2020-03-21 10:52:23.076 - Thread: 1 -> Log Started 2020-03-21 10:52:23.077 - Thread: 1 -> Timezone (local - UTC): -7h 2020-03-21 10:52:23.077 - Thread: 1 -> App Version: 01_194_080 2020-03-21 10:52:23.078 - Thread: 1 -> Steam build: Always true 2020-03-21 10:52:23.078 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-21 10:52:23.078 - Thread: 1 -> Environment.ProcessorCount: 12 2020-03-21 10:52:23.112 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-03-21 10:52:23.112 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-03-21 10:52:23.112 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-21 10:52:23.112 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-21 10:52:23.112 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-03-21 10:52:23.112 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-21 10:52:23.142 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600X 6-Core Processor 2020-03-21 10:52:23.142 - Thread: 1 -> IntPtr.Size: 8 2020-03-21 10:52:23.142 - Thread: 1 -> Default Culture: 2020-03-21 10:52:23.142 - Thread: 1 -> Default UI Culture: 2020-03-21 10:52:23.142 - Thread: 1 -> MyConfig.Load() - START 2020-03-21 10:52:23.143 - Thread: 1 -> Path: C:\Users\Micha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-21 10:52:23.222 - Thread: 1 -> NewNewGameScreen: False 2020-03-21 10:52:23.222 - Thread: 1 -> EnableDamageEffects: True 2020-03-21 10:52:23.222 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-21 10:52:23.222 - Thread: 1 -> EnableReverb: False 2020-03-21 10:52:23.222 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-21 10:52:23.222 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-21 10:52:23.222 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-21 10:52:23.223 - Thread: 1 -> FirstTimeRun: False 2020-03-21 10:52:23.223 - Thread: 1 -> ExperimentalMode: False 2020-03-21 10:52:23.223 - Thread: 1 -> VideoAdapter: 0 2020-03-21 10:52:23.223 - Thread: 1 -> ScreenWidth: 1920 2020-03-21 10:52:23.223 - Thread: 1 -> ScreenHeight: 1080 2020-03-21 10:52:23.223 - Thread: 1 -> RefreshRate: 60000 2020-03-21 10:52:23.223 - Thread: 1 -> WindowMode: 1 2020-03-21 10:52:23.223 - Thread: 1 -> VerticalSync: 0 2020-03-21 10:52:23.223 - Thread: 1 -> FieldOfView: 50.30217 2020-03-21 10:52:23.223 - Thread: 1 -> PostProcessingEnabled: True 2020-03-21 10:52:23.223 - Thread: 1 -> FlaresIntensity: 1 2020-03-21 10:52:23.223 - Thread: 1 -> TreeViewDistance: 1000 2020-03-21 10:52:23.223 - Thread: 1 -> GrassDensity: 1 2020-03-21 10:52:23.223 - Thread: 1 -> GrassDrawDistance: 159 2020-03-21 10:52:23.223 - Thread: 1 -> AntialiasingMode: 1 2020-03-21 10:52:23.223 - Thread: 1 -> ShadowMapResolution: 1 2020-03-21 10:52:23.223 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-21 10:52:23.223 - Thread: 1 -> TextureQuality: 1 2020-03-21 10:52:23.223 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-21 10:52:23.223 - Thread: 1 -> ModelQuality: 1 2020-03-21 10:52:23.223 - Thread: 1 -> VoxelQuality: 1 2020-03-21 10:52:23.223 - Thread: 1 -> ShaderQuality: 1 2020-03-21 10:52:23.223 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-21 10:52:23.223 - Thread: 1 -> FirstVTTimeRun: False 2020-03-21 10:52:23.223 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-21 10:52:23.223 - Thread: 1 -> GDPRConsent: True 2020-03-21 10:52:23.223 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-21 10:52:23.223 - Thread: 1 -> FirstTimeTutorials: False 2020-03-21 10:52:23.223 - Thread: 1 -> ShowCrosshair2: 0 2020-03-21 10:52:23.223 - Thread: 1 -> EnableTrading: True 2020-03-21 10:52:23.223 - Thread: 1 -> EnableSteamCloud: False 2020-03-21 10:52:23.223 - Thread: 1 -> UiTransparency: 1 2020-03-21 10:52:23.223 - Thread: 1 -> UiBkTransparency: 0.8 2020-03-21 10:52:23.223 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-21 10:52:23.223 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-21 10:52:23.223 - Thread: 1 -> ControlsHints: True 2020-03-21 10:52:23.223 - Thread: 1 -> GoodBotHints: True 2020-03-21 10:52:23.223 - Thread: 1 -> RotationHints: True 2020-03-21 10:52:23.223 - Thread: 1 -> HudState: 1 2020-03-21 10:52:23.223 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-21 10:52:23.223 - Thread: 1 -> MutedPlayers: 2020-03-21 10:52:23.223 - Thread: 1 -> GameVolume: 0.1426986 2020-03-21 10:52:23.223 - Thread: 1 -> Music_Volume: 0 2020-03-21 10:52:23.223 - Thread: 1 -> VoiceChatVolume: 1 2020-03-21 10:52:23.223 - Thread: 1 -> HudWarnings: True 2020-03-21 10:52:23.223 - Thread: 1 -> VoiceChat: True 2020-03-21 10:52:23.223 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-21 10:52:23.223 - Thread: 1 -> EnableDynamicMusic: True 2020-03-21 10:52:23.223 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-21 10:52:23.223 - Thread: 1 -> EnableDoppler: True 2020-03-21 10:52:23.223 - Thread: 1 -> LastCheckedVersion: 1192104 2020-03-21 10:52:23.223 - Thread: 1 -> GDPRConsentSent: True 2020-03-21 10:52:23.223 - Thread: 1 -> MyConfig.Load() - END 2020-03-21 10:52:23.437 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-21 10:52:23.605 - Thread: 1 -> Found processor count: 12 2020-03-21 10:52:23.605 - Thread: 1 -> Using processor count: 12 2020-03-21 10:52:23.741 - Thread: 1 -> All detected adapters: 2020-03-21 10:52:23.753 - Thread: 1 -> AMD Radeon RX 5700 XT - VendorID=4098, SubsystemID=588452952, DeviceID=29471 2020-03-21 10:52:23.753 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-21 10:52:23.857 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:52:23.857 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-03-21 10:52:23.857 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 8564267008, Luid: 58626, rev: 193, subsys id: 588452952, vendor id: 4098 2020-03-21 10:52:23.857 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-21 10:52:23.857 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-21 10:52:23.857 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:52:23.857 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:52:23.857 - Thread: 1 -> Adapter id = 0 2020-03-21 10:52:23.857 - Thread: 1 -> Supported = True 2020-03-21 10:52:23.857 - Thread: 1 -> RAM = 8547397632 2020-03-21 10:52:23.857 - Thread: 1 -> Priority = 2 2020-03-21 10:52:23.857 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-21 10:52:23.857 - Thread: 1 -> Output is attached = True 2020-03-21 10:52:23.858 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-21 10:52:23.858 - Thread: 1 -> Display modes = { 2020-03-21 10:52:23.858 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 10:52:23.858 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 640x480@120Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 640x480@120Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 640x480@144Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 640x480@144Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 720x400@70Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 720x400@120Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 720x400@120Hz 2020-03-21 10:52:23.858 - Thread: 1 -> 720x400@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@72Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@56Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1024x768@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1024x768@75Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1024x768@70Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1024x768@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1024x768@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1024x768@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@75Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@75Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x720@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x1024@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x1024@75Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x1024@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x1024@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1280x1024@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1440x900@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1440x900@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1440x900@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1440x900@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1600x900@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1600x900@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1600x900@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1600x900@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1680x1050@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1680x1050@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1680x1050@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1920x1080@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1920x1080@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 10:52:23.859 - Thread: 1 -> } 2020-03-21 10:52:23.859 - Thread: 1 -> } 2020-03-21 10:52:23.859 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:52:23.859 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY1 2020-03-21 10:52:23.859 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 8564267008, Luid: 58626, rev: 193, subsys id: 588452952, vendor id: 4098 2020-03-21 10:52:23.859 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-21 10:52:23.859 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-21 10:52:23.859 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:52:23.859 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:52:23.859 - Thread: 1 -> Adapter id = 0 2020-03-21 10:52:23.859 - Thread: 1 -> Supported = True 2020-03-21 10:52:23.859 - Thread: 1 -> RAM = 8547397632 2020-03-21 10:52:23.859 - Thread: 1 -> Priority = 2 2020-03-21 10:52:23.859 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-21 10:52:23.859 - Thread: 1 -> Output is attached = True 2020-03-21 10:52:23.859 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-21 10:52:23.859 - Thread: 1 -> Display modes = { 2020-03-21 10:52:23.859 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 10:52:23.859 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 640x480@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 640x480@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 640x480@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 640x480@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@70Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@60Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@72Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@56Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@120Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@144Hz 2020-03-21 10:52:23.859 - Thread: 1 -> 800x600@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@70Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x1024@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x1024@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x1024@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x1024@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x1024@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1440x900@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1440x900@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1440x900@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1440x900@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1680x1050@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1680x1050@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1680x1050@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1920x1080@120Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1920x1080@144Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> } 2020-03-21 10:52:23.860 - Thread: 1 -> } 2020-03-21 10:52:23.860 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:52:23.860 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY2 2020-03-21 10:52:23.860 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 8564267008, Luid: 58626, rev: 193, subsys id: 588452952, vendor id: 4098 2020-03-21 10:52:23.860 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-21 10:52:23.860 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-21 10:52:23.860 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:52:23.860 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:52:23.860 - Thread: 1 -> Adapter id = 0 2020-03-21 10:52:23.860 - Thread: 1 -> Supported = True 2020-03-21 10:52:23.860 - Thread: 1 -> RAM = 8547397632 2020-03-21 10:52:23.860 - Thread: 1 -> Priority = 2 2020-03-21 10:52:23.860 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-21 10:52:23.860 - Thread: 1 -> Output is attached = True 2020-03-21 10:52:23.860 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2020-03-21 10:52:23.860 - Thread: 1 -> Display modes = { 2020-03-21 10:52:23.860 - Thread: 1 -> DXGIOutput id = 1 2020-03-21 10:52:23.860 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 640x480@67Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 720x400@70Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 800x600@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 800x600@72Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 800x600@56Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 832x624@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 832x624@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 832x624@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1024x768@70Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1152x864@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1152x872@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x800@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x960@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x1024@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1280x1024@75Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1440x900@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:52:23.860 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 10:52:23.860 - Thread: 1 -> } 2020-03-21 10:52:23.860 - Thread: 1 -> } 2020-03-21 10:52:23.860 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:52:23.861 - Thread: 1 -> Name = AMD Radeon RX 5700 XT + DISPLAY2 2020-03-21 10:52:23.861 - Thread: 1 -> Description = dev id: 29471, mem: 8547397632, shared mem: 8564267008, Luid: 58626, rev: 193, subsys id: 588452952, vendor id: 4098 2020-03-21 10:52:23.861 - Thread: 1 -> Driver version = 26.20.15019.19000 2020-03-21 10:52:23.861 - Thread: 1 -> Driver date = 20200228000000.000000-000 2020-03-21 10:52:23.861 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:52:23.861 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:52:23.861 - Thread: 1 -> Adapter id = 0 2020-03-21 10:52:23.861 - Thread: 1 -> Supported = True 2020-03-21 10:52:23.861 - Thread: 1 -> RAM = 8547397632 2020-03-21 10:52:23.861 - Thread: 1 -> Priority = 2 2020-03-21 10:52:23.861 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-21 10:52:23.861 - Thread: 1 -> Output is attached = True 2020-03-21 10:52:23.861 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2020-03-21 10:52:23.861 - Thread: 1 -> Display modes = { 2020-03-21 10:52:23.861 - Thread: 1 -> DXGIOutput id = 1 2020-03-21 10:52:23.861 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 640x480@67Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 720x400@70Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 720x400@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 800x600@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 800x600@72Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 800x600@56Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 832x624@75Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 832x624@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 832x624@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1024x768@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1024x768@75Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1024x768@70Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1152x864@75Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1152x872@75Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1152x872@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1280x800@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1280x960@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1280x1024@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1280x1024@75Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1440x900@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1680x1050@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:52:23.861 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 10:52:23.861 - Thread: 1 -> } 2020-03-21 10:52:23.861 - Thread: 1 -> } 2020-03-21 10:52:23.866 - Thread: 1 -> Steam.IsActive: True 2020-03-21 10:52:23.866 - Thread: 1 -> Steam.IsOnline: True 2020-03-21 10:52:23.866 - Thread: 1 -> Steam.OwnsGame: False 2020-03-21 10:52:23.866 - Thread: 1 -> Steam.UserId: 76561198118238070 2020-03-21 10:52:23.866 - Thread: 1 -> Steam.UserName: Ohluckyirish 2020-03-21 10:52:23.866 - Thread: 1 -> Steam.Branch: default 2020-03-21 10:52:23.867 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-21 10:52:23.867 - Thread: 1 -> Build version: 0.1.1.0 2020-03-21 10:52:23.934 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2020-03-21 10:52:23.934 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2020-03-21 10:52:23.936 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2020-03-21 10:52:23.937 - Thread: 25 -> CreateDeviceInternal - Create device 2020-03-21 10:52:23.965 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2020-03-21 10:52:23.995 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2020-03-21 10:52:23.996 - Thread: 25 -> CreateDeviceInternal create swapchain 2020-03-21 10:52:25.325 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-21 10:52:25.325 - Thread: 1 -> MyScreenManager() 2020-03-21 10:52:25.325 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-21 10:52:25.325 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-03-21 10:52:26.145 - Thread: 1 -> Preallocate - START 2020-03-21 10:52:26.150 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-21 10:52:26.155 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-21 10:52:26.155 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-21 10:52:26.155 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-21 10:52:26.155 - Thread: 1 -> MyEntities - START 2020-03-21 10:52:26.169 - Thread: 1 -> MyEntities - END 2020-03-21 10:52:26.169 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-21 10:52:26.169 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-21 10:52:26.169 - Thread: 1 -> MyTransparentGeometry - START 2020-03-21 10:52:26.169 - Thread: 1 -> MyTransparentGeometry - END 2020-03-21 10:52:26.169 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-21 10:52:26.177 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-21 10:52:26.177 - Thread: 1 -> MyMath - START 2020-03-21 10:52:26.178 - Thread: 1 -> MyMath - END 2020-03-21 10:52:26.178 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-21 10:52:26.178 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-21 10:52:26.188 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-21 10:52:26.188 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-21 10:52:26.188 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-21 10:52:26.229 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-21 10:52:26.229 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-21 10:52:26.229 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-21 10:52:26.229 - Thread: 1 -> MySyncDestructions - START 2020-03-21 10:52:26.229 - Thread: 1 -> MySyncDestructions - END 2020-03-21 10:52:26.229 - Thread: 1 -> MySyncEntity - START 2020-03-21 10:52:26.229 - Thread: 1 -> MySyncEntity - END 2020-03-21 10:52:26.229 - Thread: 1 -> MySyncScenario - START 2020-03-21 10:52:26.229 - Thread: 1 -> MySyncScenario - END 2020-03-21 10:52:26.229 - Thread: 1 -> MyCommandCharacter - START 2020-03-21 10:52:26.230 - Thread: 1 -> MyCommandCharacter - END 2020-03-21 10:52:26.230 - Thread: 1 -> MyCommandConsole - START 2020-03-21 10:52:26.231 - Thread: 1 -> MyCommandConsole - END 2020-03-21 10:52:26.231 - Thread: 1 -> MyCommandEntity - START 2020-03-21 10:52:26.231 - Thread: 1 -> MyCommandEntity - END 2020-03-21 10:52:26.231 - Thread: 1 -> MyAiTargetManager - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyAiTargetManager - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyClientDebugCommands - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyClientDebugCommands - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyDedicatedServer - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyDedicatedServer - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerBase - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerBase - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerClient - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerClient - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-21 10:52:26.232 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-21 10:52:26.232 - Thread: 1 -> MyServerDebugCommands - START 2020-03-21 10:52:26.233 - Thread: 1 -> MyServerDebugCommands - END 2020-03-21 10:52:26.233 - Thread: 1 -> MyAIActionsParser - START 2020-03-21 10:52:26.233 - Thread: 1 -> MyAIActionsParser - END 2020-03-21 10:52:26.233 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-21 10:52:26.282 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-21 10:52:26.282 - Thread: 1 -> MyDefinitionManager - START 2020-03-21 10:52:26.297 - Thread: 1 -> MyDefinitionManager - END 2020-03-21 10:52:26.297 - Thread: 1 -> Preallocate - END 2020-03-21 10:52:26.300 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-21 10:52:26.505 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-21 10:52:26.505 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-21 10:52:26.514 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-21 10:52:26.514 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:52:26.514 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:52:26.514 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-21 10:52:26.514 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-21 10:52:26.514 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-21 10:52:26.516 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-21 10:52:26.524 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-03-21 10:52:26.524 - Thread: 1 -> Win32_ComputerSystem.Model: AB350-Gaming 2020-03-21 10:52:26.524 - Thread: 1 -> Virtualized: False 2020-03-21 10:52:26.554 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600X 6-Core Processor 2020-03-21 10:52:26.555 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,534,016 bytes 2020-03-21 10:52:26.555 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-21 10:52:26.555 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,432,707,584 bytes 2020-03-21 10:52:26.555 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,752,755,200 bytes 2020-03-21 10:52:26.558 - Thread: 1 -> Drive C: | Capacity: 499,431,501,824 bytes | Free space: 448,135,434,240 bytes 2020-03-21 10:52:26.558 - Thread: 1 -> Drive D: | Capacity: 2,999,915,114,496 bytes | Free space: 2,815,343,521,792 bytes 2020-03-21 10:52:26.558 - Thread: 1 -> Drive E: | Capacity: 500,104,687,616 bytes | Free space: 69,591,044,096 bytes 2020-03-21 10:52:26.558 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-21 10:52:26.560 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-21 10:52:26.560 - Thread: 1 -> Installed DLCs: 2020-03-21 10:52:26.596 - Thread: 1 -> Deluxe Edition (573160) 2020-03-21 10:52:26.596 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-21 10:52:26.596 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-21 10:52:26.596 - Thread: 1 -> Style Pack (1084680) 2020-03-21 10:52:26.610 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-21 10:52:26.664 - Thread: 1 -> Havok: Physics.Init 2020-03-21 10:52:26.674 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-21 10:52:26.678 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-21 10:52:26.685 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-21 10:52:26.686 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 10:52:26.689 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-21 10:52:26.915 - Thread: 1 -> Loading scenarios 2020-03-21 10:52:26.950 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 10:52:26.951 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-21 10:52:27.225 - Thread: 1 -> Loading sound definitions 2020-03-21 10:52:27.239 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-21 10:52:27.239 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-21 10:52:27.240 - Thread: 1 -> Loading shadow textures definitions 2020-03-21 10:52:27.240 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-21 10:52:27.243 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-21 10:52:27.250 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 10:52:27.310 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: System (TC-Helicon GoXLR) - Channel #: 2 - Sample rate: 48000 2020-03-21 10:52:27.349 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 10:52:27.358 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2020-03-21 10:52:27.359 - Thread: 1 -> MyGuiManager() 2020-03-21 10:52:27.362 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 10:52:27.528 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 10:52:27.558 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 10:52:27.565 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-21 10:52:27.566 - Thread: 12 -> ReloadVoxelMaterials 2020-03-21 10:52:27.568 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 10:52:27.568 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 10:52:27.568 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 10:52:27.576 - Thread: 1 -> Loading default controls 2020-03-21 10:52:27.615 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-21 10:52:27.615 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-21 10:52:27.615 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-21 10:52:27.615 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-21 10:52:27.615 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-21 10:52:27.616 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-21 10:52:27.658 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.660 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-21 10:52:27.662 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.662 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-21 10:52:27.676 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.676 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-21 10:52:27.682 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-21 10:52:27.688 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.688 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-21 10:52:27.689 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.689 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-21 10:52:27.690 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.690 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-21 10:52:27.690 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.690 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-21 10:52:27.692 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.693 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-21 10:52:27.693 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.693 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-21 10:52:27.696 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.696 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-21 10:52:27.700 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.700 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-21 10:52:27.714 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.714 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-21 10:52:27.715 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.715 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-21 10:52:27.724 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.724 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-21 10:52:27.750 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.750 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-21 10:52:27.760 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.760 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-21 10:52:27.760 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.760 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-21 10:52:27.761 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.762 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-21 10:52:27.762 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.762 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-21 10:52:27.765 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.765 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.765 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-21 10:52:27.765 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-21 10:52:27.769 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.769 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-21 10:52:27.770 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.770 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-21 10:52:27.776 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.777 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-21 10:52:27.787 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.787 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-21 10:52:27.789 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.789 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-21 10:52:27.796 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.796 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-21 10:52:27.819 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.819 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-21 10:52:27.821 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.821 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-21 10:52:27.829 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.829 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-21 10:52:27.831 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.831 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-21 10:52:27.833 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.833 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-21 10:52:27.834 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.834 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-21 10:52:27.834 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.834 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-21 10:52:27.841 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.841 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-21 10:52:27.868 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.868 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-21 10:52:27.869 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.869 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-21 10:52:27.874 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.874 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-21 10:52:27.874 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.874 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-21 10:52:27.880 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.880 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-21 10:52:27.887 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-21 10:52:27.889 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.889 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-21 10:52:27.896 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.896 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-21 10:52:27.918 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.918 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-21 10:52:27.936 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:27.936 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-21 10:52:28.179 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:52:28.179 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-21 10:52:28.641 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-21 10:52:28.649 - Thread: 1 -> Timer Frequency: 10000000 2020-03-21 10:52:28.649 - Thread: 1 -> Ticks per frame: 166667 2020-03-21 10:52:28.748 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-21 10:52:28.748 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-21 10:52:28.755 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-21 10:52:28.758 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-21 10:52:28.758 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-21 10:52:28.760 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-21 10:52:28.761 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-21 10:52:28.762 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-21 10:52:28.763 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-21 10:52:28.765 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-21 10:52:28.779 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-21 10:52:28.780 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-21 10:52:28.787 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-21 10:52:28.790 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-21 10:52:28.794 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-21 10:52:28.799 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-21 10:52:28.805 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-21 10:52:28.855 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-21 10:52:28.858 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-21 10:52:28.912 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-21 10:52:28.931 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-21 10:52:28.978 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-21 10:52:29.005 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-21 10:52:29.040 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-21 10:52:29.060 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-21 10:52:29.093 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-21 10:52:29.106 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-21 10:52:29.181 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-21 10:52:29.186 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-21 10:52:29.186 - Thread: 1 -> Flares Intensity: 1 2020-03-21 10:52:29.186 - Thread: 1 -> Field of view: 0.8779384 2020-03-21 10:52:29.186 - Thread: 1 -> PostProcessingEnabled: True 2020-03-21 10:52:29.186 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-03-21 10:52:29.186 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-03-21 10:52:29.186 - Thread: 1 -> Render.DistanceFade: 1000 2020-03-21 10:52:29.186 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-21 10:52:29.186 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-03-21 10:52:29.186 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-03-21 10:52:29.186 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-21 10:52:29.186 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-03-21 10:52:29.186 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-21 10:52:29.186 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-03-21 10:52:29.186 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-03-21 10:52:29.186 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-03-21 10:52:29.191 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-21 10:52:29.200 - Thread: 1 -> Analytics uuid: 717289db-0e92-8e04-3011-324ee552b8f4 2020-03-21 10:52:29.251 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-21 10:52:29.260 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-21 10:52:29.271 - Thread: 1 -> Analytics helper process start reported 2020-03-21 10:52:29.294 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-21 10:52:29.317 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-21 10:52:29.323 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-21 10:52:29.340 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-21 10:52:29.351 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-21 10:52:29.353 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-21 10:52:29.564 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-21 10:52:29.787 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-21 10:52:29.943 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-21 10:52:30.085 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-21 10:52:30.135 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-21 10:52:30.139 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-21 10:52:30.506 - Thread: 34 -> Analytics session: 20263037 2020-03-21 10:52:30.804 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-21 10:52:31.132 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-21 10:52:31.197 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-21 10:52:31.218 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-21 10:52:31.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:52:31.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:52:31.819 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 10:52:33.722 - Thread: 1 -> LoadSession() - Start 2020-03-21 10:52:33.722 - Thread: 1 -> C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43 2020-03-21 10:52:34.061 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 10:52:34.061 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-21 10:52:34.061 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2020-03-21 10:52:34.102 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\Sandbox_config.sbc 2020-03-21 10:52:34.106 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-21 10:52:34.109 - Thread: 1 -> CheckPoint Experimental mode: No 2020-03-21 10:52:34.109 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2020-03-21 10:52:34.110 - Thread: 1 -> LoadSession() - End 2020-03-21 10:52:34.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:52:34.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:52:34.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:52:34.113 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:52:34.131 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-21 10:52:34.132 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-21 10:52:34.333 - Thread: 1 -> RunLoadingAction - START 2020-03-21 10:52:34.336 - Thread: 1 -> Loading session: C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43 2020-03-21 10:52:35.018 - Thread: 1 -> GC Memory: 1,017,977,232 B 2020-03-21 10:52:35.023 - Thread: 1 -> Process Memory: 2,797,924,352 B 2020-03-21 10:52:35.024 - Thread: 1 -> Experimental mode: No 2020-03-21 10:52:35.024 - Thread: 1 -> Experimental mode reason: 0 2020-03-21 10:52:35.936 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-21 10:52:35.961 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-21 10:52:35.965 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-21 10:52:35.967 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 10:52:35.968 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2020-03-21 10:52:36.093 - Thread: 1 -> Loading scenarios 2020-03-21 10:52:36.094 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 10:52:36.094 - Thread: 1 -> List of used mods (0) - START 2020-03-21 10:52:36.095 - Thread: 1 -> List of used mods - END 2020-03-21 10:52:36.151 - Thread: 1 -> Loading behaviors 2020-03-21 10:52:36.152 - Thread: 1 -> Loading ammo magazines 2020-03-21 10:52:36.154 - Thread: 1 -> Loading ammo definitions 2020-03-21 10:52:36.156 - Thread: 1 -> Loading animations 2020-03-21 10:52:36.159 - Thread: 1 -> Loading animations 2020-03-21 10:52:36.160 - Thread: 1 -> Loading sound definitions 2020-03-21 10:52:36.161 - Thread: 1 -> Loading sound definitions 2020-03-21 10:52:36.162 - Thread: 1 -> Loading sound definitions 2020-03-21 10:52:36.162 - Thread: 1 -> Loading sound definitions 2020-03-21 10:52:36.162 - Thread: 1 -> Loading sound definitions 2020-03-21 10:52:36.162 - Thread: 1 -> Loading sound definitions 2020-03-21 10:52:36.162 - Thread: 1 -> Loading category classes 2020-03-21 10:52:36.163 - Thread: 1 -> Loading category classes 2020-03-21 10:52:36.163 - Thread: 1 -> Loading blueprint classes 2020-03-21 10:52:36.164 - Thread: 1 -> Loading blueprint class entries 2020-03-21 10:52:36.165 - Thread: 1 -> Loading blueprint class entries 2020-03-21 10:52:36.165 - Thread: 1 -> Loading blueprints 2020-03-21 10:52:36.167 - Thread: 1 -> Loading blueprints 2020-03-21 10:52:36.167 - Thread: 1 -> Loading agent definitions 2020-03-21 10:52:36.168 - Thread: 1 -> Loading character definitions 2020-03-21 10:52:36.178 - Thread: 1 -> Loading character definitions 2020-03-21 10:52:36.178 - Thread: 1 -> Loading components 2020-03-21 10:52:36.179 - Thread: 1 -> Loading components 2020-03-21 10:52:36.179 - Thread: 1 -> Loading configuration 2020-03-21 10:52:36.180 - Thread: 1 -> Loading container types 2020-03-21 10:52:36.181 - Thread: 1 -> Loading Contract Types 2020-03-21 10:52:36.185 - Thread: 1 -> Loading block positions 2020-03-21 10:52:36.188 - Thread: 1 -> Loading block positions 2020-03-21 10:52:36.188 - Thread: 1 -> Loading curve definitions 2020-03-21 10:52:36.190 - Thread: 1 -> Loading debris 2020-03-21 10:52:36.191 - Thread: 1 -> Loading environment items entries 2020-03-21 10:52:36.191 - Thread: 1 -> Loading decal global definitions 2020-03-21 10:52:36.191 - Thread: 1 -> Loading decal definitions 2020-03-21 10:52:36.193 - Thread: 1 -> Loading drone behaviors 2020-03-21 10:52:36.195 - Thread: 1 -> Loading edges 2020-03-21 10:52:36.196 - Thread: 1 -> Loading emissive color definitions 2020-03-21 10:52:36.199 - Thread: 1 -> Loading emissive color default states 2020-03-21 10:52:36.202 - Thread: 1 -> Loading animations 2020-03-21 10:52:36.202 - Thread: 1 -> Loading entity components 2020-03-21 10:52:36.212 - Thread: 1 -> Loading component containers 2020-03-21 10:52:36.226 - Thread: 1 -> Loading environment items entries 2020-03-21 10:52:36.226 - Thread: 1 -> Loading Faction Names 2020-03-21 10:52:36.227 - Thread: 1 -> Loading factions 2020-03-21 10:52:36.229 - Thread: 1 -> Loading flare definitions 2020-03-21 10:52:36.241 - Thread: 1 -> Loading gas property definitions 2020-03-21 10:52:36.242 - Thread: 1 -> Loading event definitions 2020-03-21 10:52:36.243 - Thread: 1 -> Loading physical items 2020-03-21 10:52:36.259 - Thread: 1 -> Loading LCD texture categories 2020-03-21 10:52:36.260 - Thread: 1 -> Loading LCD texture categories 2020-03-21 10:52:36.260 - Thread: 1 -> Loading LCD texture categories 2020-03-21 10:52:36.260 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-21 10:52:36.260 - Thread: 1 -> Loading physical items 2020-03-21 10:52:36.263 - Thread: 1 -> Loading physical items 2020-03-21 10:52:36.263 - Thread: 1 -> Loading physical material properties 2020-03-21 10:52:36.266 - Thread: 1 -> Loading pirate antennas 2020-03-21 10:52:36.272 - Thread: 1 -> Loading research blocks definitions 2020-03-21 10:52:36.273 - Thread: 1 -> Loading research groups definitions 2020-03-21 10:52:36.274 - Thread: 1 -> Loading resource distribution groups 2020-03-21 10:52:36.275 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-21 10:52:36.521 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-21 10:52:36.521 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-21 10:52:36.521 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-21 10:52:36.521 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-21 10:52:36.522 - Thread: 1 -> Loading asteroid generators 2020-03-21 10:52:36.523 - Thread: 1 -> Loading spawn groups 2020-03-21 10:52:36.526 - Thread: 1 -> Loading drop containers 2020-03-21 10:52:36.527 - Thread: 1 -> Loading spawn groups 2020-03-21 10:52:36.528 - Thread: 1 -> Loading spawn groups 2020-03-21 10:52:36.528 - Thread: 1 -> Loading radial menu definitions 2020-03-21 10:52:36.543 - Thread: 1 -> Loading respawn ships 2020-03-21 10:52:36.545 - Thread: 1 -> Loading spawn groups 2020-03-21 10:52:36.545 - Thread: 1 -> Loading wheel speeds 2020-03-21 10:52:36.584 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-21 10:52:36.591 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-21 10:52:36.591 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 10:52:36.635 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: System (TC-Helicon GoXLR) - Channel #: 2 - Sample rate: 48000 2020-03-21 10:52:36.743 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 10:52:36.781 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-21 10:52:36.786 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:52:36.822 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:52:36.822 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:52:36.822 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:52:36.830 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:52:37.253 - Thread: 46 -> External debugger: listening... 2020-03-21 10:52:37.284 - Thread: 1 -> MyLights.LoadData() - START 2020-03-21 10:52:37.286 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-21 10:52:37.286 - Thread: 1 -> MyLights.LoadData() - END 2020-03-21 10:52:37.286 - Thread: 1 -> Info: MyLights initialized. 2020-03-21 10:52:37.286 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-21 10:52:37.296 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-21 10:52:37.372 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-21 10:52:37.372 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-21 10:52:37.413 - Thread: 1 -> Loading Procedural World Generator 2020-03-21 10:52:37.414 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-21 10:52:37.671 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-21 10:52:37.807 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2020-03-21 10:52:37.807 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2020-03-21 10:52:37.809 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\EarthLike-1490369077d120000.vx2' 2020-03-21 10:52:37.810 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\Moon-1321135827d19000.vx2' 2020-03-21 10:52:37.812 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2020-03-21 10:52:37.812 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\Alien-1494130250d120000.vx2' 2020-03-21 10:52:37.813 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2020-03-21 10:52:37.813 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\Titan-813248659d19000.vx2' 2020-03-21 10:52:37.816 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2020-03-21 10:52:37.816 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\Mars-1323953731d120000.vx2' 2020-03-21 10:52:37.920 - Thread: 14 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-03-21 10:52:38.053 - Thread: 14 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-03-21 10:52:39.374 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-21 10:52:39.378 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:52:39.431 - Thread: 16 -> Info: Planet generator name: Mars 2020-03-21 10:52:39.431 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:52:39.431 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2020-03-21 10:52:39.431 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\Europa-374791280d19000.vx2' 2020-03-21 10:52:39.617 - Thread: 17 -> Info: Planet generator name: Alien 2020-03-21 10:52:39.617 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:52:39.627 - Thread: 13 -> Info: Planet generator name: Titan 2020-03-21 10:52:39.628 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:52:39.688 - Thread: 12 -> Info: Planet generator name: Moon 2020-03-21 10:52:39.689 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:52:41.574 - Thread: 16 -> Info: Planet generator name: Europa 2020-03-21 10:52:41.575 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:52:42.165 - Thread: 1 -> Clusters reordered 2020-03-21 10:52:43.158 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2020-03-21 10:52:43.175 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-21 10:52:43.175 - Thread: 1 -> Name = Earth Planet 2020-03-21 10-43 2020-03-21 10:52:43.175 - Thread: 1 -> Description = 2020-03-21 10:52:43.175 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2020-03-21 10:52:43.175 - Thread: 1 -> Password = 2020-03-21 10:52:43.175 - Thread: 1 -> CurrentPath = C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43 2020-03-21 10:52:43.175 - Thread: 1 -> WorkshopId = 2020-03-21 10:52:43.175 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-21 10:52:43.175 - Thread: 1 -> ThumbPath = C:\Users\Micha\AppData\Roaming\SpaceEngineers\Saves\76561198118238070\Earth Planet 2020-03-21 10-43\thumb.jpg 2020-03-21 10:52:43.177 - Thread: 1 -> Settings: 2020-03-21 10:52:43.177 - Thread: 1 -> GameMode = Survival 2020-03-21 10:52:43.177 - Thread: 1 -> MaxPlayers = 4 2020-03-21 10:52:43.177 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-21 10:52:43.177 - Thread: 1 -> AutoHealing = True 2020-03-21 10:52:43.177 - Thread: 1 -> WeaponsEnabled = True 2020-03-21 10:52:43.177 - Thread: 1 -> ThrusterDamage = True 2020-03-21 10:52:43.177 - Thread: 1 -> EnableSpectator = False 2020-03-21 10:52:43.177 - Thread: 1 -> EnableCopyPaste = False 2020-03-21 10:52:43.177 - Thread: 1 -> MaxFloatingObjects = 56 2020-03-21 10:52:43.177 - Thread: 1 -> MaxGridSize = 0 2020-03-21 10:52:43.177 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-21 10:52:43.177 - Thread: 1 -> CargoShipsEnabled = True 2020-03-21 10:52:43.177 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-21 10:52:43.177 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-21 10:52:43.177 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-21 10:52:43.177 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-21 10:52:43.177 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-21 10:52:43.177 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-21 10:52:43.177 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-21 10:52:43.177 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-21 10:52:43.177 - Thread: 1 -> ClientCanSave = False 2020-03-21 10:52:43.177 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-21 10:52:43.177 - Thread: 1 -> PermanentDeath = False 2020-03-21 10:52:43.177 - Thread: 1 -> DestructibleBlocks = True 2020-03-21 10:52:43.177 - Thread: 1 -> EnableScripts = False 2020-03-21 10:52:43.177 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-21 10:52:43.177 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-21 10:52:43.177 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-21 10:52:43.177 - Thread: 1 -> ProceduralSeed = 0 2020-03-21 10:52:43.177 - Thread: 1 -> DestructibleBlocks = True 2020-03-21 10:52:43.177 - Thread: 1 -> EnableIngameScripts = False 2020-03-21 10:52:43.177 - Thread: 1 -> ViewDistance = 15000 2020-03-21 10:52:43.177 - Thread: 1 -> Voxel destruction = True 2020-03-21 10:52:43.177 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-21 10:52:43.177 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-21 10:52:43.177 - Thread: 1 -> EnableContainerDrops = True 2020-03-21 10:52:43.177 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-21 10:52:43.177 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-21 10:52:43.177 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-21 10:52:43.177 - Thread: 1 -> EnableSubgridDamage = False 2020-03-21 10:52:43.177 - Thread: 1 -> SyncDistance = 3000 2020-03-21 10:52:43.177 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-03-21 10:52:43.177 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-21 10:52:43.177 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-21 10:52:43.177 - Thread: 1 -> ExperimentalMode = False 2020-03-21 10:52:43.177 - Thread: 1 -> ExperimentalModeReason = 0 2020-03-21 10:52:43.177 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-21 10:52:43.225 - Thread: 1 -> Session loaded 2020-03-21 10:52:43.225 - Thread: 1 -> RunLoadingAction - END 2020-03-21 10:52:43.226 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-21 10:52:43.270 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-21 10:52:43.270 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-21 10:52:43.271 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-21 10:52:43.281 - Thread: 1 -> Updating continues. 2020-03-21 10:52:43.310 - Thread: 1 -> GC Memory: 1,996,625,600 B 2020-03-21 10:52:45.370 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-03-21 10:52:47.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:52:47.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:52:54.194 - Thread: 25 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 19,982 InstanceBuffers: 416 GPUEmitters: 8 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 83 Actor Components MyLightComponent: 747 MyRenderVoxelActor: 7 MyInstanceComponent: 14,294 MyResourcePrioritizationComponent: 19,632 MyRenderableComponent: 4,707 MySkinningComponent: 1 MyRotationAnimator: 395 MyThrustFlameAnimator: 75 MyVoxelCellComponent: 404 MyFoliageComponent: 175 2020-03-21 10:52:57.932 - Thread: 25 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-21 10:52:57.933 - Thread: 25 -> Showing message 2020-03-21 10:52:58.718 - Thread: 25 -> Log Closed