2020-03-27 19:59:44.821 - Thread: 1 -> Log Started 2020-03-27 19:59:44.823 - Thread: 1 -> Timezone (local - UTC): 3h 2020-03-27 19:59:44.823 - Thread: 1 -> App Version: 01_194_081 2020-03-27 19:59:44.824 - Thread: 1 -> Steam build: Always true 2020-03-27 19:59:44.824 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-27 19:59:44.824 - Thread: 1 -> Environment.ProcessorCount: 16 2020-03-27 19:59:44.861 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Корпоративная LTSC (Microsoft Windows NT 10.0.17763.0) 2020-03-27 19:59:44.861 - Thread: 1 -> Environment.CommandLine: C:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2020-03-27 19:59:44.861 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-27 19:59:44.861 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-27 19:59:44.861 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-03-27 19:59:44.861 - Thread: 1 -> Environment.CurrentDirectory: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-27 19:59:44.894 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2020-03-27 19:59:44.894 - Thread: 1 -> IntPtr.Size: 8 2020-03-27 19:59:44.894 - Thread: 1 -> Default Culture: 2020-03-27 19:59:44.894 - Thread: 1 -> Default UI Culture: 2020-03-27 19:59:44.894 - Thread: 1 -> MyConfig.Load() - START 2020-03-27 19:59:44.896 - Thread: 1 -> Path: C:\Users\Администратор\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-27 19:59:45.015 - Thread: 1 -> NewNewGameScreen: False 2020-03-27 19:59:45.015 - Thread: 1 -> EnableDamageEffects: True 2020-03-27 19:59:45.015 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-27 19:59:45.015 - Thread: 1 -> EnableReverb: False 2020-03-27 19:59:45.015 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-27 19:59:45.015 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-27 19:59:45.015 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-27 19:59:45.015 - Thread: 1 -> FirstTimeRun: False 2020-03-27 19:59:45.015 - Thread: 1 -> ExperimentalMode: True 2020-03-27 19:59:45.015 - Thread: 1 -> VideoAdapter: 0 2020-03-27 19:59:45.015 - Thread: 1 -> ScreenWidth: 1920 2020-03-27 19:59:45.015 - Thread: 1 -> ScreenHeight: 1080 2020-03-27 19:59:45.015 - Thread: 1 -> RefreshRate: 60000 2020-03-27 19:59:45.015 - Thread: 1 -> WindowMode: 1 2020-03-27 19:59:45.015 - Thread: 1 -> VerticalSync: 0 2020-03-27 19:59:45.015 - Thread: 1 -> FieldOfView: 70 2020-03-27 19:59:45.015 - Thread: 1 -> PostProcessingEnabled: True 2020-03-27 19:59:45.015 - Thread: 1 -> FlaresIntensity: 1 2020-03-27 19:59:45.015 - Thread: 1 -> TreeViewDistance: 1998 2020-03-27 19:59:45.015 - Thread: 1 -> GrassDensity: 3 2020-03-27 19:59:45.015 - Thread: 1 -> GrassDrawDistance: 1000 2020-03-27 19:59:45.015 - Thread: 1 -> AntialiasingMode: 1 2020-03-27 19:59:45.015 - Thread: 1 -> ShadowMapResolution: 2 2020-03-27 19:59:45.015 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-03-27 19:59:45.015 - Thread: 1 -> TextureQuality: 2 2020-03-27 19:59:45.015 - Thread: 1 -> AnisotropicFiltering: 4 2020-03-27 19:59:45.015 - Thread: 1 -> ModelQuality: 2 2020-03-27 19:59:45.015 - Thread: 1 -> VoxelQuality: 2 2020-03-27 19:59:45.015 - Thread: 1 -> ShaderQuality: 2 2020-03-27 19:59:45.015 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-27 19:59:45.015 - Thread: 1 -> FirstVTTimeRun: False 2020-03-27 19:59:45.015 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-27 19:59:45.015 - Thread: 1 -> GDPRConsent: True 2020-03-27 19:59:45.015 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-27 19:59:45.015 - Thread: 1 -> ShowCrosshair2: 0 2020-03-27 19:59:45.015 - Thread: 1 -> EnableTrading: True 2020-03-27 19:59:45.015 - Thread: 1 -> EnableSteamCloud: False 2020-03-27 19:59:45.015 - Thread: 1 -> UiTransparency: 1 2020-03-27 19:59:45.015 - Thread: 1 -> UiBkTransparency: 0.8 2020-03-27 19:59:45.015 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-27 19:59:45.015 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-27 19:59:45.015 - Thread: 1 -> ControlsHints: False 2020-03-27 19:59:45.015 - Thread: 1 -> GoodBotHints: False 2020-03-27 19:59:45.015 - Thread: 1 -> RotationHints: True 2020-03-27 19:59:45.015 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-27 19:59:45.015 - Thread: 1 -> GameVolume: 0.2536433 2020-03-27 19:59:45.015 - Thread: 1 -> Music_Volume: 0.0872262 2020-03-27 19:59:45.015 - Thread: 1 -> VoiceChatVolume: 0 2020-03-27 19:59:45.015 - Thread: 1 -> HudWarnings: True 2020-03-27 19:59:45.015 - Thread: 1 -> VoiceChat: True 2020-03-27 19:59:45.015 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-27 19:59:45.015 - Thread: 1 -> EnableDynamicMusic: True 2020-03-27 19:59:45.015 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-27 19:59:45.015 - Thread: 1 -> EnableDoppler: True 2020-03-27 19:59:45.015 - Thread: 1 -> FirstTimeTutorials: False 2020-03-27 19:59:45.015 - Thread: 1 -> HudState: 1 2020-03-27 19:59:45.015 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-27 19:59:45.015 - Thread: 1 -> MutedPlayers: 2020-03-27 19:59:45.015 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-27 19:59:45.015 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-27 19:59:45.016 - Thread: 1 -> MyConfig.Load() - END 2020-03-27 19:59:45.194 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-27 19:59:45.413 - Thread: 1 -> Found processor count: 16 2020-03-27 19:59:45.413 - Thread: 1 -> Using processor count: 16 2020-03-27 19:59:45.524 - Thread: 1 -> All detected adapters: 2020-03-27 19:59:45.532 - Thread: 1 -> AMD Radeon RX 5700 XT - VendorID=4098, SubsystemID=91689027, DeviceID=29471 2020-03-27 19:59:45.532 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-27 19:59:45.643 - Thread: 1 -> AdapterInfo = { 2020-03-27 19:59:45.643 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-03-27 19:59:45.643 - Thread: 1 -> Description = dev id: 29471, mem: 8547229696, shared mem: 17145450496, Luid: 33890, rev: 193, subsys id: 91689027, vendor id: 4098, feature_level 11.1: True 2020-03-27 19:59:45.643 - Thread: 1 -> Driver version = 26.20.15029.15007 2020-03-27 19:59:45.643 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-03-27 19:59:45.643 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-27 19:59:45.643 - Thread: 1 -> AftermathSupported = False 2020-03-27 19:59:45.643 - Thread: 1 -> Adapter id = 0 2020-03-27 19:59:45.643 - Thread: 1 -> Supported = True 2020-03-27 19:59:45.643 - Thread: 1 -> RAM = 8547229696 2020-03-27 19:59:45.643 - Thread: 1 -> Priority = 2 2020-03-27 19:59:45.643 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-27 19:59:45.643 - Thread: 1 -> Output is attached = True 2020-03-27 19:59:45.643 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-27 19:59:45.643 - Thread: 1 -> Display modes = { 2020-03-27 19:59:45.644 - Thread: 1 -> DXGIOutput id = 0 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@72Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@67Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x400@70Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x400@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x400@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x480@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x480@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x576@50Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x576@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x576@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@72Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@56Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 832x624@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 832x624@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 832x624@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1024x768@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1024x768@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1024x768@70Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x864@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x872@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x720@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x720@50Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x800@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x1024@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x1024@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1440x900@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1600x900@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1680x1050@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1920x1080@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1920x1080@50Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> } 2020-03-27 19:59:45.644 - Thread: 1 -> } 2020-03-27 19:59:45.644 - Thread: 1 -> AdapterInfo = { 2020-03-27 19:59:45.644 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-03-27 19:59:45.644 - Thread: 1 -> Description = dev id: 29471, mem: 8547229696, shared mem: 17145450496, Luid: 33890, rev: 193, subsys id: 91689027, vendor id: 4098, feature_level 11.1: True 2020-03-27 19:59:45.644 - Thread: 1 -> Driver version = 26.20.15029.15007 2020-03-27 19:59:45.644 - Thread: 1 -> Driver date = 20200317000000.000000-000 2020-03-27 19:59:45.644 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-27 19:59:45.644 - Thread: 1 -> AftermathSupported = False 2020-03-27 19:59:45.644 - Thread: 1 -> Adapter id = 0 2020-03-27 19:59:45.644 - Thread: 1 -> Supported = True 2020-03-27 19:59:45.644 - Thread: 1 -> RAM = 8547229696 2020-03-27 19:59:45.644 - Thread: 1 -> Priority = 2 2020-03-27 19:59:45.644 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-27 19:59:45.644 - Thread: 1 -> Output is attached = True 2020-03-27 19:59:45.644 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-27 19:59:45.644 - Thread: 1 -> Display modes = { 2020-03-27 19:59:45.644 - Thread: 1 -> DXGIOutput id = 0 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@72Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@67Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 640x480@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x400@70Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x400@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x400@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x480@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x480@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x576@50Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x576@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 720x576@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@72Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 800x600@56Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 832x624@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 832x624@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 832x624@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1024x768@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1024x768@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1024x768@70Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x864@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x872@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x720@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x720@50Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x800@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x1024@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1280x1024@75Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1440x900@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1600x900@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1680x1050@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1920x1080@60Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1920x1080@50Hz 2020-03-27 19:59:45.644 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-27 19:59:45.644 - Thread: 1 -> } 2020-03-27 19:59:45.644 - Thread: 1 -> } 2020-03-27 19:59:45.645 - Thread: 1 -> Steam.IsActive: True 2020-03-27 19:59:45.645 - Thread: 1 -> Steam.IsOnline: True 2020-03-27 19:59:45.645 - Thread: 1 -> Steam.OwnsGame: False 2020-03-27 19:59:45.645 - Thread: 1 -> Steam.UserId: 76561198348159480 2020-03-27 19:59:45.645 - Thread: 1 -> Steam.UserName: Brenan Julian 2020-03-27 19:59:45.645 - Thread: 1 -> Steam.Branch: default 2020-03-27 19:59:45.645 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-27 19:59:45.645 - Thread: 1 -> Build version: 0.1.1.0 2020-03-27 19:59:45.683 - Thread: 30 -> CreateDeviceInternal - CheckSettings() 2020-03-27 19:59:45.683 - Thread: 30 -> CreateDeviceInternal - GetAdapter() 2020-03-27 19:59:45.684 - Thread: 30 -> CreateDeviceInternal - FixSettings() 2020-03-27 19:59:45.684 - Thread: 30 -> CreateDeviceInternal - Create device 2020-03-27 19:59:45.712 - Thread: 30 -> CreateDeviceInternal Steam Overlay integration 2020-03-27 19:59:45.746 - Thread: 30 -> CreateDeviceInternal Steam Overlay OK 2020-03-27 19:59:45.746 - Thread: 30 -> CreateDeviceInternal create swapchain 2020-03-27 19:59:46.883 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-27 19:59:46.884 - Thread: 1 -> MyScreenManager() 2020-03-27 19:59:46.884 - Thread: 1 -> Game dir: C:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-27 19:59:46.884 - Thread: 1 -> Content dir: C:\Steam\steamapps\common\SpaceEngineers\Content 2020-03-27 19:59:47.667 - Thread: 1 -> Preallocate - START 2020-03-27 19:59:47.668 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-27 19:59:47.670 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-27 19:59:47.670 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-27 19:59:47.670 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-27 19:59:47.670 - Thread: 1 -> MyEntities - START 2020-03-27 19:59:47.685 - Thread: 1 -> MyEntities - END 2020-03-27 19:59:47.685 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-27 19:59:47.685 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-27 19:59:47.685 - Thread: 1 -> MyTransparentGeometry - START 2020-03-27 19:59:47.685 - Thread: 1 -> MyTransparentGeometry - END 2020-03-27 19:59:47.685 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-27 19:59:47.692 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-27 19:59:47.693 - Thread: 1 -> MyMath - START 2020-03-27 19:59:47.693 - Thread: 1 -> MyMath - END 2020-03-27 19:59:47.693 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-27 19:59:47.693 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-27 19:59:47.703 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-27 19:59:47.703 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-27 19:59:47.703 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-27 19:59:47.733 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-27 19:59:47.733 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-27 19:59:47.733 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-27 19:59:47.733 - Thread: 1 -> MySyncDestructions - START 2020-03-27 19:59:47.733 - Thread: 1 -> MySyncDestructions - END 2020-03-27 19:59:47.733 - Thread: 1 -> MySyncEntity - START 2020-03-27 19:59:47.733 - Thread: 1 -> MySyncEntity - END 2020-03-27 19:59:47.733 - Thread: 1 -> MySyncScenario - START 2020-03-27 19:59:47.733 - Thread: 1 -> MySyncScenario - END 2020-03-27 19:59:47.733 - Thread: 1 -> MyCommandCharacter - START 2020-03-27 19:59:47.733 - Thread: 1 -> MyCommandCharacter - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyCommandConsole - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyCommandConsole - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyCommandEntity - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyCommandEntity - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyAiTargetManager - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyAiTargetManager - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyClientDebugCommands - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyClientDebugCommands - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyDedicatedServer - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyDedicatedServer - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerBase - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerBase - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerClient - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerClient - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyServerDebugCommands - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyServerDebugCommands - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyAIActionsParser - START 2020-03-27 19:59:47.734 - Thread: 1 -> MyAIActionsParser - END 2020-03-27 19:59:47.734 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-27 19:59:47.742 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-27 19:59:47.742 - Thread: 1 -> MyDefinitionManager - START 2020-03-27 19:59:47.753 - Thread: 1 -> MyDefinitionManager - END 2020-03-27 19:59:47.753 - Thread: 1 -> Preallocate - END 2020-03-27 19:59:47.754 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-27 19:59:47.940 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-27 19:59:47.940 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-27 19:59:47.950 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-27 19:59:47.951 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-27 19:59:47.951 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-27 19:59:47.951 - Thread: 1 -> Assembly.Location: C:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-27 19:59:47.951 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-27 19:59:47.951 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-27 19:59:47.952 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-27 19:59:47.956 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-03-27 19:59:47.956 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-03-27 19:59:47.957 - Thread: 1 -> Virtualized: False 2020-03-27 19:59:47.989 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2020-03-27 19:59:47.989 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,290,900,992 bytes 2020-03-27 19:59:47.989 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-27 19:59:47.989 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 31,687,331,840 bytes 2020-03-27 19:59:47.989 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,544,895,488 bytes 2020-03-27 19:59:47.992 - Thread: 1 -> Drive C: | Capacity: 499,460,861,952 bytes | Free space: 446,132,170,752 bytes 2020-03-27 19:59:47.992 - Thread: 1 -> Drive D: | Capacity: 999,625,322,496 bytes | Free space: 812,523,577,344 bytes 2020-03-27 19:59:47.993 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-27 19:59:47.993 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-27 19:59:47.993 - Thread: 1 -> Installed DLCs: 2020-03-27 19:59:47.995 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-27 19:59:47.996 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-27 19:59:47.996 - Thread: 1 -> Frostbite (1241550) 2020-03-27 19:59:48.008 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-27 19:59:48.040 - Thread: 1 -> Havok: Physics.Init 2020-03-27 19:59:48.048 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-27 19:59:48.051 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-27 19:59:48.060 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-27 19:59:48.061 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-27 19:59:48.063 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2020-03-27 19:59:48.248 - Thread: 1 -> Loading scenarios 2020-03-27 19:59:48.265 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-27 19:59:48.265 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-27 19:59:48.409 - Thread: 1 -> Loading sound definitions 2020-03-27 19:59:48.417 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-27 19:59:48.417 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-27 19:59:48.417 - Thread: 1 -> Loading shadow textures definitions 2020-03-27 19:59:48.417 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-27 19:59:48.417 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-27 19:59:48.424 - Thread: 1 -> MyAudio.LoadData - START 2020-03-27 19:59:48.446 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (2- Устройство с поддержкой High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-27 19:59:48.468 - Thread: 1 -> MyAudio.LoadData - END 2020-03-27 19:59:48.472 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2020-03-27 19:59:48.472 - Thread: 1 -> MyGuiManager() 2020-03-27 19:59:48.474 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-27 19:59:48.638 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-27 19:59:48.658 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-27 19:59:48.658 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-27 19:59:48.658 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-27 19:59:48.666 - Thread: 1 -> Loading default controls 2020-03-27 19:59:48.675 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-27 19:59:48.682 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-27 19:59:48.682 - Thread: 14 -> ReloadVoxelMaterials 2020-03-27 19:59:48.703 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-27 19:59:48.705 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-27 19:59:48.705 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-27 19:59:48.705 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-27 19:59:48.705 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-27 19:59:48.705 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-27 19:59:48.705 - Thread: 26 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-27 19:59:48.705 - Thread: 27 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-27 19:59:48.706 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-27 19:59:48.739 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.741 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-27 19:59:48.745 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.745 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-27 19:59:48.747 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.747 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-27 19:59:48.749 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.749 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-27 19:59:48.751 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.751 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-27 19:59:48.754 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.754 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-27 19:59:48.758 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.758 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-27 19:59:48.758 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.758 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.758 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-27 19:59:48.758 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-27 19:59:48.769 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.769 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-27 19:59:48.770 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.770 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-27 19:59:48.777 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.777 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-27 19:59:48.783 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.783 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-27 19:59:48.796 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.796 - Thread: 26 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-27 19:59:48.797 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.797 - Thread: 26 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-27 19:59:48.797 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.797 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-27 19:59:48.798 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.798 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-27 19:59:48.802 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.802 - Thread: 26 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-27 19:59:48.805 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.805 - Thread: 26 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-27 19:59:48.809 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.809 - Thread: 26 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-27 19:59:48.836 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.836 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-27 19:59:48.839 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.839 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-27 19:59:48.840 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.840 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-27 19:59:48.842 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.842 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-27 19:59:48.844 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.844 - Thread: 27 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-27 19:59:48.849 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.849 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-27 19:59:48.856 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.856 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-27 19:59:48.858 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.858 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-27 19:59:48.861 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.862 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-27 19:59:48.866 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.867 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-27 19:59:48.867 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.867 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-27 19:59:48.867 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.867 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-27 19:59:48.870 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.870 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-27 19:59:48.878 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.878 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-27 19:59:48.879 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.879 - Thread: 27 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-27 19:59:48.892 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.892 - Thread: 27 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-27 19:59:48.904 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.904 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-27 19:59:48.917 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.917 - Thread: 27 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-27 19:59:48.918 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.918 - Thread: 26 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-27 19:59:48.919 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.919 - Thread: 29 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-27 19:59:48.926 - Thread: 27 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-27 19:59:48.936 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.936 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-27 19:59:48.936 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.936 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-27 19:59:48.949 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:48.949 - Thread: 24 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-27 19:59:49.035 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:49.035 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-27 19:59:49.035 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-27 19:59:49.042 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-27 19:59:49.045 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-27 19:59:49.048 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-27 19:59:49.050 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-27 19:59:49.057 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-27 19:59:49.058 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-27 19:59:49.062 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-27 19:59:49.073 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-27 19:59:49.077 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-27 19:59:49.086 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-27 19:59:49.101 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-27 19:59:49.112 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-27 19:59:49.122 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-27 19:59:49.139 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-27 19:59:49.194 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-27 19:59:49.260 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-27 19:59:49.262 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-27 19:59:49.283 - Thread: 1 -> Timer Frequency: 14318180 2020-03-27 19:59:49.283 - Thread: 1 -> Ticks per frame: 238636 2020-03-27 19:59:49.319 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-27 19:59:49.319 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-27 19:59:49.353 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-27 19:59:49.384 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-27 19:59:49.423 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-27 19:59:49.472 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-27 19:59:49.489 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-27 19:59:49.530 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-27 19:59:49.555 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-27 19:59:49.577 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-27 19:59:49.621 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-27 19:59:49.647 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-27 19:59:49.683 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-27 19:59:49.715 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-27 19:59:49.743 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-27 19:59:49.748 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-27 19:59:49.765 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-27 19:59:49.775 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-27 19:59:49.778 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-27 19:59:49.796 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-27 19:59:49.796 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-27 19:59:49.811 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-27 19:59:49.989 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-27 19:59:50.050 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-27 19:59:50.060 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-27 19:59:50.071 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-27 19:59:50.191 - Thread: 14 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-27 19:59:50.201 - Thread: 28 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-27 19:59:50.354 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-27 19:59:50.354 - Thread: 1 -> Flares Intensity: 1 2020-03-27 19:59:50.354 - Thread: 1 -> Field of view: 1.22173 2020-03-27 19:59:50.354 - Thread: 1 -> PostProcessingEnabled: True 2020-03-27 19:59:50.354 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-03-27 19:59:50.354 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-03-27 19:59:50.354 - Thread: 1 -> Render.DistanceFade: 1998 2020-03-27 19:59:50.354 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-27 19:59:50.354 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-03-27 19:59:50.354 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-03-27 19:59:50.354 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-27 19:59:50.354 - Thread: 1 -> Render.TextureQuality: HIGH 2020-03-27 19:59:50.354 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-03-27 19:59:50.354 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-03-27 19:59:50.354 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-03-27 19:59:50.354 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-03-27 19:59:50.389 - Thread: 1 -> Analytics uuid: b2e0c5cd-18f6-b5e6-3d7e-0da410f97d31 2020-03-27 19:59:50.408 - Thread: 25 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-27 19:59:50.425 - Thread: 1 -> Analytics helper process start reported 2020-03-27 19:59:50.431 - Thread: 23 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-27 19:59:50.903 - Thread: 41 -> Analytics session: 20800531 2020-03-27 19:59:52.411 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-27 19:59:54.103 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-27 19:59:54.103 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-27 19:59:54.103 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2020-03-27 20:00:20.584 - Thread: 1 -> GUI Stats: Update 0.519013055555552, Draw 0.131672277777778 2020-03-27 20:00:50.584 - Thread: 1 -> GUI Stats: Update 0.0356621666666667, Draw 0.0883597777777779 2020-03-27 20:01:20.584 - Thread: 1 -> GUI Stats: Update 0.0358850555555556, Draw 0.0900808333333333 2020-03-27 20:01:50.584 - Thread: 1 -> GUI Stats: Update 0.0301387777777778, Draw 0.0788603333333336 2020-03-27 20:02:20.584 - Thread: 1 -> GUI Stats: Update 0.0351461111111112, Draw 0.0902335555555556 2020-03-27 20:02:50.584 - Thread: 1 -> GUI Stats: Update 0.0331255000000001, Draw 0.0838539444444446 2020-03-27 20:03:20.585 - Thread: 1 -> GUI Stats: Update 0.0323167777777777, Draw 0.0820811111111111 2020-03-27 20:03:50.584 - Thread: 1 -> GUI Stats: Update 0.0335947777777778, Draw 0.0846641111111111 2020-03-27 20:03:52.403 - Thread: 1 -> LoadSession() - Start 2020-03-27 20:03:52.403 - Thread: 1 -> C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2 2020-03-27 20:03:53.244 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\Sandbox_config.sbc 2020-03-27 20:03:53.246 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-27 20:03:53.246 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-27 20:03:53.246 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts 2020-03-27 20:03:53.248 - Thread: 14 -> Downloading world mods - START 2020-03-27 20:03:53.646 - Thread: 1 -> Mod dependencies query successful 2020-03-27 20:03:54.265 - Thread: 1 -> Mod dependencies query successful 2020-03-27 20:03:54.271 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 4 items 2020-03-27 20:03:54.900 - Thread: 1 -> Mod query successful 2020-03-27 20:03:54.906 - Thread: 14 -> Up to date mod: Id = 657749341, title = 'Automatic Ore Pickup' 2020-03-27 20:03:54.906 - Thread: 14 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-03-27 20:03:54.906 - Thread: 14 -> Up to date mod: Id = 801185519, title = 'Colorful Icons' 2020-03-27 20:03:54.906 - Thread: 14 -> Up to date mod: Id = 2026389838, title = 'Ore Detector+' 2020-03-27 20:03:54.907 - Thread: 14 -> Mod download time: 0.00 seconds 2020-03-27 20:03:54.908 - Thread: 14 -> Downloading world mods - END 2020-03-27 20:03:54.914 - Thread: 1 -> LoadSession() - End 2020-03-27 20:03:54.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:03:54.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:03:54.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:03:54.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:03:54.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:03:54.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:03:54.951 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-27 20:03:54.952 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-27 20:03:55.154 - Thread: 1 -> RunLoadingAction - START 2020-03-27 20:03:55.156 - Thread: 1 -> Loading session: C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2 2020-03-27 20:03:55.660 - Thread: 1 -> GC Memory: 998,151,976 B 2020-03-27 20:03:55.668 - Thread: 1 -> Process Memory: 3,224,039,424 B 2020-03-27 20:03:55.668 - Thread: 1 -> Experimental mode: Yes 2020-03-27 20:03:55.669 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-03-27 20:03:56.576 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-27 20:03:59.480 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:03:59.480 - Thread: 1 -> Script loaded: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:03:59.480 - Thread: 1 -> Script loaded: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:03:59.488 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-27 20:03:59.492 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-27 20:03:59.493 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-27 20:03:59.494 - Thread: 1 -> 174281b18294ad02ca6132a0691a4738bf466c4e 2020-03-27 20:03:59.626 - Thread: 1 -> Loading scenarios 2020-03-27 20:03:59.627 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-27 20:03:59.627 - Thread: 1 -> List of used mods (4) - START 2020-03-27 20:03:59.627 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-03-27 20:03:59.627 - Thread: 1 -> Id = 2026389838, Filename = '2026389838.sbm', Name = 'Ore Detector+' 2020-03-27 20:03:59.627 - Thread: 1 -> Id = 801185519, Filename = '801185519.sbm', Name = 'Colorful Icons' 2020-03-27 20:03:59.627 - Thread: 1 -> Id = 657749341, Filename = '657749341.sbm', Name = 'Automatic Ore Pickup' 2020-03-27 20:03:59.627 - Thread: 1 -> List of used mods - END 2020-03-27 20:03:59.687 - Thread: 1 -> Loading behaviors 2020-03-27 20:03:59.688 - Thread: 1 -> Loading ammo magazines 2020-03-27 20:03:59.690 - Thread: 1 -> Loading ammo definitions 2020-03-27 20:03:59.692 - Thread: 1 -> Loading animations 2020-03-27 20:03:59.694 - Thread: 1 -> Loading animations 2020-03-27 20:03:59.695 - Thread: 1 -> Loading sound definitions 2020-03-27 20:03:59.695 - Thread: 1 -> Loading sound definitions 2020-03-27 20:03:59.695 - Thread: 1 -> Loading sound definitions 2020-03-27 20:03:59.695 - Thread: 1 -> Loading sound definitions 2020-03-27 20:03:59.695 - Thread: 1 -> Loading sound definitions 2020-03-27 20:03:59.695 - Thread: 1 -> Loading sound definitions 2020-03-27 20:03:59.695 - Thread: 1 -> Loading category classes 2020-03-27 20:03:59.696 - Thread: 1 -> Loading category classes 2020-03-27 20:03:59.696 - Thread: 1 -> Loading blueprint classes 2020-03-27 20:03:59.697 - Thread: 1 -> Loading blueprint class entries 2020-03-27 20:03:59.698 - Thread: 1 -> Loading blueprint class entries 2020-03-27 20:03:59.698 - Thread: 1 -> Loading blueprints 2020-03-27 20:03:59.699 - Thread: 1 -> Loading blueprints 2020-03-27 20:03:59.699 - Thread: 1 -> Loading agent definitions 2020-03-27 20:03:59.701 - Thread: 1 -> Loading character definitions 2020-03-27 20:03:59.710 - Thread: 1 -> Loading character definitions 2020-03-27 20:03:59.710 - Thread: 1 -> Loading components 2020-03-27 20:03:59.711 - Thread: 1 -> Loading components 2020-03-27 20:03:59.711 - Thread: 1 -> Loading configuration 2020-03-27 20:03:59.712 - Thread: 1 -> Loading container types 2020-03-27 20:03:59.713 - Thread: 1 -> Loading Contract Types 2020-03-27 20:03:59.718 - Thread: 1 -> Loading block positions 2020-03-27 20:03:59.720 - Thread: 1 -> Loading block positions 2020-03-27 20:03:59.720 - Thread: 1 -> Loading curve definitions 2020-03-27 20:03:59.723 - Thread: 1 -> Loading debris 2020-03-27 20:03:59.723 - Thread: 1 -> Loading environment items entries 2020-03-27 20:03:59.724 - Thread: 1 -> Loading decal global definitions 2020-03-27 20:03:59.724 - Thread: 1 -> Loading decal definitions 2020-03-27 20:03:59.726 - Thread: 1 -> Loading drone behaviors 2020-03-27 20:03:59.727 - Thread: 1 -> Loading edges 2020-03-27 20:03:59.728 - Thread: 1 -> Loading emissive color definitions 2020-03-27 20:03:59.731 - Thread: 1 -> Loading emissive color default states 2020-03-27 20:03:59.735 - Thread: 1 -> Loading animations 2020-03-27 20:03:59.735 - Thread: 1 -> Loading entity components 2020-03-27 20:03:59.744 - Thread: 1 -> Loading component containers 2020-03-27 20:03:59.754 - Thread: 1 -> Loading environment items entries 2020-03-27 20:03:59.754 - Thread: 1 -> Loading Faction Names 2020-03-27 20:03:59.754 - Thread: 1 -> Loading factions 2020-03-27 20:03:59.757 - Thread: 1 -> Loading flare definitions 2020-03-27 20:03:59.766 - Thread: 1 -> Loading gas property definitions 2020-03-27 20:03:59.766 - Thread: 1 -> Loading event definitions 2020-03-27 20:03:59.768 - Thread: 1 -> Loading physical items 2020-03-27 20:03:59.784 - Thread: 1 -> Loading LCD texture categories 2020-03-27 20:03:59.785 - Thread: 1 -> Loading LCD texture categories 2020-03-27 20:03:59.785 - Thread: 1 -> Loading LCD texture categories 2020-03-27 20:03:59.785 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-27 20:03:59.785 - Thread: 1 -> Loading physical items 2020-03-27 20:03:59.787 - Thread: 1 -> Loading physical items 2020-03-27 20:03:59.787 - Thread: 1 -> Loading physical material properties 2020-03-27 20:03:59.790 - Thread: 1 -> Loading pirate antennas 2020-03-27 20:03:59.795 - Thread: 1 -> Loading research blocks definitions 2020-03-27 20:03:59.796 - Thread: 1 -> Loading research groups definitions 2020-03-27 20:03:59.797 - Thread: 1 -> Loading resource distribution groups 2020-03-27 20:03:59.798 - Thread: 1 -> Loading shadow textures definitions 2020-03-27 20:03:59.798 - Thread: 1 -> Loading ship sound groups 2020-03-27 20:03:59.808 - Thread: 1 -> Loading ship sound groups 2020-03-27 20:03:59.808 - Thread: 1 -> Loading sound categories 2020-03-27 20:03:59.810 - Thread: 1 -> Loading stat definitions 2020-03-27 20:03:59.811 - Thread: 1 -> Loading grid creators 2020-03-27 20:03:59.812 - Thread: 1 -> Loading transparent material properties 2020-03-27 20:03:59.813 - Thread: 1 -> Loading planet definition 2020-03-27 20:03:59.814 - Thread: 1 -> Loading voxel map storage definitions 2020-03-27 20:03:59.815 - Thread: 1 -> Loading voxel material definitions 2020-03-27 20:03:59.816 - Thread: 1 -> Loading voxel material definitions 2020-03-27 20:03:59.816 - Thread: 1 -> Loading voxel material definitions 2020-03-27 20:03:59.816 - Thread: 1 -> Loading Weather Effects 2020-03-27 20:03:59.819 - Thread: 1 -> Loading transparent material properties 2020-03-27 20:03:59.826 - Thread: 1 -> Audio effects definitions 2020-03-27 20:03:59.828 - Thread: 1 -> Loading environment items definitions 2020-03-27 20:03:59.829 - Thread: 1 -> Loading environment items definitions 2020-03-27 20:03:59.830 - Thread: 1 -> Loading physical material properties 2020-03-27 20:03:59.833 - Thread: 1 -> Loading particle effect definitions 2020-03-27 20:03:59.895 - Thread: 1 -> Loading particle effect definitions 2020-03-27 20:03:59.895 - Thread: 1 -> Loading environment item definitions 2020-03-27 20:03:59.898 - Thread: 1 -> Loading weapon definitions 2020-03-27 20:03:59.904 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.931 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.931 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.967 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.973 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.975 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.975 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.977 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.977 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.978 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.978 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.979 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.980 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.982 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.982 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.983 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.984 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.985 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.985 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.990 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.991 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.991 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.991 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.991 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.992 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.993 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.994 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.994 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.995 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.995 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.995 - Thread: 1 -> Loading cube blocks 2020-03-27 20:03:59.996 - Thread: 1 -> Created block definitions 2020-03-27 20:03:59.996 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.000 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.001 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.002 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.003 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.003 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.004 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.010 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.011 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.012 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.013 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.014 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.015 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.016 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.017 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.018 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.019 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.020 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.021 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.022 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.024 - Thread: 1 -> Loading cube blocks 2020-03-27 20:04:00.025 - Thread: 1 -> Created definition for: Детектор руды 2020-03-27 20:04:00.026 - Thread: 1 -> Created definition for: Детектор руды 2020-03-27 20:04:00.026 - Thread: 1 -> Created block definitions 2020-03-27 20:04:00.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-03-27 20:04:00.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-03-27 20:04:00.029 - Thread: 1 -> Loading block variant groups 2020-03-27 20:04:00.030 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-27 20:04:00.032 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-27 20:04:00.032 - Thread: 1 -> Loading prefab: C:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-27 20:04:00.032 - 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Thread: 1 -> Loading spawn groups 2020-03-27 20:04:00.041 - Thread: 1 -> Loading drop containers 2020-03-27 20:04:00.042 - Thread: 1 -> Loading spawn groups 2020-03-27 20:04:00.042 - Thread: 1 -> Loading spawn groups 2020-03-27 20:04:00.042 - Thread: 1 -> Loading radial menu definitions 2020-03-27 20:04:00.058 - Thread: 1 -> Loading respawn ships 2020-03-27 20:04:00.059 - Thread: 1 -> Loading spawn groups 2020-03-27 20:04:00.059 - Thread: 1 -> Loading wheel speeds 2020-03-27 20:04:00.106 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-27 20:04:00.110 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-27 20:04:00.110 - Thread: 1 -> MyAudio.LoadData - START 2020-03-27 20:04:00.122 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (2- Устройство с поддержкой High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-27 20:04:00.189 - Thread: 1 -> MyAudio.LoadData - END 2020-03-27 20:04:00.231 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-27 20:04:00.237 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.268 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.268 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.269 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.270 - Thread: 1 -> Registered modules from: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.270 - Thread: 1 -> Registered modules from: 657749341.sbm_AutoOreCollect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.272 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.280 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-27 20:04:00.872 - Thread: 37 -> External debugger: listening... 2020-03-27 20:04:00.878 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - START 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_BatteryBlock/LargeBlockBatteryBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_BatteryBlock/SmallBlockBatteryBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_cube.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_slope.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_inv_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_cube.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_slope.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_inv_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_cube.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_slope.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_inv_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_cube.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_slope.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_inv_corner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHalfArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSquareSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyHalfArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSquareSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHalfSlopeArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSlopeSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyHalfSlopeArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSlopeSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSquareSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/HeavyHalfArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSquareSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfSlopeArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSlopeSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/HeavyHalfSlopeArmorBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSlopeSlab.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorSlope.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorCorner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorInvCorner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorSlope.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorCorner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorInvCorner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorSlope.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorCorner.dds 2020-03-27 20:04:00.894 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorInvCorner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundSlope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorSlope.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorCorner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCornerInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorInvCorner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Base -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Base.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Tip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Tip.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TerminalBlock/ControlPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Control Panel.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MyProgrammableBlock/SmallProgrammableBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ProgrammingBlock.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TerminalBlock/SmallControlPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Control Panel.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_LargeGatlingTurret/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_turret.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_turret.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_LargeMissileTurret/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_turret.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_LargeMissileTurret/SmallMissileTurret -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_turret.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_InteriorTurret/LargeInteriorTurret -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_turret.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Passage/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/passage.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Door/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/door.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_RadioAntenna/LargeBlockRadioAntenna -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/antenna.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Beacon/LargeBlockBeacon -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/beacon.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Beacon/SmallBlockBeacon -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/beacon.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_ReflectorLight/LargeBlockFrontLight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallLight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_light.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockSmallLight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_light.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_InteriorLight/LargeBlockLight_1corner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_1corner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_InteriorLight/LargeBlockLight_2corner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_2corner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockLight_1corner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_1corner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockLight_2corner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_2corner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeWindowSquare -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/window.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeWindowEdge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/window2.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeStairs -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/stairs.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeRamp -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ramp.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalk -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/steel_catwalk.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalk2Sides -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_2Sides.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalkCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_Corner.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalkPlate -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_Plate.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeCoverWall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/cover_wall_full.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeCoverWallHalf -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/cover_wall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Warhead/LargeWarhead -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/warhead.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Warhead/SmallWarhead -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/warhead.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Decoy/LargeDecoy -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/decoy.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Decoy/SmallDecoy -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/decoy.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockInteriorWall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_wall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeInteriorPillar -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_pillar.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_LandingGear/LargeBlockLandingGear -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/landing_gear.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Projector/LargeProjector -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Projector.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Projector/SmallProjector -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Projector.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Refinery/LargeRefinery -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/refinery.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Refinery/Blast Furnace -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Blastfurnace.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OxygenGenerator/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenGenerator.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Assembler/LargeAssembler -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/assembler.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OreDetector/LargeOreDetector -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/detector.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MedicalRoom/LargeMedicalRoom -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/medical_room.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_GravityGenerator/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gravity_generator.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_GravityGeneratorSphere/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gravity_generator_spherical.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_JumpDrive/LargeJumpDrive -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/JumpDrive.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpit -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Cockpit.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpitSeat -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Cockpit/SmallBlockCockpit -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Cockpit/DBSmallBlockFighterCockpit -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FighterCockpit.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Cockpit/CockpitOpen -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitOpen.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Cockpit/PassengerSeatLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassengerSeat.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Cockpit/PassengerSeatSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassengerSeat.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CryoChamber/LargeBlockCryoChamber -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CryoPod.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_LandingGear/SmallBlockLandingGear -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/landing_gear.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_ReflectorLight/SmallBlockFrontLight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncher/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_launcher_small.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_launcher.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncherReload/SmallRocketLauncherReload -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RocketLauncherReload.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SmallGatlingGun/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_gun.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Drill/SmallBlockDrill -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/drill.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Drill/LargeBlockDrill -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/drill.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OreDetector/SmallBlockOreDetector -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/detector.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SensorBlock/SmallBlockSensor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Sensor.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SensorBlock/LargeBlockSensor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Sensor.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SoundBlock/SmallBlockSoundBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SoundBlock.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_SoundBlock/LargeBlockSoundBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SoundBlock.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallTextPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TextPanel.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallLCDPanelWide -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanelWide.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallLCDPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_1.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_2.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_Flat_1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_1.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_Flat_2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_2.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_1.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_2.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_Flat_1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_1.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_Flat_2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_2.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OxygenTank/OxygenTankSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenTankSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OxygenGenerator/OxygenGeneratorSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenGeneratorSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeTextPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TextPanel.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanelWide -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanelWide.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_RadioAntenna/SmallBlockRadioAntenna -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/antenna.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_RemoteControl/LargeBlockRemoteControl -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RemoteControl.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_RemoteControl/SmallBlockRemoteControl -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RemoteControl.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_AirVent/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AirVent.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_AirVent/SmallAirVent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AirVent.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OxygenTank/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenTank.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OxygenTank/LargeHydrogenTank -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenTank.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_OxygenTank/SmallHydrogenTank -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenTank.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeProductivityModule -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeProductivity.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeEffectivenessModule -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeEffectiveness.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeEnergyModule -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeEnergy.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockSmallContainer -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockMediumContainer -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_medium.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockLargeContainer -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_large.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockSmallContainer -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLargeContainer -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_large.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust_large.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust_large.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterLarge.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterLarge.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeAtmosphericThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterLargeLarge.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeAtmosphericThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterLargeLarge.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterSmall.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CameraBlock/SmallCameraBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Camera.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_CameraBlock/LargeCameraBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Camera.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Gyro/LargeBlockGyro -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gyro.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Gyro/SmallBlockGyro -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gyro.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Reactor/SmallBlockSmallGenerator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Reactor/SmallBlockLargeGenerator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor_large.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Reactor/LargeBlockSmallGenerator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_Reactor/LargeBlockLargeGenerator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor_large.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_PistonBase/LargePistonBase -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_ExtendedPistonBase/LargePistonBase -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_PistonTop/LargePistonTop -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_PistonBase/SmallPistonBase -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_ExtendedPistonBase/SmallPistonBase -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_PistonTop/SmallPistonTop -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorStator/LargeStator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/motor.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension3x3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension5x5 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension1x1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension3x3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension5x5 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension1x1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension3x3mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension5x5mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension1x1mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.895 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.896 - Thread: 1 -> MyObjectBuilder_MotorRotor/LargeRotor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotorPart.dds 2020-03-27 20:04:00.896 - Thread: 1 -> MyObjectBuilder_MotorStator/SmallStator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/motor.dds 2020-03-27 20:04:00.896 - Thread: 1 -> MyObjectBuilder_MotorRotor/SmallRotor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotorPart.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/LargeAdvancedStator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/LargeAdvancedRotor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedRotorPart.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/SmallAdvancedStator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/SmallAdvancedRotor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ButtonPanel/ButtonPanelLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ButtonPanel.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ButtonPanel/ButtonPanelSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Button.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_TimerBlock/TimerBlockLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TimerBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_TimerBlock/TimerBlockSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TimerBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_SolarPanel/LargeBlockSolarPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarPanel.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_SolarPanel/SmallBlockSolarPanel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarPanel.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarHydroponics.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Slope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Slope.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Inv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Inv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Face -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Face.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideLeft -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeft.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideLeftInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeftInv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideRight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRight.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideRightInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRightInv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Slope -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Slope.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Face -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Face.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Side -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Side.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1SideInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1SideInv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Inv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Inv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Flat -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Flat.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2FlatInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2FlatInv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Flat -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Flat.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1FlatInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1FlatInv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window3x3Flat -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3Flat.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window3x3FlatInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3FlatInv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window2x3Flat -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3Flat.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window2x3FlatInv -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3FlatInv.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Conveyor/SmallBlockConveyor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Conveyor/LargeBlockConveyor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/conveyor.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Collector/Collector -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/collector.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Collector/CollectorSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/collector.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ShipConnector/Connector -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Connector.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ShipConnector/ConnectorSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConnectorSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ShipConnector/ConnectorMedium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Connector.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTube -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTube.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeMedium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTube.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorFrameMedium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorFrameMedium.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeCurved -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeCurved.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeSmallCurved -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorCurveSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeCurvedMedium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeCurved.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Conveyor/SmallShipConveyorHub -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Conveyor.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterLarge.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterMedium.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/SmallBlockConveyorSorter -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_VirtualMass/VirtualMassLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArtificialMass.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_VirtualMass/VirtualMassSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArtificialMass.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_SpaceBall/SpaceBallLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SpaceBall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_SpaceBall/SpaceBallSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SpaceBall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel1x1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel5x5 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel1x1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel5x5 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheelmirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel1x1mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheelmirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel5x5mirrored -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel1x1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel1x1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel3x3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel3x3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel5x5 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel5x5 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ShipGrinder/LargeShipGrinder -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Grinder.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ShipGrinder/SmallShipGrinder -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Grinder.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ShipWelder/LargeShipWelder -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Welder.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ShipWelder/SmallShipWelder -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Welder.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_MergeBlock/LargeShipMergeBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MergeBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_MergeBlock/SmallShipMergeBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MergeBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorCenter -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCenter.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_MyProgrammableBlock/LargeProgrammableBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ProgrammingBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCorner.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorInvCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BlastDoorCornerInverted.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorSide -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorSide.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorCenter -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCenter.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCorner.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorInvCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BlastDoorCornerInverted.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorSide -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorSide.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_LaserAntenna/LargeBlockLaserAntenna -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LaserAntenna.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_LaserAntenna/SmallBlockLaserAntenna -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LaserAntennaSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_AirtightHangarDoor/(null) -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HangarDoor.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_AirtightSlideDoor/LargeBlockSlideDoor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlideDoor.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Parachute/LgParachute -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ParachuteHatch.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Parachute/SmParachute -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ParachuteHatch.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_WindTurbine/LargeBlockWindTurbine -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindTurbine.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_HydrogenEngine/LargeHydrogenEngine -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenEngineLarge.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_HydrogenEngine/SmallHydrogenEngine -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenEngineSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_BatteryBlock/SmallBlockSmallBatteryBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery1x1.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_SurvivalKit/SurvivalKitLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SurvivalKitLarge.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_SurvivalKit/SurvivalKit -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SurvivalKitSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Assembler/BasicAssembler -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BasicAssembler.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CryoChamber/SmallBlockCryoChamber -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CryopodSmall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/SmallBlockCockpitIndustrial -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitIndustrial.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LargeCockpitIndustrial.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockDesk -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Desk.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockDeskCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskCorner.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockDeskChairless -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskChairless.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskChairlessCorner.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Kitchen/LargeBlockKitchen -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Kitchen.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CryoChamber/LargeBlockBed -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Bed.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockerRoom -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LockerRoom.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LockerRoomCorner.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Planter/LargeBlockPlanters -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Planters.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCouch -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Couch.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCouchCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CouchCorner.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockers -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Lockers.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockBathroomOpen -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BathroomOpen.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockBathroom -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Bathroom.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockToilet -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Toilet.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Projector/LargeBlockConsole -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Console.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_StoreBlock/StoreBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/StoreBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_SafeZoneBlock/SafeZoneBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SafeZoneBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_ContractBlock/ContractBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ContractsBlock.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_VendingMachine/VendingMachine -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/VendingMachine.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_StoreBlock/AtmBlock -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ATM.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_VendingMachine/FoodDispenser -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FoodDispenser.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_Jukebox/Jukebox -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Jukebox.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_LCDPanelsBlock/LabEquipment -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LabEquipment.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Shower -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Shower.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWall.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWallLeft -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWallLeft.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWallRight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWallRight.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_LCDPanelsBlock/MedicalStation -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MedicalStation.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_TextPanel/TransparentLCDLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TransparentLCD.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_TextPanel/TransparentLCDSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TransparentLCD.dds 2020-03-27 20:04:00.897 - Thread: 1 -> MyObjectBuilder_CubeBlock/Catwalk -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalk.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkCorner.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkStraight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkStraight.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkWall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkWall.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/GratedStairs -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedStairs.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/GratedHalfStairs -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedHalfStairs.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingStraight -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingStraight.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingDouble -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingDouble.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingCorner -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingCorner.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingDiagonal -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingDiagonal.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_ReflectorLight/RotatingLightLarge -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotatingLight.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_ReflectorLight/RotatingLightSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotatingLight.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight1 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_I.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_II.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_III.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Cockpit/OpenCockpitSmall -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OpenCockpitSmall.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Construction -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/construction_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/MetalGrid -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/metal_grid_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/InteriorPlate -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/interior_plate_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/SteelPlate -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/steel_plate_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Girder -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/girder_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/SmallTube -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/small_tube_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/LargeTube -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/large_tube_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Motor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/motor_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Display -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/display_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/BulletproofGlass -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/bulletproof_glass_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Superconductor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/superconductor_conducts_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Computer -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/computer_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Reactor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/reactor_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Thrust -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/thrust_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/GravityGenerator -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/gravity_generator_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Medical -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/medical_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/RadioCommunication -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/radio_communication_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Detector -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/detector_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Explosives -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ExplosivesComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/SolarCell -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/SolarCellComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/PowerCell -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/BatteryComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/Canvas -> C:\Steam\steamapps\workshop\content\244850\801185519\/Textures/GUI/Icons/component/Cartridge_Icon.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_OxygenContainerObject/OxygenBottle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/OxygenBottleComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_GasContainerObject/HydrogenBottle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/HydrogenBottle_Component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/NATO_5p56x45mm -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/NATO_25x184mm -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Ammo_Box.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/Missile200mm -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Small_Rocket.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Scrap -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Scrap -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Component/ZoneChip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ZoneChip_Item.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Datapad/Datapad -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/Datapad_Item.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Package/Package -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ContractPackage.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_ConsumableItem/Medkit -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/MedKit.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_ConsumableItem/Powerkit -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/PowerKit.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_PhysicalObject/SpaceCredit -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/SpaceCredit.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_ConsumableItem/ClangCola -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ClangCola.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_ConsumableItem/CosmicCoffee -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/CosmicCoffee.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ScrapIngotToIronIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ScrapToIronIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/OxygenBottle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/OxygenBottleComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HydrogenBottle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/HydrogenBottle_Component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ConstructionComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/construction_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GirderComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/girder_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MetalGrid -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/metal_grid_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/InteriorPlate -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/interior_plate_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SteelPlate -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/steel_plate_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SmallTube -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/small_tube_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/LargeTube -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/large_tube_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MotorComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/motor_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Display -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/display_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/BulletproofGlass -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/bulletproof_glass_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ComputerComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/computer_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ReactorComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/reactor_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ThrustComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/thrust_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GravityGeneratorComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/gravity_generator_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MedicalComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/medical_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/RadioCommunicationComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/radio_communication_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/DetectorComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/detector_components_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Canvas -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/Cartridge_Icon.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ExplosivesComponent -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ExplosivesComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SolarCell -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/SolarCellComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PowerCell -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/BatteryComponent.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NATO_5p56x45mmMagazine -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NATO_25x184mmMagazine -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Ammo_Box.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Missile200mm -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Small_Rocket.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Superconductor -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/superconductor_conducts_component.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ZoneChip -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ZoneChip_Item.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Datapad -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/Datapad_Item.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Stone -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Iron -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/iron_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Nickel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/nickel_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Cobalt -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/cobalt_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Magnesium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/magnesium_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Silicon -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silicon_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Silver -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silver_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Gold -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gold_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Platinum -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/platinum_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ingot/Uranium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/uranium_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/ingot_class.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngotBasic -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/ingot_class.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngot_Deconstruction -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/IronOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/iron_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NickelOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/nickel_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/CobaltOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/cobalt_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MagnesiumOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/magnesium_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SiliconOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silicon_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SilverOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silver_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GoldOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gold_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PlatinumOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/platinum_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/uranium_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/IceToOxygen -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/OxygenBottlesRefill -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HydrogenBottlesRefill -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Stone -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_rock.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Iron -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Fe_iron.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Nickel -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Ni_nickel.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Cobalt -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Co_cobalt.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Magnesium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Mg_magnesium.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Silicon -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Si_silicon.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Silver -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Ag_silver.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Gold -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Au_gold.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Platinum -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Pt_platinum.dds 2020-03-27 20:04:00.898 - Thread: 1 -> MyObjectBuilder_Ore/Uranium -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_UO2_uranite.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_Ore/Ice -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_H2O_ice.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AutomaticRifleItem -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/PreciseAutomaticRifleItem -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Precise.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/RapidFireAutomaticRifleItem -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_RapidFire.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/UltimateAutomaticRifleItem -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Elite.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/WelderItem -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder2Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_1.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder3Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_2.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder4Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_3.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinderItem -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder2Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_1.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder3Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_2.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder4Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_3.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrillItem -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill2Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_1.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill3Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_2.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill4Item -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_3.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AutomaticRifle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/RapidFireAutomaticRifle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_RapidFire.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PreciseAutomaticRifle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Precise.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/UltimateAutomaticRifle -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Elite.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_1.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_2.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder4 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_3.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_1.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_2.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder4 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_3.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill2 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_1.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill3 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_2.dds 2020-03-27 20:04:00.899 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill4 -> C:\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_3.dds 2020-03-27 20:04:00.899 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - END 2020-03-27 20:04:00.925 - Thread: 1 -> MyLights.LoadData() - START 2020-03-27 20:04:00.927 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-27 20:04:00.927 - Thread: 1 -> MyLights.LoadData() - END 2020-03-27 20:04:00.927 - Thread: 1 -> Info: MyLights initialized. 2020-03-27 20:04:00.927 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-27 20:04:00.932 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-27 20:04:00.975 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-27 20:04:00.975 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-27 20:04:00.995 - Thread: 1 -> Loading Procedural World Generator 2020-03-27 20:04:00.996 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2020-03-27 20:04:01.199 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-27 20:04:01.275 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\P(EarthLike)S(281475412918501)A(G(StoneCoverageIronCore)M(EarthForestArea)__12)-844873242995781551.vx2' 2020-03-27 20:04:01.301 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-27 20:04:01.302 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\EarthLike-1779144428d120000.vx2' 2020-03-27 20:04:01.302 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-27 20:04:01.302 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\Titan-2124704365d19000.vx2' 2020-03-27 20:04:01.303 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-27 20:04:01.303 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-27 20:04:01.303 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-03-27 20:04:01.303 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-27 20:04:01.303 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-27 20:04:01.303 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\Triton-12345d80253.vx2' 2020-03-27 20:04:01.303 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\Alien-291759539d120000.vx2' 2020-03-27 20:04:01.303 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\Europa-595048092d19000.vx2' 2020-03-27 20:04:01.303 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\Mars-2044023682d120000.vx2' 2020-03-27 20:04:01.303 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\Moon-1353915701d19000.vx2' 2020-03-27 20:04:02.284 - Thread: 19 -> Info: Planet generator name: Triton 2020-03-27 20:04:02.288 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-27 20:04:02.717 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-27 20:04:02.718 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-27 20:04:02.822 - Thread: 17 -> Info: Planet generator name: Mars 2020-03-27 20:04:02.822 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-27 20:04:02.901 - Thread: 15 -> Info: Planet generator name: Alien 2020-03-27 20:04:02.901 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-27 20:04:02.921 - Thread: 14 -> Info: Planet generator name: Moon 2020-03-27 20:04:02.921 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-27 20:04:02.960 - Thread: 18 -> Info: Planet generator name: Europa 2020-03-27 20:04:02.960 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-27 20:04:02.976 - Thread: 16 -> Info: Planet generator name: Titan 2020-03-27 20:04:02.976 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-27 20:04:03.271 - Thread: 1 -> Checkpoint.CameraAttachedTo: 115378457851434973 2020-03-27 20:04:03.297 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-27 20:04:03.297 - Thread: 1 -> Name = Звездная система-2 2020-03-27 20:04:03.297 - Thread: 1 -> Description = 2020-03-27 20:04:03.298 - Thread: 1 -> GameDateTime = 01/01/2081 01:24:37 2020-03-27 20:04:03.298 - Thread: 1 -> Password = 2020-03-27 20:04:03.298 - Thread: 1 -> CurrentPath = C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2 2020-03-27 20:04:03.298 - Thread: 1 -> WorkshopId = 2020-03-27 20:04:03.298 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-27 20:04:03.298 - Thread: 1 -> ThumbPath = C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\thumb.jpg 2020-03-27 20:04:03.299 - Thread: 1 -> Settings: 2020-03-27 20:04:03.299 - Thread: 1 -> GameMode = Survival 2020-03-27 20:04:03.299 - Thread: 1 -> MaxPlayers = 4 2020-03-27 20:04:03.299 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-27 20:04:03.299 - Thread: 1 -> AutoHealing = True 2020-03-27 20:04:03.299 - Thread: 1 -> WeaponsEnabled = True 2020-03-27 20:04:03.299 - Thread: 1 -> ThrusterDamage = True 2020-03-27 20:04:03.299 - Thread: 1 -> EnableSpectator = False 2020-03-27 20:04:03.299 - Thread: 1 -> EnableCopyPaste = False 2020-03-27 20:04:03.299 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-27 20:04:03.299 - Thread: 1 -> MaxGridSize = 50000 2020-03-27 20:04:03.299 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-03-27 20:04:03.299 - Thread: 1 -> CargoShipsEnabled = True 2020-03-27 20:04:03.299 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-27 20:04:03.299 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-27 20:04:03.299 - Thread: 1 -> InventorySizeMultiplier = 10 2020-03-27 20:04:03.299 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-03-27 20:04:03.299 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-03-27 20:04:03.299 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-03-27 20:04:03.299 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-27 20:04:03.299 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-27 20:04:03.299 - Thread: 1 -> ClientCanSave = False 2020-03-27 20:04:03.299 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-27 20:04:03.299 - Thread: 1 -> PermanentDeath = False 2020-03-27 20:04:03.299 - Thread: 1 -> DestructibleBlocks = True 2020-03-27 20:04:03.299 - Thread: 1 -> EnableScripts = True 2020-03-27 20:04:03.299 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-27 20:04:03.299 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-27 20:04:03.299 - Thread: 1 -> ProceduralDensity = 0.5 2020-03-27 20:04:03.299 - Thread: 1 -> ProceduralSeed = 0 2020-03-27 20:04:03.299 - Thread: 1 -> DestructibleBlocks = True 2020-03-27 20:04:03.299 - Thread: 1 -> EnableIngameScripts = True 2020-03-27 20:04:03.299 - Thread: 1 -> ViewDistance = 15000 2020-03-27 20:04:03.299 - Thread: 1 -> Voxel destruction = True 2020-03-27 20:04:03.299 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-27 20:04:03.299 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-27 20:04:03.299 - Thread: 1 -> EnableContainerDrops = True 2020-03-27 20:04:03.299 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-27 20:04:03.299 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-27 20:04:03.299 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-27 20:04:03.299 - Thread: 1 -> EnableSubgridDamage = False 2020-03-27 20:04:03.299 - Thread: 1 -> SyncDistance = 3000 2020-03-27 20:04:03.299 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-27 20:04:03.299 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-27 20:04:03.299 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-27 20:04:03.299 - Thread: 1 -> ExperimentalMode = True 2020-03-27 20:04:03.299 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts 2020-03-27 20:04:03.299 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-27 20:04:03.461 - Thread: 1 -> Session loaded 2020-03-27 20:04:03.461 - Thread: 1 -> RunLoadingAction - END 2020-03-27 20:04:03.462 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-27 20:04:03.503 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-27 20:04:03.503 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-27 20:04:03.503 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-27 20:04:03.513 - Thread: 1 -> Updating continues. 2020-03-27 20:04:03.554 - Thread: 1 -> GC Memory: 2,449,343,440 B 2020-03-27 20:04:03.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:04:03.879 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2612.481,4976.667,1,0,2337.599,6560.113,795,99205,1,2.46724,2.435397,0,26069,8.367318,0,16.66667,0.2064418,0.2037774,100 2020-03-27 20:04:04.326 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-27 20:04:04.474 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-27 20:04:04.475 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-27 20:04:04.476 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-27 20:04:04.478 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-27 20:04:04.479 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-27 20:04:07.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:04:07.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:04:25.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:04:25.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:04:31.046 - Thread: 1 -> GUI Stats: Update 5.24511894444442, Draw 0.405151777777781 2020-03-27 20:04:33.562 - Thread: 1 -> GC Memory: 1,507,356,080 B 2020-03-27 20:04:38.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:04:38.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:04:50.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:04:50.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:04:50.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:04:50.192 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:04:56.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:04:56.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:05:01.222 - Thread: 1 -> GUI Stats: Update 0.637139444444444, Draw 0.3063435 2020-03-27 20:05:03.572 - Thread: 1 -> GC Memory: 1,621,209,032 B 2020-03-27 20:05:04.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:05:04.987 - Thread: 1 -> STATISTICS,60.0166666433862,0,0,0,0,0,0,9.799112,61.25283,1,0,1543.57,7622.523,807,99193,1,23.37658,76.98563,0.1011953,26678,8.332208,0,16.66667,1.947785,6.414603,100 2020-03-27 20:05:31.222 - Thread: 1 -> GUI Stats: Update 0.574362722222223, Draw 0.204484 2020-03-27 20:05:33.588 - Thread: 1 -> GC Memory: 1,683,138,424 B 2020-03-27 20:06:01.221 - Thread: 1 -> GUI Stats: Update 0.632429444444445, Draw 0.211145777777777 2020-03-27 20:06:03.588 - Thread: 1 -> GC Memory: 1,431,894,224 B 2020-03-27 20:06:05.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:06:05.004 - Thread: 1 -> STATISTICS,120.033333286772,0,0,0,0,0,0,10.90967,65.54873,1,0,1365.348,7445.531,831,99169,2,27.67685,90.41673,0.0939348,26892,8.332233,0,16.66667,2.306099,7.533732,100 2020-03-27 20:06:19.854 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:06:19.854 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:06:19.854 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:06:19.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:06:28.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:06:28.553 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:06:31.222 - Thread: 1 -> GUI Stats: Update 0.649855166666666, Draw 0.2350155 2020-03-27 20:06:33.588 - Thread: 1 -> GC Memory: 1,434,807,368 B 2020-03-27 20:06:57.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:06:57.838 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-27 20:07:01.222 - Thread: 1 -> GUI Stats: Update 0.624477444444444, Draw 0.213450777777778 2020-03-27 20:07:03.604 - Thread: 1 -> GC Memory: 1,441,495,208 B 2020-03-27 20:07:05.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:07:05.021 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,10.6988,66.00375,1,0,1375.215,7445.559,835,99165,2,27.69433,82.90794,0.09092474,26896,8.331969,0,16.66667,2.307483,6.907864,100 2020-03-27 20:07:07.821 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:07:07.822 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-27 20:07:17.821 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:07:17.821 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-27 20:07:27.821 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:07:27.822 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-27 20:07:27.822 - Thread: 1 -> Next activation in 00:31:44.7928292 2020-03-27 20:07:31.221 - Thread: 1 -> GUI Stats: Update 0.614871, Draw 0.209270833333333 2020-03-27 20:07:33.605 - Thread: 1 -> GC Memory: 1,435,883,248 B 2020-03-27 20:07:36.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:07:36.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:07:37.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:07:37.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:07:37.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:07:37.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:07:46.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:07:46.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:07:54.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:07:54.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:07:56.722 - Thread: 1 -> Updating stopped. 2020-03-27 20:07:59.457 - Thread: 1 -> Saving world - START 2020-03-27 20:07:59.457 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:07:59.457 - Thread: 1 -> Before snapshot.: GC Memory: 1,440,151,896 B 2020-03-27 20:07:59.596 - Thread: 1 -> After snapshot.: GC Memory: 1,441,889,520 B 2020-03-27 20:07:59.604 - Thread: 1 -> Directory cleanup: GC Memory: 1,441,938,264 B 2020-03-27 20:07:59.604 - Thread: 1 -> Saving world - END 2020-03-27 20:07:59.608 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:07:59.608 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:07:59.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:07:59.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:07:59.900 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:07:59.920 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:08:01.355 - Thread: 1 -> GUI Stats: Update 0.63178088888889, Draw 0.258376888888889 2020-03-27 20:08:05.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:08:05.173 - Thread: 1 -> STATISTICS,240.066666643386,0,0,0,0,0,0,2.659938,58.68998,1,0,1376.772,7450.426,853,99147,2,23.36534,76.72634,0.09111337,26863,8.332282,0,16.66667,1.946866,6.393055,100 2020-03-27 20:08:31.355 - Thread: 1 -> GUI Stats: Update 0.0588041666666665, Draw 0.1681385 2020-03-27 20:09:01.356 - Thread: 1 -> GUI Stats: Update 0.0475303333333331, Draw 0.164281444444444 2020-03-27 20:09:05.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:09:05.189 - Thread: 1 -> STATISTICS,300.083333286772,0,0,0,0,0,0,2.474352,60.8203,1,0,1376.593,7474.168,853,99147,2,23.47235,77.27982,0.09942178,26321,8.332315,0,16.66667,1.955791,6.439198,100 2020-03-27 20:09:31.356 - Thread: 1 -> GUI Stats: Update 0.0486306666666664, Draw 0.164680444444445 2020-03-27 20:10:01.356 - Thread: 1 -> GUI Stats: Update 0.0481460555555553, Draw 0.162432611111111 2020-03-27 20:10:05.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:10:05.205 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,2.640035,58.38268,1,0,1378.628,7473.539,853,99147,2,22.84077,77.09841,0.08456875,26322,8.332123,0,16.66667,1.903121,6.423934,100 2020-03-27 20:10:31.356 - Thread: 1 -> GUI Stats: Update 0.0493378333333331, Draw 0.165122944444445 2020-03-27 20:11:01.356 - Thread: 1 -> GUI Stats: Update 0.0492219999999998, Draw 0.1665435 2020-03-27 20:11:05.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:11:05.223 - Thread: 1 -> STATISTICS,420.116666643386,0,0,0,0,0,0,2.860135,63.45241,1,0,1375.415,7471.734,853,99147,2,24.12546,77.21227,0.08335266,26322,8.332135,0,16.66667,2.010166,6.43343,100 2020-03-27 20:11:25.139 - Thread: 1 -> Saving world - START 2020-03-27 20:11:25.139 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:11:25.139 - Thread: 1 -> Before snapshot.: GC Memory: 1,442,511,016 B 2020-03-27 20:11:25.169 - Thread: 1 -> After snapshot.: GC Memory: 1,442,589,840 B 2020-03-27 20:11:25.169 - Thread: 1 -> Directory cleanup: GC Memory: 1,442,614,416 B 2020-03-27 20:11:25.169 - Thread: 1 -> Saving world - END 2020-03-27 20:11:25.169 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:11:25.170 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:11:25.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:11:25.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:11:25.238 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:11:25.259 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:11:27.707 - Thread: 1 -> Updating continues. 2020-03-27 20:11:27.707 - Thread: 1 -> GC Memory: 1,445,038,376 B 2020-03-27 20:11:27.708 - Thread: 1 -> Autosave initiated 2020-03-27 20:11:27.708 - Thread: 1 -> Character state: True 2020-03-27 20:11:27.708 - Thread: 1 -> IsServer: True 2020-03-27 20:11:27.708 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:11:27.708 - Thread: 1 -> Autosave 2020-03-27 20:11:27.708 - Thread: 1 -> Saving world - START 2020-03-27 20:11:27.708 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:11:27.708 - Thread: 1 -> Before snapshot.: GC Memory: 1,445,038,376 B 2020-03-27 20:11:27.735 - Thread: 1 -> After snapshot.: GC Memory: 1,445,018,512 B 2020-03-27 20:11:27.735 - Thread: 1 -> Directory cleanup: GC Memory: 1,445,034,896 B 2020-03-27 20:11:27.735 - Thread: 1 -> Saving world - END 2020-03-27 20:11:27.735 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:11:27.735 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:11:27.803 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:11:27.815 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:11:27.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:11:27.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:11:31.358 - Thread: 1 -> GUI Stats: Update 0.198698722222222, Draw 0.172400888888889 2020-03-27 20:11:57.723 - Thread: 1 -> GC Memory: 1,448,400,704 B 2020-03-27 20:12:01.357 - Thread: 1 -> GUI Stats: Update 0.579644611111112, Draw 0.215320388888887 2020-03-27 20:12:05.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:12:05.239 - Thread: 1 -> STATISTICS,480.133333286772,0,0,0,0,0,0,10.0247,64.40943,1,0,1381.205,7473.617,880,99120,2,29.43375,89.44169,0.087176,26833,8.331988,0,16.66667,2.452416,7.452271,100 2020-03-27 20:12:27.723 - Thread: 1 -> GC Memory: 1,443,636,600 B 2020-03-27 20:12:31.357 - Thread: 1 -> GUI Stats: Update 0.652169055555554, Draw 0.223164944444444 2020-03-27 20:12:57.740 - Thread: 1 -> GC Memory: 1,445,490,960 B 2020-03-27 20:13:01.358 - Thread: 1 -> GUI Stats: Update 0.711560777777777, Draw 0.214783111111111 2020-03-27 20:13:05.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:13:05.256 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,11.83862,62.66605,1,0,1378.147,7474.461,934,99066,2,26.90423,90.50868,0.09015054,26833,8.331912,0,16.66667,2.241637,7.541103,100 2020-03-27 20:13:20.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:13:20.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:13:20.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:13:20.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:13:26.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:13:26.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:13:27.742 - Thread: 1 -> GC Memory: 1,449,043,808 B 2020-03-27 20:13:31.357 - Thread: 1 -> GUI Stats: Update 0.63610011111111, Draw 0.236259055555555 2020-03-27 20:13:40.773 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:13:40.773 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:13:40.773 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:13:40.789 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:13:45.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:13:45.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:13:57.756 - Thread: 1 -> GC Memory: 1,451,441,592 B 2020-03-27 20:14:01.357 - Thread: 1 -> GUI Stats: Update 0.634276555555554, Draw 0.255258500000001 2020-03-27 20:14:05.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:14:05.272 - Thread: 1 -> STATISTICS,600.166666643386,0,0,0,0,0,0,10.65774,58.89945,1,0,1384.024,7478.582,943,99057,2,25.58327,77.92735,0.0896195,26835,8.331852,0,16.66667,2.13156,6.492792,100 2020-03-27 20:14:09.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:14:09.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:14:26.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:14:26.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:14:27.757 - Thread: 1 -> GC Memory: 1,451,281,776 B 2020-03-27 20:14:31.357 - Thread: 1 -> GUI Stats: Update 0.614923611111112, Draw 0.249035888888889 2020-03-27 20:14:35.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:14:35.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:14:38.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:14:38.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:14:38.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:14:38.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:14:43.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:14:43.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:14:54.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:14:54.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:14:57.773 - Thread: 1 -> GC Memory: 1,456,467,976 B 2020-03-27 20:15:00.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:15:00.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:15:01.356 - Thread: 1 -> GUI Stats: Update 0.626056777777779, Draw 0.246567444444444 2020-03-27 20:15:05.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:15:05.288 - Thread: 1 -> STATISTICS,660.183333286772,0,0,0,0,0,0,10.48572,62.97183,1,0,1390.008,7493.563,969,99031,2,25.2084,98.39149,0.08876876,26836,8.33196,0,16.66667,2.100353,8.19794,100 2020-03-27 20:15:26.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:15:26.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:15:27.790 - Thread: 1 -> GC Memory: 1,462,761,312 B 2020-03-27 20:15:31.356 - Thread: 1 -> GUI Stats: Update 0.625610944444444, Draw 0.233405166666666 2020-03-27 20:15:44.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:15:44.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:15:53.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:15:53.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:15:57.790 - Thread: 1 -> GC Memory: 1,465,047,520 B 2020-03-27 20:16:01.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:16:01.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:16:01.357 - Thread: 1 -> GUI Stats: Update 0.667282333333333, Draw 0.311937222222222 2020-03-27 20:16:05.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:16:05.305 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,15.08187,114.6877,1,0,1416.949,7514.715,969,99031,2,29.77292,82.86866,0.08841339,26824,8.332251,0,16.66667,2.480754,6.904824,100 2020-03-27 20:16:11.673 - Thread: 1 -> Loading voxel storage from file 'C:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-27 20:16:27.723 - Thread: 1 -> Autosave initiated 2020-03-27 20:16:27.723 - Thread: 1 -> Character state: True 2020-03-27 20:16:27.723 - Thread: 1 -> IsServer: True 2020-03-27 20:16:27.723 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:16:27.723 - Thread: 1 -> Autosave 2020-03-27 20:16:27.723 - Thread: 1 -> Saving world - START 2020-03-27 20:16:27.723 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:16:27.723 - Thread: 1 -> Before snapshot.: GC Memory: 1,543,066,920 B 2020-03-27 20:16:27.752 - Thread: 1 -> After snapshot.: GC Memory: 1,543,176,992 B 2020-03-27 20:16:27.752 - Thread: 1 -> Directory cleanup: GC Memory: 1,543,193,376 B 2020-03-27 20:16:27.752 - Thread: 1 -> Saving world - END 2020-03-27 20:16:27.752 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:16:27.753 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:16:27.807 - Thread: 1 -> GC Memory: 1,545,022,408 B 2020-03-27 20:16:27.830 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:16:27.841 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:16:31.356 - Thread: 1 -> GUI Stats: Update 0.594506000000001, Draw 0.202339611111111 2020-03-27 20:16:57.823 - Thread: 1 -> GC Memory: 1,546,318,512 B 2020-03-27 20:17:01.357 - Thread: 1 -> GUI Stats: Update 0.558757722222224, Draw 0.201562722222222 2020-03-27 20:17:05.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:17:05.322 - Thread: 1 -> STATISTICS,780.216666643386,0,0,0,0,0,0,11.65276,134.9883,1,0,1486.898,7594.633,969,99031,2,31.96141,80.67349,0.1086925,26788,8.332176,0,16.66667,2.663081,6.721857,100 2020-03-27 20:17:21.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:17:21.155 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:17:27.840 - Thread: 1 -> GC Memory: 1,504,420,368 B 2020-03-27 20:17:31.357 - Thread: 1 -> GUI Stats: Update 0.608677000000002, Draw 0.229445555555556 2020-03-27 20:17:57.857 - Thread: 1 -> GC Memory: 1,572,767,288 B 2020-03-27 20:17:59.086 - Thread: 1 -> Steam TriggerItemDrop: 2 2020-03-27 20:17:59.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:17:59.230 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:18:01.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:18:01.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:18:01.449 - Thread: 1 -> GUI Stats: Update 0.663384388888889, Draw 0.216299166666667 2020-03-27 20:18:05.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:18:05.430 - Thread: 1 -> STATISTICS,840.233333286772,0,0,0,0,0,0,13.93025,71.17522,1,0,1501.439,8389.09,969,99031,2,28.52835,72.6945,0.1641632,26739,8.332243,0,16.66667,2.377051,6.057083,100 2020-03-27 20:18:05.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:18:05.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:18:07.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:18:07.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:18:07.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:18:07.663 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:18:13.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:18:13.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:18:27.865 - Thread: 1 -> GC Memory: 1,593,383,064 B 2020-03-27 20:18:31.448 - Thread: 1 -> GUI Stats: Update 0.649550222222223, Draw 0.245241555555555 2020-03-27 20:18:57.881 - Thread: 1 -> GC Memory: 1,611,156,960 B 2020-03-27 20:19:01.448 - Thread: 1 -> GUI Stats: Update 0.59013788888889, Draw 0.197910666666667 2020-03-27 20:19:05.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:19:05.446 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,11.8709,225.2841,1,0,1542.807,8959.617,969,99031,1,31.35705,98.97276,0.127162,26708,13.06208,0,16.66667,4.095884,12.9279,100 2020-03-27 20:19:27.898 - Thread: 1 -> GC Memory: 1,530,775,904 B 2020-03-27 20:19:31.449 - Thread: 1 -> GUI Stats: Update 0.630562944444445, Draw 0.282940388888889 2020-03-27 20:19:57.914 - Thread: 1 -> GC Memory: 1,528,564,704 B 2020-03-27 20:20:01.448 - Thread: 1 -> GUI Stats: Update 0.164468888888891, Draw 0.297488833333335 2020-03-27 20:20:05.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:20:05.463 - Thread: 1 -> STATISTICS,960.266666643386,0,0,0,0,0,0,8.007265,83.09171,1,0,1459.086,8958.016,969,99031,1,29.18492,75.70744,0.1186206,26626,8.332131,0,16.66667,2.431726,6.308044,100 2020-03-27 20:20:11.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:20:11.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:20:18.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:20:18.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:20:27.915 - Thread: 1 -> GC Memory: 1,534,068,016 B 2020-03-27 20:20:31.449 - Thread: 1 -> GUI Stats: Update 0.486896777777778, Draw 0.264094333333333 2020-03-27 20:20:56.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:20:56.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:20:57.931 - Thread: 1 -> GC Memory: 1,533,458,632 B 2020-03-27 20:21:01.447 - Thread: 1 -> GUI Stats: Update 0.635187055555556, Draw 0.221669611111111 2020-03-27 20:21:05.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:21:05.479 - Thread: 1 -> STATISTICS,1020.28333328677,0,0,0,0,0,0,10.68997,34.10933,1,0,1459.093,8961.121,969,99031,1,16.50663,62.34781,0.1247044,26638,8.332091,0,16.66667,1.375347,5.194877,100 2020-03-27 20:21:27.730 - Thread: 1 -> Autosave initiated 2020-03-27 20:21:27.730 - Thread: 1 -> Character state: True 2020-03-27 20:21:27.730 - Thread: 1 -> IsServer: True 2020-03-27 20:21:27.730 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:21:27.730 - Thread: 1 -> Autosave 2020-03-27 20:21:27.730 - Thread: 1 -> Saving world - START 2020-03-27 20:21:27.731 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:21:27.731 - Thread: 1 -> Before snapshot.: GC Memory: 1,531,318,400 B 2020-03-27 20:21:27.760 - Thread: 1 -> After snapshot.: GC Memory: 1,531,577,080 B 2020-03-27 20:21:27.760 - Thread: 1 -> Directory cleanup: GC Memory: 1,531,601,656 B 2020-03-27 20:21:27.760 - Thread: 1 -> Saving world - END 2020-03-27 20:21:27.760 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:21:27.760 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:21:27.830 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:21:27.844 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:21:27.931 - Thread: 1 -> GC Memory: 1,537,893,432 B 2020-03-27 20:21:31.448 - Thread: 1 -> GUI Stats: Update 0.633837166666667, Draw 0.202092944444445 2020-03-27 20:21:57.947 - Thread: 1 -> GC Memory: 1,534,501,440 B 2020-03-27 20:22:01.449 - Thread: 1 -> GUI Stats: Update 0.662093166666667, Draw 0.211175611111111 2020-03-27 20:22:05.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:22:05.496 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,12.75902,274.174,1,0,1470.727,8966.594,969,99031,1,41.83979,91.09746,0.08526461,26640,8.332162,0,16.66667,3.486159,7.590387,100 2020-03-27 20:22:27.947 - Thread: 1 -> GC Memory: 1,538,322,000 B 2020-03-27 20:22:31.448 - Thread: 1 -> GUI Stats: Update 0.630471611111112, Draw 0.272031388888889 2020-03-27 20:22:51.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:22:51.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:22:57.948 - Thread: 1 -> GC Memory: 1,540,926,744 B 2020-03-27 20:23:01.450 - Thread: 1 -> GUI Stats: Update 0.615613222222224, Draw 0.284494277777778 2020-03-27 20:23:04.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:23:04.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:23:05.513 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:23:05.513 - Thread: 1 -> STATISTICS,1140.31666664339,0,0,0,0,0,0,10.55956,73.74585,1,0,1470.475,8971.172,969,99031,1,32.60517,84.56319,0.118065,26639,8.332249,0,16.66667,2.716744,7.046015,100 2020-03-27 20:23:15.279 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:23:15.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:23:27.948 - Thread: 1 -> GC Memory: 1,544,317,936 B 2020-03-27 20:23:29.497 - Thread: 1 -> Updating stopped. 2020-03-27 20:23:31.602 - Thread: 1 -> GUI Stats: Update 0.702972944444444, Draw 0.258584888888889 2020-03-27 20:23:32.369 - Thread: 1 -> Saving world - START 2020-03-27 20:23:32.369 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:23:32.369 - Thread: 1 -> Before snapshot.: GC Memory: 1,545,523,784 B 2020-03-27 20:23:32.396 - Thread: 1 -> After snapshot.: GC Memory: 1,546,988,472 B 2020-03-27 20:23:32.397 - Thread: 1 -> Directory cleanup: GC Memory: 1,547,004,856 B 2020-03-27 20:23:32.397 - Thread: 1 -> Saving world - END 2020-03-27 20:23:32.397 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:23:32.397 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:23:32.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:23:32.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:23:32.471 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:23:32.488 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:23:33.953 - Thread: 1 -> Updating continues. 2020-03-27 20:23:34.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:23:34.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:23:57.953 - Thread: 1 -> GC Memory: 1,551,362,376 B 2020-03-27 20:24:00.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:24:00.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:24:01.603 - Thread: 1 -> GUI Stats: Update 0.591713666666667, Draw 0.272387611111112 2020-03-27 20:24:05.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:24:05.685 - Thread: 1 -> STATISTICS,1200.33333328677,0,0,0,0,0,0,10.62621,69.59833,1,0,1478.236,8970.586,983,99017,1,29.81507,79.864,0.09926676,26639,8.332251,0,16.66667,2.484267,6.654469,100 2020-03-27 20:24:23.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:24:23.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:24:27.970 - Thread: 1 -> GC Memory: 1,543,884,952 B 2020-03-27 20:24:31.604 - Thread: 1 -> GUI Stats: Update 0.59792838888889, Draw 0.260539611111111 2020-03-27 20:24:47.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:24:47.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:24:57.987 - Thread: 1 -> GC Memory: 1,548,962,720 B 2020-03-27 20:25:01.604 - Thread: 1 -> GUI Stats: Update 0.589128444444447, Draw 0.233401000000001 2020-03-27 20:25:05.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:25:05.701 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,10.64518,72.58872,1,0,1473.605,8971.18,997,99003,1,27.52824,65.3715,0.1015639,26640,8.332171,0,16.66667,2.2937,5.446865,100 2020-03-27 20:25:28.002 - Thread: 1 -> GC Memory: 1,546,076,128 B 2020-03-27 20:25:31.604 - Thread: 1 -> GUI Stats: Update 0.578849388888893, Draw 0.213479444444444 2020-03-27 20:25:58.003 - Thread: 1 -> GC Memory: 1,541,640,072 B 2020-03-27 20:26:01.604 - Thread: 1 -> GUI Stats: Update 0.585834833333333, Draw 0.210353888888888 2020-03-27 20:26:05.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:26:05.718 - Thread: 1 -> STATISTICS,1320.36666664339,0,0,0,0,0,0,11.21515,81.64308,1,0,1470.993,8968.688,1038,98962,1,29.73107,82.8055,0.09966677,26641,8.332221,0,16.66667,2.477258,6.899537,100 2020-03-27 20:26:23.936 - Thread: 1 -> Updating stopped. 2020-03-27 20:26:26.319 - Thread: 1 -> Saving world - START 2020-03-27 20:26:26.319 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:26:26.319 - Thread: 1 -> Before snapshot.: GC Memory: 1,547,661,728 B 2020-03-27 20:26:26.347 - Thread: 1 -> After snapshot.: GC Memory: 1,548,781,696 B 2020-03-27 20:26:26.348 - Thread: 1 -> Directory cleanup: GC Memory: 1,548,806,272 B 2020-03-27 20:26:26.348 - Thread: 1 -> Saving world - END 2020-03-27 20:26:26.348 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:26:26.348 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:26:26.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:26:26.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:26:26.426 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:26:26.447 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:26:27.019 - Thread: 1 -> Updating continues. 2020-03-27 20:26:27.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:26:27.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:26:27.736 - Thread: 1 -> Autosave initiated 2020-03-27 20:26:27.736 - Thread: 1 -> Character state: True 2020-03-27 20:26:27.736 - Thread: 1 -> IsServer: True 2020-03-27 20:26:27.736 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:26:27.736 - Thread: 1 -> Autosave 2020-03-27 20:26:27.736 - Thread: 1 -> Saving world - START 2020-03-27 20:26:27.736 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:26:27.736 - Thread: 1 -> Before snapshot.: GC Memory: 1,548,733,928 B 2020-03-27 20:26:27.765 - Thread: 1 -> After snapshot.: GC Memory: 1,547,992,208 B 2020-03-27 20:26:27.766 - Thread: 1 -> Directory cleanup: GC Memory: 1,548,024,928 B 2020-03-27 20:26:27.766 - Thread: 1 -> Saving world - END 2020-03-27 20:26:27.766 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:26:27.766 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:26:27.839 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:26:27.852 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:26:28.020 - Thread: 1 -> GC Memory: 1,550,535,144 B 2020-03-27 20:26:31.603 - Thread: 1 -> GUI Stats: Update 0.608900222222222, Draw 0.211665111111111 2020-03-27 20:26:33.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:26:33.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:26:33.936 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:26:33.951 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:26:37.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:26:37.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:26:58.021 - Thread: 1 -> GC Memory: 1,551,152,648 B 2020-03-27 20:27:01.603 - Thread: 1 -> GUI Stats: Update 0.635668944444444, Draw 0.229850888888889 2020-03-27 20:27:05.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:27:05.735 - Thread: 1 -> STATISTICS,1380.38333328677,0,0,0,0,0,0,14.69013,80.67908,1,0,1500.652,8988.676,1059,98941,2,31.59643,93.88752,0.1080213,26618,8.332228,0,16.66667,2.632687,7.822922,100 2020-03-27 20:27:06.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:27:06.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:27:28.037 - Thread: 1 -> GC Memory: 1,576,203,856 B 2020-03-27 20:27:31.603 - Thread: 1 -> GUI Stats: Update 0.627632388888889, Draw 0.242173722222222 2020-03-27 20:27:35.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:27:35.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:27:35.236 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:27:35.252 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:27:46.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:27:46.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:27:58.045 - Thread: 1 -> GC Memory: 1,571,725,544 B 2020-03-27 20:28:01.696 - Thread: 1 -> GUI Stats: Update 0.612719277777778, Draw 0.245420555555555 2020-03-27 20:28:05.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:28:05.844 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,10.71911,80.719,1,0,1502.166,8990.25,1062,98938,2,28.23526,86.11002,0.1122669,26603,8.332224,0,16.66667,2.352625,7.17488,100 2020-03-27 20:28:06.628 - Thread: 1 -> Invalid queue index in the remove item message! 2020-03-27 20:28:07.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:28:07.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:28:28.045 - Thread: 1 -> GC Memory: 1,572,048,624 B 2020-03-27 20:28:31.695 - Thread: 1 -> GUI Stats: Update 0.582114833333335, Draw 0.248368500000001 2020-03-27 20:28:58.046 - Thread: 1 -> GC Memory: 1,573,228,584 B 2020-03-27 20:29:01.695 - Thread: 1 -> GUI Stats: Update 0.582812722222224, Draw 0.223648055555556 2020-03-27 20:29:05.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:29:05.861 - Thread: 1 -> STATISTICS,1500.41666664339,0,0,0,0,0,0,10.85223,83.18103,1,0,1499.921,8988.289,1110,98890,2,30.54371,90.97837,0.1079606,26604,8.332224,0,16.66667,2.544971,7.580521,100 2020-03-27 20:29:11.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:29:11.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:29:12.278 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:29:12.278 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:29:12.278 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:29:12.293 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:29:23.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:29:23.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:29:28.061 - Thread: 1 -> GC Memory: 1,566,377,472 B 2020-03-27 20:29:31.696 - Thread: 1 -> GUI Stats: Update 0.602184111111112, Draw 0.250450777777778 2020-03-27 20:29:58.062 - Thread: 1 -> GC Memory: 1,566,888,288 B 2020-03-27 20:30:01.696 - Thread: 1 -> GUI Stats: Update 0.584952055555557, Draw 0.218421944444445 2020-03-27 20:30:05.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:30:05.878 - Thread: 1 -> STATISTICS,1560.43333328677,0,0,0,0,0,0,10.55232,82.31056,1,0,1494.759,8988.648,1148,98852,2,29.67462,79.84985,0.1099046,26610,8.332212,0,16.66667,2.472552,6.653259,100 2020-03-27 20:30:20.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:30:20.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:30:28.079 - Thread: 1 -> GC Memory: 1,570,743,808 B 2020-03-27 20:30:31.695 - Thread: 1 -> GUI Stats: Update 0.571501388888891, Draw 0.217444333333334 2020-03-27 20:30:58.094 - Thread: 1 -> GC Memory: 1,566,480,392 B 2020-03-27 20:31:01.696 - Thread: 1 -> GUI Stats: Update 0.563474333333334, Draw 0.205372111111111 2020-03-27 20:31:05.894 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:31:05.894 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,10.23861,81.14106,1,0,1492.582,8990,1153,98847,2,28.42474,85.6915,0.1026964,26611,8.328304,0,16.66667,2.367299,7.136649,100 2020-03-27 20:31:08.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:31:08.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:31:08.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:31:08.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:31:20.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:31:20.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:31:27.745 - Thread: 1 -> Autosave initiated 2020-03-27 20:31:27.745 - Thread: 1 -> Character state: True 2020-03-27 20:31:27.745 - Thread: 1 -> IsServer: True 2020-03-27 20:31:27.745 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:31:27.745 - Thread: 1 -> Autosave 2020-03-27 20:31:27.745 - Thread: 1 -> Saving world - START 2020-03-27 20:31:27.745 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:31:27.745 - Thread: 1 -> Before snapshot.: GC Memory: 1,568,382,744 B 2020-03-27 20:31:27.772 - Thread: 1 -> After snapshot.: GC Memory: 1,569,594,792 B 2020-03-27 20:31:27.772 - Thread: 1 -> Directory cleanup: GC Memory: 1,569,611,176 B 2020-03-27 20:31:27.772 - Thread: 1 -> Saving world - END 2020-03-27 20:31:27.772 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:31:27.772 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:31:27.851 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:31:27.863 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:31:28.113 - Thread: 1 -> GC Memory: 1,569,306,024 B 2020-03-27 20:31:28.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:31:28.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:31:31.695 - Thread: 1 -> GUI Stats: Update 0.594218333333336, Draw 0.240155000000001 2020-03-27 20:31:58.129 - Thread: 1 -> GC Memory: 1,574,119,208 B 2020-03-27 20:31:58.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:31:58.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:32:01.695 - Thread: 1 -> GUI Stats: Update 0.582927111111113, Draw 0.224312444444445 2020-03-27 20:32:05.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:32:05.910 - Thread: 1 -> STATISTICS,1680.46666664339,0,0,0,0,0,0,10.06549,80.37688,1,0,1500.463,8988.77,1227,98773,2,31.31233,84.78185,0.1094608,26612,8.332178,0,16.66667,2.608999,7.064175,100 2020-03-27 20:32:06.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:32:06.477 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:32:27.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:32:27.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:32:28.145 - Thread: 1 -> GC Memory: 1,575,140,456 B 2020-03-27 20:32:31.696 - Thread: 1 -> GUI Stats: Update 0.586603388888891, Draw 0.243036777777778 2020-03-27 20:32:49.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:32:49.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:32:58.161 - Thread: 1 -> GC Memory: 1,566,547,032 B 2020-03-27 20:33:01.694 - Thread: 1 -> GUI Stats: Update 0.471076888888888, Draw 0.217830055555555 2020-03-27 20:33:05.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:33:05.927 - Thread: 1 -> STATISTICS,1740.48333328677,0,0,0,0,0,0,10.19662,80.37041,1,0,1494.105,8989.164,1301,98699,2,27.73861,66.83176,0.1102854,26568,8.332254,0,16.66667,2.311252,5.568593,100 2020-03-27 20:33:09.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:33:09.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:33:15.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:33:15.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:33:28.161 - Thread: 1 -> GC Memory: 1,568,602,168 B 2020-03-27 20:33:31.696 - Thread: 1 -> GUI Stats: Update 0.559844555555557, Draw 0.222908888888889 2020-03-27 20:33:53.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:33:53.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:33:58.162 - Thread: 1 -> GC Memory: 1,568,027,888 B 2020-03-27 20:34:01.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:34:01.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:34:01.695 - Thread: 1 -> GUI Stats: Update 0.606723500000001, Draw 0.231598888888889 2020-03-27 20:34:04.161 - Thread: 1 -> Updating stopped. 2020-03-27 20:34:06.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:34:06.042 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,6.100426,78.01628,1,0,1495.698,8989.594,1375,98625,2,30.1187,87.37914,0.1173803,26538,8.332217,0,16.66667,2.509556,7.28062,100 2020-03-27 20:34:06.587 - Thread: 1 -> Saving world - START 2020-03-27 20:34:06.587 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:34:06.587 - Thread: 1 -> Before snapshot.: GC Memory: 1,568,866,240 B 2020-03-27 20:34:06.615 - Thread: 1 -> After snapshot.: GC Memory: 1,569,250,576 B 2020-03-27 20:34:06.616 - Thread: 1 -> Directory cleanup: GC Memory: 1,569,266,960 B 2020-03-27 20:34:06.616 - Thread: 1 -> Saving world - END 2020-03-27 20:34:06.616 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:34:06.616 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:34:06.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:34:06.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:34:06.691 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:34:06.702 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:34:07.770 - Thread: 1 -> Updating continues. 2020-03-27 20:34:08.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:34:08.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:34:08.303 - Thread: 1 -> Updating stopped. 2020-03-27 20:34:08.870 - Thread: 1 -> Updating continues. 2020-03-27 20:34:09.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:34:09.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:34:28.170 - Thread: 1 -> GC Memory: 1,567,154,800 B 2020-03-27 20:34:28.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:34:28.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:34:31.788 - Thread: 1 -> GUI Stats: Update 0.629662055555556, Draw 0.234287833333333 2020-03-27 20:34:58.187 - Thread: 1 -> GC Memory: 1,571,235,352 B 2020-03-27 20:35:01.788 - Thread: 1 -> GUI Stats: Update 0.57112166666667, Draw 0.270883111111111 2020-03-27 20:35:06.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:35:06.052 - Thread: 1 -> STATISTICS,1860.51666664339,0,0,0,0,0,0,10.27114,64.58505,1,0,1498.058,8991.559,1381,98619,2,22.31342,63.32199,0.1054508,26534,8.332239,0,16.66667,1.859208,5.27614,100 2020-03-27 20:35:16.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:35:16.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:35:28.188 - Thread: 1 -> GC Memory: 1,574,378,632 B 2020-03-27 20:35:31.788 - Thread: 1 -> GUI Stats: Update 0.578856611111113, Draw 0.319323055555555 2020-03-27 20:35:58.203 - Thread: 1 -> GC Memory: 1,566,709,664 B 2020-03-27 20:36:01.787 - Thread: 1 -> GUI Stats: Update 0.578643888888893, Draw 0.339909944444444 2020-03-27 20:36:02.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:36:02.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:36:06.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:36:06.069 - Thread: 1 -> STATISTICS,1920.53333328677,0,0,0,0,0,0,9.284569,67.17702,1,0,1494.348,8990.496,1381,98619,2,25.33458,65.18001,0.09541409,26529,8.332228,0,16.66667,2.110935,5.430947,100 2020-03-27 20:36:13.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:36:13.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:36:27.754 - Thread: 1 -> Autosave initiated 2020-03-27 20:36:27.754 - Thread: 1 -> Character state: True 2020-03-27 20:36:27.754 - Thread: 1 -> IsServer: True 2020-03-27 20:36:27.754 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:36:27.754 - Thread: 1 -> Autosave 2020-03-27 20:36:27.754 - Thread: 1 -> Saving world - START 2020-03-27 20:36:27.754 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:36:27.754 - Thread: 1 -> Before snapshot.: GC Memory: 1,570,644,248 B 2020-03-27 20:36:27.781 - Thread: 1 -> After snapshot.: GC Memory: 1,571,839,880 B 2020-03-27 20:36:27.781 - Thread: 1 -> Directory cleanup: GC Memory: 1,571,864,424 B 2020-03-27 20:36:27.781 - Thread: 1 -> Saving world - END 2020-03-27 20:36:27.781 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:36:27.782 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:36:27.859 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:36:27.870 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:36:28.205 - Thread: 1 -> GC Memory: 1,571,063,336 B 2020-03-27 20:36:31.787 - Thread: 1 -> GUI Stats: Update 0.572862055555558, Draw 0.309050388888889 2020-03-27 20:36:49.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:36:49.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:36:53.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:36:53.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:36:53.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:36:53.534 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:36:58.220 - Thread: 1 -> GC Memory: 1,574,694,704 B 2020-03-27 20:37:01.787 - Thread: 1 -> GUI Stats: Update 0.57954677777778, Draw 0.303534500000001 2020-03-27 20:37:05.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:37:05.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:37:06.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:37:06.086 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,10.01899,76.12679,1,0,1499.586,8992.609,1381,98619,2,29.05673,85.17525,0.1006415,26537,8.332154,0,16.66667,2.421052,7.096933,100 2020-03-27 20:37:12.120 - Thread: 1 -> Updating stopped. 2020-03-27 20:37:14.404 - Thread: 1 -> Saving world - START 2020-03-27 20:37:14.404 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:37:14.404 - Thread: 1 -> Before snapshot.: GC Memory: 1,573,132,160 B 2020-03-27 20:37:14.431 - Thread: 1 -> After snapshot.: GC Memory: 1,574,319,360 B 2020-03-27 20:37:14.431 - Thread: 1 -> Directory cleanup: GC Memory: 1,574,352,080 B 2020-03-27 20:37:14.431 - Thread: 1 -> Saving world - END 2020-03-27 20:37:14.431 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:37:14.433 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:37:14.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:37:14.436 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:37:14.511 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:37:14.523 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:37:15.304 - Thread: 1 -> Updating continues. 2020-03-27 20:37:15.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:37:15.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:37:28.221 - Thread: 1 -> GC Memory: 1,577,570,944 B 2020-03-27 20:37:31.787 - Thread: 1 -> GUI Stats: Update 0.566400555555557, Draw 0.203458111111111 2020-03-27 20:37:58.237 - Thread: 1 -> GC Memory: 1,567,872,208 B 2020-03-27 20:38:01.787 - Thread: 1 -> GUI Stats: Update 0.549088611111113, Draw 0.191872888888889 2020-03-27 20:38:06.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:38:06.104 - Thread: 1 -> STATISTICS,2040.56666664339,0,0,0,0,0,0,9.460297,68.5743,1,0,1494.525,8991.672,1381,98619,2,26.8075,66.03822,0.1025331,26530,8.332151,0,16.66667,2.233641,5.502405,100 2020-03-27 20:38:28.253 - Thread: 1 -> GC Memory: 1,566,887,464 B 2020-03-27 20:38:31.787 - Thread: 1 -> GUI Stats: Update 0.552326222222224, Draw 0.192701 2020-03-27 20:38:58.270 - Thread: 1 -> GC Memory: 1,568,638,232 B 2020-03-27 20:39:01.787 - Thread: 1 -> GUI Stats: Update 0.570020222222223, Draw 0.207031166666666 2020-03-27 20:39:06.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:39:06.119 - Thread: 1 -> STATISTICS,2100.58333328677,0,0,0,0,0,0,11.6682,81.24753,1,0,1495.322,8991.297,1401,98599,2,27.08904,77.72328,0.1068462,26547,8.332204,0,16.66667,2.257114,6.476062,100 2020-03-27 20:39:23.219 - Thread: 1 -> Updating stopped. 2020-03-27 20:39:25.520 - Thread: 1 -> Saving world - START 2020-03-27 20:39:25.521 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:39:25.521 - Thread: 1 -> Before snapshot.: GC Memory: 1,570,597,856 B 2020-03-27 20:39:25.550 - Thread: 1 -> After snapshot.: GC Memory: 1,571,406,280 B 2020-03-27 20:39:25.550 - Thread: 1 -> Directory cleanup: GC Memory: 1,571,446,480 B 2020-03-27 20:39:25.550 - Thread: 1 -> Saving world - END 2020-03-27 20:39:25.550 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:39:25.551 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:39:25.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:39:25.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:39:25.626 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:39:25.638 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:39:26.670 - Thread: 1 -> Updating continues. 2020-03-27 20:39:26.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:39:26.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:39:28.271 - Thread: 1 -> GC Memory: 1,573,946,160 B 2020-03-27 20:39:31.872 - Thread: 1 -> GUI Stats: Update 0.633849277777778, Draw 0.218296055555555 2020-03-27 20:39:43.570 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:39:43.570 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:39:43.570 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:39:43.586 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:39:46.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:39:46.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:39:58.273 - Thread: 1 -> GC Memory: 1,574,753,704 B 2020-03-27 20:40:01.872 - Thread: 1 -> GUI Stats: Update 0.59411038888889, Draw 0.223900777777778 2020-03-27 20:40:06.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:40:06.220 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,7.243261,86.39305,1,0,1501.624,8998.094,1427,98573,2,32.02718,86.21145,0.114355,26546,8.331936,0,16.66667,2.668484,7.183083,100 2020-03-27 20:40:28.288 - Thread: 1 -> GC Memory: 1,574,593,712 B 2020-03-27 20:40:31.871 - Thread: 1 -> GUI Stats: Update 0.0699958333333331, Draw 0.220362111111111 2020-03-27 20:40:58.304 - Thread: 1 -> GC Memory: 1,567,617,968 B 2020-03-27 20:41:01.871 - Thread: 1 -> GUI Stats: Update 0.0304305555555555, Draw 0.219782999999999 2020-03-27 20:41:06.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:41:06.237 - Thread: 1 -> STATISTICS,2220.61666664339,0,0,0,0,0,0,8.001382,86.53015,1,0,1494.108,8998.051,1427,98573,2,31.50249,86.42905,0.1180816,26535,8.332209,0,16.66667,2.624853,7.201448,100 2020-03-27 20:41:27.754 - Thread: 1 -> Autosave initiated 2020-03-27 20:41:27.754 - Thread: 1 -> Character state: True 2020-03-27 20:41:27.754 - Thread: 1 -> IsServer: True 2020-03-27 20:41:27.754 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:41:27.754 - Thread: 1 -> Autosave 2020-03-27 20:41:27.754 - Thread: 1 -> Saving world - START 2020-03-27 20:41:27.754 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:41:27.754 - Thread: 1 -> Before snapshot.: GC Memory: 1,567,958,016 B 2020-03-27 20:41:27.783 - Thread: 1 -> After snapshot.: GC Memory: 1,567,526,384 B 2020-03-27 20:41:27.784 - Thread: 1 -> Directory cleanup: GC Memory: 1,567,550,960 B 2020-03-27 20:41:27.784 - Thread: 1 -> Saving world - END 2020-03-27 20:41:27.784 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:41:27.784 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:41:27.860 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:41:27.881 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:41:28.304 - Thread: 1 -> GC Memory: 1,570,298,320 B 2020-03-27 20:41:31.870 - Thread: 1 -> GUI Stats: Update 0.0311935555555555, Draw 0.215488944444445 2020-03-27 20:41:58.321 - Thread: 1 -> GC Memory: 1,572,028,640 B 2020-03-27 20:42:01.871 - Thread: 1 -> GUI Stats: Update 0.0312808888888888, Draw 0.209648888888889 2020-03-27 20:42:06.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:42:06.254 - Thread: 1 -> STATISTICS,2280.63333328677,0,0,0,0,0,0,7.334375,85.18565,1,0,1496.945,8995.453,1427,98573,1,31.0986,87.59583,0.1149183,26534,8.332233,0,16.66667,2.591208,7.298688,100 2020-03-27 20:42:28.337 - Thread: 1 -> GC Memory: 1,570,153,768 B 2020-03-27 20:42:31.871 - Thread: 1 -> GUI Stats: Update 0.0308055555555555, Draw 0.209848944444444 2020-03-27 20:42:58.337 - Thread: 1 -> GC Memory: 1,566,653,560 B 2020-03-27 20:43:01.872 - Thread: 1 -> GUI Stats: Update 0.137257388888889, Draw 0.210056722222222 2020-03-27 20:43:03.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:43:03.422 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-27 20:43:06.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:43:06.270 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,11.33567,85.75434,1,0,1493.693,9008.137,1427,98573,1,30.81764,84.29028,0.1191357,26565,8.33217,0,16.66667,2.567778,7.02321,100 2020-03-27 20:43:13.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:43:13.421 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-27 20:43:20.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:43:20.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:43:23.420 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:43:23.421 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-27 20:43:23.971 - Thread: 1 -> Updating stopped. 2020-03-27 20:43:26.954 - Thread: 1 -> Saving world - START 2020-03-27 20:43:26.954 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:43:26.954 - Thread: 1 -> Before snapshot.: GC Memory: 1,568,316,560 B 2020-03-27 20:43:26.982 - Thread: 1 -> After snapshot.: GC Memory: 1,568,745,232 B 2020-03-27 20:43:26.983 - Thread: 1 -> Directory cleanup: GC Memory: 1,568,769,808 B 2020-03-27 20:43:26.983 - Thread: 1 -> Saving world - END 2020-03-27 20:43:26.983 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:43:26.983 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:43:26.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:43:26.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:43:27.059 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:43:27.071 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:43:27.437 - Thread: 1 -> Updating continues. 2020-03-27 20:43:27.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:43:27.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:43:28.339 - Thread: 1 -> GC Memory: 1,571,011,816 B 2020-03-27 20:43:31.871 - Thread: 1 -> GUI Stats: Update 0.635067722222223, Draw 0.229385222222223 2020-03-27 20:43:36.887 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:43:36.888 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-27 20:43:36.888 - Thread: 1 -> Next activation in -00:03:57.0518935 2020-03-27 20:43:36.888 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:43:36.888 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-27 20:43:39.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:43:39.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:43:46.887 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:43:46.887 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-27 20:43:53.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:43:53.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:43:54.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:43:54.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:43:54.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:43:54.053 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:43:56.903 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:43:56.903 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-27 20:43:58.354 - Thread: 1 -> GC Memory: 1,576,039,248 B 2020-03-27 20:44:01.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:44:01.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:44:01.871 - Thread: 1 -> GUI Stats: Update 0.630369333333334, Draw 0.221264444444444 2020-03-27 20:44:06.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:44:06.286 - Thread: 1 -> STATISTICS,2400.66666664339,0,0,0,0,0,0,12.01245,114.9266,1,0,1508.767,9020.344,1427,98573,1,35.34412,75.47261,0.1180932,26552,8.332239,0,16.66667,2.944957,6.288558,100 2020-03-27 20:44:06.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:06.904 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-27 20:44:06.904 - Thread: 1 -> Next activation in -00:09:08.6626795 2020-03-27 20:44:06.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:06.904 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-27 20:44:16.903 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:16.904 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-27 20:44:26.903 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:26.903 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-27 20:44:28.371 - Thread: 1 -> GC Memory: 1,583,922,144 B 2020-03-27 20:44:31.871 - Thread: 1 -> GUI Stats: Update 0.614214500000001, Draw 0.222900222222222 2020-03-27 20:44:36.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:36.904 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-27 20:44:36.904 - Thread: 1 -> Next activation in -00:07:29.9210949 2020-03-27 20:44:36.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:36.904 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-27 20:44:46.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:46.905 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-27 20:44:56.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:44:56.904 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-27 20:44:58.387 - Thread: 1 -> GC Memory: 1,582,466,696 B 2020-03-27 20:45:01.871 - Thread: 1 -> GUI Stats: Update 0.622112666666668, Draw 0.211549 2020-03-27 20:45:06.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:45:06.303 - Thread: 1 -> STATISTICS,2460.68333328677,0,0,0,0,0,0,10.65297,35.76851,1,0,1510.128,9022.648,1427,98573,1,16.78648,60.53122,0.1045964,26548,8.332247,0,16.66667,1.398691,5.043611,100 2020-03-27 20:45:06.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:45:06.907 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-27 20:45:06.907 - Thread: 1 -> Next activation in 00:04:51.2808807 2020-03-27 20:45:28.388 - Thread: 1 -> GC Memory: 1,600,560,120 B 2020-03-27 20:45:30.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:45:30.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:45:31.872 - Thread: 1 -> GUI Stats: Update 0.682364666666666, Draw 0.256401944444444 2020-03-27 20:45:35.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:45:35.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:45:38.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:45:38.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:45:47.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:45:47.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:45:51.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:45:51.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:45:58.404 - Thread: 1 -> GC Memory: 1,582,483,392 B 2020-03-27 20:46:01.871 - Thread: 1 -> GUI Stats: Update 0.744270333333333, Draw 0.259917722222222 2020-03-27 20:46:06.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:46:06.320 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,12.51669,63.0745,1,0,1507.151,9035.824,1427,98573,1,22.76469,62.95245,0.1332784,26535,8.331927,0,16.66667,1.896738,5.245152,100 2020-03-27 20:46:23.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:46:23.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:46:27.771 - Thread: 1 -> Autosave initiated 2020-03-27 20:46:27.771 - Thread: 1 -> Character state: True 2020-03-27 20:46:27.771 - Thread: 1 -> IsServer: True 2020-03-27 20:46:27.771 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:46:27.771 - Thread: 1 -> Autosave 2020-03-27 20:46:27.771 - Thread: 1 -> Saving world - START 2020-03-27 20:46:27.772 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:46:27.772 - Thread: 1 -> Before snapshot.: GC Memory: 1,582,196,608 B 2020-03-27 20:46:27.800 - Thread: 1 -> After snapshot.: GC Memory: 1,583,004,696 B 2020-03-27 20:46:27.801 - Thread: 1 -> Directory cleanup: GC Memory: 1,583,029,272 B 2020-03-27 20:46:27.801 - Thread: 1 -> Saving world - END 2020-03-27 20:46:27.801 - Thread: 16 -> Session snapshot save - START 2020-03-27 20:46:27.801 - Thread: 16 -> Checking file access for files in target dir. 2020-03-27 20:46:27.875 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:46:27.892 - Thread: 16 -> Session snapshot save - END 2020-03-27 20:46:28.405 - Thread: 1 -> GC Memory: 1,587,098,760 B 2020-03-27 20:46:31.871 - Thread: 1 -> GUI Stats: Update 0.796225944444446, Draw 0.2556055 2020-03-27 20:46:44.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:46:44.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:46:56.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:46:56.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:46:58.420 - Thread: 1 -> GC Memory: 1,598,733,968 B 2020-03-27 20:47:01.872 - Thread: 1 -> GUI Stats: Update 0.806957000000001, Draw 0.280748166666667 2020-03-27 20:47:02.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:47:02.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:47:06.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:47:06.336 - Thread: 1 -> STATISTICS,2580.71666664339,0,0,0,0,0,0,11.68885,81.17242,1,0,1525.991,9046.73,1427,98573,1,31.71074,83.20332,0.1127743,26521,8.33207,0,16.66667,2.642161,6.932559,100 2020-03-27 20:47:28.421 - Thread: 1 -> GC Memory: 1,601,832,096 B 2020-03-27 20:47:31.872 - Thread: 1 -> GUI Stats: Update 0.792166333333333, Draw 0.235338166666667 2020-03-27 20:47:38.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:47:38.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:47:42.620 - Thread: 1 -> Updating stopped. 2020-03-27 20:47:45.292 - Thread: 1 -> Saving world - START 2020-03-27 20:47:45.292 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:47:45.292 - Thread: 1 -> Before snapshot.: GC Memory: 1,581,252,376 B 2020-03-27 20:47:45.320 - Thread: 1 -> After snapshot.: GC Memory: 1,581,807,032 B 2020-03-27 20:47:45.321 - Thread: 1 -> Directory cleanup: GC Memory: 1,581,831,608 B 2020-03-27 20:47:45.321 - Thread: 1 -> Saving world - END 2020-03-27 20:47:45.321 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:47:45.321 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:47:45.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:47:45.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:47:45.397 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:47:45.409 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:47:46.176 - Thread: 1 -> Updating continues. 2020-03-27 20:47:46.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:47:46.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:47:58.425 - Thread: 1 -> GC Memory: 1,584,605,112 B 2020-03-27 20:48:01.959 - Thread: 1 -> GUI Stats: Update 0.730288388888888, Draw 0.223120055555556 2020-03-27 20:48:06.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:48:06.441 - Thread: 1 -> STATISTICS,2640.73333328677,0,0,0,0,0,0,10.48092,78.01871,1,0,1517.308,9065.996,1427,98573,1,30.51231,88.18384,0.114101,26523,8.332263,0,16.66667,2.542366,7.347709,100 2020-03-27 20:48:10.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:48:10.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:48:28.427 - Thread: 1 -> GC Memory: 1,590,546,888 B 2020-03-27 20:48:31.959 - Thread: 1 -> GUI Stats: Update 0.614863777777779, Draw 0.222697722222221 2020-03-27 20:48:56.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:48:56.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:48:58.429 - Thread: 1 -> GC Memory: 1,594,766,816 B 2020-03-27 20:49:01.959 - Thread: 1 -> GUI Stats: Update 0.615904833333335, Draw 0.242292388888889 2020-03-27 20:49:06.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:49:06.459 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,11.02476,85.45735,1,0,1522.676,9063.035,1448,98552,1,32.16074,83.32272,0.1186522,26525,8.33214,0,16.66667,2.679677,6.942565,100 2020-03-27 20:49:28.442 - Thread: 1 -> GC Memory: 1,587,789,336 B 2020-03-27 20:49:30.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:49:30.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:49:31.959 - Thread: 1 -> GUI Stats: Update 0.628678444444445, Draw 0.25957738888889 2020-03-27 20:49:58.458 - Thread: 1 -> GC Memory: 1,633,823,344 B 2020-03-27 20:50:01.959 - Thread: 1 -> GUI Stats: Update 0.565588444444445, Draw 0.219861944444445 2020-03-27 20:50:02.474 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:50:02.475 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-03-27 20:50:06.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:50:06.474 - Thread: 1 -> STATISTICS,2760.76666664339,0,0,0,0,0,0,8.300321,84.82858,1,0,1558.875,9095.277,1463,98537,2,33.26555,84.02109,0.1140586,26488,8.332541,0,16.66667,2.771866,7.001091,100 2020-03-27 20:50:12.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:50:12.476 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-03-27 20:50:22.474 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:50:22.474 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-03-27 20:50:28.458 - Thread: 1 -> GC Memory: 1,634,650,528 B 2020-03-27 20:50:31.958 - Thread: 1 -> GUI Stats: Update 0.0343715, Draw 0.206786111111111 2020-03-27 20:50:32.475 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-03-27 20:50:32.475 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-03-27 20:50:32.475 - Thread: 1 -> Next activation in 00:49:49.5004045 2020-03-27 20:50:58.459 - Thread: 1 -> GC Memory: 1,627,416,376 B 2020-03-27 20:51:01.959 - Thread: 1 -> GUI Stats: Update 0.620894777777779, Draw 0.213487111111111 2020-03-27 20:51:06.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:51:06.490 - Thread: 1 -> STATISTICS,2820.78333328677,0,0,0,0,0,0,10.54636,81.34659,1,0,1550.489,9098.332,1517,98483,2,29.71099,80.12771,0.1139482,26484,8.332232,0,16.66667,2.475588,6.676427,100 2020-03-27 20:51:17.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:51:17.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:51:27.775 - Thread: 1 -> Autosave initiated 2020-03-27 20:51:27.775 - Thread: 1 -> Character state: True 2020-03-27 20:51:27.775 - Thread: 1 -> IsServer: True 2020-03-27 20:51:27.775 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:51:27.775 - Thread: 1 -> Autosave 2020-03-27 20:51:27.775 - Thread: 1 -> Saving world - START 2020-03-27 20:51:27.775 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:51:27.775 - Thread: 1 -> Before snapshot.: GC Memory: 1,627,893,328 B 2020-03-27 20:51:27.804 - Thread: 1 -> After snapshot.: GC Memory: 1,627,443,192 B 2020-03-27 20:51:27.804 - Thread: 1 -> Directory cleanup: GC Memory: 1,627,467,072 B 2020-03-27 20:51:27.804 - Thread: 1 -> Saving world - END 2020-03-27 20:51:27.804 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:51:27.805 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:51:27.879 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:51:27.890 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:51:28.459 - Thread: 1 -> GC Memory: 1,630,320,640 B 2020-03-27 20:51:31.959 - Thread: 1 -> GUI Stats: Update 0.644974777777778, Draw 0.253985166666667 2020-03-27 20:51:55.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:51:55.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:51:56.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:51:56.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:51:56.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:51:56.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:51:58.459 - Thread: 1 -> GC Memory: 1,632,944,792 B 2020-03-27 20:51:59.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:51:59.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:52:01.959 - Thread: 1 -> GUI Stats: Update 0.638783166666666, Draw 0.2455185 2020-03-27 20:52:05.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:52:05.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:52:06.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:52:06.508 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,11.46283,78.8371,1,0,1558.304,9099.414,1571,98429,2,30.26682,89.81689,0.1084117,26484,8.332147,0,16.66667,2.521876,7.483675,100 2020-03-27 20:52:28.475 - Thread: 1 -> GC Memory: 1,637,333,096 B 2020-03-27 20:52:31.958 - Thread: 1 -> GUI Stats: Update 0.624144555555557, Draw 0.242042055555556 2020-03-27 20:52:58.492 - Thread: 1 -> GC Memory: 1,631,486,680 B 2020-03-27 20:53:01.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:53:01.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:53:01.959 - Thread: 1 -> GUI Stats: Update 0.658580833333334, Draw 0.234339222222222 2020-03-27 20:53:06.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:53:06.524 - Thread: 1 -> STATISTICS,2940.81666664339,0,0,0,0,0,0,11.06158,77.52312,1,0,1552.673,9101.426,1633,98367,2,33.0101,90.47967,0.1043292,26497,8.332801,0,16.66667,2.750666,7.53949,100 2020-03-27 20:53:14.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:53:14.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:53:28.508 - Thread: 1 -> GC Memory: 1,628,140,016 B 2020-03-27 20:53:31.959 - Thread: 1 -> GUI Stats: Update 0.633056000000002, Draw 0.235299222222222 2020-03-27 20:53:58.525 - Thread: 1 -> GC Memory: 1,630,698,864 B 2020-03-27 20:54:01.958 - Thread: 1 -> GUI Stats: Update 0.610200055555557, Draw 0.195049611111111 2020-03-27 20:54:06.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:54:06.541 - Thread: 1 -> STATISTICS,3000.83333328677,0,0,0,0,0,0,9.897039,79.08229,1,0,1554.984,9098.836,1633,98367,2,32.08138,83.70451,0.1040395,26513,8.331801,0,16.66667,2.672956,6.974093,100 2020-03-27 20:54:27.708 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:54:27.708 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:54:27.708 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:54:27.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:54:28.542 - Thread: 1 -> GC Memory: 1,626,009,784 B 2020-03-27 20:54:31.958 - Thread: 1 -> GUI Stats: Update 0.617681666666668, Draw 0.206113166666667 2020-03-27 20:54:36.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:54:36.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:54:58.542 - Thread: 1 -> GC Memory: 1,654,035,496 B 2020-03-27 20:55:01.959 - Thread: 1 -> GUI Stats: Update 0.63548238888889, Draw 0.237022833333333 2020-03-27 20:55:06.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:55:06.557 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,10.90936,73.78409,1,0,1577.057,9106.984,1645,98355,2,24.57927,65.70118,0.1024805,26514,8.332279,0,16.66667,2.048013,5.474405,100 2020-03-27 20:55:28.558 - Thread: 1 -> GC Memory: 1,662,603,744 B 2020-03-27 20:55:31.958 - Thread: 1 -> GUI Stats: Update 0.616492666666668, Draw 0.2141635 2020-03-27 20:55:58.558 - Thread: 1 -> GC Memory: 1,628,212,640 B 2020-03-27 20:56:01.958 - Thread: 1 -> GUI Stats: Update 0.653037499999999, Draw 0.237441666666666 2020-03-27 20:56:06.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-27 20:56:06.574 - Thread: 1 -> STATISTICS,3120.86666664339,0,0,0,0,0,0,11.31091,82.35403,1,0,1552.64,9108.492,1645,98355,2,31.90606,75.95539,0.1054198,26514,8.33179,0,16.66667,2.658346,6.328444,100 2020-03-27 20:56:11.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:56:11.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:56:11.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:56:11.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:56:11.891 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-27 20:56:11.906 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-27 20:56:23.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-27 20:56:23.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-27 20:56:27.792 - Thread: 1 -> Autosave initiated 2020-03-27 20:56:27.792 - Thread: 1 -> Character state: True 2020-03-27 20:56:27.792 - Thread: 1 -> IsServer: True 2020-03-27 20:56:27.792 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-27 20:56:27.792 - Thread: 1 -> Autosave 2020-03-27 20:56:27.792 - Thread: 1 -> Saving world - START 2020-03-27 20:56:27.792 - Thread: 1 -> Making world state snapshot. 2020-03-27 20:56:27.792 - Thread: 1 -> Before snapshot.: GC Memory: 1,631,582,000 B 2020-03-27 20:56:27.820 - Thread: 1 -> After snapshot.: GC Memory: 1,631,990,536 B 2020-03-27 20:56:27.820 - Thread: 1 -> Directory cleanup: GC Memory: 1,632,006,920 B 2020-03-27 20:56:27.820 - Thread: 1 -> Saving world - END 2020-03-27 20:56:27.820 - Thread: 14 -> Session snapshot save - START 2020-03-27 20:56:27.821 - Thread: 14 -> Checking file access for files in target dir. 2020-03-27 20:56:27.898 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineers\Saves\76561198348159480\Звездная система-2\.new\Sandbox_config.sbc 2020-03-27 20:56:27.919 - Thread: 14 -> Session snapshot save - END 2020-03-27 20:56:28.560 - Thread: 1 -> GC Memory: 1,634,165,576 B 2020-03-27 20:56:31.959 - Thread: 1 -> GUI Stats: Update 0.696554055555555, Draw 0.306811111111111