2020-03-19 21:58:54.642 - Thread: 1 -> Log Started 2020-03-19 21:58:54.642 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-19 21:58:54.642 - Thread: 1 -> App Version: 01_194_048 2020-03-19 21:58:54.652 - Thread: 1 -> Steam build: Always true 2020-03-19 21:58:54.652 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-19 21:58:54.652 - Thread: 1 -> Environment.ProcessorCount: 4 2020-03-19 21:58:54.902 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2020-03-19 21:58:54.902 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-19 21:58:54.902 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-19 21:58:54.902 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-19 21:58:54.902 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-19 21:58:54.902 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-19 21:58:54.912 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz 2020-03-19 21:58:54.912 - Thread: 1 -> IntPtr.Size: 8 2020-03-19 21:58:54.912 - Thread: 1 -> Default Culture: 2020-03-19 21:58:54.912 - Thread: 1 -> Default UI Culture: 2020-03-19 21:58:54.912 - Thread: 1 -> MyConfig.Load() - START 2020-03-19 21:58:54.912 - Thread: 1 -> Path: C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-19 21:58:55.072 - Thread: 1 -> NewNewGameScreen: False 2020-03-19 21:58:55.072 - Thread: 1 -> EnableDamageEffects: True 2020-03-19 21:58:55.072 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-19 21:58:55.072 - Thread: 1 -> EnableReverb: False 2020-03-19 21:58:55.072 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-19 21:58:55.072 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-19 21:58:55.072 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-19 21:58:55.072 - Thread: 1 -> FirstTimeRun: False 2020-03-19 21:58:55.072 - Thread: 1 -> ExperimentalMode: False 2020-03-19 21:58:55.072 - Thread: 1 -> VideoAdapter: 0 2020-03-19 21:58:55.072 - Thread: 1 -> ScreenWidth: 1366 2020-03-19 21:58:55.072 - Thread: 1 -> ScreenHeight: 768 2020-03-19 21:58:55.072 - Thread: 1 -> RefreshRate: 76400000 2020-03-19 21:58:55.072 - Thread: 1 -> WindowMode: 2 2020-03-19 21:58:55.072 - Thread: 1 -> VerticalSync: 0 2020-03-19 21:58:55.072 - Thread: 1 -> FieldOfView: 70 2020-03-19 21:58:55.072 - Thread: 1 -> PostProcessingEnabled: True 2020-03-19 21:58:55.072 - Thread: 1 -> FlaresIntensity: 1 2020-03-19 21:58:55.072 - Thread: 1 -> TreeViewDistance: 500 2020-03-19 21:58:55.072 - Thread: 1 -> GrassDensity: 0 2020-03-19 21:58:55.072 - Thread: 1 -> GrassDrawDistance: 49 2020-03-19 21:58:55.072 - Thread: 1 -> AntialiasingMode: 0 2020-03-19 21:58:55.072 - Thread: 1 -> ShadowMapResolution: 3 2020-03-19 21:58:55.072 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-03-19 21:58:55.072 - Thread: 1 -> TextureQuality: 0 2020-03-19 21:58:55.072 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-19 21:58:55.072 - Thread: 1 -> ModelQuality: 0 2020-03-19 21:58:55.072 - Thread: 1 -> VoxelQuality: 0 2020-03-19 21:58:55.072 - Thread: 1 -> ShaderQuality: 0 2020-03-19 21:58:55.072 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-19 21:58:55.072 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-19 21:58:55.072 - Thread: 1 -> GDPRConsent: True 2020-03-19 21:58:55.072 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-19 21:58:55.072 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-19 21:58:55.072 - Thread: 1 -> DisableUpdateDriverNotification: False 2020-03-19 21:58:55.072 - Thread: 1 -> FirstTimeTutorials: False 2020-03-19 21:58:55.072 - Thread: 1 -> HudState: 1 2020-03-19 21:58:55.072 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-19 21:58:55.072 - Thread: 1 -> MutedPlayers: 2020-03-19 21:58:55.072 - Thread: 1 -> EnablePerformanceWarningsTempV2: True 2020-03-19 21:58:55.072 - Thread: 1 -> ShowCrosshair: True 2020-03-19 21:58:55.072 - Thread: 1 -> EnableTrading: True 2020-03-19 21:58:55.072 - Thread: 1 -> EnableSteamCloud: False 2020-03-19 21:58:55.072 - Thread: 1 -> UiTransparency: 1 2020-03-19 21:58:55.072 - Thread: 1 -> UiBkTransparency: 1 2020-03-19 21:58:55.072 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-19 21:58:55.072 - Thread: 1 -> Language: 0 2020-03-19 21:58:55.072 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-19 21:58:55.072 - Thread: 1 -> ControlsHints: True 2020-03-19 21:58:55.072 - Thread: 1 -> GoodBotHints: True 2020-03-19 21:58:55.072 - Thread: 1 -> RotationHints: True 2020-03-19 21:58:55.072 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-03-19 21:58:55.072 - Thread: 1 -> LastCheckedVersion: 1193103 2020-03-19 21:58:55.072 - Thread: 1 -> MyConfig.Load() - END 2020-03-19 21:59:00.592 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-19 21:59:00.951 - Thread: 1 -> Found processor count: 4 2020-03-19 21:59:00.951 - Thread: 1 -> Using processor count: 4 2020-03-19 21:59:01.291 - Thread: 1 -> All detected adapters: 2020-03-19 21:59:01.341 - Thread: 1 -> NVIDIA GeForce 820M - VendorID=4318, SubsystemID=590811196, DeviceID=4416 2020-03-19 21:59:01.341 - Thread: 1 -> Intel(R) HD Graphics 5500 - VendorID=32902, SubsystemID=590811196, DeviceID=5654 2020-03-19 21:59:01.341 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-19 21:59:01.789 - Thread: 1 -> AdapterInfo = { 2020-03-19 21:59:01.799 - Thread: 1 -> Name = NVIDIA GeForce 820M + DISPLAY1 2020-03-19 21:59:01.799 - Thread: 1 -> Description = dev id: 4416, mem: 2086797312, shared mem: 4250607616, Luid: 59755, rev: 161, subsys id: 590811196, vendor id: 4318 2020-03-19 21:59:01.799 - Thread: 1 -> Driver version = 23.21.13.9135 2020-03-19 21:59:01.799 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-03-19 21:59:01.799 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-19 21:59:01.799 - Thread: 1 -> AftermathSupported = False 2020-03-19 21:59:01.799 - Thread: 1 -> Adapter id = 0 2020-03-19 21:59:01.799 - Thread: 1 -> Supported = True 2020-03-19 21:59:01.799 - Thread: 1 -> RAM = 2086797312 2020-03-19 21:59:01.799 - Thread: 1 -> Priority = 2 2020-03-19 21:59:01.799 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-19 21:59:01.799 - Thread: 1 -> Output is attached = True 2020-03-19 21:59:01.799 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-19 21:59:01.799 - Thread: 1 -> Display modes = { 2020-03-19 21:59:01.799 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> } 2020-03-19 21:59:01.799 - Thread: 1 -> } 2020-03-19 21:59:01.799 - Thread: 1 -> AdapterInfo = { 2020-03-19 21:59:01.799 - Thread: 1 -> Name = NVIDIA GeForce 820M + DISPLAY1 2020-03-19 21:59:01.799 - Thread: 1 -> Description = dev id: 4416, mem: 2086797312, shared mem: 4250607616, Luid: 59755, rev: 161, subsys id: 590811196, vendor id: 4318 2020-03-19 21:59:01.799 - Thread: 1 -> Driver version = 23.21.13.9135 2020-03-19 21:59:01.799 - Thread: 1 -> Driver date = 20180323000000.000000-000 2020-03-19 21:59:01.799 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-19 21:59:01.799 - Thread: 1 -> AftermathSupported = False 2020-03-19 21:59:01.799 - Thread: 1 -> Adapter id = 0 2020-03-19 21:59:01.799 - Thread: 1 -> Supported = True 2020-03-19 21:59:01.799 - Thread: 1 -> RAM = 2086797312 2020-03-19 21:59:01.799 - Thread: 1 -> Priority = 2 2020-03-19 21:59:01.799 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-19 21:59:01.799 - Thread: 1 -> Output is attached = True 2020-03-19 21:59:01.799 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-19 21:59:01.799 - Thread: 1 -> Display modes = { 2020-03-19 21:59:01.799 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> } 2020-03-19 21:59:01.799 - Thread: 1 -> } 2020-03-19 21:59:01.799 - Thread: 1 -> AdapterInfo = { 2020-03-19 21:59:01.799 - Thread: 1 -> Name = Intel(R) HD Graphics 5500 2020-03-19 21:59:01.799 - Thread: 1 -> Description = dev id: 5654, mem: 134217728, shared mem: 4250607616, Luid: 58915, rev: 9, subsys id: 590811196, vendor id: 32902 2020-03-19 21:59:01.799 - Thread: 1 -> Driver version = 10.18.15.4248 2020-03-19 21:59:01.799 - Thread: 1 -> Driver date = 20150629000000.000000-000 2020-03-19 21:59:01.799 - Thread: 1 -> DriverUpdateNecessary = True 2020-03-19 21:59:01.799 - Thread: 1 -> AftermathSupported = False 2020-03-19 21:59:01.799 - Thread: 1 -> Adapter id = 1 2020-03-19 21:59:01.799 - Thread: 1 -> Supported = True 2020-03-19 21:59:01.799 - Thread: 1 -> RAM = 134217728 2020-03-19 21:59:01.799 - Thread: 1 -> Priority = 1 2020-03-19 21:59:01.799 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-19 21:59:01.799 - Thread: 1 -> Output is attached = False 2020-03-19 21:59:01.799 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-19 21:59:01.799 - Thread: 1 -> Display modes = { 2020-03-19 21:59:01.799 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-19 21:59:01.799 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-19 21:59:01.799 - Thread: 1 -> } 2020-03-19 21:59:01.799 - Thread: 1 -> } 2020-03-19 21:59:01.799 - Thread: 1 -> AdapterInfo = { 2020-03-19 21:59:01.809 - Thread: 1 -> Name = Intel(R) HD Graphics 5500 2020-03-19 21:59:01.809 - Thread: 1 -> Description = dev id: 5654, mem: 134217728, shared mem: 4250607616, Luid: 58915, rev: 9, subsys id: 590811196, vendor id: 32902 2020-03-19 21:59:01.809 - Thread: 1 -> Driver version = 10.18.15.4248 2020-03-19 21:59:01.809 - Thread: 1 -> Driver date = 20150629000000.000000-000 2020-03-19 21:59:01.809 - Thread: 1 -> DriverUpdateNecessary = True 2020-03-19 21:59:01.809 - Thread: 1 -> AftermathSupported = False 2020-03-19 21:59:01.809 - Thread: 1 -> Adapter id = 1 2020-03-19 21:59:01.809 - Thread: 1 -> Supported = True 2020-03-19 21:59:01.809 - Thread: 1 -> RAM = 134217728 2020-03-19 21:59:01.809 - Thread: 1 -> Priority = 1 2020-03-19 21:59:01.809 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-19 21:59:01.809 - Thread: 1 -> Output is attached = False 2020-03-19 21:59:01.809 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2020-03-19 21:59:01.809 - Thread: 1 -> Display modes = { 2020-03-19 21:59:01.809 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 21:59:01.809 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 320x200@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 320x200@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 320x240@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 320x240@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 400x300@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 400x300@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 512x384@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 512x384@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x400@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x400@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x480@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 640x480@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 800x600@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 800x600@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1024x768@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1024x768@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x600@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x600@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x720@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x720@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x768@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1280x768@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1360x768@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1360x768@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1366x768@40.00663Hz 2020-03-19 21:59:01.809 - Thread: 1 -> 1366x768@60.02566Hz 2020-03-19 21:59:01.809 - Thread: 1 -> } 2020-03-19 21:59:01.809 - Thread: 1 -> } 2020-03-19 21:59:01.809 - Thread: 1 -> Steam.IsActive: True 2020-03-19 21:59:01.809 - Thread: 1 -> Steam.IsOnline: True 2020-03-19 21:59:01.809 - Thread: 1 -> Steam.OwnsGame: False 2020-03-19 21:59:01.809 - Thread: 1 -> Steam.UserId: 76561198144961701 2020-03-19 21:59:01.809 - Thread: 1 -> Steam.UserName: Brain In The Dark 2020-03-19 21:59:01.809 - Thread: 1 -> Steam.Branch: default 2020-03-19 21:59:01.809 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-19 21:59:01.809 - Thread: 1 -> Build version: 0.1.1.0 2020-03-19 21:59:01.879 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-03-19 21:59:01.879 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-03-19 21:59:01.879 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-03-19 21:59:01.879 - Thread: 15 -> !!! Invalid resolution in settings - resetting to desktop resolution 2020-03-19 21:59:01.879 - Thread: 15 -> CreateDeviceInternal - Create device 2020-03-19 21:59:01.939 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-03-19 21:59:01.969 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-03-19 21:59:01.969 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-03-19 21:59:01.969 - Thread: 15 -> Mode not found: 1366x768 @ 40006 2020-03-19 21:59:14.133 - Thread: 15 -> Mode not found: 1366x768 @ 40006 2020-03-19 21:59:14.229 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-19 21:59:14.229 - Thread: 1 -> MyScreenManager() 2020-03-19 21:59:14.229 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-19 21:59:14.229 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-19 21:59:16.037 - Thread: 1 -> Preallocate - START 2020-03-19 21:59:16.047 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-19 21:59:16.057 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-19 21:59:16.057 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-19 21:59:16.057 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-19 21:59:16.057 - Thread: 1 -> MyEntities - START 2020-03-19 21:59:16.077 - Thread: 1 -> MyEntities - END 2020-03-19 21:59:16.077 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-19 21:59:16.077 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-19 21:59:16.077 - Thread: 1 -> MyTransparentGeometry - START 2020-03-19 21:59:16.077 - Thread: 1 -> MyTransparentGeometry - END 2020-03-19 21:59:16.077 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-19 21:59:16.097 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-19 21:59:16.097 - Thread: 1 -> MyMath - START 2020-03-19 21:59:16.097 - Thread: 1 -> MyMath - END 2020-03-19 21:59:16.097 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-19 21:59:16.107 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-19 21:59:16.117 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-19 21:59:16.117 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-19 21:59:16.117 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-19 21:59:16.217 - Thread: 1 -> MySyncDestructions - START 2020-03-19 21:59:16.217 - Thread: 1 -> MySyncDestructions - END 2020-03-19 21:59:16.217 - Thread: 1 -> MySyncEntity - START 2020-03-19 21:59:16.217 - Thread: 1 -> MySyncEntity - END 2020-03-19 21:59:16.217 - Thread: 1 -> MySyncScenario - START 2020-03-19 21:59:16.217 - Thread: 1 -> MySyncScenario - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyCommandCharacter - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyCommandCharacter - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyCommandConsole - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyCommandConsole - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyCommandEntity - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyCommandEntity - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyAiTargetManager - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyAiTargetManager - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyClientDebugCommands - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyClientDebugCommands - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyDedicatedServer - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyDedicatedServer - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerBase - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerBase - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerClient - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerClient - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyServerDebugCommands - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyServerDebugCommands - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyAIActionsParser - START 2020-03-19 21:59:16.217 - Thread: 1 -> MyAIActionsParser - END 2020-03-19 21:59:16.217 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-19 21:59:16.327 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-19 21:59:16.327 - Thread: 1 -> MyDefinitionManager - START 2020-03-19 21:59:16.367 - Thread: 1 -> MyDefinitionManager - END 2020-03-19 21:59:16.367 - Thread: 1 -> Preallocate - END 2020-03-19 21:59:16.377 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-19 21:59:16.927 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-19 21:59:16.927 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-19 21:59:16.957 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-19 21:59:16.957 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 21:59:16.957 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 21:59:16.957 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-19 21:59:16.957 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-19 21:59:16.957 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-19 21:59:16.957 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-19 21:59:17.007 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Hewlett-Packard 2020-03-19 21:59:17.007 - Thread: 1 -> Win32_ComputerSystem.Model: HP 15 Notebook PC 2020-03-19 21:59:17.007 - Thread: 1 -> Virtualized: False 2020-03-19 21:59:17.022 - Thread: 15 -> DXGI SetFullscreenState succeded 2020-03-19 21:59:17.034 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz 2020-03-19 21:59:17.038 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,501,215,232 bytes 2020-03-19 21:59:17.038 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-19 21:59:17.038 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,904,865,792 bytes 2020-03-19 21:59:17.038 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,832,832,000 bytes 2020-03-19 21:59:17.138 - Thread: 1 -> Drive C: | Capacity: 472,431,685,632 bytes | Free space: 326,161,448,960 bytes 2020-03-19 21:59:17.138 - Thread: 1 -> Drive D: | Capacity: 25,625,096,192 bytes | Free space: 2,844,045,312 bytes 2020-03-19 21:59:17.138 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-19 21:59:17.148 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-19 21:59:17.148 - Thread: 1 -> Installed DLCs: 2020-03-19 21:59:17.348 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-19 21:59:17.538 - Thread: 1 -> Havok: Physics.Init 2020-03-19 21:59:18.728 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-19 21:59:18.738 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-19 21:59:18.748 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-19 21:59:18.758 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-19 21:59:18.758 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-19 21:59:19.288 - Thread: 1 -> Loading scenarios 2020-03-19 21:59:19.388 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-19 21:59:19.388 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-19 21:59:20.108 - Thread: 1 -> Loading sound definitions 2020-03-19 21:59:20.188 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-19 21:59:20.188 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-19 21:59:20.188 - Thread: 1 -> Loading shadow textures definitions 2020-03-19 21:59:20.188 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-19 21:59:20.198 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-19 21:59:20.208 - Thread: 1 -> MyAudio.LoadData - START 2020-03-19 21:59:20.576 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Cassa/Cuffie (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-19 21:59:21.822 - Thread: 1 -> MyAudio.LoadData - END 2020-03-19 21:59:21.841 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2020-03-19 21:59:21.842 - Thread: 1 -> MyGuiManager() 2020-03-19 21:59:21.850 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-19 21:59:22.199 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-19 21:59:22.344 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-19 21:59:22.394 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-19 21:59:22.397 - Thread: 9 -> ReloadVoxelMaterials 2020-03-19 21:59:22.411 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-19 21:59:22.412 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-19 21:59:22.413 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-19 21:59:22.475 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-19 21:59:22.521 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-19 21:59:22.521 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-19 21:59:22.522 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-19 21:59:22.522 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-19 21:59:22.663 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.671 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-19 21:59:22.682 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.683 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-19 21:59:22.741 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.741 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-19 21:59:22.747 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.749 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-19 21:59:22.817 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.818 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-19 21:59:22.856 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.856 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-19 21:59:22.887 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.887 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-19 21:59:22.892 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.892 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-19 21:59:22.906 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.907 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-19 21:59:22.916 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.916 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-19 21:59:22.919 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.920 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-19 21:59:22.925 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.925 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-19 21:59:22.959 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.959 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-19 21:59:22.969 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:22.969 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-19 21:59:23.075 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.075 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-19 21:59:23.110 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.111 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-19 21:59:23.171 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.172 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-19 21:59:23.208 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.208 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-19 21:59:23.220 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.220 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-19 21:59:23.223 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.223 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-19 21:59:23.233 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.233 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-19 21:59:23.256 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.256 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-19 21:59:23.301 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.301 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-19 21:59:23.318 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.318 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-19 21:59:23.359 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.359 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-19 21:59:23.440 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.440 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-19 21:59:23.488 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.488 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-19 21:59:23.510 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.510 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-19 21:59:23.511 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.512 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-19 21:59:23.540 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.541 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-19 21:59:23.567 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.567 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-19 21:59:23.568 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.568 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-19 21:59:23.593 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.593 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-19 21:59:23.595 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.595 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-19 21:59:23.596 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.596 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-19 21:59:23.621 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.621 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.621 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-19 21:59:23.621 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-19 21:59:23.623 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.623 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-19 21:59:23.742 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.742 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-19 21:59:23.763 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.763 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-19 21:59:23.774 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.774 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-19 21:59:23.811 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.811 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-19 21:59:23.826 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.826 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-19 21:59:23.840 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-19 21:59:23.866 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:23.866 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-19 21:59:24.292 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 21:59:24.292 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-19 21:59:25.412 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-19 21:59:25.430 - Thread: 1 -> Timer Frequency: 10000000 2020-03-19 21:59:25.430 - Thread: 1 -> Ticks per frame: 166667 2020-03-19 21:59:26.800 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-19 21:59:26.976 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-19 21:59:28.020 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-19 21:59:28.054 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-19 21:59:28.075 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-19 21:59:28.091 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-19 21:59:28.107 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-19 21:59:28.116 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-19 21:59:28.134 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-19 21:59:28.134 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-19 21:59:28.148 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-19 21:59:28.176 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-19 21:59:28.176 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-19 21:59:28.199 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-19 21:59:28.223 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-19 21:59:28.247 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-19 21:59:28.251 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-19 21:59:28.272 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-19 21:59:28.292 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-19 21:59:28.380 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-19 21:59:28.393 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-19 21:59:28.483 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-19 21:59:28.498 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-19 21:59:28.586 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-19 21:59:28.615 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-19 21:59:28.675 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-19 21:59:28.759 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-19 21:59:28.774 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-19 21:59:28.829 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-19 21:59:28.930 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-19 21:59:28.937 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-19 21:59:29.031 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-19 21:59:29.086 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-19 21:59:29.155 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-19 21:59:29.170 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-19 21:59:29.218 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-19 21:59:29.234 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-19 21:59:29.280 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-19 21:59:29.286 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-19 21:59:29.519 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-19 21:59:29.772 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-19 21:59:29.937 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-19 21:59:30.050 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-19 21:59:30.072 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-19 21:59:30.352 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-19 21:59:30.567 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-19 21:59:30.575 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-19 21:59:30.615 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-19 21:59:30.973 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-19 21:59:31.916 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-19 21:59:31.918 - Thread: 1 -> Flares Intensity: 1 2020-03-19 21:59:31.918 - Thread: 1 -> Field of view: 1.22173 2020-03-19 21:59:31.918 - Thread: 1 -> PostProcessingEnabled: True 2020-03-19 21:59:31.918 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-19 21:59:31.918 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-19 21:59:31.918 - Thread: 1 -> Render.DistanceFade: 500 2020-03-19 21:59:31.918 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-03-19 21:59:31.918 - Thread: 1 -> Render.ShadowQuality: DISABLED 2020-03-19 21:59:31.918 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-03-19 21:59:31.918 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-19 21:59:31.918 - Thread: 1 -> Render.TextureQuality: LOW 2020-03-19 21:59:31.918 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-19 21:59:31.918 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-03-19 21:59:31.918 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-03-19 21:59:31.918 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-03-19 21:59:31.932 - Thread: 1 -> Analytics uuid: 10cc104d-987a-401b-49ca-fb037665ef72 2020-03-19 21:59:32.178 - Thread: 1 -> Analytics helper process start reported 2020-03-19 21:59:32.736 - Thread: 24 -> Analytics session: 20018375 2020-03-19 21:59:42.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 21:59:42.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:00:08.862 - Thread: 1 -> GUI Stats: Update 0.794084722222223, Draw 0.231266333333333 2020-03-19 22:00:21.209 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-19 22:00:36.679 - Thread: 1 -> LoadSession() - Start 2020-03-19 22:00:36.680 - Thread: 1 -> C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova 2020-03-19 22:00:46.108 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Sandbox_config.sbc 2020-03-19 22:00:46.702 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-19 22:00:46.715 - Thread: 1 -> CheckPoint Experimental mode: No 2020-03-19 22:00:46.715 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2020-03-19 22:00:46.721 - Thread: 1 -> LoadSession() - End 2020-03-19 22:00:46.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:00:46.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:00:46.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:00:46.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:00:46.878 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-19 22:00:46.882 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-19 22:00:46.957 - Thread: 1 -> RunLoadingAction - START 2020-03-19 22:00:46.962 - Thread: 1 -> Loading session: C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova 2020-03-19 22:00:51.171 - Thread: 1 -> GC Memory: 1,002,163,408 B 2020-03-19 22:00:51.255 - Thread: 1 -> Process Memory: 2,602,115,072 B 2020-03-19 22:00:51.256 - Thread: 1 -> Experimental mode: No 2020-03-19 22:00:51.256 - Thread: 1 -> Experimental mode reason: 0 2020-03-19 22:00:53.815 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-19 22:00:53.815 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-19 22:00:53.815 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2020-03-19 22:00:57.775 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-19 22:00:57.807 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-19 22:00:57.814 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-19 22:00:57.817 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-19 22:00:57.820 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-19 22:00:58.053 - Thread: 1 -> Loading scenarios 2020-03-19 22:00:58.054 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-19 22:00:58.055 - Thread: 1 -> List of used mods (0) - START 2020-03-19 22:00:58.056 - Thread: 1 -> List of used mods - END 2020-03-19 22:00:58.227 - Thread: 1 -> Loading behaviors 2020-03-19 22:00:58.229 - Thread: 1 -> Loading ammo magazines 2020-03-19 22:00:58.233 - Thread: 1 -> Loading ammo definitions 2020-03-19 22:00:58.237 - Thread: 1 -> Loading animations 2020-03-19 22:00:58.241 - Thread: 1 -> Loading animations 2020-03-19 22:00:58.247 - Thread: 1 -> Loading sound definitions 2020-03-19 22:00:58.249 - Thread: 1 -> Loading sound definitions 2020-03-19 22:00:58.250 - Thread: 1 -> Loading sound definitions 2020-03-19 22:00:58.250 - Thread: 1 -> Loading sound definitions 2020-03-19 22:00:58.251 - Thread: 1 -> Loading sound definitions 2020-03-19 22:00:58.251 - Thread: 1 -> Loading sound definitions 2020-03-19 22:00:58.252 - Thread: 1 -> Loading category classes 2020-03-19 22:00:58.254 - Thread: 1 -> Loading category classes 2020-03-19 22:00:58.254 - Thread: 1 -> Loading blueprint classes 2020-03-19 22:00:58.256 - Thread: 1 -> Loading blueprint class entries 2020-03-19 22:00:58.258 - Thread: 1 -> Loading blueprint class entries 2020-03-19 22:00:58.258 - Thread: 1 -> Loading blueprints 2020-03-19 22:00:58.264 - Thread: 1 -> Loading blueprints 2020-03-19 22:00:58.264 - Thread: 1 -> Loading agent definitions 2020-03-19 22:00:58.267 - Thread: 1 -> Loading character definitions 2020-03-19 22:00:58.313 - Thread: 1 -> Loading character definitions 2020-03-19 22:00:58.313 - Thread: 1 -> Loading components 2020-03-19 22:00:58.316 - Thread: 1 -> Loading components 2020-03-19 22:00:58.316 - Thread: 1 -> Loading configuration 2020-03-19 22:00:58.318 - Thread: 1 -> Loading container types 2020-03-19 22:00:58.340 - Thread: 1 -> Loading Contract Types 2020-03-19 22:00:58.353 - Thread: 1 -> Loading block positions 2020-03-19 22:00:58.357 - Thread: 1 -> Loading block positions 2020-03-19 22:00:58.357 - Thread: 1 -> Loading curve definitions 2020-03-19 22:00:58.363 - Thread: 1 -> Loading debris 2020-03-19 22:00:58.365 - Thread: 1 -> Loading environment items entries 2020-03-19 22:00:58.366 - Thread: 1 -> Loading decal global definitions 2020-03-19 22:00:58.366 - Thread: 1 -> Loading decal definitions 2020-03-19 22:00:58.370 - Thread: 1 -> Loading drone behaviors 2020-03-19 22:00:58.373 - Thread: 1 -> Loading edges 2020-03-19 22:00:58.375 - Thread: 1 -> Loading emissive color definitions 2020-03-19 22:00:58.382 - Thread: 1 -> Loading emissive color default states 2020-03-19 22:00:58.389 - Thread: 1 -> Loading animations 2020-03-19 22:00:58.389 - Thread: 1 -> Loading entity components 2020-03-19 22:00:58.410 - Thread: 1 -> Loading component containers 2020-03-19 22:00:58.494 - Thread: 1 -> Loading environment items entries 2020-03-19 22:00:58.494 - Thread: 1 -> Loading Faction Names 2020-03-19 22:00:58.496 - Thread: 1 -> Loading factions 2020-03-19 22:00:58.501 - Thread: 1 -> Loading flare definitions 2020-03-19 22:00:58.528 - Thread: 1 -> Loading gas property definitions 2020-03-19 22:00:58.530 - Thread: 1 -> Loading event definitions 2020-03-19 22:00:58.532 - Thread: 1 -> Loading physical items 2020-03-19 22:00:58.606 - Thread: 1 -> Loading LCD texture categories 2020-03-19 22:00:58.608 - Thread: 1 -> Loading LCD texture categories 2020-03-19 22:00:58.608 - Thread: 1 -> Loading LCD texture categories 2020-03-19 22:00:58.608 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-19 22:00:58.608 - Thread: 1 -> Loading physical items 2020-03-19 22:00:58.614 - Thread: 1 -> Loading physical items 2020-03-19 22:00:58.615 - Thread: 1 -> Loading physical material properties 2020-03-19 22:00:58.619 - Thread: 1 -> Loading pirate antennas 2020-03-19 22:00:58.631 - Thread: 1 -> Loading research blocks definitions 2020-03-19 22:00:58.634 - Thread: 1 -> Loading research groups definitions 2020-03-19 22:00:58.636 - Thread: 1 -> Loading resource distribution groups 2020-03-19 22:00:58.637 - Thread: 1 -> Loading shadow textures definitions 2020-03-19 22:00:58.637 - Thread: 1 -> Loading ship sound groups 2020-03-19 22:00:58.657 - Thread: 1 -> Loading ship sound groups 2020-03-19 22:00:58.658 - Thread: 1 -> Loading sound categories 2020-03-19 22:00:58.663 - Thread: 1 -> Loading stat definitions 2020-03-19 22:00:58.664 - Thread: 1 -> Loading grid creators 2020-03-19 22:00:58.667 - Thread: 1 -> Loading transparent material properties 2020-03-19 22:00:58.669 - Thread: 1 -> Loading planet definition 2020-03-19 22:00:58.671 - Thread: 1 -> Loading voxel map storage definitions 2020-03-19 22:00:58.673 - Thread: 1 -> Loading voxel material definitions 2020-03-19 22:00:58.676 - Thread: 1 -> Loading voxel material definitions 2020-03-19 22:00:58.677 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-19 22:00:59.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-19 22:00:59.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-19 22:00:59.198 - Thread: 1 -> Loading asteroid generators 2020-03-19 22:00:59.200 - Thread: 1 -> Loading spawn groups 2020-03-19 22:00:59.205 - Thread: 1 -> Loading drop containers 2020-03-19 22:00:59.207 - Thread: 1 -> Loading spawn groups 2020-03-19 22:00:59.208 - Thread: 1 -> Loading spawn groups 2020-03-19 22:00:59.208 - Thread: 1 -> Loading radial menu definitions 2020-03-19 22:00:59.238 - Thread: 1 -> Loading respawn ships 2020-03-19 22:00:59.241 - Thread: 1 -> Loading spawn groups 2020-03-19 22:00:59.241 - Thread: 1 -> Loading wheel speeds 2020-03-19 22:00:59.357 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-19 22:00:59.417 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-19 22:00:59.417 - Thread: 1 -> MyAudio.LoadData - START 2020-03-19 22:00:59.510 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Cassa/Cuffie (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-19 22:01:03.638 - Thread: 1 -> MyAudio.LoadData - END 2020-03-19 22:01:03.929 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-19 22:01:03.939 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 22:01:04.005 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 22:01:04.006 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 22:01:04.006 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 22:01:04.022 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 22:01:09.852 - Thread: 22 -> External debugger: listening... 2020-03-19 22:01:09.892 - Thread: 1 -> MyLights.LoadData() - START 2020-03-19 22:01:09.898 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-19 22:01:09.898 - Thread: 1 -> MyLights.LoadData() - END 2020-03-19 22:01:09.898 - Thread: 1 -> Info: MyLights initialized. 2020-03-19 22:01:09.898 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-19 22:01:09.910 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-19 22:01:10.135 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-19 22:01:10.137 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-19 22:01:10.192 - Thread: 1 -> Loading Procedural World Generator 2020-03-19 22:01:10.195 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-19 22:01:12.876 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-19 22:01:13.139 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-19 22:01:13.140 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-19 22:01:13.140 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-19 22:01:13.142 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\EarthLike-1779144428d120000.vx2' 2020-03-19 22:01:13.142 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Alien-291759539d120000.vx2' 2020-03-19 22:01:13.142 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Moon-1353915701d19000.vx2' 2020-03-19 22:01:33.176 - Thread: 8 -> Info: Planet generator name: Alien 2020-03-19 22:01:33.182 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 22:01:33.277 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-19 22:01:33.277 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Titan-2124704365d19000.vx2' 2020-03-19 22:01:35.463 - Thread: 9 -> Info: Planet generator name: Moon 2020-03-19 22:01:35.463 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 22:01:35.463 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-19 22:01:35.464 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Mars-2044023682d120000.vx2' 2020-03-19 22:01:36.314 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-19 22:01:36.314 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 22:01:36.314 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-19 22:01:36.314 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Europa-595048092d19000.vx2' 2020-03-19 22:01:49.632 - Thread: 8 -> Info: Planet generator name: Titan 2020-03-19 22:01:49.632 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 22:01:52.890 - Thread: 9 -> Info: Planet generator name: Mars 2020-03-19 22:01:52.891 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 22:01:53.128 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-19 22:01:53.132 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 22:01:55.113 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(281475580690486)A(G(SnowCoverageIronCore)M(Europa)__0)-852048159089939535.vx2' 2020-03-19 22:01:58.129 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_50_1_89_25_1334789645.vx2' 2020-03-19 22:01:58.170 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_50_1_89_26_742609428.vx2' 2020-03-19 22:01:58.576 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_51_2_88_26_811229650.vx2' 2020-03-19 22:01:58.636 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\Asteroid_50_1_88_2_1049642275.vx2' 2020-03-19 22:01:58.686 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(844425282453507)A(G(SnowCoverageIronCore)M(Europa)__0)-835136831980553113.vx2' 2020-03-19 22:01:58.699 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(281475245146173)A(G(SnowCoverageIronCore)M(Europa)__0)-815593538407327804.vx2' 2020-03-19 22:01:58.701 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\P(Europa)S(281475463249974)A(G(SnowCoverageIronCore)M(Europa)__0)-795769448298001704.vx2' 2020-03-19 22:02:05.920 - Thread: 1 -> Clusters reordered 2020-03-19 22:02:06.032 - Thread: 1 -> Clusters reordered 2020-03-19 22:02:06.569 - Thread: 1 -> Checkpoint.CameraAttachedTo: 139964862194655456 2020-03-19 22:02:06.723 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-19 22:02:06.724 - Thread: 1 -> Name = Terranova 2020-03-19 22:02:06.724 - Thread: 1 -> Description = 2020-03-19 22:02:06.725 - Thread: 1 -> GameDateTime = 01/02/2081 19:18:35 2020-03-19 22:02:06.725 - Thread: 1 -> Password = 2020-03-19 22:02:06.725 - Thread: 1 -> CurrentPath = C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova 2020-03-19 22:02:06.725 - Thread: 1 -> WorkshopId = 2020-03-19 22:02:06.725 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-19 22:02:06.725 - Thread: 1 -> ThumbPath = C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\thumb.jpg 2020-03-19 22:02:06.727 - Thread: 1 -> Settings: 2020-03-19 22:02:06.728 - Thread: 1 -> GameMode = Survival 2020-03-19 22:02:06.728 - Thread: 1 -> MaxPlayers = 4 2020-03-19 22:02:06.728 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-19 22:02:06.728 - Thread: 1 -> AutoHealing = True 2020-03-19 22:02:06.728 - Thread: 1 -> WeaponsEnabled = True 2020-03-19 22:02:06.729 - Thread: 1 -> ThrusterDamage = True 2020-03-19 22:02:06.729 - Thread: 1 -> EnableSpectator = False 2020-03-19 22:02:06.729 - Thread: 1 -> EnableCopyPaste = False 2020-03-19 22:02:06.729 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-19 22:02:06.729 - Thread: 1 -> MaxGridSize = 0 2020-03-19 22:02:06.729 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-19 22:02:06.729 - Thread: 1 -> CargoShipsEnabled = True 2020-03-19 22:02:06.729 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-19 22:02:06.729 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-19 22:02:06.729 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-19 22:02:06.729 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-19 22:02:06.729 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-19 22:02:06.729 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-19 22:02:06.729 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-19 22:02:06.729 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-19 22:02:06.729 - Thread: 1 -> ClientCanSave = False 2020-03-19 22:02:06.729 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-19 22:02:06.729 - Thread: 1 -> PermanentDeath = False 2020-03-19 22:02:06.729 - Thread: 1 -> DestructibleBlocks = True 2020-03-19 22:02:06.729 - Thread: 1 -> EnableScripts = False 2020-03-19 22:02:06.729 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-19 22:02:06.729 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-19 22:02:06.729 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-19 22:02:06.729 - Thread: 1 -> ProceduralSeed = 0 2020-03-19 22:02:06.729 - Thread: 1 -> DestructibleBlocks = True 2020-03-19 22:02:06.729 - Thread: 1 -> EnableIngameScripts = False 2020-03-19 22:02:06.729 - Thread: 1 -> ViewDistance = 15000 2020-03-19 22:02:06.729 - Thread: 1 -> Voxel destruction = True 2020-03-19 22:02:06.729 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-19 22:02:06.729 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-19 22:02:06.729 - Thread: 1 -> EnableContainerDrops = True 2020-03-19 22:02:06.729 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-19 22:02:06.729 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-19 22:02:06.729 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-19 22:02:06.729 - Thread: 1 -> EnableSubgridDamage = False 2020-03-19 22:02:06.729 - Thread: 1 -> SyncDistance = 3000 2020-03-19 22:02:06.729 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-19 22:02:06.729 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-19 22:02:06.729 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-19 22:02:06.729 - Thread: 1 -> ExperimentalMode = False 2020-03-19 22:02:06.729 - Thread: 1 -> ExperimentalModeReason = 0 2020-03-19 22:02:06.729 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-19 22:02:07.317 - Thread: 1 -> Session loaded 2020-03-19 22:02:07.317 - Thread: 1 -> RunLoadingAction - END 2020-03-19 22:02:07.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-19 22:02:08.402 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-19 22:02:08.453 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-19 22:02:08.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-19 22:02:08.566 - Thread: 1 -> Updating continues. 2020-03-19 22:02:08.707 - Thread: 1 -> GC Memory: 1,466,220,448 B 2020-03-19 22:02:37.057 - Thread: 1 -> GUI Stats: Update 46.1086646111111, Draw 0.4977365 2020-03-19 22:02:37.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:02:37.477 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,6.962206,38.69445,1,0,1672.577,5724.293,16569,83431,9,10.54996,94.79738,0,368,25.53765,0,24.99625,2.694211,24.20903,100 2020-03-19 22:02:38.720 - Thread: 1 -> GC Memory: 1,769,792,408 B 2020-03-19 22:03:02.793 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-19 22:03:03.183 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-19 22:03:10.365 - Thread: 1 -> GC Memory: 2,041,152,472 B 2020-03-19 22:03:10.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:03:10.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:03:13.805 - Thread: 1 -> GUI Stats: Update 0.318211277777778, Draw 0.340858222222222 2020-03-19 22:03:40.375 - Thread: 1 -> GC Memory: 2,111,841,392 B 2020-03-19 22:03:44.115 - Thread: 1 -> GUI Stats: Update 0.9532295, Draw 1.04036077777778 2020-03-19 22:03:44.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:03:44.164 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,48.91328,44.27646,1,0,2012.861,5894.941,16569,83431,9,20.62536,96.18305,0.4043739,858,22.7807,0,24.99625,4.698602,21.91117,100 2020-03-19 22:04:11.978 - Thread: 1 -> GC Memory: 1,498,074,288 B 2020-03-19 22:04:16.333 - Thread: 1 -> GUI Stats: Update 1.08089277777778, Draw 1.00940083333333 2020-03-19 22:04:29.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:04:29.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:04:41.993 - Thread: 1 -> GC Memory: 1,499,293,992 B 2020-03-19 22:04:46.444 - Thread: 1 -> GUI Stats: Update 1.02236144444444, Draw 1.01537716666667 2020-03-19 22:04:46.488 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:04:46.489 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,45.28384,42.54622,1,0,1430.33,5795.691,16569,83431,9,25.38589,96.47266,0.4523835,1617,25.26527,0,24.99625,6.413812,24.37408,100 2020-03-19 22:04:54.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:04:54.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:05:07.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:05:07.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:05:11.999 - Thread: 1 -> GC Memory: 1,515,425,648 B 2020-03-19 22:05:16.998 - Thread: 1 -> GUI Stats: Update 1.17131855555555, Draw 1.18771961111111 2020-03-19 22:05:22.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:05:22.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:05:36.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:05:36.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:05:42.005 - Thread: 1 -> GC Memory: 1,506,625,776 B 2020-03-19 22:05:46.953 - Thread: 1 -> Autosave initiated 2020-03-19 22:05:46.953 - Thread: 1 -> Character state: True 2020-03-19 22:05:46.953 - Thread: 1 -> IsServer: True 2020-03-19 22:05:46.953 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-19 22:05:46.953 - Thread: 1 -> Autosave 2020-03-19 22:05:46.964 - Thread: 1 -> Saving world - START 2020-03-19 22:05:46.967 - Thread: 1 -> Making world state snapshot. 2020-03-19 22:05:46.968 - Thread: 1 -> Before snapshot.: GC Memory: 1,508,423,288 B 2020-03-19 22:05:48.195 - Thread: 1 -> After snapshot.: GC Memory: 1,511,717,824 B 2020-03-19 22:05:48.200 - Thread: 1 -> Directory cleanup: GC Memory: 1,511,717,824 B 2020-03-19 22:05:48.200 - Thread: 1 -> Saving world - END 2020-03-19 22:05:48.245 - Thread: 9 -> Session snapshot save - START 2020-03-19 22:05:48.248 - Thread: 9 -> Checking file access for files in target dir. 2020-03-19 22:05:48.545 - Thread: 1 -> GUI Stats: Update 1.48041533333333, Draw 1.31011494444445 2020-03-19 22:05:48.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:05:48.559 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,206.0104,80.3136,1,0,1444.806,5791.629,16568,83432,9,29.37195,96.01234,0.4792299,1607,25.26307,0,24.99625,7.420255,24.25566,100 2020-03-19 22:05:52.439 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\.new\Sandbox_config.sbc 2020-03-19 22:05:53.027 - Thread: 9 -> Session snapshot save - END 2020-03-19 22:06:12.006 - Thread: 1 -> GC Memory: 1,514,818,880 B 2020-03-19 22:06:18.589 - Thread: 1 -> GUI Stats: Update 1.13029, Draw 1.00048116666667 2020-03-19 22:06:42.008 - Thread: 1 -> GC Memory: 1,517,430,856 B 2020-03-19 22:06:48.689 - Thread: 1 -> GUI Stats: Update 1.28940872222222, Draw 0.99641288888889 2020-03-19 22:06:48.767 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:06:48.768 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,43.44482,35.86656,1,0,1445.953,5795.273,16567,83433,9,23.882,95.93638,0.4673443,1603,22.77727,0,24.99625,5.439669,21.85169,100 2020-03-19 22:07:02.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:07:02.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:07:02.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:07:03.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:07:12.009 - Thread: 1 -> GC Memory: 1,521,204,584 B 2020-03-19 22:07:15.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:07:15.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:07:19.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:07:19.469 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:07:19.469 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:07:19.680 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:07:19.907 - Thread: 1 -> GUI Stats: Update 1.64963949999999, Draw 1.24748422222222 2020-03-19 22:07:42.024 - Thread: 1 -> GC Memory: 1,510,156,120 B 2020-03-19 22:07:45.125 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:07:45.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:07:50.921 - Thread: 1 -> GUI Stats: Update 1.57555288888889, Draw 1.56418188888889 2020-03-19 22:07:51.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:07:51.014 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,55.10971,46.6246,1,0,1440.299,5803.508,16567,83433,9,27.88964,95.8727,0.554507,1562,23.31937,0,24.99625,6.503688,22.35691,100 2020-03-19 22:08:09.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:08:09.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:08:09.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:08:09.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:08:12.042 - Thread: 1 -> GC Memory: 1,512,375,200 B 2020-03-19 22:08:19.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:08:19.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:08:21.125 - Thread: 1 -> GUI Stats: Update 1.9264805, Draw 1.47542511111111 2020-03-19 22:08:31.545 - Thread: 1 -> Updating stopped. 2020-03-19 22:08:32.241 - Thread: 1 -> Updating continues. 2020-03-19 22:08:32.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:08:32.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:08:32.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:08:32.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:08:32.701 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:08:32.877 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:08:42.055 - Thread: 1 -> GC Memory: 1,517,514,688 B 2020-03-19 22:08:49.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:08:49.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:08:51.407 - Thread: 1 -> GUI Stats: Update 1.19105694444444, Draw 0.929961000000001 2020-03-19 22:08:51.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:08:51.517 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,37.11796,34.40326,1,0,1445.897,5813.141,16567,83433,9,16.59962,96.91405,0.6076583,1539,29.44351,0,24.99625,4.887512,28.53489,100 2020-03-19 22:09:12.070 - Thread: 1 -> GC Memory: 1,511,731,408 B 2020-03-19 22:09:21.406 - Thread: 1 -> GUI Stats: Update 1.06136816666667, Draw 0.93043988888889 2020-03-19 22:09:30.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:09:30.703 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:09:30.704 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:09:30.887 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:09:34.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:09:34.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:09:40.777 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:09:40.777 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:09:40.777 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:09:40.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:09:42.072 - Thread: 1 -> GC Memory: 1,513,159,440 B 2020-03-19 22:09:49.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:09:49.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:09:51.706 - Thread: 1 -> GUI Stats: Update 1.24351883333333, Draw 0.980684777777778 2020-03-19 22:09:51.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:09:51.840 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,33.42388,37.22983,1,0,1446.718,5818.254,16567,83433,9,20.86529,96.14417,0.4507672,1935,22.47843,0,24.99625,4.69019,21.6117,100 2020-03-19 22:10:12.074 - Thread: 1 -> GC Memory: 1,513,225,456 B 2020-03-19 22:10:12.988 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:10:12.988 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:10:12.988 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:10:13.148 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:10:21.859 - Thread: 1 -> GUI Stats: Update 1.14887572222222, Draw 0.885301666666667 2020-03-19 22:10:40.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:10:40.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:10:41.022 - Thread: 1 -> Updating stopped. 2020-03-19 22:10:51.855 - Thread: 1 -> GUI Stats: Update 1.31899705555556, Draw 0.743946666666666 2020-03-19 22:10:52.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:10:52.103 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,53.94958,34.1049,1,0,1443.511,5818.453,16567,83433,9,25.50237,96.15414,0.4419201,1909,26.94134,0,24.99625,6.870682,25.90522,100 2020-03-19 22:11:22.036 - Thread: 1 -> GUI Stats: Update 1.5664865, Draw 0.548955000000001 2020-03-19 22:11:52.122 - Thread: 1 -> GUI Stats: Update 1.65915072222223, Draw 0.578368277777779 2020-03-19 22:11:52.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:11:52.292 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,21.2028,38.46153,1,0,1449.243,5822.938,16567,83433,9,26.34561,96.09898,0.4490968,1852,26.92875,0,24.99625,7.094543,25.87825,100 2020-03-19 22:12:22.123 - Thread: 1 -> GUI Stats: Update 1.79168022222222, Draw 0.622240277777779 2020-03-19 22:12:35.322 - Thread: 1 -> Updating continues. 2020-03-19 22:12:35.329 - Thread: 1 -> GC Memory: 1,513,507,952 B 2020-03-19 22:12:35.329 - Thread: 1 -> Autosave initiated 2020-03-19 22:12:35.329 - Thread: 1 -> Character state: True 2020-03-19 22:12:35.329 - Thread: 1 -> IsServer: True 2020-03-19 22:12:35.329 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-19 22:12:35.329 - Thread: 1 -> Autosave 2020-03-19 22:12:35.330 - Thread: 1 -> Saving world - START 2020-03-19 22:12:35.334 - Thread: 1 -> Making world state snapshot. 2020-03-19 22:12:35.334 - Thread: 1 -> Before snapshot.: GC Memory: 1,513,507,952 B 2020-03-19 22:12:35.833 - Thread: 1 -> After snapshot.: GC Memory: 1,516,221,544 B 2020-03-19 22:12:35.833 - Thread: 1 -> Directory cleanup: GC Memory: 1,516,221,544 B 2020-03-19 22:12:35.833 - Thread: 1 -> Saving world - END 2020-03-19 22:12:35.836 - Thread: 8 -> Session snapshot save - START 2020-03-19 22:12:35.841 - Thread: 8 -> Checking file access for files in target dir. 2020-03-19 22:12:35.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:12:35.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:12:37.524 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\.new\Sandbox_config.sbc 2020-03-19 22:12:37.927 - Thread: 8 -> Session snapshot save - END 2020-03-19 22:12:52.739 - Thread: 1 -> GUI Stats: Update 1.38066472222222, Draw 0.885632888888889 2020-03-19 22:12:52.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:12:52.918 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,39.90509,34.07627,1,0,1448.91,5827.871,16567,83433,9,20.94246,96.46346,0.524145,1817,23.59661,0,24.99625,4.941712,22.76211,100 2020-03-19 22:13:05.340 - Thread: 1 -> GC Memory: 1,519,594,760 B 2020-03-19 22:13:22.741 - Thread: 1 -> GUI Stats: Update 1.0845365, Draw 0.836461111111111 2020-03-19 22:13:35.354 - Thread: 1 -> GC Memory: 1,523,891,632 B 2020-03-19 22:13:52.748 - Thread: 1 -> GUI Stats: Update 1.27810083333333, Draw 1.04315877777778 2020-03-19 22:13:52.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:13:52.935 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,47.46905,25.66919,1,0,1453.433,5830.855,16566,83434,9,11.21895,98.15269,0.4621953,1816,60.2385,0,24.99625,6.758127,59.12571,100 2020-03-19 22:13:57.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:13:57.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:13:57.953 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-19 22:13:58.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-19 22:14:05.362 - Thread: 1 -> GC Memory: 1,518,236,504 B 2020-03-19 22:14:16.085 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:14:16.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:14:23.073 - Thread: 1 -> GUI Stats: Update 1.69461372222222, Draw 1.16799155555555 2020-03-19 22:14:35.372 - Thread: 1 -> GC Memory: 1,518,724,000 B 2020-03-19 22:14:53.183 - Thread: 1 -> GUI Stats: Update 1.12913638888889, Draw 1.15753377777778 2020-03-19 22:14:53.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:14:53.401 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,43.59352,50.84991,1,0,1449.647,5832.648,16565,83435,8,25.46973,96.23859,0.5152491,2038,26.08594,0,24.99625,6.644017,25.10474,100 2020-03-19 22:15:05.382 - Thread: 1 -> GC Memory: 1,518,485,864 B 2020-03-19 22:15:23.183 - Thread: 1 -> GUI Stats: Update 1.18877722222222, Draw 0.999982000000001 2020-03-19 22:15:35.384 - Thread: 1 -> GC Memory: 1,522,396,560 B 2020-03-19 22:15:37.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:15:37.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:15:53.189 - Thread: 1 -> GUI Stats: Update 1.60390433333333, Draw 1.48103538888889 2020-03-19 22:15:53.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:15:53.413 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,56.6821,59.32186,1,0,1447.821,5837.266,16564,83436,8,34.30034,95.28247,0.5086689,1994,21.94874,0,24.99625,7.528492,20.9133,100 2020-03-19 22:16:05.399 - Thread: 1 -> GC Memory: 1,519,293,360 B 2020-03-19 22:16:23.184 - Thread: 1 -> GUI Stats: Update 1.35012138888889, Draw 1.2719295 2020-03-19 22:16:35.402 - Thread: 1 -> GC Memory: 1,520,094,760 B 2020-03-19 22:16:53.387 - Thread: 1 -> GUI Stats: Update 1.10399561111111, Draw 1.03142316666667 2020-03-19 22:16:53.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:16:53.639 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,38.40332,37.34642,1,0,1451.395,5843.617,16565,83435,8,24.97173,96.34129,0.4780076,1996,23.03031,0,24.99625,5.751066,22.18769,100 2020-03-19 22:17:05.403 - Thread: 1 -> GC Memory: 1,520,385,624 B 2020-03-19 22:17:23.386 - Thread: 1 -> GUI Stats: Update 1.04904777777778, Draw 0.925682333333334 2020-03-19 22:17:35.335 - Thread: 1 -> Autosave initiated 2020-03-19 22:17:35.335 - Thread: 1 -> Character state: True 2020-03-19 22:17:35.335 - Thread: 1 -> IsServer: True 2020-03-19 22:17:35.335 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-19 22:17:35.335 - Thread: 1 -> Autosave 2020-03-19 22:17:35.335 - Thread: 1 -> Saving world - START 2020-03-19 22:17:35.338 - Thread: 1 -> Making world state snapshot. 2020-03-19 22:17:35.338 - Thread: 1 -> Before snapshot.: GC Memory: 1,519,387,688 B 2020-03-19 22:17:35.599 - Thread: 1 -> After snapshot.: GC Memory: 1,521,148,768 B 2020-03-19 22:17:35.599 - Thread: 1 -> Directory cleanup: GC Memory: 1,521,148,768 B 2020-03-19 22:17:35.599 - Thread: 1 -> Saving world - END 2020-03-19 22:17:35.601 - Thread: 8 -> Session snapshot save - START 2020-03-19 22:17:35.604 - Thread: 8 -> Checking file access for files in target dir. 2020-03-19 22:17:35.611 - Thread: 1 -> GC Memory: 1,521,312,192 B 2020-03-19 22:17:36.892 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Giacomo\AppData\Roaming\SpaceEngineers\Saves\76561198144961701\Terranova\.new\Sandbox_config.sbc 2020-03-19 22:17:37.776 - Thread: 8 -> Session snapshot save - END 2020-03-19 22:17:53.642 - Thread: 1 -> GUI Stats: Update 1.08766016666667, Draw 0.971202166666666 2020-03-19 22:17:53.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:17:53.903 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,42.82286,33.83006,1,0,1452.185,5851.371,16565,83435,8,19.81366,96.62303,0.4760092,1985,30.27465,0,24.99625,5.998517,29.25228,100 2020-03-19 22:18:05.624 - Thread: 1 -> GC Memory: 1,524,602,424 B 2020-03-19 22:18:23.639 - Thread: 1 -> GUI Stats: Update 1.03153933333333, Draw 0.942902722222225 2020-03-19 22:18:35.639 - Thread: 1 -> GC Memory: 1,527,265,368 B 2020-03-19 22:18:38.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:18:38.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:18:43.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:18:43.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:18:53.649 - Thread: 1 -> GUI Stats: Update 1.09726661111111, Draw 1.00290233333333 2020-03-19 22:18:53.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:18:53.921 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,45.12735,33.02302,1,0,1456.952,5850.766,16565,83435,8,18.7014,96.78656,0.4537314,1943,34.45345,0,24.99625,6.443278,33.3463,100 2020-03-19 22:19:05.642 - Thread: 1 -> GC Memory: 1,521,278,912 B 2020-03-19 22:19:23.640 - Thread: 1 -> GUI Stats: Update 1.42113444444445, Draw 1.05821994444444 2020-03-19 22:19:35.657 - Thread: 1 -> GC Memory: 1,520,580,272 B 2020-03-19 22:19:53.642 - Thread: 1 -> GUI Stats: Update 1.13712111111111, Draw 1.03980377777778 2020-03-19 22:19:53.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:19:53.937 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,40.05527,27.23659,1,0,1454.247,5866.457,16565,83435,8,23.86518,96.71053,0.5499252,2699,24.99288,0,24.99625,5.964594,24.17074,100 2020-03-19 22:19:56.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:19:56.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:20:05.673 - Thread: 1 -> GC Memory: 1,523,601,144 B 2020-03-19 22:20:14.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 22:20:14.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 22:20:24.045 - Thread: 1 -> GUI Stats: Update 1.28686705555556, Draw 1.10607077777778 2020-03-19 22:20:35.678 - Thread: 1 -> GC Memory: 1,528,791,992 B 2020-03-19 22:20:54.399 - Thread: 1 -> GUI Stats: Update 0.0947915555555557, Draw 1.04294444444445 2020-03-19 22:20:54.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 22:20:54.710 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,25.87642,29.12031,1,0,1454.89,5864.098,16564,83436,8,13.51186,98.51247,0.5592666,2401,24.09117,0,24.99625,3.255165,23.73281,100 2020-03-19 22:21:05.682 - Thread: 1 -> GC Memory: 1,526,494,240 B 2020-03-19 22:21:24.848 - Thread: 1 -> GUI Stats: Update 0.0686048333333333, Draw 0.790739333333333 2020-03-19 22:21:35.683 - Thread: 1 -> GC Memory: 1,526,587,504 B