85808,1,0,2782.894,13002.27,167143,32857,320,22.09907,92.79196,0.4083655,6694,16.66004,0,16.66667,3.681715,15.45918,100 2020-03-29 17:32:47.913 - Thread: 1 -> GUI Stats: Update 0.0726543888888889, Draw 0.247293277777778 2020-03-29 17:33:17.912 - Thread: 1 -> GUI Stats: Update 0.0758368333333334, Draw 0.2496875 2020-03-29 17:33:22.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:33:22.512 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,3.421289,57.52859,1,0,2785.311,13002.27,167143,32857,320,19.28906,95.27686,0.257199,6699,16.66019,0,16.66667,3.213595,15.87331,100 2020-03-29 17:33:47.912 - Thread: 1 -> GUI Stats: Update 0.0781141666666667, Draw 0.255669111111111 2020-03-29 17:34:17.912 - Thread: 1 -> GUI Stats: Update 0.0965752222222223, Draw 0.285877 2020-03-29 17:34:22.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:34:22.529 - Thread: 1 -> STATISTICS,6901.9166666,0,0,0,0,0,0,4.514471,48.73808,1,0,2571.486,12994.91,167143,32857,320,19.41425,95.44757,0.2721656,6564,16.66749,0,16.66667,3.235868,15.90871,100 2020-03-29 17:34:47.913 - Thread: 1 -> GUI Stats: Update 0.118427944444444, Draw 0.353967111111111 2020-03-29 17:35:17.912 - Thread: 1 -> GUI Stats: Update 0.137803388888889, Draw 0.459822722222222 2020-03-29 17:35:22.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:35:22.545 - Thread: 1 -> STATISTICS,6961.9333333,0,0,0,0,0,0,5.032207,53.68566,1,0,2571.403,12994.05,167143,32857,320,21.46439,93.86192,0.2681653,6583,16.65939,0,16.66667,3.575837,15.63682,100 2020-03-29 17:35:47.913 - Thread: 1 -> GUI Stats: Update 0.0801206666666668, Draw 0.260652611111111 2020-03-29 17:36:17.913 - Thread: 1 -> GUI Stats: Update 0.0686845555555555, Draw 0.229798444444444 2020-03-29 17:36:22.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:36:22.563 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,3.301889,52.34473,1,0,2572.521,12994.84,167143,32857,320,18.95204,95.85635,0.261531,6887,16.64424,0,16.66667,3.154422,15.95456,100 2020-03-29 17:36:47.913 - Thread: 1 -> GUI Stats: Update 0.066098388888889, Draw 0.230889444444445 2020-03-29 17:37:17.913 - Thread: 1 -> GUI Stats: Update 0.0741635000000001, Draw 0.240877277777777 2020-03-29 17:37:22.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:37:22.579 - Thread: 1 -> STATISTICS,7081.9666666,0,0,0,0,0,0,3.224621,69.94572,1,0,2570.962,12994.84,167143,32857,320,20.91546,93.74123,0.2497816,6869,16.6585,0,16.66667,3.484203,15.61589,100 2020-03-29 17:37:47.913 - Thread: 1 -> GUI Stats: Update 0.0739576111111111, Draw 0.241105 2020-03-29 17:38:17.913 - Thread: 1 -> GUI Stats: Update 0.0769709444444447, Draw 0.251881611111111 2020-03-29 17:38:22.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:38:22.596 - Thread: 1 -> STATISTICS,7141.9833333,0,0,0,0,0,0,3.328059,75.68258,1,0,2584.687,12999.66,167143,32857,320,19.36943,95.30473,0.2584105,6903,16.66077,0,16.66667,3.227097,15.8785,100 2020-03-29 17:38:47.914 - Thread: 1 -> GUI Stats: Update 0.0843097222222223, Draw 0.262126055555556 2020-03-29 17:39:17.913 - Thread: 1 -> GUI Stats: Update 0.0940922777777778, Draw 0.282802777777778 2020-03-29 17:39:22.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:39:22.624 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,4.23092,85.73533,1,0,2572.626,12995.96,167143,32857,320,19.85382,94.89201,0.24027,6896,16.66282,0,16.66667,3.308208,15.81169,100 2020-03-29 17:39:47.913 - Thread: 1 -> GUI Stats: Update 0.112294444444444, Draw 0.317700555555555 2020-03-29 17:40:17.914 - Thread: 1 -> GUI Stats: Update 0.125218944444445, Draw 0.357683166666666 2020-03-29 17:40:22.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:40:22.630 - Thread: 1 -> STATISTICS,7262.0166666,0,0,0,0,0,0,5.09259,75.30205,1,0,2572.45,12994.88,167143,32857,320,18.97047,95.79685,0.2727362,6734,16.63873,0,16.66667,3.156446,15.93938,100 2020-03-29 17:40:47.916 - Thread: 1 -> GUI Stats: Update 0.100614, Draw 0.307156555555556 2020-03-29 17:41:17.913 - Thread: 1 -> GUI Stats: Update 0.0768266666666666, Draw 0.237248777777778 2020-03-29 17:41:22.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:41:22.646 - Thread: 1 -> STATISTICS,7322.0333333,0,0,0,0,0,0,3.398383,58.4853,1,0,2573.997,12992.5,167143,32857,320,20.54626,94.62818,0.2475673,6752,16.66601,0,16.66667,3.424242,15.77075,100 2020-03-29 17:41:47.913 - Thread: 1 -> GUI Stats: Update 0.0720186111111111, Draw 0.236399777777778 2020-03-29 17:42:17.914 - Thread: 1 -> GUI Stats: Update 0.0758320000000001, Draw 0.240106388888889 2020-03-29 17:42:22.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:42:22.664 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,3.393971,76.88686,1,0,2574.523,12979.81,167143,32857,320,20.83836,93.63554,0.2550329,6749,16.66687,0,16.66667,3.473101,15.60611,100 2020-03-29 17:42:47.913 - Thread: 1 -> GUI Stats: Update 0.0777436666666667, Draw 0.251884888888889 2020-03-29 17:43:17.913 - Thread: 1 -> GUI Stats: Update 0.0782982222222225, Draw 0.259710333333333 2020-03-29 17:43:22.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:43:22.680 - Thread: 1 -> STATISTICS,7442.0666666,0,0,0,0,0,0,4.190902,95.46869,1,0,2573.438,12979.82,167143,32857,320,24.53577,91.01234,0.2393961,6756,16.66986,0,16.66667,4.090079,15.17163,100 2020-03-29 17:43:47.913 - Thread: 1 -> GUI Stats: Update 0.0792932222222225, Draw 0.252560111111111 2020-03-29 17:44:17.913 - Thread: 1 -> GUI Stats: Update 0.0843595, Draw 0.26667138888889 2020-03-29 17:44:22.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:44:22.697 - Thread: 1 -> STATISTICS,7502.0833333,0,0,0,0,0,0,3.407007,100.0622,1,0,2573.545,12979.81,167143,32857,320,20.45499,93.86116,0.2353297,6766,16.65846,0,16.66667,3.407485,15.63582,100 2020-03-29 17:44:47.913 - Thread: 1 -> GUI Stats: Update 0.0888287777777778, Draw 0.288708055555556 2020-03-29 17:45:17.914 - Thread: 1 -> GUI Stats: Update 0.103700722222222, Draw 0.346676055555555 2020-03-29 17:45:22.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:45:22.713 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,5.140449,102.3184,1,0,2573.255,12979.29,167143,32857,320,25.33459,89.48787,0.2463916,6777,16.67259,0,16.66667,4.223934,14.91995,100 2020-03-29 17:45:47.913 - Thread: 1 -> GUI Stats: Update 0.100698111111111, Draw 0.343930888888889 2020-03-29 17:46:17.914 - Thread: 1 -> GUI Stats: Update 0.0808544444444445, Draw 0.282139222222222 2020-03-29 17:46:22.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:46:22.730 - Thread: 1 -> STATISTICS,7622.1166666,0,0,0,0,0,0,3.216688,51.51851,1,0,2574.474,12979.81,167143,32857,320,19.93146,94.11751,0.244087,6797,16.66366,0,16.66667,3.321311,15.68342,100 2020-03-29 17:46:47.914 - Thread: 1 -> GUI Stats: Update 0.0754651111111111, Draw 0.251145611111111 2020-03-29 17:47:17.915 - Thread: 1 -> GUI Stats: Update 0.0792001666666668, Draw 0.252034666666667 2020-03-29 17:47:22.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:47:22.747 - Thread: 1 -> STATISTICS,7682.1333333,0,0,0,0,0,0,2.818029,63.39222,1,0,2571.204,12979.76,167143,32857,320,18.54152,95.39904,0.2335919,6782,16.66767,0,16.66667,3.09044,15.90079,100 2020-03-29 17:47:47.914 - Thread: 1 -> GUI Stats: Update 0.0777998333333335, Draw 0.242323611111111 2020-03-29 17:48:17.914 - Thread: 1 -> GUI Stats: Update 0.085023888888889, Draw 0.258613555555555 2020-03-29 17:48:22.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:48:22.764 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,4.124357,79.90287,1,0,2571.553,12979.79,167143,32857,320,21.61753,92.86532,0.2387137,6857,16.65911,0,16.66667,3.601288,15.47053,100 2020-03-29 17:48:47.914 - Thread: 1 -> GUI Stats: Update 0.0785995555555555, Draw 0.2541495 2020-03-29 17:49:17.914 - Thread: 1 -> GUI Stats: Update 0.0868261111111113, Draw 0.261941888888889 2020-03-29 17:49:22.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:49:22.781 - Thread: 1 -> STATISTICS,7802.1666666,0,0,0,0,0,0,3.115263,77.44518,1,0,2572.272,12979.2,167143,32857,320,18.43887,96.30954,0.2367958,6861,16.66727,0,16.66667,3.073256,16.05217,100 2020-03-29 17:49:47.915 - Thread: 1 -> GUI Stats: Update 0.08479, Draw 0.276148722222223 2020-03-29 17:50:17.915 - Thread: 1 -> GUI Stats: Update 0.0972182222222222, Draw 0.298722333333334 2020-03-29 17:50:22.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:50:22.800 - Thread: 1 -> STATISTICS,7862.1833333,0,0,0,0,0,0,6.233123,83.11763,1,0,2569.8,12978.86,167143,32857,320,24.60904,90.67692,0.2417281,6863,16.66704,0,16.66667,4.101598,15.11316,100 2020-03-29 17:50:47.915 - Thread: 1 -> GUI Stats: Update 0.0985552222222222, Draw 0.346466111111111 2020-03-29 17:51:17.915 - Thread: 1 -> GUI Stats: Update 0.0993047222222223, Draw 0.332078611111111 2020-03-29 17:51:22.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:51:22.814 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,3.821667,47.95402,1,0,2571.45,12979.77,167143,32857,320,19.32395,95.17588,0.2429935,6864,16.65542,0,16.66667,3.218486,15.85195,100 2020-03-29 17:51:47.914 - Thread: 1 -> GUI Stats: Update 0.0776522777777778, Draw 0.257926055555556 2020-03-29 17:52:17.915 - Thread: 1 -> GUI Stats: Update 0.0804699999999998, Draw 0.248588 2020-03-29 17:52:22.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:52:22.831 - Thread: 1 -> STATISTICS,7982.2166666,0,0,0,0,0,0,3.534488,65.00364,1,0,2571.705,12979.74,167143,32857,320,20.60957,94.0199,0.2294646,6809,16.66681,0,16.66667,3.434957,15.67011,100 2020-03-29 17:52:47.915 - Thread: 1 -> GUI Stats: Update 0.0762095555555556, Draw 0.246818888888889 2020-03-29 17:53:17.915 - Thread: 1 -> GUI Stats: Update 0.076625, Draw 0.247900277777778 2020-03-29 17:53:22.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:53:22.848 - Thread: 1 -> STATISTICS,8042.2333333,0,0,0,0,0,0,3.382363,82.66637,1,0,2571.263,12979.79,167143,32857,320,21.25825,93.40511,0.2328487,6772,16.66916,0,16.66667,3.543572,15.56985,100 2020-03-29 17:53:47.915 - Thread: 1 -> GUI Stats: Update 0.0730098333333334, Draw 0.244528055555556 2020-03-29 17:54:17.915 - Thread: 1 -> GUI Stats: Update 0.0820649444444446, Draw 0.259157 2020-03-29 17:54:22.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:54:22.864 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,4.495484,101.5209,1,0,2572.124,12979.75,167143,32857,320,25.09163,90.8845,0.2329022,6769,16.66654,0,16.66667,4.181908,15.1473,100 2020-03-29 17:54:47.915 - Thread: 1 -> GUI Stats: Update 0.0807742777777779, Draw 0.257687666666667 2020-03-29 17:55:17.915 - Thread: 1 -> GUI Stats: Update 0.0901878888888888, Draw 0.284157944444445 2020-03-29 17:55:22.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:55:22.881 - Thread: 1 -> STATISTICS,8162.2666666,0,0,0,0,0,0,5.157788,94.0067,1,0,2570.377,12979.05,167143,32857,320,25.07157,89.70808,0.2350231,6771,16.67398,0,16.66667,4.180429,14.9579,100 2020-03-29 17:55:47.915 - Thread: 1 -> GUI Stats: Update 0.0995273888888886, Draw 0.322133111111111 2020-03-29 17:56:17.915 - Thread: 1 -> GUI Stats: Update 0.113070722222222, Draw 0.365028777777777 2020-03-29 17:56:22.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:56:22.898 - Thread: 1 -> STATISTICS,8222.2833333,0,0,0,0,0,0,5.003985,103.5506,1,0,2571.237,12979.75,167143,32857,320,21.82849,92.39012,0.2396208,6773,16.67066,0,16.66667,3.638953,15.40204,100 2020-03-29 17:56:47.915 - Thread: 1 -> GUI Stats: Update 0.0913267777777777, Draw 0.306817388888889 2020-03-29 17:57:17.915 - Thread: 1 -> GUI Stats: Update 0.0766640000000001, Draw 0.246871777777778 2020-03-29 17:57:22.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:57:22.915 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,3.761647,67.78828,1,0,2573.722,12979.77,167143,32857,320,23.01791,91.88046,0.2310713,6773,16.66802,0,16.66667,3.836631,15.31466,100 2020-03-29 17:57:47.915 - Thread: 1 -> GUI Stats: Update 0.0769895555555554, Draw 0.240986944444445 2020-03-29 17:58:17.916 - Thread: 1 -> GUI Stats: Update 0.0789447777777779, Draw 0.252987666666667 2020-03-29 17:58:22.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:58:22.932 - Thread: 1 -> STATISTICS,8342.3166666,0,0,0,0,0,0,3.53007,79.26997,1,0,2573.919,12979.77,167143,32857,320,20.69993,93.41092,0.2270382,6770,16.67029,0,16.66667,3.450738,15.57187,100 2020-03-29 17:58:47.916 - Thread: 1 -> GUI Stats: Update 0.0775765555555557, Draw 0.245671333333333 2020-03-29 17:59:17.915 - Thread: 1 -> GUI Stats: Update 0.0765836666666666, Draw 0.240950555555556 2020-03-29 17:59:22.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 17:59:22.948 - Thread: 1 -> STATISTICS,8402.3333333,0,0,0,0,0,0,3.474541,87.00094,1,0,2573.287,12979.79,167143,32857,320,20.75319,93.58141,0.225961,6776,16.66935,0,16.66667,3.459422,15.59941,100 2020-03-29 17:59:47.916 - Thread: 1 -> GUI Stats: Update 0.0756069999999999, Draw 0.245685666666667 2020-03-29 18:00:17.916 - Thread: 1 -> GUI Stats: Update 0.0839352777777779, Draw 0.268110833333333 2020-03-29 18:00:22.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:00:22.965 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,4.618197,97.23661,1,0,2571.474,12979.07,167143,32857,320,24.12631,89.38271,0.2287783,6776,16.66694,0,16.66667,4.021117,14.89736,100 2020-03-29 18:00:47.915 - Thread: 1 -> GUI Stats: Update 0.0917532222222225, Draw 0.282889944444445 2020-03-29 18:01:17.915 - Thread: 1 -> GUI Stats: Update 0.103845222222222, Draw 0.339897444444445 2020-03-29 18:01:22.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:01:22.983 - Thread: 1 -> STATISTICS,8522.3666666,0,0,0,0,0,0,4.762188,88.34476,1,0,2572.945,12979.49,167143,32857,320,20.74949,94.78912,0.2642255,6696,16.68021,0,16.66667,3.461057,15.81102,100 2020-03-29 18:01:47.916 - Thread: 1 -> GUI Stats: Update 0.117305166666667, Draw 0.355916333333333 2020-03-29 18:02:17.916 - Thread: 1 -> GUI Stats: Update 0.0848176666666667, Draw 0.291498444444444 2020-03-29 18:02:22.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:02:22.999 - Thread: 1 -> STATISTICS,8582.3833333,0,0,0,0,0,0,3.493865,57.60118,1,0,2573.731,12979.77,167143,32857,320,21.81765,92.26595,0.2483769,6834,16.66791,0,16.66667,3.636546,15.37881,100 2020-03-29 18:02:47.916 - Thread: 1 -> GUI Stats: Update 0.07826, Draw 0.250576555555556 2020-03-29 18:03:17.915 - Thread: 1 -> GUI Stats: Update 0.0732100555555556, Draw 0.246883666666667 2020-03-29 18:03:23.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:03:23.015 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,2.864065,56.44944,1,0,2573.65,12979.27,167143,32857,320,18.86862,95.76871,0.2313815,6749,16.66353,0,16.66667,3.144177,15.95845,100 2020-03-29 18:03:47.916 - Thread: 1 -> GUI Stats: Update 0.0706597222222221, Draw 0.2266485 2020-03-29 18:04:17.915 - Thread: 1 -> GUI Stats: Update 0.0749932777777778, Draw 0.235418388888889 2020-03-29 18:04:23.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:04:23.033 - Thread: 1 -> STATISTICS,8702.4166666,0,0,0,0,0,0,3.094242,76.53857,1,0,2573.942,12979.77,167143,32857,320,21.18616,93.66483,0.2388921,6799,16.6632,0,16.66667,3.530291,15.60756,100 2020-03-29 18:04:47.916 - Thread: 1 -> GUI Stats: Update 0.0674317222222222, Draw 0.230235 2020-03-29 18:05:17.919 - Thread: 1 -> GUI Stats: Update 0.0711617777777778, Draw 0.230057 2020-03-29 18:05:23.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:05:23.051 - Thread: 1 -> STATISTICS,8762.4333333,0,0,0,0,0,0,4.284623,95.31816,1,0,2573.715,12979.92,167143,32857,320,25.01467,90.00359,0.2572822,7006,16.66604,0,16.66667,4.168954,15.00003,100 2020-03-29 18:05:47.916 - Thread: 1 -> GUI Stats: Update 0.0848831111111114, Draw 0.273006777777777 2020-03-29 18:06:17.917 - Thread: 1 -> GUI Stats: Update 0.0917575555555555, Draw 0.291223111111111 2020-03-29 18:06:23.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:06:23.066 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,5.542687,91.57867,1,0,2570.295,12979.88,167143,32857,320,22.0496,91.87695,0.2454307,6970,16.66186,0,16.66667,3.673873,15.30841,100 2020-03-29 18:06:47.919 - Thread: 1 -> GUI Stats: Update 0.101045777777778, Draw 0.352819999999999 2020-03-29 18:07:17.916 - Thread: 1 -> GUI Stats: Update 0.103033944444444, Draw 0.361372833333333 2020-03-29 18:07:23.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:07:23.083 - Thread: 1 -> STATISTICS,8882.4666666,0,0,0,0,0,0,3.711619,56.90845,1,0,2571.991,12979.89,167143,32857,320,18.38097,95.86908,0.2413156,6969,16.66786,0,16.66667,3.063714,15.97932,100 2020-03-29 18:07:47.917 - Thread: 1 -> GUI Stats: Update 0.0821507222222223, Draw 0.278091 2020-03-29 18:08:17.916 - Thread: 1 -> GUI Stats: Update 0.0716666666666665, Draw 0.232602388888889 2020-03-29 18:08:23.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:08:23.100 - Thread: 1 -> STATISTICS,8942.4833333,0,0,0,0,0,0,3.540173,65.97182,1,0,2572.839,12979.3,167143,32857,320,21.12652,93.41077,0.2391517,6974,16.6649,0,16.66667,3.520712,15.56681,100 2020-03-29 18:08:47.917 - Thread: 1 -> GUI Stats: Update 0.0791543333333333, Draw 0.249539111111111 2020-03-29 18:09:17.916 - Thread: 1 -> GUI Stats: Update 0.0785189444444445, Draw 0.257841333333333 2020-03-29 18:09:23.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:09:23.126 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,4.045691,87.21928,1,0,2572.251,12979.91,167143,32857,320,23.99903,91.60876,0.2376564,6978,16.65353,0,16.66667,3.996686,15.25609,100 2020-03-29 18:09:47.916 - Thread: 1 -> GUI Stats: Update 0.0847584444444443, Draw 0.262521722222223 2020-03-29 18:10:17.916 - Thread: 1 -> GUI Stats: Update 0.0780728333333335, Draw 0.254251111111111 2020-03-29 18:10:23.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:10:23.133 - Thread: 1 -> STATISTICS,9062.5166666,0,0,0,0,0,0,3.151462,80.57239,1,0,2573.087,12979.92,167143,32857,320,18.73947,95.96953,0.2413244,7435,16.66966,0,16.66667,3.123806,15.99779,100 2020-03-29 18:10:47.917 - Thread: 1 -> GUI Stats: Update 0.0772583333333334, Draw 0.253443222222222 2020-03-29 18:11:17.917 - Thread: 1 -> GUI Stats: Update 0.0907987222222223, Draw 0.280751833333333 2020-03-29 18:11:23.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:11:23.150 - Thread: 1 -> STATISTICS,9122.5333333,0,0,0,0,0,0,4.133729,97.92688,1,0,2570.749,12979.28,167143,32857,320,20.69028,93.36153,0.2518107,7558,16.66003,0,16.66667,3.447006,15.55406,100 2020-03-29 18:11:47.917 - Thread: 1 -> GUI Stats: Update 0.102709444444444, Draw 0.313696333333333 2020-03-29 18:12:17.917 - Thread: 1 -> GUI Stats: Update 0.109143, Draw 0.354021944444445 2020-03-29 18:12:23.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:12:23.167 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,4.771801,101.6557,1,0,2572.429,12979.88,167143,32857,320,23.33104,91.67995,0.2466986,7470,16.67009,0,16.66667,3.889305,15.28313,100 2020-03-29 18:12:47.917 - Thread: 1 -> GUI Stats: Update 0.0938522777777778, Draw 0.3138655 2020-03-29 18:13:17.917 - Thread: 1 -> GUI Stats: Update 0.0825875555555555, Draw 0.262197333333333 2020-03-29 18:13:23.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:13:23.184 - Thread: 1 -> STATISTICS,9242.5666666,0,0,0,0,0,0,4.342527,75.94955,1,0,2572.81,12979.9,167143,32857,320,26.72254,87.85999,0.2407977,7473,16.6567,0,16.66667,4.451094,14.63458,100 2020-03-29 18:13:47.917 - Thread: 1 -> GUI Stats: Update 0.0758104444444445, Draw 0.238511222222222 2020-03-29 18:14:17.917 - Thread: 1 -> GUI Stats: Update 0.0745275, Draw 0.235009 2020-03-29 18:14:23.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:14:23.200 - Thread: 1 -> STATISTICS,9302.5833333,0,0,0,0,0,0,3.691118,74.47549,1,0,2571.246,12979.86,167143,32857,320,21.19731,92.87238,0.228122,7414,16.66786,0,16.66667,3.533139,15.47984,100 2020-03-29 18:14:47.917 - Thread: 1 -> GUI Stats: Update 0.0758896666666667, Draw 0.248584555555556 2020-03-29 18:15:17.917 - Thread: 1 -> GUI Stats: Update 0.0798539999999999, Draw 0.255594888888889 2020-03-29 18:15:23.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:15:23.217 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,3.277796,81.19881,1,0,2570.657,12979.95,167143,32857,320,20.24765,93.80312,0.2489979,7613,16.66405,0,16.66667,3.374079,15.6314,100 2020-03-29 18:15:47.918 - Thread: 1 -> GUI Stats: Update 0.0817987222222223, Draw 0.249325444444444 2020-03-29 18:16:17.917 - Thread: 1 -> GUI Stats: Update 0.0821645555555556, Draw 0.256196666666667 2020-03-29 18:16:23.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:16:23.234 - Thread: 1 -> STATISTICS,9422.6166666,0,0,0,0,0,0,4.595243,103.7827,1,0,2573.958,12979.09,167143,32857,320,27.02562,88.44421,0.2367571,7617,16.66733,0,16.66667,4.504448,14.74129,100 2020-03-29 18:16:47.918 - Thread: 1 -> GUI Stats: Update 0.0875769444444445, Draw 0.268362833333333 2020-03-29 18:17:17.918 - Thread: 1 -> GUI Stats: Update 0.0991256111111111, Draw 0.308371166666667 2020-03-29 18:17:23.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:17:23.253 - Thread: 1 -> STATISTICS,9482.6333333,0,0,0,0,0,0,4.642607,86.10697,1,0,2574.226,12979.99,167143,32857,320,22.60177,91.68108,0.2417842,7615,16.66724,0,16.66667,3.767091,15.2807,100 2020-03-29 18:17:47.917 - Thread: 1 -> GUI Stats: Update 0.102715833333333, Draw 0.351651833333334 2020-03-29 18:18:17.918 - Thread: 1 -> GUI Stats: Update 0.0917000555555556, Draw 0.3004425 2020-03-29 18:18:23.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:18:23.267 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,4.170272,62.15168,1,0,2571.335,12979.57,167143,32857,320,23.0893,92.07043,0.2384127,7611,16.67199,0,16.66667,3.849445,15.34997,100 2020-03-29 18:18:47.918 - Thread: 1 -> GUI Stats: Update 0.082094888888889, Draw 0.253202777777779 2020-03-29 18:19:17.918 - Thread: 1 -> GUI Stats: Update 0.0771238333333334, Draw 0.250891111111111 2020-03-29 18:19:23.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:19:23.286 - Thread: 1 -> STATISTICS,9602.6666666,0,0,0,0,0,0,3.525959,71.76653,1,0,2574.112,12979.88,167143,32857,320,21.64738,92.68509,0.230296,7611,16.66498,0,16.66667,3.607532,15.44595,100 2020-03-29 18:19:47.918 - Thread: 1 -> GUI Stats: Update 0.084134, Draw 0.258653222222221 2020-03-29 18:20:17.918 - Thread: 1 -> GUI Stats: Update 0.0719650555555555, Draw 0.233345111111111 2020-03-29 18:20:23.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:20:23.301 - Thread: 1 -> STATISTICS,9662.6833333,0,0,0,0,0,0,3.161297,76.7001,1,0,2571.19,12979.88,167143,32857,320,19.81853,94.54723,0.2443108,7612,16.67427,0,16.66667,3.304596,15.76506,100 2020-03-29 18:20:47.918 - Thread: 1 -> GUI Stats: Update 0.0729712777777777, Draw 0.239542944444445 2020-03-29 18:21:17.918 - Thread: 1 -> GUI Stats: Update 0.0785526111111111, Draw 0.253593666666667 2020-03-29 18:21:23.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:21:23.318 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,3.18866,78.7769,1,0,2573.31,12979.88,167143,32857,320,20.1845,94.23569,0.2480834,7466,16.6549,0,16.66667,3.361708,15.69486,100 2020-03-29 18:21:47.918 - Thread: 1 -> GUI Stats: Update 0.0810186111111113, Draw 0.256792555555555 2020-03-29 18:22:17.919 - Thread: 1 -> GUI Stats: Update 0.0901085000000002, Draw 0.282724611111111 2020-03-29 18:22:23.334 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:22:23.334 - Thread: 1 -> STATISTICS,9782.7166666,0,0,0,0,0,0,5.103999,86.50239,1,0,2571.935,12979.92,167143,32857,320,25.75018,89.00436,0.2454749,7568,16.66936,0,16.66667,4.292391,14.83646,100 2020-03-29 18:22:47.919 - Thread: 1 -> GUI Stats: Update 0.0972381666666665, Draw 0.342499833333334 2020-03-29 18:23:17.918 - Thread: 1 -> GUI Stats: Update 0.104599333333334, Draw 0.376920166666667 2020-03-29 18:23:23.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:23:23.351 - Thread: 1 -> STATISTICS,9842.7333333,0,0,0,0,0,0,4.05559,93.47628,1,0,2572.924,12979.58,167143,32857,320,18.91134,95.64489,0.2502549,7568,16.65845,0,16.66667,3.150338,15.93296,100 2020-03-29 18:23:47.918 - Thread: 1 -> GUI Stats: Update 0.0886249444444443, Draw 0.285004166666667 2020-03-29 18:24:17.918 - Thread: 1 -> GUI Stats: Update 0.0829342777777778, Draw 0.254954333333333 2020-03-29 18:24:23.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:24:23.368 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,4.518974,71.89494,1,0,2570.708,12979.91,167143,32857,320,24.16319,91.63822,0.2341528,7563,16.6703,0,16.66667,4.028076,15.27636,100 2020-03-29 18:24:47.918 - Thread: 1 -> GUI Stats: Update 0.0740696666666666, Draw 0.242565611111111 2020-03-29 18:25:17.918 - Thread: 1 -> GUI Stats: Update 0.0731191666666667, Draw 0.232342666666667 2020-03-29 18:25:23.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:25:23.385 - Thread: 1 -> STATISTICS,9962.7666666,0,0,0,0,0,0,3.205574,68.85419,1,0,2573.101,12979.87,167143,32857,320,20.08348,94.58331,0.2559403,7343,16.65849,0,16.66667,3.345604,15.75615,100 2020-03-29 18:25:47.918 - Thread: 1 -> GUI Stats: Update 0.0727218888888889, Draw 0.236102555555556 2020-03-29 18:26:17.918 - Thread: 1 -> GUI Stats: Update 0.0798036111111111, Draw 0.2414895 2020-03-29 18:26:23.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:26:23.401 - Thread: 1 -> STATISTICS,10022.7833333,0,0,0,0,0,0,3.213383,81.39126,1,0,2572.127,12979.87,167143,32857,320,19.19065,95.7709,0.2453877,7340,16.66515,0,16.66667,3.198152,15.96037,100 2020-03-29 18:26:47.918 - Thread: 1 -> GUI Stats: Update 0.0770583333333334, Draw 0.245081277777778 2020-03-29 18:27:17.918 - Thread: 1 -> GUI Stats: Update 0.0823496666666667, Draw 0.258756722222222 2020-03-29 18:27:23.419 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:27:23.419 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,4.689166,91.84629,1,0,2572.95,12979.09,167143,32857,320,25.09774,90.29574,0.2533479,7351,16.66556,0,16.66667,4.18268,15.04829,100 2020-03-29 18:27:47.919 - Thread: 1 -> GUI Stats: Update 0.0921873333333333, Draw 0.280333277777778 2020-03-29 18:28:17.919 - Thread: 1 -> GUI Stats: Update 0.115357055555555, Draw 0.358837055555555 2020-03-29 18:28:23.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:28:23.438 - Thread: 1 -> STATISTICS,10142.8166666,0,0,0,0,0,0,6.885359,91.97583,1,0,2572.747,12978.73,167143,32857,320,20.73515,93.75021,0.3012049,7105,16.66889,0,16.66667,3.456319,15.62712,100 2020-03-29 18:28:47.919 - Thread: 1 -> GUI Stats: Update 0.127899666666667, Draw 0.378237 2020-03-29 18:29:17.919 - Thread: 1 -> GUI Stats: Update 0.0986675555555554, Draw 0.317515111111111 2020-03-29 18:29:23.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:29:23.453 - Thread: 1 -> STATISTICS,10202.8333333,0,0,0,0,0,0,3.225557,51.41654,1,0,2573.212,12977.95,167143,32857,320,19.5191,95.23708,0.2994039,7145,16.66703,0,16.66667,3.253255,15.8732,100 2020-03-29 18:29:47.919 - Thread: 1 -> GUI Stats: Update 0.0706422222222224, Draw 0.219739722222222 2020-03-29 18:30:17.919 - Thread: 1 -> GUI Stats: Update 0.0680849444444445, Draw 0.217563277777778 2020-03-29 18:30:23.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:30:23.469 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,2.838227,67.37431,1,0,2574.002,12977.93,167143,32857,320,19.2654,95.90992,0.2554096,7198,16.6619,0,16.66667,3.209981,15.98041,100 2020-03-29 18:30:47.919 - Thread: 1 -> GUI Stats: Update 0.0673635, Draw 0.220865 2020-03-29 18:31:17.919 - Thread: 1 -> GUI Stats: Update 0.0686299444444443, Draw 0.219435666666667 2020-03-29 18:31:23.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:31:23.486 - Thread: 1 -> STATISTICS,10322.8666666,0,0,0,0,0,0,3.1927,69.72146,1,0,2571.037,12977.57,167143,32857,320,19.01336,95.56963,0.2602314,7208,16.66363,0,16.66667,3.168317,15.92537,100 2020-03-29 18:31:47.919 - Thread: 1 -> GUI Stats: Update 0.0682625000000001, Draw 0.225024944444444 2020-03-29 18:32:17.919 - Thread: 1 -> GUI Stats: Update 0.0702675555555557, Draw 0.2268355 2020-03-29 18:32:23.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:32:23.503 - Thread: 1 -> STATISTICS,10382.8833333,0,0,0,0,0,0,3.162645,92.82241,1,0,2573.73,12978,167143,32857,320,19.30463,96.08395,0.2593658,7219,16.6667,0,16.66667,3.217445,16.01403,100 2020-03-29 18:32:47.920 - Thread: 1 -> GUI Stats: Update 0.0723495555555555, Draw 0.244771944444444 2020-03-29 18:33:17.920 - Thread: 1 -> GUI Stats: Update 0.0893090555555556, Draw 0.268599666666666 2020-03-29 18:33:23.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:33:23.519 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,4.128034,77.92972,1,0,2572.8,12977.96,167143,32857,320,19.50506,94.696,0.2637066,7197,16.67076,0,16.66667,3.251641,15.78654,100 2020-03-29 18:33:47.919 - Thread: 1 -> GUI Stats: Update 0.0976526111111113, Draw 0.312698222222222 2020-03-29 18:34:17.920 - Thread: 1 -> GUI Stats: Update 0.126013555555556, Draw 0.349174111111111 2020-03-29 18:34:23.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:34:23.536 - Thread: 1 -> STATISTICS,10502.9166666,0,0,0,0,0,0,5.064414,48.72537,1,0,2572.808,12977.64,167143,32857,320,19.72283,94.77037,0.2735443,7320,16.66421,0,16.66667,3.286653,15.79273,100 2020-03-29 18:34:47.919 - Thread: 1 -> GUI Stats: Update 0.0945591666666667, Draw 0.284692388888889 2020-03-29 18:35:17.919 - Thread: 1 -> GUI Stats: Update 0.0685291666666667, Draw 0.234307111111111 2020-03-29 18:35:23.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:35:23.553 - Thread: 1 -> STATISTICS,10562.9333333,0,0,0,0,0,0,3.120981,58.44537,1,0,2572.038,12977.78,167143,32857,320,18.92167,95.78925,0.2540781,7352,16.66592,0,16.66667,3.153472,15.96416,100 2020-03-29 18:35:47.920 - Thread: 1 -> GUI Stats: Update 0.0687684444444445, Draw 0.224132777777778 2020-03-29 18:36:17.920 - Thread: 1 -> GUI Stats: Update 0.0686574444444444, Draw 0.223817166666666 2020-03-29 18:36:23.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:36:23.569 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,3.43614,80.10418,1,0,2571.415,12977.98,167143,32857,320,21.36381,92.8534,0.2552826,7271,16.67006,0,16.66667,3.561359,15.47871,100 2020-03-29 18:36:47.920 - Thread: 1 -> GUI Stats: Update 0.0673727777777778, Draw 0.224593666666667 2020-03-29 18:37:17.920 - Thread: 1 -> GUI Stats: Update 0.0704957777777778, Draw 0.224742055555556 2020-03-29 18:37:23.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:37:23.586 - Thread: 1 -> STATISTICS,10682.9666666,0,0,0,0,0,0,3.090606,85.38154,1,0,2572.379,12977.76,167143,32857,320,19.12022,95.47482,0.2708663,7201,16.67192,0,16.66667,3.187707,15.91748,100 2020-03-29 18:37:47.920 - Thread: 1 -> GUI Stats: Update 0.0721246666666666, Draw 0.231882222222222 2020-03-29 18:38:17.920 - Thread: 1 -> GUI Stats: Update 0.0769646111111112, Draw 0.244921722222222 2020-03-29 18:38:23.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:38:23.603 - Thread: 1 -> STATISTICS,10742.9833333,0,0,0,0,0,0,4.061505,81.52735,1,0,2572.073,12978,167143,32857,320,19.65552,95.50677,0.2628364,7161,16.6712,0,16.66667,3.27681,15.92212,100 2020-03-29 18:38:47.920 - Thread: 1 -> GUI Stats: Update 0.0954010555555558, Draw 0.288668111111112 2020-03-29 18:39:17.921 - Thread: 1 -> GUI Stats: Update 0.108816055555556, Draw 0.341527055555555 2020-03-29 18:39:23.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:39:23.630 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,5.219487,89.29747,1,0,2572,12977.84,167143,32857,320,19.25616,95.44486,0.2660406,7198,16.66252,0,16.66667,3.208561,15.90352,100 2020-03-29 18:39:47.920 - Thread: 1 -> GUI Stats: Update 0.123364, Draw 0.344444611111112 2020-03-29 18:40:17.920 - Thread: 1 -> GUI Stats: Update 0.0848849444444445, Draw 0.276432555555555 2020-03-29 18:40:23.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:40:23.637 - Thread: 1 -> STATISTICS,10863.0166666,0,0,0,0,0,0,2.981568,55.35192,1,0,2573.748,12977.93,167143,32857,320,18.94134,95.67426,0.2521658,7223,16.66447,0,16.66667,3.156474,15.94361,100 2020-03-29 18:40:47.920 - Thread: 1 -> GUI Stats: Update 0.0707115555555556, Draw 0.231508166666667 2020-03-29 18:41:17.920 - Thread: 1 -> GUI Stats: Update 0.076397, Draw 0.236353944444445 2020-03-29 18:41:23.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:41:23.653 - Thread: 1 -> STATISTICS,10923.0333333,0,0,0,0,0,0,3.51016,75.39204,1,0,2657.151,13034.73,167143,32857,320,21.13692,93.25209,0.267351,7096,16.67455,0,16.66667,3.524485,15.54936,100 2020-03-29 18:41:47.920 - Thread: 1 -> GUI Stats: Update 0.0754461666666667, Draw 0.240359722222222 2020-03-29 18:42:17.920 - Thread: 1 -> GUI Stats: Update 0.0764616666666667, Draw 0.236668277777777 2020-03-29 18:42:23.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:42:23.671 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,3.141623,75.35363,1,0,2651.756,13036.05,167143,32857,320,19.14387,95.50279,0.2486953,7084,16.6719,0,16.66667,3.191648,15.92213,100 2020-03-29 18:42:47.921 - Thread: 1 -> GUI Stats: Update 0.0726660555555556, Draw 0.227836555555555 2020-03-29 18:43:17.920 - Thread: 1 -> GUI Stats: Update 0.070504888888889, Draw 0.233075444444444 2020-03-29 18:43:23.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:43:23.687 - Thread: 1 -> STATISTICS,11043.0666666,0,0,0,0,0,0,3.708881,88.36663,1,0,2649.683,13036.73,167143,32857,320,20.28097,94.47305,0.2600539,7138,16.66241,0,16.66667,3.379298,15.74149,100 2020-03-29 18:43:47.921 - Thread: 1 -> GUI Stats: Update 0.0807751666666666, Draw 0.244414888888889 2020-03-29 18:44:17.921 - Thread: 1 -> GUI Stats: Update 0.100037722222222, Draw 0.300786333333333 2020-03-29 18:44:23.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:44:23.704 - Thread: 1 -> STATISTICS,11103.0833333,0,0,0,0,0,0,4.668184,82.91366,1,0,2651.968,13036.73,167143,32857,320,20.07096,94.8,0.2728984,7150,16.66258,0,16.66667,3.344341,15.79613,100 2020-03-29 18:44:47.921 - Thread: 1 -> GUI Stats: Update 0.103478777777778, Draw 0.346794777777778 2020-03-29 18:45:17.921 - Thread: 1 -> GUI Stats: Update 0.0959945555555556, Draw 0.311017166666666 2020-03-29 18:45:23.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:45:23.721 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,3.967424,53.74454,1,0,2650.137,13036.77,167143,32857,320,20.20663,96.38177,0.2482699,7291,16.667,0,16.66667,3.367839,16.06395,100 2020-03-29 18:45:47.921 - Thread: 1 -> GUI Stats: Update 0.0768281666666666, Draw 0.259402944444445 2020-03-29 18:45:49.245 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 18:45:51.421 - Thread: 1 -> Updating continues. 2020-03-29 18:45:51.460 - Thread: 1 -> GC Memory: 2,779,006,816 B 2020-03-29 18:45:51.460 - Thread: 1 -> Autosave initiated 2020-03-29 18:45:51.460 - Thread: 1 -> Character state: True 2020-03-29 18:45:51.460 - Thread: 1 -> IsServer: True 2020-03-29 18:45:51.460 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 18:45:51.460 - Thread: 1 -> Autosave 2020-03-29 18:45:51.460 - Thread: 1 -> Saving world - START 2020-03-29 18:45:51.461 - Thread: 1 -> Making world state snapshot. 2020-03-29 18:45:51.461 - Thread: 1 -> Before snapshot.: GC Memory: 2,779,006,816 B 2020-03-29 18:45:51.569 - Thread: 1 -> After snapshot.: GC Memory: 2,794,735,080 B 2020-03-29 18:45:51.570 - Thread: 1 -> Directory cleanup: GC Memory: 2,794,735,080 B 2020-03-29 18:45:51.570 - Thread: 1 -> Saving world - END 2020-03-29 18:45:51.570 - Thread: 11 -> Session snapshot save - START 2020-03-29 18:45:51.571 - Thread: 11 -> Checking file access for files in target dir. 2020-03-29 18:45:51.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:45:51.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:45:54.387 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 18:45:54.445 - Thread: 11 -> Session snapshot save - END 2020-03-29 18:46:18.217 - Thread: 1 -> GUI Stats: Update 0.306623611111111, Draw 0.224849055555556 2020-03-29 18:46:21.467 - Thread: 1 -> GC Memory: 2,897,344,920 B 2020-03-29 18:46:23.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:46:23.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:46:24.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:46:24.024 - Thread: 1 -> STATISTICS,11223.1166666,0,0,0,0,0,0,55.50186,95.63827,1,0,2908.059,13074.89,167143,32857,320,30.72466,99.44087,0.4012908,6880,16.66531,0,16.66667,5.120359,16.57213,100 2020-03-29 18:46:41.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:46:41.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:46:48.217 - Thread: 1 -> GUI Stats: Update 0.385799777777778, Draw 0.237542888888889 2020-03-29 18:46:51.468 - Thread: 1 -> GC Memory: 3,227,063,752 B 2020-03-29 18:46:57.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:46:57.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:47:11.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:47:11.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:47:18.217 - Thread: 1 -> GUI Stats: Update 0.286854277777778, Draw 0.268391777777778 2020-03-29 18:47:21.483 - Thread: 1 -> GC Memory: 2,784,394,392 B 2020-03-29 18:47:24.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:47:24.041 - Thread: 1 -> STATISTICS,11283.1333333,0,0,0,0,0,0,55.76294,84.88428,1,0,2653.828,13074.76,167143,32857,320,27.61655,99.44939,0.4970596,6684,16.67341,0,16.66667,4.60462,16.5816,100 2020-03-29 18:47:26.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:47:26.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:47:48.216 - Thread: 1 -> GUI Stats: Update 0.268904444444445, Draw 0.291399277777778 2020-03-29 18:47:51.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:47:51.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:47:51.500 - Thread: 1 -> GC Memory: 2,861,140,160 B 2020-03-29 18:48:05.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:48:05.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:48:15.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:48:15.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:48:18.216 - Thread: 1 -> GUI Stats: Update 0.295894888888889, Draw 0.393195166666666 2020-03-29 18:48:21.515 - Thread: 1 -> GC Memory: 2,941,397,784 B 2020-03-29 18:48:24.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:48:24.061 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,48.42532,68.57307,1,0,2807.531,13072.86,167179,32821,320,26.24527,99.44482,0.4580511,6738,16.67513,0,16.66667,4.376433,16.58256,100 2020-03-29 18:48:39.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:48:39.916 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:48:48.217 - Thread: 1 -> GUI Stats: Update 0.342727999999999, Draw 0.366439999999999 2020-03-29 18:48:51.528 - Thread: 1 -> GC Memory: 2,781,015,824 B 2020-03-29 18:49:18.599 - Thread: 1 -> GUI Stats: Update 0.270744555555556, Draw 0.491787833333333 2020-03-29 18:49:21.533 - Thread: 1 -> GC Memory: 2,801,165,728 B 2020-03-29 18:49:24.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:49:24.459 - Thread: 1 -> STATISTICS,11403.1666666,0,0,0,0,0,0,44.40762,52.15105,1,0,2669.89,13010.23,167193,32807,320,23.71816,99.45618,0.4339017,6732,16.62696,0,16.66667,3.94361,16.53654,100 2020-03-29 18:49:48.600 - Thread: 1 -> GUI Stats: Update 0.277950833333333, Draw 0.274788722222222 2020-03-29 18:49:51.549 - Thread: 1 -> GC Memory: 2,876,997,384 B 2020-03-29 18:50:09.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:50:09.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:50:18.601 - Thread: 1 -> GUI Stats: Update 0.290416833333334, Draw 0.280468111111112 2020-03-29 18:50:21.551 - Thread: 1 -> GC Memory: 3,296,463,560 B 2020-03-29 18:50:24.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:50:24.476 - Thread: 1 -> STATISTICS,11463.1833333,0,0,0,0,0,0,54.03749,60.04509,1,0,3144.914,13074.85,167196,32804,320,27.41479,99.44621,0.4077228,6695,16.66686,0,16.66667,4.569186,16.57457,100 2020-03-29 18:50:34.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:50:34.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:50:48.603 - Thread: 1 -> GUI Stats: Update 0.285810388888889, Draw 0.25831 2020-03-29 18:50:51.552 - Thread: 1 -> GC Memory: 2,813,897,088 B 2020-03-29 18:51:18.602 - Thread: 1 -> GUI Stats: Update 0.325099722222222, Draw 0.267837055555556 2020-03-29 18:51:21.552 - Thread: 1 -> GC Memory: 2,872,345,144 B 2020-03-29 18:51:24.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:51:24.493 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,61.97251,56.23402,1,0,2736.438,13055.39,167195,32805,320,26.60445,99.44058,0.4422997,6702,16.66549,0,16.66667,4.433762,16.57226,100 2020-03-29 18:51:28.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:51:28.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:51:48.603 - Thread: 1 -> GUI Stats: Update 0.354104277777777, Draw 0.291905722222222 2020-03-29 18:51:51.569 - Thread: 1 -> GC Memory: 2,903,260,592 B 2020-03-29 18:51:57.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:51:57.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:52:18.605 - Thread: 1 -> GUI Stats: Update 0.521671166666666, Draw 0.249186666666667 2020-03-29 18:52:21.572 - Thread: 1 -> GC Memory: 2,786,191,728 B 2020-03-29 18:52:24.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:52:24.510 - Thread: 1 -> STATISTICS,11583.2166666,0,0,0,0,0,0,67.39391,56.63218,1,0,2659.833,13043.71,167213,32787,320,25.22995,99.40018,0.4302815,6679,16.66715,0,16.66667,4.205115,16.56718,100 2020-03-29 18:52:41.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:52:41.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:52:48.602 - Thread: 1 -> GUI Stats: Update 0.315937611111112, Draw 0.232924277777778 2020-03-29 18:52:50.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:52:50.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:52:51.586 - Thread: 1 -> GC Memory: 2,788,976,568 B 2020-03-29 18:52:58.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:52:58.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:53:18.603 - Thread: 1 -> GUI Stats: Update 0.288953888888889, Draw 0.317977055555555 2020-03-29 18:53:19.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:53:19.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:53:21.603 - Thread: 1 -> GC Memory: 2,793,834,480 B 2020-03-29 18:53:24.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:53:24.526 - Thread: 1 -> STATISTICS,11643.2333333,0,0,0,0,0,0,60.16258,76.79436,1,0,2662.718,13051.33,167213,32787,320,24.2299,99.44804,0.4351771,6688,16.67119,0,16.66667,4.039412,16.57917,100 2020-03-29 18:53:44.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:53:44.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:53:48.603 - Thread: 1 -> GUI Stats: Update 0.271639888888889, Draw 0.234894055555555 2020-03-29 18:53:51.603 - Thread: 1 -> GC Memory: 2,778,115,808 B 2020-03-29 18:54:18.603 - Thread: 1 -> GUI Stats: Update 0.254594888888889, Draw 0.371577944444444 2020-03-29 18:54:21.622 - Thread: 1 -> GC Memory: 2,849,121,672 B 2020-03-29 18:54:24.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:54:24.543 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,57.9457,60.09334,1,0,2719.084,13043.93,167213,32787,320,26.0291,99.42809,0.443694,6681,16.66585,0,16.66667,4.33797,16.57053,100 2020-03-29 18:54:48.608 - Thread: 1 -> GUI Stats: Update 0.273953333333333, Draw 0.472094611111111 2020-03-29 18:54:51.635 - Thread: 1 -> GC Memory: 2,917,209,624 B 2020-03-29 18:55:09.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:55:09.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:55:18.601 - Thread: 1 -> GUI Stats: Update 0.317087999999999, Draw 0.486001722222221 2020-03-29 18:55:21.651 - Thread: 1 -> GC Memory: 3,096,351,392 B 2020-03-29 18:55:24.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:55:24.563 - Thread: 1 -> STATISTICS,11763.2666666,0,0,0,0,0,0,53.36544,41.92019,1,0,2953.063,13044.52,167214,32786,320,20.06606,99.42432,0.440436,6677,16.68178,0,16.66667,3.347376,16.58575,100 2020-03-29 18:55:48.602 - Thread: 1 -> GUI Stats: Update 0.256062055555555, Draw 0.204174055555556 2020-03-29 18:55:51.657 - Thread: 1 -> GC Memory: 2,783,770,952 B 2020-03-29 18:56:18.602 - Thread: 1 -> GUI Stats: Update 0.261189666666666, Draw 0.2006225 2020-03-29 18:56:21.669 - Thread: 1 -> GC Memory: 2,789,025,944 B 2020-03-29 18:56:24.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:56:24.577 - Thread: 1 -> STATISTICS,11823.2833333,0,0,0,0,0,0,58.0302,53.37769,1,0,2659.126,13049.16,167214,32786,320,24.40174,99.4432,0.3961245,6660,16.66735,0,16.66667,4.067123,16.57454,100 2020-03-29 18:56:48.604 - Thread: 1 -> GUI Stats: Update 0.2866935, Draw 0.200697111111111 2020-03-29 18:56:51.687 - Thread: 1 -> GC Memory: 2,791,800,888 B 2020-03-29 18:57:09.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:57:09.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:57:18.605 - Thread: 1 -> GUI Stats: Update 0.349662777777778, Draw 0.254416277777778 2020-03-29 18:57:21.704 - Thread: 1 -> GC Memory: 2,776,334,456 B 2020-03-29 18:57:24.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:57:24.593 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,66.55627,60.55788,1,0,2652.432,13058.63,167214,32786,320,32.20076,99.44523,0.4521521,6661,16.66741,0,16.66667,5.367033,16.57495,100 2020-03-29 18:57:27.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:57:27.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:57:31.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:57:31.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:57:45.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:57:45.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:57:48.605 - Thread: 1 -> GUI Stats: Update 0.514670222222222, Draw 0.301414555555556 2020-03-29 18:57:51.707 - Thread: 1 -> GC Memory: 2,781,781,488 B 2020-03-29 18:57:55.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:57:55.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:58:01.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:58:01.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:58:07.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:58:07.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:58:16.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:58:16.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:58:18.605 - Thread: 1 -> GUI Stats: Update 0.310697111111111, Draw 0.274337611111111 2020-03-29 18:58:21.719 - Thread: 1 -> GC Memory: 2,784,913,104 B 2020-03-29 18:58:24.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:58:24.610 - Thread: 1 -> STATISTICS,11943.3166666,0,0,0,0,0,0,64.62032,58.26163,1,0,2658.284,13074.68,167214,32786,320,27.06503,99.45037,0.4791352,6649,16.66931,0,16.66667,4.511553,16.57769,100 2020-03-29 18:58:29.863 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 18:58:29.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 18:58:48.604 - Thread: 1 -> GUI Stats: Update 0.290854777777778, Draw 0.259843833333333 2020-03-29 18:58:51.724 - Thread: 1 -> GC Memory: 4,962,912,992 B 2020-03-29 18:59:18.603 - Thread: 1 -> GUI Stats: Update 0.259322888888889, Draw 0.230265166666667 2020-03-29 18:59:21.737 - Thread: 1 -> GC Memory: 2,828,182,144 B 2020-03-29 18:59:24.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 18:59:24.626 - Thread: 1 -> STATISTICS,12003.3333333,0,0,0,0,0,0,61.29254,43.09995,1,0,2697.405,13082.25,167223,32777,320,24.62543,99.43912,0.4616543,6635,16.66877,0,16.66667,4.104757,16.57528,100 2020-03-29 18:59:48.603 - Thread: 1 -> GUI Stats: Update 0.242111388888889, Draw 0.283729833333334 2020-03-29 18:59:51.752 - Thread: 1 -> GC Memory: 2,828,630,520 B 2020-03-29 19:00:18.603 - Thread: 1 -> GUI Stats: Update 0.244502666666667, Draw 0.236669944444445 2020-03-29 19:00:21.753 - Thread: 1 -> GC Memory: 2,831,749,928 B 2020-03-29 19:00:24.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:00:24.643 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,53.41365,56.82108,1,0,2699.209,13081.71,167223,32777,320,25.36385,99.45779,0.4190879,6630,16.66859,0,16.66667,4.227797,16.57821,100 2020-03-29 19:00:33.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:00:33.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:00:48.603 - Thread: 1 -> GUI Stats: Update 0.318270166666667, Draw 0.314622444444444 2020-03-29 19:00:51.770 - Thread: 1 -> GC Memory: 2,778,898,824 B 2020-03-29 19:01:00.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:00.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:01:03.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:03.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:01:10.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:10.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:01:16.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:16.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:01:18.603 - Thread: 1 -> GUI Stats: Update 0.323656388888888, Draw 0.280281833333334 2020-03-29 19:01:21.786 - Thread: 1 -> GC Memory: 2,781,446,616 B 2020-03-29 19:01:22.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:22.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:01:24.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:01:24.661 - Thread: 1 -> STATISTICS,12123.3666666,0,0,0,0,0,0,58.09449,74.80943,1,0,2655.09,13084.42,167223,32777,320,34.85979,99.45509,0.4459502,6635,16.66353,0,16.66667,5.808871,16.57273,100 2020-03-29 19:01:28.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:28.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:01:34.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:34.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:01:48.604 - Thread: 1 -> GUI Stats: Update 0.338435166666667, Draw 0.286498722222222 2020-03-29 19:01:51.787 - Thread: 1 -> GC Memory: 2,784,598,384 B 2020-03-29 19:01:55.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:01:55.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:02:18.606 - Thread: 1 -> GUI Stats: Update 0.311343611111111, Draw 0.214355222222222 2020-03-29 19:02:21.787 - Thread: 1 -> GC Memory: 2,777,345,528 B 2020-03-29 19:02:24.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:02:24.677 - Thread: 1 -> STATISTICS,12183.3833333,0,0,0,0,0,0,63.453,86.39033,1,0,2652.477,13057.73,167223,32777,320,33.7522,99.44519,0.4552245,6623,16.67033,0,16.66667,5.626603,16.57784,100 2020-03-29 19:02:48.604 - Thread: 1 -> GUI Stats: Update 0.326944111111112, Draw 0.269280888888889 2020-03-29 19:02:50.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:02:50.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:02:51.804 - Thread: 1 -> GC Memory: 2,779,870,480 B 2020-03-29 19:03:12.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:03:12.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:03:18.609 - Thread: 1 -> GUI Stats: Update 0.488668944444445, Draw 0.260990666666666 2020-03-29 19:03:18.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:03:18.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:03:21.805 - Thread: 1 -> GC Memory: 2,781,986,368 B 2020-03-29 19:03:24.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:03:24.694 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,66.06672,63.45889,1,0,2656.321,13059.29,167223,32777,320,26.54874,99.4187,0.4552275,6630,16.66809,0,16.66667,4.425168,16.5712,100 2020-03-29 19:03:29.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:03:29.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:03:40.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:03:40.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:03:48.602 - Thread: 1 -> GUI Stats: Update 0.274881944444444, Draw 0.290576555555555 2020-03-29 19:03:51.819 - Thread: 1 -> GC Memory: 2,838,556,456 B 2020-03-29 19:04:05.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:04:05.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:04:13.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:04:13.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:04:18.603 - Thread: 1 -> GUI Stats: Update 0.342498277777778, Draw 0.287939944444444 2020-03-29 19:04:21.835 - Thread: 1 -> GC Memory: 2,780,561,648 B 2020-03-29 19:04:24.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:04:24.710 - Thread: 1 -> STATISTICS,12303.4166666,0,0,0,0,0,0,53.31682,55.12215,1,0,2652.805,13065.75,167232,32768,320,24.08709,99.43607,0.4309785,6700,16.67234,0,16.66667,4.015882,16.57832,100 2020-03-29 19:04:41.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:04:41.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:04:48.601 - Thread: 1 -> GUI Stats: Update 0.352582944444445, Draw 0.288973888888889 2020-03-29 19:04:51.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:04:51.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:04:51.851 - Thread: 1 -> GC Memory: 2,787,085,680 B 2020-03-29 19:05:03.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:05:03.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:05:16.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:05:16.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:05:18.601 - Thread: 1 -> GUI Stats: Update 0.309322444444444, Draw 0.321890166666666 2020-03-29 19:05:20.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:05:20.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:05:21.867 - Thread: 1 -> GC Memory: 2,785,081,168 B 2020-03-29 19:05:24.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:05:24.727 - Thread: 1 -> STATISTICS,12363.4333333,0,0,0,0,0,0,44.03774,44.55407,1,0,2657.858,13046.39,167232,32768,320,20.68824,99.35062,0.3806441,6702,16.65492,0,16.66667,3.445611,16.54677,100 2020-03-29 19:05:40.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:05:40.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:05:48.602 - Thread: 1 -> GUI Stats: Update 0.294007111111111, Draw 0.292644944444444 2020-03-29 19:05:51.868 - Thread: 1 -> GC Memory: 2,795,466,104 B 2020-03-29 19:06:18.601 - Thread: 1 -> GUI Stats: Update 0.261317, Draw 0.219999388888889 2020-03-29 19:06:21.884 - Thread: 1 -> GC Memory: 2,832,894,232 B 2020-03-29 19:06:24.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:06:24.744 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,43.00357,44.77502,1,0,2703.989,13028.61,167241,32759,320,20.47846,99.27356,0.3775615,6842,16.66585,0,16.66667,3.412911,16.54479,100 2020-03-29 19:06:48.602 - Thread: 1 -> GUI Stats: Update 0.266892333333333, Draw 0.208045277777778 2020-03-29 19:06:51.884 - Thread: 1 -> GC Memory: 2,838,116,592 B 2020-03-29 19:07:18.603 - Thread: 1 -> GUI Stats: Update 0.311828722222222, Draw 0.258032777777777 2020-03-29 19:07:21.885 - Thread: 1 -> GC Memory: 2,778,508,272 B 2020-03-29 19:07:24.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:07:24.762 - Thread: 1 -> STATISTICS,12483.4666666,0,0,0,0,0,0,50.33921,49.7721,1,0,2649.355,13062.6,167241,32759,320,23.45614,99.35241,0.3803055,6851,16.66639,0,16.66667,3.909291,16.55846,100 2020-03-29 19:07:37.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:07:37.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:07:47.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:07:47.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:07:48.603 - Thread: 1 -> GUI Stats: Update 0.378161722222222, Draw 0.344535722222223 2020-03-29 19:07:51.885 - Thread: 1 -> GC Memory: 2,779,940,896 B 2020-03-29 19:08:15.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:08:15.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:08:18.604 - Thread: 1 -> GUI Stats: Update 0.4952695, Draw 0.244644222222222 2020-03-29 19:08:21.886 - Thread: 1 -> GC Memory: 2,781,791,680 B 2020-03-29 19:08:24.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:08:24.778 - Thread: 1 -> STATISTICS,12543.4833333,0,0,0,0,0,0,56.86782,76.42848,1,0,2650.156,13044.58,167241,32759,320,25.57452,99.34836,0.3972533,6881,16.66829,0,16.66667,4.262836,16.55968,100 2020-03-29 19:08:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 19:08:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 19:08:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 19:08:34.400 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 19:08:36.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:08:36.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:08:42.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:08:42.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:08:48.606 - Thread: 1 -> GUI Stats: Update 0.308871833333333, Draw 0.253673111111111 2020-03-29 19:08:51.886 - Thread: 1 -> GC Memory: 2,937,974,832 B 2020-03-29 19:09:05.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:09:05.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:09:19.195 - Thread: 1 -> GUI Stats: Update 0.267352833333334, Draw 0.238745833333333 2020-03-29 19:09:21.894 - Thread: 1 -> GC Memory: 2,782,983,000 B 2020-03-29 19:09:25.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:09:25.397 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,44.28913,42.88736,1,0,2651.905,13054.5,167241,32759,320,22.02928,99.34166,0.3955178,6869,16.67096,0,16.66667,3.672492,16.5612,100 2020-03-29 19:09:33.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:09:33.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:09:45.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:09:45.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:09:49.195 - Thread: 1 -> GUI Stats: Update 0.300095055555556, Draw 0.303575833333333 2020-03-29 19:09:51.895 - Thread: 1 -> GC Memory: 2,800,020,088 B 2020-03-29 19:10:19.198 - Thread: 1 -> GUI Stats: Update 0.288458222222223, Draw 0.211469444444445 2020-03-29 19:10:21.896 - Thread: 1 -> GC Memory: 2,849,092,192 B 2020-03-29 19:10:24.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:10:24.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:10:25.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:10:25.404 - Thread: 1 -> STATISTICS,12663.5166666,0,0,0,0,0,0,49.63568,51.52752,1,0,2716.101,13053.58,167259,32741,320,23.35807,99.43961,0.3839275,6853,16.66721,0,16.66667,3.893138,16.57381,100 2020-03-29 19:10:49.196 - Thread: 1 -> GUI Stats: Update 0.309892333333333, Draw 0.223153555555555 2020-03-29 19:10:51.913 - Thread: 1 -> GC Memory: 2,778,515,088 B 2020-03-29 19:11:06.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:11:06.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:11:19.197 - Thread: 1 -> GUI Stats: Update 0.440656666666667, Draw 0.253633388888889 2020-03-29 19:11:19.438 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:11:19.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:11:21.914 - Thread: 1 -> GC Memory: 2,782,071,992 B 2020-03-29 19:11:25.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:11:25.422 - Thread: 1 -> STATISTICS,12723.5333333,0,0,0,0,0,0,56.24818,70.60251,1,0,2654.25,13047.57,167259,32741,320,25.43557,99.33641,0.4059413,6850,16.66818,0,16.66667,4.239647,16.55757,100 2020-03-29 19:11:42.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:11:42.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:11:49.196 - Thread: 1 -> GUI Stats: Update 0.476681944444445, Draw 0.256295444444444 2020-03-29 19:11:51.931 - Thread: 1 -> GC Memory: 2,800,280,640 B 2020-03-29 19:12:19.196 - Thread: 1 -> GUI Stats: Update 0.249340333333333, Draw 0.2139435 2020-03-29 19:12:21.946 - Thread: 1 -> GC Memory: 2,779,666,592 B 2020-03-29 19:12:25.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:12:25.439 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,53.89183,63.85672,1,0,2649.787,13042.45,167268,32732,320,24.58248,99.4088,0.4333214,6850,16.64963,0,16.66667,4.092893,16.5512,100 2020-03-29 19:12:33.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:12:33.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:12:49.196 - Thread: 1 -> GUI Stats: Update 0.264815111111111, Draw 0.402841111111112 2020-03-29 19:12:51.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:12:51.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:12:51.951 - Thread: 1 -> GC Memory: 2,860,050,976 B 2020-03-29 19:13:19.196 - Thread: 1 -> GUI Stats: Update 0.276262777777778, Draw 0.412602555555556 2020-03-29 19:13:21.963 - Thread: 1 -> GC Memory: 2,889,373,056 B 2020-03-29 19:13:24.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:13:24.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:13:25.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:13:25.455 - Thread: 1 -> STATISTICS,12843.5666666,0,0,0,0,0,0,47.41666,52.48738,1,0,2800.813,13093.77,167272,32728,320,22.3035,99.43764,0.4201267,6846,16.66723,0,16.66667,3.717375,16.5735,100 2020-03-29 19:13:49.196 - Thread: 1 -> GUI Stats: Update 0.2783625, Draw 0.282995666666667 2020-03-29 19:13:51.978 - Thread: 1 -> GC Memory: 2,942,936,960 B 2020-03-29 19:14:19.196 - Thread: 1 -> GUI Stats: Update 0.270072555555556, Draw 0.211283111111111 2020-03-29 19:14:21.979 - Thread: 1 -> GC Memory: 2,797,344,160 B 2020-03-29 19:14:25.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:14:25.472 - Thread: 1 -> STATISTICS,12903.5833333,0,0,0,0,0,0,43.69691,66.39816,1,0,2665.138,13014.07,167271,32729,320,27.66168,99.46284,0.4241198,6842,16.6686,0,16.66667,4.610814,16.57906,100 2020-03-29 19:14:49.195 - Thread: 1 -> GUI Stats: Update 0.264030944444444, Draw 0.223175222222222 2020-03-29 19:14:51.996 - Thread: 1 -> GC Memory: 2,909,517,344 B 2020-03-29 19:15:19.196 - Thread: 1 -> GUI Stats: Update 0.284261, Draw 0.206227222222222 2020-03-29 19:15:21.996 - Thread: 1 -> GC Memory: 2,924,885,360 B 2020-03-29 19:15:25.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:15:25.489 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,47.76354,78.97112,1,0,2791.513,13026.87,167264,32736,320,28.63971,99.45772,0.4313169,7012,16.66955,0,16.66667,4.774111,16.57915,100 2020-03-29 19:15:45.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:15:45.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:15:49.196 - Thread: 1 -> GUI Stats: Update 0.309513555555556, Draw 0.241434333333333 2020-03-29 19:15:51.430 - Thread: 1 -> Autosave initiated 2020-03-29 19:15:51.430 - Thread: 1 -> Character state: True 2020-03-29 19:15:51.430 - Thread: 1 -> IsServer: True 2020-03-29 19:15:51.430 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 19:15:51.430 - Thread: 1 -> Autosave 2020-03-29 19:15:51.430 - Thread: 1 -> Saving world - START 2020-03-29 19:15:51.430 - Thread: 1 -> Making world state snapshot. 2020-03-29 19:15:51.430 - Thread: 1 -> Before snapshot.: GC Memory: 2,780,548,368 B 2020-03-29 19:15:51.659 - Thread: 1 -> After snapshot.: GC Memory: 2,836,615,416 B 2020-03-29 19:15:51.659 - Thread: 1 -> Directory cleanup: GC Memory: 2,836,615,416 B 2020-03-29 19:15:51.659 - Thread: 1 -> Saving world - END 2020-03-29 19:15:51.659 - Thread: 9 -> Session snapshot save - START 2020-03-29 19:15:51.660 - Thread: 9 -> Checking file access for files in target dir. 2020-03-29 19:15:52.000 - Thread: 1 -> GC Memory: 2,842,698,384 B 2020-03-29 19:15:53.852 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 19:15:54.731 - Thread: 9 -> Session snapshot save - END 2020-03-29 19:16:19.417 - Thread: 1 -> GUI Stats: Update 0.295632277777777, Draw 0.218143611111111 2020-03-29 19:16:22.000 - Thread: 1 -> GC Memory: 2,898,770,640 B 2020-03-29 19:16:25.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:16:25.726 - Thread: 1 -> STATISTICS,13023.6166666,0,0,0,0,0,0,45.47636,59.2646,1,0,2769.273,13057.96,167259,32741,320,23.35013,99.34103,0.4310754,6938,16.66902,0,16.66667,3.892237,16.55917,100 2020-03-29 19:16:49.417 - Thread: 1 -> GUI Stats: Update 0.290151555555555, Draw 0.249365111111111 2020-03-29 19:16:52.005 - Thread: 1 -> GC Memory: 2,936,432,520 B 2020-03-29 19:16:58.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:16:58.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:17:19.419 - Thread: 1 -> GUI Stats: Update 0.320880444444444, Draw 0.239118 2020-03-29 19:17:22.019 - Thread: 1 -> GC Memory: 3,922,524,904 B 2020-03-29 19:17:25.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:17:25.744 - Thread: 1 -> STATISTICS,13083.6333333,0,0,0,0,0,0,54.24049,52.57502,1,0,4061.329,13283.95,167259,32741,320,22.53313,99.37997,0.4284196,6493,16.66727,0,16.66667,3.755656,16.56393,100 2020-03-29 19:17:49.420 - Thread: 1 -> GUI Stats: Update 0.297864833333334, Draw 0.209914 2020-03-29 19:17:52.020 - Thread: 1 -> GC Memory: 4,289,047,744 B 2020-03-29 19:17:55.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:17:55.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:18:10.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:18:10.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:18:19.420 - Thread: 1 -> GUI Stats: Update 0.479102500000001, Draw 0.309692444444444 2020-03-29 19:18:22.020 - Thread: 1 -> GC Memory: 4,305,535,064 B 2020-03-29 19:18:25.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:18:25.760 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,61.20236,83.3571,1,0,4135.436,13082.82,167383,32617,320,27.61863,99.46057,0.4596497,6543,16.6688,0,16.66667,4.603695,16.57889,100 2020-03-29 19:18:34.194 - Thread: 1 -> Updating stopped. 2020-03-29 19:18:37.661 - Thread: 1 -> Saving world - START 2020-03-29 19:18:37.661 - Thread: 1 -> Making world state snapshot. 2020-03-29 19:18:37.661 - Thread: 1 -> Before snapshot.: GC Memory: 4,501,871,048 B 2020-03-29 19:18:37.771 - Thread: 1 -> After snapshot.: GC Memory: 4,516,145,920 B 2020-03-29 19:18:37.772 - Thread: 1 -> Directory cleanup: GC Memory: 4,516,145,920 B 2020-03-29 19:18:37.772 - Thread: 1 -> Saving world - END 2020-03-29 19:18:37.772 - Thread: 10 -> Session snapshot save - START 2020-03-29 19:18:37.773 - Thread: 10 -> Checking file access for files in target dir. 2020-03-29 19:18:37.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:18:37.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:18:39.917 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 19:18:39.974 - Thread: 10 -> Session snapshot save - END 2020-03-29 19:18:49.507 - Thread: 1 -> GUI Stats: Update 0.217324833333333, Draw 0.219519 2020-03-29 19:19:19.508 - Thread: 1 -> GUI Stats: Update 0.0493012222222222, Draw 0.217764277777778 2020-03-29 19:19:25.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:19:25.873 - Thread: 1 -> STATISTICS,13203.6666666,0,0,0,0,0,0,6.466043,77.22421,1,0,2658.348,13059.29,167383,32617,320,21.05507,91.72681,0.3095953,6454,16.66706,0,16.66667,3.50926,15.28816,100 2020-03-29 19:19:49.508 - Thread: 1 -> GUI Stats: Update 0.0513354999999999, Draw 0.223102444444444 2020-03-29 19:20:19.508 - Thread: 1 -> GUI Stats: Update 0.0598280555555556, Draw 0.231128555555555 2020-03-29 19:20:25.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:20:25.890 - Thread: 1 -> STATISTICS,13263.6833333,0,0,0,0,0,0,7.351525,109.7328,1,0,2657.044,13055.05,167383,32617,320,22.165,91.22852,0.2807156,6613,16.66621,0,16.66667,3.694065,15.20434,100 2020-03-29 19:20:49.507 - Thread: 1 -> GUI Stats: Update 0.0635166666666666, Draw 0.2428405 2020-03-29 19:21:19.508 - Thread: 1 -> GUI Stats: Update 0.0698401111111112, Draw 0.2854725 2020-03-29 19:21:25.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:21:25.907 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,8.251817,73.7093,1,0,2657.813,13057.83,167383,32617,320,22.46451,90.43137,0.2849207,6599,16.67222,0,16.66667,3.745332,15.07692,100 2020-03-29 19:21:49.508 - Thread: 1 -> GUI Stats: Update 0.0690886111111112, Draw 0.322363166666666 2020-03-29 19:22:19.507 - Thread: 1 -> GUI Stats: Update 0.0766566111111111, Draw 0.337392833333333 2020-03-29 19:22:25.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:22:25.923 - Thread: 1 -> STATISTICS,13383.7166666,0,0,0,0,0,0,7.340604,57.41721,1,0,2656.802,13054.15,167383,32617,320,21.10898,91.67453,0.2726413,6603,16.66612,0,16.66667,3.518048,15.27859,100 2020-03-29 19:22:49.508 - Thread: 1 -> GUI Stats: Update 0.0516360555555555, Draw 0.241498277777778 2020-03-29 19:23:19.508 - Thread: 1 -> GUI Stats: Update 0.0505570555555555, Draw 0.203162722222223 2020-03-29 19:23:25.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:23:25.940 - Thread: 1 -> STATISTICS,13443.7333333,0,0,0,0,0,0,6.601365,65.40758,1,0,2657.709,13054.06,167383,32617,320,21.41617,91.40285,0.2379769,6594,16.66575,0,16.66667,3.569167,15.23297,100 2020-03-29 19:23:49.508 - Thread: 1 -> GUI Stats: Update 0.0519020555555557, Draw 0.207291055555556 2020-03-29 19:24:19.508 - Thread: 1 -> GUI Stats: Update 0.0501757222222222, Draw 0.2085845 2020-03-29 19:24:25.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:24:25.957 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,6.43304,79.8168,1,0,2657.513,13054.57,167383,32617,320,20.99733,91.92155,0.2430476,6589,16.66825,0,16.66667,3.499888,15.32172,100 2020-03-29 19:24:49.508 - Thread: 1 -> GUI Stats: Update 0.04698, Draw 0.210806444444444 2020-03-29 19:25:19.508 - Thread: 1 -> GUI Stats: Update 0.049188, Draw 0.213679888888889 2020-03-29 19:25:25.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:25:25.974 - Thread: 1 -> STATISTICS,13563.7666666,0,0,0,0,0,0,6.853208,84.63288,1,0,2657.088,13052.24,167383,32617,320,21.03417,91.79448,0.2382793,6727,16.66428,0,16.66667,3.505194,15.29689,100 2020-03-29 19:25:49.508 - Thread: 1 -> GUI Stats: Update 0.0540062777777778, Draw 0.230669777777778 2020-03-29 19:26:19.508 - Thread: 1 -> GUI Stats: Update 0.0590616666666666, Draw 0.237199444444444 2020-03-29 19:26:25.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:26:25.991 - Thread: 1 -> STATISTICS,13623.7833333,0,0,0,0,0,0,8.81084,99.98219,1,0,2659.132,13044.68,167383,32617,320,22.06738,90.78946,0.2709072,6694,16.6666,0,16.66667,3.677882,15.13151,100 2020-03-29 19:26:49.509 - Thread: 1 -> GUI Stats: Update 0.0720025, Draw 0.267478833333333 2020-03-29 19:27:19.508 - Thread: 1 -> GUI Stats: Update 0.0721448333333332, Draw 0.308726 2020-03-29 19:27:26.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:27:26.008 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,8.826093,97.6999,1,0,2658.417,13043.73,167383,32617,320,21.94052,90.59972,0.2821503,6525,16.67033,0,16.66667,3.657557,15.10327,100 2020-03-29 19:27:49.509 - Thread: 1 -> GUI Stats: Update 0.0756726111111111, Draw 0.317892444444444 2020-03-29 19:28:19.509 - Thread: 1 -> GUI Stats: Update 0.0540240555555554, Draw 0.258437444444444 2020-03-29 19:28:26.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:28:26.024 - Thread: 1 -> STATISTICS,13743.8166666,0,0,0,0,0,0,7.637786,58.91342,1,0,2656.991,13043.5,167383,32617,320,21.68149,91.16974,0.2620903,6661,16.66756,0,16.66667,3.613776,15.19577,100 2020-03-29 19:28:49.508 - Thread: 1 -> GUI Stats: Update 0.0502825555555556, Draw 0.208913722222222 2020-03-29 19:29:19.508 - Thread: 1 -> GUI Stats: Update 0.0487382777777777, Draw 0.215291611111111 2020-03-29 19:29:26.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:29:26.041 - Thread: 1 -> STATISTICS,13803.8333333,0,0,0,0,0,0,6.494758,77.52524,1,0,2655.453,13033.53,167383,32617,320,21.73346,91.12925,0.2752475,6623,16.67124,0,16.66667,3.623238,15.19238,100 2020-03-29 19:29:49.508 - Thread: 1 -> GUI Stats: Update 0.0510247777777779, Draw 0.210813333333333 2020-03-29 19:30:19.509 - Thread: 1 -> GUI Stats: Update 0.0472442222222222, Draw 0.219395611111111 2020-03-29 19:30:26.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:30:26.058 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,6.368754,85.28191,1,0,2658.851,13030.33,167383,32617,320,21.44277,91.72461,0.2629729,6617,16.66004,0,16.66667,3.572375,15.28136,100 2020-03-29 19:30:49.508 - Thread: 1 -> GUI Stats: Update 0.0489085, Draw 0.218817166666667 2020-03-29 19:31:19.510 - Thread: 1 -> GUI Stats: Update 0.0530801111111111, Draw 0.226315222222222 2020-03-29 19:31:26.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:31:26.075 - Thread: 1 -> STATISTICS,13923.8666666,0,0,0,0,0,0,7.485421,108.8876,1,0,2655.964,13029.82,167383,32617,320,21.54897,91.47972,0.2648214,6571,16.66544,0,16.66667,3.591231,15.2455,100 2020-03-29 19:31:49.509 - Thread: 1 -> GUI Stats: Update 0.061030111111111, Draw 0.238954222222222 2020-03-29 19:32:19.510 - Thread: 1 -> GUI Stats: Update 0.0672240555555556, Draw 0.263242 2020-03-29 19:32:26.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:32:26.092 - Thread: 1 -> STATISTICS,13983.8833333,0,0,0,0,0,0,8.30497,84.26012,1,0,2657.341,13030.11,167383,32617,320,22.62133,90.24808,0.2659269,6493,16.66761,0,16.66667,3.770435,15.0422,100 2020-03-29 19:32:49.509 - Thread: 1 -> GUI Stats: Update 0.0703217777777779, Draw 0.306707611111111 2020-03-29 19:33:19.509 - Thread: 1 -> GUI Stats: Update 0.0821869444444443, Draw 0.289897388888889 2020-03-29 19:33:26.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:33:26.108 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,7.476323,57.13995,1,0,2657.4,13030.04,167383,32617,320,21.93581,90.92059,0.2670008,6462,16.66724,0,16.66667,3.656093,15.15395,100 2020-03-29 19:33:49.509 - Thread: 1 -> GUI Stats: Update 0.0513343888888888, Draw 0.245337 2020-03-29 19:34:19.509 - Thread: 1 -> GUI Stats: Update 0.052691888888889, Draw 0.209668611111111 2020-03-29 19:34:26.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:34:26.126 - Thread: 1 -> STATISTICS,14103.9166666,0,0,0,0,0,0,6.620632,72.32888,1,0,2656.869,13029.07,167383,32617,320,23.48904,91.08453,0.2743737,6357,16.6666,0,16.66667,3.914824,15.1807,100 2020-03-29 19:34:49.509 - Thread: 1 -> GUI Stats: Update 0.0502774444444444, Draw 0.205386555555556 2020-03-29 19:35:19.509 - Thread: 1 -> GUI Stats: Update 0.0525073333333334, Draw 0.203446111111111 2020-03-29 19:35:26.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:35:26.141 - Thread: 1 -> STATISTICS,14163.9333333,0,0,0,0,0,0,6.224604,87.3502,1,0,2658.039,13029.11,167383,32617,320,22.24574,90.89198,0.2623578,6437,16.66448,0,16.66667,3.707136,15.14667,100 2020-03-29 19:35:49.510 - Thread: 1 -> GUI Stats: Update 0.0516793888888889, Draw 0.210279111111111 2020-03-29 19:36:19.510 - Thread: 1 -> GUI Stats: Update 0.0534187222222222, Draw 0.2163145 2020-03-29 19:36:26.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:36:26.159 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,7.123042,103.5344,1,0,2659.405,13032.1,167383,32617,320,24.70525,88.19599,0.3002492,6285,16.67038,0,16.66667,4.118459,14.7026,100 2020-03-29 19:36:49.510 - Thread: 1 -> GUI Stats: Update 0.0550552222222222, Draw 0.229979055555556 2020-03-29 19:37:19.509 - Thread: 1 -> GUI Stats: Update 0.0728913888888889, Draw 0.245487 2020-03-29 19:37:26.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:37:26.175 - Thread: 1 -> STATISTICS,14283.9666666,0,0,0,0,0,0,7.976595,113.1325,1,0,2656.076,13029.39,167383,32617,320,22.70148,90.27907,0.3032254,6311,16.66642,0,16.66667,3.783525,15.04629,100 2020-03-29 19:37:49.510 - Thread: 1 -> GUI Stats: Update 0.0664786666666665, Draw 0.283162055555556 2020-03-29 19:38:19.510 - Thread: 1 -> GUI Stats: Update 0.0787875555555556, Draw 0.360943277777777 2020-03-29 19:38:26.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:38:26.192 - Thread: 1 -> STATISTICS,14343.9833333,0,0,0,0,0,0,12.35235,103.0084,1,0,2656.612,13032.75,167383,32617,320,24.60399,88.53775,0.300068,6412,16.66015,0,16.66667,4.099061,14.75052,100 2020-03-29 19:38:49.511 - Thread: 1 -> GUI Stats: Update 0.0760924444444444, Draw 0.350933666666666 2020-03-29 19:39:19.509 - Thread: 1 -> GUI Stats: Update 0.0546886111111112, Draw 0.25095 2020-03-29 19:39:26.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:39:26.220 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,6.955798,64.49403,1,0,2655.722,13028.99,167383,32617,320,21.75201,91.50542,0.3203261,6379,16.66222,0,16.66667,3.624367,15.24683,100 2020-03-29 19:39:49.509 - Thread: 1 -> GUI Stats: Update 0.0529350000000001, Draw 0.214111222222222 2020-03-29 19:40:19.510 - Thread: 1 -> GUI Stats: Update 0.0502223333333334, Draw 0.207561611111111 2020-03-29 19:40:26.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:40:26.226 - Thread: 1 -> STATISTICS,14464.0166666,0,0,0,0,0,0,6.246115,77.14055,1,0,2656.987,13030,167383,32617,320,21.57669,91.51138,0.2790642,6369,16.66981,0,16.66667,3.596793,15.25477,100 2020-03-29 19:40:49.510 - Thread: 1 -> GUI Stats: Update 0.0503423888888888, Draw 0.211159777777778 2020-03-29 19:41:19.510 - Thread: 1 -> GUI Stats: Update 0.0500167222222222, Draw 0.214619 2020-03-29 19:41:26.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:41:26.243 - Thread: 1 -> STATISTICS,14524.0333333,0,0,0,0,0,0,6.479989,97.74128,1,0,2658.698,13029.27,167383,32617,320,22.06506,90.86738,0.265913,6377,16.67263,0,16.66667,3.678826,15.14998,100 2020-03-29 19:41:49.510 - Thread: 1 -> GUI Stats: Update 0.0563224999999999, Draw 0.219644222222223 2020-03-29 19:42:19.510 - Thread: 1 -> GUI Stats: Update 0.0521721666666667, Draw 0.229850166666667 2020-03-29 19:42:26.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:42:26.260 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,9.086459,112.6181,1,0,2657.222,13032.01,167383,32617,320,24.45086,88.26312,0.2782783,6344,16.66766,0,16.66667,4.075385,14.71139,100 2020-03-29 19:42:49.511 - Thread: 1 -> GUI Stats: Update 0.0625918888888888, Draw 0.248808277777778 2020-03-29 19:43:19.511 - Thread: 1 -> GUI Stats: Update 0.0665019999999999, Draw 0.283125611111111 2020-03-29 19:43:26.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:43:26.277 - Thread: 1 -> STATISTICS,14644.0666666,0,0,0,0,0,0,8.733941,82.54183,1,0,2655.05,13032.75,167383,32617,320,22.69922,90.80342,0.2715681,6312,16.67144,0,16.66667,3.784286,15.13824,100 2020-03-29 19:43:49.511 - Thread: 1 -> GUI Stats: Update 0.0827921111111112, Draw 0.346473666666666 2020-03-29 19:44:19.511 - Thread: 1 -> GUI Stats: Update 0.0661030555555555, Draw 0.387470777777777 2020-03-29 19:44:26.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:44:26.293 - Thread: 1 -> STATISTICS,14704.0833333,0,0,0,0,0,0,6.748986,60.67164,1,0,2660.58,13029.95,167383,32617,320,22.2125,90.45762,0.3065292,6292,16.67353,0,16.66667,3.703608,15.08248,100 2020-03-29 19:44:49.510 - Thread: 1 -> GUI Stats: Update 0.0488948888888888, Draw 0.2384865 2020-03-29 19:45:19.510 - Thread: 1 -> GUI Stats: Update 0.0499073888888888, Draw 0.2159915 2020-03-29 19:45:26.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:45:26.310 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,6.909379,73.1202,1,0,2655.724,13029.32,167383,32617,320,22.68726,91.22952,0.309172,6193,16.66549,0,16.66667,3.780944,15.20385,100 2020-03-29 19:45:49.511 - Thread: 1 -> GUI Stats: Update 0.0483449444444445, Draw 0.216947555555555 2020-03-29 19:46:19.511 - Thread: 1 -> GUI Stats: Update 0.0509731666666667, Draw 0.228896888888889 2020-03-29 19:46:26.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:46:26.326 - Thread: 1 -> STATISTICS,14824.1166666,0,0,0,0,0,0,8.357785,93.10826,1,0,2656.528,13032.7,167383,32617,320,25.03532,87.75011,0.3065747,6168,16.66171,0,16.66667,4.171312,14.62067,100 2020-03-29 19:46:49.511 - Thread: 1 -> GUI Stats: Update 0.0594723888888888, Draw 0.229294555555556 2020-03-29 19:47:19.511 - Thread: 1 -> GUI Stats: Update 0.0663136111111111, Draw 0.229761944444444 2020-03-29 19:47:26.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:47:26.344 - Thread: 1 -> STATISTICS,14884.1333333,0,0,0,0,0,0,8.501133,109.6368,1,0,2657.524,13032.52,167383,32617,320,24.75688,87.12812,0.3805172,6178,16.66937,0,16.66667,4.126816,14.52371,100 2020-03-29 19:47:49.511 - Thread: 1 -> GUI Stats: Update 0.0707176666666666, Draw 0.245134277777778 2020-03-29 19:48:19.513 - Thread: 1 -> GUI Stats: Update 0.0766603888888889, Draw 0.267377777777778 2020-03-29 19:48:26.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:48:26.360 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,10.73333,93.3996,1,0,2655.779,13032.62,167383,32617,320,24.92361,87.09546,0.3595533,6169,16.6659,0,16.66667,4.153745,14.51525,100 2020-03-29 19:48:49.513 - Thread: 1 -> GUI Stats: Update 0.0952996111111113, Draw 0.332848666666666 2020-03-29 19:49:19.516 - Thread: 1 -> GUI Stats: Update 0.146516722222222, Draw 0.382258722222223 2020-03-29 19:49:26.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:49:26.380 - Thread: 1 -> STATISTICS,15004.1666666,0,0,0,0,0,0,16.04747,100.5907,1,0,2659.139,13032.04,167383,32617,320,24.72415,87.81067,0.3859086,6707,16.66721,0,16.66667,4.120826,14.63559,100 2020-03-29 19:49:49.515 - Thread: 1 -> GUI Stats: Update 0.0916769999999997, Draw 0.531086333333334 2020-03-29 19:50:19.511 - Thread: 1 -> GUI Stats: Update 0.053005611111111, Draw 0.241022333333333 2020-03-29 19:50:26.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:50:26.393 - Thread: 1 -> STATISTICS,15064.1833333,0,0,0,0,0,0,6.647171,72.73373,1,0,2656.179,13032.62,167383,32617,320,24.75837,87.76236,0.370726,6681,16.66945,0,16.66667,4.127085,14.6295,100 2020-03-29 19:50:49.511 - Thread: 1 -> GUI Stats: Update 0.0519901111111111, Draw 0.222922222222223 2020-03-29 19:51:19.511 - Thread: 1 -> GUI Stats: Update 0.0554716666666667, Draw 0.215646666666667 2020-03-29 19:51:26.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:51:26.411 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,6.767026,81.89549,1,0,2655.632,13029.88,167383,32617,320,22.52823,90.5058,0.3794241,6594,16.67012,0,16.66667,3.755483,15.08743,100 2020-03-29 19:51:49.511 - Thread: 1 -> GUI Stats: Update 0.0510831666666667, Draw 0.209239666666666 2020-03-29 19:52:19.512 - Thread: 1 -> GUI Stats: Update 0.0514430555555556, Draw 0.219104722222222 2020-03-29 19:52:26.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:52:26.427 - Thread: 1 -> STATISTICS,15184.2166666,0,0,0,0,0,0,6.638838,98.30217,1,0,2658.168,13029.99,167383,32617,320,21.70662,91.04842,0.2961667,6646,16.66583,0,16.66667,3.617589,15.17397,100 2020-03-29 19:52:49.512 - Thread: 1 -> GUI Stats: Update 0.0561716666666667, Draw 0.2266145 2020-03-29 19:53:19.511 - Thread: 1 -> GUI Stats: Update 0.0591966666666666, Draw 0.234857111111111 2020-03-29 19:53:26.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:53:26.444 - Thread: 1 -> STATISTICS,15244.2333333,0,0,0,0,0,0,7.912165,108.5681,1,0,2656.132,13029.88,167383,32617,320,22.23299,90.95526,0.269,6727,16.66173,0,16.66667,3.704401,15.15472,100 2020-03-29 19:53:49.511 - Thread: 1 -> GUI Stats: Update 0.0634907222222222, Draw 0.255377277777778 2020-03-29 19:54:19.511 - Thread: 1 -> GUI Stats: Update 0.0656958888888889, Draw 0.302289333333334 2020-03-29 19:54:26.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:54:26.462 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,8.056783,101.4684,1,0,2659.242,13029.88,167383,32617,320,21.93534,91.10296,0.2664327,6730,16.66538,0,16.66667,3.655608,15.18266,100 2020-03-29 19:54:49.513 - Thread: 1 -> GUI Stats: Update 0.0736892777777779, Draw 0.348225055555556 2020-03-29 19:55:19.512 - Thread: 1 -> GUI Stats: Update 0.0663977777777779, Draw 0.308380277777777 2020-03-29 19:55:26.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:55:26.478 - Thread: 1 -> STATISTICS,15364.2666666,0,0,0,0,0,0,6.229148,59.98734,1,0,2657.625,13029.96,167383,32617,320,21.77947,91.30654,0.3111804,7416,16.66919,0,16.66667,3.63046,15.22006,100 2020-03-29 19:55:49.511 - Thread: 1 -> GUI Stats: Update 0.0522285000000001, Draw 0.219139388888889 2020-03-29 19:56:19.512 - Thread: 1 -> GUI Stats: Update 0.0530271666666667, Draw 0.211481722222222 2020-03-29 19:56:26.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:56:26.494 - Thread: 1 -> STATISTICS,15424.2833333,0,0,0,0,0,0,8.604348,76.36141,1,0,2656.651,13029.88,167383,32617,320,23.32775,89.62286,0.2991498,7407,16.9332,0,16.66667,3.950136,15.17602,100 2020-03-29 19:56:49.512 - Thread: 1 -> GUI Stats: Update 0.0494115555555554, Draw 0.208982611111111 2020-03-29 19:57:19.514 - Thread: 1 -> GUI Stats: Update 0.0507789444444443, Draw 0.2113 2020-03-29 19:57:26.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:57:26.511 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,6.334221,83.27629,1,0,2659.074,13029.19,167383,32617,320,21.4617,91.28379,0.2798068,7371,16.66727,0,16.66667,3.57708,15.21452,100 2020-03-29 19:57:49.511 - Thread: 1 -> GUI Stats: Update 0.0476688888888888, Draw 0.216413388888889 2020-03-29 19:57:51.373 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 19:57:52.661 - Thread: 1 -> Updating continues. 2020-03-29 19:57:52.692 - Thread: 1 -> GC Memory: 2,786,968,600 B 2020-03-29 19:57:52.692 - Thread: 1 -> Autosave initiated 2020-03-29 19:57:52.692 - Thread: 1 -> Character state: True 2020-03-29 19:57:52.692 - Thread: 1 -> IsServer: True 2020-03-29 19:57:52.692 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 19:57:52.692 - Thread: 1 -> Autosave 2020-03-29 19:57:52.692 - Thread: 1 -> Saving world - START 2020-03-29 19:57:52.692 - Thread: 1 -> Making world state snapshot. 2020-03-29 19:57:52.692 - Thread: 1 -> Before snapshot.: GC Memory: 2,786,968,600 B 2020-03-29 19:57:52.799 - Thread: 1 -> After snapshot.: GC Memory: 2,800,560,840 B 2020-03-29 19:57:52.799 - Thread: 1 -> Directory cleanup: GC Memory: 2,800,560,840 B 2020-03-29 19:57:52.799 - Thread: 1 -> Saving world - END 2020-03-29 19:57:52.799 - Thread: 10 -> Session snapshot save - START 2020-03-29 19:57:52.800 - Thread: 10 -> Checking file access for files in target dir. 2020-03-29 19:57:52.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:57:52.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:57:54.791 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-29 19:57:54.791 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-29 19:57:55.627 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 19:57:55.760 - Thread: 10 -> Session snapshot save - END 2020-03-29 19:58:01.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:58:01.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:58:18.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:58:18.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:58:19.728 - Thread: 1 -> GUI Stats: Update 0.267924555555556, Draw 0.2387665 2020-03-29 19:58:19.769 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-29 19:58:19.769 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-29 19:58:22.694 - Thread: 1 -> GC Memory: 2,861,821,536 B 2020-03-29 19:58:24.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:58:24.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:58:26.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:58:26.736 - Thread: 1 -> STATISTICS,15544.3166666,0,0,0,0,0,0,56.4991,107.8885,1,0,2726.881,13051.86,167383,32617,320,30.0959,99.45229,0.3795742,7301,16.67034,0,16.66667,5.01709,16.57904,100 2020-03-29 19:58:30.286 - Thread: 1 -> MyConfig.Save() - START 2020-03-29 19:58:30.287 - Thread: 1 -> Path: C:\Users\doug\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-29 19:58:30.297 - Thread: 1 -> MyConfig.Save() - END 2020-03-29 19:58:32.153 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-29 19:58:32.153 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-29 19:58:40.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:58:40.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:58:45.852 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-29 19:58:45.852 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-29 19:58:49.728 - Thread: 1 -> GUI Stats: Update 0.240690055555556, Draw 0.275060611111111 2020-03-29 19:58:52.711 - Thread: 1 -> GC Memory: 2,874,405,048 B 2020-03-29 19:58:55.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:58:55.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:59:19.727 - Thread: 1 -> GUI Stats: Update 0.242696333333334, Draw 0.326666277777777 2020-03-29 19:59:22.726 - Thread: 1 -> GC Memory: 2,786,896,400 B 2020-03-29 19:59:24.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:59:24.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:59:26.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:59:26.753 - Thread: 1 -> STATISTICS,15604.3333333,0,0,0,0,0,0,46.31238,109.0204,1,0,2657.832,13052.87,167383,32617,320,28.40104,99.45132,0.4539352,7296,16.66596,0,16.66667,4.733307,16.57452,100 2020-03-29 19:59:47.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 19:59:47.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 19:59:47.470 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 19:59:47.474 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 19:59:49.727 - Thread: 1 -> GUI Stats: Update 0.263838666666667, Draw 0.287513777777777 2020-03-29 19:59:52.743 - Thread: 1 -> GC Memory: 3,155,895,432 B 2020-03-29 19:59:54.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:59:54.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:00:19.727 - Thread: 1 -> GUI Stats: Update 0.307414277777778, Draw 0.406406277777777 2020-03-29 20:00:22.749 - Thread: 1 -> GC Memory: 3,357,314,488 B 2020-03-29 20:00:26.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:00:26.770 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,46.20897,60.11208,1,0,3394.88,13108.64,167383,32617,320,24.60196,99.43224,0.4145734,6834,16.66762,0,16.66667,4.100559,16.57298,100 2020-03-29 20:00:49.728 - Thread: 1 -> GUI Stats: Update 0.334801166666667, Draw 0.416011388888889 2020-03-29 20:00:52.759 - Thread: 1 -> GC Memory: 2,789,367,848 B 2020-03-29 20:00:54.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:00:54.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:01:19.726 - Thread: 1 -> GUI Stats: Update 0.286582388888889, Draw 0.328208388888889 2020-03-29 20:01:22.762 - Thread: 1 -> GC Memory: 2,853,406,232 B 2020-03-29 20:01:26.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:01:26.786 - Thread: 1 -> STATISTICS,15724.3666666,0,0,0,0,0,0,45.02068,53.5448,1,0,2728.327,13078.44,167384,32616,320,23.74985,99.45493,0.3893599,6871,16.66887,0,16.66667,3.958831,16.57801,100 2020-03-29 20:01:43.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:01:43.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:01:46.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:01:46.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:01:49.728 - Thread: 1 -> GUI Stats: Update 0.292092777777777, Draw 0.225549944444444 2020-03-29 20:01:52.778 - Thread: 1 -> GC Memory: 2,884,974,104 B 2020-03-29 20:02:19.728 - Thread: 1 -> GUI Stats: Update 0.315292722222222, Draw 0.222929777777778 2020-03-29 20:02:22.795 - Thread: 1 -> GC Memory: 2,794,841,920 B 2020-03-29 20:02:26.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:02:26.803 - Thread: 1 -> STATISTICS,15784.3833333,0,0,0,0,0,0,51.72261,76.64159,1,0,2665.989,13048.27,167389,32611,320,26.83144,99.41544,0.4156151,6832,16.66712,0,16.66667,4.472028,16.56969,100 2020-03-29 20:02:32.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:02:32.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:02:49.729 - Thread: 1 -> GUI Stats: Update 0.369798944444443, Draw 0.231775 2020-03-29 20:02:52.796 - Thread: 1 -> GC Memory: 2,839,695,784 B 2020-03-29 20:03:19.732 - Thread: 1 -> GUI Stats: Update 0.411335, Draw 0.240860388888889 2020-03-29 20:03:22.811 - Thread: 1 -> GC Memory: 3,494,047,816 B 2020-03-29 20:03:26.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:03:26.819 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,54.26256,78.98628,1,0,3331.961,13052.44,167389,32611,320,27.57756,99.42086,0.4642092,6912,16.66965,0,16.66667,4.597083,16.57311,100 2020-03-29 20:03:29.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:03:29.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:03:49.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:03:49.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:03:49.728 - Thread: 1 -> GUI Stats: Update 0.303249777777778, Draw 0.276725166666667 2020-03-29 20:03:52.812 - Thread: 1 -> GC Memory: 3,498,515,632 B 2020-03-29 20:04:05.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:04:05.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:04:15.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:04:15.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:04:19.728 - Thread: 1 -> GUI Stats: Update 0.289295444444444, Draw 0.376266388888889 2020-03-29 20:04:22.813 - Thread: 1 -> GC Memory: 2,796,782,824 B 2020-03-29 20:04:26.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:04:26.837 - Thread: 1 -> STATISTICS,15904.4166666,0,0,0,0,0,0,46.65535,51.28254,1,0,2669.583,13042.79,167389,32611,320,25.92376,99.43843,0.4273765,6927,16.66815,0,16.66667,4.321012,16.57455,100 2020-03-29 20:04:46.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:04:46.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:04:48.871 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:04:48.871 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:04:48.871 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:04:48.874 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:04:49.726 - Thread: 1 -> GUI Stats: Update 0.2951085, Draw 0.425634055555556 2020-03-29 20:04:52.826 - Thread: 1 -> GC Memory: 2,997,807,096 B 2020-03-29 20:04:54.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:04:54.478 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:05:19.726 - Thread: 1 -> GUI Stats: Update 0.247735666666666, Draw 0.268337111111111 2020-03-29 20:05:22.826 - Thread: 1 -> GC Memory: 3,001,664,672 B 2020-03-29 20:05:26.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:05:26.854 - Thread: 1 -> STATISTICS,15964.4333333,0,0,0,0,0,0,43.20093,57.70284,1,0,2863.766,13044.51,167389,32611,320,26.24067,99.44888,0.4286796,6923,16.66665,0,16.66667,4.373442,16.5748,100 2020-03-29 20:05:49.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:05:49.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:05:49.727 - Thread: 1 -> GUI Stats: Update 0.319295333333333, Draw 0.320452888888889 2020-03-29 20:05:52.827 - Thread: 1 -> GC Memory: 2,799,591,776 B 2020-03-29 20:05:58.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:05:58.037 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:05:58.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:05:58.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:05:58.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:05:58.310 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:06:05.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:06:05.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:06:19.727 - Thread: 1 -> GUI Stats: Update 0.279381611111111, Draw 0.248204166666667 2020-03-29 20:06:22.828 - Thread: 1 -> GC Memory: 2,800,087,696 B 2020-03-29 20:06:26.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:06:26.871 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,43.96241,58.80567,1,0,2671.176,13049.55,167389,32611,320,25.53137,99.45255,0.4223865,6999,16.66792,0,16.66667,4.255548,16.57667,100 2020-03-29 20:06:39.554 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:06:39.554 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:06:39.554 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:06:39.562 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:06:49.726 - Thread: 1 -> GUI Stats: Update 0.261664166666667, Draw 0.219414277777778 2020-03-29 20:06:51.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:06:51.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:06:52.844 - Thread: 1 -> GC Memory: 2,814,573,080 B 2020-03-29 20:07:14.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:07:14.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:07:18.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:07:18.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:07:19.727 - Thread: 1 -> GUI Stats: Update 0.335178777777778, Draw 0.310011277777778 2020-03-29 20:07:20.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:07:20.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:07:20.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:07:20.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:07:22.845 - Thread: 1 -> GC Memory: 2,797,643,792 B 2020-03-29 20:07:26.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:07:26.888 - Thread: 1 -> STATISTICS,16084.4666666,0,0,0,0,0,0,49.35045,51.5142,1,0,2669.924,13051.44,167389,32611,320,24.11034,99.39097,0.4181322,6994,16.67847,0,16.66667,4.021235,16.57689,100 2020-03-29 20:07:45.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:07:45.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:07:45.904 - Thread: 1 -> Updating stopped. 2020-03-29 20:07:47.854 - Thread: 1 -> Updating continues. 2020-03-29 20:07:48.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:07:48.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:07:49.728 - Thread: 1 -> GUI Stats: Update 0.339569277777778, Draw 0.258997611111111 2020-03-29 20:07:52.845 - Thread: 1 -> GC Memory: 2,808,634,512 B 2020-03-29 20:07:59.971 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:07:59.971 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:07:59.971 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:07:59.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:08:02.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:08:02.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:08:19.729 - Thread: 1 -> GUI Stats: Update 0.510089333333334, Draw 0.296059611111112 2020-03-29 20:08:22.845 - Thread: 1 -> GC Memory: 2,811,127,888 B 2020-03-29 20:08:26.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:08:26.904 - Thread: 1 -> STATISTICS,16144.4833333,0,0,0,0,0,0,56.87236,81.46996,1,0,2680.744,13057.54,167389,32611,320,27.73226,99.4146,0.4099229,7006,16.66652,0,16.66667,4.622002,16.56896,100 2020-03-29 20:08:49.731 - Thread: 1 -> GUI Stats: Update 0.307516722222223, Draw 0.317738833333334 2020-03-29 20:08:52.846 - Thread: 1 -> GC Memory: 2,828,022,888 B 2020-03-29 20:09:07.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:09:07.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:09:12.603 - Thread: 1 -> Updating stopped. 2020-03-29 20:09:13.486 - Thread: 1 -> Updating continues. 2020-03-29 20:09:13.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:09:13.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:09:20.326 - Thread: 1 -> GUI Stats: Update 0.284703833333333, Draw 0.375829888888889 2020-03-29 20:09:22.859 - Thread: 1 -> GC Memory: 2,802,010,488 B 2020-03-29 20:09:27.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:09:27.529 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,47.46916,91.59737,1,0,2671.968,13053.66,167389,32611,320,28.37529,99.45297,0.4110412,6992,16.66338,0,16.66667,4.728283,16.57223,100 2020-03-29 20:09:50.326 - Thread: 1 -> GUI Stats: Update 0.266447388888889, Draw 0.264479888888889 2020-03-29 20:09:52.863 - Thread: 1 -> GC Memory: 2,799,952,136 B 2020-03-29 20:10:20.327 - Thread: 1 -> GUI Stats: Update 0.250314500000001, Draw 0.246372166666667 2020-03-29 20:10:22.876 - Thread: 1 -> GC Memory: 2,805,383,880 B 2020-03-29 20:10:27.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:10:27.536 - Thread: 1 -> STATISTICS,16264.5166666,0,0,0,0,0,0,45.38229,72.40036,1,0,2671.098,13046.39,167389,32611,320,29.97125,99.45757,0.432574,6987,16.66724,0,16.66667,4.995379,16.57683,100 2020-03-29 20:10:50.327 - Thread: 1 -> GUI Stats: Update 0.247692444444444, Draw 0.202034 2020-03-29 20:10:52.876 - Thread: 1 -> GC Memory: 2,811,048,664 B 2020-03-29 20:11:20.326 - Thread: 1 -> GUI Stats: Update 0.253722777777777, Draw 0.192436555555556 2020-03-29 20:11:22.893 - Thread: 1 -> GC Memory: 2,814,255,128 B 2020-03-29 20:11:27.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:11:27.553 - Thread: 1 -> STATISTICS,16324.5333333,0,0,0,0,0,0,46.57328,82.2034,1,0,2684.909,13050.63,167389,32611,320,29.5763,99.4586,0.4512386,6986,16.66854,0,16.66667,4.929938,16.5783,100 2020-03-29 20:11:50.327 - Thread: 1 -> GUI Stats: Update 0.265871888888889, Draw 0.194863055555556 2020-03-29 20:11:52.894 - Thread: 1 -> GC Memory: 2,816,392,504 B 2020-03-29 20:12:20.327 - Thread: 1 -> GUI Stats: Update 0.271669611111111, Draw 0.216990277777777 2020-03-29 20:12:22.894 - Thread: 1 -> GC Memory: 2,797,611,112 B 2020-03-29 20:12:27.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:12:27.569 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,53.15724,92.49675,1,0,2665.054,13066.54,167513,32487,320,31.41401,99.45581,0.4461183,6977,16.6635,0,16.66667,5.234672,16.57281,100 2020-03-29 20:12:50.328 - Thread: 1 -> GUI Stats: Update 0.278915166666667, Draw 0.218689222222222 2020-03-29 20:12:52.895 - Thread: 1 -> GC Memory: 2,809,643,256 B 2020-03-29 20:13:20.329 - Thread: 1 -> GUI Stats: Update 0.432405388888889, Draw 0.230621388888889 2020-03-29 20:13:22.896 - Thread: 1 -> GC Memory: 2,812,941,552 B 2020-03-29 20:13:27.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:13:27.586 - Thread: 1 -> STATISTICS,16444.5666666,0,0,0,0,0,0,60.34025,98.85994,1,0,2680.967,13058.63,167513,32487,320,30.62542,99.45987,0.4552293,6978,16.66942,0,16.66667,5.105081,16.57939,100 2020-03-29 20:13:50.328 - Thread: 1 -> GUI Stats: Update 0.286171111111111, Draw 0.229073555555555 2020-03-29 20:13:52.911 - Thread: 1 -> GC Memory: 2,811,613,360 B 2020-03-29 20:13:59.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:13:59.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:14:20.328 - Thread: 1 -> GUI Stats: Update 0.311127944444445, Draw 0.300722277777778 2020-03-29 20:14:22.928 - Thread: 1 -> GC Memory: 3,253,472,920 B 2020-03-29 20:14:27.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:14:27.603 - Thread: 1 -> STATISTICS,16504.5833333,0,0,0,0,0,0,53.23163,46.9356,1,0,3215.52,13082.26,167513,32487,320,26.92776,99.42017,0.4583087,6937,16.67056,0,16.66667,4.489007,16.5739,100 2020-03-29 20:14:37.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:14:37.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:14:46.338 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:14:46.338 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:14:46.338 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:14:46.342 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:14:50.327 - Thread: 1 -> GUI Stats: Update 0.293636111111112, Draw 0.424593888888889 2020-03-29 20:14:52.944 - Thread: 1 -> GC Memory: 3,489,020,296 B 2020-03-29 20:14:57.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:14:57.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:14:58.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:14:58.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:15:20.326 - Thread: 1 -> GUI Stats: Update 0.248844, Draw 0.308591222222223 2020-03-29 20:15:22.944 - Thread: 1 -> GC Memory: 3,491,687,368 B 2020-03-29 20:15:27.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:15:27.620 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,43.97293,54.2762,1,0,3328.386,13054.21,167513,32487,320,22.90181,92.08326,0.4179201,6879,16.66854,0,16.66667,3.817398,15.34894,100 2020-03-29 20:15:50.327 - Thread: 1 -> GUI Stats: Update 0.0445222777777778, Draw 0.266304666666667 2020-03-29 20:15:52.959 - Thread: 1 -> GC Memory: 2,800,073,184 B 2020-03-29 20:16:20.327 - Thread: 1 -> GUI Stats: Update 0.0460062222222222, Draw 0.2460715 2020-03-29 20:16:22.959 - Thread: 1 -> GC Memory: 2,797,978,072 B 2020-03-29 20:16:27.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:16:27.637 - Thread: 1 -> STATISTICS,16624.6166666,0,0,0,0,0,0,44.06743,49.99292,1,0,2669.729,13040.77,167513,32487,320,22.49204,92.66727,0.4055479,6905,16.66953,0,16.66667,3.749317,15.4472,100 2020-03-29 20:16:50.327 - Thread: 1 -> GUI Stats: Update 0.0507538333333332, Draw 0.240405333333333 2020-03-29 20:16:52.960 - Thread: 1 -> GC Memory: 2,812,144,176 B 2020-03-29 20:17:20.328 - Thread: 1 -> GUI Stats: Update 0.0614403888888888, Draw 0.240171666666667 2020-03-29 20:17:22.961 - Thread: 1 -> GC Memory: 2,796,700,824 B 2020-03-29 20:17:27.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:17:27.653 - Thread: 1 -> STATISTICS,16684.6333333,0,0,0,0,0,0,50.9167,52.41544,1,0,2669.483,13040.8,167513,32487,320,25.56579,89.24718,0.4011208,6897,16.66954,0,16.66667,4.261702,14.8771,100 2020-03-29 20:17:50.328 - Thread: 1 -> GUI Stats: Update 0.0571943333333333, Draw 0.251048333333333 2020-03-29 20:17:52.961 - Thread: 1 -> GC Memory: 2,797,152,816 B 2020-03-29 20:18:20.329 - Thread: 1 -> GUI Stats: Update 0.0518409444444444, Draw 0.256777222222222 2020-03-29 20:18:22.962 - Thread: 1 -> GC Memory: 2,799,603,456 B 2020-03-29 20:18:27.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:18:27.673 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,56.15742,73.10181,1,0,2671.992,13040.52,167513,32487,320,27.06182,88.81307,0.4085864,7032,16.67064,0,16.66667,4.51138,14.80571,100 2020-03-29 20:18:50.328 - Thread: 1 -> GUI Stats: Update 0.0392125, Draw 0.250141 2020-03-29 20:18:52.977 - Thread: 1 -> GC Memory: 2,811,915,776 B 2020-03-29 20:19:20.327 - Thread: 1 -> GUI Stats: Update 0.0405194444444445, Draw 0.315725111111111 2020-03-29 20:19:22.978 - Thread: 1 -> GC Memory: 2,797,258,408 B 2020-03-29 20:19:27.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:19:27.687 - Thread: 1 -> STATISTICS,16804.6666666,0,0,0,0,0,0,49.69405,47.95151,1,0,2667.309,13040.47,167513,32487,320,24.97568,90.36859,0.4248178,7034,16.66748,0,16.66667,4.162816,15.06217,100 2020-03-29 20:19:50.328 - Thread: 1 -> GUI Stats: Update 0.0432796666666667, Draw 0.3687085 2020-03-29 20:19:52.994 - Thread: 1 -> GC Memory: 2,799,716,560 B 2020-03-29 20:20:20.328 - Thread: 1 -> GUI Stats: Update 0.0457266111111111, Draw 0.326911944444445 2020-03-29 20:20:23.011 - Thread: 1 -> GC Memory: 2,799,171,864 B 2020-03-29 20:20:27.704 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:20:27.704 - Thread: 1 -> STATISTICS,16864.6833333,0,0,0,0,0,0,43.66112,49.85341,1,0,2669.99,13039.52,167513,32487,320,22.99363,92.51969,0.4353977,6902,16.6643,0,16.66667,3.831727,15.41776,100 2020-03-29 20:20:50.327 - Thread: 1 -> GUI Stats: Update 0.0451956666666667, Draw 0.290933555555556 2020-03-29 20:20:53.027 - Thread: 1 -> GC Memory: 2,809,491,944 B 2020-03-29 20:21:20.327 - Thread: 1 -> GUI Stats: Update 0.0454218333333333, Draw 0.247820777777778 2020-03-29 20:21:23.043 - Thread: 1 -> GC Memory: 2,810,072,272 B 2020-03-29 20:21:27.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:21:27.721 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,43.44586,54.41569,1,0,2682.694,13040.56,167513,32487,320,22.6405,92.81462,0.3971754,6935,16.66955,0,16.66667,3.774071,15.47178,100 2020-03-29 20:21:50.328 - Thread: 1 -> GUI Stats: Update 0.0499918333333332, Draw 0.243213444444444 2020-03-29 20:21:53.044 - Thread: 1 -> GC Memory: 2,812,960,984 B 2020-03-29 20:22:20.328 - Thread: 1 -> GUI Stats: Update 0.0552077777777776, Draw 0.235517722222222 2020-03-29 20:22:23.044 - Thread: 1 -> GC Memory: 2,799,777,944 B 2020-03-29 20:22:27.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:22:27.740 - Thread: 1 -> STATISTICS,16984.7166666,0,0,0,0,0,0,47.24146,57.67101,1,0,2670.969,13039.31,167513,32487,320,23.60881,91.78807,0.3999049,6929,16.66617,0,16.66667,3.934684,15.29756,100 2020-03-29 20:22:50.329 - Thread: 1 -> GUI Stats: Update 0.0623017777777778, Draw 0.246981777777777 2020-03-29 20:22:53.045 - Thread: 1 -> GC Memory: 2,798,978,928 B 2020-03-29 20:23:20.331 - Thread: 1 -> GUI Stats: Update 0.0544797777777778, Draw 0.262597666666667 2020-03-29 20:23:23.047 - Thread: 1 -> GC Memory: 2,859,644,192 B 2020-03-29 20:23:27.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:23:27.754 - Thread: 1 -> STATISTICS,17044.7333333,0,0,0,0,0,0,65.86394,80.47498,1,0,2726.713,13074.05,167513,32487,320,28.29765,87.77184,0.4039006,6956,16.6666,0,16.66667,4.716258,14.62859,100 2020-03-29 20:23:50.332 - Thread: 1 -> GUI Stats: Update 0.0462301666666667, Draw 0.254509722222222 2020-03-29 20:23:53.048 - Thread: 1 -> GC Memory: 2,861,641,400 B 2020-03-29 20:24:20.331 - Thread: 1 -> GUI Stats: Update 0.0352317222222222, Draw 0.243606 2020-03-29 20:24:23.050 - Thread: 1 -> GC Memory: 2,796,309,528 B 2020-03-29 20:24:27.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:24:27.771 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,59.44022,81.99905,1,0,2669.82,13071.25,167513,32487,320,24.96265,90.31113,0.4252962,6969,16.65006,0,16.66667,4.156295,15.03686,100 2020-03-29 20:24:50.331 - Thread: 1 -> GUI Stats: Update 0.0374798333333334, Draw 0.248606555555555 2020-03-29 20:24:53.064 - Thread: 1 -> GC Memory: 2,799,915,912 B 2020-03-29 20:25:20.331 - Thread: 1 -> GUI Stats: Update 0.0399260555555556, Draw 0.331574833333333 2020-03-29 20:25:23.080 - Thread: 1 -> GC Memory: 2,815,740,576 B 2020-03-29 20:25:27.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:25:27.788 - Thread: 1 -> STATISTICS,17164.7666666,0,0,0,0,0,0,57.0823,72.48312,1,0,2686.209,13072.22,167513,32487,320,24.35646,91.92925,0.4183466,6987,16.66269,0,16.66667,4.058441,15.31788,100 2020-03-29 20:25:50.334 - Thread: 1 -> GUI Stats: Update 0.0431167222222223, Draw 0.354187055555556 2020-03-29 20:25:53.095 - Thread: 1 -> GC Memory: 2,800,042,368 B 2020-03-29 20:26:20.330 - Thread: 1 -> GUI Stats: Update 0.0434403333333333, Draw 0.314380111111111 2020-03-29 20:26:23.113 - Thread: 1 -> GC Memory: 2,800,681,600 B 2020-03-29 20:26:27.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:26:27.805 - Thread: 1 -> STATISTICS,17224.7833333,0,0,0,0,0,0,53.44357,52.63308,1,0,2669.922,13070.93,167513,32487,320,23.01324,92.1054,0.4124388,7156,16.66472,0,16.66667,3.835092,15.3491,100 2020-03-29 20:26:50.330 - Thread: 1 -> GUI Stats: Update 0.0454684444444444, Draw 0.268756888888889 2020-03-29 20:26:53.129 - Thread: 1 -> GC Memory: 2,799,355,240 B 2020-03-29 20:27:20.330 - Thread: 1 -> GUI Stats: Update 0.0485828333333333, Draw 0.241792833333333 2020-03-29 20:27:23.130 - Thread: 1 -> GC Memory: 5,011,003,936 B 2020-03-29 20:27:27.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:27:27.822 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,55.29177,55.60625,1,0,2670.08,13070.02,167513,32487,320,23.32635,92.28407,0.4013914,7077,16.66854,0,16.66667,3.888161,15.38241,100 2020-03-29 20:27:50.331 - Thread: 1 -> GUI Stats: Update 0.059237888888889, Draw 0.245530333333333 2020-03-29 20:27:52.681 - Thread: 1 -> Autosave initiated 2020-03-29 20:27:52.681 - Thread: 1 -> Character state: True 2020-03-29 20:27:52.681 - Thread: 1 -> IsServer: True 2020-03-29 20:27:52.681 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 20:27:52.681 - Thread: 1 -> Autosave 2020-03-29 20:27:52.681 - Thread: 1 -> Saving world - START 2020-03-29 20:27:52.681 - Thread: 1 -> Making world state snapshot. 2020-03-29 20:27:52.681 - Thread: 1 -> Before snapshot.: GC Memory: 2,798,576,584 B 2020-03-29 20:27:52.787 - Thread: 1 -> After snapshot.: GC Memory: 2,812,825,664 B 2020-03-29 20:27:52.788 - Thread: 1 -> Directory cleanup: GC Memory: 2,812,825,664 B 2020-03-29 20:27:52.788 - Thread: 1 -> Saving world - END 2020-03-29 20:27:52.788 - Thread: 9 -> Session snapshot save - START 2020-03-29 20:27:52.789 - Thread: 9 -> Checking file access for files in target dir. 2020-03-29 20:27:53.131 - Thread: 1 -> GC Memory: 2,818,292,952 B 2020-03-29 20:27:55.063 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 20:27:55.117 - Thread: 9 -> Session snapshot save - END 2020-03-29 20:28:20.432 - Thread: 1 -> GUI Stats: Update 0.0606184444444444, Draw 0.247254 2020-03-29 20:28:23.132 - Thread: 1 -> GC Memory: 2,837,099,928 B 2020-03-29 20:28:27.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:28:27.938 - Thread: 1 -> STATISTICS,17344.8166666,0,0,0,0,0,0,62.03609,69.17351,1,0,2705.518,13072.93,167513,32487,320,28.23728,89.82493,0.4114328,7045,16.66738,0,16.66667,4.706416,14.97147,100 2020-03-29 20:28:50.432 - Thread: 1 -> GUI Stats: Update 0.0520122222222221, Draw 0.258488333333333 2020-03-29 20:28:53.132 - Thread: 1 -> GC Memory: 2,839,313,168 B 2020-03-29 20:29:20.431 - Thread: 1 -> GUI Stats: Update 0.0407233333333333, Draw 0.256701277777778 2020-03-29 20:29:23.132 - Thread: 1 -> GC Memory: 2,805,106,408 B 2020-03-29 20:29:27.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:29:27.956 - Thread: 1 -> STATISTICS,17404.8333333,0,0,0,0,0,0,61.76691,75.61019,1,0,2676.252,13073.03,167513,32487,320,26.57481,88.76579,0.4215115,7050,16.66704,0,16.66667,4.429235,14.79463,100 2020-03-29 20:29:50.431 - Thread: 1 -> GUI Stats: Update 0.0351293888888888, Draw 0.257390055555555 2020-03-29 20:29:53.147 - Thread: 1 -> GC Memory: 2,809,258,560 B 2020-03-29 20:30:20.432 - Thread: 1 -> GUI Stats: Update 0.0387160555555555, Draw 0.269431944444445 2020-03-29 20:30:23.148 - Thread: 1 -> GC Memory: 2,806,314,096 B 2020-03-29 20:30:27.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:30:27.972 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,59.03194,96.09561,1,0,2678.195,13072.91,167513,32487,320,25.22813,91.21963,0.4198685,7169,16.67089,0,16.66667,4.205753,15.20712,100 2020-03-29 20:30:50.434 - Thread: 1 -> GUI Stats: Update 0.0410811111111112, Draw 0.348469722222223 2020-03-29 20:30:53.164 - Thread: 1 -> GC Memory: 2,798,804,264 B 2020-03-29 20:31:20.431 - Thread: 1 -> GUI Stats: Update 0.0439202222222222, Draw 0.3089825 2020-03-29 20:31:23.181 - Thread: 1 -> GC Memory: 2,825,935,176 B 2020-03-29 20:31:27.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:31:27.989 - Thread: 1 -> STATISTICS,17524.8666666,0,0,0,0,0,0,51.72544,64.70606,1,0,2692.882,13072.96,167513,32487,320,22.66633,93.75461,0.4168716,7080,16.66682,0,16.66667,3.777757,15.62591,100 2020-03-29 20:31:50.430 - Thread: 1 -> GUI Stats: Update 0.0437066666666669, Draw 0.2886565 2020-03-29 20:31:53.196 - Thread: 1 -> GC Memory: 2,825,341,712 B 2020-03-29 20:32:20.431 - Thread: 1 -> GUI Stats: Update 0.0465442222222221, Draw 0.241487388888889 2020-03-29 20:32:23.197 - Thread: 1 -> GC Memory: 2,821,878,056 B 2020-03-29 20:32:28.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:32:28.006 - Thread: 1 -> STATISTICS,17584.8833333,0,0,0,0,0,0,51.78614,54.06775,1,0,2667.518,13073.09,167513,32487,320,22.86514,93.03011,0.4112802,7118,16.66546,0,16.66667,3.810581,15.5039,100 2020-03-29 20:32:50.431 - Thread: 1 -> GUI Stats: Update 0.0500015, Draw 0.246659055555555 2020-03-29 20:32:53.213 - Thread: 1 -> GC Memory: 2,799,384,736 B 2020-03-29 20:33:20.432 - Thread: 1 -> GUI Stats: Update 0.0660017777777777, Draw 0.257123944444445 2020-03-29 20:33:23.215 - Thread: 1 -> GC Memory: 2,820,159,880 B 2020-03-29 20:33:28.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:33:28.022 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,59.31479,68.77485,1,0,2690.013,13072.97,167513,32487,320,24.8493,91.2756,0.4329721,7063,16.66797,0,16.66667,4.141874,15.21379,100 2020-03-29 20:33:44.394 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 20:33:50.432 - Thread: 1 -> GUI Stats: Update 0.117261277777778, Draw 0.246947722222222 2020-03-29 20:33:53.216 - Thread: 1 -> GC Memory: 2,823,864,272 B 2020-03-29 20:34:20.433 - Thread: 1 -> GUI Stats: Update 0.313234111111111, Draw 0.209935444444444 2020-03-29 20:34:23.217 - Thread: 1 -> GC Memory: 2,800,063,432 B 2020-03-29 20:34:28.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:34:28.042 - Thread: 1 -> STATISTICS,17704.9166666,0,0,0,0,0,0,63.43365,78.65249,1,0,2673.64,13091.88,167513,32487,320,27.3084,99.41224,0.4869069,6964,16.66962,0,16.66667,4.552207,16.57164,100 2020-03-29 20:34:50.432 - Thread: 1 -> GUI Stats: Update 0.350522555555556, Draw 0.229555888888889 2020-03-29 20:34:53.233 - Thread: 1 -> GC Memory: 2,804,787,888 B 2020-03-29 20:35:20.432 - Thread: 1 -> GUI Stats: Update 0.233229777777777, Draw 0.238892666666667 2020-03-29 20:35:23.248 - Thread: 1 -> GC Memory: 2,830,711,536 B 2020-03-29 20:35:28.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:35:28.057 - Thread: 1 -> STATISTICS,17764.9333333,0,0,0,0,0,0,58.5915,84.04724,1,0,2696.182,13017.29,167513,32487,320,25.20498,99.43254,0.4365777,6979,16.66632,0,16.66667,4.200743,16.57174,100 2020-03-29 20:35:50.432 - Thread: 1 -> GUI Stats: Update 0.234423833333334, Draw 0.228946722222222 2020-03-29 20:35:53.265 - Thread: 1 -> GC Memory: 2,797,973,448 B 2020-03-29 20:36:20.429 - Thread: 1 -> GUI Stats: Update 0.176253388888889, Draw 0.299439944444444 2020-03-29 20:36:23.279 - Thread: 1 -> GC Memory: 2,803,601,160 B 2020-03-29 20:36:28.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:36:28.073 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,39.37093,54.33686,1,0,2671.455,13019.12,167513,32487,320,22.39664,91.13352,0.4389552,6958,16.66938,0,16.66667,3.733382,15.19139,100 2020-03-29 20:36:50.429 - Thread: 1 -> GUI Stats: Update 0.0291982222222223, Draw 0.249725111111111 2020-03-29 20:36:53.279 - Thread: 1 -> GC Memory: 2,801,608,856 B 2020-03-29 20:37:20.429 - Thread: 1 -> GUI Stats: Update 0.027960388888889, Draw 0.225420666666666 2020-03-29 20:37:23.295 - Thread: 1 -> GC Memory: 2,825,339,880 B 2020-03-29 20:37:28.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:37:28.090 - Thread: 1 -> STATISTICS,17884.9666666,0,0,0,0,0,0,39.06053,65.56783,1,0,2666.426,13019.45,167513,32487,320,23.22438,90.23032,0.3857178,6962,16.66294,0,16.66667,3.869865,15.03503,100 2020-03-29 20:37:50.429 - Thread: 1 -> GUI Stats: Update 0.0286407222222223, Draw 0.223103666666667 2020-03-29 20:37:53.296 - Thread: 1 -> GC Memory: 2,796,515,376 B 2020-03-29 20:38:20.430 - Thread: 1 -> GUI Stats: Update 0.0320918333333334, Draw 0.238920555555556 2020-03-29 20:38:23.313 - Thread: 1 -> GC Memory: 2,800,084,888 B 2020-03-29 20:38:28.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:38:28.107 - Thread: 1 -> STATISTICS,17944.9833333,0,0,0,0,0,0,43.21185,80.16975,1,0,2667.522,13019.31,167513,32487,320,23.7909,88.4672,0.3922281,6932,16.65882,0,16.66667,3.963282,14.73759,100 2020-03-29 20:38:50.430 - Thread: 1 -> GUI Stats: Update 0.0360548333333333, Draw 0.218008055555556 2020-03-29 20:38:53.332 - Thread: 1 -> GC Memory: 2,797,008,656 B 2020-03-29 20:39:20.430 - Thread: 1 -> GUI Stats: Update 0.0305585, Draw 0.241786611111111 2020-03-29 20:39:23.348 - Thread: 1 -> GC Memory: 2,823,719,416 B 2020-03-29 20:39:28.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:39:28.134 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,51.37691,97.07827,1,0,2694.343,13018.63,167513,32487,320,27.77592,84.89391,0.3958011,6923,16.66993,0,16.66667,4.630227,14.15176,100 2020-03-29 20:39:50.432 - Thread: 1 -> GUI Stats: Update 0.0294733888888889, Draw 0.236501111111111 2020-03-29 20:39:53.364 - Thread: 1 -> GC Memory: 2,823,138,464 B 2020-03-29 20:40:20.430 - Thread: 1 -> GUI Stats: Update 0.0211449444444444, Draw 0.254845888888889 2020-03-29 20:40:23.381 - Thread: 1 -> GC Memory: 2,824,386,744 B 2020-03-29 20:40:28.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:40:28.140 - Thread: 1 -> STATISTICS,18065.0166666,0,0,0,0,0,0,45.73507,79.42325,1,0,2691.061,13016.81,167513,32487,320,25.78532,87.73513,0.4129136,6937,16.65487,0,16.66667,4.294511,14.61217,100 2020-03-29 20:40:50.432 - Thread: 1 -> GUI Stats: Update 0.0248757222222222, Draw 0.3386255 2020-03-29 20:40:53.396 - Thread: 1 -> GC Memory: 2,799,934,008 B 2020-03-29 20:41:20.430 - Thread: 1 -> GUI Stats: Update 0.0265330000000001, Draw 0.256701388888889 2020-03-29 20:41:23.397 - Thread: 1 -> GC Memory: 2,866,450,120 B 2020-03-29 20:41:28.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:41:28.157 - Thread: 1 -> STATISTICS,18125.0333333,0,0,0,0,0,0,41.44566,71.6447,1,0,2735.786,13060.53,167513,32487,320,21.56187,91.56107,0.3893599,6906,16.66913,0,16.66667,3.594177,15.26243,100 2020-03-29 20:41:50.429 - Thread: 1 -> GUI Stats: Update 0.0269650555555556, Draw 0.267861444444444 2020-03-29 20:41:53.413 - Thread: 1 -> GC Memory: 2,867,160,144 B 2020-03-29 20:42:20.429 - Thread: 1 -> GUI Stats: Update 0.0269611666666667, Draw 0.236688833333333 2020-03-29 20:42:23.430 - Thread: 1 -> GC Memory: 2,870,500,664 B 2020-03-29 20:42:28.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:42:28.176 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,39.82498,60.73698,1,0,2670.827,13060.59,167513,32487,320,23.54041,89.2701,0.3647972,6926,16.66717,0,16.66667,3.923521,14.8788,100 2020-03-29 20:42:36.288 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 20:42:50.431 - Thread: 1 -> GUI Stats: Update 0.158549111111111, Draw 0.2156335 2020-03-29 20:42:53.447 - Thread: 1 -> GC Memory: 2,797,527,120 B 2020-03-29 20:43:20.430 - Thread: 1 -> GUI Stats: Update 0.281423222222222, Draw 0.206519555555556 2020-03-29 20:43:23.463 - Thread: 1 -> GC Memory: 3,161,476,144 B 2020-03-29 20:43:28.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:43:28.191 - Thread: 1 -> STATISTICS,18245.0666666,0,0,0,0,0,0,41.51333,66.64861,1,0,3013.216,13032.91,167513,32487,320,24.46195,99.43164,0.4351403,6896,16.66838,0,16.66667,4.07741,16.57364,100 2020-03-29 20:43:50.431 - Thread: 1 -> GUI Stats: Update 0.349005777777778, Draw 0.276468055555556 2020-03-29 20:43:53.464 - Thread: 1 -> GC Memory: 3,156,768,280 B 2020-03-29 20:44:12.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:44:12.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:44:20.433 - Thread: 1 -> GUI Stats: Update 0.324208111111111, Draw 0.274578611111111 2020-03-29 20:44:23.465 - Thread: 1 -> GC Memory: 2,800,967,264 B 2020-03-29 20:44:28.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:44:28.208 - Thread: 1 -> STATISTICS,18305.0833333,0,0,0,0,0,0,53.71326,96.78914,1,0,2670.091,13072.67,167513,32487,320,37.59246,99.44842,0.4479856,6893,16.66771,0,16.66667,6.265801,16.57577,100 2020-03-29 20:44:50.432 - Thread: 1 -> GUI Stats: Update 0.332549222222223, Draw 0.290582888888889 2020-03-29 20:44:53.465 - Thread: 1 -> GC Memory: 2,803,411,128 B 2020-03-29 20:44:58.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:44:58.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:45:20.432 - Thread: 1 -> GUI Stats: Update 0.390598222222222, Draw 0.253757388888889 2020-03-29 20:45:22.641 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:45:22.641 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:45:22.641 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:45:22.645 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:45:23.481 - Thread: 1 -> GC Memory: 2,994,004,184 B 2020-03-29 20:45:25.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:45:25.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:45:28.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:45:28.224 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,45.96003,94.92768,1,0,2854.161,13069.67,167513,32487,320,27.82591,99.4529,0.4652526,6902,16.69978,0,16.66667,4.646864,16.60841,100 2020-03-29 20:45:50.431 - Thread: 1 -> GUI Stats: Update 0.329037722222223, Draw 0.3295465 2020-03-29 20:45:53.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:45:53.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:45:53.498 - Thread: 1 -> GC Memory: 2,801,322,472 B 2020-03-29 20:46:20.431 - Thread: 1 -> GUI Stats: Update 0.304281166666667, Draw 0.412413222222222 2020-03-29 20:46:23.513 - Thread: 1 -> GC Memory: 2,801,196,280 B 2020-03-29 20:46:24.386 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-29 20:46:28.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:46:28.240 - Thread: 1 -> STATISTICS,18425.1166666,0,0,0,0,0,0,38.86124,87.46887,1,0,2672.164,13056.07,167513,32487,320,26.77414,99.45336,0.3796467,6919,16.66602,0,16.66667,4.462184,16.57492,100 2020-03-29 20:46:34.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:46:34.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:46:50.430 - Thread: 1 -> GUI Stats: Update 0.289068944444445, Draw 0.361940666666667 2020-03-29 20:46:53.530 - Thread: 1 -> GC Memory: 2,806,522,072 B 2020-03-29 20:46:54.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:46:54.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:47:20.430 - Thread: 1 -> GUI Stats: Update 0.254474722222222, Draw 0.227635222222222 2020-03-29 20:47:23.546 - Thread: 1 -> GC Memory: 2,830,372,944 B 2020-03-29 20:47:28.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:47:28.258 - Thread: 1 -> STATISTICS,18485.1333333,0,0,0,0,0,0,36.47913,77.91979,1,0,2667.919,13047.15,167486,32514,320,32.13634,99.44731,0.4374893,7051,16.66698,0,16.66667,5.356155,16.57486,100 2020-03-29 20:47:47.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:47:47.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:47:50.430 - Thread: 1 -> GUI Stats: Update 0.282971111111111, Draw 0.230395111111111 2020-03-29 20:47:53.547 - Thread: 1 -> GC Memory: 2,796,498,824 B 2020-03-29 20:48:20.430 - Thread: 1 -> GUI Stats: Update 0.279395722222222, Draw 0.213746444444445 2020-03-29 20:48:23.563 - Thread: 1 -> GC Memory: 2,796,699,792 B 2020-03-29 20:48:28.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:48:28.274 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,39.79248,102.7922,1,0,2665.348,13072.62,167486,32514,320,35.91258,99.44267,0.4430352,7038,16.66667,0,16.66667,5.98543,16.57378,100 2020-03-29 20:48:50.431 - Thread: 1 -> GUI Stats: Update 0.277135722222221, Draw 0.2091765 2020-03-29 20:48:53.564 - Thread: 1 -> GC Memory: 2,796,922,224 B 2020-03-29 20:49:20.432 - Thread: 1 -> GUI Stats: Update 0.377270555555556, Draw 0.307895055555555 2020-03-29 20:49:23.581 - Thread: 1 -> GC Memory: 2,809,143,104 B 2020-03-29 20:49:28.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:49:28.291 - Thread: 1 -> STATISTICS,18605.1666666,0,0,0,0,0,0,47.13124,150.4054,1,0,2677.202,13097.55,167486,32514,320,63.46262,99.15318,0.5316856,7034,16.6668,0,16.66667,10.57718,16.52566,100 2020-03-29 20:49:38.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:49:38.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:49:47.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:49:47.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:49:50.432 - Thread: 1 -> GUI Stats: Update 0.367995444444445, Draw 0.345209 2020-03-29 20:49:53.583 - Thread: 1 -> GC Memory: 2,973,509,520 B 2020-03-29 20:50:20.433 - Thread: 1 -> GUI Stats: Update 0.3817525, Draw 0.297079944444444 2020-03-29 20:50:23.600 - Thread: 1 -> GC Memory: 3,005,581,768 B 2020-03-29 20:50:28.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:50:28.308 - Thread: 1 -> STATISTICS,18665.1833333,0,0,0,0,0,0,56.67625,81.63283,1,0,2868.902,13083.24,167486,32514,320,31.18626,99.4501,0.5043943,7015,16.65438,0,16.66667,5.19388,16.5628,100 2020-03-29 20:50:31.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:50:31.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:50:50.432 - Thread: 1 -> GUI Stats: Update 0.416975166666668, Draw 0.329063777777778 2020-03-29 20:50:53.616 - Thread: 1 -> GC Memory: 2,818,890,280 B 2020-03-29 20:51:20.432 - Thread: 1 -> GUI Stats: Update 0.262568666666666, Draw 0.293786888888889 2020-03-29 20:51:23.631 - Thread: 1 -> GC Memory: 2,867,533,360 B 2020-03-29 20:51:28.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:51:28.325 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,54.33273,91.3596,1,0,2734.14,13116.62,167486,32514,320,64.40778,99.11256,0.437787,7009,16.67172,0,16.66667,10.73788,16.52377,100 2020-03-29 20:51:30.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:51:30.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:51:50.432 - Thread: 1 -> GUI Stats: Update 0.281855833333333, Draw 0.611614777777778 2020-03-29 20:51:53.631 - Thread: 1 -> GC Memory: 2,885,896,832 B 2020-03-29 20:52:20.431 - Thread: 1 -> GUI Stats: Update 0.256864666666667, Draw 0.310767388888889 2020-03-29 20:52:23.632 - Thread: 1 -> GC Memory: 2,885,736,488 B 2020-03-29 20:52:28.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:52:28.342 - Thread: 1 -> STATISTICS,18785.2166666,0,0,0,0,0,0,42.88906,148.9554,1,0,2663.631,13071.31,167494,32506,320,53.71495,99.4239,0.5421014,7013,17.23775,0,16.66667,9.259251,17.13845,100 2020-03-29 20:52:50.432 - Thread: 1 -> GUI Stats: Update 0.2540555, Draw 0.252804444444444 2020-03-29 20:52:53.648 - Thread: 1 -> GC Memory: 3,194,109,048 B 2020-03-29 20:53:20.431 - Thread: 1 -> GUI Stats: Update 0.269484833333333, Draw 0.234273277777777 2020-03-29 20:53:23.665 - Thread: 1 -> GC Memory: 3,491,628,256 B 2020-03-29 20:53:28.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:53:28.358 - Thread: 1 -> STATISTICS,18845.2333333,0,0,0,0,0,0,40.60135,107.4104,1,0,3332.395,13094.63,167494,32506,320,44.47108,99.4551,0.5199636,6916,16.66778,0,16.66667,7.412343,16.57696,100 2020-03-29 20:53:50.432 - Thread: 1 -> GUI Stats: Update 0.263585277777778, Draw 0.227284722222222 2020-03-29 20:53:53.665 - Thread: 1 -> GC Memory: 3,548,990,048 B 2020-03-29 20:54:20.432 - Thread: 1 -> GUI Stats: Update 0.291594333333334, Draw 0.275603777777778 2020-03-29 20:54:23.666 - Thread: 1 -> GC Memory: 2,827,994,552 B 2020-03-29 20:54:28.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:54:28.375 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,44.0452,110.7833,1,0,2695.615,13108.49,167494,32506,320,47.16891,99.45516,0.5053498,6892,16.66739,0,16.66667,7.861829,16.57658,100 2020-03-29 20:54:50.432 - Thread: 1 -> GUI Stats: Update 0.289543166666667, Draw 0.224717722222222 2020-03-29 20:54:53.669 - Thread: 1 -> GC Memory: 2,849,613,336 B 2020-03-29 20:55:20.433 - Thread: 1 -> GUI Stats: Update 0.309117388888889, Draw 0.283292944444445 2020-03-29 20:55:23.683 - Thread: 1 -> GC Memory: 2,933,728,856 B 2020-03-29 20:55:28.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:55:28.392 - Thread: 1 -> STATISTICS,18965.2666666,0,0,0,0,0,0,53.95341,140.24,1,0,2814.129,13124.52,167496,32504,320,63.18544,99.40617,0.5249569,6882,16.66545,0,16.66667,10.53014,16.56649,100 2020-03-29 20:55:50.433 - Thread: 1 -> GUI Stats: Update 0.280167833333333, Draw 0.229874166666666 2020-03-29 20:55:53.699 - Thread: 1 -> GC Memory: 3,190,526,216 B 2020-03-29 20:56:20.435 - Thread: 1 -> GUI Stats: Update 0.344853333333334, Draw 0.223813444444444 2020-03-29 20:56:23.716 - Thread: 1 -> GC Memory: 4,378,560,688 B 2020-03-29 20:56:28.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:56:28.413 - Thread: 1 -> STATISTICS,19025.2833333,0,0,0,0,0,0,53.20541,124.1483,1,0,4194.304,13088.04,167514,32486,320,38.44626,99.44174,0.5530344,6503,16.66949,0,16.66667,6.408796,16.57644,100 2020-03-29 20:56:50.433 - Thread: 1 -> GUI Stats: Update 0.26768, Draw 0.237107944444444 2020-03-29 20:56:53.716 - Thread: 1 -> GC Memory: 4,460,004,064 B 2020-03-29 20:57:20.433 - Thread: 1 -> GUI Stats: Update 0.278602555555556, Draw 0.324961277777778 2020-03-29 20:57:23.732 - Thread: 1 -> GC Memory: 4,525,379,816 B 2020-03-29 20:57:28.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:57:28.426 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,48.52638,113.1757,1,0,2666.372,13089.41,167513,32487,320,51.56269,99.451,0.495068,6519,16.66665,0,16.66667,8.593775,16.57515,100 2020-03-29 20:57:50.432 - Thread: 1 -> GUI Stats: Update 0.269450833333333, Draw 0.381499055555556 2020-03-29 20:57:52.682 - Thread: 1 -> Autosave initiated 2020-03-29 20:57:52.682 - Thread: 1 -> Character state: True 2020-03-29 20:57:52.682 - Thread: 1 -> IsServer: True 2020-03-29 20:57:52.682 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 20:57:52.682 - Thread: 1 -> Autosave 2020-03-29 20:57:52.682 - Thread: 1 -> Saving world - START 2020-03-29 20:57:52.682 - Thread: 1 -> Making world state snapshot. 2020-03-29 20:57:52.682 - Thread: 1 -> Before snapshot.: GC Memory: 2,832,558,360 B 2020-03-29 20:57:52.884 - Thread: 1 -> After snapshot.: GC Memory: 2,887,828,184 B 2020-03-29 20:57:52.885 - Thread: 1 -> Directory cleanup: GC Memory: 2,887,828,184 B 2020-03-29 20:57:52.885 - Thread: 1 -> Saving world - END 2020-03-29 20:57:52.885 - Thread: 9 -> Session snapshot save - START 2020-03-29 20:57:52.886 - Thread: 9 -> Checking file access for files in target dir. 2020-03-29 20:57:53.744 - Thread: 1 -> GC Memory: 2,891,037,072 B 2020-03-29 20:57:55.152 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 20:57:55.979 - Thread: 9 -> Session snapshot save - END 2020-03-29 20:58:01.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:58:01.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:58:16.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:58:16.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:58:19.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:58:19.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:58:19.237 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 20:58:19.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 20:58:20.628 - Thread: 1 -> GUI Stats: Update 0.338857333333333, Draw 0.263089166666666 2020-03-29 20:58:21.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:58:21.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:58:23.745 - Thread: 1 -> GC Memory: 3,093,984,024 B 2020-03-29 20:58:25.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 20:58:25.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 20:58:28.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:58:28.637 - Thread: 1 -> STATISTICS,19145.3166666,0,0,0,0,0,0,47.54478,127.4945,1,0,2954.848,13101.7,167523,32477,320,58.78435,99.45294,0.5502759,6551,16.66663,0,16.66667,9.797368,16.57545,100 2020-03-29 20:58:50.628 - Thread: 1 -> GUI Stats: Update 0.308347277777778, Draw 0.201052444444444 2020-03-29 20:58:53.761 - Thread: 1 -> GC Memory: 3,098,156,528 B 2020-03-29 20:59:20.628 - Thread: 1 -> GUI Stats: Update 0.286345611111111, Draw 0.198786055555556 2020-03-29 20:59:23.761 - Thread: 1 -> GC Memory: 2,804,185,512 B 2020-03-29 20:59:28.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 20:59:28.654 - Thread: 1 -> STATISTICS,19205.3333333,0,0,0,0,0,0,49.80413,113.8936,1,0,2686.917,13110.34,167523,32477,320,37.64136,99.4543,0.5225765,6553,16.66613,0,16.66667,6.273357,16.57518,100 2020-03-29 20:59:50.629 - Thread: 1 -> GUI Stats: Update 0.351282888888889, Draw 0.206603166666667 2020-03-29 20:59:53.762 - Thread: 1 -> GC Memory: 2,814,947,576 B 2020-03-29 21:00:16.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:00:16.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:00:20.628 - Thread: 1 -> GUI Stats: Update 0.287642777777778, Draw 0.238624611111111 2020-03-29 21:00:23.777 - Thread: 1 -> GC Memory: 2,817,159,056 B 2020-03-29 21:00:28.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:00:28.670 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,50.4786,94.45135,1,0,2686.287,13100.26,167523,32477,320,56.62707,99.45605,0.5056063,6549,16.66128,0,16.66667,9.434796,16.57066,100 2020-03-29 21:00:50.628 - Thread: 1 -> GUI Stats: Update 0.294054111111111, Draw 0.322502944444445 2020-03-29 21:00:53.778 - Thread: 1 -> GC Memory: 2,800,139,856 B 2020-03-29 21:01:07.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:01:07.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:01:17.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:01:17.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:01:20.628 - Thread: 1 -> GUI Stats: Update 0.310948444444444, Draw 0.477452 2020-03-29 21:01:23.783 - Thread: 1 -> GC Memory: 2,802,977,392 B 2020-03-29 21:01:26.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:01:26.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:01:28.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:01:28.687 - Thread: 1 -> STATISTICS,19325.3666666,0,0,0,0,0,0,48.54326,118.5059,1,0,2686.45,13125.41,167523,32477,320,45.10711,99.45331,0.4392181,6551,16.64905,0,16.66667,7.509903,16.55803,100 2020-03-29 21:01:42.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:01:42.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:01:50.627 - Thread: 1 -> GUI Stats: Update 0.300626166666666, Draw 0.389089611111111 2020-03-29 21:01:51.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:01:51.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:01:53.794 - Thread: 1 -> GC Memory: 2,820,916,768 B 2020-03-29 21:02:19.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:02:19.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:02:20.629 - Thread: 1 -> GUI Stats: Update 0.298700222222223, Draw 0.347202500000001 2020-03-29 21:02:23.794 - Thread: 1 -> GC Memory: 2,822,116,256 B 2020-03-29 21:02:28.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:02:28.703 - Thread: 1 -> STATISTICS,19385.3833333,0,0,0,0,0,0,43.0288,54.34264,1,0,2671.09,13094.97,167523,32477,320,22.49964,99.44973,0.4447237,6555,16.66826,0,16.66667,3.750298,16.57654,100 2020-03-29 21:02:50.627 - Thread: 1 -> GUI Stats: Update 0.261479888888889, Draw 0.230265444444444 2020-03-29 21:02:53.809 - Thread: 1 -> GC Memory: 2,805,765,504 B 2020-03-29 21:03:20.627 - Thread: 1 -> GUI Stats: Update 0.261879944444445, Draw 0.241651055555556 2020-03-29 21:03:23.826 - Thread: 1 -> GC Memory: 2,831,042,040 B 2020-03-29 21:03:28.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:03:28.720 - Thread: 1 -> STATISTICS,19445.4,0,0,0,0,0,0,39.31056,60.8394,1,0,2754.71,13104.52,167525,32475,320,22.51435,99.43891,0.3533051,6556,16.6676,0,16.66667,3.752603,16.57408,100 2020-03-29 21:03:50.626 - Thread: 1 -> GUI Stats: Update 0.2726035, Draw 0.280333055555556 2020-03-29 21:03:53.826 - Thread: 1 -> GC Memory: 2,912,619,712 B 2020-03-29 21:04:20.628 - Thread: 1 -> GUI Stats: Update 0.366163111111111, Draw 0.345958055555556 2020-03-29 21:04:20.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:04:20.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:04:23.827 - Thread: 1 -> GC Memory: 2,803,470,832 B 2020-03-29 21:04:28.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:04:28.737 - Thread: 1 -> STATISTICS,19505.4166666,0,0,0,0,0,0,47.74776,121.0575,1,0,2694.579,13097.83,167526,32474,320,49.82143,99.45602,0.3678489,6599,16.66529,0,16.66667,8.302887,16.57464,100 2020-03-29 21:04:50.629 - Thread: 1 -> GUI Stats: Update 0.305139444444444, Draw 0.214165388888889 2020-03-29 21:04:50.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:04:50.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:04:53.845 - Thread: 1 -> GC Memory: 2,828,493,960 B 2020-03-29 21:05:20.629 - Thread: 1 -> GUI Stats: Update 0.428687999999999, Draw 0.243780555555555 2020-03-29 21:05:23.845 - Thread: 1 -> GC Memory: 2,844,306,296 B 2020-03-29 21:05:28.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:05:28.754 - Thread: 1 -> STATISTICS,19565.4333333,0,0,0,0,0,0,49.69247,109.5643,1,0,2712.122,13073.58,167544,32456,320,53.35097,99.45367,0.4592203,6608,16.66648,0,16.66667,8.891728,16.57543,100 2020-03-29 21:05:41.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:05:41.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:05:50.629 - Thread: 1 -> GUI Stats: Update 0.374848277777778, Draw 0.252583277777778 2020-03-29 21:05:53.845 - Thread: 1 -> GC Memory: 2,865,083,768 B 2020-03-29 21:06:20.629 - Thread: 1 -> GUI Stats: Update 0.293326833333333, Draw 0.317768611111111 2020-03-29 21:06:22.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:06:22.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:06:23.860 - Thread: 1 -> GC Memory: 2,981,958,264 B 2020-03-29 21:06:28.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:06:28.771 - Thread: 1 -> STATISTICS,19625.45,0,0,0,0,0,0,46.42754,60.41178,1,0,2844.255,13115.92,167553,32447,320,27.61269,99.44522,0.4321021,6601,16.66765,0,16.66667,4.602386,16.57518,100 2020-03-29 21:06:34.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:06:34.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:06:50.627 - Thread: 1 -> GUI Stats: Update 0.310622777777778, Draw 0.436414333333333 2020-03-29 21:06:53.861 - Thread: 1 -> GC Memory: 3,000,702,376 B 2020-03-29 21:07:20.627 - Thread: 1 -> GUI Stats: Update 0.271111833333333, Draw 0.283243222222222 2020-03-29 21:07:23.863 - Thread: 1 -> GC Memory: 3,165,926,288 B 2020-03-29 21:07:28.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:07:28.788 - Thread: 1 -> STATISTICS,19685.4666666,0,0,0,0,0,0,38.15567,89.21567,1,0,2673.542,13091.7,167598,32402,320,34.29863,99.45901,0.4601803,6594,16.66971,0,16.66667,5.717482,16.57953,100 2020-03-29 21:07:50.626 - Thread: 1 -> GUI Stats: Update 0.282863666666667, Draw 0.301246833333334 2020-03-29 21:07:53.876 - Thread: 1 -> GC Memory: 2,836,250,808 B 2020-03-29 21:08:20.628 - Thread: 1 -> GUI Stats: Update 0.298201111111111, Draw 0.315499499999999 2020-03-29 21:08:23.893 - Thread: 1 -> GC Memory: 2,873,982,976 B 2020-03-29 21:08:28.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:08:28.804 - Thread: 1 -> STATISTICS,19745.4833333,0,0,0,0,0,0,40.59872,55.91233,1,0,2756.041,13111.05,167598,32402,320,24.80508,43.93168,0.4505859,6550,16.65617,0,16.66667,4.131577,7.317338,100 2020-03-29 21:08:38.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:08:38.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:08:50.628 - Thread: 1 -> GUI Stats: Update 0.327422055555555, Draw 0.377724722222223 2020-03-29 21:08:53.894 - Thread: 1 -> GC Memory: 2,906,205,344 B 2020-03-29 21:08:58.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:08:58.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:09:20.628 - Thread: 1 -> GUI Stats: Update 0.287355444444445, Draw 0.230024666666667 2020-03-29 21:09:23.894 - Thread: 1 -> GC Memory: 2,805,108,936 B 2020-03-29 21:09:28.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:09:28.831 - Thread: 1 -> STATISTICS,19805.5,0,0,0,0,0,0,44.10701,116.4954,1,0,2672.94,13108.75,167597,32403,320,48.96384,99.44796,0.4689438,6554,16.66469,0,16.66667,8.159671,16.57269,100 2020-03-29 21:09:28.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:09:28.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:09:50.628 - Thread: 1 -> GUI Stats: Update 0.307404444444444, Draw 0.23885 2020-03-29 21:09:53.895 - Thread: 1 -> GC Memory: 2,846,656,368 B 2020-03-29 21:10:20.628 - Thread: 1 -> GUI Stats: Update 0.277042055555555, Draw 0.207162 2020-03-29 21:10:21.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 21:10:21.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 21:10:21.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 21:10:21.376 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 21:10:23.912 - Thread: 1 -> GC Memory: 3,900,721,360 B 2020-03-29 21:10:28.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:10:28.838 - Thread: 1 -> STATISTICS,19865.5166666,0,0,0,0,0,0,46.25183,96.39348,1,0,3720.938,13086.22,167603,32397,320,27.64912,99.44362,0.4384267,6572,16.67137,0,16.66667,4.609487,16.57861,100 2020-03-29 21:10:29.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:10:29.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:10:50.629 - Thread: 1 -> GUI Stats: Update 0.531513055555556, Draw 0.325945055555556 2020-03-29 21:10:53.929 - Thread: 1 -> GC Memory: 2,807,126,912 B 2020-03-29 21:11:20.632 - Thread: 1 -> GUI Stats: Update 0.356554055555556, Draw 0.310760611111112 2020-03-29 21:11:21.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:11:21.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:11:23.945 - Thread: 1 -> GC Memory: 2,853,674,160 B 2020-03-29 21:11:27.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:11:27.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:11:28.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:11:28.855 - Thread: 1 -> STATISTICS,19925.5333333,0,0,0,0,0,0,50.62597,97.50596,1,0,2722.654,13112.76,167605,32395,320,38.8746,99.44711,0.4303679,6545,16.67825,0,16.66667,6.483601,16.58603,100 2020-03-29 21:11:50.629 - Thread: 1 -> GUI Stats: Update 0.348583166666667, Draw 0.459843166666666 2020-03-29 21:11:53.961 - Thread: 1 -> GC Memory: 2,876,573,872 B 2020-03-29 21:12:20.629 - Thread: 1 -> GUI Stats: Update 0.343146666666667, Draw 0.579389277777777 2020-03-29 21:12:23.961 - Thread: 1 -> GC Memory: 2,873,412,296 B 2020-03-29 21:12:28.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:12:28.871 - Thread: 1 -> STATISTICS,19985.55,0,0,0,0,0,0,42.06728,63.18113,1,0,2680.299,13111.21,167605,32395,320,26.66978,99.4407,0.3962645,6553,16.6749,0,16.66667,4.447158,16.58164,100 2020-03-29 21:12:50.628 - Thread: 1 -> GUI Stats: Update 0.334310944444445, Draw 0.526263166666668 2020-03-29 21:12:53.978 - Thread: 1 -> GC Memory: 2,809,836,528 B 2020-03-29 21:13:20.628 - Thread: 1 -> GUI Stats: Update 0.344240944444444, Draw 0.441841888888889 2020-03-29 21:13:23.994 - Thread: 1 -> GC Memory: 2,810,842,504 B 2020-03-29 21:13:28.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:13:28.888 - Thread: 1 -> STATISTICS,20045.5666666,0,0,0,0,0,0,38.12195,58.32682,1,0,2680.108,13111.12,167605,32395,320,25.38502,99.44991,0.3728782,6554,16.66955,0,16.66667,4.231567,16.57785,100 2020-03-29 21:13:50.627 - Thread: 1 -> GUI Stats: Update 0.346212277777778, Draw 0.417514388888888 2020-03-29 21:13:53.995 - Thread: 1 -> GC Memory: 2,826,309,240 B 2020-03-29 21:13:59.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:13:59.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:14:13.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:14:13.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:14:20.628 - Thread: 1 -> GUI Stats: Update 0.375227222222223, Draw 0.3367595 2020-03-29 21:14:24.011 - Thread: 1 -> GC Memory: 2,813,195,328 B 2020-03-29 21:14:28.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:14:28.906 - Thread: 1 -> STATISTICS,20105.5833333,0,0,0,0,0,0,40.84568,59.63573,1,0,2680.258,13105.54,167605,32395,320,23.39872,99.44451,0.3744751,6549,16.66727,0,16.66667,3.899929,16.57469,100 2020-03-29 21:14:50.629 - Thread: 1 -> GUI Stats: Update 0.395045722222222, Draw 0.380123944444445 2020-03-29 21:14:54.011 - Thread: 1 -> GC Memory: 2,975,656,704 B 2020-03-29 21:15:20.629 - Thread: 1 -> GUI Stats: Update 0.407251722222223, Draw 0.345153 2020-03-29 21:15:20.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:15:20.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:15:24.012 - Thread: 1 -> GC Memory: 2,978,867,080 B 2020-03-29 21:15:28.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:15:28.922 - Thread: 1 -> STATISTICS,20165.6,0,0,0,0,0,0,44.81332,62.28128,1,0,2841.158,13095.41,167605,32395,320,24.96132,99.44543,0.3586036,6687,16.66938,0,16.66667,4.160898,16.57694,100 2020-03-29 21:15:50.629 - Thread: 1 -> GUI Stats: Update 0.293372722222222, Draw 0.260937888888889 2020-03-29 21:15:54.014 - Thread: 1 -> GC Memory: 2,810,929,360 B 2020-03-29 21:16:20.632 - Thread: 1 -> GUI Stats: Update 0.0572305, Draw 0.249858999999999 2020-03-29 21:16:24.015 - Thread: 1 -> GC Memory: 2,812,603,136 B 2020-03-29 21:16:28.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:16:28.939 - Thread: 1 -> STATISTICS,20225.6166666,0,0,0,0,0,0,67.32699,83.8758,1,0,2685.398,13078.05,167605,32395,320,29.88311,82.48795,0.4271197,6135,16.63759,0,16.66667,4.971829,13.72401,100 2020-03-29 21:16:50.630 - Thread: 1 -> GUI Stats: Update 0.0418272777777777, Draw 0.248435333333333 2020-03-29 21:16:54.031 - Thread: 1 -> GC Memory: 2,813,924,744 B 2020-03-29 21:17:20.632 - Thread: 1 -> GUI Stats: Update 0.0401533333333334, Draw 0.254371722222222 2020-03-29 21:17:24.047 - Thread: 1 -> GC Memory: 2,812,851,968 B 2020-03-29 21:17:28.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:17:28.955 - Thread: 1 -> STATISTICS,20285.6333333,0,0,0,0,0,0,55.62582,71.91628,1,0,2680.626,13073.95,167605,32395,320,25.61283,87.50965,0.4350024,6305,16.66736,0,16.66667,4.268983,14.58555,100 2020-03-29 21:17:50.631 - Thread: 1 -> GUI Stats: Update 0.045027611111111, Draw 0.317456611111111 2020-03-29 21:17:54.062 - Thread: 1 -> GC Memory: 2,822,035,968 B 2020-03-29 21:18:20.630 - Thread: 1 -> GUI Stats: Update 0.0469792222222222, Draw 0.318389555555555 2020-03-29 21:18:24.063 - Thread: 1 -> GC Memory: 2,826,445,544 B 2020-03-29 21:18:28.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:18:28.972 - Thread: 1 -> STATISTICS,20345.65,0,0,0,0,0,0,48.75782,58.13278,1,0,2691.956,13073.69,167605,32395,320,23.04894,91.15006,0.4217804,6362,16.65404,0,16.66667,3.83858,15.18017,100 2020-03-29 21:18:50.630 - Thread: 1 -> GUI Stats: Update 0.0475859444444444, Draw 0.322080388888888 2020-03-29 21:18:54.080 - Thread: 1 -> GC Memory: 2,822,236,152 B 2020-03-29 21:19:20.630 - Thread: 1 -> GUI Stats: Update 0.0473101666666667, Draw 0.236595166666666 2020-03-29 21:19:24.097 - Thread: 1 -> GC Memory: 2,810,977,872 B 2020-03-29 21:19:28.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:19:28.990 - Thread: 1 -> STATISTICS,20405.6666666,0,0,0,0,0,0,47.70401,64.23623,1,0,2678.877,13065.05,167605,32395,320,23.58104,89.70378,0.4068113,6459,16.66785,0,16.66667,3.930453,14.95169,100 2020-03-29 21:19:50.630 - Thread: 1 -> GUI Stats: Update 0.0505458888888889, Draw 0.221109777777778 2020-03-29 21:19:54.116 - Thread: 1 -> GC Memory: 2,821,600,592 B 2020-03-29 21:20:20.632 - Thread: 1 -> GUI Stats: Update 0.0624276666666668, Draw 0.221036666666666 2020-03-29 21:20:24.131 - Thread: 1 -> GC Memory: 2,824,456,064 B 2020-03-29 21:20:29.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:20:29.006 - Thread: 1 -> STATISTICS,20465.6833333,0,0,0,0,0,0,53.01802,74.79304,1,0,2690.966,13064.02,167605,32395,320,25.71223,89.02658,0.4040689,6481,16.66756,0,16.66667,4.285602,14.83856,100 2020-03-29 21:20:44.389 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 21:20:50.632 - Thread: 1 -> GUI Stats: Update 0.118157611111111, Draw 0.266594833333333 2020-03-29 21:20:54.149 - Thread: 1 -> GC Memory: 2,810,652,976 B 2020-03-29 21:21:20.632 - Thread: 1 -> GUI Stats: Update 0.376053833333333, Draw 0.316333333333333 2020-03-29 21:21:24.149 - Thread: 1 -> GC Memory: 2,814,341,776 B 2020-03-29 21:21:24.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:21:24.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:21:29.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:21:29.022 - Thread: 1 -> STATISTICS,20525.7,0,0,0,0,0,0,60.85316,96.44502,1,0,2681.351,13098.28,167605,32395,320,29.67048,99.45018,0.4725845,6496,16.66055,0,16.66667,4.943266,16.56895,100 2020-03-29 21:21:35.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:21:35.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:21:50.635 - Thread: 1 -> GUI Stats: Update 0.559285555555556, Draw 0.291980833333333 2020-03-29 21:21:54.150 - Thread: 1 -> GC Memory: 2,835,678,296 B 2020-03-29 21:22:20.634 - Thread: 1 -> GUI Stats: Update 0.272234277777778, Draw 0.2531015 2020-03-29 21:22:24.165 - Thread: 1 -> GC Memory: 2,840,746,832 B 2020-03-29 21:22:29.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:22:29.039 - Thread: 1 -> STATISTICS,20585.7166666,0,0,0,0,0,0,65.96825,109.1859,1,0,2680.889,13079.32,167605,32395,320,55.17786,99.46024,0.5936901,6511,16.69369,0,16.66667,9.21122,16.60358,100 2020-03-29 21:22:50.633 - Thread: 1 -> GUI Stats: Update 0.252880666666667, Draw 0.299416333333334 2020-03-29 21:22:54.166 - Thread: 1 -> GC Memory: 2,829,130,864 B 2020-03-29 21:23:20.630 - Thread: 1 -> GUI Stats: Update 0.252695, Draw 0.313440166666666 2020-03-29 21:23:24.180 - Thread: 1 -> GC Memory: 2,925,193,376 B 2020-03-29 21:23:29.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:23:29.056 - Thread: 1 -> STATISTICS,20645.7333333,0,0,0,0,0,0,46.66059,125.4001,1,0,2815.186,13106.95,167605,32395,320,47.75777,99.45243,0.5615799,6514,16.66785,0,16.66667,7.960192,16.57658,100 2020-03-29 21:23:50.630 - Thread: 1 -> GUI Stats: Update 0.265600333333334, Draw 0.374221277777777 2020-03-29 21:23:54.195 - Thread: 1 -> GC Memory: 2,974,137,456 B 2020-03-29 21:24:21.278 - Thread: 1 -> GUI Stats: Update 0.284084666666667, Draw 0.689759944444444 2020-03-29 21:24:24.211 - Thread: 1 -> GC Memory: 2,822,072,312 B 2020-03-29 21:24:29.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:24:29.722 - Thread: 1 -> STATISTICS,20705.75,0,0,0,0,0,0,43.29545,94.15076,1,0,2690.296,13084.56,167604,32396,320,48.40953,99.45515,0.5214984,6482,16.66142,0,16.66667,8.065712,16.57063,100 2020-03-29 21:24:51.278 - Thread: 1 -> GUI Stats: Update 0.287349111111112, Draw 0.234520444444445 2020-03-29 21:24:54.211 - Thread: 1 -> GC Memory: 2,820,058,928 B 2020-03-29 21:25:21.279 - Thread: 1 -> GUI Stats: Update 0.295019111111111, Draw 0.245925277777778 2020-03-29 21:25:24.213 - Thread: 1 -> GC Memory: 2,822,574,776 B 2020-03-29 21:25:29.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:25:29.739 - Thread: 1 -> STATISTICS,20765.7666666,0,0,0,0,0,0,46.19078,108.5756,1,0,2689.32,13085.32,167565,32435,320,51.01181,99.45498,0.5033499,6492,16.66709,0,16.66667,8.502181,16.57625,100 2020-03-29 21:25:51.278 - Thread: 1 -> GUI Stats: Update 0.335010444444444, Draw 0.2372715 2020-03-29 21:25:54.233 - Thread: 1 -> GC Memory: 2,816,458,584 B 2020-03-29 21:26:21.280 - Thread: 1 -> GUI Stats: Update 0.294280944444445, Draw 0.229869777777778 2020-03-29 21:26:24.246 - Thread: 1 -> GC Memory: 2,839,372,936 B 2020-03-29 21:26:29.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:26:29.756 - Thread: 1 -> STATISTICS,20825.7833333,0,0,0,0,0,0,51.06218,119.0821,1,0,2706.1,13085.83,167579,32421,320,52.53304,99.45657,0.5391082,6481,16.6753,0,16.66667,8.760041,16.58468,100 2020-03-29 21:26:51.282 - Thread: 1 -> GUI Stats: Update 0.501839722222222, Draw 0.234151333333333 2020-03-29 21:26:54.248 - Thread: 1 -> GC Memory: 2,837,433,296 B 2020-03-29 21:27:21.283 - Thread: 1 -> GUI Stats: Update 0.292328, Draw 0.244080777777778 2020-03-29 21:27:24.266 - Thread: 1 -> GC Memory: 2,843,929,800 B 2020-03-29 21:27:29.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:27:29.772 - Thread: 1 -> STATISTICS,20885.8,0,0,0,0,0,0,53.23492,75.16097,1,0,2688.073,13104.36,167565,32435,320,49.90899,99.45054,0.5356336,6519,16.6743,0,16.66667,8.321973,16.58268,100 2020-03-29 21:27:38.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:27:38.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:27:51.281 - Thread: 1 -> GUI Stats: Update 0.321912222222222, Draw 0.338569555555556 2020-03-29 21:27:52.696 - Thread: 1 -> Autosave initiated 2020-03-29 21:27:52.696 - Thread: 1 -> Character state: True 2020-03-29 21:27:52.696 - Thread: 1 -> IsServer: True 2020-03-29 21:27:52.696 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 21:27:52.696 - Thread: 1 -> Autosave 2020-03-29 21:27:52.696 - Thread: 1 -> Saving world - START 2020-03-29 21:27:52.697 - Thread: 1 -> Making world state snapshot. 2020-03-29 21:27:52.697 - Thread: 1 -> Before snapshot.: GC Memory: 2,835,507,760 B 2020-03-29 21:27:52.817 - Thread: 1 -> After snapshot.: GC Memory: 2,847,785,224 B 2020-03-29 21:27:52.817 - Thread: 1 -> Directory cleanup: GC Memory: 2,847,785,224 B 2020-03-29 21:27:52.817 - Thread: 1 -> Saving world - END 2020-03-29 21:27:52.817 - Thread: 10 -> Session snapshot save - START 2020-03-29 21:27:52.818 - Thread: 10 -> Checking file access for files in target dir. 2020-03-29 21:27:53.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:27:53.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:27:54.282 - Thread: 1 -> GC Memory: 2,853,766,232 B 2020-03-29 21:27:55.271 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 21:27:55.350 - Thread: 10 -> Session snapshot save - END 2020-03-29 21:28:21.392 - Thread: 1 -> GUI Stats: Update 0.273682388888889, Draw 0.299895611111111 2020-03-29 21:28:24.290 - Thread: 1 -> GC Memory: 2,980,748,664 B 2020-03-29 21:28:29.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:28:29.901 - Thread: 1 -> STATISTICS,20945.8166666,0,0,0,0,0,0,41.19781,110.1577,1,0,2885.454,13121.58,167565,32435,320,54.2352,99.45658,0.5593209,6472,16.66416,0,16.66667,9.037839,16.5736,100 2020-03-29 21:28:51.391 - Thread: 1 -> GUI Stats: Update 0.278224222222222, Draw 0.307880499999999 2020-03-29 21:28:54.292 - Thread: 1 -> GC Memory: 3,069,575,800 B 2020-03-29 21:29:13.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:29:13.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:29:17.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:29:17.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:29:21.392 - Thread: 1 -> GUI Stats: Update 0.318801888888889, Draw 0.259265722222223 2020-03-29 21:29:24.308 - Thread: 1 -> GC Memory: 2,821,403,000 B 2020-03-29 21:29:29.918 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:29:29.918 - Thread: 1 -> STATISTICS,21005.8333333,0,0,0,0,0,0,44.53587,91.28806,1,0,2692.717,13096.07,167565,32435,320,45.9952,99.4454,0.5404929,6499,16.66863,0,16.66667,7.666769,16.57618,100 2020-03-29 21:29:33.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 21:29:33.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 21:29:51.394 - Thread: 1 -> GUI Stats: Update 0.297152722222222, Draw 0.218260222222223 2020-03-29 21:29:54.309 - Thread: 1 -> GC Memory: 2,845,832,768 B 2020-03-29 21:30:21.392 - Thread: 1 -> GUI Stats: Update 0.320590333333333, Draw 0.259493055555555 2020-03-29 21:30:24.325 - Thread: 1 -> GC Memory: 2,850,849,864 B 2020-03-29 21:30:29.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:30:29.935 - Thread: 1 -> STATISTICS,21065.85,0,0,0,0,0,0,47.32026,90.27615,1,0,2714.431,13120.99,167565,32435,320,31.4915,99.44901,0.5856682,6837,16.6657,0,16.66667,5.24828,16.57388,100 2020-03-29 21:30:51.392 - Thread: 1 -> GUI Stats: Update 0.358747888888889, Draw 0.436886722222222 2020-03-29 21:30:54.326 - Thread: 1 -> GC Memory: 2,822,969,960 B 2020-03-29 21:31:21.392 - Thread: 1 -> GUI Stats: Update 0.116868, Draw 0.456711666666667 2020-03-29 21:31:24.341 - Thread: 1 -> GC Memory: 2,820,160,272 B 2020-03-29 21:31:29.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:31:29.951 - Thread: 1 -> STATISTICS,21125.8666666,0,0,0,0,0,0,51.53215,101.929,1,0,2689.42,13116.84,167565,32435,320,31.52691,85.23075,0.4459781,6793,16.66653,0,16.66667,5.254443,14.20501,100 2020-03-29 21:31:51.392 - Thread: 1 -> GUI Stats: Update 0.096957, Draw 0.531098999999999 2020-03-29 21:31:54.341 - Thread: 1 -> GC Memory: 2,832,932,520 B 2020-03-29 21:32:21.392 - Thread: 1 -> GUI Stats: Update 0.0989924999999999, Draw 0.539217166666666 2020-03-29 21:32:24.357 - Thread: 1 -> GC Memory: 2,836,373,784 B 2020-03-29 21:32:29.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:32:29.972 - Thread: 1 -> STATISTICS,21185.8833333,0,0,0,0,0,0,44.501,78.81709,1,0,4753.169,13116.09,167565,32435,320,27.45056,87.96809,0.436052,6796,16.6676,0,16.66667,4.57535,14.66217,100 2020-03-29 21:32:51.398 - Thread: 1 -> GUI Stats: Update 0.101899666666667, Draw 0.564782722222223 2020-03-29 21:32:54.361 - Thread: 1 -> GC Memory: 2,817,587,104 B 2020-03-29 21:33:21.391 - Thread: 1 -> GUI Stats: Update 0.102465777777778, Draw 0.468053111111112 2020-03-29 21:33:24.374 - Thread: 1 -> GC Memory: 2,822,393,448 B 2020-03-29 21:33:29.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:33:29.984 - Thread: 1 -> STATISTICS,21245.9,0,0,0,0,0,0,38.94217,67.06492,1,0,2690.365,13114.94,167565,32435,320,27.56764,88.11463,0.4208219,6805,16.92997,0,16.66667,4.667192,14.91778,100 2020-03-29 21:33:51.391 - Thread: 1 -> GUI Stats: Update 0.105692611111111, Draw 0.415846666666666 2020-03-29 21:33:54.374 - Thread: 1 -> GC Memory: 2,834,677,344 B 2020-03-29 21:34:21.391 - Thread: 1 -> GUI Stats: Update 0.113716611111111, Draw 0.402552777777777 2020-03-29 21:34:24.391 - Thread: 1 -> GC Memory: 2,817,911,424 B 2020-03-29 21:34:30.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:34:30.001 - Thread: 1 -> STATISTICS,21305.9166666,0,0,0,0,0,0,37.10832,71.1571,1,0,2687.89,13115.01,167565,32435,320,25.86663,89.9894,0.4117978,6700,16.6695,0,16.66667,4.311837,15.00078,100 2020-03-29 21:34:49.953 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 21:34:51.392 - Thread: 1 -> GUI Stats: Update 0.136923555555556, Draw 0.3990195 2020-03-29 21:34:54.391 - Thread: 1 -> GC Memory: 2,822,012,120 B 2020-03-29 21:35:21.392 - Thread: 1 -> GUI Stats: Update 0.374828277777777, Draw 0.412138 2020-03-29 21:35:24.408 - Thread: 1 -> GC Memory: 2,818,756,920 B 2020-03-29 21:35:30.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:35:30.019 - Thread: 1 -> STATISTICS,21365.9333333,0,0,0,0,0,0,43.74564,72.74582,1,0,2838.253,13130.44,167565,32435,320,27.61087,99.43774,0.4305475,6676,16.66239,0,16.66667,4.600631,16.56871,100 2020-03-29 21:35:51.393 - Thread: 1 -> GUI Stats: Update 0.376911555555556, Draw 0.350793 2020-03-29 21:35:54.409 - Thread: 1 -> GC Memory: 2,819,837,440 B 2020-03-29 21:36:21.394 - Thread: 1 -> GUI Stats: Update 0.461494777777778, Draw 0.437508944444444 2020-03-29 21:36:24.426 - Thread: 1 -> GC Memory: 2,832,080,672 B 2020-03-29 21:36:30.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:36:30.040 - Thread: 1 -> STATISTICS,21425.95,0,0,0,0,0,0,50.47715,80.89518,1,0,2704.497,13118.68,167565,32435,320,30.44582,99.44807,0.4373975,6683,16.67204,0,16.66667,5.075938,16.58002,100 2020-03-29 21:36:51.393 - Thread: 1 -> GUI Stats: Update 0.259498722222222, Draw 0.465090277777778 2020-03-29 21:36:54.443 - Thread: 1 -> GC Memory: 2,833,215,376 B 2020-03-29 21:37:21.393 - Thread: 1 -> GUI Stats: Update 0.0977210555555556, Draw 0.542544166666667 2020-03-29 21:37:24.459 - Thread: 1 -> GC Memory: 2,835,080,256 B 2020-03-29 21:37:30.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:37:30.052 - Thread: 1 -> STATISTICS,21485.9666666,0,0,0,0,0,0,45.24572,64.89565,1,0,2700.747,13117.54,167565,32435,320,27.76616,88.11655,0.4165188,6653,16.66808,0,16.66667,4.628086,14.68734,100 2020-03-29 21:37:51.393 - Thread: 1 -> GUI Stats: Update 0.103261444444445, Draw 0.528155777777778 2020-03-29 21:37:54.475 - Thread: 1 -> GC Memory: 2,819,353,520 B 2020-03-29 21:38:21.392 - Thread: 1 -> GUI Stats: Update 0.0991745555555555, Draw 0.591838388888889 2020-03-29 21:38:24.491 - Thread: 1 -> GC Memory: 2,833,676,664 B 2020-03-29 21:38:30.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:38:30.069 - Thread: 1 -> STATISTICS,21545.9833333,0,0,0,0,0,0,38.69296,57.22629,1,0,2700.705,13113.96,167565,32435,320,25.22441,89.83955,0.4114538,6665,16.66543,0,16.66667,4.203755,14.97215,100 2020-03-29 21:38:51.392 - Thread: 1 -> GUI Stats: Update 0.102036444444445, Draw 0.451150055555556 2020-03-29 21:38:54.507 - Thread: 1 -> GC Memory: 2,833,340,728 B 2020-03-29 21:39:21.392 - Thread: 1 -> GUI Stats: Update 0.101459944444445, Draw 0.413559333333334 2020-03-29 21:39:24.508 - Thread: 1 -> GC Memory: 2,820,110,528 B 2020-03-29 21:39:30.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:39:30.096 - Thread: 1 -> STATISTICS,21606,0,0,0,0,0,0,37.3209,58.81989,1,0,2688.261,13104.85,167565,32435,320,24.12778,91.02333,0.3846042,6663,16.66524,0,16.66667,4.020952,15.16926,100 2020-03-29 21:39:51.392 - Thread: 1 -> GUI Stats: Update 0.105897888888889, Draw 0.407688999999999 2020-03-29 21:39:54.509 - Thread: 1 -> GC Memory: 2,819,577,128 B 2020-03-29 21:40:21.394 - Thread: 1 -> GUI Stats: Update 0.129065166666666, Draw 0.416397611111111 2020-03-29 21:40:24.509 - Thread: 1 -> GC Memory: 2,835,751,352 B 2020-03-29 21:40:30.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:40:30.103 - Thread: 1 -> STATISTICS,21666.0166666,0,0,0,0,0,0,42.98296,91.20609,1,0,2700.241,13094.18,167565,32435,320,27.61111,88.90848,0.39803,6766,16.66551,0,16.66667,4.601532,14.81705,100 2020-03-29 21:40:51.393 - Thread: 1 -> GUI Stats: Update 0.149128722222222, Draw 0.422276333333334 2020-03-29 21:40:54.509 - Thread: 1 -> GC Memory: 2,819,696,640 B 2020-03-29 21:41:21.396 - Thread: 1 -> GUI Stats: Update 0.128892722222222, Draw 0.425773222222222 2020-03-29 21:41:24.526 - Thread: 1 -> GC Memory: 2,820,636,512 B 2020-03-29 21:41:30.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:41:30.119 - Thread: 1 -> STATISTICS,21726.0333333,0,0,0,0,0,0,48.45045,90.84742,1,0,2689.148,13091.8,167565,32435,320,30.22005,85.69384,0.4194318,6713,16.66451,0,16.66667,5.036023,14.28046,100 2020-03-29 21:41:51.393 - Thread: 1 -> GUI Stats: Update 0.1551635, Draw 0.429307277777778 2020-03-29 21:41:54.527 - Thread: 1 -> GC Memory: 2,821,327,616 B 2020-03-29 21:42:21.394 - Thread: 1 -> GUI Stats: Update 0.100272222222222, Draw 0.485307722222223 2020-03-29 21:42:24.543 - Thread: 1 -> GC Memory: 2,836,954,544 B 2020-03-29 21:42:30.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:42:30.136 - Thread: 1 -> STATISTICS,21786.05,0,0,0,0,0,0,49.08086,62.42007,1,0,2701,13091.03,167565,32435,320,28.65099,86.38322,0.4213459,6961,16.66118,0,16.66667,4.773594,14.39247,100 2020-03-29 21:42:51.394 - Thread: 1 -> GUI Stats: Update 0.104152222222222, Draw 0.556395499999999 2020-03-29 21:42:54.559 - Thread: 1 -> GC Memory: 2,819,579,064 B 2020-03-29 21:43:21.636 - Thread: 1 -> GUI Stats: Update 0.110947, Draw 0.516719888888889 2020-03-29 21:43:24.570 - Thread: 1 -> GC Memory: 3,003,566,272 B 2020-03-29 21:43:30.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:43:30.396 - Thread: 1 -> STATISTICS,21846.0666666,0,0,0,0,0,0,46.55081,75.08287,1,0,2862.178,13230.63,167565,32435,320,28.4145,87.59612,0.4069065,6789,16.66805,0,16.66667,4.736144,14.60057,100 2020-03-29 21:43:51.638 - Thread: 1 -> GUI Stats: Update 0.147046722222222, Draw 0.401253222222222 2020-03-29 21:43:54.586 - Thread: 1 -> GC Memory: 3,004,018,496 B 2020-03-29 21:44:21.637 - Thread: 1 -> GUI Stats: Update 0.131732944444444, Draw 0.410894444444444 2020-03-29 21:44:24.587 - Thread: 1 -> GC Memory: 2,988,270,704 B 2020-03-29 21:44:30.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:44:30.413 - Thread: 1 -> STATISTICS,21906.0833333,0,0,0,0,0,0,50.71058,87.03551,1,0,2851.153,13228.74,167565,32435,320,27.86043,88.19001,0.4129196,6740,16.66498,0,16.66667,4.642935,14.69685,100 2020-03-29 21:44:51.638 - Thread: 1 -> GUI Stats: Update 0.148258111111111, Draw 0.413671666666668 2020-03-29 21:44:54.588 - Thread: 1 -> GC Memory: 2,986,409,048 B 2020-03-29 21:45:21.637 - Thread: 1 -> GUI Stats: Update 0.111793333333333, Draw 0.441461166666666 2020-03-29 21:45:24.599 - Thread: 1 -> GC Memory: 2,989,803,248 B 2020-03-29 21:45:30.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:45:30.559 - Thread: 1 -> STATISTICS,21966.1,0,0,0,0,0,0,47.32632,83.22144,1,0,2848.346,13228.54,167565,32435,320,24.82157,90.99392,0.4391327,7043,16.66857,0,16.66667,4.1374,15.16738,100 2020-03-29 21:45:51.766 - Thread: 1 -> GUI Stats: Update 0.107875222222222, Draw 0.580199833333333 2020-03-29 21:45:54.615 - Thread: 1 -> GC Memory: 2,989,166,168 B 2020-03-29 21:46:21.766 - Thread: 1 -> GUI Stats: Update 0.106998888888889, Draw 0.439565444444444 2020-03-29 21:46:24.615 - Thread: 1 -> GC Memory: 3,000,199,824 B 2020-03-29 21:46:30.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:46:30.576 - Thread: 1 -> STATISTICS,22026.1166666,0,0,0,0,0,0,41.59555,63.29646,1,0,2863.198,13228.47,167565,32435,320,24.5677,91.01593,0.4109295,7030,16.66453,0,16.66667,4.09409,15.16737,100 2020-03-29 21:46:51.765 - Thread: 1 -> GUI Stats: Update 0.110218888888889, Draw 0.408480777777777 2020-03-29 21:46:54.615 - Thread: 1 -> GC Memory: 3,002,145,720 B 2020-03-29 21:47:21.767 - Thread: 1 -> GUI Stats: Update 0.116974555555556, Draw 0.406470166666667 2020-03-29 21:47:24.616 - Thread: 1 -> GC Memory: 2,999,164,056 B 2020-03-29 21:47:30.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:47:30.593 - Thread: 1 -> STATISTICS,22086.1333333,0,0,0,0,0,0,44.51556,66.43624,1,0,2862.269,13228.46,167565,32435,320,24.78856,91.55664,0.402245,6996,16.66598,0,16.66667,4.131255,15.25881,100 2020-03-29 21:47:51.767 - Thread: 1 -> GUI Stats: Update 0.137926333333333, Draw 0.398173833333333 2020-03-29 21:47:54.617 - Thread: 1 -> GC Memory: 2,988,369,064 B 2020-03-29 21:48:21.767 - Thread: 1 -> GUI Stats: Update 0.144258666666666, Draw 0.409966000000001 2020-03-29 21:48:24.617 - Thread: 1 -> GC Memory: 3,000,859,064 B 2020-03-29 21:48:30.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:48:30.610 - Thread: 1 -> STATISTICS,22146.15,0,0,0,0,0,0,49.43326,92.39751,1,0,2863.34,13228.45,167565,32435,320,28.28824,88.04813,0.3986571,7052,16.67011,0,16.66667,4.715683,14.67772,100 2020-03-29 21:48:51.767 - Thread: 1 -> GUI Stats: Update 0.133197611111111, Draw 0.420175333333333 2020-03-29 21:48:54.617 - Thread: 1 -> GC Memory: 3,004,505,608 B 2020-03-29 21:49:21.769 - Thread: 1 -> GUI Stats: Update 0.119859055555556, Draw 0.434173333333333 2020-03-29 21:49:24.618 - Thread: 1 -> GC Memory: 2,989,642,832 B 2020-03-29 21:49:30.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:49:30.626 - Thread: 1 -> STATISTICS,22206.1666666,0,0,0,0,0,0,52.00821,94.50416,1,0,2849.247,13228.54,167565,32435,320,27.39344,88.2238,0.4093627,7053,16.67002,0,16.66667,4.566492,14.70692,100 2020-03-29 21:49:51.769 - Thread: 1 -> GUI Stats: Update 0.0877884999999999, Draw 0.461667499999999 2020-03-29 21:49:54.633 - Thread: 1 -> GC Memory: 2,987,813,856 B 2020-03-29 21:50:21.767 - Thread: 1 -> GUI Stats: Update 0.0975608888888891, Draw 0.531319944444445 2020-03-29 21:50:24.650 - Thread: 1 -> GC Memory: 3,001,751,968 B 2020-03-29 21:50:30.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:50:30.643 - Thread: 1 -> STATISTICS,22266.1833333,0,0,0,0,0,0,46.7042,68.07103,1,0,2864.551,13228.39,167565,32435,320,25.55418,89.84117,0.4229428,7176,16.66235,0,16.66667,4.257926,14.96965,100 2020-03-29 21:50:51.768 - Thread: 1 -> GUI Stats: Update 0.110142777777778, Draw 0.503478833333333 2020-03-29 21:50:54.667 - Thread: 1 -> GC Memory: 2,986,161,144 B 2020-03-29 21:51:21.766 - Thread: 1 -> GUI Stats: Update 0.101721944444444, Draw 0.5599295 2020-03-29 21:51:24.683 - Thread: 1 -> GC Memory: 2,987,381,096 B 2020-03-29 21:51:30.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:51:30.662 - Thread: 1 -> STATISTICS,22326.2,0,0,0,0,0,0,41.45165,55.82545,1,0,2851.563,13229.71,167565,32435,320,24.08499,91.15008,0.4044711,7104,16.67502,0,16.66667,4.016177,15.1993,100 2020-03-29 21:51:51.766 - Thread: 1 -> GUI Stats: Update 0.106350777777778, Draw 0.4138705 2020-03-29 21:51:54.703 - Thread: 1 -> GC Memory: 2,985,773,296 B 2020-03-29 21:52:21.767 - Thread: 1 -> GUI Stats: Update 0.105812166666667, Draw 0.404496722222222 2020-03-29 21:52:24.716 - Thread: 1 -> GC Memory: 3,003,480,056 B 2020-03-29 21:52:30.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:52:30.676 - Thread: 1 -> STATISTICS,22386.2166666,0,0,0,0,0,0,41.15068,63.96035,1,0,2863.562,13228.63,167565,32435,320,24.67678,90.31345,0.3820248,7124,16.66615,0,16.66667,4.112671,15.05178,100 2020-03-29 21:52:51.768 - Thread: 1 -> GUI Stats: Update 0.121558388888889, Draw 0.403657222222222 2020-03-29 21:52:54.716 - Thread: 1 -> GC Memory: 2,985,950,480 B 2020-03-29 21:53:21.768 - Thread: 1 -> GUI Stats: Update 0.138457833333334, Draw 0.400860055555556 2020-03-29 21:53:24.718 - Thread: 1 -> GC Memory: 2,987,754,560 B 2020-03-29 21:53:30.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:53:30.693 - Thread: 1 -> STATISTICS,22446.2333333,0,0,0,0,0,0,48.0096,79.9697,1,0,2851.653,13229.66,167565,32435,320,26.48378,88.76004,0.3952263,7129,16.66535,0,16.66667,4.413615,14.79217,100 2020-03-29 21:53:51.768 - Thread: 1 -> GUI Stats: Update 0.126352722222222, Draw 0.41168011111111 2020-03-29 21:53:54.734 - Thread: 1 -> GC Memory: 2,987,903,568 B 2020-03-29 21:54:21.769 - Thread: 1 -> GUI Stats: Update 0.143483666666667, Draw 0.417966055555555 2020-03-29 21:54:24.735 - Thread: 1 -> GC Memory: 2,987,658,944 B 2020-03-29 21:54:30.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:54:30.710 - Thread: 1 -> STATISTICS,22506.25,0,0,0,0,0,0,54.66983,84.07913,1,0,2849.894,13229.68,167565,32435,320,28.16586,86.92717,0.4145712,7097,16.66727,0,16.66667,4.69448,14.48839,100 2020-03-29 21:54:51.769 - Thread: 1 -> GUI Stats: Update 0.0975328333333333, Draw 0.449598388888889 2020-03-29 21:54:54.751 - Thread: 1 -> GC Memory: 2,989,130,120 B 2020-03-29 21:55:21.772 - Thread: 1 -> GUI Stats: Update 0.0912876666666668, Draw 0.482987222222223 2020-03-29 21:55:24.752 - Thread: 1 -> GC Memory: 2,987,618,616 B 2020-03-29 21:55:30.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:55:30.727 - Thread: 1 -> STATISTICS,22566.2666666,0,0,0,0,0,0,51.8237,68.54977,1,0,2849.909,13229.58,167565,32435,320,26.41262,88.78217,0.4190848,7215,16.66448,0,16.66667,4.401526,14.79509,100 2020-03-29 21:55:51.768 - Thread: 1 -> GUI Stats: Update 0.0989656666666666, Draw 0.563148333333333 2020-03-29 21:55:54.752 - Thread: 1 -> GC Memory: 2,987,713,872 B 2020-03-29 21:56:21.767 - Thread: 1 -> GUI Stats: Update 0.109064277777778, Draw 0.543500277777777 2020-03-29 21:56:24.766 - Thread: 1 -> GC Memory: 3,001,981,384 B 2020-03-29 21:56:30.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:56:30.743 - Thread: 1 -> STATISTICS,22626.2833333,0,0,0,0,0,0,36.70837,54.99031,1,0,2861,13229.51,167565,32435,320,24.22104,90.46983,0.4147908,7163,16.66421,0,16.66667,4.036244,15.07608,100 2020-03-29 21:56:51.767 - Thread: 1 -> GUI Stats: Update 0.102237833333333, Draw 0.432159555555556 2020-03-29 21:56:54.785 - Thread: 1 -> GC Memory: 3,003,921,896 B 2020-03-29 21:57:21.767 - Thread: 1 -> GUI Stats: Update 0.106045722222222, Draw 0.413136055555555 2020-03-29 21:57:24.799 - Thread: 1 -> GC Memory: 3,004,367,072 B 2020-03-29 21:57:30.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:57:30.763 - Thread: 1 -> STATISTICS,22686.3,0,0,0,0,0,0,37.29496,58.3872,1,0,2865.826,13229.58,167565,32435,320,24.36857,90.3014,0.3688857,7157,16.67348,0,16.66667,4.063087,15.05638,100 2020-03-29 21:57:51.766 - Thread: 1 -> GUI Stats: Update 0.1145265, Draw 0.417938722222223 2020-03-29 21:57:52.700 - Thread: 1 -> Autosave initiated 2020-03-29 21:57:52.700 - Thread: 1 -> Character state: True 2020-03-29 21:57:52.700 - Thread: 1 -> IsServer: True 2020-03-29 21:57:52.700 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 21:57:52.700 - Thread: 1 -> Autosave 2020-03-29 21:57:52.700 - Thread: 1 -> Saving world - START 2020-03-29 21:57:52.700 - Thread: 1 -> Making world state snapshot. 2020-03-29 21:57:52.700 - Thread: 1 -> Before snapshot.: GC Memory: 2,985,901,352 B 2020-03-29 21:57:52.810 - Thread: 1 -> After snapshot.: GC Memory: 3,001,938,720 B 2020-03-29 21:57:52.810 - Thread: 1 -> Directory cleanup: GC Memory: 3,001,938,720 B 2020-03-29 21:57:52.810 - Thread: 1 -> Saving world - END 2020-03-29 21:57:52.810 - Thread: 11 -> Session snapshot save - START 2020-03-29 21:57:52.811 - Thread: 11 -> Checking file access for files in target dir. 2020-03-29 21:57:54.800 - Thread: 1 -> GC Memory: 3,008,096,920 B 2020-03-29 21:57:54.998 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 21:57:55.053 - Thread: 11 -> Session snapshot save - END 2020-03-29 21:58:21.867 - Thread: 1 -> GUI Stats: Update 0.125558833333333, Draw 0.4109705 2020-03-29 21:58:24.816 - Thread: 1 -> GC Memory: 3,038,306,288 B 2020-03-29 21:58:30.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:58:30.878 - Thread: 1 -> STATISTICS,22746.3166666,0,0,0,0,0,0,40.75587,80.93085,1,0,2896.847,13245.18,167565,32435,320,25.58565,89.4874,0.3831559,7128,16.66453,0,16.66667,4.263729,14.91265,100 2020-03-29 21:58:51.868 - Thread: 1 -> GUI Stats: Update 0.149126333333333, Draw 0.413157444444444 2020-03-29 21:58:54.817 - Thread: 1 -> GC Memory: 3,037,128,032 B 2020-03-29 21:59:21.869 - Thread: 1 -> GUI Stats: Update 0.142848777777778, Draw 0.417112055555555 2020-03-29 21:59:24.818 - Thread: 1 -> GC Memory: 2,986,904,952 B 2020-03-29 21:59:30.894 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 21:59:30.895 - Thread: 1 -> STATISTICS,22806.3333333,0,0,0,0,0,0,46.85794,90.40406,1,0,2847.825,13245.25,167565,32435,320,29.11519,85.82896,0.3964682,7206,16.67197,0,16.66667,4.854074,14.30938,100 2020-03-29 21:59:51.872 - Thread: 1 -> GUI Stats: Update 0.157987944444445, Draw 0.419535444444445 2020-03-29 21:59:54.820 - Thread: 1 -> GC Memory: 2,989,859,056 B 2020-03-29 22:00:21.869 - Thread: 1 -> GUI Stats: Update 0.103712666666667, Draw 0.466029388888888 2020-03-29 22:00:24.834 - Thread: 1 -> GC Memory: 3,003,593,200 B 2020-03-29 22:00:30.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:00:30.912 - Thread: 1 -> STATISTICS,22866.35,0,0,0,0,0,0,47.42328,81.38728,1,0,2862.312,13244.84,167565,32435,320,27.64796,86.49171,0.4120651,7100,16.67018,0,16.66667,4.608964,14.41832,100 2020-03-29 22:00:51.869 - Thread: 1 -> GUI Stats: Update 0.100662444444444, Draw 0.556277999999999 2020-03-29 22:00:54.851 - Thread: 1 -> GC Memory: 2,988,298,744 B 2020-03-29 22:01:21.869 - Thread: 1 -> GUI Stats: Update 0.112006222222222, Draw 0.521180055555555 2020-03-29 22:01:24.851 - Thread: 1 -> GC Memory: 2,985,805,816 B 2020-03-29 22:01:30.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:01:30.928 - Thread: 1 -> STATISTICS,22926.3666666,0,0,0,0,0,0,40.38013,68.4296,1,0,2849.256,13245.04,167565,32435,320,24.02885,90.85332,0.4065042,7154,16.66977,0,16.66667,4.005553,15.14504,100 2020-03-29 22:01:51.868 - Thread: 1 -> GUI Stats: Update 0.102528166666667, Draw 0.575795222222222 2020-03-29 22:01:54.867 - Thread: 1 -> GC Memory: 2,986,977,256 B 2020-03-29 22:02:21.867 - Thread: 1 -> GUI Stats: Update 0.104467666666667, Draw 0.428752333333334 2020-03-29 22:02:24.883 - Thread: 1 -> GC Memory: 2,999,361,848 B 2020-03-29 22:02:30.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:02:30.945 - Thread: 1 -> STATISTICS,22986.3833333,0,0,0,0,0,0,36.69059,58.34272,1,0,2860.165,13245.22,167565,32435,320,23.79358,90.53669,0.3844584,7124,16.66725,0,16.66667,3.965736,15.08998,100 2020-03-29 22:02:51.868 - Thread: 1 -> GUI Stats: Update 0.107363333333333, Draw 0.415351111111112 2020-03-29 22:02:54.883 - Thread: 1 -> GC Memory: 2,988,223,640 B 2020-03-29 22:03:21.868 - Thread: 1 -> GUI Stats: Update 0.105532444444445, Draw 0.418064333333334 2020-03-29 22:03:24.883 - Thread: 1 -> GC Memory: 2,990,649,528 B 2020-03-29 22:03:30.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:03:30.966 - Thread: 1 -> STATISTICS,23046.4,0,0,0,0,0,0,37.84057,63.14375,1,0,2851.695,13245.18,167565,32435,320,24.07151,90.64725,0.3732219,7136,16.66647,0,16.66667,4.011871,15.1077,100 2020-03-29 22:03:51.871 - Thread: 1 -> GUI Stats: Update 0.126361833333333, Draw 0.408528333333334 2020-03-29 22:03:54.884 - Thread: 1 -> GC Memory: 2,987,579,472 B 2020-03-29 22:04:21.869 - Thread: 1 -> GUI Stats: Update 0.14287, Draw 0.408809222222222 2020-03-29 22:04:24.885 - Thread: 1 -> GC Memory: 3,001,315,736 B 2020-03-29 22:04:30.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:04:30.981 - Thread: 1 -> STATISTICS,23106.4166666,0,0,0,0,0,0,43.24411,92.51572,1,0,2864.996,13242.25,167565,32435,320,27.34997,86.78018,0.3885811,7257,16.67119,0,16.66667,4.559566,14.46729,100 2020-03-29 22:04:51.869 - Thread: 1 -> GUI Stats: Update 0.1356585, Draw 0.409417833333333 2020-03-29 22:04:54.886 - Thread: 1 -> GC Memory: 3,000,983,088 B 2020-03-29 22:05:21.872 - Thread: 1 -> GUI Stats: Update 0.1458975, Draw 0.431452611111112 2020-03-29 22:05:24.886 - Thread: 1 -> GC Memory: 3,004,325,256 B 2020-03-29 22:05:30.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:05:30.995 - Thread: 1 -> STATISTICS,23166.4333333,0,0,0,0,0,0,48.74131,84.26815,1,0,2861.436,13242.29,167565,32435,320,26.09663,87.56743,0.4018177,7342,16.67379,0,16.66667,4.351297,14.60081,100 2020-03-29 22:05:51.870 - Thread: 1 -> GUI Stats: Update 0.0979925555555554, Draw 0.478939555555556 2020-03-29 22:05:54.902 - Thread: 1 -> GC Memory: 2,987,317,488 B 2020-03-29 22:06:21.870 - Thread: 1 -> GUI Stats: Update 0.106084944444444, Draw 0.542318833333333 2020-03-29 22:06:24.918 - Thread: 1 -> GC Memory: 3,002,629,880 B 2020-03-29 22:06:31.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:06:31.012 - Thread: 1 -> STATISTICS,23226.45,0,0,0,0,0,0,42.16722,82.0655,1,0,2863.528,13242.2,167565,32435,320,25.3613,88.67999,0.4078875,7300,16.66711,0,16.66667,4.226997,14.78039,100 2020-03-29 22:06:51.869 - Thread: 1 -> GUI Stats: Update 0.104650722222222, Draw 0.5197175 2020-03-29 22:06:54.934 - Thread: 1 -> GC Memory: 3,003,007,704 B 2020-03-29 22:07:21.868 - Thread: 1 -> GUI Stats: Update 0.105275833333333, Draw 0.513066722222223 2020-03-29 22:07:24.934 - Thread: 1 -> GC Memory: 2,999,540,544 B 2020-03-29 22:07:31.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:07:31.029 - Thread: 1 -> STATISTICS,23286.4666666,0,0,0,0,0,0,37.5613,60.86954,1,0,2862.691,13242.29,167565,32435,320,24.59853,89.77267,0.385031,7298,16.66934,0,16.66667,4.100412,14.96451,100 2020-03-29 22:07:51.867 - Thread: 1 -> GUI Stats: Update 0.104953555555555, Draw 0.449522666666666 2020-03-29 22:07:54.951 - Thread: 1 -> GC Memory: 2,989,773,976 B 2020-03-29 22:08:21.869 - Thread: 1 -> GUI Stats: Update 0.105387611111111, Draw 0.420546111111111 2020-03-29 22:08:24.969 - Thread: 1 -> GC Memory: 3,002,824,584 B 2020-03-29 22:08:31.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:08:31.046 - Thread: 1 -> STATISTICS,23346.4833333,0,0,0,0,0,0,39.25843,67.39217,1,0,2862.313,13242.2,167565,32435,320,24.68687,89.42902,0.4097565,7125,16.66671,0,16.66667,4.114489,14.90487,100 2020-03-29 22:08:51.869 - Thread: 1 -> GUI Stats: Update 0.117607888888889, Draw 0.426930055555556 2020-03-29 22:08:54.984 - Thread: 1 -> GC Memory: 3,001,655,680 B 2020-03-29 22:09:21.870 - Thread: 1 -> GUI Stats: Update 0.134477444444444, Draw 0.415775444444444 2020-03-29 22:09:24.988 - Thread: 1 -> GC Memory: 2,985,739,208 B 2020-03-29 22:09:31.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:09:31.074 - Thread: 1 -> STATISTICS,23406.5,0,0,0,0,0,0,44.00618,92.2255,1,0,2850.437,13241.84,167565,32435,320,25.89868,87.502,0.3795459,7184,16.66859,0,16.66667,4.316945,14.58535,100 2020-03-29 22:09:51.874 - Thread: 1 -> GUI Stats: Update 0.134775111111111, Draw 0.406267611111111 2020-03-29 22:09:54.996 - Thread: 1 -> GC Memory: 2,999,486,536 B 2020-03-29 22:10:21.872 - Thread: 1 -> GUI Stats: Update 0.138005833333334, Draw 0.4090875 2020-03-29 22:10:25.005 - Thread: 1 -> GC Memory: 3,009,092,040 B 2020-03-29 22:10:31.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:10:31.080 - Thread: 1 -> STATISTICS,23466.5166666,0,0,0,0,0,0,58.42657,79.25957,1,0,2870.79,13242.23,167565,32435,320,27.27644,87.3166,0.4217034,7239,16.66812,0,16.66667,4.546469,14.55403,100 2020-03-29 22:10:51.871 - Thread: 1 -> GUI Stats: Update 0.113098055555556, Draw 0.411610944444445 2020-03-29 22:10:55.009 - Thread: 1 -> GC Memory: 2,989,370,176 B 2020-03-29 22:11:21.872 - Thread: 1 -> GUI Stats: Update 0.0981294444444444, Draw 0.44084561111111 2020-03-29 22:11:25.024 - Thread: 1 -> GC Memory: 2,989,054,744 B 2020-03-29 22:11:31.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:11:31.096 - Thread: 1 -> STATISTICS,23526.5333333,0,0,0,0,0,0,57.79672,77.95847,1,0,2851.666,13242.21,167565,32435,320,26.15895,89.27888,0.4229085,7278,16.66888,0,16.66667,4.360404,14.88179,100 2020-03-29 22:11:51.872 - Thread: 1 -> GUI Stats: Update 0.100262444444444, Draw 0.487517277777778 2020-03-29 22:11:55.038 - Thread: 1 -> GC Memory: 2,992,730,736 B 2020-03-29 22:12:21.871 - Thread: 1 -> GUI Stats: Update 0.103522722222223, Draw 0.525802333333333 2020-03-29 22:12:25.054 - Thread: 1 -> GC Memory: 2,991,678,624 B 2020-03-29 22:12:31.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:12:31.113 - Thread: 1 -> STATISTICS,23586.55,0,0,0,0,0,0,52.24379,82.10529,1,0,2865.126,13242.13,167565,32435,320,25.40686,90.20519,0.4176973,7176,16.66895,0,16.66667,4.235057,15.03626,100 2020-03-29 22:12:51.870 - Thread: 1 -> GUI Stats: Update 0.107472055555556, Draw 0.549010999999999 2020-03-29 22:12:55.070 - Thread: 1 -> GC Memory: 2,992,070,088 B 2020-03-29 22:13:21.871 - Thread: 1 -> GUI Stats: Update 0.102162444444445, Draw 0.459860111111111 2020-03-29 22:13:25.087 - Thread: 1 -> GC Memory: 2,993,128,136 B 2020-03-29 22:13:31.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:13:31.130 - Thread: 1 -> STATISTICS,23646.5666666,0,0,0,0,0,0,47.33749,60.09262,1,0,2851.983,13242.22,167565,32435,320,24.33943,91.35091,0.3993858,7259,16.66056,0,16.66667,4.055085,15.21957,100 2020-03-29 22:13:51.870 - Thread: 1 -> GUI Stats: Update 0.112471666666667, Draw 0.418793333333333 2020-03-29 22:13:55.090 - Thread: 1 -> GC Memory: 2,991,446,024 B 2020-03-29 22:14:21.956 - Thread: 1 -> GUI Stats: Update 0.112810833333333, Draw 0.476168166666667 2020-03-29 22:14:25.107 - Thread: 1 -> GC Memory: 2,993,344,736 B 2020-03-29 22:14:31.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:14:31.235 - Thread: 1 -> STATISTICS,23706.5833333,0,0,0,0,0,0,47.56717,56.91563,1,0,2867.151,13239.37,167565,32435,320,24.06912,91.33857,0.4272792,6962,16.66517,0,16.66667,4.01116,15.22173,100 2020-03-29 22:14:51.957 - Thread: 1 -> GUI Stats: Update 0.108955833333333, Draw 0.42824938888889 2020-03-29 22:14:55.124 - Thread: 1 -> GC Memory: 3,002,228,608 B 2020-03-29 22:15:21.957 - Thread: 1 -> GUI Stats: Update 0.122227666666666, Draw 0.402591944444445 2020-03-29 22:15:25.127 - Thread: 1 -> GC Memory: 3,002,429,136 B 2020-03-29 22:15:31.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:15:31.249 - Thread: 1 -> STATISTICS,23766.6,0,0,0,0,0,0,52.63223,69.22759,1,0,2865.725,13242.03,167565,32435,320,26.34807,89.03754,0.3994375,7138,16.67259,0,16.66667,4.392904,14.84486,100 2020-03-29 22:15:51.957 - Thread: 1 -> GUI Stats: Update 0.1472745, Draw 0.403500055555555 2020-03-29 22:15:55.141 - Thread: 1 -> GC Memory: 2,990,216,504 B 2020-03-29 22:16:21.962 - Thread: 1 -> GUI Stats: Update 0.146077777777778, Draw 0.407101555555556 2020-03-29 22:16:25.141 - Thread: 1 -> GC Memory: 2,992,303,192 B 2020-03-29 22:16:31.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:16:31.267 - Thread: 1 -> STATISTICS,23826.6166666,0,0,0,0,0,0,58.19193,77.94336,1,0,2863.229,13242.09,167565,32435,320,27.59879,87.55466,0.4202113,7141,16.66986,0,16.66667,4.600681,14.59524,100 2020-03-29 22:16:51.959 - Thread: 1 -> GUI Stats: Update 0.160401, Draw 0.4029845 2020-03-29 22:16:55.142 - Thread: 1 -> GC Memory: 3,005,554,792 B 2020-03-29 22:17:21.958 - Thread: 1 -> GUI Stats: Update 0.0953753333333335, Draw 0.433177888888888 2020-03-29 22:17:25.158 - Thread: 1 -> GC Memory: 3,003,618,568 B 2020-03-29 22:17:31.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:17:31.283 - Thread: 1 -> STATISTICS,23886.6333333,0,0,0,0,0,0,56.80613,88.66965,1,0,2865.275,13242.05,167565,32435,320,26.60555,88.57234,0.4246418,7172,16.67095,0,16.66667,4.435398,14.76585,100 2020-03-29 22:17:51.958 - Thread: 1 -> GUI Stats: Update 0.0920212222222221, Draw 0.4648745 2020-03-29 22:17:55.158 - Thread: 1 -> GC Memory: 2,991,266,424 B 2020-03-29 22:18:21.958 - Thread: 1 -> GUI Stats: Update 0.106203, Draw 0.543048000000001 2020-03-29 22:18:25.174 - Thread: 1 -> GC Memory: 2,990,270,952 B 2020-03-29 22:18:31.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:18:31.300 - Thread: 1 -> STATISTICS,23946.65,0,0,0,0,0,0,51.10444,71.87466,1,0,2867.006,13241.97,167565,32435,320,25.96847,89.34934,0.4191765,7185,16.6679,0,16.66667,4.328399,14.89266,100 2020-03-29 22:18:51.957 - Thread: 1 -> GUI Stats: Update 0.106205388888889, Draw 0.520955555555556 2020-03-29 22:18:55.176 - Thread: 1 -> GC Memory: 3,002,349,048 B 2020-03-29 22:19:21.958 - Thread: 1 -> GUI Stats: Update 0.1032655, Draw 0.531975833333332 2020-03-29 22:19:25.189 - Thread: 1 -> GC Memory: 2,992,695,368 B 2020-03-29 22:19:31.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:19:31.317 - Thread: 1 -> STATISTICS,24006.6666666,0,0,0,0,0,0,46.85704,58.91953,1,0,2852.698,13242.04,167565,32435,320,24.48533,91.46948,0.400382,7334,16.67523,0,16.66667,4.082985,15.25275,100 2020-03-29 22:19:51.957 - Thread: 1 -> GUI Stats: Update 0.107678666666667, Draw 0.417036111111111 2020-03-29 22:19:55.190 - Thread: 1 -> GC Memory: 2,991,507,016 B 2020-03-29 22:20:21.958 - Thread: 1 -> GUI Stats: Update 0.113085555555556, Draw 0.414046222222222 2020-03-29 22:20:25.190 - Thread: 1 -> GC Memory: 2,991,866,488 B 2020-03-29 22:20:31.333 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:20:31.333 - Thread: 1 -> STATISTICS,24066.6833333,0,0,0,0,0,0,48.9305,62.76849,1,0,2851.557,13242.02,167565,32435,320,25.58727,90.45444,0.3915284,7273,16.66606,0,16.66667,4.264389,15.07519,100 2020-03-29 22:20:51.958 - Thread: 1 -> GUI Stats: Update 0.130706388888889, Draw 0.403867555555555 2020-03-29 22:20:55.192 - Thread: 1 -> GC Memory: 2,993,504,832 B 2020-03-29 22:21:21.958 - Thread: 1 -> GUI Stats: Update 0.144052333333334, Draw 0.407161277777778 2020-03-29 22:21:25.207 - Thread: 1 -> GC Memory: 2,991,114,624 B 2020-03-29 22:21:31.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:21:31.350 - Thread: 1 -> STATISTICS,24126.7,0,0,0,0,0,0,54.52704,81.87,1,0,2854.87,13242.01,167565,32435,320,27.6475,88.4129,0.407589,7314,16.66844,0,16.66667,4.608406,14.73705,100 2020-03-29 22:21:51.959 - Thread: 1 -> GUI Stats: Update 0.139655666666667, Draw 0.4328565 2020-03-29 22:21:55.210 - Thread: 1 -> GC Memory: 2,993,386,720 B 2020-03-29 22:22:21.958 - Thread: 1 -> GUI Stats: Update 0.122347777777778, Draw 0.430001388888889 2020-03-29 22:22:25.225 - Thread: 1 -> GC Memory: 2,992,127,040 B 2020-03-29 22:22:31.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:22:31.367 - Thread: 1 -> STATISTICS,24186.7166666,0,0,0,0,0,0,57.65202,75.36301,1,0,2853.995,13241.98,167565,32435,320,26.98815,88.85383,0.446813,7234,16.67178,0,16.66667,4.499405,14.81352,100 2020-03-29 22:22:51.959 - Thread: 1 -> GUI Stats: Update 0.0875956111111112, Draw 0.458055333333333 2020-03-29 22:22:55.226 - Thread: 1 -> GC Memory: 2,992,643,976 B 2020-03-29 22:23:21.957 - Thread: 1 -> GUI Stats: Update 0.10303, Draw 0.522855777777777 2020-03-29 22:23:25.240 - Thread: 1 -> GC Memory: 2,991,956,624 B 2020-03-29 22:23:31.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:23:31.384 - Thread: 1 -> STATISTICS,24246.7333333,0,0,0,0,0,0,42.47357,75.32821,1,0,2856.482,13241.98,167565,32435,320,24.89909,89.50509,0.4143586,7205,16.66831,0,16.66667,4.150259,14.91899,100 2020-03-29 22:23:51.957 - Thread: 1 -> GUI Stats: Update 0.104566222222222, Draw 0.547416222222222 2020-03-29 22:23:55.255 - Thread: 1 -> GC Memory: 2,993,596,328 B 2020-03-29 22:24:21.956 - Thread: 1 -> GUI Stats: Update 0.106058333333333, Draw 0.478584055555556 2020-03-29 22:24:25.256 - Thread: 1 -> GC Memory: 2,989,545,152 B 2020-03-29 22:24:31.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:24:31.401 - Thread: 1 -> STATISTICS,24306.75,0,0,0,0,0,0,36.71066,60.73888,1,0,2853.482,13241.94,167565,32435,320,23.76296,90.77128,0.3747425,7261,16.6665,0,16.66667,3.960453,15.12839,100 2020-03-29 22:24:51.956 - Thread: 1 -> GUI Stats: Update 0.104103166666667, Draw 0.419013277777778 2020-03-29 22:24:55.257 - Thread: 1 -> GC Memory: 3,005,848,064 B 2020-03-29 22:25:21.957 - Thread: 1 -> GUI Stats: Update 0.103206277777778, Draw 0.416486611111112 2020-03-29 22:25:25.273 - Thread: 1 -> GC Memory: 3,005,123,800 B 2020-03-29 22:25:31.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:25:31.417 - Thread: 1 -> STATISTICS,24366.7666666,0,0,0,0,0,0,37.827,66.56915,1,0,2863.468,13241.95,167565,32435,320,24.2415,89.97954,0.3707497,7167,16.66571,0,16.66667,4.040019,14.99573,100 2020-03-29 22:25:51.957 - Thread: 1 -> GUI Stats: Update 0.117181388888889, Draw 0.404613611111111 2020-03-29 22:25:55.273 - Thread: 1 -> GC Memory: 2,991,129,272 B 2020-03-29 22:26:21.957 - Thread: 1 -> GUI Stats: Update 0.138416611111111, Draw 0.412125388888889 2020-03-29 22:26:25.273 - Thread: 1 -> GC Memory: 2,990,906,000 B 2020-03-29 22:26:26.801 - Thread: 1 -> Player character died. Id : 76561197976042337 2020-03-29 22:26:27.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:26:27.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:26:31.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:26:31.434 - Thread: 1 -> STATISTICS,24426.7833333,0,0,0,0,0,0,41.54149,85.75858,1,0,2858.992,13242.06,167565,32435,320,24.75345,88.26035,0.3854977,7118,16.66673,0,16.66667,4.12559,14.71011,100 2020-03-29 22:26:31.776 - Thread: 1 -> RequestRespawn 2020-03-29 22:26:52.061 - Thread: 1 -> GUI Stats: Update 0.0527733333333332, Draw 0.243633444444445 2020-03-29 22:26:55.278 - Thread: 1 -> GC Memory: 3,096,356,960 B 2020-03-29 22:27:22.062 - Thread: 1 -> GUI Stats: Update 0.0296671111111111, Draw 0.191712055555556 2020-03-29 22:27:25.295 - Thread: 1 -> GC Memory: 3,097,420,376 B 2020-03-29 22:27:31.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:27:31.556 - Thread: 1 -> STATISTICS,24486.8,0,0,0,0,0,0,37.95959,91.35855,1,0,2957.586,13236.69,167565,32435,320,27.49096,85.66062,0.4146452,7053,16.67234,0,16.66667,4.583386,14.28163,100 2020-03-29 22:27:52.062 - Thread: 1 -> GUI Stats: Update 0.0348248333333333, Draw 0.194715555555555 2020-03-29 22:27:52.712 - Thread: 1 -> Autosave initiated 2020-03-29 22:27:52.712 - Thread: 1 -> Character state: True 2020-03-29 22:27:52.712 - Thread: 1 -> IsServer: True 2020-03-29 22:27:52.712 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 22:27:52.712 - Thread: 1 -> Autosave 2020-03-29 22:27:52.712 - Thread: 1 -> Saving world - START 2020-03-29 22:27:52.713 - Thread: 1 -> Making world state snapshot. 2020-03-29 22:27:52.713 - Thread: 1 -> Before snapshot.: GC Memory: 2,992,742,944 B 2020-03-29 22:27:52.833 - Thread: 1 -> After snapshot.: GC Memory: 3,006,579,208 B 2020-03-29 22:27:52.833 - Thread: 1 -> Directory cleanup: GC Memory: 3,006,579,208 B 2020-03-29 22:27:52.833 - Thread: 1 -> Saving world - END 2020-03-29 22:27:52.833 - Thread: 10 -> Session snapshot save - START 2020-03-29 22:27:52.834 - Thread: 10 -> Checking file access for files in target dir. 2020-03-29 22:27:55.307 - Thread: 1 -> GC Memory: 3,020,596,176 B 2020-03-29 22:27:55.391 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 22:27:55.455 - Thread: 10 -> Session snapshot save - END 2020-03-29 22:28:22.173 - Thread: 1 -> GUI Stats: Update 0.0277956666666667, Draw 0.285007888888889 2020-03-29 22:28:25.323 - Thread: 1 -> GC Memory: 3,027,286,776 B 2020-03-29 22:28:31.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:28:31.684 - Thread: 1 -> STATISTICS,24546.8166666,0,0,0,0,0,0,39.72607,109.4494,1,0,2888.89,13238.87,167565,32435,320,27.68525,85.04565,0.4344524,7008,16.66787,0,16.66667,4.614542,14.1753,100 2020-03-29 22:28:52.173 - Thread: 1 -> GUI Stats: Update 0.0279453888888889, Draw 0.275017277777778 2020-03-29 22:28:55.339 - Thread: 1 -> GC Memory: 3,044,295,328 B 2020-03-29 22:29:22.173 - Thread: 1 -> GUI Stats: Update 0.0279695000000001, Draw 0.272125111111111 2020-03-29 22:29:25.339 - Thread: 1 -> GC Memory: 2,992,839,440 B 2020-03-29 22:29:31.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:29:31.701 - Thread: 1 -> STATISTICS,24606.8333333,0,0,0,0,0,0,34.05755,74.28069,1,0,2854.946,13242.31,167565,32435,320,27.15517,86.32231,0.4217342,6964,16.66882,0,16.66667,4.526447,14.38891,100 2020-03-29 22:29:52.172 - Thread: 1 -> GUI Stats: Update 0.028178, Draw 0.191688444444445 2020-03-29 22:29:55.339 - Thread: 1 -> GC Memory: 2,992,773,352 B 2020-03-29 22:30:22.172 - Thread: 1 -> GUI Stats: Update 0.0287319444444445, Draw 0.187016111111111 2020-03-29 22:30:25.356 - Thread: 1 -> GC Memory: 2,993,384,384 B 2020-03-29 22:30:31.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:30:31.717 - Thread: 1 -> STATISTICS,24666.85,0,0,0,0,0,0,34.89088,83.28226,1,0,2851.475,13239.47,167565,32435,320,26.39748,86.77089,0.406065,6964,16.66778,0,16.66667,4.399873,14.46278,100 2020-03-29 22:30:52.172 - Thread: 1 -> GUI Stats: Update 0.0309997777777777, Draw 0.189668111111111 2020-03-29 22:30:55.372 - Thread: 1 -> GC Memory: 2,991,796,368 B 2020-03-29 22:31:22.173 - Thread: 1 -> GUI Stats: Update 0.0341196666666667, Draw 0.220425833333333 2020-03-29 22:31:25.373 - Thread: 1 -> GC Memory: 2,993,616,872 B 2020-03-29 22:31:31.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:31:31.734 - Thread: 1 -> STATISTICS,24726.8666666,0,0,0,0,0,0,40.83648,78.73504,1,0,2852.93,13239.48,167565,32435,320,28.07223,85.20438,0.4169591,6970,16.6688,0,16.66667,4.679303,14.20255,100 2020-03-29 22:31:41.357 - Thread: 1 -> Info: MyTimerComponent removed entity '87388684260659306:Backpack' with entity id '87388684260659306' 2020-03-29 22:31:52.174 - Thread: 1 -> GUI Stats: Update 0.0377061111111111, Draw 0.199757333333333 2020-03-29 22:31:55.374 - Thread: 1 -> GC Memory: 2,990,682,824 B 2020-03-29 22:32:22.175 - Thread: 1 -> GUI Stats: Update 0.0349677222222223, Draw 0.205806611111111 2020-03-29 22:32:25.374 - Thread: 1 -> GC Memory: 2,993,264,016 B 2020-03-29 22:32:31.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:32:31.752 - Thread: 1 -> STATISTICS,24786.8833333,0,0,0,0,0,0,45.68608,120.3371,1,0,2854.241,13242.24,167565,32435,320,29.94627,83.15467,0.4302478,6991,16.6662,0,16.66667,4.990905,13.85872,100 2020-03-29 22:32:52.174 - Thread: 1 -> GUI Stats: Update 0.0380057777777778, Draw 0.217307944444444 2020-03-29 22:32:55.392 - Thread: 1 -> GC Memory: 3,005,634,264 B 2020-03-29 22:33:22.175 - Thread: 1 -> GUI Stats: Update 0.0266881111111111, Draw 0.242603055555556 2020-03-29 22:33:25.409 - Thread: 1 -> GC Memory: 3,006,487,312 B 2020-03-29 22:33:31.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:33:31.768 - Thread: 1 -> STATISTICS,24846.9,0,0,0,0,0,0,44.50399,86.39413,1,0,2866.274,13239.59,167565,32435,320,28.77177,84.37625,0.4435518,7021,16.67126,0,16.66667,4.796615,14.06658,100 2020-03-29 22:33:52.174 - Thread: 1 -> GUI Stats: Update 0.028642888888889, Draw 0.287977444444444 2020-03-29 22:33:55.424 - Thread: 1 -> GC Memory: 3,007,993,016 B 2020-03-29 22:34:22.174 - Thread: 1 -> GUI Stats: Update 0.0312677222222223, Draw 0.306911611111112 2020-03-29 22:34:25.439 - Thread: 1 -> GC Memory: 2,991,707,744 B 2020-03-29 22:34:31.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:34:31.785 - Thread: 1 -> STATISTICS,24906.9166666,0,0,0,0,0,0,37.08192,71.74828,1,0,2851.635,13239.61,167565,32435,320,27.12911,86.1921,0.4669039,6960,16.6669,0,16.66667,4.521582,14.36555,100 2020-03-29 22:34:52.173 - Thread: 1 -> GUI Stats: Update 0.0286182222222223, Draw 0.238675722222222 2020-03-29 22:34:55.439 - Thread: 1 -> GC Memory: 3,003,861,592 B 2020-03-29 22:35:22.172 - Thread: 1 -> GUI Stats: Update 0.0286406666666667, Draw 0.197551055555556 2020-03-29 22:35:25.456 - Thread: 1 -> GC Memory: 3,005,336,872 B 2020-03-29 22:35:31.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:35:31.802 - Thread: 1 -> STATISTICS,24966.9333333,0,0,0,0,0,0,34.80962,80.82626,1,0,2867.138,13239.59,167565,32435,320,26.82022,86.53476,0.4200857,6988,16.66749,0,16.66667,4.470258,14.42318,100 2020-03-29 22:35:52.173 - Thread: 1 -> GUI Stats: Update 0.0300794444444445, Draw 0.184906555555556 2020-03-29 22:35:55.456 - Thread: 1 -> GC Memory: 3,006,582,800 B 2020-03-29 22:36:22.174 - Thread: 1 -> GUI Stats: Update 0.0313115555555555, Draw 0.192840333333333 2020-03-29 22:36:25.458 - Thread: 1 -> GC Memory: 2,990,718,856 B 2020-03-29 22:36:31.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:36:31.818 - Thread: 1 -> STATISTICS,25026.95,0,0,0,0,0,0,41.18817,92.77087,1,0,2855.526,13240.93,167565,32435,320,27.88588,85.93729,0.4250304,6974,16.66575,0,16.66667,4.64739,14.32209,100 2020-03-29 22:36:52.175 - Thread: 1 -> GUI Stats: Update 0.0368257777777778, Draw 0.199560555555556 2020-03-29 22:36:55.459 - Thread: 1 -> GC Memory: 3,007,810,448 B 2020-03-29 22:37:09.484 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 22:37:22.478 - Thread: 1 -> GUI Stats: Update 0.148406222222222, Draw 0.390122888888889 2020-03-29 22:37:25.462 - Thread: 1 -> GC Memory: 3,013,745,320 B 2020-03-29 22:37:31.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:37:31.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:37:32.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:37:32.139 - Thread: 1 -> STATISTICS,25086.9666666,0,0,0,0,0,0,42.34409,74.96533,1,0,2871.961,13261.04,167565,32435,320,28.33806,99.43631,0.441527,6937,16.67247,0,16.66667,4.724655,16.57849,100 2020-03-29 22:37:39.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:37:39.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:37:52.479 - Thread: 1 -> GUI Stats: Update 0.311864, Draw 0.296105611111112 2020-03-29 22:37:55.463 - Thread: 1 -> GC Memory: 2,995,425,760 B 2020-03-29 22:38:04.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:38:04.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:38:22.479 - Thread: 1 -> GUI Stats: Update 0.364915222222222, Draw 0.308282777777777 2020-03-29 22:38:25.480 - Thread: 1 -> GC Memory: 2,997,745,992 B 2020-03-29 22:38:27.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:38:27.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:38:32.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:38:32.156 - Thread: 1 -> STATISTICS,25146.9833333,0,0,0,0,0,0,46.22404,105.7571,1,0,2855.859,13246.53,167565,32435,320,33.94143,99.45601,0.4703741,6894,16.66398,0,16.66667,5.655993,16.57333,100 2020-03-29 22:38:52.481 - Thread: 1 -> GUI Stats: Update 0.3137135, Draw 0.227682777777777 2020-03-29 22:38:55.481 - Thread: 1 -> GC Memory: 3,022,823,488 B 2020-03-29 22:39:22.481 - Thread: 1 -> GUI Stats: Update 0.363375222222222, Draw 0.252073333333333 2020-03-29 22:39:25.490 - Thread: 1 -> GC Memory: 3,249,205,960 B 2020-03-29 22:39:32.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:39:32.184 - Thread: 1 -> STATISTICS,25207,0,0,0,0,0,0,63.55249,95.06792,1,0,3566.004,13255.63,167565,32435,327,29.14074,99.45149,0.4792825,6681,16.66849,0,16.66667,4.857322,16.57706,100 2020-03-29 22:39:52.481 - Thread: 1 -> GUI Stats: Update 0.398771388888889, Draw 0.245088888888889 2020-03-29 22:39:55.498 - Thread: 1 -> GC Memory: 4,606,699,776 B 2020-03-29 22:40:22.481 - Thread: 1 -> GUI Stats: Update 0.247063166666667, Draw 0.239079444444445 2020-03-29 22:40:25.515 - Thread: 1 -> GC Memory: 4,620,287,632 B 2020-03-29 22:40:32.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:40:32.189 - Thread: 1 -> STATISTICS,25267.0166666,0,0,0,0,0,0,54.08626,103.0895,1,0,4403.558,13237.11,167565,32435,320,31.66199,99.46378,0.5801142,6294,16.66715,0,16.66667,5.277153,16.57778,100 2020-03-29 22:40:52.480 - Thread: 1 -> GUI Stats: Update 0.248738444444445, Draw 0.299184055555555 2020-03-29 22:40:55.531 - Thread: 1 -> GC Memory: 4,633,972,072 B 2020-03-29 22:41:22.483 - Thread: 1 -> GUI Stats: Update 0.250383555555555, Draw 0.367222611111111 2020-03-29 22:41:25.547 - Thread: 1 -> GC Memory: 3,010,983,208 B 2020-03-29 22:41:32.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:41:32.206 - Thread: 1 -> STATISTICS,25327.0333333,0,0,0,0,0,0,47.0696,106.3015,1,0,2878.364,13283.26,167317,32683,320,29.44511,99.46175,0.6137388,6248,16.66306,0,16.66667,4.906456,16.57337,100 2020-03-29 22:41:52.479 - Thread: 1 -> GUI Stats: Update 0.260913277777778, Draw 0.388718444444445 2020-03-29 22:41:55.563 - Thread: 1 -> GC Memory: 3,069,879,160 B 2020-03-29 22:42:22.480 - Thread: 1 -> GUI Stats: Update 0.252338277777778, Draw 0.233256944444444 2020-03-29 22:42:25.579 - Thread: 1 -> GC Memory: 3,073,588,704 B 2020-03-29 22:42:32.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:42:32.223 - Thread: 1 -> STATISTICS,25387.05,0,0,0,0,0,0,41.91645,86.05087,1,0,2931.559,13379.74,167300,32700,320,30.87093,99.46088,0.6405061,6175,16.66321,0,16.66667,5.144087,16.57338,100 2020-03-29 22:42:52.479 - Thread: 1 -> GUI Stats: Update 0.254256, Draw 0.2222825 2020-03-29 22:42:55.580 - Thread: 1 -> GC Memory: 3,033,736,208 B 2020-03-29 22:43:22.479 - Thread: 1 -> GUI Stats: Update 0.298882055555555, Draw 0.2220375 2020-03-29 22:43:25.596 - Thread: 1 -> GC Memory: 3,038,692,040 B 2020-03-29 22:43:32.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:43:32.240 - Thread: 1 -> STATISTICS,25447.0666666,0,0,0,0,0,0,47.30214,105.5613,1,0,2896.915,13375.66,167175,32825,320,36.53688,99.4603,0.64862,6166,16.66101,0,16.66667,6.087414,16.57109,100 2020-03-29 22:43:52.480 - Thread: 1 -> GUI Stats: Update 0.325255777777777, Draw 0.220078444444445 2020-03-29 22:43:55.597 - Thread: 1 -> GC Memory: 3,040,499,728 B 2020-03-29 22:44:22.481 - Thread: 1 -> GUI Stats: Update 0.349011722222223, Draw 0.219631388888889 2020-03-29 22:44:25.613 - Thread: 1 -> GC Memory: 3,022,887,888 B 2020-03-29 22:44:32.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:44:32.257 - Thread: 1 -> STATISTICS,25507.0833333,0,0,0,0,0,0,54.75281,128.914,1,0,2878.428,13380.47,167175,32825,320,43.17042,99.45413,0.6457646,6175,16.65953,0,16.66667,7.191988,16.56859,100 2020-03-29 22:44:52.482 - Thread: 1 -> GUI Stats: Update 0.361162555555555, Draw 0.218899388888889 2020-03-29 22:44:55.615 - Thread: 1 -> GC Memory: 3,036,483,536 B 2020-03-29 22:45:22.481 - Thread: 1 -> GUI Stats: Update 0.365853555555556, Draw 0.240409388888889 2020-03-29 22:45:25.631 - Thread: 1 -> GC Memory: 3,042,291,072 B 2020-03-29 22:45:32.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:45:32.273 - Thread: 1 -> STATISTICS,25567.1,0,0,0,0,0,0,55.04756,101.1388,1,0,2902.04,13410.27,167175,32825,320,36.04135,99.45361,0.6487052,6301,16.65341,0,16.66667,6.002115,16.56242,100 2020-03-29 22:45:39.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:45:39.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:45:44.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:45:44.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:45:49.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:45:49.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:45:52.481 - Thread: 1 -> GUI Stats: Update 0.285898555555556, Draw 0.300782833333333 2020-03-29 22:45:55.647 - Thread: 1 -> GC Memory: 3,046,551,480 B 2020-03-29 22:45:59.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:45:59.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:05.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:46:05.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:09.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:46:09.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:14.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:46:14.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:22.481 - Thread: 1 -> GUI Stats: Update 0.274956222222222, Draw 0.32900761111111 2020-03-29 22:46:24.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:46:24.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:25.664 - Thread: 1 -> GC Memory: 3,025,808,184 B 2020-03-29 22:46:27.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:46:27.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:32.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:46:32.291 - Thread: 1 -> STATISTICS,25627.1166666,0,0,0,0,0,0,45.56475,135.4165,1,0,2885.068,13404.6,167175,32825,320,39.44968,99.45731,0.5881853,6290,16.66587,0,16.66667,6.574634,16.57543,100 2020-03-29 22:46:52.480 - Thread: 1 -> GUI Stats: Update 0.282244888888888, Draw 0.350415722222222 2020-03-29 22:46:53.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:46:53.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:55.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:46:55.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:46:55.680 - Thread: 1 -> GC Memory: 3,043,673,296 B 2020-03-29 22:47:18.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:47:18.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:47:22.483 - Thread: 1 -> GUI Stats: Update 0.287729833333334, Draw 0.316839277777778 2020-03-29 22:47:25.696 - Thread: 1 -> GC Memory: 3,044,933,568 B 2020-03-29 22:47:28.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:47:28.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:47:32.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:47:32.307 - Thread: 1 -> STATISTICS,25687.1333333,0,0,0,0,0,0,41.24568,85.04663,1,0,2905.999,13401.97,167175,32825,320,34.84889,99.45719,0.6142537,6250,16.67533,0,16.66667,5.811168,16.58482,100 2020-03-29 22:47:37.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:47:37.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:47:52.480 - Thread: 1 -> GUI Stats: Update 0.261416944444444, Draw 0.206397277777778 2020-03-29 22:47:55.713 - Thread: 1 -> GC Memory: 3,024,949,568 B 2020-03-29 22:48:22.480 - Thread: 1 -> GUI Stats: Update 0.265162777777778, Draw 0.193150444444445 2020-03-29 22:48:23.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:48:23.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:48:25.714 - Thread: 1 -> GC Memory: 3,029,649,136 B 2020-03-29 22:48:26.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:48:26.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:48:32.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:48:32.324 - Thread: 1 -> STATISTICS,25747.15,0,0,0,0,0,0,41.04763,58.53942,1,0,2888.079,13418.12,167175,32825,320,25.91299,99.44711,0.6055368,6288,16.66956,0,16.66667,4.319582,16.5774,100 2020-03-29 22:48:44.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:48:44.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:48:45.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:48:45.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:48:52.480 - Thread: 1 -> GUI Stats: Update 0.297008333333333, Draw 0.172779166666667 2020-03-29 22:48:55.714 - Thread: 1 -> GC Memory: 3,031,053,920 B 2020-03-29 22:48:59.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:48:59.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:49:16.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 22:49:16.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 22:49:22.481 - Thread: 1 -> GUI Stats: Update 0.3081805, Draw 0.219326333333333 2020-03-29 22:49:25.720 - Thread: 1 -> GC Memory: 3,024,258,912 B 2020-03-29 22:49:32.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:49:32.340 - Thread: 1 -> STATISTICS,25807.1666666,0,0,0,0,0,0,51.1265,136.4889,1,0,2886.46,13392.47,167175,32825,320,48.38308,92.04034,0.6401133,6164,16.66646,0,16.66667,8.063745,15.33986,100 2020-03-29 22:49:52.480 - Thread: 1 -> GUI Stats: Update 0.0563685000000001, Draw 0.198652944444445 2020-03-29 22:49:55.731 - Thread: 1 -> GC Memory: 3,026,489,248 B 2020-03-29 22:50:22.483 - Thread: 1 -> GUI Stats: Update 0.0409734444444445, Draw 0.212440166666666 2020-03-29 22:50:25.732 - Thread: 1 -> GC Memory: 3,025,849,336 B 2020-03-29 22:50:32.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:50:32.357 - Thread: 1 -> STATISTICS,25867.1833333,0,0,0,0,0,0,57.18805,120.7244,1,0,2889.459,13411.29,167175,32825,320,50.31271,95.85128,0.6545253,6237,17.19249,0,16.66667,8.650007,16.47922,100 2020-03-29 22:50:52.485 - Thread: 1 -> GUI Stats: Update 0.0307283333333334, Draw 0.264543222222223 2020-03-29 22:50:55.736 - Thread: 1 -> GC Memory: 3,028,802,000 B 2020-03-29 22:51:22.480 - Thread: 1 -> GUI Stats: Update 0.0277516111111112, Draw 0.268977722222222 2020-03-29 22:51:25.747 - Thread: 1 -> GC Memory: 3,028,151,616 B 2020-03-29 22:51:32.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:51:32.374 - Thread: 1 -> STATISTICS,25927.2,0,0,0,0,0,0,40.54768,130.6759,1,0,2888.812,13387.28,167175,32825,320,48.8333,93.69419,0.6584298,6228,20.55702,0,16.66667,10.03867,19.26073,100 2020-03-29 22:51:52.480 - Thread: 1 -> GUI Stats: Update 0.0278889444444444, Draw 0.268709944444445 2020-03-29 22:51:55.747 - Thread: 1 -> GC Memory: 3,028,947,304 B 2020-03-29 22:52:22.483 - Thread: 1 -> GUI Stats: Update 0.0289160555555556, Draw 0.339520222222222 2020-03-29 22:52:25.763 - Thread: 1 -> GC Memory: 3,028,821,936 B 2020-03-29 22:52:32.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:52:32.391 - Thread: 1 -> STATISTICS,25987.2166666,0,0,0,0,0,0,35.52868,101.4748,1,0,2887.623,13389.3,167175,32825,320,47.17731,90.73079,0.6376461,6282,22.50065,0,16.66667,10.6152,20.41502,100 2020-03-29 22:52:52.479 - Thread: 1 -> GUI Stats: Update 0.0302418888888889, Draw 0.221795611111111 2020-03-29 22:52:55.763 - Thread: 1 -> GC Memory: 3,019,780,648 B 2020-03-29 22:53:22.480 - Thread: 1 -> GUI Stats: Update 0.0363116666666668, Draw 0.206513166666666 2020-03-29 22:53:25.763 - Thread: 1 -> GC Memory: 3,034,827,608 B 2020-03-29 22:53:32.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:53:32.408 - Thread: 1 -> STATISTICS,26047.2333333,0,0,0,0,0,0,38.18143,137.1985,1,0,2896.002,13397.28,167175,32825,320,59.5121,99.42059,0.7102372,6174,18.89655,0,16.66667,11.24573,18.78706,100 2020-03-29 22:53:52.480 - Thread: 1 -> GUI Stats: Update 0.0443131666666667, Draw 0.189645722222222 2020-03-29 22:53:55.764 - Thread: 1 -> GC Memory: 3,036,840,344 B 2020-03-29 22:54:22.482 - Thread: 1 -> GUI Stats: Update 0.0546223333333333, Draw 0.202232888888889 2020-03-29 22:54:25.765 - Thread: 1 -> GC Memory: 3,020,851,544 B 2020-03-29 22:54:32.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:54:32.424 - Thread: 1 -> STATISTICS,26107.25,0,0,0,0,0,0,44.24809,139.2789,1,0,2879.614,13394.71,167175,32825,320,60.32133,99.35579,0.7405661,6170,18.6126,0,16.66667,11.22737,18.49269,100 2020-03-29 22:54:51.333 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 22:54:52.482 - Thread: 1 -> GUI Stats: Update 0.0699568888888889, Draw 0.193593944444444 2020-03-29 22:54:55.781 - Thread: 1 -> GC Memory: 3,021,119,576 B 2020-03-29 22:55:22.946 - Thread: 1 -> GUI Stats: Update 0.320251444444445, Draw 0.468951444444444 2020-03-29 22:55:25.796 - Thread: 1 -> GC Memory: 3,036,260,464 B 2020-03-29 22:55:32.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:55:32.905 - Thread: 1 -> STATISTICS,26167.2666666,0,0,0,0,0,0,44.9062,78.41395,1,0,2892.292,13430.04,167175,32825,320,29.75928,83.18494,0.6764222,6255,16.66029,0,16.66667,4.957982,13.85885,100 2020-03-29 22:55:52.945 - Thread: 1 -> GUI Stats: Update 0.0742290000000002, Draw 0.2635505 2020-03-29 22:55:55.815 - Thread: 1 -> GC Memory: 3,032,169,832 B 2020-03-29 22:56:22.945 - Thread: 1 -> GUI Stats: Update 0.0280852222222224, Draw 0.278857 2020-03-29 22:56:25.828 - Thread: 1 -> GC Memory: 3,022,303,808 B 2020-03-29 22:56:32.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:56:32.922 - Thread: 1 -> STATISTICS,26227.2833333,0,0,0,0,0,0,36.59324,86.4657,1,0,2881.55,13399.77,167175,32825,320,27.75548,84.43198,0.5347641,6223,16.66721,0,16.66667,4.626064,14.07245,100 2020-03-29 22:56:52.944 - Thread: 1 -> GUI Stats: Update 0.028204, Draw 0.282450444444444 2020-03-29 22:56:55.843 - Thread: 1 -> GC Memory: 3,023,568,856 B 2020-03-29 22:57:22.944 - Thread: 1 -> GUI Stats: Update 0.0285525555555557, Draw 0.230460611111112 2020-03-29 22:57:25.844 - Thread: 1 -> GC Memory: 3,035,451,528 B 2020-03-29 22:57:32.938 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:57:32.938 - Thread: 1 -> STATISTICS,26287.3,0,0,0,0,0,0,31.69065,66.81254,1,0,2897.021,13405.03,167175,32825,320,26.37519,86.49931,0.5229194,6265,16.67201,0,16.66667,4.397274,14.42117,100 2020-03-29 22:57:52.726 - Thread: 1 -> Autosave initiated 2020-03-29 22:57:52.727 - Thread: 1 -> Character state: True 2020-03-29 22:57:52.727 - Thread: 1 -> IsServer: True 2020-03-29 22:57:52.727 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 22:57:52.727 - Thread: 1 -> Autosave 2020-03-29 22:57:52.727 - Thread: 1 -> Saving world - START 2020-03-29 22:57:52.727 - Thread: 1 -> Making world state snapshot. 2020-03-29 22:57:52.727 - Thread: 1 -> Before snapshot.: GC Memory: 3,022,811,888 B 2020-03-29 22:57:52.927 - Thread: 1 -> After snapshot.: GC Memory: 3,079,352,976 B 2020-03-29 22:57:52.927 - Thread: 1 -> Directory cleanup: GC Memory: 3,079,352,976 B 2020-03-29 22:57:52.928 - Thread: 1 -> Saving world - END 2020-03-29 22:57:52.928 - Thread: 10 -> Session snapshot save - START 2020-03-29 22:57:52.929 - Thread: 10 -> Checking file access for files in target dir. 2020-03-29 22:57:53.139 - Thread: 1 -> GUI Stats: Update 0.0284412222222222, Draw 0.192216611111111 2020-03-29 22:57:55.393 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 22:57:55.854 - Thread: 1 -> GC Memory: 3,111,248,296 B 2020-03-29 22:57:56.306 - Thread: 10 -> Session snapshot save - END 2020-03-29 22:58:23.134 - Thread: 1 -> GUI Stats: Update 0.0288421111111111, Draw 0.285986055555556 2020-03-29 22:58:25.868 - Thread: 1 -> GC Memory: 3,121,417,888 B 2020-03-29 22:58:33.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:58:33.144 - Thread: 1 -> STATISTICS,26347.3166666,0,0,0,0,0,0,37.21468,80.90842,1,0,2975.181,13411.05,167175,32825,320,26.64203,86.18513,0.5342368,6256,16.66943,0,16.66667,4.441074,14.36657,100 2020-03-29 22:58:53.135 - Thread: 1 -> GUI Stats: Update 0.0281951666666668, Draw 0.289823611111111 2020-03-29 22:58:55.883 - Thread: 1 -> GC Memory: 3,121,809,064 B 2020-03-29 22:59:23.133 - Thread: 1 -> GUI Stats: Update 0.0284941666666667, Draw 0.229448833333334 2020-03-29 22:59:25.887 - Thread: 1 -> GC Memory: 3,024,253,872 B 2020-03-29 22:59:33.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 22:59:33.161 - Thread: 1 -> STATISTICS,26407.3333333,0,0,0,0,0,0,31.874,71.62693,1,0,2885.483,13406.47,167175,32825,320,27.82929,85.44254,0.5196679,6253,16.66737,0,16.66667,4.638411,14.24102,100 2020-03-29 22:59:53.133 - Thread: 1 -> GUI Stats: Update 0.0292307777777778, Draw 0.187536444444444 2020-03-29 22:59:55.900 - Thread: 1 -> GC Memory: 3,027,571,744 B 2020-03-29 23:00:23.134 - Thread: 1 -> GUI Stats: Update 0.0292888888888889, Draw 0.199572388888889 2020-03-29 23:00:25.903 - Thread: 1 -> GC Memory: 3,024,699,040 B 2020-03-29 23:00:33.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:00:33.179 - Thread: 1 -> STATISTICS,26467.35,0,0,0,0,0,0,32.01111,78.39656,1,0,2887.259,13410.55,167175,32825,320,26.42477,87.07573,0.5453501,6011,16.66666,0,16.66667,4.404127,14.51262,100 2020-03-29 23:00:53.134 - Thread: 1 -> GUI Stats: Update 0.0299936111111111, Draw 0.178176555555556 2020-03-29 23:00:55.917 - Thread: 1 -> GC Memory: 3,029,315,704 B 2020-03-29 23:01:23.135 - Thread: 1 -> GUI Stats: Update 0.0353547222222222, Draw 0.205776388888889 2020-03-29 23:01:25.918 - Thread: 1 -> GC Memory: 3,037,861,504 B 2020-03-29 23:01:33.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:01:33.195 - Thread: 1 -> STATISTICS,26527.3666666,0,0,0,0,0,0,39.3134,79.03627,1,0,2898.077,13408.69,167175,32825,320,27.40365,85.60354,0.5205365,6176,16.67061,0,16.66667,4.568355,14.27063,100 2020-03-29 23:01:53.136 - Thread: 1 -> GUI Stats: Update 0.0405965, Draw 0.198533611111111 2020-03-29 23:01:55.918 - Thread: 1 -> GC Memory: 3,040,304,528 B 2020-03-29 23:02:23.136 - Thread: 1 -> GUI Stats: Update 0.0363559444444445, Draw 0.207299000000001 2020-03-29 23:02:25.919 - Thread: 1 -> GC Memory: 3,039,971,480 B 2020-03-29 23:02:33.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:02:33.212 - Thread: 1 -> STATISTICS,26587.3833333,0,0,0,0,0,0,45.87061,92.82823,1,0,2896.351,13407.52,167175,32825,320,55.32439,92.23737,0.5513009,6158,20.55802,0,16.66667,11.3736,18.96217,100 2020-03-29 23:02:53.141 - Thread: 1 -> GUI Stats: Update 0.0415211666666667, Draw 0.245589555555556 2020-03-29 23:02:55.921 - Thread: 1 -> GC Memory: 3,025,247,808 B 2020-03-29 23:03:23.138 - Thread: 1 -> GUI Stats: Update 0.0282247222222223, Draw 0.246800777777778 2020-03-29 23:03:25.921 - Thread: 1 -> GC Memory: 3,038,854,288 B 2020-03-29 23:03:33.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:03:33.228 - Thread: 1 -> STATISTICS,26647.4,0,0,0,0,0,0,55.46718,80.33748,1,0,2899.339,13403.79,167175,32825,320,50.20971,93.09711,0.6304381,6270,20.82009,0,16.66667,10.45371,19.3829,100 2020-03-29 23:03:53.138 - Thread: 1 -> GUI Stats: Update 0.0295241666666667, Draw 0.268578666666667 2020-03-29 23:03:55.938 - Thread: 1 -> GC Memory: 3,040,735,712 B 2020-03-29 23:04:23.136 - Thread: 1 -> GUI Stats: Update 0.0286922777777778, Draw 0.293732166666667 2020-03-29 23:04:25.954 - Thread: 1 -> GC Memory: 3,025,350,608 B 2020-03-29 23:04:33.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:04:33.245 - Thread: 1 -> STATISTICS,26707.4166666,0,0,0,0,0,0,50.57891,124.5066,1,0,2888.155,13410.55,167175,32825,320,51.56318,99.1823,0.6671507,6250,17.77462,0,16.66667,9.165158,17.62928,100 2020-03-29 23:04:53.137 - Thread: 1 -> GUI Stats: Update 0.0286122777777778, Draw 0.290909111111111 2020-03-29 23:04:55.970 - Thread: 1 -> GC Memory: 3,028,838,136 B 2020-03-29 23:05:23.136 - Thread: 1 -> GUI Stats: Update 0.0302198888888889, Draw 0.373445555555555 2020-03-29 23:05:25.970 - Thread: 1 -> GC Memory: 3,038,588,488 B 2020-03-29 23:05:33.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:05:33.262 - Thread: 1 -> STATISTICS,26767.4333333,0,0,0,0,0,0,45.41853,109.1184,1,0,2897.394,13403.04,167175,32825,320,49.37624,96.8213,0.7043368,6262,18.61176,0,16.66667,9.189788,18.02015,100 2020-03-29 23:05:53.140 - Thread: 1 -> GUI Stats: Update 0.0311047777777778, Draw 0.223243777777778 2020-03-29 23:05:55.986 - Thread: 1 -> GC Memory: 3,038,450,560 B 2020-03-29 23:06:23.137 - Thread: 1 -> GUI Stats: Update 0.0356049444444445, Draw 0.196846944444445 2020-03-29 23:06:25.990 - Thread: 1 -> GC Memory: 3,024,666,096 B 2020-03-29 23:06:33.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:06:33.280 - Thread: 1 -> STATISTICS,26827.45,0,0,0,0,0,0,48.80486,113.358,1,0,2886.219,13380.84,167175,32825,320,50.58295,98.61132,0.6449381,6280,17.49554,0,16.66667,8.849761,17.25259,100 2020-03-29 23:06:53.138 - Thread: 1 -> GUI Stats: Update 0.0378742777777778, Draw 0.193087722222222 2020-03-29 23:06:56.004 - Thread: 1 -> GC Memory: 3,029,798,904 B 2020-03-29 23:07:23.139 - Thread: 1 -> GUI Stats: Update 0.0394647777777777, Draw 0.191743222222222 2020-03-29 23:07:26.004 - Thread: 1 -> GC Memory: 3,038,634,512 B 2020-03-29 23:07:33.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:07:33.296 - Thread: 1 -> STATISTICS,26887.4666666,0,0,0,0,0,0,54.75228,123.4161,1,0,2898.046,13380.92,167175,32825,320,50.3455,98.18554,0.646843,6251,17.4978,0,16.66667,8.809356,17.18031,100 2020-03-29 23:07:53.139 - Thread: 1 -> GUI Stats: Update 0.0379269444444444, Draw 0.194273333333333 2020-03-29 23:07:56.007 - Thread: 1 -> GC Memory: 3,028,184,696 B 2020-03-29 23:08:23.138 - Thread: 1 -> GUI Stats: Update 0.0387641111111111, Draw 0.195157166666667 2020-03-29 23:08:26.022 - Thread: 1 -> GC Memory: 3,026,590,936 B 2020-03-29 23:08:33.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:08:33.312 - Thread: 1 -> STATISTICS,26947.4833333,0,0,0,0,0,0,61.36415,137.7268,1,0,2887.404,13402.47,167175,32825,320,50.13475,97.77306,0.6593364,6319,17.2245,0,16.66667,8.63546,16.84092,100 2020-03-29 23:08:53.138 - Thread: 1 -> GUI Stats: Update 0.0315190000000001, Draw 0.2269645 2020-03-29 23:08:56.040 - Thread: 1 -> GC Memory: 3,027,131,848 B 2020-03-29 23:09:23.139 - Thread: 1 -> GUI Stats: Update 0.026961, Draw 0.265638333333333 2020-03-29 23:09:26.055 - Thread: 1 -> GC Memory: 3,026,521,872 B 2020-03-29 23:09:33.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:09:33.343 - Thread: 1 -> STATISTICS,27007.5,0,0,0,0,0,0,54.89921,96.5119,1,0,2886.943,13398.05,167175,32825,320,46.95127,99.23425,0.6532581,6336,16.94396,0,16.66667,7.955406,16.81422,100 2020-03-29 23:09:53.136 - Thread: 1 -> GUI Stats: Update 0.0278932777777779, Draw 0.313484777777778 2020-03-29 23:09:56.070 - Thread: 1 -> GC Memory: 3,028,635,808 B 2020-03-29 23:10:23.137 - Thread: 1 -> GUI Stats: Update 0.0286658333333334, Draw 0.300983055555555 2020-03-29 23:10:26.086 - Thread: 1 -> GC Memory: 3,029,668,144 B 2020-03-29 23:10:33.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:10:33.347 - Thread: 1 -> STATISTICS,27067.5166666,0,0,0,0,0,0,53.2109,134.9272,1,0,2888.372,13379.54,167175,32825,320,48.00776,99.18357,0.6590491,6738,16.66974,0,16.66667,8.002767,16.53364,100 2020-03-29 23:10:53.142 - Thread: 1 -> GUI Stats: Update 0.0305391666666667, Draw 0.336999555555556 2020-03-29 23:10:56.086 - Thread: 1 -> GC Memory: 3,031,030,392 B 2020-03-29 23:11:23.137 - Thread: 1 -> GUI Stats: Update 0.0307801111111111, Draw 0.237337555555555 2020-03-29 23:11:26.086 - Thread: 1 -> GC Memory: 3,040,191,752 B 2020-03-29 23:11:33.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:11:33.363 - Thread: 1 -> STATISTICS,27127.5333333,0,0,0,0,0,0,45.2849,108.8598,1,0,2899.892,13398.38,167175,32825,320,45.61848,98.58041,0.6586418,7069,16.94767,0,16.66667,7.731268,16.70708,100 2020-03-29 23:11:53.137 - Thread: 1 -> GUI Stats: Update 0.0321621666666667, Draw 0.187735166666667 2020-03-29 23:11:56.087 - Thread: 1 -> GC Memory: 3,040,865,328 B 2020-03-29 23:12:23.137 - Thread: 1 -> GUI Stats: Update 0.0390946666666667, Draw 0.189671555555555 2020-03-29 23:12:26.087 - Thread: 1 -> GC Memory: 3,040,374,120 B 2020-03-29 23:12:33.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:12:33.379 - Thread: 1 -> STATISTICS,27187.55,0,0,0,0,0,0,50.56699,113.597,1,0,2901.546,13380.35,167175,32825,320,49.30046,98.22214,0.64168,7061,16.66584,0,16.66667,8.216336,16.36954,100 2020-03-29 23:12:53.139 - Thread: 1 -> GUI Stats: Update 0.0390226111111111, Draw 0.196814944444444 2020-03-29 23:12:56.090 - Thread: 1 -> GC Memory: 3,024,654,848 B 2020-03-29 23:13:23.139 - Thread: 1 -> GUI Stats: Update 0.0382664444444445, Draw 0.191139277777778 2020-03-29 23:13:26.104 - Thread: 1 -> GC Memory: 3,038,220,616 B 2020-03-29 23:13:33.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:13:33.397 - Thread: 1 -> STATISTICS,27247.5666666,0,0,0,0,0,0,52.26608,79.95807,1,0,2900.25,13411.32,167175,32825,320,29.91195,84.08733,0.5947359,7033,16.66713,0,16.66667,4.985464,14.01494,100 2020-03-29 23:13:53.139 - Thread: 1 -> GUI Stats: Update 0.0342622222222222, Draw 0.186618833333333 2020-03-29 23:13:56.105 - Thread: 1 -> GC Memory: 3,040,777,864 B 2020-03-29 23:14:23.138 - Thread: 1 -> GUI Stats: Update 0.0349827777777778, Draw 0.189670555555556 2020-03-29 23:14:26.123 - Thread: 1 -> GC Memory: 3,026,744,072 B 2020-03-29 23:14:33.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:14:33.414 - Thread: 1 -> STATISTICS,27307.5833333,0,0,0,0,0,0,54.84583,97.63036,1,0,2886.36,13411.77,167175,32825,320,28.63294,85.17394,0.5358495,7063,16.66467,0,16.66667,4.771584,14.19395,100 2020-03-29 23:14:53.138 - Thread: 1 -> GUI Stats: Update 0.0208832777777777, Draw 0.1894705 2020-03-29 23:14:56.124 - Thread: 1 -> GC Memory: 3,025,984,768 B 2020-03-29 23:15:23.139 - Thread: 1 -> GUI Stats: Update 0.0241172777777778, Draw 0.253219777777778 2020-03-29 23:15:26.138 - Thread: 1 -> GC Memory: 3,039,088,032 B 2020-03-29 23:15:33.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:15:33.430 - Thread: 1 -> STATISTICS,27367.6,0,0,0,0,0,0,52.2353,62.14294,1,0,2899.132,13394.86,167175,32825,320,28.30702,85.06401,0.5653962,7143,16.66599,0,16.66667,4.717644,14.17675,100 2020-03-29 23:15:53.137 - Thread: 1 -> GUI Stats: Update 0.0278103888888889, Draw 0.304404666666667 2020-03-29 23:15:56.155 - Thread: 1 -> GC Memory: 3,040,207,944 B 2020-03-29 23:16:23.136 - Thread: 1 -> GUI Stats: Update 0.0293303333333334, Draw 0.281802777777778 2020-03-29 23:16:26.169 - Thread: 1 -> GC Memory: 3,028,716,552 B 2020-03-29 23:16:33.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:16:33.447 - Thread: 1 -> STATISTICS,27427.6166666,0,0,0,0,0,0,32.65722,109.7886,1,0,2890.469,13394.56,167175,32825,320,44.45278,96.37289,0.626925,7139,16.66311,0,16.66667,7.407217,16.05872,100 2020-03-29 23:16:53.293 - Thread: 1 -> GUI Stats: Update 0.0298636666666667, Draw 0.314318666666667 2020-03-29 23:16:56.174 - Thread: 1 -> GC Memory: 3,029,842,560 B 2020-03-29 23:17:23.292 - Thread: 1 -> GUI Stats: Update 0.0283624444444444, Draw 0.272287444444445 2020-03-29 23:17:26.191 - Thread: 1 -> GC Memory: 3,041,819,176 B 2020-03-29 23:17:33.619 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:17:33.620 - Thread: 1 -> STATISTICS,27487.6333333,0,0,0,0,0,0,36.64423,114.7648,1,0,2901.16,13377.23,167175,32825,320,44.95164,96.51572,0.6292329,7202,16.66161,0,16.66667,7.489666,16.08107,100 2020-03-29 23:17:53.291 - Thread: 1 -> GUI Stats: Update 0.0285430555555556, Draw 0.333722166666666 2020-03-29 23:17:56.191 - Thread: 1 -> GC Memory: 3,026,459,032 B 2020-03-29 23:18:23.291 - Thread: 1 -> GUI Stats: Update 0.0289171666666667, Draw 0.200413611111111 2020-03-29 23:18:26.208 - Thread: 1 -> GC Memory: 3,027,957,656 B 2020-03-29 23:18:33.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:18:33.636 - Thread: 1 -> STATISTICS,27547.65,0,0,0,0,0,0,35.45721,107.1105,1,0,2884.762,13376.8,167175,32825,320,44.47476,96.13984,0.6304027,7181,16.94884,0,16.66667,7.537954,16.29458,100 2020-03-29 23:18:53.291 - Thread: 1 -> GUI Stats: Update 0.0304026666666667, Draw 0.188056388888889 2020-03-29 23:18:56.224 - Thread: 1 -> GC Memory: 3,028,844,472 B 2020-03-29 23:19:23.291 - Thread: 1 -> GUI Stats: Update 0.0324612222222223, Draw 0.190547666666667 2020-03-29 23:19:26.242 - Thread: 1 -> GC Memory: 3,041,028,912 B 2020-03-29 23:19:33.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:19:33.653 - Thread: 1 -> STATISTICS,27607.6666666,0,0,0,0,0,0,35.94293,118.4932,1,0,2901.824,13380.68,167175,32825,320,46.87294,97.32026,0.6435057,7189,16.6664,0,16.66667,7.812033,16.21979,100 2020-03-29 23:19:53.293 - Thread: 1 -> GUI Stats: Update 0.0391845, Draw 0.1868055 2020-03-29 23:19:56.242 - Thread: 1 -> GC Memory: 3,040,525,200 B 2020-03-29 23:20:12.213 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 23:20:23.293 - Thread: 1 -> GUI Stats: Update 0.158092944444444, Draw 0.198287277777778 2020-03-29 23:20:26.243 - Thread: 1 -> GC Memory: 3,043,167,080 B 2020-03-29 23:20:33.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:20:33.670 - Thread: 1 -> STATISTICS,27667.6833333,0,0,0,0,0,0,46.00821,124.6129,1,0,2904.104,13420.97,167175,32825,320,59.6632,99.29469,0.6618968,7094,16.67657,0,16.66667,9.949774,16.55895,100 2020-03-29 23:20:53.294 - Thread: 1 -> GUI Stats: Update 0.368760222222222, Draw 0.197892666666667 2020-03-29 23:20:56.244 - Thread: 1 -> GC Memory: 3,047,506,056 B 2020-03-29 23:21:23.295 - Thread: 1 -> GUI Stats: Update 0.553134666666667, Draw 0.234901 2020-03-29 23:21:26.245 - Thread: 1 -> GC Memory: 3,041,431,168 B 2020-03-29 23:21:33.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:21:33.688 - Thread: 1 -> STATISTICS,27727.7,0,0,0,0,0,0,55.93193,127.4906,1,0,2902.736,13421.8,167175,32825,320,60.29433,99.4577,0.7304584,7097,16.65736,0,16.66667,10.04344,16.56702,100 2020-03-29 23:21:53.398 - Thread: 1 -> GUI Stats: Update 0.427048944444444, Draw 0.244831333333333 2020-03-29 23:21:56.248 - Thread: 1 -> GC Memory: 4,378,937,936 B 2020-03-29 23:22:23.399 - Thread: 1 -> GUI Stats: Update 0.369989222222222, Draw 0.272514055555556 2020-03-29 23:22:26.249 - Thread: 1 -> GC Memory: 6,449,791,160 B 2020-03-29 23:22:33.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:22:33.807 - Thread: 1 -> STATISTICS,27787.7166666,0,0,0,0,0,0,58.97055,154.951,1,0,6444.772,14937.01,167175,32825,326,63.24992,99.44891,0.7476428,4601,16.68548,0,16.66667,10.55355,16.59353,100 2020-03-29 23:22:53.399 - Thread: 1 -> GUI Stats: Update 0.413838611111111, Draw 0.248216 2020-03-29 23:22:56.249 - Thread: 1 -> GC Memory: 3,033,253,832 B 2020-03-29 23:23:23.400 - Thread: 1 -> GUI Stats: Update 0.411441666666667, Draw 0.230452666666667 2020-03-29 23:23:26.265 - Thread: 1 -> GC Memory: 3,046,480,552 B 2020-03-29 23:23:33.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:23:33.824 - Thread: 1 -> STATISTICS,27847.7333333,0,0,0,0,0,0,62.5838,131.229,1,0,2905.59,13336.6,167175,32825,326,58.00376,99.45956,0.7087616,6149,16.65946,0,16.66667,9.663114,16.56943,100 2020-03-29 23:23:53.400 - Thread: 1 -> GUI Stats: Update 0.257215444444444, Draw 0.275480055555555 2020-03-29 23:23:56.266 - Thread: 1 -> GC Memory: 3,051,458,568 B 2020-03-29 23:24:23.398 - Thread: 1 -> GUI Stats: Update 0.259887611111111, Draw 0.328701777777777 2020-03-29 23:24:26.281 - Thread: 1 -> GC Memory: 3,029,891,368 B 2020-03-29 23:24:33.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:24:33.841 - Thread: 1 -> STATISTICS,27907.75,0,0,0,0,0,0,41.98431,133.2471,1,0,2889.942,13389.04,167175,32825,326,41.23751,99.45786,0.7177894,6118,16.66655,0,16.66667,6.87287,16.57619,100 2020-03-29 23:24:43.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:24:43.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:24:53.396 - Thread: 1 -> GUI Stats: Update 0.265673222222222, Draw 0.361433555555555 2020-03-29 23:24:56.297 - Thread: 1 -> GC Memory: 3,187,272,336 B 2020-03-29 23:24:58.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:24:58.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:25:10.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:25:10.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:25:10.725 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:25:10.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:25:17.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:25:17.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:25:23.396 - Thread: 1 -> GUI Stats: Update 0.264556333333334, Draw 0.291688 2020-03-29 23:25:26.312 - Thread: 1 -> GC Memory: 3,529,052,984 B 2020-03-29 23:25:33.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:25:33.857 - Thread: 1 -> STATISTICS,27967.7666666,0,0,0,0,0,0,36.84767,54.31227,1,0,3410.83,13394.31,167175,32825,326,24.09924,99.44841,0.5478631,6099,16.67334,0,16.66667,4.018148,16.58137,100 2020-03-29 23:25:53.396 - Thread: 1 -> GUI Stats: Update 0.266945388888889, Draw 0.296848777777778 2020-03-29 23:25:56.313 - Thread: 1 -> GC Memory: 3,610,386,504 B 2020-03-29 23:26:23.397 - Thread: 1 -> GUI Stats: Update 0.336195444444444, Draw 0.381884277777778 2020-03-29 23:26:26.313 - Thread: 1 -> GC Memory: 3,211,094,816 B 2020-03-29 23:26:33.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:26:33.875 - Thread: 1 -> STATISTICS,28027.7833333,0,0,0,0,0,0,37.76772,63.03263,1,0,3063.06,13410.05,167175,32825,326,27.36813,99.45321,0.5943463,6066,16.67521,0,16.66667,4.563692,16.58403,100 2020-03-29 23:26:53.397 - Thread: 1 -> GUI Stats: Update 0.359502388888889, Draw 0.433599777777777 2020-03-29 23:26:56.329 - Thread: 1 -> GC Memory: 3,211,699,016 B 2020-03-29 23:27:18.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:27:18.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:27:23.397 - Thread: 1 -> GUI Stats: Update 0.367431555555555, Draw 0.385148166666666 2020-03-29 23:27:26.330 - Thread: 1 -> GC Memory: 3,376,764,680 B 2020-03-29 23:27:31.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:27:31.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:27:33.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:27:33.892 - Thread: 1 -> STATISTICS,28087.8,0,0,0,0,0,0,40.72028,69.73313,1,0,3247.024,13421.33,167175,32825,326,25.57949,99.45869,0.5632784,6052,16.66776,0,16.66667,4.263527,16.57753,100 2020-03-29 23:27:52.731 - Thread: 1 -> Autosave initiated 2020-03-29 23:27:52.731 - Thread: 1 -> Character state: True 2020-03-29 23:27:52.731 - Thread: 1 -> IsServer: True 2020-03-29 23:27:52.731 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 23:27:52.731 - Thread: 1 -> Autosave 2020-03-29 23:27:52.731 - Thread: 1 -> Saving world - START 2020-03-29 23:27:52.732 - Thread: 1 -> Making world state snapshot. 2020-03-29 23:27:52.732 - Thread: 1 -> Before snapshot.: GC Memory: 3,069,202,504 B 2020-03-29 23:27:52.940 - Thread: 1 -> After snapshot.: GC Memory: 3,127,261,624 B 2020-03-29 23:27:52.942 - Thread: 1 -> Directory cleanup: GC Memory: 3,127,269,512 B 2020-03-29 23:27:52.942 - Thread: 1 -> Saving world - END 2020-03-29 23:27:52.943 - Thread: 9 -> Session snapshot save - START 2020-03-29 23:27:52.944 - Thread: 9 -> Checking file access for files in target dir. 2020-03-29 23:27:53.601 - Thread: 1 -> GUI Stats: Update 0.344907333333333, Draw 0.332519555555555 2020-03-29 23:27:54.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:27:54.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:27:55.527 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 23:27:56.335 - Thread: 1 -> GC Memory: 3,164,969,736 B 2020-03-29 23:27:56.469 - Thread: 9 -> Session snapshot save - END 2020-03-29 23:28:23.600 - Thread: 1 -> GUI Stats: Update 0.326944944444445, Draw 0.26821 2020-03-29 23:28:26.350 - Thread: 1 -> GC Memory: 3,195,490,480 B 2020-03-29 23:28:34.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:28:34.112 - Thread: 1 -> STATISTICS,28147.8166666,0,0,0,0,0,0,42.452,75.64967,1,0,3046.92,13429.92,167176,32824,326,28.40655,99.45325,0.5940093,6069,16.66787,0,16.66667,4.734768,16.57674,100 2020-03-29 23:28:46.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:28:46.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:28:47.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:28:47.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:28:47.711 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:28:47.720 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:28:53.601 - Thread: 1 -> GUI Stats: Update 0.386389500000001, Draw 0.418124 2020-03-29 23:28:56.350 - Thread: 1 -> GC Memory: 3,198,742,080 B 2020-03-29 23:29:13.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:29:13.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:29:23.602 - Thread: 1 -> GUI Stats: Update 0.392762444444445, Draw 0.320257222222222 2020-03-29 23:29:26.353 - Thread: 1 -> GC Memory: 3,035,644,240 B 2020-03-29 23:29:34.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:29:34.127 - Thread: 1 -> STATISTICS,28207.8333333,0,0,0,0,0,0,51.10089,77.4726,1,0,2907.556,13439.92,167176,32824,326,28.94383,99.45327,0.5688307,6017,16.66366,0,16.66667,4.8231,16.57255,100 2020-03-29 23:29:35.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:29:35.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:29:38.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:29:38.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:29:38.277 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:29:38.285 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:29:40.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:29:40.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:29:51.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:29:51.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:29:51.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 23:29:51.215 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 23:29:53.603 - Thread: 1 -> GUI Stats: Update 0.368299, Draw 0.302705055555556 2020-03-29 23:29:56.369 - Thread: 1 -> GC Memory: 3,051,512,232 B 2020-03-29 23:30:01.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:30:01.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:30:23.603 - Thread: 1 -> GUI Stats: Update 0.290429666666667, Draw 0.340229277777778 2020-03-29 23:30:26.370 - Thread: 1 -> GC Memory: 3,148,003,744 B 2020-03-29 23:30:34.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:30:34.145 - Thread: 1 -> STATISTICS,28267.85,0,0,0,0,0,0,55.00825,76.60359,1,0,3002.113,13443.34,167176,32824,326,27.87033,99.45037,0.5829315,6033,16.66652,0,16.66667,4.645015,16.57492,100 2020-03-29 23:30:53.602 - Thread: 1 -> GUI Stats: Update 0.323139833333333, Draw 0.45229788888889 2020-03-29 23:30:56.384 - Thread: 1 -> GC Memory: 3,148,445,600 B 2020-03-29 23:30:59.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:30:59.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:31:19.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:31:19.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:31:23.602 - Thread: 1 -> GUI Stats: Update 0.309192722222222, Draw 0.480146555555555 2020-03-29 23:31:26.401 - Thread: 1 -> GC Memory: 3,057,427,176 B 2020-03-29 23:31:34.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:31:34.161 - Thread: 1 -> STATISTICS,28327.8666666,0,0,0,0,0,0,46.82644,61.46041,1,0,2949.908,13448.95,167185,32815,326,27.30417,99.44923,0.595464,6061,16.66706,0,16.66667,4.550803,16.57526,100 2020-03-29 23:31:39.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:31:39.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:31:53.601 - Thread: 1 -> GUI Stats: Update 0.286818277777777, Draw 0.598019444444445 2020-03-29 23:31:56.418 - Thread: 1 -> GC Memory: 3,090,902,576 B 2020-03-29 23:32:23.605 - Thread: 1 -> GUI Stats: Update 0.128596722222222, Draw 0.440924833333333 2020-03-29 23:32:26.434 - Thread: 1 -> GC Memory: 3,094,444,776 B 2020-03-29 23:32:34.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:32:34.178 - Thread: 1 -> STATISTICS,28387.8833333,0,0,0,0,0,0,41.08257,50.30585,1,0,2948.64,13433.02,167185,32815,326,23.25751,92.60759,0.5355871,6020,16.66874,0,16.66667,3.876734,15.43652,100 2020-03-29 23:32:53.601 - Thread: 1 -> GUI Stats: Update 0.123840777777778, Draw 0.423937277777778 2020-03-29 23:32:56.451 - Thread: 1 -> GC Memory: 3,036,882,576 B 2020-03-29 23:33:23.601 - Thread: 1 -> GUI Stats: Update 0.136120777777778, Draw 0.425055277777778 2020-03-29 23:33:26.468 - Thread: 1 -> GC Memory: 3,037,538,592 B 2020-03-29 23:33:34.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:33:34.198 - Thread: 1 -> STATISTICS,28447.9,0,0,0,0,0,0,43.11708,55.06227,1,0,2909.704,13432.27,167185,32815,326,24.31909,91.41588,0.5249221,6094,16.66795,0,16.66667,4.053493,15.23715,100 2020-03-29 23:33:53.602 - Thread: 1 -> GUI Stats: Update 0.164948722222222, Draw 0.432829388888889 2020-03-29 23:33:56.469 - Thread: 1 -> GC Memory: 3,047,498,272 B 2020-03-29 23:34:23.602 - Thread: 1 -> GUI Stats: Update 0.169140055555556, Draw 0.436660500000001 2020-03-29 23:34:26.472 - Thread: 1 -> GC Memory: 3,032,317,896 B 2020-03-29 23:34:34.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:34:34.212 - Thread: 1 -> STATISTICS,28507.9166666,0,0,0,0,0,0,50.29459,69.14826,1,0,2892.461,13429.42,167185,32815,326,28.0585,87.89214,0.5361581,5990,16.66851,0,16.66667,4.676935,14.65031,100 2020-03-29 23:34:53.603 - Thread: 1 -> GUI Stats: Update 0.167449833333333, Draw 0.432232444444445 2020-03-29 23:34:56.486 - Thread: 1 -> GC Memory: 3,034,358,744 B 2020-03-29 23:35:23.602 - Thread: 1 -> GUI Stats: Update 0.122984888888889, Draw 0.446155888888889 2020-03-29 23:35:26.502 - Thread: 1 -> GC Memory: 3,036,009,632 B 2020-03-29 23:35:34.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:35:34.228 - Thread: 1 -> STATISTICS,28567.9333333,0,0,0,0,0,0,51.64855,60.80588,1,0,2895.123,13429.01,167185,32815,326,25.41863,90.4239,0.5232602,6022,16.68011,0,16.66667,4.239856,15.08281,100 2020-03-29 23:35:53.603 - Thread: 1 -> GUI Stats: Update 0.112801222222222, Draw 0.502611444444443 2020-03-29 23:35:56.520 - Thread: 1 -> GC Memory: 3,051,827,568 B 2020-03-29 23:36:23.601 - Thread: 1 -> GUI Stats: Update 0.122214333333333, Draw 0.595287388888889 2020-03-29 23:36:26.534 - Thread: 1 -> GC Memory: 3,035,133,480 B 2020-03-29 23:36:34.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:36:34.245 - Thread: 1 -> STATISTICS,28627.95,0,0,0,0,0,0,46.42085,55.20536,1,0,2894.025,13428.55,167185,32815,326,23.54424,92.40335,0.5354186,6075,16.66761,0,16.66667,3.924262,15.40143,100 2020-03-29 23:36:53.603 - Thread: 1 -> GUI Stats: Update 0.124107611111111, Draw 0.559282 2020-03-29 23:36:56.551 - Thread: 1 -> GC Memory: 3,034,804,704 B 2020-03-29 23:37:23.601 - Thread: 1 -> GUI Stats: Update 0.123397833333333, Draw 0.516137555555556 2020-03-29 23:37:26.567 - Thread: 1 -> GC Memory: 3,039,604,336 B 2020-03-29 23:37:34.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:37:34.262 - Thread: 1 -> STATISTICS,28687.9666666,0,0,0,0,0,0,41.85036,51.78148,1,0,2899.209,13434.51,167185,32815,326,22.99893,93.27164,0.5266508,6102,16.66729,0,16.66667,3.833299,15.54586,100 2020-03-29 23:37:53.602 - Thread: 1 -> GUI Stats: Update 0.131067277777778, Draw 0.432931833333333 2020-03-29 23:37:56.568 - Thread: 1 -> GC Memory: 3,033,665,808 B 2020-03-29 23:38:23.601 - Thread: 1 -> GUI Stats: Update 0.124006166666667, Draw 0.433084722222222 2020-03-29 23:38:26.584 - Thread: 1 -> GC Memory: 3,036,434,640 B 2020-03-29 23:38:34.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:38:34.278 - Thread: 1 -> STATISTICS,28747.9833333,0,0,0,0,0,0,42.89569,48.1022,1,0,2892.211,13423.5,167185,32815,326,22.5063,93.52872,0.5243495,6102,16.66776,0,16.66667,3.751297,15.58914,100 2020-03-29 23:38:53.603 - Thread: 1 -> GUI Stats: Update 0.142697777777778, Draw 0.425493333333334 2020-03-29 23:38:56.586 - Thread: 1 -> GC Memory: 3,033,059,056 B 2020-03-29 23:39:23.606 - Thread: 1 -> GUI Stats: Update 0.184054388888889, Draw 0.430713722222223 2020-03-29 23:39:26.602 - Thread: 1 -> GC Memory: 3,035,476,976 B 2020-03-29 23:39:34.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:39:34.305 - Thread: 1 -> STATISTICS,28808,0,0,0,0,0,0,48.43499,65.67371,1,0,2894.16,13415.65,167185,32815,326,24.88885,91.70522,0.5242987,6105,16.66288,0,16.66667,4.147198,15.28073,100 2020-03-29 23:39:53.603 - Thread: 1 -> GUI Stats: Update 0.154444, Draw 0.432578666666666 2020-03-29 23:39:56.604 - Thread: 1 -> GC Memory: 3,050,165,096 B 2020-03-29 23:40:03.309 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 23:40:10.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:40:10.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:40:23.603 - Thread: 1 -> GUI Stats: Update 0.425786055555555, Draw 0.412137777777777 2020-03-29 23:40:26.604 - Thread: 1 -> GC Memory: 3,048,768,488 B 2020-03-29 23:40:32.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:40:32.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:40:34.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:40:34.316 - Thread: 1 -> STATISTICS,28868.0166666,0,0,0,0,0,0,55.21174,103.7389,1,0,2918.223,13437.95,167185,32815,326,54.80603,99.3159,0.5339994,6084,17.49526,0,16.66667,9.588456,17.37557,100 2020-03-29 23:40:53.602 - Thread: 1 -> GUI Stats: Update 0.197150333333333, Draw 0.293838388888889 2020-03-29 23:40:56.619 - Thread: 1 -> GC Memory: 3,054,475,448 B 2020-03-29 23:41:23.602 - Thread: 1 -> GUI Stats: Update 0.0266557222222222, Draw 0.287804833333333 2020-03-29 23:41:26.639 - Thread: 1 -> GC Memory: 3,032,541,816 B 2020-03-29 23:41:34.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:41:34.329 - Thread: 1 -> STATISTICS,28928.0333333,0,0,0,0,0,0,44.33762,57.3368,1,0,2895.733,13391.89,167185,32815,326,23.66862,89.0515,0.5336832,6129,16.6702,0,16.66667,3.945607,14.84507,100 2020-03-29 23:41:53.601 - Thread: 1 -> GUI Stats: Update 0.0279627777777778, Draw 0.314859111111111 2020-03-29 23:41:56.655 - Thread: 1 -> GC Memory: 3,045,952,568 B 2020-03-29 23:42:23.601 - Thread: 1 -> GUI Stats: Update 0.0278537222222223, Draw 0.368808222222223 2020-03-29 23:42:26.668 - Thread: 1 -> GC Memory: 3,046,619,808 B 2020-03-29 23:42:34.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:42:34.346 - Thread: 1 -> STATISTICS,28988.05,0,0,0,0,0,0,38.18438,55.27904,1,0,2905.444,13390.5,167185,32815,326,21.82062,91.50485,0.5141538,6214,16.66957,0,16.66667,3.637403,15.25346,100 2020-03-29 23:42:53.601 - Thread: 1 -> GUI Stats: Update 0.0279515555555556, Draw 0.207062333333333 2020-03-29 23:42:56.684 - Thread: 1 -> GC Memory: 3,035,844,264 B 2020-03-29 23:43:23.601 - Thread: 1 -> GUI Stats: Update 0.0283268333333334, Draw 0.201289333333333 2020-03-29 23:43:26.700 - Thread: 1 -> GC Memory: 3,033,178,648 B 2020-03-29 23:43:34.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:43:34.363 - Thread: 1 -> STATISTICS,29048.0666666,0,0,0,0,0,0,32.34662,54.81567,1,0,2893.409,13389.15,167185,32815,326,21.38238,91.03015,0.5065619,6169,16.6678,0,16.66667,3.563972,15.17273,100 2020-03-29 23:43:53.600 - Thread: 1 -> GUI Stats: Update 0.0288468333333333, Draw 0.190655944444444 2020-03-29 23:43:56.701 - Thread: 1 -> GC Memory: 3,051,925,016 B 2020-03-29 23:44:23.601 - Thread: 1 -> GUI Stats: Update 0.0307252777777778, Draw 0.191851888888889 2020-03-29 23:44:26.702 - Thread: 1 -> GC Memory: 3,033,179,600 B 2020-03-29 23:44:34.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:44:34.379 - Thread: 1 -> STATISTICS,29108.0833333,0,0,0,0,0,0,37.61535,66.59109,1,0,2891.784,13389.14,167185,32815,326,23.265,89.27254,0.5042995,6205,16.66687,0,16.66667,3.877548,14.87894,100 2020-03-29 23:44:53.602 - Thread: 1 -> GUI Stats: Update 0.0381202777777777, Draw 0.1916025 2020-03-29 23:44:56.702 - Thread: 1 -> GC Memory: 3,034,990,264 B 2020-03-29 23:45:23.602 - Thread: 1 -> GUI Stats: Update 0.0367057222222222, Draw 0.207360111111112 2020-03-29 23:45:26.720 - Thread: 1 -> GC Memory: 3,035,267,360 B 2020-03-29 23:45:34.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:45:34.396 - Thread: 1 -> STATISTICS,29168.1,0,0,0,0,0,0,48.02912,74.98453,1,0,2894.778,13388.68,167185,32815,326,27.06776,84.59389,0.5302573,6421,17.22527,0,16.66667,4.662496,14.57153,100 2020-03-29 23:45:53.603 - Thread: 1 -> GUI Stats: Update 0.039302111111111, Draw 0.215096666666667 2020-03-29 23:45:56.736 - Thread: 1 -> GC Memory: 3,050,721,568 B 2020-03-29 23:46:23.602 - Thread: 1 -> GUI Stats: Update 0.0261475555555555, Draw 0.260841055555556 2020-03-29 23:46:26.752 - Thread: 1 -> GC Memory: 3,031,756,816 B 2020-03-29 23:46:34.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:46:34.413 - Thread: 1 -> STATISTICS,29228.1166666,0,0,0,0,0,0,39.50855,55.8207,1,0,2891.579,13388.22,167185,32815,326,25.13525,88.10535,0.5202708,6319,16.66479,0,16.66667,4.188737,14.68257,100 2020-03-29 23:46:53.603 - Thread: 1 -> GUI Stats: Update 0.0298425, Draw 0.309627166666667 2020-03-29 23:46:56.769 - Thread: 1 -> GC Memory: 3,035,586,128 B 2020-03-29 23:47:23.601 - Thread: 1 -> GUI Stats: Update 0.0279733333333334, Draw 0.355995555555556 2020-03-29 23:47:26.784 - Thread: 1 -> GC Memory: 3,034,136,704 B 2020-03-29 23:47:34.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:47:34.429 - Thread: 1 -> STATISTICS,29288.1333333,0,0,0,0,0,0,32.21199,56.25795,1,0,2892.796,13390.93,167185,32815,326,22.34519,89.32572,0.5110296,6374,16.67032,0,16.66667,3.725016,14.89089,100 2020-03-29 23:47:53.601 - Thread: 1 -> GUI Stats: Update 0.0280572777777778, Draw 0.214702055555555 2020-03-29 23:47:56.788 - Thread: 1 -> GC Memory: 3,045,590,080 B 2020-03-29 23:48:23.601 - Thread: 1 -> GUI Stats: Update 0.0277505555555556, Draw 0.199435 2020-03-29 23:48:26.802 - Thread: 1 -> GC Memory: 3,049,080,448 B 2020-03-29 23:48:34.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:48:34.447 - Thread: 1 -> STATISTICS,29348.15,0,0,0,0,0,0,31.31978,53.2337,1,0,2909.05,13385.9,167185,32815,326,21.98777,90.50185,0.5010042,6376,16.66698,0,16.66667,3.664699,15.08393,100 2020-03-29 23:48:53.602 - Thread: 1 -> GUI Stats: Update 0.0283278333333334, Draw 0.190189611111111 2020-03-29 23:48:56.817 - Thread: 1 -> GC Memory: 3,048,397,008 B 2020-03-29 23:49:23.601 - Thread: 1 -> GUI Stats: Update 0.0290601666666667, Draw 0.186127 2020-03-29 23:49:26.817 - Thread: 1 -> GC Memory: 3,035,764,344 B 2020-03-29 23:49:34.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:49:34.463 - Thread: 1 -> STATISTICS,29408.1666666,0,0,0,0,0,0,33.9485,63.16147,1,0,2895.05,13383.15,167185,32815,326,22.14049,89.87166,0.5131216,6331,16.66679,0,16.66667,3.690108,14.97872,100 2020-03-29 23:49:53.605 - Thread: 1 -> GUI Stats: Update 0.0353595, Draw 0.201534111111111 2020-03-29 23:49:56.819 - Thread: 1 -> GC Memory: 3,048,649,192 B 2020-03-29 23:50:23.603 - Thread: 1 -> GUI Stats: Update 0.039364888888889, Draw 0.198222111111111 2020-03-29 23:50:26.836 - Thread: 1 -> GC Memory: 3,048,176,896 B 2020-03-29 23:50:34.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:50:34.479 - Thread: 1 -> STATISTICS,29468.1833333,0,0,0,0,0,0,40.74385,101.6874,1,0,2906.902,13381.97,167185,32815,326,26.03333,86.4376,0.5501214,6243,16.66683,0,16.66667,4.33893,14.40641,100 2020-03-29 23:50:53.603 - Thread: 1 -> GUI Stats: Update 0.0360164444444444, Draw 0.207388833333333 2020-03-29 23:50:56.836 - Thread: 1 -> GC Memory: 3,049,099,808 B 2020-03-29 23:51:23.603 - Thread: 1 -> GUI Stats: Update 0.0304053888888889, Draw 0.229288944444444 2020-03-29 23:51:26.853 - Thread: 1 -> GC Memory: 3,032,020,448 B 2020-03-29 23:51:34.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:51:34.496 - Thread: 1 -> STATISTICS,29528.2,0,0,0,0,0,0,42.85108,82.08687,1,0,2894.832,13379.6,167185,32815,326,23.82514,88.19385,0.5181479,6249,16.67227,0,16.66667,3.97219,14.70391,100 2020-03-29 23:51:53.602 - Thread: 1 -> GUI Stats: Update 0.02656, Draw 0.3007515 2020-03-29 23:51:56.869 - Thread: 1 -> GC Memory: 3,046,487,840 B 2020-03-29 23:52:23.602 - Thread: 1 -> GUI Stats: Update 0.0289715555555556, Draw 0.301829833333333 2020-03-29 23:52:26.885 - Thread: 1 -> GC Memory: 3,047,741,936 B 2020-03-29 23:52:34.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:52:34.514 - Thread: 1 -> STATISTICS,29588.2166666,0,0,0,0,0,0,33.53238,54.50038,1,0,2906.303,13378.84,167185,32815,326,21.54137,90.42635,0.5114282,6217,16.66667,0,16.66667,3.59023,15.07106,100 2020-03-29 23:52:53.601 - Thread: 1 -> GUI Stats: Update 0.0283695000000001, Draw 0.324533611111111 2020-03-29 23:52:56.885 - Thread: 1 -> GC Memory: 3,036,000,856 B 2020-03-29 23:53:23.601 - Thread: 1 -> GUI Stats: Update 0.0300204444444445, Draw 0.191227166666667 2020-03-29 23:53:26.886 - Thread: 1 -> GC Memory: 3,033,252,096 B 2020-03-29 23:53:34.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:53:34.530 - Thread: 1 -> STATISTICS,29648.2333333,0,0,0,0,0,0,32.41912,54.42603,1,0,2893.493,13378.33,167185,32815,326,21.70615,90.854,0.501914,6217,16.66872,0,16.66667,3.618137,15.1442,100 2020-03-29 23:53:53.602 - Thread: 1 -> GUI Stats: Update 0.028447, Draw 0.206159222222222 2020-03-29 23:53:53.654 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-29 23:53:56.902 - Thread: 1 -> GC Memory: 3,046,394,968 B 2020-03-29 23:54:23.605 - Thread: 1 -> GUI Stats: Update 0.259659, Draw 0.195161222222223 2020-03-29 23:54:26.918 - Thread: 1 -> GC Memory: 3,034,470,560 B 2020-03-29 23:54:34.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:54:34.547 - Thread: 1 -> STATISTICS,29708.25,0,0,0,0,0,0,37.13872,43.98669,1,0,3041.219,13498.58,167185,32815,326,20.76717,99.44417,0.5533813,6211,16.66434,0,16.66667,3.460712,16.57171,100 2020-03-29 23:54:42.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:54:42.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:54:53.603 - Thread: 1 -> GUI Stats: Update 0.288738555555556, Draw 0.249024944444445 2020-03-29 23:54:56.920 - Thread: 1 -> GC Memory: 3,189,305,944 B 2020-03-29 23:55:02.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:55:02.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:55:16.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:55:16.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:55:23.603 - Thread: 1 -> GUI Stats: Update 0.335622111111111, Draw 0.276795555555555 2020-03-29 23:55:26.920 - Thread: 1 -> GC Memory: 3,338,399,232 B 2020-03-29 23:55:28.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:55:28.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:55:34.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:55:34.564 - Thread: 1 -> STATISTICS,29768.2666666,0,0,0,0,0,0,40.23652,53.79077,1,0,3186.621,13407.96,167185,32815,326,22.4393,99.43144,0.5305578,6207,16.66079,0,16.66667,3.738564,16.56606,100 2020-03-29 23:55:53.604 - Thread: 1 -> GUI Stats: Update 0.435887777777777, Draw 0.362417055555556 2020-03-29 23:55:54.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:55:54.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:55:56.921 - Thread: 1 -> GC Memory: 3,352,607,176 B 2020-03-29 23:56:23.606 - Thread: 1 -> GUI Stats: Update 0.5180675, Draw 0.423562833333333 2020-03-29 23:56:26.923 - Thread: 1 -> GC Memory: 3,035,587,840 B 2020-03-29 23:56:34.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:56:34.585 - Thread: 1 -> STATISTICS,29828.2833333,0,0,0,0,0,0,59.03246,56.00285,1,0,2901.022,13397.31,167185,32815,326,25.48276,99.43257,0.5485132,6854,16.65928,0,16.66667,4.245244,16.56475,100 2020-03-29 23:56:53.607 - Thread: 1 -> GUI Stats: Update 0.381245666666667, Draw 0.420673777777777 2020-03-29 23:56:56.923 - Thread: 1 -> GC Memory: 3,039,898,352 B 2020-03-29 23:56:57.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:56:57.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:57:04.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:57:04.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:57:14.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:57:14.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:57:23.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:57:23.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:57:23.605 - Thread: 1 -> GUI Stats: Update 0.303979944444445, Draw 0.383166666666666 2020-03-29 23:57:26.923 - Thread: 1 -> GC Memory: 3,054,237,776 B 2020-03-29 23:57:34.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:57:34.598 - Thread: 1 -> STATISTICS,29888.3,0,0,0,0,0,0,58.44037,55.3273,1,0,2914.836,13373.28,167184,32816,326,21.88089,99.33884,0.5466221,6833,16.67108,0,16.66667,3.647782,16.56086,100 2020-03-29 23:57:52.739 - Thread: 1 -> Autosave initiated 2020-03-29 23:57:52.739 - Thread: 1 -> Character state: True 2020-03-29 23:57:52.739 - Thread: 1 -> IsServer: True 2020-03-29 23:57:52.739 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 23:57:52.739 - Thread: 1 -> Autosave 2020-03-29 23:57:52.739 - Thread: 1 -> Saving world - START 2020-03-29 23:57:52.739 - Thread: 1 -> Making world state snapshot. 2020-03-29 23:57:52.739 - Thread: 1 -> Before snapshot.: GC Memory: 3,036,197,696 B 2020-03-29 23:57:52.859 - Thread: 1 -> After snapshot.: GC Memory: 3,050,702,976 B 2020-03-29 23:57:52.859 - Thread: 1 -> Directory cleanup: GC Memory: 3,050,702,976 B 2020-03-29 23:57:52.859 - Thread: 1 -> Saving world - END 2020-03-29 23:57:52.859 - Thread: 9 -> Session snapshot save - START 2020-03-29 23:57:52.860 - Thread: 9 -> Checking file access for files in target dir. 2020-03-29 23:57:53.721 - Thread: 1 -> GUI Stats: Update 0.261638833333333, Draw 0.289926166666667 2020-03-29 23:57:55.236 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-29 23:57:55.297 - Thread: 9 -> Session snapshot save - END 2020-03-29 23:57:56.936 - Thread: 1 -> GC Memory: 3,080,877,000 B 2020-03-29 23:57:57.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 23:57:57.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 23:58:23.717 - Thread: 1 -> GUI Stats: Update 0.27359588888889, Draw 0.242235888888888 2020-03-29 23:58:26.949 - Thread: 1 -> GC Memory: 3,086,301,320 B 2020-03-29 23:58:34.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:58:34.729 - Thread: 1 -> STATISTICS,29948.3166666,0,0,0,0,0,0,41.29145,53.34967,1,0,2938.604,13372.48,167184,32816,326,22.81656,99.3566,0.5836318,6789,16.67289,0,16.66667,3.80418,16.56561,100 2020-03-29 23:58:53.717 - Thread: 1 -> GUI Stats: Update 0.253164111111111, Draw 0.200458833333334 2020-03-29 23:58:56.950 - Thread: 1 -> GC Memory: 3,106,103,216 B 2020-03-29 23:59:23.718 - Thread: 1 -> GUI Stats: Update 0.107115333333333, Draw 0.196284166666667 2020-03-29 23:59:26.951 - Thread: 1 -> GC Memory: 3,036,440,840 B 2020-03-29 23:59:34.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 23:59:34.744 - Thread: 1 -> STATISTICS,30008.3333333,0,0,0,0,0,0,46.93262,74.31809,1,0,2892.717,13374.33,167184,32816,326,23.5753,92.42409,0.5372286,6733,16.66963,0,16.66667,3.929917,15.40676,100 2020-03-29 23:59:53.718 - Thread: 1 -> GUI Stats: Update 0.0368803333333333, Draw 0.199548388888889 2020-03-29 23:59:56.954 - Thread: 1 -> GC Memory: 3,050,013,520 B 2020-03-29 23:59:56.994 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 00:00:23.718 - Thread: 1 -> GUI Stats: Update 0.346794055555555, Draw 0.197269611111111 2020-03-30 00:00:26.968 - Thread: 1 -> GC Memory: 3,146,284,768 B 2020-03-30 00:00:34.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:00:34.761 - Thread: 1 -> STATISTICS,30068.35,0,0,0,0,0,0,52.78204,83.59399,1,0,2998.77,13371.27,167184,32816,326,22.25661,99.3307,0.5160648,6657,16.66221,0,16.66667,3.708444,16.55069,100 2020-03-30 00:00:53.719 - Thread: 1 -> GUI Stats: Update 0.287261444444444, Draw 0.19669 2020-03-30 00:00:56.988 - Thread: 1 -> GC Memory: 3,880,882,920 B 2020-03-30 00:01:23.720 - Thread: 1 -> GUI Stats: Update 0.250754722222222, Draw 0.238792444444445 2020-03-30 00:01:27.002 - Thread: 1 -> GC Memory: 3,715,673,176 B 2020-03-30 00:01:34.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:01:34.778 - Thread: 1 -> STATISTICS,30128.3666666,0,0,0,0,0,0,53.71488,106.1065,1,0,3547.529,13411.07,167184,32816,328,35.46701,99.4567,0.5864868,6345,16.67029,0,16.66667,5.912454,16.57972,100 2020-03-30 00:01:53.719 - Thread: 1 -> GUI Stats: Update 0.258380222222222, Draw 0.354638277777778 2020-03-30 00:01:57.003 - Thread: 1 -> GC Memory: 6,843,629,864 B 2020-03-30 00:02:16.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:02:16.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:02:23.718 - Thread: 1 -> GUI Stats: Update 0.258446111111111, Draw 0.349152111111112 2020-03-30 00:02:27.018 - Thread: 1 -> GC Memory: 7,626,220,200 B 2020-03-30 00:02:34.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:02:34.794 - Thread: 1 -> STATISTICS,30188.3833333,0,0,0,0,0,0,46.32717,89.58351,1,0,7273.219,15792.96,167184,32816,337,28.17409,99.45908,0.6228865,3779,16.66389,0,16.66667,4.6949,16.57375,100 2020-03-30 00:02:53.717 - Thread: 1 -> GUI Stats: Update 0.250978777777778, Draw 0.323452333333333 2020-03-30 00:02:54.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:02:54.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:02:56.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:02:56.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:02:57.020 - Thread: 1 -> GC Memory: 3,039,936,624 B 2020-03-30 00:02:58.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:02:58.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:03:01.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:03:01.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:03:06.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:03:06.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:03:23.718 - Thread: 1 -> GUI Stats: Update 0.2801265, Draw 0.222040111111111 2020-03-30 00:03:26.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:03:26.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:03:27.034 - Thread: 1 -> GC Memory: 3,045,833,288 B 2020-03-30 00:03:32.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:03:32.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:03:34.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:03:34.811 - Thread: 1 -> STATISTICS,30248.4,0,0,0,0,0,0,43.59843,82.81286,1,0,2905.762,13606.41,167184,32816,337,30.78701,99.46072,0.6039335,5979,16.66079,0,16.66667,5.129358,16.57094,100 2020-03-30 00:03:53.718 - Thread: 1 -> GUI Stats: Update 0.275987444444445, Draw 0.207701666666667 2020-03-30 00:03:54.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:03:54.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:03:57.035 - Thread: 1 -> GC Memory: 3,049,564,808 B 2020-03-30 00:04:01.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:04:01.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:04:16.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:04:16.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:04:23.718 - Thread: 1 -> GUI Stats: Update 0.302823111111111, Draw 0.211920222222222 2020-03-30 00:04:27.051 - Thread: 1 -> GC Memory: 3,041,879,968 B 2020-03-30 00:04:34.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:04:34.828 - Thread: 1 -> STATISTICS,30308.4166666,0,0,0,0,0,0,45.66517,58.05912,1,0,2902.295,13553.21,167184,32816,337,23.85588,99.44912,0.5866603,5936,16.66107,0,16.66667,3.974644,16.56929,100 2020-03-30 00:04:50.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:04:50.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:04:53.719 - Thread: 1 -> GUI Stats: Update 0.297657166666667, Draw 0.197052222222222 2020-03-30 00:04:57.052 - Thread: 1 -> GC Memory: 3,044,763,448 B 2020-03-30 00:04:58.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:04:58.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:05:00.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:05:00.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:05:23.718 - Thread: 1 -> GUI Stats: Update 0.33088938888889, Draw 0.208811777777778 2020-03-30 00:05:27.052 - Thread: 1 -> GC Memory: 3,048,695,736 B 2020-03-30 00:05:33.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:05:33.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:05:34.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:05:34.847 - Thread: 1 -> STATISTICS,30368.4333333,0,0,0,0,0,0,57.5644,116.7394,1,0,2911.13,13594.1,167184,32816,337,36.69072,99.45224,0.5857933,5932,16.66989,0,16.66667,6.116301,16.57858,100 2020-03-30 00:05:53.723 - Thread: 1 -> GUI Stats: Update 0.465487111111111, Draw 0.211974722222222 2020-03-30 00:05:57.052 - Thread: 1 -> GC Memory: 3,052,064,440 B 2020-03-30 00:06:01.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:06:01.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:06:17.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:06:17.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:06:23.721 - Thread: 1 -> GUI Stats: Update 0.277486722222222, Draw 0.233528944444445 2020-03-30 00:06:27.053 - Thread: 1 -> GC Memory: 3,045,753,336 B 2020-03-30 00:06:28.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:06:28.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:06:31.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:06:31.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:06:34.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:06:34.861 - Thread: 1 -> STATISTICS,30428.45,0,0,0,0,0,0,54.94681,67.1134,1,0,2903.974,13603.78,167184,32816,337,26.41408,99.44869,0.5843596,5965,16.66811,0,16.66667,4.402728,16.57622,100 2020-03-30 00:06:36.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:06:36.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:06:50.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:06:50.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:06:53.720 - Thread: 1 -> GUI Stats: Update 0.267214388888889, Draw 0.289599222222222 2020-03-30 00:06:57.069 - Thread: 1 -> GC Memory: 3,046,588,368 B 2020-03-30 00:07:00.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:07:00.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:07:23.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:07:23.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:07:23.719 - Thread: 1 -> GUI Stats: Update 0.262022055555556, Draw 0.3527175 2020-03-30 00:07:27.085 - Thread: 1 -> GC Memory: 3,056,332,928 B 2020-03-30 00:07:34.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:07:34.878 - Thread: 1 -> STATISTICS,30488.4666666,0,0,0,0,0,0,50.69666,53.54109,1,0,2921.685,13603.96,167184,32816,337,23.83356,99.45216,0.5621442,5935,16.67571,0,16.66667,3.974415,16.58435,100 2020-03-30 00:07:49.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:07:49.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:07:53.717 - Thread: 1 -> GUI Stats: Update 0.273060166666667, Draw 0.390510277777777 2020-03-30 00:07:57.088 - Thread: 1 -> GC Memory: 3,046,434,128 B 2020-03-30 00:08:23.718 - Thread: 1 -> GUI Stats: Update 0.2572195, Draw 0.239803666666667 2020-03-30 00:08:27.101 - Thread: 1 -> GC Memory: 3,058,320,944 B 2020-03-30 00:08:34.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:08:34.895 - Thread: 1 -> STATISTICS,30548.4833333,0,0,0,0,0,0,44.04095,65.05465,1,0,2919.012,13624.93,167184,32816,337,27.91214,99.44317,0.5773339,5894,16.66894,0,16.66667,4.652656,16.57612,100 2020-03-30 00:08:38.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:08:38.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:08:53.719 - Thread: 1 -> GUI Stats: Update 0.301185666666666, Draw 0.286535888888889 2020-03-30 00:08:57.101 - Thread: 1 -> GC Memory: 3,063,380,312 B 2020-03-30 00:09:11.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:09:11.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:09:16.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:09:16.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:09:23.719 - Thread: 1 -> GUI Stats: Update 0.3126185, Draw 0.300762833333333 2020-03-30 00:09:27.118 - Thread: 1 -> GC Memory: 3,044,685,304 B 2020-03-30 00:09:34.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:09:34.920 - Thread: 1 -> STATISTICS,30608.5,0,0,0,0,0,0,44.30721,51.57885,1,0,2906.506,13620.54,167184,32816,337,23.706,99.44468,0.5884999,5856,16.65972,0,16.66667,3.949352,16.5672,100 2020-03-30 00:09:38.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:09:38.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:09:53.717 - Thread: 1 -> GUI Stats: Update 0.287873722222222, Draw 0.242253555555556 2020-03-30 00:09:57.135 - Thread: 1 -> GC Memory: 3,047,533,576 B 2020-03-30 00:10:23.719 - Thread: 1 -> GUI Stats: Update 0.389611, Draw 0.254826 2020-03-30 00:10:27.136 - Thread: 1 -> GC Memory: 3,064,498,104 B 2020-03-30 00:10:34.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:10:34.928 - Thread: 1 -> STATISTICS,30668.5166666,0,0,0,0,0,0,45.526,79.98769,1,0,2922.673,13590.07,167184,32816,337,28.1423,99.42775,0.5427244,5886,16.67286,0,16.66667,4.692127,16.57746,100 2020-03-30 00:10:36.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:10:36.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:10:53.718 - Thread: 1 -> GUI Stats: Update 0.400143888888889, Draw 0.266720611111111 2020-03-30 00:10:57.138 - Thread: 1 -> GC Memory: 3,067,324,096 B 2020-03-30 00:11:23.720 - Thread: 1 -> GUI Stats: Update 0.158462888888889, Draw 0.209001388888889 2020-03-30 00:11:27.150 - Thread: 1 -> GC Memory: 3,046,031,104 B 2020-03-30 00:11:34.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:11:34.945 - Thread: 1 -> STATISTICS,30728.5333333,0,0,0,0,0,0,45.30259,59.27684,1,0,2906.748,13581.11,167184,32816,337,22.2481,93.88303,0.544963,5652,16.65932,0,16.66667,3.706382,15.64027,100 2020-03-30 00:11:53.719 - Thread: 1 -> GUI Stats: Update 0.0919001666666667, Draw 0.265996222222223 2020-03-30 00:11:56.681 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 00:11:57.152 - Thread: 1 -> GC Memory: 3,046,593,296 B 2020-03-30 00:12:00.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:12:00.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:12:16.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-30 00:12:16.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-30 00:12:16.312 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-30 00:12:16.320 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-30 00:12:18.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:12:18.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:12:23.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:12:23.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:12:23.718 - Thread: 1 -> GUI Stats: Update 0.259046777777778, Draw 0.394115722222222 2020-03-30 00:12:27.167 - Thread: 1 -> GC Memory: 3,070,796,064 B 2020-03-30 00:12:32.465 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 00:12:34.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:12:34.961 - Thread: 1 -> STATISTICS,30788.55,0,0,0,0,0,0,41.86893,77.36944,1,0,2926.303,13637.09,167184,32816,337,41.48474,91.54895,0.5315082,5787,18.06664,0,16.66667,7.4949,16.53982,100 2020-03-30 00:12:53.717 - Thread: 1 -> GUI Stats: Update 0.0968518888888889, Draw 0.365734888888889 2020-03-30 00:12:57.167 - Thread: 1 -> GC Memory: 3,044,795,800 B 2020-03-30 00:13:23.717 - Thread: 1 -> GUI Stats: Update 0.0307776666666667, Draw 0.240995166666667 2020-03-30 00:13:27.183 - Thread: 1 -> GC Memory: 3,043,896,240 B 2020-03-30 00:13:34.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:13:34.979 - Thread: 1 -> STATISTICS,30848.5666666,0,0,0,0,0,0,35.2476,70.65408,1,0,2901.667,13625.81,167184,32816,337,41.85264,83.78009,0.5847125,5824,20.27932,0,16.66667,8.487432,16.99003,100 2020-03-30 00:13:53.720 - Thread: 1 -> GUI Stats: Update 0.0303070555555556, Draw 0.203053722222222 2020-03-30 00:13:57.184 - Thread: 1 -> GC Memory: 3,043,344,296 B 2020-03-30 00:14:23.717 - Thread: 1 -> GUI Stats: Update 0.0307483333333334, Draw 0.2068415 2020-03-30 00:14:27.184 - Thread: 1 -> GC Memory: 3,045,121,568 B 2020-03-30 00:14:34.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:14:34.995 - Thread: 1 -> STATISTICS,30908.5833333,0,0,0,0,0,0,35.41188,72.89372,1,0,2904.007,13609.7,167184,32816,337,40.80667,83.74656,0.5773718,5814,18.89004,0,16.66667,7.708398,15.81976,100 2020-03-30 00:14:53.719 - Thread: 1 -> GUI Stats: Update 0.0346391111111112, Draw 0.206427166666667 2020-03-30 00:14:57.185 - Thread: 1 -> GC Memory: 3,041,854,272 B 2020-03-30 00:15:23.719 - Thread: 1 -> GUI Stats: Update 0.0421065555555556, Draw 0.210251666666666 2020-03-30 00:15:27.201 - Thread: 1 -> GC Memory: 3,045,872,048 B 2020-03-30 00:15:35.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:15:35.012 - Thread: 1 -> STATISTICS,30968.6,0,0,0,0,0,0,43.74289,85.41405,1,0,2904.774,13626.25,167184,32816,337,45.70297,81.0891,0.5826703,5814,19.72541,0,16.66667,9.015099,15.99516,100 2020-03-30 00:15:53.719 - Thread: 1 -> GUI Stats: Update 0.0452342222222222, Draw 0.218117944444444 2020-03-30 00:15:57.203 - Thread: 1 -> GC Memory: 3,048,284,248 B 2020-03-30 00:16:23.718 - Thread: 1 -> GUI Stats: Update 0.0392343333333333, Draw 0.233704555555556 2020-03-30 00:16:27.203 - Thread: 1 -> GC Memory: 3,055,338,736 B 2020-03-30 00:16:35.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:16:35.029 - Thread: 1 -> STATISTICS,31028.6166666,0,0,0,0,0,0,49.22584,88.97427,1,0,2912.61,13627.02,167184,32816,337,43.30087,81.91132,0.5733361,5874,20.24552,0,16.66667,8.766486,16.58337,100 2020-03-30 00:16:53.721 - Thread: 1 -> GUI Stats: Update 0.0312077777777778, Draw 0.239509277777778 2020-03-30 00:16:57.205 - Thread: 1 -> GC Memory: 3,056,795,520 B 2020-03-30 00:17:23.718 - Thread: 1 -> GUI Stats: Update 0.0271328333333334, Draw 0.290358666666667 2020-03-30 00:17:27.218 - Thread: 1 -> GC Memory: 3,053,724,008 B 2020-03-30 00:17:35.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:17:35.046 - Thread: 1 -> STATISTICS,31088.6333333,0,0,0,0,0,0,43.21317,79.32262,1,0,2914.388,13623.83,167184,32816,337,42.63748,81.77293,0.575084,5843,19.44763,0,16.66667,8.291981,15.9029,100 2020-03-30 00:17:53.718 - Thread: 1 -> GUI Stats: Update 0.0286201666666668, Draw 0.288696388888889 2020-03-30 00:17:57.237 - Thread: 1 -> GC Memory: 3,045,995,368 B 2020-03-30 00:18:23.717 - Thread: 1 -> GUI Stats: Update 0.0277901111111112, Draw 0.415687611111112 2020-03-30 00:18:27.251 - Thread: 1 -> GC Memory: 3,058,428,248 B 2020-03-30 00:18:35.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:18:35.063 - Thread: 1 -> STATISTICS,31148.65,0,0,0,0,0,0,35.58326,66.95679,1,0,2914.948,13623.93,167184,32816,337,41.76393,83.04282,0.5820143,5871,20.00288,0,16.66667,8.353988,16.61095,100 2020-03-30 00:18:53.718 - Thread: 1 -> GUI Stats: Update 0.0306119444444445, Draw 0.250423388888889 2020-03-30 00:18:57.251 - Thread: 1 -> GC Memory: 3,056,185,920 B 2020-03-30 00:19:23.718 - Thread: 1 -> GUI Stats: Update 0.032616888888889, Draw 0.221044666666667 2020-03-30 00:19:27.252 - Thread: 1 -> GC Memory: 3,043,293,400 B 2020-03-30 00:19:35.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:19:35.080 - Thread: 1 -> STATISTICS,31208.6666666,0,0,0,0,0,0,35.32114,69.14533,1,0,2902.335,13627.8,167184,32816,337,40.8896,84.02465,0.5810646,5895,19.71985,0,16.66667,8.063369,16.56954,100 2020-03-30 00:19:53.719 - Thread: 1 -> GUI Stats: Update 0.0315857222222223, Draw 0.209648833333334 2020-03-30 00:19:57.252 - Thread: 1 -> GC Memory: 3,045,006,560 B 2020-03-30 00:20:23.718 - Thread: 1 -> GUI Stats: Update 0.0353486666666667, Draw 0.208455 2020-03-30 00:20:27.252 - Thread: 1 -> GC Memory: 3,057,455,672 B 2020-03-30 00:20:35.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:20:35.097 - Thread: 1 -> STATISTICS,31268.6833333,0,0,0,0,0,0,40.23298,79.48103,1,0,2916.02,13626.36,167184,32816,337,46.1618,82.65365,0.5957316,6403,20.00442,0,16.66667,9.234398,16.53438,100 2020-03-30 00:20:53.721 - Thread: 1 -> GUI Stats: Update 0.0429701666666666, Draw 0.207974 2020-03-30 00:20:57.253 - Thread: 1 -> GC Memory: 3,056,239,576 B 2020-03-30 00:21:23.722 - Thread: 1 -> GUI Stats: Update 0.0394175555555555, Draw 0.214508555555555 2020-03-30 00:21:27.253 - Thread: 1 -> GC Memory: 3,043,866,288 B 2020-03-30 00:21:35.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:21:35.113 - Thread: 1 -> STATISTICS,31328.7,0,0,0,0,0,0,45.21702,91.01218,1,0,2904.209,13626.31,167184,32816,337,44.49821,81.73375,0.5859579,6318,19.99666,0,16.66667,8.898158,16.34402,100 2020-03-30 00:21:53.723 - Thread: 1 -> GUI Stats: Update 0.0403522777777778, Draw 0.230247611111111 2020-03-30 00:21:57.255 - Thread: 1 -> GC Memory: 3,043,770,432 B 2020-03-30 00:22:23.722 - Thread: 1 -> GUI Stats: Update 0.033721, Draw 0.235805555555555 2020-03-30 00:22:27.255 - Thread: 1 -> GC Memory: 3,059,926,784 B 2020-03-30 00:22:35.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:22:35.130 - Thread: 1 -> STATISTICS,31388.7166666,0,0,0,0,0,0,46.26602,83.71117,1,0,2917.674,13623.87,167184,32816,337,40.66265,82.08665,0.575166,6324,19.98512,0,16.66667,8.126478,16.40511,100 2020-03-30 00:22:53.719 - Thread: 1 -> GUI Stats: Update 0.0272473333333334, Draw 0.289942444444444 2020-03-30 00:22:57.268 - Thread: 1 -> GC Memory: 3,044,766,360 B 2020-03-30 00:23:23.720 - Thread: 1 -> GUI Stats: Update 0.0273195, Draw 0.284365 2020-03-30 00:23:27.269 - Thread: 1 -> GC Memory: 3,045,438,120 B 2020-03-30 00:23:35.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:23:35.146 - Thread: 1 -> STATISTICS,31448.7333333,0,0,0,0,0,0,43.42511,87.83649,1,0,2904.611,13624.91,167184,32816,337,38.72208,83.55319,0.5874858,6320,19.7174,0,16.66667,7.634986,16.47452,100 2020-03-30 00:23:53.719 - Thread: 1 -> GUI Stats: Update 0.0274720555555556, Draw 0.384176944444444 2020-03-30 00:23:57.270 - Thread: 1 -> GC Memory: 3,043,353,600 B 2020-03-30 00:24:23.719 - Thread: 1 -> GUI Stats: Update 0.0286143888888889, Draw 0.299627444444445 2020-03-30 00:24:27.293 - Thread: 1 -> GC Memory: 3,067,381,608 B 2020-03-30 00:24:35.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:24:35.163 - Thread: 1 -> STATISTICS,31508.75,0,0,0,0,0,0,38.85503,76.1711,1,0,2901.153,13630.13,167184,32816,337,40.57368,82.75333,0.5883937,6307,19.97357,0,16.66667,8.104014,16.5288,100 2020-03-30 00:24:53.719 - Thread: 1 -> GUI Stats: Update 0.0300602222222223, Draw 0.229854111111111 2020-03-30 00:24:57.302 - Thread: 1 -> GC Memory: 3,043,899,976 B 2020-03-30 00:25:23.720 - Thread: 1 -> GUI Stats: Update 0.0301957777777778, Draw 0.207886833333333 2020-03-30 00:25:27.303 - Thread: 1 -> GC Memory: 3,052,273,288 B 2020-03-30 00:25:35.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:25:35.180 - Thread: 1 -> STATISTICS,31568.7666666,0,0,0,0,0,0,40.31793,76.18983,1,0,2912.821,13630.78,167184,32816,337,42.58804,82.01173,0.5895669,6322,20.55488,0,16.66667,8.753922,16.85742,100 2020-03-30 00:25:53.720 - Thread: 1 -> GUI Stats: Update 0.0368986666666667, Draw 0.209950055555555 2020-03-30 00:25:57.303 - Thread: 1 -> GC Memory: 3,055,278,256 B 2020-03-30 00:26:23.724 - Thread: 1 -> GUI Stats: Update 0.0465958888888889, Draw 0.209814333333334 2020-03-30 00:26:27.320 - Thread: 1 -> GC Memory: 3,056,519,120 B 2020-03-30 00:26:35.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:26:35.196 - Thread: 1 -> STATISTICS,31628.7833333,0,0,0,0,0,0,45.28771,96.69559,1,0,2913.979,13631.79,167184,32816,337,43.88453,83.50314,0.588615,6292,18.61453,0,16.66667,8.1689,15.54372,100 2020-03-30 00:26:53.723 - Thread: 1 -> GUI Stats: Update 0.048312, Draw 0.250548166666667 2020-03-30 00:26:57.321 - Thread: 1 -> GC Memory: 3,054,693,888 B 2020-03-30 00:27:23.720 - Thread: 1 -> GUI Stats: Update 0.0450817777777778, Draw 0.229178944444445 2020-03-30 00:27:24.687 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 00:27:26.897 - Thread: 1 -> Updating stopped. 2020-03-30 00:27:29.864 - Thread: 1 -> Saving world - START 2020-03-30 00:27:29.865 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:27:29.865 - Thread: 1 -> Before snapshot.: GC Memory: 3,389,160,192 B 2020-03-30 00:27:30.094 - Thread: 1 -> After snapshot.: GC Memory: 3,447,825,752 B 2020-03-30 00:27:30.094 - Thread: 1 -> Directory cleanup: GC Memory: 3,447,825,752 B 2020-03-30 00:27:30.094 - Thread: 1 -> Saving world - END 2020-03-30 00:27:30.095 - Thread: 9 -> Session snapshot save - START 2020-03-30 00:27:30.096 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 00:27:30.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:27:30.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:27:32.461 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-30 00:27:33.309 - Thread: 9 -> Session snapshot save - END 2020-03-30 00:27:35.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:27:35.430 - Thread: 1 -> STATISTICS,31688.8,0,0,0,0,0,0,10.44977,76.59824,1,0,3328.484,13635.57,167184,32816,337,37.48494,99.45205,0.5837774,6031,16.66278,0,16.66667,6.246033,16.57147,100 2020-03-30 00:27:37.396 - Thread: 1 -> Saving world - START 2020-03-30 00:27:37.397 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:27:37.397 - Thread: 1 -> Before snapshot.: GC Memory: 3,490,776,352 B 2020-03-30 00:27:37.527 - Thread: 1 -> After snapshot.: GC Memory: 3,504,630,784 B 2020-03-30 00:27:37.527 - Thread: 1 -> Directory cleanup: GC Memory: 3,504,630,784 B 2020-03-30 00:27:37.527 - Thread: 1 -> Saving world - END 2020-03-30 00:27:37.528 - Thread: 10 -> Session snapshot save - START 2020-03-30 00:27:37.528 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 00:27:37.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:27:37.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:27:37.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:27:37.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:27:37.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:27:37.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:27:37.613 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-30 00:27:37.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:27:37.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:27:38.352 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-30 00:27:38.352 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-03-30 00:27:38.355 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-03-30 00:27:40.587 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\Frostbite 2020-03-29 11-41-39\Mission01\.new\Sandbox_config.sbc 2020-03-30 00:27:40.652 - Thread: 10 -> Session snapshot save - END 2020-03-30 00:27:40.665 - Thread: 1 -> Used namespaces in scripts: 2020-03-30 00:27:40.666 - Thread: 1 -> MySession::Unload START 2020-03-30 00:27:40.666 - Thread: 1 -> AutoSaveInMinutes: 30 2020-03-30 00:27:40.666 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-30 00:27:40.666 - Thread: 1 -> IsServer: True 2020-03-30 00:27:40.666 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-30 00:27:40.689 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-30 00:27:40.690 - Thread: 1 -> MyAudio.LoadData - START 2020-03-30 00:27:40.759 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-30 00:27:41.438 - Thread: 1 -> MyAudio.LoadData - END 2020-03-30 00:27:41.440 - Thread: 1 -> MyConfig.Save() - START 2020-03-30 00:27:41.441 - Thread: 1 -> Path: C:\Users\doug\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-30 00:27:41.452 - Thread: 1 -> MyConfig.Save() - END 2020-03-30 00:27:41.452 - Thread: 1 -> Unloading Procedural World Generator 2020-03-30 00:27:42.540 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-30 00:27:42.541 - Thread: 1 -> Network readers disposed 2020-03-30 00:27:42.541 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-30 00:27:42.759 - Thread: 1 -> Loading sound definitions 2020-03-30 00:27:42.819 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-30 00:27:42.819 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-30 00:27:42.819 - Thread: 1 -> Loading shadow textures definitions 2020-03-30 00:27:42.819 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-30 00:27:42.819 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-30 00:27:43.487 - Thread: 1 -> MySession::Unload END 2020-03-30 00:27:46.390 - Thread: 9 -> Loading available saves - START 2020-03-30 00:27:46.391 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337' 2020-03-30 00:27:54.472 - Thread: 9 -> Loading available saves - END 2020-03-30 00:27:54.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:27:54.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:28:00.576 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Sandbox_config.sbc 2020-03-30 00:28:00.591 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-30 00:28:00.591 - Thread: 1 -> LoadSandbox() - Start 2020-03-30 00:28:00.591 - Thread: 1 -> LoadSession() - Start 2020-03-30 00:28:00.591 - Thread: 1 -> C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab 2020-03-30 00:28:01.709 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Sandbox_config.sbc 2020-03-30 00:28:01.710 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-30 00:28:01.710 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-30 00:28:01.711 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders 2020-03-30 00:28:01.712 - Thread: 1 -> LoadSandbox() - End 2020-03-30 00:28:01.713 - Thread: 9 -> Downloading world mods - START 2020-03-30 00:28:02.246 - Thread: 1 -> GUI Stats: Update 0.777861000000001, Draw 0.252152166666666 2020-03-30 00:28:02.416 - Thread: 1 -> Mod dependencies query successful 2020-03-30 00:28:02.417 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-03-30 00:28:02.417 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-03-30 00:28:02.427 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 27 items 2020-03-30 00:28:02.931 - Thread: 1 -> Mod query successful 2020-03-30 00:28:02.940 - Thread: 9 -> Up to date mod: Id = 309341580, title = '(DX11) Buzzer' 2020-03-30 00:28:02.941 - Thread: 9 -> Up to date mod: Id = 400131986, title = 'Micro Timer - a tiny timer block' 2020-03-30 00:28:02.942 - Thread: 9 -> Up to date mod: Id = 401530181, title = 'Micro Programmable Block' 2020-03-30 00:28:02.942 - Thread: 9 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for suvival + special creative features' 2020-03-30 00:28:02.942 - Thread: 9 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-03-30 00:28:02.942 - Thread: 9 -> Up to date mod: Id = 514760877, title = 'Electronics Panel - small blocks on large grid' 2020-03-30 00:28:02.942 - Thread: 9 -> Up to date mod: Id = 516770964, title = 'Attachments - large to small grid without limits!' 2020-03-30 00:28:02.942 - Thread: 9 -> Up to date mod: Id = 603906728, title = 'Light Block Improvements - easy control panel access' 2020-03-30 00:28:02.942 - Thread: 9 -> Up to date mod: Id = 672919675, title = 'Small Ship Vanilla Mod Pack' 2020-03-30 00:28:02.943 - Thread: 9 -> Up to date mod: Id = 685761329, title = 'Realistic Skybox' 2020-03-30 00:28:02.943 - Thread: 9 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-03-30 00:28:02.943 - Thread: 9 -> Up to date mod: Id = 868751325, title = 'VCZ Gravity Plates and Catwalks' 2020-03-30 00:28:02.943 - Thread: 9 -> Up to date mod: Id = 1709848764, title = 'Small Ship Decorative Blocks Mod Pack' 2020-03-30 00:28:02.943 - Thread: 9 -> Up to date mod: Id = 1789872411, title = 'Small Cryo Gone Large (Does not replace Vanilla Cryopod)' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 1828763924, title = 'Ejector to Small Connector' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 1849952961, title = 'Particle Emitter' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 1864067519, title = 'Industrial Door (by Eikester)' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 1900208841, title = 'Small Decorative Pack 2' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 1998156275, title = 'Medical Station' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 2002833462, title = 'Large Small Ship Windows' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 2008980273, title = 'Volumetric Nebulae Mod' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 2025278418, title = 'Miniature Black Hole' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 2028003912, title = 'Centered Offset Door (Frostbite DLC needed)' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 2028827570, title = 'Small Frostbite Pack' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 2028943594, title = 'Characters' 2020-03-30 00:28:02.944 - Thread: 9 -> Up to date mod: Id = 2030693159, title = 'Thruster Smoke Mod' 2020-03-30 00:28:02.944 - Thread: 9 -> Mod download time: 0.01 seconds 2020-03-30 00:28:02.945 - Thread: 9 -> Downloading world mods - END 2020-03-30 00:28:02.953 - Thread: 1 -> LoadSession() - End 2020-03-30 00:28:02.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:28:02.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:28:02.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:28:02.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:28:02.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:28:02.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:28:02.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:28:02.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:28:02.984 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-30 00:28:02.984 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-30 00:28:03.184 - Thread: 1 -> RunLoadingAction - START 2020-03-30 00:28:03.184 - Thread: 1 -> Loading session: C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab 2020-03-30 00:28:04.688 - Thread: 1 -> GC Memory: 2,630,325,128 B 2020-03-30 00:28:04.692 - Thread: 1 -> Process Memory: 13,403,619,328 B 2020-03-30 00:28:04.692 - Thread: 1 -> Experimental mode: Yes 2020-03-30 00:28:04.692 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders, ExperimentalTurnedOnInConfiguration, Mods 2020-03-30 00:28:04.721 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-30 00:28:13.894 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.894 - Thread: 1 -> in file: 2020-03-30 00:28:13.894 - Thread: 1 -> Compilation of C:\Users\doug\AppData\Roaming\SpaceEngineers\Mods\1849952961.sbm_ParticleEmitter failed: 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(120,69): Error: The name 'MyParticlesLibrary' does not exist in the current context 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,36): Error: 'MyParticleEffect' does not contain a definition for 'ID' and no accessible extension method 'ID' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,23): Error: 'MyParticleEffect' does not contain a definition for 'Start' and no accessible extension method 'Start' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(303,19): Error: 'MyParticleEffect' does not contain a definition for 'Restart' and no accessible extension method 'Restart' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(120,69): Error: The name 'MyParticlesLibrary' does not exist in the current context 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,36): Error: 'MyParticleEffect' does not contain a definition for 'ID' and no accessible extension method 'ID' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,23): Error: 'MyParticleEffect' does not contain a definition for 'Start' and no accessible extension method 'Start' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 00:28:13.895 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 00:28:13.895 - Thread: 1 -> in file: 2020-03-30 00:28:13.895 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(303,19): Error: 'MyParticleEffect' does not contain a definition for 'Restart' and no accessible extension method 'Restart' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 1998156275.sbm_MedBay, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 2030693159.sbm_ThrusterSmokeMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 603906728.sbm_LightBlockImprovements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 514760877.sbm_ElectronicsPanel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 516770964.sbm_Attachments, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 2008980273.sbm_Jakaria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.075 - Thread: 1 -> Script loaded: 2025278418.sbm_BlackHoleScripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:14.088 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-30 00:28:14.088 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-30 00:28:14.088 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-30 00:28:14.091 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-30 00:28:14.250 - Thread: 1 -> Loading scenarios 2020-03-30 00:28:14.250 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-30 00:28:14.251 - Thread: 1 -> List of used mods (27) - START 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for suvival + special creative features' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 2028943594, Filename = '2028943594.sbm', Name = 'Characters' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 868751325, Filename = '868751325.sbm', Name = 'VCZ Gravity Plates and Catwalks' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 309341580, Filename = '309341580.sbm', Name = '(DX11) Buzzer' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 672919675, Filename = '672919675.sbm', Name = 'Small Ship Vanilla Mod Pack' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1998156275, Filename = '1998156275.sbm', Name = 'Medical Station' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 2030693159, Filename = '2030693159.sbm', Name = 'Thruster Smoke Mod' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 400131986, Filename = '400131986.sbm', Name = 'Micro Timer - a tiny timer block' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 401530181, Filename = '401530181.sbm', Name = 'Micro Programmable Block' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 603906728, Filename = '603906728.sbm', Name = 'Light Block Improvements - easy control panel access' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 2028003912, Filename = '2028003912.sbm', Name = 'Centered Offset Door (Frostbite DLC needed)' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 2028827570, Filename = '2028827570.sbm', Name = 'Small Frostbite Pack' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 2002833462, Filename = '2002833462.sbm', Name = 'Large Small Ship Windows' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1864067519, Filename = '1864067519.sbm', Name = 'Industrial Door (by Eikester)' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 514760877, Filename = '514760877.sbm', Name = 'Electronics Panel - small blocks on large grid' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 516770964, Filename = '516770964.sbm', Name = 'Attachments - large to small grid without limits!' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1789872411, Filename = '1789872411.sbm', Name = 'Small Cryo Gone Large (Does not replace Vanilla Cryopod)' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1900208841, Filename = '1900208841.sbm', Name = 'Small Decorative Pack 2' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1709848764, Filename = '1709848764.sbm', Name = 'Small Ship Decorative Blocks Mod Pack' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1849952961, Filename = '1849952961.sbm', Name = 'Particle Emitter' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 685761329, Filename = '685761329.sbm', Name = 'Realistic Skybox' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 2008980273, Filename = '2008980273.sbm', Name = 'Volumetric Nebulae Mod' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 2025278418, Filename = '2025278418.sbm', Name = 'Miniature Black Hole' 2020-03-30 00:28:14.252 - Thread: 1 -> Id = 1828763924, Filename = '1828763924.sbm', Name = 'Ejector to Small Connector' 2020-03-30 00:28:14.252 - Thread: 1 -> List of used mods - END 2020-03-30 00:28:14.687 - Thread: 1 -> Loading behaviors 2020-03-30 00:28:14.687 - Thread: 1 -> Loading ammo magazines 2020-03-30 00:28:14.687 - Thread: 1 -> Loading ammo definitions 2020-03-30 00:28:14.687 - Thread: 1 -> Loading animations 2020-03-30 00:28:14.688 - Thread: 1 -> Loading animations 2020-03-30 00:28:14.688 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.688 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.688 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.688 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.688 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.688 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.688 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.688 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.688 - Thread: 1 -> Loading blueprint classes 2020-03-30 00:28:14.688 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.688 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.688 - Thread: 1 -> Loading blueprints 2020-03-30 00:28:14.688 - Thread: 1 -> Loading blueprints 2020-03-30 00:28:14.688 - Thread: 1 -> Loading agent definitions 2020-03-30 00:28:14.688 - Thread: 1 -> Loading character definitions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading character definitions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading components 2020-03-30 00:28:14.689 - Thread: 1 -> Loading components 2020-03-30 00:28:14.689 - Thread: 1 -> Loading configuration 2020-03-30 00:28:14.689 - Thread: 1 -> Loading container types 2020-03-30 00:28:14.689 - Thread: 1 -> Loading Contract Types 2020-03-30 00:28:14.689 - Thread: 1 -> Loading block positions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading block positions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading curve definitions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading debris 2020-03-30 00:28:14.689 - Thread: 1 -> Loading environment items entries 2020-03-30 00:28:14.689 - Thread: 1 -> Loading decal global definitions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading decal definitions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading drone behaviors 2020-03-30 00:28:14.689 - Thread: 1 -> Loading edges 2020-03-30 00:28:14.689 - Thread: 1 -> Loading emissive color definitions 2020-03-30 00:28:14.689 - Thread: 1 -> Loading emissive color default states 2020-03-30 00:28:14.689 - Thread: 1 -> Loading animations 2020-03-30 00:28:14.689 - Thread: 1 -> Loading entity components 2020-03-30 00:28:14.689 - Thread: 1 -> Loading component containers 2020-03-30 00:28:14.690 - Thread: 1 -> Loading environment items entries 2020-03-30 00:28:14.690 - Thread: 1 -> Loading Faction Names 2020-03-30 00:28:14.690 - Thread: 1 -> Loading factions 2020-03-30 00:28:14.690 - Thread: 1 -> Loading flare definitions 2020-03-30 00:28:14.690 - Thread: 1 -> Loading gas property definitions 2020-03-30 00:28:14.690 - Thread: 1 -> Loading event definitions 2020-03-30 00:28:14.690 - Thread: 1 -> Loading physical items 2020-03-30 00:28:14.706 - Thread: 1 -> Loading LCD texture categories 2020-03-30 00:28:14.706 - Thread: 1 -> Loading LCD texture categories 2020-03-30 00:28:14.706 - Thread: 1 -> Loading LCD texture categories 2020-03-30 00:28:14.706 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-30 00:28:14.706 - Thread: 1 -> Loading physical items 2020-03-30 00:28:14.706 - Thread: 1 -> Loading physical items 2020-03-30 00:28:14.706 - Thread: 1 -> Loading physical material properties 2020-03-30 00:28:14.706 - Thread: 1 -> Loading pirate antennas 2020-03-30 00:28:14.706 - Thread: 1 -> Loading research blocks definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading research groups definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading resource distribution groups 2020-03-30 00:28:14.707 - Thread: 1 -> Loading shadow textures definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading ship sound groups 2020-03-30 00:28:14.707 - Thread: 1 -> Loading ship sound groups 2020-03-30 00:28:14.707 - Thread: 1 -> Loading sound categories 2020-03-30 00:28:14.707 - Thread: 1 -> Loading stat definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading grid creators 2020-03-30 00:28:14.707 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.707 - Thread: 1 -> Loading planet definition 2020-03-30 00:28:14.707 - Thread: 1 -> Loading voxel map storage definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading voxel material definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading voxel material definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading voxel material definitions 2020-03-30 00:28:14.707 - Thread: 1 -> Loading Weather Effects 2020-03-30 00:28:14.708 - Thread: 1 -> Loading ammo definitions 2020-03-30 00:28:14.711 - Thread: 1 -> Loading ammo magazines 2020-03-30 00:28:14.715 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.716 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.716 - Thread: 1 -> Loading blueprints 2020-03-30 00:28:14.716 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.717 - Thread: 1 -> Loading physical items 2020-03-30 00:28:14.717 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.721 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.721 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.723 - Thread: 1 -> Loading character definitions 2020-03-30 00:28:14.728 - Thread: 1 -> Loading entity components 2020-03-30 00:28:14.728 - Thread: 1 -> Loading component containers 2020-03-30 00:28:14.728 - Thread: 1 -> Loading stat definitions 2020-03-30 00:28:14.729 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.729 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.729 - Thread: 1 -> Loading block positions 2020-03-30 00:28:14.730 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.730 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.736 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.745 - Thread: 1 -> Loading sound definitions 2020-03-30 00:28:14.746 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.747 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.747 - Thread: 1 -> Loading ammo magazines 2020-03-30 00:28:14.749 - Thread: 1 -> Loading components 2020-03-30 00:28:14.749 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Construction 2020-03-30 00:28:14.749 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MetalGrid 2020-03-30 00:28:14.749 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InteriorPlate 2020-03-30 00:28:14.750 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SteelPlate 2020-03-30 00:28:14.750 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Girder 2020-03-30 00:28:14.751 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SmallTube 2020-03-30 00:28:14.751 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LargeTube 2020-03-30 00:28:14.752 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Motor 2020-03-30 00:28:14.752 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Display 2020-03-30 00:28:14.752 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/BulletproofGlass 2020-03-30 00:28:14.752 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Superconductor 2020-03-30 00:28:14.753 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Computer 2020-03-30 00:28:14.753 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Reactor 2020-03-30 00:28:14.753 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Thrust 2020-03-30 00:28:14.753 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/GravityGenerator 2020-03-30 00:28:14.754 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Medical 2020-03-30 00:28:14.754 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/RadioCommunication 2020-03-30 00:28:14.754 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Detector 2020-03-30 00:28:14.755 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Explosives 2020-03-30 00:28:14.755 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SolarCell 2020-03-30 00:28:14.755 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PowerCell 2020-03-30 00:28:14.755 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Canvas 2020-03-30 00:28:14.757 - Thread: 1 -> Loading animations 2020-03-30 00:28:14.758 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.758 - Thread: 1 -> Loading block positions 2020-03-30 00:28:14.758 - Thread: 1 -> Loading research blocks definitions 2020-03-30 00:28:14.758 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.759 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.762 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.762 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.762 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.762 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.762 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.763 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.764 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.764 - Thread: 1 -> Loading research blocks definitions 2020-03-30 00:28:14.765 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.766 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.766 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.766 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.771 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.772 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.772 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.772 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.772 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.772 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.773 - Thread: 1 -> Loading block positions 2020-03-30 00:28:14.774 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.774 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.774 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.774 - Thread: 1 -> Loading component containers 2020-03-30 00:28:14.775 - Thread: 1 -> Loading entity components 2020-03-30 00:28:14.775 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.775 - Thread: 1 -> Loading block positions 2020-03-30 00:28:14.776 - Thread: 1 -> Loading environment definition 2020-03-30 00:28:14.781 - Thread: 1 -> Loading transparent material properties 2020-03-30 00:28:14.785 - Thread: 1 -> Loading planet definition Miniature Black Hole 2020-03-30 00:28:14.786 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/BlackHole EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.999, -0.99] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[0, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 2 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 10000 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = BlackHole Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/BlackHole DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2020-03-30 00:28:14.786 - Thread: 1 -> Loading voxel material definitions 2020-03-30 00:28:14.786 - Thread: 1 -> Loaded voxel material: BlackHole 2020-03-30 00:28:14.787 - Thread: 1 -> Loading blueprint class entries 2020-03-30 00:28:14.787 - Thread: 1 -> Loading category classes 2020-03-30 00:28:14.788 - Thread: 1 -> Audio effects definitions 2020-03-30 00:28:14.788 - Thread: 1 -> Loading environment items definitions 2020-03-30 00:28:14.788 - Thread: 1 -> Loading environment items definitions 2020-03-30 00:28:14.788 - Thread: 1 -> Loading physical material properties 2020-03-30 00:28:14.789 - Thread: 1 -> Loading particle effect definitions 2020-03-30 00:28:14.829 - Thread: 1 -> Loading particle effect definitions 2020-03-30 00:28:14.829 - Thread: 1 -> Loading environment item definitions 2020-03-30 00:28:14.829 - Thread: 1 -> Loading weapon definitions 2020-03-30 00:28:14.830 - Thread: 1 -> Loading weapon definitions 2020-03-30 00:28:14.841 - Thread: 1 -> Loading particle effect definitions 2020-03-30 00:28:14.858 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.858 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.858 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.859 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.860 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.860 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.860 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.860 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.861 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.861 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.861 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.861 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.862 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.862 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.862 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.863 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.863 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.863 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.873 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.874 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.876 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.876 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.877 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.877 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.877 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.877 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.878 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.878 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.879 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.879 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.880 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.880 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.880 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.881 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.882 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.882 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.883 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.883 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.885 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.885 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.890 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.890 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.891 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.892 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.893 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.893 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.894 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.894 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.895 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.896 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.897 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.898 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.907 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.909 - Thread: 1 -> Created definition for: VCZ Gravity Block 2020-03-30 00:28:14.910 - Thread: 1 -> Created definition for: VCZ Gravity Half Block 2020-03-30 00:28:14.911 - Thread: 1 -> Created definition for: VCZ Gravity Catwalk 2020-03-30 00:28:14.911 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/VCZ_Half_Block_Gravity_Plate 2020-03-30 00:28:14.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/VCZ_Gravity_Catwalk 2020-03-30 00:28:14.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/VCZ_Small_Ship_Gravity_Plate 2020-03-30 00:28:14.912 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.914 - Thread: 1 -> Created definition for: Buzzer 2020-03-30 00:28:14.914 - Thread: 1 -> Created definition for: Buzzer 2020-03-30 00:28:14.914 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/BuzzerLarge 2020-03-30 00:28:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/BuzzerSmall 2020-03-30 00:28:14.918 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.920 - Thread: 1 -> Created definition for: Window 1x3 Slope 2020-03-30 00:28:14.921 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.921 - Thread: 1 -> Created definition for: Window 1x3 Face 2020-03-30 00:28:14.922 - Thread: 1 -> Created definition for: Window 1x3 Inverted 2020-03-30 00:28:14.922 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.922 - Thread: 1 -> Created definition for: Window 1x3 Side Left 2020-03-30 00:28:14.923 - Thread: 1 -> Created definition for: Window 1x3 Side Right 2020-03-30 00:28:14.927 - Thread: 1 -> Created definition for: Window 1x3 Slope 2020-03-30 00:28:14.928 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.928 - Thread: 1 -> Created definition for: Window 1x3 Face 2020-03-30 00:28:14.928 - Thread: 1 -> Created definition for: Window 1x3 Inverted 2020-03-30 00:28:14.929 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.929 - Thread: 1 -> Created definition for: Window 1x3 Side Left 2020-03-30 00:28:14.929 - Thread: 1 -> Created definition for: Window 1x3 Side Right 2020-03-30 00:28:14.931 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.931 - Thread: 1 -> Created definition for: Window 1x3 Flat 2020-03-30 00:28:14.932 - Thread: 1 -> Created definition for: Window 1x3 Flat Inverted 2020-03-30 00:28:14.933 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.933 - Thread: 1 -> Created definition for: Window 1x3 Flat 2020-03-30 00:28:14.934 - Thread: 1 -> Created definition for: Window 1x3 Flat Inverted 2020-03-30 00:28:14.934 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.935 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.936 - Thread: 1 -> Created definition for: 1x3x1 Airtight Hangar Door 2020-03-30 00:28:14.937 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.937 - Thread: 1 -> Created definition for: Airtight Hangar Door 2020-03-30 00:28:14.937 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.938 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.939 - Thread: 1 -> Created definition for: Control Seat 2020-03-30 00:28:14.941 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.941 - Thread: 1 -> Created definition for: Control Stations 2020-03-30 00:28:14.941 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.942 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.944 - Thread: 1 -> Created definition for: Half Cover Wall 2020-03-30 00:28:14.944 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.944 - Thread: 1 -> Created definition for: Cover Walls 2020-03-30 00:28:14.944 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.946 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.947 - Thread: 1 -> Created definition for: Cryo Chamber 2020-03-30 00:28:14.947 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.949 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.951 - Thread: 1 -> Created definition for: Gravity Generator 2020-03-30 00:28:14.952 - Thread: 1 -> Created definition for: Spherical Gravity Generator 2020-03-30 00:28:14.952 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.953 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.954 - Thread: 1 -> Created definition for: Interior Light 2020-03-30 00:28:14.954 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.956 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.957 - Thread: 1 -> Created definition for: Interior Pillar 2020-03-30 00:28:14.957 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.959 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.960 - Thread: 1 -> Created definition for: Interior Turret 2020-03-30 00:28:14.960 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.962 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.963 - Thread: 1 -> Created definition for: Interior Wall 2020-03-30 00:28:14.964 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.966 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.968 - Thread: 1 -> Created definition for: Jump Drive 2020-03-30 00:28:14.968 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:14.971 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.971 - Thread: 1 -> Created definition for: Ladder 2020-03-30 00:28:14.971 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.971 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:14.973 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.975 - Thread: 1 -> Created definition for: Medical Room 2020-03-30 00:28:14.975 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:14.977 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.982 - Thread: 1 -> Created definition for: Oxygen Farm 2020-03-30 00:28:14.982 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:14.985 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.987 - Thread: 1 -> Created definition for: Passage 2020-03-30 00:28:14.987 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:14.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:14.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:14.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:14.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:14.989 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.991 - Thread: 1 -> Created definition for: Refinery 2020-03-30 00:28:14.992 - Thread: 1 -> Created definition for: Assembler 2020-03-30 00:28:14.993 - Thread: 1 -> Created definition for: Basic Refinery 2020-03-30 00:28:14.993 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.994 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:14.995 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:14.996 - Thread: 1 -> Created definition for: Door 2020-03-30 00:28:14.996 - Thread: 1 -> Created block definitions 2020-03-30 00:28:14.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:14.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:14.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:14.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:14.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 00:28:14.999 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.001 - Thread: 1 -> Created definition for: Sliding Door 2020-03-30 00:28:15.001 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:15.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:15.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 00:28:15.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 00:28:15.004 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.005 - Thread: 1 -> Created definition for: Ramp 2020-03-30 00:28:15.006 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 00:28:15.006 - Thread: 1 -> Created definition for: Stairs 2020-03-30 00:28:15.006 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:15.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:15.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:15.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 00:28:15.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 00:28:15.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 00:28:15.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 00:28:15.009 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.010 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 00:28:15.010 - Thread: 1 -> Created definition for: Steel Catwalk 2020-03-30 00:28:15.011 - Thread: 1 -> Created definition for: Steel Catwalk Two Sides 2020-03-30 00:28:15.011 - Thread: 1 -> Created definition for: Steel Catwalk Corner 2020-03-30 00:28:15.012 - Thread: 1 -> Created definition for: Steel Catwalk Plate 2020-03-30 00:28:15.012 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:15.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:15.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:15.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 00:28:15.015 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.016 - Thread: 1 -> Created definition for: Speed Module 2020-03-30 00:28:15.018 - Thread: 1 -> Created definition for: Yield Module 2020-03-30 00:28:15.019 - Thread: 1 -> Created definition for: Power Efficiency Module 2020-03-30 00:28:15.019 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:15.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:15.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:15.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 00:28:15.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 00:28:15.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 00:28:15.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 00:28:15.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 2020-03-30 00:28:15.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 2020-03-30 00:28:15.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 2020-03-30 00:28:15.023 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.024 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallBlockWindowSquare 2020-03-30 00:28:15.024 - Thread: 1 -> Created definition for: Vertical Window 2020-03-30 00:28:15.025 - Thread: 1 -> Created definition for: Diagonal Window 2020-03-30 00:28:15.025 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:15.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:15.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:15.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:15.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:15.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:15.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:15.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:15.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:15.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 2020-03-30 00:28:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowSquare 2020-03-30 00:28:15.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowEdge 2020-03-30 00:28:15.032 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.034 - Thread: 1 -> Created definition for: Wind Turbine 2020-03-30 00:28:15.034 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 00:28:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 00:28:15.035 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 00:28:15.036 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowSquare 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowEdge 2020-03-30 00:28:15.037 - Thread: 1 -> Loading cube block: MyObjectBuilder_WindTurbine/SmallShipWindTurbine_SEM4 2020-03-30 00:28:15.039 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.040 - Thread: 1 -> Created definition for: Medical Scanner Bed 2020-03-30 00:28:15.040 - Thread: 1 -> Created definition for: Medical Scanner Bed 2020-03-30 00:28:15.041 - Thread: 1 -> Created definition for: SleepingEngineer 2020-03-30 00:28:15.041 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/Medicalstationbed_Large 2020-03-30 00:28:15.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SleepingEngineer 2020-03-30 00:28:15.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/Medicalstationbed_Small 2020-03-30 00:28:15.043 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.044 - Thread: 1 -> Created definition for: Micro Timer 2020-03-30 00:28:15.045 - Thread: 1 -> Created definition for: Micro Timer 2020-03-30 00:28:15.045 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_TimerBlock/LargeMicroTimer 2020-03-30 00:28:15.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_TimerBlock/MicroTimer 2020-03-30 00:28:15.046 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.048 - Thread: 1 -> Created definition for: Micro Programmable Block 2020-03-30 00:28:15.049 - Thread: 1 -> Created definition for: Micro Programmable Block 2020-03-30 00:28:15.049 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MyProgrammableBlock/LargeMicroPB 2020-03-30 00:28:15.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MyProgrammableBlock/MicroPB 2020-03-30 00:28:15.050 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.052 - Thread: 1 -> Created definition for: Interior Light 2020-03-30 00:28:15.052 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight2 2020-03-30 00:28:15.056 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.057 - Thread: 1 -> Created definition for: Offset Door (C) 2020-03-30 00:28:15.057 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeBlockCenteredOffsetDoor 2020-03-30 00:28:15.058 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.071 - Thread: 1 -> Created definition for: Antenna Dish 2020-03-30 00:28:15.072 - Thread: 1 -> Created definition for: Gate 2020-03-30 00:28:15.073 - Thread: 1 -> Created definition for: Offset Door 2020-03-30 00:28:15.073 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/RadioAntennaDishSmall_3223 2020-03-30 00:28:15.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/GateSmall_3223 2020-03-30 00:28:15.073 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/OffsetDoorSmall_3223 2020-03-30 00:28:15.076 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.077 - Thread: 1 -> Created definition for: Window 5x10 Slope 2020-03-30 00:28:15.078 - Thread: 1 -> Created definition for: Window 5x10 Face Inv. 2020-03-30 00:28:15.079 - Thread: 1 -> Created definition for: Window 5x10 Face 2020-03-30 00:28:15.080 - Thread: 1 -> Created definition for: Window 5x10 Side Left 2020-03-30 00:28:15.081 - Thread: 1 -> Created definition for: Window 5x10 Side Left Inv. 2020-03-30 00:28:15.082 - Thread: 1 -> Created definition for: Window 5x10 Side Right 2020-03-30 00:28:15.082 - Thread: 1 -> Created definition for: Window 5x10 Side Right Inv. 2020-03-30 00:28:15.084 - Thread: 1 -> Created definition for: Window 5x5 Slope 2020-03-30 00:28:15.085 - Thread: 1 -> Created definition for: Window 5x5 Face 2020-03-30 00:28:15.086 - Thread: 1 -> Created definition for: Window 5x5 Side 2020-03-30 00:28:15.087 - Thread: 1 -> Created definition for: Window 5x5 Side Inv. 2020-03-30 00:28:15.088 - Thread: 1 -> Created definition for: Window 5x5 Face Inv. 2020-03-30 00:28:15.089 - Thread: 1 -> Created definition for: Window 5x10 Flat 2020-03-30 00:28:15.089 - Thread: 1 -> Created definition for: Window 5x10 Flat Inv. 2020-03-30 00:28:15.090 - Thread: 1 -> Created definition for: Window 5x5 Flat 2020-03-30 00:28:15.104 - Thread: 1 -> Created definition for: Window 5x5 Flat Inv. 2020-03-30 00:28:15.105 - Thread: 1 -> Created definition for: Window 15x15 Flat 2020-03-30 00:28:15.107 - Thread: 1 -> Created definition for: Window 15x15 Flat Inv. 2020-03-30 00:28:15.108 - Thread: 1 -> Created definition for: Window 10x15 Flat 2020-03-30 00:28:15.108 - Thread: 1 -> Created definition for: Window 10x15 Flat Inv. 2020-03-30 00:28:15.108 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Slope 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Inv 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Face 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideLeft 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideLeftInv 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideRight 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideRightInv 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Slope 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Face 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Side 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5SideInv 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Inv 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Flat 2020-03-30 00:28:15.109 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10FlatInv 2020-03-30 00:28:15.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Flat 2020-03-30 00:28:15.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5FlatInv 2020-03-30 00:28:15.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window15x15Flat 2020-03-30 00:28:15.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window15x15FlatInv 2020-03-30 00:28:15.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window10x15Flat 2020-03-30 00:28:15.110 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window10x15FlatInv 2020-03-30 00:28:15.111 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.112 - Thread: 1 -> Created definition for: Industrial Door 2020-03-30 00:28:15.112 - Thread: 1 -> Created definition for: Industrial Door Offset 2020-03-30 00:28:15.112 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoor 2020-03-30 00:28:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoorOffset 2020-03-30 00:28:15.112 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.113 - Thread: 1 -> Created definition for: Industrial Door 2020-03-30 00:28:15.113 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoor 2020-03-30 00:28:15.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoorOffset 2020-03-30 00:28:15.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoor_Small 2020-03-30 00:28:15.114 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.116 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/ElectronicsPanel 2020-03-30 00:28:15.116 - Thread: 1 -> Created definition for: Electronics Panel 2020-03-30 00:28:15.117 - Thread: 1 -> Created definition for: Electronics PCB 2020-03-30 00:28:15.117 - Thread: 1 -> Created definition for: Electronics Panel 4x4 2020-03-30 00:28:15.118 - Thread: 1 -> Created definition for: Electronics PCB 4x4 2020-03-30 00:28:15.119 - Thread: 1 -> Created definition for: Electronics Panel (DO REMOVE) 2020-03-30 00:28:15.119 - Thread: 1 -> Created definition for: Electronics Panel 4x4 (DO REMOVE) 2020-03-30 00:28:15.119 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.119 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/ElectronicsPanel 2020-03-30 00:28:15.119 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/ElectronicsPanel4x4 2020-03-30 00:28:15.119 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHeadDelete 2020-03-30 00:28:15.119 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead4x4Delete 2020-03-30 00:28:15.119 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead 2020-03-30 00:28:15.119 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead4x4 2020-03-30 00:28:15.120 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.122 - Thread: 1 -> Created definition for: Attachment Base Large 2020-03-30 00:28:15.124 - Thread: 1 -> Created definition for: Attachment Base Small 2020-03-30 00:28:15.124 - Thread: 1 -> Created definition for: Attachment Base Tall 2020-03-30 00:28:15.125 - Thread: 1 -> Created definition for: Attachment Top Small 2020-03-30 00:28:15.126 - Thread: 1 -> Created definition for: Attachment Top Large 2020-03-30 00:28:15.126 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBase 2020-03-30 00:28:15.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBaseTall 2020-03-30 00:28:15.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/AttachmentTopLarge 2020-03-30 00:28:15.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBaseSmall 2020-03-30 00:28:15.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/AttachmentTop 2020-03-30 00:28:15.127 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.129 - Thread: 1 -> Created definition for: Small Block Style Cryo Chamber 2020-03-30 00:28:15.129 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamberLarge 2020-03-30 00:28:15.134 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.135 - Thread: 1 -> Created definition for: Dispenser 2020-03-30 00:28:15.136 - Thread: 1 -> Created definition for: Jukebox 2020-03-30 00:28:15.137 - Thread: 1 -> Created definition for: Lab Equipment 2020-03-30 00:28:15.138 - Thread: 1 -> Created definition for: Shower 2020-03-30 00:28:15.139 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/WindowWallSmall_3223 2020-03-30 00:28:15.139 - Thread: 1 -> Created definition for: Window Wall 2020-03-30 00:28:15.140 - Thread: 1 -> Created definition for: Window Wall Left 2020-03-30 00:28:15.141 - Thread: 1 -> Created definition for: Window Wall Right 2020-03-30 00:28:15.142 - Thread: 1 -> Created definition for: Medical Station 2020-03-30 00:28:15.143 - Thread: 1 -> Created definition for: 5x5 Transparent LCD 2020-03-30 00:28:15.143 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2020-03-30 00:28:15.143 - Thread: 1 -> Created definition for: Transparent LCD 2020-03-30 00:28:15.144 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/CatwalkSmall_3223 2020-03-30 00:28:15.144 - Thread: 1 -> Created definition for: Grated Catwalk 2020-03-30 00:28:15.145 - Thread: 1 -> Created definition for: Grated Catwalk Corner 2020-03-30 00:28:15.146 - Thread: 1 -> Created definition for: Grated Catwalk Straight 2020-03-30 00:28:15.147 - Thread: 1 -> Created definition for: Grated Catwalk Wall 2020-03-30 00:28:15.148 - Thread: 1 -> Created definition for: Grated Catwalk End 2020-03-30 00:28:15.148 - Thread: 1 -> Created definition for: Grated Catwalk Half Right 2020-03-30 00:28:15.149 - Thread: 1 -> Created definition for: Grated Catwalk Half Left 2020-03-30 00:28:15.151 - Thread: 1 -> Created definition for: Grated stairs 2020-03-30 00:28:15.152 - Thread: 1 -> Created definition for: Grated half stairs 2020-03-30 00:28:15.153 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RailingStraightSmall_3223 2020-03-30 00:28:15.153 - Thread: 1 -> Created definition for: Railing Straight 2020-03-30 00:28:15.154 - Thread: 1 -> Created definition for: Railing Double 2020-03-30 00:28:15.155 - Thread: 1 -> Created definition for: Railing Corner 2020-03-30 00:28:15.156 - Thread: 1 -> Created definition for: Railing Diagonal 2020-03-30 00:28:15.157 - Thread: 1 -> Created definition for: Railing Half Right 2020-03-30 00:28:15.157 - Thread: 1 -> Created definition for: Railing Half Left 2020-03-30 00:28:15.158 - Thread: 1 -> Created definition for: Rotating Light 2020-03-30 00:28:15.159 - Thread: 1 -> Created definition for: Freight 1 2020-03-30 00:28:15.160 - Thread: 1 -> Created definition for: Freight 2 2020-03-30 00:28:15.160 - Thread: 1 -> Created definition for: Freight 3 2020-03-30 00:28:15.160 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/FoodDispenserSmall_3223 2020-03-30 00:28:15.160 - Thread: 1 -> Loading cube block: MyObjectBuilder_Jukebox/JukeboxSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/LabEquipmentSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ShowerSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallLeftSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallRightSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MedicalStationSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDLargeSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkCornerSmall_3223 2020-03-30 00:28:15.161 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkStraightSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkWallSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingEndSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfRightSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeftSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedStairsSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairsSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingStraightSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDoubleSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingCornerSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDiagonalSmall_3223 2020-03-30 00:28:15.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfRightSmall_3223 2020-03-30 00:28:15.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfLeftSmall_3223 2020-03-30 00:28:15.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2020-03-30 00:28:15.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight1Small_3223 2020-03-30 00:28:15.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight2Small_3223 2020-03-30 00:28:15.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight3Small_3223 2020-03-30 00:28:15.164 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.165 - Thread: 1 -> Created definition for: Desk 2020-03-30 00:28:15.166 - Thread: 1 -> Created definition for: Desk Corner 2020-03-30 00:28:15.167 - Thread: 1 -> Created definition for: Chairless Desk 2020-03-30 00:28:15.169 - Thread: 1 -> Created definition for: Chairless Desk Corner 2020-03-30 00:28:15.169 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.170 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.171 - Thread: 1 -> Created definition for: Planters 2020-03-30 00:28:15.171 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.171 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.172 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.172 - Thread: 1 -> Created definition for: Armory 2020-03-30 00:28:15.172 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.172 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.173 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.179 - Thread: 1 -> Created definition for: Toilet 2020-03-30 00:28:15.181 - Thread: 1 -> Created definition for: Toilet Seat 2020-03-30 00:28:15.183 - Thread: 1 -> Created definition for: Bathroom 2020-03-30 00:28:15.183 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 00:28:15.183 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.185 - Thread: 1 -> Created definition for: Bed 2020-03-30 00:28:15.185 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 00:28:15.185 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.186 - Thread: 1 -> Created definition for: Console Block 2020-03-30 00:28:15.186 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 00:28:15.187 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.188 - Thread: 1 -> Created definition for: Couch 2020-03-30 00:28:15.189 - Thread: 1 -> Created definition for: Corner Couch 2020-03-30 00:28:15.189 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 00:28:15.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 00:28:15.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 00:28:15.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 00:28:15.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 00:28:15.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 2020-03-30 00:28:15.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 2020-03-30 00:28:15.190 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.191 - Thread: 1 -> Created definition for: Kitchen 2020-03-30 00:28:15.191 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/SmallShipBlockKitchen_SEM4 2020-03-30 00:28:15.192 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.193 - Thread: 1 -> Created definition for: Lockers 2020-03-30 00:28:15.194 - Thread: 1 -> Created definition for: Armory Lockers 2020-03-30 00:28:15.194 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 00:28:15.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 00:28:15.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 00:28:15.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 00:28:15.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 00:28:15.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/SmallShipBlockKitchen_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockers_SEM4 2020-03-30 00:28:15.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipLockerRoomCorner_SEM4 2020-03-30 00:28:15.196 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.198 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/LargeBlockParticleEmitterLarge 2020-03-30 00:28:15.198 - Thread: 1 -> Created definition for: Particle Emitter Large 2020-03-30 00:28:15.198 - Thread: 1 -> Created definition for: Particle Emitter Small 2020-03-30 00:28:15.199 - Thread: 1 -> Created definition for: Particle Emitter Small 2020-03-30 00:28:15.199 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeBlockParticleEmitterLarge 2020-03-30 00:28:15.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeBlockParticleEmitterSmall 2020-03-30 00:28:15.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallParticleEmitterBlock 2020-03-30 00:28:15.206 - Thread: 1 -> Loading cube blocks 2020-03-30 00:28:15.207 - Thread: 1 -> Created definition for: Small Connector 2020-03-30 00:28:15.207 - Thread: 1 -> Created block definitions 2020-03-30 00:28:15.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipConnector/ConnectorSmall 2020-03-30 00:28:15.209 - Thread: 1 -> Loading block variant groups 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-03-30 00:28:15.210 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-03-30 00:28:15.210 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-03-30 00:28:15.214 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-30 00:28:15.215 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-30 00:28:15.231 - Thread: 1 -> Loading block variant groups 2020-03-30 00:28:15.238 - Thread: 1 -> Loading block variant groups 2020-03-30 00:28:15.240 - Thread: 1 -> Loading block variant groups 2020-03-30 00:28:15.250 - Thread: 1 -> Loading asteroid generators 2020-03-30 00:28:15.250 - Thread: 1 -> Loading spawn groups 2020-03-30 00:28:15.250 - Thread: 1 -> Loading drop containers 2020-03-30 00:28:15.250 - Thread: 1 -> Loading spawn groups 2020-03-30 00:28:15.254 - Thread: 1 -> Loading spawn groups 2020-03-30 00:28:15.254 - Thread: 1 -> Loading radial menu definitions 2020-03-30 00:28:15.254 - Thread: 1 -> Loading respawn ships 2020-03-30 00:28:15.254 - Thread: 1 -> Loading spawn groups 2020-03-30 00:28:15.254 - Thread: 1 -> Loading wheel speeds 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Refinery/LargeRefinery MyObjectBuilder_Refinery/SmallShipRefinery is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Refinery/Blast Furnace MyObjectBuilder_Refinery/SmallShipArcFurnace is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Assembler/LargeAssembler MyObjectBuilder_Assembler/SmallShipAssembler is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeProductivityModule MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeEffectivenessModule MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeEnergyModule MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Projector/LargeBlockConsole MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_WindTurbine/LargeBlockWindTurbine MyObjectBuilder_WindTurbine/SmallShipWindTurbine_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CryoChamber/LargeBlockCryoChamber MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_MedicalRoom/LargeMedicalRoom MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_LCDPanelsBlock/MedicalStation MyObjectBuilder_LCDPanelsBlock/MedicalStationSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_InteriorTurret/LargeInteriorTurret MyObjectBuilder_InteriorTurret/SmallInteriorTurret is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_RadioAntenna/LargeBlockRadioAntennaDish MyObjectBuilder_RadioAntenna/RadioAntennaDishSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Door/(null) MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_AirtightSlideDoor/LargeBlockSlideDoor MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Door/LargeBlockOffsetDoor MyObjectBuilder_Door/OffsetDoorSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/GratedStairs MyObjectBuilder_CubeBlock/GratedStairsSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/GratedHalfStairs MyObjectBuilder_CubeBlock/GratedHalfStairsSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Door/LargeBlockGate MyObjectBuilder_Door/GateSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.309 - Thread: 1 -> Error: Block-pair MyObjectBuilder_InteriorLight/SmallLight MyObjectBuilder_InteriorLight/Small_SmallLight is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockDesk MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeBlockDeskChairless MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockDeskCorner MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockCouch MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockCouchCorner MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CryoChamber/LargeBlockBed MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeBlockInteriorWall MyObjectBuilder_CubeBlock/SmallBlockInteriorWall is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Planter/LargeBlockPlanters MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Kitchen/LargeBlockKitchen MyObjectBuilder_Kitchen/SmallShipBlockKitchen_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_LCDPanelsBlock/LabEquipment MyObjectBuilder_LCDPanelsBlock/LabEquipmentSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight1 MyObjectBuilder_CargoContainer/Freight1Small_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight2 MyObjectBuilder_CargoContainer/Freight2Small_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight3 MyObjectBuilder_CargoContainer/Freight3Small_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CargoContainer/LargeBlockLockers MyObjectBuilder_CargoContainer/SmallShipBlockLockers_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockBathroomOpen MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockToilet MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockBathroom MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Shower MyObjectBuilder_CubeBlock/ShowerSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeInteriorPillar MyObjectBuilder_CubeBlock/SmallInteriorPillar is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Passage/(null) MyObjectBuilder_Passage/Passage_SEModder4 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/RailingHalfRight MyObjectBuilder_CubeBlock/RailingHalfRightSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/RailingHalfLeft MyObjectBuilder_CubeBlock/RailingHalfLeftSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingEnd MyObjectBuilder_CubeBlock/CatwalkRailingEndSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingHalfRight MyObjectBuilder_CubeBlock/CatwalkRailingHalfRightSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeft MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeftSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_GravityGenerator/(null) MyObjectBuilder_GravityGenerator/SmallGravityGenerator is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_GravityGeneratorSphere/(null) MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_JumpDrive/LargeJumpDrive MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Jukebox/Jukebox MyObjectBuilder_Jukebox/JukeboxSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.310 - Thread: 1 -> Error: Block-pair MyObjectBuilder_VendingMachine/FoodDispenser MyObjectBuilder_VendingMachine/FoodDispenserSmall_3223 is not in the same block-variant group 2020-03-30 00:28:15.313 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-30 00:28:15.320 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-30 00:28:15.321 - Thread: 1 -> MyAudio.LoadData - START 2020-03-30 00:28:15.371 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-30 00:28:15.510 - Thread: 1 -> MyAudio.LoadData - END 2020-03-30 00:28:15.511 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-30 00:28:15.512 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.554 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.554 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.556 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.556 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.556 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.557 - Thread: 1 -> Registered modules from: 1998156275.sbm_MedBay, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.557 - Thread: 1 -> Registered modules from: 2030693159.sbm_ThrusterSmokeMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.558 - Thread: 1 -> Registered modules from: 603906728.sbm_LightBlockImprovements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.559 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.559 - Thread: 1 -> Registered modules from: 514760877.sbm_ElectronicsPanel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.562 - Thread: 1 -> Registered modules from: 516770964.sbm_Attachments, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.562 - Thread: 1 -> Registered modules from: 2008980273.sbm_Jakaria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.563 - Thread: 1 -> Registered modules from: 2025278418.sbm_BlackHoleScripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.563 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.567 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-30 00:28:15.981 - Thread: 1 -> ### PaintGun v18 2020-03-30 00:28:16.227 - Thread: 1 -> MyLights.LoadData() - START 2020-03-30 00:28:16.228 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-30 00:28:16.228 - Thread: 1 -> MyLights.LoadData() - END 2020-03-30 00:28:16.228 - Thread: 1 -> Info: MyLights initialized. 2020-03-30 00:28:16.228 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-30 00:28:16.229 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-30 00:28:16.238 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-30 00:28:16.238 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-30 00:28:16.238 - Thread: 1 -> Loading Procedural World Generator 2020-03-30 00:28:16.238 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-30 00:28:16.297 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-30 00:28:16.306 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-30 00:28:16.306 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-30 00:28:16.306 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-30 00:28:16.306 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-30 00:28:16.306 - Thread: 11 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Titan-2124704365d19000.vx2' 2020-03-30 00:28:16.307 - Thread: 10 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Alien-291759539d120000.vx2' 2020-03-30 00:28:16.307 - Thread: 1 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\EarthLike-1779144428d120000.vx2' 2020-03-30 00:28:16.307 - Thread: 9 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Moon-1353915701d19000.vx2' 2020-03-30 00:28:18.249 - Thread: 10 -> Info: Planet generator name: Alien 2020-03-30 00:28:18.249 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:18.250 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-30 00:28:18.250 - Thread: 10 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Mars-2044023682d120000.vx2' 2020-03-30 00:28:18.472 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-30 00:28:18.472 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:18.472 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-30 00:28:18.473 - Thread: 1 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Europa-595048092d19000.vx2' 2020-03-30 00:28:19.565 - Thread: 11 -> Info: Planet generator name: Titan 2020-03-30 00:28:19.565 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:20.125 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:BlackHole-12345d19000 storage?:False 2020-03-30 00:28:20.125 - Thread: 11 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\BlackHole-12345d19000.vx2' 2020-03-30 00:28:20.178 - Thread: 11 -> Info: Planet generator name: BlackHole 2020-03-30 00:28:20.178 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: BlackHole-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-129722.856639397 Y:157522.104817898 Z:-39587.8063578168 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 2 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 10000 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/BlackHole EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/BlackHole HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.999, -0.99] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[0, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 2 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 10000 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = BlackHole Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = MinimumSurfaceLayerDepth = 4 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/BlackHole DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:20.227 - Thread: 9 -> Info: Planet generator name: Moon 2020-03-30 00:28:20.227 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:20.563 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-973958708d120000 storage?:False 2020-03-30 00:28:20.563 - Thread: 11 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Triton-973958708d120000.vx2' 2020-03-30 00:28:21.344 - Thread: 10 -> Info: Planet generator name: Mars 2020-03-30 00:28:21.344 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:22.058 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-30 00:28:22.059 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:22.816 - Thread: 11 -> Info: Planet generator name: Triton 2020-03-30 00:28:22.816 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-973958708d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-253084.693343208 Y:-187544.142849373 Z:90253.4983385941 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 00:28:23.164 - Thread: 1 -> Checkpoint.CameraAttachedTo: 118523009170174619 2020-03-30 00:28:23.171 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-30 00:28:23.172 - Thread: 1 -> Name = small hab 2020-03-30 00:28:23.172 - Thread: 1 -> Description = 2020-03-30 00:28:23.172 - Thread: 1 -> GameDateTime = 01/10/2081 00:15:12 2020-03-30 00:28:23.172 - Thread: 1 -> Password = 2020-03-30 00:28:23.172 - Thread: 1 -> CurrentPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab 2020-03-30 00:28:23.172 - Thread: 1 -> WorkshopId = 2020-03-30 00:28:23.172 - Thread: 1 -> CameraController = Explorer Astronaut 2020-03-30 00:28:23.172 - Thread: 1 -> ThumbPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\thumb.jpg 2020-03-30 00:28:23.172 - Thread: 1 -> Settings: 2020-03-30 00:28:23.172 - Thread: 1 -> GameMode = Survival 2020-03-30 00:28:23.172 - Thread: 1 -> MaxPlayers = 4 2020-03-30 00:28:23.172 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-30 00:28:23.172 - Thread: 1 -> AutoHealing = True 2020-03-30 00:28:23.172 - Thread: 1 -> WeaponsEnabled = True 2020-03-30 00:28:23.172 - Thread: 1 -> ThrusterDamage = True 2020-03-30 00:28:23.172 - Thread: 1 -> EnableSpectator = False 2020-03-30 00:28:23.172 - Thread: 1 -> EnableCopyPaste = False 2020-03-30 00:28:23.172 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-30 00:28:23.172 - Thread: 1 -> MaxGridSize = 0 2020-03-30 00:28:23.172 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-30 00:28:23.172 - Thread: 1 -> CargoShipsEnabled = True 2020-03-30 00:28:23.172 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-30 00:28:23.172 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-30 00:28:23.172 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-30 00:28:23.172 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-30 00:28:23.172 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-30 00:28:23.172 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-30 00:28:23.172 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-30 00:28:23.172 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-30 00:28:23.172 - Thread: 1 -> ClientCanSave = False 2020-03-30 00:28:23.172 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-30 00:28:23.172 - Thread: 1 -> PermanentDeath = False 2020-03-30 00:28:23.172 - Thread: 1 -> DestructibleBlocks = True 2020-03-30 00:28:23.172 - Thread: 1 -> EnableScripts = True 2020-03-30 00:28:23.172 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-30 00:28:23.172 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-30 00:28:23.172 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-30 00:28:23.172 - Thread: 1 -> ProceduralSeed = 0 2020-03-30 00:28:23.172 - Thread: 1 -> DestructibleBlocks = True 2020-03-30 00:28:23.172 - Thread: 1 -> EnableIngameScripts = True 2020-03-30 00:28:23.172 - Thread: 1 -> ViewDistance = 15000 2020-03-30 00:28:23.172 - Thread: 1 -> Voxel destruction = True 2020-03-30 00:28:23.172 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-30 00:28:23.172 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-30 00:28:23.172 - Thread: 1 -> EnableContainerDrops = True 2020-03-30 00:28:23.172 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-30 00:28:23.172 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-30 00:28:23.172 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-30 00:28:23.172 - Thread: 1 -> EnableSubgridDamage = False 2020-03-30 00:28:23.172 - Thread: 1 -> SyncDistance = 3000 2020-03-30 00:28:23.172 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-03-30 00:28:23.172 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-30 00:28:23.172 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-30 00:28:23.172 - Thread: 1 -> ExperimentalMode = True 2020-03-30 00:28:23.172 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders 2020-03-30 00:28:23.172 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-30 00:28:23.433 - Thread: 1 -> Session loaded 2020-03-30 00:28:23.433 - Thread: 1 -> RunLoadingAction - END 2020-03-30 00:28:23.433 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-30 00:28:23.434 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-30 00:28:23.434 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-30 00:28:23.435 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-30 00:28:23.447 - Thread: 1 -> Updating continues. 2020-03-30 00:28:23.467 - Thread: 1 -> GC Memory: 5,695,940,472 B 2020-03-30 00:28:24.544 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-30 00:28:24.568 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-30 00:28:24.582 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-30 00:28:24.591 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-30 00:28:26.843 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-30 00:28:32.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:28:32.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:28:53.474 - Thread: 1 -> GC Memory: 4,718,091,120 B 2020-03-30 00:28:55.606 - Thread: 1 -> GUI Stats: Update 11.7020882222222, Draw 1.07484755555555 2020-03-30 00:29:07.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:29:07.120 - Thread: 1 -> STATISTICS,31748.8166666,0,0,0,0,0,0,30.53311,88.81375,1,0,4502.104,16405.51,60505,-60505,46,27.25771,99.45162,0.5788015,4011,16.67255,0,16.66667,4.544557,16.58113,100 2020-03-30 00:29:23.476 - Thread: 1 -> GC Memory: 3,460,905,000 B 2020-03-30 00:29:25.608 - Thread: 1 -> GUI Stats: Update 0.458672333333333, Draw 0.976535722222223 2020-03-30 00:29:53.488 - Thread: 1 -> GC Memory: 3,465,534,584 B 2020-03-30 00:29:55.606 - Thread: 1 -> GUI Stats: Update 0.278134888888889, Draw 1.39945611111111 2020-03-30 00:30:07.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:30:07.136 - Thread: 1 -> STATISTICS,31808.8333333,0,0,0,0,0,0,23.1378,61.85965,1,0,3302.086,15199.23,60657,-60657,46,24.22001,99.46127,0.5089462,5195,16.66701,0,16.66667,4.036752,16.57722,100 2020-03-30 00:30:23.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-30 00:30:23.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-30 00:30:23.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-30 00:30:23.509 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-30 00:30:23.512 - Thread: 1 -> GC Memory: 3,473,041,992 B 2020-03-30 00:30:25.605 - Thread: 1 -> GUI Stats: Update 0.270082611111111, Draw 1.10872533333333 2020-03-30 00:30:27.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:30:27.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:30:53.522 - Thread: 1 -> GC Memory: 2,863,580,264 B 2020-03-30 00:30:55.606 - Thread: 1 -> GUI Stats: Update 0.311285444444445, Draw 0.896637333333332 2020-03-30 00:31:07.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:31:07.153 - Thread: 1 -> STATISTICS,31868.85,0,0,0,0,0,0,21.24037,65.35603,1,0,2728.773,15214.47,60657,-60657,45,25.96341,99.43907,0.4986226,5118,16.67197,0,16.66667,4.328612,16.57845,100 2020-03-30 00:31:23.538 - Thread: 1 -> GC Memory: 2,862,779,712 B 2020-03-30 00:31:25.606 - Thread: 1 -> GUI Stats: Update 0.315247666666667, Draw 0.859036444444443 2020-03-30 00:31:53.539 - Thread: 1 -> GC Memory: 2,864,827,584 B 2020-03-30 00:31:55.606 - Thread: 1 -> GUI Stats: Update 0.319881777777778, Draw 0.875839666666667 2020-03-30 00:32:07.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:32:07.169 - Thread: 1 -> STATISTICS,31928.8666666,0,0,0,0,0,0,22.65513,72.18495,1,0,2730.589,15214.09,60657,-60657,45,26.54562,99.44594,0.4898082,5142,16.67315,0,16.66667,4.425991,16.58077,100 2020-03-30 00:32:23.555 - Thread: 1 -> GC Memory: 2,863,157,888 B 2020-03-30 00:32:25.606 - Thread: 1 -> GUI Stats: Update 0.321403777777779, Draw 0.892692000000001 2020-03-30 00:32:53.572 - Thread: 1 -> GC Memory: 2,862,160,096 B 2020-03-30 00:32:55.606 - Thread: 1 -> GUI Stats: Update 0.314773444444444, Draw 0.907598333333336 2020-03-30 00:33:03.189 - Thread: 1 -> Autosave initiated 2020-03-30 00:33:03.189 - Thread: 1 -> Character state: True 2020-03-30 00:33:03.189 - Thread: 1 -> IsServer: True 2020-03-30 00:33:03.189 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 00:33:03.189 - Thread: 1 -> Autosave 2020-03-30 00:33:03.189 - Thread: 1 -> Saving world - START 2020-03-30 00:33:03.190 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:33:03.190 - Thread: 1 -> Before snapshot.: GC Memory: 2,863,931,632 B 2020-03-30 00:33:03.308 - Thread: 1 -> After snapshot.: GC Memory: 2,867,063,560 B 2020-03-30 00:33:03.389 - Thread: 1 -> Directory cleanup: GC Memory: 2,879,854,336 B 2020-03-30 00:33:03.389 - Thread: 1 -> Saving world - END 2020-03-30 00:33:03.390 - Thread: 10 -> Session snapshot save - START 2020-03-30 00:33:03.391 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 00:33:05.035 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 00:33:05.124 - Thread: 10 -> Session snapshot save - END 2020-03-30 00:33:07.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:33:07.375 - Thread: 1 -> STATISTICS,31988.8833333,0,0,0,0,0,0,20.37755,65.93283,1,0,2755.788,15217.64,60657,-60657,45,26.20387,99.44887,0.5034386,5091,16.66425,0,16.66667,4.366679,16.57241,100 2020-03-30 00:33:23.577 - Thread: 1 -> GC Memory: 2,884,779,488 B 2020-03-30 00:33:25.794 - Thread: 1 -> GUI Stats: Update 0.326110444444444, Draw 0.878699611111113 2020-03-30 00:33:53.577 - Thread: 1 -> GC Memory: 2,886,559,088 B 2020-03-30 00:33:55.795 - Thread: 1 -> GUI Stats: Update 0.307942777777777, Draw 0.881126166666667 2020-03-30 00:34:04.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 00:34:04.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 00:34:07.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:34:07.392 - Thread: 1 -> STATISTICS,32048.9,0,0,0,0,0,0,18.29619,73.3402,1,0,2753.051,15214.61,60657,-60657,45,25.84886,99.46156,0.4967532,5052,16.66304,0,16.66667,4.307207,16.57332,100 2020-03-30 00:34:23.594 - Thread: 1 -> GC Memory: 2,864,232,480 B 2020-03-30 00:34:25.794 - Thread: 1 -> GUI Stats: Update 0.275746388888889, Draw 0.793253444444446 2020-03-30 00:34:53.610 - Thread: 1 -> GC Memory: 2,871,692,008 B 2020-03-30 00:34:55.795 - Thread: 1 -> GUI Stats: Update 0.291202277777778, Draw 0.964001000000002 2020-03-30 00:35:07.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:35:07.410 - Thread: 1 -> STATISTICS,32108.9166666,0,0,0,0,0,0,22.06701,81.37685,1,0,2739.121,15375.3,60264,-60264,45,27.42447,99.46032,0.5352023,4880,16.66462,0,16.66667,4.570184,16.57468,100 2020-03-30 00:35:23.615 - Thread: 1 -> GC Memory: 2,869,742,128 B 2020-03-30 00:35:25.795 - Thread: 1 -> GUI Stats: Update 0.311137388888888, Draw 1.01815894444444 2020-03-30 00:35:53.628 - Thread: 1 -> GC Memory: 2,864,381,328 B 2020-03-30 00:35:55.795 - Thread: 1 -> GUI Stats: Update 0.323566333333333, Draw 1.07562388888889 2020-03-30 00:36:07.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:36:07.425 - Thread: 1 -> STATISTICS,32168.9333333,0,0,0,0,0,0,28.06899,86.2967,1,0,2728.27,15372.64,60311,-60311,45,29.45973,99.45522,0.5070794,4836,16.67145,0,16.66667,4.911363,16.58062,100 2020-03-30 00:36:23.632 - Thread: 1 -> GC Memory: 2,860,260,136 B 2020-03-30 00:36:25.796 - Thread: 1 -> GUI Stats: Update 0.493064166666667, Draw 1.11907261111111 2020-03-30 00:36:53.644 - Thread: 1 -> GC Memory: 2,862,957,288 B 2020-03-30 00:36:55.795 - Thread: 1 -> GUI Stats: Update 0.165821166666666, Draw 1.29031661111111 2020-03-30 00:37:07.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:37:07.443 - Thread: 1 -> STATISTICS,32228.95,0,0,0,0,0,0,22.31982,76.50155,1,0,2728.65,15363.13,60311,-60311,44,25.32706,88.43117,0.4876919,4989,16.66634,0,16.66667,4.221095,14.73824,100 2020-03-30 00:37:23.661 - Thread: 1 -> GC Memory: 2,860,162,992 B 2020-03-30 00:37:25.794 - Thread: 1 -> GUI Stats: Update 0.042068, Draw 1.22957166666667 2020-03-30 00:37:53.677 - Thread: 1 -> GC Memory: 2,861,928,096 B 2020-03-30 00:37:55.794 - Thread: 1 -> GUI Stats: Update 0.043071388888889, Draw 1.02302561111111 2020-03-30 00:38:03.194 - Thread: 1 -> Autosave initiated 2020-03-30 00:38:03.194 - Thread: 1 -> Character state: True 2020-03-30 00:38:03.194 - Thread: 1 -> IsServer: True 2020-03-30 00:38:03.194 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 00:38:03.194 - Thread: 1 -> Autosave 2020-03-30 00:38:03.194 - Thread: 1 -> Saving world - START 2020-03-30 00:38:03.195 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:38:03.195 - Thread: 1 -> Before snapshot.: GC Memory: 2,860,776,680 B 2020-03-30 00:38:03.252 - Thread: 1 -> After snapshot.: GC Memory: 2,865,891,376 B 2020-03-30 00:38:03.323 - Thread: 1 -> Directory cleanup: GC Memory: 2,879,303,392 B 2020-03-30 00:38:03.323 - Thread: 1 -> Saving world - END 2020-03-30 00:38:03.323 - Thread: 9 -> Session snapshot save - START 2020-03-30 00:38:03.324 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 00:38:04.749 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 00:38:04.811 - Thread: 9 -> Session snapshot save - END 2020-03-30 00:38:07.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:38:07.576 - Thread: 1 -> STATISTICS,32288.9666666,0,0,0,0,0,0,19.52604,68.32111,1,0,2749.335,15354.75,60311,-60311,44,25.56336,87.90903,0.4958232,4655,16.66883,0,16.66667,4.261112,14.6534,100 2020-03-30 00:38:23.694 - Thread: 1 -> GC Memory: 2,885,778,104 B 2020-03-30 00:38:25.912 - Thread: 1 -> GUI Stats: Update 0.041655388888889, Draw 0.993406222222223 2020-03-30 00:38:53.713 - Thread: 1 -> GC Memory: 2,883,251,528 B 2020-03-30 00:38:55.911 - Thread: 1 -> GUI Stats: Update 0.042758, Draw 0.994818111111111 2020-03-30 00:39:07.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:39:07.592 - Thread: 1 -> STATISTICS,32348.9833333,0,0,0,0,0,0,18.94378,75.00936,1,0,2752.72,15352.76,60311,-60311,44,24.67826,88.50058,0.4655961,4492,16.66646,0,16.66667,4.112992,14.74991,100 2020-03-30 00:39:23.727 - Thread: 1 -> GC Memory: 2,861,982,824 B 2020-03-30 00:39:25.912 - Thread: 1 -> GUI Stats: Update 0.0429775, Draw 1.00733483333333 2020-03-30 00:39:53.728 - Thread: 1 -> GC Memory: 2,864,052,192 B 2020-03-30 00:39:55.912 - Thread: 1 -> GUI Stats: Update 0.0447621111111111, Draw 1.02223844444444 2020-03-30 00:40:07.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:40:07.619 - Thread: 1 -> STATISTICS,32409,0,0,0,0,0,0,20.2162,86.88891,1,0,2730.678,15375.64,60311,-60311,44,24.49522,88.35333,0.4527535,4458,16.66422,0,16.66667,4.081937,14.72339,100 2020-03-30 00:40:23.744 - Thread: 1 -> GC Memory: 2,862,164,904 B 2020-03-30 00:40:25.912 - Thread: 1 -> GUI Stats: Update 0.0534832222222222, Draw 1.03028794444445 2020-03-30 00:40:53.744 - Thread: 1 -> GC Memory: 2,859,862,352 B 2020-03-30 00:40:55.913 - Thread: 1 -> GUI Stats: Update 0.0625761666666667, Draw 1.08590005555556 2020-03-30 00:41:07.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:41:07.626 - Thread: 1 -> STATISTICS,32469.0166666,0,0,0,0,0,0,24.75375,89.02436,1,0,2731.186,15375.69,60311,-60311,44,29.76788,84.80856,0.4616607,4504,16.66305,0,16.66667,4.960235,14.13169,100 2020-03-30 00:41:23.744 - Thread: 1 -> GC Memory: 2,862,197,808 B 2020-03-30 00:41:25.916 - Thread: 1 -> GUI Stats: Update 0.0660028888888888, Draw 1.15932711111111 2020-03-30 00:41:53.762 - Thread: 1 -> GC Memory: 2,864,074,296 B 2020-03-30 00:41:55.912 - Thread: 1 -> GUI Stats: Update 0.0654738888888889, Draw 1.12251461111111 2020-03-30 00:42:07.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:42:07.642 - Thread: 1 -> STATISTICS,32529.0333333,0,0,0,0,0,0,25.58595,80.96951,1,0,2730.189,15371.93,60311,-60311,44,26.57875,86.78819,0.4545738,4490,16.66498,0,16.66667,4.429342,14.46323,100 2020-03-30 00:42:23.778 - Thread: 1 -> GC Memory: 2,861,016,592 B 2020-03-30 00:42:25.912 - Thread: 1 -> GUI Stats: Update 0.0481407222222222, Draw 1.23370344444444 2020-03-30 00:42:53.778 - Thread: 1 -> GC Memory: 2,863,042,512 B 2020-03-30 00:42:55.912 - Thread: 1 -> GUI Stats: Update 0.0442432222222223, Draw 1.21873277777778 2020-03-30 00:43:03.194 - Thread: 1 -> Autosave initiated 2020-03-30 00:43:03.194 - Thread: 1 -> Character state: True 2020-03-30 00:43:03.194 - Thread: 1 -> IsServer: True 2020-03-30 00:43:03.194 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 00:43:03.194 - Thread: 1 -> Autosave 2020-03-30 00:43:03.194 - Thread: 1 -> Saving world - START 2020-03-30 00:43:03.194 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:43:03.194 - Thread: 1 -> Before snapshot.: GC Memory: 2,861,335,784 B 2020-03-30 00:43:03.248 - Thread: 1 -> After snapshot.: GC Memory: 2,865,726,848 B 2020-03-30 00:43:03.319 - Thread: 1 -> Directory cleanup: GC Memory: 2,877,600,160 B 2020-03-30 00:43:03.319 - Thread: 1 -> Saving world - END 2020-03-30 00:43:03.319 - Thread: 9 -> Session snapshot save - START 2020-03-30 00:43:03.320 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 00:43:04.727 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 00:43:04.795 - Thread: 9 -> Session snapshot save - END 2020-03-30 00:43:07.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:43:07.771 - Thread: 1 -> STATISTICS,32589.05,0,0,0,0,0,0,20.05496,75.35527,1,0,2757.393,15372.54,60311,-60311,44,24.40084,88.81424,0.4473299,4483,16.66559,0,16.66667,4.066545,14.80142,100 2020-03-30 00:43:23.789 - Thread: 1 -> GC Memory: 2,887,495,328 B 2020-03-30 00:43:26.023 - Thread: 1 -> GUI Stats: Update 0.0430138333333333, Draw 1.05359044444444 2020-03-30 00:43:53.790 - Thread: 1 -> GC Memory: 2,884,528,648 B 2020-03-30 00:43:56.026 - Thread: 1 -> GUI Stats: Update 0.0458748333333333, Draw 0.997082166666665 2020-03-30 00:44:07.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:44:07.788 - Thread: 1 -> STATISTICS,32649.0666666,0,0,0,0,0,0,19.56845,82.67128,1,0,2750.972,15370.55,60311,-60311,44,25.9615,87.15235,0.4748381,4498,16.6716,0,16.66667,4.328198,14.52969,100 2020-03-30 00:44:23.790 - Thread: 1 -> GC Memory: 2,863,300,440 B 2020-03-30 00:44:26.023 - Thread: 1 -> GUI Stats: Update 0.0550928888888889, Draw 1.02118411111111 2020-03-30 00:44:53.807 - Thread: 1 -> GC Memory: 2,861,112,160 B 2020-03-30 00:44:56.024 - Thread: 1 -> GUI Stats: Update 0.0612936666666667, Draw 1.06464905555555 2020-03-30 00:45:07.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:45:07.805 - Thread: 1 -> STATISTICS,32709.0833333,0,0,0,0,0,0,24.02299,89.68633,1,0,2729.006,15370.68,60311,-60311,44,27.49916,86.82868,0.4718938,4496,16.66561,0,16.66667,4.582901,14.47053,100 2020-03-30 00:45:23.807 - Thread: 1 -> GC Memory: 2,863,489,856 B 2020-03-30 00:45:26.024 - Thread: 1 -> GUI Stats: Update 0.0656551111111113, Draw 1.11560761111111 2020-03-30 00:45:53.870 - Thread: 1 -> GC Memory: 2,859,506,240 B 2020-03-30 00:45:56.625 - Thread: 1 -> GUI Stats: Update 0.0686111111111111, Draw 1.10939211111111 2020-03-30 00:46:08.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:46:08.424 - Thread: 1 -> STATISTICS,32769.1,0,0,0,0,0,0,24.44878,61.30326,1,0,2727.797,15370.73,60311,-60311,44,27.89447,85.69984,0.4694867,4532,16.66586,0,16.66667,4.648854,14.28262,100 2020-03-30 00:46:23.876 - Thread: 1 -> GC Memory: 2,861,016,368 B 2020-03-30 00:46:26.627 - Thread: 1 -> GUI Stats: Update 0.0689223888888887, Draw 1.09938583333333 2020-03-30 00:46:53.892 - Thread: 1 -> GC Memory: 2,863,405,992 B 2020-03-30 00:46:56.625 - Thread: 1 -> GUI Stats: Update 0.0483653333333332, Draw 1.25868211111111 2020-03-30 00:47:08.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:47:08.439 - Thread: 1 -> STATISTICS,32829.1166666,0,0,0,0,0,0,24.44882,91.26121,1,0,2727.367,15369.31,60311,-60311,44,25.39142,88.22367,0.4742322,4605,16.66155,0,16.66667,4.230605,14.69943,100 2020-03-30 00:47:23.908 - Thread: 1 -> GC Memory: 2,861,965,000 B 2020-03-30 00:47:26.625 - Thread: 1 -> GUI Stats: Update 0.0419461666666667, Draw 1.32183022222222 2020-03-30 00:47:53.908 - Thread: 1 -> GC Memory: 2,863,444,576 B 2020-03-30 00:47:56.625 - Thread: 1 -> GUI Stats: Update 0.0415129444444444, Draw 1.0277895 2020-03-30 00:48:03.208 - Thread: 1 -> Autosave initiated 2020-03-30 00:48:03.209 - Thread: 1 -> Character state: True 2020-03-30 00:48:03.209 - Thread: 1 -> IsServer: True 2020-03-30 00:48:03.209 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 00:48:03.209 - Thread: 1 -> Autosave 2020-03-30 00:48:03.209 - Thread: 1 -> Saving world - START 2020-03-30 00:48:03.209 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:48:03.209 - Thread: 1 -> Before snapshot.: GC Memory: 2,860,125,368 B 2020-03-30 00:48:03.267 - Thread: 1 -> After snapshot.: GC Memory: 2,865,329,704 B 2020-03-30 00:48:03.339 - Thread: 1 -> Directory cleanup: GC Memory: 2,878,969,664 B 2020-03-30 00:48:03.339 - Thread: 1 -> Saving world - END 2020-03-30 00:48:03.339 - Thread: 10 -> Session snapshot save - START 2020-03-30 00:48:03.340 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 00:48:04.783 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 00:48:04.847 - Thread: 10 -> Session snapshot save - END 2020-03-30 00:48:08.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:48:08.574 - Thread: 1 -> STATISTICS,32889.1333333,0,0,0,0,0,0,20.541,68.39951,1,0,2754.926,15370.55,60311,-60311,44,25.08051,88.26735,0.4681237,4607,16.64433,0,16.66667,4.174483,14.69151,100 2020-03-30 00:48:23.910 - Thread: 1 -> GC Memory: 2,882,765,512 B 2020-03-30 00:48:26.744 - Thread: 1 -> GUI Stats: Update 0.0419801111111111, Draw 1.03683405555555 2020-03-30 00:48:53.927 - Thread: 1 -> GC Memory: 2,891,841,536 B 2020-03-30 00:48:56.744 - Thread: 1 -> GUI Stats: Update 0.0422643888888889, Draw 1.01223055555556 2020-03-30 00:49:08.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:49:08.591 - Thread: 1 -> STATISTICS,32949.15,0,0,0,0,0,0,18.21491,75.97897,1,0,2759.946,15368.57,60311,-60311,44,25.94678,87.48638,0.4629957,4587,16.66522,0,16.66667,4.324089,14.5798,100 2020-03-30 00:49:23.943 - Thread: 1 -> GC Memory: 2,863,686,288 B 2020-03-30 00:49:26.744 - Thread: 1 -> GUI Stats: Update 0.043788, Draw 0.975283611111111 2020-03-30 00:49:53.960 - Thread: 1 -> GC Memory: 2,860,709,504 B 2020-03-30 00:49:56.744 - Thread: 1 -> GUI Stats: Update 0.0435048333333332, Draw 0.975827388888889 2020-03-30 00:50:08.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:50:08.608 - Thread: 1 -> STATISTICS,33009.1666666,0,0,0,0,0,0,18.48308,85.71207,1,0,2729.517,15368.57,60311,-60311,44,25.56757,87.90592,0.4611796,4599,16.67268,0,16.66667,4.262799,14.65627,100 2020-03-30 00:50:23.976 - Thread: 1 -> GC Memory: 2,862,965,936 B 2020-03-30 00:50:26.744 - Thread: 1 -> GUI Stats: Update 0.0434872222222222, Draw 0.982698111111112 2020-03-30 00:50:53.977 - Thread: 1 -> GC Memory: 2,860,584,456 B 2020-03-30 00:50:56.745 - Thread: 1 -> GUI Stats: Update 0.0489112222222223, Draw 1.00908755555556 2020-03-30 00:51:08.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:51:08.625 - Thread: 1 -> STATISTICS,33069.1833333,0,0,0,0,0,0,20.57622,90.59902,1,0,2730.158,15368.62,60311,-60311,44,26.06964,87.22398,0.4670333,4638,16.6678,0,16.66667,4.345235,14.53832,100 2020-03-30 00:51:23.994 - Thread: 1 -> GC Memory: 2,863,164,160 B 2020-03-30 00:51:26.745 - Thread: 1 -> GUI Stats: Update 0.0555584444444445, Draw 1.03369877777778 2020-03-30 00:51:54.011 - Thread: 1 -> GC Memory: 2,861,711,272 B 2020-03-30 00:51:56.745 - Thread: 1 -> GUI Stats: Update 0.0707386666666667, Draw 1.10062805555556 2020-03-30 00:52:08.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:52:08.646 - Thread: 1 -> STATISTICS,33129.2,0,0,0,0,0,0,25.85704,81.12189,1,0,2730.803,15368.57,60311,-60311,44,28.06627,85.41436,0.4720606,4667,16.67389,0,16.66667,4.679738,14.24189,100 2020-03-30 00:52:24.011 - Thread: 1 -> GC Memory: 2,863,225,232 B 2020-03-30 00:52:26.744 - Thread: 1 -> GUI Stats: Update 0.0726113888888889, Draw 1.14344938888889 2020-03-30 00:52:54.028 - Thread: 1 -> GC Memory: 2,859,985,544 B 2020-03-30 00:52:56.745 - Thread: 1 -> GUI Stats: Update 0.0506988888888888, Draw 1.16098694444444 2020-03-30 00:53:03.210 - Thread: 1 -> Autosave initiated 2020-03-30 00:53:03.210 - Thread: 1 -> Character state: True 2020-03-30 00:53:03.210 - Thread: 1 -> IsServer: True 2020-03-30 00:53:03.210 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 00:53:03.210 - Thread: 1 -> Autosave 2020-03-30 00:53:03.211 - Thread: 1 -> Saving world - START 2020-03-30 00:53:03.211 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:53:03.211 - Thread: 1 -> Before snapshot.: GC Memory: 2,860,502,448 B 2020-03-30 00:53:03.266 - Thread: 1 -> After snapshot.: GC Memory: 2,865,280,992 B 2020-03-30 00:53:03.336 - Thread: 1 -> Directory cleanup: GC Memory: 2,878,995,152 B 2020-03-30 00:53:03.336 - Thread: 1 -> Saving world - END 2020-03-30 00:53:03.336 - Thread: 10 -> Session snapshot save - START 2020-03-30 00:53:03.337 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 00:53:04.717 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 00:53:04.777 - Thread: 10 -> Session snapshot save - END 2020-03-30 00:53:08.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:53:08.772 - Thread: 1 -> STATISTICS,33189.2166666,0,0,0,0,0,0,18.94982,69.94245,1,0,2757.181,15370.32,60311,-60311,44,24.38822,88.69997,0.4569518,4815,16.66969,0,16.66667,4.065441,14.78601,100 2020-03-30 00:53:24.040 - Thread: 1 -> GC Memory: 2,889,815,928 B 2020-03-30 00:53:26.857 - Thread: 1 -> GUI Stats: Update 0.0435728333333334, Draw 1.04098577777778 2020-03-30 00:53:54.059 - Thread: 1 -> GC Memory: 2,888,003,792 B 2020-03-30 00:53:56.858 - Thread: 1 -> GUI Stats: Update 0.0424772777777778, Draw 0.990483666666668 2020-03-30 00:54:08.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:54:08.788 - Thread: 1 -> STATISTICS,33249.2333333,0,0,0,0,0,0,18.80612,79.9314,1,0,2758.194,15368.34,60311,-60311,44,24.36531,88.5463,0.4420344,4837,16.67131,0,16.66667,4.062017,14.76183,100 2020-03-30 00:54:24.074 - Thread: 1 -> GC Memory: 2,863,312,384 B 2020-03-30 00:54:26.858 - Thread: 1 -> GUI Stats: Update 0.0428494444444445, Draw 1.012047 2020-03-30 00:54:54.090 - Thread: 1 -> GC Memory: 2,861,226,480 B 2020-03-30 00:54:56.857 - Thread: 1 -> GUI Stats: Update 0.0458439444444444, Draw 1.02144916666667 2020-03-30 00:55:08.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:55:08.806 - Thread: 1 -> STATISTICS,33309.25,0,0,0,0,0,0,20.2397,87.24828,1,0,2726.841,15368.34,60311,-60311,44,24.01556,88.78848,0.4347613,4754,16.66811,0,16.66667,4.002939,14.79936,100 2020-03-30 00:55:24.090 - Thread: 1 -> GC Memory: 2,863,815,624 B 2020-03-30 00:55:26.858 - Thread: 1 -> GUI Stats: Update 0.0538023333333335, Draw 1.03810605555556 2020-03-30 00:55:50.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 00:55:50.665 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 00:55:54.091 - Thread: 1 -> GC Memory: 2,861,715,472 B 2020-03-30 00:55:56.858 - Thread: 1 -> GUI Stats: Update 0.0609897222222222, Draw 1.10112938888889 2020-03-30 00:56:00.641 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 00:56:00.649 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 00:56:08.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:56:08.821 - Thread: 1 -> STATISTICS,33369.2666666,0,0,0,0,0,0,23.59928,95.81325,1,0,2728.084,15368.41,60311,-60311,44,27.22758,85.95815,0.4512675,4884,16.66821,0,16.66667,4.538349,14.32768,100 2020-03-30 00:56:10.641 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 00:56:10.647 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 00:56:20.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 00:56:20.641 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 00:56:20.641 - Thread: 1 -> Next activation in 00:40:13.6518860 2020-03-30 00:56:24.092 - Thread: 1 -> GC Memory: 2,867,212,568 B 2020-03-30 00:56:26.859 - Thread: 1 -> GUI Stats: Update 0.0619374444444444, Draw 1.16343016666666 2020-03-30 00:56:54.108 - Thread: 1 -> GC Memory: 2,892,310,776 B 2020-03-30 00:56:56.858 - Thread: 1 -> GUI Stats: Update 0.0715548888888888, Draw 1.15784755555555 2020-03-30 00:57:08.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:57:08.838 - Thread: 1 -> STATISTICS,33429.2833333,0,0,0,0,0,0,24.82553,73.29791,1,0,2757.594,15368.89,60311,-60311,45,26.34004,86.75466,0.4804017,4839,16.66613,0,16.66667,4.389865,14.45864,100 2020-03-30 00:57:24.124 - Thread: 1 -> GC Memory: 2,892,641,968 B 2020-03-30 00:57:26.858 - Thread: 1 -> GUI Stats: Update 0.0462043888888889, Draw 1.28123544444445 2020-03-30 00:57:54.136 - Thread: 1 -> GC Memory: 2,863,292,112 B 2020-03-30 00:57:57.454 - Thread: 1 -> GUI Stats: Update 0.0415966111111112, Draw 1.45999005555556 2020-03-30 00:58:03.221 - Thread: 1 -> Autosave initiated 2020-03-30 00:58:03.221 - Thread: 1 -> Character state: True 2020-03-30 00:58:03.221 - Thread: 1 -> IsServer: True 2020-03-30 00:58:03.221 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 00:58:03.221 - Thread: 1 -> Autosave 2020-03-30 00:58:03.221 - Thread: 1 -> Saving world - START 2020-03-30 00:58:03.221 - Thread: 1 -> Making world state snapshot. 2020-03-30 00:58:03.221 - Thread: 1 -> Before snapshot.: GC Memory: 2,863,733,664 B 2020-03-30 00:58:03.296 - Thread: 1 -> After snapshot.: GC Memory: 2,865,822,224 B 2020-03-30 00:58:03.368 - Thread: 1 -> Directory cleanup: GC Memory: 2,878,852,832 B 2020-03-30 00:58:03.368 - Thread: 1 -> Saving world - END 2020-03-30 00:58:03.368 - Thread: 11 -> Session snapshot save - START 2020-03-30 00:58:03.369 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 00:58:04.830 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 00:58:04.893 - Thread: 11 -> Session snapshot save - END 2020-03-30 00:58:09.587 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:58:09.587 - Thread: 1 -> STATISTICS,33489.3,0,0,0,0,0,0,19.10369,68.63802,1,0,2753.612,15369.42,60311,-60311,45,24.86005,88.12967,0.4689478,4767,16.66812,0,16.66667,4.143702,14.68956,100 2020-03-30 00:58:24.139 - Thread: 1 -> GC Memory: 2,885,600,648 B 2020-03-30 00:58:27.589 - Thread: 1 -> GUI Stats: Update 0.0432552222222222, Draw 1.01326938888889 2020-03-30 00:58:54.155 - Thread: 1 -> GC Memory: 2,885,545,296 B 2020-03-30 00:58:57.590 - Thread: 1 -> GUI Stats: Update 0.0423344444444446, Draw 0.981689333333335 2020-03-30 00:59:09.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 00:59:09.604 - Thread: 1 -> STATISTICS,33549.3166666,0,0,0,0,0,0,17.90839,76.43367,1,0,2753.121,15367.44,60311,-60311,45,24.53483,88.57504,0.4554945,4868,16.66405,0,16.66667,4.088497,14.76019,100 2020-03-30 00:59:24.155 - Thread: 1 -> GC Memory: 2,862,012,224 B 2020-03-30 00:59:27.589 - Thread: 1 -> GUI Stats: Update 0.0425064444444445, Draw 0.97932311111111 2020-03-30 00:59:54.156 - Thread: 1 -> GC Memory: 2,862,027,864 B 2020-03-30 00:59:57.590 - Thread: 1 -> GUI Stats: Update 0.0440648333333334, Draw 1.00435188888889 2020-03-30 01:00:09.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:00:09.620 - Thread: 1 -> STATISTICS,33609.3333333,0,0,0,0,0,0,20.41228,85.13857,1,0,2730.887,15367.39,60311,-60311,45,25.07537,88.02888,0.4629506,4860,16.66571,0,16.66667,4.178988,14.67064,100 2020-03-30 01:00:24.157 - Thread: 1 -> GC Memory: 2,861,850,112 B 2020-03-30 01:00:27.590 - Thread: 1 -> GUI Stats: Update 0.0507397777777777, Draw 1.02690394444444 2020-03-30 01:00:54.173 - Thread: 1 -> GC Memory: 2,861,250,192 B 2020-03-30 01:00:57.590 - Thread: 1 -> GUI Stats: Update 0.0582080000000001, Draw 1.04574133333333 2020-03-30 01:01:09.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:01:09.638 - Thread: 1 -> STATISTICS,33669.35,0,0,0,0,0,0,22.39462,96.75017,1,0,2730.684,15367.44,60311,-60311,45,26.43634,86.98773,0.4911599,5882,16.6645,0,16.66667,4.405483,14.49607,100 2020-03-30 01:01:24.173 - Thread: 1 -> GC Memory: 2,861,179,416 B 2020-03-30 01:01:27.591 - Thread: 1 -> GUI Stats: Update 0.0635609999999999, Draw 1.11940177777778 2020-03-30 01:01:54.173 - Thread: 1 -> GC Memory: 2,860,448,240 B 2020-03-30 01:01:57.591 - Thread: 1 -> GUI Stats: Update 0.065568111111111, Draw 1.11333672222222 2020-03-30 01:02:09.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:02:09.654 - Thread: 1 -> STATISTICS,33729.3666666,0,0,0,0,0,0,25.23714,71.9841,1,0,2729.771,15367.39,60311,-60311,45,27.25076,86.17905,0.4761003,5897,16.66848,0,16.66667,4.542288,14.36474,100 2020-03-30 01:02:24.190 - Thread: 1 -> GC Memory: 2,864,669,888 B 2020-03-30 01:02:27.590 - Thread: 1 -> GUI Stats: Update 0.0582624444444444, Draw 1.19847577777777 2020-03-30 01:02:54.190 - Thread: 1 -> GC Memory: 2,864,299,560 B 2020-03-30 01:02:57.590 - Thread: 1 -> GUI Stats: Update 0.0422870555555555, Draw 1.35862977777778 2020-03-30 01:03:03.222 - Thread: 1 -> Autosave initiated 2020-03-30 01:03:03.222 - Thread: 1 -> Character state: True 2020-03-30 01:03:03.222 - Thread: 1 -> IsServer: True 2020-03-30 01:03:03.222 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:03:03.222 - Thread: 1 -> Autosave 2020-03-30 01:03:03.222 - Thread: 1 -> Saving world - START 2020-03-30 01:03:03.223 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:03:03.223 - Thread: 1 -> Before snapshot.: GC Memory: 2,864,239,576 B 2020-03-30 01:03:03.283 - Thread: 1 -> After snapshot.: GC Memory: 2,865,864,568 B 2020-03-30 01:03:03.355 - Thread: 1 -> Directory cleanup: GC Memory: 2,878,983,864 B 2020-03-30 01:03:03.355 - Thread: 1 -> Saving world - END 2020-03-30 01:03:03.355 - Thread: 10 -> Session snapshot save - START 2020-03-30 01:03:03.356 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 01:03:04.890 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:03:04.952 - Thread: 10 -> Session snapshot save - END 2020-03-30 01:03:09.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:03:09.789 - Thread: 1 -> STATISTICS,33789.3833333,0,0,0,0,0,0,24.44879,79.57253,1,0,2756.547,15367.39,60311,-60311,45,25.89605,87.06918,0.4699904,5893,16.66803,0,16.66667,4.31636,14.51272,100 2020-03-30 01:03:24.192 - Thread: 1 -> GC Memory: 2,884,590,992 B 2020-03-30 01:03:27.710 - Thread: 1 -> GUI Stats: Update 0.0427066666666668, Draw 1.34130088888889 2020-03-30 01:03:54.208 - Thread: 1 -> GC Memory: 2,884,044,144 B 2020-03-30 01:03:57.709 - Thread: 1 -> GUI Stats: Update 0.0435675555555555, Draw 1.28679466666667 2020-03-30 01:04:09.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:04:09.807 - Thread: 1 -> STATISTICS,33849.4,0,0,0,0,0,0,18.64726,65.92484,1,0,2749.234,15367.39,60311,-60311,45,25.64253,88.47816,0.4637798,5904,16.66901,0,16.66667,4.274357,14.74844,100 2020-03-30 01:04:24.209 - Thread: 1 -> GC Memory: 2,861,924,864 B 2020-03-30 01:04:27.709 - Thread: 1 -> GUI Stats: Update 0.0437777222222222, Draw 1.03498522222222 2020-03-30 01:04:54.225 - Thread: 1 -> GC Memory: 2,861,322,656 B 2020-03-30 01:04:57.709 - Thread: 1 -> GUI Stats: Update 0.0427505555555556, Draw 0.997585722222221 2020-03-30 01:05:09.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:05:09.824 - Thread: 1 -> STATISTICS,33909.4166666,0,0,0,0,0,0,18.16164,74.37318,1,0,2731.675,15367.39,60311,-60311,45,24.83923,88.87109,0.4582315,5892,16.66343,0,16.66667,4.139067,14.80897,100 2020-03-30 01:05:24.225 - Thread: 1 -> GC Memory: 2,861,570,536 B 2020-03-30 01:05:27.710 - Thread: 1 -> GUI Stats: Update 0.0421396666666667, Draw 0.978899833333335 2020-03-30 01:05:54.241 - Thread: 1 -> GC Memory: 2,861,649,600 B 2020-03-30 01:05:57.709 - Thread: 1 -> GUI Stats: Update 0.0435745555555555, Draw 0.981008111111111 2020-03-30 01:06:09.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:06:09.840 - Thread: 1 -> STATISTICS,33969.4333333,0,0,0,0,0,0,20.09043,88.06085,1,0,2727.992,15367.44,60311,-60311,45,25.04824,88.01604,0.4824355,6721,16.66646,0,16.66667,4.174655,14.66916,100 2020-03-30 01:06:24.258 - Thread: 1 -> GC Memory: 2,861,492,872 B 2020-03-30 01:06:27.709 - Thread: 1 -> GUI Stats: Update 0.0441796666666667, Draw 1.00628277777778 2020-03-30 01:06:54.259 - Thread: 1 -> GC Memory: 2,861,528,328 B 2020-03-30 01:06:57.710 - Thread: 1 -> GUI Stats: Update 0.0514926666666667, Draw 1.01584272222222 2020-03-30 01:07:09.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:07:09.857 - Thread: 1 -> STATISTICS,34029.45,0,0,0,0,0,0,20.93071,78.33286,1,0,2731.647,15367.39,60311,-60311,45,25.93911,87.69894,0.4595659,6745,16.66702,0,16.66667,4.323278,14.6168,100 2020-03-30 01:07:24.259 - Thread: 1 -> GC Memory: 2,860,740,272 B 2020-03-30 01:07:27.710 - Thread: 1 -> GUI Stats: Update 0.0576232222222222, Draw 1.05942294444444 2020-03-30 01:07:54.279 - Thread: 1 -> GC Memory: 2,861,647,416 B 2020-03-30 01:07:57.710 - Thread: 1 -> GUI Stats: Update 0.0649541666666666, Draw 1.11940172222222 2020-03-30 01:08:03.227 - Thread: 1 -> Autosave initiated 2020-03-30 01:08:03.227 - Thread: 1 -> Character state: True 2020-03-30 01:08:03.227 - Thread: 1 -> IsServer: True 2020-03-30 01:08:03.227 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:08:03.227 - Thread: 1 -> Autosave 2020-03-30 01:08:03.227 - Thread: 1 -> Saving world - START 2020-03-30 01:08:03.227 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:08:03.227 - Thread: 1 -> Before snapshot.: GC Memory: 2,860,779,824 B 2020-03-30 01:08:03.281 - Thread: 1 -> After snapshot.: GC Memory: 2,866,146,872 B 2020-03-30 01:08:03.350 - Thread: 1 -> Directory cleanup: GC Memory: 2,879,560,584 B 2020-03-30 01:08:03.350 - Thread: 1 -> Saving world - END 2020-03-30 01:08:03.350 - Thread: 11 -> Session snapshot save - START 2020-03-30 01:08:03.351 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 01:08:04.780 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:08:04.842 - Thread: 11 -> Session snapshot save - END 2020-03-30 01:08:09.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:08:09.986 - Thread: 1 -> STATISTICS,34089.4666666,0,0,0,0,0,0,18.53758,67.35078,1,0,2755.861,15367.39,60311,-60311,45,25.89243,88.30997,0.4777266,6688,16.66506,0,16.66667,4.314989,14.71691,100 2020-03-30 01:08:24.287 - Thread: 1 -> GC Memory: 2,884,004,568 B 2020-03-30 01:08:27.821 - Thread: 1 -> GUI Stats: Update 0.0472799444444444, Draw 1.0325365 2020-03-30 01:08:54.304 - Thread: 1 -> GC Memory: 2,888,870,768 B 2020-03-30 01:08:57.821 - Thread: 1 -> GUI Stats: Update 0.0424146111111112, Draw 0.994066 2020-03-30 01:09:10.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:09:10.003 - Thread: 1 -> STATISTICS,34149.4833333,0,0,0,0,0,0,17.62511,81.70347,1,0,2754.543,15367.39,60311,-60311,45,25.93011,87.42284,0.4668094,6655,16.67003,0,16.66667,4.322556,14.57341,100 2020-03-30 01:09:24.321 - Thread: 1 -> GC Memory: 2,862,913,200 B 2020-03-30 01:09:27.822 - Thread: 1 -> GUI Stats: Update 0.0412482222222222, Draw 0.991419333333334 2020-03-30 01:09:54.338 - Thread: 1 -> GC Memory: 2,863,541,008 B 2020-03-30 01:09:57.821 - Thread: 1 -> GUI Stats: Update 0.0435487777777779, Draw 0.983837888888891 2020-03-30 01:10:10.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:10:10.028 - Thread: 1 -> STATISTICS,34209.5,0,0,0,0,0,0,18.37235,83.70599,1,0,2730.329,15367.39,60311,-60311,45,25.47662,87.76161,0.4770931,6578,16.66665,0,16.66667,4.2461,14.62692,100 2020-03-30 01:10:24.353 - Thread: 1 -> GC Memory: 2,864,219,576 B 2020-03-30 01:10:27.821 - Thread: 1 -> GUI Stats: Update 0.0432600555555555, Draw 1.00159088888889 2020-03-30 01:10:54.355 - Thread: 1 -> GC Memory: 2,864,190,632 B 2020-03-30 01:10:57.822 - Thread: 1 -> GUI Stats: Update 0.051019, Draw 1.02210255555555 2020-03-30 01:11:10.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:11:10.037 - Thread: 1 -> STATISTICS,34269.5166666,0,0,0,0,0,0,20.78047,87.55795,1,0,2731.335,15367.44,60311,-60311,45,26.20593,87.60334,0.4706512,6898,16.66719,0,16.66667,4.367793,14.60102,100 2020-03-30 01:11:24.371 - Thread: 1 -> GC Memory: 2,864,852,544 B 2020-03-30 01:11:27.822 - Thread: 1 -> GUI Stats: Update 0.0578619444444444, Draw 1.06973533333333 2020-03-30 01:11:54.389 - Thread: 1 -> GC Memory: 2,863,965,616 B 2020-03-30 01:11:57.822 - Thread: 1 -> GUI Stats: Update 0.0684921111111111, Draw 1.12965272222222 2020-03-30 01:12:10.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:12:10.052 - Thread: 1 -> STATISTICS,34329.5333333,0,0,0,0,0,0,25.85255,68.51177,1,0,2729.974,15367.39,60311,-60311,44,28.02396,86.06963,0.4716244,6892,16.67211,0,16.66667,4.672186,14.34963,100 2020-03-30 01:12:24.404 - Thread: 1 -> GC Memory: 2,862,068,704 B 2020-03-30 01:12:27.822 - Thread: 1 -> GUI Stats: Update 0.0684062777777779, Draw 1.11917455555556 2020-03-30 01:12:54.427 - Thread: 1 -> GC Memory: 2,860,470,136 B 2020-03-30 01:12:57.823 - Thread: 1 -> GUI Stats: Update 0.0584268333333334, Draw 1.23241461111111 2020-03-30 01:13:03.238 - Thread: 1 -> Autosave initiated 2020-03-30 01:13:03.238 - Thread: 1 -> Character state: True 2020-03-30 01:13:03.238 - Thread: 1 -> IsServer: True 2020-03-30 01:13:03.238 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:13:03.238 - Thread: 1 -> Autosave 2020-03-30 01:13:03.238 - Thread: 1 -> Saving world - START 2020-03-30 01:13:03.238 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:13:03.238 - Thread: 1 -> Before snapshot.: GC Memory: 2,862,410,800 B 2020-03-30 01:13:03.298 - Thread: 1 -> After snapshot.: GC Memory: 2,865,345,208 B 2020-03-30 01:13:03.365 - Thread: 1 -> Directory cleanup: GC Memory: 2,878,170,936 B 2020-03-30 01:13:03.365 - Thread: 1 -> Saving world - END 2020-03-30 01:13:03.366 - Thread: 10 -> Session snapshot save - START 2020-03-30 01:13:03.367 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 01:13:04.802 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:13:04.867 - Thread: 10 -> Session snapshot save - END 2020-03-30 01:13:10.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:13:10.184 - Thread: 1 -> STATISTICS,34389.55,0,0,0,0,0,0,18.802,65.79662,1,0,2753.274,15367.39,60311,-60311,44,24.56159,88.30379,0.4813472,6866,16.66525,0,16.66667,4.093249,14.71604,100 2020-03-30 01:13:24.436 - Thread: 1 -> GC Memory: 2,886,226,656 B 2020-03-30 01:13:27.936 - Thread: 1 -> GUI Stats: Update 0.0427053888888889, Draw 1.0772915 2020-03-30 01:13:54.436 - Thread: 1 -> GC Memory: 2,886,023,040 B 2020-03-30 01:13:57.936 - Thread: 1 -> GUI Stats: Update 0.041857277777778, Draw 1.01471616666667 2020-03-30 01:14:10.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:14:10.201 - Thread: 1 -> STATISTICS,34449.5666666,0,0,0,0,0,0,18.16079,75.76994,1,0,2750.51,15367.39,60311,-60311,44,24.89029,87.96194,0.4589197,6855,16.6616,0,16.66667,4.14712,14.65587,100 2020-03-30 01:14:24.436 - Thread: 1 -> GC Memory: 2,861,244,840 B 2020-03-30 01:14:27.937 - Thread: 1 -> GUI Stats: Update 0.0415019444444445, Draw 0.985519333333333 2020-03-30 01:14:54.452 - Thread: 1 -> GC Memory: 2,860,121,336 B 2020-03-30 01:14:57.936 - Thread: 1 -> GUI Stats: Update 0.0416098333333334, Draw 0.976257555555556 2020-03-30 01:15:10.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:15:10.218 - Thread: 1 -> STATISTICS,34509.5833333,0,0,0,0,0,0,19.01941,88.27748,1,0,2731.607,15367.39,60311,-60311,44,25.41989,87.37882,0.4665993,6792,16.66794,0,16.66667,4.236971,14.56425,100 2020-03-30 01:15:24.470 - Thread: 1 -> GC Memory: 2,863,533,888 B 2020-03-30 01:15:27.938 - Thread: 1 -> GUI Stats: Update 0.0431601111111111, Draw 0.994188333333333 2020-03-30 01:15:54.486 - Thread: 1 -> GC Memory: 2,862,510,192 B 2020-03-30 01:15:57.938 - Thread: 1 -> GUI Stats: Update 0.0501434444444445, Draw 1.01621944444444 2020-03-30 01:16:10.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:16:10.234 - Thread: 1 -> STATISTICS,34569.6,0,0,0,0,0,0,20.52754,80.15984,1,0,2729.394,15367.44,60311,-60311,44,25.63489,87.94285,0.4641639,6863,16.66112,0,16.66667,4.27106,14.65226,100 2020-03-30 01:16:24.488 - Thread: 1 -> GC Memory: 2,861,275,656 B 2020-03-30 01:16:27.937 - Thread: 1 -> GUI Stats: Update 0.0562778333333334, Draw 1.05552594444444 2020-03-30 01:16:54.488 - Thread: 1 -> GC Memory: 2,864,125,384 B 2020-03-30 01:16:57.938 - Thread: 1 -> GUI Stats: Update 0.0616547222222223, Draw 1.10124972222222 2020-03-30 01:17:10.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:17:10.252 - Thread: 1 -> STATISTICS,34629.6166666,0,0,0,0,0,0,24.476,83.45239,1,0,2731.152,15367.39,60311,-60311,44,27.61192,86.08302,0.4718487,6885,16.66821,0,16.66667,4.602413,14.3485,100 2020-03-30 01:17:24.504 - Thread: 1 -> GC Memory: 2,862,107,632 B 2020-03-30 01:17:27.939 - Thread: 1 -> GUI Stats: Update 0.0670670555555555, Draw 1.10785188888889 2020-03-30 01:17:54.520 - Thread: 1 -> GC Memory: 2,860,376,976 B 2020-03-30 01:17:57.939 - Thread: 1 -> GUI Stats: Update 0.0541030555555555, Draw 1.19279011111111 2020-03-30 01:18:03.253 - Thread: 1 -> Autosave initiated 2020-03-30 01:18:03.253 - Thread: 1 -> Character state: True 2020-03-30 01:18:03.253 - Thread: 1 -> IsServer: True 2020-03-30 01:18:03.253 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:18:03.253 - Thread: 1 -> Autosave 2020-03-30 01:18:03.253 - Thread: 1 -> Saving world - START 2020-03-30 01:18:03.254 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:18:03.254 - Thread: 1 -> Before snapshot.: GC Memory: 2,861,337,496 B 2020-03-30 01:18:03.310 - Thread: 1 -> After snapshot.: GC Memory: 2,865,851,104 B 2020-03-30 01:18:03.381 - Thread: 1 -> Directory cleanup: GC Memory: 2,879,358,432 B 2020-03-30 01:18:03.381 - Thread: 1 -> Saving world - END 2020-03-30 01:18:03.381 - Thread: 10 -> Session snapshot save - START 2020-03-30 01:18:03.382 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 01:18:04.830 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:18:04.897 - Thread: 10 -> Session snapshot save - END 2020-03-30 01:18:10.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:18:10.382 - Thread: 1 -> STATISTICS,34689.6333333,0,0,0,0,0,0,18.16286,66.82513,1,0,2753.504,15367.39,60311,-60311,44,25.64381,87.70316,0.476797,6854,16.66484,0,16.66667,4.273501,14.61559,100 2020-03-30 01:18:24.534 - Thread: 1 -> GC Memory: 2,884,745,192 B 2020-03-30 01:18:28.051 - Thread: 1 -> GUI Stats: Update 0.0416150555555556, Draw 1.07641633333333 2020-03-30 01:18:54.551 - Thread: 1 -> GC Memory: 2,883,305,592 B 2020-03-30 01:18:58.052 - Thread: 1 -> GUI Stats: Update 0.0413948333333333, Draw 0.995812888888889 2020-03-30 01:19:10.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:19:10.400 - Thread: 1 -> STATISTICS,34749.65,0,0,0,0,0,0,17.24174,75.16686,1,0,2750.086,15367.39,60311,-60311,44,25.56573,87.2941,0.4638641,6884,16.66428,0,16.66667,4.260346,14.54694,100 2020-03-30 01:19:24.551 - Thread: 1 -> GC Memory: 2,859,663,376 B 2020-03-30 01:19:28.053 - Thread: 1 -> GUI Stats: Update 0.0410248888888889, Draw 0.989330333333334 2020-03-30 01:19:39.156 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 01:19:54.569 - Thread: 1 -> GC Memory: 2,863,322,008 B 2020-03-30 01:19:58.052 - Thread: 1 -> GUI Stats: Update 0.189906166666667, Draw 1.02715433333333 2020-03-30 01:20:10.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:20:10.416 - Thread: 1 -> STATISTICS,34809.6666666,0,0,0,0,0,0,21.66159,75.42489,1,0,2729.922,15373.25,60353,-60353,44,26.40951,99.44931,0.4900794,6884,16.66581,0,16.66667,4.401359,16.57404,100 2020-03-30 01:20:24.569 - Thread: 1 -> GC Memory: 2,861,580,344 B 2020-03-30 01:20:28.053 - Thread: 1 -> GUI Stats: Update 0.275508777777778, Draw 1.03936733333333 2020-03-30 01:20:54.569 - Thread: 1 -> GC Memory: 2,949,294,600 B 2020-03-30 01:20:58.052 - Thread: 1 -> GUI Stats: Update 0.322818666666667, Draw 1.01447277777778 2020-03-30 01:21:10.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:21:10.433 - Thread: 1 -> STATISTICS,34869.6833333,0,0,0,0,0,0,21.92805,127.6589,1,0,2732.101,15492.14,60353,-60353,44,33.26023,99.43614,0.5617049,6165,16.6685,0,16.66667,5.543982,16.57452,100 2020-03-30 01:21:13.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:21:13.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:21:24.588 - Thread: 1 -> GC Memory: 2,861,236,088 B 2020-03-30 01:21:26.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:21:26.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:21:28.053 - Thread: 1 -> GUI Stats: Update 0.369871666666667, Draw 0.9132005 2020-03-30 01:21:54.603 - Thread: 1 -> GC Memory: 2,863,241,816 B 2020-03-30 01:21:58.054 - Thread: 1 -> GUI Stats: Update 0.379970833333334, Draw 0.962839166666668 2020-03-30 01:22:05.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:22:05.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:22:10.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:22:10.451 - Thread: 1 -> STATISTICS,34929.7,0,0,0,0,0,0,27.33022,100.559,1,0,2730.192,15503.62,60353,-60353,44,36.75377,99.43411,0.566882,6185,16.66652,0,16.66667,6.125576,16.57221,100 2020-03-30 01:22:24.603 - Thread: 1 -> GC Memory: 2,862,327,896 B 2020-03-30 01:22:28.055 - Thread: 1 -> GUI Stats: Update 0.4606635, Draw 1.10830472222222 2020-03-30 01:22:54.603 - Thread: 1 -> GC Memory: 2,861,219,360 B 2020-03-30 01:22:58.054 - Thread: 1 -> GUI Stats: Update 0.443907388888889, Draw 1.16128688888889 2020-03-30 01:23:03.273 - Thread: 1 -> Autosave initiated 2020-03-30 01:23:03.273 - Thread: 1 -> Character state: True 2020-03-30 01:23:03.273 - Thread: 1 -> IsServer: True 2020-03-30 01:23:03.273 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:23:03.273 - Thread: 1 -> Autosave 2020-03-30 01:23:03.273 - Thread: 1 -> Saving world - START 2020-03-30 01:23:03.274 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:23:03.274 - Thread: 1 -> Before snapshot.: GC Memory: 2,860,375,856 B 2020-03-30 01:23:03.328 - Thread: 1 -> After snapshot.: GC Memory: 2,866,155,608 B 2020-03-30 01:23:03.402 - Thread: 1 -> Directory cleanup: GC Memory: 2,879,564,464 B 2020-03-30 01:23:03.402 - Thread: 1 -> Saving world - END 2020-03-30 01:23:03.403 - Thread: 9 -> Session snapshot save - START 2020-03-30 01:23:03.404 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 01:23:04.954 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:23:05.025 - Thread: 9 -> Session snapshot save - END 2020-03-30 01:23:10.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:23:10.590 - Thread: 1 -> STATISTICS,34989.7166666,0,0,0,0,0,0,20.23909,89.4408,1,0,2753.572,15504.36,60378,-60378,44,26.87797,99.45473,0.5353181,6154,16.66488,0,16.66667,4.479183,16.57401,100 2020-03-30 01:23:24.608 - Thread: 1 -> GC Memory: 2,887,408,968 B 2020-03-30 01:23:28.176 - Thread: 1 -> GUI Stats: Update 0.304645, Draw 1.09889283333333 2020-03-30 01:23:54.610 - Thread: 1 -> GC Memory: 2,888,941,016 B 2020-03-30 01:23:58.177 - Thread: 1 -> GUI Stats: Update 0.310346833333333, Draw 1.08083555555556 2020-03-30 01:24:10.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:24:10.606 - Thread: 1 -> STATISTICS,35049.7333333,0,0,0,0,0,0,28.42219,103.4773,1,0,2750.282,15514.23,60303,-60303,44,28.87903,99.45354,0.5025757,6288,16.66881,0,16.66667,4.813789,16.57772,100 2020-03-30 01:24:24.626 - Thread: 1 -> GC Memory: 2,861,412,176 B 2020-03-30 01:24:28.178 - Thread: 1 -> GUI Stats: Update 0.472992888888889, Draw 1.11131233333333 2020-03-30 01:24:54.627 - Thread: 1 -> GC Memory: 2,862,784,928 B 2020-03-30 01:24:58.176 - Thread: 1 -> GUI Stats: Update 0.423774944444445, Draw 1.10256055555556 2020-03-30 01:25:10.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:25:10.623 - Thread: 1 -> STATISTICS,35109.75,0,0,0,0,0,0,21.5784,82.1374,1,0,2731.173,15540.58,60312,-60312,44,25.0163,87.46456,0.5323319,6227,16.66504,0,16.66667,4.168975,14.576,100 2020-03-30 01:25:24.640 - Thread: 1 -> GC Memory: 2,866,726,328 B 2020-03-30 01:25:28.176 - Thread: 1 -> GUI Stats: Update 0.0426073888888889, Draw 1.258978 2020-03-30 01:25:54.658 - Thread: 1 -> GC Memory: 2,864,758,480 B 2020-03-30 01:25:58.175 - Thread: 1 -> GUI Stats: Update 0.0407822222222223, Draw 0.981083055555558 2020-03-30 01:26:05.596 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 01:26:10.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:26:10.640 - Thread: 1 -> STATISTICS,35169.7666666,0,0,0,0,0,0,18.2838,72.95105,1,0,2730.269,15542.27,60312,-60312,45,28.14804,99.45525,0.4713743,6260,16.67505,0,16.66667,4.6937,16.58422,100 2020-03-30 01:26:24.674 - Thread: 1 -> GC Memory: 2,860,968,648 B 2020-03-30 01:26:28.175 - Thread: 1 -> GUI Stats: Update 0.214182833333334, Draw 0.940252611111112 2020-03-30 01:26:54.692 - Thread: 1 -> GC Memory: 2,865,433,792 B 2020-03-30 01:26:58.176 - Thread: 1 -> GUI Stats: Update 0.267027777777778, Draw 0.93587088888889 2020-03-30 01:27:10.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:27:10.656 - Thread: 1 -> STATISTICS,35229.7833333,0,0,0,0,0,0,19.0217,85.5473,1,0,2732.026,15574.88,60312,-60312,45,29.85929,99.4565,0.529299,6220,16.6764,0,16.66667,4.979455,16.58577,100 2020-03-30 01:27:14.756 - Thread: 1 -> MyConfig.Save() - START 2020-03-30 01:27:14.757 - Thread: 1 -> Path: C:\Users\doug\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-30 01:27:14.770 - Thread: 1 -> MyConfig.Save() - END 2020-03-30 01:27:24.692 - Thread: 1 -> GC Memory: 2,864,098,200 B 2020-03-30 01:27:28.176 - Thread: 1 -> GUI Stats: Update 0.264709944444444, Draw 0.917001388888888 2020-03-30 01:27:54.708 - Thread: 1 -> GC Memory: 2,861,787,816 B 2020-03-30 01:27:58.175 - Thread: 1 -> GUI Stats: Update 0.261362388888889, Draw 0.907367722222223 2020-03-30 01:28:03.275 - Thread: 1 -> Autosave initiated 2020-03-30 01:28:03.275 - Thread: 1 -> Character state: True 2020-03-30 01:28:03.275 - Thread: 1 -> IsServer: True 2020-03-30 01:28:03.275 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:28:03.275 - Thread: 1 -> Autosave 2020-03-30 01:28:03.275 - Thread: 1 -> Saving world - START 2020-03-30 01:28:03.276 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:28:03.276 - Thread: 1 -> Before snapshot.: GC Memory: 2,863,100,600 B 2020-03-30 01:28:03.340 - Thread: 1 -> After snapshot.: GC Memory: 2,865,997,032 B 2020-03-30 01:28:03.409 - Thread: 1 -> Directory cleanup: GC Memory: 2,878,758,200 B 2020-03-30 01:28:03.409 - Thread: 1 -> Saving world - END 2020-03-30 01:28:03.409 - Thread: 9 -> Session snapshot save - START 2020-03-30 01:28:03.410 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 01:28:04.982 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:28:05.046 - Thread: 9 -> Session snapshot save - END 2020-03-30 01:28:10.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:28:10.795 - Thread: 1 -> STATISTICS,35289.8,0,0,0,0,0,0,18.86562,65.11613,1,0,2753.994,15565.62,60319,-60319,45,25.37414,99.45086,0.5614693,6198,16.67427,0,16.66667,4.230953,16.5827,100 2020-03-30 01:28:24.712 - Thread: 1 -> GC Memory: 2,888,289,768 B 2020-03-30 01:28:28.297 - Thread: 1 -> GUI Stats: Update 0.273046277777778, Draw 0.946964111111113 2020-03-30 01:28:54.729 - Thread: 1 -> GC Memory: 2,892,230,824 B 2020-03-30 01:28:58.297 - Thread: 1 -> GUI Stats: Update 0.278463111111111, Draw 0.932003055555553 2020-03-30 01:29:10.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:29:10.811 - Thread: 1 -> STATISTICS,35349.8166666,0,0,0,0,0,0,20.46945,59.01601,1,0,2762.753,15619.68,60337,-60337,45,23.15299,99.46193,0.5155806,6269,16.66189,0,16.66667,3.857725,16.57224,100 2020-03-30 01:29:24.730 - Thread: 1 -> GC Memory: 2,861,873,864 B 2020-03-30 01:29:28.298 - Thread: 1 -> GUI Stats: Update 0.283179777777778, Draw 0.95869438888889 2020-03-30 01:29:54.747 - Thread: 1 -> GC Memory: 2,863,448,120 B 2020-03-30 01:29:58.297 - Thread: 1 -> GUI Stats: Update 0.278921611111111, Draw 0.956133444444446 2020-03-30 01:30:10.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:30:10.828 - Thread: 1 -> STATISTICS,35409.8333333,0,0,0,0,0,0,21.41568,92.2466,1,0,2731.249,15604.58,60335,-60335,45,27.67719,99.45837,0.4946347,6242,16.67636,0,16.66667,4.615547,16.58603,100 2020-03-30 01:30:24.763 - Thread: 1 -> GC Memory: 2,865,131,344 B 2020-03-30 01:30:28.300 - Thread: 1 -> GUI Stats: Update 0.301625055555556, Draw 0.965453888888891 2020-03-30 01:30:48.729 - Thread: 1 -> Updating stopped. 2020-03-30 01:30:51.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:30:51.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:30:51.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:30:51.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:30:51.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:30:51.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:30:51.414 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-30 01:30:51.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:30:51.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:30:52.037 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-30 01:30:52.037 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-03-30 01:30:52.038 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-03-30 01:30:52.041 - Thread: 1 -> Used namespaces in scripts: 2020-03-30 01:30:52.042 - Thread: 1 -> MySession::Unload START 2020-03-30 01:30:52.042 - Thread: 1 -> AutoSaveInMinutes: 5 2020-03-30 01:30:52.042 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-30 01:30:52.042 - Thread: 1 -> IsServer: True 2020-03-30 01:30:52.042 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-30 01:30:52.062 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-30 01:30:52.062 - Thread: 1 -> MyAudio.LoadData - START 2020-03-30 01:30:52.132 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-30 01:30:52.891 - Thread: 1 -> MyAudio.LoadData - END 2020-03-30 01:30:52.891 - Thread: 1 -> MyConfig.Save() - START 2020-03-30 01:30:52.892 - Thread: 1 -> Path: C:\Users\doug\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-30 01:30:52.902 - Thread: 1 -> MyConfig.Save() - END 2020-03-30 01:30:52.902 - Thread: 1 -> Unloading Procedural World Generator 2020-03-30 01:30:53.208 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-30 01:30:53.274 - Thread: 1 -> Network readers disposed 2020-03-30 01:30:53.274 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-30 01:30:53.521 - Thread: 1 -> Loading sound definitions 2020-03-30 01:30:53.628 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-30 01:30:53.628 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-30 01:30:53.628 - Thread: 1 -> Loading shadow textures definitions 2020-03-30 01:30:53.628 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-30 01:30:53.629 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-30 01:30:54.215 - Thread: 1 -> MySession::Unload END 2020-03-30 01:30:56.832 - Thread: 11 -> Loading available saves - START 2020-03-30 01:30:56.833 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337' 2020-03-30 01:31:00.090 - Thread: 11 -> Loading available saves - END 2020-03-30 01:31:00.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:31:00.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:31:01.083 - Thread: 1 -> GUI Stats: Update 0.728841722222221, Draw 0.848192944444444 2020-03-30 01:31:04.640 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Sandbox_config.sbc 2020-03-30 01:31:04.641 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-30 01:31:04.641 - Thread: 1 -> LoadSandbox() - Start 2020-03-30 01:31:04.641 - Thread: 1 -> LoadSession() - Start 2020-03-30 01:31:04.641 - Thread: 1 -> C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab 2020-03-30 01:31:05.785 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Sandbox_config.sbc 2020-03-30 01:31:05.786 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-30 01:31:05.786 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-30 01:31:05.786 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders 2020-03-30 01:31:05.786 - Thread: 1 -> LoadSandbox() - End 2020-03-30 01:31:05.786 - Thread: 9 -> Downloading world mods - START 2020-03-30 01:31:06.237 - Thread: 1 -> Mod dependencies query successful 2020-03-30 01:31:06.238 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-03-30 01:31:06.238 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod 758597413 2020-03-30 01:31:06.238 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 27 items 2020-03-30 01:31:06.788 - Thread: 1 -> Mod query successful 2020-03-30 01:31:06.789 - Thread: 9 -> Up to date mod: Id = 309341580, title = '(DX11) Buzzer' 2020-03-30 01:31:06.789 - Thread: 9 -> Up to date mod: Id = 400131986, title = 'Micro Timer - a tiny timer block' 2020-03-30 01:31:06.789 - Thread: 9 -> Up to date mod: Id = 401530181, title = 'Micro Programmable Block' 2020-03-30 01:31:06.789 - Thread: 9 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for suvival + special creative features' 2020-03-30 01:31:06.789 - Thread: 9 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-03-30 01:31:06.789 - Thread: 9 -> Up to date mod: Id = 514760877, title = 'Electronics Panel - small blocks on large grid' 2020-03-30 01:31:06.789 - Thread: 9 -> Up to date mod: Id = 516770964, title = 'Attachments - large to small grid without limits!' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 603906728, title = 'Light Block Improvements - easy control panel access' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 672919675, title = 'Small Ship Vanilla Mod Pack' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 685761329, title = 'Realistic Skybox' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 868751325, title = 'VCZ Gravity Plates and Catwalks' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 1709848764, title = 'Small Ship Decorative Blocks Mod Pack' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 1789872411, title = 'Small Cryo Gone Large (Does not replace Vanilla Cryopod)' 2020-03-30 01:31:06.790 - Thread: 9 -> Up to date mod: Id = 1828763924, title = 'Ejector to Small Connector' 2020-03-30 01:31:06.791 - Thread: 9 -> Up to date mod: Id = 1843256487, title = 'AutoCloseDoors' 2020-03-30 01:31:06.791 - Thread: 9 -> Up to date mod: Id = 1849952961, title = 'Particle Emitter' 2020-03-30 01:31:06.791 - Thread: 9 -> Up to date mod: Id = 1864067519, title = 'Industrial Door (by Eikester)' 2020-03-30 01:31:06.791 - Thread: 9 -> Up to date mod: Id = 1900208841, title = 'Small Decorative Pack 2' 2020-03-30 01:31:06.792 - Thread: 9 -> Up to date mod: Id = 1998156275, title = 'Medical Station' 2020-03-30 01:31:06.792 - Thread: 9 -> Up to date mod: Id = 2002833462, title = 'Large Small Ship Windows' 2020-03-30 01:31:06.792 - Thread: 9 -> Up to date mod: Id = 2008980273, title = 'Volumetric Nebulae Mod' 2020-03-30 01:31:06.792 - Thread: 9 -> Up to date mod: Id = 2025278418, title = 'Miniature Black Hole' 2020-03-30 01:31:06.792 - Thread: 9 -> Up to date mod: Id = 2028003912, title = 'Centered Offset Door (Frostbite DLC needed)' 2020-03-30 01:31:06.792 - Thread: 9 -> Up to date mod: Id = 2028827570, title = 'Small Frostbite Pack' 2020-03-30 01:31:06.792 - Thread: 9 -> Up to date mod: Id = 2028943594, title = 'Characters' 2020-03-30 01:31:06.793 - Thread: 9 -> Up to date mod: Id = 2030693159, title = 'Thruster Smoke Mod' 2020-03-30 01:31:06.793 - Thread: 9 -> Mod download time: 0.00 seconds 2020-03-30 01:31:06.794 - Thread: 9 -> Downloading world mods - END 2020-03-30 01:31:06.803 - Thread: 1 -> LoadSession() - End 2020-03-30 01:31:06.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:31:06.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:31:06.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:31:06.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:31:06.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:31:06.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:31:06.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:31:06.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:31:06.828 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-30 01:31:06.829 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-30 01:31:07.037 - Thread: 1 -> RunLoadingAction - START 2020-03-30 01:31:07.037 - Thread: 1 -> Loading session: C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab 2020-03-30 01:31:07.708 - Thread: 1 -> GC Memory: 2,745,278,112 B 2020-03-30 01:31:07.711 - Thread: 1 -> Process Memory: 13,640,228,864 B 2020-03-30 01:31:07.711 - Thread: 1 -> Experimental mode: Yes 2020-03-30 01:31:07.711 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders, ExperimentalTurnedOnInConfiguration, Mods 2020-03-30 01:31:07.732 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-30 01:31:14.015 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.015 - Thread: 1 -> in file: 2020-03-30 01:31:14.015 - Thread: 1 -> Compilation of C:\Users\doug\AppData\Roaming\SpaceEngineers\Mods\1849952961.sbm_ParticleEmitter failed: 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(120,69): Error: The name 'MyParticlesLibrary' does not exist in the current context 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,36): Error: 'MyParticleEffect' does not contain a definition for 'ID' and no accessible extension method 'ID' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,23): Error: 'MyParticleEffect' does not contain a definition for 'Start' and no accessible extension method 'Start' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(303,19): Error: 'MyParticleEffect' does not contain a definition for 'Restart' and no accessible extension method 'Restart' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(120,69): Error: The name 'MyParticlesLibrary' does not exist in the current context 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,36): Error: 'MyParticleEffect' does not contain a definition for 'ID' and no accessible extension method 'ID' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(296,23): Error: 'MyParticleEffect' does not contain a definition for 'Start' and no accessible extension method 'Start' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 01:31:14.016 - Thread: 1 -> MOD_ERROR: Particle Emitter 2020-03-30 01:31:14.016 - Thread: 1 -> in file: 2020-03-30 01:31:14.016 - Thread: 1 -> D:\SteamLibrary\steamapps\workshop\content\244850\1849952961\Data\Scripts\ParticleEmitter\EmitterLogic.cs(303,19): Error: 'MyParticleEffect' does not contain a definition for 'Restart' and no accessible extension method 'Restart' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-30 01:31:14.159 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 1998156275.sbm_MedBay, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 2030693159.sbm_ThrusterSmokeMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 603906728.sbm_LightBlockImprovements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 514760877.sbm_ElectronicsPanel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 516770964.sbm_Attachments, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 2008980273.sbm_Jakaria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.160 - Thread: 1 -> Script loaded: 2025278418.sbm_BlackHoleScripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:14.164 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-30 01:31:14.164 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-30 01:31:14.164 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-30 01:31:14.168 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-30 01:31:14.334 - Thread: 1 -> Loading scenarios 2020-03-30 01:31:14.334 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-30 01:31:14.335 - Thread: 1 -> List of used mods (27) - START 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for suvival + special creative features' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 2028943594, Filename = '2028943594.sbm', Name = 'Characters' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 868751325, Filename = '868751325.sbm', Name = 'VCZ Gravity Plates and Catwalks' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 309341580, Filename = '309341580.sbm', Name = '(DX11) Buzzer' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block&terminal info, air leak finder)' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 672919675, Filename = '672919675.sbm', Name = 'Small Ship Vanilla Mod Pack' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1998156275, Filename = '1998156275.sbm', Name = 'Medical Station' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 2030693159, Filename = '2030693159.sbm', Name = 'Thruster Smoke Mod' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 400131986, Filename = '400131986.sbm', Name = 'Micro Timer - a tiny timer block' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 401530181, Filename = '401530181.sbm', Name = 'Micro Programmable Block' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 603906728, Filename = '603906728.sbm', Name = 'Light Block Improvements - easy control panel access' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 2028003912, Filename = '2028003912.sbm', Name = 'Centered Offset Door (Frostbite DLC needed)' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 2028827570, Filename = '2028827570.sbm', Name = 'Small Frostbite Pack' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1843256487, Filename = '1843256487.sbm', Name = 'AutoCloseDoors' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 2002833462, Filename = '2002833462.sbm', Name = 'Large Small Ship Windows' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1864067519, Filename = '1864067519.sbm', Name = 'Industrial Door (by Eikester)' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 514760877, Filename = '514760877.sbm', Name = 'Electronics Panel - small blocks on large grid' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 516770964, Filename = '516770964.sbm', Name = 'Attachments - large to small grid without limits!' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1789872411, Filename = '1789872411.sbm', Name = 'Small Cryo Gone Large (Does not replace Vanilla Cryopod)' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1900208841, Filename = '1900208841.sbm', Name = 'Small Decorative Pack 2' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1709848764, Filename = '1709848764.sbm', Name = 'Small Ship Decorative Blocks Mod Pack' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1849952961, Filename = '1849952961.sbm', Name = 'Particle Emitter' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 685761329, Filename = '685761329.sbm', Name = 'Realistic Skybox' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 2008980273, Filename = '2008980273.sbm', Name = 'Volumetric Nebulae Mod' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 2025278418, Filename = '2025278418.sbm', Name = 'Miniature Black Hole' 2020-03-30 01:31:14.336 - Thread: 1 -> Id = 1828763924, Filename = '1828763924.sbm', Name = 'Ejector to Small Connector' 2020-03-30 01:31:14.336 - Thread: 1 -> List of used mods - END 2020-03-30 01:31:14.656 - Thread: 1 -> Loading behaviors 2020-03-30 01:31:14.656 - Thread: 1 -> Loading ammo magazines 2020-03-30 01:31:14.656 - Thread: 1 -> Loading ammo definitions 2020-03-30 01:31:14.656 - Thread: 1 -> Loading animations 2020-03-30 01:31:14.656 - Thread: 1 -> Loading animations 2020-03-30 01:31:14.656 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.657 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.657 - Thread: 1 -> Loading blueprint classes 2020-03-30 01:31:14.657 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.657 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.657 - Thread: 1 -> Loading blueprints 2020-03-30 01:31:14.657 - Thread: 1 -> Loading blueprints 2020-03-30 01:31:14.657 - Thread: 1 -> Loading agent definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading character definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading character definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading components 2020-03-30 01:31:14.657 - Thread: 1 -> Loading components 2020-03-30 01:31:14.657 - Thread: 1 -> Loading configuration 2020-03-30 01:31:14.657 - Thread: 1 -> Loading container types 2020-03-30 01:31:14.657 - Thread: 1 -> Loading Contract Types 2020-03-30 01:31:14.657 - Thread: 1 -> Loading block positions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading block positions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading curve definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading debris 2020-03-30 01:31:14.657 - Thread: 1 -> Loading environment items entries 2020-03-30 01:31:14.657 - Thread: 1 -> Loading decal global definitions 2020-03-30 01:31:14.657 - Thread: 1 -> Loading decal definitions 2020-03-30 01:31:14.658 - Thread: 1 -> Loading drone behaviors 2020-03-30 01:31:14.658 - Thread: 1 -> Loading edges 2020-03-30 01:31:14.658 - Thread: 1 -> Loading emissive color definitions 2020-03-30 01:31:14.658 - Thread: 1 -> Loading emissive color default states 2020-03-30 01:31:14.658 - Thread: 1 -> Loading animations 2020-03-30 01:31:14.658 - Thread: 1 -> Loading entity components 2020-03-30 01:31:14.658 - Thread: 1 -> Loading component containers 2020-03-30 01:31:14.658 - Thread: 1 -> Loading environment items entries 2020-03-30 01:31:14.658 - Thread: 1 -> Loading Faction Names 2020-03-30 01:31:14.658 - Thread: 1 -> Loading factions 2020-03-30 01:31:14.658 - Thread: 1 -> Loading flare definitions 2020-03-30 01:31:14.658 - Thread: 1 -> Loading gas property definitions 2020-03-30 01:31:14.658 - Thread: 1 -> Loading event definitions 2020-03-30 01:31:14.658 - Thread: 1 -> Loading physical items 2020-03-30 01:31:14.669 - Thread: 1 -> Loading LCD texture categories 2020-03-30 01:31:14.669 - Thread: 1 -> Loading LCD texture categories 2020-03-30 01:31:14.669 - Thread: 1 -> Loading LCD texture categories 2020-03-30 01:31:14.669 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-30 01:31:14.669 - Thread: 1 -> Loading physical items 2020-03-30 01:31:14.669 - Thread: 1 -> Loading physical items 2020-03-30 01:31:14.669 - Thread: 1 -> Loading physical material properties 2020-03-30 01:31:14.669 - Thread: 1 -> Loading pirate antennas 2020-03-30 01:31:14.669 - Thread: 1 -> Loading research blocks definitions 2020-03-30 01:31:14.669 - Thread: 1 -> Loading research groups definitions 2020-03-30 01:31:14.669 - Thread: 1 -> Loading resource distribution groups 2020-03-30 01:31:14.669 - Thread: 1 -> Loading shadow textures definitions 2020-03-30 01:31:14.669 - Thread: 1 -> Loading ship sound groups 2020-03-30 01:31:14.669 - Thread: 1 -> Loading ship sound groups 2020-03-30 01:31:14.670 - Thread: 1 -> Loading sound categories 2020-03-30 01:31:14.670 - Thread: 1 -> Loading stat definitions 2020-03-30 01:31:14.670 - Thread: 1 -> Loading grid creators 2020-03-30 01:31:14.670 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.670 - Thread: 1 -> Loading planet definition 2020-03-30 01:31:14.670 - Thread: 1 -> Loading voxel map storage definitions 2020-03-30 01:31:14.670 - Thread: 1 -> Loading voxel material definitions 2020-03-30 01:31:14.670 - Thread: 1 -> Loading voxel material definitions 2020-03-30 01:31:14.670 - Thread: 1 -> Loading voxel material definitions 2020-03-30 01:31:14.670 - Thread: 1 -> Loading Weather Effects 2020-03-30 01:31:14.671 - Thread: 1 -> Loading ammo definitions 2020-03-30 01:31:14.671 - Thread: 1 -> Loading ammo magazines 2020-03-30 01:31:14.671 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.672 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.672 - Thread: 1 -> Loading blueprints 2020-03-30 01:31:14.672 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.672 - Thread: 1 -> Loading physical items 2020-03-30 01:31:14.672 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.676 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.676 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.683 - Thread: 1 -> Loading character definitions 2020-03-30 01:31:14.686 - Thread: 1 -> Loading entity components 2020-03-30 01:31:14.686 - Thread: 1 -> Loading component containers 2020-03-30 01:31:14.686 - Thread: 1 -> Loading stat definitions 2020-03-30 01:31:14.687 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.687 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.687 - Thread: 1 -> Loading block positions 2020-03-30 01:31:14.688 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.688 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.692 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.693 - Thread: 1 -> Loading sound definitions 2020-03-30 01:31:14.694 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.695 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.695 - Thread: 1 -> Loading ammo magazines 2020-03-30 01:31:14.696 - Thread: 1 -> Loading components 2020-03-30 01:31:14.696 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Construction 2020-03-30 01:31:14.696 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MetalGrid 2020-03-30 01:31:14.697 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InteriorPlate 2020-03-30 01:31:14.697 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SteelPlate 2020-03-30 01:31:14.697 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Girder 2020-03-30 01:31:14.697 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SmallTube 2020-03-30 01:31:14.698 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LargeTube 2020-03-30 01:31:14.698 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Motor 2020-03-30 01:31:14.698 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Display 2020-03-30 01:31:14.699 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/BulletproofGlass 2020-03-30 01:31:14.699 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Superconductor 2020-03-30 01:31:14.699 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Computer 2020-03-30 01:31:14.699 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Reactor 2020-03-30 01:31:14.700 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Thrust 2020-03-30 01:31:14.700 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/GravityGenerator 2020-03-30 01:31:14.700 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Medical 2020-03-30 01:31:14.701 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/RadioCommunication 2020-03-30 01:31:14.701 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Detector 2020-03-30 01:31:14.701 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Explosives 2020-03-30 01:31:14.701 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SolarCell 2020-03-30 01:31:14.702 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PowerCell 2020-03-30 01:31:14.702 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Canvas 2020-03-30 01:31:14.703 - Thread: 1 -> Loading animations 2020-03-30 01:31:14.703 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.703 - Thread: 1 -> Loading block positions 2020-03-30 01:31:14.703 - Thread: 1 -> Loading research blocks definitions 2020-03-30 01:31:14.703 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.704 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.711 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.711 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.712 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.713 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.713 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.713 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.714 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.714 - Thread: 1 -> Loading research blocks definitions 2020-03-30 01:31:14.716 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.716 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.716 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.716 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.717 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.717 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.717 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.718 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.718 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.718 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.719 - Thread: 1 -> Loading block positions 2020-03-30 01:31:14.719 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.720 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.720 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.720 - Thread: 1 -> Loading component containers 2020-03-30 01:31:14.724 - Thread: 1 -> Loading entity components 2020-03-30 01:31:14.725 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.725 - Thread: 1 -> Loading block positions 2020-03-30 01:31:14.725 - Thread: 1 -> Loading environment definition 2020-03-30 01:31:14.728 - Thread: 1 -> Loading transparent material properties 2020-03-30 01:31:14.732 - Thread: 1 -> Loading planet definition Miniature Black Hole 2020-03-30 01:31:14.732 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/BlackHole EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.999, -0.99] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[0, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 2 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 10000 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = BlackHole Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/BlackHole DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2020-03-30 01:31:14.732 - Thread: 1 -> Loading voxel material definitions 2020-03-30 01:31:14.733 - Thread: 1 -> Loaded voxel material: BlackHole 2020-03-30 01:31:14.733 - Thread: 1 -> Loading blueprint class entries 2020-03-30 01:31:14.734 - Thread: 1 -> Loading category classes 2020-03-30 01:31:14.735 - Thread: 1 -> Audio effects definitions 2020-03-30 01:31:14.735 - Thread: 1 -> Loading environment items definitions 2020-03-30 01:31:14.735 - Thread: 1 -> Loading environment items definitions 2020-03-30 01:31:14.735 - Thread: 1 -> Loading physical material properties 2020-03-30 01:31:14.735 - Thread: 1 -> Loading particle effect definitions 2020-03-30 01:31:14.765 - Thread: 1 -> Loading particle effect definitions 2020-03-30 01:31:14.765 - Thread: 1 -> Loading environment item definitions 2020-03-30 01:31:14.765 - Thread: 1 -> Loading weapon definitions 2020-03-30 01:31:14.774 - Thread: 1 -> Loading weapon definitions 2020-03-30 01:31:14.781 - Thread: 1 -> Loading particle effect definitions 2020-03-30 01:31:14.809 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.809 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.809 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.810 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.810 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.810 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.811 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.811 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.812 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.812 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.812 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.812 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.813 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.813 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.813 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.814 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.814 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.814 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.815 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.815 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.816 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.816 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.816 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.816 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.817 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.817 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.818 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.818 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.822 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.822 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.822 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.823 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.823 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.824 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.825 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.826 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.826 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.827 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.828 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.829 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.830 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.830 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.831 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.831 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.833 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.833 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.837 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.837 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.839 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.839 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.840 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.841 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.845 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.847 - Thread: 1 -> Created definition for: VCZ Gravity Block 2020-03-30 01:31:14.848 - Thread: 1 -> Created definition for: VCZ Gravity Half Block 2020-03-30 01:31:14.853 - Thread: 1 -> Created definition for: VCZ Gravity Catwalk 2020-03-30 01:31:14.853 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/VCZ_Half_Block_Gravity_Plate 2020-03-30 01:31:14.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/VCZ_Gravity_Catwalk 2020-03-30 01:31:14.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/VCZ_Small_Ship_Gravity_Plate 2020-03-30 01:31:14.855 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.856 - Thread: 1 -> Created definition for: Buzzer 2020-03-30 01:31:14.856 - Thread: 1 -> Created definition for: Buzzer 2020-03-30 01:31:14.856 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.856 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/BuzzerLarge 2020-03-30 01:31:14.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/BuzzerSmall 2020-03-30 01:31:14.860 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.861 - Thread: 1 -> Created definition for: Window 1x3 Slope 2020-03-30 01:31:14.861 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.861 - Thread: 1 -> Created definition for: Window 1x3 Face 2020-03-30 01:31:14.862 - Thread: 1 -> Created definition for: Window 1x3 Inverted 2020-03-30 01:31:14.863 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.863 - Thread: 1 -> Created definition for: Window 1x3 Side Left 2020-03-30 01:31:14.863 - Thread: 1 -> Created definition for: Window 1x3 Side Right 2020-03-30 01:31:14.864 - Thread: 1 -> Created definition for: Window 1x3 Slope 2020-03-30 01:31:14.864 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.864 - Thread: 1 -> Created definition for: Window 1x3 Face 2020-03-30 01:31:14.865 - Thread: 1 -> Created definition for: Window 1x3 Inverted 2020-03-30 01:31:14.865 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.865 - Thread: 1 -> Created definition for: Window 1x3 Side Left 2020-03-30 01:31:14.866 - Thread: 1 -> Created definition for: Window 1x3 Side Right 2020-03-30 01:31:14.866 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.866 - Thread: 1 -> Created definition for: Window 1x3 Flat 2020-03-30 01:31:14.867 - Thread: 1 -> Created definition for: Window 1x3 Flat Inverted 2020-03-30 01:31:14.868 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.868 - Thread: 1 -> Created definition for: Window 1x3 Flat 2020-03-30 01:31:14.868 - Thread: 1 -> Created definition for: Window 1x3 Flat Inverted 2020-03-30 01:31:14.868 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.869 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.870 - Thread: 1 -> Created definition for: 1x3x1 Airtight Hangar Door 2020-03-30 01:31:14.871 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.871 - Thread: 1 -> Created definition for: Airtight Hangar Door 2020-03-30 01:31:14.871 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.872 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.873 - Thread: 1 -> Created definition for: Control Seat 2020-03-30 01:31:14.874 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.874 - Thread: 1 -> Created definition for: Control Stations 2020-03-30 01:31:14.874 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.875 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.875 - Thread: 1 -> Created definition for: Half Cover Wall 2020-03-30 01:31:14.877 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.878 - Thread: 1 -> Created definition for: Cover Walls 2020-03-30 01:31:14.878 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.878 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.879 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.883 - Thread: 1 -> Created definition for: Cryo Chamber 2020-03-30 01:31:14.883 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.885 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.886 - Thread: 1 -> Created definition for: Gravity Generator 2020-03-30 01:31:14.887 - Thread: 1 -> Created definition for: Spherical Gravity Generator 2020-03-30 01:31:14.887 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.889 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.890 - Thread: 1 -> Created definition for: Interior Light 2020-03-30 01:31:14.890 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.891 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.892 - Thread: 1 -> Created definition for: Interior Pillar 2020-03-30 01:31:14.892 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.892 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.896 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.897 - Thread: 1 -> Created definition for: Interior Turret 2020-03-30 01:31:14.897 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.899 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.900 - Thread: 1 -> Created definition for: Interior Wall 2020-03-30 01:31:14.900 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.901 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.902 - Thread: 1 -> Created definition for: Jump Drive 2020-03-30 01:31:14.902 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.904 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.905 - Thread: 1 -> Created definition for: Ladder 2020-03-30 01:31:14.905 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.905 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.907 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.908 - Thread: 1 -> Created definition for: Medical Room 2020-03-30 01:31:14.908 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.908 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.909 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.910 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.910 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.912 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.913 - Thread: 1 -> Created definition for: Oxygen Farm 2020-03-30 01:31:14.913 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.913 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.914 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.915 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.916 - Thread: 1 -> Created definition for: Passage 2020-03-30 01:31:14.916 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.919 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.920 - Thread: 1 -> Created definition for: Refinery 2020-03-30 01:31:14.921 - Thread: 1 -> Created definition for: Assembler 2020-03-30 01:31:14.921 - Thread: 1 -> Created definition for: Basic Refinery 2020-03-30 01:31:14.921 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.923 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.924 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.925 - Thread: 1 -> Created definition for: Door 2020-03-30 01:31:14.925 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.925 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.926 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.929 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.930 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.930 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.933 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.933 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.933 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 01:31:14.933 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.934 - Thread: 1 -> Created definition for: Sliding Door 2020-03-30 01:31:14.934 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.934 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.935 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 01:31:14.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 01:31:14.937 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.938 - Thread: 1 -> Created definition for: Ramp 2020-03-30 01:31:14.939 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 01:31:14.939 - Thread: 1 -> Created definition for: Stairs 2020-03-30 01:31:14.939 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.940 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.941 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 01:31:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 01:31:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 01:31:14.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 01:31:14.942 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.943 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 01:31:14.943 - Thread: 1 -> Created definition for: Steel Catwalk 2020-03-30 01:31:14.944 - Thread: 1 -> Created definition for: Steel Catwalk Two Sides 2020-03-30 01:31:14.945 - Thread: 1 -> Created definition for: Steel Catwalk Corner 2020-03-30 01:31:14.945 - Thread: 1 -> Created definition for: Steel Catwalk Plate 2020-03-30 01:31:14.945 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.947 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.948 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 01:31:14.949 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.950 - Thread: 1 -> Created definition for: Speed Module 2020-03-30 01:31:14.951 - Thread: 1 -> Created definition for: Yield Module 2020-03-30 01:31:14.952 - Thread: 1 -> Created definition for: Power Efficiency Module 2020-03-30 01:31:14.952 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 01:31:14.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 01:31:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 01:31:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 01:31:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 01:31:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 2020-03-30 01:31:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 2020-03-30 01:31:14.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 2020-03-30 01:31:14.955 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.956 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallBlockWindowSquare 2020-03-30 01:31:14.956 - Thread: 1 -> Created definition for: Vertical Window 2020-03-30 01:31:14.956 - Thread: 1 -> Created definition for: Diagonal Window 2020-03-30 01:31:14.956 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 01:31:14.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 01:31:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 01:31:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 2020-03-30 01:31:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 2020-03-30 01:31:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 2020-03-30 01:31:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowSquare 2020-03-30 01:31:14.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowEdge 2020-03-30 01:31:14.961 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.962 - Thread: 1 -> Created definition for: Wind Turbine 2020-03-30 01:31:14.962 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SlopeCustom 2020-03-30 01:31:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FaceCustom 2020-03-30 01:31:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3InvCustom 2020-03-30 01:31:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideLeftCustom 2020-03-30 01:31:14.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3SideRightCustom 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatSE4 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeWindow1x3FlatINVSE4 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SlopeCustom 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3FaceCustom 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3InvCustom 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideLeftCustom 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallWindow1x3SideRightCustom 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatSE4 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window1x3FlatINVSE4 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/HangarDoorSmallShip1x1x1_SEModder4 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallCockpitOpen 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 2020-03-30 01:31:14.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/SmallGravityGenerator 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Small_SmallLight 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallInteriorPillar 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/SmallInteriorTurret 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockInteriorWall 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/SmallShipLadder_SEM4 2020-03-30 01:31:14.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_SEModder4 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipRefinery 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/SmallShipAssembler 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipArcFurnace 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRamp 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallStairs 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner 2020-03-30 01:31:14.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate 2020-03-30 01:31:14.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 2020-03-30 01:31:14.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 2020-03-30 01:31:14.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 2020-03-30 01:31:14.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowSquare 2020-03-30 01:31:14.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockWindowEdge 2020-03-30 01:31:14.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_WindTurbine/SmallShipWindTurbine_SEM4 2020-03-30 01:31:14.967 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.968 - Thread: 1 -> Created definition for: Medical Scanner Bed 2020-03-30 01:31:14.969 - Thread: 1 -> Created definition for: Medical Scanner Bed 2020-03-30 01:31:14.969 - Thread: 1 -> Created definition for: SleepingEngineer 2020-03-30 01:31:14.969 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/Medicalstationbed_Large 2020-03-30 01:31:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SleepingEngineer 2020-03-30 01:31:14.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/Medicalstationbed_Small 2020-03-30 01:31:14.979 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.981 - Thread: 1 -> Created definition for: Micro Timer 2020-03-30 01:31:14.982 - Thread: 1 -> Created definition for: Micro Timer 2020-03-30 01:31:14.982 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_TimerBlock/LargeMicroTimer 2020-03-30 01:31:14.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_TimerBlock/MicroTimer 2020-03-30 01:31:14.983 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.984 - Thread: 1 -> Created definition for: Micro Programmable Block 2020-03-30 01:31:14.984 - Thread: 1 -> Created definition for: Micro Programmable Block 2020-03-30 01:31:14.984 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MyProgrammableBlock/LargeMicroPB 2020-03-30 01:31:14.984 - Thread: 1 -> Loading cube block: MyObjectBuilder_MyProgrammableBlock/MicroPB 2020-03-30 01:31:14.985 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.986 - Thread: 1 -> Created definition for: Interior Light 2020-03-30 01:31:14.986 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.986 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight2 2020-03-30 01:31:14.987 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.987 - Thread: 1 -> Created definition for: Offset Door (C) 2020-03-30 01:31:14.987 - Thread: 1 -> Created block definitions 2020-03-30 01:31:14.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeBlockCenteredOffsetDoor 2020-03-30 01:31:14.988 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:14.999 - Thread: 1 -> Created definition for: Antenna Dish 2020-03-30 01:31:15.000 - Thread: 1 -> Created definition for: Gate 2020-03-30 01:31:15.001 - Thread: 1 -> Created definition for: Offset Door 2020-03-30 01:31:15.001 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/RadioAntennaDishSmall_3223 2020-03-30 01:31:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/GateSmall_3223 2020-03-30 01:31:15.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/OffsetDoorSmall_3223 2020-03-30 01:31:15.009 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.011 - Thread: 1 -> Created definition for: Window 5x10 Slope 2020-03-30 01:31:15.013 - Thread: 1 -> Created definition for: Window 5x10 Face Inv. 2020-03-30 01:31:15.014 - Thread: 1 -> Created definition for: Window 5x10 Face 2020-03-30 01:31:15.015 - Thread: 1 -> Created definition for: Window 5x10 Side Left 2020-03-30 01:31:15.016 - Thread: 1 -> Created definition for: Window 5x10 Side Left Inv. 2020-03-30 01:31:15.017 - Thread: 1 -> Created definition for: Window 5x10 Side Right 2020-03-30 01:31:15.017 - Thread: 1 -> Created definition for: Window 5x10 Side Right Inv. 2020-03-30 01:31:15.018 - Thread: 1 -> Created definition for: Window 5x5 Slope 2020-03-30 01:31:15.019 - Thread: 1 -> Created definition for: Window 5x5 Face 2020-03-30 01:31:15.020 - Thread: 1 -> Created definition for: Window 5x5 Side 2020-03-30 01:31:15.021 - Thread: 1 -> Created definition for: Window 5x5 Side Inv. 2020-03-30 01:31:15.022 - Thread: 1 -> Created definition for: Window 5x5 Face Inv. 2020-03-30 01:31:15.023 - Thread: 1 -> Created definition for: Window 5x10 Flat 2020-03-30 01:31:15.023 - Thread: 1 -> Created definition for: Window 5x10 Flat Inv. 2020-03-30 01:31:15.024 - Thread: 1 -> Created definition for: Window 5x5 Flat 2020-03-30 01:31:15.025 - Thread: 1 -> Created definition for: Window 5x5 Flat Inv. 2020-03-30 01:31:15.026 - Thread: 1 -> Created definition for: Window 15x15 Flat 2020-03-30 01:31:15.027 - Thread: 1 -> Created definition for: Window 15x15 Flat Inv. 2020-03-30 01:31:15.029 - Thread: 1 -> Created definition for: Window 10x15 Flat 2020-03-30 01:31:15.030 - Thread: 1 -> Created definition for: Window 10x15 Flat Inv. 2020-03-30 01:31:15.030 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Slope 2020-03-30 01:31:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Inv 2020-03-30 01:31:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Face 2020-03-30 01:31:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideLeft 2020-03-30 01:31:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideLeftInv 2020-03-30 01:31:15.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideRight 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10SideRightInv 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Slope 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Face 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Side 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5SideInv 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Inv 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10Flat 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x10FlatInv 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5Flat 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window5x5FlatInv 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window15x15Flat 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window15x15FlatInv 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window10x15Flat 2020-03-30 01:31:15.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Window10x15FlatInv 2020-03-30 01:31:15.033 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.033 - Thread: 1 -> Created definition for: Industrial Door 2020-03-30 01:31:15.034 - Thread: 1 -> Created definition for: Industrial Door Offset 2020-03-30 01:31:15.034 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoor 2020-03-30 01:31:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoorOffset 2020-03-30 01:31:15.034 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.034 - Thread: 1 -> Created definition for: Industrial Door 2020-03-30 01:31:15.034 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoor 2020-03-30 01:31:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoorOffset 2020-03-30 01:31:15.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Eikester_IndustrialDoor_Small 2020-03-30 01:31:15.039 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.040 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/ElectronicsPanel 2020-03-30 01:31:15.040 - Thread: 1 -> Created definition for: Electronics Panel 2020-03-30 01:31:15.041 - Thread: 1 -> Created definition for: Electronics PCB 2020-03-30 01:31:15.041 - Thread: 1 -> Created definition for: Electronics Panel 4x4 2020-03-30 01:31:15.042 - Thread: 1 -> Created definition for: Electronics PCB 4x4 2020-03-30 01:31:15.042 - Thread: 1 -> Created definition for: Electronics Panel (DO REMOVE) 2020-03-30 01:31:15.043 - Thread: 1 -> Created definition for: Electronics Panel 4x4 (DO REMOVE) 2020-03-30 01:31:15.043 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/ElectronicsPanel 2020-03-30 01:31:15.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/ElectronicsPanel4x4 2020-03-30 01:31:15.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHeadDelete 2020-03-30 01:31:15.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead4x4Delete 2020-03-30 01:31:15.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead 2020-03-30 01:31:15.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead4x4 2020-03-30 01:31:15.045 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.046 - Thread: 1 -> Created definition for: Attachment Base Large 2020-03-30 01:31:15.047 - Thread: 1 -> Created definition for: Attachment Base Small 2020-03-30 01:31:15.048 - Thread: 1 -> Created definition for: Attachment Base Tall 2020-03-30 01:31:15.048 - Thread: 1 -> Created definition for: Attachment Top Small 2020-03-30 01:31:15.049 - Thread: 1 -> Created definition for: Attachment Top Large 2020-03-30 01:31:15.049 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBase 2020-03-30 01:31:15.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBaseTall 2020-03-30 01:31:15.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/AttachmentTopLarge 2020-03-30 01:31:15.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/AttachmentBaseSmall 2020-03-30 01:31:15.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/AttachmentTop 2020-03-30 01:31:15.051 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.052 - Thread: 1 -> Created definition for: Small Block Style Cryo Chamber 2020-03-30 01:31:15.052 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallBlockCryoChamberLarge 2020-03-30 01:31:15.053 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.054 - Thread: 1 -> Created definition for: Dispenser 2020-03-30 01:31:15.055 - Thread: 1 -> Created definition for: Jukebox 2020-03-30 01:31:15.056 - Thread: 1 -> Created definition for: Lab Equipment 2020-03-30 01:31:15.057 - Thread: 1 -> Created definition for: Shower 2020-03-30 01:31:15.058 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/WindowWallSmall_3223 2020-03-30 01:31:15.058 - Thread: 1 -> Created definition for: Window Wall 2020-03-30 01:31:15.059 - Thread: 1 -> Created definition for: Window Wall Left 2020-03-30 01:31:15.059 - Thread: 1 -> Created definition for: Window Wall Right 2020-03-30 01:31:15.060 - Thread: 1 -> Created definition for: Medical Station 2020-03-30 01:31:15.062 - Thread: 1 -> Created definition for: 5x5 Transparent LCD 2020-03-30 01:31:15.062 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2020-03-30 01:31:15.062 - Thread: 1 -> Created definition for: Transparent LCD 2020-03-30 01:31:15.064 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/CatwalkSmall_3223 2020-03-30 01:31:15.064 - Thread: 1 -> Created definition for: Grated Catwalk 2020-03-30 01:31:15.065 - Thread: 1 -> Created definition for: Grated Catwalk Corner 2020-03-30 01:31:15.066 - Thread: 1 -> Created definition for: Grated Catwalk Straight 2020-03-30 01:31:15.066 - Thread: 1 -> Created definition for: Grated Catwalk Wall 2020-03-30 01:31:15.068 - Thread: 1 -> Created definition for: Grated Catwalk End 2020-03-30 01:31:15.068 - Thread: 1 -> Created definition for: Grated Catwalk Half Right 2020-03-30 01:31:15.078 - Thread: 1 -> Created definition for: Grated Catwalk Half Left 2020-03-30 01:31:15.079 - Thread: 1 -> Created definition for: Grated stairs 2020-03-30 01:31:15.080 - Thread: 1 -> Created definition for: Grated half stairs 2020-03-30 01:31:15.081 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RailingStraightSmall_3223 2020-03-30 01:31:15.081 - Thread: 1 -> Created definition for: Railing Straight 2020-03-30 01:31:15.082 - Thread: 1 -> Created definition for: Railing Double 2020-03-30 01:31:15.083 - Thread: 1 -> Created definition for: Railing Corner 2020-03-30 01:31:15.084 - Thread: 1 -> Created definition for: Railing Diagonal 2020-03-30 01:31:15.085 - Thread: 1 -> Created definition for: Railing Half Right 2020-03-30 01:31:15.086 - Thread: 1 -> Created definition for: Railing Half Left 2020-03-30 01:31:15.087 - Thread: 1 -> Created definition for: Rotating Light 2020-03-30 01:31:15.087 - Thread: 1 -> Created definition for: Freight 1 2020-03-30 01:31:15.088 - Thread: 1 -> Created definition for: Freight 2 2020-03-30 01:31:15.088 - Thread: 1 -> Created definition for: Freight 3 2020-03-30 01:31:15.088 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/FoodDispenserSmall_3223 2020-03-30 01:31:15.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_Jukebox/JukeboxSmall_3223 2020-03-30 01:31:15.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/LabEquipmentSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ShowerSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallLeftSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallRightSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MedicalStationSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDLargeSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkCornerSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkStraightSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkWallSmall_3223 2020-03-30 01:31:15.089 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingEndSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfRightSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeftSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedStairsSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairsSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingStraightSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDoubleSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingCornerSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDiagonalSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfRightSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfLeftSmall_3223 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2020-03-30 01:31:15.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight1Small_3223 2020-03-30 01:31:15.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight2Small_3223 2020-03-30 01:31:15.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight3Small_3223 2020-03-30 01:31:15.092 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.093 - Thread: 1 -> Created definition for: Desk 2020-03-30 01:31:15.096 - Thread: 1 -> Created definition for: Desk Corner 2020-03-30 01:31:15.097 - Thread: 1 -> Created definition for: Chairless Desk 2020-03-30 01:31:15.097 - Thread: 1 -> Created definition for: Chairless Desk Corner 2020-03-30 01:31:15.098 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.098 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.098 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.098 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.098 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.098 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.099 - Thread: 1 -> Created definition for: Planters 2020-03-30 01:31:15.099 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.099 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.099 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.100 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.100 - Thread: 1 -> Created definition for: Armory 2020-03-30 01:31:15.100 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.100 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.101 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.102 - Thread: 1 -> Created definition for: Toilet 2020-03-30 01:31:15.102 - Thread: 1 -> Created definition for: Toilet Seat 2020-03-30 01:31:15.103 - Thread: 1 -> Created definition for: Bathroom 2020-03-30 01:31:15.104 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 01:31:15.104 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.105 - Thread: 1 -> Created definition for: Bed 2020-03-30 01:31:15.105 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.105 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.105 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 01:31:15.106 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.107 - Thread: 1 -> Created definition for: Console Block 2020-03-30 01:31:15.107 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 01:31:15.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 01:31:15.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 01:31:15.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 01:31:15.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 01:31:15.108 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.109 - Thread: 1 -> Created definition for: Couch 2020-03-30 01:31:15.111 - Thread: 1 -> Created definition for: Corner Couch 2020-03-30 01:31:15.112 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 01:31:15.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 01:31:15.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 2020-03-30 01:31:15.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 2020-03-30 01:31:15.113 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.114 - Thread: 1 -> Created definition for: Kitchen 2020-03-30 01:31:15.114 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 01:31:15.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 01:31:15.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 2020-03-30 01:31:15.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 2020-03-30 01:31:15.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/SmallShipBlockKitchen_SEM4 2020-03-30 01:31:15.115 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.116 - Thread: 1 -> Created definition for: Lockers 2020-03-30 01:31:15.117 - Thread: 1 -> Created definition for: Armory Lockers 2020-03-30 01:31:15.117 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockerRoom_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 2020-03-30 01:31:15.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 2020-03-30 01:31:15.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 2020-03-30 01:31:15.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 2020-03-30 01:31:15.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 2020-03-30 01:31:15.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 2020-03-30 01:31:15.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_Kitchen/SmallShipBlockKitchen_SEM4 2020-03-30 01:31:15.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipBlockLockers_SEM4 2020-03-30 01:31:15.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/SmallShipLockerRoomCorner_SEM4 2020-03-30 01:31:15.123 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.124 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/LargeBlockParticleEmitterLarge 2020-03-30 01:31:15.124 - Thread: 1 -> Created definition for: Particle Emitter Large 2020-03-30 01:31:15.125 - Thread: 1 -> Created definition for: Particle Emitter Small 2020-03-30 01:31:15.125 - Thread: 1 -> Created definition for: Particle Emitter Small 2020-03-30 01:31:15.125 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.125 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeBlockParticleEmitterLarge 2020-03-30 01:31:15.125 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeBlockParticleEmitterSmall 2020-03-30 01:31:15.125 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallParticleEmitterBlock 2020-03-30 01:31:15.130 - Thread: 1 -> Loading cube blocks 2020-03-30 01:31:15.131 - Thread: 1 -> Created definition for: Small Connector 2020-03-30 01:31:15.131 - Thread: 1 -> Created block definitions 2020-03-30 01:31:15.131 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-03-30 01:31:15.137 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-03-30 01:31:15.137 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-03-30 01:31:15.137 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-30 01:31:15.138 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-30 01:31:15.139 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-30 01:31:15.157 - Thread: 1 -> Loading block variant groups 2020-03-30 01:31:15.161 - Thread: 1 -> Loading block variant groups 2020-03-30 01:31:15.169 - Thread: 1 -> Loading block variant groups 2020-03-30 01:31:15.182 - Thread: 1 -> Loading asteroid generators 2020-03-30 01:31:15.182 - Thread: 1 -> Loading spawn groups 2020-03-30 01:31:15.182 - Thread: 1 -> Loading drop containers 2020-03-30 01:31:15.182 - Thread: 1 -> Loading spawn groups 2020-03-30 01:31:15.182 - Thread: 1 -> Loading spawn groups 2020-03-30 01:31:15.182 - Thread: 1 -> Loading radial menu definitions 2020-03-30 01:31:15.182 - Thread: 1 -> Loading respawn ships 2020-03-30 01:31:15.182 - Thread: 1 -> Loading spawn groups 2020-03-30 01:31:15.182 - Thread: 1 -> Loading wheel speeds 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Refinery/LargeRefinery MyObjectBuilder_Refinery/SmallShipRefinery is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Refinery/Blast Furnace MyObjectBuilder_Refinery/SmallShipArcFurnace is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Assembler/LargeAssembler MyObjectBuilder_Assembler/SmallShipAssembler is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeProductivityModule MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeEffectivenessModule MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeEnergyModule MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Projector/LargeBlockConsole MyObjectBuilder_Projector/SmallShipBlockConsole_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_WindTurbine/LargeBlockWindTurbine MyObjectBuilder_WindTurbine/SmallShipWindTurbine_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CryoChamber/LargeBlockCryoChamber MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_MedicalRoom/LargeMedicalRoom MyObjectBuilder_MedicalRoom/MediumSizeMedicalRoom is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_LCDPanelsBlock/MedicalStation MyObjectBuilder_LCDPanelsBlock/MedicalStationSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_InteriorTurret/LargeInteriorTurret MyObjectBuilder_InteriorTurret/SmallInteriorTurret is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_RadioAntenna/LargeBlockRadioAntennaDish MyObjectBuilder_RadioAntenna/RadioAntennaDishSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Door/(null) MyObjectBuilder_Door/SmallShipDoor_SEBuilder4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_AirtightSlideDoor/LargeBlockSlideDoor MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Door/LargeBlockOffsetDoor MyObjectBuilder_Door/OffsetDoorSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/GratedStairs MyObjectBuilder_CubeBlock/GratedStairsSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/GratedHalfStairs MyObjectBuilder_CubeBlock/GratedHalfStairsSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Door/LargeBlockGate MyObjectBuilder_Door/GateSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_InteriorLight/SmallLight MyObjectBuilder_InteriorLight/Small_SmallLight is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockDesk MyObjectBuilder_Cockpit/SmallShipBlockDesk_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeBlockDeskChairless MyObjectBuilder_CubeBlock/SmallBlockDeskChairless_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockDeskCorner MyObjectBuilder_Cockpit/SmallShipBlockDeskCorner_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner MyObjectBuilder_CubeBlock/SmallBlockDeskChairlessCorner_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockCouch MyObjectBuilder_Cockpit/SmallShipBlockCouch_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockCouchCorner MyObjectBuilder_Cockpit/SmallBlockCouchCorner_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CryoChamber/LargeBlockBed MyObjectBuilder_CryoChamber/SmallShipBlockBed_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeBlockInteriorWall MyObjectBuilder_CubeBlock/SmallBlockInteriorWall is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Planter/LargeBlockPlanters MyObjectBuilder_Planter/SmallShipBlockPlanters_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Kitchen/LargeBlockKitchen MyObjectBuilder_Kitchen/SmallShipBlockKitchen_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_LCDPanelsBlock/LabEquipment MyObjectBuilder_LCDPanelsBlock/LabEquipmentSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight1 MyObjectBuilder_CargoContainer/Freight1Small_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight2 MyObjectBuilder_CargoContainer/Freight2Small_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight3 MyObjectBuilder_CargoContainer/Freight3Small_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CargoContainer/LargeBlockLockers MyObjectBuilder_CargoContainer/SmallShipBlockLockers_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockBathroomOpen MyObjectBuilder_Cockpit/SmallShipBlockBathroomOpen_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockToilet MyObjectBuilder_Cockpit/SmallShipBlockToilet2_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockBathroom MyObjectBuilder_Cockpit/SmallBlockBathroom_SEM4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Shower MyObjectBuilder_CubeBlock/ShowerSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeInteriorPillar MyObjectBuilder_CubeBlock/SmallInteriorPillar is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Passage/(null) MyObjectBuilder_Passage/Passage_SEModder4 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/RailingHalfRight MyObjectBuilder_CubeBlock/RailingHalfRightSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/RailingHalfLeft MyObjectBuilder_CubeBlock/RailingHalfLeftSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingEnd MyObjectBuilder_CubeBlock/CatwalkRailingEndSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingHalfRight MyObjectBuilder_CubeBlock/CatwalkRailingHalfRightSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeft MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeftSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_GravityGenerator/(null) MyObjectBuilder_GravityGenerator/SmallGravityGenerator is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_GravityGeneratorSphere/(null) MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_JumpDrive/LargeJumpDrive MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Jukebox/Jukebox MyObjectBuilder_Jukebox/JukeboxSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.228 - Thread: 1 -> Error: Block-pair MyObjectBuilder_VendingMachine/FoodDispenser MyObjectBuilder_VendingMachine/FoodDispenserSmall_3223 is not in the same block-variant group 2020-03-30 01:31:15.232 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-30 01:31:15.238 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-30 01:31:15.238 - Thread: 1 -> MyAudio.LoadData - START 2020-03-30 01:31:15.288 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-30 01:31:15.413 - Thread: 1 -> MyAudio.LoadData - END 2020-03-30 01:31:15.415 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-30 01:31:15.415 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.440 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.441 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.441 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.441 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.442 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.442 - Thread: 1 -> Registered modules from: 1998156275.sbm_MedBay, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.442 - Thread: 1 -> Registered modules from: 2030693159.sbm_ThrusterSmokeMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.443 - Thread: 1 -> Registered modules from: 603906728.sbm_LightBlockImprovements, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.445 - Thread: 1 -> Registered modules from: 1843256487.sbm_AutoCloseDoors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.445 - Thread: 1 -> Registered modules from: 514760877.sbm_ElectronicsPanel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.447 - Thread: 1 -> Registered modules from: 516770964.sbm_Attachments, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.448 - Thread: 1 -> Registered modules from: 2008980273.sbm_Jakaria, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.448 - Thread: 1 -> Registered modules from: 2025278418.sbm_BlackHoleScripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.448 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.450 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-30 01:31:15.609 - Thread: 1 -> ### PaintGun v18 2020-03-30 01:31:15.823 - Thread: 1 -> MyLights.LoadData() - START 2020-03-30 01:31:15.824 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-30 01:31:15.824 - Thread: 1 -> MyLights.LoadData() - END 2020-03-30 01:31:15.824 - Thread: 1 -> Info: MyLights initialized. 2020-03-30 01:31:15.824 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-30 01:31:15.825 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-30 01:31:15.828 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-30 01:31:15.828 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-30 01:31:15.828 - Thread: 1 -> Loading Procedural World Generator 2020-03-30 01:31:15.828 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-30 01:31:15.835 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-30 01:31:15.841 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-30 01:31:15.841 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-30 01:31:15.841 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-30 01:31:15.841 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-30 01:31:15.841 - Thread: 9 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Moon-1353915701d19000.vx2' 2020-03-30 01:31:15.841 - Thread: 1 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\EarthLike-1779144428d120000.vx2' 2020-03-30 01:31:15.841 - Thread: 10 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Alien-291759539d120000.vx2' 2020-03-30 01:31:15.841 - Thread: 11 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Titan-2124704365d19000.vx2' 2020-03-30 01:31:17.836 - Thread: 10 -> Info: Planet generator name: Alien 2020-03-30 01:31:17.836 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:17.836 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-30 01:31:17.837 - Thread: 10 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Mars-2044023682d120000.vx2' 2020-03-30 01:31:18.007 - Thread: 11 -> Info: Planet generator name: Titan 2020-03-30 01:31:18.008 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:18.008 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-30 01:31:18.008 - Thread: 11 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Europa-595048092d19000.vx2' 2020-03-30 01:31:18.140 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-30 01:31:18.140 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:18.437 - Thread: 9 -> Info: Planet generator name: Moon 2020-03-30 01:31:18.437 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:18.458 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:BlackHole-12345d19000 storage?:False 2020-03-30 01:31:18.458 - Thread: 9 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\BlackHole-12345d19000.vx2' 2020-03-30 01:31:18.492 - Thread: 9 -> Info: Planet generator name: BlackHole 2020-03-30 01:31:18.493 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: BlackHole-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-129722.856639397 Y:157522.104817898 Z:-39587.8063578168 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 2 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 10000 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/BlackHole EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/BlackHole HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.999, -0.99] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[0, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 2 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 10000 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = BlackHole Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = MinimumSurfaceLayerDepth = 4 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/BlackHole DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:18.823 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-973958708d120000 storage?:False 2020-03-30 01:31:18.823 - Thread: 9 -> Loading voxel storage from file 'C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\Triton-973958708d120000.vx2' 2020-03-30 01:31:20.229 - Thread: 9 -> Info: Planet generator name: Triton 2020-03-30 01:31:20.229 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Triton-973958708d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-253084.693343208 Y:-187544.142849373 Z:90253.4983385941 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:20.779 - Thread: 10 -> Info: Planet generator name: Mars 2020-03-30 01:31:20.779 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:21.486 - Thread: 11 -> Info: Planet generator name: Europa 2020-03-30 01:31:21.486 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-30 01:31:21.790 - Thread: 1 -> Checkpoint.CameraAttachedTo: 118523009170174619 2020-03-30 01:31:21.791 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-30 01:31:21.792 - Thread: 1 -> Name = small hab 2020-03-30 01:31:21.792 - Thread: 1 -> Description = 2020-03-30 01:31:21.792 - Thread: 1 -> GameDateTime = 01/10/2081 01:12:24 2020-03-30 01:31:21.792 - Thread: 1 -> Password = 2020-03-30 01:31:21.792 - Thread: 1 -> CurrentPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab 2020-03-30 01:31:21.792 - Thread: 1 -> WorkshopId = 2020-03-30 01:31:21.792 - Thread: 1 -> CameraController = Explorer Astronaut 2020-03-30 01:31:21.792 - Thread: 1 -> ThumbPath = C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\thumb.jpg 2020-03-30 01:31:21.792 - Thread: 1 -> Settings: 2020-03-30 01:31:21.792 - Thread: 1 -> GameMode = Survival 2020-03-30 01:31:21.792 - Thread: 1 -> MaxPlayers = 4 2020-03-30 01:31:21.792 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-30 01:31:21.792 - Thread: 1 -> AutoHealing = True 2020-03-30 01:31:21.792 - Thread: 1 -> WeaponsEnabled = True 2020-03-30 01:31:21.792 - Thread: 1 -> ThrusterDamage = True 2020-03-30 01:31:21.792 - Thread: 1 -> EnableSpectator = False 2020-03-30 01:31:21.792 - Thread: 1 -> EnableCopyPaste = False 2020-03-30 01:31:21.792 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-30 01:31:21.792 - Thread: 1 -> MaxGridSize = 0 2020-03-30 01:31:21.792 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-30 01:31:21.792 - Thread: 1 -> CargoShipsEnabled = True 2020-03-30 01:31:21.792 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-30 01:31:21.792 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-30 01:31:21.792 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-30 01:31:21.792 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-30 01:31:21.792 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-30 01:31:21.792 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-30 01:31:21.792 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-30 01:31:21.792 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-30 01:31:21.792 - Thread: 1 -> ClientCanSave = False 2020-03-30 01:31:21.792 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-30 01:31:21.793 - Thread: 1 -> PermanentDeath = False 2020-03-30 01:31:21.793 - Thread: 1 -> DestructibleBlocks = True 2020-03-30 01:31:21.793 - Thread: 1 -> EnableScripts = True 2020-03-30 01:31:21.793 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-30 01:31:21.793 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-30 01:31:21.793 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-30 01:31:21.793 - Thread: 1 -> ProceduralSeed = 0 2020-03-30 01:31:21.793 - Thread: 1 -> DestructibleBlocks = True 2020-03-30 01:31:21.793 - Thread: 1 -> EnableIngameScripts = True 2020-03-30 01:31:21.793 - Thread: 1 -> ViewDistance = 15000 2020-03-30 01:31:21.793 - Thread: 1 -> Voxel destruction = True 2020-03-30 01:31:21.793 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-30 01:31:21.793 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-30 01:31:21.793 - Thread: 1 -> EnableContainerDrops = True 2020-03-30 01:31:21.793 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-30 01:31:21.793 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-30 01:31:21.793 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-30 01:31:21.793 - Thread: 1 -> EnableSubgridDamage = False 2020-03-30 01:31:21.793 - Thread: 1 -> SyncDistance = 3000 2020-03-30 01:31:21.793 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-03-30 01:31:21.793 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-30 01:31:21.793 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-30 01:31:21.793 - Thread: 1 -> ExperimentalMode = True 2020-03-30 01:31:21.793 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders 2020-03-30 01:31:21.793 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-30 01:31:22.033 - Thread: 1 -> Session loaded 2020-03-30 01:31:22.033 - Thread: 1 -> RunLoadingAction - END 2020-03-30 01:31:22.033 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-30 01:31:22.036 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-30 01:31:22.036 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-30 01:31:22.036 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-30 01:31:22.049 - Thread: 1 -> Updating continues. 2020-03-30 01:31:22.050 - Thread: 1 -> GC Memory: 5,566,628,904 B 2020-03-30 01:31:29.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:31:29.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:31:33.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:31:33.089 - Thread: 1 -> STATISTICS,35469.85,0,0,0,0,0,0,29.83952,112.6616,1,0,4036.059,14986.72,60315,-60315,45,38.16029,99.35981,0.5913976,5310,16.66709,0,16.66667,6.360208,16.56039,100 2020-03-30 01:31:50.543 - Thread: 1 -> GUI Stats: Update 8.54728622222225, Draw 1.01463466666667 2020-03-30 01:31:52.058 - Thread: 1 -> GC Memory: 3,416,935,576 B 2020-03-30 01:32:20.542 - Thread: 1 -> GUI Stats: Update 0.245080555555555, Draw 0.800772666666668 2020-03-30 01:32:22.061 - Thread: 1 -> GC Memory: 3,415,146,456 B 2020-03-30 01:32:33.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:32:33.105 - Thread: 1 -> STATISTICS,35529.8666666,0,0,0,0,0,0,19.93673,78.12846,1,0,3258.368,15130.04,60315,-60315,45,26.92249,99.45856,0.5438734,5483,16.66197,0,16.66667,4.485816,16.57175,100 2020-03-30 01:32:50.543 - Thread: 1 -> GUI Stats: Update 0.261845333333333, Draw 0.7683655 2020-03-30 01:32:52.073 - Thread: 1 -> GC Memory: 3,419,248,200 B 2020-03-30 01:33:18.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:33:18.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:33:20.542 - Thread: 1 -> GUI Stats: Update 0.285466777777778, Draw 0.857065611111111 2020-03-30 01:33:22.075 - Thread: 1 -> GC Memory: 3,056,776,328 B 2020-03-30 01:33:33.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:33:33.122 - Thread: 1 -> STATISTICS,35589.8833333,0,0,0,0,0,0,18.85294,97.56442,1,0,2914.132,15512.55,60315,-60315,45,29.52248,99.44656,0.5303871,5336,16.67828,0,16.66667,4.923843,16.58598,100 2020-03-30 01:33:50.542 - Thread: 1 -> GUI Stats: Update 0.278964833333333, Draw 0.814088944444445 2020-03-30 01:33:52.077 - Thread: 1 -> GC Memory: 3,056,807,688 B 2020-03-30 01:34:07.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:34:07.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:34:20.543 - Thread: 1 -> GUI Stats: Update 0.323885944444444, Draw 0.932861277777778 2020-03-30 01:34:22.091 - Thread: 1 -> GC Memory: 3,058,213,672 B 2020-03-30 01:34:33.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:34:33.139 - Thread: 1 -> STATISTICS,35649.9,0,0,0,0,0,0,25.61887,116.5361,1,0,2915.571,15576.97,60322,-60322,45,33.77214,99.42622,0.5580219,5208,16.66526,0,16.66667,5.628213,16.56964,100 2020-03-30 01:34:46.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:34:46.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:34:50.543 - Thread: 1 -> GUI Stats: Update 0.3402905, Draw 0.968454833333333 2020-03-30 01:34:52.092 - Thread: 1 -> GC Memory: 2,921,395,712 B 2020-03-30 01:35:20.544 - Thread: 1 -> GUI Stats: Update 0.547584055555555, Draw 1.02446072222222 2020-03-30 01:35:22.095 - Thread: 1 -> GC Memory: 2,932,552,784 B 2020-03-30 01:35:33.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:35:33.156 - Thread: 1 -> STATISTICS,35709.9166666,0,0,0,0,0,0,27.53548,105.7317,1,0,2795.88,15636.73,60329,-60329,46,35.53121,99.368,0.5405793,5289,16.67197,0,16.66667,5.923751,16.5666,100 2020-03-30 01:35:50.543 - Thread: 1 -> GUI Stats: Update 0.358213722222222, Draw 1.18577872222222 2020-03-30 01:35:52.108 - Thread: 1 -> GC Memory: 2,929,634,096 B 2020-03-30 01:36:07.041 - Thread: 1 -> Autosave initiated 2020-03-30 01:36:07.041 - Thread: 1 -> Character state: True 2020-03-30 01:36:07.041 - Thread: 1 -> IsServer: True 2020-03-30 01:36:07.041 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:36:07.041 - Thread: 1 -> Autosave 2020-03-30 01:36:07.041 - Thread: 1 -> Saving world - START 2020-03-30 01:36:07.042 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:36:07.042 - Thread: 1 -> Before snapshot.: GC Memory: 2,929,732,864 B 2020-03-30 01:36:07.110 - Thread: 1 -> After snapshot.: GC Memory: 2,934,952,496 B 2020-03-30 01:36:07.187 - Thread: 1 -> Directory cleanup: GC Memory: 2,948,181,736 B 2020-03-30 01:36:07.187 - Thread: 1 -> Saving world - END 2020-03-30 01:36:07.187 - Thread: 10 -> Session snapshot save - START 2020-03-30 01:36:07.188 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 01:36:08.737 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:36:08.803 - Thread: 10 -> Session snapshot save - END 2020-03-30 01:36:20.674 - Thread: 1 -> GUI Stats: Update 0.274854555555556, Draw 1.33500994444444 2020-03-30 01:36:22.124 - Thread: 1 -> GC Memory: 2,921,817,032 B 2020-03-30 01:36:33.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:36:33.305 - Thread: 1 -> STATISTICS,35769.9333333,0,0,0,0,0,0,20.13685,67.90077,1,0,2786.701,15724.88,60309,-60309,46,26.58618,99.45862,0.5468752,5757,16.66183,0,16.66667,4.429742,16.57162,100 2020-03-30 01:36:50.675 - Thread: 1 -> GUI Stats: Update 0.267148500000001, Draw 0.926541277777778 2020-03-30 01:36:52.141 - Thread: 1 -> GC Memory: 2,924,689,952 B 2020-03-30 01:36:57.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:36:57.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:37:20.674 - Thread: 1 -> GUI Stats: Update 0.2819565, Draw 0.949038444444444 2020-03-30 01:37:22.141 - Thread: 1 -> GC Memory: 2,924,411,144 B 2020-03-30 01:37:33.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:37:33.322 - Thread: 1 -> STATISTICS,35829.95,0,0,0,0,0,0,20.36338,68.97011,1,0,2786.178,15756.36,60322,-60322,46,25.74515,99.4585,0.511593,5705,16.66721,0,16.66667,4.290998,16.57696,100 2020-03-30 01:37:50.675 - Thread: 1 -> GUI Stats: Update 0.271365722222222, Draw 0.943872333333334 2020-03-30 01:37:52.157 - Thread: 1 -> GC Memory: 2,925,480,616 B 2020-03-30 01:38:20.676 - Thread: 1 -> GUI Stats: Update 0.271997333333333, Draw 0.965072555555556 2020-03-30 01:38:22.175 - Thread: 1 -> GC Memory: 2,924,240,344 B 2020-03-30 01:38:33.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:38:33.338 - Thread: 1 -> STATISTICS,35889.9666666,0,0,0,0,0,0,20.97804,79.52184,1,0,2785.833,15759.76,60322,-60322,46,26.26404,99.45718,0.4910694,5700,16.66263,0,16.66667,4.376279,16.57218,100 2020-03-30 01:38:50.675 - Thread: 1 -> GUI Stats: Update 0.268445444444445, Draw 0.971888388888889 2020-03-30 01:38:52.191 - Thread: 1 -> GC Memory: 2,926,217,080 B 2020-03-30 01:39:20.675 - Thread: 1 -> GUI Stats: Update 0.315962333333333, Draw 0.930791500000001 2020-03-30 01:39:22.191 - Thread: 1 -> GC Memory: 2,931,500,848 B 2020-03-30 01:39:22.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:39:22.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:39:33.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:39:33.356 - Thread: 1 -> STATISTICS,35949.9833333,0,0,0,0,0,0,23.87463,115.9504,1,0,2795.592,15804.41,60322,-60322,46,32.99602,99.44022,0.5253538,5681,16.67474,0,16.66667,5.502001,16.5814,100 2020-03-30 01:39:44.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:39:44.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:39:45.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:39:45.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:39:50.678 - Thread: 1 -> GUI Stats: Update 0.350401111111111, Draw 0.947354555555556 2020-03-30 01:39:52.207 - Thread: 1 -> GC Memory: 2,921,452,352 B 2020-03-30 01:39:59.790 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:39:59.797 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 01:40:09.789 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:09.802 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 01:40:19.789 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:19.791 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 01:40:20.675 - Thread: 1 -> GUI Stats: Update 0.261123166666667, Draw 1.02262433333333 2020-03-30 01:40:22.214 - Thread: 1 -> GC Memory: 2,928,198,632 B 2020-03-30 01:40:29.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:29.808 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 01:40:29.808 - Thread: 1 -> Next activation in -00:25:11.2410621 2020-03-30 01:40:29.808 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:29.808 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 01:40:33.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:40:33.383 - Thread: 1 -> STATISTICS,36010,0,0,0,0,0,0,24.38175,89.91382,1,0,2797.417,15873.23,60322,-60322,46,32.27195,95.54765,0.5642543,5584,16.66696,0,16.66667,5.378751,15.92488,100 2020-03-30 01:40:39.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:39.814 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 01:40:49.810 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:49.811 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 01:40:50.676 - Thread: 1 -> GUI Stats: Update 0.0647741666666667, Draw 1.06505822222222 2020-03-30 01:40:52.224 - Thread: 1 -> GC Memory: 2,930,813,520 B 2020-03-30 01:40:59.805 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:59.817 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 01:40:59.817 - Thread: 1 -> Next activation in -00:19:58.7512680 2020-03-30 01:40:59.817 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:40:59.817 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 01:41:07.057 - Thread: 1 -> Autosave initiated 2020-03-30 01:41:07.057 - Thread: 1 -> Character state: True 2020-03-30 01:41:07.057 - Thread: 1 -> IsServer: True 2020-03-30 01:41:07.057 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:41:07.057 - Thread: 1 -> Autosave 2020-03-30 01:41:07.057 - Thread: 1 -> Saving world - START 2020-03-30 01:41:07.058 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:41:07.058 - Thread: 1 -> Before snapshot.: GC Memory: 2,933,995,320 B 2020-03-30 01:41:07.122 - Thread: 1 -> After snapshot.: GC Memory: 2,935,994,832 B 2020-03-30 01:41:07.199 - Thread: 1 -> Directory cleanup: GC Memory: 2,949,161,304 B 2020-03-30 01:41:07.199 - Thread: 1 -> Saving world - END 2020-03-30 01:41:07.200 - Thread: 10 -> Session snapshot save - START 2020-03-30 01:41:07.200 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 01:41:08.675 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:41:08.741 - Thread: 10 -> Session snapshot save - END 2020-03-30 01:41:09.935 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:41:09.936 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 01:41:19.935 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:41:19.936 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 01:41:20.804 - Thread: 1 -> GUI Stats: Update 0.0436763888888888, Draw 1.07712044444445 2020-03-30 01:41:22.236 - Thread: 1 -> GC Memory: 2,923,739,072 B 2020-03-30 01:41:29.935 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:41:29.936 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 01:41:29.936 - Thread: 1 -> Next activation in 00:14:38.5908742 2020-03-30 01:41:33.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:41:33.519 - Thread: 1 -> STATISTICS,36070.0166666,0,0,0,0,0,0,16.63663,103.0303,1,0,2790.37,15858.43,60322,-60322,46,31.02698,96.35849,0.5257241,5616,16.66912,0,16.66667,5.171924,16.06211,100 2020-03-30 01:41:50.804 - Thread: 1 -> GUI Stats: Update 0.0437123888888889, Draw 0.906292888888889 2020-03-30 01:41:52.253 - Thread: 1 -> GC Memory: 2,926,754,520 B 2020-03-30 01:42:20.804 - Thread: 1 -> GUI Stats: Update 0.0438708333333333, Draw 0.910867166666668 2020-03-30 01:42:22.253 - Thread: 1 -> GC Memory: 2,923,293,216 B 2020-03-30 01:42:33.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:42:33.535 - Thread: 1 -> STATISTICS,36130.0333333,0,0,0,0,0,0,17.39909,117.0844,1,0,2789.718,15858.82,60322,-60322,46,30.8991,94.8849,0.5262634,5610,16.6679,0,16.66667,5.150232,15.81532,100 2020-03-30 01:42:50.804 - Thread: 1 -> GUI Stats: Update 0.0456271111111111, Draw 0.912221777777777 2020-03-30 01:42:52.269 - Thread: 1 -> GC Memory: 2,925,436,040 B 2020-03-30 01:43:20.804 - Thread: 1 -> GUI Stats: Update 0.0538552777777777, Draw 0.922834666666666 2020-03-30 01:43:22.271 - Thread: 1 -> GC Memory: 2,925,665,576 B 2020-03-30 01:43:33.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:43:33.552 - Thread: 1 -> STATISTICS,36190.05,0,0,0,0,0,0,20.66442,119.8521,1,0,2788.228,15861.88,60322,-60322,46,31.95308,95.42616,0.5223116,5636,16.66549,0,16.66667,5.325138,15.90324,100 2020-03-30 01:43:50.805 - Thread: 1 -> GUI Stats: Update 0.058055, Draw 0.939182499999999 2020-03-30 01:43:52.271 - Thread: 1 -> GC Memory: 2,923,317,240 B 2020-03-30 01:44:17.132 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 01:44:20.807 - Thread: 1 -> GUI Stats: Update 0.101582666666667, Draw 1.00665466666667 2020-03-30 01:44:22.271 - Thread: 1 -> GC Memory: 2,927,649,224 B 2020-03-30 01:44:33.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:44:33.569 - Thread: 1 -> STATISTICS,36250.0666666,0,0,0,0,0,0,26.4677,101.2339,1,0,2791.62,15854.53,60322,-60322,45,28.94411,99.46006,0.5340768,5559,16.67254,0,16.66667,4.825718,16.58252,100 2020-03-30 01:44:50.805 - Thread: 1 -> GUI Stats: Update 0.460913833333333, Draw 1.04150822222222 2020-03-30 01:44:52.272 - Thread: 1 -> GC Memory: 2,927,351,856 B 2020-03-30 01:44:57.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:44:57.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:45:20.806 - Thread: 1 -> GUI Stats: Update 0.489019333333332, Draw 1.1145545 2020-03-30 01:45:22.289 - Thread: 1 -> GC Memory: 2,928,759,944 B 2020-03-30 01:45:33.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:45:33.586 - Thread: 1 -> STATISTICS,36310.0833333,0,0,0,0,0,0,28.12606,80.42902,1,0,2792.14,15866.55,60319,-60319,45,28.04644,99.45987,0.5199258,5543,16.66886,0,16.66667,4.675021,16.57882,100 2020-03-30 01:45:50.806 - Thread: 1 -> GUI Stats: Update 0.280771388888889, Draw 1.40129133333333 2020-03-30 01:45:52.304 - Thread: 1 -> GC Memory: 2,929,332,320 B 2020-03-30 01:46:07.071 - Thread: 1 -> Autosave initiated 2020-03-30 01:46:07.071 - Thread: 1 -> Character state: True 2020-03-30 01:46:07.071 - Thread: 1 -> IsServer: True 2020-03-30 01:46:07.071 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:46:07.071 - Thread: 1 -> Autosave 2020-03-30 01:46:07.071 - Thread: 1 -> Saving world - START 2020-03-30 01:46:07.071 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:46:07.071 - Thread: 1 -> Before snapshot.: GC Memory: 2,926,848,192 B 2020-03-30 01:46:07.135 - Thread: 1 -> After snapshot.: GC Memory: 2,931,732,536 B 2020-03-30 01:46:07.210 - Thread: 1 -> Directory cleanup: GC Memory: 2,945,097,080 B 2020-03-30 01:46:07.210 - Thread: 1 -> Saving world - END 2020-03-30 01:46:07.211 - Thread: 9 -> Session snapshot save - START 2020-03-30 01:46:07.211 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 01:46:08.702 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:46:08.763 - Thread: 9 -> Session snapshot save - END 2020-03-30 01:46:20.932 - Thread: 1 -> GUI Stats: Update 0.274645, Draw 1.104922 2020-03-30 01:46:22.315 - Thread: 1 -> GC Memory: 2,959,364,872 B 2020-03-30 01:46:33.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:46:33.730 - Thread: 1 -> STATISTICS,36370.1,0,0,0,0,0,0,20.31403,77.27658,1,0,2792.974,15870.11,60326,-60326,45,26.35198,99.45638,0.5035828,5557,16.67038,0,16.66667,4.392976,16.57976,100 2020-03-30 01:46:50.932 - Thread: 1 -> GUI Stats: Update 0.278680555555555, Draw 0.947934222222221 2020-03-30 01:46:52.332 - Thread: 1 -> GC Memory: 2,927,093,960 B 2020-03-30 01:47:20.933 - Thread: 1 -> GUI Stats: Update 0.309340833333333, Draw 0.955566499999999 2020-03-30 01:47:22.348 - Thread: 1 -> GC Memory: 2,927,877,088 B 2020-03-30 01:47:33.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:47:33.746 - Thread: 1 -> STATISTICS,36430.1166666,0,0,0,0,0,0,22.87963,105.1018,1,0,2791.524,15868.74,60329,-60329,45,28.22573,99.4561,0.4983967,5551,16.66562,0,16.66667,4.703992,16.57497,100 2020-03-30 01:47:50.934 - Thread: 1 -> GUI Stats: Update 0.309338444444445, Draw 0.959137222222222 2020-03-30 01:47:52.349 - Thread: 1 -> GC Memory: 2,927,702,832 B 2020-03-30 01:48:20.934 - Thread: 1 -> GUI Stats: Update 0.38980888888889, Draw 1.03548611111111 2020-03-30 01:48:22.349 - Thread: 1 -> GC Memory: 2,925,577,672 B 2020-03-30 01:48:33.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:48:33.763 - Thread: 1 -> STATISTICS,36490.1333333,0,0,0,0,0,0,29.1565,68.24031,1,0,2792.838,15868.9,60329,-60329,45,28.69133,99.44955,0.5119894,5589,16.61301,0,16.66667,4.766493,16.52156,100 2020-03-30 01:48:50.934 - Thread: 1 -> GUI Stats: Update 0.478430666666667, Draw 1.10732594444444 2020-03-30 01:48:52.366 - Thread: 1 -> GC Memory: 2,926,543,856 B 2020-03-30 01:49:20.933 - Thread: 1 -> GUI Stats: Update 0.0981803333333335, Draw 1.276074 2020-03-30 01:49:22.381 - Thread: 1 -> GC Memory: 2,927,798,312 B 2020-03-30 01:49:33.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:49:33.779 - Thread: 1 -> STATISTICS,36550.15,0,0,0,0,0,0,20.16734,57.98502,1,0,2791.25,15867.95,60336,-60336,45,23.30717,88.24584,0.4764847,5605,16.66941,0,16.66667,3.885168,14.71006,100 2020-03-30 01:49:50.933 - Thread: 1 -> GUI Stats: Update 0.0448612222222223, Draw 1.07295088888889 2020-03-30 01:49:52.381 - Thread: 1 -> GC Memory: 2,927,450,560 B 2020-03-30 01:50:20.933 - Thread: 1 -> GUI Stats: Update 0.0462707222222223, Draw 0.928199611111111 2020-03-30 01:50:22.382 - Thread: 1 -> GC Memory: 2,927,353,320 B 2020-03-30 01:50:33.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:50:33.797 - Thread: 1 -> STATISTICS,36610.1666666,0,0,0,0,0,0,17.98183,66.55148,1,0,2790.14,15867.73,60336,-60336,45,23.40956,88.04314,0.4441324,5585,16.66921,0,16.66667,3.902189,14.6761,100 2020-03-30 01:50:50.933 - Thread: 1 -> GUI Stats: Update 0.0426802222222223, Draw 0.916074777777778 2020-03-30 01:50:52.399 - Thread: 1 -> GC Memory: 2,926,485,504 B 2020-03-30 01:51:07.081 - Thread: 1 -> Autosave initiated 2020-03-30 01:51:07.081 - Thread: 1 -> Character state: True 2020-03-30 01:51:07.081 - Thread: 1 -> IsServer: True 2020-03-30 01:51:07.081 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:51:07.081 - Thread: 1 -> Autosave 2020-03-30 01:51:07.081 - Thread: 1 -> Saving world - START 2020-03-30 01:51:07.082 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:51:07.082 - Thread: 1 -> Before snapshot.: GC Memory: 2,927,958,184 B 2020-03-30 01:51:07.142 - Thread: 1 -> After snapshot.: GC Memory: 2,929,660,728 B 2020-03-30 01:51:07.211 - Thread: 1 -> Directory cleanup: GC Memory: 2,942,728,064 B 2020-03-30 01:51:07.211 - Thread: 1 -> Saving world - END 2020-03-30 01:51:07.212 - Thread: 11 -> Session snapshot save - START 2020-03-30 01:51:07.212 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 01:51:08.683 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:51:08.739 - Thread: 11 -> Session snapshot save - END 2020-03-30 01:51:21.049 - Thread: 1 -> GUI Stats: Update 0.0425257222222223, Draw 0.903927166666665 2020-03-30 01:51:22.415 - Thread: 1 -> GC Memory: 2,954,333,840 B 2020-03-30 01:51:33.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:51:33.930 - Thread: 1 -> STATISTICS,36670.1833333,0,0,0,0,0,0,19.23475,71.97877,1,0,2795.83,15866.35,60336,-60336,45,24.43389,87.17664,0.4500914,5581,16.66695,0,16.66667,4.072385,14.52969,100 2020-03-30 01:51:51.053 - Thread: 1 -> GUI Stats: Update 0.0427527222222223, Draw 0.91236711111111 2020-03-30 01:51:52.416 - Thread: 1 -> GC Memory: 2,932,036,112 B 2020-03-30 01:52:21.049 - Thread: 1 -> GUI Stats: Update 0.0456803888888889, Draw 0.909029722222224 2020-03-30 01:52:22.416 - Thread: 1 -> GC Memory: 2,932,625,760 B 2020-03-30 01:52:33.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:52:33.947 - Thread: 1 -> STATISTICS,36730.2,0,0,0,0,0,0,19.98543,72.73388,1,0,2797.532,15866.3,60336,-60336,45,24.31545,87.71523,0.4499768,5565,16.66725,0,16.66667,4.052716,14.61971,100 2020-03-30 01:52:51.050 - Thread: 1 -> GUI Stats: Update 0.0543046666666667, Draw 0.930211666666668 2020-03-30 01:52:52.432 - Thread: 1 -> GC Memory: 2,934,469,632 B 2020-03-30 01:53:21.050 - Thread: 1 -> GUI Stats: Update 0.0601551666666666, Draw 0.989674222222222 2020-03-30 01:53:22.432 - Thread: 1 -> GC Memory: 2,934,066,664 B 2020-03-30 01:53:33.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:53:33.964 - Thread: 1 -> STATISTICS,36790.2166666,0,0,0,0,0,0,28.17826,94.28089,1,0,2795.028,15871.06,60336,-60336,46,28.6626,83.42059,0.4560575,5569,16.66937,0,16.66667,4.777875,13.90569,100 2020-03-30 01:53:51.051 - Thread: 1 -> GUI Stats: Update 0.0732356111111111, Draw 1.02037344444444 2020-03-30 01:53:52.432 - Thread: 1 -> GC Memory: 2,931,728,848 B 2020-03-30 01:54:21.050 - Thread: 1 -> GUI Stats: Update 0.0693795555555556, Draw 1.00872127777778 2020-03-30 01:54:22.433 - Thread: 1 -> GC Memory: 2,931,461,968 B 2020-03-30 01:54:33.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:54:33.981 - Thread: 1 -> STATISTICS,36850.2333333,0,0,0,0,0,0,24.59068,65.93184,1,0,2796.229,15870.62,60336,-60336,46,25.99239,85.54324,0.4609616,5553,16.67126,0,16.66667,4.33326,14.26114,100 2020-03-30 01:54:37.652 - Thread: 19 -> DXGI SetFullscreenState succeded 2020-03-30 01:54:51.050 - Thread: 1 -> GUI Stats: Update 0.157643055555555, Draw 1.26803205555555 2020-03-30 01:54:52.449 - Thread: 1 -> GC Memory: 2,929,005,160 B 2020-03-30 01:55:21.055 - Thread: 1 -> GUI Stats: Update 0.277111222222222, Draw 1.47619072222222 2020-03-30 01:55:22.456 - Thread: 1 -> GC Memory: 2,925,047,024 B 2020-03-30 01:55:33.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:55:33.997 - Thread: 1 -> STATISTICS,36910.25,0,0,0,0,0,0,21.32698,63.81782,1,0,2790.454,15880.21,60360,-60360,46,26.77862,99.45647,0.5069897,5492,16.66985,0,16.66667,4.463955,16.57924,100 2020-03-30 01:55:51.050 - Thread: 1 -> GUI Stats: Update 0.2653865, Draw 1.01241083333333 2020-03-30 01:55:52.466 - Thread: 1 -> GC Memory: 2,929,242,136 B 2020-03-30 01:56:07.082 - Thread: 1 -> Autosave initiated 2020-03-30 01:56:07.082 - Thread: 1 -> Character state: True 2020-03-30 01:56:07.082 - Thread: 1 -> IsServer: True 2020-03-30 01:56:07.082 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 01:56:07.082 - Thread: 1 -> Autosave 2020-03-30 01:56:07.082 - Thread: 1 -> Saving world - START 2020-03-30 01:56:07.083 - Thread: 1 -> Making world state snapshot. 2020-03-30 01:56:07.083 - Thread: 1 -> Before snapshot.: GC Memory: 2,929,253,008 B 2020-03-30 01:56:07.144 - Thread: 1 -> After snapshot.: GC Memory: 2,930,890,560 B 2020-03-30 01:56:07.217 - Thread: 1 -> Directory cleanup: GC Memory: 2,943,980,304 B 2020-03-30 01:56:07.217 - Thread: 1 -> Saving world - END 2020-03-30 01:56:07.218 - Thread: 9 -> Session snapshot save - START 2020-03-30 01:56:07.218 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 01:56:08.855 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 01:56:08.918 - Thread: 9 -> Session snapshot save - END 2020-03-30 01:56:10.387 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:56:10.389 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 01:56:20.386 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:56:20.395 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 01:56:21.175 - Thread: 1 -> GUI Stats: Update 0.303771833333333, Draw 1.03262755555555 2020-03-30 01:56:22.473 - Thread: 1 -> GC Memory: 2,958,293,560 B 2020-03-30 01:56:30.390 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:56:30.391 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 01:56:34.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:56:34.135 - Thread: 1 -> STATISTICS,36970.2666666,0,0,0,0,0,0,27.60571,60.04714,1,0,2801.322,15878.13,60380,-60380,46,26.33583,99.45411,0.5003281,5535,16.67352,0,16.66667,4.391109,16.5825,100 2020-03-30 01:56:40.386 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 01:56:40.386 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 01:56:40.386 - Thread: 1 -> Next activation in 00:31:19.8512557 2020-03-30 01:56:51.173 - Thread: 1 -> GUI Stats: Update 0.272796333333333, Draw 1.44030966666667 2020-03-30 01:56:52.488 - Thread: 1 -> GC Memory: 2,936,547,904 B 2020-03-30 01:57:21.172 - Thread: 1 -> GUI Stats: Update 0.265750222222223, Draw 1.13705727777778 2020-03-30 01:57:22.505 - Thread: 1 -> GC Memory: 2,934,076,384 B 2020-03-30 01:57:34.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:57:34.153 - Thread: 1 -> STATISTICS,37030.2833333,0,0,0,0,0,0,19.90343,64.1919,1,0,2800.699,15880.41,60385,-60385,46,25.81421,99.4609,0.4748473,5534,16.663,0,16.66667,4.301423,16.57317,100 2020-03-30 01:57:51.173 - Thread: 1 -> GUI Stats: Update 0.2613065, Draw 0.962157555555556 2020-03-30 01:57:52.505 - Thread: 1 -> GC Memory: 2,933,587,608 B 2020-03-30 01:58:21.172 - Thread: 1 -> GUI Stats: Update 0.274208555555556, Draw 0.961272833333333 2020-03-30 01:58:22.505 - Thread: 1 -> GC Memory: 2,926,551,016 B 2020-03-30 01:58:34.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:58:34.170 - Thread: 1 -> STATISTICS,37090.3,0,0,0,0,0,0,20.31995,69.67152,1,0,2791.516,15901.79,60392,-60392,46,26.12903,99.45675,0.4988412,5527,16.66433,0,16.66667,4.354228,16.5738,100 2020-03-30 01:58:51.172 - Thread: 1 -> GUI Stats: Update 0.278145277777778, Draw 0.932625944444445 2020-03-30 01:58:52.521 - Thread: 1 -> GC Memory: 2,927,245,120 B 2020-03-30 01:59:21.172 - Thread: 1 -> GUI Stats: Update 0.290110333333333, Draw 0.928470166666667 2020-03-30 01:59:21.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-30 01:59:21.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-30 01:59:22.522 - Thread: 1 -> GC Memory: 3,507,078,728 B 2020-03-30 01:59:34.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 01:59:34.186 - Thread: 1 -> STATISTICS,37150.3166666,0,0,0,0,0,0,18.27617,89.44285,1,0,3352.644,15876.46,60394,-60394,46,27.4126,86.50844,0.5289062,5352,16.66683,0,16.66667,4.56881,14.41821,100 2020-03-30 01:59:51.173 - Thread: 1 -> GUI Stats: Update 0.120690722222222, Draw 0.933766777777778 2020-03-30 01:59:52.538 - Thread: 1 -> GC Memory: 2,927,878,944 B 2020-03-30 02:00:21.173 - Thread: 1 -> GUI Stats: Update 0.0560471111111112, Draw 0.954474666666668 2020-03-30 02:00:22.539 - Thread: 1 -> GC Memory: 2,928,428,064 B 2020-03-30 02:00:34.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:00:34.203 - Thread: 1 -> STATISTICS,37210.3333333,0,0,0,0,0,0,22.75141,86.56902,1,0,2789.82,15873.06,60394,-60394,46,27.49504,86.60567,0.4757961,5380,16.66686,0,16.66667,4.582561,14.43445,100 2020-03-30 02:00:51.173 - Thread: 1 -> GUI Stats: Update 0.0619434999999999, Draw 0.995692888888888 2020-03-30 02:00:52.539 - Thread: 1 -> GC Memory: 2,928,524,472 B 2020-03-30 02:01:07.089 - Thread: 1 -> Autosave initiated 2020-03-30 02:01:07.089 - Thread: 1 -> Character state: True 2020-03-30 02:01:07.089 - Thread: 1 -> IsServer: True 2020-03-30 02:01:07.089 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:01:07.089 - Thread: 1 -> Autosave 2020-03-30 02:01:07.089 - Thread: 1 -> Saving world - START 2020-03-30 02:01:07.089 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:01:07.089 - Thread: 1 -> Before snapshot.: GC Memory: 2,929,360,816 B 2020-03-30 02:01:07.150 - Thread: 1 -> After snapshot.: GC Memory: 2,931,202,936 B 2020-03-30 02:01:07.223 - Thread: 1 -> Directory cleanup: GC Memory: 2,944,049,936 B 2020-03-30 02:01:07.223 - Thread: 1 -> Saving world - END 2020-03-30 02:01:07.224 - Thread: 10 -> Session snapshot save - START 2020-03-30 02:01:07.225 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 02:01:08.651 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:01:08.718 - Thread: 10 -> Session snapshot save - END 2020-03-30 02:01:21.295 - Thread: 1 -> GUI Stats: Update 0.0649706111111111, Draw 0.959857055555556 2020-03-30 02:01:22.543 - Thread: 1 -> GC Memory: 2,951,053,816 B 2020-03-30 02:01:34.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:01:34.342 - Thread: 1 -> STATISTICS,37270.35,0,0,0,0,0,0,19.27658,81.87575,1,0,2791.371,15873.11,60394,-60394,46,26.24324,88.12645,0.4894252,5683,16.66259,0,16.66667,4.372804,14.68415,100 2020-03-30 02:01:51.295 - Thread: 1 -> GUI Stats: Update 0.0510476666666666, Draw 0.926301000000001 2020-03-30 02:01:52.561 - Thread: 1 -> GC Memory: 2,926,613,976 B 2020-03-30 02:02:21.295 - Thread: 1 -> GUI Stats: Update 0.0569368333333331, Draw 0.947840222222224 2020-03-30 02:02:22.561 - Thread: 1 -> GC Memory: 2,929,264,664 B 2020-03-30 02:02:34.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:02:34.359 - Thread: 1 -> STATISTICS,37330.3666666,0,0,0,0,0,0,22.72355,87.0598,1,0,2793.076,15873.06,60394,-60394,46,27.03513,87.63336,0.4678079,5713,16.66458,0,16.66667,4.50529,14.60373,100 2020-03-30 02:02:51.295 - Thread: 1 -> GUI Stats: Update 0.0628111666666667, Draw 1.01345611111111 2020-03-30 02:02:52.562 - Thread: 1 -> GC Memory: 2,927,913,584 B 2020-03-30 02:03:21.295 - Thread: 1 -> GUI Stats: Update 0.065989, Draw 0.999491777777778 2020-03-30 02:03:22.578 - Thread: 1 -> GC Memory: 2,924,980,384 B 2020-03-30 02:03:34.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:03:34.375 - Thread: 1 -> STATISTICS,37390.3833333,0,0,0,0,0,0,25.19681,65.85998,1,0,2792.705,15873.06,60394,-60394,46,27.7452,86.32423,0.476666,5731,16.66541,0,16.66667,4.623852,14.38629,100 2020-03-30 02:03:51.295 - Thread: 1 -> GUI Stats: Update 0.0541896111111112, Draw 1.09571588888889 2020-03-30 02:03:52.594 - Thread: 1 -> GC Memory: 2,928,114,496 B 2020-03-30 02:04:21.296 - Thread: 1 -> GUI Stats: Update 0.0422525000000001, Draw 1.2725865 2020-03-30 02:04:22.594 - Thread: 1 -> GC Memory: 2,925,630,800 B 2020-03-30 02:04:34.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:04:34.392 - Thread: 1 -> STATISTICS,37450.4,0,0,0,0,0,0,20.55575,67.08409,1,0,2789.451,15873.06,60394,-60394,46,25.7226,87.502,0.4736699,5717,16.6974,0,16.66667,4.295005,14.61056,100 2020-03-30 02:04:51.295 - Thread: 1 -> GUI Stats: Update 0.0422135000000001, Draw 1.01914538888889 2020-03-30 02:04:52.610 - Thread: 1 -> GC Memory: 2,928,326,552 B 2020-03-30 02:05:21.295 - Thread: 1 -> GUI Stats: Update 0.0427141666666668, Draw 0.926539833333335 2020-03-30 02:05:22.611 - Thread: 1 -> GC Memory: 2,927,217,176 B 2020-03-30 02:05:34.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:05:34.410 - Thread: 1 -> STATISTICS,37510.4166666,0,0,0,0,0,0,18.12953,72.36465,1,0,2790.938,15873.06,60394,-60394,46,25.60057,88.75744,0.4744608,5737,16.66662,0,16.66667,4.266751,14.79287,100 2020-03-30 02:05:51.295 - Thread: 1 -> GUI Stats: Update 0.0436743333333333, Draw 0.90797872222222 2020-03-30 02:05:52.611 - Thread: 1 -> GC Memory: 2,925,776,384 B 2020-03-30 02:06:07.094 - Thread: 1 -> Autosave initiated 2020-03-30 02:06:07.094 - Thread: 1 -> Character state: True 2020-03-30 02:06:07.094 - Thread: 1 -> IsServer: True 2020-03-30 02:06:07.094 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:06:07.094 - Thread: 1 -> Autosave 2020-03-30 02:06:07.094 - Thread: 1 -> Saving world - START 2020-03-30 02:06:07.095 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:06:07.095 - Thread: 1 -> Before snapshot.: GC Memory: 2,932,726,856 B 2020-03-30 02:06:07.150 - Thread: 1 -> After snapshot.: GC Memory: 2,936,646,200 B 2020-03-30 02:06:07.224 - Thread: 1 -> Directory cleanup: GC Memory: 2,948,577,544 B 2020-03-30 02:06:07.224 - Thread: 1 -> Saving world - END 2020-03-30 02:06:07.224 - Thread: 10 -> Session snapshot save - START 2020-03-30 02:06:07.225 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 02:06:08.701 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:06:08.766 - Thread: 10 -> Session snapshot save - END 2020-03-30 02:06:21.412 - Thread: 1 -> GUI Stats: Update 0.0431900555555555, Draw 0.901166944444444 2020-03-30 02:06:22.612 - Thread: 1 -> GC Memory: 2,956,679,472 B 2020-03-30 02:06:34.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:06:34.543 - Thread: 1 -> STATISTICS,37570.4333333,0,0,0,0,0,0,18.79349,79.15639,1,0,2792.706,15879.2,60394,-60394,46,25.95682,88.37963,0.4902364,6362,16.66937,0,16.66667,4.326839,14.73233,100 2020-03-30 02:06:51.435 - Thread: 1 -> GUI Stats: Update 0.0433145555555556, Draw 0.894290555555556 2020-03-30 02:06:52.628 - Thread: 1 -> GC Memory: 2,926,353,304 B 2020-03-30 02:07:21.412 - Thread: 1 -> GUI Stats: Update 0.0462182222222222, Draw 0.919717499999999 2020-03-30 02:07:22.628 - Thread: 1 -> GC Memory: 2,929,361,664 B 2020-03-30 02:07:34.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:07:34.560 - Thread: 1 -> STATISTICS,37630.45,0,0,0,0,0,0,19.62307,89.08719,1,0,2789.545,15879.2,60394,-60394,46,26.33218,87.10053,0.4675129,6336,16.66331,0,16.66667,4.387815,14.51383,100 2020-03-30 02:07:51.413 - Thread: 1 -> GUI Stats: Update 0.0540118333333333, Draw 0.927997722222223 2020-03-30 02:07:52.645 - Thread: 1 -> GC Memory: 2,928,221,976 B 2020-03-30 02:08:21.413 - Thread: 1 -> GUI Stats: Update 0.0591658888888889, Draw 0.97360827777778 2020-03-30 02:08:22.649 - Thread: 1 -> GC Memory: 2,924,841,080 B 2020-03-30 02:08:34.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:08:34.580 - Thread: 1 -> STATISTICS,37690.4666666,0,0,0,0,0,0,22.80931,77.28509,1,0,2793.167,15879.36,60394,-60394,45,27.95675,86.69119,0.4715047,6343,16.66949,0,16.66667,4.660248,14.45098,100 2020-03-30 02:08:51.413 - Thread: 1 -> GUI Stats: Update 0.0662440555555555, Draw 0.986311999999998 2020-03-30 02:08:52.662 - Thread: 1 -> GC Memory: 2,926,562,200 B 2020-03-30 02:09:21.417 - Thread: 1 -> GUI Stats: Update 0.0646536111111111, Draw 1.00755061111111 2020-03-30 02:09:22.678 - Thread: 1 -> GC Memory: 2,926,932,824 B 2020-03-30 02:09:34.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:09:34.593 - Thread: 1 -> STATISTICS,37750.4833333,0,0,0,0,0,0,24.92215,74.21116,1,0,2791.187,15878.28,60394,-60394,45,27.64096,86.60564,0.475925,6331,16.66826,0,16.66667,4.607267,14.43566,100 2020-03-30 02:09:51.413 - Thread: 1 -> GUI Stats: Update 0.0455189444444444, Draw 1.19220833333333 2020-03-30 02:09:52.695 - Thread: 1 -> GC Memory: 2,928,433,960 B 2020-03-30 02:10:21.413 - Thread: 1 -> GUI Stats: Update 0.0424304444444445, Draw 1.14809733333333 2020-03-30 02:10:22.712 - Thread: 1 -> GC Memory: 2,926,048,008 B 2020-03-30 02:10:34.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:10:34.623 - Thread: 1 -> STATISTICS,37810.5,0,0,0,0,0,0,17.89592,70.7281,1,0,2789.801,15878.28,60394,-60394,45,26.67676,88.71113,0.4787689,6255,16.66574,0,16.66667,4.44588,14.78437,100 2020-03-30 02:10:51.413 - Thread: 1 -> GUI Stats: Update 0.0421301666666668, Draw 0.935543111111112 2020-03-30 02:10:52.728 - Thread: 1 -> GC Memory: 2,927,218,320 B 2020-03-30 02:11:07.095 - Thread: 1 -> Autosave initiated 2020-03-30 02:11:07.095 - Thread: 1 -> Character state: True 2020-03-30 02:11:07.095 - Thread: 1 -> IsServer: True 2020-03-30 02:11:07.095 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:11:07.095 - Thread: 1 -> Autosave 2020-03-30 02:11:07.095 - Thread: 1 -> Saving world - START 2020-03-30 02:11:07.095 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:11:07.095 - Thread: 1 -> Before snapshot.: GC Memory: 2,926,566,032 B 2020-03-30 02:11:07.156 - Thread: 1 -> After snapshot.: GC Memory: 2,930,668,232 B 2020-03-30 02:11:07.231 - Thread: 1 -> Directory cleanup: GC Memory: 2,942,540,752 B 2020-03-30 02:11:07.231 - Thread: 1 -> Saving world - END 2020-03-30 02:11:07.232 - Thread: 10 -> Session snapshot save - START 2020-03-30 02:11:07.233 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 02:11:08.825 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:11:08.899 - Thread: 10 -> Session snapshot save - END 2020-03-30 02:11:21.537 - Thread: 1 -> GUI Stats: Update 0.0587874444444445, Draw 0.960128333333333 2020-03-30 02:11:22.736 - Thread: 1 -> GC Memory: 2,949,344,528 B 2020-03-30 02:11:34.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:11:34.750 - Thread: 1 -> STATISTICS,37870.5166666,0,0,0,0,0,0,25.96389,71.95269,1,0,2804.627,15877.02,60394,-60394,45,27.34224,87.56745,0.4784539,6496,16.66746,0,16.66667,4.557256,14.59527,100 2020-03-30 02:11:51.538 - Thread: 1 -> GUI Stats: Update 0.0541727222222222, Draw 1.10306338888889 2020-03-30 02:11:52.736 - Thread: 1 -> GC Memory: 2,934,136,248 B 2020-03-30 02:12:21.536 - Thread: 1 -> GUI Stats: Update 0.0435118888888888, Draw 1.21980988888889 2020-03-30 02:12:22.752 - Thread: 1 -> GC Memory: 2,930,871,320 B 2020-03-30 02:12:34.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:12:34.767 - Thread: 1 -> STATISTICS,37930.5333333,0,0,0,0,0,0,20.02303,71.0966,1,0,2795.847,15876.97,60394,-60394,45,28.03432,87.00485,0.4775754,6691,16.66341,0,16.66667,4.671474,14.49798,100 2020-03-30 02:12:51.537 - Thread: 1 -> GUI Stats: Update 0.0435393333333334, Draw 0.970429055555557 2020-03-30 02:12:52.769 - Thread: 1 -> GC Memory: 2,932,810,408 B 2020-03-30 02:13:21.536 - Thread: 1 -> GUI Stats: Update 0.0441053888888889, Draw 0.921070833333334 2020-03-30 02:13:22.770 - Thread: 1 -> GC Memory: 2,944,831,792 B 2020-03-30 02:13:34.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:13:34.783 - Thread: 1 -> STATISTICS,37990.55,0,0,0,0,0,0,18.26414,75.65406,1,0,2809.788,15866.93,60394,-60394,46,26.22905,87.58923,0.4695001,6604,16.66768,0,16.66667,4.371775,14.59909,100 2020-03-30 02:13:51.536 - Thread: 1 -> GUI Stats: Update 0.0433065, Draw 0.896043333333333 2020-03-30 02:13:52.785 - Thread: 1 -> GC Memory: 2,943,711,040 B 2020-03-30 02:14:21.536 - Thread: 1 -> GUI Stats: Update 0.0435166111111111, Draw 0.889519611111113 2020-03-30 02:14:22.785 - Thread: 1 -> GC Memory: 2,945,945,224 B 2020-03-30 02:14:34.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:14:34.801 - Thread: 1 -> STATISTICS,38050.5666666,0,0,0,0,0,0,19.24406,84.63448,1,0,2806.662,15866.93,60394,-60394,46,26.15001,87.49332,0.4617036,6581,16.67035,0,16.66667,4.359298,14.58544,100 2020-03-30 02:14:51.536 - Thread: 1 -> GUI Stats: Update 0.0442240555555555, Draw 0.898962222222223 2020-03-30 02:14:52.786 - Thread: 1 -> GC Memory: 2,927,938,248 B 2020-03-30 02:15:21.537 - Thread: 1 -> GUI Stats: Update 0.0488430555555555, Draw 0.93241761111111 2020-03-30 02:15:22.786 - Thread: 1 -> GC Memory: 2,926,087,216 B 2020-03-30 02:15:34.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:15:34.818 - Thread: 1 -> STATISTICS,38110.5833333,0,0,0,0,0,0,20.11285,82.30623,1,0,2791.514,15866.93,60394,-60394,46,26.76703,87.73013,0.4707169,6594,16.6657,0,16.66667,4.460914,14.62084,100 2020-03-30 02:15:51.538 - Thread: 1 -> GUI Stats: Update 0.0565953888888889, Draw 0.942218666666666 2020-03-30 02:15:52.787 - Thread: 1 -> GC Memory: 2,929,035,440 B 2020-03-30 02:16:07.102 - Thread: 1 -> Autosave initiated 2020-03-30 02:16:07.102 - Thread: 1 -> Character state: True 2020-03-30 02:16:07.102 - Thread: 1 -> IsServer: True 2020-03-30 02:16:07.102 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:16:07.102 - Thread: 1 -> Autosave 2020-03-30 02:16:07.102 - Thread: 1 -> Saving world - START 2020-03-30 02:16:07.103 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:16:07.103 - Thread: 1 -> Before snapshot.: GC Memory: 2,928,660,832 B 2020-03-30 02:16:07.162 - Thread: 1 -> After snapshot.: GC Memory: 2,930,630,720 B 2020-03-30 02:16:07.228 - Thread: 1 -> Directory cleanup: GC Memory: 2,943,641,640 B 2020-03-30 02:16:07.228 - Thread: 1 -> Saving world - END 2020-03-30 02:16:07.229 - Thread: 11 -> Session snapshot save - START 2020-03-30 02:16:07.229 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 02:16:08.776 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:16:08.858 - Thread: 11 -> Session snapshot save - END 2020-03-30 02:16:21.650 - Thread: 1 -> GUI Stats: Update 0.0538736111111111, Draw 1.15362122222222 2020-03-30 02:16:22.799 - Thread: 1 -> GC Memory: 2,949,151,504 B 2020-03-30 02:16:34.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:16:34.947 - Thread: 1 -> STATISTICS,38170.6,0,0,0,0,0,0,21.04643,76.37982,1,0,2793.512,15865.47,60394,-60394,46,26.74448,87.56171,0.4858367,6651,16.66884,0,16.66667,4.457995,14.59552,100 2020-03-30 02:16:51.649 - Thread: 1 -> GUI Stats: Update 0.0440707222222222, Draw 1.17269305555556 2020-03-30 02:16:52.818 - Thread: 1 -> GC Memory: 2,925,308,368 B 2020-03-30 02:17:21.649 - Thread: 1 -> GUI Stats: Update 0.0440241666666666, Draw 0.935794777777777 2020-03-30 02:17:22.832 - Thread: 1 -> GC Memory: 2,928,390,872 B 2020-03-30 02:17:34.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:17:34.963 - Thread: 1 -> STATISTICS,38230.6166666,0,0,0,0,0,0,18.48283,71.86956,1,0,2790.726,15865.47,60394,-60394,46,25.93819,87.80652,0.4746182,6587,16.66235,0,16.66667,4.32191,14.63063,100 2020-03-30 02:17:51.649 - Thread: 1 -> GUI Stats: Update 0.0458177222222223, Draw 0.9132835 2020-03-30 02:17:52.849 - Thread: 1 -> GC Memory: 2,927,049,160 B 2020-03-30 02:18:21.649 - Thread: 1 -> GUI Stats: Update 0.0436309444444445, Draw 0.892978999999999 2020-03-30 02:18:22.849 - Thread: 1 -> GC Memory: 2,929,249,024 B 2020-03-30 02:18:34.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:18:34.980 - Thread: 1 -> STATISTICS,38290.6333333,0,0,0,0,0,0,18.66776,79.46969,1,0,2791.447,15865.43,60394,-60394,46,25.27571,88.52465,0.4651734,6629,16.66864,0,16.66667,4.213117,14.75585,100 2020-03-30 02:18:51.650 - Thread: 1 -> GUI Stats: Update 0.0435761111111112, Draw 0.885572999999999 2020-03-30 02:18:52.866 - Thread: 1 -> GC Memory: 2,928,422,088 B 2020-03-30 02:19:21.650 - Thread: 1 -> GUI Stats: Update 0.0450641111111111, Draw 0.912903333333333 2020-03-30 02:19:22.883 - Thread: 1 -> GC Memory: 2,927,059,040 B 2020-03-30 02:19:34.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:19:34.997 - Thread: 1 -> STATISTICS,38350.65,0,0,0,0,0,0,19.63408,92.19648,1,0,2793.568,15865.43,60394,-60394,46,26.4424,88.4974,0.4638605,6647,16.66802,0,16.66667,4.407423,14.75076,100 2020-03-30 02:19:51.650 - Thread: 1 -> GUI Stats: Update 0.0526681666666666, Draw 0.926144333333333 2020-03-30 02:19:52.898 - Thread: 1 -> GC Memory: 2,925,846,016 B 2020-03-30 02:20:21.649 - Thread: 1 -> GUI Stats: Update 0.0581724444444445, Draw 0.948575666666668 2020-03-30 02:20:22.915 - Thread: 1 -> GC Memory: 2,928,919,136 B 2020-03-30 02:20:35.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:20:35.014 - Thread: 1 -> STATISTICS,38410.6666666,0,0,0,0,0,0,23.25354,103.2293,1,0,2790.509,15865.43,60394,-60394,46,28.37154,86.8256,0.4702891,6613,16.66715,0,16.66667,4.728727,14.47135,100 2020-03-30 02:20:51.650 - Thread: 1 -> GUI Stats: Update 0.0631558888888889, Draw 1.0242155 2020-03-30 02:20:52.917 - Thread: 1 -> GC Memory: 2,926,462,272 B 2020-03-30 02:21:07.115 - Thread: 1 -> Autosave initiated 2020-03-30 02:21:07.115 - Thread: 1 -> Character state: True 2020-03-30 02:21:07.116 - Thread: 1 -> IsServer: True 2020-03-30 02:21:07.116 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:21:07.116 - Thread: 1 -> Autosave 2020-03-30 02:21:07.116 - Thread: 1 -> Saving world - START 2020-03-30 02:21:07.116 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:21:07.116 - Thread: 1 -> Before snapshot.: GC Memory: 2,929,383,072 B 2020-03-30 02:21:07.177 - Thread: 1 -> After snapshot.: GC Memory: 2,930,665,648 B 2020-03-30 02:21:07.248 - Thread: 1 -> Directory cleanup: GC Memory: 2,943,899,008 B 2020-03-30 02:21:07.248 - Thread: 1 -> Saving world - END 2020-03-30 02:21:07.249 - Thread: 9 -> Session snapshot save - START 2020-03-30 02:21:07.249 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 02:21:08.694 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:21:08.759 - Thread: 9 -> Session snapshot save - END 2020-03-30 02:21:21.771 - Thread: 1 -> GUI Stats: Update 0.0642168333333333, Draw 0.97153927777778 2020-03-30 02:21:22.920 - Thread: 1 -> GC Memory: 2,957,352,352 B 2020-03-30 02:21:35.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:21:35.152 - Thread: 1 -> STATISTICS,38470.6833333,0,0,0,0,0,0,21.80664,95.34888,1,0,2791.702,15865.4,60394,-60394,46,27.5156,87.30782,0.4798881,6612,16.66945,0,16.66667,4.586698,14.55373,100 2020-03-30 02:21:51.772 - Thread: 1 -> GUI Stats: Update 0.0598408333333332, Draw 0.989349944444444 2020-03-30 02:21:52.937 - Thread: 1 -> GC Memory: 2,926,701,608 B 2020-03-30 02:22:21.772 - Thread: 1 -> GUI Stats: Update 0.0663383333333334, Draw 1.01507588888889 2020-03-30 02:22:22.938 - Thread: 1 -> GC Memory: 2,929,231,608 B 2020-03-30 02:22:35.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:22:35.168 - Thread: 1 -> STATISTICS,38530.7,0,0,0,0,0,0,25.52674,62.32739,1,0,2791.56,15865.36,60394,-60394,46,27.74191,86.11249,0.4853316,6664,16.67147,0,16.66667,4.624983,14.35621,100 2020-03-30 02:22:51.772 - Thread: 1 -> GUI Stats: Update 0.0689019444444445, Draw 1.00634988888889 2020-03-30 02:22:52.954 - Thread: 1 -> GC Memory: 2,925,692,000 B 2020-03-30 02:23:21.771 - Thread: 1 -> GUI Stats: Update 0.0476451111111111, Draw 1.17934877777778 2020-03-30 02:23:22.971 - Thread: 1 -> GC Memory: 2,928,843,168 B 2020-03-30 02:23:35.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:23:35.185 - Thread: 1 -> STATISTICS,38590.7166666,0,0,0,0,0,0,20.72077,74.33738,1,0,2791.347,15865.36,60394,-60394,46,26.11177,87.32835,0.4707686,6649,16.66467,0,16.66667,4.35144,14.55298,100 2020-03-30 02:23:51.775 - Thread: 1 -> GUI Stats: Update 0.0425446666666668, Draw 1.14371972222222 2020-03-30 02:23:52.986 - Thread: 1 -> GC Memory: 2,927,259,360 B 2020-03-30 02:24:21.771 - Thread: 1 -> GUI Stats: Update 0.0421418333333334, Draw 0.91965538888889 2020-03-30 02:24:22.989 - Thread: 1 -> GC Memory: 2,925,065,744 B 2020-03-30 02:24:35.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:24:35.202 - Thread: 1 -> STATISTICS,38650.7333333,0,0,0,0,0,0,18.22745,71.83836,1,0,2792.596,15865.36,60394,-60394,46,26.30301,87.80946,0.4593911,6622,16.66383,0,16.66667,4.383088,14.63242,100 2020-03-30 02:24:51.771 - Thread: 1 -> GUI Stats: Update 0.0421887222222224, Draw 0.90323461111111 2020-03-30 02:24:53.003 - Thread: 1 -> GC Memory: 2,928,462,936 B 2020-03-30 02:25:21.771 - Thread: 1 -> GUI Stats: Update 0.0426047777777778, Draw 0.902461055555555 2020-03-30 02:25:23.003 - Thread: 1 -> GC Memory: 2,927,001,304 B 2020-03-30 02:25:35.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:25:35.218 - Thread: 1 -> STATISTICS,38710.75,0,0,0,0,0,0,18.42029,90.26286,1,0,2789.656,15865.46,60394,-60394,46,28.96033,84.87469,0.4863476,6630,16.66694,0,16.66667,4.826799,14.14601,100 2020-03-30 02:25:51.772 - Thread: 1 -> GUI Stats: Update 0.0450713333333334, Draw 0.899199555555556 2020-03-30 02:25:53.003 - Thread: 1 -> GC Memory: 2,929,389,112 B 2020-03-30 02:26:07.120 - Thread: 1 -> Autosave initiated 2020-03-30 02:26:07.120 - Thread: 1 -> Character state: True 2020-03-30 02:26:07.120 - Thread: 1 -> IsServer: True 2020-03-30 02:26:07.120 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:26:07.120 - Thread: 1 -> Autosave 2020-03-30 02:26:07.120 - Thread: 1 -> Saving world - START 2020-03-30 02:26:07.120 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:26:07.120 - Thread: 1 -> Before snapshot.: GC Memory: 2,927,568,128 B 2020-03-30 02:26:07.184 - Thread: 1 -> After snapshot.: GC Memory: 2,930,555,976 B 2020-03-30 02:26:07.254 - Thread: 1 -> Directory cleanup: GC Memory: 2,943,213,000 B 2020-03-30 02:26:07.254 - Thread: 1 -> Saving world - END 2020-03-30 02:26:07.254 - Thread: 10 -> Session snapshot save - START 2020-03-30 02:26:07.255 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 02:26:08.842 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:26:08.911 - Thread: 10 -> Session snapshot save - END 2020-03-30 02:26:21.893 - Thread: 1 -> GUI Stats: Update 0.0434614444444445, Draw 0.909158166666666 2020-03-30 02:26:23.007 - Thread: 1 -> GC Memory: 2,949,677,472 B 2020-03-30 02:26:35.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:26:35.356 - Thread: 1 -> STATISTICS,38770.7666666,0,0,0,0,0,0,18.26792,87.85395,1,0,2790.87,15865.51,60394,-60394,46,29.08439,85.2479,0.5091087,6711,16.66475,0,16.66667,4.846839,14.20635,100 2020-03-30 02:26:51.892 - Thread: 1 -> GUI Stats: Update 0.043334, Draw 0.907798000000001 2020-03-30 02:26:53.024 - Thread: 1 -> GC Memory: 2,929,545,592 B 2020-03-30 02:27:21.892 - Thread: 1 -> GUI Stats: Update 0.0438121666666668, Draw 0.899265666666668 2020-03-30 02:27:23.024 - Thread: 1 -> GC Memory: 2,927,431,232 B 2020-03-30 02:27:35.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:27:35.373 - Thread: 1 -> STATISTICS,38830.7833333,0,0,0,0,0,0,19.23469,85.82442,1,0,2791.962,15865.51,60394,-60394,46,27.08261,86.47906,0.486087,6797,16.66846,0,16.66667,4.514254,14.41473,100 2020-03-30 02:27:51.892 - Thread: 1 -> GUI Stats: Update 0.0469987222222222, Draw 0.908226277777778 2020-03-30 02:27:53.024 - Thread: 1 -> GC Memory: 2,926,587,776 B 2020-03-30 02:28:01.306 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:28:01.313 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 02:28:11.307 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:28:11.307 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 02:28:21.307 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:28:21.308 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 02:28:21.892 - Thread: 1 -> GUI Stats: Update 0.0531583333333333, Draw 0.919710444444446 2020-03-30 02:28:23.025 - Thread: 1 -> GC Memory: 2,928,098,952 B 2020-03-30 02:28:31.306 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:28:31.307 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 02:28:31.307 - Thread: 1 -> Next activation in 00:17:35.9710768 2020-03-30 02:28:35.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:28:35.390 - Thread: 1 -> STATISTICS,38890.8,0,0,0,0,0,0,20.80142,99.63298,1,0,2791.814,15865.46,60394,-60394,45,27.28144,87.21169,0.4745803,6753,16.66779,0,16.66667,4.547215,14.53626,100 2020-03-30 02:28:51.893 - Thread: 1 -> GUI Stats: Update 0.0575271666666666, Draw 0.955971500000002 2020-03-30 02:28:53.025 - Thread: 1 -> GC Memory: 2,925,366,256 B 2020-03-30 02:29:21.893 - Thread: 1 -> GUI Stats: Update 0.0628226666666667, Draw 0.993237833333333 2020-03-30 02:29:23.041 - Thread: 1 -> GC Memory: 2,926,533,912 B 2020-03-30 02:29:35.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:29:35.406 - Thread: 1 -> STATISTICS,38950.8166666,0,0,0,0,0,0,25.15009,49.49914,1,0,2789.561,15865.46,60394,-60394,45,28.60968,86.09243,0.4862099,6693,16.66685,0,16.66667,4.768332,14.3489,100 2020-03-30 02:29:51.893 - Thread: 1 -> GUI Stats: Update 0.0701426666666666, Draw 0.985775777777777 2020-03-30 02:29:53.042 - Thread: 1 -> GC Memory: 2,926,325,056 B 2020-03-30 02:30:21.893 - Thread: 1 -> GUI Stats: Update 0.0521185000000001, Draw 1.10725416666667 2020-03-30 02:30:23.042 - Thread: 1 -> GC Memory: 2,927,307,440 B 2020-03-30 02:30:35.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:30:35.423 - Thread: 1 -> STATISTICS,39010.8333333,0,0,0,0,0,0,21.71242,89.15673,1,0,2791.113,15865.46,60394,-60394,45,26.05644,87.52249,0.476233,6717,16.66552,0,16.66667,4.342442,14.58608,100 2020-03-30 02:30:51.893 - Thread: 1 -> GUI Stats: Update 0.0425408333333334, Draw 1.19004422222222 2020-03-30 02:30:53.058 - Thread: 1 -> GC Memory: 2,928,660,552 B 2020-03-30 02:31:07.125 - Thread: 1 -> Autosave initiated 2020-03-30 02:31:07.125 - Thread: 1 -> Character state: True 2020-03-30 02:31:07.125 - Thread: 1 -> IsServer: True 2020-03-30 02:31:07.125 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:31:07.125 - Thread: 1 -> Autosave 2020-03-30 02:31:07.125 - Thread: 1 -> Saving world - START 2020-03-30 02:31:07.126 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:31:07.126 - Thread: 1 -> Before snapshot.: GC Memory: 2,925,579,296 B 2020-03-30 02:31:07.180 - Thread: 1 -> After snapshot.: GC Memory: 2,930,446,984 B 2020-03-30 02:31:07.257 - Thread: 1 -> Directory cleanup: GC Memory: 2,944,018,768 B 2020-03-30 02:31:07.257 - Thread: 1 -> Saving world - END 2020-03-30 02:31:07.257 - Thread: 11 -> Session snapshot save - START 2020-03-30 02:31:07.258 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 02:31:08.785 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:31:08.849 - Thread: 11 -> Session snapshot save - END 2020-03-30 02:31:22.013 - Thread: 1 -> GUI Stats: Update 0.0427394444444445, Draw 1.14783294444444 2020-03-30 02:31:23.061 - Thread: 1 -> GC Memory: 2,953,945,832 B 2020-03-30 02:31:35.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:31:35.559 - Thread: 1 -> STATISTICS,39070.85,0,0,0,0,0,0,21.30257,84.35786,1,0,2803.363,15865.51,60394,-60394,45,26.75542,86.35835,0.4773531,6700,16.66722,0,16.66667,4.459385,14.39354,100 2020-03-30 02:31:52.012 - Thread: 1 -> GUI Stats: Update 0.042528888888889, Draw 1.18800916666667 2020-03-30 02:31:53.078 - Thread: 1 -> GC Memory: 2,933,451,864 B 2020-03-30 02:32:22.012 - Thread: 1 -> GUI Stats: Update 0.0433304444444445, Draw 0.952632166666668 2020-03-30 02:32:23.095 - Thread: 1 -> GC Memory: 2,930,183,504 B 2020-03-30 02:32:35.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:32:35.576 - Thread: 1 -> STATISTICS,39130.8666666,0,0,0,0,0,0,18.57382,72.97688,1,0,2794.943,15865.46,60394,-60394,45,25.46139,87.64425,0.4630473,6669,16.6636,0,16.66667,4.242784,14.60468,100 2020-03-30 02:32:52.012 - Thread: 1 -> GUI Stats: Update 0.0423696666666667, Draw 0.913246333333333 2020-03-30 02:32:53.095 - Thread: 1 -> GC Memory: 2,931,622,736 B 2020-03-30 02:33:22.012 - Thread: 1 -> GUI Stats: Update 0.043787611111111, Draw 0.89442061111111 2020-03-30 02:33:23.111 - Thread: 1 -> GC Memory: 2,928,006,136 B 2020-03-30 02:33:35.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:33:35.593 - Thread: 1 -> STATISTICS,39190.8833333,0,0,0,0,0,0,18.70432,79.07362,1,0,2794.172,15868.38,60394,-60394,46,26.0654,87.25163,0.4630018,6653,16.66789,0,16.66667,4.344553,14.54301,100 2020-03-30 02:33:52.012 - Thread: 1 -> GUI Stats: Update 0.0427797777777778, Draw 0.894021500000001 2020-03-30 02:33:53.111 - Thread: 1 -> GC Memory: 2,927,406,496 B 2020-03-30 02:34:22.012 - Thread: 1 -> GUI Stats: Update 0.0458312222222223, Draw 0.897393555555554 2020-03-30 02:34:23.112 - Thread: 1 -> GC Memory: 2,925,989,016 B 2020-03-30 02:34:35.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:34:35.610 - Thread: 1 -> STATISTICS,39250.9,0,0,0,0,0,0,19.15947,92.43106,1,0,2791.698,15868.38,60394,-60394,46,26.43897,86.62407,0.4754482,6572,16.66358,0,16.66667,4.405678,14.43467,100 2020-03-30 02:34:52.012 - Thread: 1 -> GUI Stats: Update 0.0515703888888889, Draw 0.918630277777778 2020-03-30 02:34:53.128 - Thread: 1 -> GC Memory: 2,929,331,960 B 2020-03-30 02:35:22.013 - Thread: 1 -> GUI Stats: Update 0.0577517222222222, Draw 0.941645722222222 2020-03-30 02:35:23.129 - Thread: 1 -> GC Memory: 2,927,358,944 B 2020-03-30 02:35:35.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:35:35.626 - Thread: 1 -> STATISTICS,39310.9166666,0,0,0,0,0,0,21.8399,99.99625,1,0,2792.645,15868.38,60394,-60394,46,27.53007,86.2319,0.4734072,6576,16.66259,0,16.66667,4.587223,14.36847,100 2020-03-30 02:35:52.013 - Thread: 1 -> GUI Stats: Update 0.0617626111111111, Draw 0.998758500000002 2020-03-30 02:35:53.145 - Thread: 1 -> GC Memory: 2,925,643,032 B 2020-03-30 02:36:07.133 - Thread: 1 -> Autosave initiated 2020-03-30 02:36:07.134 - Thread: 1 -> Character state: True 2020-03-30 02:36:07.134 - Thread: 1 -> IsServer: True 2020-03-30 02:36:07.134 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:36:07.134 - Thread: 1 -> Autosave 2020-03-30 02:36:07.134 - Thread: 1 -> Saving world - START 2020-03-30 02:36:07.134 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:36:07.134 - Thread: 1 -> Before snapshot.: GC Memory: 2,926,618,152 B 2020-03-30 02:36:07.190 - Thread: 1 -> After snapshot.: GC Memory: 2,931,206,080 B 2020-03-30 02:36:07.259 - Thread: 1 -> Directory cleanup: GC Memory: 2,945,011,440 B 2020-03-30 02:36:07.259 - Thread: 1 -> Saving world - END 2020-03-30 02:36:07.259 - Thread: 10 -> Session snapshot save - START 2020-03-30 02:36:07.261 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 02:36:08.745 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:36:08.812 - Thread: 10 -> Session snapshot save - END 2020-03-30 02:36:22.138 - Thread: 1 -> GUI Stats: Update 0.0601266111111111, Draw 0.951452277777776 2020-03-30 02:36:23.154 - Thread: 1 -> GC Memory: 2,950,317,824 B 2020-03-30 02:36:35.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:36:35.769 - Thread: 1 -> STATISTICS,39370.9333333,0,0,0,0,0,0,19.16867,75.42395,1,0,2790.246,15867.05,60394,-60394,46,25.9503,87.14252,0.4785392,6548,16.66064,0,16.66667,4.323487,14.5185,100 2020-03-30 02:36:52.139 - Thread: 1 -> GUI Stats: Update 0.0431070555555556, Draw 0.898861222222222 2020-03-30 02:36:53.171 - Thread: 1 -> GC Memory: 2,926,916,312 B 2020-03-30 02:37:22.138 - Thread: 1 -> GUI Stats: Update 0.0438211666666667, Draw 0.895511222222222 2020-03-30 02:37:23.188 - Thread: 1 -> GC Memory: 2,929,091,456 B 2020-03-30 02:37:35.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:37:35.785 - Thread: 1 -> STATISTICS,39430.95,0,0,0,0,0,0,19.68557,77.81857,1,0,2791.015,15867.02,60394,-60394,46,26.35113,87.2303,0.465554,6570,16.66733,0,16.66667,4.392029,14.53896,100 2020-03-30 02:37:52.139 - Thread: 1 -> GUI Stats: Update 0.0496479999999999, Draw 0.916737166666667 2020-03-30 02:37:53.188 - Thread: 1 -> GC Memory: 2,927,201,760 B 2020-03-30 02:38:22.140 - Thread: 1 -> GUI Stats: Update 0.0563106666666667, Draw 0.92872288888889 2020-03-30 02:38:23.188 - Thread: 1 -> GC Memory: 2,929,976,080 B 2020-03-30 02:38:35.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:38:35.803 - Thread: 1 -> STATISTICS,39490.9666666,0,0,0,0,0,0,21.99715,105.8735,1,0,2791.623,15866.97,60394,-60394,46,27.61765,86.51749,0.4693372,6551,16.6665,0,16.66667,4.602896,14.41944,100 2020-03-30 02:38:52.140 - Thread: 1 -> GUI Stats: Update 0.0648925, Draw 0.99267761111111 2020-03-30 02:38:53.188 - Thread: 1 -> GC Memory: 2,928,271,664 B 2020-03-30 02:39:22.139 - Thread: 1 -> GUI Stats: Update 0.0698421666666666, Draw 0.994884944444444 2020-03-30 02:39:23.189 - Thread: 1 -> GC Memory: 2,929,616,952 B 2020-03-30 02:39:35.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:39:35.820 - Thread: 1 -> STATISTICS,39550.9833333,0,0,0,0,0,0,24.47331,66.18151,1,0,2791.472,15866.97,60394,-60394,46,27.48433,86.26475,0.4784467,6569,16.66926,0,16.66667,4.581436,14.3797,100 2020-03-30 02:39:52.139 - Thread: 1 -> GUI Stats: Update 0.0594865555555556, Draw 1.05614616666667 2020-03-30 02:39:53.205 - Thread: 1 -> GC Memory: 2,927,717,440 B 2020-03-30 02:40:22.139 - Thread: 1 -> GUI Stats: Update 0.0430951111111111, Draw 1.24472911111111 2020-03-30 02:40:23.221 - Thread: 1 -> GC Memory: 2,926,387,856 B 2020-03-30 02:40:35.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:40:35.849 - Thread: 1 -> STATISTICS,39611,0,0,0,0,0,0,20.13085,67.26809,1,0,2792.583,15866.97,60394,-60394,46,25.98505,87.03654,0.4746923,6544,16.66624,0,16.66667,4.330731,14.50572,100 2020-03-30 02:40:52.139 - Thread: 1 -> GUI Stats: Update 0.042605277777778, Draw 1.04717211111111 2020-03-30 02:40:53.238 - Thread: 1 -> GC Memory: 2,929,502,520 B 2020-03-30 02:41:07.138 - Thread: 1 -> Autosave initiated 2020-03-30 02:41:07.138 - Thread: 1 -> Character state: True 2020-03-30 02:41:07.138 - Thread: 1 -> IsServer: True 2020-03-30 02:41:07.138 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:41:07.138 - Thread: 1 -> Autosave 2020-03-30 02:41:07.138 - Thread: 1 -> Saving world - START 2020-03-30 02:41:07.139 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:41:07.139 - Thread: 1 -> Before snapshot.: GC Memory: 2,925,831,696 B 2020-03-30 02:41:07.195 - Thread: 1 -> After snapshot.: GC Memory: 2,931,569,240 B 2020-03-30 02:41:07.265 - Thread: 1 -> Directory cleanup: GC Memory: 2,944,661,240 B 2020-03-30 02:41:07.265 - Thread: 1 -> Saving world - END 2020-03-30 02:41:07.265 - Thread: 11 -> Session snapshot save - START 2020-03-30 02:41:07.266 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 02:41:08.705 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:41:08.829 - Thread: 11 -> Session snapshot save - END 2020-03-30 02:41:22.252 - Thread: 1 -> GUI Stats: Update 0.0425644444444444, Draw 0.9203205 2020-03-30 02:41:23.252 - Thread: 1 -> GC Memory: 2,950,363,056 B 2020-03-30 02:41:35.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:41:35.966 - Thread: 1 -> STATISTICS,39671.0166666,0,0,0,0,0,0,19.11022,82.81589,1,0,2790.725,15867.02,60394,-60394,46,25.79255,87.54508,0.4666685,6540,16.66403,0,16.66667,4.298079,14.58854,100 2020-03-30 02:41:52.252 - Thread: 1 -> GUI Stats: Update 0.0431757777777778, Draw 0.900933777777778 2020-03-30 02:41:53.268 - Thread: 1 -> GC Memory: 2,926,009,032 B 2020-03-30 02:42:22.253 - Thread: 1 -> GUI Stats: Update 0.0481908333333334, Draw 0.906411000000001 2020-03-30 02:42:23.285 - Thread: 1 -> GC Memory: 2,929,360,864 B 2020-03-30 02:42:35.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:42:35.983 - Thread: 1 -> STATISTICS,39731.0333333,0,0,0,0,0,0,20.49637,90.35989,1,0,2792.683,15866.97,60394,-60394,46,26.0244,87.36159,0.4701536,6675,16.66407,0,16.66667,4.336725,14.558,100 2020-03-30 02:42:52.253 - Thread: 1 -> GUI Stats: Update 0.0551356666666667, Draw 0.949658499999999 2020-03-30 02:42:53.285 - Thread: 1 -> GC Memory: 2,928,538,344 B 2020-03-30 02:43:22.253 - Thread: 1 -> GUI Stats: Update 0.0615688333333334, Draw 1.01657588888889 2020-03-30 02:43:23.286 - Thread: 1 -> GC Memory: 2,927,092,672 B 2020-03-30 02:43:35.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:43:35.999 - Thread: 1 -> STATISTICS,39791.05,0,0,0,0,0,0,25.03927,83.30087,1,0,2794.164,15866.97,60394,-60394,46,28.58223,86.37862,0.4790069,6592,16.66659,0,16.66667,4.763685,14.39637,100 2020-03-30 02:43:52.254 - Thread: 1 -> GUI Stats: Update 0.0711161111111111, Draw 1.01654022222222 2020-03-30 02:43:53.304 - Thread: 1 -> GC Memory: 2,929,312,992 B 2020-03-30 02:44:22.391 - Thread: 1 -> GUI Stats: Update 0.064138, Draw 0.9835455 2020-03-30 02:44:23.307 - Thread: 1 -> GC Memory: 2,946,017,328 B 2020-03-30 02:44:36.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:44:36.155 - Thread: 1 -> STATISTICS,39851.0666666,0,0,0,0,0,0,22.74442,89.77811,3,0,2810.659,15881.79,60394,-60394,46,27.3466,87.70078,0.4766573,6597,16.66562,0,16.66667,4.55748,14.61588,100 2020-03-30 02:44:52.391 - Thread: 1 -> GUI Stats: Update 0.0582618333333332, Draw 0.943303222222222 2020-03-30 02:44:53.324 - Thread: 1 -> GC Memory: 2,930,620,432 B 2020-03-30 02:45:22.391 - Thread: 1 -> GUI Stats: Update 0.0656401111111112, Draw 1.00721655555556 2020-03-30 02:45:23.328 - Thread: 1 -> GC Memory: 2,928,986,720 B 2020-03-30 02:45:36.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:45:36.172 - Thread: 1 -> STATISTICS,39911.0833333,0,0,0,0,0,0,25.30292,56.74643,1,0,2793.045,15881.79,60394,-60394,46,28.59742,86.13929,0.4817475,6595,16.6659,0,16.66667,4.766018,14.35589,100 2020-03-30 02:45:52.392 - Thread: 1 -> GUI Stats: Update 0.0656139444444444, Draw 1.00415472222222 2020-03-30 02:45:53.341 - Thread: 1 -> GC Memory: 2,931,628,096 B 2020-03-30 02:46:07.141 - Thread: 1 -> Autosave initiated 2020-03-30 02:46:07.141 - Thread: 1 -> Character state: True 2020-03-30 02:46:07.141 - Thread: 1 -> IsServer: True 2020-03-30 02:46:07.141 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:46:07.141 - Thread: 1 -> Autosave 2020-03-30 02:46:07.141 - Thread: 1 -> Saving world - START 2020-03-30 02:46:07.141 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:46:07.141 - Thread: 1 -> Before snapshot.: GC Memory: 2,930,696,504 B 2020-03-30 02:46:07.202 - Thread: 1 -> After snapshot.: GC Memory: 2,933,389,064 B 2020-03-30 02:46:07.273 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,079,832 B 2020-03-30 02:46:07.273 - Thread: 1 -> Saving world - END 2020-03-30 02:46:07.274 - Thread: 9 -> Session snapshot save - START 2020-03-30 02:46:07.274 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 02:46:08.027 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:46:08.028 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 02:46:08.751 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:46:08.810 - Thread: 9 -> Session snapshot save - END 2020-03-30 02:46:18.026 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:46:18.027 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 02:46:22.512 - Thread: 1 -> GUI Stats: Update 0.0605857222222222, Draw 1.0310935 2020-03-30 02:46:23.345 - Thread: 1 -> GC Memory: 2,951,378,192 B 2020-03-30 02:46:28.027 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:46:28.028 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 02:46:36.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:46:36.310 - Thread: 1 -> STATISTICS,39971.1,0,0,0,0,0,0,26.97611,83.91258,1,0,2794.145,15880.34,60394,-60394,46,28.74018,85.68815,0.4896271,6582,16.67145,0,16.66667,4.791404,14.28546,100 2020-03-30 02:46:38.026 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:46:38.027 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 02:46:38.027 - Thread: 1 -> Next activation in -00:04:09.3945559 2020-03-30 02:46:38.027 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:46:38.028 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 02:46:48.028 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:46:48.029 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 02:46:52.513 - Thread: 1 -> GUI Stats: Update 0.0763563888888888, Draw 0.999164222222223 2020-03-30 02:46:53.362 - Thread: 1 -> GC Memory: 2,931,242,064 B 2020-03-30 02:46:58.027 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:46:58.027 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 02:47:08.027 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 02:47:08.028 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 02:47:08.028 - Thread: 1 -> Next activation in 00:17:45.7652475 2020-03-30 02:47:22.512 - Thread: 1 -> GUI Stats: Update 0.0646837222222222, Draw 1.01437872222222 2020-03-30 02:47:23.378 - Thread: 1 -> GC Memory: 2,929,475,880 B 2020-03-30 02:47:36.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:47:36.326 - Thread: 1 -> STATISTICS,40031.1166666,0,0,0,0,0,0,23.54712,80.21091,1,0,2794.64,15880.45,60394,-60394,46,26.35889,86.89484,0.4774418,6520,16.66891,0,16.66667,4.393741,14.48443,100 2020-03-30 02:47:52.513 - Thread: 1 -> GUI Stats: Update 0.0452226111111112, Draw 1.22069138888889 2020-03-30 02:47:53.378 - Thread: 1 -> GC Memory: 2,928,367,808 B 2020-03-30 02:48:22.512 - Thread: 1 -> GUI Stats: Update 0.0441483333333334, Draw 1.0428835 2020-03-30 02:48:23.395 - Thread: 1 -> GC Memory: 2,929,750,224 B 2020-03-30 02:48:36.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:48:36.342 - Thread: 1 -> STATISTICS,40091.1333333,0,0,0,0,0,0,18.41718,67.4118,1,0,2794.303,15880.4,60394,-60394,45,25.32041,87.69434,0.4680265,6550,16.66548,0,16.66667,4.219767,14.61468,100 2020-03-30 02:48:52.511 - Thread: 1 -> GUI Stats: Update 0.0421154444444445, Draw 0.904089277777779 2020-03-30 02:48:53.411 - Thread: 1 -> GC Memory: 2,931,363,272 B 2020-03-30 02:49:22.512 - Thread: 1 -> GUI Stats: Update 0.0422370555555557, Draw 0.888923277777777 2020-03-30 02:49:23.411 - Thread: 1 -> GC Memory: 2,927,595,944 B 2020-03-30 02:49:36.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:49:36.359 - Thread: 1 -> STATISTICS,40151.15,0,0,0,0,0,0,17.77521,78.89487,1,0,2792.103,15880.4,60394,-60394,45,26.92779,88.26034,0.4628281,6585,16.66952,0,16.66667,4.488731,14.71257,100 2020-03-30 02:49:52.512 - Thread: 1 -> GUI Stats: Update 0.0424431111111112, Draw 0.885070222222224 2020-03-30 02:49:53.427 - Thread: 1 -> GC Memory: 2,928,786,248 B 2020-03-30 02:50:22.512 - Thread: 1 -> GUI Stats: Update 0.0429412222222223, Draw 0.886927888888888 2020-03-30 02:50:23.428 - Thread: 1 -> GC Memory: 2,930,028,960 B 2020-03-30 02:50:36.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:50:36.377 - Thread: 1 -> STATISTICS,40211.1666666,0,0,0,0,0,0,18.7272,86.43572,1,0,2794.021,15880.4,60394,-60394,45,25.59015,88.17848,0.4640428,6565,16.6735,0,16.66667,4.266772,14.70244,100 2020-03-30 02:50:52.512 - Thread: 1 -> GUI Stats: Update 0.0472458888888889, Draw 0.896006166666667 2020-03-30 02:50:53.445 - Thread: 1 -> GC Memory: 2,931,827,640 B 2020-03-30 02:51:07.145 - Thread: 1 -> Autosave initiated 2020-03-30 02:51:07.145 - Thread: 1 -> Character state: True 2020-03-30 02:51:07.145 - Thread: 1 -> IsServer: True 2020-03-30 02:51:07.145 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:51:07.145 - Thread: 1 -> Autosave 2020-03-30 02:51:07.145 - Thread: 1 -> Saving world - START 2020-03-30 02:51:07.146 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:51:07.146 - Thread: 1 -> Before snapshot.: GC Memory: 2,929,796,080 B 2020-03-30 02:51:07.209 - Thread: 1 -> After snapshot.: GC Memory: 2,932,770,616 B 2020-03-30 02:51:07.273 - Thread: 1 -> Directory cleanup: GC Memory: 2,945,549,520 B 2020-03-30 02:51:07.273 - Thread: 1 -> Saving world - END 2020-03-30 02:51:07.273 - Thread: 9 -> Session snapshot save - START 2020-03-30 02:51:07.274 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 02:51:08.713 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:51:08.773 - Thread: 9 -> Session snapshot save - END 2020-03-30 02:51:22.628 - Thread: 1 -> GUI Stats: Update 0.0546722222222222, Draw 0.920574500000001 2020-03-30 02:51:23.462 - Thread: 1 -> GC Memory: 2,951,211,896 B 2020-03-30 02:51:36.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:51:36.648 - Thread: 1 -> STATISTICS,40271.1833333,0,0,0,0,0,0,18.37642,75.00747,1,0,2801.459,15880.45,60394,-60394,45,25.47495,88.1804,0.4746818,6569,16.6692,0,16.66667,4.246471,14.69897,100 2020-03-30 02:51:52.768 - Thread: 1 -> GUI Stats: Update 0.0503681666666667, Draw 0.908656722222222 2020-03-30 02:51:53.466 - Thread: 1 -> GC Memory: 2,937,503,928 B 2020-03-30 02:52:22.767 - Thread: 1 -> GUI Stats: Update 0.0436367777777778, Draw 0.897681388888888 2020-03-30 02:52:23.468 - Thread: 1 -> GC Memory: 2,939,752,064 B 2020-03-30 02:52:36.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:52:36.665 - Thread: 1 -> STATISTICS,40331.2,0,0,0,0,0,0,19.15013,86.35252,1,0,2801.841,15880.4,60394,-60394,45,26.02503,88.08926,0.4590987,6554,16.67081,0,16.66667,4.338583,14.68519,100 2020-03-30 02:52:52.768 - Thread: 1 -> GUI Stats: Update 0.0490182777777778, Draw 0.918011666666664 2020-03-30 02:52:53.483 - Thread: 1 -> GC Memory: 2,938,379,560 B 2020-03-30 02:53:22.768 - Thread: 1 -> GUI Stats: Update 0.0568257222222222, Draw 0.94531 2020-03-30 02:53:23.484 - Thread: 1 -> GC Memory: 2,931,581,272 B 2020-03-30 02:53:36.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:53:36.682 - Thread: 1 -> STATISTICS,40391.2166666,0,0,0,0,0,0,21.45396,100.0131,1,0,2792.944,15880.4,60394,-60394,45,28.07812,86.79407,0.4777478,6580,16.66956,0,16.66667,4.6805,14.46819,100 2020-03-30 02:53:52.770 - Thread: 1 -> GUI Stats: Update 0.0607962777777778, Draw 0.985598222222223 2020-03-30 02:53:53.488 - Thread: 1 -> GC Memory: 2,927,117,312 B 2020-03-30 02:54:22.769 - Thread: 1 -> GUI Stats: Update 0.0703153888888889, Draw 0.990376166666667 2020-03-30 02:54:23.501 - Thread: 1 -> GC Memory: 2,928,354,992 B 2020-03-30 02:54:36.698 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:54:36.699 - Thread: 1 -> STATISTICS,40451.2333333,0,0,0,0,0,0,23.27845,56.01902,1,0,2793.846,15880.4,60394,-60394,45,27.20501,86.05534,0.4671227,6547,16.66162,0,16.66667,4.532796,14.33821,100 2020-03-30 02:54:52.769 - Thread: 1 -> GUI Stats: Update 0.0590521666666668, Draw 1.0335765 2020-03-30 02:54:53.518 - Thread: 1 -> GC Memory: 2,928,298,120 B 2020-03-30 02:55:22.772 - Thread: 1 -> GUI Stats: Update 0.0425764444444445, Draw 1.23968322222222 2020-03-30 02:55:23.533 - Thread: 1 -> GC Memory: 2,929,473,824 B 2020-03-30 02:55:36.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:55:36.720 - Thread: 1 -> STATISTICS,40511.25,0,0,0,0,0,0,19.00233,70.96707,1,0,2795.899,15880.4,60394,-60394,45,26.7683,86.90496,0.4699416,6540,16.66618,0,16.66667,4.461252,14.48373,100 2020-03-30 02:55:52.768 - Thread: 1 -> GUI Stats: Update 0.0420214444444444, Draw 1.03792261111111 2020-03-30 02:55:53.534 - Thread: 1 -> GC Memory: 2,931,046,232 B 2020-03-30 02:56:07.150 - Thread: 1 -> Autosave initiated 2020-03-30 02:56:07.150 - Thread: 1 -> Character state: True 2020-03-30 02:56:07.150 - Thread: 1 -> IsServer: True 2020-03-30 02:56:07.150 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 02:56:07.150 - Thread: 1 -> Autosave 2020-03-30 02:56:07.150 - Thread: 1 -> Saving world - START 2020-03-30 02:56:07.151 - Thread: 1 -> Making world state snapshot. 2020-03-30 02:56:07.151 - Thread: 1 -> Before snapshot.: GC Memory: 2,928,061,864 B 2020-03-30 02:56:07.209 - Thread: 1 -> After snapshot.: GC Memory: 2,933,204,280 B 2020-03-30 02:56:07.277 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,581,176 B 2020-03-30 02:56:07.277 - Thread: 1 -> Saving world - END 2020-03-30 02:56:07.278 - Thread: 11 -> Session snapshot save - START 2020-03-30 02:56:07.278 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 02:56:08.709 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 02:56:08.771 - Thread: 11 -> Session snapshot save - END 2020-03-30 02:56:22.882 - Thread: 1 -> GUI Stats: Update 0.042704111111111, Draw 0.90229438888889 2020-03-30 02:56:23.548 - Thread: 1 -> GC Memory: 2,953,996,328 B 2020-03-30 02:56:36.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:56:36.846 - Thread: 1 -> STATISTICS,40571.2666666,0,0,0,0,0,0,18.38434,75.17371,1,0,2794.538,15880.45,60394,-60394,45,25.34621,88.55767,0.4663883,6524,16.66832,0,16.66667,4.224789,14.76108,100 2020-03-30 02:56:52.882 - Thread: 1 -> GUI Stats: Update 0.0437239999999999, Draw 0.885315222222223 2020-03-30 02:56:53.564 - Thread: 1 -> GC Memory: 2,928,891,824 B 2020-03-30 02:57:22.882 - Thread: 1 -> GUI Stats: Update 0.0470726666666667, Draw 0.907916777777776 2020-03-30 02:57:23.564 - Thread: 1 -> GC Memory: 2,930,091,512 B 2020-03-30 02:57:36.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:57:36.863 - Thread: 1 -> STATISTICS,40631.2833333,0,0,0,0,0,0,19.93501,85.17954,1,0,2792.78,15880.56,60394,-60394,45,25.66918,88.42974,0.4641243,6632,16.6635,0,16.66667,4.277383,14.73549,100 2020-03-30 02:57:52.883 - Thread: 1 -> GUI Stats: Update 0.0553811111111111, Draw 0.914307166666667 2020-03-30 02:57:53.565 - Thread: 1 -> GC Memory: 2,931,726,000 B 2020-03-30 02:58:22.885 - Thread: 1 -> GUI Stats: Update 0.0638352777777778, Draw 0.962494944444443 2020-03-30 02:58:23.567 - Thread: 1 -> GC Memory: 2,928,268,840 B 2020-03-30 02:58:36.883 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:58:36.884 - Thread: 1 -> STATISTICS,40691.3,0,0,0,0,0,0,27.3674,100.9363,1,0,2795.904,15880.51,60394,-60394,45,29.38576,85.22948,0.4846388,6551,16.66403,0,16.66667,4.896853,14.20267,100 2020-03-30 02:58:52.885 - Thread: 1 -> GUI Stats: Update 0.0900607777777777, Draw 0.939829611111112 2020-03-30 02:58:53.585 - Thread: 1 -> GC Memory: 2,929,744,056 B 2020-03-30 02:59:22.886 - Thread: 1 -> GUI Stats: Update 0.0773522777777776, Draw 1.00345938888889 2020-03-30 02:59:23.599 - Thread: 1 -> GC Memory: 2,929,496,368 B 2020-03-30 02:59:36.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 02:59:36.897 - Thread: 1 -> STATISTICS,40751.3166666,0,0,0,0,0,0,24.10334,82.3668,1,0,2792.343,15880.51,60394,-60394,45,26.36861,87.44025,0.5064865,6468,16.66776,0,16.66667,4.395057,14.57434,100 2020-03-30 02:59:52.884 - Thread: 1 -> GUI Stats: Update 0.0487019444444444, Draw 1.15146661111111 2020-03-30 02:59:53.615 - Thread: 1 -> GC Memory: 2,930,861,856 B 2020-03-30 03:00:22.883 - Thread: 1 -> GUI Stats: Update 0.0441752222222222, Draw 1.11116744444444 2020-03-30 03:00:23.615 - Thread: 1 -> GC Memory: 2,928,275,784 B 2020-03-30 03:00:36.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:00:36.914 - Thread: 1 -> STATISTICS,40811.3333333,0,0,0,0,0,0,18.43454,67.97923,1,0,2795.615,15880.51,60394,-60394,45,25.78316,88.00314,0.4518569,6439,16.6661,0,16.66667,4.297048,14.66669,100 2020-03-30 03:00:52.883 - Thread: 1 -> GUI Stats: Update 0.0428540555555555, Draw 0.926488833333334 2020-03-30 03:00:53.632 - Thread: 1 -> GC Memory: 2,932,308,152 B 2020-03-30 03:01:07.165 - Thread: 1 -> Autosave initiated 2020-03-30 03:01:07.165 - Thread: 1 -> Character state: True 2020-03-30 03:01:07.165 - Thread: 1 -> IsServer: True 2020-03-30 03:01:07.165 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:01:07.165 - Thread: 1 -> Autosave 2020-03-30 03:01:07.165 - Thread: 1 -> Saving world - START 2020-03-30 03:01:07.165 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:01:07.165 - Thread: 1 -> Before snapshot.: GC Memory: 2,929,074,464 B 2020-03-30 03:01:07.218 - Thread: 1 -> After snapshot.: GC Memory: 2,933,599,936 B 2020-03-30 03:01:07.294 - Thread: 1 -> Directory cleanup: GC Memory: 2,945,593,584 B 2020-03-30 03:01:07.294 - Thread: 1 -> Saving world - END 2020-03-30 03:01:07.294 - Thread: 11 -> Session snapshot save - START 2020-03-30 03:01:07.295 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 03:01:08.711 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:01:08.776 - Thread: 11 -> Session snapshot save - END 2020-03-30 03:01:22.998 - Thread: 1 -> GUI Stats: Update 0.043340388888889, Draw 0.900442555555556 2020-03-30 03:01:23.647 - Thread: 1 -> GC Memory: 2,959,255,376 B 2020-03-30 03:01:37.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:01:37.046 - Thread: 1 -> STATISTICS,40871.35,0,0,0,0,0,0,17.84019,85.09683,1,0,2795.178,15880.56,60394,-60394,46,26.57911,85.87746,0.5001884,6430,16.66963,0,16.66667,4.43064,14.31546,100 2020-03-30 03:01:52.998 - Thread: 1 -> GUI Stats: Update 0.0453851111111111, Draw 0.901014277777777 2020-03-30 03:01:53.647 - Thread: 1 -> GC Memory: 2,930,212,288 B 2020-03-30 03:02:22.998 - Thread: 1 -> GUI Stats: Update 0.0440537222222223, Draw 0.904462333333334 2020-03-30 03:02:23.664 - Thread: 1 -> GC Memory: 2,929,633,824 B 2020-03-30 03:02:37.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:02:37.063 - Thread: 1 -> STATISTICS,40931.3666666,0,0,0,0,0,0,19.10425,86.71516,1,0,2793.574,15880.51,60394,-60394,46,25.82082,87.53824,0.4904659,6422,16.66652,0,16.66667,4.303434,14.58958,100 2020-03-30 03:02:52.998 - Thread: 1 -> GUI Stats: Update 0.0498308333333333, Draw 0.920438888888889 2020-03-30 03:02:53.664 - Thread: 1 -> GC Memory: 2,928,183,896 B 2020-03-30 03:03:22.999 - Thread: 1 -> GUI Stats: Update 0.0562083888888888, Draw 0.945980833333334 2020-03-30 03:03:23.665 - Thread: 1 -> GC Memory: 2,930,993,984 B 2020-03-30 03:03:37.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:03:37.079 - Thread: 1 -> STATISTICS,40991.3833333,0,0,0,0,0,0,22.58849,92.44613,1,0,2795.482,15880.51,60394,-60394,46,27.34938,86.42361,0.4522282,6403,16.66567,0,16.66667,4.557958,14.40307,100 2020-03-30 03:03:53.003 - Thread: 1 -> GUI Stats: Update 0.0623308888888888, Draw 1.02076005555556 2020-03-30 03:03:53.667 - Thread: 1 -> GC Memory: 2,929,407,472 B 2020-03-30 03:04:22.999 - Thread: 1 -> GUI Stats: Update 0.0607066666666667, Draw 1.01630844444444 2020-03-30 03:04:23.681 - Thread: 1 -> GC Memory: 2,931,157,080 B 2020-03-30 03:04:37.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:04:37.096 - Thread: 1 -> STATISTICS,41051.4,0,0,0,0,0,0,22.99578,73.35272,1,0,2795.18,15880.51,60394,-60394,46,27.75836,85.43882,0.4616115,6367,16.6708,0,16.66667,4.62754,14.24333,100 2020-03-30 03:04:52.999 - Thread: 1 -> GUI Stats: Update 0.0594116111111111, Draw 1.02268483333333 2020-03-30 03:04:53.698 - Thread: 1 -> GC Memory: 2,928,591,200 B 2020-03-30 03:04:54.630 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:04:54.631 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 03:05:04.630 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:05:04.631 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 03:05:14.629 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:05:14.630 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 03:05:23.000 - Thread: 1 -> GUI Stats: Update 0.0432485555555556, Draw 1.18633627777778 2020-03-30 03:05:23.715 - Thread: 1 -> GC Memory: 2,931,385,912 B 2020-03-30 03:05:24.629 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:05:24.630 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 03:05:24.630 - Thread: 1 -> Next activation in 00:37:09.1414624 2020-03-30 03:05:37.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:05:37.112 - Thread: 1 -> STATISTICS,41111.4166666,0,0,0,0,0,0,20.37432,71.28381,1,0,2795.38,15880.51,60394,-60394,46,25.51094,87.16033,0.4621257,6375,16.67092,0,16.66667,4.252909,14.53043,100 2020-03-30 03:05:52.998 - Thread: 1 -> GUI Stats: Update 0.0425146666666668, Draw 1.06933288888889 2020-03-30 03:05:53.715 - Thread: 1 -> GC Memory: 2,929,679,832 B 2020-03-30 03:06:07.182 - Thread: 1 -> Autosave initiated 2020-03-30 03:06:07.182 - Thread: 1 -> Character state: True 2020-03-30 03:06:07.182 - Thread: 1 -> IsServer: True 2020-03-30 03:06:07.182 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:06:07.182 - Thread: 1 -> Autosave 2020-03-30 03:06:07.182 - Thread: 1 -> Saving world - START 2020-03-30 03:06:07.183 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:06:07.183 - Thread: 1 -> Before snapshot.: GC Memory: 2,930,967,840 B 2020-03-30 03:06:07.243 - Thread: 1 -> After snapshot.: GC Memory: 2,933,226,584 B 2020-03-30 03:06:07.306 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,160,488 B 2020-03-30 03:06:07.306 - Thread: 1 -> Saving world - END 2020-03-30 03:06:07.306 - Thread: 9 -> Session snapshot save - START 2020-03-30 03:06:07.307 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 03:06:08.705 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:06:08.770 - Thread: 9 -> Session snapshot save - END 2020-03-30 03:06:23.111 - Thread: 1 -> GUI Stats: Update 0.0451793888888888, Draw 0.924491333333333 2020-03-30 03:06:23.727 - Thread: 1 -> GC Memory: 2,954,676,224 B 2020-03-30 03:06:37.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:06:37.242 - Thread: 1 -> STATISTICS,41171.4333333,0,0,0,0,0,0,19.20947,84.10447,1,0,2792.881,15880.56,60394,-60394,46,26.22932,87.71095,0.4559526,6390,16.66779,0,16.66667,4.371849,14.61948,100 2020-03-30 03:06:53.111 - Thread: 1 -> GUI Stats: Update 0.0508557777777778, Draw 0.921373611111109 2020-03-30 03:06:53.744 - Thread: 1 -> GC Memory: 2,931,114,792 B 2020-03-30 03:07:23.111 - Thread: 1 -> GUI Stats: Update 0.0569729444444444, Draw 0.966309111111111 2020-03-30 03:07:23.761 - Thread: 1 -> GC Memory: 2,929,261,040 B 2020-03-30 03:07:37.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:07:37.261 - Thread: 1 -> STATISTICS,41231.45,0,0,0,0,0,0,25.2183,91.23294,1,0,2793.907,15880.56,60394,-60394,46,27.09829,86.50172,0.4552827,6377,17.22445,0,16.66667,4.667532,14.89945,100 2020-03-30 03:07:53.112 - Thread: 1 -> GUI Stats: Update 0.0673176666666666, Draw 1.02552838888889 2020-03-30 03:07:53.761 - Thread: 1 -> GC Memory: 2,931,551,344 B 2020-03-30 03:08:23.114 - Thread: 1 -> GUI Stats: Update 0.0748025, Draw 1.00884088888889 2020-03-30 03:08:23.778 - Thread: 1 -> GC Memory: 2,929,054,296 B 2020-03-30 03:08:37.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:08:37.275 - Thread: 1 -> STATISTICS,41291.4666666,0,0,0,0,0,0,29.19616,65.18608,4,0,2794.165,15880.51,60394,-60394,46,28.03455,85.07986,0.4706629,6348,16.67199,0,16.66667,4.673917,14.1845,100 2020-03-30 03:08:53.112 - Thread: 1 -> GUI Stats: Update 0.0600743333333332, Draw 1.01228461111111 2020-03-30 03:08:53.778 - Thread: 1 -> GC Memory: 2,929,078,952 B 2020-03-30 03:09:23.111 - Thread: 1 -> GUI Stats: Update 0.0445862777777778, Draw 1.19061877777778 2020-03-30 03:09:23.793 - Thread: 1 -> GC Memory: 2,932,571,760 B 2020-03-30 03:09:37.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:09:37.292 - Thread: 1 -> STATISTICS,41351.4833333,0,0,0,0,0,0,19.74454,66.39481,1,0,2793.67,15880.51,60394,-60394,46,25.42114,87.74459,0.4674223,6239,16.66957,0,16.66667,4.237596,14.62665,100 2020-03-30 03:09:53.110 - Thread: 1 -> GUI Stats: Update 0.0441397222222221, Draw 1.02687255555556 2020-03-30 03:09:53.793 - Thread: 1 -> GC Memory: 2,931,186,160 B 2020-03-30 03:10:23.111 - Thread: 1 -> GUI Stats: Update 0.0441405555555555, Draw 0.911063777777775 2020-03-30 03:10:23.794 - Thread: 1 -> GC Memory: 2,928,777,144 B 2020-03-30 03:10:37.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:10:37.319 - Thread: 1 -> STATISTICS,41411.5,0,0,0,0,0,0,19.38804,69.58791,1,0,2794.5,15880.51,60394,-60394,46,25.39522,87.48923,0.4451364,6340,16.66165,0,16.66667,4.231263,14.57715,100 2020-03-30 03:10:53.111 - Thread: 1 -> GUI Stats: Update 0.0436515555555556, Draw 0.888172111111111 2020-03-30 03:10:53.811 - Thread: 1 -> GC Memory: 2,931,877,032 B 2020-03-30 03:11:07.193 - Thread: 1 -> Autosave initiated 2020-03-30 03:11:07.193 - Thread: 1 -> Character state: True 2020-03-30 03:11:07.193 - Thread: 1 -> IsServer: True 2020-03-30 03:11:07.193 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:11:07.194 - Thread: 1 -> Autosave 2020-03-30 03:11:07.194 - Thread: 1 -> Saving world - START 2020-03-30 03:11:07.194 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:11:07.194 - Thread: 1 -> Before snapshot.: GC Memory: 2,932,190,632 B 2020-03-30 03:11:07.253 - Thread: 1 -> After snapshot.: GC Memory: 2,933,340,704 B 2020-03-30 03:11:07.321 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,602,728 B 2020-03-30 03:11:07.321 - Thread: 1 -> Saving world - END 2020-03-30 03:11:07.321 - Thread: 10 -> Session snapshot save - START 2020-03-30 03:11:07.322 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 03:11:08.730 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:11:08.797 - Thread: 10 -> Session snapshot save - END 2020-03-30 03:11:23.225 - Thread: 1 -> GUI Stats: Update 0.0445833888888888, Draw 0.900428222222223 2020-03-30 03:11:23.824 - Thread: 1 -> GC Memory: 2,958,264,616 B 2020-03-30 03:11:37.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:11:37.439 - Thread: 1 -> STATISTICS,41471.5166666,0,0,0,0,0,0,20.53408,88.6924,1,0,2793.403,15880.56,60394,-60394,46,25.56562,87.92329,0.4564228,6373,16.67258,0,16.66667,4.26245,14.65908,100 2020-03-30 03:11:53.225 - Thread: 1 -> GUI Stats: Update 0.051696388888889, Draw 0.928782611111111 2020-03-30 03:11:53.825 - Thread: 1 -> GC Memory: 2,930,258,704 B 2020-03-30 03:12:23.226 - Thread: 1 -> GUI Stats: Update 0.0571202777777778, Draw 0.97121011111111 2020-03-30 03:12:23.841 - Thread: 1 -> GC Memory: 2,928,265,248 B 2020-03-30 03:12:37.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:12:37.456 - Thread: 1 -> STATISTICS,41531.5333333,0,0,0,0,0,0,23.75088,87.77779,1,0,2794.853,15880.51,60394,-60394,46,27.80842,87.01642,0.4557908,6375,16.67467,0,16.66667,4.636961,14.5097,100 2020-03-30 03:12:53.226 - Thread: 1 -> GUI Stats: Update 0.0599086111111111, Draw 1.0180585 2020-03-30 03:12:53.841 - Thread: 1 -> GC Memory: 2,930,983,064 B 2020-03-30 03:13:23.227 - Thread: 1 -> GUI Stats: Update 0.0606647777777778, Draw 0.996372888888889 2020-03-30 03:13:23.842 - Thread: 1 -> GC Memory: 2,932,039,560 B 2020-03-30 03:13:37.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:13:37.473 - Thread: 1 -> STATISTICS,41591.55,0,0,0,0,0,0,25.64146,71.94576,1,0,2794.291,15880.55,60394,-60394,46,27.46026,87.22665,0.4670319,6290,16.6687,0,16.66667,4.577268,14.53955,100 2020-03-30 03:13:53.226 - Thread: 1 -> GUI Stats: Update 0.0511782777777779, Draw 1.09111461111111 2020-03-30 03:13:53.858 - Thread: 1 -> GC Memory: 2,930,699,448 B 2020-03-30 03:14:23.226 - Thread: 1 -> GUI Stats: Update 0.0427977777777779, Draw 1.146741 2020-03-30 03:14:23.875 - Thread: 1 -> GC Memory: 2,929,853,912 B 2020-03-30 03:14:37.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:14:37.489 - Thread: 1 -> STATISTICS,41651.5666666,0,0,0,0,0,0,18.21518,65.57955,1,0,2796.24,15880.55,60394,-60394,46,25.64161,88.50138,0.4649102,6449,16.66599,0,16.66667,4.273428,14.74963,100 2020-03-30 03:14:53.226 - Thread: 1 -> GUI Stats: Update 0.042207611111111, Draw 0.956442166666668 2020-03-30 03:14:53.892 - Thread: 1 -> GC Memory: 2,928,440,888 B 2020-03-30 03:15:23.225 - Thread: 1 -> GUI Stats: Update 0.0438376666666668, Draw 0.917412500000001 2020-03-30 03:15:23.909 - Thread: 1 -> GC Memory: 2,931,755,656 B 2020-03-30 03:15:37.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:15:37.507 - Thread: 1 -> STATISTICS,41711.5833333,0,0,0,0,0,0,18.86213,73.62922,1,0,2793.163,15880.55,60394,-60394,46,25.53927,88.29356,0.4490731,6340,16.66623,0,16.66667,4.256433,14.7152,100 2020-03-30 03:15:53.225 - Thread: 1 -> GUI Stats: Update 0.0430811111111111, Draw 0.895730333333333 2020-03-30 03:15:53.925 - Thread: 1 -> GC Memory: 2,929,805,872 B 2020-03-30 03:16:07.208 - Thread: 1 -> Autosave initiated 2020-03-30 03:16:07.208 - Thread: 1 -> Character state: True 2020-03-30 03:16:07.208 - Thread: 1 -> IsServer: True 2020-03-30 03:16:07.208 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:16:07.208 - Thread: 1 -> Autosave 2020-03-30 03:16:07.208 - Thread: 1 -> Saving world - START 2020-03-30 03:16:07.209 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:16:07.209 - Thread: 1 -> Before snapshot.: GC Memory: 2,928,893,528 B 2020-03-30 03:16:07.263 - Thread: 1 -> After snapshot.: GC Memory: 2,933,471,712 B 2020-03-30 03:16:07.337 - Thread: 1 -> Directory cleanup: GC Memory: 2,947,133,736 B 2020-03-30 03:16:07.337 - Thread: 1 -> Saving world - END 2020-03-30 03:16:07.337 - Thread: 10 -> Session snapshot save - START 2020-03-30 03:16:07.338 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 03:16:08.743 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:16:08.808 - Thread: 10 -> Session snapshot save - END 2020-03-30 03:16:23.342 - Thread: 1 -> GUI Stats: Update 0.0462915, Draw 0.885162611111111 2020-03-30 03:16:23.940 - Thread: 1 -> GC Memory: 2,959,964,800 B 2020-03-30 03:16:37.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:16:37.639 - Thread: 1 -> STATISTICS,41771.6,0,0,0,0,0,0,19.55959,78.63776,1,0,2793.185,15880.6,60394,-60394,45,25.56014,87.31004,0.457018,6376,16.66978,0,16.66667,4.260819,14.55439,100 2020-03-30 03:16:53.343 - Thread: 1 -> GUI Stats: Update 0.0471163333333334, Draw 0.905775333333333 2020-03-30 03:16:53.941 - Thread: 1 -> GC Memory: 2,928,963,024 B 2020-03-30 03:17:23.342 - Thread: 1 -> GUI Stats: Update 0.0540045555555556, Draw 0.919313111111111 2020-03-30 03:17:23.941 - Thread: 1 -> GC Memory: 2,930,727,656 B 2020-03-30 03:17:37.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:17:37.656 - Thread: 1 -> STATISTICS,41831.6166666,0,0,0,0,0,0,22.03204,92.82169,1,0,2793.463,15880.6,60394,-60394,45,27.38974,86.73308,0.4584812,6381,16.66983,0,16.66667,4.565823,14.45826,100 2020-03-30 03:17:53.343 - Thread: 1 -> GUI Stats: Update 0.0617087222222223, Draw 0.987600222222222 2020-03-30 03:17:53.941 - Thread: 1 -> GC Memory: 2,932,069,976 B 2020-03-30 03:18:23.342 - Thread: 1 -> GUI Stats: Update 0.0666056666666666, Draw 1.00240927777778 2020-03-30 03:18:23.959 - Thread: 1 -> GC Memory: 2,928,255,944 B 2020-03-30 03:18:37.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:18:37.673 - Thread: 1 -> STATISTICS,41891.6333333,0,0,0,0,0,0,23.12915,50.29325,1,0,2793.814,15880.55,60394,-60394,45,27.00454,86.40353,0.4679887,6378,16.66999,0,16.66667,4.501654,14.40346,100 2020-03-30 03:18:53.342 - Thread: 1 -> GUI Stats: Update 0.0618517222222222, Draw 0.996504944444444 2020-03-30 03:18:53.975 - Thread: 1 -> GC Memory: 2,928,813,952 B 2020-03-30 03:19:23.343 - Thread: 1 -> GUI Stats: Update 0.0460910555555556, Draw 1.14122872222222 2020-03-30 03:19:23.991 - Thread: 1 -> GC Memory: 2,929,600,560 B 2020-03-30 03:19:37.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:19:37.690 - Thread: 1 -> STATISTICS,41951.65,0,0,0,0,0,0,19.80521,75.31379,1,0,2796.095,15880.55,60394,-60394,45,25.67263,89.24902,0.4538867,6361,16.66653,0,16.66667,4.278737,14.87472,100 2020-03-30 03:19:53.342 - Thread: 1 -> GUI Stats: Update 0.0424918333333334, Draw 1.10626055555555 2020-03-30 03:19:54.008 - Thread: 1 -> GC Memory: 2,931,109,912 B 2020-03-30 03:20:23.342 - Thread: 1 -> GUI Stats: Update 0.0421090555555556, Draw 0.918163777777778 2020-03-30 03:20:24.025 - Thread: 1 -> GC Memory: 2,928,315,672 B 2020-03-30 03:20:37.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:20:37.706 - Thread: 1 -> STATISTICS,42011.6666666,0,0,0,0,0,0,18.346,71.64993,1,0,2794.823,15880.55,60394,-60394,45,25.51612,87.71431,0.4550549,6379,16.66602,0,16.66667,4.25252,14.61848,100 2020-03-30 03:20:53.343 - Thread: 1 -> GUI Stats: Update 0.0422558333333333, Draw 0.89584511111111 2020-03-30 03:20:54.025 - Thread: 1 -> GC Memory: 2,929,785,504 B 2020-03-30 03:21:07.225 - Thread: 1 -> Autosave initiated 2020-03-30 03:21:07.225 - Thread: 1 -> Character state: True 2020-03-30 03:21:07.225 - Thread: 1 -> IsServer: True 2020-03-30 03:21:07.226 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:21:07.226 - Thread: 1 -> Autosave 2020-03-30 03:21:07.226 - Thread: 1 -> Saving world - START 2020-03-30 03:21:07.226 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:21:07.226 - Thread: 1 -> Before snapshot.: GC Memory: 2,927,809,464 B 2020-03-30 03:21:07.278 - Thread: 1 -> After snapshot.: GC Memory: 2,933,490,992 B 2020-03-30 03:21:07.348 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,607,392 B 2020-03-30 03:21:07.348 - Thread: 1 -> Saving world - END 2020-03-30 03:21:07.349 - Thread: 9 -> Session snapshot save - START 2020-03-30 03:21:07.350 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 03:21:08.775 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:21:08.847 - Thread: 9 -> Session snapshot save - END 2020-03-30 03:21:23.454 - Thread: 1 -> GUI Stats: Update 0.0502521111111111, Draw 0.915723555555557 2020-03-30 03:21:24.036 - Thread: 1 -> GC Memory: 2,953,671,456 B 2020-03-30 03:21:37.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:21:37.834 - Thread: 1 -> STATISTICS,42071.6833333,0,0,0,0,0,0,21.88796,97.68017,1,0,2793.463,15880.6,60394,-60394,45,26.70438,87.13841,0.4584886,6374,16.6733,0,16.66667,4.452501,14.52885,100 2020-03-30 03:21:53.455 - Thread: 1 -> GUI Stats: Update 0.0624048888888889, Draw 1.01329583333333 2020-03-30 03:21:54.053 - Thread: 1 -> GC Memory: 2,932,082,656 B 2020-03-30 03:22:23.455 - Thread: 1 -> GUI Stats: Update 0.0651332222222223, Draw 1.01189955555556 2020-03-30 03:22:24.054 - Thread: 1 -> GC Memory: 2,932,390,056 B 2020-03-30 03:22:37.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:22:37.851 - Thread: 1 -> STATISTICS,42131.7,0,0,0,0,0,0,23.64647,62.95774,1,0,2795.116,15880.55,60394,-60394,45,26.98861,86.19099,0.4703296,6385,16.66608,0,16.66667,4.497945,14.36466,100 2020-03-30 03:22:53.454 - Thread: 1 -> GUI Stats: Update 0.0587838888888889, Draw 1.03307694444444 2020-03-30 03:22:54.070 - Thread: 1 -> GC Memory: 2,928,682,688 B 2020-03-30 03:23:23.454 - Thread: 1 -> GUI Stats: Update 0.0427478333333334, Draw 1.19525072222222 2020-03-30 03:23:24.086 - Thread: 1 -> GC Memory: 2,930,230,432 B 2020-03-30 03:23:37.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:23:37.868 - Thread: 1 -> STATISTICS,42191.7166666,0,0,0,0,0,0,20.19118,65.54767,1,0,2793.091,15880.55,60394,-60394,45,25.42825,87.08285,0.4603988,6361,16.66378,0,16.66667,4.237307,14.51129,100 2020-03-30 03:23:53.454 - Thread: 1 -> GUI Stats: Update 0.0424307222222223, Draw 1.01791983333333 2020-03-30 03:23:54.103 - Thread: 1 -> GC Memory: 2,931,360,784 B 2020-03-30 03:24:23.454 - Thread: 1 -> GUI Stats: Update 0.0436536666666667, Draw 0.932163000000002 2020-03-30 03:24:24.119 - Thread: 1 -> GC Memory: 2,927,671,064 B 2020-03-30 03:24:37.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:24:37.885 - Thread: 1 -> STATISTICS,42251.7333333,0,0,0,0,0,0,17.92814,71.29563,1,0,2795.141,15880.55,60394,-60394,45,25.55936,88.49599,0.451497,6390,16.66902,0,16.66667,4.260494,14.75141,100 2020-03-30 03:24:53.454 - Thread: 1 -> GUI Stats: Update 0.0424810555555556, Draw 0.917686833333333 2020-03-30 03:24:54.120 - Thread: 1 -> GC Memory: 2,929,051,256 B 2020-03-30 03:25:23.455 - Thread: 1 -> GUI Stats: Update 0.0444356111111111, Draw 0.899178055555557 2020-03-30 03:25:24.136 - Thread: 1 -> GC Memory: 2,930,840,600 B 2020-03-30 03:25:37.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:25:37.902 - Thread: 1 -> STATISTICS,42311.75,0,0,0,0,0,0,18.93781,80.88773,1,0,2793.429,15880.55,60394,-60394,45,25.37838,88.63383,0.4473809,6378,16.67369,0,16.66667,4.231514,14.77853,100 2020-03-30 03:25:53.454 - Thread: 1 -> GUI Stats: Update 0.0434952222222223, Draw 0.885186666666669 2020-03-30 03:25:54.136 - Thread: 1 -> GC Memory: 2,931,906,928 B 2020-03-30 03:26:07.237 - Thread: 1 -> Autosave initiated 2020-03-30 03:26:07.237 - Thread: 1 -> Character state: True 2020-03-30 03:26:07.237 - Thread: 1 -> IsServer: True 2020-03-30 03:26:07.237 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:26:07.237 - Thread: 1 -> Autosave 2020-03-30 03:26:07.237 - Thread: 1 -> Saving world - START 2020-03-30 03:26:07.237 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:26:07.237 - Thread: 1 -> Before snapshot.: GC Memory: 2,929,143,656 B 2020-03-30 03:26:07.290 - Thread: 1 -> After snapshot.: GC Memory: 2,933,555,680 B 2020-03-30 03:26:07.360 - Thread: 1 -> Directory cleanup: GC Memory: 2,945,278,024 B 2020-03-30 03:26:07.360 - Thread: 1 -> Saving world - END 2020-03-30 03:26:07.361 - Thread: 9 -> Session snapshot save - START 2020-03-30 03:26:07.362 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 03:26:08.847 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:26:08.911 - Thread: 9 -> Session snapshot save - END 2020-03-30 03:26:23.566 - Thread: 1 -> GUI Stats: Update 0.0592993888888889, Draw 0.954254222222223 2020-03-30 03:26:24.149 - Thread: 1 -> GC Memory: 2,954,708,656 B 2020-03-30 03:26:38.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:26:38.030 - Thread: 1 -> STATISTICS,42371.7666666,0,0,0,0,0,0,26.18053,67.00768,1,0,2794.541,15880.6,60394,-60394,45,27.43149,85.49213,0.4605677,6346,16.67167,0,16.66667,4.573288,14.25297,100 2020-03-30 03:26:53.567 - Thread: 1 -> GUI Stats: Update 0.0640221111111112, Draw 1.02262172222222 2020-03-30 03:26:54.166 - Thread: 1 -> GC Memory: 2,928,300,728 B 2020-03-30 03:27:23.566 - Thread: 1 -> GUI Stats: Update 0.0468529444444445, Draw 1.16687927777778 2020-03-30 03:27:24.182 - Thread: 1 -> GC Memory: 2,929,715,392 B 2020-03-30 03:27:38.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:27:38.046 - Thread: 1 -> STATISTICS,42431.7833333,0,0,0,0,0,0,20.18161,66.02789,1,0,2793.293,15880.6,60394,-60394,45,26.04432,88.50249,0.4551872,6376,16.66625,0,16.66667,4.340612,14.75005,100 2020-03-30 03:27:53.567 - Thread: 1 -> GUI Stats: Update 0.0443826666666666, Draw 1.06302994444444 2020-03-30 03:27:54.182 - Thread: 1 -> GC Memory: 2,930,901,000 B 2020-03-30 03:28:23.567 - Thread: 1 -> GUI Stats: Update 0.0434740555555555, Draw 0.902889166666665 2020-03-30 03:28:24.201 - Thread: 1 -> GC Memory: 2,927,455,528 B 2020-03-30 03:28:38.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:28:38.063 - Thread: 1 -> STATISTICS,42491.8,0,0,0,0,0,0,18.01251,71.55334,1,0,2795.702,15880.55,60394,-60394,45,25.64823,88.62488,0.4552322,6376,16.67333,0,16.66667,4.276412,14.77672,100 2020-03-30 03:28:53.567 - Thread: 1 -> GUI Stats: Update 0.0428971666666667, Draw 0.891148611111111 2020-03-30 03:28:54.215 - Thread: 1 -> GC Memory: 2,929,340,912 B 2020-03-30 03:29:23.567 - Thread: 1 -> GUI Stats: Update 0.0429311666666667, Draw 0.885115611111113 2020-03-30 03:29:24.216 - Thread: 1 -> GC Memory: 2,930,026,832 B 2020-03-30 03:29:38.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:29:38.080 - Thread: 1 -> STATISTICS,42551.8166666,0,0,0,0,0,0,18.2621,80.97481,1,0,2793.587,15880.55,60394,-60394,45,26.04678,88.37894,0.4622132,6472,16.66317,0,16.66667,4.340219,14.72673,100 2020-03-30 03:29:53.566 - Thread: 1 -> GUI Stats: Update 0.0427416111111112, Draw 0.895717444444445 2020-03-30 03:29:54.233 - Thread: 1 -> GC Memory: 2,931,666,168 B 2020-03-30 03:30:23.567 - Thread: 1 -> GUI Stats: Update 0.0450099444444444, Draw 0.900024944444445 2020-03-30 03:30:24.233 - Thread: 1 -> GC Memory: 2,928,206,000 B 2020-03-30 03:30:38.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:30:38.097 - Thread: 1 -> STATISTICS,42611.8333333,0,0,0,0,0,0,19.76765,92.89139,1,0,2795.91,15880.55,60394,-60394,45,25.67951,88.58848,0.4542367,6386,16.67294,0,16.66667,4.281529,14.77031,100 2020-03-30 03:30:53.567 - Thread: 1 -> GUI Stats: Update 0.0526875555555556, Draw 0.912649944444447 2020-03-30 03:30:54.249 - Thread: 1 -> GC Memory: 2,929,739,480 B 2020-03-30 03:31:07.249 - Thread: 1 -> Autosave initiated 2020-03-30 03:31:07.249 - Thread: 1 -> Character state: True 2020-03-30 03:31:07.249 - Thread: 1 -> IsServer: True 2020-03-30 03:31:07.249 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:31:07.249 - Thread: 1 -> Autosave 2020-03-30 03:31:07.249 - Thread: 1 -> Saving world - START 2020-03-30 03:31:07.250 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:31:07.250 - Thread: 1 -> Before snapshot.: GC Memory: 2,931,823,352 B 2020-03-30 03:31:07.307 - Thread: 1 -> After snapshot.: GC Memory: 2,933,827,288 B 2020-03-30 03:31:07.381 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,529,648 B 2020-03-30 03:31:07.381 - Thread: 1 -> Saving world - END 2020-03-30 03:31:07.381 - Thread: 9 -> Session snapshot save - START 2020-03-30 03:31:07.382 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 03:31:08.796 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:31:08.861 - Thread: 9 -> Session snapshot save - END 2020-03-30 03:31:23.686 - Thread: 1 -> GUI Stats: Update 0.0562011666666667, Draw 0.932249944444444 2020-03-30 03:31:24.251 - Thread: 1 -> GC Memory: 2,950,846,680 B 2020-03-30 03:31:38.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:31:38.233 - Thread: 1 -> STATISTICS,42671.85,0,0,0,0,0,0,21.09098,86.93123,1,0,2794.491,15880.6,60394,-60394,46,26.52923,86.84576,0.4642708,6400,16.66723,0,16.66667,4.421687,14.47478,100 2020-03-30 03:31:53.686 - Thread: 1 -> GUI Stats: Update 0.0604311666666667, Draw 0.984026222222221 2020-03-30 03:31:54.252 - Thread: 1 -> GC Memory: 2,928,519,832 B 2020-03-30 03:32:23.686 - Thread: 1 -> GUI Stats: Update 0.0654409444444444, Draw 1.02940533333333 2020-03-30 03:32:24.253 - Thread: 1 -> GC Memory: 2,930,813,248 B 2020-03-30 03:32:38.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:32:38.249 - Thread: 1 -> STATISTICS,42731.8666666,0,0,0,0,0,0,32.09259,72.10132,1,0,2796.033,15880.55,60394,-60394,46,31.11076,84.48624,0.4680762,6401,17.22347,0,16.66667,5.358355,14.55147,100 2020-03-30 03:32:53.686 - Thread: 1 -> GUI Stats: Update 0.0727377777777777, Draw 1.00982988888889 2020-03-30 03:32:54.269 - Thread: 1 -> GC Memory: 2,931,753,160 B 2020-03-30 03:33:24.275 - Thread: 1 -> GC Memory: 2,928,452,400 B 2020-03-30 03:33:24.310 - Thread: 1 -> GUI Stats: Update 0.0576970000000001, Draw 1.0231695 2020-03-30 03:33:38.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:33:38.891 - Thread: 1 -> STATISTICS,42791.8833333,0,0,0,0,0,0,19.20381,82.37154,1,0,2795.452,15880.6,60394,-60394,46,25.34845,88.6015,0.4639793,6374,16.66477,0,16.66667,4.224262,14.76524,100 2020-03-30 03:33:54.292 - Thread: 1 -> GC Memory: 2,931,144,608 B 2020-03-30 03:33:54.310 - Thread: 1 -> GUI Stats: Update 0.0466641666666666, Draw 0.898226666666665 2020-03-30 03:34:24.293 - Thread: 1 -> GC Memory: 2,929,712,904 B 2020-03-30 03:34:24.311 - Thread: 1 -> GUI Stats: Update 0.0543571111111109, Draw 0.922571388888891 2020-03-30 03:34:38.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:34:38.907 - Thread: 1 -> STATISTICS,42851.9,0,0,0,0,0,0,20.71434,92.23206,1,0,2796.267,15880.6,60394,-60394,46,26.76518,86.18752,0.4684618,6326,16.66588,0,16.66667,4.460652,14.36391,100 2020-03-30 03:34:54.296 - Thread: 1 -> GC Memory: 2,927,937,408 B 2020-03-30 03:34:54.310 - Thread: 1 -> GUI Stats: Update 0.0599630000000001, Draw 0.992101499999999 2020-03-30 03:35:24.296 - Thread: 1 -> GC Memory: 2,929,264,200 B 2020-03-30 03:35:24.316 - Thread: 1 -> GUI Stats: Update 0.0600801111111111, Draw 1.0254795 2020-03-30 03:35:38.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:35:38.924 - Thread: 1 -> STATISTICS,42911.9166666,0,0,0,0,0,0,25.22777,66.74493,1,0,2794.587,15880.55,60394,-60394,46,27.67023,85.79324,0.4700261,6312,16.66657,0,16.66667,4.611678,14.29879,100 2020-03-30 03:35:54.310 - Thread: 1 -> GC Memory: 2,930,770,736 B 2020-03-30 03:35:54.311 - Thread: 1 -> GUI Stats: Update 0.0648417222222222, Draw 1.01154327777778 2020-03-30 03:36:07.260 - Thread: 1 -> Autosave initiated 2020-03-30 03:36:07.260 - Thread: 1 -> Character state: True 2020-03-30 03:36:07.260 - Thread: 1 -> IsServer: True 2020-03-30 03:36:07.260 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:36:07.260 - Thread: 1 -> Autosave 2020-03-30 03:36:07.260 - Thread: 1 -> Saving world - START 2020-03-30 03:36:07.261 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:36:07.261 - Thread: 1 -> Before snapshot.: GC Memory: 2,930,874,008 B 2020-03-30 03:36:07.328 - Thread: 1 -> After snapshot.: GC Memory: 2,933,339,856 B 2020-03-30 03:36:07.391 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,179,496 B 2020-03-30 03:36:07.391 - Thread: 1 -> Saving world - END 2020-03-30 03:36:07.391 - Thread: 9 -> Session snapshot save - START 2020-03-30 03:36:07.393 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 03:36:08.936 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:36:08.991 - Thread: 9 -> Session snapshot save - END 2020-03-30 03:36:24.312 - Thread: 1 -> GC Memory: 2,954,313,304 B 2020-03-30 03:36:24.430 - Thread: 1 -> GUI Stats: Update 0.058624, Draw 1.02322311111111 2020-03-30 03:36:39.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:36:39.061 - Thread: 1 -> STATISTICS,42971.9333333,0,0,0,0,0,0,23.67355,65.13398,1,0,2793.797,15880.6,60394,-60394,46,26.93396,85.99654,0.4692223,6327,16.66832,0,16.66667,4.489439,14.33418,100 2020-03-30 03:36:54.329 - Thread: 1 -> GC Memory: 2,929,003,528 B 2020-03-30 03:36:54.431 - Thread: 1 -> GUI Stats: Update 0.0539669444444445, Draw 1.07072877777778 2020-03-30 03:37:24.330 - Thread: 1 -> GC Memory: 2,931,439,144 B 2020-03-30 03:37:24.430 - Thread: 1 -> GUI Stats: Update 0.0428621111111112, Draw 1.20190283333333 2020-03-30 03:37:39.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:37:39.077 - Thread: 1 -> STATISTICS,43031.95,0,0,0,0,0,0,19.22355,64.65134,1,0,2794.789,15880.6,60394,-60394,46,25.39555,87.14823,0.4578706,6267,16.66905,0,16.66667,4.233197,14.52679,100 2020-03-30 03:37:54.346 - Thread: 1 -> GC Memory: 2,929,728,712 B 2020-03-30 03:37:54.430 - Thread: 1 -> GUI Stats: Update 0.0424612222222223, Draw 0.986896833333333 2020-03-30 03:38:24.362 - Thread: 1 -> GC Memory: 2,928,997,648 B 2020-03-30 03:38:24.430 - Thread: 1 -> GUI Stats: Update 0.0419421666666667, Draw 0.914436777777777 2020-03-30 03:38:39.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:38:39.096 - Thread: 1 -> STATISTICS,43091.9666666,0,0,0,0,0,0,18.29916,76.17371,1,0,2796.579,15880.55,60394,-60394,46,25.95978,87.63766,0.4547072,6338,16.66976,0,16.66667,4.327433,14.60899,100 2020-03-30 03:38:54.362 - Thread: 1 -> GC Memory: 2,931,992,968 B 2020-03-30 03:38:54.432 - Thread: 1 -> GUI Stats: Update 0.0421936111111112, Draw 0.900885055555557 2020-03-30 03:39:24.363 - Thread: 1 -> GC Memory: 2,929,883,536 B 2020-03-30 03:39:24.430 - Thread: 1 -> GUI Stats: Update 0.0424436666666667, Draw 0.895344666666669 2020-03-30 03:39:39.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:39:39.110 - Thread: 1 -> STATISTICS,43151.9833333,0,0,0,0,0,0,18.67439,80.24158,1,0,2792.474,15880.55,60394,-60394,46,25.66657,87.82128,0.4554473,6340,16.66806,0,16.66667,4.278119,14.6381,100 2020-03-30 03:39:54.379 - Thread: 1 -> GC Memory: 2,927,633,296 B 2020-03-30 03:39:54.430 - Thread: 1 -> GUI Stats: Update 0.0428293333333334, Draw 0.894869 2020-03-30 03:40:24.396 - Thread: 1 -> GC Memory: 2,930,399,352 B 2020-03-30 03:40:24.431 - Thread: 1 -> GUI Stats: Update 0.0472159444444445, Draw 0.904117777777777 2020-03-30 03:40:39.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:40:39.137 - Thread: 1 -> STATISTICS,43212,0,0,0,0,0,0,21.17804,84.06354,1,0,2793.205,15880.55,60394,-60394,46,26.70126,88.18451,0.4534137,6306,16.66571,0,16.66667,4.449956,14.69658,100 2020-03-30 03:40:54.412 - Thread: 1 -> GC Memory: 2,928,344,432 B 2020-03-30 03:40:54.430 - Thread: 1 -> GUI Stats: Update 0.0542974999999999, Draw 0.947943777777777 2020-03-30 03:41:07.264 - Thread: 1 -> Autosave initiated 2020-03-30 03:41:07.264 - Thread: 1 -> Character state: True 2020-03-30 03:41:07.264 - Thread: 1 -> IsServer: True 2020-03-30 03:41:07.264 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:41:07.264 - Thread: 1 -> Autosave 2020-03-30 03:41:07.264 - Thread: 1 -> Saving world - START 2020-03-30 03:41:07.265 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:41:07.265 - Thread: 1 -> Before snapshot.: GC Memory: 2,928,317,080 B 2020-03-30 03:41:07.319 - Thread: 1 -> After snapshot.: GC Memory: 2,933,863,992 B 2020-03-30 03:41:07.390 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,979,240 B 2020-03-30 03:41:07.390 - Thread: 1 -> Saving world - END 2020-03-30 03:41:07.390 - Thread: 10 -> Session snapshot save - START 2020-03-30 03:41:07.392 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 03:41:08.846 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:41:08.906 - Thread: 10 -> Session snapshot save - END 2020-03-30 03:41:24.412 - Thread: 1 -> GC Memory: 2,953,352,960 B 2020-03-30 03:41:24.547 - Thread: 1 -> GUI Stats: Update 0.0631661111111112, Draw 1.013061 2020-03-30 03:41:39.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:41:39.260 - Thread: 1 -> STATISTICS,43272.0166666,0,0,0,0,0,0,32.88528,79.38875,1,0,4951.097,15880.6,60394,-60394,46,28.22951,86.33089,0.4729918,6319,16.66759,0,16.66667,4.705177,14.38927,100 2020-03-30 03:41:54.429 - Thread: 1 -> GC Memory: 2,928,297,696 B 2020-03-30 03:41:54.546 - Thread: 1 -> GUI Stats: Update 0.0667992777777778, Draw 1.00720266666666 2020-03-30 03:42:24.429 - Thread: 1 -> GC Memory: 2,930,862,264 B 2020-03-30 03:42:24.547 - Thread: 1 -> GUI Stats: Update 0.0504813333333333, Draw 1.08603966666667 2020-03-30 03:42:36.393 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:42:36.394 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 03:42:39.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:42:39.276 - Thread: 1 -> STATISTICS,43332.0333333,0,0,0,0,0,0,22.2654,87.07699,1,0,2794.668,15880.55,60394,-60394,46,25.58625,88.11448,0.4593091,6336,16.67167,0,16.66667,4.265655,14.69015,100 2020-03-30 03:42:46.410 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:42:46.411 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 03:42:54.446 - Thread: 1 -> GC Memory: 2,928,684,128 B 2020-03-30 03:42:54.546 - Thread: 1 -> GUI Stats: Update 0.0437187777777778, Draw 1.13634911111111 2020-03-30 03:42:56.410 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:42:56.411 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 03:43:06.411 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 03:43:06.412 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 03:43:06.412 - Thread: 1 -> Next activation in 00:40:24.7396306 2020-03-30 03:43:24.461 - Thread: 1 -> GC Memory: 2,931,203,504 B 2020-03-30 03:43:24.546 - Thread: 1 -> GUI Stats: Update 0.0421767777777778, Draw 0.937725722222222 2020-03-30 03:43:39.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:43:39.294 - Thread: 1 -> STATISTICS,43392.05,0,0,0,0,0,0,18.63342,72.64925,1,0,2794.965,15880.6,60394,-60394,46,25.70123,87.39478,0.4532325,6336,16.66634,0,16.66667,4.283453,14.56551,100 2020-03-30 03:43:54.478 - Thread: 1 -> GC Memory: 2,929,741,128 B 2020-03-30 03:43:54.547 - Thread: 1 -> GUI Stats: Update 0.0420762777777778, Draw 0.90327511111111 2020-03-30 03:44:24.497 - Thread: 1 -> GC Memory: 2,927,619,312 B 2020-03-30 03:44:24.546 - Thread: 1 -> GUI Stats: Update 0.0423426666666668, Draw 0.888284055555556 2020-03-30 03:44:39.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:44:39.310 - Thread: 1 -> STATISTICS,43452.0666666,0,0,0,0,0,0,17.98642,76.22774,1,0,2796.307,15880.55,60394,-60394,46,26.19166,87.76198,0.455103,6457,16.67034,0,16.66667,4.366239,14.63022,100 2020-03-30 03:44:54.512 - Thread: 1 -> GC Memory: 2,931,421,776 B 2020-03-30 03:44:54.546 - Thread: 1 -> GUI Stats: Update 0.0426771111111112, Draw 0.886422055555556 2020-03-30 03:45:24.513 - Thread: 1 -> GC Memory: 2,929,560,200 B 2020-03-30 03:45:24.547 - Thread: 1 -> GUI Stats: Update 0.0437877777777777, Draw 0.899530777777777 2020-03-30 03:45:39.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:45:39.327 - Thread: 1 -> STATISTICS,43512.0833333,0,0,0,0,0,0,19.34728,81.77686,1,0,2793.046,15880.55,60394,-60394,46,26.25825,87.55365,0.455846,6394,16.66818,0,16.66667,4.376771,14.5936,100 2020-03-30 03:45:54.531 - Thread: 1 -> GC Memory: 2,927,972,496 B 2020-03-30 03:45:54.546 - Thread: 1 -> GUI Stats: Update 0.0506685555555555, Draw 0.920341388888888 2020-03-30 03:46:07.263 - Thread: 1 -> Autosave initiated 2020-03-30 03:46:07.263 - Thread: 1 -> Character state: True 2020-03-30 03:46:07.263 - Thread: 1 -> IsServer: True 2020-03-30 03:46:07.263 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:46:07.263 - Thread: 1 -> Autosave 2020-03-30 03:46:07.263 - Thread: 1 -> Saving world - START 2020-03-30 03:46:07.264 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:46:07.264 - Thread: 1 -> Before snapshot.: GC Memory: 2,931,875,072 B 2020-03-30 03:46:07.333 - Thread: 1 -> After snapshot.: GC Memory: 2,933,714,720 B 2020-03-30 03:46:07.402 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,665,424 B 2020-03-30 03:46:07.402 - Thread: 1 -> Saving world - END 2020-03-30 03:46:07.402 - Thread: 10 -> Session snapshot save - START 2020-03-30 03:46:07.403 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 03:46:08.827 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:46:08.888 - Thread: 10 -> Session snapshot save - END 2020-03-30 03:46:24.539 - Thread: 1 -> GC Memory: 2,952,460,224 B 2020-03-30 03:46:24.674 - Thread: 1 -> GUI Stats: Update 0.0493757777777777, Draw 0.965757777777781 2020-03-30 03:46:39.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:46:39.470 - Thread: 1 -> STATISTICS,43572.1,0,0,0,0,0,0,18.73993,77.17686,1,0,4949.136,15880.6,60394,-60394,45,26.95123,86.62614,0.4666325,6533,16.66005,0,16.66667,4.490088,14.43195,100 2020-03-30 03:46:54.556 - Thread: 1 -> GC Memory: 2,930,668,056 B 2020-03-30 03:46:54.672 - Thread: 1 -> GUI Stats: Update 0.0422535555555556, Draw 0.902277444444445 2020-03-30 03:47:24.572 - Thread: 1 -> GC Memory: 2,931,830,136 B 2020-03-30 03:47:24.673 - Thread: 1 -> GUI Stats: Update 0.0422856666666667, Draw 0.888800611111113 2020-03-30 03:47:39.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:47:39.487 - Thread: 1 -> STATISTICS,43632.1166666,0,0,0,0,0,0,18.3085,77.33289,1,0,2795.554,15880.56,60394,-60394,45,25.87322,88.16786,0.4517166,6564,16.66833,0,16.66667,4.312634,14.69611,100 2020-03-30 03:47:54.572 - Thread: 1 -> GC Memory: 2,927,754,880 B 2020-03-30 03:47:54.673 - Thread: 1 -> GUI Stats: Update 0.0439216666666667, Draw 0.881935611111109 2020-03-30 03:48:24.572 - Thread: 1 -> GC Memory: 2,928,581,448 B 2020-03-30 03:48:24.673 - Thread: 1 -> GUI Stats: Update 0.0428966666666667, Draw 0.883205111111112 2020-03-30 03:48:39.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:48:39.503 - Thread: 1 -> STATISTICS,43692.1333333,0,0,0,0,0,0,18.56237,78.98985,1,0,2793.074,15880.56,60394,-60394,45,25.92189,88.34188,0.4629948,6447,16.66494,0,16.66667,4.319867,14.72212,100 2020-03-30 03:48:54.573 - Thread: 1 -> GC Memory: 2,929,978,312 B 2020-03-30 03:48:54.674 - Thread: 1 -> GUI Stats: Update 0.045055, Draw 0.897744777777778 2020-03-30 03:49:24.575 - Thread: 1 -> GC Memory: 2,927,257,776 B 2020-03-30 03:49:24.674 - Thread: 1 -> GUI Stats: Update 0.0525250555555555, Draw 0.917690555555555 2020-03-30 03:49:39.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:49:39.521 - Thread: 1 -> STATISTICS,43752.15,0,0,0,0,0,0,21.48586,92.38613,1,0,2792.141,15880.51,60394,-60394,45,26.96886,86.98771,0.4555317,6468,16.65835,0,16.66667,4.492567,14.49072,100 2020-03-30 03:49:54.589 - Thread: 1 -> GC Memory: 2,929,472,088 B 2020-03-30 03:49:54.674 - Thread: 1 -> GUI Stats: Update 0.0596987222222221, Draw 0.974075888888889 2020-03-30 03:50:24.589 - Thread: 1 -> GC Memory: 2,930,455,896 B 2020-03-30 03:50:24.676 - Thread: 1 -> GUI Stats: Update 0.0665156111111111, Draw 1.02083944444444 2020-03-30 03:50:39.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:50:39.538 - Thread: 1 -> STATISTICS,43812.1666666,0,0,0,0,0,0,23.76408,57.49168,1,0,2793.997,15880.51,60394,-60394,45,27.74795,85.92819,0.46995,6436,16.66894,0,16.66667,4.625289,14.32332,100 2020-03-30 03:50:54.607 - Thread: 1 -> GC Memory: 2,930,733,264 B 2020-03-30 03:50:54.675 - Thread: 1 -> GUI Stats: Update 0.0648522222222221, Draw 1.01892611111111 2020-03-30 03:51:07.273 - Thread: 1 -> Autosave initiated 2020-03-30 03:51:07.273 - Thread: 1 -> Character state: True 2020-03-30 03:51:07.273 - Thread: 1 -> IsServer: True 2020-03-30 03:51:07.273 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:51:07.273 - Thread: 1 -> Autosave 2020-03-30 03:51:07.273 - Thread: 1 -> Saving world - START 2020-03-30 03:51:07.274 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:51:07.274 - Thread: 1 -> Before snapshot.: GC Memory: 2,927,784,568 B 2020-03-30 03:51:07.328 - Thread: 1 -> After snapshot.: GC Memory: 2,933,080,040 B 2020-03-30 03:51:07.400 - Thread: 1 -> Directory cleanup: GC Memory: 2,946,626,896 B 2020-03-30 03:51:07.400 - Thread: 1 -> Saving world - END 2020-03-30 03:51:07.400 - Thread: 10 -> Session snapshot save - START 2020-03-30 03:51:07.401 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 03:51:08.831 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:51:08.889 - Thread: 10 -> Session snapshot save - END 2020-03-30 03:51:24.621 - Thread: 1 -> GC Memory: 2,953,417,224 B 2020-03-30 03:51:24.789 - Thread: 1 -> GUI Stats: Update 0.0490412222222222, Draw 0.996845555555554 2020-03-30 03:51:39.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:51:39.669 - Thread: 1 -> STATISTICS,43872.1833333,0,0,0,0,0,0,18.99537,67.41122,1,0,2820.743,15880.51,60394,-60394,46,25.67195,87.73751,0.4717237,6449,16.67019,0,16.66667,4.279562,14.62601,100 2020-03-30 03:51:54.637 - Thread: 1 -> GC Memory: 2,928,994,824 B 2020-03-30 03:51:54.788 - Thread: 1 -> GUI Stats: Update 0.0420447222222223, Draw 0.954509666666666 2020-03-30 03:52:24.637 - Thread: 1 -> GC Memory: 2,932,387,456 B 2020-03-30 03:52:24.788 - Thread: 1 -> GUI Stats: Update 0.0429865555555556, Draw 0.910727333333332 2020-03-30 03:52:40.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:52:40.006 - Thread: 1 -> STATISTICS,43932.2,0,0,0,0,0,0,27.1593,62.91685,1,0,3136.403,15910.25,60394,-60394,46,26.84557,87.75574,0.4540691,6221,31.11846,0,16.66667,8.353927,27.30824,100 2020-03-30 03:52:54.642 - Thread: 1 -> GC Memory: 3,288,998,408 B 2020-03-30 03:52:55.108 - Thread: 1 -> GUI Stats: Update 0.0605026111111112, Draw 1.00329783333333 2020-03-30 03:53:24.642 - Thread: 1 -> GC Memory: 3,264,739,192 B 2020-03-30 03:53:25.108 - Thread: 1 -> GUI Stats: Update 0.0424971111111112, Draw 0.91036661111111 2020-03-30 03:53:40.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:53:40.023 - Thread: 1 -> STATISTICS,43992.2166666,0,0,0,0,0,0,18.53243,72.7009,1,0,3116.513,15908.61,60394,-60394,46,25.64785,88.28555,0.4568818,6181,16.66804,0,16.66667,4.274995,14.71547,100 2020-03-30 03:53:54.642 - Thread: 1 -> GC Memory: 3,267,366,184 B 2020-03-30 03:53:55.109 - Thread: 1 -> GUI Stats: Update 0.0422535, Draw 0.893445166666666 2020-03-30 03:54:24.659 - Thread: 1 -> GC Memory: 3,266,846,160 B 2020-03-30 03:54:25.109 - Thread: 1 -> GUI Stats: Update 0.0425108333333335, Draw 0.883228944444447 2020-03-30 03:54:40.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:54:40.040 - Thread: 1 -> STATISTICS,44052.2333333,0,0,0,0,0,0,18.56559,84.40616,1,0,3113.817,15908.17,60394,-60394,46,25.68982,88.07078,0.4516225,6183,16.66681,0,16.66667,4.281673,14.67859,100 2020-03-30 03:54:54.659 - Thread: 1 -> GC Memory: 3,267,116,536 B 2020-03-30 03:54:55.109 - Thread: 1 -> GUI Stats: Update 0.0434111666666667, Draw 0.891650666666666 2020-03-30 03:55:24.676 - Thread: 1 -> GC Memory: 3,266,467,944 B 2020-03-30 03:55:25.110 - Thread: 1 -> GUI Stats: Update 0.0468521666666666, Draw 0.911252277777779 2020-03-30 03:55:40.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:55:40.057 - Thread: 1 -> STATISTICS,44112.25,0,0,0,0,0,0,20.28949,79.97884,1,0,3113.42,15908.96,60394,-60394,46,26.52075,88.30266,0.453156,6188,16.67528,0,16.66667,4.42241,14.72472,100 2020-03-30 03:55:54.676 - Thread: 1 -> GC Memory: 3,266,711,992 B 2020-03-30 03:55:55.110 - Thread: 1 -> GUI Stats: Update 0.0554306666666668, Draw 0.936739944444442 2020-03-30 03:56:07.275 - Thread: 1 -> Autosave initiated 2020-03-30 03:56:07.275 - Thread: 1 -> Character state: True 2020-03-30 03:56:07.275 - Thread: 1 -> IsServer: True 2020-03-30 03:56:07.275 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 03:56:07.275 - Thread: 1 -> Autosave 2020-03-30 03:56:07.275 - Thread: 1 -> Saving world - START 2020-03-30 03:56:07.276 - Thread: 1 -> Making world state snapshot. 2020-03-30 03:56:07.276 - Thread: 1 -> Before snapshot.: GC Memory: 3,265,918,144 B 2020-03-30 03:56:07.330 - Thread: 1 -> After snapshot.: GC Memory: 3,269,386,152 B 2020-03-30 03:56:07.397 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,213,408 B 2020-03-30 03:56:07.397 - Thread: 1 -> Saving world - END 2020-03-30 03:56:07.398 - Thread: 10 -> Session snapshot save - START 2020-03-30 03:56:07.398 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 03:56:08.839 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 03:56:08.901 - Thread: 10 -> Session snapshot save - END 2020-03-30 03:56:24.684 - Thread: 1 -> GC Memory: 3,287,204,360 B 2020-03-30 03:56:25.218 - Thread: 1 -> GUI Stats: Update 0.0501485555555556, Draw 0.932160111111111 2020-03-30 03:56:40.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:56:40.182 - Thread: 1 -> STATISTICS,44172.2666666,0,0,0,0,0,0,18.57704,75.03099,1,0,3137.195,15913.43,60394,-60394,46,25.82517,87.11695,0.4576441,6205,16.66364,0,16.66667,4.303413,14.51686,100 2020-03-30 03:56:54.700 - Thread: 1 -> GC Memory: 3,266,657,128 B 2020-03-30 03:56:55.218 - Thread: 1 -> GUI Stats: Update 0.0421358333333334, Draw 0.890827166666665 2020-03-30 03:57:24.700 - Thread: 1 -> GC Memory: 3,264,966,704 B 2020-03-30 03:57:25.218 - Thread: 1 -> GUI Stats: Update 0.042207888888889, Draw 0.887907666666665 2020-03-30 03:57:40.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:57:40.199 - Thread: 1 -> STATISTICS,44232.2833333,0,0,0,0,0,0,19.0515,82.00828,1,0,3113.254,15913.24,60394,-60394,46,25.6523,87.69012,0.4569236,6207,16.66462,0,16.66667,4.274858,14.61322,100 2020-03-30 03:57:54.701 - Thread: 1 -> GC Memory: 3,264,259,656 B 2020-03-30 03:57:55.219 - Thread: 1 -> GUI Stats: Update 0.0427188333333335, Draw 0.890843277777778 2020-03-30 03:58:24.718 - Thread: 1 -> GC Memory: 3,265,464,576 B 2020-03-30 03:58:25.220 - Thread: 1 -> GUI Stats: Update 0.0457782777777777, Draw 0.911501222222223 2020-03-30 03:58:40.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:58:40.216 - Thread: 1 -> STATISTICS,44292.3,0,0,0,0,0,0,19.91286,80.94236,1,0,3114.135,15913.3,60394,-60394,46,26.22495,88.56579,0.4476392,6195,16.67333,0,16.66667,4.372572,14.76687,100 2020-03-30 03:58:54.718 - Thread: 1 -> GC Memory: 3,264,191,104 B 2020-03-30 03:58:55.219 - Thread: 1 -> GUI Stats: Update 0.0538293333333334, Draw 0.923055333333334 2020-03-30 03:59:24.718 - Thread: 1 -> GC Memory: 3,263,893,408 B 2020-03-30 03:59:25.219 - Thread: 1 -> GUI Stats: Update 0.059034, Draw 0.996591777777781 2020-03-30 03:59:40.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 03:59:40.233 - Thread: 1 -> STATISTICS,44352.3166666,0,0,0,0,0,0,22.81917,76.49169,1,0,3113.396,15913.13,60394,-60394,46,28.9081,86.28185,0.4739267,6336,16.66797,0,16.66667,4.818393,14.38143,100 2020-03-30 03:59:54.735 - Thread: 1 -> GC Memory: 3,265,140,936 B 2020-03-30 03:59:55.219 - Thread: 1 -> GUI Stats: Update 0.0672067222222223, Draw 1.02418244444444 2020-03-30 04:00:24.736 - Thread: 1 -> GC Memory: 3,266,715,992 B 2020-03-30 04:00:25.220 - Thread: 1 -> GUI Stats: Update 0.0632918888888889, Draw 1.00308988888889 2020-03-30 04:00:40.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:00:40.249 - Thread: 1 -> STATISTICS,44412.3333333,0,0,0,0,0,0,23.23252,76.11228,1,0,3116.32,15912.39,60394,-60394,46,26.4685,87.74317,0.4736696,6210,16.66789,0,16.66667,4.41174,14.62494,100 2020-03-30 04:00:54.751 - Thread: 1 -> GC Memory: 3,267,788,632 B 2020-03-30 04:00:55.219 - Thread: 1 -> GUI Stats: Update 0.0475534444444445, Draw 1.13563383333333 2020-03-30 04:01:07.285 - Thread: 1 -> Autosave initiated 2020-03-30 04:01:07.285 - Thread: 1 -> Character state: True 2020-03-30 04:01:07.285 - Thread: 1 -> IsServer: True 2020-03-30 04:01:07.285 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:01:07.285 - Thread: 1 -> Autosave 2020-03-30 04:01:07.285 - Thread: 1 -> Saving world - START 2020-03-30 04:01:07.286 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:01:07.286 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,711,096 B 2020-03-30 04:01:07.343 - Thread: 1 -> After snapshot.: GC Memory: 3,269,258,128 B 2020-03-30 04:01:07.410 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,489,768 B 2020-03-30 04:01:07.410 - Thread: 1 -> Saving world - END 2020-03-30 04:01:07.411 - Thread: 11 -> Session snapshot save - START 2020-03-30 04:01:07.411 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 04:01:08.905 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:01:08.967 - Thread: 11 -> Session snapshot save - END 2020-03-30 04:01:24.764 - Thread: 1 -> GC Memory: 3,288,794,296 B 2020-03-30 04:01:25.332 - Thread: 1 -> GUI Stats: Update 0.0425121111111112, Draw 1.02166266666667 2020-03-30 04:01:40.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:01:40.379 - Thread: 1 -> STATISTICS,44472.35,0,0,0,0,0,0,19.05157,73.5481,1,0,3137.146,15913.73,60394,-60394,46,25.73317,88.16833,0.4505831,6214,16.66879,0,16.66667,4.289408,14.69659,100 2020-03-30 04:01:54.764 - Thread: 1 -> GC Memory: 3,263,926,144 B 2020-03-30 04:01:55.331 - Thread: 1 -> GUI Stats: Update 0.0425966111111112, Draw 0.893968333333334 2020-03-30 04:02:24.764 - Thread: 1 -> GC Memory: 3,267,393,504 B 2020-03-30 04:02:25.331 - Thread: 1 -> GUI Stats: Update 0.0459335555555555, Draw 0.899626666666668 2020-03-30 04:02:40.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:02:40.396 - Thread: 1 -> STATISTICS,44532.3666666,0,0,0,0,0,0,20.14112,90.30122,1,0,3113.291,15913.3,60394,-60394,46,25.74787,87.17679,0.4566176,6225,16.66507,0,16.66667,4.2909,14.52807,100 2020-03-30 04:02:54.781 - Thread: 1 -> GC Memory: 3,265,518,568 B 2020-03-30 04:02:55.332 - Thread: 1 -> GUI Stats: Update 0.0524263888888888, Draw 0.913317944444446 2020-03-30 04:03:24.797 - Thread: 1 -> GC Memory: 3,265,677,552 B 2020-03-30 04:03:25.333 - Thread: 1 -> GUI Stats: Update 0.0570080555555555, Draw 0.958670833333333 2020-03-30 04:03:40.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:03:40.413 - Thread: 1 -> STATISTICS,44592.3833333,0,0,0,0,0,0,22.96352,94.68007,1,0,3113.02,15913.79,60394,-60394,46,28.06268,85.93527,0.4642144,6189,16.66802,0,16.66667,4.677493,14.3237,100 2020-03-30 04:03:54.814 - Thread: 1 -> GC Memory: 3,263,579,448 B 2020-03-30 04:03:55.332 - Thread: 1 -> GUI Stats: Update 0.0620274999999999, Draw 1.01966744444444 2020-03-30 04:04:24.814 - Thread: 1 -> GC Memory: 3,265,687,192 B 2020-03-30 04:04:25.332 - Thread: 1 -> GUI Stats: Update 0.0642825555555556, Draw 1.00766027777778 2020-03-30 04:04:40.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:04:40.429 - Thread: 1 -> STATISTICS,44652.4,0,0,0,0,0,0,23.84287,69.03822,1,0,3114.729,15913.81,60394,-60394,46,26.78812,87.79028,0.4654215,6237,16.66792,0,16.66667,4.465023,14.63282,100 2020-03-30 04:04:54.831 - Thread: 1 -> GC Memory: 3,264,975,816 B 2020-03-30 04:04:55.332 - Thread: 1 -> GUI Stats: Update 0.0545076111111112, Draw 1.06012766666667 2020-03-30 04:05:24.831 - Thread: 1 -> GC Memory: 3,264,335,856 B 2020-03-30 04:05:25.332 - Thread: 1 -> GUI Stats: Update 0.0429327222222222, Draw 1.15230377777778 2020-03-30 04:05:40.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:05:40.448 - Thread: 1 -> STATISTICS,44712.4166666,0,0,0,0,0,0,18.63603,66.5751,1,0,3116.452,15913.78,60394,-60394,46,25.84657,88.01777,0.4576127,6235,16.66793,0,16.66667,4.308087,14.67074,100 2020-03-30 04:05:54.831 - Thread: 1 -> GC Memory: 3,266,414,624 B 2020-03-30 04:05:55.332 - Thread: 1 -> GUI Stats: Update 0.0427518333333334, Draw 0.966753166666668 2020-03-30 04:06:07.298 - Thread: 1 -> Autosave initiated 2020-03-30 04:06:07.298 - Thread: 1 -> Character state: True 2020-03-30 04:06:07.298 - Thread: 1 -> IsServer: True 2020-03-30 04:06:07.298 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:06:07.298 - Thread: 1 -> Autosave 2020-03-30 04:06:07.298 - Thread: 1 -> Saving world - START 2020-03-30 04:06:07.298 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:06:07.298 - Thread: 1 -> Before snapshot.: GC Memory: 3,265,041,312 B 2020-03-30 04:06:07.353 - Thread: 1 -> After snapshot.: GC Memory: 3,269,132,368 B 2020-03-30 04:06:07.426 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,846,848 B 2020-03-30 04:06:07.426 - Thread: 1 -> Saving world - END 2020-03-30 04:06:07.427 - Thread: 11 -> Session snapshot save - START 2020-03-30 04:06:07.427 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 04:06:08.851 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:06:08.917 - Thread: 11 -> Session snapshot save - END 2020-03-30 04:06:24.847 - Thread: 1 -> GC Memory: 3,296,709,000 B 2020-03-30 04:06:25.448 - Thread: 1 -> GUI Stats: Update 0.0423489444444445, Draw 0.902788111111113 2020-03-30 04:06:40.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:06:40.577 - Thread: 1 -> STATISTICS,44772.4333333,0,0,0,0,0,0,18.59608,73.99034,1,0,3140.301,15919.79,60394,-60394,45,25.10733,88.82142,0.4637702,6204,16.66453,0,16.66667,4.18402,14.80167,100 2020-03-30 04:06:54.847 - Thread: 1 -> GC Memory: 3,264,627,280 B 2020-03-30 04:06:55.447 - Thread: 1 -> GUI Stats: Update 0.0425776666666667, Draw 0.897167944444444 2020-03-30 04:07:24.863 - Thread: 1 -> GC Memory: 3,263,856,416 B 2020-03-30 04:07:25.448 - Thread: 1 -> GUI Stats: Update 0.0428551666666667, Draw 0.883496555555554 2020-03-30 04:07:40.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:07:40.595 - Thread: 1 -> STATISTICS,44832.45,0,0,0,0,0,0,18.92429,88.21905,1,0,3112.219,15918.92,60394,-60394,45,26.23087,88.08794,0.4507671,6176,16.66637,0,16.66667,4.371734,14.68106,100 2020-03-30 04:07:54.880 - Thread: 1 -> GC Memory: 3,264,915,120 B 2020-03-30 04:07:55.448 - Thread: 1 -> GUI Stats: Update 0.0463062222222222, Draw 0.896994888888888 2020-03-30 04:08:24.897 - Thread: 1 -> GC Memory: 3,265,722,328 B 2020-03-30 04:08:25.447 - Thread: 1 -> GUI Stats: Update 0.0542916111111111, Draw 0.93197661111111 2020-03-30 04:08:40.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:08:40.611 - Thread: 1 -> STATISTICS,44892.4666666,0,0,0,0,0,0,22.19572,86.40157,1,0,3112.744,15918.98,60394,-60394,45,27.16262,87.85019,0.4621696,6195,16.66841,0,16.66667,4.527577,14.64323,100 2020-03-30 04:08:54.898 - Thread: 1 -> GC Memory: 3,266,643,448 B 2020-03-30 04:08:55.449 - Thread: 1 -> GUI Stats: Update 0.0601404999999999, Draw 0.980642499999998 2020-03-30 04:09:24.914 - Thread: 1 -> GC Memory: 3,268,412,664 B 2020-03-30 04:09:25.451 - Thread: 1 -> GUI Stats: Update 0.0626657777777779, Draw 1.00129711111111 2020-03-30 04:09:40.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:09:40.628 - Thread: 1 -> STATISTICS,44952.4833333,0,0,0,0,0,0,23.46675,54.31411,1,0,3117.128,15919.75,60394,-60394,46,27.23009,87.05699,0.4757549,6193,16.66978,0,16.66667,4.539196,14.51221,100 2020-03-30 04:09:54.915 - Thread: 1 -> GC Memory: 3,265,153,936 B 2020-03-30 04:09:55.448 - Thread: 1 -> GUI Stats: Update 0.0655677777777777, Draw 0.996630166666667 2020-03-30 04:10:24.932 - Thread: 1 -> GC Memory: 3,264,863,544 B 2020-03-30 04:10:25.449 - Thread: 1 -> GUI Stats: Update 0.0451592777777778, Draw 1.12909633333333 2020-03-30 04:10:40.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:10:40.656 - Thread: 1 -> STATISTICS,45012.5,0,0,0,0,0,0,20.75346,76.3696,1,0,3113.938,15919.83,60394,-60394,46,26.00614,88.90356,0.4635307,6199,16.66846,0,16.66667,4.334823,14.81886,100 2020-03-30 04:10:54.946 - Thread: 1 -> GC Memory: 3,265,336,064 B 2020-03-30 04:10:55.448 - Thread: 1 -> GUI Stats: Update 0.0426836111111111, Draw 1.08342738888889 2020-03-30 04:11:07.314 - Thread: 1 -> Autosave initiated 2020-03-30 04:11:07.314 - Thread: 1 -> Character state: True 2020-03-30 04:11:07.314 - Thread: 1 -> IsServer: True 2020-03-30 04:11:07.314 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:11:07.314 - Thread: 1 -> Autosave 2020-03-30 04:11:07.314 - Thread: 1 -> Saving world - START 2020-03-30 04:11:07.314 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:11:07.314 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,092,136 B 2020-03-30 04:11:07.367 - Thread: 1 -> After snapshot.: GC Memory: 3,269,203,296 B 2020-03-30 04:11:07.440 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,591,984 B 2020-03-30 04:11:07.440 - Thread: 1 -> Saving world - END 2020-03-30 04:11:07.441 - Thread: 9 -> Session snapshot save - START 2020-03-30 04:11:07.442 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 04:11:08.856 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:11:08.919 - Thread: 9 -> Session snapshot save - END 2020-03-30 04:11:24.961 - Thread: 1 -> GC Memory: 3,294,732,728 B 2020-03-30 04:11:25.562 - Thread: 1 -> GUI Stats: Update 0.0427552777777778, Draw 0.891815666666667 2020-03-30 04:11:40.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:11:40.777 - Thread: 1 -> STATISTICS,45072.5166666,0,0,0,0,0,0,18.43398,77.59622,1,0,3156.888,15934.5,60394,-60394,46,25.54433,88.74297,0.4557403,6183,16.66421,0,16.66667,4.25676,14.78831,100 2020-03-30 04:11:54.978 - Thread: 1 -> GC Memory: 3,263,509,864 B 2020-03-30 04:11:55.562 - Thread: 1 -> GUI Stats: Update 0.0430459444444445, Draw 0.885557833333334 2020-03-30 04:12:24.978 - Thread: 1 -> GC Memory: 3,265,539,736 B 2020-03-30 04:12:25.562 - Thread: 1 -> GUI Stats: Update 0.0438661111111111, Draw 0.898489222222225 2020-03-30 04:12:40.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:12:40.793 - Thread: 1 -> STATISTICS,45132.5333333,0,0,0,0,0,0,19.22278,90.18785,1,0,3116.816,15927.1,60394,-60394,46,25.84813,88.1722,0.4502325,6191,16.66613,0,16.66667,4.307882,14.69489,100 2020-03-30 04:12:54.978 - Thread: 1 -> GC Memory: 3,267,645,704 B 2020-03-30 04:12:55.562 - Thread: 1 -> GUI Stats: Update 0.0489941666666667, Draw 0.905011833333333 2020-03-30 04:13:24.978 - Thread: 1 -> GC Memory: 3,265,040,112 B 2020-03-30 04:13:25.563 - Thread: 1 -> GUI Stats: Update 0.0561489444444444, Draw 0.927908277777777 2020-03-30 04:13:40.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:13:40.811 - Thread: 1 -> STATISTICS,45192.55,0,0,0,0,0,0,21.16575,97.15689,1,0,3115.969,15926.86,60394,-60394,46,27.22636,87.17186,0.463037,6157,16.66791,0,16.66667,4.538066,14.52973,100 2020-03-30 04:13:54.995 - Thread: 1 -> GC Memory: 3,267,242,480 B 2020-03-30 04:13:55.563 - Thread: 1 -> GUI Stats: Update 0.0609997777777778, Draw 1.00344738888889 2020-03-30 04:14:25.014 - Thread: 1 -> GC Memory: 3,264,960,912 B 2020-03-30 04:14:25.563 - Thread: 1 -> GUI Stats: Update 0.0620789444444444, Draw 1.01123888888889 2020-03-30 04:14:40.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:14:40.826 - Thread: 1 -> STATISTICS,45252.5666666,0,0,0,0,0,0,23.61687,66.08104,1,0,3114.681,15927.79,60394,-60394,46,27.01205,86.6628,0.4705961,6276,16.66783,0,16.66667,4.502322,14.44481,100 2020-03-30 04:14:55.016 - Thread: 1 -> GC Memory: 3,266,677,816 B 2020-03-30 04:14:55.563 - Thread: 1 -> GUI Stats: Update 0.0582429444444445, Draw 1.01119133333333 2020-03-30 04:15:25.028 - Thread: 1 -> GC Memory: 3,267,772,224 B 2020-03-30 04:15:25.563 - Thread: 1 -> GUI Stats: Update 0.0426330555555555, Draw 1.175784 2020-03-30 04:15:40.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:15:40.844 - Thread: 1 -> STATISTICS,45312.5833333,0,0,0,0,0,0,19.53963,67.36032,1,0,3113.066,15927.71,60394,-60394,46,26.32313,87.45055,0.4606147,6174,16.66821,0,16.66667,4.387594,14.57644,100 2020-03-30 04:15:55.045 - Thread: 1 -> GC Memory: 3,265,109,680 B 2020-03-30 04:15:55.563 - Thread: 1 -> GUI Stats: Update 0.0421014444444444, Draw 1.03574083333333 2020-03-30 04:16:07.329 - Thread: 1 -> Autosave initiated 2020-03-30 04:16:07.329 - Thread: 1 -> Character state: True 2020-03-30 04:16:07.329 - Thread: 1 -> IsServer: True 2020-03-30 04:16:07.329 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:16:07.329 - Thread: 1 -> Autosave 2020-03-30 04:16:07.329 - Thread: 1 -> Saving world - START 2020-03-30 04:16:07.330 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:16:07.330 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,666,752 B 2020-03-30 04:16:07.386 - Thread: 1 -> After snapshot.: GC Memory: 3,270,473,648 B 2020-03-30 04:16:07.454 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,695,856 B 2020-03-30 04:16:07.454 - Thread: 1 -> Saving world - END 2020-03-30 04:16:07.454 - Thread: 10 -> Session snapshot save - START 2020-03-30 04:16:07.455 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 04:16:08.861 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:16:08.923 - Thread: 10 -> Session snapshot save - END 2020-03-30 04:16:25.056 - Thread: 1 -> GC Memory: 3,287,245,616 B 2020-03-30 04:16:25.675 - Thread: 1 -> GUI Stats: Update 0.0444909444444445, Draw 0.925368722222223 2020-03-30 04:16:40.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:16:40.972 - Thread: 1 -> STATISTICS,45372.6,0,0,0,0,0,0,19.41361,82.85373,1,0,3137.773,15929.89,60394,-60394,47,25.56781,87.51447,0.4553331,6179,16.66183,0,16.66667,4.260065,14.58151,100 2020-03-30 04:16:55.057 - Thread: 1 -> GC Memory: 3,264,206,240 B 2020-03-30 04:16:55.675 - Thread: 1 -> GUI Stats: Update 0.0496106111111112, Draw 0.921771166666666 2020-03-30 04:17:25.060 - Thread: 1 -> GC Memory: 3,263,643,520 B 2020-03-30 04:17:25.674 - Thread: 1 -> GUI Stats: Update 0.0598371666666667, Draw 0.943465944444444 2020-03-30 04:17:40.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:17:40.989 - Thread: 1 -> STATISTICS,45432.6166666,0,0,0,0,0,0,22.35846,97.68523,1,0,3117.266,15929.31,60394,-60394,47,27.45608,86.47862,0.4666021,6145,16.66948,0,16.66667,4.576786,14.41553,100 2020-03-30 04:17:55.075 - Thread: 1 -> GC Memory: 3,268,879,200 B 2020-03-30 04:17:55.675 - Thread: 1 -> GUI Stats: Update 0.0627659999999999, Draw 1.03548638888889 2020-03-30 04:18:25.091 - Thread: 1 -> GC Memory: 3,265,540,288 B 2020-03-30 04:18:25.675 - Thread: 1 -> GUI Stats: Update 0.0648171111111111, Draw 1.02775777777778 2020-03-30 04:18:41.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:18:41.005 - Thread: 1 -> STATISTICS,45492.6333333,0,0,0,0,0,0,24.04521,55.58212,1,0,3114.593,15928.88,60394,-60394,47,27.08716,85.73389,0.4737503,6158,16.6692,0,16.66667,4.515213,14.29115,100 2020-03-30 04:18:55.092 - Thread: 1 -> GC Memory: 3,265,897,400 B 2020-03-30 04:18:55.675 - Thread: 1 -> GUI Stats: Update 0.0603837777777778, Draw 1.03473 2020-03-30 04:19:25.107 - Thread: 1 -> GC Memory: 3,265,635,888 B 2020-03-30 04:19:25.675 - Thread: 1 -> GUI Stats: Update 0.0452898888888888, Draw 1.18798033333333 2020-03-30 04:19:41.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:19:41.022 - Thread: 1 -> STATISTICS,45552.65,0,0,0,0,0,0,19.741,63.14423,1,0,3114.114,15929.41,60394,-60394,47,25.47633,88.23241,0.4616104,6160,16.66811,0,16.66667,4.246423,14.70668,100 2020-03-30 04:19:55.107 - Thread: 1 -> GC Memory: 3,264,314,312 B 2020-03-30 04:19:55.676 - Thread: 1 -> GUI Stats: Update 0.0436004444444445, Draw 1.03040866666667 2020-03-30 04:20:25.108 - Thread: 1 -> GC Memory: 3,263,837,136 B 2020-03-30 04:20:25.675 - Thread: 1 -> GUI Stats: Update 0.0437957222222222, Draw 0.937102944444445 2020-03-30 04:20:41.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:20:41.039 - Thread: 1 -> STATISTICS,45612.6666666,0,0,0,0,0,0,18.30798,72.93043,1,0,3116.527,15929.78,60394,-60394,47,25.59549,87.83586,0.4724992,6060,16.67039,0,16.66667,4.266869,14.64258,100 2020-03-30 04:20:55.123 - Thread: 1 -> GC Memory: 3,264,307,056 B 2020-03-30 04:20:55.676 - Thread: 1 -> GUI Stats: Update 0.0422572222222222, Draw 0.895947722222221 2020-03-30 04:21:07.341 - Thread: 1 -> Autosave initiated 2020-03-30 04:21:07.341 - Thread: 1 -> Character state: True 2020-03-30 04:21:07.341 - Thread: 1 -> IsServer: True 2020-03-30 04:21:07.341 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:21:07.341 - Thread: 1 -> Autosave 2020-03-30 04:21:07.341 - Thread: 1 -> Saving world - START 2020-03-30 04:21:07.341 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:21:07.341 - Thread: 1 -> Before snapshot.: GC Memory: 3,265,547,984 B 2020-03-30 04:21:07.394 - Thread: 1 -> After snapshot.: GC Memory: 3,269,476,288 B 2020-03-30 04:21:07.470 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,706,736 B 2020-03-30 04:21:07.470 - Thread: 1 -> Saving world - END 2020-03-30 04:21:07.470 - Thread: 9 -> Session snapshot save - START 2020-03-30 04:21:07.471 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 04:21:08.900 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:21:08.962 - Thread: 9 -> Session snapshot save - END 2020-03-30 04:21:25.125 - Thread: 1 -> GC Memory: 3,297,405,784 B 2020-03-30 04:21:25.791 - Thread: 1 -> GUI Stats: Update 0.0424959444444445, Draw 0.910922611111112 2020-03-30 04:21:41.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:21:41.173 - Thread: 1 -> STATISTICS,45672.6833333,0,0,0,0,0,0,19.31595,75.94743,1,0,3140.872,15930.05,60394,-60394,47,25.67576,87.08463,0.4572879,6137,16.66732,0,16.66667,4.279462,14.51467,100 2020-03-30 04:21:55.126 - Thread: 1 -> GC Memory: 3,263,663,552 B 2020-03-30 04:21:55.792 - Thread: 1 -> GUI Stats: Update 0.0430036111111112, Draw 0.896089333333333 2020-03-30 04:22:25.141 - Thread: 1 -> GC Memory: 3,268,529,704 B 2020-03-30 04:22:25.792 - Thread: 1 -> GUI Stats: Update 0.0454353333333333, Draw 0.901802555555555 2020-03-30 04:22:41.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:22:41.189 - Thread: 1 -> STATISTICS,45732.7,0,0,0,0,0,0,20.72727,85.61175,1,0,3113.211,15929.69,60394,-60394,47,25.6974,87.68096,0.4567912,6126,16.66344,0,16.66667,4.282071,14.61066,100 2020-03-30 04:22:55.142 - Thread: 1 -> GC Memory: 3,267,278,456 B 2020-03-30 04:22:55.795 - Thread: 1 -> GUI Stats: Update 0.0529342777777777, Draw 0.916908499999999 2020-03-30 04:23:25.144 - Thread: 1 -> GC Memory: 5,515,531,424 B 2020-03-30 04:23:25.792 - Thread: 1 -> GUI Stats: Update 0.0584747777777779, Draw 0.982086055555557 2020-03-30 04:23:33.890 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:23:33.891 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 04:23:41.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:23:41.206 - Thread: 1 -> STATISTICS,45792.7166666,0,0,0,0,0,0,22.232,83.69964,1,0,3114.137,15929.59,60394,-60394,47,28.21413,86.38387,0.4622535,6126,16.66986,0,16.66667,4.703255,14.40007,100 2020-03-30 04:23:43.889 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:23:43.890 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 04:23:53.891 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:23:53.892 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 04:23:55.158 - Thread: 1 -> GC Memory: 3,264,566,336 B 2020-03-30 04:23:55.795 - Thread: 1 -> GUI Stats: Update 0.0630837777777778, Draw 1.00648488888889 2020-03-30 04:24:03.890 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:03.891 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 04:24:03.891 - Thread: 1 -> Next activation in -00:27:52.8161331 2020-03-30 04:24:03.891 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:03.892 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 04:24:13.890 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:13.891 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 04:24:23.891 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:23.892 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 04:24:25.175 - Thread: 1 -> GC Memory: 3,265,479,840 B 2020-03-30 04:24:25.793 - Thread: 1 -> GUI Stats: Update 0.0649729999999999, Draw 1.01176722222222 2020-03-30 04:24:33.907 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:33.908 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 04:24:33.908 - Thread: 1 -> Next activation in -00:10:35.2259174 2020-03-30 04:24:33.908 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:33.909 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 04:24:41.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:24:41.223 - Thread: 1 -> STATISTICS,45852.7333333,0,0,0,0,0,0,23.62877,88.25874,1,0,3115.696,15930.38,60394,-60394,46,26.56225,87.0469,0.4658207,6096,16.67039,0,16.66667,4.42803,14.51105,100 2020-03-30 04:24:43.907 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:43.908 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 04:24:53.906 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:24:53.907 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 04:24:55.192 - Thread: 1 -> GC Memory: 3,267,851,504 B 2020-03-30 04:24:55.793 - Thread: 1 -> GUI Stats: Update 0.0464148333333334, Draw 1.12644555555556 2020-03-30 04:25:03.907 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 04:25:03.907 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 04:25:03.907 - Thread: 1 -> Next activation in 00:59:46.4164449 2020-03-30 04:25:25.208 - Thread: 1 -> GC Memory: 3,264,171,160 B 2020-03-30 04:25:25.793 - Thread: 1 -> GUI Stats: Update 0.0436892222222222, Draw 1.14871788888889 2020-03-30 04:25:41.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:25:41.239 - Thread: 1 -> STATISTICS,45912.75,0,0,0,0,0,0,18.5146,70.03127,1,0,3112.164,15930.14,60394,-60394,46,26.04338,87.2141,0.4570522,6109,16.66233,0,16.66667,4.339436,14.53191,100 2020-03-30 04:25:55.225 - Thread: 1 -> GC Memory: 3,264,315,104 B 2020-03-30 04:25:55.793 - Thread: 1 -> GUI Stats: Update 0.043930388888889, Draw 0.928460055555555 2020-03-30 04:26:07.342 - Thread: 1 -> Autosave initiated 2020-03-30 04:26:07.342 - Thread: 1 -> Character state: True 2020-03-30 04:26:07.342 - Thread: 1 -> IsServer: True 2020-03-30 04:26:07.342 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:26:07.342 - Thread: 1 -> Autosave 2020-03-30 04:26:07.342 - Thread: 1 -> Saving world - START 2020-03-30 04:26:07.342 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:26:07.342 - Thread: 1 -> Before snapshot.: GC Memory: 3,263,776,736 B 2020-03-30 04:26:07.401 - Thread: 1 -> After snapshot.: GC Memory: 3,269,119,248 B 2020-03-30 04:26:07.469 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,501,248 B 2020-03-30 04:26:07.469 - Thread: 1 -> Saving world - END 2020-03-30 04:26:07.469 - Thread: 9 -> Session snapshot save - START 2020-03-30 04:26:07.470 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 04:26:08.873 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:26:08.934 - Thread: 9 -> Session snapshot save - END 2020-03-30 04:26:25.239 - Thread: 1 -> GC Memory: 3,288,111,384 B 2020-03-30 04:26:25.908 - Thread: 1 -> GUI Stats: Update 0.0438657777777777, Draw 0.901084166666668 2020-03-30 04:26:41.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:26:41.371 - Thread: 1 -> STATISTICS,45972.7666666,0,0,0,0,0,0,18.42093,80.66299,1,0,3136.461,15930.37,60394,-60394,46,25.56544,88.45945,0.453632,6108,16.66902,0,16.66667,4.261507,14.74532,100 2020-03-30 04:26:55.256 - Thread: 1 -> GC Memory: 3,265,024,872 B 2020-03-30 04:26:55.907 - Thread: 1 -> GUI Stats: Update 0.0437831666666666, Draw 0.895274833333333 2020-03-30 04:27:25.257 - Thread: 1 -> GC Memory: 3,267,589,144 B 2020-03-30 04:27:25.908 - Thread: 1 -> GUI Stats: Update 0.0456839444444445, Draw 0.9183355 2020-03-30 04:27:41.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:27:41.388 - Thread: 1 -> STATISTICS,46032.7833333,0,0,0,0,0,0,19.9709,84.13583,1,0,3116.316,15930.26,60394,-60394,46,26.15358,87.71318,0.4541902,6130,16.66389,0,16.66667,4.358205,14.61643,100 2020-03-30 04:27:55.257 - Thread: 1 -> GC Memory: 3,265,503,688 B 2020-03-30 04:27:55.908 - Thread: 1 -> GUI Stats: Update 0.0529929444444445, Draw 0.922901222222224 2020-03-30 04:28:25.258 - Thread: 1 -> GC Memory: 3,265,804,592 B 2020-03-30 04:28:25.908 - Thread: 1 -> GUI Stats: Update 0.0582570555555555, Draw 0.969106611111111 2020-03-30 04:28:41.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:28:41.405 - Thread: 1 -> STATISTICS,46092.8,0,0,0,0,0,0,22.49225,89.57573,1,0,3112.727,15929.55,60394,-60394,46,28.52343,85.84915,0.4627843,6149,16.65971,0,16.66667,4.751922,14.30222,100 2020-03-30 04:28:55.273 - Thread: 1 -> GC Memory: 3,267,973,072 B 2020-03-30 04:28:55.910 - Thread: 1 -> GUI Stats: Update 0.0605873333333334, Draw 1.01366622222222 2020-03-30 04:29:25.274 - Thread: 1 -> GC Memory: 3,266,903,168 B 2020-03-30 04:29:25.908 - Thread: 1 -> GUI Stats: Update 0.0625550555555555, Draw 0.99789811111111 2020-03-30 04:29:41.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:29:41.422 - Thread: 1 -> STATISTICS,46152.8166666,0,0,0,0,0,0,23.47472,80.82039,1,0,3115.089,15930.32,60394,-60394,46,26.72474,87.24294,0.4684204,6247,16.66036,0,16.66667,4.452437,14.53499,100 2020-03-30 04:29:55.291 - Thread: 1 -> GC Memory: 3,264,994,144 B 2020-03-30 04:29:55.908 - Thread: 1 -> GUI Stats: Update 0.0495632777777779, Draw 1.097328 2020-03-30 04:30:25.307 - Thread: 1 -> GC Memory: 3,264,965,712 B 2020-03-30 04:30:25.908 - Thread: 1 -> GUI Stats: Update 0.0422955000000001, Draw 1.16081477777778 2020-03-30 04:30:41.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:30:41.438 - Thread: 1 -> STATISTICS,46212.8333333,0,0,0,0,0,0,18.85487,66.80566,1,0,3114.815,15929.7,60394,-60394,46,25.89273,87.85563,0.456223,6154,16.67225,0,16.66667,4.316901,14.64751,100 2020-03-30 04:30:55.307 - Thread: 1 -> GC Memory: 3,266,439,088 B 2020-03-30 04:30:55.908 - Thread: 1 -> GUI Stats: Update 0.0418566666666666, Draw 0.957284722222221 2020-03-30 04:31:07.357 - Thread: 1 -> Autosave initiated 2020-03-30 04:31:07.357 - Thread: 1 -> Character state: True 2020-03-30 04:31:07.357 - Thread: 1 -> IsServer: True 2020-03-30 04:31:07.357 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:31:07.357 - Thread: 1 -> Autosave 2020-03-30 04:31:07.357 - Thread: 1 -> Saving world - START 2020-03-30 04:31:07.357 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:31:07.357 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,234,744 B 2020-03-30 04:31:07.411 - Thread: 1 -> After snapshot.: GC Memory: 3,269,762,256 B 2020-03-30 04:31:07.481 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,348,080 B 2020-03-30 04:31:07.481 - Thread: 1 -> Saving world - END 2020-03-30 04:31:07.481 - Thread: 9 -> Session snapshot save - START 2020-03-30 04:31:07.482 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 04:31:08.895 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:31:08.958 - Thread: 9 -> Session snapshot save - END 2020-03-30 04:31:25.318 - Thread: 1 -> GC Memory: 3,288,232,064 B 2020-03-30 04:31:26.019 - Thread: 1 -> GUI Stats: Update 0.0473095, Draw 0.914221444444444 2020-03-30 04:31:41.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:31:41.566 - Thread: 1 -> STATISTICS,46272.85,0,0,0,0,0,0,20.78172,92.25246,1,0,3148.568,15940.72,60394,-60394,45,26.57454,88.16838,0.4598731,6138,16.6706,0,16.66667,4.430135,14.69819,100 2020-03-30 04:31:55.320 - Thread: 1 -> GC Memory: 3,268,124,752 B 2020-03-30 04:31:56.020 - Thread: 1 -> GUI Stats: Update 0.0559851111111111, Draw 0.943003944444443 2020-03-30 04:32:25.335 - Thread: 1 -> GC Memory: 3,264,270,712 B 2020-03-30 04:32:26.019 - Thread: 1 -> GUI Stats: Update 0.0612852222222221, Draw 1.00443394444444 2020-03-30 04:32:41.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:32:41.584 - Thread: 1 -> STATISTICS,46332.8666666,0,0,0,0,0,0,23.52408,66.62981,1,0,3113.35,15931.39,60394,-60394,45,28.0053,86.98186,0.4608363,6099,16.66408,0,16.66667,4.666825,14.49473,100 2020-03-30 04:32:55.351 - Thread: 1 -> GC Memory: 3,265,758,416 B 2020-03-30 04:32:56.019 - Thread: 1 -> GUI Stats: Update 0.0647549444444444, Draw 0.994109777777777 2020-03-30 04:33:25.368 - Thread: 1 -> GC Memory: 3,265,119,320 B 2020-03-30 04:33:26.020 - Thread: 1 -> GUI Stats: Update 0.0560803333333333, Draw 1.04892216666667 2020-03-30 04:33:41.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:33:41.599 - Thread: 1 -> STATISTICS,46392.8833333,0,0,0,0,0,0,21.3187,83.61732,1,0,3115.771,15930.71,60394,-60394,45,26.13055,88.03779,0.4625556,6216,16.66366,0,16.66667,4.354307,14.67032,100 2020-03-30 04:33:55.384 - Thread: 1 -> GC Memory: 3,264,066,432 B 2020-03-30 04:33:56.020 - Thread: 1 -> GUI Stats: Update 0.0428235000000001, Draw 1.225778 2020-03-30 04:34:25.385 - Thread: 1 -> GC Memory: 3,264,408,904 B 2020-03-30 04:34:26.019 - Thread: 1 -> GUI Stats: Update 0.0423169444444444, Draw 1.01996016666667 2020-03-30 04:34:41.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:34:41.616 - Thread: 1 -> STATISTICS,46452.9,0,0,0,0,0,0,18.60947,67.32889,1,0,3114.573,15931.09,60394,-60394,45,25.34275,87.77405,0.4666396,6155,16.66883,0,16.66667,4.224341,14.63091,100 2020-03-30 04:34:55.385 - Thread: 1 -> GC Memory: 3,267,639,256 B 2020-03-30 04:34:56.019 - Thread: 1 -> GUI Stats: Update 0.042699, Draw 0.911474166666667 2020-03-30 04:35:25.386 - Thread: 1 -> GC Memory: 3,266,573,920 B 2020-03-30 04:35:26.019 - Thread: 1 -> GUI Stats: Update 0.0447266111111111, Draw 0.886949666666667 2020-03-30 04:35:41.633 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:35:41.636 - Thread: 1 -> STATISTICS,46512.9166666,0,0,0,0,0,0,18.43865,77.44817,1,0,3116.103,15930.08,60394,-60394,45,25.4145,87.76416,0.4516291,6189,16.67604,0,16.66667,4.238133,14.63559,100 2020-03-30 04:35:55.401 - Thread: 1 -> GC Memory: 3,264,526,952 B 2020-03-30 04:35:56.019 - Thread: 1 -> GUI Stats: Update 0.0437715000000001, Draw 0.885566055555555 2020-03-30 04:36:07.368 - Thread: 1 -> Autosave initiated 2020-03-30 04:36:07.368 - Thread: 1 -> Character state: True 2020-03-30 04:36:07.368 - Thread: 1 -> IsServer: True 2020-03-30 04:36:07.368 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:36:07.368 - Thread: 1 -> Autosave 2020-03-30 04:36:07.368 - Thread: 1 -> Saving world - START 2020-03-30 04:36:07.368 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:36:07.368 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,126,504 B 2020-03-30 04:36:07.422 - Thread: 1 -> After snapshot.: GC Memory: 3,269,198,400 B 2020-03-30 04:36:07.491 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,328,328 B 2020-03-30 04:36:07.491 - Thread: 1 -> Saving world - END 2020-03-30 04:36:07.491 - Thread: 9 -> Session snapshot save - START 2020-03-30 04:36:07.492 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 04:36:09.027 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:36:09.092 - Thread: 9 -> Session snapshot save - END 2020-03-30 04:36:25.413 - Thread: 1 -> GC Memory: 3,286,713,600 B 2020-03-30 04:36:26.129 - Thread: 1 -> GUI Stats: Update 0.0657843333333333, Draw 0.961902111111111 2020-03-30 04:36:41.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:36:41.760 - Thread: 1 -> STATISTICS,46572.9333333,0,0,0,0,0,0,23.68642,73.78046,1,0,3135.139,15931.13,60394,-60394,45,27.7416,85.90902,0.4656319,6197,16.6627,0,16.66667,4.622499,14.31476,100 2020-03-30 04:36:55.414 - Thread: 1 -> GC Memory: 3,265,358,000 B 2020-03-30 04:36:56.131 - Thread: 1 -> GUI Stats: Update 0.0587942222222222, Draw 1.02780883333333 2020-03-30 04:37:25.429 - Thread: 1 -> GC Memory: 3,264,582,592 B 2020-03-30 04:37:26.130 - Thread: 1 -> GUI Stats: Update 0.0438036666666667, Draw 1.19106955555556 2020-03-30 04:37:41.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:37:41.777 - Thread: 1 -> STATISTICS,46632.95,0,0,0,0,0,0,20.23388,69.26441,1,0,3115.56,15931.13,60394,-60394,45,25.68635,87.75479,0.4539306,6192,16.66312,0,16.66667,4.280148,14.62269,100 2020-03-30 04:37:55.429 - Thread: 1 -> GC Memory: 3,267,478,232 B 2020-03-30 04:37:56.130 - Thread: 1 -> GUI Stats: Update 0.0465884444444444, Draw 1.03402594444445 2020-03-30 04:38:25.445 - Thread: 1 -> GC Memory: 3,266,035,816 B 2020-03-30 04:38:26.129 - Thread: 1 -> GUI Stats: Update 0.0437621666666668, Draw 0.907577166666666 2020-03-30 04:38:41.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:38:41.794 - Thread: 1 -> STATISTICS,46692.9666666,0,0,0,0,0,0,17.61412,70.71071,1,0,3115.65,15931.01,60394,-60394,45,25.43879,87.51234,0.4509359,6208,16.6672,0,16.66667,4.239935,14.58586,100 2020-03-30 04:38:55.463 - Thread: 1 -> GC Memory: 3,263,897,608 B 2020-03-30 04:38:56.130 - Thread: 1 -> GUI Stats: Update 0.0422258333333334, Draw 0.899271222222221 2020-03-30 04:39:25.479 - Thread: 1 -> GC Memory: 3,265,283,688 B 2020-03-30 04:39:26.130 - Thread: 1 -> GUI Stats: Update 0.0423287222222222, Draw 0.895607555555554 2020-03-30 04:39:41.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:39:41.811 - Thread: 1 -> STATISTICS,46752.9833333,0,0,0,0,0,0,18.56054,80.47823,1,0,3116.333,15931.16,60394,-60394,45,25.88835,87.05712,0.450803,6198,16.66506,0,16.66667,4.31431,14.50812,100 2020-03-30 04:39:55.480 - Thread: 1 -> GC Memory: 3,267,477,600 B 2020-03-30 04:39:56.130 - Thread: 1 -> GUI Stats: Update 0.0429295555555556, Draw 0.896459444444444 2020-03-30 04:40:25.496 - Thread: 1 -> GC Memory: 3,267,589,496 B 2020-03-30 04:40:26.131 - Thread: 1 -> GUI Stats: Update 0.0456923333333334, Draw 0.904141055555556 2020-03-30 04:40:41.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:40:41.838 - Thread: 1 -> STATISTICS,46813,0,0,0,0,0,0,20.04782,89.77697,1,0,3115.752,15931.08,60394,-60394,45,25.4146,87.59818,0.4540262,6180,16.66739,0,16.66667,4.235951,14.60033,100 2020-03-30 04:40:55.496 - Thread: 1 -> GC Memory: 3,263,639,336 B 2020-03-30 04:40:56.131 - Thread: 1 -> GUI Stats: Update 0.053394111111111, Draw 0.915008277777778 2020-03-30 04:41:07.379 - Thread: 1 -> Autosave initiated 2020-03-30 04:41:07.379 - Thread: 1 -> Character state: True 2020-03-30 04:41:07.379 - Thread: 1 -> IsServer: True 2020-03-30 04:41:07.379 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:41:07.379 - Thread: 1 -> Autosave 2020-03-30 04:41:07.379 - Thread: 1 -> Saving world - START 2020-03-30 04:41:07.380 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:41:07.380 - Thread: 1 -> Before snapshot.: GC Memory: 3,265,047,968 B 2020-03-30 04:41:07.434 - Thread: 1 -> After snapshot.: GC Memory: 3,269,017,984 B 2020-03-30 04:41:07.499 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,824,184 B 2020-03-30 04:41:07.499 - Thread: 1 -> Saving world - END 2020-03-30 04:41:07.500 - Thread: 9 -> Session snapshot save - START 2020-03-30 04:41:07.500 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 04:41:08.905 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:41:08.961 - Thread: 9 -> Session snapshot save - END 2020-03-30 04:41:25.503 - Thread: 1 -> GC Memory: 3,286,531,328 B 2020-03-30 04:41:26.238 - Thread: 1 -> GUI Stats: Update 0.0484974444444444, Draw 0.910104000000001 2020-03-30 04:41:41.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:41:41.952 - Thread: 1 -> STATISTICS,46873.0166666,0,0,0,0,0,0,18.27388,79.2408,1,0,3137.116,15932.76,60394,-60394,45,25.31592,88.43956,0.4535122,6190,16.66751,0,16.66667,4.219533,14.74067,100 2020-03-30 04:41:55.504 - Thread: 1 -> GC Memory: 3,265,971,792 B 2020-03-30 04:41:56.237 - Thread: 1 -> GUI Stats: Update 0.0430988333333335, Draw 0.884716277777777 2020-03-30 04:42:25.520 - Thread: 1 -> GC Memory: 3,266,771,408 B 2020-03-30 04:42:26.237 - Thread: 1 -> GUI Stats: Update 0.0430526666666668, Draw 0.892500555555557 2020-03-30 04:42:41.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:42:41.968 - Thread: 1 -> STATISTICS,46933.0333333,0,0,0,0,0,0,19.33052,87.75555,1,0,3115.759,15932.88,60394,-60394,46,26.18357,87.63486,0.4552675,6146,16.67264,0,16.66667,4.365492,14.61104,100 2020-03-30 04:42:55.520 - Thread: 1 -> GC Memory: 3,266,831,080 B 2020-03-30 04:42:56.240 - Thread: 1 -> GUI Stats: Update 0.0463645555555555, Draw 0.913243722222223 2020-03-30 04:43:25.521 - Thread: 1 -> GC Memory: 3,264,722,080 B 2020-03-30 04:43:26.238 - Thread: 1 -> GUI Stats: Update 0.0544827222222223, Draw 0.933372222222222 2020-03-30 04:43:41.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:43:41.987 - Thread: 1 -> STATISTICS,46993.05,0,0,0,0,0,0,21.58167,95.08023,1,0,3112.928,15932.3,60394,-60394,46,27.12655,87.91243,0.4599649,6158,16.66802,0,16.66667,4.52146,14.65326,100 2020-03-30 04:43:55.521 - Thread: 1 -> GC Memory: 3,269,553,744 B 2020-03-30 04:43:56.238 - Thread: 1 -> GUI Stats: Update 0.0639080555555556, Draw 0.981531444444445 2020-03-30 04:44:25.537 - Thread: 1 -> GC Memory: 3,264,946,640 B 2020-03-30 04:44:26.242 - Thread: 1 -> GUI Stats: Update 0.0646337777777778, Draw 1.01773372222222 2020-03-30 04:44:42.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:44:42.002 - Thread: 1 -> STATISTICS,47053.0666666,0,0,0,0,0,0,23.77865,63.37675,1,0,3115.639,15932.83,60394,-60394,46,27.53786,87.64307,0.4703726,6329,16.67025,0,16.66667,4.590631,14.61032,100 2020-03-30 04:44:55.537 - Thread: 1 -> GC Memory: 3,266,824,320 B 2020-03-30 04:44:56.239 - Thread: 1 -> GUI Stats: Update 0.068233611111111, Draw 1.01935133333333 2020-03-30 04:45:25.545 - Thread: 1 -> GC Memory: 3,267,810,456 B 2020-03-30 04:45:26.996 - Thread: 1 -> GUI Stats: Update 0.052048888888889, Draw 0.973546055555554 2020-03-30 04:45:42.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:45:42.776 - Thread: 1 -> STATISTICS,47113.0833333,0,0,0,0,0,0,20.81926,95.16022,1,0,3113.699,15933.4,60394,-60394,46,27.41123,87.27097,0.4634748,6259,16.66946,0,16.66667,4.569304,14.5476,100 2020-03-30 04:45:55.561 - Thread: 1 -> GC Memory: 3,268,107,968 B 2020-03-30 04:45:56.996 - Thread: 1 -> GUI Stats: Update 0.056988388888889, Draw 0.940469722222222 2020-03-30 04:46:07.394 - Thread: 1 -> Autosave initiated 2020-03-30 04:46:07.394 - Thread: 1 -> Character state: True 2020-03-30 04:46:07.394 - Thread: 1 -> IsServer: True 2020-03-30 04:46:07.394 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:46:07.394 - Thread: 1 -> Autosave 2020-03-30 04:46:07.394 - Thread: 1 -> Saving world - START 2020-03-30 04:46:07.395 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:46:07.395 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,684,336 B 2020-03-30 04:46:07.450 - Thread: 1 -> After snapshot.: GC Memory: 3,269,452,608 B 2020-03-30 04:46:07.516 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,846,176 B 2020-03-30 04:46:07.516 - Thread: 1 -> Saving world - END 2020-03-30 04:46:07.517 - Thread: 10 -> Session snapshot save - START 2020-03-30 04:46:07.518 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 04:46:08.947 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:46:09.009 - Thread: 10 -> Session snapshot save - END 2020-03-30 04:46:25.571 - Thread: 1 -> GC Memory: 3,290,560,672 B 2020-03-30 04:46:27.104 - Thread: 1 -> GUI Stats: Update 0.0476580555555558, Draw 0.927492666666667 2020-03-30 04:46:42.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:46:42.901 - Thread: 1 -> STATISTICS,47173.1,0,0,0,0,0,0,18.88823,72.94225,1,0,3136.377,15933.33,60394,-60394,46,25.34306,87.63406,0.4589411,6163,16.66716,0,16.66667,4.223969,14.60611,100 2020-03-30 04:46:55.586 - Thread: 1 -> GC Memory: 3,268,041,712 B 2020-03-30 04:46:57.104 - Thread: 1 -> GUI Stats: Update 0.0425195555555556, Draw 0.895234333333334 2020-03-30 04:47:25.587 - Thread: 1 -> GC Memory: 3,264,158,512 B 2020-03-30 04:47:27.104 - Thread: 1 -> GUI Stats: Update 0.0425070555555556, Draw 0.89980688888889 2020-03-30 04:47:42.918 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:47:42.919 - Thread: 1 -> STATISTICS,47233.1166666,0,0,0,0,0,0,19.04444,79.26082,1,0,3114.047,15933.21,60394,-60394,46,25.49626,87.66017,0.4463312,6173,16.66551,0,16.66667,4.249082,14.60902,100 2020-03-30 04:47:55.604 - Thread: 1 -> GC Memory: 3,266,915,360 B 2020-03-30 04:47:57.105 - Thread: 1 -> GUI Stats: Update 0.0437087777777778, Draw 0.896388222222223 2020-03-30 04:48:25.621 - Thread: 1 -> GC Memory: 3,267,417,072 B 2020-03-30 04:48:27.105 - Thread: 1 -> GUI Stats: Update 0.0494157777777778, Draw 0.915264777777778 2020-03-30 04:48:42.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:48:42.935 - Thread: 1 -> STATISTICS,47293.1333333,0,0,0,0,0,0,19.92777,85.02333,1,0,3114.614,15932.29,60394,-60394,46,26.63349,87.91145,0.4566649,6186,16.66989,0,16.66667,4.439772,14.65474,100 2020-03-30 04:48:55.637 - Thread: 1 -> GC Memory: 3,267,159,168 B 2020-03-30 04:48:57.104 - Thread: 1 -> GUI Stats: Update 0.0586931666666666, Draw 0.937319555555556 2020-03-30 04:49:25.640 - Thread: 1 -> GC Memory: 3,263,878,552 B 2020-03-30 04:49:27.105 - Thread: 1 -> GUI Stats: Update 0.0662304444444445, Draw 0.99857888888889 2020-03-30 04:49:42.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:49:42.952 - Thread: 1 -> STATISTICS,47353.15,0,0,0,0,0,0,23.20023,78.80363,1,0,3115.74,15932.51,60394,-60394,46,27.57142,87.20612,0.4636495,6189,16.65887,0,16.66667,4.593088,14.52755,100 2020-03-30 04:49:55.654 - Thread: 1 -> GC Memory: 3,264,326,800 B 2020-03-30 04:49:57.105 - Thread: 1 -> GUI Stats: Update 0.063636, Draw 1.01685861111111 2020-03-30 04:50:25.654 - Thread: 1 -> GC Memory: 3,264,886,776 B 2020-03-30 04:50:27.106 - Thread: 1 -> GUI Stats: Update 0.0644902777777778, Draw 1.02603294444445 2020-03-30 04:50:42.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:50:42.969 - Thread: 1 -> STATISTICS,47413.1666666,0,0,0,0,0,0,23.13642,72.27351,1,0,3114.803,15933.17,60394,-60394,46,26.58927,87.66175,0.4639042,6213,16.66524,0,16.66667,4.431166,14.60904,100 2020-03-30 04:50:55.670 - Thread: 1 -> GC Memory: 3,268,264,864 B 2020-03-30 04:50:57.105 - Thread: 1 -> GUI Stats: Update 0.0463798333333334, Draw 1.15185477777778 2020-03-30 04:51:07.404 - Thread: 1 -> Autosave initiated 2020-03-30 04:51:07.404 - Thread: 1 -> Character state: True 2020-03-30 04:51:07.404 - Thread: 1 -> IsServer: True 2020-03-30 04:51:07.404 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:51:07.404 - Thread: 1 -> Autosave 2020-03-30 04:51:07.404 - Thread: 1 -> Saving world - START 2020-03-30 04:51:07.404 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:51:07.404 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,128,664 B 2020-03-30 04:51:07.460 - Thread: 1 -> After snapshot.: GC Memory: 3,269,880,120 B 2020-03-30 04:51:07.527 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,616,328 B 2020-03-30 04:51:07.527 - Thread: 1 -> Saving world - END 2020-03-30 04:51:07.528 - Thread: 10 -> Session snapshot save - START 2020-03-30 04:51:07.529 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 04:51:08.935 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:51:08.991 - Thread: 10 -> Session snapshot save - END 2020-03-30 04:51:25.681 - Thread: 1 -> GC Memory: 3,289,035,440 B 2020-03-30 04:51:27.215 - Thread: 1 -> GUI Stats: Update 0.0443438333333334, Draw 0.996764944444443 2020-03-30 04:51:43.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:51:43.096 - Thread: 1 -> STATISTICS,47473.1833333,0,0,0,0,0,0,19.17442,91.87017,1,0,3150.255,15943.5,60394,-60394,46,25.82011,87.28622,0.4607851,6166,16.6675,0,16.66667,4.303567,14.54843,100 2020-03-30 04:51:55.697 - Thread: 1 -> GC Memory: 3,269,194,840 B 2020-03-30 04:51:57.217 - Thread: 1 -> GUI Stats: Update 0.0472916666666667, Draw 0.911671333333336 2020-03-30 04:52:25.698 - Thread: 1 -> GC Memory: 3,268,495,640 B 2020-03-30 04:52:27.218 - Thread: 1 -> GUI Stats: Update 0.0546134444444445, Draw 0.927174500000001 2020-03-30 04:52:43.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:52:43.112 - Thread: 1 -> STATISTICS,47533.2,0,0,0,0,0,0,21.71431,104.4275,1,0,3114.571,15933.77,60394,-60394,46,27.08606,86.76312,0.4626904,6181,16.66333,0,16.66667,4.51344,14.45763,100 2020-03-30 04:52:55.715 - Thread: 1 -> GC Memory: 3,268,182,856 B 2020-03-30 04:52:57.218 - Thread: 1 -> GUI Stats: Update 0.0604423888888889, Draw 0.984728555555556 2020-03-30 04:53:25.731 - Thread: 1 -> GC Memory: 3,267,876,904 B 2020-03-30 04:53:27.217 - Thread: 1 -> GUI Stats: Update 0.0638620555555556, Draw 1.012304 2020-03-30 04:53:43.129 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:53:43.129 - Thread: 1 -> STATISTICS,47593.2166666,0,0,0,0,0,0,27.83019,64.14459,4,0,3117.486,15935.27,60394,-60394,46,27.85345,84.98823,0.4709848,6186,16.66645,0,16.66667,4.642181,14.16452,100 2020-03-30 04:53:55.733 - Thread: 1 -> GC Memory: 3,265,474,680 B 2020-03-30 04:53:57.217 - Thread: 1 -> GUI Stats: Update 0.0606303888888888, Draw 0.995575833333334 2020-03-30 04:54:25.748 - Thread: 1 -> GC Memory: 3,265,658,976 B 2020-03-30 04:54:27.215 - Thread: 1 -> GUI Stats: Update 0.0447005, Draw 1.10609811111111 2020-03-30 04:54:43.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:54:43.146 - Thread: 1 -> STATISTICS,47653.2333333,0,0,0,0,0,0,20.78468,72.91335,1,0,3116.745,15935.16,60394,-60394,47,26.09948,87.15668,0.4638208,6173,16.66571,0,16.66667,4.349665,14.52528,100 2020-03-30 04:54:55.748 - Thread: 1 -> GC Memory: 3,269,774,776 B 2020-03-30 04:54:57.215 - Thread: 1 -> GUI Stats: Update 0.0427531666666667, Draw 1.09396111111111 2020-03-30 04:55:25.764 - Thread: 1 -> GC Memory: 3,266,959,712 B 2020-03-30 04:55:27.216 - Thread: 1 -> GUI Stats: Update 0.0421877777777779, Draw 0.927537444444445 2020-03-30 04:55:43.162 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:55:43.163 - Thread: 1 -> STATISTICS,47713.25,0,0,0,0,0,0,18.97577,73.5331,1,0,3114.641,15933.97,60394,-60394,47,25.60931,87.28596,0.4521862,6192,16.66631,0,16.66667,4.268127,14.54735,100 2020-03-30 04:55:55.764 - Thread: 1 -> GC Memory: 3,264,813,968 B 2020-03-30 04:55:57.215 - Thread: 1 -> GUI Stats: Update 0.0422670000000001, Draw 0.911103055555556 2020-03-30 04:56:07.415 - Thread: 1 -> Autosave initiated 2020-03-30 04:56:07.415 - Thread: 1 -> Character state: True 2020-03-30 04:56:07.415 - Thread: 1 -> IsServer: True 2020-03-30 04:56:07.415 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 04:56:07.415 - Thread: 1 -> Autosave 2020-03-30 04:56:07.415 - Thread: 1 -> Saving world - START 2020-03-30 04:56:07.415 - Thread: 1 -> Making world state snapshot. 2020-03-30 04:56:07.415 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,906,256 B 2020-03-30 04:56:07.469 - Thread: 1 -> After snapshot.: GC Memory: 3,270,211,720 B 2020-03-30 04:56:07.553 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,214,360 B 2020-03-30 04:56:07.553 - Thread: 1 -> Saving world - END 2020-03-30 04:56:07.553 - Thread: 9 -> Session snapshot save - START 2020-03-30 04:56:07.555 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 04:56:09.004 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 04:56:09.068 - Thread: 9 -> Session snapshot save - END 2020-03-30 04:56:25.775 - Thread: 1 -> GC Memory: 3,291,427,584 B 2020-03-30 04:56:27.342 - Thread: 1 -> GUI Stats: Update 0.0557347777777778, Draw 0.981208333333334 2020-03-30 04:56:43.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:56:43.305 - Thread: 1 -> STATISTICS,47773.2666666,0,0,0,0,0,0,24.38728,52.23909,1,0,3137.204,15934.69,60394,-60394,47,27.91697,86.91915,0.4593172,6133,16.66347,0,16.66667,4.651935,14.48374,100 2020-03-30 04:56:55.791 - Thread: 1 -> GC Memory: 3,266,376,344 B 2020-03-30 04:56:57.342 - Thread: 1 -> GUI Stats: Update 0.064374, Draw 1.00884661111111 2020-03-30 04:57:25.791 - Thread: 1 -> GC Memory: 3,266,493,864 B 2020-03-30 04:57:27.342 - Thread: 1 -> GUI Stats: Update 0.0462375555555556, Draw 1.13489672222222 2020-03-30 04:57:43.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:57:43.322 - Thread: 1 -> STATISTICS,47833.2833333,0,0,0,0,0,0,21.024,71.13745,1,0,3114.208,15934.69,60394,-60394,46,25.84305,87.51334,0.4585745,6144,16.65907,0,16.66667,4.305211,14.57891,100 2020-03-30 04:57:55.807 - Thread: 1 -> GC Memory: 3,268,597,848 B 2020-03-30 04:57:57.342 - Thread: 1 -> GUI Stats: Update 0.0427560555555556, Draw 1.12542816666667 2020-03-30 04:58:25.807 - Thread: 1 -> GC Memory: 3,265,049,408 B 2020-03-30 04:58:27.341 - Thread: 1 -> GUI Stats: Update 0.0422348333333333, Draw 0.933865 2020-03-30 04:58:43.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:58:43.339 - Thread: 1 -> STATISTICS,47893.3,0,0,0,0,0,0,17.66487,69.05112,1,0,3115.624,15934.69,60394,-60394,46,25.29616,88.33855,0.4545787,6156,16.6666,0,16.66667,4.216011,14.72303,100 2020-03-30 04:58:55.824 - Thread: 1 -> GC Memory: 3,265,019,192 B 2020-03-30 04:58:57.341 - Thread: 1 -> GUI Stats: Update 0.0437659444444444, Draw 0.909233777777777 2020-03-30 04:59:25.824 - Thread: 1 -> GC Memory: 3,264,950,712 B 2020-03-30 04:59:27.341 - Thread: 1 -> GUI Stats: Update 0.0440024444444445, Draw 0.907763722222221 2020-03-30 04:59:43.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 04:59:43.355 - Thread: 1 -> STATISTICS,47953.3166666,0,0,0,0,0,0,18.53577,79.33653,1,0,3115.511,15934.64,60394,-60394,46,25.49944,88.98827,0.4558331,6265,16.6672,0,16.66667,4.250044,14.83186,100 2020-03-30 04:59:55.841 - Thread: 1 -> GC Memory: 3,265,424,648 B 2020-03-30 04:59:57.341 - Thread: 1 -> GUI Stats: Update 0.0426165, Draw 0.899861777777779 2020-03-30 05:00:25.841 - Thread: 1 -> GC Memory: 3,268,463,720 B 2020-03-30 05:00:27.342 - Thread: 1 -> GUI Stats: Update 0.0456510555555555, Draw 0.899972166666667 2020-03-30 05:00:43.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:00:43.373 - Thread: 1 -> STATISTICS,48013.3333333,0,0,0,0,0,0,19.86398,89.35892,1,0,3116.339,15934.28,60394,-60394,46,25.56799,87.23515,0.4539378,6183,16.66443,0,16.66667,4.26076,14.53724,100 2020-03-30 05:00:55.841 - Thread: 1 -> GC Memory: 3,266,007,456 B 2020-03-30 05:00:57.342 - Thread: 1 -> GUI Stats: Update 0.0530223333333334, Draw 0.917686666666666 2020-03-30 05:01:07.424 - Thread: 1 -> Autosave initiated 2020-03-30 05:01:07.424 - Thread: 1 -> Character state: True 2020-03-30 05:01:07.424 - Thread: 1 -> IsServer: True 2020-03-30 05:01:07.424 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:01:07.424 - Thread: 1 -> Autosave 2020-03-30 05:01:07.424 - Thread: 1 -> Saving world - START 2020-03-30 05:01:07.425 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:01:07.425 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,318,272 B 2020-03-30 05:01:07.477 - Thread: 1 -> After snapshot.: GC Memory: 3,269,684,352 B 2020-03-30 05:01:07.548 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,917,872 B 2020-03-30 05:01:07.548 - Thread: 1 -> Saving world - END 2020-03-30 05:01:07.548 - Thread: 10 -> Session snapshot save - START 2020-03-30 05:01:07.549 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 05:01:08.999 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:01:09.064 - Thread: 10 -> Session snapshot save - END 2020-03-30 05:01:25.852 - Thread: 1 -> GC Memory: 3,287,648,992 B 2020-03-30 05:01:27.453 - Thread: 1 -> GUI Stats: Update 0.0467386666666666, Draw 1.09789116666667 2020-03-30 05:01:43.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:01:43.500 - Thread: 1 -> STATISTICS,48073.35,0,0,0,0,0,0,19.84503,63.9192,1,0,3136.069,15933.95,60394,-60394,46,25.31458,88.175,0.4614682,6176,16.66886,0,16.66667,4.219652,14.69777,100 2020-03-30 05:01:55.852 - Thread: 1 -> GC Memory: 3,264,453,960 B 2020-03-30 05:01:57.453 - Thread: 1 -> GUI Stats: Update 0.0421201111111112, Draw 0.978043722222222 2020-03-30 05:02:25.869 - Thread: 1 -> GC Memory: 3,266,008,200 B 2020-03-30 05:02:27.452 - Thread: 1 -> GUI Stats: Update 0.0421231111111111, Draw 0.916423222222223 2020-03-30 05:02:43.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:02:43.516 - Thread: 1 -> STATISTICS,48133.3666666,0,0,0,0,0,0,19.24912,74.37366,1,0,3112.928,15934.59,60394,-60394,46,25.29823,87.32759,0.4528438,6193,16.66485,0,16.66667,4.215912,14.55301,100 2020-03-30 05:02:55.869 - Thread: 1 -> GC Memory: 3,267,383,344 B 2020-03-30 05:02:57.452 - Thread: 1 -> GUI Stats: Update 0.0443745555555557, Draw 0.890537277777775 2020-03-30 05:03:25.885 - Thread: 1 -> GC Memory: 3,266,488,704 B 2020-03-30 05:03:27.453 - Thread: 1 -> GUI Stats: Update 0.0454135555555556, Draw 0.874860166666667 2020-03-30 05:03:43.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:03:43.534 - Thread: 1 -> STATISTICS,48193.3833333,0,0,0,0,0,0,18.75844,76.13243,1,0,3113.311,15934.66,60394,-60394,46,25.24672,87.94829,0.4518423,6197,16.67603,0,16.66667,4.210151,14.66629,100 2020-03-30 05:03:55.885 - Thread: 1 -> GC Memory: 3,263,909,048 B 2020-03-30 05:03:57.454 - Thread: 1 -> GUI Stats: Update 0.0440342777777779, Draw 0.891521277777778 2020-03-30 05:04:25.902 - Thread: 1 -> GC Memory: 3,267,275,544 B 2020-03-30 05:04:27.453 - Thread: 1 -> GUI Stats: Update 0.0497165555555555, Draw 0.919804944444444 2020-03-30 05:04:43.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:04:43.550 - Thread: 1 -> STATISTICS,48253.4,0,0,0,0,0,0,20.71422,92.32586,1,0,3116.093,15934.59,60394,-60394,46,26.25631,87.101,0.4537611,6148,16.66092,0,16.66667,4.374542,14.51182,100 2020-03-30 05:04:55.903 - Thread: 1 -> GC Memory: 3,265,596,744 B 2020-03-30 05:04:57.454 - Thread: 1 -> GUI Stats: Update 0.0571766111111111, Draw 0.936719055555555 2020-03-30 05:05:25.903 - Thread: 1 -> GC Memory: 3,266,223,192 B 2020-03-30 05:05:27.454 - Thread: 1 -> GUI Stats: Update 0.0640364444444444, Draw 1.0136675 2020-03-30 05:05:43.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:05:43.567 - Thread: 1 -> STATISTICS,48313.4166666,0,0,0,0,0,0,23.25493,72.23897,1,0,3115.024,15934.06,60394,-60394,46,27.69843,86.15233,0.4629988,6151,16.66908,0,16.66667,4.617074,14.3608,100 2020-03-30 05:05:55.905 - Thread: 1 -> GC Memory: 3,263,762,520 B 2020-03-30 05:05:57.455 - Thread: 1 -> GUI Stats: Update 0.0701691666666666, Draw 1.00352788888889 2020-03-30 05:06:07.436 - Thread: 1 -> Autosave initiated 2020-03-30 05:06:07.436 - Thread: 1 -> Character state: True 2020-03-30 05:06:07.436 - Thread: 1 -> IsServer: True 2020-03-30 05:06:07.436 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:06:07.436 - Thread: 1 -> Autosave 2020-03-30 05:06:07.436 - Thread: 1 -> Saving world - START 2020-03-30 05:06:07.436 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:06:07.436 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,636,856 B 2020-03-30 05:06:07.487 - Thread: 1 -> After snapshot.: GC Memory: 3,270,265,024 B 2020-03-30 05:06:07.555 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,082,120 B 2020-03-30 05:06:07.555 - Thread: 1 -> Saving world - END 2020-03-30 05:06:07.556 - Thread: 9 -> Session snapshot save - START 2020-03-30 05:06:07.556 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 05:06:08.984 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:06:09.049 - Thread: 9 -> Session snapshot save - END 2020-03-30 05:06:25.909 - Thread: 1 -> GC Memory: 3,288,446,344 B 2020-03-30 05:06:27.560 - Thread: 1 -> GUI Stats: Update 0.052337, Draw 0.944597166666666 2020-03-30 05:06:43.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:06:43.691 - Thread: 1 -> STATISTICS,48373.4333333,0,0,0,0,0,0,19.94372,72.36388,1,0,3136.372,15935.39,60394,-60394,46,25.45046,88.35693,0.4604912,6132,16.67156,0,16.66667,4.242989,14.73048,100 2020-03-30 05:06:55.911 - Thread: 1 -> GC Memory: 3,265,829,224 B 2020-03-30 05:06:58.294 - Thread: 1 -> GUI Stats: Update 0.0516860000000001, Draw 0.911812166666666 2020-03-30 05:07:25.912 - Thread: 1 -> GC Memory: 3,266,090,704 B 2020-03-30 05:07:28.295 - Thread: 1 -> GUI Stats: Update 0.0511605555555556, Draw 0.913636277777775 2020-03-30 05:07:44.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:07:44.445 - Thread: 1 -> STATISTICS,48433.45,0,0,0,0,0,0,21.00179,92.0163,1,0,3116.733,15935.63,60394,-60394,46,26.75158,87.06345,0.4564963,6158,16.66857,0,16.66667,4.459105,14.51223,100 2020-03-30 05:07:55.928 - Thread: 1 -> GC Memory: 3,267,342,424 B 2020-03-30 05:07:58.295 - Thread: 1 -> GUI Stats: Update 0.0558724444444444, Draw 0.938050666666667 2020-03-30 05:08:25.928 - Thread: 1 -> GC Memory: 3,268,252,984 B 2020-03-30 05:08:28.296 - Thread: 1 -> GUI Stats: Update 0.0637137222222222, Draw 1.010144 2020-03-30 05:08:44.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:08:44.459 - Thread: 1 -> STATISTICS,48493.4666666,0,0,0,0,0,0,22.39148,71.07426,1,0,3115.632,15935.63,60394,-60394,46,27.63421,85.92799,0.4693794,6152,16.6662,0,16.66667,4.605574,14.32093,100 2020-03-30 05:08:55.945 - Thread: 1 -> GC Memory: 3,266,145,536 B 2020-03-30 05:08:58.296 - Thread: 1 -> GUI Stats: Update 0.0659684444444444, Draw 0.976302388888888 2020-03-30 05:09:25.945 - Thread: 1 -> GC Memory: 3,267,234,056 B 2020-03-30 05:09:28.296 - Thread: 1 -> GUI Stats: Update 0.0542604444444445, Draw 1.04008672222222 2020-03-30 05:09:44.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:09:44.476 - Thread: 1 -> STATISTICS,48553.4833333,0,0,0,0,0,0,22.17147,85.97357,1,0,3116.321,15935.67,60394,-60394,45,25.63776,87.59124,0.4592599,6149,16.67157,0,16.66667,4.274216,14.60283,100 2020-03-30 05:09:55.962 - Thread: 1 -> GC Memory: 3,266,557,512 B 2020-03-30 05:09:58.296 - Thread: 1 -> GUI Stats: Update 0.042834388888889, Draw 1.15205355555555 2020-03-30 05:10:25.962 - Thread: 1 -> GC Memory: 3,267,349,624 B 2020-03-30 05:10:28.296 - Thread: 1 -> GUI Stats: Update 0.0426097222222222, Draw 0.991927166666669 2020-03-30 05:10:44.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:10:44.502 - Thread: 1 -> STATISTICS,48613.5,0,0,0,0,0,0,18.97235,69.61942,1,0,3114.445,15935.07,60394,-60394,45,25.6934,88.24668,0.4567513,6156,16.6623,0,16.66667,4.281113,14.70393,100 2020-03-30 05:10:55.977 - Thread: 1 -> GC Memory: 3,264,331,824 B 2020-03-30 05:10:58.296 - Thread: 1 -> GUI Stats: Update 0.0423222222222222, Draw 0.900590388888888 2020-03-30 05:11:07.445 - Thread: 1 -> Autosave initiated 2020-03-30 05:11:07.445 - Thread: 1 -> Character state: True 2020-03-30 05:11:07.445 - Thread: 1 -> IsServer: True 2020-03-30 05:11:07.445 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:11:07.445 - Thread: 1 -> Autosave 2020-03-30 05:11:07.445 - Thread: 1 -> Saving world - START 2020-03-30 05:11:07.445 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:11:07.445 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,547,216 B 2020-03-30 05:11:07.507 - Thread: 1 -> After snapshot.: GC Memory: 3,269,542,576 B 2020-03-30 05:11:07.575 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,692,712 B 2020-03-30 05:11:07.576 - Thread: 1 -> Saving world - END 2020-03-30 05:11:07.576 - Thread: 9 -> Session snapshot save - START 2020-03-30 05:11:07.577 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 05:11:08.987 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:11:09.048 - Thread: 9 -> Session snapshot save - END 2020-03-30 05:11:25.979 - Thread: 1 -> GC Memory: 3,287,160,640 B 2020-03-30 05:11:28.413 - Thread: 1 -> GUI Stats: Update 0.0423830555555556, Draw 0.915437000000002 2020-03-30 05:11:44.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:11:44.627 - Thread: 1 -> STATISTICS,48673.5166666,0,0,0,0,0,0,18.77552,72.52199,1,0,3146.048,15943.95,60394,-60394,45,25.32151,87.83646,0.4560848,6142,16.66755,0,16.66667,4.220476,14.64019,100 2020-03-30 05:11:55.979 - Thread: 1 -> GC Memory: 3,268,159,640 B 2020-03-30 05:11:58.414 - Thread: 1 -> GUI Stats: Update 0.0425131666666667, Draw 0.89775711111111 2020-03-30 05:12:25.996 - Thread: 1 -> GC Memory: 3,265,757,976 B 2020-03-30 05:12:28.413 - Thread: 1 -> GUI Stats: Update 0.0448463888888889, Draw 0.894977333333332 2020-03-30 05:12:44.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:12:44.644 - Thread: 1 -> STATISTICS,48733.5333333,0,0,0,0,0,0,19.09478,76.60888,1,0,3113.487,15935.54,60394,-60394,45,25.39311,88.43616,0.450113,6154,16.67401,0,16.66667,4.23405,14.74585,100 2020-03-30 05:12:55.997 - Thread: 1 -> GC Memory: 3,267,998,312 B 2020-03-30 05:12:58.414 - Thread: 1 -> GUI Stats: Update 0.0436760000000001, Draw 0.886570555555555 2020-03-30 05:13:25.997 - Thread: 1 -> GC Memory: 3,264,261,624 B 2020-03-30 05:13:28.415 - Thread: 1 -> GUI Stats: Update 0.0504899444444444, Draw 0.906220777777779 2020-03-30 05:13:44.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:13:44.661 - Thread: 1 -> STATISTICS,48793.55,0,0,0,0,0,0,20.27787,88.2349,1,0,3113.432,15935.48,60394,-60394,45,26.27036,87.98164,0.4580897,6169,16.66169,0,16.66667,4.377084,14.65922,100 2020-03-30 05:13:55.997 - Thread: 1 -> GC Memory: 3,267,085,096 B 2020-03-30 05:13:58.415 - Thread: 1 -> GUI Stats: Update 0.0557575, Draw 0.932387666666667 2020-03-30 05:14:26.013 - Thread: 1 -> GC Memory: 3,264,750,944 B 2020-03-30 05:14:28.415 - Thread: 1 -> GUI Stats: Update 0.0609826111111111, Draw 1.0013645 2020-03-30 05:14:44.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:14:44.678 - Thread: 1 -> STATISTICS,48853.5666666,0,0,0,0,0,0,22.88549,68.03008,1,0,3113.599,15935.55,60394,-60394,45,27.75673,85.83792,0.4709385,6280,16.67119,0,16.66667,4.627377,14.3102,100 2020-03-30 05:14:56.013 - Thread: 1 -> GC Memory: 3,267,594,656 B 2020-03-30 05:14:58.414 - Thread: 1 -> GUI Stats: Update 0.0720089444444445, Draw 0.976562277777777 2020-03-30 05:15:26.030 - Thread: 1 -> GC Memory: 3,267,252,880 B 2020-03-30 05:15:28.415 - Thread: 1 -> GUI Stats: Update 0.0582687777777777, Draw 1.02546872222222 2020-03-30 05:15:44.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:15:44.695 - Thread: 1 -> STATISTICS,48913.5833333,0,0,0,0,0,0,23.43109,84.27013,1,0,3113.565,15935.25,60394,-60394,46,25.76538,87.23437,0.4695958,6081,16.66195,0,16.66667,4.293015,14.53495,100 2020-03-30 05:15:56.031 - Thread: 1 -> GC Memory: 3,267,477,128 B 2020-03-30 05:15:58.414 - Thread: 1 -> GUI Stats: Update 0.0427107222222223, Draw 1.16040911111111 2020-03-30 05:16:07.447 - Thread: 1 -> Autosave initiated 2020-03-30 05:16:07.447 - Thread: 1 -> Character state: True 2020-03-30 05:16:07.447 - Thread: 1 -> IsServer: True 2020-03-30 05:16:07.447 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:16:07.447 - Thread: 1 -> Autosave 2020-03-30 05:16:07.447 - Thread: 1 -> Saving world - START 2020-03-30 05:16:07.447 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:16:07.447 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,967,000 B 2020-03-30 05:16:07.526 - Thread: 1 -> After snapshot.: GC Memory: 3,271,320,096 B 2020-03-30 05:16:07.593 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,458,472 B 2020-03-30 05:16:07.593 - Thread: 1 -> Saving world - END 2020-03-30 05:16:07.593 - Thread: 10 -> Session snapshot save - START 2020-03-30 05:16:07.594 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 05:16:09.089 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:16:09.154 - Thread: 10 -> Session snapshot save - END 2020-03-30 05:16:26.047 - Thread: 1 -> GC Memory: 3,287,469,968 B 2020-03-30 05:16:28.548 - Thread: 1 -> GUI Stats: Update 0.0424622222222223, Draw 1.11138872222222 2020-03-30 05:16:44.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:16:44.845 - Thread: 1 -> STATISTICS,48973.6,0,0,0,0,0,0,19.99807,67.57545,1,0,3135.3,15937.61,60394,-60394,46,25.79765,87.2597,0.4592093,6167,16.6683,0,16.66667,4.300029,14.54471,100 2020-03-30 05:16:56.064 - Thread: 1 -> GC Memory: 3,268,056,488 B 2020-03-30 05:16:58.549 - Thread: 1 -> GUI Stats: Update 0.0420607222222223, Draw 0.935807277777778 2020-03-30 05:17:26.080 - Thread: 1 -> GC Memory: 3,266,510,960 B 2020-03-30 05:17:28.548 - Thread: 1 -> GUI Stats: Update 0.0422207222222223, Draw 0.899095833333332 2020-03-30 05:17:44.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:17:44.862 - Thread: 1 -> STATISTICS,49033.6166666,0,0,0,0,0,0,18.20583,72.84704,1,0,3116.939,15937.57,60394,-60394,46,25.2067,87.66832,0.4510646,6129,16.66845,0,16.66667,4.201566,14.61295,100 2020-03-30 05:17:56.097 - Thread: 1 -> GC Memory: 3,265,888,400 B 2020-03-30 05:17:58.548 - Thread: 1 -> GUI Stats: Update 0.043623388888889, Draw 0.905757722222223 2020-03-30 05:18:26.098 - Thread: 1 -> GC Memory: 3,267,103,816 B 2020-03-30 05:18:28.548 - Thread: 1 -> GUI Stats: Update 0.0437618888888889, Draw 0.889133444444444 2020-03-30 05:18:44.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:18:44.878 - Thread: 1 -> STATISTICS,49093.6333333,0,0,0,0,0,0,18.63656,85.58671,1,0,3116.158,15937.13,60394,-60394,46,25.67613,87.01953,0.4481159,6123,16.66573,0,16.66667,4.279115,14.50244,100 2020-03-30 05:18:56.114 - Thread: 1 -> GC Memory: 3,266,102,712 B 2020-03-30 05:18:58.548 - Thread: 1 -> GUI Stats: Update 0.0469818888888889, Draw 0.905634 2020-03-30 05:19:26.130 - Thread: 1 -> GC Memory: 3,268,121,120 B 2020-03-30 05:19:28.548 - Thread: 1 -> GUI Stats: Update 0.0528842222222222, Draw 0.923110777777778 2020-03-30 05:19:44.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:19:44.895 - Thread: 1 -> STATISTICS,49153.65,0,0,0,0,0,0,21.48407,87.96027,1,0,3116.956,15937.11,60394,-60394,46,26.76197,86.85077,0.4571399,6136,16.67155,0,16.66667,4.461635,14.47937,100 2020-03-30 05:19:56.131 - Thread: 1 -> GC Memory: 3,265,254,240 B 2020-03-30 05:19:58.548 - Thread: 1 -> GUI Stats: Update 0.0610316111111109, Draw 0.962754944444445 2020-03-30 05:20:26.148 - Thread: 1 -> GC Memory: 3,264,871,968 B 2020-03-30 05:20:28.549 - Thread: 1 -> GUI Stats: Update 0.0639775, Draw 1.01541288888889 2020-03-30 05:20:44.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:20:44.913 - Thread: 1 -> STATISTICS,49213.6666666,0,0,0,0,0,0,23.44005,64.74616,1,0,3114.015,15936.04,60394,-60394,46,27.68075,86.26872,0.4617379,6150,16.67181,0,16.66667,4.614882,14.38256,100 2020-03-30 05:20:56.164 - Thread: 1 -> GC Memory: 3,267,372,312 B 2020-03-30 05:20:58.548 - Thread: 1 -> GUI Stats: Update 0.0682514444444444, Draw 1.01199827777778 2020-03-30 05:21:07.448 - Thread: 1 -> Autosave initiated 2020-03-30 05:21:07.448 - Thread: 1 -> Character state: True 2020-03-30 05:21:07.448 - Thread: 1 -> IsServer: True 2020-03-30 05:21:07.448 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:21:07.448 - Thread: 1 -> Autosave 2020-03-30 05:21:07.448 - Thread: 1 -> Saving world - START 2020-03-30 05:21:07.449 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:21:07.449 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,368,880 B 2020-03-30 05:21:07.505 - Thread: 1 -> After snapshot.: GC Memory: 3,269,397,592 B 2020-03-30 05:21:07.574 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,653,464 B 2020-03-30 05:21:07.574 - Thread: 1 -> Saving world - END 2020-03-30 05:21:07.575 - Thread: 9 -> Session snapshot save - START 2020-03-30 05:21:07.575 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 05:21:08.989 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:21:09.052 - Thread: 9 -> Session snapshot save - END 2020-03-30 05:21:26.178 - Thread: 1 -> GC Memory: 3,289,999,168 B 2020-03-30 05:21:28.662 - Thread: 1 -> GUI Stats: Update 0.0486442222222222, Draw 0.945251277777776 2020-03-30 05:21:45.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:21:45.043 - Thread: 1 -> STATISTICS,49273.6833333,0,0,0,0,0,0,18.33988,71.13142,1,0,3137.144,15936.41,60394,-60394,46,25.74368,88.50979,0.4568292,6153,16.65994,0,16.66667,4.288881,14.74568,100 2020-03-30 05:21:56.194 - Thread: 1 -> GC Memory: 3,266,696,952 B 2020-03-30 05:21:58.662 - Thread: 1 -> GUI Stats: Update 0.0431987777777778, Draw 0.902204888888889 2020-03-30 05:22:26.195 - Thread: 1 -> GC Memory: 3,265,977,352 B 2020-03-30 05:22:28.662 - Thread: 1 -> GUI Stats: Update 0.0424060555555556, Draw 0.888581166666666 2020-03-30 05:22:45.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:22:45.060 - Thread: 1 -> STATISTICS,49333.7,0,0,0,0,0,0,19.14534,76.22368,1,0,3113.974,15936.3,60394,-60394,46,25.43583,87.45771,0.4538405,6154,16.66619,0,16.66667,4.239184,14.57587,100 2020-03-30 05:22:56.195 - Thread: 1 -> GC Memory: 3,266,673,560 B 2020-03-30 05:22:58.662 - Thread: 1 -> GUI Stats: Update 0.0428163333333333, Draw 0.905125944444442 2020-03-30 05:23:26.212 - Thread: 1 -> GC Memory: 3,265,386,792 B 2020-03-30 05:23:28.663 - Thread: 1 -> GUI Stats: Update 0.0434723888888888, Draw 0.897475944444446 2020-03-30 05:23:45.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:23:45.076 - Thread: 1 -> STATISTICS,49393.7166666,0,0,0,0,0,0,18.38916,86.33919,1,0,3115.393,15937.08,60394,-60394,46,26.00123,86.59447,0.456054,6185,16.66215,0,16.66667,4.332364,14.4285,100 2020-03-30 05:23:56.228 - Thread: 1 -> GC Memory: 3,267,226,720 B 2020-03-30 05:23:58.663 - Thread: 1 -> GUI Stats: Update 0.0484875, Draw 0.914374833333333 2020-03-30 05:24:26.229 - Thread: 1 -> GC Memory: 3,266,332,456 B 2020-03-30 05:24:28.663 - Thread: 1 -> GUI Stats: Update 0.0549633333333334, Draw 0.940779555555555 2020-03-30 05:24:45.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:24:45.093 - Thread: 1 -> STATISTICS,49453.7333333,0,0,0,0,0,0,22.93564,94.04985,1,0,3112.898,15937.03,60394,-60394,46,27.30911,86.95473,0.4632127,6182,16.66746,0,16.66667,4.551734,14.49314,100 2020-03-30 05:24:55.127 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:24:55.128 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 05:24:56.246 - Thread: 1 -> GC Memory: 3,265,232,880 B 2020-03-30 05:24:58.663 - Thread: 1 -> GUI Stats: Update 0.0623236666666667, Draw 1.01648983333333 2020-03-30 05:25:05.128 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:25:05.129 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 05:25:15.127 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:25:15.128 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 05:25:25.127 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:25:25.128 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 05:25:25.128 - Thread: 1 -> Next activation in 00:31:06.9761954 2020-03-30 05:25:26.262 - Thread: 1 -> GC Memory: 3,265,580,504 B 2020-03-30 05:25:28.663 - Thread: 1 -> GUI Stats: Update 0.0655927777777777, Draw 1.00858744444444 2020-03-30 05:25:45.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:25:45.110 - Thread: 1 -> STATISTICS,49513.75,0,0,0,0,0,0,23.67687,70.97189,1,0,3115.664,15936.65,60394,-60394,46,27.62253,87.24918,0.4739755,6140,16.66941,0,16.66667,4.604513,14.54392,100 2020-03-30 05:25:56.262 - Thread: 1 -> GC Memory: 3,268,025,496 B 2020-03-30 05:25:58.664 - Thread: 1 -> GUI Stats: Update 0.0578206666666666, Draw 1.02461272222222 2020-03-30 05:26:07.462 - Thread: 1 -> Autosave initiated 2020-03-30 05:26:07.462 - Thread: 1 -> Character state: True 2020-03-30 05:26:07.462 - Thread: 1 -> IsServer: True 2020-03-30 05:26:07.462 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:26:07.462 - Thread: 1 -> Autosave 2020-03-30 05:26:07.462 - Thread: 1 -> Saving world - START 2020-03-30 05:26:07.463 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:26:07.463 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,002,712 B 2020-03-30 05:26:07.514 - Thread: 1 -> After snapshot.: GC Memory: 3,269,560,520 B 2020-03-30 05:26:07.583 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,776,952 B 2020-03-30 05:26:07.583 - Thread: 1 -> Saving world - END 2020-03-30 05:26:07.583 - Thread: 10 -> Session snapshot save - START 2020-03-30 05:26:07.584 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 05:26:08.977 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:26:09.044 - Thread: 10 -> Session snapshot save - END 2020-03-30 05:26:26.270 - Thread: 1 -> GC Memory: 3,288,247,488 B 2020-03-30 05:26:28.771 - Thread: 1 -> GUI Stats: Update 0.0453178333333334, Draw 0.97469311111111 2020-03-30 05:26:45.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:26:45.235 - Thread: 1 -> STATISTICS,49573.7666666,0,0,0,0,0,0,20.27161,82.92625,1,0,3135.719,15936.4,60394,-60394,46,25.48672,88.68072,0.4633554,6145,16.66777,0,16.66667,4.248068,14.7811,100 2020-03-30 05:26:56.287 - Thread: 1 -> GC Memory: 3,265,356,064 B 2020-03-30 05:26:58.772 - Thread: 1 -> GUI Stats: Update 0.0538757777777778, Draw 0.925109777777779 2020-03-30 05:27:26.288 - Thread: 1 -> GC Memory: 3,268,698,584 B 2020-03-30 05:27:28.772 - Thread: 1 -> GUI Stats: Update 0.0615355, Draw 0.968818888888889 2020-03-30 05:27:45.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:27:45.252 - Thread: 1 -> STATISTICS,49633.7833333,0,0,0,0,0,0,23.47066,89.48135,1,0,3115.438,15937.65,60394,-60394,46,27.80548,86.54847,0.4602238,6170,16.67465,0,16.66667,4.636467,14.43166,100 2020-03-30 05:27:56.304 - Thread: 1 -> GC Memory: 3,268,411,616 B 2020-03-30 05:27:58.773 - Thread: 1 -> GUI Stats: Update 0.0643583333333332, Draw 1.01522066666667 2020-03-30 05:28:26.321 - Thread: 1 -> GC Memory: 3,267,838,792 B 2020-03-30 05:28:28.772 - Thread: 1 -> GUI Stats: Update 0.0649406111111111, Draw 1.01696188888889 2020-03-30 05:28:45.268 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:28:45.268 - Thread: 1 -> STATISTICS,49693.8,0,0,0,0,0,0,23.15431,88.42153,1,0,3113.152,15937.08,60394,-60394,46,27.80478,86.70688,0.4693725,6181,16.6697,0,16.66667,4.634973,14.45378,100 2020-03-30 05:28:56.337 - Thread: 1 -> GC Memory: 3,264,298,712 B 2020-03-30 05:28:58.772 - Thread: 1 -> GUI Stats: Update 0.0502166666666666, Draw 1.14330111111111 2020-03-30 05:29:26.337 - Thread: 1 -> GC Memory: 3,267,056,888 B 2020-03-30 05:29:28.771 - Thread: 1 -> GUI Stats: Update 0.0439859444444445, Draw 1.18946505555556 2020-03-30 05:29:45.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:29:45.285 - Thread: 1 -> STATISTICS,49753.8166666,0,0,0,0,0,0,19.32376,66.63994,1,0,3115.347,15937.04,60394,-60394,46,25.6525,87.43359,0.4656422,6281,16.66847,0,16.66667,4.275879,14.57384,100 2020-03-30 05:29:56.354 - Thread: 1 -> GC Memory: 3,267,206,872 B 2020-03-30 05:29:58.771 - Thread: 1 -> GUI Stats: Update 0.0455377777777778, Draw 0.944747555555558 2020-03-30 05:30:26.370 - Thread: 1 -> GC Memory: 3,265,420,504 B 2020-03-30 05:30:28.771 - Thread: 1 -> GUI Stats: Update 0.0437222222222223, Draw 0.914238166666665 2020-03-30 05:30:45.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:30:45.302 - Thread: 1 -> STATISTICS,49813.8333333,0,0,0,0,0,0,17.9936,76.00854,1,0,3115.635,15937.08,60394,-60394,45,26.16305,87.60055,0.4531538,6198,16.67664,0,16.66667,4.363118,14.60883,100 2020-03-30 05:30:56.371 - Thread: 1 -> GC Memory: 3,266,574,088 B 2020-03-30 05:30:58.771 - Thread: 1 -> GUI Stats: Update 0.0425490555555556, Draw 0.887771277777778 2020-03-30 05:31:07.470 - Thread: 1 -> Autosave initiated 2020-03-30 05:31:07.470 - Thread: 1 -> Character state: True 2020-03-30 05:31:07.470 - Thread: 1 -> IsServer: True 2020-03-30 05:31:07.470 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:31:07.470 - Thread: 1 -> Autosave 2020-03-30 05:31:07.470 - Thread: 1 -> Saving world - START 2020-03-30 05:31:07.470 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:31:07.470 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,563,232 B 2020-03-30 05:31:07.524 - Thread: 1 -> After snapshot.: GC Memory: 3,270,023,752 B 2020-03-30 05:31:07.593 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,673,384 B 2020-03-30 05:31:07.593 - Thread: 1 -> Saving world - END 2020-03-30 05:31:07.594 - Thread: 10 -> Session snapshot save - START 2020-03-30 05:31:07.595 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 05:31:09.045 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:31:09.109 - Thread: 10 -> Session snapshot save - END 2020-03-30 05:31:26.382 - Thread: 1 -> GC Memory: 3,288,894,384 B 2020-03-30 05:31:28.883 - Thread: 1 -> GUI Stats: Update 0.0545116666666667, Draw 0.969577166666666 2020-03-30 05:31:45.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:31:45.430 - Thread: 1 -> STATISTICS,49873.85,0,0,0,0,0,0,26.30278,94.08443,1,0,3146.009,15941.56,60394,-60394,45,28.68217,87.10427,0.4661159,6173,16.66488,0,16.66667,4.779849,14.51582,100 2020-03-30 05:31:56.384 - Thread: 1 -> GC Memory: 3,297,366,104 B 2020-03-30 05:31:58.884 - Thread: 1 -> GUI Stats: Update 0.0633438888888889, Draw 1.00718144444444 2020-03-30 05:32:26.399 - Thread: 1 -> GC Memory: 3,264,813,160 B 2020-03-30 05:32:28.884 - Thread: 1 -> GUI Stats: Update 0.0643858888888889, Draw 1.00722077777778 2020-03-30 05:32:45.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:32:45.447 - Thread: 1 -> STATISTICS,49933.8666666,0,0,0,0,0,0,22.12495,86.57707,1,0,3117.076,15938.32,60394,-60394,45,26.43293,88.24394,0.4695031,6081,16.66661,0,16.66667,4.405473,14.70727,100 2020-03-30 05:32:56.399 - Thread: 1 -> GC Memory: 3,267,205,368 B 2020-03-30 05:32:58.884 - Thread: 1 -> GUI Stats: Update 0.0455470555555556, Draw 1.12780966666667 2020-03-30 05:33:26.416 - Thread: 1 -> GC Memory: 3,264,228,512 B 2020-03-30 05:33:28.883 - Thread: 1 -> GUI Stats: Update 0.042297888888889, Draw 1.06396033333333 2020-03-30 05:33:45.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:33:45.464 - Thread: 1 -> STATISTICS,49993.8833333,0,0,0,0,0,0,18.35906,67.34345,1,0,3114.678,15937.54,60394,-60394,45,25.65985,87.98682,0.4517093,6138,16.66907,0,16.66667,4.277258,14.66658,100 2020-03-30 05:33:56.416 - Thread: 1 -> GC Memory: 3,264,943,624 B 2020-03-30 05:33:58.883 - Thread: 1 -> GUI Stats: Update 0.0425363888888889, Draw 0.918332888888889 2020-03-30 05:34:26.433 - Thread: 1 -> GC Memory: 3,266,091,568 B 2020-03-30 05:34:28.883 - Thread: 1 -> GUI Stats: Update 0.0422621111111112, Draw 0.88809488888889 2020-03-30 05:34:45.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:34:45.480 - Thread: 1 -> STATISTICS,50053.9,0,0,0,0,0,0,19.1128,77.2098,1,0,3112.654,15938.5,60394,-60394,45,25.8411,87.0067,0.4670376,6136,16.66909,0,16.66667,4.307476,14.50322,100 2020-03-30 05:34:56.449 - Thread: 1 -> GC Memory: 3,267,241,440 B 2020-03-30 05:34:58.883 - Thread: 1 -> GUI Stats: Update 0.0435865555555556, Draw 0.879588388888889 2020-03-30 05:35:26.466 - Thread: 1 -> GC Memory: 3,267,506,768 B 2020-03-30 05:35:28.883 - Thread: 1 -> GUI Stats: Update 0.0431342777777778, Draw 0.885432777777779 2020-03-30 05:35:45.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:35:45.497 - Thread: 1 -> STATISTICS,50113.9166666,0,0,0,0,0,0,18.8868,78.71079,1,0,3114.222,15937.82,60394,-60394,45,26.42196,87.42331,0.4572275,6161,16.66612,0,16.66667,4.403516,14.57007,100 2020-03-30 05:35:56.467 - Thread: 1 -> GC Memory: 3,263,692,328 B 2020-03-30 05:35:58.883 - Thread: 1 -> GUI Stats: Update 0.0446392222222224, Draw 0.897299888888889 2020-03-30 05:36:07.482 - Thread: 1 -> Autosave initiated 2020-03-30 05:36:07.483 - Thread: 1 -> Character state: True 2020-03-30 05:36:07.483 - Thread: 1 -> IsServer: True 2020-03-30 05:36:07.483 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:36:07.483 - Thread: 1 -> Autosave 2020-03-30 05:36:07.483 - Thread: 1 -> Saving world - START 2020-03-30 05:36:07.483 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:36:07.483 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,074,448 B 2020-03-30 05:36:07.535 - Thread: 1 -> After snapshot.: GC Memory: 3,269,716,792 B 2020-03-30 05:36:07.605 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,528,384 B 2020-03-30 05:36:07.605 - Thread: 1 -> Saving world - END 2020-03-30 05:36:07.605 - Thread: 10 -> Session snapshot save - START 2020-03-30 05:36:07.606 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 05:36:09.028 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:36:09.103 - Thread: 10 -> Session snapshot save - END 2020-03-30 05:36:26.475 - Thread: 1 -> GC Memory: 3,287,148,968 B 2020-03-30 05:36:28.993 - Thread: 1 -> GUI Stats: Update 0.0444026111111111, Draw 1.06947161111111 2020-03-30 05:36:45.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:36:45.623 - Thread: 1 -> STATISTICS,50173.9333333,0,0,0,0,0,0,18.26968,66.20278,1,0,3135.385,15937.9,60394,-60394,45,25.85197,88.11208,0.458819,6108,16.66814,0,16.66667,4.309043,14.68664,100 2020-03-30 05:36:56.475 - Thread: 1 -> GC Memory: 3,288,833,112 B 2020-03-30 05:36:58.993 - Thread: 1 -> GUI Stats: Update 0.0423508888888889, Draw 0.929109055555557 2020-03-30 05:37:26.492 - Thread: 1 -> GC Memory: 3,268,708,040 B 2020-03-30 05:37:28.992 - Thread: 1 -> GUI Stats: Update 0.0422687777777779, Draw 0.887777555555555 2020-03-30 05:37:45.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:37:45.639 - Thread: 1 -> STATISTICS,50233.95,0,0,0,0,0,0,18.09329,75.65945,1,0,3118.191,15938.7,60394,-60394,45,25.92092,88.52729,0.454749,6110,16.67443,0,16.66667,4.322165,14.76142,100 2020-03-30 05:37:56.492 - Thread: 1 -> GC Memory: 3,266,654,256 B 2020-03-30 05:37:58.993 - Thread: 1 -> GUI Stats: Update 0.0423380555555556, Draw 0.887537499999999 2020-03-30 05:38:26.509 - Thread: 1 -> GC Memory: 3,264,248,224 B 2020-03-30 05:38:28.993 - Thread: 1 -> GUI Stats: Update 0.0426871111111111, Draw 0.87988038888889 2020-03-30 05:38:45.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:38:45.657 - Thread: 1 -> STATISTICS,50293.9666666,0,0,0,0,0,0,18.72294,80.84048,1,0,3112.982,15938.5,60394,-60394,45,25.2283,88.81715,0.4553656,6121,16.66889,0,16.66667,4.205278,14.80483,100 2020-03-30 05:38:56.525 - Thread: 1 -> GC Memory: 3,266,833,920 B 2020-03-30 05:38:58.993 - Thread: 1 -> GUI Stats: Update 0.0454185, Draw 0.893875611111115 2020-03-30 05:39:26.528 - Thread: 1 -> GC Memory: 3,265,164,720 B 2020-03-30 05:39:28.993 - Thread: 1 -> GUI Stats: Update 0.0498638333333333, Draw 0.916008999999999 2020-03-30 05:39:45.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:39:45.674 - Thread: 1 -> STATISTICS,50353.9833333,0,0,0,0,0,0,21.46853,99.47662,1,0,3112.341,15938.48,60394,-60394,45,26.35084,87.86461,0.46035,6152,16.67377,0,16.66667,4.393679,14.65034,100 2020-03-30 05:39:56.544 - Thread: 1 -> GC Memory: 3,267,324,688 B 2020-03-30 05:39:58.994 - Thread: 1 -> GUI Stats: Update 0.0575973333333333, Draw 0.944444944444444 2020-03-30 05:40:26.547 - Thread: 1 -> GC Memory: 3,264,555,488 B 2020-03-30 05:40:28.994 - Thread: 1 -> GUI Stats: Update 0.0654463333333333, Draw 1.01390094444445 2020-03-30 05:40:45.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:40:45.702 - Thread: 1 -> STATISTICS,50414,0,0,0,0,0,0,23.92489,66.08099,1,0,3116.105,15938.48,60394,-60394,45,27.66074,86.32657,0.4701741,6148,16.67054,0,16.66667,4.611197,14.39111,100 2020-03-30 05:40:56.562 - Thread: 1 -> GC Memory: 3,266,657,792 B 2020-03-30 05:40:58.994 - Thread: 1 -> GUI Stats: Update 0.0657447777777779, Draw 1.02269005555556 2020-03-30 05:41:07.493 - Thread: 1 -> Autosave initiated 2020-03-30 05:41:07.493 - Thread: 1 -> Character state: True 2020-03-30 05:41:07.493 - Thread: 1 -> IsServer: True 2020-03-30 05:41:07.493 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:41:07.493 - Thread: 1 -> Autosave 2020-03-30 05:41:07.493 - Thread: 1 -> Saving world - START 2020-03-30 05:41:07.494 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:41:07.494 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,082,776 B 2020-03-30 05:41:07.551 - Thread: 1 -> After snapshot.: GC Memory: 3,269,210,440 B 2020-03-30 05:41:07.619 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,441,456 B 2020-03-30 05:41:07.619 - Thread: 1 -> Saving world - END 2020-03-30 05:41:07.619 - Thread: 9 -> Session snapshot save - START 2020-03-30 05:41:07.620 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 05:41:09.048 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:41:09.105 - Thread: 9 -> Session snapshot save - END 2020-03-30 05:41:26.573 - Thread: 1 -> GC Memory: 3,287,246,456 B 2020-03-30 05:41:29.107 - Thread: 1 -> GUI Stats: Update 0.0484377777777779, Draw 0.984839944444445 2020-03-30 05:41:45.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:41:45.822 - Thread: 1 -> STATISTICS,50474.0166666,0,0,0,0,0,0,19.72481,70.04536,1,0,3137.56,15938.55,60394,-60394,46,25.93298,87.59024,0.4618787,6154,16.66613,0,16.66667,4.322025,14.59791,100 2020-03-30 05:41:56.589 - Thread: 1 -> GC Memory: 3,291,293,736 B 2020-03-30 05:41:59.107 - Thread: 1 -> GUI Stats: Update 0.0426772777777778, Draw 0.936613166666666 2020-03-30 05:42:26.590 - Thread: 1 -> GC Memory: 3,268,707,184 B 2020-03-30 05:42:29.107 - Thread: 1 -> GUI Stats: Update 0.0425756666666667, Draw 0.909697833333332 2020-03-30 05:42:45.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:42:45.838 - Thread: 1 -> STATISTICS,50534.0333333,0,0,0,0,0,0,18.2464,74.10039,1,0,3113.637,15937.89,60394,-60394,46,25.98014,87.90359,0.4555737,6143,16.66572,0,16.66667,4.329778,14.64977,100 2020-03-30 05:42:56.606 - Thread: 1 -> GC Memory: 3,266,248,416 B 2020-03-30 05:42:59.107 - Thread: 1 -> GUI Stats: Update 0.0441095000000001, Draw 0.904279833333334 2020-03-30 05:43:26.609 - Thread: 1 -> GC Memory: 3,264,375,736 B 2020-03-30 05:43:29.109 - Thread: 1 -> GUI Stats: Update 0.0444717777777778, Draw 0.890579611111112 2020-03-30 05:43:45.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:43:45.855 - Thread: 1 -> STATISTICS,50594.05,0,0,0,0,0,0,18.93216,89.41763,1,0,3115.59,15937.88,60394,-60394,46,26.24443,87.28229,0.4604793,6142,16.66729,0,16.66667,4.374235,14.54759,100 2020-03-30 05:43:56.623 - Thread: 1 -> GC Memory: 3,265,033,848 B 2020-03-30 05:43:59.107 - Thread: 1 -> GUI Stats: Update 0.0460713333333334, Draw 0.905046333333334 2020-03-30 05:44:26.623 - Thread: 1 -> GC Memory: 3,265,835,576 B 2020-03-30 05:44:29.107 - Thread: 1 -> GUI Stats: Update 0.0539599444444444, Draw 0.92076288888889 2020-03-30 05:44:45.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:44:45.872 - Thread: 1 -> STATISTICS,50654.0666666,0,0,0,0,0,0,21.90548,94.55234,1,0,3114.606,15938.52,60394,-60394,46,27.46086,86.55412,0.4778415,6220,16.66464,0,16.66667,4.576253,14.42393,100 2020-03-30 05:44:56.640 - Thread: 1 -> GC Memory: 3,267,237,592 B 2020-03-30 05:44:59.108 - Thread: 1 -> GUI Stats: Update 0.0593018888888888, Draw 0.977878222222225 2020-03-30 05:45:26.641 - Thread: 1 -> GC Memory: 3,268,656,888 B 2020-03-30 05:45:29.108 - Thread: 1 -> GUI Stats: Update 0.0606207222222223, Draw 1.00800138888889 2020-03-30 05:45:45.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:45:45.888 - Thread: 1 -> STATISTICS,50714.0833333,0,0,0,0,0,0,24.61346,60.61779,1,0,3113.97,15938.2,60394,-60394,46,27.63264,85.87315,0.4700226,6138,16.66342,0,16.66667,4.604543,14.3094,100 2020-03-30 05:45:56.657 - Thread: 1 -> GC Memory: 3,267,258,920 B 2020-03-30 05:45:59.108 - Thread: 1 -> GUI Stats: Update 0.062982111111111, Draw 0.998460666666668 2020-03-30 05:46:07.508 - Thread: 1 -> Autosave initiated 2020-03-30 05:46:07.508 - Thread: 1 -> Character state: True 2020-03-30 05:46:07.508 - Thread: 1 -> IsServer: True 2020-03-30 05:46:07.508 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:46:07.508 - Thread: 1 -> Autosave 2020-03-30 05:46:07.508 - Thread: 1 -> Saving world - START 2020-03-30 05:46:07.509 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:46:07.509 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,053,984 B 2020-03-30 05:46:07.561 - Thread: 1 -> After snapshot.: GC Memory: 3,270,195,760 B 2020-03-30 05:46:07.631 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,291,512 B 2020-03-30 05:46:07.631 - Thread: 1 -> Saving world - END 2020-03-30 05:46:07.631 - Thread: 9 -> Session snapshot save - START 2020-03-30 05:46:07.632 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 05:46:09.050 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:46:09.115 - Thread: 9 -> Session snapshot save - END 2020-03-30 05:46:26.667 - Thread: 1 -> GC Memory: 3,288,602,736 B 2020-03-30 05:46:29.218 - Thread: 1 -> GUI Stats: Update 0.0464889444444444, Draw 0.928613166666668 2020-03-30 05:46:46.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:46:46.015 - Thread: 1 -> STATISTICS,50774.1,0,0,0,0,0,0,18.41666,76.40712,1,0,3134.505,15939.03,60394,-60394,46,26.04631,88.49088,0.4619058,6126,16.66635,0,16.66667,4.340968,14.7482,100 2020-03-30 05:46:56.668 - Thread: 1 -> GC Memory: 3,288,234,296 B 2020-03-30 05:46:59.221 - Thread: 1 -> GUI Stats: Update 0.0428845, Draw 0.884136444444446 2020-03-30 05:47:26.685 - Thread: 1 -> GC Memory: 3,268,507,744 B 2020-03-30 05:47:29.219 - Thread: 1 -> GUI Stats: Update 0.0441424444444443, Draw 0.898854166666667 2020-03-30 05:47:46.032 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:47:46.032 - Thread: 1 -> STATISTICS,50834.1166666,0,0,0,0,0,0,19.67369,77.19325,1,0,3115.377,15938.87,60394,-60394,46,25.60774,88.36349,0.4557523,6121,16.66627,0,16.66667,4.267855,14.7269,100 2020-03-30 05:47:56.685 - Thread: 1 -> GC Memory: 3,268,357,016 B 2020-03-30 05:47:59.219 - Thread: 1 -> GUI Stats: Update 0.0511379999999999, Draw 0.921411277777777 2020-03-30 05:48:26.701 - Thread: 1 -> GC Memory: 3,268,692,912 B 2020-03-30 05:48:29.219 - Thread: 1 -> GUI Stats: Update 0.0598585555555556, Draw 0.962796944444443 2020-03-30 05:48:46.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:48:46.050 - Thread: 1 -> STATISTICS,50894.1333333,0,0,0,0,0,0,22.29634,93.59331,1,0,3115.016,15939.02,60394,-60394,46,27.84361,86.86922,0.4617858,6139,16.66553,0,16.66667,4.640285,14.47722,100 2020-03-30 05:48:56.702 - Thread: 1 -> GC Memory: 3,267,855,560 B 2020-03-30 05:48:59.219 - Thread: 1 -> GUI Stats: Update 0.0641518888888889, Draw 1.00511922222222 2020-03-30 05:49:26.718 - Thread: 1 -> GC Memory: 3,265,072,736 B 2020-03-30 05:49:29.219 - Thread: 1 -> GUI Stats: Update 0.0673278888888888, Draw 1.00593927777778 2020-03-30 05:49:46.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:49:46.067 - Thread: 1 -> STATISTICS,50954.15,0,0,0,0,0,0,23.47436,87.75299,1,0,3115.492,15939.4,60394,-60394,46,26.93096,87.21188,0.4679807,6096,16.66918,0,16.66667,4.489169,14.5375,100 2020-03-30 05:49:56.719 - Thread: 1 -> GC Memory: 3,266,207,368 B 2020-03-30 05:49:59.219 - Thread: 1 -> GUI Stats: Update 0.0543284444444445, Draw 1.07847427777778 2020-03-30 05:50:26.735 - Thread: 1 -> GC Memory: 3,266,367,800 B 2020-03-30 05:50:29.220 - Thread: 1 -> GUI Stats: Update 0.0436802777777778, Draw 1.179994 2020-03-30 05:50:46.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:50:46.083 - Thread: 1 -> STATISTICS,51014.1666666,0,0,0,0,0,0,19.09032,67.12705,1,0,3116.806,15938.6,60394,-60394,46,26.17665,88.33377,0.4545811,6125,16.66453,0,16.66667,4.362216,14.72041,100 2020-03-30 05:50:56.735 - Thread: 1 -> GC Memory: 3,265,080,784 B 2020-03-30 05:50:59.218 - Thread: 1 -> GUI Stats: Update 0.0436902222222222, Draw 1.01556077777778 2020-03-30 05:51:07.519 - Thread: 1 -> Autosave initiated 2020-03-30 05:51:07.519 - Thread: 1 -> Character state: True 2020-03-30 05:51:07.519 - Thread: 1 -> IsServer: True 2020-03-30 05:51:07.519 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:51:07.519 - Thread: 1 -> Autosave 2020-03-30 05:51:07.519 - Thread: 1 -> Saving world - START 2020-03-30 05:51:07.519 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:51:07.519 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,176,232 B 2020-03-30 05:51:07.571 - Thread: 1 -> After snapshot.: GC Memory: 3,270,163,616 B 2020-03-30 05:51:07.643 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,244,160 B 2020-03-30 05:51:07.643 - Thread: 1 -> Saving world - END 2020-03-30 05:51:07.644 - Thread: 10 -> Session snapshot save - START 2020-03-30 05:51:07.645 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 05:51:09.039 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:51:09.099 - Thread: 10 -> Session snapshot save - END 2020-03-30 05:51:26.747 - Thread: 1 -> GC Memory: 3,295,302,408 B 2020-03-30 05:51:29.331 - Thread: 1 -> GUI Stats: Update 0.0436592222222223, Draw 0.895550888888888 2020-03-30 05:51:46.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:51:46.219 - Thread: 1 -> STATISTICS,51074.1833333,0,0,0,0,0,0,19.39594,87.61746,1,0,3157.151,15948.19,60394,-60394,46,25.28144,87.31804,0.4603209,6093,16.66735,0,16.66667,4.213746,14.5536,100 2020-03-30 05:51:56.749 - Thread: 1 -> GC Memory: 3,299,832,872 B 2020-03-30 05:51:59.332 - Thread: 1 -> GUI Stats: Update 0.0489851111111111, Draw 0.915794666666668 2020-03-30 05:52:26.764 - Thread: 1 -> GC Memory: 3,268,453,408 B 2020-03-30 05:52:29.332 - Thread: 1 -> GUI Stats: Update 0.0555435555555556, Draw 0.955736666666666 2020-03-30 05:52:46.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:52:46.228 - Thread: 1 -> STATISTICS,51134.2,0,0,0,0,0,0,23.30339,85.32265,1,0,3115.302,15938.81,60394,-60394,46,27.93586,87.20513,0.4652071,6102,16.66782,0,16.66667,4.6563,14.53519,100 2020-03-30 05:52:56.764 - Thread: 1 -> GC Memory: 3,266,801,272 B 2020-03-30 05:52:59.332 - Thread: 1 -> GUI Stats: Update 0.0609353333333335, Draw 1.01293772222222 2020-03-30 05:53:26.781 - Thread: 1 -> GC Memory: 3,265,758,208 B 2020-03-30 05:53:29.335 - Thread: 1 -> GUI Stats: Update 0.0660394444444443, Draw 1.01490933333333 2020-03-30 05:53:46.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:53:46.245 - Thread: 1 -> STATISTICS,51194.2166666,0,0,0,0,0,0,23.61129,61.15546,1,0,3116.848,15938.11,60394,-60394,46,26.35935,86.90997,0.4720253,6081,16.66618,0,16.66667,4.393095,14.48457,100 2020-03-30 05:53:56.797 - Thread: 1 -> GC Memory: 3,268,403,368 B 2020-03-30 05:53:59.335 - Thread: 1 -> GUI Stats: Update 0.0605158888888889, Draw 1.01438761111111 2020-03-30 05:54:26.814 - Thread: 1 -> GC Memory: 3,268,927,344 B 2020-03-30 05:54:29.331 - Thread: 1 -> GUI Stats: Update 0.0431136666666667, Draw 1.17983955555555 2020-03-30 05:54:46.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:54:46.262 - Thread: 1 -> STATISTICS,51254.2333333,0,0,0,0,0,0,19.81253,69.69625,1,0,3117.007,15937.75,60394,-60394,46,25.88649,87.44436,0.4550126,6080,16.66783,0,16.66667,4.314717,14.57508,100 2020-03-30 05:54:56.816 - Thread: 1 -> GC Memory: 3,264,422,720 B 2020-03-30 05:54:59.332 - Thread: 1 -> GUI Stats: Update 0.0432569444444445, Draw 1.02356416666667 2020-03-30 05:55:26.831 - Thread: 1 -> GC Memory: 3,267,326,112 B 2020-03-30 05:55:29.331 - Thread: 1 -> GUI Stats: Update 0.0429533333333334, Draw 0.90387138888889 2020-03-30 05:55:46.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:55:46.279 - Thread: 1 -> STATISTICS,51314.25,0,0,0,0,0,0,18.20624,77.0716,1,0,3116.319,15938.4,60394,-60394,46,26.00994,87.16428,0.4559251,6089,16.66763,0,16.66667,4.335239,14.52822,100 2020-03-30 05:55:56.831 - Thread: 1 -> GC Memory: 3,269,025,600 B 2020-03-30 05:55:59.332 - Thread: 1 -> GUI Stats: Update 0.0436219444444445, Draw 0.888351999999999 2020-03-30 05:56:07.531 - Thread: 1 -> Autosave initiated 2020-03-30 05:56:07.531 - Thread: 1 -> Character state: True 2020-03-30 05:56:07.531 - Thread: 1 -> IsServer: True 2020-03-30 05:56:07.531 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 05:56:07.531 - Thread: 1 -> Autosave 2020-03-30 05:56:07.531 - Thread: 1 -> Saving world - START 2020-03-30 05:56:07.532 - Thread: 1 -> Making world state snapshot. 2020-03-30 05:56:07.532 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,720,696 B 2020-03-30 05:56:07.583 - Thread: 1 -> After snapshot.: GC Memory: 3,270,360,168 B 2020-03-30 05:56:07.654 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,231,848 B 2020-03-30 05:56:07.654 - Thread: 1 -> Saving world - END 2020-03-30 05:56:07.655 - Thread: 9 -> Session snapshot save - START 2020-03-30 05:56:07.655 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 05:56:09.102 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 05:56:09.167 - Thread: 9 -> Session snapshot save - END 2020-03-30 05:56:26.843 - Thread: 1 -> GC Memory: 3,291,462,752 B 2020-03-30 05:56:29.443 - Thread: 1 -> GUI Stats: Update 0.0545005000000001, Draw 0.955887944444446 2020-03-30 05:56:34.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:56:34.108 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 05:56:44.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:56:44.108 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 05:56:46.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:56:46.407 - Thread: 1 -> STATISTICS,51374.2666666,0,0,0,0,0,0,23.34408,87.42635,1,0,3135.555,15937.86,60394,-60394,45,28.657,87.17148,0.4641651,6088,16.66676,0,16.66667,4.776194,14.52866,100 2020-03-30 05:56:54.108 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:56:54.109 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 05:56:56.859 - Thread: 1 -> GC Memory: 3,290,405,624 B 2020-03-30 05:56:59.443 - Thread: 1 -> GUI Stats: Update 0.0635497222222223, Draw 1.01245966666667 2020-03-30 05:57:04.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 05:57:04.108 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 05:57:04.108 - Thread: 1 -> Next activation in 00:54:17.1987910 2020-03-30 05:57:26.862 - Thread: 1 -> GC Memory: 3,264,171,424 B 2020-03-30 05:57:29.443 - Thread: 1 -> GUI Stats: Update 0.0666505555555555, Draw 0.997263944444443 2020-03-30 05:57:46.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:57:46.423 - Thread: 1 -> STATISTICS,51434.2833333,0,0,0,0,0,0,22.79961,80.4194,1,0,3116.318,15938.16,60394,-60394,45,26.53131,87.3839,0.4659413,6101,16.67078,0,16.66667,4.422976,14.56757,100 2020-03-30 05:57:56.876 - Thread: 1 -> GC Memory: 3,264,978,080 B 2020-03-30 05:57:59.443 - Thread: 1 -> GUI Stats: Update 0.050746888888889, Draw 1.08599222222222 2020-03-30 05:58:26.876 - Thread: 1 -> GC Memory: 3,264,583,752 B 2020-03-30 05:58:29.443 - Thread: 1 -> GUI Stats: Update 0.0425570555555556, Draw 1.15550633333333 2020-03-30 05:58:46.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:58:46.440 - Thread: 1 -> STATISTICS,51494.3,0,0,0,0,0,0,18.6331,67.32747,1,0,3115.875,15938.11,60394,-60394,45,26.21341,87.32194,0.4551903,6107,16.66436,0,16.66667,4.368297,14.55164,100 2020-03-30 05:58:56.892 - Thread: 1 -> GC Memory: 3,267,932,320 B 2020-03-30 05:58:59.443 - Thread: 1 -> GUI Stats: Update 0.0426496111111112, Draw 0.937576722222221 2020-03-30 05:59:26.908 - Thread: 1 -> GC Memory: 3,267,595,712 B 2020-03-30 05:59:29.443 - Thread: 1 -> GUI Stats: Update 0.0422045000000001, Draw 0.910963944444443 2020-03-30 05:59:46.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 05:59:46.457 - Thread: 1 -> STATISTICS,51554.3166666,0,0,0,0,0,0,18.56363,73.06438,1,0,3114.414,15938.54,60394,-60394,45,25.73039,88.29718,0.4583161,6217,16.66749,0,16.66667,4.288611,14.71692,100 2020-03-30 05:59:56.909 - Thread: 1 -> GC Memory: 3,266,791,992 B 2020-03-30 05:59:59.443 - Thread: 1 -> GUI Stats: Update 0.0422563333333334, Draw 0.89342488888889 2020-03-30 06:00:26.909 - Thread: 1 -> GC Memory: 3,264,924,760 B 2020-03-30 06:00:29.443 - Thread: 1 -> GUI Stats: Update 0.0429260555555557, Draw 0.881439499999999 2020-03-30 06:00:46.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:00:46.474 - Thread: 1 -> STATISTICS,51614.3333333,0,0,0,0,0,0,18.61331,85.75925,1,0,3113.64,15938.22,60394,-60394,45,26.28737,88.01402,0.4524956,6112,16.66726,0,16.66667,4.381384,14.66952,100 2020-03-30 06:00:56.925 - Thread: 1 -> GC Memory: 3,266,295,016 B 2020-03-30 06:00:59.443 - Thread: 1 -> GUI Stats: Update 0.045357, Draw 0.892095388888888 2020-03-30 06:01:07.542 - Thread: 1 -> Autosave initiated 2020-03-30 06:01:07.543 - Thread: 1 -> Character state: True 2020-03-30 06:01:07.543 - Thread: 1 -> IsServer: True 2020-03-30 06:01:07.543 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:01:07.543 - Thread: 1 -> Autosave 2020-03-30 06:01:07.543 - Thread: 1 -> Saving world - START 2020-03-30 06:01:07.543 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:01:07.543 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,455,320 B 2020-03-30 06:01:07.593 - Thread: 1 -> After snapshot.: GC Memory: 3,270,196,824 B 2020-03-30 06:01:07.660 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,924,512 B 2020-03-30 06:01:07.660 - Thread: 1 -> Saving world - END 2020-03-30 06:01:07.660 - Thread: 10 -> Session snapshot save - START 2020-03-30 06:01:07.661 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 06:01:09.066 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:01:09.132 - Thread: 10 -> Session snapshot save - END 2020-03-30 06:01:26.931 - Thread: 1 -> GC Memory: 3,286,881,736 B 2020-03-30 06:01:29.548 - Thread: 1 -> GUI Stats: Update 0.043872388888889, Draw 0.889813277777779 2020-03-30 06:01:46.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:01:46.595 - Thread: 1 -> STATISTICS,51674.35,0,0,0,0,0,0,18.41123,72.84731,1,0,3136.582,15939.88,60394,-60394,45,25.52158,87.50399,0.4472981,6102,16.66537,0,16.66667,4.253265,14.58286,100 2020-03-30 06:01:56.947 - Thread: 1 -> GC Memory: 3,290,934,856 B 2020-03-30 06:01:59.549 - Thread: 1 -> GUI Stats: Update 0.043419888888889, Draw 0.879479055555555 2020-03-30 06:02:26.964 - Thread: 1 -> GC Memory: 3,268,476,728 B 2020-03-30 06:02:29.548 - Thread: 1 -> GUI Stats: Update 0.0440397222222223, Draw 0.893881055555556 2020-03-30 06:02:46.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:02:46.612 - Thread: 1 -> STATISTICS,51734.3666666,0,0,0,0,0,0,18.63319,86.07073,1,0,3116.696,15938.92,60394,-60394,45,25.81066,88.32545,0.4527131,6102,16.66696,0,16.66667,4.301852,14.72117,100 2020-03-30 06:02:56.981 - Thread: 1 -> GC Memory: 3,266,387,776 B 2020-03-30 06:02:59.548 - Thread: 1 -> GUI Stats: Update 0.0478907777777778, Draw 0.907834888888888 2020-03-30 06:03:26.981 - Thread: 1 -> GC Memory: 3,264,304,896 B 2020-03-30 06:03:29.549 - Thread: 1 -> GUI Stats: Update 0.0549246666666666, Draw 0.929855388888888 2020-03-30 06:03:46.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:03:46.631 - Thread: 1 -> STATISTICS,51794.3833333,0,0,0,0,0,0,21.35201,99.60052,1,0,3112.469,15939.1,60394,-60394,45,27.6959,88.14545,0.4592627,6108,16.66948,0,16.66667,4.616762,14.69339,100 2020-03-30 06:03:56.981 - Thread: 1 -> GC Memory: 3,266,603,040 B 2020-03-30 06:03:59.549 - Thread: 1 -> GUI Stats: Update 0.061264888888889, Draw 0.989702555555555 2020-03-30 06:04:26.985 - Thread: 1 -> GC Memory: 3,265,472,864 B 2020-03-30 06:04:29.550 - Thread: 1 -> GUI Stats: Update 0.0617493888888889, Draw 1.01061094444445 2020-03-30 06:04:46.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:04:46.646 - Thread: 1 -> STATISTICS,51854.4,0,0,0,0,0,0,23.9933,58.87353,1,0,3114.113,15938.96,60394,-60394,45,27.61604,87.24336,0.4626974,6089,16.66932,0,16.66667,4.603407,14.54288,100 2020-03-30 06:04:56.998 - Thread: 1 -> GC Memory: 3,267,824,576 B 2020-03-30 06:04:59.549 - Thread: 1 -> GUI Stats: Update 0.0605907222222221, Draw 1.00673033333333 2020-03-30 06:05:26.998 - Thread: 1 -> GC Memory: 3,264,815,952 B 2020-03-30 06:05:29.549 - Thread: 1 -> GUI Stats: Update 0.0434652222222224, Draw 1.148496 2020-03-30 06:05:46.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:05:46.666 - Thread: 1 -> STATISTICS,51914.4166666,0,0,0,0,0,0,19.90875,66.16481,1,0,3116.644,15939.57,60394,-60394,45,25.78468,87.99805,0.4575799,6102,16.66161,0,16.66667,4.296143,14.66189,100 2020-03-30 06:05:57.014 - Thread: 1 -> GC Memory: 3,265,963,544 B 2020-03-30 06:05:59.549 - Thread: 1 -> GUI Stats: Update 0.0421816666666667, Draw 1.08335844444445 2020-03-30 06:06:07.547 - Thread: 1 -> Autosave initiated 2020-03-30 06:06:07.547 - Thread: 1 -> Character state: True 2020-03-30 06:06:07.547 - Thread: 1 -> IsServer: True 2020-03-30 06:06:07.547 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:06:07.547 - Thread: 1 -> Autosave 2020-03-30 06:06:07.547 - Thread: 1 -> Saving world - START 2020-03-30 06:06:07.548 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:06:07.548 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,759,784 B 2020-03-30 06:06:07.603 - Thread: 1 -> After snapshot.: GC Memory: 3,270,121,608 B 2020-03-30 06:06:07.672 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,720,920 B 2020-03-30 06:06:07.672 - Thread: 1 -> Saving world - END 2020-03-30 06:06:07.672 - Thread: 9 -> Session snapshot save - START 2020-03-30 06:06:07.673 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 06:06:09.073 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:06:09.133 - Thread: 9 -> Session snapshot save - END 2020-03-30 06:06:27.026 - Thread: 1 -> GC Memory: 3,288,813,592 B 2020-03-30 06:06:29.659 - Thread: 1 -> GUI Stats: Update 0.0445522777777779, Draw 0.912911277777779 2020-03-30 06:06:46.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:06:46.790 - Thread: 1 -> STATISTICS,51974.4333333,0,0,0,0,0,0,19.86821,78.34862,1,0,3136.913,15940.29,60394,-60394,45,25.2629,87.81719,0.4600424,6089,16.66772,0,16.66667,4.21075,14.63712,100 2020-03-30 06:06:57.043 - Thread: 1 -> GC Memory: 3,289,806,880 B 2020-03-30 06:06:59.660 - Thread: 1 -> GUI Stats: Update 0.0528279444444444, Draw 0.918213555555556 2020-03-30 06:07:27.061 - Thread: 1 -> GC Memory: 3,264,805,504 B 2020-03-30 06:07:29.661 - Thread: 1 -> GUI Stats: Update 0.0579512222222222, Draw 0.955575666666667 2020-03-30 06:07:46.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:07:46.807 - Thread: 1 -> STATISTICS,52034.45,0,0,0,0,0,0,22.28818,94.26012,1,0,3113.226,15940.95,60394,-60394,45,28.04103,86.51328,0.468811,6109,16.67193,0,16.66667,4.674982,14.42344,100 2020-03-30 06:07:57.075 - Thread: 1 -> GC Memory: 3,266,370,600 B 2020-03-30 06:07:59.661 - Thread: 1 -> GUI Stats: Update 0.0609929444444443, Draw 1.01926127777778 2020-03-30 06:08:27.075 - Thread: 1 -> GC Memory: 3,268,254,856 B 2020-03-30 06:08:29.662 - Thread: 1 -> GUI Stats: Update 0.063642, Draw 0.999243555555554 2020-03-30 06:08:46.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:08:46.824 - Thread: 1 -> STATISTICS,52094.4666666,0,0,0,0,0,0,24.06424,79.20363,1,0,3116.449,15940.93,60394,-60394,45,26.5465,86.3115,0.4738044,6121,16.66738,0,16.66667,4.424606,14.38587,100 2020-03-30 06:08:57.076 - Thread: 1 -> GC Memory: 3,265,046,016 B 2020-03-30 06:08:59.660 - Thread: 1 -> GUI Stats: Update 0.0501446666666668, Draw 1.11106427777778 2020-03-30 06:09:27.092 - Thread: 1 -> GC Memory: 3,268,277,768 B 2020-03-30 06:09:29.660 - Thread: 1 -> GUI Stats: Update 0.0451397777777779, Draw 1.13421916666667 2020-03-30 06:09:46.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:09:46.841 - Thread: 1 -> STATISTICS,52154.4833333,0,0,0,0,0,0,18.97302,66.35362,1,0,3113.023,15939.92,60394,-60394,45,25.31991,87.27476,0.4582235,6109,16.6703,0,16.66667,4.220905,14.54896,100 2020-03-30 06:09:57.108 - Thread: 1 -> GC Memory: 3,265,182,088 B 2020-03-30 06:09:59.660 - Thread: 1 -> GUI Stats: Update 0.0430737777777778, Draw 0.930136388888888 2020-03-30 06:10:27.109 - Thread: 1 -> GC Memory: 3,266,931,792 B 2020-03-30 06:10:29.660 - Thread: 1 -> GUI Stats: Update 0.0427906666666668, Draw 0.899934611111112 2020-03-30 06:10:46.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:10:46.868 - Thread: 1 -> STATISTICS,52214.5,0,0,0,0,0,0,18.01186,71.35117,1,0,3116.378,15940.88,60394,-60394,45,25.44886,88.26579,0.4555408,6112,16.66236,0,16.66667,4.240381,14.70716,100 2020-03-30 06:10:57.110 - Thread: 1 -> GC Memory: 3,266,315,400 B 2020-03-30 06:10:59.659 - Thread: 1 -> GUI Stats: Update 0.0433035555555555, Draw 0.880401055555556 2020-03-30 06:11:07.559 - Thread: 1 -> Autosave initiated 2020-03-30 06:11:07.559 - Thread: 1 -> Character state: True 2020-03-30 06:11:07.559 - Thread: 1 -> IsServer: True 2020-03-30 06:11:07.559 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:11:07.559 - Thread: 1 -> Autosave 2020-03-30 06:11:07.559 - Thread: 1 -> Saving world - START 2020-03-30 06:11:07.560 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:11:07.560 - Thread: 1 -> Before snapshot.: GC Memory: 3,264,575,256 B 2020-03-30 06:11:07.612 - Thread: 1 -> After snapshot.: GC Memory: 3,269,817,256 B 2020-03-30 06:11:07.683 - Thread: 1 -> Directory cleanup: GC Memory: 3,281,832,800 B 2020-03-30 06:11:07.683 - Thread: 1 -> Saving world - END 2020-03-30 06:11:07.683 - Thread: 9 -> Session snapshot save - START 2020-03-30 06:11:07.684 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 06:11:09.130 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:11:09.193 - Thread: 9 -> Session snapshot save - END 2020-03-30 06:11:27.122 - Thread: 1 -> GC Memory: 3,291,034,128 B 2020-03-30 06:11:29.772 - Thread: 1 -> GUI Stats: Update 0.0578151111111111, Draw 0.970806777777778 2020-03-30 06:11:46.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:11:46.985 - Thread: 1 -> STATISTICS,52274.5166666,0,0,0,0,0,0,23.46454,61.05356,1,0,3148.135,15951.26,60394,-60394,45,28.60657,86.39158,0.470649,6091,16.67049,0,16.66667,4.768856,14.4019,100 2020-03-30 06:11:57.137 - Thread: 1 -> GC Memory: 3,296,763,768 B 2020-03-30 06:11:59.772 - Thread: 1 -> GUI Stats: Update 0.0663667222222221, Draw 1.00457555555555 2020-03-30 06:12:27.154 - Thread: 1 -> GC Memory: 3,266,717,360 B 2020-03-30 06:12:29.773 - Thread: 1 -> GUI Stats: Update 0.0595096111111111, Draw 1.03372911111111 2020-03-30 06:12:47.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:12:47.002 - Thread: 1 -> STATISTICS,52334.5333333,0,0,0,0,0,0,25.33606,91.17661,1,0,3113.948,15940.89,60394,-60394,45,27.12582,86.46936,0.4784499,5922,16.66039,0,16.66667,4.519268,14.40613,100 2020-03-30 06:12:57.154 - Thread: 1 -> GC Memory: 3,266,039,000 B 2020-03-30 06:12:59.771 - Thread: 1 -> GUI Stats: Update 0.0426903888888888, Draw 1.23658233333333 2020-03-30 06:13:27.171 - Thread: 1 -> GC Memory: 3,265,530,480 B 2020-03-30 06:13:29.771 - Thread: 1 -> GUI Stats: Update 0.0423742777777778, Draw 1.00749838888889 2020-03-30 06:13:47.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:13:47.019 - Thread: 1 -> STATISTICS,52394.55,0,0,0,0,0,0,18.47615,66.81435,1,0,3115.647,15940.23,60394,-60394,45,25.52403,88.61521,0.456962,6002,16.66518,0,16.66667,4.253626,14.76788,100 2020-03-30 06:13:57.186 - Thread: 1 -> GC Memory: 3,267,656,384 B 2020-03-30 06:13:59.771 - Thread: 1 -> GUI Stats: Update 0.0421487777777778, Draw 0.915014166666668 2020-03-30 06:14:27.187 - Thread: 1 -> GC Memory: 3,265,309,928 B 2020-03-30 06:14:29.772 - Thread: 1 -> GUI Stats: Update 0.0420062777777779, Draw 0.898606388888889 2020-03-30 06:14:47.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:14:47.035 - Thread: 1 -> STATISTICS,52454.5666666,0,0,0,0,0,0,18.39821,75.67004,1,0,3115.236,15940.81,60394,-60394,45,25.56202,88.27772,0.4553176,6079,16.66445,0,16.66667,4.259769,14.71099,100 2020-03-30 06:14:57.187 - Thread: 1 -> GC Memory: 3,265,539,160 B 2020-03-30 06:14:59.771 - Thread: 1 -> GUI Stats: Update 0.0435754444444445, Draw 0.905588944444444 2020-03-30 06:15:27.187 - Thread: 1 -> GC Memory: 3,267,615,832 B 2020-03-30 06:15:29.771 - Thread: 1 -> GUI Stats: Update 0.0429482777777778, Draw 0.898302833333333 2020-03-30 06:15:47.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:15:47.052 - Thread: 1 -> STATISTICS,52514.5833333,0,0,0,0,0,0,19.20356,79.78812,1,0,3115.347,15941.18,60394,-60394,46,25.3261,88.21085,0.4565323,6054,16.66949,0,16.66667,4.221732,14.7043,100 2020-03-30 06:15:57.204 - Thread: 1 -> GC Memory: 3,268,054,776 B 2020-03-30 06:15:59.771 - Thread: 1 -> GUI Stats: Update 0.0456381111111111, Draw 0.904199166666666 2020-03-30 06:16:07.570 - Thread: 1 -> Autosave initiated 2020-03-30 06:16:07.570 - Thread: 1 -> Character state: True 2020-03-30 06:16:07.570 - Thread: 1 -> IsServer: True 2020-03-30 06:16:07.570 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:16:07.570 - Thread: 1 -> Autosave 2020-03-30 06:16:07.570 - Thread: 1 -> Saving world - START 2020-03-30 06:16:07.571 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:16:07.571 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,400,464 B 2020-03-30 06:16:07.625 - Thread: 1 -> After snapshot.: GC Memory: 3,270,466,000 B 2020-03-30 06:16:07.694 - Thread: 1 -> Directory cleanup: GC Memory: 3,282,955,176 B 2020-03-30 06:16:07.694 - Thread: 1 -> Saving world - END 2020-03-30 06:16:07.695 - Thread: 9 -> Session snapshot save - START 2020-03-30 06:16:07.695 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 06:16:09.195 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:16:09.259 - Thread: 9 -> Session snapshot save - END 2020-03-30 06:16:27.215 - Thread: 1 -> GC Memory: 3,291,354,616 B 2020-03-30 06:16:29.883 - Thread: 1 -> GUI Stats: Update 0.0456495, Draw 1.08871472222222 2020-03-30 06:16:47.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:16:47.180 - Thread: 1 -> STATISTICS,52574.6,0,0,0,0,0,0,20.12554,74.70424,1,0,3137.991,15942.7,60394,-60394,46,25.55957,88.38957,0.4599571,6037,16.66852,0,16.66667,4.260403,14.73323,100 2020-03-30 06:16:57.216 - Thread: 1 -> GC Memory: 3,290,935,416 B 2020-03-30 06:16:59.883 - Thread: 1 -> GUI Stats: Update 0.0424113888888889, Draw 1.11072288888889 2020-03-30 06:17:27.232 - Thread: 1 -> GC Memory: 3,266,976,456 B 2020-03-30 06:17:29.882 - Thread: 1 -> GUI Stats: Update 0.0424183333333334, Draw 0.917964111111112 2020-03-30 06:17:47.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:17:47.197 - Thread: 1 -> STATISTICS,52634.6166666,0,0,0,0,0,0,18.68694,71.04065,1,0,3113.898,15943.02,60394,-60394,46,25.61065,88.04639,0.456187,6060,16.66208,0,16.66667,4.267266,14.67035,100 2020-03-30 06:17:57.248 - Thread: 1 -> GC Memory: 3,266,052,248 B 2020-03-30 06:17:59.883 - Thread: 1 -> GUI Stats: Update 0.0423983888888889, Draw 0.904622611111112 2020-03-30 06:18:27.265 - Thread: 1 -> GC Memory: 3,267,013,616 B 2020-03-30 06:18:29.883 - Thread: 1 -> GUI Stats: Update 0.0424771666666667, Draw 0.885500777777778 2020-03-30 06:18:47.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:18:47.213 - Thread: 1 -> STATISTICS,52694.6333333,0,0,0,0,0,0,18.40748,78.51305,1,0,3115.899,15942.71,60394,-60394,46,25.51938,88.29838,0.4521929,6070,16.66838,0,16.66667,4.253667,14.71791,100 2020-03-30 06:18:57.282 - Thread: 1 -> GC Memory: 3,267,618,088 B 2020-03-30 06:18:59.883 - Thread: 1 -> GUI Stats: Update 0.0433741111111112, Draw 0.889701388888888 2020-03-30 06:19:27.299 - Thread: 1 -> GC Memory: 3,266,139,816 B 2020-03-30 06:19:29.882 - Thread: 1 -> GUI Stats: Update 0.0443893888888889, Draw 0.920127000000001 2020-03-30 06:19:47.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:19:47.230 - Thread: 1 -> STATISTICS,52754.65,0,0,0,0,0,0,20.57488,86.64611,1,0,3113.121,15943.01,60394,-60394,46,25.55965,88.66753,0.4545404,6076,16.66775,0,16.66667,4.260218,14.77888,100 2020-03-30 06:19:57.300 - Thread: 1 -> GC Memory: 3,265,640,816 B 2020-03-30 06:19:59.884 - Thread: 1 -> GUI Stats: Update 0.0513067777777778, Draw 0.937043111111112 2020-03-30 06:20:27.316 - Thread: 1 -> GC Memory: 3,264,690,296 B 2020-03-30 06:20:29.884 - Thread: 1 -> GUI Stats: Update 0.0597354444444446, Draw 0.953420888888891 2020-03-30 06:20:47.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:20:47.248 - Thread: 1 -> STATISTICS,52814.6666666,0,0,0,0,0,0,24.36798,97.35944,1,0,3112.954,15942.26,60394,-60394,46,28.63771,87.07638,0.4627303,6069,16.66565,0,16.66667,4.772661,14.51185,100 2020-03-30 06:20:57.316 - Thread: 1 -> GC Memory: 3,264,824,000 B 2020-03-30 06:20:59.883 - Thread: 1 -> GUI Stats: Update 0.0626044999999999, Draw 1.01883022222222 2020-03-30 06:21:07.582 - Thread: 1 -> Autosave initiated 2020-03-30 06:21:07.582 - Thread: 1 -> Character state: True 2020-03-30 06:21:07.582 - Thread: 1 -> IsServer: True 2020-03-30 06:21:07.582 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:21:07.582 - Thread: 1 -> Autosave 2020-03-30 06:21:07.582 - Thread: 1 -> Saving world - START 2020-03-30 06:21:07.583 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:21:07.583 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,431,216 B 2020-03-30 06:21:07.636 - Thread: 1 -> After snapshot.: GC Memory: 3,270,377,528 B 2020-03-30 06:21:07.703 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,057,704 B 2020-03-30 06:21:07.703 - Thread: 1 -> Saving world - END 2020-03-30 06:21:07.703 - Thread: 10 -> Session snapshot save - START 2020-03-30 06:21:07.704 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 06:21:09.121 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:21:09.184 - Thread: 10 -> Session snapshot save - END 2020-03-30 06:21:27.324 - Thread: 1 -> GC Memory: 3,289,301,624 B 2020-03-30 06:21:29.991 - Thread: 1 -> GUI Stats: Update 0.0462093888888889, Draw 0.923257555555555 2020-03-30 06:21:47.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:21:47.371 - Thread: 1 -> STATISTICS,52874.6833333,0,0,0,0,0,0,18.92447,76.7049,1,0,3136.565,15944.64,60394,-60394,46,25.41199,87.81564,0.4639613,6084,16.67171,0,16.66667,4.236612,14.64036,100 2020-03-30 06:21:57.340 - Thread: 1 -> GC Memory: 3,288,140,536 B 2020-03-30 06:21:59.991 - Thread: 1 -> GUI Stats: Update 0.0430191666666667, Draw 0.886771 2020-03-30 06:22:27.340 - Thread: 1 -> GC Memory: 3,267,607,448 B 2020-03-30 06:22:29.995 - Thread: 1 -> GUI Stats: Update 0.0465565, Draw 0.909734000000001 2020-03-30 06:22:47.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:22:47.388 - Thread: 1 -> STATISTICS,52934.7,0,0,0,0,0,0,19.99582,79.34501,1,0,3117.612,15944.7,60394,-60394,46,26.33837,88.5247,0.4591826,6167,16.66582,0,16.66667,4.389505,14.75337,100 2020-03-30 06:22:57.357 - Thread: 1 -> GC Memory: 3,267,875,592 B 2020-03-30 06:22:59.992 - Thread: 1 -> GUI Stats: Update 0.053483388888889, Draw 0.945979666666668 2020-03-30 06:23:27.359 - Thread: 1 -> GC Memory: 3,271,382,944 B 2020-03-30 06:23:29.992 - Thread: 1 -> GUI Stats: Update 0.0591846666666666, Draw 0.998306333333334 2020-03-30 06:23:47.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:23:47.405 - Thread: 1 -> STATISTICS,52994.7166666,0,0,0,0,0,0,26.79778,82.26723,1,0,3115.47,15944.74,60394,-60394,46,28.74682,86.23917,0.4681603,6108,16.66746,0,16.66667,4.791365,14.37388,100 2020-03-30 06:23:57.374 - Thread: 1 -> GC Memory: 3,269,634,512 B 2020-03-30 06:23:59.992 - Thread: 1 -> GUI Stats: Update 0.0685670555555555, Draw 1.01633455555556 2020-03-30 06:24:27.374 - Thread: 1 -> GC Memory: 3,267,333,552 B 2020-03-30 06:24:29.991 - Thread: 1 -> GUI Stats: Update 0.0647218888888888, Draw 1.004593 2020-03-30 06:24:47.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:24:47.421 - Thread: 1 -> STATISTICS,53054.7333333,0,0,0,0,0,0,24.24558,83.00467,1,0,3116.82,15943.75,60394,-60394,46,26.08578,87.93638,0.4685472,6115,16.67127,0,16.66667,4.348832,14.66011,100 2020-03-30 06:24:57.392 - Thread: 1 -> GC Memory: 3,267,548,912 B 2020-03-30 06:24:59.991 - Thread: 1 -> GUI Stats: Update 0.0442884444444445, Draw 1.13299544444444 2020-03-30 06:25:27.408 - Thread: 1 -> GC Memory: 3,268,537,216 B 2020-03-30 06:25:29.991 - Thread: 1 -> GUI Stats: Update 0.0426608333333335, Draw 1.08598627777778 2020-03-30 06:25:47.438 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:25:47.439 - Thread: 1 -> STATISTICS,53114.75,0,0,0,0,0,0,18.97993,71.60558,1,0,3117.221,15944.06,60394,-60394,46,25.69381,88.39155,0.4532772,6093,16.66973,0,16.66667,4.28309,14.73464,100 2020-03-30 06:25:57.424 - Thread: 1 -> GC Memory: 3,268,367,752 B 2020-03-30 06:25:59.991 - Thread: 1 -> GUI Stats: Update 0.0424343333333334, Draw 0.91812766666667 2020-03-30 06:26:07.591 - Thread: 1 -> Autosave initiated 2020-03-30 06:26:07.591 - Thread: 1 -> Character state: True 2020-03-30 06:26:07.591 - Thread: 1 -> IsServer: True 2020-03-30 06:26:07.591 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:26:07.591 - Thread: 1 -> Autosave 2020-03-30 06:26:07.591 - Thread: 1 -> Saving world - START 2020-03-30 06:26:07.591 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:26:07.591 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,153,368 B 2020-03-30 06:26:07.642 - Thread: 1 -> After snapshot.: GC Memory: 3,272,550,504 B 2020-03-30 06:26:07.710 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,137,664 B 2020-03-30 06:26:07.710 - Thread: 1 -> Saving world - END 2020-03-30 06:26:07.710 - Thread: 9 -> Session snapshot save - START 2020-03-30 06:26:07.712 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 06:26:09.130 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:26:09.194 - Thread: 9 -> Session snapshot save - END 2020-03-30 06:26:27.435 - Thread: 1 -> GC Memory: 3,293,831,824 B 2020-03-30 06:26:30.102 - Thread: 1 -> GUI Stats: Update 0.0521887777777778, Draw 0.917260777777777 2020-03-30 06:26:47.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:26:47.567 - Thread: 1 -> STATISTICS,53174.7666666,0,0,0,0,0,0,21.88586,98.60329,1,0,3138.045,15946.6,60394,-60394,46,27.56001,87.08706,0.4597903,6100,16.66502,0,16.66667,4.592882,14.51308,100 2020-03-30 06:26:57.436 - Thread: 1 -> GC Memory: 3,293,652,168 B 2020-03-30 06:27:00.103 - Thread: 1 -> GUI Stats: Update 0.0580984444444444, Draw 0.965458999999999 2020-03-30 06:27:27.453 - Thread: 1 -> GC Memory: 3,267,786,384 B 2020-03-30 06:27:30.102 - Thread: 1 -> GUI Stats: Update 0.06145, Draw 1.02846116666667 2020-03-30 06:27:47.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:27:47.583 - Thread: 1 -> STATISTICS,53234.7833333,0,0,0,0,0,0,22.31466,47.31466,1,0,3117.01,15945.56,60394,-60394,46,28.21099,87.13488,0.4661676,6117,16.67059,0,16.66667,4.702938,14.5259,100 2020-03-30 06:27:57.469 - Thread: 1 -> GC Memory: 3,266,900,824 B 2020-03-30 06:28:00.103 - Thread: 1 -> GUI Stats: Update 0.0647791111111111, Draw 1.022322 2020-03-30 06:28:27.470 - Thread: 1 -> GC Memory: 3,269,602,488 B 2020-03-30 06:28:30.103 - Thread: 1 -> GUI Stats: Update 0.0526668333333334, Draw 1.07321 2020-03-30 06:28:48.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:28:48.373 - Thread: 1 -> STATISTICS,53294.8,0,0,0,0,0,0,21.12647,85.92846,1,0,3117.447,15945.52,60394,-60394,46,26.41514,88.12399,0.4518795,6105,16.66092,0,16.66667,4.401005,14.68227,100 2020-03-30 06:28:57.476 - Thread: 1 -> GC Memory: 3,266,424,720 B 2020-03-30 06:29:00.876 - Thread: 1 -> GUI Stats: Update 0.0501847777777777, Draw 1.06971105555556 2020-03-30 06:29:27.478 - Thread: 1 -> GC Memory: 3,268,481,288 B 2020-03-30 06:29:30.876 - Thread: 1 -> GUI Stats: Update 0.0620766666666667, Draw 1.02747083333333 2020-03-30 06:29:48.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:29:48.393 - Thread: 1 -> STATISTICS,53354.8166666,0,0,0,0,0,0,24.25429,71.03311,1,0,3116.183,15946.31,60394,-60394,46,28.03541,86.76396,0.4776616,6108,16.66524,0,16.66667,4.672168,14.45942,100 2020-03-30 06:29:57.492 - Thread: 1 -> GC Memory: 3,268,037,264 B 2020-03-30 06:30:00.877 - Thread: 1 -> GUI Stats: Update 0.0662464444444444, Draw 1.00327655555556 2020-03-30 06:30:27.492 - Thread: 1 -> GC Memory: 3,269,859,528 B 2020-03-30 06:30:30.876 - Thread: 1 -> GUI Stats: Update 0.0568558333333333, Draw 1.05221511111111 2020-03-30 06:30:48.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:30:48.406 - Thread: 1 -> STATISTICS,53414.8333333,0,0,0,0,0,0,22.32104,86.11833,1,0,3117.121,15946.36,60394,-60394,45,25.61085,88.04646,0.4606521,6081,16.66207,0,16.66667,4.267298,14.67037,100 2020-03-30 06:30:57.509 - Thread: 1 -> GC Memory: 3,268,936,264 B 2020-03-30 06:31:00.876 - Thread: 1 -> GUI Stats: Update 0.0448415, Draw 1.18378861111111 2020-03-30 06:31:07.591 - Thread: 1 -> Autosave initiated 2020-03-30 06:31:07.592 - Thread: 1 -> Character state: True 2020-03-30 06:31:07.592 - Thread: 1 -> IsServer: True 2020-03-30 06:31:07.592 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:31:07.592 - Thread: 1 -> Autosave 2020-03-30 06:31:07.592 - Thread: 1 -> Saving world - START 2020-03-30 06:31:07.592 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:31:07.592 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,895,432 B 2020-03-30 06:31:07.652 - Thread: 1 -> After snapshot.: GC Memory: 3,271,514,568 B 2020-03-30 06:31:07.721 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,822,008 B 2020-03-30 06:31:07.721 - Thread: 1 -> Saving world - END 2020-03-30 06:31:07.721 - Thread: 11 -> Session snapshot save - START 2020-03-30 06:31:07.722 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 06:31:09.154 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:31:09.219 - Thread: 11 -> Session snapshot save - END 2020-03-30 06:31:27.525 - Thread: 1 -> GC Memory: 3,292,390,584 B 2020-03-30 06:31:30.992 - Thread: 1 -> GUI Stats: Update 0.0433116666666667, Draw 0.958384055555554 2020-03-30 06:31:48.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:31:48.539 - Thread: 1 -> STATISTICS,53474.85,0,0,0,0,0,0,19.05412,73.79664,1,0,3148.843,15957.65,60394,-60394,45,25.83108,87.75559,0.4594408,6086,16.67365,0,16.66667,4.306983,14.63206,100 2020-03-30 06:31:57.541 - Thread: 1 -> GC Memory: 3,299,331,928 B 2020-03-30 06:32:00.991 - Thread: 1 -> GUI Stats: Update 0.0434789444444444, Draw 0.892364555555556 2020-03-30 06:32:27.541 - Thread: 1 -> GC Memory: 3,266,695,592 B 2020-03-30 06:32:30.991 - Thread: 1 -> GUI Stats: Update 0.0432378333333334, Draw 0.885906611111111 2020-03-30 06:32:48.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:32:48.555 - Thread: 1 -> STATISTICS,53534.8666666,0,0,0,0,0,0,17.9181,82.76741,1,0,3116.095,15947.83,60394,-60394,45,25.66664,86.99504,0.4530134,6084,16.66848,0,16.66667,4.278238,14.50075,100 2020-03-30 06:32:57.541 - Thread: 1 -> GC Memory: 3,265,549,768 B 2020-03-30 06:33:00.994 - Thread: 1 -> GUI Stats: Update 0.0435325555555555, Draw 0.892564333333334 2020-03-30 06:33:27.542 - Thread: 1 -> GC Memory: 3,267,970,240 B 2020-03-30 06:33:30.993 - Thread: 1 -> GUI Stats: Update 0.0451502222222223, Draw 0.909322444444445 2020-03-30 06:33:48.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:33:48.573 - Thread: 1 -> STATISTICS,53594.8833333,0,0,0,0,0,0,20.49352,95.69777,1,0,3115.415,15948.45,60394,-60394,45,26.10843,87.6701,0.4547603,6099,16.66722,0,16.66667,4.351551,14.61217,100 2020-03-30 06:33:57.557 - Thread: 1 -> GC Memory: 3,266,505,624 B 2020-03-30 06:34:00.992 - Thread: 1 -> GUI Stats: Update 0.0527711666666666, Draw 0.947293166666667 2020-03-30 06:34:27.558 - Thread: 1 -> GC Memory: 3,268,420,040 B 2020-03-30 06:34:30.992 - Thread: 1 -> GUI Stats: Update 0.0581048333333334, Draw 0.955128222222224 2020-03-30 06:34:48.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:34:48.590 - Thread: 1 -> STATISTICS,53654.9,0,0,0,0,0,0,24.86574,96.78381,1,0,3114.25,15948.77,60394,-60394,45,28.45798,85.94964,0.47375,6054,16.66041,0,16.66667,4.741215,14.31956,100 2020-03-30 06:34:57.559 - Thread: 1 -> GC Memory: 3,269,244,176 B 2020-03-30 06:35:00.992 - Thread: 1 -> GUI Stats: Update 0.063706, Draw 1.02439461111111 2020-03-30 06:35:27.559 - Thread: 1 -> GC Memory: 5,596,296,912 B 2020-03-30 06:35:30.993 - Thread: 1 -> GUI Stats: Update 0.0632624444444444, Draw 0.998329499999998 2020-03-30 06:35:48.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:35:48.605 - Thread: 1 -> STATISTICS,53714.9166666,0,0,0,0,0,0,24.5499,67.50006,1,0,3114.453,15947.95,60394,-60394,45,26.61447,87.33263,0.4767082,6072,16.66658,0,16.66667,4.435723,14.55536,100 2020-03-30 06:35:57.575 - Thread: 1 -> GC Memory: 3,268,847,520 B 2020-03-30 06:36:00.993 - Thread: 1 -> GUI Stats: Update 0.050345, Draw 1.08447394444444 2020-03-30 06:36:07.609 - Thread: 1 -> Autosave initiated 2020-03-30 06:36:07.609 - Thread: 1 -> Character state: True 2020-03-30 06:36:07.609 - Thread: 1 -> IsServer: True 2020-03-30 06:36:07.609 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:36:07.609 - Thread: 1 -> Autosave 2020-03-30 06:36:07.609 - Thread: 1 -> Saving world - START 2020-03-30 06:36:07.610 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:36:07.610 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,074,304 B 2020-03-30 06:36:07.664 - Thread: 1 -> After snapshot.: GC Memory: 3,271,992,392 B 2020-03-30 06:36:07.732 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,678,096 B 2020-03-30 06:36:07.732 - Thread: 1 -> Saving world - END 2020-03-30 06:36:07.732 - Thread: 11 -> Session snapshot save - START 2020-03-30 06:36:07.733 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 06:36:09.161 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:36:09.226 - Thread: 11 -> Session snapshot save - END 2020-03-30 06:36:27.586 - Thread: 1 -> GC Memory: 3,288,983,008 B 2020-03-30 06:36:31.103 - Thread: 1 -> GUI Stats: Update 0.0430440000000001, Draw 0.954222722222221 2020-03-30 06:36:48.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:36:48.733 - Thread: 1 -> STATISTICS,53774.9333333,0,0,0,0,0,0,18.8952,81.32589,1,0,3136.867,15950.07,60394,-60394,45,26.15018,88.40051,0.456628,6034,16.66296,0,16.66667,4.357393,14.73014,100 2020-03-30 06:36:57.602 - Thread: 1 -> GC Memory: 3,291,825,776 B 2020-03-30 06:37:01.103 - Thread: 1 -> GUI Stats: Update 0.0453172222222223, Draw 0.886429111111113 2020-03-30 06:37:27.603 - Thread: 1 -> GC Memory: 3,266,606,504 B 2020-03-30 06:37:31.104 - Thread: 1 -> GUI Stats: Update 0.0486963888888888, Draw 0.903832333333334 2020-03-30 06:37:48.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:37:48.751 - Thread: 1 -> STATISTICS,53834.95,0,0,0,0,0,0,20.48771,89.55851,1,0,3116.87,15949.61,60394,-60394,46,26.97715,87.24475,0.4623965,6243,16.66997,0,16.66667,4.497084,14.54367,100 2020-03-30 06:37:57.620 - Thread: 1 -> GC Memory: 3,266,784,312 B 2020-03-30 06:38:01.104 - Thread: 1 -> GUI Stats: Update 0.0561217222222223, Draw 0.958532777777778 2020-03-30 06:38:27.622 - Thread: 1 -> GC Memory: 3,266,879,952 B 2020-03-30 06:38:31.105 - Thread: 1 -> GUI Stats: Update 0.0631349999999999, Draw 1.00355866666667 2020-03-30 06:38:48.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:38:48.768 - Thread: 1 -> STATISTICS,53894.9666666,0,0,0,0,0,0,24.99086,98.66705,1,0,3115.779,15949.68,60394,-60394,46,28.00548,85.5194,0.4791731,6127,16.67026,0,16.66667,4.668588,14.25631,100 2020-03-30 06:38:57.637 - Thread: 1 -> GC Memory: 3,266,093,424 B 2020-03-30 06:39:01.105 - Thread: 1 -> GUI Stats: Update 0.0663475555555556, Draw 1.00764472222222 2020-03-30 06:39:27.653 - Thread: 1 -> GC Memory: 3,269,356,168 B 2020-03-30 06:39:31.104 - Thread: 1 -> GUI Stats: Update 0.0613323333333332, Draw 1.02014538888889 2020-03-30 06:39:48.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:39:48.788 - Thread: 1 -> STATISTICS,53954.9833333,0,0,0,0,0,0,31.23657,85.98988,1,0,3119.068,15949.03,60394,-60394,46,29.09736,92.30635,0.4592688,6187,17.23141,0,16.66667,5.013887,15.90569,100 2020-03-30 06:39:57.670 - Thread: 1 -> GC Memory: 3,269,982,608 B 2020-03-30 06:40:01.104 - Thread: 1 -> GUI Stats: Update 0.0439216666666668, Draw 1.15100294444444 2020-03-30 06:40:27.686 - Thread: 1 -> GC Memory: 3,266,524,176 B 2020-03-30 06:40:31.104 - Thread: 1 -> GUI Stats: Update 0.0427207222222223, Draw 1.06235194444444 2020-03-30 06:40:48.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:40:48.812 - Thread: 1 -> STATISTICS,54015,0,0,0,0,0,0,19.10575,72.96635,1,0,3116.367,15949.69,60394,-60394,46,26.34844,87.701,0.4542058,6180,16.6613,0,16.66667,4.389992,14.61212,100 2020-03-30 06:40:57.706 - Thread: 1 -> GC Memory: 3,266,120,392 B 2020-03-30 06:41:01.104 - Thread: 1 -> GUI Stats: Update 0.0426123333333333, Draw 0.921348333333333 2020-03-30 06:41:07.620 - Thread: 1 -> Autosave initiated 2020-03-30 06:41:07.620 - Thread: 1 -> Character state: True 2020-03-30 06:41:07.620 - Thread: 1 -> IsServer: True 2020-03-30 06:41:07.620 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:41:07.620 - Thread: 1 -> Autosave 2020-03-30 06:41:07.620 - Thread: 1 -> Saving world - START 2020-03-30 06:41:07.621 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:41:07.621 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,194,184 B 2020-03-30 06:41:07.677 - Thread: 1 -> After snapshot.: GC Memory: 3,271,978,448 B 2020-03-30 06:41:07.746 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,832,000 B 2020-03-30 06:41:07.746 - Thread: 1 -> Saving world - END 2020-03-30 06:41:07.746 - Thread: 10 -> Session snapshot save - START 2020-03-30 06:41:07.747 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 06:41:09.165 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:41:09.223 - Thread: 10 -> Session snapshot save - END 2020-03-30 06:41:27.717 - Thread: 1 -> GC Memory: 3,293,086,160 B 2020-03-30 06:41:31.218 - Thread: 1 -> GUI Stats: Update 0.045043, Draw 0.897714166666667 2020-03-30 06:41:48.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:41:48.932 - Thread: 1 -> STATISTICS,54075.0166666,0,0,0,0,0,0,19.4631,83.56979,1,0,3137.781,15949.85,60394,-60394,46,25.46424,88.46146,0.4605815,6145,16.6659,0,16.66667,4.243845,14.7429,100 2020-03-30 06:41:57.717 - Thread: 1 -> GC Memory: 3,293,394,712 B 2020-03-30 06:42:01.218 - Thread: 1 -> GUI Stats: Update 0.0462520555555555, Draw 0.906639944444445 2020-03-30 06:42:27.733 - Thread: 1 -> GC Memory: 3,266,864,944 B 2020-03-30 06:42:31.218 - Thread: 1 -> GUI Stats: Update 0.0534345555555555, Draw 0.926786833333334 2020-03-30 06:42:48.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:42:48.949 - Thread: 1 -> STATISTICS,54135.0333333,0,0,0,0,0,0,21.40645,101.2973,1,0,3116.546,15950.01,60394,-60394,46,27.31034,87.14204,0.4582258,6173,16.66407,0,16.66667,4.551013,14.52141,100 2020-03-30 06:42:57.734 - Thread: 1 -> GC Memory: 3,269,760,552 B 2020-03-30 06:43:01.218 - Thread: 1 -> GUI Stats: Update 0.0595235000000001, Draw 0.973754444444446 2020-03-30 06:43:27.750 - Thread: 1 -> GC Memory: 3,270,054,504 B 2020-03-30 06:43:31.218 - Thread: 1 -> GUI Stats: Update 0.062634888888889, Draw 1.03352483333333 2020-03-30 06:43:48.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:43:48.966 - Thread: 1 -> STATISTICS,54195.05,0,0,0,0,0,0,27.66879,73.00414,1,0,3118.383,15949.28,60394,-60394,46,27.88967,85.80328,0.4709325,6202,16.66872,0,16.66667,4.64885,14.30231,100 2020-03-30 06:43:57.751 - Thread: 1 -> GC Memory: 3,267,846,304 B 2020-03-30 06:44:01.217 - Thread: 1 -> GUI Stats: Update 0.0628302222222223, Draw 1.02456877777778 2020-03-30 06:44:27.767 - Thread: 1 -> GC Memory: 3,270,100,288 B 2020-03-30 06:44:31.218 - Thread: 1 -> GUI Stats: Update 0.0482423888888889, Draw 1.11555983333333 2020-03-30 06:44:48.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:44:48.982 - Thread: 1 -> STATISTICS,54255.0666666,0,0,0,0,0,0,21.78043,80.94899,1,0,3116.592,15948.63,60394,-60394,46,25.3223,88.60739,0.4658219,6197,16.66822,0,16.66667,4.220778,14.76928,100 2020-03-30 06:44:57.767 - Thread: 1 -> GC Memory: 3,266,425,720 B 2020-03-30 06:45:01.218 - Thread: 1 -> GUI Stats: Update 0.0446663888888889, Draw 1.14512055555556 2020-03-30 06:45:27.770 - Thread: 1 -> GC Memory: 3,266,119,400 B 2020-03-30 06:45:31.218 - Thread: 1 -> GUI Stats: Update 0.0425262777777779, Draw 0.939758333333333 2020-03-30 06:45:48.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:45:48.999 - Thread: 1 -> STATISTICS,54315.0833333,0,0,0,0,0,0,19.00734,70.83815,1,0,3114.912,15949.65,60394,-60394,46,25.6086,88.59949,0.4536279,6172,16.66283,0,16.66667,4.267118,14.76318,100 2020-03-30 06:45:57.784 - Thread: 1 -> GC Memory: 3,269,430,448 B 2020-03-30 06:46:01.218 - Thread: 1 -> GUI Stats: Update 0.0424866666666667, Draw 0.912799944444444 2020-03-30 06:46:07.634 - Thread: 1 -> Autosave initiated 2020-03-30 06:46:07.634 - Thread: 1 -> Character state: True 2020-03-30 06:46:07.634 - Thread: 1 -> IsServer: True 2020-03-30 06:46:07.634 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:46:07.634 - Thread: 1 -> Autosave 2020-03-30 06:46:07.634 - Thread: 1 -> Saving world - START 2020-03-30 06:46:07.634 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:46:07.634 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,541,776 B 2020-03-30 06:46:07.687 - Thread: 1 -> After snapshot.: GC Memory: 3,271,663,096 B 2020-03-30 06:46:07.762 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,386,680 B 2020-03-30 06:46:07.762 - Thread: 1 -> Saving world - END 2020-03-30 06:46:07.762 - Thread: 9 -> Session snapshot save - START 2020-03-30 06:46:07.763 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 06:46:09.183 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:46:09.242 - Thread: 9 -> Session snapshot save - END 2020-03-30 06:46:27.799 - Thread: 1 -> GC Memory: 3,296,222,576 B 2020-03-30 06:46:31.333 - Thread: 1 -> GUI Stats: Update 0.0433081666666667, Draw 0.893947444444444 2020-03-30 06:46:49.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:46:49.131 - Thread: 1 -> STATISTICS,54375.1,0,0,0,0,0,0,18.68076,85.05124,1,0,3146.413,15949.66,60394,-60394,46,26.10442,88.10269,0.466753,6136,16.6668,0,16.66667,4.350772,14.6839,100 2020-03-30 06:46:57.801 - Thread: 1 -> GC Memory: 3,295,018,672 B 2020-03-30 06:47:01.333 - Thread: 1 -> GUI Stats: Update 0.0460215555555555, Draw 0.915166222222221 2020-03-30 06:47:27.816 - Thread: 1 -> GC Memory: 3,269,506,408 B 2020-03-30 06:47:31.334 - Thread: 1 -> GUI Stats: Update 0.0522280555555556, Draw 0.934567666666667 2020-03-30 06:47:49.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:47:49.147 - Thread: 1 -> STATISTICS,54435.1166666,0,0,0,0,0,0,20.46929,88.39579,1,0,3118.938,15950.17,60394,-60394,46,28.38342,87.60509,0.4887632,6272,16.67236,0,16.66667,4.732186,14.60583,100 2020-03-30 06:47:57.817 - Thread: 1 -> GC Memory: 3,267,165,472 B 2020-03-30 06:48:01.333 - Thread: 1 -> GUI Stats: Update 0.0593789999999998, Draw 0.95645288888889 2020-03-30 06:48:27.833 - Thread: 1 -> GC Memory: 3,267,724,264 B 2020-03-30 06:48:31.334 - Thread: 1 -> GUI Stats: Update 0.0666765555555556, Draw 1.01598766666666 2020-03-30 06:48:49.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:48:49.164 - Thread: 1 -> STATISTICS,54495.1333333,0,0,0,0,0,0,24.09092,59.64786,1,0,3118.466,15949.19,60394,-60394,46,28.21244,86.92757,0.4666895,6297,16.6724,0,16.66667,4.703691,14.49291,100 2020-03-30 06:48:57.834 - Thread: 1 -> GC Memory: 3,268,152,432 B 2020-03-30 06:49:01.334 - Thread: 1 -> GUI Stats: Update 0.0656069444444444, Draw 1.03456933333333 2020-03-30 06:49:27.837 - Thread: 1 -> GC Memory: 3,269,176,168 B 2020-03-30 06:49:31.334 - Thread: 1 -> GUI Stats: Update 0.0580457777777778, Draw 1.014367 2020-03-30 06:49:49.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:49:49.180 - Thread: 1 -> STATISTICS,54555.15,0,0,0,0,0,0,22.75693,92.74583,1,0,3116.753,15948.91,60394,-60394,46,26.6728,87.86233,0.4732331,6396,16.66802,0,16.66667,4.445827,14.64491,100 2020-03-30 06:49:57.849 - Thread: 1 -> GC Memory: 3,268,623,824 B 2020-03-30 06:50:01.334 - Thread: 1 -> GUI Stats: Update 0.0429358333333334, Draw 1.26193177777778 2020-03-30 06:50:27.850 - Thread: 1 -> GC Memory: 3,267,517,696 B 2020-03-30 06:50:31.334 - Thread: 1 -> GUI Stats: Update 0.0429262222222223, Draw 1.00499577777778 2020-03-30 06:50:49.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:50:49.198 - Thread: 1 -> STATISTICS,54615.1666666,0,0,0,0,0,0,18.84958,72.20871,1,0,3117.861,15949.67,60394,-60394,46,25.45114,88.66341,0.4567997,6382,16.66514,0,16.66667,4.241467,14.77588,100 2020-03-30 06:50:57.850 - Thread: 1 -> GC Memory: 3,267,606,112 B 2020-03-30 06:51:01.334 - Thread: 1 -> GUI Stats: Update 0.0424711666666668, Draw 0.920431666666667 2020-03-30 06:51:07.649 - Thread: 1 -> Autosave initiated 2020-03-30 06:51:07.649 - Thread: 1 -> Character state: True 2020-03-30 06:51:07.649 - Thread: 1 -> IsServer: True 2020-03-30 06:51:07.649 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:51:07.649 - Thread: 1 -> Autosave 2020-03-30 06:51:07.649 - Thread: 1 -> Saving world - START 2020-03-30 06:51:07.649 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:51:07.649 - Thread: 1 -> Before snapshot.: GC Memory: 3,270,442,408 B 2020-03-30 06:51:07.707 - Thread: 1 -> After snapshot.: GC Memory: 3,271,869,456 B 2020-03-30 06:51:07.775 - Thread: 1 -> Directory cleanup: GC Memory: 3,286,410,304 B 2020-03-30 06:51:07.775 - Thread: 1 -> Saving world - END 2020-03-30 06:51:07.776 - Thread: 10 -> Session snapshot save - START 2020-03-30 06:51:07.776 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 06:51:09.188 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:51:09.246 - Thread: 10 -> Session snapshot save - END 2020-03-30 06:51:24.427 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 06:51:24.428 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 06:51:27.863 - Thread: 1 -> GC Memory: 3,291,981,608 B 2020-03-30 06:51:31.447 - Thread: 1 -> GUI Stats: Update 0.0448919444444444, Draw 0.914832111111112 2020-03-30 06:51:34.428 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 06:51:34.429 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 06:51:44.444 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 06:51:44.445 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 06:51:49.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:51:49.327 - Thread: 1 -> STATISTICS,54675.1833333,0,0,0,0,0,0,20.34029,77.65966,1,0,3149.803,15959.36,60394,-60394,46,25.51622,89.02834,0.4615351,6363,16.66712,0,16.66667,4.252819,14.83846,100 2020-03-30 06:51:54.444 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 06:51:54.445 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 06:51:54.445 - Thread: 1 -> Next activation in 00:27:32.0562259 2020-03-30 06:51:57.879 - Thread: 1 -> GC Memory: 3,295,820,320 B 2020-03-30 06:52:01.447 - Thread: 1 -> GUI Stats: Update 0.0528395555555556, Draw 0.931764388888888 2020-03-30 06:52:27.880 - Thread: 1 -> GC Memory: 3,267,254,496 B 2020-03-30 06:52:31.447 - Thread: 1 -> GUI Stats: Update 0.0573022222222222, Draw 0.989553388888888 2020-03-30 06:52:49.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:52:49.344 - Thread: 1 -> STATISTICS,54735.2,0,0,0,0,0,0,23.42954,88.48083,1,0,3118.918,15944.69,60394,-60394,45,28.29565,86.40965,0.4724594,6317,16.66618,0,16.66667,4.715803,14.40119,100 2020-03-30 06:52:57.896 - Thread: 1 -> GC Memory: 3,270,427,120 B 2020-03-30 06:53:01.448 - Thread: 1 -> GUI Stats: Update 0.0617620555555556, Draw 1.01883416666667 2020-03-30 06:53:27.896 - Thread: 1 -> GC Memory: 3,268,960,064 B 2020-03-30 06:53:31.447 - Thread: 1 -> GUI Stats: Update 0.0687379444444445, Draw 0.99500138888889 2020-03-30 06:53:49.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:53:49.361 - Thread: 1 -> STATISTICS,54795.2166666,0,0,0,0,0,0,25.19792,79.31772,1,0,3117.664,15945.72,60394,-60394,45,26.70914,87.6693,0.4645153,6361,16.66837,0,16.66667,4.451979,14.61304,100 2020-03-30 06:53:57.913 - Thread: 1 -> GC Memory: 3,266,653,408 B 2020-03-30 06:54:01.448 - Thread: 1 -> GUI Stats: Update 0.0554708888888889, Draw 1.09340038888889 2020-03-30 06:54:27.929 - Thread: 1 -> GC Memory: 3,269,227,976 B 2020-03-30 06:54:31.448 - Thread: 1 -> GUI Stats: Update 0.0423816666666668, Draw 1.19250444444444 2020-03-30 06:54:49.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:54:49.378 - Thread: 1 -> STATISTICS,54855.2333333,0,0,0,0,0,0,18.90271,64.50608,1,0,3118.137,15945.68,60394,-60394,45,25.36855,89.26169,0.4640392,6501,16.67039,0,16.66667,4.229036,14.88027,100 2020-03-30 06:54:57.930 - Thread: 1 -> GC Memory: 3,270,102,784 B 2020-03-30 06:55:01.447 - Thread: 1 -> GUI Stats: Update 0.0422489444444445, Draw 0.955838833333334 2020-03-30 06:55:27.930 - Thread: 1 -> GC Memory: 3,269,281,912 B 2020-03-30 06:55:31.447 - Thread: 1 -> GUI Stats: Update 0.0420762777777777, Draw 0.910566777777779 2020-03-30 06:55:49.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:55:49.394 - Thread: 1 -> STATISTICS,54915.25,0,0,0,0,0,0,18.79366,77.54856,1,0,3115.078,15945.05,60394,-60394,45,25.34586,87.90774,0.4632114,6409,16.67051,0,16.66667,4.225284,14.65467,100 2020-03-30 06:55:57.930 - Thread: 1 -> GC Memory: 3,266,374,280 B 2020-03-30 06:56:01.447 - Thread: 1 -> GUI Stats: Update 0.0418878888888889, Draw 0.902449277777777 2020-03-30 06:56:07.663 - Thread: 1 -> Autosave initiated 2020-03-30 06:56:07.663 - Thread: 1 -> Character state: True 2020-03-30 06:56:07.663 - Thread: 1 -> IsServer: True 2020-03-30 06:56:07.663 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 06:56:07.663 - Thread: 1 -> Autosave 2020-03-30 06:56:07.663 - Thread: 1 -> Saving world - START 2020-03-30 06:56:07.664 - Thread: 1 -> Making world state snapshot. 2020-03-30 06:56:07.664 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,721,872 B 2020-03-30 06:56:07.717 - Thread: 1 -> After snapshot.: GC Memory: 3,271,859,672 B 2020-03-30 06:56:07.785 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,215,368 B 2020-03-30 06:56:07.785 - Thread: 1 -> Saving world - END 2020-03-30 06:56:07.786 - Thread: 11 -> Session snapshot save - START 2020-03-30 06:56:07.787 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 06:56:09.220 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 06:56:09.285 - Thread: 11 -> Session snapshot save - END 2020-03-30 06:56:27.942 - Thread: 1 -> GC Memory: 3,292,672,080 B 2020-03-30 06:56:31.560 - Thread: 1 -> GUI Stats: Update 0.0553074444444444, Draw 0.942746777777779 2020-03-30 06:56:49.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:56:49.524 - Thread: 1 -> STATISTICS,54975.2666666,0,0,0,0,0,0,22.5485,98.76965,1,0,3139.708,15947.34,60394,-60394,45,27.71297,86.49645,0.4859537,6283,16.65955,0,16.66667,4.616856,14.40992,100 2020-03-30 06:56:57.943 - Thread: 1 -> GC Memory: 3,291,393,880 B 2020-03-30 06:57:01.560 - Thread: 1 -> GUI Stats: Update 0.0695518333333333, Draw 1.01005333333333 2020-03-30 06:57:27.960 - Thread: 1 -> GC Memory: 3,271,647,384 B 2020-03-30 06:57:31.561 - Thread: 1 -> GUI Stats: Update 0.0725420555555557, Draw 1.01768133333333 2020-03-30 06:57:49.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:57:49.541 - Thread: 1 -> STATISTICS,55035.2833333,0,0,0,0,0,0,25.06195,64.00341,1,0,3116.565,15947.36,60394,-60394,45,26.95929,87.22957,0.5104249,6281,16.94726,0,16.66667,4.568861,14.78302,100 2020-03-30 06:57:57.976 - Thread: 1 -> GC Memory: 3,267,658,064 B 2020-03-30 06:58:01.561 - Thread: 1 -> GUI Stats: Update 0.0608540555555555, Draw 1.04177194444444 2020-03-30 06:58:27.976 - Thread: 1 -> GC Memory: 3,267,406,416 B 2020-03-30 06:58:31.560 - Thread: 1 -> GUI Stats: Update 0.0456705, Draw 1.20814772222222 2020-03-30 06:58:49.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:58:49.558 - Thread: 1 -> STATISTICS,55095.3,0,0,0,0,0,0,19.71946,67.0859,1,0,3116.709,15947.88,60394,-60394,46,25.89042,87.46214,0.4646125,6215,16.67303,0,16.66667,4.316717,14.58259,100 2020-03-30 06:58:57.976 - Thread: 1 -> GC Memory: 3,268,092,184 B 2020-03-30 06:59:01.559 - Thread: 1 -> GUI Stats: Update 0.0434382777777778, Draw 1.07334227777778 2020-03-30 06:59:27.992 - Thread: 1 -> GC Memory: 3,267,955,872 B 2020-03-30 06:59:31.559 - Thread: 1 -> GUI Stats: Update 0.0438001666666667, Draw 0.977127222222222 2020-03-30 06:59:49.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 06:59:49.574 - Thread: 1 -> STATISTICS,55155.3166666,0,0,0,0,0,0,18.23691,72.92617,1,0,3118.792,15947.82,60394,-60394,46,26.51385,86.87206,0.5435691,6394,16.66466,0,16.66667,4.418443,14.47693,100 2020-03-30 06:59:57.992 - Thread: 1 -> GC Memory: 3,269,498,968 B 2020-03-30 07:00:01.562 - Thread: 1 -> GUI Stats: Update 0.0433382777777778, Draw 0.971333277777777 2020-03-30 07:00:27.993 - Thread: 1 -> GC Memory: 3,267,438,904 B 2020-03-30 07:00:31.561 - Thread: 1 -> GUI Stats: Update 0.0463358888888888, Draw 0.936078944444444 2020-03-30 07:00:49.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:00:49.693 - Thread: 1 -> STATISTICS,55215.3333333,0,0,0,0,0,0,18.58427,74.53924,1,0,3118.127,15947.3,60394,-60394,46,26.03134,87.5159,0.5971109,6299,16.66989,0,16.66667,4.339396,14.5888,100 2020-03-30 07:00:57.995 - Thread: 1 -> GC Memory: 3,271,000,144 B 2020-03-30 07:01:01.662 - Thread: 1 -> GUI Stats: Update 0.0496132777777777, Draw 0.967072833333334 2020-03-30 07:01:07.678 - Thread: 1 -> Autosave initiated 2020-03-30 07:01:07.678 - Thread: 1 -> Character state: True 2020-03-30 07:01:07.678 - Thread: 1 -> IsServer: True 2020-03-30 07:01:07.678 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:01:07.678 - Thread: 1 -> Autosave 2020-03-30 07:01:07.678 - Thread: 1 -> Saving world - START 2020-03-30 07:01:07.679 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:01:07.679 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,364,248 B 2020-03-30 07:01:07.732 - Thread: 1 -> After snapshot.: GC Memory: 3,272,123,344 B 2020-03-30 07:01:07.811 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,304,032 B 2020-03-30 07:01:07.811 - Thread: 1 -> Saving world - END 2020-03-30 07:01:07.812 - Thread: 9 -> Session snapshot save - START 2020-03-30 07:01:07.812 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 07:01:09.213 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:01:09.278 - Thread: 9 -> Session snapshot save - END 2020-03-30 07:01:27.999 - Thread: 1 -> GC Memory: 3,289,166,824 B 2020-03-30 07:01:31.783 - Thread: 1 -> GUI Stats: Update 0.0427096666666667, Draw 0.910116333333334 2020-03-30 07:01:49.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:01:49.830 - Thread: 1 -> STATISTICS,55275.35,0,0,0,0,0,0,18.06362,71.98018,1,0,3139.982,15947.7,60394,-60394,46,26.03916,87.98899,0.4664128,6485,16.6654,0,16.66667,4.33953,14.66371,100 2020-03-30 07:01:57.999 - Thread: 1 -> GC Memory: 3,289,344,752 B 2020-03-30 07:02:01.783 - Thread: 1 -> GUI Stats: Update 0.0419496666666667, Draw 0.896983333333331 2020-03-30 07:02:28.016 - Thread: 1 -> GC Memory: 3,270,695,208 B 2020-03-30 07:02:31.783 - Thread: 1 -> GUI Stats: Update 0.0421834444444445, Draw 0.899129666666666 2020-03-30 07:02:49.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:02:49.847 - Thread: 1 -> STATISTICS,55335.3666666,0,0,0,0,0,0,18.26495,78.64159,1,0,3116.706,15948.06,60394,-60394,46,25.32888,87.83917,0.4579197,6471,16.66884,0,16.66667,4.22203,14.64177,100 2020-03-30 07:02:58.032 - Thread: 1 -> GC Memory: 3,270,686,832 B 2020-03-30 07:03:01.783 - Thread: 1 -> GUI Stats: Update 0.0422251666666667, Draw 0.893729055555555 2020-03-30 07:03:28.033 - Thread: 1 -> GC Memory: 3,269,776,744 B 2020-03-30 07:03:31.783 - Thread: 1 -> GUI Stats: Update 0.0438813888888889, Draw 0.89320938888889 2020-03-30 07:03:49.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:03:49.864 - Thread: 1 -> STATISTICS,55395.3833333,0,0,0,0,0,0,20.25023,84.20864,1,0,3115.202,15947.85,60394,-60394,46,25.99248,88.19669,0.4521078,6458,16.66558,0,16.66667,4.331797,14.69849,100 2020-03-30 07:03:58.033 - Thread: 1 -> GC Memory: 3,269,654,520 B 2020-03-30 07:04:01.783 - Thread: 1 -> GUI Stats: Update 0.0525017777777778, Draw 0.910603666666666 2020-03-30 07:04:28.050 - Thread: 1 -> GC Memory: 3,268,979,168 B 2020-03-30 07:04:31.784 - Thread: 1 -> GUI Stats: Update 0.0572741666666666, Draw 0.966044055555556 2020-03-30 07:04:49.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:04:49.880 - Thread: 1 -> STATISTICS,55455.4,0,0,0,0,0,0,22.85026,88.84077,1,0,3118.863,15947.21,60394,-60394,46,27.74532,86.7678,0.4686776,6440,16.66397,0,16.66667,4.623472,14.45896,100 2020-03-30 07:04:58.050 - Thread: 1 -> GC Memory: 3,266,678,928 B 2020-03-30 07:05:01.784 - Thread: 1 -> GUI Stats: Update 0.0624411111111114, Draw 1.01419616666667 2020-03-30 07:05:28.066 - Thread: 1 -> GC Memory: 3,268,200,456 B 2020-03-30 07:05:32.550 - Thread: 1 -> GUI Stats: Update 0.0639066111111111, Draw 0.996106611111113 2020-03-30 07:05:50.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:05:50.663 - Thread: 1 -> STATISTICS,55515.4166666,0,0,0,0,0,0,24.09802,84.48392,1,0,3116.689,15947.09,60394,-60394,46,26.65162,87.56586,0.4723767,6416,16.67066,0,16.66667,4.443001,14.5978,100 2020-03-30 07:05:58.082 - Thread: 1 -> GC Memory: 3,266,676,616 B 2020-03-30 07:06:02.550 - Thread: 1 -> GUI Stats: Update 0.0436988888888889, Draw 1.17702077777778 2020-03-30 07:06:07.683 - Thread: 1 -> Autosave initiated 2020-03-30 07:06:07.683 - Thread: 1 -> Character state: True 2020-03-30 07:06:07.683 - Thread: 1 -> IsServer: True 2020-03-30 07:06:07.683 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:06:07.683 - Thread: 1 -> Autosave 2020-03-30 07:06:07.683 - Thread: 1 -> Saving world - START 2020-03-30 07:06:07.684 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:06:07.684 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,295,304 B 2020-03-30 07:06:07.741 - Thread: 1 -> After snapshot.: GC Memory: 3,271,950,512 B 2020-03-30 07:06:07.807 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,366,896 B 2020-03-30 07:06:07.807 - Thread: 1 -> Saving world - END 2020-03-30 07:06:07.808 - Thread: 10 -> Session snapshot save - START 2020-03-30 07:06:07.808 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 07:06:09.177 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:06:09.239 - Thread: 10 -> Session snapshot save - END 2020-03-30 07:06:28.095 - Thread: 1 -> GC Memory: 3,290,891,992 B 2020-03-30 07:06:32.663 - Thread: 1 -> GUI Stats: Update 0.0421822222222223, Draw 0.943974611111113 2020-03-30 07:06:50.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:06:50.793 - Thread: 1 -> STATISTICS,55575.4333333,0,0,0,0,0,0,19.56584,81.61488,1,0,3139.402,15950.43,60394,-60394,46,25.29704,87.52265,0.4227341,6490,16.66835,0,16.66667,4.2166,14.58858,100 2020-03-30 07:06:58.095 - Thread: 1 -> GC Memory: 3,290,882,328 B 2020-03-30 07:07:02.663 - Thread: 1 -> GUI Stats: Update 0.0420212777777779, Draw 0.941582055555557 2020-03-30 07:07:28.111 - Thread: 1 -> GC Memory: 3,270,419,552 B 2020-03-30 07:07:32.662 - Thread: 1 -> GUI Stats: Update 0.0440332222222222, Draw 0.927872444444444 2020-03-30 07:07:50.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:07:50.810 - Thread: 1 -> STATISTICS,55635.45,0,0,0,0,0,0,19.18294,86.93984,1,0,3114.675,15949.82,60394,-60394,46,26.50174,86.90076,0.4459882,6445,16.66885,0,16.66667,4.417535,14.48536,100 2020-03-30 07:07:58.112 - Thread: 1 -> GC Memory: 3,269,938,080 B 2020-03-30 07:08:02.663 - Thread: 1 -> GUI Stats: Update 0.0530477222222221, Draw 0.913590388888888 2020-03-30 07:08:28.112 - Thread: 1 -> GC Memory: 3,268,451,888 B 2020-03-30 07:08:32.663 - Thread: 1 -> GUI Stats: Update 0.0571651666666667, Draw 0.948518833333334 2020-03-30 07:08:50.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:08:50.827 - Thread: 1 -> STATISTICS,55695.4666666,0,0,0,0,0,0,23.35152,107.9346,1,0,3115.344,15949.7,60394,-60394,46,28.15156,86.7213,0.4791398,6469,16.66617,0,16.66667,4.691788,14.45312,100 2020-03-30 07:08:58.114 - Thread: 1 -> GC Memory: 3,269,965,936 B 2020-03-30 07:09:02.663 - Thread: 1 -> GUI Stats: Update 0.0624472222222222, Draw 1.0219445 2020-03-30 07:09:28.129 - Thread: 1 -> GC Memory: 3,268,650,584 B 2020-03-30 07:09:32.664 - Thread: 1 -> GUI Stats: Update 0.0708178333333333, Draw 0.991509944444443 2020-03-30 07:09:50.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:09:50.844 - Thread: 1 -> STATISTICS,55755.4833333,0,0,0,0,0,0,23.85964,70.21528,1,0,3118.74,15949.66,60394,-60394,46,26.79446,86.6251,0.4895894,6427,16.66563,0,16.66667,4.465465,14.43661,100 2020-03-30 07:09:58.145 - Thread: 1 -> GC Memory: 3,267,898,120 B 2020-03-30 07:10:02.663 - Thread: 1 -> GUI Stats: Update 0.0550902777777778, Draw 1.05785205555556 2020-03-30 07:10:28.146 - Thread: 1 -> GC Memory: 3,266,827,736 B 2020-03-30 07:10:32.663 - Thread: 1 -> GUI Stats: Update 0.0420620000000001, Draw 1.20440105555555 2020-03-30 07:10:50.860 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:10:50.872 - Thread: 1 -> STATISTICS,55815.5,0,0,0,0,0,0,18.56616,68.10211,1,0,3116.896,15950.29,60394,-60394,46,26.13362,88.2124,0.4710042,6437,16.66276,0,16.66667,4.354582,14.69862,100 2020-03-30 07:10:58.161 - Thread: 1 -> GC Memory: 3,267,286,944 B 2020-03-30 07:11:02.663 - Thread: 1 -> GUI Stats: Update 0.0419402222222222, Draw 0.97753 2020-03-30 07:11:07.696 - Thread: 1 -> Autosave initiated 2020-03-30 07:11:07.696 - Thread: 1 -> Character state: True 2020-03-30 07:11:07.696 - Thread: 1 -> IsServer: True 2020-03-30 07:11:07.696 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:11:07.696 - Thread: 1 -> Autosave 2020-03-30 07:11:07.696 - Thread: 1 -> Saving world - START 2020-03-30 07:11:07.696 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:11:07.696 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,741,808 B 2020-03-30 07:11:07.751 - Thread: 1 -> After snapshot.: GC Memory: 3,271,642,424 B 2020-03-30 07:11:07.817 - Thread: 1 -> Directory cleanup: GC Memory: 3,286,118,152 B 2020-03-30 07:11:07.817 - Thread: 1 -> Saving world - END 2020-03-30 07:11:07.818 - Thread: 9 -> Session snapshot save - START 2020-03-30 07:11:07.818 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 07:11:09.239 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:11:09.300 - Thread: 9 -> Session snapshot save - END 2020-03-30 07:11:28.171 - Thread: 1 -> GC Memory: 3,291,804,192 B 2020-03-30 07:11:32.772 - Thread: 1 -> GUI Stats: Update 0.0532913888888889, Draw 0.92997227777778 2020-03-30 07:11:50.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:11:50.987 - Thread: 1 -> STATISTICS,55875.5166666,0,0,0,0,0,0,21.69751,89.91021,1,0,3150.779,15960.02,60394,-60394,46,27.3311,86.75641,0.4911649,6481,16.66629,0,16.66667,4.55508,14.45907,100 2020-03-30 07:11:58.172 - Thread: 1 -> GC Memory: 3,298,603,800 B 2020-03-30 07:12:02.773 - Thread: 1 -> GUI Stats: Update 0.0596915, Draw 0.976622722222224 2020-03-30 07:12:28.172 - Thread: 1 -> GC Memory: 3,267,267,912 B 2020-03-30 07:12:32.774 - Thread: 1 -> GUI Stats: Update 0.0686640555555555, Draw 1.00748377777778 2020-03-30 07:12:51.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:12:51.003 - Thread: 1 -> STATISTICS,55935.5333333,0,0,0,0,0,0,24.301,62.05492,1,0,3115.982,15950.7,60394,-60394,46,27.92296,86.87354,0.4787045,6477,16.66571,0,16.66667,4.653559,14.47809,100 2020-03-30 07:12:58.172 - Thread: 1 -> GC Memory: 3,269,926,552 B 2020-03-30 07:13:02.774 - Thread: 1 -> GUI Stats: Update 0.0680301666666667, Draw 0.995754166666667 2020-03-30 07:13:28.189 - Thread: 1 -> GC Memory: 3,267,650,872 B 2020-03-30 07:13:32.774 - Thread: 1 -> GUI Stats: Update 0.0453011666666668, Draw 1.14521594444444 2020-03-30 07:13:51.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:13:51.021 - Thread: 1 -> STATISTICS,55995.55,0,0,0,0,0,0,21.18367,75.97351,1,0,3117.438,15949.83,60394,-60394,45,25.50334,88.33816,0.4715933,6452,16.66686,0,16.66667,4.250607,14.7232,100 2020-03-30 07:13:58.205 - Thread: 1 -> GC Memory: 3,270,330,256 B 2020-03-30 07:14:02.773 - Thread: 1 -> GUI Stats: Update 0.0425859444444445, Draw 1.1490755 2020-03-30 07:14:28.206 - Thread: 1 -> GC Memory: 3,268,274,688 B 2020-03-30 07:14:32.773 - Thread: 1 -> GUI Stats: Update 0.0418612222222222, Draw 0.917002777777778 2020-03-30 07:14:51.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:14:51.037 - Thread: 1 -> STATISTICS,56055.5666666,0,0,0,0,0,0,18.94216,67.96719,1,0,3116.531,15950.77,60394,-60394,45,25.03835,88.23904,0.4465515,6460,16.66404,0,16.66667,4.172401,14.70419,100 2020-03-30 07:14:58.206 - Thread: 1 -> GC Memory: 3,268,664,360 B 2020-03-30 07:15:02.773 - Thread: 1 -> GUI Stats: Update 0.0411223333333334, Draw 0.903606 2020-03-30 07:15:28.222 - Thread: 1 -> GC Memory: 3,268,108,072 B 2020-03-30 07:15:32.775 - Thread: 1 -> GUI Stats: Update 0.041494, Draw 0.896512722222223 2020-03-30 07:15:51.053 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:15:51.053 - Thread: 1 -> STATISTICS,56115.5833333,0,0,0,0,0,0,18.95525,75.20804,1,0,3119.054,15950.24,60394,-60394,45,24.99098,88.37701,0.4133947,6536,16.66546,0,16.66667,4.164861,14.72843,100 2020-03-30 07:15:58.223 - Thread: 1 -> GC Memory: 3,267,135,880 B 2020-03-30 07:16:02.774 - Thread: 1 -> GUI Stats: Update 0.0420654444444446, Draw 0.915878055555554 2020-03-30 07:16:07.706 - Thread: 1 -> Autosave initiated 2020-03-30 07:16:07.706 - Thread: 1 -> Character state: True 2020-03-30 07:16:07.706 - Thread: 1 -> IsServer: True 2020-03-30 07:16:07.706 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:16:07.706 - Thread: 1 -> Autosave 2020-03-30 07:16:07.706 - Thread: 1 -> Saving world - START 2020-03-30 07:16:07.706 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:16:07.707 - Thread: 1 -> Before snapshot.: GC Memory: 3,270,255,184 B 2020-03-30 07:16:07.760 - Thread: 1 -> After snapshot.: GC Memory: 3,271,135,264 B 2020-03-30 07:16:07.822 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,169,184 B 2020-03-30 07:16:07.822 - Thread: 1 -> Saving world - END 2020-03-30 07:16:07.822 - Thread: 9 -> Session snapshot save - START 2020-03-30 07:16:07.823 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 07:16:09.203 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:16:09.261 - Thread: 9 -> Session snapshot save - END 2020-03-30 07:16:28.227 - Thread: 1 -> GC Memory: 3,290,908,944 B 2020-03-30 07:16:32.878 - Thread: 1 -> GUI Stats: Update 0.0424116111111112, Draw 0.902224166666666 2020-03-30 07:16:51.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:16:51.174 - Thread: 1 -> STATISTICS,56175.6,0,0,0,0,0,0,19.02794,74.67618,1,0,3136.966,15950.76,60394,-60394,45,24.7497,88.39276,0.4194842,6549,16.66755,0,16.66667,4.125169,14.73291,100 2020-03-30 07:16:58.243 - Thread: 1 -> GC Memory: 3,289,127,000 B 2020-03-30 07:17:02.877 - Thread: 1 -> GUI Stats: Update 0.0430480000000001, Draw 0.905052555555556 2020-03-30 07:17:28.259 - Thread: 1 -> GC Memory: 3,269,602,464 B 2020-03-30 07:17:32.877 - Thread: 1 -> GUI Stats: Update 0.0434436111111111, Draw 0.904761333333333 2020-03-30 07:17:51.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:17:51.191 - Thread: 1 -> STATISTICS,56235.6166666,0,0,0,0,0,0,19.45617,81.09498,1,0,3115.788,15950.81,60394,-60394,45,24.97036,87.78844,0.4218211,6555,16.66659,0,16.66667,4.161707,14.63134,100 2020-03-30 07:17:58.276 - Thread: 1 -> GC Memory: 3,266,858,264 B 2020-03-30 07:18:02.877 - Thread: 1 -> GUI Stats: Update 0.0455189444444445, Draw 0.919236500000001 2020-03-30 07:18:28.277 - Thread: 1 -> GC Memory: 3,268,415,504 B 2020-03-30 07:18:32.878 - Thread: 1 -> GUI Stats: Update 0.0536285555555555, Draw 0.934775500000001 2020-03-30 07:18:51.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:18:51.208 - Thread: 1 -> STATISTICS,56295.6333333,0,0,0,0,0,0,21.35771,91.51674,1,0,3118.534,15951.42,60394,-60394,45,26.2752,87.37769,0.420387,6557,16.66687,0,16.66667,4.379252,14.56312,100 2020-03-30 07:18:58.294 - Thread: 1 -> GC Memory: 3,266,913,464 B 2020-03-30 07:19:02.878 - Thread: 1 -> GUI Stats: Update 0.0582655555555557, Draw 0.992617666666668 2020-03-30 07:19:28.025 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:19:28.026 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 07:19:28.310 - Thread: 1 -> GC Memory: 3,270,002,696 B 2020-03-30 07:19:32.878 - Thread: 1 -> GUI Stats: Update 0.0601068888888889, Draw 1.03584511111111 2020-03-30 07:19:38.041 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:19:38.042 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 07:19:48.043 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:19:48.044 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 07:19:51.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:19:51.225 - Thread: 1 -> STATISTICS,56355.65,0,0,0,0,0,0,22.77446,71.06845,1,0,3117.682,15951.42,60394,-60394,45,26.67843,86.53726,0.4259053,6565,16.6649,0,16.66667,4.445933,14.42134,100 2020-03-30 07:19:58.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:19:58.043 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 07:19:58.043 - Thread: 1 -> Next activation in -00:33:41.0787079 2020-03-30 07:19:58.043 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:19:58.043 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 07:19:58.313 - Thread: 1 -> GC Memory: 3,265,903,248 B 2020-03-30 07:20:02.877 - Thread: 1 -> GUI Stats: Update 0.0592841111111112, Draw 0.995001166666665 2020-03-30 07:20:08.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:20:08.043 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 07:20:18.042 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:20:18.043 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 07:20:28.045 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 07:20:28.046 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 07:20:28.046 - Thread: 1 -> Next activation in 00:40:48.8545312 2020-03-30 07:20:28.327 - Thread: 1 -> GC Memory: 3,268,545,088 B 2020-03-30 07:20:32.877 - Thread: 1 -> GUI Stats: Update 0.0436777777777778, Draw 1.06232161111111 2020-03-30 07:20:51.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:20:51.242 - Thread: 1 -> STATISTICS,56415.6666666,0,0,0,0,0,0,20.26308,76.03486,1,0,3118.507,15950.86,60394,-60394,45,25.17755,88.38036,0.4234235,6580,16.66873,0,16.66667,4.196778,14.73189,100 2020-03-30 07:20:58.344 - Thread: 1 -> GC Memory: 3,269,598,800 B 2020-03-30 07:21:02.878 - Thread: 1 -> GUI Stats: Update 0.0416187777777778, Draw 1.05125033333333 2020-03-30 07:21:07.710 - Thread: 1 -> Autosave initiated 2020-03-30 07:21:07.710 - Thread: 1 -> Character state: True 2020-03-30 07:21:07.710 - Thread: 1 -> IsServer: True 2020-03-30 07:21:07.710 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:21:07.710 - Thread: 1 -> Autosave 2020-03-30 07:21:07.710 - Thread: 1 -> Saving world - START 2020-03-30 07:21:07.710 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:21:07.710 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,438,560 B 2020-03-30 07:21:07.762 - Thread: 1 -> After snapshot.: GC Memory: 3,271,683,272 B 2020-03-30 07:21:07.828 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,696,616 B 2020-03-30 07:21:07.828 - Thread: 1 -> Saving world - END 2020-03-30 07:21:07.829 - Thread: 10 -> Session snapshot save - START 2020-03-30 07:21:07.829 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 07:21:09.215 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:21:09.280 - Thread: 10 -> Session snapshot save - END 2020-03-30 07:21:28.351 - Thread: 1 -> GC Memory: 3,289,728,928 B 2020-03-30 07:21:32.986 - Thread: 1 -> GUI Stats: Update 0.0524082777777777, Draw 0.954302 2020-03-30 07:21:51.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:21:51.367 - Thread: 1 -> STATISTICS,56475.6833333,0,0,0,0,0,0,22.14606,93.8371,1,0,3136.305,15951.79,60394,-60394,45,27.41594,86.62035,0.4298666,6566,16.66692,0,16.66667,4.569394,14.43695,100 2020-03-30 07:21:58.368 - Thread: 1 -> GC Memory: 3,292,728,760 B 2020-03-30 07:22:02.987 - Thread: 1 -> GUI Stats: Update 0.0592174444444444, Draw 1.02196983333333 2020-03-30 07:22:28.385 - Thread: 1 -> GC Memory: 3,268,523,520 B 2020-03-30 07:22:32.987 - Thread: 1 -> GUI Stats: Update 0.0669886666666667, Draw 0.9991545 2020-03-30 07:22:51.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:22:51.386 - Thread: 1 -> STATISTICS,56535.7,0,0,0,0,0,0,22.32654,74.98576,1,0,3118.896,15950.77,60394,-60394,45,26.30951,87.38906,0.447511,6547,16.66677,0,16.66667,4.384947,14.56494,100 2020-03-30 07:22:58.385 - Thread: 1 -> GC Memory: 3,268,937,560 B 2020-03-30 07:23:02.986 - Thread: 1 -> GUI Stats: Update 0.0540685555555555, Draw 1.00132988888889 2020-03-30 07:23:28.386 - Thread: 1 -> GC Memory: 3,269,669,160 B 2020-03-30 07:23:32.986 - Thread: 1 -> GUI Stats: Update 0.0415167222222223, Draw 1.09303555555556 2020-03-30 07:23:51.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:23:51.400 - Thread: 1 -> STATISTICS,56595.7166666,0,0,0,0,0,0,19.15408,65.63583,1,0,3116.435,15950.73,60394,-60394,45,25.81791,88.0453,0.4238163,6556,16.66908,0,16.66667,4.303608,14.67634,100 2020-03-30 07:23:58.403 - Thread: 1 -> GC Memory: 3,267,181,672 B 2020-03-30 07:24:02.986 - Thread: 1 -> GUI Stats: Update 0.041525888888889, Draw 0.972113444444445 2020-03-30 07:24:28.419 - Thread: 1 -> GC Memory: 3,266,579,456 B 2020-03-30 07:24:32.990 - Thread: 1 -> GUI Stats: Update 0.0427731111111112, Draw 0.927391666666666 2020-03-30 07:24:51.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:24:51.417 - Thread: 1 -> STATISTICS,56655.7333333,0,0,0,0,0,0,19.34906,71.26543,1,0,3116.438,15951.02,60394,-60394,45,25.1165,88.5765,0.4243804,6562,16.66861,0,16.66667,4.186571,14.76447,100 2020-03-30 07:24:58.435 - Thread: 1 -> GC Memory: 3,268,367,496 B 2020-03-30 07:25:02.986 - Thread: 1 -> GUI Stats: Update 0.0419391111111112, Draw 0.930630999999999 2020-03-30 07:25:28.435 - Thread: 1 -> GC Memory: 3,265,755,472 B 2020-03-30 07:25:32.987 - Thread: 1 -> GUI Stats: Update 0.0444105555555556, Draw 0.896652722222223 2020-03-30 07:25:51.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:25:51.433 - Thread: 1 -> STATISTICS,56715.75,0,0,0,0,0,0,19.70757,83.58681,1,0,3114.272,15950.67,60394,-60394,45,25.03927,88.09244,0.4209077,6564,16.66867,0,16.66667,4.173714,14.68384,100 2020-03-30 07:25:58.436 - Thread: 1 -> GC Memory: 3,266,232,152 B 2020-03-30 07:26:02.987 - Thread: 1 -> GUI Stats: Update 0.0456189444444444, Draw 0.910691666666667 2020-03-30 07:26:07.719 - Thread: 1 -> Autosave initiated 2020-03-30 07:26:07.719 - Thread: 1 -> Character state: True 2020-03-30 07:26:07.719 - Thread: 1 -> IsServer: True 2020-03-30 07:26:07.719 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:26:07.719 - Thread: 1 -> Autosave 2020-03-30 07:26:07.719 - Thread: 1 -> Saving world - START 2020-03-30 07:26:07.719 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:26:07.719 - Thread: 1 -> Before snapshot.: GC Memory: 3,265,985,672 B 2020-03-30 07:26:07.770 - Thread: 1 -> After snapshot.: GC Memory: 3,271,326,800 B 2020-03-30 07:26:07.838 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,662,992 B 2020-03-30 07:26:07.838 - Thread: 1 -> Saving world - END 2020-03-30 07:26:07.838 - Thread: 11 -> Session snapshot save - START 2020-03-30 07:26:07.839 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 07:26:09.230 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:26:09.293 - Thread: 11 -> Session snapshot save - END 2020-03-30 07:26:28.442 - Thread: 1 -> GC Memory: 3,290,649,864 B 2020-03-30 07:26:33.095 - Thread: 1 -> GUI Stats: Update 0.0439516666666667, Draw 0.903823944444446 2020-03-30 07:26:51.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:26:51.557 - Thread: 1 -> STATISTICS,56775.7666666,0,0,0,0,0,0,22.39687,81.07127,1,0,3137.927,15951.39,60394,-60394,45,30.46664,84.95386,0.47222,6350,16.66736,0,16.66667,5.077986,14.15957,100 2020-03-30 07:26:58.442 - Thread: 1 -> GC Memory: 3,288,767,920 B 2020-03-30 07:27:03.092 - Thread: 1 -> GUI Stats: Update 0.0436300000000001, Draw 0.911003166666667 2020-03-30 07:27:28.442 - Thread: 1 -> GC Memory: 3,267,270,216 B 2020-03-30 07:27:33.093 - Thread: 1 -> GUI Stats: Update 0.0428284444444445, Draw 0.895425333333334 2020-03-30 07:27:51.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:27:51.573 - Thread: 1 -> STATISTICS,56835.7833333,0,0,0,0,0,0,18.79003,84.44248,1,0,3115.614,15950.8,60394,-60394,45,27.22694,87.39833,0.4700643,6363,16.66427,0,16.66667,4.537172,14.5643,100 2020-03-30 07:27:58.458 - Thread: 1 -> GC Memory: 3,269,633,528 B 2020-03-30 07:28:03.092 - Thread: 1 -> GUI Stats: Update 0.0444043333333334, Draw 0.90026888888889 2020-03-30 07:28:28.459 - Thread: 1 -> GC Memory: 3,266,119,320 B 2020-03-30 07:28:33.093 - Thread: 1 -> GUI Stats: Update 0.0459498888888889, Draw 0.906742999999999 2020-03-30 07:28:51.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:28:51.591 - Thread: 1 -> STATISTICS,56895.8,0,0,0,0,0,0,20.92839,89.9622,1,0,3116.1,15951.35,60394,-60394,46,26.48661,87.39258,0.4642655,6310,16.66712,0,16.66667,4.414555,14.56583,100 2020-03-30 07:28:58.459 - Thread: 1 -> GC Memory: 3,267,557,528 B 2020-03-30 07:29:03.094 - Thread: 1 -> GUI Stats: Update 0.0540133333333333, Draw 0.947026888888888 2020-03-30 07:29:28.460 - Thread: 1 -> GC Memory: 3,270,181,976 B 2020-03-30 07:29:33.095 - Thread: 1 -> GUI Stats: Update 0.0626135555555556, Draw 0.977632277777777 2020-03-30 07:29:51.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:29:51.607 - Thread: 1 -> STATISTICS,56955.8166666,0,0,0,0,0,0,24.83796,93.9539,1,0,3119.288,15950.84,60394,-60394,46,27.97806,86.72375,0.4726638,6345,16.66678,0,16.66667,4.663042,14.45406,100 2020-03-30 07:29:58.477 - Thread: 1 -> GC Memory: 3,268,730,368 B 2020-03-30 07:30:03.094 - Thread: 1 -> GUI Stats: Update 0.0682782777777778, Draw 1.0189325 2020-03-30 07:30:28.493 - Thread: 1 -> GC Memory: 3,269,259,600 B 2020-03-30 07:30:33.093 - Thread: 1 -> GUI Stats: Update 0.0695403333333332, Draw 1.01633716666667 2020-03-30 07:30:52.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:30:52.387 - Thread: 1 -> STATISTICS,57015.8333333,0,0,0,0,0,0,19.52063,69.52033,1,0,3115.842,15950.72,60394,-60394,46,25.70076,88.75203,0.4655931,6312,16.66644,0,16.66667,4.283403,14.79181,100 2020-03-30 07:30:58.506 - Thread: 1 -> GC Memory: 3,267,716,472 B 2020-03-30 07:31:03.856 - Thread: 1 -> GUI Stats: Update 0.0449743333333334, Draw 0.916816888888889 2020-03-30 07:31:07.722 - Thread: 1 -> Autosave initiated 2020-03-30 07:31:07.722 - Thread: 1 -> Character state: True 2020-03-30 07:31:07.722 - Thread: 1 -> IsServer: True 2020-03-30 07:31:07.722 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:31:07.722 - Thread: 1 -> Autosave 2020-03-30 07:31:07.722 - Thread: 1 -> Saving world - START 2020-03-30 07:31:07.722 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:31:07.722 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,881,480 B 2020-03-30 07:31:07.785 - Thread: 1 -> After snapshot.: GC Memory: 3,271,907,224 B 2020-03-30 07:31:07.851 - Thread: 1 -> Directory cleanup: GC Memory: 3,286,181,880 B 2020-03-30 07:31:07.851 - Thread: 1 -> Saving world - END 2020-03-30 07:31:07.852 - Thread: 10 -> Session snapshot save - START 2020-03-30 07:31:07.853 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 07:31:09.297 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:31:09.355 - Thread: 10 -> Session snapshot save - END 2020-03-30 07:31:28.522 - Thread: 1 -> GC Memory: 3,291,166,056 B 2020-03-30 07:31:33.973 - Thread: 1 -> GUI Stats: Update 0.0446921111111111, Draw 0.886421666666666 2020-03-30 07:31:52.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:31:52.520 - Thread: 1 -> STATISTICS,57075.85,0,0,0,0,0,0,18.10177,81.17948,1,0,3149,15956.43,60394,-60394,46,26.22975,88.01901,0.4615632,6290,16.6721,0,16.66667,4.37305,14.67462,100 2020-03-30 07:31:58.537 - Thread: 1 -> GC Memory: 3,298,548,800 B 2020-03-30 07:32:03.975 - Thread: 1 -> GUI Stats: Update 0.0442985, Draw 0.879792444444444 2020-03-30 07:32:28.555 - Thread: 1 -> GC Memory: 3,266,741,320 B 2020-03-30 07:32:33.973 - Thread: 1 -> GUI Stats: Update 0.0442208333333333, Draw 0.899002277777777 2020-03-30 07:32:52.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:32:52.537 - Thread: 1 -> STATISTICS,57135.8666666,0,0,0,0,0,0,19.24613,82.76149,1,0,3119.432,15951.55,60394,-60394,46,25.1888,87.91322,0.4696847,6373,16.66584,0,16.66667,4.197927,14.65148,100 2020-03-30 07:32:58.572 - Thread: 1 -> GC Memory: 3,270,462,720 B 2020-03-30 07:33:03.973 - Thread: 1 -> GUI Stats: Update 0.0509723333333332, Draw 0.926247777777776 2020-03-30 07:33:28.573 - Thread: 1 -> GC Memory: 3,270,066,512 B 2020-03-30 07:33:33.973 - Thread: 1 -> GUI Stats: Update 0.058298888888889, Draw 0.948649499999998 2020-03-30 07:33:52.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:33:52.553 - Thread: 1 -> STATISTICS,57195.8833333,0,0,0,0,0,0,22.81481,90.90349,1,0,3117.736,15951.86,60394,-60394,46,27.31427,87.36427,0.4626417,6277,16.66533,0,16.66667,4.552011,14.55954,100 2020-03-30 07:33:58.584 - Thread: 1 -> GC Memory: 3,267,784,704 B 2020-03-30 07:34:04.751 - Thread: 1 -> GUI Stats: Update 0.0575485, Draw 1.01819972222222 2020-03-30 07:34:28.600 - Thread: 1 -> GC Memory: 3,267,817,656 B 2020-03-30 07:34:34.751 - Thread: 1 -> GUI Stats: Update 0.0418409444444445, Draw 0.943468333333336 2020-03-30 07:34:53.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:34:53.348 - Thread: 1 -> STATISTICS,57255.9,0,0,0,0,0,0,19.14856,68.89067,1,0,3115.775,15952.26,60394,-60394,46,25.14383,88.78126,0.4484981,6191,16.66463,0,16.66667,4.190126,14.79507,100 2020-03-30 07:34:58.617 - Thread: 1 -> GC Memory: 3,268,638,904 B 2020-03-30 07:35:04.750 - Thread: 1 -> GUI Stats: Update 0.0418213333333335, Draw 0.90002338888889 2020-03-30 07:35:28.617 - Thread: 1 -> GC Memory: 3,267,430,296 B 2020-03-30 07:35:34.751 - Thread: 1 -> GUI Stats: Update 0.0419677222222223, Draw 0.898574944444444 2020-03-30 07:35:53.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:35:53.365 - Thread: 1 -> STATISTICS,57315.9166666,0,0,0,0,0,0,19.1553,79.16096,1,0,3117.584,15952.26,60394,-60394,46,25.85471,88.12684,0.4415669,6221,16.66984,0,16.66667,4.309937,14.6906,100 2020-03-30 07:35:58.633 - Thread: 1 -> GC Memory: 3,269,564,128 B 2020-03-30 07:36:04.751 - Thread: 1 -> GUI Stats: Update 0.0425864444444445, Draw 0.896154444444446 2020-03-30 07:36:07.734 - Thread: 1 -> Autosave initiated 2020-03-30 07:36:07.734 - Thread: 1 -> Character state: True 2020-03-30 07:36:07.734 - Thread: 1 -> IsServer: True 2020-03-30 07:36:07.734 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:36:07.734 - Thread: 1 -> Autosave 2020-03-30 07:36:07.734 - Thread: 1 -> Saving world - START 2020-03-30 07:36:07.734 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:36:07.734 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,175,120 B 2020-03-30 07:36:07.788 - Thread: 1 -> After snapshot.: GC Memory: 3,271,956,544 B 2020-03-30 07:36:07.858 - Thread: 1 -> Directory cleanup: GC Memory: 3,286,524,432 B 2020-03-30 07:36:07.858 - Thread: 1 -> Saving world - END 2020-03-30 07:36:07.859 - Thread: 10 -> Session snapshot save - START 2020-03-30 07:36:07.860 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 07:36:09.300 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:36:09.372 - Thread: 10 -> Session snapshot save - END 2020-03-30 07:36:28.646 - Thread: 1 -> GC Memory: 3,292,455,832 B 2020-03-30 07:36:34.864 - Thread: 1 -> GUI Stats: Update 0.0607137222222222, Draw 1.01312588888889 2020-03-30 07:36:53.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:36:53.494 - Thread: 1 -> STATISTICS,57375.9333333,0,0,0,0,0,0,23.52162,53.54939,1,0,3137.364,15951.82,60394,-60394,46,27.35858,87.08337,0.4555948,6206,16.66573,0,16.66667,4.559507,14.51308,100 2020-03-30 07:36:58.646 - Thread: 1 -> GC Memory: 3,291,388,688 B 2020-03-30 07:37:04.864 - Thread: 1 -> GUI Stats: Update 0.0635246666666668, Draw 1.00099477777778 2020-03-30 07:37:28.647 - Thread: 1 -> GC Memory: 3,268,314,960 B 2020-03-30 07:37:34.864 - Thread: 1 -> GUI Stats: Update 0.052683, Draw 1.08532572222222 2020-03-30 07:37:53.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:37:53.511 - Thread: 1 -> STATISTICS,57435.95,0,0,0,0,0,0,21.9897,85.24315,1,0,3115.507,15952.82,60394,-60394,46,25.57522,88.59069,0.448027,6196,16.66888,0,16.66667,4.263102,14.76708,100 2020-03-30 07:37:58.663 - Thread: 1 -> GC Memory: 3,269,330,608 B 2020-03-30 07:38:04.864 - Thread: 1 -> GUI Stats: Update 0.0419967222222223, Draw 1.13583261111111 2020-03-30 07:38:28.663 - Thread: 1 -> GC Memory: 3,271,313,640 B 2020-03-30 07:38:34.863 - Thread: 1 -> GUI Stats: Update 0.0418765555555556, Draw 0.9758925 2020-03-30 07:38:53.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:38:53.528 - Thread: 1 -> STATISTICS,57495.9666666,0,0,0,0,0,0,18.59625,74.54832,1,0,3115.987,15952.82,60394,-60394,46,26.63148,88.13254,0.4369116,6191,16.66607,0,16.66667,4.438421,14.68823,100 2020-03-30 07:38:58.679 - Thread: 1 -> GC Memory: 3,269,144,984 B 2020-03-30 07:39:04.863 - Thread: 1 -> GUI Stats: Update 0.0416656111111111, Draw 0.918700666666668 2020-03-30 07:39:28.696 - Thread: 1 -> GC Memory: 3,267,908,848 B 2020-03-30 07:39:34.863 - Thread: 1 -> GUI Stats: Update 0.0419395555555555, Draw 0.904165777777778 2020-03-30 07:39:53.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:39:53.544 - Thread: 1 -> STATISTICS,57555.9833333,0,0,0,0,0,0,18.6996,78.82434,1,0,3117.626,15952.8,60394,-60394,46,26.3508,88.39475,0.4531974,6287,16.66851,0,16.66667,4.392286,14.73409,100 2020-03-30 07:39:58.697 - Thread: 1 -> GC Memory: 3,269,897,168 B 2020-03-30 07:40:04.864 - Thread: 1 -> GUI Stats: Update 0.0423312222222222, Draw 0.896150944444445 2020-03-30 07:40:28.713 - Thread: 1 -> GC Memory: 3,270,295,472 B 2020-03-30 07:40:34.864 - Thread: 1 -> GUI Stats: Update 0.042721, Draw 0.904904777777776 2020-03-30 07:40:53.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:40:53.572 - Thread: 1 -> STATISTICS,57616,0,0,0,0,0,0,20.24739,88.49287,1,0,3117.433,15952.64,60394,-60394,46,25.33123,88.85065,0.4427478,6210,16.665,0,16.66667,4.221449,14.80696,100 2020-03-30 07:40:58.729 - Thread: 1 -> GC Memory: 3,266,920,288 B 2020-03-30 07:41:04.864 - Thread: 1 -> GUI Stats: Update 0.0479815, Draw 0.939867555555556 2020-03-30 07:41:07.747 - Thread: 1 -> Autosave initiated 2020-03-30 07:41:07.747 - Thread: 1 -> Character state: True 2020-03-30 07:41:07.747 - Thread: 1 -> IsServer: True 2020-03-30 07:41:07.747 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:41:07.747 - Thread: 1 -> Autosave 2020-03-30 07:41:07.747 - Thread: 1 -> Saving world - START 2020-03-30 07:41:07.748 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:41:07.748 - Thread: 1 -> Before snapshot.: GC Memory: 3,270,843,336 B 2020-03-30 07:41:07.804 - Thread: 1 -> After snapshot.: GC Memory: 3,271,897,672 B 2020-03-30 07:41:07.867 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,931,000 B 2020-03-30 07:41:07.867 - Thread: 1 -> Saving world - END 2020-03-30 07:41:07.867 - Thread: 10 -> Session snapshot save - START 2020-03-30 07:41:07.868 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 07:41:09.260 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:41:09.320 - Thread: 10 -> Session snapshot save - END 2020-03-30 07:41:28.737 - Thread: 1 -> GC Memory: 3,292,487,448 B 2020-03-30 07:41:34.972 - Thread: 1 -> GUI Stats: Update 0.0438097777777778, Draw 0.920982333333333 2020-03-30 07:41:53.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:41:53.686 - Thread: 1 -> STATISTICS,57676.0166666,0,0,0,0,0,0,18.06537,73.19162,1,0,3137.338,15953.53,60394,-60394,46,26.57501,87.5757,0.4485748,6191,16.66331,0,16.66667,4.428276,14.59301,100 2020-03-30 07:41:58.738 - Thread: 1 -> GC Memory: 3,289,799,176 B 2020-03-30 07:42:04.972 - Thread: 1 -> GUI Stats: Update 0.042504888888889, Draw 0.907159277777778 2020-03-30 07:42:28.754 - Thread: 1 -> GC Memory: 3,269,343,936 B 2020-03-30 07:42:34.972 - Thread: 1 -> GUI Stats: Update 0.0426338888888889, Draw 0.898811666666668 2020-03-30 07:42:53.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:42:53.703 - Thread: 1 -> STATISTICS,57736.0333333,0,0,0,0,0,0,18.88701,76.37733,1,0,3118.31,15952.8,60394,-60394,46,25.41142,88.93487,0.4518495,6240,16.6712,0,16.66667,4.236388,14.82651,100 2020-03-30 07:42:58.755 - Thread: 1 -> GC Memory: 3,268,918,392 B 2020-03-30 07:43:04.973 - Thread: 1 -> GUI Stats: Update 0.0426085, Draw 0.905412777777779 2020-03-30 07:43:28.772 - Thread: 1 -> GC Memory: 3,270,681,264 B 2020-03-30 07:43:34.973 - Thread: 1 -> GUI Stats: Update 0.0445688888888889, Draw 0.914067333333333 2020-03-30 07:43:53.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:43:53.720 - Thread: 1 -> STATISTICS,57796.05,0,0,0,0,0,0,20.36114,80.4444,1,0,3116.73,15953.46,60394,-60394,45,25.31466,88.4254,0.4457293,6243,16.66646,0,16.66667,4.219057,14.73738,100 2020-03-30 07:43:58.788 - Thread: 1 -> GC Memory: 3,268,731,648 B 2020-03-30 07:44:04.973 - Thread: 1 -> GUI Stats: Update 0.052117388888889, Draw 0.934097277777778 2020-03-30 07:44:28.789 - Thread: 1 -> GC Memory: 3,267,130,504 B 2020-03-30 07:44:34.973 - Thread: 1 -> GUI Stats: Update 0.0583235, Draw 0.994550166666668 2020-03-30 07:44:53.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:44:53.736 - Thread: 1 -> STATISTICS,57856.0666666,0,0,0,0,0,0,25.54223,89.7551,1,0,3118.291,15953.23,60394,-60394,45,27.76213,87.31918,0.4563125,6208,16.66413,0,16.66667,4.626318,14.55098,100 2020-03-30 07:44:58.789 - Thread: 1 -> GC Memory: 3,268,942,832 B 2020-03-30 07:45:04.973 - Thread: 1 -> GUI Stats: Update 0.0628642222222221, Draw 1.0336875 2020-03-30 07:45:28.806 - Thread: 1 -> GC Memory: 3,269,037,816 B 2020-03-30 07:45:34.973 - Thread: 1 -> GUI Stats: Update 0.0657101111111112, Draw 0.994880833333334 2020-03-30 07:45:53.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:45:53.753 - Thread: 1 -> STATISTICS,57916.0833333,0,0,0,0,0,0,25.14217,76.92445,1,0,3115.444,15952.85,60394,-60394,45,26.82998,87.42101,0.4532335,6199,16.66926,0,16.66667,4.472359,14.57244,100 2020-03-30 07:45:58.822 - Thread: 1 -> GC Memory: 3,266,327,640 B 2020-03-30 07:46:04.973 - Thread: 1 -> GUI Stats: Update 0.0518305, Draw 1.07273211111111 2020-03-30 07:46:07.755 - Thread: 1 -> Autosave initiated 2020-03-30 07:46:07.755 - Thread: 1 -> Character state: True 2020-03-30 07:46:07.755 - Thread: 1 -> IsServer: True 2020-03-30 07:46:07.755 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:46:07.755 - Thread: 1 -> Autosave 2020-03-30 07:46:07.755 - Thread: 1 -> Saving world - START 2020-03-30 07:46:07.756 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:46:07.756 - Thread: 1 -> Before snapshot.: GC Memory: 3,270,468,752 B 2020-03-30 07:46:07.811 - Thread: 1 -> After snapshot.: GC Memory: 3,271,893,344 B 2020-03-30 07:46:07.880 - Thread: 1 -> Directory cleanup: GC Memory: 3,286,080,224 B 2020-03-30 07:46:07.880 - Thread: 1 -> Saving world - END 2020-03-30 07:46:07.880 - Thread: 9 -> Session snapshot save - START 2020-03-30 07:46:07.881 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 07:46:09.300 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:46:09.362 - Thread: 9 -> Session snapshot save - END 2020-03-30 07:46:28.833 - Thread: 1 -> GC Memory: 3,290,662,080 B 2020-03-30 07:46:35.084 - Thread: 1 -> GUI Stats: Update 0.0432042222222222, Draw 0.929367277777778 2020-03-30 07:46:53.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:46:53.881 - Thread: 1 -> STATISTICS,57976.1,0,0,0,0,0,0,18.40142,82.77814,1,0,3138.907,15952.89,60394,-60394,45,25.58032,87.51321,0.4599211,6037,16.66577,0,16.66667,4.263157,14.58475,100 2020-03-30 07:46:58.834 - Thread: 1 -> GC Memory: 3,289,059,168 B 2020-03-30 07:47:05.083 - Thread: 1 -> GUI Stats: Update 0.0445199444444445, Draw 0.900612277777779 2020-03-30 07:47:28.836 - Thread: 1 -> GC Memory: 3,268,410,624 B 2020-03-30 07:47:35.837 - Thread: 1 -> GUI Stats: Update 0.0446175555555556, Draw 0.893157166666668 2020-03-30 07:47:54.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:47:54.652 - Thread: 1 -> STATISTICS,58036.1166666,0,0,0,0,0,0,20.3662,87.80456,1,0,3116.807,15954.1,60394,-60394,45,27.75938,87.76504,0.4712408,6198,16.6646,0,16.66667,4.625989,14.62569,100 2020-03-30 07:47:58.837 - Thread: 1 -> GC Memory: 3,266,064,240 B 2020-03-30 07:48:05.837 - Thread: 1 -> GUI Stats: Update 0.0447652777777778, Draw 0.893339166666665 2020-03-30 07:48:28.853 - Thread: 1 -> GC Memory: 3,268,691,760 B 2020-03-30 07:48:35.838 - Thread: 1 -> GUI Stats: Update 0.0457897777777778, Draw 0.911526277777777 2020-03-30 07:48:54.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:48:54.668 - Thread: 1 -> STATISTICS,58096.1333333,0,0,0,0,0,0,20.52106,91.6943,1,0,3114.629,15953.11,60394,-60394,45,26.47383,87.89137,0.467115,6121,16.66916,0,16.66667,4.412964,14.65075,100 2020-03-30 07:48:58.870 - Thread: 1 -> GC Memory: 3,268,702,712 B 2020-03-30 07:49:05.837 - Thread: 1 -> GUI Stats: Update 0.0561723333333333, Draw 0.92677988888889 2020-03-30 07:49:28.870 - Thread: 1 -> GC Memory: 3,267,898,120 B 2020-03-30 07:49:35.839 - Thread: 1 -> GUI Stats: Update 0.0644895555555555, Draw 0.944305388888889 2020-03-30 07:49:54.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:49:54.685 - Thread: 1 -> STATISTICS,58156.15,0,0,0,0,0,0,24.02531,93.50795,1,0,3117.175,15954.13,60394,-60394,45,27.94342,85.7907,0.5039972,5915,16.66416,0,16.66667,4.656535,14.2963,100 2020-03-30 07:49:58.889 - Thread: 1 -> GC Memory: 3,269,261,024 B 2020-03-30 07:50:05.838 - Thread: 1 -> GUI Stats: Update 0.0740173333333334, Draw 0.996530333333334 2020-03-30 07:50:28.904 - Thread: 1 -> GC Memory: 3,266,780,496 B 2020-03-30 07:50:35.838 - Thread: 1 -> GUI Stats: Update 0.0643345, Draw 1.01654405555556 2020-03-30 07:50:54.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:50:54.702 - Thread: 1 -> STATISTICS,58216.1666666,0,0,0,0,0,0,23.09896,77.38985,1,0,3117.39,15954.18,60394,-60394,45,26.42122,87.7139,0.4797159,6055,16.66186,0,16.66667,4.402267,14.61476,100 2020-03-30 07:50:58.904 - Thread: 1 -> GC Memory: 3,266,895,616 B 2020-03-30 07:51:05.838 - Thread: 1 -> GUI Stats: Update 0.0485853888888889, Draw 1.10884688888889 2020-03-30 07:51:07.771 - Thread: 1 -> Autosave initiated 2020-03-30 07:51:07.771 - Thread: 1 -> Character state: True 2020-03-30 07:51:07.771 - Thread: 1 -> IsServer: True 2020-03-30 07:51:07.771 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:51:07.771 - Thread: 1 -> Autosave 2020-03-30 07:51:07.771 - Thread: 1 -> Saving world - START 2020-03-30 07:51:07.772 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:51:07.772 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,145,320 B 2020-03-30 07:51:07.831 - Thread: 1 -> After snapshot.: GC Memory: 3,272,100,848 B 2020-03-30 07:51:07.898 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,031,120 B 2020-03-30 07:51:07.898 - Thread: 1 -> Saving world - END 2020-03-30 07:51:07.898 - Thread: 9 -> Session snapshot save - START 2020-03-30 07:51:07.899 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 07:51:09.331 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:51:09.389 - Thread: 9 -> Session snapshot save - END 2020-03-30 07:51:28.919 - Thread: 1 -> GC Memory: 3,290,640,424 B 2020-03-30 07:51:35.953 - Thread: 1 -> GUI Stats: Update 0.0419623333333333, Draw 0.942185388888888 2020-03-30 07:51:54.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:51:54.834 - Thread: 1 -> STATISTICS,58276.1833333,0,0,0,0,0,0,18.10577,72.39355,1,0,3152.192,15963.96,60394,-60394,45,25.5357,88.79005,0.452753,6043,16.66567,0,16.66667,4.255697,14.79746,100 2020-03-30 07:51:58.919 - Thread: 1 -> GC Memory: 3,298,745,456 B 2020-03-30 07:52:05.953 - Thread: 1 -> GUI Stats: Update 0.0419347777777779, Draw 0.893480166666668 2020-03-30 07:52:28.935 - Thread: 1 -> GC Memory: 3,269,847,224 B 2020-03-30 07:52:35.952 - Thread: 1 -> GUI Stats: Update 0.0421952777777779, Draw 0.898719833333333 2020-03-30 07:52:54.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:52:54.851 - Thread: 1 -> STATISTICS,58336.2,0,0,0,0,0,0,18.48448,78.99585,1,0,3115.638,15954.66,60394,-60394,45,25.1954,88.73395,0.4479931,6029,16.66358,0,16.66667,4.198455,14.78625,100 2020-03-30 07:52:58.936 - Thread: 1 -> GC Memory: 3,268,221,792 B 2020-03-30 07:53:05.954 - Thread: 1 -> GUI Stats: Update 0.0430331111111112, Draw 0.889980722222222 2020-03-30 07:53:28.936 - Thread: 1 -> GC Memory: 3,267,931,648 B 2020-03-30 07:53:35.953 - Thread: 1 -> GUI Stats: Update 0.0469171111111111, Draw 0.904127055555557 2020-03-30 07:53:54.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:53:54.870 - Thread: 1 -> STATISTICS,58396.2166666,0,0,0,0,0,0,19.58186,85.36711,1,0,3119.845,15954.45,60394,-60394,46,25.63792,88.38741,0.4516732,6016,16.66615,0,16.66667,4.272853,14.73078,100 2020-03-30 07:53:58.936 - Thread: 1 -> GC Memory: 5,592,513,200 B 2020-03-30 07:54:05.954 - Thread: 1 -> GUI Stats: Update 0.0518263333333333, Draw 0.925706611111111 2020-03-30 07:54:28.953 - Thread: 1 -> GC Memory: 3,268,576,608 B 2020-03-30 07:54:35.954 - Thread: 1 -> GUI Stats: Update 0.0626274999999999, Draw 0.9677005 2020-03-30 07:54:54.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:54:54.884 - Thread: 1 -> STATISTICS,58456.2333333,0,0,0,0,0,0,23.25642,94.07064,1,0,3116.112,15954.83,60394,-60394,46,28.43159,87.03417,0.457659,6022,16.6695,0,16.66667,4.739404,14.50816,100 2020-03-30 07:54:58.969 - Thread: 1 -> GC Memory: 3,266,826,416 B 2020-03-30 07:55:05.954 - Thread: 1 -> GUI Stats: Update 0.0641315555555556, Draw 1.022784 2020-03-30 07:55:28.986 - Thread: 1 -> GC Memory: 3,268,871,184 B 2020-03-30 07:55:35.955 - Thread: 1 -> GUI Stats: Update 0.0652477777777777, Draw 1.00536988888889 2020-03-30 07:55:55.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:55:55.658 - Thread: 1 -> STATISTICS,58516.25,0,0,0,0,0,0,19.06229,82.18243,1,0,3114.899,15954.87,60394,-60394,46,25.74059,87.55555,0.4555822,6012,16.66632,0,16.66667,4.29001,14.59229,100 2020-03-30 07:55:58.993 - Thread: 1 -> GC Memory: 3,269,549,808 B 2020-03-30 07:56:06.711 - Thread: 1 -> GUI Stats: Update 0.046303611111111, Draw 0.923254277777779 2020-03-30 07:56:07.776 - Thread: 1 -> Autosave initiated 2020-03-30 07:56:07.776 - Thread: 1 -> Character state: True 2020-03-30 07:56:07.776 - Thread: 1 -> IsServer: True 2020-03-30 07:56:07.776 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 07:56:07.776 - Thread: 1 -> Autosave 2020-03-30 07:56:07.776 - Thread: 1 -> Saving world - START 2020-03-30 07:56:07.777 - Thread: 1 -> Making world state snapshot. 2020-03-30 07:56:07.777 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,265,816 B 2020-03-30 07:56:07.835 - Thread: 1 -> After snapshot.: GC Memory: 3,272,538,688 B 2020-03-30 07:56:07.900 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,145,568 B 2020-03-30 07:56:07.900 - Thread: 1 -> Saving world - END 2020-03-30 07:56:07.902 - Thread: 9 -> Session snapshot save - START 2020-03-30 07:56:07.902 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 07:56:09.432 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 07:56:09.502 - Thread: 9 -> Session snapshot save - END 2020-03-30 07:56:29.006 - Thread: 1 -> GC Memory: 3,291,537,144 B 2020-03-30 07:56:36.823 - Thread: 1 -> GUI Stats: Update 0.0661396666666668, Draw 0.991866333333333 2020-03-30 07:56:55.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:56:55.787 - Thread: 1 -> STATISTICS,58576.2666666,0,0,0,0,0,0,21.59163,87.93372,1,0,3140.02,15955.39,60394,-60394,46,26.33729,87.94371,0.4608005,6006,16.66919,0,16.66667,4.390213,14.65951,100 2020-03-30 07:56:59.022 - Thread: 1 -> GC Memory: 3,290,800,576 B 2020-03-30 07:57:06.823 - Thread: 1 -> GUI Stats: Update 0.0477862222222223, Draw 1.09383772222222 2020-03-30 07:57:29.039 - Thread: 1 -> GC Memory: 3,268,049,912 B 2020-03-30 07:57:36.824 - Thread: 1 -> GUI Stats: Update 0.0423135555555556, Draw 1.13725038888889 2020-03-30 07:57:55.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:57:55.803 - Thread: 1 -> STATISTICS,58636.2833333,0,0,0,0,0,0,19.08655,70.26573,1,0,3115.935,15956,60394,-60394,46,26.25514,88.15488,0.4550076,6024,16.66222,0,16.66667,4.374689,14.68856,100 2020-03-30 07:57:59.055 - Thread: 1 -> GC Memory: 3,270,583,168 B 2020-03-30 07:58:06.823 - Thread: 1 -> GUI Stats: Update 0.0422507777777778, Draw 0.951228555555557 2020-03-30 07:58:29.072 - Thread: 1 -> GC Memory: 3,270,030,216 B 2020-03-30 07:58:36.823 - Thread: 1 -> GUI Stats: Update 0.0424161111111112, Draw 0.905444444444443 2020-03-30 07:58:55.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:58:55.820 - Thread: 1 -> STATISTICS,58696.3,0,0,0,0,0,0,18.95436,71.49135,1,0,3116.52,15955.76,60394,-60394,46,25.55447,89.1088,0.4426884,6092,16.668,0,16.66667,4.259419,14.85266,100 2020-03-30 07:58:59.072 - Thread: 1 -> GC Memory: 3,270,513,888 B 2020-03-30 07:59:06.823 - Thread: 1 -> GUI Stats: Update 0.0449378888888888, Draw 0.892755833333333 2020-03-30 07:59:29.089 - Thread: 1 -> GC Memory: 3,270,682,648 B 2020-03-30 07:59:36.823 - Thread: 1 -> GUI Stats: Update 0.0444978333333334, Draw 0.884813166666667 2020-03-30 07:59:55.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 07:59:55.837 - Thread: 1 -> STATISTICS,58756.3166666,0,0,0,0,0,0,19.18951,84.80812,1,0,3117.688,15955.44,60394,-60394,46,25.81175,88.28827,0.449166,6007,16.66555,0,16.66667,4.301671,14.71373,100 2020-03-30 07:59:59.089 - Thread: 1 -> GC Memory: 3,270,211,104 B 2020-03-30 08:00:06.823 - Thread: 1 -> GUI Stats: Update 0.0452778888888889, Draw 0.904840444444446 2020-03-30 08:00:29.089 - Thread: 1 -> GC Memory: 3,268,556,192 B 2020-03-30 08:00:36.824 - Thread: 1 -> GUI Stats: Update 0.0522403333333334, Draw 0.927916944444443 2020-03-30 08:00:55.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:00:55.854 - Thread: 1 -> STATISTICS,58816.3333333,0,0,0,0,0,0,21.74961,90.97537,1,0,3115.247,15956.05,60394,-60394,46,26.66713,87.84224,0.4497556,5997,16.67006,0,16.66667,4.445425,14.64335,100 2020-03-30 08:00:59.106 - Thread: 1 -> GC Memory: 3,268,214,104 B 2020-03-30 08:01:06.824 - Thread: 1 -> GUI Stats: Update 0.0613230555555556, Draw 0.963062555555557 2020-03-30 08:01:07.789 - Thread: 1 -> Autosave initiated 2020-03-30 08:01:07.789 - Thread: 1 -> Character state: True 2020-03-30 08:01:07.789 - Thread: 1 -> IsServer: True 2020-03-30 08:01:07.789 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:01:07.789 - Thread: 1 -> Autosave 2020-03-30 08:01:07.789 - Thread: 1 -> Saving world - START 2020-03-30 08:01:07.790 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:01:07.790 - Thread: 1 -> Before snapshot.: GC Memory: 3,270,932,712 B 2020-03-30 08:01:07.845 - Thread: 1 -> After snapshot.: GC Memory: 3,271,814,304 B 2020-03-30 08:01:07.911 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,970,200 B 2020-03-30 08:01:07.911 - Thread: 1 -> Saving world - END 2020-03-30 08:01:07.911 - Thread: 10 -> Session snapshot save - START 2020-03-30 08:01:07.912 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 08:01:09.306 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:01:09.368 - Thread: 10 -> Session snapshot save - END 2020-03-30 08:01:22.346 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:01:22.347 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 08:01:29.115 - Thread: 1 -> GC Memory: 3,291,234,592 B 2020-03-30 08:01:32.347 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:01:32.347 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 08:01:36.933 - Thread: 1 -> GUI Stats: Update 0.0429615000000001, Draw 0.922788833333334 2020-03-30 08:01:42.346 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:01:42.347 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 08:01:52.346 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:01:52.347 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 08:01:52.347 - Thread: 1 -> Next activation in -00:03:08.9795397 2020-03-30 08:01:52.347 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:01:52.348 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 08:01:55.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:01:55.980 - Thread: 1 -> STATISTICS,58876.35,0,0,0,0,0,0,17.94487,71.30997,1,0,3141.345,15956.67,60394,-60394,46,24.92465,89.19896,0.4641414,5921,16.67367,0,16.66667,4.155854,14.87274,100 2020-03-30 08:01:59.132 - Thread: 1 -> GC Memory: 3,290,766,896 B 2020-03-30 08:02:02.347 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:02:02.347 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 08:02:06.932 - Thread: 1 -> GUI Stats: Update 0.0440953888888888, Draw 0.894075999999999 2020-03-30 08:02:12.347 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:02:12.347 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 08:02:22.346 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:02:22.347 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 08:02:22.347 - Thread: 1 -> Next activation in 00:28:14.5121823 2020-03-30 08:02:29.148 - Thread: 1 -> GC Memory: 3,269,879,200 B 2020-03-30 08:02:36.932 - Thread: 1 -> GUI Stats: Update 0.0440227222222223, Draw 0.890827444444445 2020-03-30 08:02:55.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:02:55.996 - Thread: 1 -> STATISTICS,58936.3666666,0,0,0,0,0,0,19.87691,78.29556,1,0,3115.563,15956.58,60394,-60394,46,25.45165,88.37643,0.4389666,5979,16.66867,0,16.66667,4.242453,14.73118,100 2020-03-30 08:02:59.148 - Thread: 1 -> GC Memory: 3,267,017,184 B 2020-03-30 08:03:06.933 - Thread: 1 -> GUI Stats: Update 0.0459577777777777, Draw 0.90001861111111 2020-03-30 08:03:29.149 - Thread: 1 -> GC Memory: 3,268,897,128 B 2020-03-30 08:03:36.935 - Thread: 1 -> GUI Stats: Update 0.0520831111111112, Draw 0.940665277777777 2020-03-30 08:03:56.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:03:56.013 - Thread: 1 -> STATISTICS,58996.3833333,0,0,0,0,0,0,21.93038,88.83257,1,0,3116.256,15956.45,60394,-60394,46,26.4412,88.19203,0.450932,5994,16.66479,0,16.66667,4.406372,14.69702,100 2020-03-30 08:03:59.166 - Thread: 1 -> GC Memory: 3,269,894,064 B 2020-03-30 08:04:06.935 - Thread: 1 -> GUI Stats: Update 0.0586004999999998, Draw 0.951353055555557 2020-03-30 08:04:29.181 - Thread: 1 -> GC Memory: 3,266,968,016 B 2020-03-30 08:04:36.933 - Thread: 1 -> GUI Stats: Update 0.0659652222222222, Draw 1.0154425 2020-03-30 08:04:56.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:04:56.030 - Thread: 1 -> STATISTICS,59056.4,0,0,0,0,0,0,23.70954,54.46611,1,0,3117.071,15955.61,60394,-60394,46,27.64435,86.79488,0.4629154,5969,16.67585,0,16.66667,4.609931,14.47379,100 2020-03-30 08:04:59.198 - Thread: 1 -> GC Memory: 3,270,824,448 B 2020-03-30 08:05:06.933 - Thread: 1 -> GUI Stats: Update 0.0626355555555556, Draw 1.00474322222222 2020-03-30 08:05:29.215 - Thread: 1 -> GC Memory: 3,268,814,976 B 2020-03-30 08:05:36.934 - Thread: 1 -> GUI Stats: Update 0.0549246111111112, Draw 1.06444938888889 2020-03-30 08:05:56.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:05:56.047 - Thread: 1 -> STATISTICS,59116.4166666,0,0,0,0,0,0,21.68575,92.60684,1,0,3117.984,15956.71,60394,-60394,46,25.88483,88.88411,0.4502406,5979,16.6643,0,16.66667,4.313527,14.81192,100 2020-03-30 08:05:59.232 - Thread: 1 -> GC Memory: 3,267,152,784 B 2020-03-30 08:06:06.933 - Thread: 1 -> GUI Stats: Update 0.0438782777777779, Draw 1.15756072222222 2020-03-30 08:06:07.799 - Thread: 1 -> Autosave initiated 2020-03-30 08:06:07.799 - Thread: 1 -> Character state: True 2020-03-30 08:06:07.799 - Thread: 1 -> IsServer: True 2020-03-30 08:06:07.799 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:06:07.799 - Thread: 1 -> Autosave 2020-03-30 08:06:07.799 - Thread: 1 -> Saving world - START 2020-03-30 08:06:07.800 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:06:07.800 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,788,088 B 2020-03-30 08:06:07.858 - Thread: 1 -> After snapshot.: GC Memory: 3,272,388,832 B 2020-03-30 08:06:07.930 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,619,928 B 2020-03-30 08:06:07.930 - Thread: 1 -> Saving world - END 2020-03-30 08:06:07.930 - Thread: 10 -> Session snapshot save - START 2020-03-30 08:06:07.931 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 08:06:09.631 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:06:09.711 - Thread: 10 -> Session snapshot save - END 2020-03-30 08:06:29.234 - Thread: 1 -> GC Memory: 3,289,336,416 B 2020-03-30 08:06:37.051 - Thread: 1 -> GUI Stats: Update 0.0429465555555557, Draw 1.19672316666667 2020-03-30 08:06:56.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:06:56.182 - Thread: 1 -> STATISTICS,59176.4333333,0,0,0,0,0,0,19.10137,65.73919,1,0,3140.299,15958.5,60394,-60394,46,25.43415,88.68887,0.4604569,6068,16.65865,0,16.66667,4.236986,14.77437,100 2020-03-30 08:06:59.234 - Thread: 1 -> GC Memory: 3,292,357,640 B 2020-03-30 08:07:07.051 - Thread: 1 -> GUI Stats: Update 0.0421171111111112, Draw 1.02004511111111 2020-03-30 08:07:29.252 - Thread: 1 -> GC Memory: 3,266,780,936 B 2020-03-30 08:07:37.050 - Thread: 1 -> GUI Stats: Update 0.0424328333333334, Draw 0.925023277777778 2020-03-30 08:07:56.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:07:56.199 - Thread: 1 -> STATISTICS,59236.45,0,0,0,0,0,0,18.77649,75.09743,1,0,3117.164,15958.33,60394,-60394,46,25.1616,88.77285,0.4489834,6021,16.66889,0,16.66667,4.194159,14.79745,100 2020-03-30 08:07:59.267 - Thread: 1 -> GC Memory: 3,270,045,736 B 2020-03-30 08:08:07.051 - Thread: 1 -> GUI Stats: Update 0.0458286666666668, Draw 0.896337999999998 2020-03-30 08:08:29.267 - Thread: 1 -> GC Memory: 3,268,886,848 B 2020-03-30 08:08:37.051 - Thread: 1 -> GUI Stats: Update 0.0445259999999999, Draw 0.889719444444443 2020-03-30 08:08:56.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:08:56.215 - Thread: 1 -> STATISTICS,59296.4666666,0,0,0,0,0,0,20.02982,84.00185,1,0,3115.573,15959.18,60394,-60394,45,27.08843,87.83642,0.489766,5949,16.67073,0,16.66667,4.51584,14.64297,100 2020-03-30 08:08:59.283 - Thread: 1 -> GC Memory: 3,268,172,888 B 2020-03-30 08:09:07.052 - Thread: 1 -> GUI Stats: Update 0.0476599444444445, Draw 0.9005185 2020-03-30 08:09:29.283 - Thread: 1 -> GC Memory: 3,269,856,664 B 2020-03-30 08:09:37.051 - Thread: 1 -> GUI Stats: Update 0.0509467222222222, Draw 0.9159695 2020-03-30 08:09:56.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:09:56.233 - Thread: 1 -> STATISTICS,59356.4833333,0,0,0,0,0,0,22.06683,87.38351,1,0,3118.804,15959.23,60394,-60394,45,25.94167,87.58395,0.5271285,5864,16.66862,0,16.66667,4.324117,14.59903,100 2020-03-30 08:09:59.284 - Thread: 1 -> GC Memory: 3,271,019,672 B 2020-03-30 08:10:07.052 - Thread: 1 -> GUI Stats: Update 0.0573542777777778, Draw 0.922707499999999 2020-03-30 08:10:29.285 - Thread: 1 -> GC Memory: 3,267,224,176 B 2020-03-30 08:10:37.052 - Thread: 1 -> GUI Stats: Update 0.0605288333333334, Draw 0.990461111111112 2020-03-30 08:10:56.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:10:56.260 - Thread: 1 -> STATISTICS,59416.5,0,0,0,0,0,0,28.39296,96.76265,1,0,3114.781,15959.21,60394,-60394,45,30.09329,85.48549,0.4882124,6077,16.66278,0,16.66667,5.01438,14.24426,100 2020-03-30 08:10:59.286 - Thread: 1 -> GC Memory: 3,266,968,616 B 2020-03-30 08:11:07.053 - Thread: 1 -> GUI Stats: Update 0.0673003888888888, Draw 0.99033522222222 2020-03-30 08:11:07.811 - Thread: 1 -> Autosave initiated 2020-03-30 08:11:07.811 - Thread: 1 -> Character state: True 2020-03-30 08:11:07.811 - Thread: 1 -> IsServer: True 2020-03-30 08:11:07.811 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:11:07.811 - Thread: 1 -> Autosave 2020-03-30 08:11:07.811 - Thread: 1 -> Saving world - START 2020-03-30 08:11:07.812 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:11:07.812 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,047,168 B 2020-03-30 08:11:07.878 - Thread: 1 -> After snapshot.: GC Memory: 3,271,858,760 B 2020-03-30 08:11:07.957 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,675,240 B 2020-03-30 08:11:07.957 - Thread: 1 -> Saving world - END 2020-03-30 08:11:07.958 - Thread: 10 -> Session snapshot save - START 2020-03-30 08:11:07.959 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 08:11:09.416 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:11:09.481 - Thread: 10 -> Session snapshot save - END 2020-03-30 08:11:29.295 - Thread: 1 -> GC Memory: 3,291,848,912 B 2020-03-30 08:11:37.195 - Thread: 1 -> GUI Stats: Update 0.0428733888888889, Draw 0.910410777777777 2020-03-30 08:11:56.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:11:56.409 - Thread: 1 -> STATISTICS,59476.5166666,0,0,0,0,0,0,18.30751,70.42023,1,0,3150.093,15968.04,60394,-60394,45,25.28711,87.64116,0.4660467,6006,16.66907,0,16.66667,4.215125,14.60896,100 2020-03-30 08:11:59.295 - Thread: 1 -> GC Memory: 3,296,026,952 B 2020-03-30 08:12:07.196 - Thread: 1 -> GUI Stats: Update 0.0437280000000001, Draw 0.92982388888889 2020-03-30 08:12:29.312 - Thread: 1 -> GC Memory: 3,270,028,568 B 2020-03-30 08:12:37.196 - Thread: 1 -> GUI Stats: Update 0.0434246111111112, Draw 0.913245444444445 2020-03-30 08:12:56.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:12:56.427 - Thread: 1 -> STATISTICS,59536.5333333,0,0,0,0,0,0,19.18484,81.00603,1,0,3116.15,15958.29,60394,-60394,45,25.40382,87.33332,0.4439563,6056,16.66688,0,16.66667,4.234025,14.55574,100 2020-03-30 08:12:59.312 - Thread: 1 -> GC Memory: 3,270,018,328 B 2020-03-30 08:13:07.195 - Thread: 1 -> GUI Stats: Update 0.0450903888888889, Draw 0.9207705 2020-03-30 08:13:29.329 - Thread: 1 -> GC Memory: 3,268,415,504 B 2020-03-30 08:13:37.197 - Thread: 1 -> GUI Stats: Update 0.0523297222222223, Draw 0.93311161111111 2020-03-30 08:13:56.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:13:56.444 - Thread: 1 -> STATISTICS,59596.55,0,0,0,0,0,0,21.8488,95.9652,1,0,3115.002,15959.11,60394,-60394,45,26.73907,86.96693,0.4241558,6090,16.6679,0,16.66667,4.45684,14.49556,100 2020-03-30 08:13:59.345 - Thread: 1 -> GC Memory: 3,270,527,144 B 2020-03-30 08:14:07.196 - Thread: 1 -> GUI Stats: Update 0.0577462222222223, Draw 0.982946777777778 2020-03-30 08:14:29.346 - Thread: 1 -> GC Memory: 3,268,390,880 B 2020-03-30 08:14:37.198 - Thread: 1 -> GUI Stats: Update 0.0645952777777777, Draw 1.02895683333333 2020-03-30 08:14:56.461 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:14:56.461 - Thread: 1 -> STATISTICS,59656.5666666,0,0,0,0,0,0,24.85417,49.06807,1,0,3115.896,15958.48,60394,-60394,45,30.01058,86.70763,0.4402293,6050,16.66729,0,16.66667,5.001951,14.45182,100 2020-03-30 08:14:59.362 - Thread: 1 -> GC Memory: 3,269,853,696 B 2020-03-30 08:15:07.197 - Thread: 1 -> GUI Stats: Update 0.0586899444444444, Draw 0.993250277777779 2020-03-30 08:15:29.378 - Thread: 1 -> GC Memory: 3,267,941,576 B 2020-03-30 08:15:37.196 - Thread: 1 -> GUI Stats: Update 0.0455870555555556, Draw 1.06298205555556 2020-03-30 08:15:56.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:15:56.477 - Thread: 1 -> STATISTICS,59716.5833333,0,0,0,0,0,0,20.76864,78.51137,1,0,3115.154,15958.55,60394,-60394,45,25.01486,87.44432,0.432404,6095,16.66673,0,16.66667,4.169158,14.57411,100 2020-03-30 08:15:59.396 - Thread: 1 -> GC Memory: 3,270,563,256 B 2020-03-30 08:16:07.196 - Thread: 1 -> GUI Stats: Update 0.0429200555555557, Draw 1.08382416666667 2020-03-30 08:16:07.812 - Thread: 1 -> Autosave initiated 2020-03-30 08:16:07.812 - Thread: 1 -> Character state: True 2020-03-30 08:16:07.812 - Thread: 1 -> IsServer: True 2020-03-30 08:16:07.812 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:16:07.812 - Thread: 1 -> Autosave 2020-03-30 08:16:07.812 - Thread: 1 -> Saving world - START 2020-03-30 08:16:07.812 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:16:07.812 - Thread: 1 -> Before snapshot.: GC Memory: 3,268,142,616 B 2020-03-30 08:16:07.867 - Thread: 1 -> After snapshot.: GC Memory: 3,272,014,528 B 2020-03-30 08:16:07.934 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,546,664 B 2020-03-30 08:16:07.934 - Thread: 1 -> Saving world - END 2020-03-30 08:16:07.935 - Thread: 9 -> Session snapshot save - START 2020-03-30 08:16:07.936 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 08:16:09.311 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:16:09.377 - Thread: 9 -> Session snapshot save - END 2020-03-30 08:16:29.405 - Thread: 1 -> GC Memory: 3,291,064,016 B 2020-03-30 08:16:37.307 - Thread: 1 -> GUI Stats: Update 0.0480918333333333, Draw 0.924701888888889 2020-03-30 08:16:56.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:16:56.604 - Thread: 1 -> STATISTICS,59776.6,0,0,0,0,0,0,20.58505,99.05618,1,0,3138.449,15960.89,60394,-60394,45,25.56523,88.11129,0.4248676,6107,16.66598,0,16.66667,4.260695,14.68461,100 2020-03-30 08:16:59.422 - Thread: 1 -> GC Memory: 3,288,991,592 B 2020-03-30 08:17:07.306 - Thread: 1 -> GUI Stats: Update 0.0548907222222223, Draw 0.942324555555556 2020-03-30 08:17:29.422 - Thread: 1 -> GC Memory: 3,270,660,664 B 2020-03-30 08:17:37.307 - Thread: 1 -> GUI Stats: Update 0.0615165555555556, Draw 1.01386561111111 2020-03-30 08:17:56.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:17:56.620 - Thread: 1 -> STATISTICS,59836.6166666,0,0,0,0,0,0,22.71541,82.04142,1,0,3118.656,15960.88,60394,-60394,45,27.41969,87.31031,0.4348274,6113,16.66778,0,16.66667,4.570252,14.55269,100 2020-03-30 08:17:59.422 - Thread: 1 -> GC Memory: 3,268,268,968 B 2020-03-30 08:18:07.307 - Thread: 1 -> GUI Stats: Update 0.0644655, Draw 1.00418638888889 2020-03-30 08:18:29.439 - Thread: 1 -> GC Memory: 3,267,940,352 B 2020-03-30 08:18:37.306 - Thread: 1 -> GUI Stats: Update 0.0536548333333333, Draw 1.0203185 2020-03-30 08:18:56.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:18:56.636 - Thread: 1 -> STATISTICS,59896.6333333,0,0,0,0,0,0,22.33693,84.25156,1,0,3118.372,15960.23,60394,-60394,45,25.42801,87.94533,0.4358338,6161,16.67097,0,16.66667,4.239097,14.66134,100 2020-03-30 08:18:59.439 - Thread: 1 -> GC Memory: 3,267,205,496 B 2020-03-30 08:19:07.307 - Thread: 1 -> GUI Stats: Update 0.0419120555555556, Draw 1.12283422222222 2020-03-30 08:19:29.455 - Thread: 1 -> GC Memory: 3,266,236,528 B 2020-03-30 08:19:37.307 - Thread: 1 -> GUI Stats: Update 0.0425556666666666, Draw 0.995441166666666 2020-03-30 08:19:56.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:19:56.653 - Thread: 1 -> STATISTICS,59956.65,0,0,0,0,0,0,18.8863,71.24613,1,0,3114.938,15960.94,60394,-60394,45,25.99432,88.60663,0.4247723,6206,16.66682,0,16.66667,4.332427,14.76791,100 2020-03-30 08:19:59.456 - Thread: 1 -> GC Memory: 3,269,368,016 B 2020-03-30 08:20:07.306 - Thread: 1 -> GUI Stats: Update 0.0442256111111112, Draw 0.908736277777778 2020-03-30 08:20:29.473 - Thread: 1 -> GC Memory: 3,266,906,776 B 2020-03-30 08:20:37.306 - Thread: 1 -> GUI Stats: Update 0.0421494444444445, Draw 0.898338611111112 2020-03-30 08:20:56.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:20:56.673 - Thread: 1 -> STATISTICS,60016.6666666,0,0,0,0,0,0,18.84439,76.42313,1,0,3118.959,15960.29,60394,-60394,45,24.88128,88.71642,0.4272915,6209,16.66977,0,16.66667,4.147653,14.78882,100 2020-03-30 08:20:59.489 - Thread: 1 -> GC Memory: 3,268,947,168 B 2020-03-30 08:21:07.307 - Thread: 1 -> GUI Stats: Update 0.0422011666666667, Draw 0.897003000000001 2020-03-30 08:21:07.822 - Thread: 1 -> Autosave initiated 2020-03-30 08:21:07.822 - Thread: 1 -> Character state: True 2020-03-30 08:21:07.822 - Thread: 1 -> IsServer: True 2020-03-30 08:21:07.822 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:21:07.822 - Thread: 1 -> Autosave 2020-03-30 08:21:07.822 - Thread: 1 -> Saving world - START 2020-03-30 08:21:07.823 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:21:07.823 - Thread: 1 -> Before snapshot.: GC Memory: 3,266,411,392 B 2020-03-30 08:21:07.876 - Thread: 1 -> After snapshot.: GC Memory: 3,271,878,104 B 2020-03-30 08:21:07.942 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,804,712 B 2020-03-30 08:21:07.942 - Thread: 1 -> Saving world - END 2020-03-30 08:21:07.942 - Thread: 11 -> Session snapshot save - START 2020-03-30 08:21:07.943 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 08:21:09.332 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:21:09.392 - Thread: 11 -> Session snapshot save - END 2020-03-30 08:21:29.495 - Thread: 1 -> GC Memory: 3,290,665,160 B 2020-03-30 08:21:37.413 - Thread: 1 -> GUI Stats: Update 0.0417577777777778, Draw 1.02148738888889 2020-03-30 08:21:56.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:21:56.794 - Thread: 1 -> STATISTICS,60076.6833333,0,0,0,0,0,0,18.29763,68.94618,1,0,3140.421,15960.38,60394,-60394,45,25.25056,88.21839,0.4405572,6220,16.66392,0,16.66667,4.207733,14.70064,100 2020-03-30 08:21:59.496 - Thread: 1 -> GC Memory: 3,288,478,912 B 2020-03-30 08:22:07.413 - Thread: 1 -> GUI Stats: Update 0.0429936666666667, Draw 0.921912277777778 2020-03-30 08:22:29.511 - Thread: 1 -> GC Memory: 3,267,583,832 B 2020-03-30 08:22:37.413 - Thread: 1 -> GUI Stats: Update 0.0416565, Draw 0.902685222222223 2020-03-30 08:22:56.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:22:56.810 - Thread: 1 -> STATISTICS,60136.7,0,0,0,0,0,0,19.23536,77.05236,1,0,3117.203,15960.62,60394,-60394,45,26.40451,87.96102,0.4389539,6205,16.6644,0,16.66667,4.400155,14.65818,100 2020-03-30 08:22:59.512 - Thread: 1 -> GC Memory: 3,266,460,544 B 2020-03-30 08:23:07.412 - Thread: 1 -> GUI Stats: Update 0.0432612222222223, Draw 0.925147611111111 2020-03-30 08:23:29.529 - Thread: 1 -> GC Memory: 3,268,956,904 B 2020-03-30 08:23:37.414 - Thread: 1 -> GUI Stats: Update 0.0434281666666667, Draw 0.917132555555556 2020-03-30 08:23:56.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:23:56.827 - Thread: 1 -> STATISTICS,60196.7166666,0,0,0,0,0,0,20.04873,76.76281,1,0,3114.871,15960.13,60394,-60394,45,24.89913,88.5367,0.4448163,6179,16.66855,0,16.66667,4.150325,14.75778,100 2020-03-30 08:23:59.546 - Thread: 1 -> GC Memory: 3,268,917,736 B 2020-03-30 08:24:07.413 - Thread: 1 -> GUI Stats: Update 0.0485572777777778, Draw 0.923998166666665 2020-03-30 08:24:29.562 - Thread: 1 -> GC Memory: 3,269,924,728 B 2020-03-30 08:24:37.413 - Thread: 1 -> GUI Stats: Update 0.0528143333333334, Draw 0.916086055555553 2020-03-30 08:24:56.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:24:56.846 - Thread: 1 -> STATISTICS,60256.7333333,0,0,0,0,0,0,21.57059,88.75585,1,0,3119.599,15960.98,60394,-60394,46,26.54597,87.55656,0.4703311,6183,16.66586,0,16.66667,4.424114,14.59205,100 2020-03-30 08:24:59.579 - Thread: 1 -> GC Memory: 3,269,154,776 B 2020-03-30 08:25:07.416 - Thread: 1 -> GUI Stats: Update 0.0576912777777778, Draw 0.970257555555555 2020-03-30 08:25:29.597 - Thread: 1 -> GC Memory: 3,267,224,744 B 2020-03-30 08:25:37.414 - Thread: 1 -> GUI Stats: Update 0.0603873888888888, Draw 1.02420355555555 2020-03-30 08:25:56.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:25:56.861 - Thread: 1 -> STATISTICS,60316.75,0,0,0,0,0,0,23.58883,48.26493,1,0,3116.704,15960.03,60394,-60394,46,27.53045,87.16697,0.4509811,6186,16.66524,0,16.66667,4.588016,14.52658,100 2020-03-30 08:25:59.614 - Thread: 1 -> GC Memory: 3,270,028,504 B 2020-03-30 08:26:07.414 - Thread: 1 -> GUI Stats: Update 0.0639764444444445, Draw 0.990757666666667 2020-03-30 08:26:07.830 - Thread: 1 -> Autosave initiated 2020-03-30 08:26:07.830 - Thread: 1 -> Character state: True 2020-03-30 08:26:07.830 - Thread: 1 -> IsServer: True 2020-03-30 08:26:07.830 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:26:07.830 - Thread: 1 -> Autosave 2020-03-30 08:26:07.830 - Thread: 1 -> Saving world - START 2020-03-30 08:26:07.830 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:26:07.830 - Thread: 1 -> Before snapshot.: GC Memory: 3,268,046,144 B 2020-03-30 08:26:07.883 - Thread: 1 -> After snapshot.: GC Memory: 3,273,062,800 B 2020-03-30 08:26:07.953 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,518,304 B 2020-03-30 08:26:07.953 - Thread: 1 -> Saving world - END 2020-03-30 08:26:07.953 - Thread: 9 -> Session snapshot save - START 2020-03-30 08:26:07.954 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 08:26:09.354 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:26:09.414 - Thread: 9 -> Session snapshot save - END 2020-03-30 08:26:29.623 - Thread: 1 -> GC Memory: 3,289,597,896 B 2020-03-30 08:26:37.524 - Thread: 1 -> GUI Stats: Update 0.0456132777777778, Draw 0.891077277777777 2020-03-30 08:26:56.988 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:26:56.988 - Thread: 1 -> STATISTICS,60376.7666666,0,0,0,0,0,0,17.41456,82.08761,1,0,3140.885,15960.38,60394,-60394,46,27.46557,86.83997,0.4518126,6170,16.66831,0,16.66667,4.578045,14.47475,100 2020-03-30 08:26:59.640 - Thread: 1 -> GC Memory: 3,294,746,864 B 2020-03-30 08:27:07.524 - Thread: 1 -> GUI Stats: Update 0.044543, Draw 0.901555888888889 2020-03-30 08:27:29.640 - Thread: 1 -> GC Memory: 3,266,771,648 B 2020-03-30 08:27:37.524 - Thread: 1 -> GUI Stats: Update 0.0458685, Draw 0.916125555555556 2020-03-30 08:27:57.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:27:57.005 - Thread: 1 -> STATISTICS,60436.7833333,0,0,0,0,0,0,20.35191,85.43052,1,0,3116.903,15960.91,60394,-60394,46,25.49583,87.73565,0.461089,6489,16.66608,0,16.66667,4.249156,14.6221,100 2020-03-30 08:27:59.641 - Thread: 1 -> GC Memory: 3,270,142,672 B 2020-03-30 08:28:07.525 - Thread: 1 -> GUI Stats: Update 0.0510037777777778, Draw 0.934172777777777 2020-03-30 08:28:29.656 - Thread: 1 -> GC Memory: 3,269,728,448 B 2020-03-30 08:28:37.525 - Thread: 1 -> GUI Stats: Update 0.0562134444444443, Draw 0.963705722222223 2020-03-30 08:28:57.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:28:57.024 - Thread: 1 -> STATISTICS,60496.8,0,0,0,0,0,0,23.2609,94.0788,1,0,3115.62,15959.96,60394,-60394,46,28.15593,87.49759,0.4603897,6255,16.67419,0,16.66667,4.694773,14.58951,100 2020-03-30 08:28:59.657 - Thread: 1 -> GC Memory: 3,268,964,784 B 2020-03-30 08:29:07.525 - Thread: 1 -> GUI Stats: Update 0.0644716111111112, Draw 1.01544005555556 2020-03-30 08:29:29.674 - Thread: 1 -> GC Memory: 3,267,043,592 B 2020-03-30 08:29:37.525 - Thread: 1 -> GUI Stats: Update 0.063946111111111, Draw 1.01168772222222 2020-03-30 08:29:57.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:29:57.039 - Thread: 1 -> STATISTICS,60556.8166666,0,0,0,0,0,0,23.92009,73.1907,1,0,3117.235,15960.8,60394,-60394,46,26.86181,86.85294,0.4541137,6294,16.67246,0,16.66667,4.478526,14.48053,100 2020-03-30 08:29:59.674 - Thread: 1 -> GC Memory: 3,270,172,856 B 2020-03-30 08:30:07.525 - Thread: 1 -> GUI Stats: Update 0.0568086666666667, Draw 1.05166055555555 2020-03-30 08:30:29.691 - Thread: 1 -> GC Memory: 3,267,756,960 B 2020-03-30 08:30:37.525 - Thread: 1 -> GUI Stats: Update 0.0423942222222224, Draw 1.18010038888889 2020-03-30 08:30:39.105 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:30:39.106 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-30 08:30:49.105 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:30:49.106 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-30 08:30:57.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:30:57.055 - Thread: 1 -> STATISTICS,60616.8333333,0,0,0,0,0,0,19.20621,70.45187,1,0,3118.828,15960.96,60394,-60394,46,27.10258,86.99911,0.4480659,6303,16.6643,0,16.66667,4.516455,14.49779,100 2020-03-30 08:30:59.109 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:30:59.110 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-30 08:30:59.707 - Thread: 1 -> GC Memory: 3,267,559,648 B 2020-03-30 08:31:07.525 - Thread: 1 -> GUI Stats: Update 0.0422618888888889, Draw 1.02155022222222 2020-03-30 08:31:07.841 - Thread: 1 -> Autosave initiated 2020-03-30 08:31:07.841 - Thread: 1 -> Character state: True 2020-03-30 08:31:07.841 - Thread: 1 -> IsServer: True 2020-03-30 08:31:07.841 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:31:07.841 - Thread: 1 -> Autosave 2020-03-30 08:31:07.841 - Thread: 1 -> Saving world - START 2020-03-30 08:31:07.841 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:31:07.841 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,455,032 B 2020-03-30 08:31:07.894 - Thread: 1 -> After snapshot.: GC Memory: 3,272,262,528 B 2020-03-30 08:31:07.963 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,720,840 B 2020-03-30 08:31:07.963 - Thread: 1 -> Saving world - END 2020-03-30 08:31:07.964 - Thread: 9 -> Session snapshot save - START 2020-03-30 08:31:07.965 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 08:31:09.215 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-30 08:31:09.216 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-30 08:31:09.216 - Thread: 1 -> Next activation in 00:58:18.1278585 2020-03-30 08:31:09.349 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:31:09.410 - Thread: 9 -> Session snapshot save - END 2020-03-30 08:31:29.718 - Thread: 1 -> GC Memory: 3,291,097,904 B 2020-03-30 08:31:37.635 - Thread: 1 -> GUI Stats: Update 0.050678, Draw 0.933482555555556 2020-03-30 08:31:57.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:31:57.182 - Thread: 1 -> STATISTICS,60676.85,0,0,0,0,0,0,20.53113,89.71776,1,0,3152.86,15969.83,60394,-60394,46,27.01457,87.88597,0.4550618,6331,16.67571,0,16.66667,4.504872,14.65561,100 2020-03-30 08:31:59.736 - Thread: 1 -> GC Memory: 3,300,563,392 B 2020-03-30 08:32:07.636 - Thread: 1 -> GUI Stats: Update 0.0569106666666666, Draw 0.964382055555558 2020-03-30 08:32:29.751 - Thread: 1 -> GC Memory: 3,271,046,280 B 2020-03-30 08:32:37.639 - Thread: 1 -> GUI Stats: Update 0.0605344444444445, Draw 1.03565633333333 2020-03-30 08:32:57.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:32:57.199 - Thread: 1 -> STATISTICS,60736.8666666,0,0,0,0,0,0,23.0902,55.34767,1,0,3118.82,15959.93,60394,-60394,46,27.22644,86.26993,0.4400372,6363,16.66692,0,16.66667,4.537808,14.37854,100 2020-03-30 08:32:59.751 - Thread: 1 -> GC Memory: 3,269,233,168 B 2020-03-30 08:33:07.636 - Thread: 1 -> GUI Stats: Update 0.0586713888888888, Draw 0.995267888888889 2020-03-30 08:33:29.768 - Thread: 1 -> GC Memory: 3,269,258,712 B 2020-03-30 08:33:37.635 - Thread: 1 -> GUI Stats: Update 0.0494412777777778, Draw 1.06086266666667 2020-03-30 08:33:57.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:33:57.215 - Thread: 1 -> STATISTICS,60796.8833333,0,0,0,0,0,0,22.81632,99.25426,1,0,3115.914,15960.99,60394,-60394,46,25.7029,88.53767,0.4663831,6190,16.66641,0,16.66667,4.283751,14.75605,100 2020-03-30 08:33:59.784 - Thread: 1 -> GC Memory: 3,268,219,352 B 2020-03-30 08:34:07.636 - Thread: 1 -> GUI Stats: Update 0.0430186666666668, Draw 1.25606333333333 2020-03-30 08:34:29.784 - Thread: 1 -> GC Memory: 3,270,703,504 B 2020-03-30 08:34:37.636 - Thread: 1 -> GUI Stats: Update 0.0419202777777778, Draw 0.995123611111111 2020-03-30 08:34:57.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:34:57.233 - Thread: 1 -> STATISTICS,60856.9,0,0,0,0,0,0,18.73244,69.5126,1,0,3118.855,15960.01,60394,-60394,46,25.32368,89.04072,0.4450833,6214,16.67933,0,16.66667,4.22382,14.85139,100 2020-03-30 08:34:59.784 - Thread: 1 -> GC Memory: 3,269,603,152 B 2020-03-30 08:35:07.635 - Thread: 1 -> GUI Stats: Update 0.0417972777777778, Draw 0.923776555555554 2020-03-30 08:35:29.784 - Thread: 1 -> GC Memory: 3,270,522,640 B 2020-03-30 08:35:37.636 - Thread: 1 -> GUI Stats: Update 0.0439907222222222, Draw 0.89269161111111 2020-03-30 08:35:57.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:35:57.249 - Thread: 1 -> STATISTICS,60916.9166666,0,0,0,0,0,0,19.25912,74.95407,1,0,3115.366,15960.56,60394,-60394,46,24.94867,87.48707,0.446551,6231,16.66428,0,16.66667,4.157515,14.57909,100 2020-03-30 08:35:59.785 - Thread: 1 -> GC Memory: 3,267,568,336 B 2020-03-30 08:36:07.635 - Thread: 1 -> GUI Stats: Update 0.0434608333333334, Draw 0.900436222222222 2020-03-30 08:36:07.851 - Thread: 1 -> Autosave initiated 2020-03-30 08:36:07.851 - Thread: 1 -> Character state: True 2020-03-30 08:36:07.851 - Thread: 1 -> IsServer: True 2020-03-30 08:36:07.851 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:36:07.851 - Thread: 1 -> Autosave 2020-03-30 08:36:07.851 - Thread: 1 -> Saving world - START 2020-03-30 08:36:07.852 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:36:07.852 - Thread: 1 -> Before snapshot.: GC Memory: 3,267,176,816 B 2020-03-30 08:36:07.904 - Thread: 1 -> After snapshot.: GC Memory: 3,272,502,592 B 2020-03-30 08:36:07.974 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,468,488 B 2020-03-30 08:36:07.974 - Thread: 1 -> Saving world - END 2020-03-30 08:36:07.975 - Thread: 9 -> Session snapshot save - START 2020-03-30 08:36:07.976 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 08:36:09.403 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:36:09.459 - Thread: 9 -> Session snapshot save - END 2020-03-30 08:36:29.796 - Thread: 1 -> GC Memory: 3,290,934,624 B 2020-03-30 08:36:37.747 - Thread: 1 -> GUI Stats: Update 0.0625399444444444, Draw 1.03864977777778 2020-03-30 08:36:57.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:36:57.378 - Thread: 1 -> STATISTICS,60976.9333333,0,0,0,0,0,0,23.62657,67.3307,1,0,3140.815,15961.48,60394,-60394,46,27.59172,87.24909,0.4589685,6228,16.66654,0,16.66667,4.598585,14.5414,100 2020-03-30 08:36:59.797 - Thread: 1 -> GC Memory: 3,292,647,816 B 2020-03-30 08:37:07.747 - Thread: 1 -> GUI Stats: Update 0.0633085, Draw 1.00161133333333 2020-03-30 08:37:29.814 - Thread: 1 -> GC Memory: 3,268,158,072 B 2020-03-30 08:37:37.748 - Thread: 1 -> GUI Stats: Update 0.0551211666666666, Draw 1.06931644444444 2020-03-30 08:37:57.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:37:57.395 - Thread: 1 -> STATISTICS,61036.95,0,0,0,0,0,0,21.88764,91.90603,1,0,3119.292,15961,60394,-60394,46,25.74876,88.20887,0.4543656,6175,16.66935,0,16.66667,4.29215,14.70384,100 2020-03-30 08:37:59.830 - Thread: 1 -> GC Memory: 3,271,040,928 B 2020-03-30 08:38:07.748 - Thread: 1 -> GUI Stats: Update 0.0450010555555556, Draw 1.16277561111111 2020-03-30 08:38:29.846 - Thread: 1 -> GC Memory: 3,269,983,512 B 2020-03-30 08:38:37.747 - Thread: 1 -> GUI Stats: Update 0.0422518333333334, Draw 0.966473388888888 2020-03-30 08:38:57.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:38:57.412 - Thread: 1 -> STATISTICS,61096.9666666,0,0,0,0,0,0,18.97978,68.66239,1,0,3116.643,15960.94,60394,-60394,46,25.19731,88.30056,0.4477691,6306,16.66673,0,16.66667,4.199567,14.71681,100 2020-03-30 08:38:59.847 - Thread: 1 -> GC Memory: 3,266,875,376 B 2020-03-30 08:39:07.747 - Thread: 1 -> GUI Stats: Update 0.0433255555555556, Draw 0.919485 2020-03-30 08:39:29.847 - Thread: 1 -> GC Memory: 3,270,748,000 B 2020-03-30 08:39:37.748 - Thread: 1 -> GUI Stats: Update 0.0420360555555556, Draw 0.903693500000001 2020-03-30 08:39:57.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:39:57.429 - Thread: 1 -> STATISTICS,61156.9833333,0,0,0,0,0,0,19.34785,73.53468,1,0,3116.328,15960.11,60394,-60394,45,25.37292,87.56595,0.4482465,6214,16.67393,0,16.66667,4.230662,14.60068,100 2020-03-30 08:39:59.863 - Thread: 1 -> GC Memory: 3,267,405,656 B 2020-03-30 08:40:07.748 - Thread: 1 -> GUI Stats: Update 0.0424525555555556, Draw 0.892451000000001 2020-03-30 08:40:29.880 - Thread: 1 -> GC Memory: 3,267,448,984 B 2020-03-30 08:40:37.747 - Thread: 1 -> GUI Stats: Update 0.0435907222222223, Draw 0.893023333333335 2020-03-30 08:40:57.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:40:57.455 - Thread: 1 -> STATISTICS,61217,0,0,0,0,0,0,19.05858,82.83931,1,0,3118.797,15961.02,60394,-60394,45,25.1932,87.82489,0.4593914,6115,16.67182,0,16.66667,4.200163,14.642,100 2020-03-30 08:40:59.880 - Thread: 1 -> GC Memory: 3,269,827,104 B 2020-03-30 08:41:07.748 - Thread: 1 -> GUI Stats: Update 0.0494725, Draw 0.905979888888888 2020-03-30 08:41:07.865 - Thread: 1 -> Autosave initiated 2020-03-30 08:41:07.865 - Thread: 1 -> Character state: True 2020-03-30 08:41:07.865 - Thread: 1 -> IsServer: True 2020-03-30 08:41:07.865 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:41:07.865 - Thread: 1 -> Autosave 2020-03-30 08:41:07.865 - Thread: 1 -> Saving world - START 2020-03-30 08:41:07.865 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:41:07.865 - Thread: 1 -> Before snapshot.: GC Memory: 3,268,227,584 B 2020-03-30 08:41:07.922 - Thread: 1 -> After snapshot.: GC Memory: 3,271,553,224 B 2020-03-30 08:41:08.005 - Thread: 1 -> Directory cleanup: GC Memory: 3,283,899,184 B 2020-03-30 08:41:08.005 - Thread: 1 -> Saving world - END 2020-03-30 08:41:08.006 - Thread: 10 -> Session snapshot save - START 2020-03-30 08:41:08.007 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 08:41:09.731 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:41:09.821 - Thread: 10 -> Session snapshot save - END 2020-03-30 08:41:29.894 - Thread: 1 -> GC Memory: 3,298,022,000 B 2020-03-30 08:41:37.878 - Thread: 1 -> GUI Stats: Update 0.0843103888888889, Draw 0.985111833333332 2020-03-30 08:41:57.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:41:57.591 - Thread: 1 -> STATISTICS,61277.0166666,0,0,0,0,0,0,23.41612,68.413,1,0,3142.663,15961.48,60394,-60394,45,26.42381,88.80649,0.481995,6274,16.66169,0,16.66667,4.402654,14.79666,100 2020-03-30 08:41:59.910 - Thread: 1 -> GC Memory: 3,297,869,912 B 2020-03-30 08:42:07.878 - Thread: 1 -> GUI Stats: Update 0.0518816666666666, Draw 1.06621233333333 2020-03-30 08:42:29.927 - Thread: 1 -> GC Memory: 3,270,621,880 B 2020-03-30 08:42:37.877 - Thread: 1 -> GUI Stats: Update 0.0424825, Draw 1.18253944444444 2020-03-30 08:42:57.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:42:57.608 - Thread: 1 -> STATISTICS,61337.0333333,0,0,0,0,0,0,18.36533,69.16452,1,0,3117.43,15960.91,60394,-60394,45,26.35435,88.18877,0.4529351,6255,16.66738,0,16.66667,4.392578,14.69876,100 2020-03-30 08:42:59.927 - Thread: 1 -> GC Memory: 3,268,149,872 B 2020-03-30 08:43:07.878 - Thread: 1 -> GUI Stats: Update 0.0416963333333334, Draw 0.937272999999999 2020-03-30 08:43:29.944 - Thread: 1 -> GC Memory: 3,269,750,592 B 2020-03-30 08:43:37.878 - Thread: 1 -> GUI Stats: Update 0.0417802222222222, Draw 0.89762288888889 2020-03-30 08:43:57.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:43:57.625 - Thread: 1 -> STATISTICS,61397.05,0,0,0,0,0,0,18.45345,71.68319,1,0,3117.484,15960.91,60394,-60394,45,25.68611,87.9173,0.4552717,6269,16.66941,0,16.66667,4.281724,14.6553,100 2020-03-30 08:43:59.944 - Thread: 1 -> GC Memory: 3,267,689,496 B 2020-03-30 08:44:07.880 - Thread: 1 -> GUI Stats: Update 0.0418297777777778, Draw 0.893628722222222 2020-03-30 08:44:29.960 - Thread: 1 -> GC Memory: 3,270,060,184 B 2020-03-30 08:44:37.877 - Thread: 1 -> GUI Stats: Update 0.0422129444444445, Draw 0.893737055555556 2020-03-30 08:44:57.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:44:57.641 - Thread: 1 -> STATISTICS,61457.0666666,0,0,0,0,0,0,19.06556,80.16391,1,0,3117.421,15960.96,60394,-60394,45,25.60846,87.86685,0.4590434,6233,16.66628,0,16.66667,4.267977,14.64414,100 2020-03-30 08:44:59.960 - Thread: 1 -> GC Memory: 3,267,758,496 B 2020-03-30 08:45:07.878 - Thread: 1 -> GUI Stats: Update 0.0428215000000001, Draw 0.904812444444444 2020-03-30 08:45:29.960 - Thread: 1 -> GC Memory: 3,266,407,048 B 2020-03-30 08:45:37.878 - Thread: 1 -> GUI Stats: Update 0.0514712222222222, Draw 0.905805388888889 2020-03-30 08:45:57.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:45:57.660 - Thread: 1 -> STATISTICS,61517.0833333,0,0,0,0,0,0,22.13406,86.5974,1,0,3116.449,15960.67,60394,-60394,45,27.65689,87.33663,0.4525457,6299,16.66372,0,16.66667,4.608666,14.55353,100 2020-03-30 08:45:59.977 - Thread: 1 -> GC Memory: 3,269,712,632 B 2020-03-30 08:46:07.878 - Thread: 1 -> Autosave initiated 2020-03-30 08:46:07.878 - Thread: 1 -> Character state: True 2020-03-30 08:46:07.878 - Thread: 1 -> IsServer: True 2020-03-30 08:46:07.878 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:46:07.878 - Thread: 1 -> Autosave 2020-03-30 08:46:07.878 - Thread: 1 -> Saving world - START 2020-03-30 08:46:07.879 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:46:07.879 - Thread: 1 -> Before snapshot.: GC Memory: 3,268,227,440 B 2020-03-30 08:46:07.931 - Thread: 1 -> After snapshot.: GC Memory: 3,271,764,168 B 2020-03-30 08:46:07.998 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,709,144 B 2020-03-30 08:46:07.998 - Thread: 1 -> Saving world - END 2020-03-30 08:46:07.998 - Thread: 9 -> Session snapshot save - START 2020-03-30 08:46:07.999 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 08:46:07.999 - Thread: 1 -> GUI Stats: Update 0.0575305555555556, Draw 0.94507588888889 2020-03-30 08:46:09.416 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:46:09.471 - Thread: 9 -> Session snapshot save - END 2020-03-30 08:46:29.984 - Thread: 1 -> GC Memory: 3,292,326,528 B 2020-03-30 08:46:37.985 - Thread: 1 -> GUI Stats: Update 0.0428051666666667, Draw 0.880457222222221 2020-03-30 08:46:57.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:46:57.782 - Thread: 1 -> STATISTICS,61577.1,0,0,0,0,0,0,17.62328,75.07198,1,0,3139.167,15962.39,60394,-60394,45,25.35321,87.31107,0.45529,6288,16.6617,0,16.66667,4.224276,14.54751,100 2020-03-30 08:47:00.001 - Thread: 1 -> GC Memory: 3,289,060,992 B 2020-03-30 08:47:07.985 - Thread: 1 -> GUI Stats: Update 0.0434883333333334, Draw 0.876373722222223 2020-03-30 08:47:30.001 - Thread: 1 -> GC Memory: 3,268,809,272 B 2020-03-30 08:47:37.985 - Thread: 1 -> GUI Stats: Update 0.0440475555555556, Draw 0.901295944444443 2020-03-30 08:47:57.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:47:57.800 - Thread: 1 -> STATISTICS,61637.1166666,0,0,0,0,0,0,19.89195,83.89178,1,0,3118.046,15961.63,60394,-60394,45,25.18071,87.84193,0.4492496,6284,16.66278,0,16.66667,4.195807,14.63691,100 2020-03-30 08:48:00.002 - Thread: 1 -> GC Memory: 3,267,741,504 B 2020-03-30 08:48:07.986 - Thread: 1 -> GUI Stats: Update 0.0513527777777778, Draw 0.917347888888889 2020-03-30 08:48:30.018 - Thread: 1 -> GC Memory: 3,267,681,824 B 2020-03-30 08:48:37.986 - Thread: 1 -> GUI Stats: Update 0.0606700555555556, Draw 0.963192888888888 2020-03-30 08:48:57.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:48:57.816 - Thread: 1 -> STATISTICS,61697.1333333,0,0,0,0,0,0,25.22359,97.86554,1,0,3116.869,15962.05,60394,-60394,45,27.54246,85.51015,0.4842098,6069,16.66676,0,16.66667,4.590435,14.25177,100 2020-03-30 08:49:00.020 - Thread: 1 -> GC Memory: 3,270,468,640 B 2020-03-30 08:49:07.988 - Thread: 1 -> GUI Stats: Update 0.0734580555555556, Draw 0.992696333333332 2020-03-30 08:49:30.039 - Thread: 1 -> GC Memory: 3,266,421,408 B 2020-03-30 08:49:37.986 - Thread: 1 -> GUI Stats: Update 0.0779621666666666, Draw 0.999861111111111 2020-03-30 08:49:57.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:49:57.833 - Thread: 1 -> STATISTICS,61757.15,0,0,0,0,0,0,24.30051,63.72709,1,0,3116.177,15961.21,60394,-60394,45,27.32262,85.45392,0.4927236,6225,16.66737,0,16.66667,4.553961,14.24292,100 2020-03-30 08:50:00.051 - Thread: 1 -> GC Memory: 3,269,890,184 B 2020-03-30 08:50:07.986 - Thread: 1 -> GUI Stats: Update 0.0521509444444445, Draw 1.09133327777778 2020-03-30 08:50:30.052 - Thread: 1 -> GC Memory: 3,266,214,552 B 2020-03-30 08:50:37.986 - Thread: 1 -> GUI Stats: Update 0.0420897777777778, Draw 1.12313155555556 2020-03-30 08:50:57.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:50:57.850 - Thread: 1 -> STATISTICS,61817.1666666,0,0,0,0,0,0,19.04485,65.23155,1,0,3116.973,15961.36,60394,-60394,45,25.20709,88.06793,0.4547573,6227,16.66477,0,16.66667,4.200703,14.67631,100 2020-03-30 08:51:00.054 - Thread: 1 -> GC Memory: 3,266,090,296 B 2020-03-30 08:51:07.885 - Thread: 1 -> Autosave initiated 2020-03-30 08:51:07.885 - Thread: 1 -> Character state: True 2020-03-30 08:51:07.885 - Thread: 1 -> IsServer: True 2020-03-30 08:51:07.885 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:51:07.885 - Thread: 1 -> Autosave 2020-03-30 08:51:07.885 - Thread: 1 -> Saving world - START 2020-03-30 08:51:07.885 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:51:07.885 - Thread: 1 -> Before snapshot.: GC Memory: 3,268,561,552 B 2020-03-30 08:51:07.938 - Thread: 1 -> After snapshot.: GC Memory: 3,272,089,608 B 2020-03-30 08:51:08.003 - Thread: 1 -> Directory cleanup: GC Memory: 3,284,683,360 B 2020-03-30 08:51:08.003 - Thread: 1 -> Saving world - END 2020-03-30 08:51:08.004 - Thread: 11 -> Session snapshot save - START 2020-03-30 08:51:08.005 - Thread: 11 -> Checking file access for files in target dir. 2020-03-30 08:51:08.094 - Thread: 1 -> GUI Stats: Update 0.0430061666666668, Draw 0.993743833333334 2020-03-30 08:51:09.451 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:51:09.512 - Thread: 11 -> Session snapshot save - END 2020-03-30 08:51:30.059 - Thread: 1 -> GC Memory: 3,292,294,504 B 2020-03-30 08:51:38.093 - Thread: 1 -> GUI Stats: Update 0.0631815000000001, Draw 1.01890811111111 2020-03-30 08:51:57.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:51:57.973 - Thread: 1 -> STATISTICS,61877.1833333,0,0,0,0,0,0,23.9904,85.17768,1,0,3151.771,15972.62,60394,-60394,45,27.24871,85.53993,0.4694874,6249,16.62761,0,16.66667,4.530811,14.22325,100 2020-03-30 08:52:00.061 - Thread: 1 -> GC Memory: 3,294,178,520 B 2020-03-30 08:52:08.093 - Thread: 1 -> GUI Stats: Update 0.0621506666666666, Draw 1.01146527777778 2020-03-30 08:52:30.076 - Thread: 1 -> GC Memory: 3,267,681,768 B 2020-03-30 08:52:38.093 - Thread: 1 -> GUI Stats: Update 0.0440711666666666, Draw 1.28789322222222 2020-03-30 08:52:57.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:52:57.990 - Thread: 1 -> STATISTICS,61937.2,0,0,0,0,0,0,20.5495,71.55424,1,0,3117.252,15962.75,60394,-60394,45,25.73898,87.77995,0.4690303,6292,16.66294,0,16.66667,4.288871,14.62672,100 2020-03-30 08:53:00.092 - Thread: 1 -> GC Memory: 3,270,026,224 B 2020-03-30 08:53:08.092 - Thread: 1 -> GUI Stats: Update 0.0427411111111111, Draw 1.08971877777778 2020-03-30 08:53:30.109 - Thread: 1 -> GC Memory: 3,268,118,488 B 2020-03-30 08:53:38.093 - Thread: 1 -> GUI Stats: Update 0.0442692222222222, Draw 0.925250055555555 2020-03-30 08:53:58.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:53:58.006 - Thread: 1 -> STATISTICS,61997.2166666,0,0,0,0,0,0,18.63123,71.96386,1,0,3118.16,15963.61,60394,-60394,45,25.30057,87.59544,0.4409511,6286,16.66604,0,16.66667,4.216604,14.59869,100 2020-03-30 08:54:00.109 - Thread: 1 -> GC Memory: 3,266,561,096 B 2020-03-30 08:54:08.093 - Thread: 1 -> GUI Stats: Update 0.0424642222222223, Draw 0.904674333333332 2020-03-30 08:54:30.125 - Thread: 1 -> GC Memory: 3,268,945,256 B 2020-03-30 08:54:38.094 - Thread: 1 -> GUI Stats: Update 0.0422888888888889, Draw 0.896842277777776 2020-03-30 08:54:58.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:54:58.023 - Thread: 1 -> STATISTICS,62057.2333333,0,0,0,0,0,0,19.25884,77.51054,1,0,3115.251,15963.07,60394,-60394,45,25.76682,87.68484,0.4403503,6267,16.66936,0,16.66667,4.295164,14.6165,100 2020-03-30 08:55:00.141 - Thread: 1 -> GC Memory: 3,267,935,032 B 2020-03-30 08:55:08.092 - Thread: 1 -> GUI Stats: Update 0.0424744444444446, Draw 0.887533666666668 2020-03-30 08:55:30.143 - Thread: 1 -> GC Memory: 3,270,453,160 B 2020-03-30 08:55:38.094 - Thread: 1 -> GUI Stats: Update 0.044240611111111, Draw 0.900893333333333 2020-03-30 08:55:58.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:55:58.040 - Thread: 1 -> STATISTICS,62117.25,0,0,0,0,0,0,20.05468,80.08536,1,0,3115.222,15962.67,60394,-60394,45,26.30164,88.03841,0.4437327,6263,16.66924,0,16.66667,4.384283,14.67533,100 2020-03-30 08:56:00.159 - Thread: 1 -> GC Memory: 3,267,505,208 B 2020-03-30 08:56:07.892 - Thread: 1 -> Autosave initiated 2020-03-30 08:56:07.892 - Thread: 1 -> Character state: True 2020-03-30 08:56:07.892 - Thread: 1 -> IsServer: True 2020-03-30 08:56:07.892 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 08:56:07.892 - Thread: 1 -> Autosave 2020-03-30 08:56:07.892 - Thread: 1 -> Saving world - START 2020-03-30 08:56:07.893 - Thread: 1 -> Making world state snapshot. 2020-03-30 08:56:07.893 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,284,416 B 2020-03-30 08:56:07.949 - Thread: 1 -> After snapshot.: GC Memory: 3,271,445,832 B 2020-03-30 08:56:08.018 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,733,496 B 2020-03-30 08:56:08.018 - Thread: 1 -> Saving world - END 2020-03-30 08:56:08.019 - Thread: 10 -> Session snapshot save - START 2020-03-30 08:56:08.020 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 08:56:08.209 - Thread: 1 -> GUI Stats: Update 0.0517173333333334, Draw 0.9167785 2020-03-30 08:56:09.533 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 08:56:09.606 - Thread: 10 -> Session snapshot save - END 2020-03-30 08:56:30.172 - Thread: 1 -> GC Memory: 3,290,133,120 B 2020-03-30 08:56:38.207 - Thread: 1 -> GUI Stats: Update 0.0628157222222222, Draw 0.986505888888889 2020-03-30 08:56:58.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:56:58.170 - Thread: 1 -> STATISTICS,62177.2666666,0,0,0,0,0,0,22.51782,95.12433,1,0,3138.075,15963.85,60394,-60394,45,25.53307,88.28465,0.4563854,6192,16.66899,0,16.66667,4.256105,14.71616,100 2020-03-30 08:57:00.172 - Thread: 1 -> GC Memory: 3,289,127,592 B 2020-03-30 08:57:08.207 - Thread: 1 -> GUI Stats: Update 0.0437775000000001, Draw 1.097254 2020-03-30 08:57:30.189 - Thread: 1 -> GC Memory: 3,268,739,616 B 2020-03-30 08:57:38.206 - Thread: 1 -> GUI Stats: Update 0.0424911111111112, Draw 1.07492244444444 2020-03-30 08:57:58.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:57:58.187 - Thread: 1 -> STATISTICS,62237.2833333,0,0,0,0,0,0,18.36101,67.55302,1,0,3118.845,15963.32,60394,-60394,45,25.95379,88.54526,0.4502834,6250,16.66618,0,16.66667,4.325504,14.75711,100 2020-03-30 08:58:00.205 - Thread: 1 -> GC Memory: 3,269,819,808 B 2020-03-30 08:58:08.206 - Thread: 1 -> GUI Stats: Update 0.0418164444444445, Draw 0.915089722222224 2020-03-30 08:58:30.206 - Thread: 1 -> GC Memory: 3,267,817,952 B 2020-03-30 08:58:38.207 - Thread: 1 -> GUI Stats: Update 0.0431617222222223, Draw 0.900009944444445 2020-03-30 08:58:58.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:58:58.204 - Thread: 1 -> STATISTICS,62297.3,0,0,0,0,0,0,19.16799,81.96477,1,0,3116.111,15963.14,60394,-60394,46,25.37606,88.93375,0.4440833,6234,16.669,0,16.66667,4.229936,14.82437,100 2020-03-30 08:59:00.222 - Thread: 1 -> GC Memory: 3,271,321,352 B 2020-03-30 08:59:08.206 - Thread: 1 -> GUI Stats: Update 0.0422261666666667, Draw 0.89427738888889 2020-03-30 08:59:30.223 - Thread: 1 -> GC Memory: 3,266,554,704 B 2020-03-30 08:59:38.206 - Thread: 1 -> GUI Stats: Update 0.0425855555555556, Draw 0.889949055555556 2020-03-30 08:59:58.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 08:59:58.221 - Thread: 1 -> STATISTICS,62357.3166666,0,0,0,0,0,0,19.154,88.03934,1,0,3118.324,15963.68,60394,-60394,46,25.37008,88.23118,0.4442099,6218,16.67065,0,16.66667,4.229358,14.70871,100 2020-03-30 09:00:00.239 - Thread: 1 -> GC Memory: 3,270,544,000 B 2020-03-30 09:00:08.206 - Thread: 1 -> GUI Stats: Update 0.0441484444444444, Draw 0.919904722222222 2020-03-30 09:00:30.239 - Thread: 1 -> GC Memory: 3,267,837,664 B 2020-03-30 09:00:38.207 - Thread: 1 -> GUI Stats: Update 0.052056, Draw 0.959563666666665 2020-03-30 09:00:58.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:00:58.237 - Thread: 1 -> STATISTICS,62417.3333333,0,0,0,0,0,0,22.54308,86.50792,1,0,3117.009,15963.76,60394,-60394,46,27.2441,88.07083,0.4475456,6141,16.66642,0,16.66667,4.540615,14.67825,100 2020-03-30 09:01:00.240 - Thread: 1 -> GC Memory: 3,269,098,640 B 2020-03-30 09:01:07.906 - Thread: 1 -> Autosave initiated 2020-03-30 09:01:07.906 - Thread: 1 -> Character state: True 2020-03-30 09:01:07.906 - Thread: 1 -> IsServer: True 2020-03-30 09:01:07.906 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 09:01:07.906 - Thread: 1 -> Autosave 2020-03-30 09:01:07.906 - Thread: 1 -> Saving world - START 2020-03-30 09:01:07.907 - Thread: 1 -> Making world state snapshot. 2020-03-30 09:01:07.907 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,830,744 B 2020-03-30 09:01:07.960 - Thread: 1 -> After snapshot.: GC Memory: 3,272,573,896 B 2020-03-30 09:01:08.028 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,446,760 B 2020-03-30 09:01:08.028 - Thread: 1 -> Saving world - END 2020-03-30 09:01:08.028 - Thread: 10 -> Session snapshot save - START 2020-03-30 09:01:08.029 - Thread: 10 -> Checking file access for files in target dir. 2020-03-30 09:01:08.317 - Thread: 1 -> GUI Stats: Update 0.0600347222222222, Draw 0.971932499999999 2020-03-30 09:01:09.437 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 09:01:09.498 - Thread: 10 -> Session snapshot save - END 2020-03-30 09:01:30.248 - Thread: 1 -> GC Memory: 3,289,915,792 B 2020-03-30 09:01:38.317 - Thread: 1 -> GUI Stats: Update 0.041967388888889, Draw 0.907413388888891 2020-03-30 09:01:58.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:01:58.363 - Thread: 1 -> STATISTICS,62477.35,0,0,0,0,0,0,18.21322,75.0638,1,0,3137.317,15964.2,60394,-60394,46,26.09119,88.98767,0.4539242,6164,16.67137,0,16.66667,4.34976,14.83546,100 2020-03-30 09:02:00.251 - Thread: 1 -> GC Memory: 3,288,586,920 B 2020-03-30 09:02:08.316 - Thread: 1 -> GUI Stats: Update 0.0431892222222223, Draw 0.8919085 2020-03-30 09:02:30.265 - Thread: 1 -> GC Memory: 3,266,356,536 B 2020-03-30 09:02:38.316 - Thread: 1 -> GUI Stats: Update 0.0421527777777778, Draw 0.887568777777778 2020-03-30 09:02:58.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:02:58.381 - Thread: 1 -> STATISTICS,62537.3666666,0,0,0,0,0,0,19.2044,77.59168,1,0,3119.026,15964.28,60394,-60394,46,25.24857,88.28287,0.4421228,6173,16.66556,0,16.66667,4.207814,14.71283,100 2020-03-30 09:03:00.266 - Thread: 1 -> GC Memory: 3,269,946,512 B 2020-03-30 09:03:08.317 - Thread: 1 -> GUI Stats: Update 0.0427511666666667, Draw 0.911623055555556 2020-03-30 09:03:30.282 - Thread: 1 -> GC Memory: 3,270,682,904 B 2020-03-30 09:03:38.317 - Thread: 1 -> GUI Stats: Update 0.0499923888888888, Draw 0.940644055555556 2020-03-30 09:03:58.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:03:58.397 - Thread: 1 -> STATISTICS,62597.3833333,0,0,0,0,0,0,21.9876,80.11771,1,0,3114.836,15963.83,60394,-60394,46,26.64447,87.98669,0.435625,6171,16.66568,0,16.66667,4.440483,14.66358,100 2020-03-30 09:04:00.299 - Thread: 1 -> GC Memory: 3,270,587,680 B 2020-03-30 09:04:08.317 - Thread: 1 -> GUI Stats: Update 0.057384, Draw 0.9490325 2020-03-30 09:04:30.299 - Thread: 1 -> GC Memory: 3,270,425,128 B 2020-03-30 09:04:38.317 - Thread: 1 -> GUI Stats: Update 0.0635998333333333, Draw 1.02135361111111 2020-03-30 09:04:58.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:04:58.414 - Thread: 1 -> STATISTICS,62657.4,0,0,0,0,0,0,25.94409,75.61069,3,0,3117.17,15964.33,60394,-60394,46,27.80145,86.01077,0.4409964,6275,16.66696,0,16.66667,4.633657,14.33538,100 2020-03-30 09:05:00.299 - Thread: 1 -> GC Memory: 3,268,262,904 B 2020-03-30 09:05:08.317 - Thread: 1 -> GUI Stats: Update 0.0674468888888889, Draw 1.02033161111111 2020-03-30 09:05:30.316 - Thread: 1 -> GC Memory: 3,268,951,216 B 2020-03-30 09:05:38.317 - Thread: 1 -> GUI Stats: Update 0.0529456666666667, Draw 1.02641066666667 2020-03-30 09:05:58.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:05:58.430 - Thread: 1 -> STATISTICS,62717.4166666,0,0,0,0,0,0,22.65294,98.22173,1,0,3118.314,15963.53,60394,-60394,46,25.01529,87.50948,0.4304952,6276,16.66586,0,16.66667,4.169014,14.58421,100 2020-03-30 09:06:00.333 - Thread: 1 -> GC Memory: 3,269,258,360 B 2020-03-30 09:06:07.916 - Thread: 1 -> Autosave initiated 2020-03-30 09:06:07.916 - Thread: 1 -> Character state: True 2020-03-30 09:06:07.916 - Thread: 1 -> IsServer: True 2020-03-30 09:06:07.916 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 09:06:07.916 - Thread: 1 -> Autosave 2020-03-30 09:06:07.916 - Thread: 1 -> Saving world - START 2020-03-30 09:06:07.916 - Thread: 1 -> Making world state snapshot. 2020-03-30 09:06:07.916 - Thread: 1 -> Before snapshot.: GC Memory: 3,269,624,288 B 2020-03-30 09:06:07.967 - Thread: 1 -> After snapshot.: GC Memory: 3,272,562,024 B 2020-03-30 09:06:08.035 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,443,632 B 2020-03-30 09:06:08.035 - Thread: 1 -> Saving world - END 2020-03-30 09:06:08.036 - Thread: 9 -> Session snapshot save - START 2020-03-30 09:06:08.037 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 09:06:08.424 - Thread: 1 -> GUI Stats: Update 0.0427947777777778, Draw 1.11421277777778 2020-03-30 09:06:09.418 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 09:06:09.482 - Thread: 9 -> Session snapshot save - END 2020-03-30 09:06:30.339 - Thread: 1 -> GC Memory: 3,289,217,824 B 2020-03-30 09:06:38.427 - Thread: 1 -> GUI Stats: Update 0.0588766666666667, Draw 0.983002833333335 2020-03-30 09:06:58.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:06:58.554 - Thread: 1 -> STATISTICS,62777.4333333,0,0,0,0,0,0,22.4753,91.98116,1,0,3140.999,15965.67,60394,-60394,46,27.4363,86.90631,0.4299561,6279,16.66751,0,16.66667,4.572948,14.48512,100 2020-03-30 09:07:00.340 - Thread: 1 -> GC Memory: 3,291,196,336 B 2020-03-30 09:07:08.426 - Thread: 1 -> GUI Stats: Update 0.0623275555555555, Draw 1.059536 2020-03-30 09:07:30.340 - Thread: 1 -> GC Memory: 3,267,049,960 B 2020-03-30 09:07:38.424 - Thread: 1 -> GUI Stats: Update 0.0580758888888889, Draw 1.01628666666667 2020-03-30 09:07:58.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:07:58.571 - Thread: 1 -> STATISTICS,62837.45,0,0,0,0,0,0,23.9614,82.81284,1,0,3116.41,15964.73,60394,-60394,46,25.93143,87.50626,0.4440311,6209,16.66751,0,16.66667,4.322124,14.58511,100 2020-03-30 09:08:00.340 - Thread: 1 -> GC Memory: 3,270,897,048 B 2020-03-30 09:08:08.425 - Thread: 1 -> GUI Stats: Update 0.0494897777777778, Draw 1.04883094444444 2020-03-30 09:08:30.340 - Thread: 1 -> GC Memory: 3,269,181,544 B 2020-03-30 09:08:38.425 - Thread: 1 -> GUI Stats: Update 0.0438151111111112, Draw 1.069011 2020-03-30 09:08:58.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:08:58.588 - Thread: 1 -> STATISTICS,62897.4666666,0,0,0,0,0,0,19.64602,68.85568,1,0,3115.168,15964.01,60394,-60394,46,25.16499,88.24525,0.4193487,6230,16.66618,0,16.66667,4.194042,14.70711,100 2020-03-30 09:09:00.340 - Thread: 1 -> GC Memory: 3,269,495,272 B 2020-03-30 09:09:08.424 - Thread: 1 -> GUI Stats: Update 0.0419767222222222, Draw 0.931125277777777 2020-03-30 09:09:30.357 - Thread: 1 -> GC Memory: 3,270,834,376 B 2020-03-30 09:09:38.424 - Thread: 1 -> GUI Stats: Update 0.0419022222222223, Draw 0.924393222222224 2020-03-30 09:09:58.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:09:58.604 - Thread: 1 -> STATISTICS,62957.4833333,0,0,0,0,0,0,19.25175,73.58512,1,0,3116.514,15964.97,60394,-60394,46,25.05877,88.73933,0.421557,6214,16.66699,0,16.66667,4.176544,14.79018,100 2020-03-30 09:10:00.373 - Thread: 1 -> GC Memory: 3,270,594,888 B 2020-03-30 09:10:08.424 - Thread: 1 -> GUI Stats: Update 0.0417533333333334, Draw 0.918263555555555 2020-03-30 09:10:30.374 - Thread: 1 -> GC Memory: 3,269,221,352 B 2020-03-30 09:10:38.425 - Thread: 1 -> GUI Stats: Update 0.0422525555555555, Draw 0.911459111111114 2020-03-30 09:10:58.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:10:58.633 - Thread: 1 -> STATISTICS,63017.5,0,0,0,0,0,0,19.24734,83.26476,1,0,3117.097,15964.39,60394,-60394,46,24.8867,88.06049,0.4249144,6218,16.66911,0,16.66667,4.148392,14.6789,100 2020-03-30 09:11:00.391 - Thread: 1 -> GC Memory: 3,269,333,080 B 2020-03-30 09:11:07.924 - Thread: 1 -> Autosave initiated 2020-03-30 09:11:07.924 - Thread: 1 -> Character state: True 2020-03-30 09:11:07.924 - Thread: 1 -> IsServer: True 2020-03-30 09:11:07.924 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-30 09:11:07.924 - Thread: 1 -> Autosave 2020-03-30 09:11:07.924 - Thread: 1 -> Saving world - START 2020-03-30 09:11:07.924 - Thread: 1 -> Making world state snapshot. 2020-03-30 09:11:07.924 - Thread: 1 -> Before snapshot.: GC Memory: 3,270,879,032 B 2020-03-30 09:11:07.978 - Thread: 1 -> After snapshot.: GC Memory: 3,271,771,928 B 2020-03-30 09:11:08.040 - Thread: 1 -> Directory cleanup: GC Memory: 3,285,800,024 B 2020-03-30 09:11:08.040 - Thread: 1 -> Saving world - END 2020-03-30 09:11:08.040 - Thread: 9 -> Session snapshot save - START 2020-03-30 09:11:08.041 - Thread: 9 -> Checking file access for files in target dir. 2020-03-30 09:11:08.527 - Thread: 1 -> GUI Stats: Update 0.0431520000000001, Draw 0.918579500000002 2020-03-30 09:11:09.428 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\doug\AppData\Roaming\SpaceEngineers\Saves\76561197976042337\small hab\.new\Sandbox_config.sbc 2020-03-30 09:11:09.488 - Thread: 9 -> Session snapshot save - END 2020-03-30 09:11:30.394 - Thread: 1 -> GC Memory: 3,290,984,224 B 2020-03-30 09:11:38.528 - Thread: 1 -> GUI Stats: Update 0.0418942222222224, Draw 0.908619000000001 2020-03-30 09:11:58.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:11:58.742 - Thread: 1 -> STATISTICS,63077.5166666,0,0,0,0,0,0,19.91522,75.13039,1,0,3144.62,15965.82,60394,-60394,46,25.00923,87.78664,0.4254955,6194,16.6687,0,16.66667,4.168713,14.63289,100 2020-03-30 09:12:00.396 - Thread: 1 -> GC Memory: 3,294,981,344 B 2020-03-30 09:12:08.528 - Thread: 1 -> GUI Stats: Update 0.042233388888889, Draw 0.922798333333332 2020-03-30 09:12:30.410 - Thread: 1 -> GC Memory: 3,268,980,440 B 2020-03-30 09:12:38.531 - Thread: 1 -> GUI Stats: Update 0.0450559444444445, Draw 0.955618555555555 2020-03-30 09:12:58.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:12:58.759 - Thread: 1 -> STATISTICS,63137.5333333,0,0,0,0,0,0,21.2596,85.78562,1,0,3116.413,15966.18,60394,-60394,46,25.74873,87.47087,0.4273748,6230,16.66773,0,16.66667,4.291729,14.57941,100 2020-03-30 09:13:00.411 - Thread: 1 -> GC Memory: 3,269,535,368 B 2020-03-30 09:13:08.529 - Thread: 1 -> GUI Stats: Update 0.0544220555555556, Draw 0.944987388888888 2020-03-30 09:13:30.428 - Thread: 1 -> GC Memory: 3,269,003,048 B 2020-03-30 09:13:38.530 - Thread: 1 -> GUI Stats: Update 0.0624328333333333, Draw 0.984952722222221 2020-03-30 09:13:58.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-30 09:13:58.775 - Thread: 1 -> STATISTICS,63197.55,0,0,0,0,0,0,23.21841,93.02307,1,0,3116.384,15965.75,60394,-60394,45,27.46903,86.15858,0.4713212,6173,16.66663,0,16.66667,4.57816,14.35973,100 2020-03-30 09:14:00.444 - Thread: 1 -> GC Memory: 3,269,831,232 B 2020-03-30 09:14:08.531 - Thread: 1 -> GUI Stats: Update 0.0645989444444444, Draw 0.996240333333336 2020-03-30 09:14:30.444 - Thread: 1 -> GC Memory: 3,269,181,360 B 2020-03-30 09:14:34.347 - Thread: 19 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 5,828 InstanceBuffers: 278 GPUEmitters: 0 Atmospheres: 7 Clouds: 33 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 1,023 Actor Components MyLightComponent: 456 MyInstanceComponent: 4,138 MyResourcePrioritizationComponent: 6,120 MyRenderVoxelActor: 19 MyThrustFlameAnimator: 173 MyRenderableComponent: 1,123 MyRotationAnimator: 50 MyTranslationAnimator: 20 MySkinningComponent: 1 MyVoxelCellComponent: 767 MyFoliageComponent: 346 2020-03-30 09:14:43.897 - Thread: 19 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-30 09:14:43.899 - Thread: 19 -> Showing message 2020-03-30 09:14:45.713 - Thread: 19 -> Log Closed