2020-03-26 14:45:33.885 - Thread: 1 -> Log Started 2020-03-26 14:45:33.894 - Thread: 1 -> Timezone (local - UTC): 3h 2020-03-26 14:45:33.894 - Thread: 1 -> App Version: 01_194_081 2020-03-26 14:45:33.899 - Thread: 1 -> Steam build: Always true 2020-03-26 14:45:33.899 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-26 14:45:33.899 - Thread: 1 -> Environment.ProcessorCount: 4 2020-03-26 14:45:34.118 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home Single Language (Microsoft Windows NT 10.0.18362.0) 2020-03-26 14:45:34.118 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-26 14:45:34.118 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-26 14:45:34.118 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-26 14:45:34.119 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-26 14:45:34.119 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-26 14:45:34.125 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz 2020-03-26 14:45:34.125 - Thread: 1 -> IntPtr.Size: 8 2020-03-26 14:45:34.125 - Thread: 1 -> Default Culture: 2020-03-26 14:45:34.125 - Thread: 1 -> Default UI Culture: 2020-03-26 14:45:34.129 - Thread: 1 -> MyConfig.Load() - START 2020-03-26 14:45:34.134 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 14:45:34.346 - Thread: 1 -> EnableDamageEffects: False 2020-03-26 14:45:34.346 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-26 14:45:34.346 - Thread: 1 -> EnableReverb: False 2020-03-26 14:45:34.346 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-26 14:45:34.346 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-26 14:45:34.346 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-26 14:45:34.346 - Thread: 1 -> FirstTimeRun: False 2020-03-26 14:45:34.346 - Thread: 1 -> ExperimentalMode: True 2020-03-26 14:45:34.346 - Thread: 1 -> VideoAdapter: 0 2020-03-26 14:45:34.346 - Thread: 1 -> ScreenWidth: 1024 2020-03-26 14:45:34.346 - Thread: 1 -> ScreenHeight: 768 2020-03-26 14:45:34.346 - Thread: 1 -> RefreshRate: 136620000 2020-03-26 14:45:34.346 - Thread: 1 -> WindowMode: 1 2020-03-26 14:45:34.346 - Thread: 1 -> VerticalSync: 1 2020-03-26 14:45:34.346 - Thread: 1 -> FieldOfView: 70 2020-03-26 14:45:34.346 - Thread: 1 -> PostProcessingEnabled: False 2020-03-26 14:45:34.346 - Thread: 1 -> FlaresIntensity: 0.1 2020-03-26 14:45:34.346 - Thread: 1 -> TreeViewDistance: 500 2020-03-26 14:45:34.346 - Thread: 1 -> GrassDensity: 0 2020-03-26 14:45:34.346 - Thread: 1 -> GrassDrawDistance: 49 2020-03-26 14:45:34.346 - Thread: 1 -> AntialiasingMode: 0 2020-03-26 14:45:34.346 - Thread: 1 -> ShadowMapResolution: 0 2020-03-26 14:45:34.346 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-03-26 14:45:34.346 - Thread: 1 -> TextureQuality: 0 2020-03-26 14:45:34.346 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-26 14:45:34.346 - Thread: 1 -> ModelQuality: 0 2020-03-26 14:45:34.346 - Thread: 1 -> VoxelQuality: 0 2020-03-26 14:45:34.346 - Thread: 1 -> ShaderQuality: 0 2020-03-26 14:45:34.346 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-26 14:45:34.346 - Thread: 1 -> FirstVTTimeRun: False 2020-03-26 14:45:34.346 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-26 14:45:34.346 - Thread: 1 -> GDPRConsent: True 2020-03-26 14:45:34.346 - Thread: 1 -> GDPRConsentSent: True 2020-03-26 14:45:34.346 - Thread: 1 -> HudState: 2 2020-03-26 14:45:34.346 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-26 14:45:34.346 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-26 14:45:34.346 - Thread: 1 -> FirstTimeTutorials: False 2020-03-26 14:45:34.346 - Thread: 1 -> ShowCrosshair: True 2020-03-26 14:45:34.346 - Thread: 1 -> EnableSteamCloud: False 2020-03-26 14:45:34.346 - Thread: 1 -> UiTransparency: 1 2020-03-26 14:45:34.346 - Thread: 1 -> UiBkTransparency: 1 2020-03-26 14:45:34.346 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-26 14:45:34.346 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-26 14:45:34.346 - Thread: 1 -> ControlsHints: True 2020-03-26 14:45:34.346 - Thread: 1 -> GoodBotHints: True 2020-03-26 14:45:34.346 - Thread: 1 -> RotationHints: True 2020-03-26 14:45:34.346 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-26 14:45:34.346 - Thread: 1 -> LastCheckedVersion: 1194080 2020-03-26 14:45:34.346 - Thread: 1 -> GameVolume: 0.1080285 2020-03-26 14:45:34.346 - Thread: 1 -> Music_Volume: 0.1017879 2020-03-26 14:45:34.346 - Thread: 1 -> VoiceChatVolume: 0.1163494 2020-03-26 14:45:34.346 - Thread: 1 -> HudWarnings: True 2020-03-26 14:45:34.346 - Thread: 1 -> VoiceChat: True 2020-03-26 14:45:34.346 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-26 14:45:34.346 - Thread: 1 -> EnableDynamicMusic: True 2020-03-26 14:45:34.347 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-26 14:45:34.347 - Thread: 1 -> EnableDoppler: True 2020-03-26 14:45:34.347 - Thread: 1 -> EnableTrading: True 2020-03-26 14:45:34.347 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-26 14:45:34.347 - Thread: 1 -> MutedPlayers: 2020-03-26 14:45:34.347 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-26 14:45:34.347 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-03-26 14:45:34.347 - Thread: 1 -> ShowCrosshair2: 1 2020-03-26 14:45:34.347 - Thread: 1 -> ZoomMultiplier: 0.2 2020-03-26 14:45:34.347 - Thread: 1 -> GamepadScheme: 0 2020-03-26 14:45:34.349 - Thread: 1 -> MyConfig.Load() - END 2020-03-26 14:45:40.443 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-26 14:45:40.928 - Thread: 1 -> Found processor count: 4 2020-03-26 14:45:40.928 - Thread: 1 -> Using processor count: 4 2020-03-26 14:45:41.424 - Thread: 1 -> All detected adapters: 2020-03-26 14:45:41.471 - Thread: 1 -> NVIDIA GeForce GT 820M - VendorID=4318, SubsystemID=940382122, DeviceID=4416 2020-03-26 14:45:41.471 - Thread: 1 -> Intel(R) HD Graphics Family - VendorID=32902, SubsystemID=940382122, DeviceID=2582 2020-03-26 14:45:41.471 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-26 14:45:42.011 - Thread: 1 -> AdapterInfo = { 2020-03-26 14:45:42.013 - Thread: 1 -> Name = NVIDIA GeForce GT 820M + DISPLAY1 2020-03-26 14:45:42.013 - Thread: 1 -> Description = dev id: 4416, mem: 2096758784, shared mem: 4238487552, Luid: 56403, rev: 161, subsys id: 940382122, vendor id: 4318, feature_level 11.1: False 2020-03-26 14:45:42.013 - Thread: 1 -> Driver version = 21.21.13.7667 2020-03-26 14:45:42.013 - Thread: 1 -> Driver date = 20170115000000.000000-000 2020-03-26 14:45:42.013 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-26 14:45:42.013 - Thread: 1 -> AftermathSupported = False 2020-03-26 14:45:42.013 - Thread: 1 -> Adapter id = 0 2020-03-26 14:45:42.013 - Thread: 1 -> Supported = True 2020-03-26 14:45:42.013 - Thread: 1 -> RAM = 2096758784 2020-03-26 14:45:42.013 - Thread: 1 -> Priority = 2 2020-03-26 14:45:42.013 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-26 14:45:42.013 - Thread: 1 -> Output is attached = True 2020-03-26 14:45:42.013 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-26 14:45:42.013 - Thread: 1 -> Display modes = { 2020-03-26 14:45:42.015 - Thread: 1 -> DXGIOutput id = 0 2020-03-26 14:45:42.016 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.016 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.017 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.017 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.017 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.017 - Thread: 1 -> 1920x1080@60Hz 2020-03-26 14:45:42.017 - Thread: 1 -> } 2020-03-26 14:45:42.017 - Thread: 1 -> } 2020-03-26 14:45:42.017 - Thread: 1 -> AdapterInfo = { 2020-03-26 14:45:42.018 - Thread: 1 -> Name = NVIDIA GeForce GT 820M + DISPLAY1 2020-03-26 14:45:42.018 - Thread: 1 -> Description = dev id: 4416, mem: 2096758784, shared mem: 4238487552, Luid: 56403, rev: 161, subsys id: 940382122, vendor id: 4318, feature_level 11.1: False 2020-03-26 14:45:42.018 - Thread: 1 -> Driver version = 21.21.13.7667 2020-03-26 14:45:42.018 - Thread: 1 -> Driver date = 20170115000000.000000-000 2020-03-26 14:45:42.018 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-26 14:45:42.018 - Thread: 1 -> AftermathSupported = False 2020-03-26 14:45:42.018 - Thread: 1 -> Adapter id = 0 2020-03-26 14:45:42.018 - Thread: 1 -> Supported = True 2020-03-26 14:45:42.018 - Thread: 1 -> RAM = 2096758784 2020-03-26 14:45:42.018 - Thread: 1 -> Priority = 2 2020-03-26 14:45:42.018 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-26 14:45:42.018 - Thread: 1 -> Output is attached = True 2020-03-26 14:45:42.018 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-26 14:45:42.018 - Thread: 1 -> Display modes = { 2020-03-26 14:45:42.020 - Thread: 1 -> DXGIOutput id = 0 2020-03-26 14:45:42.020 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.020 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> 1920x1080@60Hz 2020-03-26 14:45:42.021 - Thread: 1 -> } 2020-03-26 14:45:42.021 - Thread: 1 -> } 2020-03-26 14:45:42.021 - Thread: 1 -> AdapterInfo = { 2020-03-26 14:45:42.022 - Thread: 1 -> Name = NVIDIA GeForce GT 820M + DISPLAY2 2020-03-26 14:45:42.022 - Thread: 1 -> Description = dev id: 4416, mem: 2096758784, shared mem: 4238487552, Luid: 56403, rev: 161, subsys id: 940382122, vendor id: 4318, feature_level 11.1: False 2020-03-26 14:45:42.022 - Thread: 1 -> Driver version = 21.21.13.7667 2020-03-26 14:45:42.022 - Thread: 1 -> Driver date = 20170115000000.000000-000 2020-03-26 14:45:42.022 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-26 14:45:42.023 - Thread: 1 -> AftermathSupported = False 2020-03-26 14:45:42.023 - Thread: 1 -> Adapter id = 0 2020-03-26 14:45:42.023 - Thread: 1 -> Supported = True 2020-03-26 14:45:42.023 - Thread: 1 -> RAM = 2096758784 2020-03-26 14:45:42.023 - Thread: 1 -> Priority = 2 2020-03-26 14:45:42.023 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-26 14:45:42.023 - Thread: 1 -> Output is attached = True 2020-03-26 14:45:42.023 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-03-26 14:45:42.023 - Thread: 1 -> Display modes = { 2020-03-26 14:45:42.024 - Thread: 1 -> DXGIOutput id = 1 2020-03-26 14:45:42.024 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.024 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.024 - Thread: 1 -> 320x200@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x200@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x200@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x200@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x240@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x240@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x240@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 320x240@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 400x300@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 400x300@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 400x300@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 400x300@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 512x384@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 512x384@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 512x384@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 512x384@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x400@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x400@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x400@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x400@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x480@59.94048Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x480@60.00042Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x480@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x480@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 640x480@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x480@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x480@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x480@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x480@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x480@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x480@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x576@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x576@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x576@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x576@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x576@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 720x576@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 800x600@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 800x600@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 800x600@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 800x600@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x600@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x600@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1280x720@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1920x1080@60Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-26 14:45:42.025 - Thread: 1 -> 1920x1080@50Hz 2020-03-26 14:45:42.025 - Thread: 1 -> } 2020-03-26 14:45:42.025 - Thread: 1 -> } 2020-03-26 14:45:42.025 - Thread: 1 -> AdapterInfo = { 2020-03-26 14:45:42.027 - Thread: 1 -> Name = NVIDIA GeForce GT 820M + DISPLAY2 2020-03-26 14:45:42.027 - Thread: 1 -> Description = dev id: 4416, mem: 2096758784, shared mem: 4238487552, Luid: 56403, rev: 161, subsys id: 940382122, vendor id: 4318, feature_level 11.1: False 2020-03-26 14:45:42.027 - Thread: 1 -> Driver version = 21.21.13.7667 2020-03-26 14:45:42.027 - Thread: 1 -> Driver date = 20170115000000.000000-000 2020-03-26 14:45:42.027 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-26 14:45:42.027 - Thread: 1 -> AftermathSupported = False 2020-03-26 14:45:42.027 - Thread: 1 -> Adapter id = 0 2020-03-26 14:45:42.027 - Thread: 1 -> Supported = True 2020-03-26 14:45:42.027 - Thread: 1 -> RAM = 2096758784 2020-03-26 14:45:42.027 - Thread: 1 -> Priority = 2 2020-03-26 14:45:42.027 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-26 14:45:42.027 - Thread: 1 -> Output is attached = True 2020-03-26 14:45:42.027 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-03-26 14:45:42.027 - Thread: 1 -> Display modes = { 2020-03-26 14:45:42.029 - Thread: 1 -> DXGIOutput id = 1 2020-03-26 14:45:42.029 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x200@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x200@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x200@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x200@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x240@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x240@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x240@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 320x240@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 400x300@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 400x300@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 400x300@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 400x300@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 512x384@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 512x384@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 512x384@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 512x384@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x400@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x400@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x400@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x400@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x480@59.94048Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x480@60.00042Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x480@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x480@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 640x480@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x480@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x480@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x480@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x480@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x480@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x480@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x576@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x576@60Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x576@50Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x576@59.94006Hz 2020-03-26 14:45:42.029 - Thread: 1 -> 720x576@59.94006Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 720x576@50Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 800x600@59.94006Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 800x600@59.94006Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 800x600@50Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 800x600@50Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x600@50Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x600@50Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1280x720@50Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1920x1080@60Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-26 14:45:42.030 - Thread: 1 -> 1920x1080@50Hz 2020-03-26 14:45:42.030 - Thread: 1 -> } 2020-03-26 14:45:42.030 - Thread: 1 -> } 2020-03-26 14:45:42.030 - Thread: 1 -> AdapterInfo = { 2020-03-26 14:45:42.031 - Thread: 1 -> Name = Intel(R) HD Graphics Family 2020-03-26 14:45:42.031 - Thread: 1 -> Description = dev id: 2582, mem: 117964800, shared mem: 2147483648, Luid: 55464, rev: 11, subsys id: 940382122, vendor id: 32902, feature_level 11.1: True 2020-03-26 14:45:42.032 - Thread: 1 -> Driver version = 20.19.15.4642 2020-03-26 14:45:42.032 - Thread: 1 -> Driver date = 20170328000000.000000-000 2020-03-26 14:45:42.032 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-26 14:45:42.032 - Thread: 1 -> AftermathSupported = False 2020-03-26 14:45:42.032 - Thread: 1 -> Adapter id = 1 2020-03-26 14:45:42.032 - Thread: 1 -> Supported = True 2020-03-26 14:45:42.032 - Thread: 1 -> RAM = 117964800 2020-03-26 14:45:42.032 - Thread: 1 -> Priority = 1 2020-03-26 14:45:42.032 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-26 14:45:42.032 - Thread: 1 -> Output is attached = False 2020-03-26 14:45:42.032 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-26 14:45:42.032 - Thread: 1 -> Display modes = { 2020-03-26 14:45:42.033 - Thread: 1 -> DXGIOutput id = 0 2020-03-26 14:45:42.033 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> 1920x1080@60Hz 2020-03-26 14:45:42.033 - Thread: 1 -> } 2020-03-26 14:45:42.033 - Thread: 1 -> } 2020-03-26 14:45:42.033 - Thread: 1 -> AdapterInfo = { 2020-03-26 14:45:42.035 - Thread: 1 -> Name = Intel(R) HD Graphics Family 2020-03-26 14:45:42.035 - Thread: 1 -> Description = dev id: 2582, mem: 117964800, shared mem: 2147483648, Luid: 55464, rev: 11, subsys id: 940382122, vendor id: 32902, feature_level 11.1: True 2020-03-26 14:45:42.035 - Thread: 1 -> Driver version = 20.19.15.4642 2020-03-26 14:45:42.035 - Thread: 1 -> Driver date = 20170328000000.000000-000 2020-03-26 14:45:42.035 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-26 14:45:42.035 - Thread: 1 -> AftermathSupported = False 2020-03-26 14:45:42.035 - Thread: 1 -> Adapter id = 1 2020-03-26 14:45:42.035 - Thread: 1 -> Supported = True 2020-03-26 14:45:42.035 - Thread: 1 -> RAM = 117964800 2020-03-26 14:45:42.035 - Thread: 1 -> Priority = 1 2020-03-26 14:45:42.035 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-26 14:45:42.035 - Thread: 1 -> Output is attached = False 2020-03-26 14:45:42.035 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-26 14:45:42.035 - Thread: 1 -> Display modes = { 2020-03-26 14:45:42.036 - Thread: 1 -> DXGIOutput id = 0 2020-03-26 14:45:42.036 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 320x200@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 320x240@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 400x300@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 512x384@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 640x400@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 640x480@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.036 - Thread: 1 -> 800x600@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1024x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1152x864@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x600@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x720@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x800@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x960@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1280x1024@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1360x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1366x768@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1400x1050@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1440x900@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1600x900@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1680x1050@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> 1920x1080@60Hz 2020-03-26 14:45:42.037 - Thread: 1 -> } 2020-03-26 14:45:42.037 - Thread: 1 -> } 2020-03-26 14:45:42.049 - Thread: 1 -> Steam.IsActive: True 2020-03-26 14:45:42.049 - Thread: 1 -> Steam.IsOnline: True 2020-03-26 14:45:42.049 - Thread: 1 -> Steam.OwnsGame: False 2020-03-26 14:45:42.050 - Thread: 1 -> Steam.UserId: 76561198805518272 2020-03-26 14:45:42.050 - Thread: 1 -> Steam.UserName: Dark Kilo 2020-03-26 14:45:42.050 - Thread: 1 -> Steam.Branch: default 2020-03-26 14:45:42.050 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-26 14:45:42.050 - Thread: 1 -> Build version: 0.1.1.0 2020-03-26 14:45:42.228 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2020-03-26 14:45:42.229 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2020-03-26 14:45:42.242 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2020-03-26 14:45:42.245 - Thread: 14 -> CreateDeviceInternal - Create device 2020-03-26 14:45:42.286 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2020-03-26 14:45:42.319 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2020-03-26 14:45:42.321 - Thread: 14 -> CreateDeviceInternal create swapchain 2020-03-26 14:45:48.489 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-26 14:45:48.491 - Thread: 1 -> MyScreenManager() 2020-03-26 14:45:48.492 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-26 14:45:48.492 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-26 14:45:50.728 - Thread: 1 -> Preallocate - START 2020-03-26 14:45:50.736 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-26 14:45:50.755 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-26 14:45:50.755 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-26 14:45:50.755 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-26 14:45:50.755 - Thread: 1 -> MyEntities - START 2020-03-26 14:45:50.787 - Thread: 1 -> MyEntities - END 2020-03-26 14:45:50.787 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-26 14:45:50.787 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-26 14:45:50.787 - Thread: 1 -> MyTransparentGeometry - START 2020-03-26 14:45:50.787 - Thread: 1 -> MyTransparentGeometry - END 2020-03-26 14:45:50.787 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-26 14:45:50.806 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-26 14:45:50.806 - Thread: 1 -> MyMath - START 2020-03-26 14:45:50.806 - Thread: 1 -> MyMath - END 2020-03-26 14:45:50.806 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-26 14:45:50.806 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-26 14:45:50.835 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-26 14:45:50.835 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-26 14:45:50.835 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-26 14:45:50.939 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-26 14:45:50.939 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-26 14:45:50.940 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-26 14:45:50.940 - Thread: 1 -> MySyncDestructions - START 2020-03-26 14:45:50.940 - Thread: 1 -> MySyncDestructions - END 2020-03-26 14:45:50.940 - Thread: 1 -> MySyncEntity - START 2020-03-26 14:45:50.940 - Thread: 1 -> MySyncEntity - END 2020-03-26 14:45:50.940 - Thread: 1 -> MySyncScenario - START 2020-03-26 14:45:50.940 - Thread: 1 -> MySyncScenario - END 2020-03-26 14:45:50.940 - Thread: 1 -> MyCommandCharacter - START 2020-03-26 14:45:50.943 - Thread: 1 -> MyCommandCharacter - END 2020-03-26 14:45:50.943 - Thread: 1 -> MyCommandConsole - START 2020-03-26 14:45:50.944 - Thread: 1 -> MyCommandConsole - END 2020-03-26 14:45:50.944 - Thread: 1 -> MyCommandEntity - START 2020-03-26 14:45:50.945 - Thread: 1 -> MyCommandEntity - END 2020-03-26 14:45:50.945 - Thread: 1 -> MyAiTargetManager - START 2020-03-26 14:45:50.945 - Thread: 1 -> MyAiTargetManager - END 2020-03-26 14:45:50.945 - Thread: 1 -> MyClientDebugCommands - START 2020-03-26 14:45:50.946 - Thread: 1 -> MyClientDebugCommands - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyDedicatedServer - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyDedicatedServer - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerBase - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerBase - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerClient - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerClient - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-26 14:45:50.947 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-26 14:45:50.947 - Thread: 1 -> MyServerDebugCommands - START 2020-03-26 14:45:50.948 - Thread: 1 -> MyServerDebugCommands - END 2020-03-26 14:45:50.948 - Thread: 1 -> MyAIActionsParser - START 2020-03-26 14:45:50.948 - Thread: 1 -> MyAIActionsParser - END 2020-03-26 14:45:50.948 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-26 14:45:51.112 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-26 14:45:51.112 - Thread: 1 -> MyDefinitionManager - START 2020-03-26 14:45:51.162 - Thread: 1 -> MyDefinitionManager - END 2020-03-26 14:45:51.162 - Thread: 1 -> Preallocate - END 2020-03-26 14:45:51.178 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-26 14:45:51.690 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-26 14:45:51.690 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-26 14:45:51.710 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-26 14:45:51.711 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:45:51.711 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:45:51.711 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-26 14:45:51.711 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-26 14:45:51.711 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-26 14:45:51.715 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-26 14:45:51.730 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2020-03-26 14:45:51.730 - Thread: 1 -> Win32_ComputerSystem.Model: 20354 2020-03-26 14:45:51.731 - Thread: 1 -> Virtualized: False 2020-03-26 14:45:51.738 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz 2020-03-26 14:45:51.739 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,476,975,104 bytes 2020-03-26 14:45:51.739 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-26 14:45:51.739 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,630,631,424 bytes 2020-03-26 14:45:51.740 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,778,269,184 bytes 2020-03-26 14:45:51.746 - Thread: 1 -> Drive C: | Capacity: 956,280,336,384 bytes | Free space: 217,490,432,000 bytes 2020-03-26 14:45:51.746 - Thread: 1 -> Drive D: | Capacity: 26,843,541,504 bytes | Free space: 5,213,605,888 bytes 2020-03-26 14:45:51.747 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-26 14:45:51.751 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-26 14:45:51.753 - Thread: 1 -> Installed DLCs: 2020-03-26 14:45:51.826 - Thread: 1 -> Deluxe Edition (573160) 2020-03-26 14:45:51.826 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-26 14:45:51.826 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-26 14:45:51.826 - Thread: 1 -> Style Pack (1084680) 2020-03-26 14:45:51.826 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-26 14:45:51.827 - Thread: 1 -> Frostbite (1241550) 2020-03-26 14:45:51.858 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-26 14:45:51.994 - Thread: 1 -> Havok: Physics.Init 2020-03-26 14:45:52.430 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-26 14:45:52.451 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-26 14:45:52.461 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-26 14:45:52.464 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-26 14:45:52.473 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-26 14:45:52.946 - Thread: 1 -> Loading scenarios 2020-03-26 14:45:53.014 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-26 14:45:53.015 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-26 14:45:53.665 - Thread: 1 -> Loading sound definitions 2020-03-26 14:45:54.229 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-26 14:45:54.229 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-26 14:45:54.230 - Thread: 1 -> Loading shadow textures definitions 2020-03-26 14:45:54.230 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-26 14:45:54.238 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-26 14:45:54.254 - Thread: 1 -> MyAudio.LoadData - START 2020-03-26 14:45:54.533 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SAMSUNG (Intel(R) Display Audio) - Channel #: 2 - Sample rate: 48000 2020-03-26 14:45:55.127 - Thread: 1 -> MyAudio.LoadData - END 2020-03-26 14:45:55.143 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-03-26 14:45:55.146 - Thread: 1 -> MyGuiManager() 2020-03-26 14:45:55.152 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-26 14:45:55.608 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-26 14:45:55.714 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-26 14:45:55.787 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-26 14:45:55.790 - Thread: 9 -> ReloadVoxelMaterials 2020-03-26 14:45:55.966 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-26 14:45:55.968 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-26 14:45:55.968 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-26 14:45:55.973 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-26 14:45:55.973 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-26 14:45:55.974 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-26 14:45:55.974 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-26 14:45:56.073 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-26 14:45:56.078 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.083 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-26 14:45:56.085 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.086 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-26 14:45:56.143 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.143 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-26 14:45:56.151 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.151 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-26 14:45:56.201 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.202 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-26 14:45:56.230 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.230 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-26 14:45:56.281 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.281 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-26 14:45:56.285 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.285 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-26 14:45:56.289 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.290 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-26 14:45:56.296 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.296 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-26 14:45:56.302 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.303 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-26 14:45:56.313 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.341 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.344 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.394 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-26 14:45:56.402 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-26 14:45:56.402 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-26 14:45:56.458 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.458 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-26 14:45:56.531 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.557 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-26 14:45:56.577 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.578 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-26 14:45:56.636 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.636 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-26 14:45:56.642 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.650 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-26 14:45:56.650 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.651 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-26 14:45:56.653 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.654 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-26 14:45:56.663 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.664 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-26 14:45:56.679 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.707 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-26 14:45:56.713 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.714 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-26 14:45:56.797 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.797 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-26 14:45:56.809 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.810 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-26 14:45:56.830 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.836 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-26 14:45:56.845 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.846 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-26 14:45:56.856 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.856 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-26 14:45:56.913 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.914 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-26 14:45:56.943 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.944 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-26 14:45:56.947 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.947 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-26 14:45:56.951 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.952 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-26 14:45:56.969 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.969 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-26 14:45:56.970 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.971 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-26 14:45:56.972 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:56.972 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-26 14:45:57.000 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.000 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-26 14:45:57.047 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.047 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-26 14:45:57.054 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.055 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-26 14:45:57.072 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.072 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-26 14:45:57.102 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.102 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-26 14:45:57.131 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.131 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-26 14:45:57.144 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.144 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-26 14:45:57.146 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-26 14:45:57.195 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.195 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-26 14:45:57.788 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-26 14:45:57.788 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-26 14:45:59.101 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-26 14:45:59.143 - Thread: 1 -> Timer Frequency: 10000000 2020-03-26 14:45:59.143 - Thread: 1 -> Ticks per frame: 166667 2020-03-26 14:45:59.607 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-26 14:46:00.368 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-26 14:46:01.012 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-26 14:46:01.018 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-26 14:46:01.086 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-26 14:46:01.091 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-26 14:46:01.096 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-26 14:46:01.111 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-26 14:46:01.118 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-26 14:46:01.123 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-26 14:46:01.173 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-26 14:46:01.190 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-26 14:46:01.219 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-26 14:46:01.231 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-26 14:46:01.247 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-26 14:46:01.262 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-26 14:46:01.430 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-26 14:46:01.463 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-26 14:46:01.508 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-26 14:46:01.542 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-26 14:46:01.557 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-26 14:46:01.611 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-26 14:46:01.638 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-26 14:46:01.647 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-26 14:46:01.736 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-26 14:46:01.748 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-26 14:46:01.810 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-26 14:46:01.830 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-26 14:46:01.854 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-26 14:46:01.893 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-26 14:46:01.933 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-26 14:46:01.939 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-26 14:46:02.042 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-26 14:46:02.050 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-26 14:46:02.057 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-26 14:46:02.091 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-26 14:46:02.094 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-26 14:46:02.097 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-26 14:46:02.139 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-26 14:46:02.211 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-26 14:46:02.722 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-26 14:46:02.838 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-26 14:46:02.974 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-26 14:46:03.029 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-26 14:46:03.185 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-26 14:46:03.381 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-26 14:46:03.664 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-26 14:46:03.669 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-26 14:46:03.728 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-26 14:46:06.038 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-26 14:46:06.063 - Thread: 1 -> Flares Intensity: 0.1 2020-03-26 14:46:06.063 - Thread: 1 -> Field of view: 1.22173 2020-03-26 14:46:06.063 - Thread: 1 -> PostProcessingEnabled: False 2020-03-26 14:46:06.063 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-26 14:46:06.063 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-26 14:46:06.063 - Thread: 1 -> Render.DistanceFade: 500 2020-03-26 14:46:06.063 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-03-26 14:46:06.063 - Thread: 1 -> Render.ShadowQuality: LOW 2020-03-26 14:46:06.063 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-03-26 14:46:06.063 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-26 14:46:06.063 - Thread: 1 -> Render.TextureQuality: LOW 2020-03-26 14:46:06.063 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-26 14:46:06.063 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-03-26 14:46:06.063 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-03-26 14:46:06.063 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-03-26 14:46:06.095 - Thread: 1 -> Analytics uuid: ab8d6d68-cbab-7a4c-bdd6-3e9ce46ba4bc 2020-03-26 14:46:12.235 - Thread: 1 -> Analytics helper process start reported 2020-03-26 14:46:13.524 - Thread: 22 -> Analytics session: 20688211 2020-03-26 14:46:21.500 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-26 14:46:49.363 - Thread: 8 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 0 2020-03-26 14:46:49.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:46:49.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:46:52.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:46:52.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:47:08.000 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-26 14:47:08.000 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-26 14:47:08.000 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-03-26 14:47:28.904 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194081 2020-03-26 14:47:29.053 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194081 2020-03-26 14:47:33.218 - Thread: 1 -> Requesting dedicated servers 2020-03-26 14:47:33.220 - Thread: 1 -> Requesting favorite servers, filterOps: gamedir:Space Engineers;secure:1 2020-03-26 14:47:41.644 - Thread: 1 -> GUI Stats: Update 20.9674146666667, Draw 0.284088222222222 2020-03-26 14:47:47.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:47:47.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:47:47.650 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-03-26 14:47:47.664 - Thread: 1 -> World requested 2020-03-26 14:47:47.773 - Thread: 1 -> World requested - connection alive 2020-03-26 14:47:59.420 - Thread: 1 -> LoadSession() - Start 2020-03-26 14:47:59.456 - Thread: 9 -> Downloading world mods - START 2020-03-26 14:47:59.529 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 1 items 2020-03-26 14:48:00.206 - Thread: 1 -> Mod query successful 2020-03-26 14:48:00.237 - Thread: 9 -> Up to date mod: Id = 1406994352, title = 'TorchMod' 2020-03-26 14:48:00.241 - Thread: 9 -> Mod download time: 0.01 seconds 2020-03-26 14:48:00.245 - Thread: 9 -> Downloading world mods - END 2020-03-26 14:48:00.256 - Thread: 1 -> get 2020-03-26 14:48:00.262 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 14:48:00.264 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 14:48:00.435 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 14:48:00.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:48:00.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:48:00.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:48:00.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:48:00.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:48:00.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:48:00.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:48:00.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:48:00.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:48:00.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:48:00.518 - Thread: 1 -> LoadSession() - End 2020-03-26 14:48:00.519 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-26 14:48:00.523 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-26 14:48:00.581 - Thread: 1 -> RunLoadingAction - START 2020-03-26 14:48:13.004 - Thread: 1 -> GC Memory: 1,102,767,768 B 2020-03-26 14:48:13.014 - Thread: 1 -> Process Memory: 2,767,962,112 B 2020-03-26 14:48:17.023 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-26 14:48:21.361 - Thread: 1 -> Script loaded: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:48:21.377 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-26 14:48:21.421 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-26 14:48:21.471 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-26 14:48:21.476 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-26 14:48:21.711 - Thread: 1 -> Loading scenarios 2020-03-26 14:48:21.711 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-26 14:48:21.712 - Thread: 1 -> List of used mods (1) - START 2020-03-26 14:48:21.713 - Thread: 1 -> Id = 1406994352, Filename = '1406994352.sbm', Name = 'TorchMod' 2020-03-26 14:48:21.713 - Thread: 1 -> List of used mods - END 2020-03-26 14:48:22.424 - Thread: 1 -> Loading behaviors 2020-03-26 14:48:22.426 - Thread: 1 -> Loading ammo magazines 2020-03-26 14:48:22.447 - Thread: 1 -> Loading ammo definitions 2020-03-26 14:48:22.452 - Thread: 1 -> Loading animations 2020-03-26 14:48:22.456 - Thread: 1 -> Loading animations 2020-03-26 14:48:22.458 - Thread: 1 -> Loading sound definitions 2020-03-26 14:48:22.458 - Thread: 1 -> Loading sound definitions 2020-03-26 14:48:22.458 - Thread: 1 -> Loading sound definitions 2020-03-26 14:48:22.458 - Thread: 1 -> Loading sound definitions 2020-03-26 14:48:22.459 - Thread: 1 -> Loading sound definitions 2020-03-26 14:48:22.459 - Thread: 1 -> Loading sound definitions 2020-03-26 14:48:22.459 - Thread: 1 -> Loading category classes 2020-03-26 14:48:22.460 - Thread: 1 -> Loading category classes 2020-03-26 14:48:22.460 - Thread: 1 -> Loading blueprint classes 2020-03-26 14:48:22.503 - Thread: 1 -> Loading blueprint class entries 2020-03-26 14:48:22.504 - Thread: 1 -> Loading blueprint class entries 2020-03-26 14:48:22.504 - Thread: 1 -> Loading blueprints 2020-03-26 14:48:22.508 - Thread: 1 -> Loading blueprints 2020-03-26 14:48:22.508 - Thread: 1 -> Loading agent definitions 2020-03-26 14:48:22.511 - Thread: 1 -> Loading character definitions 2020-03-26 14:48:22.560 - Thread: 1 -> Loading character definitions 2020-03-26 14:48:22.561 - Thread: 1 -> Loading components 2020-03-26 14:48:22.563 - Thread: 1 -> Loading components 2020-03-26 14:48:22.563 - Thread: 1 -> Loading configuration 2020-03-26 14:48:22.564 - Thread: 1 -> Loading container types 2020-03-26 14:48:22.570 - Thread: 1 -> Loading Contract Types 2020-03-26 14:48:22.579 - Thread: 1 -> Loading block positions 2020-03-26 14:48:22.585 - Thread: 1 -> Loading block positions 2020-03-26 14:48:22.585 - Thread: 1 -> Loading curve definitions 2020-03-26 14:48:22.590 - Thread: 1 -> Loading debris 2020-03-26 14:48:22.592 - Thread: 1 -> Loading environment items entries 2020-03-26 14:48:22.592 - Thread: 1 -> Loading decal global definitions 2020-03-26 14:48:22.593 - Thread: 1 -> Loading decal definitions 2020-03-26 14:48:22.596 - Thread: 1 -> Loading drone behaviors 2020-03-26 14:48:22.603 - Thread: 1 -> Loading edges 2020-03-26 14:48:22.604 - Thread: 1 -> Loading emissive color definitions 2020-03-26 14:48:22.609 - Thread: 1 -> Loading emissive color default states 2020-03-26 14:48:22.617 - Thread: 1 -> Loading animations 2020-03-26 14:48:22.618 - Thread: 1 -> Loading entity components 2020-03-26 14:48:22.639 - Thread: 1 -> Loading component containers 2020-03-26 14:48:22.679 - Thread: 1 -> Loading environment items entries 2020-03-26 14:48:22.679 - Thread: 1 -> Loading Faction Names 2020-03-26 14:48:22.681 - Thread: 1 -> Loading factions 2020-03-26 14:48:22.688 - Thread: 1 -> Loading flare definitions 2020-03-26 14:48:22.707 - Thread: 1 -> Loading gas property definitions 2020-03-26 14:48:22.708 - Thread: 1 -> Loading event definitions 2020-03-26 14:48:22.710 - Thread: 1 -> Loading physical items 2020-03-26 14:48:23.110 - Thread: 1 -> Loading LCD texture categories 2020-03-26 14:48:23.112 - Thread: 1 -> Loading LCD texture categories 2020-03-26 14:48:23.112 - Thread: 1 -> Loading LCD texture categories 2020-03-26 14:48:23.112 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-26 14:48:23.112 - Thread: 1 -> Loading physical items 2020-03-26 14:48:23.119 - Thread: 1 -> Loading physical items 2020-03-26 14:48:23.120 - Thread: 1 -> Loading physical material properties 2020-03-26 14:48:23.125 - Thread: 1 -> Loading pirate antennas 2020-03-26 14:48:23.157 - Thread: 1 -> Loading research blocks definitions 2020-03-26 14:48:23.159 - Thread: 1 -> Loading research groups definitions 2020-03-26 14:48:23.160 - Thread: 1 -> Loading resource distribution groups 2020-03-26 14:48:23.162 - Thread: 1 -> Loading shadow textures definitions 2020-03-26 14:48:23.162 - Thread: 1 -> Loading ship sound groups 2020-03-26 14:48:23.183 - Thread: 1 -> Loading ship sound groups 2020-03-26 14:48:23.185 - Thread: 1 -> Loading sound categories 2020-03-26 14:48:23.189 - Thread: 1 -> Loading stat definitions 2020-03-26 14:48:23.190 - Thread: 1 -> Loading grid creators 2020-03-26 14:48:23.192 - Thread: 1 -> Loading transparent material properties 2020-03-26 14:48:23.194 - Thread: 1 -> Loading planet definition 2020-03-26 14:48:23.196 - Thread: 1 -> Loading voxel map storage definitions 2020-03-26 14:48:23.199 - Thread: 1 -> Loading voxel material definitions 2020-03-26 14:48:23.203 - Thread: 1 -> Loading voxel material definitions 2020-03-26 14:48:23.203 - Thread: 1 -> Loading voxel material definitions 2020-03-26 14:48:23.203 - Thread: 1 -> Loading Weather Effects 2020-03-26 14:48:23.217 - Thread: 1 -> Audio effects definitions 2020-03-26 14:48:23.223 - Thread: 1 -> Loading environment items definitions 2020-03-26 14:48:23.227 - Thread: 1 -> Loading environment items definitions 2020-03-26 14:48:23.228 - Thread: 1 -> Loading physical material properties 2020-03-26 14:48:23.238 - Thread: 1 -> Loading particle effect definitions 2020-03-26 14:48:23.375 - Thread: 1 -> Loading particle effect definitions 2020-03-26 14:48:23.375 - Thread: 1 -> Loading environment item definitions 2020-03-26 14:48:23.381 - Thread: 1 -> Loading weapon definitions 2020-03-26 14:48:23.391 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.452 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.453 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.525 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.540 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.543 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.544 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.547 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.547 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.548 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.550 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.553 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.554 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.559 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.560 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.561 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.564 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.569 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.570 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.583 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.585 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.586 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.587 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.587 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.588 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.590 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.592 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.592 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.594 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.594 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.596 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.597 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.599 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.609 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.610 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.613 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.615 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.618 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.621 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.629 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.631 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.635 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.638 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.641 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.646 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.651 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.653 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.656 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.658 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.660 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.662 - Thread: 1 -> Loading cube blocks 2020-03-26 14:48:23.662 - Thread: 1 -> Created block definitions 2020-03-26 14:48:23.668 - Thread: 1 -> Loading block variant groups 2020-03-26 14:48:23.671 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-26 14:48:23.672 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-26 14:48:23.672 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-26 14:48:23.672 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-26 14:48:23.684 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-26 14:48:23.684 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-26 14:48:23.684 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-26 14:48:23.684 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-26 14:48:23.684 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-26 14:48:23.684 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-26 14:48:23.684 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-26 14:48:23.687 - Thread: 1 -> Loading asteroid generators 2020-03-26 14:48:23.689 - Thread: 1 -> Loading spawn groups 2020-03-26 14:48:23.694 - Thread: 1 -> Loading drop containers 2020-03-26 14:48:23.696 - Thread: 1 -> Loading spawn groups 2020-03-26 14:48:23.696 - Thread: 1 -> Loading spawn groups 2020-03-26 14:48:23.696 - Thread: 1 -> Loading radial menu definitions 2020-03-26 14:48:23.731 - Thread: 1 -> Loading respawn ships 2020-03-26 14:48:23.736 - Thread: 1 -> Loading spawn groups 2020-03-26 14:48:23.736 - Thread: 1 -> Loading wheel speeds 2020-03-26 14:48:23.845 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-26 14:48:23.888 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-26 14:48:23.888 - Thread: 1 -> MyAudio.LoadData - START 2020-03-26 14:48:24.190 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 48000 2020-03-26 14:48:31.205 - Thread: 1 -> MyAudio.LoadData - END 2020-03-26 14:48:31.347 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-26 14:48:31.362 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:48:31.455 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:48:31.456 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:48:31.511 - Thread: 1 -> Registered modules from: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:48:31.511 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:48:31.542 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-26 14:48:34.819 - Thread: 25 -> External debugger: listening... 2020-03-26 14:48:34.861 - Thread: 1 -> MyLights.LoadData() - START 2020-03-26 14:48:34.865 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-26 14:48:34.865 - Thread: 1 -> MyLights.LoadData() - END 2020-03-26 14:48:34.865 - Thread: 1 -> Info: MyLights initialized. 2020-03-26 14:48:34.866 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-26 14:48:34.878 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-26 14:48:34.996 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-26 14:48:34.996 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-26 14:48:35.056 - Thread: 1 -> Loading Procedural World Generator 2020-03-26 14:48:35.056 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-26 14:48:38.060 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-26 14:48:44.484 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-03-26 14:48:44.485 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-26 14:48:44.494 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 14:48:54.224 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-03-26 14:48:54.224 - Thread: 1 -> Info: Planet generator name: Moon 2020-03-26 14:48:54.224 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 14:48:59.864 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-03-26 14:48:59.864 - Thread: 1 -> Info: Planet generator name: Alien 2020-03-26 14:48:59.864 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 14:49:05.059 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-03-26 14:49:05.059 - Thread: 1 -> Info: Planet generator name: Titan 2020-03-26 14:49:05.060 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 14:49:16.495 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-03-26 14:49:16.495 - Thread: 1 -> Info: Planet generator name: Mars 2020-03-26 14:49:16.496 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 14:49:21.647 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-03-26 14:49:21.647 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-26 14:49:21.647 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 14:49:32.903 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-03-26 14:49:32.903 - Thread: 1 -> Info: Planet generator name: Triton 2020-03-26 14:49:32.903 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 14:49:35.978 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-03-26 14:49:35.978 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-03-26 14:49:37.897 - Thread: 1 -> RunLoadingAction - END 2020-03-26 14:49:37.914 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-26 14:49:38.511 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-26 14:49:38.512 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-26 14:49:38.514 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-26 14:49:38.704 - Thread: 1 -> Updating continues. 2020-03-26 14:49:41.735 - Thread: 1 -> TORCH MOD: Registering mod communication. 2020-03-26 14:49:41.840 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2020-03-26 14:49:41.983 - Thread: 1 -> GC Memory: 3,538,214,112 B 2020-03-26 14:49:54.733 - Thread: 1 -> RequestRespawn 2020-03-26 14:49:55.215 - Thread: 1 -> Warning: Server failed to update game inventory items. 2020-03-26 14:50:02.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:50:02.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:50:11.990 - Thread: 1 -> GC Memory: 1,643,906,792 B 2020-03-26 14:50:23.170 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-26 14:50:27.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:50:27.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:50:28.451 - Thread: 1 -> GUI Stats: Update 55.5114480555556, Draw 0.644511777777778 2020-03-26 14:50:28.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:50:28.650 - Thread: 1 -> STATISTICS,0,0.006268501,0.006939888,0.5951414,0.009025574,0.6740417,0.08215332,26.47056,46.68457,3,194,1795.206,4858.973,0,2147483647,1,20.20588,98.48634,0,1665,19.997,0,0.007319572,4.04057,19.69431,100 2020-03-26 14:50:42.000 - Thread: 1 -> GC Memory: 1,886,190,592 B 2020-03-26 14:50:52.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:50:52.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:50:57.299 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:50:57.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:50:58.292 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:50:58.293 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:50:59.389 - Thread: 1 -> GUI Stats: Update 0.594106166666667, Draw 0.507708444444444 2020-03-26 14:50:59.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:50:59.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:51:07.405 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:51:07.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:51:09.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:51:09.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:51:10.221 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:51:10.221 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:51:12.006 - Thread: 1 -> GC Memory: 1,898,043,984 B 2020-03-26 14:51:17.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:51:17.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:51:23.538 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:51:23.538 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:51:27.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:51:27.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:51:29.390 - Thread: 1 -> GUI Stats: Update 0.432906611111111, Draw 0.340806 2020-03-26 14:51:29.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:51:29.424 - Thread: 1 -> STATISTICS,60.0166667,0.006297112,0.006723404,0.5951414,0.009025574,1.042166,0.4875555,14.59662,27.69207,3,154,1415.141,4749.266,0,2147483647,1,15.83756,98.68781,0.3231454,1715,23.60684,0,0.007319572,3.738747,23.29707,100 2020-03-26 14:51:42.007 - Thread: 1 -> GC Memory: 1,485,641,440 B 2020-03-26 14:51:47.589 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:51:47.589 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:51:47.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:51:47.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:51:48.488 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:51:48.489 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:51:59.390 - Thread: 1 -> GUI Stats: Update 0.38700061111111, Draw 0.389109777777778 2020-03-26 14:52:00.171 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:52:00.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:52:00.872 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:52:00.872 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:52:04.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:52:04.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:52:07.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:52:07.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:52:07.588 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:52:07.588 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:52:12.022 - Thread: 1 -> GC Memory: 1,490,506,296 B 2020-03-26 14:52:22.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:52:22.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:52:29.389 - Thread: 1 -> GUI Stats: Update 0.405296944444445, Draw 0.413237555555556 2020-03-26 14:52:29.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:52:29.438 - Thread: 1 -> STATISTICS,120.0333334,0.006494522,0.007223129,0.5951414,0.009025574,1.412977,0.8952274,23.236,18.16846,3,159,1449.871,4761.789,0,2147483647,2,14.12001,98.60084,0.3041646,1620,24.44982,0,0.007319572,3.452317,24.10773,100 2020-03-26 14:52:30.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:52:30.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:52:42.032 - Thread: 1 -> GC Memory: 1,531,290,208 B 2020-03-26 14:53:00.240 - Thread: 1 -> GUI Stats: Update 0.43365288888889, Draw 0.590194444444444 2020-03-26 14:53:03.670 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:53:03.670 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:53:12.038 - Thread: 1 -> GC Memory: 1,492,727,392 B 2020-03-26 14:53:21.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:53:21.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:53:22.136 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:53:22.136 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:53:30.373 - Thread: 1 -> GUI Stats: Update 0.450050333333333, Draw 0.399713055555556 2020-03-26 14:53:30.435 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:53:30.435 - Thread: 1 -> STATISTICS,180.05,0.005661011,0.006864548,0.5951414,0.009025574,1.790267,1.306725,15.73728,30.71712,3,147,1428.469,4789.75,0,2147483647,1,16.11934,98.74969,0.4573979,1478,23.88983,0,0.007319572,3.850883,23.59113,100 2020-03-26 14:53:42.054 - Thread: 1 -> GC Memory: 1,496,213,304 B 2020-03-26 14:53:50.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:53:50.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:54:00.373 - Thread: 1 -> GUI Stats: Update 0.455512277777777, Draw 0.419736777777778 2020-03-26 14:54:12.070 - Thread: 1 -> GC Memory: 1,505,921,416 B 2020-03-26 14:54:16.236 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 14:54:16.236 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 14:54:30.370 - Thread: 1 -> GUI Stats: Update 0.438939777777777, Draw 0.405995444444445 2020-03-26 14:54:30.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:54:30.453 - Thread: 1 -> STATISTICS,240.0666667,0.00604248,0.006866455,0.5951414,0.009025574,2.153081,1.719422,15.34017,35.0824,3,160,1435.667,4806.941,0,2147483647,1,15.27596,98.67639,0.3835786,1913,24.72161,0,0.007319572,3.776464,24.39439,100 2020-03-26 14:54:42.087 - Thread: 1 -> GC Memory: 1,511,687,608 B 2020-03-26 14:54:59.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:54:59.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:55:00.371 - Thread: 1 -> GUI Stats: Update 0.424951055555556, Draw 0.410321388888888 2020-03-26 14:55:12.088 - Thread: 1 -> GC Memory: 1,499,986,184 B 2020-03-26 14:55:30.371 - Thread: 1 -> GUI Stats: Update 0.422347666666666, Draw 0.384620166666667 2020-03-26 14:55:30.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:55:30.469 - Thread: 1 -> STATISTICS,300.0833334,0.005025864,0.00686264,0.5951414,0.009025574,2.513944,2.131769,15.63167,21.74546,3,160,1431.952,4807.117,0,2147483647,1,15.11648,98.36725,0.3130739,1917,21.38892,0,0.007319572,3.233252,21.0397,100 2020-03-26 14:55:42.104 - Thread: 1 -> GC Memory: 1,499,639,584 B 2020-03-26 14:56:00.373 - Thread: 1 -> GUI Stats: Update 0.444494388888889, Draw 0.406203333333333 2020-03-26 14:56:12.107 - Thread: 1 -> GC Memory: 1,504,092,976 B 2020-03-26 14:56:30.372 - Thread: 1 -> GUI Stats: Update 0.464322944444445, Draw 0.3967255 2020-03-26 14:56:30.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:56:30.487 - Thread: 1 -> STATISTICS,360.1,0.007725716,0.007183075,0.5951414,0.009025574,2.896729,2.552207,16.54633,26.7845,3,154,1424.151,4813.535,0,2147483647,1,12.55926,98.97004,0.3567566,1959,32.20911,0,0.007319572,4.045225,31.87737,100 2020-03-26 14:56:42.121 - Thread: 1 -> GC Memory: 1,500,359,280 B 2020-03-26 14:57:00.374 - Thread: 1 -> GUI Stats: Update 0.448592444444444, Draw 0.405273611111111 2020-03-26 14:57:12.122 - Thread: 1 -> GC Memory: 1,500,694,928 B 2020-03-26 14:57:19.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:57:19.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:57:23.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:57:23.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:57:30.371 - Thread: 1 -> GUI Stats: Update 0.467016, Draw 0.467513833333333 2020-03-26 14:57:30.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:57:30.503 - Thread: 1 -> STATISTICS,420.1166667,0.006379128,0.006961823,0.5951414,0.009025574,3.331665,2.981981,17.19087,28.80866,3,152,1434.468,4807.742,0,2147483647,1,15.5025,98.85526,0.3345672,1939,26.38603,0,0.007319572,4.090496,26.08398,100 2020-03-26 14:57:35.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:57:35.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:57:36.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:57:36.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:57:42.135 - Thread: 1 -> GC Memory: 1,507,887,768 B 2020-03-26 14:57:56.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 14:57:56.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 14:57:56.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 14:57:56.603 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 14:57:58.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:57:58.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:58:01.192 - Thread: 1 -> GUI Stats: Update 0.565734999999999, Draw 0.662036055555555 2020-03-26 14:58:07.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:58:07.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:58:12.141 - Thread: 1 -> GC Memory: 1,497,736,768 B 2020-03-26 14:58:18.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:58:18.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:58:23.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 14:58:23.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 14:58:31.191 - Thread: 1 -> GUI Stats: Update 0.419985611111112, Draw 0.444891333333334 2020-03-26 14:58:31.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:58:31.339 - Thread: 1 -> STATISTICS,480.1333334,0.006507874,0.007094383,0.5951414,0.009025574,3.713979,3.402068,17.0668,27.93059,3,494,1435.959,4828.922,0,2147483647,1,17.34178,98.59913,0.3422374,1903,24.44532,0,0.007319572,4.239253,24.10287,100 2020-03-26 14:58:42.159 - Thread: 1 -> GC Memory: 1,506,223,832 B 2020-03-26 14:59:01.191 - Thread: 1 -> GUI Stats: Update 0.422818388888889, Draw 0.474520555555555 2020-03-26 14:59:12.174 - Thread: 1 -> GC Memory: 1,512,796,928 B 2020-03-26 14:59:31.192 - Thread: 1 -> GUI Stats: Update 0.401257944444445, Draw 0.453815666666666 2020-03-26 14:59:31.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 14:59:31.356 - Thread: 1 -> STATISTICS,540.15,0.005717278,0.006979942,0.5951414,0.009025574,4.094801,3.82469,17.5828,27.68705,3,951,1446.126,4831.289,0,2147483647,1,16.8676,98.82569,0.3570203,2336,25.83773,0,0.007319572,4.358206,25.53432,100 2020-03-26 14:59:42.192 - Thread: 1 -> GC Memory: 1,519,093,264 B 2020-03-26 15:00:01.191 - Thread: 1 -> GUI Stats: Update 0.394222222222222, Draw 0.442285388888888 2020-03-26 15:00:12.209 - Thread: 1 -> GC Memory: 1,502,831,328 B 2020-03-26 15:00:31.500 - Thread: 1 -> GUI Stats: Update 0.399841388888889, Draw 0.515676444444445 2020-03-26 15:00:31.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:00:31.681 - Thread: 1 -> STATISTICS,600.1666667,0.005957603,0.007025719,0.5951414,0.009025574,4.471052,4.243985,17.58963,28.72596,3,951,1434.757,4833.121,0,2147483647,1,19.17832,98.53569,0.3259746,2291,23.05497,0,0.007319572,4.421556,22.71737,100 2020-03-26 15:00:42.222 - Thread: 1 -> GC Memory: 1,510,629,184 B 2020-03-26 15:00:44.487 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:00:44.487 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:00:54.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:00:54.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:01:01.973 - Thread: 1 -> GUI Stats: Update 0.444557611111111, Draw 0.484072888888888 2020-03-26 15:01:12.222 - Thread: 1 -> GC Memory: 1,514,047,784 B 2020-03-26 15:01:31.972 - Thread: 1 -> GUI Stats: Update 0.437786611111111, Draw 0.422723222222222 2020-03-26 15:01:32.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:01:32.171 - Thread: 1 -> STATISTICS,660.1833334,0.006168365,0.007083893,0.5951414,0.009025574,4.848409,4.660855,15.03292,30.74463,3,951,1432.947,4832.852,0,2147483647,1,16.53678,98.7787,0.3381546,2283,25.55247,0,0.007319572,4.225557,25.2404,100 2020-03-26 15:01:37.521 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:01:37.521 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:01:42.238 - Thread: 1 -> GC Memory: 1,503,924,648 B 2020-03-26 15:01:52.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:01:52.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:02:01.973 - Thread: 1 -> GUI Stats: Update 0.432991555555556, Draw 0.4167805 2020-03-26 15:02:12.240 - Thread: 1 -> GC Memory: 1,508,699,392 B 2020-03-26 15:02:31.973 - Thread: 1 -> GUI Stats: Update 0.472512666666667, Draw 0.417845777777778 2020-03-26 15:02:32.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:02:32.188 - Thread: 1 -> STATISTICS,720.2,0.009173393,0.008306503,0.5951414,0.009025574,5.263975,5.105779,17.95664,24.25365,3,951,1437.994,4838.844,0,2147483647,1,14.63114,98.9507,0.3541503,2213,30.56312,0,0.007319572,4.471735,30.24242,100 2020-03-26 15:02:42.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:02:42.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:02:42.022 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:02:42.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:02:42.243 - Thread: 1 -> GC Memory: 1,509,879,664 B 2020-03-26 15:03:02.064 - Thread: 1 -> GUI Stats: Update 0.527175555555556, Draw 0.539922333333333 2020-03-26 15:03:12.246 - Thread: 1 -> GC Memory: 1,504,759,800 B 2020-03-26 15:03:28.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:03:28.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:03:32.063 - Thread: 1 -> GUI Stats: Update 0.475428944444445, Draw 0.553927611111111 2020-03-26 15:03:32.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:03:32.298 - Thread: 1 -> STATISTICS,780.2166667,0.006268501,0.006955147,0.5951414,0.009025574,5.656869,5.524323,15.84789,35.18202,3,951,1451.323,4837.563,0,2147483647,1,21.48678,98.30501,0.5315664,2253,22.22156,0,0.007319572,4.774696,21.8449,100 2020-03-26 15:03:42.248 - Thread: 1 -> GC Memory: 1,519,271,872 B 2020-03-26 15:03:44.263 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:03:44.263 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:03:49.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:03:49.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:04:02.148 - Thread: 1 -> GUI Stats: Update 0.382204333333334, Draw 0.480901222222223 2020-03-26 15:04:12.264 - Thread: 1 -> GC Memory: 1,525,047,352 B 2020-03-26 15:04:32.147 - Thread: 1 -> GUI Stats: Update 0.381180333333333, Draw 0.481436277777777 2020-03-26 15:04:32.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:04:32.396 - Thread: 1 -> STATISTICS,840.2333334,0.005754471,0.006928444,0.5951414,0.009025574,6.032457,5.941295,16.70873,31.78093,3,951,1456.074,4841.352,0,2147483647,2,18.26755,98.70398,0.3770801,2245,25.27666,0,0.007319572,4.617425,24.94907,100 2020-03-26 15:04:42.268 - Thread: 1 -> GC Memory: 1,528,491,824 B 2020-03-26 15:04:45.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:04:45.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:05:02.148 - Thread: 1 -> GUI Stats: Update 0.407889666666667, Draw 0.516769166666667 2020-03-26 15:05:02.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:05:02.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:05:02.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:05:02.359 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:05:07.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:05:07.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:05:12.275 - Thread: 1 -> GC Memory: 1,512,937,248 B 2020-03-26 15:05:13.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:05:13.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:05:13.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:05:13.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:05:19.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:05:19.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:05:32.494 - Thread: 1 -> GUI Stats: Update 0.437677333333333, Draw 0.588316222222223 2020-03-26 15:05:32.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:05:32.759 - Thread: 1 -> STATISTICS,900.25,0.006789207,0.007172585,0.5951414,0.009025574,6.411144,6.361655,20.22445,37.56979,3,154,1472.555,4858.234,0,2147483647,2,22.05826,98.3443,0.4029683,2188,20.55663,0,0.007319572,4.534434,20.21627,100 2020-03-26 15:05:42.277 - Thread: 1 -> GC Memory: 1,544,314,808 B 2020-03-26 15:06:02.494 - Thread: 1 -> GUI Stats: Update 0.336981944444444, Draw 0.462768111111111 2020-03-26 15:06:12.279 - Thread: 1 -> GC Memory: 1,552,288,712 B 2020-03-26 15:06:32.495 - Thread: 1 -> GUI Stats: Update 0.413522666666666, Draw 0.428641944444444 2020-03-26 15:06:32.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:06:32.776 - Thread: 1 -> STATISTICS,960.2666667,0.006035805,0.006866455,0.5951414,0.009025574,6.78297,6.776287,25.93509,88.79813,3,153,1445.833,4875.172,0,2147483647,2,35.04352,98.73811,0.4548346,2109,24.17102,0,0.007319572,8.470378,23.86601,100 2020-03-26 15:06:42.293 - Thread: 1 -> GC Memory: 1,524,169,952 B 2020-03-26 15:07:02.495 - Thread: 1 -> GUI Stats: Update 0.490968388888888, Draw 0.693812833333334 2020-03-26 15:07:12.311 - Thread: 1 -> GC Memory: 1,552,276,208 B 2020-03-26 15:07:32.494 - Thread: 1 -> GUI Stats: Update 0.435084333333334, Draw 0.423070166666666 2020-03-26 15:07:32.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:07:32.792 - Thread: 1 -> STATISTICS,1020.2833334,0.006258011,0.007292747,0.5951414,0.009025574,7.155972,7.193452,16.10976,29.69077,3,155,1480.585,4900.137,0,2147483647,2,19.56982,98.45203,0.4942861,2092,21.1004,0,0.007319572,4.129312,20.77378,100 2020-03-26 15:07:42.311 - Thread: 1 -> GC Memory: 1,554,088,496 B 2020-03-26 15:07:56.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:07:56.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:08:02.494 - Thread: 1 -> GUI Stats: Update 0.439260222222222, Draw 0.398170111111111 2020-03-26 15:08:12.311 - Thread: 1 -> GC Memory: 1,520,871,560 B 2020-03-26 15:08:32.493 - Thread: 1 -> GUI Stats: Update 0.404983444444444, Draw 0.401297111111112 2020-03-26 15:08:32.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:08:32.809 - Thread: 1 -> STATISTICS,1080.3,0.006180763,0.007143974,0.5951414,0.009025574,7.568667,7.617943,15.4263,29.05861,3,149,1447.709,4918.23,0,2147483647,2,17.01521,98.99143,0.3370935,2056,28.59647,0,0.007319572,4.865749,28.30806,100 2020-03-26 15:08:42.326 - Thread: 1 -> GC Memory: 1,522,931,712 B 2020-03-26 15:08:46.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:08:46.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:08:46.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:08:46.796 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:08:48.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:08:48.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:08:54.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:08:54.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:08:58.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:08:58.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:09:02.624 - Thread: 1 -> GUI Stats: Update 0.410597, Draw 0.433961722222222 2020-03-26 15:09:12.340 - Thread: 1 -> GC Memory: 1,526,368,216 B 2020-03-26 15:09:17.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:09:17.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:09:31.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:09:31.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:09:32.626 - Thread: 1 -> GUI Stats: Update 0.493148499999999, Draw 0.416848055555555 2020-03-26 15:09:32.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:09:32.955 - Thread: 1 -> STATISTICS,1140.3166667,0.008353233,0.007151604,0.5951414,0.009025574,8.010759,8.043818,15.85412,32.25228,3,154,1460.688,4919.07,0,2147483647,2,13.72791,99.01647,0.3461302,2172,34.44567,0,0.007319572,4.728671,34.10688,100 2020-03-26 15:09:37.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:09:37.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:09:42.357 - Thread: 1 -> GC Memory: 1,535,013,368 B 2020-03-26 15:10:02.769 - Thread: 1 -> GUI Stats: Update 0.449543944444445, Draw 0.555481388888888 2020-03-26 15:10:08.478 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-26 15:10:08.514 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-26 15:10:08.521 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-26 15:10:12.372 - Thread: 1 -> GC Memory: 1,545,308,016 B 2020-03-26 15:10:21.619 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-26 15:10:33.004 - Thread: 1 -> GUI Stats: Update 0.483160333333333, Draw 0.743922666666666 2020-03-26 15:10:33.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:10:33.352 - Thread: 1 -> STATISTICS,1200.3333334,0.006717682,0.006839752,0.5951414,0.009375572,8.510611,8.468925,24.26973,60.39983,3,890,1489.878,4913.988,0,2147483647,3,24.42829,98.68169,0.4164197,2145,24.44278,0,0.007319572,5.970953,24.12055,100 2020-03-26 15:10:42.387 - Thread: 1 -> GC Memory: 1,563,526,864 B 2020-03-26 15:10:52.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:10:52.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:11:03.005 - Thread: 1 -> GUI Stats: Update 0.557917944444444, Draw 0.576100111111111 2020-03-26 15:11:12.387 - Thread: 1 -> GC Memory: 1,571,286,400 B 2020-03-26 15:11:22.781 - Thread: 1 -> Steam TriggerItemDrop: 0 2020-03-26 15:11:22.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:11:22.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:11:24.091 - Thread: 1 -> Warning: Server failed to update game inventory items. 2020-03-26 15:11:25.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:11:25.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:11:33.224 - Thread: 1 -> GUI Stats: Update 0.496226111111112, Draw 0.535667055555555 2020-03-26 15:11:33.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:11:33.588 - Thread: 1 -> STATISTICS,1260.35,0.006531715,0.006871223,0.5951414,0.01331425,8.958194,8.889277,20.30693,35.34766,3,157,1452.401,4926.746,0,2147483647,3,20.51418,98.91064,0.4181148,2141,28.06385,0,0.007319572,5.757069,27.75813,100 2020-03-26 15:11:42.393 - Thread: 1 -> GC Memory: 1,524,726,256 B 2020-03-26 15:12:03.223 - Thread: 1 -> GUI Stats: Update 0.467984444444444, Draw 0.462767444444445 2020-03-26 15:12:09.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:12:09.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:12:12.407 - Thread: 1 -> GC Memory: 1,531,606,744 B 2020-03-26 15:12:33.224 - Thread: 1 -> GUI Stats: Update 0.4807475, Draw 0.442269055555556 2020-03-26 15:12:33.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:12:33.604 - Thread: 1 -> STATISTICS,1320.3666667,0.008234024,0.007061005,0.5951414,0.01331425,9.418445,9.310863,18.62126,27.01467,3,157,1468.232,4938.195,0,2147483647,3,14.05764,99.07355,0.3717212,2136,38.05165,0,0.007319572,5.349165,37.69913,100 2020-03-26 15:12:42.423 - Thread: 1 -> GC Memory: 1,538,932,248 B 2020-03-26 15:13:03.224 - Thread: 1 -> GUI Stats: Update 0.466202833333333, Draw 0.450444388888889 2020-03-26 15:13:12.440 - Thread: 1 -> GC Memory: 1,537,077,704 B 2020-03-26 15:13:33.224 - Thread: 1 -> GUI Stats: Update 0.464855388888889, Draw 0.491166055555555 2020-03-26 15:13:33.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:13:33.622 - Thread: 1 -> STATISTICS,1380.3833334,0.005497932,0.006863594,0.5951414,0.01331425,10.03169,9.735857,22.60672,48.44601,3,162,1465.879,4928.027,0,2147483647,8,25.36771,98.24612,0.3652222,2150,19.99775,0,0.007319572,5.07297,19.64701,100 2020-03-26 15:13:42.457 - Thread: 1 -> GC Memory: 1,540,915,112 B 2020-03-26 15:14:03.224 - Thread: 1 -> GUI Stats: Update 0.467466444444445, Draw 0.492370111111112 2020-03-26 15:14:12.473 - Thread: 1 -> GC Memory: 1,560,038,136 B 2020-03-26 15:14:18.906 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:14:18.906 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:14:19.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:14:19.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:14:33.223 - Thread: 1 -> GUI Stats: Update 0.446560166666667, Draw 0.441892055555556 2020-03-26 15:14:33.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:14:33.639 - Thread: 1 -> STATISTICS,1440.4,0.008663177,0.008309364,0.5951414,0.01331425,10.43988,10.172,17.36531,25.84479,3,155,1491.806,4947.09,0,2147483647,3,15.23235,98.97061,0.4060934,2262,33.33058,0,0.007319572,5.077032,32.98748,100 2020-03-26 15:14:38.605 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:14:38.605 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:14:42.476 - Thread: 1 -> GC Memory: 1,560,658,088 B 2020-03-26 15:14:44.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:14:44.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:14:44.905 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:14:44.905 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:14:57.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:14:57.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:15:01.072 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:15:01.072 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:15:03.224 - Thread: 1 -> GUI Stats: Update 0.437232333333334, Draw 0.455246222222222 2020-03-26 15:15:11.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:15:11.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:15:12.490 - Thread: 1 -> GC Memory: 1,540,096,936 B 2020-03-26 15:15:30.172 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:15:30.172 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:15:33.226 - Thread: 1 -> GUI Stats: Update 0.436556111111111, Draw 0.445633833333334 2020-03-26 15:15:33.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:15:33.655 - Thread: 1 -> STATISTICS,1500.4166667,0.005455017,0.006864548,0.5951414,0.01331425,10.81602,10.59109,17.10623,40.15398,3,163,1469.134,4942.918,0,2147483647,3,16.93326,98.89686,0.3200345,2233,29.99837,0,0.007319572,5.0797,29.66744,100 2020-03-26 15:15:42.507 - Thread: 1 -> GC Memory: 1,542,532,840 B 2020-03-26 15:16:03.223 - Thread: 1 -> GUI Stats: Update 0.471047222222222, Draw 0.468889333333333 2020-03-26 15:16:07.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:16:07.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:16:08.372 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:16:08.372 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:16:12.508 - Thread: 1 -> GC Memory: 1,545,924,320 B 2020-03-26 15:16:23.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:16:23.790 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:16:33.227 - Thread: 1 -> GUI Stats: Update 0.441932333333333, Draw 0.436935277777778 2020-03-26 15:16:33.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:16:33.673 - Thread: 1 -> STATISTICS,1560.4333334,0.006118774,0.006867409,0.5951414,0.01331425,11.17997,11.00298,24.81236,46.62879,3,159,1464.065,4942.461,0,2147483647,3,18.29506,98.91788,0.3391242,2182,30.00064,0,0.007319572,5.488635,29.676,100 2020-03-26 15:16:42.508 - Thread: 1 -> GC Memory: 1,534,395,296 B 2020-03-26 15:17:03.224 - Thread: 1 -> GUI Stats: Update 0.0420435555555556, Draw 0.539829277777777 2020-03-26 15:17:12.523 - Thread: 1 -> GC Memory: 1,542,271,816 B 2020-03-26 15:17:22.639 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:17:22.639 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:17:33.227 - Thread: 1 -> GUI Stats: Update 0.208069222222222, Draw 0.75313711111111 2020-03-26 15:17:33.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:17:33.690 - Thread: 1 -> STATISTICS,1620.45,0.00475502,0.00686264,0.5951414,0.01331425,11.54077,11.41443,16.11873,46.00428,3,158,1472.008,4942.883,0,2147483647,3,15.36411,98.86102,0.4866005,2065,30.00156,0,0.007319572,4.609475,29.65985,100 2020-03-26 15:17:36.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:17:36.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:17:42.524 - Thread: 1 -> GC Memory: 1,541,735,872 B 2020-03-26 15:17:56.656 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:17:56.656 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:18:03.226 - Thread: 1 -> GUI Stats: Update 0.449498722222223, Draw 0.412659444444444 2020-03-26 15:18:06.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:18:06.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:18:07.455 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:18:07.455 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:18:11.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:18:11.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:18:12.541 - Thread: 1 -> GC Memory: 1,537,758,816 B 2020-03-26 15:18:24.305 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:18:24.305 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:18:32.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:18:32.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:18:33.224 - Thread: 1 -> GUI Stats: Update 0.440069055555556, Draw 0.421711222222222 2020-03-26 15:18:33.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:18:33.706 - Thread: 1 -> STATISTICS,1680.4666667,0.006062508,0.00693512,0.5951414,0.01331425,11.92188,11.83753,16.43551,30.73258,3,152,1466.278,4942.605,0,2147483647,3,13.65461,98.92564,0.3190109,2072,30.27822,0,0.007319572,4.134373,29.95293,100 2020-03-26 15:18:33.739 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:18:33.739 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:18:34.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:18:34.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:18:42.557 - Thread: 1 -> GC Memory: 1,542,472,808 B 2020-03-26 15:19:03.224 - Thread: 1 -> GUI Stats: Update 0.438496666666666, Draw 0.469508222222223 2020-03-26 15:19:06.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:19:06.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:19:12.574 - Thread: 1 -> GC Memory: 1,555,644,320 B 2020-03-26 15:19:33.224 - Thread: 1 -> GUI Stats: Update 0.428813611111111, Draw 0.453445666666667 2020-03-26 15:19:33.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:19:33.723 - Thread: 1 -> STATISTICS,1740.4833334,0.006297112,0.006960869,0.5951414,0.01331425,12.3019,12.25658,16.27889,38.59251,3,152,1483.68,4949.531,0,2147483647,3,14.24739,98.95769,0.3286397,2485,31.64811,0,0.007319572,4.509031,31.31824,100 2020-03-26 15:19:42.590 - Thread: 1 -> GC Memory: 1,557,331,952 B 2020-03-26 15:20:03.223 - Thread: 1 -> GUI Stats: Update 0.424982277777778, Draw 0.392750333333333 2020-03-26 15:20:12.592 - Thread: 1 -> GC Memory: 1,538,260,392 B 2020-03-26 15:20:33.225 - Thread: 1 -> GUI Stats: Update 0.407832722222223, Draw 0.392273444444445 2020-03-26 15:20:33.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:20:33.774 - Thread: 1 -> STATISTICS,1800.5,0.005925179,0.006867409,0.5951414,0.01331425,12.66867,12.67091,15.33356,34.90614,3,147,1470.454,4945.238,0,2147483647,3,12.86782,99.05589,0.2921957,2477,33.60961,0,0.007319572,4.324823,33.2923,100 2020-03-26 15:20:42.608 - Thread: 1 -> GC Memory: 1,543,374,320 B 2020-03-26 15:20:54.757 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:20:54.757 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:20:56.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:20:56.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:21:03.224 - Thread: 1 -> GUI Stats: Update 0.403696444444444, Draw 0.402627388888889 2020-03-26 15:21:12.627 - Thread: 1 -> GC Memory: 1,551,000,336 B 2020-03-26 15:21:33.226 - Thread: 1 -> GUI Stats: Update 0.423286222222222, Draw 0.473155944444445 2020-03-26 15:21:33.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:21:33.757 - Thread: 1 -> STATISTICS,1860.5166667,0.006344795,0.007081985,0.5951414,0.01331425,13.0381,13.08641,16.10328,39.03561,3,145,1465.613,4948.527,0,2147483647,3,14.28355,98.93324,0.2981834,2541,31.68071,0,0.007319572,4.525131,31.34276,100 2020-03-26 15:21:40.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:21:40.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:21:42.627 - Thread: 1 -> GC Memory: 1,536,937,880 B 2020-03-26 15:22:03.225 - Thread: 1 -> GUI Stats: Update 0.443010388888889, Draw 0.477773611111112 2020-03-26 15:22:06.818 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:22:06.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:22:10.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:22:10.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:22:10.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:22:10.300 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:22:12.642 - Thread: 1 -> GC Memory: 1,546,513,400 B 2020-03-26 15:22:15.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:22:15.029 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:22:33.515 - Thread: 1 -> GUI Stats: Update 0.444537277777778, Draw 0.597063277777777 2020-03-26 15:22:34.064 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:22:34.064 - Thread: 1 -> STATISTICS,1920.5333334,0.008430481,0.008150101,0.5951414,0.01331425,13.41457,13.51232,15.90837,22.54082,3,145,1481.372,4955.23,0,2147483647,3,13.69618,99.01038,0.3268815,2521,34.15672,0,0.007319572,4.678164,33.81869,100 2020-03-26 15:22:42.649 - Thread: 1 -> GC Memory: 1,552,598,776 B 2020-03-26 15:22:43.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:22:43.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:22:43.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:22:43.954 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:22:51.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:22:51.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:22:52.131 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 15:22:52.133 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 15:22:52.262 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 15:23:03.757 - Thread: 1 -> GUI Stats: Update 0.437586166666667, Draw 0.598452388888889 2020-03-26 15:23:12.657 - Thread: 1 -> GC Memory: 1,540,859,016 B 2020-03-26 15:23:31.573 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:23:31.573 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:23:31.573 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:23:31.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:23:33.757 - Thread: 1 -> GUI Stats: Update 0.506591833333333, Draw 0.536478444444444 2020-03-26 15:23:34.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:23:34.322 - Thread: 1 -> STATISTICS,1980.55,0.00653553,0.006867409,0.5951414,0.01331425,13.83003,13.94234,17.9389,43.69955,3,143,1470.955,4945.059,0,2147483647,3,18.96218,98.75632,0.3722371,2484,24.73606,0,0.007319572,4.690495,24.42842,100 2020-03-26 15:23:37.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:23:37.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:23:42.674 - Thread: 1 -> GC Memory: 1,547,535,168 B 2020-03-26 15:23:47.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:23:47.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:23:47.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:23:47.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:24:02.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:24:02.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:24:03.758 - Thread: 1 -> GUI Stats: Update 0.553518777777779, Draw 0.54442311111111 2020-03-26 15:24:05.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:24:05.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:24:05.589 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:24:05.639 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:24:09.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:24:09.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:24:12.682 - Thread: 1 -> GC Memory: 1,568,657,816 B 2020-03-26 15:24:27.108 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:24:27.108 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:24:27.108 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:24:27.149 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:24:29.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:24:29.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:24:33.981 - Thread: 1 -> GUI Stats: Update 0.433727999999999, Draw 0.638034833333335 2020-03-26 15:24:34.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:24:34.560 - Thread: 1 -> STATISTICS,2040.5666667,0.006069183,0.007083893,0.5951414,0.01331425,14.20396,14.35909,16.15694,28.35289,3,148,1516.83,4955.914,0,2147483647,3,17.45365,98.75781,0.3633714,2585,25.83374,0,0.007319572,4.508932,25.51284,100 2020-03-26 15:24:41.611 - Thread: 30 -> Processing message: IncomingMessage 2020-03-26 15:24:42.693 - Thread: 1 -> GC Memory: 1,591,362,496 B 2020-03-26 15:24:53.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:24:53.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:24:57.208 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:24:57.208 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:25:03.977 - Thread: 1 -> GUI Stats: Update 0.418607166666666, Draw 0.45171511111111 2020-03-26 15:25:12.697 - Thread: 1 -> GC Memory: 1,550,293,544 B 2020-03-26 15:25:15.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:25:15.596 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:25:34.115 - Thread: 1 -> GUI Stats: Update 0.375888722222222, Draw 0.418447166666667 2020-03-26 15:25:34.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:25:34.712 - Thread: 1 -> STATISTICS,2100.5833334,0.006561279,0.006933212,0.5951414,0.01331425,14.57281,14.77405,15.94162,29.85462,3,149,1479.356,4957.848,0,2147483647,3,17.31676,98.77393,0.3154889,2574,25.27796,0,0.007319572,4.377324,24.96804,100 2020-03-26 15:25:38.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:25:38.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:25:38.812 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:25:38.812 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:25:42.714 - Thread: 1 -> GC Memory: 1,552,877,440 B 2020-03-26 15:25:56.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:25:56.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:25:57.028 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:25:57.028 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:26:04.113 - Thread: 1 -> GUI Stats: Update 0.388556333333333, Draw 0.421592000000001 2020-03-26 15:26:08.762 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:26:08.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:26:09.396 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:26:09.396 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:26:12.714 - Thread: 1 -> GC Memory: 1,558,879,280 B 2020-03-26 15:26:30.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:26:30.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:26:32.346 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:26:32.346 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:26:34.114 - Thread: 1 -> GUI Stats: Update 0.384169833333333, Draw 0.424886111111111 2020-03-26 15:26:34.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:26:34.729 - Thread: 1 -> STATISTICS,2160.6,0.006191254,0.006837845,0.5951414,0.01331425,14.93686,15.18635,16.84989,27.89104,3,148,1481.662,4958.563,0,2147483647,3,17.12138,98.71224,0.3326744,2551,25.27744,0,0.007319572,4.327846,24.95192,100 2020-03-26 15:26:42.730 - Thread: 1 -> GC Memory: 1,555,509,048 B 2020-03-26 15:26:51.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:26:51.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:26:51.929 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:26:51.929 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:27:04.114 - Thread: 1 -> GUI Stats: Update 0.411534888888889, Draw 0.431912055555555 2020-03-26 15:27:11.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:27:11.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:27:12.730 - Thread: 1 -> GC Memory: 1,562,503,232 B 2020-03-26 15:27:34.114 - Thread: 1 -> GUI Stats: Update 0.40302561111111, Draw 0.418544111111111 2020-03-26 15:27:34.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:27:34.745 - Thread: 1 -> STATISTICS,2220.6166667,0.00661087,0.00684166,0.5951414,0.01331425,15.30208,15.59798,15.82955,26.3155,3,167,1492,4958.457,0,2147483647,3,16.75166,98.70393,0.3328062,2552,25.28086,0,0.007319572,4.234962,24.9532,100 2020-03-26 15:27:42.731 - Thread: 1 -> GC Memory: 1,566,857,000 B 2020-03-26 15:28:04.116 - Thread: 1 -> GUI Stats: Update 0.214484888888889, Draw 0.601746111111111 2020-03-26 15:28:12.746 - Thread: 1 -> GC Memory: 1,555,151,048 B 2020-03-26 15:28:34.113 - Thread: 1 -> GUI Stats: Update 0.0345293333333334, Draw 0.464575333333334 2020-03-26 15:28:34.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:28:34.763 - Thread: 1 -> STATISTICS,2280.6333334,0.00624752,0.006837845,0.5951414,0.01331425,15.66855,16.00953,15.3389,31.89863,3,156,1481.8,4959.996,0,2147483647,3,15.82612,98.7728,0.425881,2465,25.5548,0,0.007319572,4.044334,25.24119,100 2020-03-26 15:28:42.746 - Thread: 1 -> GC Memory: 1,557,009,944 B 2020-03-26 15:29:04.115 - Thread: 1 -> GUI Stats: Update 0.0358068333333334, Draw 0.444090444444446 2020-03-26 15:29:12.749 - Thread: 1 -> GC Memory: 1,560,307,208 B 2020-03-26 15:29:34.114 - Thread: 1 -> GUI Stats: Update 0.0376131111111111, Draw 0.494045777777778 2020-03-26 15:29:34.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:29:34.779 - Thread: 1 -> STATISTICS,2340.65,0.006211281,0.006837845,0.5951414,0.01331425,16.04053,16.42099,19.16481,45.84336,3,155,1493.618,4960.02,0,2147483647,3,23.92575,98.63,0.361178,2408,25.55967,0,0.007319572,6.115343,25.2095,100 2020-03-26 15:29:41.829 - Thread: 30 -> Processing message: IncomingMessage 2020-03-26 15:29:42.764 - Thread: 1 -> GC Memory: 1,568,362,280 B 2020-03-26 15:30:00.596 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:30:00.597 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:30:04.172 - Thread: 1 -> GUI Stats: Update 0.265542333333333, Draw 0.594453722222221 2020-03-26 15:30:12.780 - Thread: 1 -> GC Memory: 1,558,140,816 B 2020-03-26 15:30:34.113 - Thread: 1 -> GUI Stats: Update 0.184437888888889, Draw 0.558610833333334 2020-03-26 15:30:34.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:30:34.796 - Thread: 1 -> STATISTICS,2400.6666667,0.005874634,0.006836891,0.5951414,0.01331425,16.41193,16.83365,14.1011,26.5242,3,153,1489.428,4974.023,0,2147483647,3,14.87152,99.11982,0.5382815,2129,36.94574,0,0.007319572,5.494392,36.62056,100 2020-03-26 15:30:42.780 - Thread: 1 -> GC Memory: 1,562,861,008 B 2020-03-26 15:31:04.114 - Thread: 1 -> GUI Stats: Update 0.0380037222222222, Draw 0.525478111111111 2020-03-26 15:31:12.797 - Thread: 1 -> GC Memory: 1,568,413,264 B 2020-03-26 15:31:30.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:31:30.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:31:30.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:31:30.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:31:30.146 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-26 15:31:30.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:31:30.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:31:30.412 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-26 15:31:30.413 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-03-26 15:31:30.416 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-03-26 15:31:30.478 - Thread: 1 -> Used namespaces in scripts: 2020-03-26 15:31:30.619 - Thread: 1 -> MySession::Unload START 2020-03-26 15:31:30.620 - Thread: 1 -> AutoSaveInMinutes: 0 2020-03-26 15:31:30.620 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-26 15:31:30.620 - Thread: 1 -> IsServer: False 2020-03-26 15:31:30.621 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-26 15:31:30.683 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-26 15:31:30.683 - Thread: 1 -> MyAudio.LoadData - START 2020-03-26 15:31:31.017 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 48000 2020-03-26 15:31:36.359 - Thread: 1 -> MyAudio.LoadData - END 2020-03-26 15:31:36.365 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 15:31:36.366 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 15:31:36.393 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 15:31:36.402 - Thread: 1 -> Unloading Procedural World Generator 2020-03-26 15:31:36.839 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-26 15:31:36.879 - Thread: 1 -> TORCH MOD: Unregistering mod communication. 2020-03-26 15:31:36.917 - Thread: 1 -> Network readers disposed 2020-03-26 15:31:36.922 - Thread: 1 -> Network readers disposed 2020-03-26 15:31:36.928 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-26 15:31:36.939 - Thread: 30 -> TORCH MOD: INFO: Communication thread shut down successfully! THIS IS NOT AN ERROR 2020-03-26 15:31:37.984 - Thread: 1 -> Loading sound definitions 2020-03-26 15:31:38.277 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-26 15:31:38.277 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-26 15:31:38.277 - Thread: 1 -> Loading shadow textures definitions 2020-03-26 15:31:38.277 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-26 15:31:38.278 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-26 15:31:38.634 - Thread: 1 -> MySession::Unload END 2020-03-26 15:31:42.882 - Thread: 1 -> GUI Stats: Update 0.202482444444444, Draw 0.449561 2020-03-26 15:31:50.958 - Thread: 1 -> Server failed to respond 2020-03-26 15:31:59.546 - Thread: 1 -> Server failed to respond 2020-03-26 15:32:07.932 - Thread: 1 -> Server failed to respond 2020-03-26 15:32:13.314 - Thread: 1 -> GUI Stats: Update 0.396158944444444, Draw 0.0829617222222222 2020-03-26 15:32:14.344 - Thread: 1 -> Server responded 2020-03-26 15:32:44.693 - Thread: 1 -> GUI Stats: Update 0.602783277777778, Draw 0.108710166666667 2020-03-26 15:32:45.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:32:45.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:32:45.666 - Thread: 1 -> Network readers disposed 2020-03-26 15:32:45.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:32:45.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:32:45.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:32:45.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:32:45.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:32:45.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:32:45.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:32:45.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:32:47.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:32:47.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:32:50.971 - Thread: 1 -> Server responded 2020-03-26 15:33:15.786 - Thread: 1 -> GUI Stats: Update 1.009302, Draw 0.501873777777777 2020-03-26 15:33:20.113 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-03-26 15:33:20.113 - Thread: 1 -> World requested 2020-03-26 15:33:20.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:33:20.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:33:20.116 - Thread: 1 -> World requested - connection alive 2020-03-26 15:33:32.181 - Thread: 1 -> LoadSession() - Start 2020-03-26 15:33:32.182 - Thread: 8 -> Downloading world mods - START 2020-03-26 15:33:32.184 - Thread: 8 -> MyWorkshop.GetItemsBlocking: getting 3 items 2020-03-26 15:33:32.808 - Thread: 1 -> Mod query successful 2020-03-26 15:33:32.809 - Thread: 8 -> Up to date mod: Id = 1406994352, title = 'TorchMod' 2020-03-26 15:33:32.810 - Thread: 8 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.4.1' 2020-03-26 15:33:52.995 - Thread: 1 -> GUI Stats: Update 1.29382738888889, Draw 0.220636944444445 2020-03-26 15:33:57.358 - Thread: 1 -> Workshop item with id 1965654081 download finished. Result: k_EResultOK 2020-03-26 15:33:57.362 - Thread: 1 -> Mod download successful. 2020-03-26 15:33:57.363 - Thread: 8 -> Up to date mod: Id = 1965654081, title = 'RichHudMaster' 2020-03-26 15:33:57.363 - Thread: 8 -> Mod download time: 24.55 seconds 2020-03-26 15:33:57.363 - Thread: 8 -> Downloading world mods - END 2020-03-26 15:33:57.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:33:57.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:33:57.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:33:57.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:33:57.372 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:33:57.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:33:57.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:33:57.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:33:57.409 - Thread: 1 -> LoadSession() - End 2020-03-26 15:33:57.409 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-26 15:33:57.412 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-26 15:33:57.596 - Thread: 1 -> RunLoadingAction - START 2020-03-26 15:33:57.905 - Thread: 1 -> GC Memory: 1,514,763,760 B 2020-03-26 15:33:57.911 - Thread: 1 -> Process Memory: 4,456,505,344 B 2020-03-26 15:33:58.550 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-26 15:34:14.043 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:14.043 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:14.043 - Thread: 1 -> Script loaded: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:14.049 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-26 15:34:14.049 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-26 15:34:14.049 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-26 15:34:14.056 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-26 15:34:14.407 - Thread: 1 -> Loading scenarios 2020-03-26 15:34:14.407 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-26 15:34:14.408 - Thread: 1 -> List of used mods (3) - START 2020-03-26 15:34:14.409 - Thread: 1 -> Id = 1965654081, Filename = '1965654081.sbm', Name = 'RichHudMaster' 2020-03-26 15:34:14.409 - Thread: 1 -> Id = 1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.4.1' 2020-03-26 15:34:14.409 - Thread: 1 -> Id = 1406994352, Filename = '1406994352.sbm', Name = 'TorchMod' 2020-03-26 15:34:14.409 - Thread: 1 -> List of used mods - END 2020-03-26 15:34:14.681 - Thread: 1 -> Loading behaviors 2020-03-26 15:34:14.681 - Thread: 1 -> Loading ammo magazines 2020-03-26 15:34:14.723 - Thread: 1 -> Loading ammo definitions 2020-03-26 15:34:14.723 - Thread: 1 -> Loading animations 2020-03-26 15:34:14.724 - Thread: 1 -> Loading animations 2020-03-26 15:34:14.724 - Thread: 1 -> Loading sound definitions 2020-03-26 15:34:14.724 - Thread: 1 -> Loading sound definitions 2020-03-26 15:34:14.724 - Thread: 1 -> Loading sound definitions 2020-03-26 15:34:14.724 - Thread: 1 -> Loading sound definitions 2020-03-26 15:34:14.724 - Thread: 1 -> Loading sound definitions 2020-03-26 15:34:14.724 - Thread: 1 -> Loading sound definitions 2020-03-26 15:34:14.724 - Thread: 1 -> Loading category classes 2020-03-26 15:34:14.725 - Thread: 1 -> Loading category classes 2020-03-26 15:34:14.725 - Thread: 1 -> Loading blueprint classes 2020-03-26 15:34:14.725 - Thread: 1 -> Loading blueprint class entries 2020-03-26 15:34:14.725 - Thread: 1 -> Loading blueprint class entries 2020-03-26 15:34:14.725 - Thread: 1 -> Loading blueprints 2020-03-26 15:34:14.725 - Thread: 1 -> Loading blueprints 2020-03-26 15:34:14.725 - Thread: 1 -> Loading agent definitions 2020-03-26 15:34:14.725 - Thread: 1 -> Loading character definitions 2020-03-26 15:34:14.725 - Thread: 1 -> Loading character definitions 2020-03-26 15:34:14.725 - Thread: 1 -> Loading components 2020-03-26 15:34:14.725 - Thread: 1 -> Loading components 2020-03-26 15:34:14.725 - Thread: 1 -> Loading configuration 2020-03-26 15:34:14.725 - Thread: 1 -> Loading container types 2020-03-26 15:34:14.725 - Thread: 1 -> Loading Contract Types 2020-03-26 15:34:14.726 - Thread: 1 -> Loading block positions 2020-03-26 15:34:14.726 - Thread: 1 -> Loading block positions 2020-03-26 15:34:14.726 - Thread: 1 -> Loading curve definitions 2020-03-26 15:34:14.726 - Thread: 1 -> Loading debris 2020-03-26 15:34:14.726 - Thread: 1 -> Loading environment items entries 2020-03-26 15:34:14.726 - Thread: 1 -> Loading decal global definitions 2020-03-26 15:34:14.726 - Thread: 1 -> Loading decal definitions 2020-03-26 15:34:14.726 - Thread: 1 -> Loading drone behaviors 2020-03-26 15:34:14.726 - Thread: 1 -> Loading edges 2020-03-26 15:34:14.726 - Thread: 1 -> Loading emissive color definitions 2020-03-26 15:34:14.726 - Thread: 1 -> Loading emissive color default states 2020-03-26 15:34:14.726 - Thread: 1 -> Loading animations 2020-03-26 15:34:14.726 - Thread: 1 -> Loading entity components 2020-03-26 15:34:14.726 - Thread: 1 -> Loading component containers 2020-03-26 15:34:14.741 - Thread: 1 -> Loading environment items entries 2020-03-26 15:34:14.746 - Thread: 1 -> Loading Faction Names 2020-03-26 15:34:14.746 - Thread: 1 -> Loading factions 2020-03-26 15:34:14.747 - Thread: 1 -> Loading flare definitions 2020-03-26 15:34:14.747 - Thread: 1 -> Loading gas property definitions 2020-03-26 15:34:14.747 - Thread: 1 -> Loading event definitions 2020-03-26 15:34:14.747 - Thread: 1 -> Loading physical items 2020-03-26 15:34:14.823 - Thread: 1 -> Loading LCD texture categories 2020-03-26 15:34:14.823 - Thread: 1 -> Loading LCD texture categories 2020-03-26 15:34:14.823 - Thread: 1 -> Loading LCD texture categories 2020-03-26 15:34:14.823 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-26 15:34:14.823 - Thread: 1 -> Loading physical items 2020-03-26 15:34:14.823 - Thread: 1 -> Loading physical items 2020-03-26 15:34:14.823 - Thread: 1 -> Loading physical material properties 2020-03-26 15:34:14.823 - Thread: 1 -> Loading pirate antennas 2020-03-26 15:34:14.824 - Thread: 1 -> Loading research blocks definitions 2020-03-26 15:34:14.824 - Thread: 1 -> Loading research groups definitions 2020-03-26 15:34:14.824 - Thread: 1 -> Loading resource distribution groups 2020-03-26 15:34:14.824 - Thread: 1 -> Loading shadow textures definitions 2020-03-26 15:34:14.824 - Thread: 1 -> Loading ship sound groups 2020-03-26 15:34:14.824 - Thread: 1 -> Loading ship sound groups 2020-03-26 15:34:14.824 - Thread: 1 -> Loading sound categories 2020-03-26 15:34:14.824 - Thread: 1 -> Loading stat definitions 2020-03-26 15:34:14.824 - Thread: 1 -> Loading grid creators 2020-03-26 15:34:14.824 - Thread: 1 -> Loading transparent material properties 2020-03-26 15:34:14.824 - Thread: 1 -> Loading planet definition 2020-03-26 15:34:14.824 - Thread: 1 -> Loading voxel map storage definitions 2020-03-26 15:34:14.825 - Thread: 1 -> Loading voxel material definitions 2020-03-26 15:34:14.825 - Thread: 1 -> Loading voxel material definitions 2020-03-26 15:34:14.825 - Thread: 1 -> Loading voxel material definitions 2020-03-26 15:34:14.825 - Thread: 1 -> Loading Weather Effects 2020-03-26 15:34:14.826 - Thread: 1 -> Loading transparent material properties 2020-03-26 15:34:14.847 - Thread: 1 -> Loading transparent material properties 2020-03-26 15:34:14.848 - Thread: 1 -> Loading transparent material properties 2020-03-26 15:34:14.850 - Thread: 1 -> Loading transparent material properties 2020-03-26 15:34:14.858 - Thread: 1 -> Loading transparent material properties 2020-03-26 15:34:14.864 - Thread: 1 -> Audio effects definitions 2020-03-26 15:34:14.864 - Thread: 1 -> Loading environment items definitions 2020-03-26 15:34:14.864 - Thread: 1 -> Loading environment items definitions 2020-03-26 15:34:14.865 - Thread: 1 -> Loading physical material properties 2020-03-26 15:34:14.866 - Thread: 1 -> Loading particle effect definitions 2020-03-26 15:34:14.921 - Thread: 1 -> Loading particle effect definitions 2020-03-26 15:34:14.922 - Thread: 1 -> Loading environment item definitions 2020-03-26 15:34:14.922 - Thread: 1 -> Loading weapon definitions 2020-03-26 15:34:14.925 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.925 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.925 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.926 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.927 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.927 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.927 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.927 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.928 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.928 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.929 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.929 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.930 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.948 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.950 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.950 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.951 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.951 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.954 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.956 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.957 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.958 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.958 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.959 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.959 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.960 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.961 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.961 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.962 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.962 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.964 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.964 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.965 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.967 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.971 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.972 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.975 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.975 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.977 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.978 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.980 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.981 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.983 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.983 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.995 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.995 - Thread: 1 -> Created block definitions 2020-03-26 15:34:14.998 - Thread: 1 -> Loading cube blocks 2020-03-26 15:34:14.998 - Thread: 1 -> Created block definitions 2020-03-26 15:34:15.001 - 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Thread: 1 -> Loading spawn groups 2020-03-26 15:34:15.048 - Thread: 1 -> Loading drop containers 2020-03-26 15:34:15.048 - Thread: 1 -> Loading spawn groups 2020-03-26 15:34:15.048 - Thread: 1 -> Loading spawn groups 2020-03-26 15:34:15.048 - Thread: 1 -> Loading radial menu definitions 2020-03-26 15:34:15.049 - Thread: 1 -> Loading respawn ships 2020-03-26 15:34:15.049 - Thread: 1 -> Loading spawn groups 2020-03-26 15:34:15.049 - Thread: 1 -> Loading wheel speeds 2020-03-26 15:34:15.076 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-26 15:34:15.098 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-26 15:34:15.098 - Thread: 1 -> MyAudio.LoadData - START 2020-03-26 15:34:15.351 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 48000 2020-03-26 15:34:15.986 - Thread: 1 -> MyAudio.LoadData - END 2020-03-26 15:34:16.108 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-26 15:34:16.109 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:16.244 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:16.245 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:16.245 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:16.268 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:16.280 - Thread: 1 -> Registered modules from: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:16.280 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:16.284 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-26 15:34:19.893 - Thread: 1 -> MyLights.LoadData() - START 2020-03-26 15:34:19.895 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-26 15:34:19.895 - Thread: 1 -> MyLights.LoadData() - END 2020-03-26 15:34:19.895 - Thread: 1 -> Info: MyLights initialized. 2020-03-26 15:34:19.895 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-26 15:34:19.896 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-26 15:34:19.899 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-26 15:34:19.899 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-26 15:34:19.900 - Thread: 1 -> Loading Procedural World Generator 2020-03-26 15:34:19.900 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-26 15:34:20.738 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-26 15:34:25.057 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-03-26 15:34:25.057 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-26 15:34:25.057 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 15:34:31.876 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-03-26 15:34:31.876 - Thread: 1 -> Info: Planet generator name: Moon 2020-03-26 15:34:31.878 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 15:34:34.661 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-03-26 15:34:34.661 - Thread: 1 -> Info: Planet generator name: Alien 2020-03-26 15:34:34.661 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 15:34:38.881 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-03-26 15:34:38.881 - Thread: 1 -> Info: Planet generator name: Titan 2020-03-26 15:34:38.881 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 15:34:41.699 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-03-26 15:34:41.699 - Thread: 1 -> Info: Planet generator name: Mars 2020-03-26 15:34:41.699 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 15:34:44.868 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-03-26 15:34:44.868 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-26 15:34:44.869 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 15:34:50.358 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2020-03-26 15:34:50.359 - Thread: 1 -> Info: Planet generator name: Triton 2020-03-26 15:34:50.359 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-26 15:34:50.364 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-03-26 15:34:50.364 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-03-26 15:34:50.587 - Thread: 1 -> RunLoadingAction - END 2020-03-26 15:34:50.587 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-26 15:34:50.592 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-26 15:34:50.592 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-26 15:34:50.593 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-26 15:34:50.733 - Thread: 1 -> Updating continues. 2020-03-26 15:34:50.829 - Thread: 1 -> TORCH MOD: Registering mod communication. 2020-03-26 15:34:50.830 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2020-03-26 15:34:50.830 - Thread: 1 -> GC Memory: 2,569,553,336 B 2020-03-26 15:34:51.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:34:51.076 - Thread: 1 -> STATISTICS,2584.5166667,0.004796982,0.0001096725,0.5951414,0.01331425,17.23414,17.10761,16066.79,1000.27,0,150,2451.25,5450.91,0,2147483647,0,5.29207,7.845478,0.6521754,1036,16.67523,0,0.007319572,0.8824649,1.308252,100 2020-03-26 15:34:51.080 - Thread: 1 -> ERROR: Removed client not present: 76561198376994538 2020-03-26 15:34:51.083 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 15:34:51.454 - Thread: 1 -> Client connected: Woodensword2015 (76561198376994538) 2020-03-26 15:34:51.459 - Thread: 1 -> Client connected: Woodensword2015 (76561198376994538) 2020-03-26 15:34:51.577 - Thread: 1 -> RequestRespawn 2020-03-26 15:34:51.691 - Thread: 1 -> Warning: Server failed to update game inventory items. 2020-03-26 15:34:52.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:34:52.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:34:54.125 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-26 15:35:17.323 - Thread: 1 -> GUI Stats: Update 30.0573211666668, Draw 0.581924888888889 2020-03-26 15:35:20.839 - Thread: 1 -> GC Memory: 1,611,915,248 B 2020-03-26 15:35:24.606 - Thread: 1 -> Player disconnected: Woodensword2015 (76561198376994538) 2020-03-26 15:35:24.607 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 15:35:40.404 - Thread: 1 -> Client connected: Woodensword2015 (76561198376994538) 2020-03-26 15:35:47.327 - Thread: 1 -> GUI Stats: Update 0.554573666666667, Draw 0.529789555555555 2020-03-26 15:35:50.092 - Thread: 1 -> Player disconnected: Woodensword2015 (76561198376994538) 2020-03-26 15:35:50.855 - Thread: 1 -> GC Memory: 1,616,074,408 B 2020-03-26 15:35:51.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:35:51.870 - Thread: 1 -> STATISTICS,2644.5333334,0.0002393723,0.003223419,0.5951414,0.01331425,17.28986,17.30712,19.61575,41.7538,1,144,1539.974,4902.875,0,2147483647,3,17.00869,98.75601,0.3457574,1598,25.83768,0,0.007319572,4.394651,25.51627,100 2020-03-26 15:36:05.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:36:05.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:36:17.333 - Thread: 1 -> GUI Stats: Update 0.474862, Draw 0.593618111111111 2020-03-26 15:36:20.866 - Thread: 1 -> GC Memory: 1,631,187,840 B 2020-03-26 15:36:21.081 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:36:21.081 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:36:22.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:36:22.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:36:25.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:36:25.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:36:27.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:36:27.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:36:37.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:36:37.287 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:36:47.333 - Thread: 1 -> GUI Stats: Update 0.384935277777778, Draw 0.661730055555556 2020-03-26 15:36:50.885 - Thread: 1 -> GC Memory: 1,586,106,264 B 2020-03-26 15:36:51.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:36:51.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:36:51.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:36:51.740 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:36:51.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:36:51.898 - Thread: 1 -> STATISTICS,2704.55,0.006017685,0.006878853,0.5951414,0.01331425,17.58202,17.70801,29.25149,34.30151,1,150,1514.602,4917.664,0,2147483647,3,16.93213,98.69333,0.3274029,1593,25.00303,0,0.007319572,4.233547,24.67633,100 2020-03-26 15:36:58.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:36:58.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:37:11.611 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:37:11.611 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:37:11.611 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:37:11.662 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:37:17.510 - Thread: 1 -> GUI Stats: Update 0.418987, Draw 0.715345055555557 2020-03-26 15:37:20.894 - Thread: 1 -> GC Memory: 1,595,537,240 B 2020-03-26 15:37:26.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:37:26.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:37:33.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:37:33.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:37:47.511 - Thread: 1 -> GUI Stats: Update 0.419615833333334, Draw 0.740596333333332 2020-03-26 15:37:50.910 - Thread: 1 -> GC Memory: 1,604,720,952 B 2020-03-26 15:37:52.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:37:52.092 - Thread: 1 -> STATISTICS,2764.5666667,0.006953239,0.00684166,0.5951414,0.01331425,17.94848,18.12401,21.24412,23.24475,1,151,1531.853,4912.133,0,2147483647,3,15.3627,98.75268,0.3402838,1553,25.27646,0,0.007319572,3.883145,24.96118,100 2020-03-26 15:38:17.512 - Thread: 1 -> GUI Stats: Update 0.404139222222223, Draw 0.672978111111111 2020-03-26 15:38:20.910 - Thread: 1 -> GC Memory: 1,589,772,592 B 2020-03-26 15:38:39.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:38:39.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:38:42.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:38:42.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:38:42.442 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:38:42.482 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:38:45.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:38:45.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:38:47.511 - Thread: 1 -> GUI Stats: Update 0.408972944444444, Draw 0.70182561111111 2020-03-26 15:38:48.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:38:48.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:38:49.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:38:49.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:38:49.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:38:49.981 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:38:50.912 - Thread: 1 -> GC Memory: 1,619,321,808 B 2020-03-26 15:38:52.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:38:52.109 - Thread: 1 -> STATISTICS,2824.5833334,0.005784035,0.006837845,0.5951414,0.01331425,18.32499,18.53896,19.74427,30.02015,1,150,1545.534,4926.043,0,2147483647,3,17.24623,98.86486,0.3199851,1538,27.21684,0,0.007319572,4.693881,26.9079,100 2020-03-26 15:38:54.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:38:54.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:39:00.993 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:39:00.993 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:39:00.993 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:39:01.031 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:39:06.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:39:06.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:39:17.510 - Thread: 1 -> GUI Stats: Update 0.436910777777778, Draw 0.73424911111111 2020-03-26 15:39:20.927 - Thread: 1 -> GC Memory: 1,630,248,456 B 2020-03-26 15:39:41.673 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 15:39:45.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:39:45.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:39:47.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:39:47.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:39:47.855 - Thread: 1 -> GUI Stats: Update 0.583601444444445, Draw 0.667477555555556 2020-03-26 15:39:50.939 - Thread: 1 -> GC Memory: 1,637,490,624 B 2020-03-26 15:39:52.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:39:52.470 - Thread: 1 -> STATISTICS,2884.6,0.006296158,0.007056236,0.5951414,0.01331425,18.68588,18.95788,26.9842,53.28957,1,155,1515.872,4935.879,0,2147483647,3,18.4598,98.88954,0.3441824,1639,27.5035,0,0.007319572,5.077091,27.19809,100 2020-03-26 15:39:52.502 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 15:39:55.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:39:55.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:39:55.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:39:55.357 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:40:00.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:40:00.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:40:07.521 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 15:40:17.856 - Thread: 1 -> GUI Stats: Update 0.592839777777778, Draw 1.085592 2020-03-26 15:40:19.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:40:19.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:40:19.970 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:40:20.019 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:40:20.939 - Thread: 1 -> GC Memory: 1,600,360,504 B 2020-03-26 15:40:27.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:40:27.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:40:47.856 - Thread: 1 -> GUI Stats: Update 0.553339277777777, Draw 0.836703611111112 2020-03-26 15:40:50.955 - Thread: 1 -> GC Memory: 1,610,324,904 B 2020-03-26 15:40:52.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:40:52.486 - Thread: 1 -> STATISTICS,2944.6166667,0.00616169,0.007052422,0.5951414,0.01331425,19.04822,19.37796,23.9879,37.81892,1,155,1534.961,4945.836,0,2147483647,3,17.0873,98.69975,0.3492625,1639,26.93362,0,0.007319572,4.60223,26.58342,100 2020-03-26 15:41:00.921 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:41:00.921 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:41:00.921 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:41:00.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:41:08.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:41:08.838 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:41:17.856 - Thread: 1 -> GUI Stats: Update 0.597151777777778, Draw 0.882082611111113 2020-03-26 15:41:18.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:41:18.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:41:20.955 - Thread: 1 -> GC Memory: 1,617,015,936 B 2020-03-26 15:41:32.053 - Thread: 1 -> Client connected: Woodensword2015 (76561198376994538) 2020-03-26 15:41:36.871 - Thread: 1 -> Player disconnected: Woodensword2015 (76561198376994538) 2020-03-26 15:41:36.871 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 15:41:47.857 - Thread: 1 -> GUI Stats: Update 0.588933722222222, Draw 1.01305238888889 2020-03-26 15:41:50.956 - Thread: 1 -> GC Memory: 1,596,894,784 B 2020-03-26 15:41:52.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:41:52.504 - Thread: 1 -> STATISTICS,3004.6333334,0.006567955,0.007146835,0.5951414,0.01331425,19.41212,19.80129,25.05129,53.41483,1,153,1523.834,4940.363,0,2147483647,3,17.74341,98.82088,0.3842918,1624,25.83567,0,0.007319572,4.584129,25.53104,100 2020-03-26 15:42:16.304 - Thread: 1 -> Client connected: Woodensword2015 (76561198376994538) 2020-03-26 15:42:17.860 - Thread: 1 -> GUI Stats: Update 0.485508388888889, Draw 1.013622 2020-03-26 15:42:20.976 - Thread: 1 -> GC Memory: 1,600,930,528 B 2020-03-26 15:42:28.872 - Thread: 1 -> Player disconnected: Woodensword2015 (76561198376994538) 2020-03-26 15:42:28.872 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 15:42:38.756 - Thread: 1 -> Client connected: Woodensword2015 (76561198376994538) 2020-03-26 15:42:45.471 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:42:45.471 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:42:47.856 - Thread: 1 -> GUI Stats: Update 0.192994, Draw 0.834743888888889 2020-03-26 15:42:49.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:42:49.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:42:50.990 - Thread: 1 -> GC Memory: 1,607,676,784 B 2020-03-26 15:42:52.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:42:52.520 - Thread: 1 -> STATISTICS,3064.65,0.005951881,0.006866455,0.5951414,0.01331425,19.7684,20.21777,24.56124,42.10343,1,153,1532.639,4940.758,0,2147483647,3,21.67553,98.53628,0.4154644,1469,22.52644,0,0.007319572,4.882727,22.19672,100 2020-03-26 15:42:54.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:42:54.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:42:55.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:42:55.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:43:17.856 - Thread: 1 -> GUI Stats: Update 0.529600777777778, Draw 0.917448999999999 2020-03-26 15:43:21.006 - Thread: 1 -> GC Memory: 1,591,964,248 B 2020-03-26 15:43:47.858 - Thread: 1 -> GUI Stats: Update 0.243005833333334, Draw 0.920131555555555 2020-03-26 15:43:51.039 - Thread: 1 -> GC Memory: 1,596,291,160 B 2020-03-26 15:43:52.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:43:52.710 - Thread: 1 -> STATISTICS,3124.6666667,0.005933762,0.006867409,0.5951414,0.01331425,20.12762,20.63699,21.64981,34.16535,1,149,1523.099,4940.363,0,2147483647,3,17.43149,98.98055,0.3940231,1530,31.3881,0,0.007319572,5.471412,31.06811,100 2020-03-26 15:44:18.030 - Thread: 1 -> GUI Stats: Update 0.151132944444445, Draw 0.800624777777778 2020-03-26 15:44:21.044 - Thread: 1 -> GC Memory: 1,602,122,464 B 2020-03-26 15:44:48.027 - Thread: 1 -> GUI Stats: Update 0.325542444444444, Draw 0.694018833333333 2020-03-26 15:44:51.060 - Thread: 1 -> GC Memory: 1,607,749,176 B 2020-03-26 15:44:52.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:44:52.725 - Thread: 1 -> STATISTICS,3184.6833334,0.005724907,0.006866455,0.5951414,0.01331425,20.48002,21.0493,19.66036,30.16713,1,154,1515.37,4934.309,0,2147483647,3,16.74918,98.82323,0.3991272,1613,27.21977,0,0.007319572,4.559087,26.89945,100 2020-03-26 15:45:18.029 - Thread: 1 -> GUI Stats: Update 0.404717722222222, Draw 0.631911333333333 2020-03-26 15:45:21.061 - Thread: 1 -> GC Memory: 1,593,939,136 B 2020-03-26 15:45:48.029 - Thread: 1 -> GUI Stats: Update 0.400453388888889, Draw 0.624815222222223 2020-03-26 15:45:51.064 - Thread: 1 -> GC Memory: 1,598,908,192 B 2020-03-26 15:45:52.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:45:52.818 - Thread: 1 -> STATISTICS,3244.7,0.006681442,0.006869316,0.5951414,0.01331425,20.84644,21.46093,23.09196,36.82156,2,146,1524.835,4934.375,0,2147483647,3,17.62775,98.92995,0.3470981,1594,26.97452,0,0.007319572,4.754999,26.68587,100 2020-03-26 15:46:18.106 - Thread: 1 -> GUI Stats: Update 0.419946055555556, Draw 1.01003866666667 2020-03-26 15:46:21.070 - Thread: 1 -> GC Memory: 1,604,091,672 B 2020-03-26 15:46:46.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:46:46.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:46:47.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:46:47.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:46:48.221 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:46:48.221 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:46:48.239 - Thread: 1 -> GUI Stats: Update 0.511769055555556, Draw 1.01848811111111 2020-03-26 15:46:51.072 - Thread: 1 -> GC Memory: 1,593,369,024 B 2020-03-26 15:46:52.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:46:52.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:46:52.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:46:52.971 - Thread: 1 -> STATISTICS,3304.7166667,0.005992889,0.006866455,0.5951414,0.01331425,21.20909,21.87244,24.6701,45.66999,2,145,1519.81,4934.73,0,2147483647,3,20.67651,98.81282,0.3449012,1615,26.94863,0,0.007319572,5.572037,26.6287,100 2020-03-26 15:47:03.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:47:03.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:47:04.164 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:47:04.164 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:47:18.369 - Thread: 1 -> GUI Stats: Update 0.507136388888889, Draw 0.859351722222221 2020-03-26 15:47:21.082 - Thread: 1 -> GC Memory: 1,600,564,392 B 2020-03-26 15:47:42.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:47:42.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:47:43.347 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:47:43.347 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:47:48.366 - Thread: 1 -> GUI Stats: Update 0.410401611111112, Draw 0.763704666666667 2020-03-26 15:47:51.082 - Thread: 1 -> GC Memory: 1,607,212,856 B 2020-03-26 15:47:51.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:47:51.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:47:52.548 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:47:52.548 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:47:53.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:47:53.115 - Thread: 1 -> STATISTICS,3364.7333334,0.005992889,0.006866455,0.5951414,0.01331425,21.56891,22.28663,19.13047,24.82274,2,151,1534.124,4946.734,0,2147483647,3,13.76363,99.02144,0.3270541,1530,34.72364,0,0.007319572,4.779235,34.38385,100 2020-03-26 15:48:17.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:48:17.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:48:18.365 - Thread: 1 -> GUI Stats: Update 0.411487666666667, Draw 0.734645611111111 2020-03-26 15:48:21.082 - Thread: 1 -> GC Memory: 1,592,419,344 B 2020-03-26 15:48:23.898 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:48:23.898 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:48:35.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:48:35.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:48:37.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:48:37.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:48:48.368 - Thread: 1 -> GUI Stats: Update 0.396090833333334, Draw 0.984483722222222 2020-03-26 15:48:51.099 - Thread: 1 -> GC Memory: 1,600,383,752 B 2020-03-26 15:48:53.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:48:53.130 - Thread: 1 -> STATISTICS,3424.75,0.009130478,0.008311272,0.5951414,0.01331425,21.96668,22.71903,21.44403,26.53788,2,151,1526.661,4946.996,0,2147483647,3,16.17357,98.97568,0.3499861,1520,30.28434,0,0.007319572,4.89806,29.97413,100 2020-03-26 15:48:58.181 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:48:58.181 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:49:18.366 - Thread: 1 -> GUI Stats: Update 0.391077777777777, Draw 0.702138000000001 2020-03-26 15:49:21.101 - Thread: 1 -> GC Memory: 1,604,818,776 B 2020-03-26 15:49:28.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:49:28.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:49:29.397 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 15:49:29.398 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 15:49:36.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:49:36.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:49:48.366 - Thread: 1 -> GUI Stats: Update 0.385564611111111, Draw 0.693295944444444 2020-03-26 15:49:51.118 - Thread: 1 -> GC Memory: 1,611,083,280 B 2020-03-26 15:49:53.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:49:53.147 - Thread: 1 -> STATISTICS,3484.7666667,0.006040573,0.006867409,0.5951414,0.01331425,22.34071,23.14021,19.98664,35.6998,2,147,1515.845,4934.781,0,2147483647,3,17.88535,98.76699,0.3487554,1644,26.66069,0,0.007319572,4.768357,26.33196,100 2020-03-26 15:49:55.920 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:49:55.922 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:50:04.923 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 15:50:04.925 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 15:50:04.927 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 15:50:06.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:50:06.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:50:11.032 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 15:50:11.033 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 15:50:11.036 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 15:50:18.483 - Thread: 1 -> GUI Stats: Update 0.386819333333333, Draw 0.717336611111111 2020-03-26 15:50:21.132 - Thread: 1 -> GC Memory: 1,607,660,928 B 2020-03-26 15:50:29.881 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:50:29.881 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:50:29.881 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:50:29.894 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:50:32.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:50:32.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:50:35.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:50:35.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:50:39.965 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:50:39.965 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:50:39.965 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:50:40.012 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:50:44.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:50:44.972 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:50:48.484 - Thread: 1 -> GUI Stats: Update 0.404676, Draw 0.708041444444446 2020-03-26 15:50:49.002 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 15:50:49.004 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 15:50:49.009 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 15:50:51.135 - Thread: 1 -> GC Memory: 1,615,520,384 B 2020-03-26 15:50:53.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:50:53.315 - Thread: 1 -> STATISTICS,3544.7833334,0.00597477,0.006928444,0.5951414,0.01331425,22.70883,23.55874,18.16929,29.04162,2,144,1541.678,4949.617,0,2147483647,3,16.94889,98.81863,0.3511637,1624,27.50234,0,0.007319572,4.661341,27.17743,100 2020-03-26 15:51:18.485 - Thread: 1 -> GUI Stats: Update 0.390579666666667, Draw 0.734444055555555 2020-03-26 15:51:21.151 - Thread: 1 -> GC Memory: 1,624,355,064 B 2020-03-26 15:51:21.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:51:21.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:51:23.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:51:23.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:51:23.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:51:23.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:51:25.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:51:25.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:51:28.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:51:28.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:51:32.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:51:32.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:51:37.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:51:37.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:51:37.265 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:51:37.304 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:51:43.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:51:43.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:51:48.593 - Thread: 1 -> GUI Stats: Update 0.415855388888888, Draw 0.762349444444444 2020-03-26 15:51:51.159 - Thread: 1 -> GC Memory: 1,613,960,984 B 2020-03-26 15:51:53.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:51:53.407 - Thread: 1 -> STATISTICS,3604.8,0.006025314,0.006959915,0.5951414,0.01331425,23.08892,23.98005,21.62256,37.36422,2,149,1539.478,4951.918,0,2147483647,4,16.3017,98.97036,0.3566427,1635,31.94414,0,0.007319572,5.207436,31.61523,100 2020-03-26 15:51:55.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:51:55.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:51:55.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:51:55.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:51:59.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:51:59.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:52:08.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:52:08.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:52:08.508 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:52:08.567 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:52:13.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:52:13.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:52:18.593 - Thread: 1 -> GUI Stats: Update 0.467995111111111, Draw 0.708485222222222 2020-03-26 15:52:21.159 - Thread: 1 -> GC Memory: 1,620,913,744 B 2020-03-26 15:52:48.898 - Thread: 1 -> GUI Stats: Update 0.461228833333334, Draw 0.906870166666666 2020-03-26 15:52:51.166 - Thread: 1 -> GC Memory: 1,643,848,368 B 2020-03-26 15:52:53.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:52:53.730 - Thread: 1 -> STATISTICS,3664.8166667,0.006637573,0.007423401,0.5951414,0.01331425,23.46481,24.4005,20.23862,29.62957,2,153,1567.373,4958.539,0,2147483647,4,17.13836,98.93549,0.3707786,1580,29.72119,0,0.007319572,5.093725,29.4048,100 2020-03-26 15:52:55.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:52:55.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:52:55.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:52:55.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:53:01.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:53:01.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:53:18.992 - Thread: 1 -> GUI Stats: Update 0.441254277777778, Draw 0.838139611111111 2020-03-26 15:53:21.175 - Thread: 1 -> GC Memory: 1,598,694,632 B 2020-03-26 15:53:40.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:53:40.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:53:48.991 - Thread: 1 -> GUI Stats: Update 0.478737277777778, Draw 0.810059333333335 2020-03-26 15:53:51.191 - Thread: 1 -> GC Memory: 1,606,381,712 B 2020-03-26 15:53:53.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:53:53.839 - Thread: 1 -> STATISTICS,3724.8333334,0.007218361,0.006842613,0.5951414,0.01331425,23.84732,24.8195,23.26793,39.87769,2,146,1533.654,4953.348,0,2147483647,4,14.00309,99.15609,0.3886029,2221,37.50103,0,0.007319572,5.251301,37.18456,100 2020-03-26 15:54:18.991 - Thread: 1 -> GUI Stats: Update 0.458066777777778, Draw 0.833656444444443 2020-03-26 15:54:21.207 - Thread: 1 -> GC Memory: 1,620,134,760 B 2020-03-26 15:54:27.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:54:27.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:54:27.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:54:27.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:54:30.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:54:30.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:54:33.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:54:33.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:54:34.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:54:34.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:54:34.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:54:34.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:54:39.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:54:39.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:54:45.453 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:54:45.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:54:48.990 - Thread: 1 -> GUI Stats: Update 0.468335833333333, Draw 0.950258722222222 2020-03-26 15:54:51.227 - Thread: 1 -> GC Memory: 1,628,149,816 B 2020-03-26 15:54:53.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:54:53.856 - Thread: 1 -> STATISTICS,3784.85,0.00731945,0.00684166,0.5951414,0.01331425,24.24596,25.23554,22.26743,30.06515,2,146,1526.721,4955.633,0,2147483647,4,13.55173,99.20802,0.3177054,2248,41.38372,0,0.007319572,5.60821,41.05597,100 2020-03-26 15:55:18.990 - Thread: 1 -> GUI Stats: Update 0.439348111111111, Draw 0.829494611111112 2020-03-26 15:55:21.240 - Thread: 1 -> GC Memory: 1,608,140,912 B 2020-03-26 15:55:48.995 - Thread: 1 -> GUI Stats: Update 0.4576415, Draw 0.778085555555554 2020-03-26 15:55:51.241 - Thread: 1 -> GC Memory: 1,614,034,464 B 2020-03-26 15:55:53.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:55:53.872 - Thread: 1 -> STATISTICS,3844.8666667,0.005947113,0.006839752,0.5951414,0.01331425,24.63976,25.65219,22.42021,28.90507,2,156,1540.898,4949.883,0,2147483647,4,15.63882,99.10079,0.3176967,2226,31.94398,0,0.007319572,4.995661,31.65674,100 2020-03-26 15:56:18.995 - Thread: 1 -> GUI Stats: Update 0.454014777777778, Draw 0.763002055555556 2020-03-26 15:56:21.244 - Thread: 1 -> GC Memory: 1,618,939,624 B 2020-03-26 15:56:48.991 - Thread: 1 -> GUI Stats: Update 0.456978222222222, Draw 0.777170777777778 2020-03-26 15:56:51.261 - Thread: 1 -> GC Memory: 1,600,411,096 B 2020-03-26 15:56:53.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:56:53.889 - Thread: 1 -> STATISTICS,3904.8833334,0.00714016,0.00687027,0.5951414,0.01331425,25.0107,26.06599,24.41205,39.04668,2,141,1527.314,4949.836,0,2147483647,4,16.90195,98.84006,0.3383404,2225,30.5587,0,0.007319572,5.165017,30.20423,100 2020-03-26 15:57:09.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:57:09.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:57:10.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:57:10.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:57:10.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:57:10.466 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:57:18.992 - Thread: 1 -> GUI Stats: Update 0.491762722222222, Draw 0.804088 2020-03-26 15:57:21.275 - Thread: 1 -> GC Memory: 1,609,184,368 B 2020-03-26 15:57:27.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:57:27.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:57:48.992 - Thread: 1 -> GUI Stats: Update 0.510299833333334, Draw 0.868354111111111 2020-03-26 15:57:51.291 - Thread: 1 -> GC Memory: 1,618,700,552 B 2020-03-26 15:57:53.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:57:53.907 - Thread: 1 -> STATISTICS,3964.9,0.006425858,0.007022858,0.5951414,0.01331425,25.39054,26.48534,21.78064,38.19214,2,146,1543.661,4962.137,0,2147483647,4,17.71597,98.96111,0.3736775,2232,26.66638,0,0.007319572,4.724208,26.38934,100 2020-03-26 15:57:55.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:57:55.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:57:55.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:57:55.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:58:01.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:58:01.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:58:16.639 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:58:16.639 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:58:16.639 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:58:16.681 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:58:18.992 - Thread: 1 -> GUI Stats: Update 0.48723822222222, Draw 0.799657333333332 2020-03-26 15:58:21.307 - Thread: 1 -> GC Memory: 1,602,552,648 B 2020-03-26 15:58:24.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:58:24.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:58:48.993 - Thread: 1 -> GUI Stats: Update 0.472504444444445, Draw 0.84524 2020-03-26 15:58:51.328 - Thread: 1 -> GC Memory: 1,607,178,832 B 2020-03-26 15:58:53.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:58:53.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:58:53.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:58:53.922 - Thread: 1 -> STATISTICS,4024.9166667,0.006581306,0.007252693,0.5951414,0.01331425,25.82032,26.93037,24.03323,46.14917,2,154,1533.291,4950.105,0,2147483647,4,19.40953,99.01594,0.3574704,2224,29.44781,0,0.007319572,5.715681,29.15802,100 2020-03-26 15:59:18.992 - Thread: 1 -> GUI Stats: Update 0.476395444444445, Draw 0.849050888888888 2020-03-26 15:59:21.341 - Thread: 1 -> GC Memory: 1,617,652,424 B 2020-03-26 15:59:32.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:59:32.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:59:32.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 15:59:32.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 15:59:41.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 15:59:41.552 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 15:59:49.220 - Thread: 1 -> GUI Stats: Update 0.456400111111111, Draw 0.940119999999999 2020-03-26 15:59:51.351 - Thread: 1 -> GC Memory: 1,631,260,576 B 2020-03-26 15:59:54.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 15:59:54.167 - Thread: 1 -> STATISTICS,4084.9333334,0.006819725,0.00716877,0.5951414,0.01331425,26.22655,27.34583,26.82387,36.13877,2,144,1530.226,4957.273,0,2147483647,4,17.19001,98.90541,0.3705257,2362,27.81627,0,0.007319572,4.78162,27.51179,100 2020-03-26 16:00:19.218 - Thread: 1 -> GUI Stats: Update 0.235582722222222, Draw 0.968389833333335 2020-03-26 16:00:21.367 - Thread: 1 -> GC Memory: 1,610,892,848 B 2020-03-26 16:00:49.218 - Thread: 1 -> GUI Stats: Update 0.207896666666667, Draw 0.906019555555556 2020-03-26 16:00:51.384 - Thread: 1 -> GC Memory: 1,615,421,824 B 2020-03-26 16:00:54.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:00:54.184 - Thread: 1 -> STATISTICS,4144.95,0.006170273,0.006867409,0.5951414,0.01331425,26.60093,27.76148,19.29173,28.43524,2,143,1539.038,4958.035,0,2147483647,4,13.7947,99.02377,0.3986703,2213,33.33394,0,0.007319572,4.598316,33.00852,100 2020-03-26 16:01:19.218 - Thread: 1 -> GUI Stats: Update 0.040117388888889, Draw 0.743050666666666 2020-03-26 16:01:21.401 - Thread: 1 -> GC Memory: 1,618,738,552 B 2020-03-26 16:01:36.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:01:36.134 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:01:49.218 - Thread: 1 -> GUI Stats: Update 0.3970735, Draw 0.798313722222224 2020-03-26 16:01:51.420 - Thread: 1 -> GC Memory: 1,602,593,912 B 2020-03-26 16:01:54.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:01:54.199 - Thread: 1 -> STATISTICS,4204.9666667,0.005878448,0.006838799,0.5951414,0.01331425,26.97355,28.1776,18.81712,28.9909,2,149,1529.887,4958.035,0,2147483647,4,16.22226,98.94997,0.3681424,2198,30.27317,0,0.007319572,4.910991,29.95529,100 2020-03-26 16:02:19.219 - Thread: 1 -> GUI Stats: Update 0.259666555555556, Draw 0.844371777777777 2020-03-26 16:02:21.434 - Thread: 1 -> GC Memory: 1,609,493,496 B 2020-03-26 16:02:49.220 - Thread: 1 -> GUI Stats: Update 0.471821833333333, Draw 0.98771988888889 2020-03-26 16:02:51.434 - Thread: 1 -> GC Memory: 1,614,923,192 B 2020-03-26 16:02:54.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:02:54.219 - Thread: 1 -> STATISTICS,4264.9833334,0.006747246,0.007229805,0.5951414,0.01331425,27.34714,28.59268,27.58001,34.56934,2,149,1541.588,4964.094,0,2147483647,4,17.09115,99.06503,0.5532492,2101,33.8821,0,0.007319572,5.790841,33.56532,100 2020-03-26 16:03:19.220 - Thread: 1 -> GUI Stats: Update 0.295072, Draw 0.854385277777778 2020-03-26 16:03:21.451 - Thread: 1 -> GC Memory: 1,600,355,648 B 2020-03-26 16:03:49.218 - Thread: 1 -> GUI Stats: Update 0.305214388888889, Draw 0.873394555555556 2020-03-26 16:03:51.452 - Thread: 1 -> GC Memory: 1,607,370,008 B 2020-03-26 16:03:54.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:03:54.233 - Thread: 1 -> STATISTICS,4325,0.006152153,0.006838799,0.5951414,0.01331425,27.72274,29.00995,20.39023,37.95966,2,145,1532.517,4958.039,0,2147483647,4,16.78419,99.11176,0.4332324,2190,32.77562,0,0.007319572,5.501123,32.48449,100 2020-03-26 16:04:19.219 - Thread: 1 -> GUI Stats: Update 0.255988888888888, Draw 0.813414722222221 2020-03-26 16:04:21.468 - Thread: 1 -> GC Memory: 1,612,223,504 B 2020-03-26 16:04:49.218 - Thread: 1 -> GUI Stats: Update 0.185158111111111, Draw 0.773496833333333 2020-03-26 16:04:51.472 - Thread: 1 -> GC Memory: 1,615,296,112 B 2020-03-26 16:04:54.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:04:54.250 - Thread: 1 -> STATISTICS,4385.0166667,0.005979538,0.006869316,0.5951414,0.01331425,28.10023,29.42788,19.73527,25.02651,2,151,1526.522,4958.086,0,2147483647,4,14.44634,99.01616,0.3777148,2364,34.72522,0,0.007319572,5.016522,34.38358,100 2020-03-26 16:05:19.220 - Thread: 1 -> GUI Stats: Update 0.392992944444445, Draw 0.759615277777777 2020-03-26 16:05:21.484 - Thread: 1 -> GC Memory: 1,605,989,440 B 2020-03-26 16:05:49.221 - Thread: 1 -> GUI Stats: Update 0.381715333333334, Draw 0.778266166666666 2020-03-26 16:05:51.485 - Thread: 1 -> GC Memory: 1,611,314,304 B 2020-03-26 16:05:54.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:05:54.266 - Thread: 1 -> STATISTICS,4445.0333334,0.007038116,0.007106781,0.5951414,0.01331425,28.49521,29.85085,22.54266,28.73586,2,149,1535.643,4958.152,0,2147483647,4,15.93077,98.9637,0.3808993,2331,31.13701,0,0.007319572,4.960364,30.81434,100 2020-03-26 16:06:02.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:06:02.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:06:19.336 - Thread: 1 -> GUI Stats: Update 0.404994277777778, Draw 0.812831166666668 2020-03-26 16:06:21.485 - Thread: 1 -> GC Memory: 1,619,406,312 B 2020-03-26 16:06:36.186 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:06:36.188 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:06:36.191 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:06:41.202 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:06:41.203 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:06:41.206 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:06:49.335 - Thread: 1 -> GUI Stats: Update 0.398197333333334, Draw 0.810685611111112 2020-03-26 16:06:51.501 - Thread: 1 -> GC Memory: 1,605,789,224 B 2020-03-26 16:06:54.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:06:54.401 - Thread: 1 -> STATISTICS,4505.05,0.006196022,0.00684166,0.5951414,0.01331425,28.88572,30.27991,21.38476,41.43439,2,146,1531.06,4952,0,2147483647,3,18.85178,99.05329,0.3739285,2322,34.94481,0,0.007319572,6.587718,34.61399,100 2020-03-26 16:07:19.337 - Thread: 1 -> GUI Stats: Update 0.0935439444444444, Draw 0.943360888888888 2020-03-26 16:07:21.504 - Thread: 1 -> GC Memory: 1,612,298,040 B 2020-03-26 16:07:49.471 - Thread: 1 -> GUI Stats: Update 0.265665277777778, Draw 0.913976833333332 2020-03-26 16:07:51.520 - Thread: 1 -> GC Memory: 1,619,592,384 B 2020-03-26 16:07:54.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:07:54.553 - Thread: 1 -> STATISTICS,4565.0666667,0.0005550385,0.004582405,0.5951414,0.01331425,29.15722,30.64977,19.31005,29.14716,2,144,1544.063,4952.102,0,2147483647,3,14.90572,98.97394,0.3915216,2283,33.11383,0,0.007319572,4.935855,32.77406,100 2020-03-26 16:08:19.563 - Thread: 1 -> GUI Stats: Update 0.239207055555555, Draw 0.900532555555557 2020-03-26 16:08:21.529 - Thread: 1 -> GC Memory: 1,602,842,888 B 2020-03-26 16:08:49.561 - Thread: 1 -> GUI Stats: Update 0.140147111111111, Draw 0.857779055555557 2020-03-26 16:08:51.545 - Thread: 1 -> GC Memory: 1,609,619,704 B 2020-03-26 16:08:54.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:08:54.657 - Thread: 1 -> STATISTICS,4625.0833334,0.006770134,0.007073402,0.5951414,0.01331425,29.45541,31.03344,20.80485,44.01332,2,147,1541.099,4960.805,0,2147483647,3,14.37309,99.21335,0.3969463,2276,38.88582,0,0.007319572,5.589094,38.57993,100 2020-03-26 16:08:56.986 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:08:56.987 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:08:56.991 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:09:19.560 - Thread: 1 -> GUI Stats: Update 0.418948833333333, Draw 0.727812833333332 2020-03-26 16:09:20.897 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:09:20.898 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:09:20.901 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:09:21.561 - Thread: 1 -> GC Memory: 1,621,827,096 B 2020-03-26 16:09:35.710 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:09:35.711 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:09:35.714 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:09:40.763 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:09:40.765 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:09:40.767 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:09:49.561 - Thread: 1 -> GUI Stats: Update 0.450551055555555, Draw 0.694233944444444 2020-03-26 16:09:51.562 - Thread: 1 -> GC Memory: 1,627,426,872 B 2020-03-26 16:09:54.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:09:54.674 - Thread: 1 -> STATISTICS,4685.1,0.006479263,0.007169724,0.5951414,0.01331425,29.85619,31.46753,23.42689,45.59089,2,154,1533.444,4952.316,0,2147483647,3,15.81413,98.96665,0.3688633,2341,35.556,0,0.007319572,5.622874,35.18859,100 2020-03-26 16:10:19.561 - Thread: 1 -> GUI Stats: Update 0.469480166666667, Draw 0.775730944444445 2020-03-26 16:10:21.576 - Thread: 1 -> GC Memory: 1,613,906,400 B 2020-03-26 16:10:49.564 - Thread: 1 -> GUI Stats: Update 0.493358388888889, Draw 0.824609611111112 2020-03-26 16:10:51.576 - Thread: 1 -> GC Memory: 1,620,860,616 B 2020-03-26 16:10:54.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:10:54.691 - Thread: 1 -> STATISTICS,4745.1166667,0.006599426,0.007151604,0.5951414,0.01331425,30.23458,31.89207,23.39341,48.52653,2,150,1546.237,4958.328,0,2147483647,3,16.60471,98.95097,0.3786884,2339,32.50879,0,0.007319572,5.397991,32.16777,100 2020-03-26 16:11:19.561 - Thread: 1 -> GUI Stats: Update 0.443664333333333, Draw 0.704151000000001 2020-03-26 16:11:21.577 - Thread: 1 -> GC Memory: 1,645,956,776 B 2020-03-26 16:11:49.561 - Thread: 1 -> GUI Stats: Update 0.416883722222222, Draw 0.660300777777777 2020-03-26 16:11:51.577 - Thread: 1 -> GC Memory: 1,623,808,040 B 2020-03-26 16:11:54.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:11:54.709 - Thread: 1 -> STATISTICS,4805.1333334,0.006580353,0.0072155,0.5951414,0.01331425,30.60704,32.30972,22.28838,32.86171,2,150,1549.625,4958.328,0,2147483647,3,13.20356,99.14431,0.3402886,2315,38.88537,0,0.007319572,5.134254,38.55264,100 2020-03-26 16:12:19.564 - Thread: 1 -> GUI Stats: Update 0.284135333333334, Draw 0.719084055555555 2020-03-26 16:12:21.579 - Thread: 1 -> GC Memory: 1,629,504,368 B 2020-03-26 16:12:49.699 - Thread: 1 -> GUI Stats: Update 0.180418111111111, Draw 0.712742222222223 2020-03-26 16:12:51.581 - Thread: 1 -> GC Memory: 1,634,335,856 B 2020-03-26 16:12:54.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:12:54.864 - Thread: 1 -> STATISTICS,4865.15,0.006266594,0.006868362,0.5951414,0.01331425,30.97447,32.72362,20.53402,38.90717,2,141,1558.886,4964.387,0,2147483647,3,14.69667,99.17338,0.3556441,2285,39.72377,0,0.007319572,5.838069,39.3954,100 2020-03-26 16:13:19.698 - Thread: 1 -> GUI Stats: Update 0.344035888888889, Draw 0.693781722222222 2020-03-26 16:13:21.582 - Thread: 1 -> GC Memory: 1,621,400,848 B 2020-03-26 16:13:29.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:13:29.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:13:29.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:13:29.394 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:13:37.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:13:37.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:13:49.699 - Thread: 1 -> GUI Stats: Update 0.4118165, Draw 0.667870777777778 2020-03-26 16:13:51.599 - Thread: 1 -> GC Memory: 1,628,050,376 B 2020-03-26 16:13:54.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:13:54.880 - Thread: 1 -> STATISTICS,4925.1666667,0.005966187,0.006838799,0.5951414,0.01331425,31.34463,33.13961,21.27906,34.94168,2,147,1553.196,4958.328,0,2147483647,3,14.11091,99.20669,0.3558402,2318,40.83229,0,0.007319572,5.761807,40.50836,100 2020-03-26 16:14:18.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:14:18.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:14:19.699 - Thread: 1 -> GUI Stats: Update 0.420362333333333, Draw 0.769310166666666 2020-03-26 16:14:21.616 - Thread: 1 -> GC Memory: 1,631,404,072 B 2020-03-26 16:14:43.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:14:43.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:14:49.699 - Thread: 1 -> GUI Stats: Update 0.437685166666668, Draw 0.83484561111111 2020-03-26 16:14:51.632 - Thread: 1 -> GC Memory: 1,635,897,224 B 2020-03-26 16:14:54.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:14:54.897 - Thread: 1 -> STATISTICS,4985.1833334,0.006646156,0.00698185,0.5951414,0.01331425,31.71244,33.55443,27.65755,31.66783,2,153,1547.454,4958.398,0,2147483647,3,15.8184,99.22854,0.3327991,2359,39.16838,0,0.007319572,6.195813,38.86621,100 2020-03-26 16:15:19.702 - Thread: 1 -> GUI Stats: Update 0.447992222222222, Draw 1.30369361111111 2020-03-26 16:15:21.651 - Thread: 1 -> GC Memory: 1,626,388,032 B 2020-03-26 16:15:49.699 - Thread: 1 -> GUI Stats: Update 0.428513111111111, Draw 0.936022111111112 2020-03-26 16:15:51.665 - Thread: 1 -> GC Memory: 1,634,291,376 B 2020-03-26 16:15:54.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:15:54.914 - Thread: 1 -> STATISTICS,5045.2,0.006222725,0.006867409,0.5951414,0.01331425,32.09321,33.97871,21.15593,41.49493,2,152,1558.565,4952.457,0,2147483647,3,17.56973,98.9919,0.4161757,2324,32.21946,0,0.007319572,5.660871,31.89465,100 2020-03-26 16:16:19.699 - Thread: 1 -> GUI Stats: Update 0.419278166666667, Draw 0.802598722222222 2020-03-26 16:16:21.666 - Thread: 1 -> GC Memory: 1,640,316,280 B 2020-03-26 16:16:49.699 - Thread: 1 -> GUI Stats: Update 0.398194888888889, Draw 0.7219075 2020-03-26 16:16:51.684 - Thread: 1 -> GC Memory: 1,624,336,856 B 2020-03-26 16:16:54.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:16:54.930 - Thread: 1 -> STATISTICS,5105.2166667,0.00653553,0.007127762,0.5951414,0.01331425,32.46619,34.39549,20.12083,35.51083,2,151,1550.415,4954.316,0,2147483647,3,16.93819,98.98541,0.3914488,2384,32.77386,0,0.007319572,5.551299,32.44134,100 2020-03-26 16:17:19.700 - Thread: 1 -> GUI Stats: Update 0.412591444444444, Draw 0.746206555555556 2020-03-26 16:17:21.701 - Thread: 1 -> GC Memory: 1,629,785,128 B 2020-03-26 16:17:49.699 - Thread: 1 -> GUI Stats: Update 0.405565722222222, Draw 0.729427166666668 2020-03-26 16:17:51.715 - Thread: 1 -> GC Memory: 1,636,408,952 B 2020-03-26 16:17:54.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:17:54.948 - Thread: 1 -> STATISTICS,5165.2333334,0.006193161,0.006839752,0.5951414,0.01331425,32.83936,34.8146,19.96757,37.68982,2,149,1560.25,4958.406,0,2147483647,3,15.8913,99.03876,0.3721798,2337,34.44353,0,0.007319572,5.473524,34.11245,100 2020-03-26 16:18:19.702 - Thread: 1 -> GUI Stats: Update 0.391268722222222, Draw 0.682719555555555 2020-03-26 16:18:21.716 - Thread: 1 -> GC Memory: 1,623,309,120 B 2020-03-26 16:18:34.600 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:18:34.601 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:18:34.604 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:18:40.913 - Thread: 1 -> Client connected: Shoot2Run (76561198005492130) 2020-03-26 16:18:47.614 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:18:48.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:18:48.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:18:49.921 - Thread: 1 -> GUI Stats: Update 0.483153166666667, Draw 0.691854000000001 2020-03-26 16:18:51.721 - Thread: 1 -> GC Memory: 1,634,374,424 B 2020-03-26 16:18:55.082 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:18:55.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:18:55.187 - Thread: 1 -> STATISTICS,5225.25,0.0004711151,0.00551796,0.5951414,0.01331425,33.03661,35.1735,24.87582,33.85905,2,152,1560.011,4954.441,0,2147483647,3,14.96841,99.07627,0.3731381,2335,33.60731,0,0.007319572,5.030481,33.29687,100 2020-03-26 16:18:55.983 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:19:18.127 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:19:19.921 - Thread: 1 -> GUI Stats: Update 0.550096444444444, Draw 0.772370611111113 2020-03-26 16:19:21.722 - Thread: 1 -> GC Memory: 1,641,463,648 B 2020-03-26 16:19:49.922 - Thread: 1 -> GUI Stats: Update 0.183839777777778, Draw 0.855161888888888 2020-03-26 16:19:51.737 - Thread: 1 -> GC Memory: 1,648,858,808 B 2020-03-26 16:19:55.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:19:55.203 - Thread: 1 -> STATISTICS,5285.2666667,0.0003738403,0.005038261,0.5951414,0.01331425,33.0708,35.47654,17.02161,34.95787,3,147,1550.901,4955.688,0,2147483647,3,15.07846,98.98453,0.3831181,2329,32.4931,0,0.007319572,4.899459,32.16314,100 2020-03-26 16:19:58.040 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:20:19.924 - Thread: 1 -> GUI Stats: Update 0.542695055555556, Draw 0.7430405 2020-03-26 16:20:21.738 - Thread: 1 -> GC Memory: 1,632,589,176 B 2020-03-26 16:20:49.921 - Thread: 1 -> GUI Stats: Update 0.390475222222222, Draw 0.752766666666665 2020-03-26 16:20:51.741 - Thread: 1 -> GC Memory: 1,635,894,176 B 2020-03-26 16:20:55.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:20:55.257 - Thread: 1 -> STATISTICS,5345.2833334,0.0007266998,0.005039215,0.5951414,0.01331425,33.10622,35.7792,16.54997,25.29893,3,146,1561.124,4955.641,0,2147483647,3,14.38053,98.96355,0.3669782,2307,32.49628,0,0.007319572,4.673138,32.15947,100 2020-03-26 16:21:19.922 - Thread: 1 -> GUI Stats: Update 0.170907388888889, Draw 0.799289333333334 2020-03-26 16:21:21.754 - Thread: 1 -> GC Memory: 1,641,937,176 B 2020-03-26 16:21:31.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:21:31.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:21:34.190 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:21:34.191 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:21:34.194 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:21:49.924 - Thread: 1 -> GUI Stats: Update 0.460705777777778, Draw 0.850816833333334 2020-03-26 16:21:51.755 - Thread: 1 -> GC Memory: 1,629,520,984 B 2020-03-26 16:21:55.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:21:55.237 - Thread: 1 -> STATISTICS,5405.3,0.007277489,0.00717926,0.5951414,0.01331425,33.3012,36.14198,24.90276,50.55946,3,146,1554.256,4961.676,0,2147483647,3,16.16133,99.04845,0.362599,2321,33.54539,0,0.007319572,5.421382,33.22619,100 2020-03-26 16:22:19.922 - Thread: 1 -> GUI Stats: Update 0.42433861111111, Draw 0.954657222222221 2020-03-26 16:22:21.771 - Thread: 1 -> GC Memory: 1,634,439,568 B 2020-03-26 16:22:49.925 - Thread: 1 -> GUI Stats: Update 0.436639388888889, Draw 1.16877972222222 2020-03-26 16:22:51.792 - Thread: 1 -> GC Memory: 1,638,704,600 B 2020-03-26 16:22:55.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:22:55.254 - Thread: 1 -> STATISTICS,5465.3166667,0.005976677,0.006838799,0.5951414,0.01331425,33.6803,36.56058,24.61509,50.55118,3,153,1564.647,4961.676,0,2147483647,3,17.46774,98.88721,0.381232,2291,30.5531,0,0.007319572,5.336935,30.21311,100 2020-03-26 16:23:19.922 - Thread: 1 -> GUI Stats: Update 0.426552611111111, Draw 1.21186022222222 2020-03-26 16:23:21.808 - Thread: 1 -> GC Memory: 1,623,528,392 B 2020-03-26 16:23:49.927 - Thread: 1 -> GUI Stats: Update 0.419379500000001, Draw 1.02428822222222 2020-03-26 16:23:51.808 - Thread: 1 -> GC Memory: 1,628,378,696 B 2020-03-26 16:23:55.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:23:55.270 - Thread: 1 -> STATISTICS,5525.3333334,0.006646156,0.007040024,0.5951414,0.01331425,34.05537,36.97865,22.59171,49.14808,3,154,1554.72,4955.078,0,2147483647,3,15.28969,99.0629,0.379929,2320,35.56202,0,0.007319572,5.437321,35.22877,100 2020-03-26 16:24:19.925 - Thread: 1 -> GUI Stats: Update 0.443502722222222, Draw 1.06692322222222 2020-03-26 16:24:21.811 - Thread: 1 -> GC Memory: 1,635,809,272 B 2020-03-26 16:24:50.203 - Thread: 1 -> GUI Stats: Update 0.437122888888889, Draw 1.2013475 2020-03-26 16:24:51.815 - Thread: 1 -> GC Memory: 1,643,617,016 B 2020-03-26 16:24:55.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:24:55.563 - Thread: 1 -> STATISTICS,5585.35,0.006586075,0.00713253,0.5951414,0.01331425,34.43729,37.39977,20.30007,34.45718,3,145,1547.544,4961.191,0,2147483647,3,15.85683,99.08329,0.4165889,2379,33.88926,0,0.007319572,5.373763,33.5786,100 2020-03-26 16:25:20.200 - Thread: 1 -> GUI Stats: Update 0.4114825, Draw 0.727349666666667 2020-03-26 16:25:21.817 - Thread: 1 -> GC Memory: 1,626,547,176 B 2020-03-26 16:25:50.554 - Thread: 1 -> GUI Stats: Update 0.5298945, Draw 0.928429333333333 2020-03-26 16:25:51.822 - Thread: 1 -> GC Memory: 1,632,463,096 B 2020-03-26 16:25:55.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:25:55.935 - Thread: 1 -> STATISTICS,5645.3666667,0.006210327,0.006839752,0.5951414,0.01331425,34.81419,37.81799,19.34421,35.33818,3,149,1576.466,4967.496,0,2147483647,3,16.42173,99.0733,0.3684965,2353,35.55521,0,0.007319572,5.83878,35.22572,100 2020-03-26 16:26:20.555 - Thread: 1 -> GUI Stats: Update 0.4152745, Draw 0.876725888888889 2020-03-26 16:26:21.822 - Thread: 1 -> GC Memory: 1,656,628,448 B 2020-03-26 16:26:50.553 - Thread: 1 -> GUI Stats: Update 0.435871388888889, Draw 0.791048222222223 2020-03-26 16:26:51.837 - Thread: 1 -> GC Memory: 1,626,853,520 B 2020-03-26 16:26:55.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:26:55.952 - Thread: 1 -> STATISTICS,5705.3833334,0.006382942,0.007218361,0.5951414,0.01331425,35.19833,38.23994,20.08877,47.03586,3,153,1551.346,4970.324,0,2147483647,3,20.96622,98.93314,0.3820784,2330,29.16467,0,0.007319572,6.114731,28.85353,100 2020-03-26 16:27:20.554 - Thread: 1 -> GUI Stats: Update 0.438820777777778, Draw 0.822462111111113 2020-03-26 16:27:21.837 - Thread: 1 -> GC Memory: 1,631,329,272 B 2020-03-26 16:27:50.556 - Thread: 1 -> GUI Stats: Update 0.423231333333334, Draw 0.776319333333333 2020-03-26 16:27:51.839 - Thread: 1 -> GC Memory: 1,636,417,464 B 2020-03-26 16:27:55.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:27:55.969 - Thread: 1 -> STATISTICS,5765.4,0.006931305,0.007163048,0.5951414,0.01331425,35.57777,38.65927,23.56952,45.55539,3,150,1561.217,4975.367,0,2147483647,3,16.92076,99.13608,0.3789449,2319,33.89416,0,0.007319572,5.73515,33.60134,100 2020-03-26 16:28:05.520 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:28:05.520 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:28:05.520 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:28:05.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:28:08.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:28:08.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:28:11.819 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:28:11.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:28:12.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:28:12.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:28:12.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:28:12.744 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:28:20.553 - Thread: 1 -> GUI Stats: Update 0.420459944444445, Draw 0.731947777777777 2020-03-26 16:28:21.853 - Thread: 1 -> GC Memory: 1,626,046,688 B 2020-03-26 16:28:25.952 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:28:25.953 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:28:45.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:28:45.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:28:46.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:28:46.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:28:46.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:28:46.150 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:28:50.645 - Thread: 1 -> GUI Stats: Update 0.423298388888889, Draw 0.72540711111111 2020-03-26 16:28:51.862 - Thread: 1 -> GC Memory: 1,637,296,640 B 2020-03-26 16:28:56.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:28:56.078 - Thread: 1 -> STATISTICS,5825.4166667,0.0007238388,0.004581451,0.5951414,0.01331425,35.88182,39.04464,16.59518,33.27885,3,145,1561.872,4963.707,0,2147483647,3,14.38086,99.07373,0.3489649,2341,35.00667,0,0.007319572,5.034262,34.68242,100 2020-03-26 16:29:10.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:29:10.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:29:20.646 - Thread: 1 -> GUI Stats: Update 0.509395777777778, Draw 0.600468777777779 2020-03-26 16:29:22.136 - Thread: 1 -> GC Memory: 1,644,180,696 B 2020-03-26 16:29:37.342 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:29:39.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:29:39.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:29:40.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:29:40.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:29:40.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:29:40.154 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:29:50.721 - Thread: 1 -> Client connected: war boar (76561198259447630) 2020-03-26 16:29:50.941 - Thread: 1 -> GUI Stats: Update 0.516038611111111, Draw 0.756958444444443 2020-03-26 16:29:52.139 - Thread: 1 -> GC Memory: 1,649,708,728 B 2020-03-26 16:29:56.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:29:56.388 - Thread: 1 -> STATISTICS,5885.4333334,0.0004835129,0.004665375,0.5951414,0.01331425,35.91951,39.33348,18.20535,39.98175,3,145,1551.334,4963.855,0,2147483647,3,14.34408,99.08602,0.3482313,2362,35.23867,0,0.007319572,5.054662,34.9166,100 2020-03-26 16:30:06.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:30:06.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:30:20.941 - Thread: 1 -> GUI Stats: Update 0.569474, Draw 0.873047166666665 2020-03-26 16:30:22.144 - Thread: 1 -> GC Memory: 1,632,364,568 B 2020-03-26 16:30:31.412 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:30:50.940 - Thread: 1 -> GUI Stats: Update 0.53515361111111, Draw 0.833928111111109 2020-03-26 16:30:52.156 - Thread: 1 -> GC Memory: 1,640,451,168 B 2020-03-26 16:30:56.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:30:56.405 - Thread: 1 -> STATISTICS,5945.45,0.0006484985,0.005040169,0.5951414,0.01331425,35.9534,39.63237,18.2627,52.64867,3,144,1566.651,4963.824,0,2147483647,3,14.77884,99.13142,0.4655742,2200,35.56024,0,0.007319572,5.255391,35.25137,100 2020-03-26 16:31:00.740 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:31:02.556 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-03-26 16:31:20.939 - Thread: 1 -> GUI Stats: Update 0.505016611111112, Draw 0.864797611111115 2020-03-26 16:31:22.173 - Thread: 1 -> GC Memory: 1,649,008,824 B 2020-03-26 16:31:51.066 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-03-26 16:31:51.259 - Thread: 1 -> GUI Stats: Update 0.455079388888889, Draw 0.688834555555557 2020-03-26 16:31:52.176 - Thread: 1 -> GC Memory: 1,629,682,808 B 2020-03-26 16:31:52.404 - Thread: 1 -> Query successful. 2020-03-26 16:31:52.405 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-03-26 16:31:56.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:31:56.743 - Thread: 1 -> STATISTICS,6005.4666667,0.0008506775,0.005041122,0.5951414,0.01331425,35.98768,39.93674,18.48058,28.34795,3,148,1560.98,4969.711,0,2147483647,3,15.928,99.03608,0.3543459,2255,34.72104,0,0.007319572,5.530368,34.38635,100 2020-03-26 16:31:57.127 - Thread: 9 -> Up to date mod: Id = 859401813, title = 'Isy's Ship Refueler' 2020-03-26 16:31:57.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:31:57.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:32:00.974 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:32:00.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:32:07.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:32:07.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:32:09.671 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:32:09.671 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:32:09.671 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:32:09.682 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:32:13.936 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:32:13.937 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:32:14.870 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:32:14.870 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:32:14.870 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:32:14.887 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:32:21.421 - Thread: 1 -> GUI Stats: Update 0.484284388888889, Draw 0.668600333333333 2020-03-26 16:32:22.187 - Thread: 1 -> GC Memory: 1,658,214,464 B 2020-03-26 16:32:31.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:32:31.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:32:51.542 - Thread: 1 -> GUI Stats: Update 0.510418888888887, Draw 0.79938527777778 2020-03-26 16:32:52.193 - Thread: 1 -> GC Memory: 1,661,506,144 B 2020-03-26 16:32:57.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:32:57.040 - Thread: 1 -> STATISTICS,6065.4833334,0.009153366,0.007044792,0.5951414,0.0215044,36.22132,40.27046,29.5746,32.87141,4,144,1590.014,4987.219,0,2147483647,3,18.52316,98.83838,0.3981678,2191,30.28538,0,0.007319572,5.609808,29.93357,100 2020-03-26 16:33:00.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:33:00.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:33:16.607 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:33:16.607 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:33:20.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:33:20.124 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:33:21.542 - Thread: 1 -> GUI Stats: Update 0.681945777777775, Draw 1.20260827777778 2020-03-26 16:33:22.208 - Thread: 1 -> GC Memory: 1,637,387,608 B 2020-03-26 16:33:45.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:33:45.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:33:45.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:33:45.440 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:33:46.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:33:46.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:33:51.541 - Thread: 1 -> GUI Stats: Update 0.704146277777778, Draw 1.026771 2020-03-26 16:33:51.990 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:33:51.990 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:33:52.225 - Thread: 1 -> GC Memory: 1,644,830,168 B 2020-03-26 16:33:57.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:33:57.057 - Thread: 1 -> STATISTICS,6125.5,0.0023489,0.004581451,0.5951414,0.0215044,36.68671,40.68074,24.09395,41.80887,4,143,1569.344,4993.281,0,2147483647,3,16.2481,99.04229,0.4034199,2198,33.32895,0,0.007319572,5.415321,33.00976,100 2020-03-26 16:34:03.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:34:03.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:34:21.541 - Thread: 1 -> GUI Stats: Update 0.719380333333334, Draw 0.939114222222225 2020-03-26 16:34:22.226 - Thread: 1 -> GC Memory: 1,652,520,880 B 2020-03-26 16:34:22.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:34:22.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:34:22.824 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:34:22.824 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:34:22.824 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:34:22.836 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:34:31.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:34:31.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:34:51.541 - Thread: 1 -> GUI Stats: Update 0.699901055555555, Draw 0.980288666666666 2020-03-26 16:34:52.244 - Thread: 1 -> GC Memory: 1,658,089,400 B 2020-03-26 16:34:56.825 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:34:56.825 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:34:57.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:34:57.074 - Thread: 1 -> STATISTICS,6185.5166667,0.008033752,0.006838799,0.5951414,0.0215044,36.95118,41.05047,26.1845,26.17212,4,147,1559.133,4999.699,0,2147483647,3,15.9427,99.02288,0.3993872,2228,34.72145,0,0.007319572,5.535536,34.38218,100 2020-03-26 16:35:21.542 - Thread: 1 -> GUI Stats: Update 0.600999055555556, Draw 1.03123922222222 2020-03-26 16:35:22.258 - Thread: 1 -> GC Memory: 1,638,650,904 B 2020-03-26 16:35:29.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:35:29.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:35:47.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:35:47.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:35:52.271 - Thread: 1 -> GC Memory: 1,720,016,592 B 2020-03-26 16:35:53.621 - Thread: 1 -> GUI Stats: Update 0.601431944444444, Draw 0.980657222222221 2020-03-26 16:35:59.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:35:59.169 - Thread: 1 -> STATISTICS,6245.5333334,0.002070427,0.004580498,0.5951414,0.0215044,37.37592,41.47278,23.47059,34.78728,4,144,1642.149,5020.707,0,2147483647,3,19.91864,98.85196,0.3961582,2182,28.09671,0,0.007319572,5.596481,27.77415,100 2020-03-26 16:36:22.287 - Thread: 1 -> GC Memory: 1,726,529,624 B 2020-03-26 16:36:23.623 - Thread: 1 -> GUI Stats: Update 0.469477, Draw 0.616387666666667 2020-03-26 16:36:23.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:36:23.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:36:32.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:36:32.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:36:52.294 - Thread: 1 -> GC Memory: 1,637,125,456 B 2020-03-26 16:36:53.878 - Thread: 1 -> GUI Stats: Update 0.565872555555555, Draw 0.967816888888889 2020-03-26 16:36:59.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:36:59.441 - Thread: 1 -> STATISTICS,6305.55,0.002063751,0.007614136,0.5951414,0.0215044,37.52222,41.83885,26.79162,42.92661,4,138,1562.934,5014.871,0,2147483647,3,22.1603,98.78241,0.4126321,2143,26.66529,0,0.007319572,5.909109,26.34061,100 2020-03-26 16:37:07.709 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:37:07.709 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:37:22.312 - Thread: 1 -> GC Memory: 1,642,189,152 B 2020-03-26 16:37:23.876 - Thread: 1 -> GUI Stats: Update 0.544132944444445, Draw 1.03285922222222 2020-03-26 16:37:26.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:37:26.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:37:28.096 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:37:28.096 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:37:30.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:37:30.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:37:31.307 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:37:31.307 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:37:32.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:37:32.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:37:52.326 - Thread: 1 -> GC Memory: 1,649,365,712 B 2020-03-26 16:37:53.878 - Thread: 1 -> GUI Stats: Update 0.536893444444444, Draw 1.02307261111111 2020-03-26 16:37:59.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:37:59.457 - Thread: 1 -> STATISTICS,6365.5666667,0.007926941,0.006867409,0.5951414,0.0215044,37.7822,42.21197,28.35083,46.62706,4,153,1573.931,5021.762,0,2147483647,3,20.89955,98.89359,0.4120058,2164,30.27977,0,0.007319572,6.328337,29.94475,100 2020-03-26 16:38:00.891 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:38:00.892 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:38:07.473 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:38:07.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:38:07.980 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:38:07.980 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:38:22.329 - Thread: 1 -> GC Memory: 1,635,393,200 B 2020-03-26 16:38:23.875 - Thread: 1 -> GUI Stats: Update 0.522135944444445, Draw 0.996189888888889 2020-03-26 16:38:25.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:38:25.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:38:52.342 - Thread: 1 -> GC Memory: 1,640,815,616 B 2020-03-26 16:38:53.877 - Thread: 1 -> GUI Stats: Update 0.589342, Draw 0.856712555555557 2020-03-26 16:38:59.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:38:59.474 - Thread: 1 -> STATISTICS,6425.5833334,0.008631706,0.006867409,0.5951414,0.0215044,38.25753,42.62452,26.98383,24.72422,4,150,1567.086,5019.262,0,2147483647,3,19.45158,98.92446,0.4027642,2203,30.55573,0,0.007319572,5.943571,30.22709,100 2020-03-26 16:39:15.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:39:15.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:39:17.775 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:39:17.775 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:39:22.345 - Thread: 1 -> GC Memory: 1,645,269,864 B 2020-03-26 16:39:23.877 - Thread: 1 -> GUI Stats: Update 0.604557999999999, Draw 0.774807500000001 2020-03-26 16:39:32.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:39:32.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:39:35.979 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:39:35.979 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:39:38.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:39:38.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:39:49.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:39:49.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:39:49.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:39:49.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:39:52.359 - Thread: 1 -> GC Memory: 1,653,139,520 B 2020-03-26 16:39:53.883 - Thread: 1 -> GUI Stats: Update 0.526703333333332, Draw 0.959362166666668 2020-03-26 16:39:57.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:39:57.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:39:59.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:39:59.491 - Thread: 1 -> STATISTICS,6485.6,0.007761002,0.006728172,0.5951414,0.0215044,38.7347,43.03722,26.94386,38.94445,4,151,1563.224,5023.238,0,2147483647,3,16.80982,98.8884,0.3922997,2193,30.27975,0,0.007319572,5.089972,29.94316,100 2020-03-26 16:40:14.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:40:14.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:40:19.175 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:40:19.175 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:40:19.175 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:40:19.187 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:40:22.379 - Thread: 1 -> GC Memory: 1,647,441,696 B 2020-03-26 16:40:23.876 - Thread: 1 -> GUI Stats: Update 0.610138611111111, Draw 1.04620388888889 2020-03-26 16:40:31.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:40:31.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:40:52.382 - Thread: 1 -> GC Memory: 1,720,042,536 B 2020-03-26 16:40:54.067 - Thread: 1 -> GUI Stats: Update 0.466933444444444, Draw 0.802297111111111 2020-03-26 16:40:57.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:40:57.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:40:59.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:40:59.698 - Thread: 1 -> STATISTICS,6545.6166667,0.002509117,0.003206253,0.5951414,0.0215044,39.13068,43.39976,15.54055,27.3046,4,143,1644.865,5039.129,0,2147483647,3,18.86211,98.73748,0.3944641,2195,26.11419,0,0.007319572,4.925688,25.7845,100 2020-03-26 16:41:02.148 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:41:02.148 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:41:08.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:41:08.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:41:09.498 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:41:09.498 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:41:14.514 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:41:14.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:41:22.399 - Thread: 1 -> GC Memory: 1,731,411,272 B 2020-03-26 16:41:24.066 - Thread: 1 -> GUI Stats: Update 0.418303111111111, Draw 0.661811333333334 2020-03-26 16:41:44.548 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:41:44.548 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:41:49.101 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:41:49.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:41:51.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:41:51.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:41:52.402 - Thread: 1 -> GC Memory: 1,651,654,856 B 2020-03-26 16:41:53.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:41:53.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:41:54.066 - Thread: 1 -> GUI Stats: Update 0.4206945, Draw 0.702556055555557 2020-03-26 16:41:55.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:41:55.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:41:57.423 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:41:57.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:41:59.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:41:59.715 - Thread: 1 -> STATISTICS,6605.6333334,0.008247375,0.006867409,0.5951414,0.0215044,39.53115,43.75803,18.93224,34.64117,4,148,1580.729,5053.566,0,2147483647,3,17.37667,99.01126,0.3774636,2187,33.3297,0,0.007319572,5.791591,33.00015,100 2020-03-26 16:42:22.416 - Thread: 1 -> GC Memory: 1,658,779,576 B 2020-03-26 16:42:24.067 - Thread: 1 -> GUI Stats: Update 0.438447777777778, Draw 0.68408911111111 2020-03-26 16:42:52.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:42:52.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:42:52.416 - Thread: 1 -> GC Memory: 1,665,122,280 B 2020-03-26 16:42:54.067 - Thread: 1 -> GUI Stats: Update 0.430687833333334, Draw 0.646519888888889 2020-03-26 16:42:54.367 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:42:54.367 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:42:54.367 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:42:54.375 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:42:59.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:42:59.732 - Thread: 1 -> STATISTICS,6665.65,0.007827759,0.006869316,0.5951414,0.0215044,40.01905,44.17553,18.19131,32.92002,4,154,1590.028,5041.129,0,2147483647,3,18.57381,98.85069,0.3982807,2181,28.07144,0,0.007319572,5.213935,27.74881,100 2020-03-26 16:43:11.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:43:11.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:43:22.417 - Thread: 1 -> GC Memory: 1,647,839,520 B 2020-03-26 16:43:24.068 - Thread: 1 -> GUI Stats: Update 0.438669333333332, Draw 0.584163833333333 2020-03-26 16:43:52.418 - Thread: 1 -> GC Memory: 1,652,019,912 B 2020-03-26 16:43:54.068 - Thread: 1 -> GUI Stats: Update 0.381696777777777, Draw 0.62067811111111 2020-03-26 16:43:59.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:43:59.748 - Thread: 1 -> STATISTICS,6725.6666667,0.008138657,0.006958961,0.5951414,0.0215044,40.49984,44.59076,19.1904,23.76354,4,153,1577.997,5041.07,0,2147483647,3,13.07756,99.12459,0.3734154,2222,34.71897,0,0.007319572,4.540395,34.41504,100 2020-03-26 16:44:22.418 - Thread: 1 -> GC Memory: 1,660,161,824 B 2020-03-26 16:44:24.069 - Thread: 1 -> GUI Stats: Update 0.388630222222222, Draw 0.636569000000001 2020-03-26 16:44:52.423 - Thread: 1 -> GC Memory: 1,664,221,232 B 2020-03-26 16:44:54.306 - Thread: 1 -> GUI Stats: Update 0.388453222222222, Draw 0.811344222222222 2020-03-26 16:45:00.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:45:00.005 - Thread: 1 -> STATISTICS,6785.6833334,0.008120537,0.007053375,0.5951414,0.0215044,40.92727,45.02095,21.16463,33.82886,4,143,1569.672,5046.738,0,2147483647,3,16.80223,99.00583,0.3996301,2202,32.40795,0,0.007319572,5.445257,32.08576,100 2020-03-26 16:45:22.423 - Thread: 1 -> GC Memory: 1,650,717,352 B 2020-03-26 16:45:24.307 - Thread: 1 -> GUI Stats: Update 0.383399055555556, Draw 0.841634499999998 2020-03-26 16:45:44.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:45:44.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:45:44.406 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:45:44.419 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:45:45.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:45:45.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:45:46.555 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:45:46.555 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:45:52.425 - Thread: 1 -> GC Memory: 1,653,285,712 B 2020-03-26 16:45:54.310 - Thread: 1 -> GUI Stats: Update 0.396204666666667, Draw 0.840026055555556 2020-03-26 16:46:00.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:46:00.022 - Thread: 1 -> STATISTICS,6845.7,0.007823944,0.006867409,0.5951414,0.0215044,41.4081,45.43645,21.29811,34.76461,4,151,1581.201,5046.738,0,2147483647,3,18.1056,98.81702,0.3967896,2151,28.04472,0,0.007319572,5.077666,27.71296,100 2020-03-26 16:46:02.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:46:02.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:46:03.571 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:46:03.571 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:46:10.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:46:10.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:46:15.439 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:46:15.439 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:46:22.440 - Thread: 1 -> GC Memory: 1,659,789,816 B 2020-03-26 16:46:24.307 - Thread: 1 -> GUI Stats: Update 0.448099666666667, Draw 0.900168666666667 2020-03-26 16:46:44.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:46:44.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:46:45.205 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:46:45.205 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:46:52.456 - Thread: 1 -> GC Memory: 1,648,455,696 B 2020-03-26 16:46:53.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:46:53.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:46:54.306 - Thread: 1 -> GUI Stats: Update 0.417620222222222, Draw 0.890030388888888 2020-03-26 16:46:56.423 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:46:56.423 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:47:00.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:47:00.039 - Thread: 1 -> STATISTICS,6905.7166667,0.008032799,0.006867409,0.5951414,0.0215044,41.88334,45.84869,20.87312,32.79513,4,151,1571.43,5040.691,0,2147483647,3,18.20795,98.78809,0.3990634,2142,28.05622,0,0.007319572,5.108461,27.7162,100 2020-03-26 16:47:02.271 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:47:02.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:47:07.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:47:07.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:47:07.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:47:07.452 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:47:16.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:47:16.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:47:22.039 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:47:22.039 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:47:22.457 - Thread: 1 -> GC Memory: 1,654,170,032 B 2020-03-26 16:47:23.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:47:23.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:47:24.307 - Thread: 1 -> GUI Stats: Update 0.420412777777777, Draw 0.982315333333335 2020-03-26 16:47:52.474 - Thread: 1 -> GC Memory: 1,662,405,056 B 2020-03-26 16:47:54.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:47:54.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:47:54.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-26 16:47:54.302 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-26 16:47:54.341 - Thread: 1 -> GUI Stats: Update 0.424506666666667, Draw 1.058748 2020-03-26 16:47:57.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:47:57.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:48:00.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:48:00.055 - Thread: 1 -> STATISTICS,6965.7333334,0.007938385,0.006868362,0.5951414,0.0215044,42.37905,46.26782,19.72653,34.31559,4,149,1587.876,5040.648,0,2147483647,3,18.1244,98.80141,0.4139668,2130,25.84734,0,0.007319572,4.684675,25.53754,100 2020-03-26 16:48:08.206 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:48:08.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:48:22.490 - Thread: 1 -> GC Memory: 1,649,276,848 B 2020-03-26 16:48:24.308 - Thread: 1 -> GUI Stats: Update 0.455284888888889, Draw 0.844285499999999 2020-03-26 16:48:52.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:48:52.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:48:52.507 - Thread: 1 -> GC Memory: 1,658,597,456 B 2020-03-26 16:48:54.306 - Thread: 1 -> GUI Stats: Update 0.430870333333333, Draw 1.08986127777778 2020-03-26 16:48:56.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:48:56.223 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:48:59.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:48:59.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:49:00.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:49:00.072 - Thread: 1 -> STATISTICS,7025.75,0.007717133,0.007192612,0.5951414,0.0215044,42.87734,46.69334,22.88142,20.69976,4,150,1583.498,5078.746,0,2147483647,3,14.04519,99.10761,0.4698688,2226,37.22988,0,0.007319572,5.229008,36.89765,100 2020-03-26 16:49:15.338 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:49:15.339 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:49:19.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:49:19.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:49:21.505 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:49:21.505 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:49:22.524 - Thread: 1 -> GC Memory: 1,664,534,824 B 2020-03-26 16:49:24.311 - Thread: 1 -> GUI Stats: Update 0.407309833333333, Draw 0.828610166666666 2020-03-26 16:49:27.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:49:27.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:49:45.622 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:49:45.622 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:49:52.541 - Thread: 1 -> GC Memory: 1,672,117,232 B 2020-03-26 16:49:54.307 - Thread: 1 -> GUI Stats: Update 0.393445722222223, Draw 0.90087277777778 2020-03-26 16:49:59.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:49:59.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:50:00.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:50:00.089 - Thread: 1 -> STATISTICS,7085.7666667,0.008193016,0.006959915,0.5951414,0.0215044,43.2,47.00169,20.79771,39.19363,4,146,1573.916,5072.668,0,2147483647,3,17.35056,98.85844,0.3960742,2223,30.82735,0,0.007319572,5.348718,30.47544,100 2020-03-26 16:50:21.323 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:50:21.323 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:50:22.556 - Thread: 1 -> GC Memory: 1,653,624,240 B 2020-03-26 16:50:24.307 - Thread: 1 -> GUI Stats: Update 0.413074833333334, Draw 0.963864500000001 2020-03-26 16:50:24.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:50:24.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:50:25.356 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:50:25.356 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:50:33.872 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:50:33.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:50:34.722 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:50:34.722 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:50:40.621 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:50:40.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:50:41.972 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:50:41.972 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:50:48.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:50:48.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:50:52.560 - Thread: 1 -> GC Memory: 1,659,805,536 B 2020-03-26 16:50:54.308 - Thread: 1 -> GUI Stats: Update 0.394006444444443, Draw 0.930642333333335 2020-03-26 16:51:00.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:51:00.145 - Thread: 1 -> STATISTICS,7145.7833334,0.007648468,0.007021904,0.5951414,0.0215044,43.68073,47.4171,24.56614,46.77588,4,145,1584.247,5072.621,0,2147483647,3,20.29238,98.75074,0.4114806,2214,26.94879,0,0.007319572,5.468551,26.61213,100 2020-03-26 16:51:15.708 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:51:15.710 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:51:15.715 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:51:20.725 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:51:20.727 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:51:20.732 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:51:22.039 - Thread: 1 -> Client connected: Seasons grebbings (76561198134440160) 2020-03-26 16:51:22.574 - Thread: 1 -> GC Memory: 1,669,814,720 B 2020-03-26 16:51:24.308 - Thread: 1 -> GUI Stats: Update 0.402540722222223, Draw 0.999170500000002 2020-03-26 16:51:52.590 - Thread: 1 -> GC Memory: 1,656,654,312 B 2020-03-26 16:51:52.889 - Thread: 1 -> Player disconnected: Seasons grebbings (76561198134440160) 2020-03-26 16:51:52.889 - Thread: 1 -> Disconnected: 90133810841298946 2020-03-26 16:51:54.309 - Thread: 1 -> GUI Stats: Update 0.383706055555556, Draw 0.880515888888887 2020-03-26 16:52:00.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:52:00.122 - Thread: 1 -> STATISTICS,7205.8,0.001980782,0.00320816,0.5951414,0.0215044,44.03855,47.74551,17.78041,24.62627,4,144,1577.927,5066.578,0,2147483647,3,18.12031,98.66065,0.4115643,2223,24.16973,0,0.007319572,4.37963,23.84602,100 2020-03-26 16:52:22.590 - Thread: 1 -> GC Memory: 1,660,764,592 B 2020-03-26 16:52:24.307 - Thread: 1 -> GUI Stats: Update 0.386585611111111, Draw 0.847817833333335 2020-03-26 16:52:52.606 - Thread: 1 -> GC Memory: 1,668,668,592 B 2020-03-26 16:52:54.423 - Thread: 1 -> GUI Stats: Update 0.401177111111111, Draw 0.866278722222222 2020-03-26 16:53:00.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:53:00.255 - Thread: 1 -> STATISTICS,7265.8166667,0.00276947,0.003209114,0.5951414,0.0215044,44.19364,47.93806,17.05075,29.45117,4,157,1590.791,5066.578,0,2147483647,3,18.46355,98.61046,0.3973029,2206,24.19973,0,0.007319572,4.468128,23.86346,100 2020-03-26 16:53:22.606 - Thread: 1 -> GC Memory: 1,651,021,528 B 2020-03-26 16:53:24.424 - Thread: 1 -> GUI Stats: Update 0.405871777777777, Draw 0.785754277777778 2020-03-26 16:53:52.623 - Thread: 1 -> GC Memory: 1,654,505,104 B 2020-03-26 16:53:54.423 - Thread: 1 -> GUI Stats: Update 0.392606111111112, Draw 0.762956555555557 2020-03-26 16:54:00.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:54:00.272 - Thread: 1 -> STATISTICS,7325.8333334,0.002209663,0.00320816,0.5951414,0.0215044,44.34586,48.13062,18.31718,29.90799,4,156,1582.739,5066.578,0,2147483647,3,18.23925,98.61621,0.3820058,2231,23.88153,0,0.007319572,4.355811,23.55106,100 2020-03-26 16:54:22.623 - Thread: 1 -> GC Memory: 1,662,948,384 B 2020-03-26 16:54:24.423 - Thread: 1 -> GUI Stats: Update 0.397148833333334, Draw 0.746130666666667 2020-03-26 16:54:52.626 - Thread: 1 -> GC Memory: 1,665,960,872 B 2020-03-26 16:54:54.424 - Thread: 1 -> GUI Stats: Update 0.3892315, Draw 0.762398555555555 2020-03-26 16:55:00.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:55:00.289 - Thread: 1 -> STATISTICS,7385.85,0.003340721,0.003210068,0.5951414,0.0215044,44.49669,48.32317,16.38776,27.4711,4,156,1573.736,5066.625,0,2147483647,3,19.01195,98.57524,0.3904097,2232,23.88925,0,0.007319572,4.541813,23.54889,100 2020-03-26 16:55:07.472 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:55:07.473 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:55:19.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:55:19.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:55:20.274 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:55:20.274 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:55:22.640 - Thread: 1 -> GC Memory: 1,651,603,912 B 2020-03-26 16:55:24.423 - Thread: 1 -> GUI Stats: Update 0.385549, Draw 0.762043166666666 2020-03-26 16:55:49.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:55:49.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:55:52.657 - Thread: 1 -> GC Memory: 1,659,881,744 B 2020-03-26 16:55:54.424 - Thread: 1 -> GUI Stats: Update 0.377265722222222, Draw 0.768198055555555 2020-03-26 16:55:55.922 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:55:55.922 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:55:58.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:55:58.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:56:00.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:56:00.306 - Thread: 1 -> STATISTICS,7445.8666667,0.002617836,0.003210068,0.5951414,0.0215044,44.65619,48.51604,15.03969,27.51592,4,167,1586.447,5066.633,0,2147483647,3,18.19601,98.57208,0.3777755,2236,23.8757,0,0.007319572,4.344424,23.53477,100 2020-03-26 16:56:09.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:56:09.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:56:13.089 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:56:13.089 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:56:22.673 - Thread: 1 -> GC Memory: 1,667,986,016 B 2020-03-26 16:56:24.424 - Thread: 1 -> GUI Stats: Update 0.385193611111111, Draw 0.765435000000001 2020-03-26 16:56:32.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:56:32.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:56:52.690 - Thread: 1 -> GC Memory: 1,652,354,688 B 2020-03-26 16:56:54.406 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:56:54.406 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:56:54.424 - Thread: 1 -> GUI Stats: Update 0.382638111111112, Draw 0.779441722222223 2020-03-26 16:56:58.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:56:58.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:57:00.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:57:00.324 - Thread: 1 -> STATISTICS,7505.8833334,0.002065659,0.003209114,0.5951414,0.0215044,44.80292,48.70943,16.409,26.30818,4,147,1576.462,5066.648,0,2147483647,3,18.39507,98.68632,0.3806439,2222,23.88523,0,0.007319572,4.393704,23.57145,100 2020-03-26 16:57:21.489 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:57:21.489 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:57:22.707 - Thread: 1 -> GC Memory: 1,657,400,048 B 2020-03-26 16:57:24.424 - Thread: 1 -> GUI Stats: Update 0.375429666666667, Draw 0.767831333333333 2020-03-26 16:57:31.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:57:31.556 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:57:32.072 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:57:32.072 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:57:38.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:57:38.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:57:46.089 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:57:46.090 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:57:52.725 - Thread: 1 -> GC Memory: 1,665,176,864 B 2020-03-26 16:57:54.427 - Thread: 1 -> GUI Stats: Update 0.391029277777777, Draw 0.772837333333334 2020-03-26 16:58:00.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:58:00.339 - Thread: 1 -> STATISTICS,7565.9,0.002473831,0.003207207,0.5951414,0.0215044,44.94867,48.90209,14.93066,25.95115,4,145,1589.455,5066.586,0,2147483647,3,19.14569,98.60014,0.3858424,2235,24.14379,0,0.007319572,4.622496,23.80581,100 2020-03-26 16:58:02.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:58:02.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:58:20.622 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:58:20.622 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:58:21.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:58:21.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:58:22.741 - Thread: 1 -> GC Memory: 1,650,097,048 B 2020-03-26 16:58:24.424 - Thread: 1 -> GUI Stats: Update 0.380947555555555, Draw 0.754403111111111 2020-03-26 16:58:25.355 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:58:25.355 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:58:52.743 - Thread: 1 -> GC Memory: 1,653,065,288 B 2020-03-26 16:58:54.427 - Thread: 1 -> GUI Stats: Update 0.3841535, Draw 0.805597500000001 2020-03-26 16:59:00.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 16:59:00.356 - Thread: 1 -> STATISTICS,7625.9166667,0.002550125,0.003209114,0.5951414,0.0215044,45.09327,49.0947,15.37282,31.05874,4,145,1582.43,5066.59,0,2147483647,3,19.37575,98.61884,0.3849445,2273,24.16669,0,0.007319572,4.682478,23.83291,100 2020-03-26 16:59:08.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:59:08.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:59:12.373 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:59:12.373 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:59:22.757 - Thread: 1 -> GC Memory: 1,662,590,040 B 2020-03-26 16:59:23.089 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:59:23.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:59:24.428 - Thread: 1 -> GUI Stats: Update 0.390725999999999, Draw 0.856264833333334 2020-03-26 16:59:28.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:59:28.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:59:30.886 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:59:30.887 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:59:30.889 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:59:31.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:59:31.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:59:36.890 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 16:59:36.891 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 16:59:36.894 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 16:59:45.776 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:59:45.776 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 16:59:49.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 16:59:49.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 16:59:52.757 - Thread: 1 -> GC Memory: 1,672,425,136 B 2020-03-26 16:59:54.423 - Thread: 1 -> GUI Stats: Update 0.427570222222222, Draw 0.902856277777776 2020-03-26 16:59:55.422 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 16:59:55.423 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 17:00:00.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 17:00:00.373 - Thread: 1 -> STATISTICS,7685.9333334,0.002121925,0.00320816,0.5951414,0.0215044,45.29601,49.32675,16.49011,33.66208,4,146,1576.51,5067.125,0,2147483647,3,18.90111,98.48966,0.385454,2265,23.88342,0,0.007319572,4.514233,23.5227,100 2020-03-26 17:00:14.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:00:14.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:00:22.774 - Thread: 1 -> GC Memory: 1,661,068,320 B 2020-03-26 17:00:24.424 - Thread: 1 -> GUI Stats: Update 0.419265277777778, Draw 0.824121777777778 2020-03-26 17:00:35.272 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 17:00:35.272 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 17:00:52.790 - Thread: 1 -> GC Memory: 1,663,715,816 B 2020-03-26 17:00:54.424 - Thread: 1 -> GUI Stats: Update 0.388510222222223, Draw 0.813809222222224 2020-03-26 17:01:00.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 17:01:00.389 - Thread: 1 -> STATISTICS,7745.95,0.002523422,0.00320816,0.5951414,0.0215044,45.44227,49.5194,18.47203,32.06178,4,148,1585.427,5067.078,0,2147483647,3,18.46807,98.55209,0.3915108,2247,23.92289,0,0.007319572,4.418097,23.57651,100 2020-03-26 17:01:10.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:01:10.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:01:11.590 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 17:01:11.590 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 17:01:22.790 - Thread: 1 -> GC Memory: 1,671,601,944 B 2020-03-26 17:01:23.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:01:23.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:01:24.239 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 17:01:24.239 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 17:01:24.426 - Thread: 1 -> GUI Stats: Update 0.387579611111111, Draw 0.816977277777777 2020-03-26 17:01:47.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:01:47.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:01:48.523 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 17:01:48.523 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 17:01:52.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:01:52.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:01:52.807 - Thread: 1 -> GC Memory: 1,655,296,048 B 2020-03-26 17:01:54.424 - Thread: 1 -> GUI Stats: Update 0.383782666666667, Draw 0.827982555555554 2020-03-26 17:02:00.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-26 17:02:00.406 - Thread: 1 -> STATISTICS,7805.9666667,0.002339363,0.003207207,0.5951414,0.0215044,45.58621,49.71228,15.93756,26.16521,4,144,1575.208,5067.078,0,2147483647,3,17.9484,98.54517,0.3815562,2232,23.88613,0,0.007319572,4.287178,23.53863,100 2020-03-26 17:02:01.939 - Thread: 1 -> MyGuiScreenChat.ctor START 2020-03-26 17:02:01.940 - Thread: 1 -> MyGuiScreenChat.ctor END 2020-03-26 17:02:22.807 - Thread: 1 -> GC Memory: 1,658,743,456 B 2020-03-26 17:02:24.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:24.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:24.428 - Thread: 1 -> GUI Stats: Update 0.394541722222222, Draw 0.828831833333333 2020-03-26 17:02:34.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:34.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:34.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:34.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:34.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:34.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:34.196 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-26 17:02:34.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:34.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:34.695 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-26 17:02:34.695 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-03-26 17:02:34.697 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-03-26 17:02:34.698 - Thread: 1 -> Used namespaces in scripts: 2020-03-26 17:02:34.700 - Thread: 1 -> MySession::Unload START 2020-03-26 17:02:34.700 - Thread: 1 -> AutoSaveInMinutes: 0 2020-03-26 17:02:34.700 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-26 17:02:34.700 - Thread: 1 -> IsServer: False 2020-03-26 17:02:34.701 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-26 17:02:34.766 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-26 17:02:34.766 - Thread: 1 -> MyAudio.LoadData - START 2020-03-26 17:02:35.202 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Conexant SmartAudio HD) - Channel #: 2 - Sample rate: 48000 2020-03-26 17:02:40.180 - Thread: 1 -> MyAudio.LoadData - END 2020-03-26 17:02:40.180 - Thread: 1 -> MyConfig.Save() - START 2020-03-26 17:02:40.182 - Thread: 1 -> Path: C:\Users\Richard Kirsten\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-26 17:02:40.186 - Thread: 1 -> MyConfig.Save() - END 2020-03-26 17:02:40.389 - Thread: 1 -> Unloading Procedural World Generator 2020-03-26 17:02:40.540 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-26 17:02:40.543 - Thread: 1 -> TORCH MOD: Unregistering mod communication. 2020-03-26 17:02:40.543 - Thread: 30 -> TORCH MOD: INFO: Communication thread shut down successfully! THIS IS NOT AN ERROR 2020-03-26 17:02:40.635 - Thread: 1 -> Network readers disposed 2020-03-26 17:02:40.635 - Thread: 1 -> Network readers disposed 2020-03-26 17:02:40.635 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-26 17:02:41.161 - Thread: 1 -> Loading sound definitions 2020-03-26 17:02:41.945 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-26 17:02:41.945 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-26 17:02:41.945 - Thread: 1 -> Loading shadow textures definitions 2020-03-26 17:02:41.945 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-26 17:02:41.945 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-26 17:02:42.277 - Thread: 1 -> MySession::Unload END 2020-03-26 17:02:49.314 - Thread: 1 -> Application closed by user 2020-03-26 17:02:49.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:49.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:49.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:49.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:49.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-26 17:02:49.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-26 17:02:49.402 - Thread: 1 -> Exiting.. 2020-03-26 17:02:49.469 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-03-26 17:02:49.474 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-26 17:02:49.586 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-26 17:02:49.593 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-03-26 17:02:51.184 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 12149056 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 28926848 computed total 28926848 reported total Heap usage: 547344 ( 4%) unused in thread local freelists 7925680 (65%) unused in main heap 3676032 (30%) used in main heap ------- 12149056 allocated by heap Peak usage: 10570192 (34%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-03-26 17:02:52.888 - Thread: 1 -> Steam closed 2020-03-26 17:02:53.093 - Thread: 25 -> External debugger: interrupted. 2020-03-26 17:02:53.836 - Thread: 1 -> Log Closed