2020-03-25 13:53:59.294 - Thread: 1 -> Log Started 2020-03-25 13:53:59.299 - Thread: 1 -> Timezone (local - UTC): 7h 2020-03-25 13:53:59.299 - Thread: 1 -> App Version: 01_194_081 2020-03-25 13:53:59.300 - Thread: 1 -> Steam build: Always true 2020-03-25 13:53:59.300 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-25 13:53:59.300 - Thread: 1 -> Environment.ProcessorCount: 4 2020-03-25 13:53:59.389 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.15063.0) 2020-03-25 13:53:59.389 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2020-03-25 13:53:59.389 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-25 13:53:59.389 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-25 13:53:59.389 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3928.0 2020-03-25 13:53:59.389 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-25 13:53:59.397 - Thread: 1 -> CPU Info: AMD A10-5700 APU with Radeon(tm) HD Graphics 2020-03-25 13:53:59.397 - Thread: 1 -> IntPtr.Size: 8 2020-03-25 13:53:59.397 - Thread: 1 -> Default Culture: 2020-03-25 13:53:59.397 - Thread: 1 -> Default UI Culture: 2020-03-25 13:53:59.397 - Thread: 1 -> MyConfig.Load() - START 2020-03-25 13:53:59.400 - Thread: 1 -> Path: C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-25 13:53:59.612 - Thread: 1 -> EnableDamageEffects: True 2020-03-25 13:53:59.612 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-25 13:53:59.612 - Thread: 1 -> EnableReverb: False 2020-03-25 13:53:59.612 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-25 13:53:59.612 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-25 13:53:59.612 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-25 13:53:59.612 - Thread: 1 -> FirstTimeRun: False 2020-03-25 13:53:59.612 - Thread: 1 -> ExperimentalMode: True 2020-03-25 13:53:59.612 - Thread: 1 -> VideoAdapter: 0 2020-03-25 13:53:59.612 - Thread: 1 -> ScreenWidth: 1920 2020-03-25 13:53:59.612 - Thread: 1 -> ScreenHeight: 1080 2020-03-25 13:53:59.612 - Thread: 1 -> RefreshRate: 60000 2020-03-25 13:53:59.612 - Thread: 1 -> WindowMode: 2 2020-03-25 13:53:59.612 - Thread: 1 -> VerticalSync: 0 2020-03-25 13:53:59.612 - Thread: 1 -> FieldOfView: 70.01419 2020-03-25 13:53:59.612 - Thread: 1 -> PostProcessingEnabled: False 2020-03-25 13:53:59.612 - Thread: 1 -> FlaresIntensity: 2 2020-03-25 13:53:59.612 - Thread: 1 -> TreeViewDistance: 1000 2020-03-25 13:53:59.612 - Thread: 1 -> GrassDensity: 1 2020-03-25 13:53:59.612 - Thread: 1 -> GrassDrawDistance: 159 2020-03-25 13:53:59.612 - Thread: 1 -> AntialiasingMode: 0 2020-03-25 13:53:59.612 - Thread: 1 -> ShadowMapResolution: 3 2020-03-25 13:53:59.612 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-25 13:53:59.612 - Thread: 1 -> TextureQuality: 1 2020-03-25 13:53:59.612 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-25 13:53:59.612 - Thread: 1 -> ModelQuality: 1 2020-03-25 13:53:59.612 - Thread: 1 -> VoxelQuality: 1 2020-03-25 13:53:59.612 - Thread: 1 -> ShaderQuality: 1 2020-03-25 13:53:59.612 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-25 13:53:59.612 - Thread: 1 -> FirstVTTimeRun: False 2020-03-25 13:53:59.612 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-25 13:53:59.612 - Thread: 1 -> GDPRConsent: True 2020-03-25 13:53:59.612 - Thread: 1 -> GDPRConsentSent: True 2020-03-25 13:53:59.612 - Thread: 1 -> ShowCrosshair: False 2020-03-25 13:53:59.612 - Thread: 1 -> EnableSteamCloud: False 2020-03-25 13:53:59.612 - Thread: 1 -> UiTransparency: 1 2020-03-25 13:53:59.612 - Thread: 1 -> UiBkTransparency: 0.3834487 2020-03-25 13:53:59.612 - Thread: 1 -> HUDBkTransparency: 1 2020-03-25 13:53:59.613 - Thread: 1 -> Language: 0 2020-03-25 13:53:59.613 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-25 13:53:59.613 - Thread: 1 -> ControlsHints: False 2020-03-25 13:53:59.613 - Thread: 1 -> GoodBotHints: False 2020-03-25 13:53:59.613 - Thread: 1 -> RotationHints: False 2020-03-25 13:53:59.613 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-25 13:53:59.613 - Thread: 1 -> DisableUpdateDriverNotification: False 2020-03-25 13:53:59.613 - Thread: 1 -> FirstTimeTutorials: False 2020-03-25 13:53:59.613 - Thread: 1 -> GameVolume: 0.05116917 2020-03-25 13:53:59.613 - Thread: 1 -> Music_Volume: 0 2020-03-25 13:53:59.613 - Thread: 1 -> VoiceChatVolume: 1 2020-03-25 13:53:59.613 - Thread: 1 -> HudWarnings: False 2020-03-25 13:53:59.613 - Thread: 1 -> VoiceChat: True 2020-03-25 13:53:59.613 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2020-03-25 13:53:59.613 - Thread: 1 -> EnableDynamicMusic: False 2020-03-25 13:53:59.613 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2020-03-25 13:53:59.613 - Thread: 1 -> EnableDoppler: False 2020-03-25 13:53:59.613 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-25 13:53:59.613 - Thread: 1 -> HudState: 2 2020-03-25 13:53:59.613 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-25 13:53:59.613 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-25 13:53:59.613 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-03-25 13:53:59.613 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-25 13:53:59.613 - Thread: 1 -> MutedPlayers: 2020-03-25 13:53:59.613 - Thread: 1 -> EnableTrading: True 2020-03-25 13:53:59.613 - Thread: 1 -> LastCheckedVersion: 1192103 2020-03-25 13:53:59.613 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-25 13:53:59.613 - Thread: 1 -> DontSendVoicePlayers: 2020-03-25 13:53:59.613 - Thread: 1 -> CaptureMouse: False 2020-03-25 13:53:59.613 - Thread: 1 -> ZoomMultiplier: 0.6 2020-03-25 13:53:59.613 - Thread: 1 -> GamepadScheme: 0 2020-03-25 13:53:59.614 - Thread: 1 -> MyConfig.Load() - END 2020-03-25 13:54:00.125 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-25 13:54:00.429 - Thread: 1 -> Found processor count: 4 2020-03-25 13:54:00.429 - Thread: 1 -> Using processor count: 4 2020-03-25 13:54:00.682 - Thread: 1 -> All detected adapters: 2020-03-25 13:54:00.739 - Thread: 1 -> AMD Radeon HD 7700 Series - VendorID=4098, SubsystemID=626398296, DeviceID=26685 2020-03-25 13:54:00.739 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-25 13:54:00.954 - Thread: 1 -> AdapterInfo = { 2020-03-25 13:54:00.955 - Thread: 1 -> Name = AMD Radeon HD 7700 Series + DISPLAY1 2020-03-25 13:54:00.955 - Thread: 1 -> Description = dev id: 26685, mem: 1052659712, shared mem: 8302872576, Luid: 29317, rev: 0, subsys id: 626398296, vendor id: 4098, feature_level 11.1: True 2020-03-25 13:54:00.955 - Thread: 1 -> Driver version = 26.20.15011.10003 2020-03-25 13:54:00.955 - Thread: 1 -> Driver date = 20200113000000.000000-000 2020-03-25 13:54:00.955 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-25 13:54:00.955 - Thread: 1 -> AftermathSupported = False 2020-03-25 13:54:00.955 - Thread: 1 -> Adapter id = 0 2020-03-25 13:54:00.955 - Thread: 1 -> Supported = True 2020-03-25 13:54:00.955 - Thread: 1 -> RAM = 1052659712 2020-03-25 13:54:00.955 - Thread: 1 -> Priority = 2 2020-03-25 13:54:00.955 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-25 13:54:00.955 - Thread: 1 -> Output is attached = True 2020-03-25 13:54:00.955 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-25 13:54:00.955 - Thread: 1 -> Display modes = { 2020-03-25 13:54:00.956 - Thread: 1 -> DXGIOutput id = 0 2020-03-25 13:54:00.956 - Thread: 1 -> 640x480@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 640x480@75Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 640x480@72Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 640x480@67Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 720x400@70Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 720x400@59.94006Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 720x400@59.94006Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 800x600@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 800x600@75Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 800x600@72Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 800x600@56Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 832x624@75Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 832x624@59.94006Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 832x624@59.94006Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1024x768@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1024x768@75Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1024x768@70Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1280x720@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1280x960@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1280x1024@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1280x1024@75Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1440x900@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1600x900@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1600x900@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1680x1050@60Hz 2020-03-25 13:54:00.956 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-25 13:54:00.956 - Thread: 1 -> } 2020-03-25 13:54:00.956 - Thread: 1 -> } 2020-03-25 13:54:00.956 - Thread: 1 -> AdapterInfo = { 2020-03-25 13:54:00.957 - Thread: 1 -> Name = AMD Radeon HD 7700 Series + DISPLAY1 2020-03-25 13:54:00.957 - Thread: 1 -> Description = dev id: 26685, mem: 1052659712, shared mem: 8302872576, Luid: 29317, rev: 0, subsys id: 626398296, vendor id: 4098, feature_level 11.1: True 2020-03-25 13:54:00.957 - Thread: 1 -> Driver version = 26.20.15011.10003 2020-03-25 13:54:00.957 - Thread: 1 -> Driver date = 20200113000000.000000-000 2020-03-25 13:54:00.957 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-25 13:54:00.957 - Thread: 1 -> AftermathSupported = False 2020-03-25 13:54:00.957 - Thread: 1 -> Adapter id = 0 2020-03-25 13:54:00.957 - Thread: 1 -> Supported = True 2020-03-25 13:54:00.957 - Thread: 1 -> RAM = 1052659712 2020-03-25 13:54:00.957 - Thread: 1 -> Priority = 2 2020-03-25 13:54:00.957 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-25 13:54:00.957 - Thread: 1 -> Output is attached = True 2020-03-25 13:54:00.957 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-25 13:54:00.957 - Thread: 1 -> Display modes = { 2020-03-25 13:54:00.958 - Thread: 1 -> DXGIOutput id = 0 2020-03-25 13:54:00.958 - Thread: 1 -> 640x480@60Hz 2020-03-25 13:54:00.958 - Thread: 1 -> 640x480@75Hz 2020-03-25 13:54:00.958 - Thread: 1 -> 640x480@72Hz 2020-03-25 13:54:00.958 - Thread: 1 -> 640x480@67Hz 2020-03-25 13:54:00.958 - Thread: 1 -> 720x400@70Hz 2020-03-25 13:54:00.958 - Thread: 1 -> 720x400@59.94006Hz 2020-03-25 13:54:00.958 - Thread: 1 -> 720x400@59.94006Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 800x600@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 800x600@75Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 800x600@72Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 800x600@56Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 832x624@75Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 832x624@59.94006Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 832x624@59.94006Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1024x768@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1024x768@75Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1024x768@70Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1280x720@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1280x960@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1280x1024@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1280x1024@75Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1440x900@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1600x900@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1600x900@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1680x1050@60Hz 2020-03-25 13:54:00.959 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-25 13:54:00.959 - Thread: 1 -> } 2020-03-25 13:54:00.959 - Thread: 1 -> } 2020-03-25 13:54:00.961 - Thread: 1 -> Steam.IsActive: True 2020-03-25 13:54:00.961 - Thread: 1 -> Steam.IsOnline: True 2020-03-25 13:54:00.961 - Thread: 1 -> Steam.OwnsGame: False 2020-03-25 13:54:00.961 - Thread: 1 -> Steam.UserId: 76561198088456190 2020-03-25 13:54:00.961 - Thread: 1 -> Steam.UserName: Prellentor 2020-03-25 13:54:00.961 - Thread: 1 -> Steam.Branch: default 2020-03-25 13:54:00.961 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-25 13:54:00.961 - Thread: 1 -> Build version: 0.1.1.0 2020-03-25 13:54:01.039 - Thread: 12 -> CreateDeviceInternal - CheckSettings() 2020-03-25 13:54:01.040 - Thread: 12 -> CreateDeviceInternal - GetAdapter() 2020-03-25 13:54:01.045 - Thread: 12 -> CreateDeviceInternal - FixSettings() 2020-03-25 13:54:01.045 - Thread: 12 -> CreateDeviceInternal - Create device 2020-03-25 13:54:01.093 - Thread: 12 -> CreateDeviceInternal Steam Overlay integration 2020-03-25 13:54:01.125 - Thread: 12 -> CreateDeviceInternal Steam Overlay OK 2020-03-25 13:54:01.125 - Thread: 12 -> CreateDeviceInternal create swapchain 2020-03-25 13:54:03.896 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-25 13:54:03.897 - Thread: 1 -> MyScreenManager() 2020-03-25 13:54:03.897 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-25 13:54:03.897 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2020-03-25 13:54:04.173 - Thread: 12 -> DXGI SetFullscreenState succeded 2020-03-25 13:54:06.518 - Thread: 1 -> Preallocate - START 2020-03-25 13:54:06.524 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-25 13:54:06.528 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-25 13:54:06.528 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-25 13:54:06.528 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-25 13:54:06.528 - Thread: 1 -> MyEntities - START 2020-03-25 13:54:06.571 - Thread: 1 -> MyEntities - END 2020-03-25 13:54:06.571 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-25 13:54:06.571 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-25 13:54:06.571 - Thread: 1 -> MyTransparentGeometry - START 2020-03-25 13:54:06.571 - Thread: 1 -> MyTransparentGeometry - END 2020-03-25 13:54:06.571 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-25 13:54:06.598 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-25 13:54:06.599 - Thread: 1 -> MyMath - START 2020-03-25 13:54:06.599 - Thread: 1 -> MyMath - END 2020-03-25 13:54:06.599 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-25 13:54:06.600 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-25 13:54:06.634 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-25 13:54:06.634 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-25 13:54:06.634 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-25 13:54:06.745 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-25 13:54:06.745 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-25 13:54:06.745 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-25 13:54:06.745 - Thread: 1 -> MySyncDestructions - START 2020-03-25 13:54:06.746 - Thread: 1 -> MySyncDestructions - END 2020-03-25 13:54:06.746 - Thread: 1 -> MySyncEntity - START 2020-03-25 13:54:06.746 - Thread: 1 -> MySyncEntity - END 2020-03-25 13:54:06.746 - Thread: 1 -> MySyncScenario - START 2020-03-25 13:54:06.746 - Thread: 1 -> MySyncScenario - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyCommandCharacter - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyCommandCharacter - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyCommandConsole - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyCommandConsole - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyCommandEntity - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyCommandEntity - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyAiTargetManager - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyAiTargetManager - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyClientDebugCommands - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyClientDebugCommands - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyDedicatedServer - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyDedicatedServer - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerBase - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerBase - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerClient - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerClient - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-25 13:54:06.746 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-25 13:54:06.746 - Thread: 1 -> MyServerDebugCommands - START 2020-03-25 13:54:06.747 - Thread: 1 -> MyServerDebugCommands - END 2020-03-25 13:54:06.747 - Thread: 1 -> MyAIActionsParser - START 2020-03-25 13:54:06.747 - Thread: 1 -> MyAIActionsParser - END 2020-03-25 13:54:06.747 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-25 13:54:06.761 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-25 13:54:06.761 - Thread: 1 -> MyDefinitionManager - START 2020-03-25 13:54:06.791 - Thread: 1 -> MyDefinitionManager - END 2020-03-25 13:54:06.791 - Thread: 1 -> Preallocate - END 2020-03-25 13:54:06.796 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-25 13:54:07.311 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-25 13:54:07.311 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-25 13:54:07.347 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-25 13:54:07.348 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-25 13:54:07.348 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-25 13:54:07.348 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-25 13:54:07.348 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-25 13:54:07.349 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-25 13:54:07.353 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-25 13:54:07.377 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-03-25 13:54:07.377 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-03-25 13:54:07.378 - Thread: 1 -> Virtualized: False 2020-03-25 13:54:07.425 - Thread: 1 -> Environment.ProcessorName: AMD A10-5700 APU with Radeon(tm) HD Graphics 2020-03-25 13:54:07.426 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,605,745,152 bytes 2020-03-25 13:54:07.426 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-25 13:54:07.426 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,046,046,208 bytes 2020-03-25 13:54:07.426 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,062,865,408 bytes 2020-03-25 13:54:07.432 - Thread: 1 -> Drive C: | Capacity: 239,462,248,448 bytes | Free space: 98,364,444,672 bytes 2020-03-25 13:54:07.432 - Thread: 1 -> Drive D: | Capacity: 500,000,878,592 bytes | Free space: 216,601,780,224 bytes 2020-03-25 13:54:07.432 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-25 13:54:07.433 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-25 13:54:07.433 - Thread: 1 -> Installed DLCs: 2020-03-25 13:54:07.440 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-25 13:54:07.440 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-25 13:54:07.440 - Thread: 1 -> Style Pack (1084680) 2020-03-25 13:54:07.440 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-25 13:54:07.472 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-25 13:54:07.546 - Thread: 1 -> Havok: Physics.Init 2020-03-25 13:54:07.571 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-25 13:54:07.578 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-25 13:54:07.594 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-25 13:54:07.598 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-25 13:54:07.604 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-03-25 13:54:08.043 - Thread: 1 -> Loading scenarios 2020-03-25 13:54:08.091 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-25 13:54:08.091 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-25 13:54:08.401 - Thread: 1 -> Loading sound definitions 2020-03-25 13:54:08.431 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-25 13:54:08.431 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-25 13:54:08.431 - Thread: 1 -> Loading shadow textures definitions 2020-03-25 13:54:08.431 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-25 13:54:08.432 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-25 13:54:08.445 - Thread: 1 -> MyAudio.LoadData - START 2020-03-25 13:54:08.619 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (2- USB Audio Device) - Channel #: 2 - Sample rate: 48000 2020-03-25 13:54:08.694 - Thread: 1 -> MyAudio.LoadData - END 2020-03-25 13:54:08.705 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2020-03-25 13:54:08.705 - Thread: 1 -> MyGuiManager() 2020-03-25 13:54:08.712 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-25 13:54:08.854 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-25 13:54:08.999 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-25 13:54:09.000 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-25 13:54:09.000 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-25 13:54:09.030 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-25 13:54:09.191 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-25 13:54:09.220 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-25 13:54:09.227 - Thread: 8 -> ReloadVoxelMaterials 2020-03-25 13:54:09.352 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-25 13:54:09.388 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-25 13:54:09.447 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.450 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-25 13:54:09.492 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.492 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-25 13:54:09.605 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.606 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-25 13:54:09.645 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.645 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-25 13:54:09.658 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.658 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-25 13:54:09.735 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.735 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-25 13:54:09.755 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.755 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-25 13:54:09.769 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.769 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-25 13:54:09.783 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.784 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-25 13:54:09.786 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.786 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-25 13:54:09.789 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.789 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-25 13:54:09.797 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.798 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-25 13:54:09.802 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.802 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-25 13:54:09.987 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:09.987 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-25 13:54:10.101 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-25 13:54:10.117 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.117 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-25 13:54:10.147 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.147 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-25 13:54:10.182 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.183 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-25 13:54:10.193 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.193 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-25 13:54:10.265 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.265 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-25 13:54:10.285 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.285 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-25 13:54:10.287 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.287 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-25 13:54:10.293 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.293 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-25 13:54:10.294 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.294 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-25 13:54:10.388 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.388 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-25 13:54:10.393 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.393 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-25 13:54:10.399 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.399 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-25 13:54:10.527 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.527 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-25 13:54:10.643 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.643 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-25 13:54:10.659 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.659 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-25 13:54:10.661 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.661 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-25 13:54:10.664 - Thread: 1 -> Timer Frequency: 3336918 2020-03-25 13:54:10.664 - Thread: 1 -> Ticks per frame: 55615 2020-03-25 13:54:10.667 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.667 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-25 13:54:10.727 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.728 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-25 13:54:10.737 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.737 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-25 13:54:10.740 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.740 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-25 13:54:10.742 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.743 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-25 13:54:10.755 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.755 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-25 13:54:10.755 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.755 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-25 13:54:10.756 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.756 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-25 13:54:10.813 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.813 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-25 13:54:10.858 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.859 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-25 13:54:10.907 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.907 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-25 13:54:10.920 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.920 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-25 13:54:10.940 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.940 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-25 13:54:10.949 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.949 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-25 13:54:10.962 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-25 13:54:10.966 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-25 13:54:10.967 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-25 13:54:12.341 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-25 13:54:12.342 - Thread: 1 -> Flares Intensity: 2 2020-03-25 13:54:12.342 - Thread: 1 -> Field of view: 1.221978 2020-03-25 13:54:12.342 - Thread: 1 -> PostProcessingEnabled: False 2020-03-25 13:54:12.342 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-03-25 13:54:12.342 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-03-25 13:54:12.342 - Thread: 1 -> Render.DistanceFade: 1000 2020-03-25 13:54:12.342 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-03-25 13:54:12.342 - Thread: 1 -> Render.ShadowQuality: DISABLED 2020-03-25 13:54:12.342 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-03-25 13:54:12.342 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-25 13:54:12.342 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-03-25 13:54:12.342 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-25 13:54:12.342 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-03-25 13:54:12.342 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-03-25 13:54:12.342 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-03-25 13:54:12.573 - Thread: 1 -> Analytics uuid: 8dd2221b-475c-b599-447c-96060cc662e6 2020-03-25 13:54:12.792 - Thread: 1 -> Analytics helper process start reported 2020-03-25 13:54:13.068 - Thread: 22 -> Analytics session: 20572551 2020-03-25 13:54:13.827 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-25 13:54:16.178 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-25 13:54:17.826 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-25 13:54:17.862 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-25 13:54:22.337 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-25 13:54:22.338 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-25 13:54:22.348 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-25 13:54:22.352 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-25 13:54:22.356 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-25 13:54:22.359 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-25 13:54:22.363 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-25 13:54:22.366 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-25 13:54:22.370 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-25 13:54:22.384 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-25 13:54:22.390 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-25 13:54:22.400 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-25 13:54:22.414 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-25 13:54:22.424 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-25 13:54:22.452 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-25 13:54:22.469 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-25 13:54:22.544 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-25 13:54:22.615 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-25 13:54:22.706 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-25 13:54:22.788 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-25 13:54:22.914 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-25 13:54:23.035 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-25 13:54:23.153 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-25 13:54:23.253 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-25 13:54:23.331 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-25 13:54:23.396 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-25 13:54:23.512 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-25 13:54:23.593 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-25 13:54:23.660 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-25 13:54:23.747 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-25 13:54:23.822 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-25 13:54:23.889 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-25 13:54:23.953 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-25 13:54:23.989 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-25 13:54:24.038 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-25 13:54:24.077 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-25 13:54:24.172 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-25 13:54:24.502 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-25 13:54:24.876 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-25 13:54:25.072 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-25 13:54:25.196 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-25 13:54:25.366 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-25 13:54:25.450 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-25 13:54:25.690 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-25 13:54:26.071 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-25 13:54:26.276 - Thread: 11 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-25 13:54:26.417 - Thread: 8 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-25 13:54:29.241 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-25 13:54:43.921 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-25 13:54:43.921 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-25 13:54:43.921 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2020-03-25 13:54:47.047 - Thread: 1 -> GUI Stats: Update 1.93878511111112, Draw 0.340957777777778 2020-03-25 13:55:17.047 - Thread: 1 -> GUI Stats: Update 0.2269245, Draw 0.219490888888889 2020-03-25 13:55:47.047 - Thread: 1 -> GUI Stats: Update 0.2281675, Draw 0.211893888888889 2020-03-25 13:55:48.722 - Thread: 8 -> Loading available saves - START 2020-03-25 13:55:48.729 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190' 2020-03-25 13:55:58.242 - Thread: 8 -> Loading available saves - END 2020-03-25 13:55:58.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:55:58.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:56:09.411 - Thread: 12 -> DXGI SetFullscreenState succeded 2020-03-25 13:56:17.700 - Thread: 1 -> GUI Stats: Update 0.502069166666667, Draw 0.475575722222222 2020-03-25 13:56:27.456 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Sandbox_config.sbc 2020-03-25 13:56:27.467 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-25 13:56:27.470 - Thread: 1 -> LoadSandbox() - Start 2020-03-25 13:56:27.470 - Thread: 1 -> LoadSession() - Start 2020-03-25 13:56:27.470 - Thread: 1 -> C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26 2020-03-25 13:56:29.739 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Sandbox_config.sbc 2020-03-25 13:56:29.742 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-25 13:56:29.743 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-25 13:56:29.743 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-03-25 13:56:29.744 - Thread: 1 -> LoadSession() - End 2020-03-25 13:56:29.744 - Thread: 1 -> LoadSandbox() - End 2020-03-25 13:56:29.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:56:29.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:56:29.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:56:29.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:56:29.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:56:29.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:56:29.765 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-25 13:56:29.766 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-25 13:56:29.963 - Thread: 1 -> RunLoadingAction - START 2020-03-25 13:56:29.963 - Thread: 1 -> Loading session: C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26 2020-03-25 13:56:31.128 - Thread: 1 -> GC Memory: 998,852,544 B 2020-03-25 13:56:31.136 - Thread: 1 -> Process Memory: 2,692,472,832 B 2020-03-25 13:56:31.136 - Thread: 1 -> Experimental mode: Yes 2020-03-25 13:56:31.136 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2020-03-25 13:56:32.671 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-25 13:56:32.715 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-25 13:56:32.724 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-25 13:56:32.728 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-25 13:56:32.730 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-03-25 13:56:33.014 - Thread: 1 -> Loading scenarios 2020-03-25 13:56:33.014 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-25 13:56:33.016 - Thread: 1 -> List of used mods (0) - START 2020-03-25 13:56:33.017 - Thread: 1 -> List of used mods - END 2020-03-25 13:56:33.162 - Thread: 1 -> Loading behaviors 2020-03-25 13:56:33.164 - Thread: 1 -> Loading ammo magazines 2020-03-25 13:56:33.169 - Thread: 1 -> Loading ammo definitions 2020-03-25 13:56:33.173 - Thread: 1 -> Loading animations 2020-03-25 13:56:33.178 - Thread: 1 -> Loading animations 2020-03-25 13:56:33.180 - Thread: 1 -> Loading sound definitions 2020-03-25 13:56:33.180 - Thread: 1 -> Loading sound definitions 2020-03-25 13:56:33.180 - Thread: 1 -> Loading sound definitions 2020-03-25 13:56:33.181 - Thread: 1 -> Loading sound definitions 2020-03-25 13:56:33.181 - Thread: 1 -> Loading sound definitions 2020-03-25 13:56:33.181 - Thread: 1 -> Loading sound definitions 2020-03-25 13:56:33.181 - Thread: 1 -> Loading category classes 2020-03-25 13:56:33.182 - Thread: 1 -> Loading category classes 2020-03-25 13:56:33.182 - Thread: 1 -> Loading blueprint classes 2020-03-25 13:56:33.185 - Thread: 1 -> Loading blueprint class entries 2020-03-25 13:56:33.186 - Thread: 1 -> Loading blueprint class entries 2020-03-25 13:56:33.186 - Thread: 1 -> Loading blueprints 2020-03-25 13:56:33.190 - Thread: 1 -> Loading blueprints 2020-03-25 13:56:33.190 - Thread: 1 -> Loading agent definitions 2020-03-25 13:56:33.194 - Thread: 1 -> Loading character definitions 2020-03-25 13:56:33.215 - Thread: 1 -> Loading character definitions 2020-03-25 13:56:33.215 - Thread: 1 -> Loading components 2020-03-25 13:56:33.218 - Thread: 1 -> Loading components 2020-03-25 13:56:33.218 - Thread: 1 -> Loading configuration 2020-03-25 13:56:33.220 - Thread: 1 -> Loading container types 2020-03-25 13:56:33.222 - Thread: 1 -> Loading Contract Types 2020-03-25 13:56:33.233 - Thread: 1 -> Loading block positions 2020-03-25 13:56:33.238 - Thread: 1 -> Loading block positions 2020-03-25 13:56:33.238 - Thread: 1 -> Loading curve definitions 2020-03-25 13:56:33.244 - Thread: 1 -> Loading debris 2020-03-25 13:56:33.245 - Thread: 1 -> Loading environment items entries 2020-03-25 13:56:33.246 - Thread: 1 -> Loading decal global definitions 2020-03-25 13:56:33.246 - Thread: 1 -> Loading decal definitions 2020-03-25 13:56:33.251 - Thread: 1 -> Loading drone behaviors 2020-03-25 13:56:33.254 - Thread: 1 -> Loading edges 2020-03-25 13:56:33.256 - Thread: 1 -> Loading emissive color definitions 2020-03-25 13:56:33.262 - Thread: 1 -> Loading emissive color default states 2020-03-25 13:56:33.270 - Thread: 1 -> Loading animations 2020-03-25 13:56:33.270 - Thread: 1 -> Loading entity components 2020-03-25 13:56:33.292 - Thread: 1 -> Loading component containers 2020-03-25 13:56:33.314 - Thread: 1 -> Loading environment items entries 2020-03-25 13:56:33.314 - Thread: 1 -> Loading Faction Names 2020-03-25 13:56:33.316 - Thread: 1 -> Loading factions 2020-03-25 13:56:33.322 - Thread: 1 -> Loading flare definitions 2020-03-25 13:56:33.340 - Thread: 1 -> Loading gas property definitions 2020-03-25 13:56:33.341 - Thread: 1 -> Loading event definitions 2020-03-25 13:56:33.344 - Thread: 1 -> Loading physical items 2020-03-25 13:56:33.395 - Thread: 1 -> Loading LCD texture categories 2020-03-25 13:56:33.396 - Thread: 1 -> Loading LCD texture categories 2020-03-25 13:56:33.397 - Thread: 1 -> Loading LCD texture categories 2020-03-25 13:56:33.397 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-25 13:56:33.397 - Thread: 1 -> Loading physical items 2020-03-25 13:56:33.402 - Thread: 1 -> Loading physical items 2020-03-25 13:56:33.403 - Thread: 1 -> Loading physical material properties 2020-03-25 13:56:33.409 - Thread: 1 -> Loading pirate antennas 2020-03-25 13:56:33.422 - Thread: 1 -> Loading research blocks definitions 2020-03-25 13:56:33.424 - Thread: 1 -> Loading research groups definitions 2020-03-25 13:56:33.426 - Thread: 1 -> Loading resource distribution groups 2020-03-25 13:56:33.428 - Thread: 1 -> Loading shadow textures definitions 2020-03-25 13:56:33.428 - Thread: 1 -> Loading ship sound groups 2020-03-25 13:56:33.450 - Thread: 1 -> Loading ship sound groups 2020-03-25 13:56:33.451 - Thread: 1 -> Loading sound categories 2020-03-25 13:56:33.456 - Thread: 1 -> Loading stat definitions 2020-03-25 13:56:33.457 - Thread: 1 -> Loading grid creators 2020-03-25 13:56:33.460 - Thread: 1 -> Loading transparent material properties 2020-03-25 13:56:33.462 - Thread: 1 -> Loading planet definition 2020-03-25 13:56:33.463 - Thread: 1 -> Loading voxel map storage definitions 2020-03-25 13:56:33.466 - Thread: 1 -> Loading voxel material definitions 2020-03-25 13:56:33.468 - Thread: 1 -> Loading voxel material definitions 2020-03-25 13:56:33.468 - Thread: 1 -> Loading voxel material definitions 2020-03-25 13:56:33.468 - Thread: 1 -> Loading Weather Effects 2020-03-25 13:56:33.474 - Thread: 1 -> Audio effects definitions 2020-03-25 13:56:33.480 - Thread: 1 -> Loading environment items definitions 2020-03-25 13:56:33.483 - Thread: 1 -> Loading environment items definitions 2020-03-25 13:56:33.484 - Thread: 1 -> Loading physical material properties 2020-03-25 13:56:33.491 - Thread: 1 -> Loading particle effect definitions 2020-03-25 13:56:33.618 - Thread: 1 -> Loading particle effect definitions 2020-03-25 13:56:33.619 - Thread: 1 -> Loading environment item definitions 2020-03-25 13:56:33.625 - Thread: 1 -> Loading weapon definitions 2020-03-25 13:56:33.634 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.693 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.695 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.761 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.774 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.778 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.798 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.802 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.803 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.805 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.806 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.808 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.809 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.814 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.815 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.817 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.818 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.820 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.821 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.832 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.833 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.833 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.834 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.835 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.836 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.839 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.841 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.841 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.843 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.843 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.845 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.845 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.847 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.854 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.857 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.860 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.862 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.864 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.866 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.873 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.879 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.881 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.884 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.887 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.890 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.893 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.895 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.898 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.901 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.903 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.906 - Thread: 1 -> Loading cube blocks 2020-03-25 13:56:33.907 - Thread: 1 -> Created block definitions 2020-03-25 13:56:33.912 - Thread: 1 -> Loading block variant groups 2020-03-25 13:56:33.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-03-25 13:56:33.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-03-25 13:56:33.918 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-03-25 13:56:33.918 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-03-25 13:56:33.918 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-03-25 13:56:33.918 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-03-25 13:56:33.918 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-03-25 13:56:33.918 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-25 13:56:33.925 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-25 13:56:33.926 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-25 13:56:33.927 - Thread: 1 -> Loading asteroid generators 2020-03-25 13:56:33.930 - Thread: 1 -> Loading spawn groups 2020-03-25 13:56:33.936 - Thread: 1 -> Loading drop containers 2020-03-25 13:56:33.938 - Thread: 1 -> Loading spawn groups 2020-03-25 13:56:33.938 - Thread: 1 -> Loading spawn groups 2020-03-25 13:56:33.938 - Thread: 1 -> Loading radial menu definitions 2020-03-25 13:56:33.976 - Thread: 1 -> Loading respawn ships 2020-03-25 13:56:33.979 - Thread: 1 -> Loading spawn groups 2020-03-25 13:56:33.979 - Thread: 1 -> Loading wheel speeds 2020-03-25 13:56:34.062 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-25 13:56:34.096 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-25 13:56:34.096 - Thread: 1 -> MyAudio.LoadData - START 2020-03-25 13:56:34.139 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (2- USB Audio Device) - Channel #: 2 - Sample rate: 48000 2020-03-25 13:56:34.378 - Thread: 1 -> MyAudio.LoadData - END 2020-03-25 13:56:34.455 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-25 13:56:34.469 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-25 13:56:34.577 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-25 13:56:34.578 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-25 13:56:34.578 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-25 13:56:34.595 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-25 13:56:35.541 - Thread: 26 -> External debugger: listening... 2020-03-25 13:56:35.582 - Thread: 1 -> MyLights.LoadData() - START 2020-03-25 13:56:35.586 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-25 13:56:35.586 - Thread: 1 -> MyLights.LoadData() - END 2020-03-25 13:56:35.586 - Thread: 1 -> Info: MyLights initialized. 2020-03-25 13:56:35.586 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-25 13:56:35.598 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-25 13:56:35.699 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-25 13:56:35.700 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-25 13:56:35.749 - Thread: 1 -> Loading Procedural World Generator 2020-03-25 13:56:35.751 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-25 13:56:36.260 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-25 13:56:36.490 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-25 13:56:36.490 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-25 13:56:36.490 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-25 13:56:36.493 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Moon-1353915701d19000.vx2' 2020-03-25 13:56:36.493 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\EarthLike-1779144428d120000.vx2' 2020-03-25 13:56:36.493 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Alien-291759539d120000.vx2' 2020-03-25 13:56:39.205 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-25 13:56:39.214 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-25 13:56:39.240 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-25 13:56:39.241 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Titan-2124704365d19000.vx2' 2020-03-25 13:56:39.563 - Thread: 9 -> Info: Planet generator name: Alien 2020-03-25 13:56:39.563 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-25 13:56:39.564 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-25 13:56:39.564 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Mars-2044023682d120000.vx2' 2020-03-25 13:56:39.690 - Thread: 8 -> Info: Planet generator name: Moon 2020-03-25 13:56:39.690 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-25 13:56:39.690 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-25 13:56:39.691 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Europa-595048092d19000.vx2' 2020-03-25 13:56:42.422 - Thread: 1 -> Info: Planet generator name: Titan 2020-03-25 13:56:42.423 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-25 13:56:42.423 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2020-03-25 13:56:42.423 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\Triton-12345d80253.vx2' 2020-03-25 13:56:42.527 - Thread: 9 -> Info: Planet generator name: Mars 2020-03-25 13:56:42.527 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-25 13:56:43.061 - Thread: 8 -> Info: Planet generator name: Europa 2020-03-25 13:56:43.061 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-25 13:56:45.147 - Thread: 1 -> Info: Planet generator name: Triton 2020-03-25 13:56:45.148 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-25 13:56:45.371 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-03-25 13:56:45.371 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-03-25 13:56:45.375 - Thread: 1 -> ControlledObject was null, respawning character 2020-03-25 13:56:45.376 - Thread: 1 -> RequestRespawn 2020-03-25 13:56:45.500 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-25 13:56:45.501 - Thread: 1 -> Name = Star System 2020-03-25 11-26 2020-03-25 13:56:45.501 - Thread: 1 -> Description = 2020-03-25 13:56:45.501 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2020-03-25 13:56:45.501 - Thread: 1 -> Password = 2020-03-25 13:56:45.501 - Thread: 1 -> CurrentPath = C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26 2020-03-25 13:56:45.501 - Thread: 1 -> WorkshopId = 2020-03-25 13:56:45.501 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2020-03-25 13:56:45.501 - Thread: 1 -> ThumbPath = C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\Saves\76561198088456190\Star System 2020-03-25 11-26\thumb.jpg 2020-03-25 13:56:45.505 - Thread: 1 -> Settings: 2020-03-25 13:56:45.506 - Thread: 1 -> GameMode = Survival 2020-03-25 13:56:45.506 - Thread: 1 -> MaxPlayers = 4 2020-03-25 13:56:45.506 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-25 13:56:45.506 - Thread: 1 -> AutoHealing = True 2020-03-25 13:56:45.506 - Thread: 1 -> WeaponsEnabled = True 2020-03-25 13:56:45.506 - Thread: 1 -> ThrusterDamage = True 2020-03-25 13:56:45.506 - Thread: 1 -> EnableSpectator = False 2020-03-25 13:56:45.506 - Thread: 1 -> EnableCopyPaste = False 2020-03-25 13:56:45.506 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-25 13:56:45.506 - Thread: 1 -> MaxGridSize = 50000 2020-03-25 13:56:45.506 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-03-25 13:56:45.506 - Thread: 1 -> CargoShipsEnabled = True 2020-03-25 13:56:45.506 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-25 13:56:45.506 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-25 13:56:45.506 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-25 13:56:45.506 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-25 13:56:45.506 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-25 13:56:45.506 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-25 13:56:45.506 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-25 13:56:45.506 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-25 13:56:45.506 - Thread: 1 -> ClientCanSave = False 2020-03-25 13:56:45.506 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-25 13:56:45.506 - Thread: 1 -> PermanentDeath = False 2020-03-25 13:56:45.506 - Thread: 1 -> DestructibleBlocks = True 2020-03-25 13:56:45.506 - Thread: 1 -> EnableScripts = True 2020-03-25 13:56:45.506 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-25 13:56:45.506 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-25 13:56:45.506 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-25 13:56:45.506 - Thread: 1 -> ProceduralSeed = 0 2020-03-25 13:56:45.506 - Thread: 1 -> DestructibleBlocks = True 2020-03-25 13:56:45.506 - Thread: 1 -> EnableIngameScripts = True 2020-03-25 13:56:45.506 - Thread: 1 -> ViewDistance = 15000 2020-03-25 13:56:45.506 - Thread: 1 -> Voxel destruction = True 2020-03-25 13:56:45.507 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-25 13:56:45.507 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-25 13:56:45.507 - Thread: 1 -> EnableContainerDrops = True 2020-03-25 13:56:45.507 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-25 13:56:45.507 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-25 13:56:45.507 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-25 13:56:45.507 - Thread: 1 -> EnableSubgridDamage = False 2020-03-25 13:56:45.507 - Thread: 1 -> SyncDistance = 3000 2020-03-25 13:56:45.507 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-25 13:56:45.507 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-25 13:56:45.507 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-25 13:56:45.507 - Thread: 1 -> ExperimentalMode = True 2020-03-25 13:56:45.507 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2020-03-25 13:56:45.507 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-25 13:56:45.599 - Thread: 1 -> Session loaded 2020-03-25 13:56:45.599 - Thread: 1 -> RunLoadingAction - END 2020-03-25 13:56:45.600 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-25 13:56:46.672 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-25 13:56:46.673 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-25 13:56:46.674 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-25 13:56:46.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-25 13:56:46.928 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,5772.258,5196.333,1,0,3336.119,5673.289,0,100000,0,6.416767,8.665101,0,4873,8.332793,1,16.66667,0.5346959,0.722045,100 2020-03-25 13:56:52.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:56:52.469 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:57:13.520 - Thread: 1 -> GUI Stats: Update 10.0335635, Draw 0.308251833333334 2020-03-25 13:57:20.196 - Thread: 1 -> Updating continues. 2020-03-25 13:57:20.371 - Thread: 1 -> Clusters reordered 2020-03-25 13:57:21.293 - Thread: 1 -> GC Memory: 2,003,083,520 B 2020-03-25 13:57:21.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:57:21.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:57:37.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:57:37.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:57:38.449 - Thread: 1 -> Closing grid request by user: 76561198088456190 2020-03-25 13:57:38.449 - Thread: 1 -> Info: OnGridClosedRequest removed entity '103263888549451103:Respawn Planet Pod' with entity id '103263888549451103' 2020-03-25 13:57:38.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:57:38.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:57:41.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-25 13:57:41.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-25 13:57:41.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-25 13:57:41.627 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-25 13:57:49.772 - Thread: 1 -> GUI Stats: Update 0.268866777777778, Draw 0.686054388888889 2020-03-25 13:57:51.305 - Thread: 1 -> GC Memory: 1,921,680,112 B 2020-03-25 13:57:57.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-25 13:57:57.238 - Thread: 1 -> STATISTICS,60.0166665767633,0,0,0,0,0,0,12.77794,20.34584,1,0,1836.459,5894.598,5061,94939,1,17.16595,97.3026,0.3318,4755,15.54961,0,16.66667,2.669239,15.13017,100 2020-03-25 13:58:11.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:58:11.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:58:20.900 - Thread: 1 -> GUI Stats: Update 0.256686722222222, Draw 0.757612666666667 2020-03-25 13:58:21.316 - Thread: 1 -> GC Memory: 1,933,877,304 B 2020-03-25 13:58:22.867 - Thread: 1 -> Used namespaces in scripts: 2020-03-25 13:58:22.909 - Thread: 1 -> Exiting.. 2020-03-25 13:58:22.925 - Thread: 1 -> Used namespaces in scripts: 2020-03-25 13:58:22.925 - Thread: 1 -> MySession::Unload START 2020-03-25 13:58:22.925 - Thread: 1 -> AutoSaveInMinutes: 5 2020-03-25 13:58:22.925 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-25 13:58:22.925 - Thread: 1 -> IsServer: True 2020-03-25 13:58:22.926 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-25 13:58:22.953 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-25 13:58:22.953 - Thread: 1 -> MyAudio.LoadData - START 2020-03-25 13:58:23.039 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (2- USB Audio Device) - Channel #: 2 - Sample rate: 48000 2020-03-25 13:58:23.331 - Thread: 1 -> MyAudio.LoadData - END 2020-03-25 13:58:23.341 - Thread: 1 -> MyConfig.Save() - START 2020-03-25 13:58:23.342 - Thread: 1 -> Path: C:\Users\Prellentor\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-25 13:58:23.469 - Thread: 1 -> MyConfig.Save() - END 2020-03-25 13:58:23.482 - Thread: 1 -> Unloading Procedural World Generator 2020-03-25 13:58:23.824 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-25 13:58:23.853 - Thread: 1 -> Network readers disposed 2020-03-25 13:58:23.854 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-25 13:58:24.232 - Thread: 1 -> Loading sound definitions 2020-03-25 13:58:24.278 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-25 13:58:24.278 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-25 13:58:24.278 - Thread: 1 -> Loading shadow textures definitions 2020-03-25 13:58:24.278 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-25 13:58:24.279 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-25 13:58:24.590 - Thread: 1 -> MySession::Unload END 2020-03-25 13:58:24.596 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-03-25 13:58:24.598 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-25 13:58:24.626 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-25 13:58:24.631 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-03-25 13:58:24.640 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-25 13:58:24.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:58:24.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:58:25.301 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-25 13:58:25.301 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:58:25.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:58:25.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:58:25.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:58:25.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-25 13:58:25.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-25 13:58:25.571 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 17380800 allocated by heap 448 allocated by debug 16777216 allocated by solver ------- 34158464 computed total 34158464 reported total Heap usage: 508720 ( 2%) unused in thread local freelists 16278352 (93%) unused in main heap 593728 ( 3%) used in main heap ------- 17380800 allocated by heap Peak usage: 15036640 ( 3%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-03-25 13:58:25.822 - Thread: 26 -> External debugger: interrupted. 2020-03-25 13:58:25.824 - Thread: 1 -> Steam closed 2020-03-25 13:58:25.833 - Thread: 1 -> Log Closed