2020-03-29 19:44:16.689 - Thread: 1 -> Log Started 2020-03-29 19:44:16.689 - Thread: 1 -> Timezone (local - UTC): -5h 2020-03-29 19:44:16.689 - Thread: 1 -> App Version: 01_194_081 2020-03-29 19:44:16.690 - Thread: 1 -> Steam build: Always true 2020-03-29 19:44:16.690 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-29 19:44:16.690 - Thread: 1 -> Environment.ProcessorCount: 4 2020-03-29 19:44:16.760 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-03-29 19:44:16.760 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-29 19:44:16.760 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-29 19:44:16.760 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-29 19:44:16.760 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-29 19:44:16.760 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-29 19:44:16.764 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz 2020-03-29 19:44:16.764 - Thread: 1 -> IntPtr.Size: 8 2020-03-29 19:44:16.764 - Thread: 1 -> Default Culture: 2020-03-29 19:44:16.764 - Thread: 1 -> Default UI Culture: 2020-03-29 19:44:16.765 - Thread: 1 -> MyConfig.Load() - START 2020-03-29 19:44:16.768 - Thread: 1 -> Path: C:\Users\georg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-29 19:44:16.942 - Thread: 1 -> NewNewGameScreen: False 2020-03-29 19:44:16.942 - Thread: 1 -> EnableDamageEffects: False 2020-03-29 19:44:16.942 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-29 19:44:16.942 - Thread: 1 -> EnableReverb: False 2020-03-29 19:44:16.942 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-29 19:44:16.942 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-29 19:44:16.942 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-29 19:44:16.942 - Thread: 1 -> FirstTimeRun: False 2020-03-29 19:44:16.942 - Thread: 1 -> ExperimentalMode: True 2020-03-29 19:44:16.942 - Thread: 1 -> VideoAdapter: 0 2020-03-29 19:44:16.942 - Thread: 1 -> ScreenWidth: 1600 2020-03-29 19:44:16.942 - Thread: 1 -> ScreenHeight: 900 2020-03-29 19:44:16.942 - Thread: 1 -> RefreshRate: 148500000 2020-03-29 19:44:16.942 - Thread: 1 -> WindowMode: 1 2020-03-29 19:44:16.942 - Thread: 1 -> VerticalSync: 0 2020-03-29 19:44:16.942 - Thread: 1 -> FieldOfView: 70.01419 2020-03-29 19:44:16.942 - Thread: 1 -> PostProcessingEnabled: True 2020-03-29 19:44:16.942 - Thread: 1 -> FlaresIntensity: 0.6957966 2020-03-29 19:44:16.942 - Thread: 1 -> TreeViewDistance: 500 2020-03-29 19:44:16.942 - Thread: 1 -> GrassDensity: 0 2020-03-29 19:44:16.942 - Thread: 1 -> GrassDrawDistance: 49 2020-03-29 19:44:16.942 - Thread: 1 -> AntialiasingMode: 0 2020-03-29 19:44:16.942 - Thread: 1 -> ShadowMapResolution: 3 2020-03-29 19:44:16.942 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-03-29 19:44:16.942 - Thread: 1 -> TextureQuality: 0 2020-03-29 19:44:16.942 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-29 19:44:16.942 - Thread: 1 -> ModelQuality: 0 2020-03-29 19:44:16.942 - Thread: 1 -> VoxelQuality: 0 2020-03-29 19:44:16.943 - Thread: 1 -> ShaderQuality: 0 2020-03-29 19:44:16.943 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-29 19:44:16.943 - Thread: 1 -> FirstVTTimeRun: False 2020-03-29 19:44:16.943 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-29 19:44:16.943 - Thread: 1 -> GDPRConsent: True 2020-03-29 19:44:16.943 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-29 19:44:16.943 - Thread: 1 -> HudState: 2 2020-03-29 19:44:16.943 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-29 19:44:16.943 - Thread: 1 -> MutedPlayers: 2020-03-29 19:44:16.943 - Thread: 1 -> FirstTimeTutorials: False 2020-03-29 19:44:16.943 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-29 19:44:16.943 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-29 19:44:16.943 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-29 19:44:16.943 - Thread: 1 -> DontSendVoicePlayers: 2020-03-29 19:44:16.943 - Thread: 1 -> ShowCrosshair: True 2020-03-29 19:44:16.943 - Thread: 1 -> EnableTrading: True 2020-03-29 19:44:16.943 - Thread: 1 -> EnableSteamCloud: True 2020-03-29 19:44:16.943 - Thread: 1 -> UiTransparency: 1 2020-03-29 19:44:16.943 - Thread: 1 -> UiBkTransparency: 1 2020-03-29 19:44:16.943 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-29 19:44:16.943 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-29 19:44:16.943 - Thread: 1 -> ControlsHints: True 2020-03-29 19:44:16.943 - Thread: 1 -> GoodBotHints: True 2020-03-29 19:44:16.943 - Thread: 1 -> RotationHints: True 2020-03-29 19:44:16.943 - Thread: 1 -> GameVolume: 0.7417997 2020-03-29 19:44:16.943 - Thread: 1 -> Music_Volume: 0 2020-03-29 19:44:16.943 - Thread: 1 -> VoiceChatVolume: 1 2020-03-29 19:44:16.943 - Thread: 1 -> HudWarnings: True 2020-03-29 19:44:16.943 - Thread: 1 -> VoiceChat: True 2020-03-29 19:44:16.943 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-29 19:44:16.943 - Thread: 1 -> EnableDynamicMusic: True 2020-03-29 19:44:16.943 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-29 19:44:16.943 - Thread: 1 -> EnableDoppler: True 2020-03-29 19:44:16.943 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-03-29 19:44:16.943 - Thread: 1 -> ZoomMultiplier: 0.2 2020-03-29 19:44:16.943 - Thread: 1 -> GamepadScheme: 0 2020-03-29 19:44:16.944 - Thread: 1 -> MyConfig.Load() - END 2020-03-29 19:44:17.479 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-29 19:44:17.856 - Thread: 1 -> Found processor count: 4 2020-03-29 19:44:17.856 - Thread: 1 -> Using processor count: 4 2020-03-29 19:44:18.145 - Thread: 1 -> All detected adapters: 2020-03-29 19:44:18.171 - Thread: 1 -> NVIDIA GeForce 940M - VendorID=4318, SubsystemID=-2123558852, DeviceID=4935 2020-03-29 19:44:18.171 - Thread: 1 -> Intel(R) HD Graphics 520 - VendorID=32902, SubsystemID=-2123558852, DeviceID=6422 2020-03-29 19:44:18.171 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-29 19:44:18.833 - Thread: 1 -> AdapterInfo = { 2020-03-29 19:44:18.833 - Thread: 1 -> Name = NVIDIA GeForce 940M + DISPLAY1 2020-03-29 19:44:18.833 - Thread: 1 -> Description = dev id: 4935, mem: 2107703296, shared mem: 8505442304, Luid: 97973, rev: 162, subsys id: -2123558852, vendor id: 4318, feature_level 11.1: False 2020-03-29 19:44:18.833 - Thread: 1 -> Driver version = 24.21.13.9836 2020-03-29 19:44:18.833 - Thread: 1 -> Driver date = 20180624000000.000000-000 2020-03-29 19:44:18.833 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-29 19:44:18.833 - Thread: 1 -> AftermathSupported = True 2020-03-29 19:44:18.833 - Thread: 1 -> Adapter id = 0 2020-03-29 19:44:18.833 - Thread: 1 -> Supported = True 2020-03-29 19:44:18.833 - Thread: 1 -> RAM = 2107703296 2020-03-29 19:44:18.833 - Thread: 1 -> Priority = 2 2020-03-29 19:44:18.833 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-29 19:44:18.833 - Thread: 1 -> Output is attached = True 2020-03-29 19:44:18.833 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-29 19:44:18.833 - Thread: 1 -> Display modes = { 2020-03-29 19:44:18.834 - Thread: 1 -> DXGIOutput id = 0 2020-03-29 19:44:18.834 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x480@75Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.834 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 800x600@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 800x600@75Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 800x600@60.31654Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1024x768@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1024x768@75.02858Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1152x864@75Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x800@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x1024@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x1024@75.02467Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1400x1050@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1400x1050@59.91852Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1400x1050@59.97844Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1440x900@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.835 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1680x1050@60Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.836 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.836 - Thread: 1 -> } 2020-03-29 19:44:18.836 - Thread: 1 -> } 2020-03-29 19:44:18.836 - Thread: 1 -> AdapterInfo = { 2020-03-29 19:44:18.836 - Thread: 1 -> Name = NVIDIA GeForce 940M + DISPLAY1 2020-03-29 19:44:18.836 - Thread: 1 -> Description = dev id: 4935, mem: 2107703296, shared mem: 8505442304, Luid: 97973, rev: 162, subsys id: -2123558852, vendor id: 4318, feature_level 11.1: False 2020-03-29 19:44:18.836 - Thread: 1 -> Driver version = 24.21.13.9836 2020-03-29 19:44:18.836 - Thread: 1 -> Driver date = 20180624000000.000000-000 2020-03-29 19:44:18.836 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-29 19:44:18.836 - Thread: 1 -> AftermathSupported = True 2020-03-29 19:44:18.836 - Thread: 1 -> Adapter id = 0 2020-03-29 19:44:18.836 - Thread: 1 -> Supported = True 2020-03-29 19:44:18.836 - Thread: 1 -> RAM = 2107703296 2020-03-29 19:44:18.836 - Thread: 1 -> Priority = 2 2020-03-29 19:44:18.836 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-29 19:44:18.836 - Thread: 1 -> Output is attached = True 2020-03-29 19:44:18.836 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-29 19:44:18.836 - Thread: 1 -> Display modes = { 2020-03-29 19:44:18.837 - Thread: 1 -> DXGIOutput id = 0 2020-03-29 19:44:18.837 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x480@75Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 800x600@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 800x600@75Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 800x600@60.31654Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1024x768@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1024x768@75.02858Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1152x864@75Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.837 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x800@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x1024@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x1024@75.02467Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1400x1050@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1400x1050@59.91852Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1400x1050@59.97844Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1440x900@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1680x1050@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.838 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.838 - Thread: 1 -> } 2020-03-29 19:44:18.838 - Thread: 1 -> } 2020-03-29 19:44:18.838 - Thread: 1 -> AdapterInfo = { 2020-03-29 19:44:18.839 - Thread: 1 -> Name = Intel(R) HD Graphics 520 2020-03-29 19:44:18.839 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 8505442304, Luid: 97114, rev: 7, subsys id: -2123558852, vendor id: 32902, feature_level 11.1: True 2020-03-29 19:44:18.839 - Thread: 1 -> Driver version = 21.20.16.4542 2020-03-29 19:44:18.839 - Thread: 1 -> Driver date = 20161024000000.000000-000 2020-03-29 19:44:18.839 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-29 19:44:18.839 - Thread: 1 -> AftermathSupported = False 2020-03-29 19:44:18.839 - Thread: 1 -> Adapter id = 1 2020-03-29 19:44:18.839 - Thread: 1 -> Supported = True 2020-03-29 19:44:18.839 - Thread: 1 -> RAM = 134217728 2020-03-29 19:44:18.839 - Thread: 1 -> Priority = 1 2020-03-29 19:44:18.839 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-29 19:44:18.839 - Thread: 1 -> Output is attached = False 2020-03-29 19:44:18.839 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-29 19:44:18.839 - Thread: 1 -> Display modes = { 2020-03-29 19:44:18.840 - Thread: 1 -> DXGIOutput id = 0 2020-03-29 19:44:18.840 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x480@75Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 800x600@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 800x600@75Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 800x600@60.31654Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1024x768@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1024x768@75.02858Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1152x864@75Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x800@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x1024@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x1024@75.02467Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1400x1050@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1400x1050@59.91852Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1400x1050@59.97844Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1440x900@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.840 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1680x1050@60Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.841 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.841 - Thread: 1 -> } 2020-03-29 19:44:18.841 - Thread: 1 -> } 2020-03-29 19:44:18.841 - Thread: 1 -> AdapterInfo = { 2020-03-29 19:44:18.841 - Thread: 1 -> Name = Intel(R) HD Graphics 520 2020-03-29 19:44:18.841 - Thread: 1 -> Description = dev id: 6422, mem: 134217728, shared mem: 8505442304, Luid: 97114, rev: 7, subsys id: -2123558852, vendor id: 32902, feature_level 11.1: True 2020-03-29 19:44:18.841 - Thread: 1 -> Driver version = 21.20.16.4542 2020-03-29 19:44:18.841 - Thread: 1 -> Driver date = 20161024000000.000000-000 2020-03-29 19:44:18.841 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-29 19:44:18.841 - Thread: 1 -> AftermathSupported = False 2020-03-29 19:44:18.841 - Thread: 1 -> Adapter id = 1 2020-03-29 19:44:18.841 - Thread: 1 -> Supported = True 2020-03-29 19:44:18.841 - Thread: 1 -> RAM = 134217728 2020-03-29 19:44:18.841 - Thread: 1 -> Priority = 1 2020-03-29 19:44:18.841 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-29 19:44:18.841 - Thread: 1 -> Output is attached = False 2020-03-29 19:44:18.841 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-29 19:44:18.841 - Thread: 1 -> Display modes = { 2020-03-29 19:44:18.842 - Thread: 1 -> DXGIOutput id = 0 2020-03-29 19:44:18.842 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x200@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x200@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x200@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x240@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x240@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 320x240@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 400x300@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 400x300@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 400x300@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 512x384@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 512x384@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 512x384@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x400@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x400@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x400@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x480@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x480@75Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x480@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 640x480@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x480@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x480@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x480@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x576@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x576@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 720x576@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 800x600@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 800x600@75Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 800x600@60.31654Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 800x600@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 800x600@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1024x768@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1024x768@75.02858Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1024x768@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1152x864@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1152x864@75Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1152x864@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x600@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x600@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x720@60Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-29 19:44:18.842 - Thread: 1 -> 1280x720@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x768@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x768@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x800@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x800@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x960@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x960@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x1024@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x1024@75.02467Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1280x1024@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1360x768@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1360x768@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1366x768@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1366x768@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1400x1050@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1400x1050@59.91852Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1400x1050@59.97844Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1400x1050@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1440x900@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1440x900@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1600x900@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1600x900@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1680x1050@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1680x1050@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1920x1080@60Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-29 19:44:18.843 - Thread: 1 -> 1920x1080@50Hz 2020-03-29 19:44:18.843 - Thread: 1 -> } 2020-03-29 19:44:18.843 - Thread: 1 -> } 2020-03-29 19:44:18.845 - Thread: 1 -> Steam.IsActive: True 2020-03-29 19:44:18.845 - Thread: 1 -> Steam.IsOnline: True 2020-03-29 19:44:18.845 - Thread: 1 -> Steam.OwnsGame: False 2020-03-29 19:44:18.845 - Thread: 1 -> Steam.UserId: 76561198877478605 2020-03-29 19:44:18.845 - Thread: 1 -> Steam.UserName: âœȘAimix 2020-03-29 19:44:18.845 - Thread: 1 -> Steam.Branch: default 2020-03-29 19:44:18.845 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-29 19:44:18.845 - Thread: 1 -> Build version: 0.1.1.0 2020-03-29 19:44:18.894 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-03-29 19:44:18.894 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-03-29 19:44:18.898 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-03-29 19:44:18.898 - Thread: 15 -> CreateDeviceInternal - Create device 2020-03-29 19:44:19.008 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-03-29 19:44:19.095 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-03-29 19:44:19.095 - Thread: 15 -> Aftermath init 2020-03-29 19:44:19.119 - Thread: 15 -> Aftermath result: 1 2020-03-29 19:44:19.120 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-03-29 19:44:21.481 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-29 19:44:21.482 - Thread: 1 -> MyScreenManager() 2020-03-29 19:44:21.482 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-29 19:44:21.482 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-29 19:44:23.664 - Thread: 1 -> Preallocate - START 2020-03-29 19:44:23.667 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-29 19:44:23.674 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-29 19:44:23.674 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-29 19:44:23.674 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-29 19:44:23.675 - Thread: 1 -> MyEntities - START 2020-03-29 19:44:23.712 - Thread: 1 -> MyEntities - END 2020-03-29 19:44:23.712 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-29 19:44:23.712 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-29 19:44:23.712 - Thread: 1 -> MyTransparentGeometry - START 2020-03-29 19:44:23.712 - Thread: 1 -> MyTransparentGeometry - END 2020-03-29 19:44:23.712 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-29 19:44:23.740 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-29 19:44:23.740 - Thread: 1 -> MyMath - START 2020-03-29 19:44:23.740 - Thread: 1 -> MyMath - END 2020-03-29 19:44:23.740 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-29 19:44:23.742 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-29 19:44:23.775 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-29 19:44:23.775 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-29 19:44:23.775 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-29 19:44:23.867 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-29 19:44:23.867 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-29 19:44:23.867 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-29 19:44:23.867 - Thread: 1 -> MySyncDestructions - START 2020-03-29 19:44:23.867 - Thread: 1 -> MySyncDestructions - END 2020-03-29 19:44:23.867 - Thread: 1 -> MySyncEntity - START 2020-03-29 19:44:23.867 - Thread: 1 -> MySyncEntity - END 2020-03-29 19:44:23.867 - Thread: 1 -> MySyncScenario - START 2020-03-29 19:44:23.867 - Thread: 1 -> MySyncScenario - END 2020-03-29 19:44:23.867 - Thread: 1 -> MyCommandCharacter - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyCommandCharacter - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyCommandConsole - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyCommandConsole - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyCommandEntity - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyCommandEntity - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyAiTargetManager - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyAiTargetManager - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyClientDebugCommands - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyClientDebugCommands - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyDedicatedServer - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyDedicatedServer - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerBase - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerBase - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerClient - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerClient - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-29 19:44:23.868 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-29 19:44:23.868 - Thread: 1 -> MyServerDebugCommands - START 2020-03-29 19:44:23.869 - Thread: 1 -> MyServerDebugCommands - END 2020-03-29 19:44:23.869 - Thread: 1 -> MyAIActionsParser - START 2020-03-29 19:44:23.869 - Thread: 1 -> MyAIActionsParser - END 2020-03-29 19:44:23.869 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-29 19:44:23.884 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-29 19:44:23.884 - Thread: 1 -> MyDefinitionManager - START 2020-03-29 19:44:23.920 - Thread: 1 -> MyDefinitionManager - END 2020-03-29 19:44:23.920 - Thread: 1 -> Preallocate - END 2020-03-29 19:44:23.931 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-29 19:44:24.340 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-29 19:44:24.340 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-29 19:44:24.376 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-29 19:44:24.377 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 19:44:24.377 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 19:44:24.377 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-29 19:44:24.377 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-29 19:44:24.377 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-29 19:44:24.381 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-29 19:44:24.422 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2020-03-29 19:44:24.422 - Thread: 1 -> Win32_ComputerSystem.Model: HP ENVY Notebook 2020-03-29 19:44:24.422 - Thread: 1 -> Virtualized: False 2020-03-29 19:44:24.429 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz 2020-03-29 19:44:24.431 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,010,884,608 bytes 2020-03-29 19:44:24.431 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-29 19:44:24.431 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,392,520,192 bytes 2020-03-29 19:44:24.431 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,696,917,504 bytes 2020-03-29 19:44:24.438 - Thread: 1 -> Drive C: | Capacity: 971,572,191,232 bytes | Free space: 157,477,732,352 bytes 2020-03-29 19:44:24.439 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-29 19:44:24.443 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-29 19:44:24.445 - Thread: 1 -> Installed DLCs: 2020-03-29 19:44:24.454 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-29 19:44:24.488 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-29 19:44:24.575 - Thread: 1 -> Havok: Physics.Init 2020-03-29 19:44:24.595 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-29 19:44:24.603 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-29 19:44:24.618 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-29 19:44:24.622 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-29 19:44:24.629 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-29 19:44:25.045 - Thread: 1 -> Loading scenarios 2020-03-29 19:44:25.081 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-29 19:44:25.082 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-29 19:44:25.376 - Thread: 1 -> Loading sound definitions 2020-03-29 19:44:25.411 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-29 19:44:25.411 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-29 19:44:25.412 - Thread: 1 -> Loading shadow textures definitions 2020-03-29 19:44:25.412 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-29 19:44:25.412 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-29 19:44:25.427 - Thread: 1 -> MyAudio.LoadData - START 2020-03-29 19:44:25.783 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (CORSAIR HS60 PRO SURROUND) - Channel #: 2 - Sample rate: 48000 2020-03-29 19:44:25.839 - Thread: 1 -> MyAudio.LoadData - END 2020-03-29 19:44:25.849 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-03-29 19:44:25.849 - Thread: 1 -> MyGuiManager() 2020-03-29 19:44:25.853 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-29 19:44:25.960 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-29 19:44:26.100 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-29 19:44:26.101 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-29 19:44:26.101 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-29 19:44:26.229 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-29 19:44:26.778 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-29 19:44:26.792 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-29 19:44:26.792 - Thread: 9 -> ReloadVoxelMaterials 2020-03-29 19:44:26.839 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-29 19:44:26.858 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-29 19:44:26.882 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-29 19:44:26.888 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-29 19:44:26.907 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:26.909 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-29 19:44:26.972 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:26.972 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-29 19:44:27.126 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.127 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-29 19:44:27.231 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-29 19:44:27.254 - Thread: 1 -> Timer Frequency: 10000000 2020-03-29 19:44:27.254 - Thread: 1 -> Ticks per frame: 166667 2020-03-29 19:44:27.285 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.286 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-29 19:44:27.321 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.321 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-29 19:44:27.370 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.370 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-29 19:44:27.422 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.424 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-29 19:44:27.431 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.431 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-29 19:44:27.436 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.437 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-29 19:44:27.449 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.449 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-29 19:44:27.461 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:27.462 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-29 19:44:28.040 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:28.040 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-29 19:44:28.201 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:28.201 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-29 19:44:28.224 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:28.224 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-29 19:44:28.348 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-29 19:44:28.348 - Thread: 1 -> Flares Intensity: 0.6957966 2020-03-29 19:44:28.348 - Thread: 1 -> Field of view: 1.221978 2020-03-29 19:44:28.348 - Thread: 1 -> PostProcessingEnabled: True 2020-03-29 19:44:28.348 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-29 19:44:28.348 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-29 19:44:28.348 - Thread: 1 -> Render.DistanceFade: 500 2020-03-29 19:44:28.348 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-03-29 19:44:28.348 - Thread: 1 -> Render.ShadowQuality: DISABLED 2020-03-29 19:44:28.348 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-03-29 19:44:28.348 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-29 19:44:28.348 - Thread: 1 -> Render.TextureQuality: LOW 2020-03-29 19:44:28.348 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-29 19:44:28.348 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-03-29 19:44:28.348 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-03-29 19:44:28.348 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-03-29 19:44:28.356 - Thread: 1 -> Analytics uuid: 62cbdac3-d49a-c9c4-9f46-5143e040ef44 2020-03-29 19:44:28.798 - Thread: 1 -> Analytics helper process start reported 2020-03-29 19:44:29.576 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:29.576 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-29 19:44:29.608 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:29.609 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-29 19:44:29.811 - Thread: 24 -> Analytics session: 21069424 2020-03-29 19:44:30.098 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.099 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-29 19:44:30.128 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.130 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-29 19:44:30.134 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.135 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-29 19:44:30.144 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.144 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-29 19:44:30.147 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.147 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-29 19:44:30.290 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.290 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-29 19:44:30.310 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.311 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-29 19:44:30.324 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.325 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-29 19:44:30.683 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.683 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-29 19:44:30.904 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.904 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-29 19:44:30.932 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.932 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-29 19:44:30.935 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.935 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-29 19:44:30.945 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:30.947 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-29 19:44:31.021 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.021 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-29 19:44:31.044 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.044 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-29 19:44:31.051 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.052 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-29 19:44:31.054 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.055 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-29 19:44:31.075 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.075 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-29 19:44:31.076 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.076 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-29 19:44:31.076 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.076 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-29 19:44:31.183 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.183 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-29 19:44:31.315 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.315 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-29 19:44:31.431 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.432 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-29 19:44:31.459 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.461 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-29 19:44:31.510 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.511 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-29 19:44:31.608 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:31.608 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-29 19:44:31.636 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-29 19:44:31.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:44:31.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:44:36.193 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-29 19:44:36.471 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:36.494 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-29 19:44:37.594 - Thread: 1 -> LoadSession() - Start 2020-03-29 19:44:37.594 - Thread: 1 -> C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois 2020-03-29 19:44:41.818 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-29 19:44:43.475 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-29 19:44:45.555 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-29 19:44:45.724 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:45.739 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-29 19:44:45.742 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-29 19:44:46.025 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\Sandbox_config.sbc 2020-03-29 19:44:46.044 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-29 19:44:46.072 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-29 19:44:46.074 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, SupergriddingEnabled 2020-03-29 19:44:46.133 - Thread: 8 -> Downloading world mods - START 2020-03-29 19:44:46.426 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-29 19:44:46.455 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-29 19:44:46.599 - Thread: 1 -> Mod dependencies query successful 2020-03-29 19:44:46.620 - Thread: 8 -> MyWorkshop.GetItemsBlocking: getting 2 items 2020-03-29 19:44:46.704 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-29 19:44:46.774 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-29 19:44:46.886 - Thread: 1 -> Mod query successful 2020-03-29 19:44:46.922 - Thread: 8 -> Up to date mod: Id = 1669754821, title = 'Uranium On Planets Again' 2020-03-29 19:44:46.923 - Thread: 8 -> Up to date mod: Id = 1772251355, title = 'Twinkie's Long Range Ore Detectors' 2020-03-29 19:44:46.934 - Thread: 8 -> Mod download time: 0.02 seconds 2020-03-29 19:44:46.955 - Thread: 8 -> Downloading world mods - END 2020-03-29 19:44:46.972 - Thread: 1 -> LoadSession() - End 2020-03-29 19:44:46.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:44:46.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:44:47.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:44:47.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:44:47.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:44:47.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:44:47.113 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-29 19:44:47.117 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-29 19:44:47.182 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-29 19:44:47.187 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-29 19:44:47.192 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-29 19:44:47.199 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-29 19:44:47.221 - Thread: 1 -> RunLoadingAction - START 2020-03-29 19:44:47.227 - Thread: 1 -> Loading session: C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois 2020-03-29 19:44:47.300 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-29 19:44:47.311 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-29 19:44:47.334 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-29 19:44:47.350 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-29 19:44:47.395 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-29 19:44:47.434 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-29 19:44:47.435 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-29 19:44:47.603 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-29 19:44:47.927 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-29 19:44:47.985 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-29 19:44:48.101 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-29 19:44:48.109 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-29 19:44:48.251 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-29 19:44:48.351 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-29 19:44:48.453 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-29 19:44:48.636 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-29 19:44:48.802 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-29 19:44:48.953 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-29 19:44:49.091 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-29 19:44:49.241 - Thread: 1 -> GC Memory: 200,530,000 B 2020-03-29 19:44:49.254 - Thread: 1 -> Process Memory: 1,933,881,344 B 2020-03-29 19:44:49.257 - Thread: 1 -> Experimental mode: Yes 2020-03-29 19:44:49.257 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2020-03-29 19:44:49.315 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-29 19:44:49.473 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-29 19:44:49.483 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-29 19:44:49.497 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-29 19:44:49.534 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-29 19:44:49.567 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-29 19:44:49.567 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-29 19:44:49.599 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-29 19:44:49.655 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-29 19:44:49.723 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-29 19:44:49.995 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-29 19:44:50.239 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-29 19:44:50.242 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-29 19:44:50.494 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-29 19:44:50.884 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-29 19:44:51.075 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-29 19:44:51.246 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-29 19:44:51.255 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-29 19:44:51.681 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-29 19:44:53.977 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-29 19:45:00.756 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-29 19:45:00.833 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-29 19:45:00.850 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-29 19:45:05.833 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-29 19:45:05.834 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-29 19:45:05.834 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-03-29 19:45:05.839 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-29 19:45:05.843 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-29 19:45:06.146 - Thread: 1 -> Loading scenarios 2020-03-29 19:45:06.146 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-29 19:45:06.148 - Thread: 1 -> List of used mods (2) - START 2020-03-29 19:45:06.150 - Thread: 1 -> Id = 1772251355, Filename = '1772251355.sbm', Name = 'Twinkie's Long Range Ore Detectors' 2020-03-29 19:45:06.150 - Thread: 1 -> Id = 1669754821, Filename = '1669754821.sbm', Name = 'Uranium On Planets Again' 2020-03-29 19:45:06.150 - Thread: 1 -> List of used mods - END 2020-03-29 19:45:06.334 - Thread: 1 -> Loading behaviors 2020-03-29 19:45:06.338 - Thread: 1 -> Loading ammo magazines 2020-03-29 19:45:06.344 - Thread: 1 -> Loading ammo definitions 2020-03-29 19:45:06.350 - Thread: 1 -> Loading animations 2020-03-29 19:45:06.356 - Thread: 1 -> Loading animations 2020-03-29 19:45:06.358 - Thread: 1 -> Loading sound definitions 2020-03-29 19:45:06.360 - Thread: 1 -> Loading sound definitions 2020-03-29 19:45:06.360 - Thread: 1 -> Loading sound definitions 2020-03-29 19:45:06.360 - Thread: 1 -> Loading sound definitions 2020-03-29 19:45:06.360 - Thread: 1 -> Loading sound definitions 2020-03-29 19:45:06.360 - Thread: 1 -> Loading sound definitions 2020-03-29 19:45:06.360 - Thread: 1 -> Loading category classes 2020-03-29 19:45:06.362 - Thread: 1 -> Loading category classes 2020-03-29 19:45:06.362 - Thread: 1 -> Loading blueprint classes 2020-03-29 19:45:06.365 - Thread: 1 -> Loading blueprint class entries 2020-03-29 19:45:06.368 - Thread: 1 -> Loading blueprint class entries 2020-03-29 19:45:06.368 - Thread: 1 -> Loading blueprints 2020-03-29 19:45:06.373 - Thread: 1 -> Loading blueprints 2020-03-29 19:45:06.373 - Thread: 1 -> Loading agent definitions 2020-03-29 19:45:06.377 - Thread: 1 -> Loading character definitions 2020-03-29 19:45:06.413 - Thread: 1 -> Loading character definitions 2020-03-29 19:45:06.413 - Thread: 1 -> Loading components 2020-03-29 19:45:06.418 - Thread: 1 -> Loading components 2020-03-29 19:45:06.418 - Thread: 1 -> Loading configuration 2020-03-29 19:45:06.420 - Thread: 1 -> Loading container types 2020-03-29 19:45:06.423 - Thread: 1 -> Loading Contract Types 2020-03-29 19:45:06.438 - Thread: 1 -> Loading block positions 2020-03-29 19:45:06.443 - Thread: 1 -> Loading block positions 2020-03-29 19:45:06.443 - Thread: 1 -> Loading curve definitions 2020-03-29 19:45:06.449 - Thread: 1 -> Loading debris 2020-03-29 19:45:06.452 - Thread: 1 -> Loading environment items entries 2020-03-29 19:45:06.453 - Thread: 1 -> Loading decal global definitions 2020-03-29 19:45:06.453 - Thread: 1 -> Loading decal definitions 2020-03-29 19:45:06.458 - Thread: 1 -> Loading drone behaviors 2020-03-29 19:45:06.462 - Thread: 1 -> Loading edges 2020-03-29 19:45:06.464 - Thread: 1 -> Loading emissive color definitions 2020-03-29 19:45:06.472 - Thread: 1 -> Loading emissive color default states 2020-03-29 19:45:06.480 - Thread: 1 -> Loading animations 2020-03-29 19:45:06.480 - Thread: 1 -> Loading entity components 2020-03-29 19:45:06.509 - Thread: 1 -> Loading component containers 2020-03-29 19:45:06.547 - Thread: 1 -> Loading environment items entries 2020-03-29 19:45:06.574 - Thread: 1 -> Loading Faction Names 2020-03-29 19:45:06.577 - Thread: 1 -> Loading factions 2020-03-29 19:45:06.584 - Thread: 1 -> Loading flare definitions 2020-03-29 19:45:06.605 - Thread: 1 -> Loading gas property definitions 2020-03-29 19:45:06.607 - Thread: 1 -> Loading event definitions 2020-03-29 19:45:06.610 - Thread: 1 -> Loading physical items 2020-03-29 19:45:06.663 - Thread: 1 -> Loading LCD texture categories 2020-03-29 19:45:06.665 - Thread: 1 -> Loading LCD texture categories 2020-03-29 19:45:06.665 - Thread: 1 -> Loading LCD texture categories 2020-03-29 19:45:06.665 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-29 19:45:06.665 - Thread: 1 -> Loading physical items 2020-03-29 19:45:06.672 - Thread: 1 -> Loading physical items 2020-03-29 19:45:06.673 - Thread: 1 -> Loading physical material properties 2020-03-29 19:45:06.679 - Thread: 1 -> Loading pirate antennas 2020-03-29 19:45:06.694 - Thread: 1 -> Loading research blocks definitions 2020-03-29 19:45:06.696 - Thread: 1 -> Loading research groups definitions 2020-03-29 19:45:06.699 - Thread: 1 -> Loading resource distribution groups 2020-03-29 19:45:06.702 - Thread: 1 -> Loading shadow textures definitions 2020-03-29 19:45:06.703 - Thread: 1 -> Loading ship sound groups 2020-03-29 19:45:06.728 - Thread: 1 -> Loading ship sound groups 2020-03-29 19:45:06.729 - Thread: 1 -> Loading sound categories 2020-03-29 19:45:06.735 - Thread: 1 -> Loading stat definitions 2020-03-29 19:45:06.736 - Thread: 1 -> Loading grid creators 2020-03-29 19:45:06.739 - Thread: 1 -> Loading transparent material properties 2020-03-29 19:45:06.741 - Thread: 1 -> Loading planet definition 2020-03-29 19:45:06.743 - Thread: 1 -> Loading voxel map storage definitions 2020-03-29 19:45:06.746 - Thread: 1 -> Loading voxel material definitions 2020-03-29 19:45:06.748 - Thread: 1 -> Loading voxel material definitions 2020-03-29 19:45:06.748 - Thread: 1 -> Loading voxel material definitions 2020-03-29 19:45:06.748 - Thread: 1 -> Loading Weather Effects 2020-03-29 19:45:06.770 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.770 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.770 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/EarthFarClouds.dds 2020-03-29 19:45:06.772 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.772 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.772 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-03-29 19:45:06.773 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.773 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.773 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-03-29 19:45:06.774 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.774 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.774 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/Landsky_texture.dds 2020-03-29 19:45:06.780 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.781 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.781 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/AlienSky.dds 2020-03-29 19:45:06.782 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.782 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.782 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/AlienSky.dds 2020-03-29 19:45:06.783 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.784 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.784 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/AlienSky.dds 2020-03-29 19:45:06.788 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.788 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.788 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/MartianSky.dds 2020-03-29 19:45:06.789 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.789 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.789 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/MartianSky.dds 2020-03-29 19:45:06.789 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.789 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.789 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/MartianSky.dds 2020-03-29 19:45:06.790 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.790 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.790 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/MartianSky02.dds 2020-03-29 19:45:06.791 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.791 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.791 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/MartianSky02.dds 2020-03-29 19:45:06.791 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.792 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.792 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/MartianSky.dds 2020-03-29 19:45:06.796 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.796 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.796 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/TitanSky.dds 2020-03-29 19:45:06.797 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.797 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.797 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/TitanSky.dds 2020-03-29 19:45:06.798 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.798 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.798 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/TitanSky.dds 2020-03-29 19:45:06.800 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.800 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.800 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/TitanSkySolid.dds 2020-03-29 19:45:06.801 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.801 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.801 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/TitanSky.dds 2020-03-29 19:45:06.802 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.802 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.802 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/TitanSky.dds 2020-03-29 19:45:06.803 - Thread: 1 -> MOD_ERROR: Uranium On Planets Again 2020-03-29 19:45:06.803 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Data\PlanetGeneratorDefinitions.sbc 2020-03-29 19:45:06.803 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1669754821\Textures/Models/Environment/Sky/TitanSky.dds 2020-03-29 19:45:06.805 - Thread: 1 -> Audio effects definitions 2020-03-29 19:45:06.811 - Thread: 1 -> Loading environment items definitions 2020-03-29 19:45:06.814 - Thread: 1 -> Loading environment items definitions 2020-03-29 19:45:06.815 - Thread: 1 -> Loading physical material properties 2020-03-29 19:45:06.826 - Thread: 1 -> Loading particle effect definitions 2020-03-29 19:45:06.957 - Thread: 1 -> Loading particle effect definitions 2020-03-29 19:45:06.957 - Thread: 1 -> Loading environment item definitions 2020-03-29 19:45:06.964 - Thread: 1 -> Loading weapon definitions 2020-03-29 19:45:06.977 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.052 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.053 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.126 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.140 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.145 - 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Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.190 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.192 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.196 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.197 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.197 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.199 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.199 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.201 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.202 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.203 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.211 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.213 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.216 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.219 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.221 - Thread: 1 -> Created block definitions 2020-03-29 19:45:07.227 - Thread: 1 -> Loading cube blocks 2020-03-29 19:45:07.235 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-29 19:45:07.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-29 19:45:07.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-29 19:45:07.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-29 19:45:07.302 - Thread: 1 -> Loading asteroid generators 2020-03-29 19:45:07.306 - Thread: 1 -> Loading spawn groups 2020-03-29 19:45:07.315 - Thread: 1 -> Loading drop containers 2020-03-29 19:45:07.319 - Thread: 1 -> Loading spawn groups 2020-03-29 19:45:07.320 - Thread: 1 -> Loading spawn groups 2020-03-29 19:45:07.320 - Thread: 1 -> Loading radial menu definitions 2020-03-29 19:45:07.353 - Thread: 1 -> Loading respawn ships 2020-03-29 19:45:07.356 - Thread: 1 -> Loading spawn groups 2020-03-29 19:45:07.356 - Thread: 1 -> Loading wheel speeds 2020-03-29 19:45:07.457 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-29 19:45:07.477 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-29 19:45:07.477 - Thread: 1 -> MyAudio.LoadData - START 2020-03-29 19:45:07.799 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (CORSAIR HS60 PRO SURROUND) - Channel #: 2 - Sample rate: 48000 2020-03-29 19:45:08.114 - Thread: 1 -> MyAudio.LoadData - END 2020-03-29 19:45:08.198 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-29 19:45:08.213 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 19:45:08.312 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 19:45:08.314 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 19:45:08.314 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-29 19:45:08.694 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-29 19:45:11.330 - Thread: 28 -> External debugger: listening... 2020-03-29 19:45:11.370 - Thread: 1 -> MyLights.LoadData() - START 2020-03-29 19:45:11.376 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-29 19:45:11.376 - Thread: 1 -> MyLights.LoadData() - END 2020-03-29 19:45:11.376 - Thread: 1 -> Info: MyLights initialized. 2020-03-29 19:45:11.377 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-29 19:45:11.391 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-29 19:45:11.496 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-29 19:45:11.496 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-29 19:45:11.552 - Thread: 1 -> Loading Procedural World Generator 2020-03-29 19:45:11.561 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-29 19:45:12.170 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-29 19:45:12.440 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-29 19:45:12.440 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-29 19:45:12.440 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-29 19:45:12.443 - Thread: 1 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\EarthLike-1779144428d120000.vx2' 2020-03-29 19:45:12.443 - Thread: 8 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\Moon-1353915701d19000.vx2' 2020-03-29 19:45:12.443 - Thread: 9 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\Alien-291759539d120000.vx2' 2020-03-29 19:45:15.898 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-29 19:45:15.913 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 19:45:15.952 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-29 19:45:15.952 - Thread: 1 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\Titan-2124704365d19000.vx2' 2020-03-29 19:45:16.296 - Thread: 9 -> Info: Planet generator name: Alien 2020-03-29 19:45:16.296 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 19:45:16.302 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-29 19:45:16.302 - Thread: 9 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\Mars-2044023682d120000.vx2' 2020-03-29 19:45:16.396 - Thread: 8 -> Info: Planet generator name: Moon 2020-03-29 19:45:16.397 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 19:45:16.397 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-29 19:45:16.398 - Thread: 8 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\Europa-595048092d19000.vx2' 2020-03-29 19:45:19.840 - Thread: 1 -> Info: Planet generator name: Titan 2020-03-29 19:45:19.841 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 19:45:19.841 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-03-29 19:45:19.844 - Thread: 1 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\Triton-12345d80253.vx2' 2020-03-29 19:45:20.003 - Thread: 9 -> Info: Planet generator name: Mars 2020-03-29 19:45:20.003 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 19:45:20.672 - Thread: 8 -> Info: Planet generator name: Europa 2020-03-29 19:45:20.672 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 19:45:21.597 - Thread: 9 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\P(EarthLike)S(1125902456979517)A(G(SnowCoverageIronCore)M(EarthSnowArea)__0)-802034971461319827.vx2' 2020-03-29 19:45:22.177 - Thread: 9 -> Loading voxel storage from file 'C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\P(EarthLike)S(1125902373093441)A(G(StoneCoverageIronCore)M(EarthForestArea)__20)-836277944508325674.vx2' 2020-03-29 19:45:23.007 - Thread: 1 -> Info: Planet generator name: Triton 2020-03-29 19:45:23.007 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-29 19:45:24.703 - Thread: 1 -> Checkpoint.CameraAttachedTo: 82783611205382944 2020-03-29 19:45:24.738 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-29 19:45:24.739 - Thread: 1 -> Name = Me and The Bois 2020-03-29 19:45:24.739 - Thread: 1 -> Description = 2020-03-29 19:45:24.739 - Thread: 1 -> GameDateTime = 01/01/2081 07:13:56 2020-03-29 19:45:24.739 - Thread: 1 -> Password = 2020-03-29 19:45:24.739 - Thread: 1 -> CurrentPath = C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois 2020-03-29 19:45:24.739 - Thread: 1 -> WorkshopId = 2020-03-29 19:45:24.739 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-03-29 19:45:24.739 - Thread: 1 -> ThumbPath = C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\thumb.jpg 2020-03-29 19:45:24.744 - Thread: 1 -> Settings: 2020-03-29 19:45:24.745 - Thread: 1 -> GameMode = Survival 2020-03-29 19:45:24.745 - Thread: 1 -> MaxPlayers = 4 2020-03-29 19:45:24.745 - Thread: 1 -> OnlineMode = FRIENDS 2020-03-29 19:45:24.745 - Thread: 1 -> AutoHealing = True 2020-03-29 19:45:24.745 - Thread: 1 -> WeaponsEnabled = True 2020-03-29 19:45:24.745 - Thread: 1 -> ThrusterDamage = True 2020-03-29 19:45:24.745 - Thread: 1 -> EnableSpectator = False 2020-03-29 19:45:24.745 - Thread: 1 -> EnableCopyPaste = False 2020-03-29 19:45:24.745 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-29 19:45:24.745 - Thread: 1 -> MaxGridSize = 50000 2020-03-29 19:45:24.745 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-03-29 19:45:24.745 - Thread: 1 -> CargoShipsEnabled = True 2020-03-29 19:45:24.745 - Thread: 1 -> EnvironmentHostility = NORMAL 2020-03-29 19:45:24.745 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-29 19:45:24.745 - Thread: 1 -> InventorySizeMultiplier = 10 2020-03-29 19:45:24.745 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-03-29 19:45:24.745 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-03-29 19:45:24.745 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-03-29 19:45:24.745 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-03-29 19:45:24.745 - Thread: 1 -> GrinderSpeedMultiplier = 5 2020-03-29 19:45:24.745 - Thread: 1 -> ClientCanSave = False 2020-03-29 19:45:24.745 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-29 19:45:24.745 - Thread: 1 -> PermanentDeath = False 2020-03-29 19:45:24.745 - Thread: 1 -> DestructibleBlocks = True 2020-03-29 19:45:24.745 - Thread: 1 -> EnableScripts = False 2020-03-29 19:45:24.745 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-29 19:45:24.745 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-29 19:45:24.745 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-29 19:45:24.745 - Thread: 1 -> ProceduralSeed = 0 2020-03-29 19:45:24.745 - Thread: 1 -> DestructibleBlocks = True 2020-03-29 19:45:24.745 - Thread: 1 -> EnableIngameScripts = False 2020-03-29 19:45:24.745 - Thread: 1 -> ViewDistance = 15000 2020-03-29 19:45:24.745 - Thread: 1 -> Voxel destruction = True 2020-03-29 19:45:24.745 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-29 19:45:24.745 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-29 19:45:24.745 - Thread: 1 -> EnableContainerDrops = True 2020-03-29 19:45:24.745 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-29 19:45:24.745 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-29 19:45:24.745 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-29 19:45:24.745 - Thread: 1 -> EnableSubgridDamage = False 2020-03-29 19:45:24.745 - Thread: 1 -> SyncDistance = 3000 2020-03-29 19:45:24.745 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-29 19:45:24.745 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-29 19:45:24.745 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-29 19:45:24.745 - Thread: 1 -> ExperimentalMode = True 2020-03-29 19:45:24.745 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, SupergriddingEnabled 2020-03-29 19:45:24.745 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-29 19:45:24.914 - Thread: 1 -> Session loaded 2020-03-29 19:45:24.914 - Thread: 1 -> RunLoadingAction - END 2020-03-29 19:45:24.916 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-29 19:45:25.114 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-29 19:45:25.114 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-29 19:45:25.115 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-29 19:45:25.138 - Thread: 1 -> Updating continues. 2020-03-29 19:45:26.838 - Thread: 1 -> GC Memory: 1,591,271,416 B 2020-03-29 19:45:33.284 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:45:33.286 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:45:50.587 - Thread: 1 -> GUI Stats: Update 21.8678082777778, Draw 0.7029325 2020-03-29 19:45:56.846 - Thread: 1 -> GC Memory: 1,997,807,232 B 2020-03-29 19:46:05.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:46:05.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:46:21.360 - Thread: 1 -> GUI Stats: Update 0.685599111111111, Draw 0.636532944444446 2020-03-29 19:46:21.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:46:21.407 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,31.93487,44.19675,1,0,1906.822,6370.871,5969,169031,16,20.98269,95.23576,0,5767,16.11033,0,0.006734007,3.380381,15.3428,100 2020-03-29 19:46:26.856 - Thread: 1 -> GC Memory: 1,998,525,128 B 2020-03-29 19:46:32.573 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-29 19:46:32.605 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-29 19:46:42.573 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-29 19:46:42.652 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-29 19:46:51.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:46:51.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:46:51.357 - Thread: 1 -> GUI Stats: Update 0.765381166666668, Draw 0.668552111111112 2020-03-29 19:46:52.572 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-29 19:46:52.618 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-29 19:46:56.873 - Thread: 1 -> GC Memory: 2,005,007,368 B 2020-03-29 19:47:02.572 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-29 19:47:02.606 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-29 19:47:02.606 - Thread: 1 -> Next activation in 00:42:43.9062168 2020-03-29 19:47:13.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:47:13.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:47:21.357 - Thread: 1 -> GUI Stats: Update 0.707313666666667, Draw 0.639922944444445 2020-03-29 19:47:21.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:47:21.388 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,17.8256,29.21214,1,0,1383.479,6250.84,5969,169031,16,15.03868,97.57822,0.457282,5899,17.63198,0,0.006734007,2.651618,17.20498,100 2020-03-29 19:47:26.874 - Thread: 1 -> GC Memory: 1,452,189,720 B 2020-03-29 19:47:51.357 - Thread: 1 -> GUI Stats: Update 0.723552944444445, Draw 0.490210888888888 2020-03-29 19:47:56.891 - Thread: 1 -> GC Memory: 1,453,107,784 B 2020-03-29 19:48:07.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:48:07.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:48:21.361 - Thread: 1 -> GUI Stats: Update 0.785134555555554, Draw 0.690927333333335 2020-03-29 19:48:21.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:48:21.405 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,28.28175,45.56764,1,0,1391.789,6269.195,5969,169031,16,24.44186,94.78384,0.4677882,5890,11.7775,0,0.006734007,2.878639,11.16316,100 2020-03-29 19:48:26.891 - Thread: 1 -> GC Memory: 1,459,878,184 B 2020-03-29 19:48:51.666 - Thread: 1 -> GUI Stats: Update 0.498215333333333, Draw 0.982749888888889 2020-03-29 19:48:56.896 - Thread: 1 -> GC Memory: 1,455,429,088 B 2020-03-29 19:49:23.496 - Thread: 1 -> GUI Stats: Update 1.42500416666667, Draw 1.66463983333334 2020-03-29 19:49:23.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:49:23.560 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,22.46422,39.23188,1,0,1389.813,6249.406,5969,169031,16,20.99303,98.5375,0.7765148,6090,12.21567,0,0.006734007,2.564439,12.03701,100 2020-03-29 19:49:26.912 - Thread: 1 -> GC Memory: 1,456,264,280 B 2020-03-29 19:49:47.213 - Thread: 1 -> Autosave initiated 2020-03-29 19:49:47.214 - Thread: 1 -> Character state: True 2020-03-29 19:49:47.214 - Thread: 1 -> IsServer: True 2020-03-29 19:49:47.214 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 19:49:47.214 - Thread: 1 -> Autosave 2020-03-29 19:49:47.229 - Thread: 1 -> Saving world - START 2020-03-29 19:49:47.231 - Thread: 1 -> Making world state snapshot. 2020-03-29 19:49:47.232 - Thread: 1 -> Before snapshot.: GC Memory: 1,456,055,168 B 2020-03-29 19:49:48.153 - Thread: 1 -> After snapshot.: GC Memory: 1,464,221,104 B 2020-03-29 19:49:48.157 - Thread: 1 -> Directory cleanup: GC Memory: 1,464,229,264 B 2020-03-29 19:49:48.158 - Thread: 1 -> Saving world - END 2020-03-29 19:49:48.217 - Thread: 8 -> Session snapshot save - START 2020-03-29 19:49:48.219 - Thread: 8 -> Checking file access for files in target dir. 2020-03-29 19:49:52.241 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\.new\Sandbox_config.sbc 2020-03-29 19:49:53.259 - Thread: 8 -> Session snapshot save - END 2020-03-29 19:49:54.439 - Thread: 1 -> GUI Stats: Update 0.828678888888887, Draw 0.744767833333333 2020-03-29 19:49:56.923 - Thread: 1 -> GC Memory: 1,470,362,560 B 2020-03-29 19:50:24.442 - Thread: 1 -> GUI Stats: Update 0.932707833333335, Draw 0.915834722222221 2020-03-29 19:50:24.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:50:24.519 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,25.4007,52.55798,1,0,1405.886,6273.813,5969,169031,16,25.50947,94.23368,0.5895711,6087,13.07075,0,0.006734007,3.334279,12.31705,100 2020-03-29 19:50:26.938 - Thread: 1 -> GC Memory: 1,469,599,248 B 2020-03-29 19:50:29.670 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-29 19:50:35.670 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-29 19:50:41.671 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-03-29 19:50:54.440 - Thread: 1 -> GUI Stats: Update 0.951586777777778, Draw 0.935309833333333 2020-03-29 19:50:56.951 - Thread: 1 -> GC Memory: 1,460,082,368 B 2020-03-29 19:51:19.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:51:19.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:51:24.790 - Thread: 1 -> GUI Stats: Update 0.805843888888887, Draw 0.837270944444444 2020-03-29 19:51:24.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:51:24.887 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,28.40512,52.87812,1,0,1397.653,6282.773,5969,169031,16,23.78685,91.12981,0.5861964,6094,14.26816,0,0.006734007,3.393945,13.00254,100 2020-03-29 19:51:26.955 - Thread: 1 -> GC Memory: 1,467,336,560 B 2020-03-29 19:51:54.791 - Thread: 1 -> GUI Stats: Update 0.803249499999999, Draw 0.80733511111111 2020-03-29 19:51:56.956 - Thread: 1 -> GC Memory: 1,468,715,992 B 2020-03-29 19:52:25.035 - Thread: 1 -> GUI Stats: Update 0.951440166666666, Draw 0.949988500000001 2020-03-29 19:52:25.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:52:25.145 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,25.59604,39.21956,1,0,1393.147,6276.668,5969,169031,16,23.2399,90.80877,0.5733849,6088,15.17125,0,0.006734007,3.525784,13.77683,100 2020-03-29 19:52:26.965 - Thread: 1 -> GC Memory: 1,462,973,008 B 2020-03-29 19:52:55.180 - Thread: 1 -> GUI Stats: Update 0.79911888888889, Draw 0.769253444444446 2020-03-29 19:52:56.976 - Thread: 1 -> GC Memory: 1,462,107,400 B 2020-03-29 19:53:25.176 - Thread: 1 -> GUI Stats: Update 0.907717833333332, Draw 0.856493277777776 2020-03-29 19:53:25.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:53:25.308 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,29.06653,41.78171,1,0,1397.161,6314.891,5845,169155,16,23.09997,90.09273,0.559335,6048,17.06174,0,0.006734007,3.941258,15.37139,100 2020-03-29 19:53:26.977 - Thread: 1 -> GC Memory: 1,465,219,040 B 2020-03-29 19:53:37.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:53:37.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:53:55.552 - Thread: 1 -> GUI Stats: Update 1.01474861111111, Draw 0.839818666666665 2020-03-29 19:53:56.983 - Thread: 1 -> GC Memory: 1,464,255,856 B 2020-03-29 19:54:25.753 - Thread: 1 -> GUI Stats: Update 1.07453361111111, Draw 1.08292688888889 2020-03-29 19:54:25.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:54:25.898 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,32.33577,52.58802,1,0,1398.36,6309.75,5969,169031,16,30.91821,91.2282,0.6474735,6079,12.71541,0,0.006734007,3.931376,11.60004,100 2020-03-29 19:54:26.999 - Thread: 1 -> GC Memory: 1,465,161,952 B 2020-03-29 19:54:47.214 - Thread: 1 -> Autosave initiated 2020-03-29 19:54:47.215 - Thread: 1 -> Character state: True 2020-03-29 19:54:47.215 - Thread: 1 -> IsServer: True 2020-03-29 19:54:47.215 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-29 19:54:47.215 - Thread: 1 -> Autosave 2020-03-29 19:54:47.215 - Thread: 1 -> Saving world - START 2020-03-29 19:54:47.217 - Thread: 1 -> Making world state snapshot. 2020-03-29 19:54:47.217 - Thread: 1 -> Before snapshot.: GC Memory: 1,465,898,872 B 2020-03-29 19:54:47.353 - Thread: 1 -> After snapshot.: GC Memory: 1,473,457,224 B 2020-03-29 19:54:47.354 - Thread: 1 -> Directory cleanup: GC Memory: 1,473,457,224 B 2020-03-29 19:54:47.354 - Thread: 1 -> Saving world - END 2020-03-29 19:54:47.355 - Thread: 8 -> Session snapshot save - START 2020-03-29 19:54:47.356 - Thread: 8 -> Checking file access for files in target dir. 2020-03-29 19:54:48.292 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\georg\AppData\Roaming\SpaceEngineers\Saves\76561198877478605\Me and The Bois\.new\Sandbox_config.sbc 2020-03-29 19:54:49.173 - Thread: 8 -> Session snapshot save - END 2020-03-29 19:54:55.877 - Thread: 1 -> GUI Stats: Update 0.812367444444446, Draw 0.786971055555555 2020-03-29 19:54:57.010 - Thread: 1 -> GC Memory: 1,478,657,632 B 2020-03-29 19:55:24.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 19:55:24.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 19:55:24.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-29 19:55:25.286 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-29 19:55:26.296 - Thread: 1 -> GUI Stats: Update 1.07178661111111, Draw 1.07134727777778 2020-03-29 19:55:26.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:55:26.461 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,27.3171,45.59473,1,0,1413.337,6307.484,5969,169031,16,24.28012,87.93881,0.6340368,6075,14.63522,0,0.006734007,3.553449,12.87004,100 2020-03-29 19:55:27.011 - Thread: 1 -> GC Memory: 1,480,915,568 B 2020-03-29 19:55:44.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-29 19:55:44.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-29 19:55:56.295 - Thread: 1 -> GUI Stats: Update 0.894317888888891, Draw 0.611740722222222 2020-03-29 19:55:57.012 - Thread: 1 -> GC Memory: 1,472,170,512 B 2020-03-29 19:56:26.296 - Thread: 1 -> GUI Stats: Update 1.03687911111111, Draw 1.03563905555556 2020-03-29 19:56:26.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-29 19:56:26.480 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,34.64857,51.14184,1,0,1404.525,6349.48,5969,169031,16,28.82157,95.05523,0.5892937,6065,14.00422,0,0.006734007,4.036234,13.31174,100 2020-03-29 19:56:27.029 - Thread: 1 -> GC Memory: 1,471,093,960 B