2020-03-21 20:09:46.339 - Thread: 1 -> Log Started 2020-03-21 20:09:46.339 - Thread: 1 -> Timezone (local - UTC): -4h 2020-03-21 20:09:46.339 - Thread: 1 -> App Version: 01_194_080 2020-03-21 20:09:46.340 - Thread: 1 -> Steam build: Always true 2020-03-21 20:09:46.340 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-21 20:09:46.340 - Thread: 1 -> Environment.ProcessorCount: 16 2020-03-21 20:09:46.531 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-03-21 20:09:46.531 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-03-21 20:09:46.531 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-21 20:09:46.531 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-21 20:09:46.531 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-03-21 20:09:46.531 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-21 20:09:46.565 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2020-03-21 20:09:46.565 - Thread: 1 -> IntPtr.Size: 8 2020-03-21 20:09:46.565 - Thread: 1 -> Default Culture: 2020-03-21 20:09:46.565 - Thread: 1 -> Default UI Culture: 2020-03-21 20:09:46.565 - Thread: 1 -> MyConfig.Load() - START 2020-03-21 20:09:46.567 - Thread: 1 -> Path: C:\Users\david\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-21 20:09:46.696 - Thread: 1 -> NewNewGameScreen: False 2020-03-21 20:09:46.696 - Thread: 1 -> EnableDamageEffects: True 2020-03-21 20:09:46.696 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-21 20:09:46.696 - Thread: 1 -> EnableReverb: False 2020-03-21 20:09:46.697 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-21 20:09:46.697 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-21 20:09:46.697 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-21 20:09:46.697 - Thread: 1 -> FirstTimeRun: False 2020-03-21 20:09:46.697 - Thread: 1 -> ExperimentalMode: True 2020-03-21 20:09:46.697 - Thread: 1 -> VideoAdapter: 0 2020-03-21 20:09:46.697 - Thread: 1 -> ScreenWidth: 2560 2020-03-21 20:09:46.697 - Thread: 1 -> ScreenHeight: 1440 2020-03-21 20:09:46.697 - Thread: 1 -> RefreshRate: 143912 2020-03-21 20:09:46.697 - Thread: 1 -> WindowMode: 2 2020-03-21 20:09:46.697 - Thread: 1 -> VerticalSync: 0 2020-03-21 20:09:46.697 - Thread: 1 -> FieldOfView: 70 2020-03-21 20:09:46.697 - Thread: 1 -> PostProcessingEnabled: True 2020-03-21 20:09:46.697 - Thread: 1 -> FlaresIntensity: 1 2020-03-21 20:09:46.697 - Thread: 1 -> TreeViewDistance: 3000 2020-03-21 20:09:46.697 - Thread: 1 -> GrassDensity: 4 2020-03-21 20:09:46.697 - Thread: 1 -> GrassDrawDistance: 1000 2020-03-21 20:09:46.697 - Thread: 1 -> AntialiasingMode: 1 2020-03-21 20:09:46.697 - Thread: 1 -> ShadowMapResolution: 4 2020-03-21 20:09:46.697 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-21 20:09:46.697 - Thread: 1 -> TextureQuality: 2 2020-03-21 20:09:46.697 - Thread: 1 -> AnisotropicFiltering: 4 2020-03-21 20:09:46.697 - Thread: 1 -> ModelQuality: 3 2020-03-21 20:09:46.697 - Thread: 1 -> VoxelQuality: 2 2020-03-21 20:09:46.697 - Thread: 1 -> ShaderQuality: 2 2020-03-21 20:09:46.697 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-21 20:09:46.697 - Thread: 1 -> FirstVTTimeRun: False 2020-03-21 20:09:46.697 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-21 20:09:46.697 - Thread: 1 -> GDPRConsent: True 2020-03-21 20:09:46.697 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-21 20:09:46.698 - Thread: 1 -> FirstTimeTutorials: False 2020-03-21 20:09:46.698 - Thread: 1 -> HudState: 1 2020-03-21 20:09:46.698 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-21 20:09:46.698 - Thread: 1 -> MutedPlayers: 2020-03-21 20:09:46.698 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-21 20:09:46.698 - Thread: 1 -> ShowCrosshair: True 2020-03-21 20:09:46.698 - Thread: 1 -> EnableTrading: True 2020-03-21 20:09:46.698 - Thread: 1 -> EnableSteamCloud: True 2020-03-21 20:09:46.698 - Thread: 1 -> UiTransparency: 1 2020-03-21 20:09:46.698 - Thread: 1 -> UiBkTransparency: 0.8136367 2020-03-21 20:09:46.698 - Thread: 1 -> HUDBkTransparency: 0.5540261 2020-03-21 20:09:46.698 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-21 20:09:46.698 - Thread: 1 -> ControlsHints: True 2020-03-21 20:09:46.698 - Thread: 1 -> GoodBotHints: True 2020-03-21 20:09:46.698 - Thread: 1 -> RotationHints: True 2020-03-21 20:09:46.698 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-03-21 20:09:46.698 - Thread: 1 -> GameVolume: 1 2020-03-21 20:09:46.698 - Thread: 1 -> Music_Volume: 0 2020-03-21 20:09:46.698 - Thread: 1 -> VoiceChatVolume: 1 2020-03-21 20:09:46.698 - Thread: 1 -> HudWarnings: True 2020-03-21 20:09:46.698 - Thread: 1 -> VoiceChat: True 2020-03-21 20:09:46.698 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-21 20:09:46.698 - Thread: 1 -> EnableDynamicMusic: True 2020-03-21 20:09:46.698 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-21 20:09:46.698 - Thread: 1 -> EnableDoppler: True 2020-03-21 20:09:46.698 - Thread: 1 -> CaptureMouse: True 2020-03-21 20:09:46.698 - Thread: 1 -> DebugComponentsInfo: 0 2020-03-21 20:09:46.698 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-21 20:09:46.698 - Thread: 1 -> MyConfig.Load() - END 2020-03-21 20:09:52.011 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-21 20:09:52.370 - Thread: 1 -> Found processor count: 16 2020-03-21 20:09:52.370 - Thread: 1 -> Using processor count: 16 2020-03-21 20:09:52.633 - Thread: 1 -> All detected adapters: 2020-03-21 20:09:52.644 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=1160190426, DeviceID=8578 2020-03-21 20:09:52.644 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-21 20:09:53.645 - Thread: 1 -> AdapterInfo = { 2020-03-21 20:09:53.645 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-03-21 20:09:53.645 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 17142536192, Luid: 49989, rev: 161, subsys id: 1160190426, vendor id: 4318 2020-03-21 20:09:53.645 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 20:09:53.645 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 20:09:53.645 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 20:09:53.645 - Thread: 1 -> AftermathSupported = False 2020-03-21 20:09:53.645 - Thread: 1 -> Adapter id = 0 2020-03-21 20:09:53.645 - Thread: 1 -> Supported = True 2020-03-21 20:09:53.645 - Thread: 1 -> RAM = 6282018816 2020-03-21 20:09:53.645 - Thread: 1 -> Priority = 2 2020-03-21 20:09:53.645 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 20:09:53.645 - Thread: 1 -> Output is attached = True 2020-03-21 20:09:53.646 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-03-21 20:09:53.646 - Thread: 1 -> Display modes = { 2020-03-21 20:09:53.646 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@75Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@72Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@99.769Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@119.518Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 640x480@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@99.662Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@99.662Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@119.972Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@119.972Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x480@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@99.662Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@99.662Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@119.972Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@119.972Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 720x576@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@75Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@56.25Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@72.188Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@99.662Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@119.972Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 800x600@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@70.069Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@75.029Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@99.972Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@119.989Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1024x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1152x864@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1152x864@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1152x864@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1152x864@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1152x864@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1152x864@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1152x864@119.88Hz 2020-03-21 20:09:53.647 - 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Thread: 1 -> 1280x720@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x720@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x720@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x800@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x960@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1024@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1440@59.913Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1440@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1440@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1440@119.998Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1440@119.998Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1440@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1280x1440@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1360x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1366x768@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x900@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@60Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@50Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@99.946Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@120Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1024@143.912Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1200@59.951Hz 2020-03-21 20:09:53.647 - Thread: 1 -> 1600x1200@59.951Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1600x1200@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1600x1200@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1600x1200@119.998Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1600x1200@119.998Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1600x1200@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1600x1200@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@50Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@50Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@120Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@120Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1680x1050@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@120Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1080@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@59.951Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@59.951Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@119.998Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@119.998Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1200@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@59.951Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@59.951Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@119.998Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@119.998Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 1920x1440@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 2560x1440@59.951Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 2560x1440@99.946Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 2560x1440@119.998Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 2560x1440@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> } 2020-03-21 20:09:53.648 - Thread: 1 -> } 2020-03-21 20:09:53.648 - Thread: 1 -> AdapterInfo = { 2020-03-21 20:09:53.648 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2020-03-21 20:09:53.648 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 17142536192, Luid: 49989, rev: 161, subsys id: 1160190426, vendor id: 4318 2020-03-21 20:09:53.648 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 20:09:53.648 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 20:09:53.648 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 20:09:53.648 - Thread: 1 -> AftermathSupported = False 2020-03-21 20:09:53.648 - Thread: 1 -> Adapter id = 0 2020-03-21 20:09:53.648 - Thread: 1 -> Supported = True 2020-03-21 20:09:53.648 - Thread: 1 -> RAM = 6282018816 2020-03-21 20:09:53.648 - Thread: 1 -> Priority = 2 2020-03-21 20:09:53.648 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 20:09:53.648 - Thread: 1 -> Output is attached = True 2020-03-21 20:09:53.648 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-03-21 20:09:53.648 - Thread: 1 -> Display modes = { 2020-03-21 20:09:53.648 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@60Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@75Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@72Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@59.94Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@99.769Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@119.518Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 640x480@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@60Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@99.662Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@99.662Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@119.972Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@119.972Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x480@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@50Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@99.662Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@99.662Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@119.972Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@119.972Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 720x576@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@75Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@56.25Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@72.188Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@99.662Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@119.88Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@119.972Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@143.912Hz 2020-03-21 20:09:53.648 - Thread: 1 -> 800x600@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@70.069Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@75.029Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@99.972Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@119.989Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1024x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1152x864@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1176x664@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1176x664@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1176x664@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1176x664@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x720@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x800@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x960@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1024@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1440@59.913Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1440@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1440@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1440@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1440@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1440@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1280x1440@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1360x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1366x768@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x900@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1024@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@59.951Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@59.951Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1600x1200@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1680x1050@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@119.88Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@120Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1080@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@59.951Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@59.951Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1200@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@59.951Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@59.951Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 1920x1440@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 2560x1440@59.951Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 2560x1440@99.946Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 2560x1440@119.998Hz 2020-03-21 20:09:53.649 - Thread: 1 -> 2560x1440@143.912Hz 2020-03-21 20:09:53.649 - Thread: 1 -> } 2020-03-21 20:09:53.649 - Thread: 1 -> } 2020-03-21 20:09:53.654 - Thread: 1 -> Steam.IsActive: True 2020-03-21 20:09:53.654 - Thread: 1 -> Steam.IsOnline: True 2020-03-21 20:09:53.654 - Thread: 1 -> Steam.OwnsGame: False 2020-03-21 20:09:53.654 - Thread: 1 -> Steam.UserId: 76561198953319230 2020-03-21 20:09:53.654 - Thread: 1 -> Steam.UserName: davetech.204 2020-03-21 20:09:53.655 - Thread: 1 -> Steam.Branch: default 2020-03-21 20:09:53.655 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-21 20:09:53.655 - Thread: 1 -> Build version: 0.1.1.0 2020-03-21 20:09:53.732 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2020-03-21 20:09:53.732 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2020-03-21 20:09:53.734 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2020-03-21 20:09:53.735 - Thread: 31 -> CreateDeviceInternal - Create device 2020-03-21 20:09:53.861 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2020-03-21 20:09:53.915 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2020-03-21 20:09:53.916 - Thread: 31 -> CreateDeviceInternal create swapchain 2020-03-21 20:09:55.691 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-21 20:09:55.692 - Thread: 1 -> MyScreenManager() 2020-03-21 20:09:55.692 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-21 20:09:55.692 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-03-21 20:09:55.947 - Thread: 31 -> DXGI SetFullscreenState succeded 2020-03-21 20:09:56.635 - Thread: 1 -> Preallocate - START 2020-03-21 20:09:56.637 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-21 20:09:56.645 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-21 20:09:56.645 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-21 20:09:56.645 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-21 20:09:56.646 - Thread: 1 -> MyEntities - START 2020-03-21 20:09:56.662 - Thread: 1 -> MyEntities - END 2020-03-21 20:09:56.662 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-21 20:09:56.662 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-21 20:09:56.662 - Thread: 1 -> MyTransparentGeometry - START 2020-03-21 20:09:56.662 - Thread: 1 -> MyTransparentGeometry - END 2020-03-21 20:09:56.662 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-21 20:09:56.670 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-21 20:09:56.670 - Thread: 1 -> MyMath - START 2020-03-21 20:09:56.670 - Thread: 1 -> MyMath - END 2020-03-21 20:09:56.670 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-21 20:09:56.671 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-21 20:09:56.682 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-21 20:09:56.682 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-21 20:09:56.682 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-21 20:09:56.728 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-21 20:09:56.728 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-21 20:09:56.728 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-21 20:09:56.728 - Thread: 1 -> MySyncDestructions - START 2020-03-21 20:09:56.728 - Thread: 1 -> MySyncDestructions - END 2020-03-21 20:09:56.728 - Thread: 1 -> MySyncEntity - START 2020-03-21 20:09:56.728 - Thread: 1 -> MySyncEntity - END 2020-03-21 20:09:56.728 - Thread: 1 -> MySyncScenario - START 2020-03-21 20:09:56.728 - Thread: 1 -> MySyncScenario - END 2020-03-21 20:09:56.728 - Thread: 1 -> MyCommandCharacter - START 2020-03-21 20:09:56.731 - Thread: 1 -> MyCommandCharacter - END 2020-03-21 20:09:56.731 - Thread: 1 -> MyCommandConsole - START 2020-03-21 20:09:56.731 - Thread: 1 -> MyCommandConsole - END 2020-03-21 20:09:56.731 - Thread: 1 -> MyCommandEntity - START 2020-03-21 20:09:56.732 - Thread: 1 -> MyCommandEntity - END 2020-03-21 20:09:56.732 - Thread: 1 -> MyAiTargetManager - START 2020-03-21 20:09:56.732 - Thread: 1 -> MyAiTargetManager - END 2020-03-21 20:09:56.732 - Thread: 1 -> MyClientDebugCommands - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyClientDebugCommands - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyDedicatedServer - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyDedicatedServer - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerBase - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerBase - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerClient - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerClient - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-21 20:09:56.733 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-21 20:09:56.733 - Thread: 1 -> MyServerDebugCommands - START 2020-03-21 20:09:56.734 - Thread: 1 -> MyServerDebugCommands - END 2020-03-21 20:09:56.734 - Thread: 1 -> MyAIActionsParser - START 2020-03-21 20:09:56.734 - Thread: 1 -> MyAIActionsParser - END 2020-03-21 20:09:56.734 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-21 20:09:56.786 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-21 20:09:56.786 - Thread: 1 -> MyDefinitionManager - START 2020-03-21 20:09:56.803 - Thread: 1 -> MyDefinitionManager - END 2020-03-21 20:09:56.803 - Thread: 1 -> Preallocate - END 2020-03-21 20:09:56.807 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-21 20:09:57.043 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-21 20:09:57.043 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-21 20:09:57.053 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-21 20:09:57.054 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:09:57.054 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:09:57.054 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-21 20:09:57.054 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-21 20:09:57.054 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-21 20:09:57.056 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-21 20:09:57.067 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MicroElectronics 2020-03-21 20:09:57.067 - Thread: 1 -> Win32_ComputerSystem.Model: G502 2020-03-21 20:09:57.068 - Thread: 1 -> Virtualized: False 2020-03-21 20:09:57.100 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2020-03-21 20:09:57.101 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,285,072,384 bytes 2020-03-21 20:09:57.101 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-21 20:09:57.101 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,093,652,992 bytes 2020-03-21 20:09:57.101 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,738,339,328 bytes 2020-03-21 20:09:57.104 - Thread: 1 -> Drive C: | Capacity: 498,742,419,456 bytes | Free space: 238,230,630,400 bytes 2020-03-21 20:09:57.104 - Thread: 1 -> Drive D: | Capacity: 900,182,568,960 bytes | Free space: 739,194,433,536 bytes 2020-03-21 20:09:57.104 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-21 20:09:57.106 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-21 20:09:57.107 - Thread: 1 -> Installed DLCs: 2020-03-21 20:09:57.151 - Thread: 1 -> Deluxe Edition (573160) 2020-03-21 20:09:57.152 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-21 20:09:57.152 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-21 20:09:57.152 - Thread: 1 -> Style Pack (1084680) 2020-03-21 20:09:57.152 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-21 20:09:57.166 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-21 20:09:57.225 - Thread: 1 -> Havok: Physics.Init 2020-03-21 20:09:57.438 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-21 20:09:57.462 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-21 20:09:57.471 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-21 20:09:57.472 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 20:09:57.477 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-21 20:09:57.717 - Thread: 1 -> Loading scenarios 2020-03-21 20:09:57.754 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 20:09:57.754 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-21 20:09:58.043 - Thread: 1 -> Loading sound definitions 2020-03-21 20:09:58.204 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-21 20:09:58.204 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-21 20:09:58.205 - Thread: 1 -> Loading shadow textures definitions 2020-03-21 20:09:58.205 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-21 20:09:58.208 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-21 20:09:58.216 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 20:09:58.290 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-03-21 20:09:58.466 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 20:09:58.475 - Thread: 19 -> MySandboxGame.PerformPreload() - START 2020-03-21 20:09:58.479 - Thread: 1 -> MyGuiManager() 2020-03-21 20:09:58.481 - Thread: 19 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 20:09:58.632 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 20:09:58.651 - Thread: 19 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 20:09:58.667 - Thread: 19 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-21 20:09:58.668 - Thread: 19 -> ReloadVoxelMaterials 2020-03-21 20:09:58.714 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 20:09:58.714 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 20:09:58.714 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 20:09:58.726 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-21 20:09:58.726 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-21 20:09:58.726 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-21 20:09:58.728 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-21 20:09:58.731 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-21 20:09:58.731 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-21 20:09:58.731 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-21 20:09:58.731 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-21 20:09:58.781 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.783 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-21 20:09:58.785 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.785 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-21 20:09:58.790 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.790 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-21 20:09:58.792 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.792 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-21 20:09:58.795 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.795 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-21 20:09:58.797 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.797 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-21 20:09:58.798 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.798 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-21 20:09:58.802 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.803 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-21 20:09:58.803 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.806 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-21 20:09:58.806 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-21 20:09:58.811 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.811 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-21 20:09:58.814 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.821 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.821 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-21 20:09:58.824 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-21 20:09:58.835 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.835 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.835 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-21 20:09:58.836 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-21 20:09:58.840 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.840 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-21 20:09:58.846 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.846 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-21 20:09:58.848 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.848 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-21 20:09:58.852 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.853 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-21 20:09:58.858 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.858 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-21 20:09:58.864 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.864 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-21 20:09:58.874 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.874 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-21 20:09:58.881 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.882 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-21 20:09:58.882 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.882 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-21 20:09:58.885 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.885 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-21 20:09:58.890 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.890 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-21 20:09:58.890 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.890 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-21 20:09:58.904 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.905 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-21 20:09:58.907 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.907 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-21 20:09:58.909 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.909 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-21 20:09:58.910 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.910 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-21 20:09:58.911 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.911 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-21 20:09:58.911 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.912 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-21 20:09:58.920 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.920 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-21 20:09:58.923 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.923 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-21 20:09:58.925 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.926 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-21 20:09:58.941 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.941 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-21 20:09:58.961 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.961 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-21 20:09:58.963 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.963 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-21 20:09:58.964 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.964 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-21 20:09:58.970 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-21 20:09:58.982 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.982 - Thread: 26 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-21 20:09:58.983 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.987 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.988 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:58.988 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-21 20:09:58.997 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-21 20:09:59.010 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-21 20:09:59.038 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:59.039 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-21 20:09:59.052 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-21 20:09:59.069 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-21 20:09:59.071 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-21 20:09:59.074 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-21 20:09:59.077 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-21 20:09:59.082 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-21 20:09:59.084 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-21 20:09:59.088 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-21 20:09:59.104 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-21 20:09:59.110 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-21 20:09:59.118 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-21 20:09:59.132 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-21 20:09:59.144 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-21 20:09:59.153 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-21 20:09:59.167 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-21 20:09:59.228 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-21 20:09:59.318 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-21 20:09:59.338 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 20:09:59.338 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-21 20:09:59.390 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-21 20:09:59.393 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-21 20:09:59.472 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-21 20:09:59.480 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-21 20:09:59.532 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-21 20:09:59.560 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-21 20:09:59.593 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-21 20:09:59.630 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-21 20:09:59.677 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-21 20:09:59.704 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-21 20:09:59.754 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-21 20:09:59.775 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-21 20:09:59.824 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-21 20:09:59.835 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-21 20:09:59.855 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-21 20:09:59.861 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-21 20:09:59.890 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-21 20:09:59.894 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-21 20:09:59.945 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-21 20:09:59.982 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-21 20:10:00.005 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-21 20:10:00.023 - Thread: 1 -> Timer Frequency: 10000000 2020-03-21 20:10:00.023 - Thread: 1 -> Ticks per frame: 166667 2020-03-21 20:10:00.171 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-21 20:10:00.175 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-21 20:10:00.207 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-21 20:10:00.237 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-21 20:10:00.327 - Thread: 29 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-21 20:10:00.406 - Thread: 28 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-21 20:10:00.548 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-21 20:10:00.548 - Thread: 1 -> Flares Intensity: 1 2020-03-21 20:10:00.548 - Thread: 1 -> Field of view: 1.22173 2020-03-21 20:10:00.548 - Thread: 1 -> PostProcessingEnabled: True 2020-03-21 20:10:00.548 - Thread: 1 -> Render.GrassDensityFactor: 4 2020-03-21 20:10:00.548 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-03-21 20:10:00.548 - Thread: 1 -> Render.DistanceFade: 3000 2020-03-21 20:10:00.548 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-21 20:10:00.548 - Thread: 1 -> Render.ShadowQuality: EXTREME 2020-03-21 20:10:00.548 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-03-21 20:10:00.548 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-21 20:10:00.548 - Thread: 1 -> Render.TextureQuality: HIGH 2020-03-21 20:10:00.548 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-03-21 20:10:00.548 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-03-21 20:10:00.548 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-03-21 20:10:00.548 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-03-21 20:10:00.558 - Thread: 25 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-21 20:10:00.564 - Thread: 1 -> Analytics uuid: c380e884-c08e-9f37-f698-1243b1f8f657 2020-03-21 20:10:00.565 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-21 20:10:00.857 - Thread: 1 -> Analytics helper process start reported 2020-03-21 20:10:04.452 - Thread: 19 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 20:10:05.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 20:10:05.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 20:10:06.976 - Thread: 19 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 20:10:06.976 - Thread: 19 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-21 20:10:06.976 - Thread: 19 -> MySandboxGame.PerformPreload() - END 2020-03-21 20:10:10.964 - Thread: 1 -> LoadSession() - Start 2020-03-21 20:10:10.964 - Thread: 1 -> C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding 2020-03-21 20:10:12.153 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Sandbox_config.sbc 2020-03-21 20:10:12.158 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-21 20:10:12.161 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-21 20:10:12.161 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2020-03-21 20:10:12.170 - Thread: 14 -> Downloading world mods - START 2020-03-21 20:10:12.477 - Thread: 1 -> Mod dependencies query successful 2020-03-21 20:10:12.478 - Thread: 14 -> Reference issue detected (circular reference or wrong order) for mod 1965654081 2020-03-21 20:10:12.483 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 4 items 2020-03-21 20:10:12.756 - Thread: 1 -> Mod query successful 2020-03-21 20:10:12.761 - Thread: 14 -> Up to date mod: Id = 312777039, title = 'Clear Camera Screen' 2020-03-21 20:10:12.762 - Thread: 14 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-03-21 20:10:12.762 - Thread: 14 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.4.1' 2020-03-21 20:10:12.762 - Thread: 14 -> Up to date mod: Id = 1965654081, title = 'RichHudMaster' 2020-03-21 20:10:12.763 - Thread: 14 -> Mod download time: 0.00 seconds 2020-03-21 20:10:12.763 - Thread: 14 -> Downloading world mods - END 2020-03-21 20:10:12.770 - Thread: 1 -> LoadSession() - End 2020-03-21 20:10:12.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 20:10:12.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 20:10:12.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 20:10:12.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 20:10:12.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 20:10:12.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 20:10:12.805 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-21 20:10:12.806 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-21 20:10:13.010 - Thread: 1 -> RunLoadingAction - START 2020-03-21 20:10:13.013 - Thread: 1 -> Loading session: C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding 2020-03-21 20:10:13.599 - Thread: 1 -> GC Memory: 1,001,428,672 B 2020-03-21 20:10:13.603 - Thread: 1 -> Process Memory: 3,032,424,448 B 2020-03-21 20:10:13.604 - Thread: 1 -> Experimental mode: Yes 2020-03-21 20:10:13.604 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-03-21 20:10:14.579 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-21 20:10:21.810 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:21.810 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:21.810 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:21.819 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-21 20:10:21.822 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-21 20:10:21.824 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 20:10:21.825 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-21 20:10:21.966 - Thread: 1 -> Loading scenarios 2020-03-21 20:10:21.966 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 20:10:21.966 - Thread: 1 -> List of used mods (4) - START 2020-03-21 20:10:21.967 - Thread: 1 -> Id = 1965654081, Filename = '1965654081.sbm', Name = 'RichHudMaster' 2020-03-21 20:10:21.967 - Thread: 1 -> Id = 312777039, Filename = '312777039.sbm', Name = 'Clear Camera Screen' 2020-03-21 20:10:21.967 - Thread: 1 -> Id = 806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2020-03-21 20:10:21.967 - Thread: 1 -> Id = 1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.4.1' 2020-03-21 20:10:21.967 - Thread: 1 -> List of used mods - END 2020-03-21 20:10:22.040 - Thread: 1 -> Loading behaviors 2020-03-21 20:10:22.041 - Thread: 1 -> Loading ammo magazines 2020-03-21 20:10:22.043 - Thread: 1 -> Loading ammo definitions 2020-03-21 20:10:22.045 - Thread: 1 -> Loading animations 2020-03-21 20:10:22.047 - Thread: 1 -> Loading animations 2020-03-21 20:10:22.049 - Thread: 1 -> Loading sound definitions 2020-03-21 20:10:22.050 - Thread: 1 -> Loading sound definitions 2020-03-21 20:10:22.050 - Thread: 1 -> Loading sound definitions 2020-03-21 20:10:22.050 - Thread: 1 -> Loading sound definitions 2020-03-21 20:10:22.051 - Thread: 1 -> Loading sound definitions 2020-03-21 20:10:22.051 - Thread: 1 -> Loading sound definitions 2020-03-21 20:10:22.051 - Thread: 1 -> Loading category classes 2020-03-21 20:10:22.052 - Thread: 1 -> Loading category classes 2020-03-21 20:10:22.052 - Thread: 1 -> Loading blueprint classes 2020-03-21 20:10:22.053 - Thread: 1 -> Loading blueprint class entries 2020-03-21 20:10:22.053 - Thread: 1 -> Loading blueprint class entries 2020-03-21 20:10:22.053 - Thread: 1 -> Loading blueprints 2020-03-21 20:10:22.055 - Thread: 1 -> Loading blueprints 2020-03-21 20:10:22.055 - Thread: 1 -> Loading agent definitions 2020-03-21 20:10:22.057 - Thread: 1 -> Loading character definitions 2020-03-21 20:10:22.066 - Thread: 1 -> Loading character definitions 2020-03-21 20:10:22.066 - Thread: 1 -> Loading components 2020-03-21 20:10:22.068 - Thread: 1 -> Loading components 2020-03-21 20:10:22.068 - Thread: 1 -> Loading configuration 2020-03-21 20:10:22.069 - Thread: 1 -> Loading container types 2020-03-21 20:10:22.070 - Thread: 1 -> Loading Contract Types 2020-03-21 20:10:22.074 - Thread: 1 -> Loading block positions 2020-03-21 20:10:22.076 - Thread: 1 -> Loading block positions 2020-03-21 20:10:22.076 - Thread: 1 -> Loading curve definitions 2020-03-21 20:10:22.079 - Thread: 1 -> Loading debris 2020-03-21 20:10:22.080 - Thread: 1 -> Loading environment items entries 2020-03-21 20:10:22.080 - Thread: 1 -> Loading decal global definitions 2020-03-21 20:10:22.080 - Thread: 1 -> Loading decal definitions 2020-03-21 20:10:22.082 - Thread: 1 -> Loading drone behaviors 2020-03-21 20:10:22.084 - Thread: 1 -> Loading edges 2020-03-21 20:10:22.085 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-21 20:10:22.439 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-21 20:10:22.439 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-21 20:10:22.439 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-21 20:10:22.439 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-21 20:10:22.445 - Thread: 1 -> Loading asteroid generators 2020-03-21 20:10:22.446 - Thread: 1 -> Loading spawn groups 2020-03-21 20:10:22.449 - Thread: 1 -> Loading drop containers 2020-03-21 20:10:22.450 - Thread: 1 -> Loading spawn groups 2020-03-21 20:10:22.451 - Thread: 1 -> Loading spawn groups 2020-03-21 20:10:22.451 - Thread: 1 -> Loading radial menu definitions 2020-03-21 20:10:22.467 - Thread: 1 -> Loading respawn ships 2020-03-21 20:10:22.468 - Thread: 1 -> Loading spawn groups 2020-03-21 20:10:22.468 - Thread: 1 -> Loading wheel speeds 2020-03-21 20:10:22.512 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-21 20:10:22.526 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-21 20:10:22.526 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 20:10:22.567 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2020-03-21 20:10:23.319 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 20:10:23.364 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-21 20:10:23.370 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:23.412 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:23.413 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:23.414 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:23.424 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:23.424 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:23.437 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:23.452 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 20:10:24.902 - Thread: 76 -> External debugger: listening... 2020-03-21 20:10:25.805 - Thread: 1 -> MyLights.LoadData() - START 2020-03-21 20:10:25.807 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-21 20:10:25.807 - Thread: 1 -> MyLights.LoadData() - END 2020-03-21 20:10:25.807 - Thread: 1 -> Info: MyLights initialized. 2020-03-21 20:10:25.807 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-21 20:10:25.815 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-21 20:10:25.902 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-21 20:10:25.902 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-21 20:10:25.943 - Thread: 1 -> Loading Procedural World Generator 2020-03-21 20:10:25.947 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-21 20:10:26.850 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-21 20:10:26.922 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377651794003)A(G(SnowCoverageIronCore)M(EarthSnowArea)__11)-846677645767361556.vx2' 2020-03-21 20:10:26.923 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377651794003)A(G(SnowCoverageIronCore)M(EarthSnowArea)__6)-820726972099678116.vx2' 2020-03-21 20:10:26.953 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-21 20:10:26.953 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-21 20:10:26.953 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-21 20:10:26.953 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-21 20:10:26.953 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-21 20:10:26.953 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-21 20:10:26.953 - Thread: 15 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Europa-595048092d19000.vx2' 2020-03-21 20:10:26.953 - Thread: 1 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Titan-2124704365d19000.vx2' 2020-03-21 20:10:26.953 - Thread: 14 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Mars-2044023682d120000.vx2' 2020-03-21 20:10:26.953 - Thread: 20 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Alien-291759539d120000.vx2' 2020-03-21 20:10:26.953 - Thread: 19 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\EarthLike-1779144428d120000.vx2' 2020-03-21 20:10:26.953 - Thread: 21 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Moon-1353915701d19000.vx2' 2020-03-21 20:10:27.487 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377182031969)A(G(SnowCoverageIronCore)M(EarthSnowArea)__2)-845018111253614074.vx2' 2020-03-21 20:10:27.564 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377416912995)A(G(SnowCoverageIronCore)M(EarthSnowArea)__14)-794441362429826423.vx2' 2020-03-21 20:10:27.875 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377450467422)A(G(SnowCoverageIronCore)M(EarthSnowArea)__11)-798766902499614588.vx2' 2020-03-21 20:10:27.876 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377467244628)A(G(SnowCoverageIronCore)M(EarthSnowArea)__17)-845124332711718446.vx2' 2020-03-21 20:10:27.885 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377366581328)A(G(StoneCoverageIronCore)M(EarthForestArea)__37)-829227898717770326.vx2' 2020-03-21 20:10:27.979 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\P(EarthLike)S(1407377400135772)A(G(SnowCoverageIronCore)M(EarthSnowArea)__6)-860255378588976308.vx2' 2020-03-21 20:10:28.258 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_2_-5_1_1_1741298076.vx2' 2020-03-21 20:10:28.258 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_2_-5_1_2_553708281.vx2' 2020-03-21 20:10:28.312 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_1_-5_1_1_3170026.vx2' 2020-03-21 20:10:28.312 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_3_-5_1_3_851154156.vx2' 2020-03-21 20:10:28.313 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_2_-5_1_3_2134379496.vx2' 2020-03-21 20:10:28.444 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_2_-6_2_12_835535259.vx2' 2020-03-21 20:10:28.445 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_2_-6_0_19_1606225465.vx2' 2020-03-21 20:10:28.457 - Thread: 18 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_1_-6_0_28_1867935671.vx2' 2020-03-21 20:10:28.458 - Thread: 17 -> Loading voxel storage from file 'C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\Asteroid_2_-6_3_3_155629848.vx2' 2020-03-21 20:10:28.853 - Thread: 39 -> Analytics session error 2020-03-21 20:10:29.862 - Thread: 20 -> Info: Planet generator name: Alien 2020-03-21 20:10:29.866 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 20:10:30.097 - Thread: 1 -> Info: Planet generator name: Titan 2020-03-21 20:10:30.097 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 20:10:30.116 - Thread: 14 -> Info: Planet generator name: Mars 2020-03-21 20:10:30.116 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 20:10:30.122 - Thread: 19 -> Info: Planet generator name: EarthLike 2020-03-21 20:10:30.122 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 20:10:30.126 - Thread: 15 -> Info: Planet generator name: Europa 2020-03-21 20:10:30.129 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 20:10:30.265 - Thread: 21 -> Info: Planet generator name: Moon 2020-03-21 20:10:30.265 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 20:10:30.528 - Thread: 1 -> Clusters reordered 2020-03-21 20:10:30.532 - Thread: 1 -> Clusters reordered 2020-03-21 20:10:30.721 - Thread: 1 -> Checkpoint.CameraAttachedTo: 94578655274033448 2020-03-21 20:10:30.738 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-21 20:10:30.738 - Thread: 1 -> Name = Star System 2019-12-30 22-25-CrashLanding 2020-03-21 20:10:30.738 - Thread: 1 -> Description = 2020-03-21 20:10:30.739 - Thread: 1 -> GameDateTime = 01/08/2081 23:09:37 2020-03-21 20:10:30.739 - Thread: 1 -> Password = 2020-03-21 20:10:30.739 - Thread: 1 -> CurrentPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding 2020-03-21 20:10:30.739 - Thread: 1 -> WorkshopId = 2020-03-21 20:10:30.739 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-21 20:10:30.739 - Thread: 1 -> ThumbPath = C:\Users\david\AppData\Roaming\SpaceEngineers\Saves\76561198953319230\Star System 2019-12-30 22-25-CrashLanding\thumb.jpg 2020-03-21 20:10:30.740 - Thread: 1 -> Settings: 2020-03-21 20:10:30.740 - Thread: 1 -> GameMode = Survival 2020-03-21 20:10:30.740 - Thread: 1 -> MaxPlayers = 4 2020-03-21 20:10:30.740 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-21 20:10:30.740 - Thread: 1 -> AutoHealing = True 2020-03-21 20:10:30.740 - Thread: 1 -> WeaponsEnabled = True 2020-03-21 20:10:30.740 - Thread: 1 -> ThrusterDamage = True 2020-03-21 20:10:30.740 - Thread: 1 -> EnableSpectator = False 2020-03-21 20:10:30.740 - Thread: 1 -> EnableCopyPaste = False 2020-03-21 20:10:30.740 - Thread: 1 -> MaxFloatingObjects = 100 2020-03-21 20:10:30.740 - Thread: 1 -> MaxGridSize = 50000 2020-03-21 20:10:30.740 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-03-21 20:10:30.740 - Thread: 1 -> CargoShipsEnabled = True 2020-03-21 20:10:30.740 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-21 20:10:30.740 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-21 20:10:30.740 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-21 20:10:30.740 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-21 20:10:30.740 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-21 20:10:30.740 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-21 20:10:30.740 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-21 20:10:30.740 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-21 20:10:30.740 - Thread: 1 -> ClientCanSave = False 2020-03-21 20:10:30.740 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-21 20:10:30.740 - Thread: 1 -> PermanentDeath = False 2020-03-21 20:10:30.740 - Thread: 1 -> DestructibleBlocks = True 2020-03-21 20:10:30.740 - Thread: 1 -> EnableScripts = True 2020-03-21 20:10:30.740 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-21 20:10:30.740 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-21 20:10:30.740 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-21 20:10:30.740 - Thread: 1 -> ProceduralSeed = 0 2020-03-21 20:10:30.740 - Thread: 1 -> DestructibleBlocks = True 2020-03-21 20:10:30.740 - Thread: 1 -> EnableIngameScripts = True 2020-03-21 20:10:30.740 - Thread: 1 -> ViewDistance = 15000 2020-03-21 20:10:30.740 - Thread: 1 -> Voxel destruction = True 2020-03-21 20:10:30.740 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-21 20:10:30.740 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-21 20:10:30.740 - Thread: 1 -> EnableContainerDrops = True 2020-03-21 20:10:30.740 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-21 20:10:30.740 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-21 20:10:30.740 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-21 20:10:30.740 - Thread: 1 -> EnableSubgridDamage = False 2020-03-21 20:10:30.740 - Thread: 1 -> SyncDistance = 3000 2020-03-21 20:10:30.740 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-21 20:10:30.740 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-21 20:10:30.740 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-21 20:10:30.740 - Thread: 1 -> ExperimentalMode = True 2020-03-21 20:10:30.741 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2020-03-21 20:10:30.741 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-21 20:10:30.815 - Thread: 1 -> Session loaded 2020-03-21 20:10:30.815 - Thread: 1 -> RunLoadingAction - END 2020-03-21 20:10:30.816 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-21 20:10:30.896 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-21 20:10:30.896 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-21 20:10:30.896 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-21 20:10:30.914 - Thread: 1 -> Updating continues. 2020-03-21 20:10:30.950 - Thread: 1 -> GC Memory: 1,961,825,096 B 2020-03-21 20:10:33.699 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-03-21 20:10:33.861 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-21 20:10:33.926 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-21 20:10:33.928 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-21 20:10:33.932 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'