2020-03-22 13:07:44.291 - Thread: 1 -> Log Started 2020-03-22 13:07:44.301 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-22 13:07:44.301 - Thread: 1 -> App Version: 01_194_080 2020-03-22 13:07:44.301 - Thread: 1 -> Steam build: Always true 2020-03-22 13:07:44.301 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-22 13:07:44.301 - Thread: 1 -> Environment.ProcessorCount: 4 2020-03-22 13:07:44.461 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2020-03-22 13:07:44.461 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-22 13:07:44.461 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-22 13:07:44.461 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-22 13:07:44.461 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-22 13:07:44.461 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-22 13:07:44.461 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz 2020-03-22 13:07:44.461 - Thread: 1 -> IntPtr.Size: 8 2020-03-22 13:07:44.461 - Thread: 1 -> Default Culture: 2020-03-22 13:07:44.461 - Thread: 1 -> Default UI Culture: 2020-03-22 13:07:44.461 - Thread: 1 -> MyConfig.Load() - START 2020-03-22 13:07:44.471 - Thread: 1 -> Path: C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-22 13:07:44.621 - Thread: 1 -> NewNewGameScreen: False 2020-03-22 13:07:44.621 - Thread: 1 -> EnableDamageEffects: False 2020-03-22 13:07:44.621 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-22 13:07:44.621 - Thread: 1 -> EnableReverb: False 2020-03-22 13:07:44.621 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-22 13:07:44.621 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-22 13:07:44.621 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-22 13:07:44.621 - Thread: 1 -> FirstTimeRun: False 2020-03-22 13:07:44.621 - Thread: 1 -> ExperimentalMode: False 2020-03-22 13:07:44.621 - Thread: 1 -> VideoAdapter: 0 2020-03-22 13:07:44.621 - Thread: 1 -> ScreenWidth: 1366 2020-03-22 13:07:44.621 - Thread: 1 -> ScreenHeight: 768 2020-03-22 13:07:44.621 - Thread: 1 -> RefreshRate: 40006 2020-03-22 13:07:44.621 - Thread: 1 -> WindowMode: 2 2020-03-22 13:07:44.621 - Thread: 1 -> VerticalSync: 0 2020-03-22 13:07:44.621 - Thread: 1 -> FieldOfView: 70 2020-03-22 13:07:44.621 - Thread: 1 -> PostProcessingEnabled: True 2020-03-22 13:07:44.621 - Thread: 1 -> FlaresIntensity: 1 2020-03-22 13:07:44.621 - Thread: 1 -> TreeViewDistance: 500 2020-03-22 13:07:44.621 - Thread: 1 -> GrassDensity: 0 2020-03-22 13:07:44.621 - Thread: 1 -> GrassDrawDistance: 49 2020-03-22 13:07:44.621 - Thread: 1 -> AntialiasingMode: 0 2020-03-22 13:07:44.621 - Thread: 1 -> ShadowMapResolution: 0 2020-03-22 13:07:44.621 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-03-22 13:07:44.621 - Thread: 1 -> TextureQuality: 0 2020-03-22 13:07:44.621 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-22 13:07:44.621 - Thread: 1 -> ModelQuality: 0 2020-03-22 13:07:44.621 - Thread: 1 -> VoxelQuality: 0 2020-03-22 13:07:44.621 - Thread: 1 -> ShaderQuality: 0 2020-03-22 13:07:44.621 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-22 13:07:44.621 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-22 13:07:44.621 - Thread: 1 -> GDPRConsent: True 2020-03-22 13:07:44.621 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-22 13:07:44.621 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-22 13:07:44.621 - Thread: 1 -> DisableUpdateDriverNotification: False 2020-03-22 13:07:44.621 - Thread: 1 -> FirstTimeTutorials: False 2020-03-22 13:07:44.621 - Thread: 1 -> HudState: 1 2020-03-22 13:07:44.621 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-22 13:07:44.621 - Thread: 1 -> MutedPlayers: 2020-03-22 13:07:44.621 - Thread: 1 -> EnablePerformanceWarningsTempV2: True 2020-03-22 13:07:44.621 - Thread: 1 -> ShowCrosshair: True 2020-03-22 13:07:44.621 - Thread: 1 -> EnableTrading: True 2020-03-22 13:07:44.621 - Thread: 1 -> EnableSteamCloud: False 2020-03-22 13:07:44.621 - Thread: 1 -> UiTransparency: 1 2020-03-22 13:07:44.621 - Thread: 1 -> UiBkTransparency: 1 2020-03-22 13:07:44.621 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-22 13:07:44.621 - Thread: 1 -> Language: 0 2020-03-22 13:07:44.621 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-22 13:07:44.621 - Thread: 1 -> ControlsHints: True 2020-03-22 13:07:44.621 - Thread: 1 -> GoodBotHints: True 2020-03-22 13:07:44.621 - Thread: 1 -> RotationHints: True 2020-03-22 13:07:44.621 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-03-22 13:07:44.621 - Thread: 1 -> LastCheckedVersion: 1193103 2020-03-22 13:07:44.621 - Thread: 1 -> MyConfig.Load() - END 2020-03-22 13:07:50.481 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-22 13:07:50.814 - Thread: 1 -> Found processor count: 4 2020-03-22 13:07:50.814 - Thread: 1 -> Using processor count: 4 2020-03-22 13:07:51.074 - Thread: 1 -> All detected adapters: 2020-03-22 13:07:51.084 - Thread: 1 -> NVIDIA GeForce 820M - VendorID=4318, SubsystemID=590811196, DeviceID=4416 2020-03-22 13:07:51.084 - Thread: 1 -> Intel(R) HD Graphics 5500 - VendorID=32902, SubsystemID=590811196, DeviceID=5654 2020-03-22 13:07:51.084 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-22 13:07:51.542 - Thread: 1 -> AdapterInfo = { 2020-03-22 13:07:51.542 - Thread: 1 -> Name = NVIDIA GeForce 820M + DISPLAY1 2020-03-22 13:07:51.542 - Thread: 1 -> Description = dev id: 4416, mem: 2086797312, shared mem: 4250607616, Luid: 59755, rev: 161, subsys id: 590811196, vendor id: 4318 2020-03-22 13:07:51.542 - Thread: 1 -> Driver version = 23.21.13.9135 2020-03-22 13:07:51.542 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-03-22 13:07:51.542 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-22 13:07:51.542 - Thread: 1 -> AftermathSupported = False 2020-03-22 13:07:51.542 - Thread: 1 -> Adapter id = 0 2020-03-22 13:07:51.542 - Thread: 1 -> Supported = True 2020-03-22 13:07:51.542 - Thread: 1 -> RAM = 2086797312 2020-03-22 13:07:51.542 - Thread: 1 -> Priority = 2 2020-03-22 13:07:51.542 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-22 13:07:51.542 - Thread: 1 -> Output is attached = True 2020-03-22 13:07:51.542 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-22 13:07:51.542 - Thread: 1 -> Display modes = { 2020-03-22 13:07:51.552 - Thread: 1 -> DXGIOutput id = 0 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> } 2020-03-22 13:07:51.552 - Thread: 1 -> } 2020-03-22 13:07:51.552 - Thread: 1 -> AdapterInfo = { 2020-03-22 13:07:51.552 - Thread: 1 -> Name = NVIDIA GeForce 820M + DISPLAY1 2020-03-22 13:07:51.552 - Thread: 1 -> Description = dev id: 4416, mem: 2086797312, shared mem: 4250607616, Luid: 59755, rev: 161, subsys id: 590811196, vendor id: 4318 2020-03-22 13:07:51.552 - Thread: 1 -> Driver version = 23.21.13.9135 2020-03-22 13:07:51.552 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-03-22 13:07:51.552 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-22 13:07:51.552 - Thread: 1 -> AftermathSupported = False 2020-03-22 13:07:51.552 - Thread: 1 -> Adapter id = 0 2020-03-22 13:07:51.552 - Thread: 1 -> Supported = True 2020-03-22 13:07:51.552 - Thread: 1 -> RAM = 2086797312 2020-03-22 13:07:51.552 - Thread: 1 -> Priority = 2 2020-03-22 13:07:51.552 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-22 13:07:51.552 - Thread: 1 -> Output is attached = True 2020-03-22 13:07:51.552 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-22 13:07:51.552 - Thread: 1 -> Display modes = { 2020-03-22 13:07:51.552 - Thread: 1 -> DXGIOutput id = 0 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> } 2020-03-22 13:07:51.552 - Thread: 1 -> } 2020-03-22 13:07:51.552 - Thread: 1 -> AdapterInfo = { 2020-03-22 13:07:51.552 - Thread: 1 -> Name = Intel(R) HD Graphics 5500 2020-03-22 13:07:51.552 - Thread: 1 -> Description = dev id: 5654, mem: 134217728, shared mem: 4250607616, Luid: 58915, rev: 9, subsys id: 590811196, vendor id: 32902 2020-03-22 13:07:51.552 - Thread: 1 -> Driver version = 10.18.15.4248 2020-03-22 13:07:51.552 - Thread: 1 -> Driver date = 20150629000000.000000-000 2020-03-22 13:07:51.552 - Thread: 1 -> DriverUpdateNecessary = True 2020-03-22 13:07:51.552 - Thread: 1 -> AftermathSupported = False 2020-03-22 13:07:51.552 - Thread: 1 -> Adapter id = 1 2020-03-22 13:07:51.552 - Thread: 1 -> Supported = True 2020-03-22 13:07:51.552 - Thread: 1 -> RAM = 134217728 2020-03-22 13:07:51.552 - Thread: 1 -> Priority = 1 2020-03-22 13:07:51.552 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-22 13:07:51.552 - Thread: 1 -> Output is attached = False 2020-03-22 13:07:51.552 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-22 13:07:51.552 - Thread: 1 -> Display modes = { 2020-03-22 13:07:51.552 - Thread: 1 -> DXGIOutput id = 0 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-22 13:07:51.552 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-22 13:07:51.552 - Thread: 1 -> } 2020-03-22 13:07:51.552 - Thread: 1 -> } 2020-03-22 13:07:51.552 - Thread: 1 -> AdapterInfo = { 2020-03-22 13:07:51.552 - Thread: 1 -> Name = Intel(R) HD Graphics 5500 2020-03-22 13:07:51.552 - Thread: 1 -> Description = dev id: 5654, mem: 134217728, shared mem: 4250607616, Luid: 58915, rev: 9, subsys id: 590811196, vendor id: 32902 2020-03-22 13:07:51.552 - Thread: 1 -> Driver version = 10.18.15.4248 2020-03-22 13:07:51.552 - Thread: 1 -> Driver date = 20150629000000.000000-000 2020-03-22 13:07:51.552 - Thread: 1 -> DriverUpdateNecessary = True 2020-03-22 13:07:51.552 - Thread: 1 -> AftermathSupported = False 2020-03-22 13:07:51.552 - Thread: 1 -> Adapter id = 1 2020-03-22 13:07:51.552 - Thread: 1 -> Supported = True 2020-03-22 13:07:51.552 - Thread: 1 -> RAM = 134217728 2020-03-22 13:07:51.552 - Thread: 1 -> Priority = 1 2020-03-22 13:07:51.552 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-22 13:07:51.552 - Thread: 1 -> Output is attached = False 2020-03-22 13:07:51.552 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-22 13:07:51.552 - Thread: 1 -> Display modes = { 2020-03-22 13:07:51.562 - Thread: 1 -> DXGIOutput id = 0 2020-03-22 13:07:51.562 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 320x200@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 320x200@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 320x240@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 320x240@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 400x300@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 400x300@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 512x384@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 512x384@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x400@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x400@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x480@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 640x480@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 800x600@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 800x600@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-22 13:07:51.562 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-22 13:07:51.562 - Thread: 1 -> } 2020-03-22 13:07:51.562 - Thread: 1 -> } 2020-03-22 13:07:51.562 - Thread: 1 -> Steam.IsActive: True 2020-03-22 13:07:51.562 - Thread: 1 -> Steam.IsOnline: True 2020-03-22 13:07:51.562 - Thread: 1 -> Steam.OwnsGame: False 2020-03-22 13:07:51.562 - Thread: 1 -> Steam.UserId: 76561198144961701 2020-03-22 13:07:51.562 - Thread: 1 -> Steam.UserName: Brain In The Dark 2020-03-22 13:07:51.562 - Thread: 1 -> Steam.Branch: default 2020-03-22 13:07:51.562 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-22 13:07:51.562 - Thread: 1 -> Build version: 0.1.1.0 2020-03-22 13:07:51.642 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2020-03-22 13:07:51.642 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2020-03-22 13:07:51.662 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2020-03-22 13:07:51.662 - Thread: 14 -> CreateDeviceInternal - Create device 2020-03-22 13:07:51.722 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2020-03-22 13:07:51.752 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2020-03-22 13:07:51.752 - Thread: 14 -> CreateDeviceInternal create swapchain 2020-03-22 13:07:51.752 - Thread: 14 -> Mode not found: 1366x768 @ 40006 2020-03-22 13:07:55.519 - Thread: 14 -> Mode not found: 1366x768 @ 40006 2020-03-22 13:07:55.614 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-22 13:07:55.614 - Thread: 1 -> MyScreenManager() 2020-03-22 13:07:55.614 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-22 13:07:55.614 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-22 13:07:57.596 - Thread: 1 -> Preallocate - START 2020-03-22 13:07:57.596 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-22 13:07:57.596 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-22 13:07:57.596 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-22 13:07:57.596 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-22 13:07:57.596 - Thread: 1 -> MyEntities - START 2020-03-22 13:07:57.646 - Thread: 1 -> MyEntities - END 2020-03-22 13:07:57.646 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-22 13:07:57.646 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-22 13:07:57.646 - Thread: 1 -> MyTransparentGeometry - START 2020-03-22 13:07:57.646 - Thread: 1 -> MyTransparentGeometry - END 2020-03-22 13:07:57.646 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-22 13:07:57.676 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-22 13:07:57.676 - Thread: 1 -> MyMath - START 2020-03-22 13:07:57.676 - Thread: 1 -> MyMath - END 2020-03-22 13:07:57.676 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-22 13:07:57.676 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-22 13:07:57.696 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-22 13:07:57.696 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-22 13:07:57.696 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-22 13:07:57.736 - Thread: 1 -> MySyncDestructions - START 2020-03-22 13:07:57.736 - Thread: 1 -> MySyncDestructions - END 2020-03-22 13:07:57.736 - Thread: 1 -> MySyncEntity - START 2020-03-22 13:07:57.736 - Thread: 1 -> MySyncEntity - END 2020-03-22 13:07:57.736 - Thread: 1 -> MySyncScenario - START 2020-03-22 13:07:57.736 - Thread: 1 -> MySyncScenario - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyCommandCharacter - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyCommandCharacter - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyCommandConsole - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyCommandConsole - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyCommandEntity - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyCommandEntity - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyAiTargetManager - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyAiTargetManager - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyClientDebugCommands - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyClientDebugCommands - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyDedicatedServer - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyDedicatedServer - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerBase - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerBase - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerClient - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerClient - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyServerDebugCommands - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyServerDebugCommands - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyAIActionsParser - START 2020-03-22 13:07:57.736 - Thread: 1 -> MyAIActionsParser - END 2020-03-22 13:07:57.736 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-22 13:07:57.866 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-22 13:07:57.866 - Thread: 1 -> MyDefinitionManager - START 2020-03-22 13:07:57.906 - Thread: 1 -> MyDefinitionManager - END 2020-03-22 13:07:57.906 - Thread: 1 -> Preallocate - END 2020-03-22 13:07:57.916 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-22 13:07:58.452 - Thread: 14 -> DXGI SetFullscreenState succeded 2020-03-22 13:07:58.520 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-22 13:07:58.520 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-22 13:07:58.560 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-22 13:07:58.570 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-22 13:07:58.570 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-22 13:07:58.570 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-22 13:07:58.570 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-22 13:07:58.570 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-22 13:07:58.570 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-22 13:07:58.640 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard 2020-03-22 13:07:58.640 - Thread: 1 -> Win32_ComputerSystem.Model: HP 15 Notebook PC 2020-03-22 13:07:58.640 - Thread: 1 -> Virtualized: False 2020-03-22 13:07:58.650 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz 2020-03-22 13:07:58.650 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,501,215,232 bytes 2020-03-22 13:07:58.650 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-22 13:07:58.650 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,353,631,744 bytes 2020-03-22 13:07:58.650 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,844,284,416 bytes 2020-03-22 13:07:58.680 - Thread: 1 -> Drive C: | Capacity: 472,431,685,632 bytes | Free space: 325,314,625,536 bytes 2020-03-22 13:07:58.800 - Thread: 1 -> Drive D: | Capacity: 25,625,096,192 bytes | Free space: 2,844,045,312 bytes 2020-03-22 13:07:58.800 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-22 13:07:58.800 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-22 13:07:58.810 - Thread: 1 -> Installed DLCs: 2020-03-22 13:07:58.850 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-22 13:07:58.940 - Thread: 1 -> Havok: Physics.Init 2020-03-22 13:07:58.968 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-22 13:07:58.988 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-22 13:07:59.059 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-22 13:07:59.059 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-22 13:07:59.069 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-22 13:07:59.734 - Thread: 1 -> Loading scenarios 2020-03-22 13:07:59.784 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-22 13:07:59.794 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-22 13:08:00.204 - Thread: 1 -> Loading sound definitions 2020-03-22 13:08:00.294 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-22 13:08:00.294 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-22 13:08:00.294 - Thread: 1 -> Loading shadow textures definitions 2020-03-22 13:08:00.294 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-22 13:08:00.294 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-22 13:08:00.304 - Thread: 1 -> MyAudio.LoadData - START 2020-03-22 13:08:00.605 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Cassa/Cuffie (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-22 13:08:00.727 - Thread: 1 -> MyAudio.LoadData - END 2020-03-22 13:08:00.731 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2020-03-22 13:08:00.732 - Thread: 1 -> MyGuiManager() 2020-03-22 13:08:00.735 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-22 13:08:00.860 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-22 13:08:01.086 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-22 13:08:01.089 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-22 13:08:01.090 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-22 13:08:01.118 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-22 13:08:01.148 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-22 13:08:01.199 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-22 13:08:01.204 - Thread: 8 -> ReloadVoxelMaterials 2020-03-22 13:08:01.319 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-22 13:08:01.327 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-22 13:08:01.330 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-22 13:08:01.335 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-22 13:08:01.406 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.413 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-22 13:08:01.430 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.431 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-22 13:08:01.479 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.479 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-22 13:08:01.557 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.557 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-22 13:08:01.580 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.580 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-22 13:08:01.601 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.602 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-22 13:08:01.621 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.621 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-22 13:08:01.624 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.625 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-22 13:08:01.629 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.629 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-22 13:08:01.646 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.646 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-22 13:08:01.652 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.652 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-22 13:08:01.685 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.685 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-22 13:08:01.927 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.927 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-22 13:08:01.946 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:01.946 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-22 13:08:02.067 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.067 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-22 13:08:02.069 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.069 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-22 13:08:02.082 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.082 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-22 13:08:02.113 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.113 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-22 13:08:02.114 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.115 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-22 13:08:02.115 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.116 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-22 13:08:02.117 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.117 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-22 13:08:02.126 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.126 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-22 13:08:02.132 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.133 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-22 13:08:02.139 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.139 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-22 13:08:02.282 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.282 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-22 13:08:02.303 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.304 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-22 13:08:02.324 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.324 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-22 13:08:02.340 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.340 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-22 13:08:02.349 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.349 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-22 13:08:02.396 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.396 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-22 13:08:02.412 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.412 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-22 13:08:02.416 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.416 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-22 13:08:02.419 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.419 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-22 13:08:02.456 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.456 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-22 13:08:02.457 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.457 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-22 13:08:02.458 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.459 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-22 13:08:02.532 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.532 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-22 13:08:02.551 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.551 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-22 13:08:02.567 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.567 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-22 13:08:02.597 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.597 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-22 13:08:02.644 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.644 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-22 13:08:02.649 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.649 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-22 13:08:02.685 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-22 13:08:02.735 - Thread: 8 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.736 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-22 13:08:02.782 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:02.782 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-22 13:08:03.132 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-22 13:08:03.137 - Thread: 1 -> Timer Frequency: 10000000 2020-03-22 13:08:03.137 - Thread: 1 -> Ticks per frame: 166667 2020-03-22 13:08:03.533 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-22 13:08:03.533 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-22 13:08:05.528 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-22 13:08:06.398 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-22 13:08:06.875 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-22 13:08:07.011 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-22 13:08:07.026 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-22 13:08:07.044 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-22 13:08:07.046 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-22 13:08:07.048 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-22 13:08:07.050 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-22 13:08:07.067 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-22 13:08:07.073 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-22 13:08:07.082 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-22 13:08:07.129 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-22 13:08:07.130 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-22 13:08:07.149 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-22 13:08:07.150 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-22 13:08:07.181 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-22 13:08:07.201 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-22 13:08:07.214 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-22 13:08:07.285 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-22 13:08:07.301 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-22 13:08:07.306 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-22 13:08:07.432 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-22 13:08:07.442 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-22 13:08:07.534 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-22 13:08:07.565 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-22 13:08:07.566 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-22 13:08:07.642 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-22 13:08:07.669 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-22 13:08:07.674 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-22 13:08:07.744 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-22 13:08:07.765 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-22 13:08:07.775 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-22 13:08:07.843 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-22 13:08:07.862 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-22 13:08:07.906 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-22 13:08:07.907 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-22 13:08:07.914 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-22 13:08:07.967 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-22 13:08:07.985 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-22 13:08:08.510 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-22 13:08:08.657 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-22 13:08:08.664 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-22 13:08:08.866 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-22 13:08:09.012 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-22 13:08:09.297 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-22 13:08:09.480 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-22 13:08:09.760 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-22 13:08:09.950 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-22 13:08:10.644 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-22 13:08:10.646 - Thread: 1 -> Flares Intensity: 1 2020-03-22 13:08:10.646 - Thread: 1 -> Field of view: 1.22173 2020-03-22 13:08:10.646 - Thread: 1 -> PostProcessingEnabled: True 2020-03-22 13:08:10.646 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-22 13:08:10.646 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-22 13:08:10.646 - Thread: 1 -> Render.DistanceFade: 500 2020-03-22 13:08:10.646 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-03-22 13:08:10.646 - Thread: 1 -> Render.ShadowQuality: LOW 2020-03-22 13:08:10.646 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-03-22 13:08:10.646 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-22 13:08:10.646 - Thread: 1 -> Render.TextureQuality: LOW 2020-03-22 13:08:10.646 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-22 13:08:10.646 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-03-22 13:08:10.646 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-03-22 13:08:10.647 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-03-22 13:08:10.648 - Thread: 1 -> Analytics uuid: 10cc104d-987a-401b-49ca-fb037665ef72 2020-03-22 13:08:11.200 - Thread: 1 -> Analytics helper process start reported 2020-03-22 13:08:13.014 - Thread: 25 -> Analytics session: 20325375 2020-03-22 13:08:16.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:08:16.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:08:44.351 - Thread: 1 -> GUI Stats: Update 0.721161722222222, Draw 0.238325666666667 2020-03-22 13:08:56.431 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-22 13:09:01.182 - Thread: 9 -> Loading available saves - START 2020-03-22 13:09:01.189 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701' 2020-03-22 13:09:06.889 - Thread: 9 -> Loading available saves - END 2020-03-22 13:09:07.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:09:07.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:09:15.595 - Thread: 1 -> GUI Stats: Update 1.42759272222222, Draw 0.271125111111111 2020-03-22 13:09:19.676 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Sandbox_config.sbc 2020-03-22 13:09:19.689 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-22 13:09:19.694 - Thread: 1 -> LoadSandbox() - Start 2020-03-22 13:09:19.702 - Thread: 1 -> LoadSession() - Start 2020-03-22 13:09:19.702 - Thread: 1 -> C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova 2020-03-22 13:09:22.593 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Sandbox_config.sbc 2020-03-22 13:09:22.601 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-22 13:09:22.612 - Thread: 1 -> CheckPoint Experimental mode: No 2020-03-22 13:09:22.613 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2020-03-22 13:09:22.618 - Thread: 1 -> LoadSession() - End 2020-03-22 13:09:22.618 - Thread: 1 -> LoadSandbox() - End 2020-03-22 13:09:22.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:09:22.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:09:22.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:09:22.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:09:22.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:09:22.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:09:22.726 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-22 13:09:22.734 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-22 13:09:22.863 - Thread: 1 -> RunLoadingAction - START 2020-03-22 13:09:22.875 - Thread: 1 -> Loading session: C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova 2020-03-22 13:09:24.404 - Thread: 1 -> GC Memory: 1,002,367,752 B 2020-03-22 13:09:24.412 - Thread: 1 -> Process Memory: 2,628,034,560 B 2020-03-22 13:09:24.414 - Thread: 1 -> Experimental mode: No 2020-03-22 13:09:24.414 - Thread: 1 -> Experimental mode reason: 0 2020-03-22 13:09:26.449 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-22 13:09:26.499 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-22 13:09:26.509 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-22 13:09:27.081 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-22 13:09:27.081 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-22 13:09:27.081 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2020-03-22 13:09:27.084 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-22 13:09:27.087 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-22 13:09:27.298 - Thread: 1 -> Loading scenarios 2020-03-22 13:09:27.298 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-22 13:09:27.299 - Thread: 1 -> List of used mods (0) - START 2020-03-22 13:09:27.300 - Thread: 1 -> List of used mods - END 2020-03-22 13:09:27.425 - Thread: 1 -> Loading behaviors 2020-03-22 13:09:27.428 - Thread: 1 -> Loading ammo magazines 2020-03-22 13:09:27.432 - Thread: 1 -> Loading ammo definitions 2020-03-22 13:09:27.436 - Thread: 1 -> Loading animations 2020-03-22 13:09:27.439 - Thread: 1 -> Loading animations 2020-03-22 13:09:27.444 - Thread: 1 -> Loading sound definitions 2020-03-22 13:09:27.445 - Thread: 1 -> Loading sound definitions 2020-03-22 13:09:27.446 - Thread: 1 -> Loading sound definitions 2020-03-22 13:09:27.446 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-22 13:09:28.222 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-22 13:09:28.222 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-22 13:09:28.222 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-22 13:09:28.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-22 13:09:28.226 - Thread: 1 -> Loading asteroid generators 2020-03-22 13:09:28.229 - Thread: 1 -> Loading spawn groups 2020-03-22 13:09:28.234 - Thread: 1 -> Loading drop containers 2020-03-22 13:09:28.235 - Thread: 1 -> Loading spawn groups 2020-03-22 13:09:28.236 - Thread: 1 -> Loading spawn groups 2020-03-22 13:09:28.236 - Thread: 1 -> Loading radial menu definitions 2020-03-22 13:09:28.266 - Thread: 1 -> Loading respawn ships 2020-03-22 13:09:28.269 - Thread: 1 -> Loading spawn groups 2020-03-22 13:09:28.269 - Thread: 1 -> Loading wheel speeds 2020-03-22 13:09:28.350 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-22 13:09:28.382 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-22 13:09:28.382 - Thread: 1 -> MyAudio.LoadData - START 2020-03-22 13:09:28.470 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Cassa/Cuffie (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-22 13:09:28.878 - Thread: 1 -> MyAudio.LoadData - END 2020-03-22 13:09:28.954 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-22 13:09:28.966 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-22 13:09:29.082 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-22 13:09:29.084 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-22 13:09:29.084 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-22 13:09:29.114 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-22 13:09:29.975 - Thread: 24 -> External debugger: listening... 2020-03-22 13:09:30.043 - Thread: 1 -> MyLights.LoadData() - START 2020-03-22 13:09:30.048 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-22 13:09:30.048 - Thread: 1 -> MyLights.LoadData() - END 2020-03-22 13:09:30.048 - Thread: 1 -> Info: MyLights initialized. 2020-03-22 13:09:30.049 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-22 13:09:30.071 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-22 13:09:30.219 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-22 13:09:30.220 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-22 13:09:30.298 - Thread: 1 -> Loading Procedural World Generator 2020-03-22 13:09:30.302 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-22 13:09:31.285 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-22 13:09:31.521 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-22 13:09:31.521 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-22 13:09:31.521 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-22 13:09:31.525 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Moon-1353915701d19000.vx2' 2020-03-22 13:09:31.525 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\EarthLike-1779144428d120000.vx2' 2020-03-22 13:09:31.525 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Alien-291759539d120000.vx2' 2020-03-22 13:09:50.127 - Thread: 9 -> Info: Planet generator name: Alien 2020-03-22 13:09:50.136 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-22 13:09:50.164 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-22 13:09:50.164 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Titan-2124704365d19000.vx2' 2020-03-22 13:09:51.891 - Thread: 8 -> Info: Planet generator name: Moon 2020-03-22 13:09:51.892 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-22 13:09:51.892 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-22 13:09:51.892 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Mars-2044023682d120000.vx2' 2020-03-22 13:09:56.805 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-22 13:09:56.806 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-22 13:09:56.806 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-22 13:09:56.806 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Europa-595048092d19000.vx2' 2020-03-22 13:10:05.279 - Thread: 9 -> Info: Planet generator name: Titan 2020-03-22 13:10:05.279 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-22 13:10:09.843 - Thread: 8 -> Info: Planet generator name: Mars 2020-03-22 13:10:09.844 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-22 13:10:13.784 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(281475580690486)A(G(SnowCoverageIronCore)M(Europa)__0)-852048159089939535.vx2' 2020-03-22 13:10:14.044 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-22 13:10:14.045 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-22 13:10:15.274 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_50_1_89_25_1334789645.vx2' 2020-03-22 13:10:15.451 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_50_1_89_26_742609428.vx2' 2020-03-22 13:10:15.784 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_51_2_88_26_811229650.vx2' 2020-03-22 13:10:15.822 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_50_1_88_2_1049642275.vx2' 2020-03-22 13:10:15.835 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(844425282453507)A(G(SnowCoverageIronCore)M(Europa)__0)-835136831980553113.vx2' 2020-03-22 13:10:15.840 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(281475245146173)A(G(SnowCoverageIronCore)M(Europa)__0)-815593538407327804.vx2' 2020-03-22 13:10:15.903 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(281475463249974)A(G(SnowCoverageIronCore)M(Europa)__0)-795769448298001704.vx2' 2020-03-22 13:10:23.575 - Thread: 1 -> Clusters reordered 2020-03-22 13:10:23.687 - Thread: 1 -> Clusters reordered 2020-03-22 13:10:24.233 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-03-22 13:10:24.407 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-22 13:10:24.410 - Thread: 1 -> Name = Terranova 2020-03-22 13:10:24.410 - Thread: 1 -> Description = 2020-03-22 13:10:24.410 - Thread: 1 -> GameDateTime = 01/02/2081 19:38:17 2020-03-22 13:10:24.410 - Thread: 1 -> Password = 2020-03-22 13:10:24.410 - Thread: 1 -> CurrentPath = C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova 2020-03-22 13:10:24.410 - Thread: 1 -> WorkshopId = 2020-03-22 13:10:24.410 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-22 13:10:24.410 - Thread: 1 -> ThumbPath = C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\thumb.jpg 2020-03-22 13:10:24.413 - Thread: 1 -> Settings: 2020-03-22 13:10:24.414 - Thread: 1 -> GameMode = Survival 2020-03-22 13:10:24.414 - Thread: 1 -> MaxPlayers = 4 2020-03-22 13:10:24.414 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-22 13:10:24.414 - Thread: 1 -> AutoHealing = True 2020-03-22 13:10:24.414 - Thread: 1 -> WeaponsEnabled = True 2020-03-22 13:10:24.414 - Thread: 1 -> ThrusterDamage = True 2020-03-22 13:10:24.414 - Thread: 1 -> EnableSpectator = False 2020-03-22 13:10:24.414 - Thread: 1 -> EnableCopyPaste = False 2020-03-22 13:10:24.414 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-22 13:10:24.414 - Thread: 1 -> MaxGridSize = 0 2020-03-22 13:10:24.414 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-22 13:10:24.414 - Thread: 1 -> CargoShipsEnabled = True 2020-03-22 13:10:24.414 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-22 13:10:24.414 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-22 13:10:24.414 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-22 13:10:24.414 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-22 13:10:24.414 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-22 13:10:24.414 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-22 13:10:24.414 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-22 13:10:24.414 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-22 13:10:24.414 - Thread: 1 -> ClientCanSave = False 2020-03-22 13:10:24.414 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-22 13:10:24.414 - Thread: 1 -> PermanentDeath = False 2020-03-22 13:10:24.414 - Thread: 1 -> DestructibleBlocks = True 2020-03-22 13:10:24.414 - Thread: 1 -> EnableScripts = False 2020-03-22 13:10:24.414 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-22 13:10:24.414 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-22 13:10:24.414 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-22 13:10:24.414 - Thread: 1 -> ProceduralSeed = 0 2020-03-22 13:10:24.414 - Thread: 1 -> DestructibleBlocks = True 2020-03-22 13:10:24.414 - Thread: 1 -> EnableIngameScripts = False 2020-03-22 13:10:24.414 - Thread: 1 -> ViewDistance = 15000 2020-03-22 13:10:24.414 - Thread: 1 -> Voxel destruction = True 2020-03-22 13:10:24.414 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-22 13:10:24.414 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-22 13:10:24.414 - Thread: 1 -> EnableContainerDrops = True 2020-03-22 13:10:24.414 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-22 13:10:24.414 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-22 13:10:24.414 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-22 13:10:24.415 - Thread: 1 -> EnableSubgridDamage = False 2020-03-22 13:10:24.415 - Thread: 1 -> SyncDistance = 3000 2020-03-22 13:10:24.415 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-22 13:10:24.415 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-22 13:10:24.415 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-22 13:10:24.415 - Thread: 1 -> ExperimentalMode = False 2020-03-22 13:10:24.415 - Thread: 1 -> ExperimentalModeReason = 0 2020-03-22 13:10:24.415 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-22 13:10:24.756 - Thread: 1 -> Session loaded 2020-03-22 13:10:24.756 - Thread: 1 -> RunLoadingAction - END 2020-03-22 13:10:24.757 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-22 13:10:25.846 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-22 13:10:25.951 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-22 13:10:25.952 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-22 13:10:26.046 - Thread: 1 -> Updating continues. 2020-03-22 13:10:26.305 - Thread: 1 -> GC Memory: 2,672,451,224 B 2020-03-22 13:10:26.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-22 13:10:27.901 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,20510.41,38758.31,1,0,2549.851,4807.656,16565,83435,8,3.517437,9.913147,0,1066,16.65555,1,24.99625,0.5858484,1.651089,100 2020-03-22 13:10:56.321 - Thread: 1 -> GC Memory: 1,870,122,160 B 2020-03-22 13:11:03.472 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-22 13:11:03.718 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-22 13:11:09.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:11:09.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:11:15.496 - Thread: 1 -> GUI Stats: Update 35.3706246666667, Draw 0.579768277777778 2020-03-22 13:11:26.326 - Thread: 1 -> GC Memory: 2,107,739,304 B 2020-03-22 13:11:44.287 - Thread: 1 -> Updating stopped. 2020-03-22 13:11:45.680 - Thread: 1 -> GUI Stats: Update 0.879469999999999, Draw 0.857545500000002 2020-03-22 13:11:46.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-22 13:11:46.160 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,30.48529,62.08551,1,0,2017.194,5614.305,16565,83435,8,28.53551,97.26701,0.3418063,718,32.74168,0,24.99625,9.343005,31.84686,100 2020-03-22 13:11:49.072 - Thread: 1 -> Saving world - START 2020-03-22 13:11:49.076 - Thread: 1 -> Making world state snapshot. 2020-03-22 13:11:49.078 - Thread: 1 -> Before snapshot.: GC Memory: 2,116,704,064 B 2020-03-22 13:11:50.162 - Thread: 1 -> After snapshot.: GC Memory: 2,122,165,688 B 2020-03-22 13:11:50.219 - Thread: 1 -> Directory cleanup: GC Memory: 2,122,213,456 B 2020-03-22 13:11:50.220 - Thread: 1 -> Saving world - END 2020-03-22 13:11:50.256 - Thread: 8 -> Session snapshot save - START 2020-03-22 13:11:50.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:11:50.266 - Thread: 8 -> Checking file access for files in target dir. 2020-03-22 13:11:50.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:11:50.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:11:50.539 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:11:50.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:11:50.543 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:11:50.549 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-03-22 13:11:50.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:11:50.562 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:11:51.051 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-03-22 13:11:51.052 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-03-22 13:11:51.056 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-03-22 13:11:52.833 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\.new\Sandbox_config.sbc 2020-03-22 13:11:53.156 - Thread: 8 -> Session snapshot save - END 2020-03-22 13:11:53.162 - Thread: 1 -> Used namespaces in scripts: 2020-03-22 13:11:53.178 - Thread: 1 -> MySession::Unload START 2020-03-22 13:11:53.178 - Thread: 1 -> AutoSaveInMinutes: 5 2020-03-22 13:11:53.178 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-03-22 13:11:53.178 - Thread: 1 -> IsServer: True 2020-03-22 13:11:53.180 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-22 13:11:53.199 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-22 13:11:53.199 - Thread: 1 -> MyAudio.LoadData - START 2020-03-22 13:11:53.381 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Cassa/Cuffie (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-22 13:12:03.778 - Thread: 1 -> MyAudio.LoadData - END 2020-03-22 13:12:03.833 - Thread: 1 -> MyConfig.Save() - START 2020-03-22 13:12:03.839 - Thread: 1 -> Path: C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-22 13:12:04.608 - Thread: 1 -> MyConfig.Save() - END 2020-03-22 13:12:04.649 - Thread: 1 -> Unloading Procedural World Generator 2020-03-22 13:12:06.212 - Thread: 1 -> Info: MyLights Unloading data. 2020-03-22 13:12:06.230 - Thread: 1 -> Network readers disposed 2020-03-22 13:12:06.230 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-22 13:12:07.842 - Thread: 1 -> Loading sound definitions 2020-03-22 13:12:10.783 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-22 13:12:10.783 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-22 13:12:10.783 - Thread: 1 -> Loading shadow textures definitions 2020-03-22 13:12:10.783 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-22 13:12:10.784 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-22 13:12:11.205 - Thread: 1 -> MySession::Unload END 2020-03-22 13:12:11.894 - Thread: 14 -> ASSERT: Leaked resources: CommonMaterialCB240 CommonMaterialCB240 CommonMaterialCB240 CommonMaterialCB240 CommonMaterialCB240 at VRage.Render11.Common.MyGeneralManager.OnUnloadData() at VRageRender.MyRender11.OnSessionEnd() at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessRenderFrame(MyUpdateFrame frame, MessageFilterDelegate filter) at VRageRender.MyRender11.ProcessMessageQueue() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-22 13:12:29.376 - Thread: 1 -> Application closed by user 2020-03-22 13:12:29.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:12:29.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:12:29.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:12:29.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:12:29.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-22 13:12:29.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-22 13:12:29.426 - Thread: 1 -> Exiting.. 2020-03-22 13:12:29.578 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-03-22 13:12:29.581 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-22 13:12:29.608 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-22 13:12:29.613 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-03-22 13:12:30.320 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 20537496 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 37315288 computed total 37315288 reported total Heap usage: 539360 ( 2%) unused in thread local freelists 19363496 (94%) unused in main heap 634640 ( 3%) used in main heap ------- 20537496 allocated by heap Peak usage: 16830992 ( 3%) peak heap used (versus current) 25952 ( 0%) peak solver used (versus available) 2020-03-22 13:12:31.137 - Thread: 1 -> Steam closed 2020-03-22 13:12:31.167 - Thread: 24 -> External debugger: interrupted. 2020-03-22 13:12:33.546 - Thread: 1 -> Log Closed