2020-03-21 13:43:52.229 - Thread: 1 -> Log Started 2020-03-21 13:43:52.230 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-21 13:43:52.230 - Thread: 1 -> App Version: 01_194_080 2020-03-21 13:43:52.232 - Thread: 1 -> Steam build: Always true 2020-03-21 13:43:52.232 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-21 13:43:52.232 - Thread: 1 -> Environment.ProcessorCount: 16 2020-03-21 13:43:52.313 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-03-21 13:43:52.313 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-03-21 13:43:52.313 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-21 13:43:52.313 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-21 13:43:52.314 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-03-21 13:43:52.314 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-21 13:43:52.349 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2020-03-21 13:43:52.349 - Thread: 1 -> IntPtr.Size: 8 2020-03-21 13:43:52.349 - Thread: 1 -> Default Culture: 2020-03-21 13:43:52.349 - Thread: 1 -> Default UI Culture: 2020-03-21 13:43:52.353 - Thread: 1 -> MyConfig.Load() - START 2020-03-21 13:43:52.356 - Thread: 1 -> Path: C:\Users\Martin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-21 13:43:52.493 - Thread: 1 -> MemoryLimits: True 2020-03-21 13:43:52.493 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-21 13:43:52.493 - Thread: 1 -> VideoAdapter: 0 2020-03-21 13:43:52.493 - Thread: 1 -> ScreenWidth: 1920 2020-03-21 13:43:52.493 - Thread: 1 -> ScreenHeight: 1080 2020-03-21 13:43:52.493 - Thread: 1 -> WindowMode: 1 2020-03-21 13:43:52.493 - Thread: 1 -> VerticalSync: 1 2020-03-21 13:43:52.493 - Thread: 1 -> HardwareCursor: True 2020-03-21 13:43:52.493 - Thread: 1 -> RenderQuality: 0 2020-03-21 13:43:52.493 - Thread: 1 -> FieldOfView: 70 2020-03-21 13:43:52.493 - Thread: 1 -> RefreshRate: 60000 2020-03-21 13:43:52.493 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-21 13:43:52.493 - Thread: 1 -> GameVolume: 0.3618144 2020-03-21 13:43:52.493 - Thread: 1 -> Language: 0 2020-03-21 13:43:52.493 - Thread: 1 -> ControlsHints: False 2020-03-21 13:43:52.493 - Thread: 1 -> NeedShowTutorialQuestion: False 2020-03-21 13:43:52.493 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-21 13:43:52.493 - Thread: 1 -> ERROR: CubeBuilderBarCharacter is null! 2020-03-21 13:43:52.493 - Thread: 1 -> EnableDamageEffects: True 2020-03-21 13:43:52.493 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-21 13:43:52.493 - Thread: 1 -> EnableReverb: False 2020-03-21 13:43:52.493 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-21 13:43:52.493 - Thread: 1 -> FirstTimeRun: False 2020-03-21 13:43:52.493 - Thread: 1 -> ExperimentalMode: True 2020-03-21 13:43:52.493 - Thread: 1 -> PostProcessingEnabled: False 2020-03-21 13:43:52.493 - Thread: 1 -> FlaresIntensity: 0.1 2020-03-21 13:43:52.493 - Thread: 1 -> TreeViewDistance: 1999 2020-03-21 13:43:52.493 - Thread: 1 -> GrassDensity: 0 2020-03-21 13:43:52.493 - Thread: 1 -> GrassDrawDistance: 49 2020-03-21 13:43:52.493 - Thread: 1 -> AntialiasingMode: 1 2020-03-21 13:43:52.493 - Thread: 1 -> ShadowMapResolution: 2 2020-03-21 13:43:52.493 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-03-21 13:43:52.493 - Thread: 1 -> TextureQuality: 2 2020-03-21 13:43:52.493 - Thread: 1 -> AnisotropicFiltering: 4 2020-03-21 13:43:52.493 - Thread: 1 -> ModelQuality: 2 2020-03-21 13:43:52.493 - Thread: 1 -> VoxelQuality: 2 2020-03-21 13:43:52.493 - Thread: 1 -> ShaderQuality: 2 2020-03-21 13:43:52.493 - Thread: 1 -> LowMemSwitchToLow: 2 2020-03-21 13:43:52.493 - Thread: 1 -> FirstVTTimeRun: False 2020-03-21 13:43:52.493 - Thread: 1 -> GDPRConsent: False 2020-03-21 13:43:52.493 - Thread: 1 -> GDPRConsentSent: True 2020-03-21 13:43:52.493 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-21 13:43:52.493 - Thread: 1 -> Music_Volume: 0 2020-03-21 13:43:52.493 - Thread: 1 -> VoiceChatVolume: 0 2020-03-21 13:43:52.493 - Thread: 1 -> HudWarnings: True 2020-03-21 13:43:52.493 - Thread: 1 -> VoiceChat: False 2020-03-21 13:43:52.493 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-21 13:43:52.493 - Thread: 1 -> EnableDynamicMusic: True 2020-03-21 13:43:52.493 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2020-03-21 13:43:52.493 - Thread: 1 -> EnableDoppler: True 2020-03-21 13:43:52.493 - Thread: 1 -> ShowCrosshair: True 2020-03-21 13:43:52.493 - Thread: 1 -> EnableTrading: True 2020-03-21 13:43:52.493 - Thread: 1 -> EnableSteamCloud: False 2020-03-21 13:43:52.493 - Thread: 1 -> UiTransparency: 1 2020-03-21 13:43:52.493 - Thread: 1 -> UiBkTransparency: 0.3895504 2020-03-21 13:43:52.493 - Thread: 1 -> HUDBkTransparency: 0.1898502 2020-03-21 13:43:52.493 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-03-21 13:43:52.493 - Thread: 1 -> GoodBotHints: False 2020-03-21 13:43:52.493 - Thread: 1 -> RotationHints: False 2020-03-21 13:43:52.493 - Thread: 1 -> FirstTimeTutorials: False 2020-03-21 13:43:52.493 - Thread: 1 -> HudState: 1 2020-03-21 13:43:52.493 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-21 13:43:52.493 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-21 13:43:52.493 - Thread: 1 -> MutedPlayers: 2020-03-21 13:43:52.493 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-21 13:43:52.493 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-03-21 13:43:52.493 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-03-21 13:43:52.493 - Thread: 1 -> LastCheckedVersion: 1193022 2020-03-21 13:43:52.493 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-21 13:43:52.495 - Thread: 1 -> MyConfig.Load() - END 2020-03-21 13:43:56.936 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-21 13:43:57.149 - Thread: 1 -> Found processor count: 16 2020-03-21 13:43:57.149 - Thread: 1 -> Using processor count: 16 2020-03-21 13:43:57.320 - Thread: 1 -> All detected adapters: 2020-03-21 13:43:57.336 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=906630242, DeviceID=6918 2020-03-21 13:43:57.336 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-21 13:43:58.265 - Thread: 1 -> AdapterInfo = { 2020-03-21 13:43:58.266 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2 2020-03-21 13:43:58.266 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 34320838656, Luid: 423617052, rev: 161, subsys id: 906630242, vendor id: 4318 2020-03-21 13:43:58.266 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 13:43:58.266 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 13:43:58.266 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 13:43:58.266 - Thread: 1 -> AftermathSupported = False 2020-03-21 13:43:58.266 - Thread: 1 -> Adapter id = 0 2020-03-21 13:43:58.266 - Thread: 1 -> Supported = True 2020-03-21 13:43:58.266 - Thread: 1 -> RAM = 11667505152 2020-03-21 13:43:58.266 - Thread: 1 -> Priority = 2 2020-03-21 13:43:58.266 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 13:43:58.266 - Thread: 1 -> Output is attached = True 2020-03-21 13:43:58.266 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-21 13:43:58.266 - Thread: 1 -> Display modes = { 2020-03-21 13:43:58.267 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 13:43:58.267 - Thread: 1 -> 640x480@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 720x480@60.317Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 720x480@60.317Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1280x720@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1280x960@60Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.267 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 3840x2160@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 3840x2160@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> } 2020-03-21 13:43:58.268 - Thread: 1 -> } 2020-03-21 13:43:58.268 - Thread: 1 -> AdapterInfo = { 2020-03-21 13:43:58.268 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2 2020-03-21 13:43:58.268 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 34320838656, Luid: 423617052, rev: 161, subsys id: 906630242, vendor id: 4318 2020-03-21 13:43:58.268 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 13:43:58.268 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 13:43:58.268 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 13:43:58.268 - Thread: 1 -> AftermathSupported = False 2020-03-21 13:43:58.268 - Thread: 1 -> Adapter id = 0 2020-03-21 13:43:58.268 - Thread: 1 -> Supported = True 2020-03-21 13:43:58.268 - Thread: 1 -> RAM = 11667505152 2020-03-21 13:43:58.268 - Thread: 1 -> Priority = 2 2020-03-21 13:43:58.268 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 13:43:58.268 - Thread: 1 -> Output is attached = True 2020-03-21 13:43:58.268 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-21 13:43:58.268 - Thread: 1 -> Display modes = { 2020-03-21 13:43:58.268 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 13:43:58.268 - Thread: 1 -> 640x480@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 720x480@60.317Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 720x480@60.317Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1280x720@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1280x960@60Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.268 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 3840x2160@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 3840x2160@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> } 2020-03-21 13:43:58.269 - Thread: 1 -> } 2020-03-21 13:43:58.269 - Thread: 1 -> AdapterInfo = { 2020-03-21 13:43:58.269 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2020-03-21 13:43:58.269 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 34320838656, Luid: 423617052, rev: 161, subsys id: 906630242, vendor id: 4318 2020-03-21 13:43:58.269 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 13:43:58.269 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 13:43:58.269 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 13:43:58.269 - Thread: 1 -> AftermathSupported = False 2020-03-21 13:43:58.269 - Thread: 1 -> Adapter id = 0 2020-03-21 13:43:58.269 - Thread: 1 -> Supported = True 2020-03-21 13:43:58.269 - Thread: 1 -> RAM = 11667505152 2020-03-21 13:43:58.269 - Thread: 1 -> Priority = 2 2020-03-21 13:43:58.269 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 13:43:58.269 - Thread: 1 -> Output is attached = True 2020-03-21 13:43:58.269 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-03-21 13:43:58.269 - Thread: 1 -> Display modes = { 2020-03-21 13:43:58.269 - Thread: 1 -> DXGIOutput id = 1 2020-03-21 13:43:58.269 - Thread: 1 -> 640x480@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 720x480@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 720x576@50Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1176x664@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1176x664@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1176x664@50Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1176x664@50Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x720@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x720@50Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x720@59.94Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x960@60Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.269 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1768x992@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1768x992@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1768x992@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1768x992@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 13:43:58.270 - Thread: 1 -> } 2020-03-21 13:43:58.270 - Thread: 1 -> } 2020-03-21 13:43:58.270 - Thread: 1 -> AdapterInfo = { 2020-03-21 13:43:58.270 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2020-03-21 13:43:58.270 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 34320838656, Luid: 423617052, rev: 161, subsys id: 906630242, vendor id: 4318 2020-03-21 13:43:58.270 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 13:43:58.270 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 13:43:58.270 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 13:43:58.270 - Thread: 1 -> AftermathSupported = False 2020-03-21 13:43:58.270 - Thread: 1 -> Adapter id = 0 2020-03-21 13:43:58.270 - Thread: 1 -> Supported = True 2020-03-21 13:43:58.270 - Thread: 1 -> RAM = 11667505152 2020-03-21 13:43:58.270 - Thread: 1 -> Priority = 2 2020-03-21 13:43:58.270 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 13:43:58.270 - Thread: 1 -> Output is attached = True 2020-03-21 13:43:58.270 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2020-03-21 13:43:58.270 - Thread: 1 -> Display modes = { 2020-03-21 13:43:58.270 - Thread: 1 -> DXGIOutput id = 1 2020-03-21 13:43:58.270 - Thread: 1 -> 640x480@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 720x480@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 720x576@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1152x864@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1176x664@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1176x664@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1176x664@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1176x664@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1280x720@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1280x720@50Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1280x720@59.94Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1280x768@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.270 - Thread: 1 -> 1280x800@60Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1280x960@60Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1360x768@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1366x768@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1768x992@60Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1768x992@60Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1768x992@50Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1768x992@50Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 13:43:58.271 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 13:43:58.271 - Thread: 1 -> } 2020-03-21 13:43:58.271 - Thread: 1 -> } 2020-03-21 13:43:58.275 - Thread: 1 -> Steam.IsActive: True 2020-03-21 13:43:58.275 - Thread: 1 -> Steam.IsOnline: True 2020-03-21 13:43:58.276 - Thread: 1 -> Steam.OwnsGame: False 2020-03-21 13:43:58.276 - Thread: 1 -> Steam.UserId: 76561198077161002 2020-03-21 13:43:58.276 - Thread: 1 -> Steam.UserName: LordTylus 2020-03-21 13:43:58.276 - Thread: 1 -> Steam.Branch: default 2020-03-21 13:43:58.276 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-21 13:43:58.276 - Thread: 1 -> Build version: 0.1.1.0 2020-03-21 13:43:58.351 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2020-03-21 13:43:58.351 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2020-03-21 13:43:58.353 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2020-03-21 13:43:58.354 - Thread: 31 -> CreateDeviceInternal - Create device 2020-03-21 13:43:58.443 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2020-03-21 13:43:58.510 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2020-03-21 13:43:58.511 - Thread: 31 -> CreateDeviceInternal create swapchain 2020-03-21 13:44:00.300 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-21 13:44:00.301 - Thread: 1 -> MyScreenManager() 2020-03-21 13:44:00.302 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-03-21 13:44:00.302 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-03-21 13:44:01.249 - Thread: 1 -> Preallocate - START 2020-03-21 13:44:01.251 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-21 13:44:01.259 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-21 13:44:01.259 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-21 13:44:01.259 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-21 13:44:01.259 - Thread: 1 -> MyEntities - START 2020-03-21 13:44:01.275 - Thread: 1 -> MyEntities - END 2020-03-21 13:44:01.275 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-21 13:44:01.275 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-21 13:44:01.275 - Thread: 1 -> MyTransparentGeometry - START 2020-03-21 13:44:01.275 - Thread: 1 -> MyTransparentGeometry - END 2020-03-21 13:44:01.275 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-21 13:44:01.283 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-21 13:44:01.283 - Thread: 1 -> MyMath - START 2020-03-21 13:44:01.283 - Thread: 1 -> MyMath - END 2020-03-21 13:44:01.283 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-21 13:44:01.284 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-21 13:44:01.295 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-21 13:44:01.295 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-21 13:44:01.295 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-21 13:44:01.339 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-21 13:44:01.339 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-21 13:44:01.340 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-21 13:44:01.340 - Thread: 1 -> MySyncDestructions - START 2020-03-21 13:44:01.340 - Thread: 1 -> MySyncDestructions - END 2020-03-21 13:44:01.340 - Thread: 1 -> MySyncEntity - START 2020-03-21 13:44:01.340 - Thread: 1 -> MySyncEntity - END 2020-03-21 13:44:01.340 - Thread: 1 -> MySyncScenario - START 2020-03-21 13:44:01.340 - Thread: 1 -> MySyncScenario - END 2020-03-21 13:44:01.340 - Thread: 1 -> MyCommandCharacter - START 2020-03-21 13:44:01.342 - Thread: 1 -> MyCommandCharacter - END 2020-03-21 13:44:01.342 - Thread: 1 -> MyCommandConsole - START 2020-03-21 13:44:01.342 - Thread: 1 -> MyCommandConsole - END 2020-03-21 13:44:01.342 - Thread: 1 -> MyCommandEntity - START 2020-03-21 13:44:01.343 - Thread: 1 -> MyCommandEntity - END 2020-03-21 13:44:01.343 - Thread: 1 -> MyAiTargetManager - START 2020-03-21 13:44:01.343 - Thread: 1 -> MyAiTargetManager - END 2020-03-21 13:44:01.343 - Thread: 1 -> MyClientDebugCommands - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyClientDebugCommands - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyDedicatedServer - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyDedicatedServer - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerBase - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerBase - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerClient - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerClient - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-21 13:44:01.344 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-21 13:44:01.344 - Thread: 1 -> MyServerDebugCommands - START 2020-03-21 13:44:01.345 - Thread: 1 -> MyServerDebugCommands - END 2020-03-21 13:44:01.345 - Thread: 1 -> MyAIActionsParser - START 2020-03-21 13:44:01.345 - Thread: 1 -> MyAIActionsParser - END 2020-03-21 13:44:01.345 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-21 13:44:01.396 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-21 13:44:01.396 - Thread: 1 -> MyDefinitionManager - START 2020-03-21 13:44:01.410 - Thread: 1 -> MyDefinitionManager - END 2020-03-21 13:44:01.410 - Thread: 1 -> Preallocate - END 2020-03-21 13:44:01.415 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-21 13:44:01.650 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-21 13:44:01.650 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-21 13:44:01.661 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-21 13:44:01.661 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 13:44:01.661 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 13:44:01.661 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-21 13:44:01.661 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-21 13:44:01.661 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-21 13:44:01.663 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-21 13:44:01.672 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-03-21 13:44:01.672 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-03-21 13:44:01.672 - Thread: 1 -> Virtualized: False 2020-03-21 13:44:01.705 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2020-03-21 13:44:01.706 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,641,677,312 bytes 2020-03-21 13:44:01.706 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-21 13:44:01.706 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 60,703,993,856 bytes 2020-03-21 13:44:01.706 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,641,059,753,984 bytes 2020-03-21 13:44:01.710 - Thread: 1 -> Drive C: | Capacity: 999,594,913,792 bytes | Free space: 885,882,408,960 bytes 2020-03-21 13:44:01.710 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 2,485,033,570,304 bytes 2020-03-21 13:44:01.710 - Thread: 1 -> Drive F: | Capacity: 1,000,202,039,296 bytes | Free space: 803,208,966,144 bytes 2020-03-21 13:44:01.710 - Thread: 1 -> Drive G: | Capacity: 1,000,202,039,296 bytes | Free space: 185,788,207,104 bytes 2020-03-21 13:44:01.711 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-21 13:44:01.713 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-21 13:44:01.714 - Thread: 1 -> Installed DLCs: 2020-03-21 13:44:01.756 - Thread: 1 -> Deluxe Edition (573160) 2020-03-21 13:44:01.756 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-21 13:44:01.756 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-21 13:44:01.756 - Thread: 1 -> Style Pack (1084680) 2020-03-21 13:44:01.756 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-21 13:44:01.756 - Thread: 1 -> Frostbite (1241550) 2020-03-21 13:44:01.771 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-21 13:44:01.838 - Thread: 1 -> Havok: Physics.Init 2020-03-21 13:44:01.986 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-21 13:44:02.003 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-21 13:44:02.021 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-21 13:44:02.023 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 13:44:02.027 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba 2020-03-21 13:44:02.271 - Thread: 1 -> Loading scenarios 2020-03-21 13:44:02.309 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 13:44:02.309 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-21 13:44:02.597 - Thread: 1 -> Loading sound definitions 2020-03-21 13:44:02.696 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-21 13:44:02.697 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-21 13:44:02.697 - Thread: 1 -> Loading shadow textures definitions 2020-03-21 13:44:02.697 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-21 13:44:02.701 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-21 13:44:02.709 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 13:44:02.783 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek(R) Audio) - Channel #: 6 - Sample rate: 48000 2020-03-21 13:44:02.908 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 13:44:02.917 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2020-03-21 13:44:02.919 - Thread: 1 -> MyGuiManager() 2020-03-21 13:44:02.921 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 13:44:03.074 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 13:44:03.104 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 13:44:03.116 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-21 13:44:03.117 - Thread: 13 -> ReloadVoxelMaterials 2020-03-21 13:44:03.133 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 13:44:03.133 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 13:44:03.133 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 13:44:03.170 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-21 13:44:03.170 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-21 13:44:03.171 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-21 13:44:03.171 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-21 13:44:03.171 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-21 13:44:03.171 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-21 13:44:03.171 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-21 13:44:03.171 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-21 13:44:03.221 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.223 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-21 13:44:03.227 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.228 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-21 13:44:03.230 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.230 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-21 13:44:03.236 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.236 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-21 13:44:03.238 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.238 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-21 13:44:03.240 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.240 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-21 13:44:03.242 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.243 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-21 13:44:03.243 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.244 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.249 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-21 13:44:03.249 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-21 13:44:03.257 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.257 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-21 13:44:03.263 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.263 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-21 13:44:03.263 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.263 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-21 13:44:03.279 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.279 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-21 13:44:03.283 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.283 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-21 13:44:03.284 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.284 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-21 13:44:03.289 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.289 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-21 13:44:03.290 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.290 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-21 13:44:03.290 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.291 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-21 13:44:03.296 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.296 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-21 13:44:03.301 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.301 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-21 13:44:03.326 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.327 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-21 13:44:03.336 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.336 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-21 13:44:03.337 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.337 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-21 13:44:03.339 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.339 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-21 13:44:03.343 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.344 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-21 13:44:03.347 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.347 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-21 13:44:03.358 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.359 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-21 13:44:03.361 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.361 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.361 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-21 13:44:03.361 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-21 13:44:03.362 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.362 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-21 13:44:03.362 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.362 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-21 13:44:03.363 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.363 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-21 13:44:03.366 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.366 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-21 13:44:03.375 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.375 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-21 13:44:03.379 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.379 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-21 13:44:03.391 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.391 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-21 13:44:03.411 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.411 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-21 13:44:03.416 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.416 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-21 13:44:03.416 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.416 - Thread: 26 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-21 13:44:03.421 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.421 - Thread: 23 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-21 13:44:03.427 - Thread: 24 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-21 13:44:03.434 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.434 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-21 13:44:03.435 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.435 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-21 13:44:03.436 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.436 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-21 13:44:03.477 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-21 13:44:03.531 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.531 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-21 13:44:03.532 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-21 13:44:03.544 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-21 13:44:03.547 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-21 13:44:03.549 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-21 13:44:03.551 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-21 13:44:03.554 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-21 13:44:03.556 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-21 13:44:03.559 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-21 13:44:03.569 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-21 13:44:03.580 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-21 13:44:03.588 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-21 13:44:03.601 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-21 13:44:03.613 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-21 13:44:03.631 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-21 13:44:03.647 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-21 13:44:03.705 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-21 13:44:03.765 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-21 13:44:03.839 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 13:44:03.839 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-21 13:44:03.854 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-21 13:44:03.909 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-21 13:44:03.925 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-21 13:44:03.993 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-21 13:44:03.998 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-21 13:44:04.068 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-21 13:44:04.070 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-21 13:44:04.136 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-21 13:44:04.156 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-21 13:44:04.218 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-21 13:44:04.245 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-21 13:44:04.284 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-21 13:44:04.313 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-21 13:44:04.313 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-21 13:44:04.345 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-21 13:44:04.349 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-21 13:44:04.382 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-21 13:44:04.393 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-21 13:44:04.409 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-21 13:44:04.460 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-21 13:44:04.470 - Thread: 1 -> Timer Frequency: 10000000 2020-03-21 13:44:04.470 - Thread: 1 -> Ticks per frame: 166667 2020-03-21 13:44:04.482 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-21 13:44:04.670 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-21 13:44:04.674 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-21 13:44:04.700 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-21 13:44:04.717 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-21 13:44:04.839 - Thread: 27 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-21 13:44:04.969 - Thread: 28 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-21 13:44:05.026 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-21 13:44:05.027 - Thread: 1 -> Flares Intensity: 0.1 2020-03-21 13:44:05.027 - Thread: 1 -> Field of view: 1.22173 2020-03-21 13:44:05.027 - Thread: 1 -> PostProcessingEnabled: False 2020-03-21 13:44:05.027 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-21 13:44:05.027 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-21 13:44:05.027 - Thread: 1 -> Render.DistanceFade: 1999 2020-03-21 13:44:05.027 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-21 13:44:05.027 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-03-21 13:44:05.027 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-03-21 13:44:05.027 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-21 13:44:05.027 - Thread: 1 -> Render.TextureQuality: HIGH 2020-03-21 13:44:05.027 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-03-21 13:44:05.027 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-03-21 13:44:05.027 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-03-21 13:44:05.027 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-03-21 13:44:05.040 - Thread: 1 -> Analytics uuid: 53057c22-fb00-5e59-5d63-fcba37ad4d35 2020-03-21 13:44:05.090 - Thread: 25 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-21 13:44:05.092 - Thread: 22 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-21 13:44:05.209 - Thread: 1 -> Analytics helper process start reported 2020-03-21 13:44:05.675 - Thread: 40 -> Analytics session: 20224015 2020-03-21 13:44:08.012 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 13:44:08.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:44:08.318 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:44:09.980 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 13:44:09.981 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-21 13:44:09.981 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2020-03-21 13:44:12.289 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194080 2020-03-21 13:44:12.297 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1194080 2020-03-21 13:44:15.295 - Thread: 1 -> get 2020-03-21 13:44:15.297 - Thread: 1 -> MyConfig.Save() - START 2020-03-21 13:44:15.297 - Thread: 1 -> Path: C:\Users\Martin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-21 13:44:15.332 - Thread: 1 -> MyConfig.Save() - END 2020-03-21 13:44:15.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:44:15.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:44:20.278 - Thread: 13 -> Loading available saves - START 2020-03-21 13:44:20.279 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002' 2020-03-21 13:44:20.608 - Thread: 13 -> Loading available saves - END 2020-03-21 13:44:20.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:44:20.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:44:30.480 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\Sandbox_config.sbc 2020-03-21 13:44:30.484 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-21 13:44:30.485 - Thread: 1 -> LoadSandbox() - Start 2020-03-21 13:44:30.485 - Thread: 1 -> LoadSession() - Start 2020-03-21 13:44:30.485 - Thread: 1 -> C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett 2020-03-21 13:44:30.509 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\Sandbox_config.sbc 2020-03-21 13:44:30.510 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-21 13:44:30.513 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-21 13:44:30.514 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, EnableWolfs 2020-03-21 13:44:30.515 - Thread: 1 -> LoadSession() - End 2020-03-21 13:44:30.515 - Thread: 1 -> LoadSandbox() - End 2020-03-21 13:44:30.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:44:30.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:44:30.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:44:30.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:44:30.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:44:30.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:44:30.549 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-21 13:44:30.550 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-21 13:44:30.740 - Thread: 1 -> RunLoadingAction - START 2020-03-21 13:44:30.742 - Thread: 1 -> Loading session: C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett 2020-03-21 13:44:31.031 - Thread: 1 -> GC Memory: 1,000,406,240 B 2020-03-21 13:44:31.036 - Thread: 1 -> Process Memory: 3,326,353,408 B 2020-03-21 13:44:31.037 - Thread: 1 -> Experimental mode: Yes 2020-03-21 13:44:31.037 - Thread: 1 -> Experimental mode reason: ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, EnableWolfs, ExperimentalTurnedOnInConfiguration 2020-03-21 13:44:32.498 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-21 13:44:32.514 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-21 13:44:32.517 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-21 13:44:32.519 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 13:44:32.521 - Thread: 1 -> 4436ac557bfe6831c580b8e3e4d53b29fc46e3ba 2020-03-21 13:44:32.654 - Thread: 1 -> Loading scenarios 2020-03-21 13:44:32.654 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 13:44:32.655 - Thread: 1 -> List of used mods (0) - START 2020-03-21 13:44:32.655 - Thread: 1 -> List of used mods - END 2020-03-21 13:44:32.710 - Thread: 1 -> Loading behaviors 2020-03-21 13:44:32.711 - Thread: 1 -> Loading ammo magazines 2020-03-21 13:44:32.714 - Thread: 1 -> Loading ammo definitions 2020-03-21 13:44:32.716 - Thread: 1 -> Loading animations 2020-03-21 13:44:32.718 - Thread: 1 -> Loading animations 2020-03-21 13:44:32.720 - Thread: 1 -> Loading sound definitions 2020-03-21 13:44:32.721 - Thread: 1 -> Loading sound definitions 2020-03-21 13:44:32.721 - Thread: 1 -> Loading sound definitions 2020-03-21 13:44:32.721 - Thread: 1 -> Loading sound definitions 2020-03-21 13:44:32.722 - Thread: 1 -> Loading sound definitions 2020-03-21 13:44:32.722 - Thread: 1 -> Loading sound definitions 2020-03-21 13:44:32.722 - Thread: 1 -> Loading category classes 2020-03-21 13:44:32.723 - Thread: 1 -> Loading category classes 2020-03-21 13:44:32.723 - Thread: 1 -> Loading blueprint classes 2020-03-21 13:44:32.724 - Thread: 1 -> Loading blueprint class entries 2020-03-21 13:44:32.724 - Thread: 1 -> Loading blueprint class entries 2020-03-21 13:44:32.724 - Thread: 1 -> Loading blueprints 2020-03-21 13:44:32.727 - Thread: 1 -> Loading blueprints 2020-03-21 13:44:32.727 - Thread: 1 -> Loading agent definitions 2020-03-21 13:44:32.729 - Thread: 1 -> Loading character definitions 2020-03-21 13:44:32.739 - Thread: 1 -> Loading character definitions 2020-03-21 13:44:32.739 - Thread: 1 -> Loading components 2020-03-21 13:44:32.740 - Thread: 1 -> Loading components 2020-03-21 13:44:32.740 - Thread: 1 -> Loading configuration 2020-03-21 13:44:32.741 - Thread: 1 -> Loading container types 2020-03-21 13:44:32.742 - Thread: 1 -> Loading Contract Types 2020-03-21 13:44:32.747 - Thread: 1 -> Loading block positions 2020-03-21 13:44:32.750 - Thread: 1 -> Loading block positions 2020-03-21 13:44:32.750 - Thread: 1 -> Loading curve definitions 2020-03-21 13:44:32.752 - Thread: 1 -> Loading debris 2020-03-21 13:44:32.753 - Thread: 1 -> Loading environment items entries 2020-03-21 13:44:32.753 - Thread: 1 -> Loading decal global definitions 2020-03-21 13:44:32.754 - Thread: 1 -> Loading decal definitions 2020-03-21 13:44:32.755 - Thread: 1 -> Loading drone behaviors 2020-03-21 13:44:32.757 - Thread: 1 -> Loading edges 2020-03-21 13:44:32.758 - Thread: 1 -> Loading emissive color definitions 2020-03-21 13:44:32.761 - Thread: 1 -> Loading emissive color default states 2020-03-21 13:44:32.765 - Thread: 1 -> Loading animations 2020-03-21 13:44:32.765 - Thread: 1 -> Loading entity components 2020-03-21 13:44:32.774 - Thread: 1 -> Loading component containers 2020-03-21 13:44:32.786 - Thread: 1 -> Loading environment items entries 2020-03-21 13:44:32.786 - Thread: 1 -> Loading Faction Names 2020-03-21 13:44:32.787 - Thread: 1 -> Loading factions 2020-03-21 13:44:32.793 - Thread: 1 -> Loading flare definitions 2020-03-21 13:44:32.802 - Thread: 1 -> Loading gas property definitions 2020-03-21 13:44:32.802 - Thread: 1 -> Loading event definitions 2020-03-21 13:44:32.804 - Thread: 1 -> Loading physical items 2020-03-21 13:44:32.826 - Thread: 1 -> Loading LCD texture categories 2020-03-21 13:44:32.826 - Thread: 1 -> Loading LCD texture categories 2020-03-21 13:44:32.827 - Thread: 1 -> Loading LCD texture categories 2020-03-21 13:44:32.827 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-21 13:44:32.827 - Thread: 1 -> Loading physical items 2020-03-21 13:44:32.829 - Thread: 1 -> Loading physical items 2020-03-21 13:44:32.829 - Thread: 1 -> Loading physical material properties 2020-03-21 13:44:32.832 - Thread: 1 -> Loading pirate antennas 2020-03-21 13:44:32.838 - Thread: 1 -> Loading research blocks definitions 2020-03-21 13:44:32.840 - Thread: 1 -> Loading research groups definitions 2020-03-21 13:44:32.841 - Thread: 1 -> Loading resource distribution groups 2020-03-21 13:44:32.841 - Thread: 1 -> Loading shadow textures definitions 2020-03-21 13:44:32.842 - Thread: 1 -> Loading ship sound groups 2020-03-21 13:44:32.852 - Thread: 1 -> Loading ship sound groups 2020-03-21 13:44:32.852 - Thread: 1 -> Loading sound categories 2020-03-21 13:44:32.854 - Thread: 1 -> Loading stat definitions 2020-03-21 13:44:32.855 - Thread: 1 -> Loading grid creators 2020-03-21 13:44:32.856 - Thread: 1 -> Loading transparent material properties 2020-03-21 13:44:32.858 - Thread: 1 -> Loading planet definition 2020-03-21 13:44:32.858 - Thread: 1 -> Loading voxel map storage definitions 2020-03-21 13:44:32.860 - Thread: 1 -> Loading voxel material definitions 2020-03-21 13:44:32.861 - Thread: 1 -> Loading voxel material definitions 2020-03-21 13:44:32.861 - Thread: 1 -> Loading voxel material definitions 2020-03-21 13:44:32.861 - Thread: 1 -> Loading Weather Effects 2020-03-21 13:44:32.864 - Thread: 1 -> Audio effects definitions 2020-03-21 13:44:32.867 - Thread: 1 -> Loading environment items definitions 2020-03-21 13:44:32.869 - Thread: 1 -> Loading environment items definitions 2020-03-21 13:44:32.876 - Thread: 1 -> Loading physical material properties 2020-03-21 13:44:32.881 - Thread: 1 -> Loading particle effect definitions 2020-03-21 13:44:32.935 - Thread: 1 -> Loading particle effect definitions 2020-03-21 13:44:32.936 - Thread: 1 -> Loading environment item definitions 2020-03-21 13:44:32.939 - Thread: 1 -> Loading weapon definitions 2020-03-21 13:44:32.944 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:32.972 - Thread: 1 -> Created block definitions 2020-03-21 13:44:32.973 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.004 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.010 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.012 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.013 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.014 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.015 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.016 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.016 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.017 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.018 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.021 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.022 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.022 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.023 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.024 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.036 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.042 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.043 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.043 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.044 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.044 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.045 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.046 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.047 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.048 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.049 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.049 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.050 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.050 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.051 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.056 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.057 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.058 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.060 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.061 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.062 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.065 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.067 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.068 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.070 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.072 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.073 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.075 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.077 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.078 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.080 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.081 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.083 - Thread: 1 -> Loading cube blocks 2020-03-21 13:44:33.084 - Thread: 1 -> Created block definitions 2020-03-21 13:44:33.087 - Thread: 1 -> Loading block variant groups 2020-03-21 13:44:33.089 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2020-03-21 13:44:33.090 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2020-03-21 13:44:33.091 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2020-03-21 13:44:33.092 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2020-03-21 13:44:33.093 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-03-21 13:44:33.094 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-21 13:44:33.095 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-21 13:44:33.096 - Thread: 1 -> Loading asteroid generators 2020-03-21 13:44:33.097 - Thread: 1 -> Loading spawn groups 2020-03-21 13:44:33.100 - Thread: 1 -> Loading drop containers 2020-03-21 13:44:33.101 - Thread: 1 -> Loading spawn groups 2020-03-21 13:44:33.101 - Thread: 1 -> Loading spawn groups 2020-03-21 13:44:33.102 - Thread: 1 -> Loading radial menu definitions 2020-03-21 13:44:33.118 - Thread: 1 -> Loading respawn ships 2020-03-21 13:44:33.119 - Thread: 1 -> Loading spawn groups 2020-03-21 13:44:33.119 - Thread: 1 -> Loading wheel speeds 2020-03-21 13:44:33.160 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-21 13:44:33.171 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-21 13:44:33.171 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 13:44:33.226 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek(R) Audio) - Channel #: 6 - Sample rate: 48000 2020-03-21 13:44:33.755 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 13:44:33.796 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-21 13:44:33.802 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 13:44:33.838 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 13:44:33.838 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 13:44:33.838 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 13:44:33.850 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 13:44:34.283 - Thread: 54 -> External debugger: listening... 2020-03-21 13:44:34.303 - Thread: 1 -> MyLights.LoadData() - START 2020-03-21 13:44:34.305 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-21 13:44:34.305 - Thread: 1 -> MyLights.LoadData() - END 2020-03-21 13:44:34.305 - Thread: 1 -> Info: MyLights initialized. 2020-03-21 13:44:34.305 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-21 13:44:34.311 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-21 13:44:34.366 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-21 13:44:34.366 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-21 13:44:34.395 - Thread: 1 -> Loading Procedural World Generator 2020-03-21 13:44:34.396 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2020-03-21 13:44:34.872 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-21 13:44:35.534 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-12345d19000 storage?:False 2020-03-21 13:44:35.536 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\EarthLike-12345d19000.vx2' 2020-03-21 13:44:36.948 - Thread: 19 -> Info: Planet generator name: EarthLike 2020-03-21 13:44:36.952 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-3921.4906457205 Y:-16985.1167709646 Z:-16781.5903221609 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 13:44:38.902 - Thread: 1 -> Checkpoint.CameraAttachedTo: 116063178018985197 2020-03-21 13:44:38.917 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-21 13:44:38.917 - Thread: 1 -> Name = Fleet Scarlett 2020-03-21 13:44:38.917 - Thread: 1 -> Description = 2020-03-21 13:44:38.917 - Thread: 1 -> GameDateTime = 01/01/2081 05:24:36 2020-03-21 13:44:38.917 - Thread: 1 -> Password = 2020-03-21 13:44:38.917 - Thread: 1 -> CurrentPath = C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett 2020-03-21 13:44:38.917 - Thread: 1 -> WorkshopId = 2020-03-21 13:44:38.917 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-21 13:44:38.917 - Thread: 1 -> ThumbPath = C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\thumb.jpg 2020-03-21 13:44:38.919 - Thread: 1 -> Settings: 2020-03-21 13:44:38.919 - Thread: 1 -> GameMode = Creative 2020-03-21 13:44:38.919 - Thread: 1 -> MaxPlayers = 4 2020-03-21 13:44:38.919 - Thread: 1 -> OnlineMode = PRIVATE 2020-03-21 13:44:38.919 - Thread: 1 -> AutoHealing = True 2020-03-21 13:44:38.919 - Thread: 1 -> WeaponsEnabled = True 2020-03-21 13:44:38.919 - Thread: 1 -> ThrusterDamage = True 2020-03-21 13:44:38.919 - Thread: 1 -> EnableSpectator = True 2020-03-21 13:44:38.919 - Thread: 1 -> EnableCopyPaste = True 2020-03-21 13:44:38.919 - Thread: 1 -> MaxFloatingObjects = 56 2020-03-21 13:44:38.919 - Thread: 1 -> MaxGridSize = 0 2020-03-21 13:44:38.919 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-21 13:44:38.919 - Thread: 1 -> CargoShipsEnabled = False 2020-03-21 13:44:38.919 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-21 13:44:38.919 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-21 13:44:38.919 - Thread: 1 -> InventorySizeMultiplier = 10 2020-03-21 13:44:38.919 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-21 13:44:38.919 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-21 13:44:38.919 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-21 13:44:38.919 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-21 13:44:38.919 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-21 13:44:38.919 - Thread: 1 -> ClientCanSave = False 2020-03-21 13:44:38.919 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-21 13:44:38.919 - Thread: 1 -> PermanentDeath = False 2020-03-21 13:44:38.919 - Thread: 1 -> DestructibleBlocks = False 2020-03-21 13:44:38.919 - Thread: 1 -> EnableScripts = True 2020-03-21 13:44:38.919 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-21 13:44:38.919 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2020-03-21 13:44:38.919 - Thread: 1 -> ProceduralDensity = 0 2020-03-21 13:44:38.919 - Thread: 1 -> ProceduralSeed = 0 2020-03-21 13:44:38.919 - Thread: 1 -> DestructibleBlocks = False 2020-03-21 13:44:38.919 - Thread: 1 -> EnableIngameScripts = True 2020-03-21 13:44:38.919 - Thread: 1 -> ViewDistance = 15000 2020-03-21 13:44:38.919 - Thread: 1 -> Voxel destruction = True 2020-03-21 13:44:38.919 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-21 13:44:38.919 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-21 13:44:38.919 - Thread: 1 -> EnableContainerDrops = True 2020-03-21 13:44:38.919 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-21 13:44:38.919 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-21 13:44:38.919 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-03-21 13:44:38.919 - Thread: 1 -> EnableSubgridDamage = False 2020-03-21 13:44:38.919 - Thread: 1 -> SyncDistance = 3000 2020-03-21 13:44:38.919 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-03-21 13:44:38.919 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-21 13:44:38.919 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-21 13:44:38.919 - Thread: 1 -> ExperimentalMode = True 2020-03-21 13:44:38.919 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, EnableWolfs 2020-03-21 13:44:38.919 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-21 13:44:38.983 - Thread: 1 -> Session loaded 2020-03-21 13:44:38.983 - Thread: 1 -> RunLoadingAction - END 2020-03-21 13:44:38.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-21 13:44:39.057 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-21 13:44:39.057 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-21 13:44:39.058 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-21 13:44:39.068 - Thread: 1 -> Updating continues. 2020-03-21 13:44:39.922 - Thread: 1 -> GC Memory: 1,653,846,096 B 2020-03-21 13:44:43.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:44:43.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:44:48.388 - Thread: 1 -> GUI Stats: Update 5.22385516666666, Draw 0.259707 2020-03-21 13:45:06.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:45:06.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:45:06.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:45:06.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:45:09.933 - Thread: 1 -> GC Memory: 1,996,646,752 B 2020-03-21 13:45:14.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:45:14.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:45:18.968 - Thread: 1 -> GUI Stats: Update 0.279850055555555, Draw 0.297042111111111 2020-03-21 13:45:18.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:45:18.995 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,22.44721,65.43243,1,0,1917.326,8449.484,50927,549073,2,15.55937,86.48763,0,53754,16.66531,0,16.66667,2.593017,14.41343,100 2020-03-21 13:45:39.933 - Thread: 1 -> GC Memory: 2,023,698,560 B 2020-03-21 13:45:48.967 - Thread: 1 -> GUI Stats: Update 0.286827888888889, Draw 0.227154388888889 2020-03-21 13:46:09.934 - Thread: 1 -> GC Memory: 2,032,043,232 B 2020-03-21 13:46:11.766 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:46:11.766 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:46:11.766 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:46:11.770 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:46:14.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:46:14.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:46:18.967 - Thread: 1 -> GUI Stats: Update 0.473017722222222, Draw 0.190667611111111 2020-03-21 13:46:18.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:46:18.997 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,22.57143,59.40194,1,0,1944.67,8479.883,50927,549073,2,12.97346,88.98778,0.1029494,53736,16.67007,0,16.66667,2.162685,14.83433,100 2020-03-21 13:46:20.582 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:46:20.582 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:46:20.582 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:46:20.585 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:46:24.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:46:24.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:46:39.935 - Thread: 1 -> GC Memory: 1,544,283,168 B 2020-03-21 13:46:48.968 - Thread: 1 -> GUI Stats: Update 0.273373833333333, Draw 0.267593 2020-03-21 13:47:09.950 - Thread: 1 -> GC Memory: 1,544,455,952 B 2020-03-21 13:47:18.968 - Thread: 1 -> GUI Stats: Update 0.2290015, Draw 0.172667222222222 2020-03-21 13:47:19.014 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:47:19.015 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,21.63858,52.05703,1,0,1472.478,8228.527,50927,549073,2,14.4014,88.05598,0.1016944,54069,16.66828,0,16.66667,2.400465,14.67742,100 2020-03-21 13:47:39.967 - Thread: 1 -> GC Memory: 1,546,043,768 B 2020-03-21 13:47:48.967 - Thread: 1 -> GUI Stats: Update 0.234889388888889, Draw 0.165417111111111 2020-03-21 13:48:09.984 - Thread: 1 -> GC Memory: 1,541,479,008 B 2020-03-21 13:48:18.967 - Thread: 1 -> GUI Stats: Update 0.232034166666666, Draw 0.164118277777778 2020-03-21 13:48:19.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:48:19.031 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.78723,63.01983,1,0,1474.098,8228.523,50927,549073,2,13.09368,89.54527,0.0992854,54072,16.6656,0,16.66667,2.18214,14.92326,100 2020-03-21 13:48:39.984 - Thread: 1 -> GC Memory: 1,543,160,536 B 2020-03-21 13:48:48.969 - Thread: 1 -> GUI Stats: Update 0.234302944444445, Draw 0.147889 2020-03-21 13:49:09.987 - Thread: 1 -> GC Memory: 1,547,336,336 B 2020-03-21 13:49:18.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:49:18.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:49:19.206 - Thread: 1 -> GUI Stats: Update 0.282693611111111, Draw 0.267570055555556 2020-03-21 13:49:19.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:49:19.284 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,21.83374,61.59733,1,0,1473.546,8281.875,50927,549073,2,15.95736,87.56608,0.09955763,54041,16.6659,0,16.66667,2.659438,14.59368,100 2020-03-21 13:49:30.737 - Thread: 1 -> Autosave initiated 2020-03-21 13:49:30.737 - Thread: 1 -> Character state: True 2020-03-21 13:49:30.737 - Thread: 1 -> IsServer: True 2020-03-21 13:49:30.737 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-21 13:49:30.737 - Thread: 1 -> Autosave 2020-03-21 13:49:30.742 - Thread: 1 -> Saving world - START 2020-03-21 13:49:30.742 - Thread: 1 -> Making world state snapshot. 2020-03-21 13:49:30.742 - Thread: 1 -> Before snapshot.: GC Memory: 1,547,825,936 B 2020-03-21 13:49:30.860 - Thread: 1 -> After snapshot.: GC Memory: 1,550,460,248 B 2020-03-21 13:49:30.861 - Thread: 1 -> Directory cleanup: GC Memory: 1,550,460,248 B 2020-03-21 13:49:30.861 - Thread: 1 -> Saving world - END 2020-03-21 13:49:30.866 - Thread: 13 -> Session snapshot save - START 2020-03-21 13:49:30.866 - Thread: 13 -> Checking file access for files in target dir. 2020-03-21 13:49:31.395 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\.new\Sandbox_config.sbc 2020-03-21 13:49:31.402 - Thread: 13 -> Session snapshot save - END 2020-03-21 13:49:39.999 - Thread: 1 -> GC Memory: 1,557,778,512 B 2020-03-21 13:49:49.317 - Thread: 1 -> GUI Stats: Update 0.242615, Draw 0.189141222222222 2020-03-21 13:50:10.000 - Thread: 1 -> GC Memory: 1,564,719,104 B 2020-03-21 13:50:19.316 - Thread: 1 -> GUI Stats: Update 0.238545277777777, Draw 0.133983888888889 2020-03-21 13:50:19.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:50:19.414 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,20.034,68.67177,1,0,1494.638,8320.402,50927,549073,2,16.19426,90.42841,0.1024429,54005,16.66836,0,16.66667,2.699317,15.07293,100 2020-03-21 13:50:30.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:50:30.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:50:36.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:50:36.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:50:40.000 - Thread: 1 -> GC Memory: 1,577,884,688 B 2020-03-21 13:50:42.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:50:42.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:50:49.317 - Thread: 1 -> GUI Stats: Update 0.284297833333333, Draw 0.206856222222222 2020-03-21 13:51:10.017 - Thread: 1 -> GC Memory: 1,576,736,336 B 2020-03-21 13:51:19.317 - Thread: 1 -> GUI Stats: Update 0.228180555555556, Draw 0.121238111111111 2020-03-21 13:51:19.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:51:19.430 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,19.3845,50.71555,1,0,1503.44,8309.055,50927,549073,2,11.04995,91.78473,0.1076572,54012,16.66826,0,16.66667,1.841835,15.29892,100 2020-03-21 13:51:26.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:51:26.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:51:31.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:51:31.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:51:31.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:51:31.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:51:35.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:51:35.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:51:40.017 - Thread: 1 -> GC Memory: 1,608,499,568 B 2020-03-21 13:51:47.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:51:47.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:51:47.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:51:47.999 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:51:49.317 - Thread: 1 -> GUI Stats: Update 0.266323222222222, Draw 0.210144 2020-03-21 13:52:10.017 - Thread: 1 -> GC Memory: 1,602,418,408 B 2020-03-21 13:52:13.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:52:13.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:52:13.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:52:13.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:52:14.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:52:14.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:52:18.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:52:18.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:52:19.317 - Thread: 1 -> GUI Stats: Update 0.315782666666667, Draw 0.141196 2020-03-21 13:52:19.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:52:19.447 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,25.74174,57.80482,1,0,1532.32,8390.027,50927,549073,2,12.24042,91.79929,0.09755144,53999,16.67219,0,16.66667,2.040745,15.30495,100 2020-03-21 13:52:40.017 - Thread: 1 -> GC Memory: 1,609,027,424 B 2020-03-21 13:52:42.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:52:42.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:52:45.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:52:45.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:52:45.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:52:45.441 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:52:49.317 - Thread: 1 -> GUI Stats: Update 0.332866222222222, Draw 0.261039833333333 2020-03-21 13:53:03.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:53:03.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:53:04.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:53:04.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:53:05.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:53:05.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:53:10.034 - Thread: 1 -> GC Memory: 1,558,469,760 B 2020-03-21 13:53:19.317 - Thread: 1 -> GUI Stats: Update 0.299262055555556, Draw 0.150552444444445 2020-03-21 13:53:19.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:53:19.464 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,19.47967,58.27633,1,0,1487.548,8373.914,50927,549073,2,12.97897,90.73106,0.09925961,53995,16.66304,0,16.66667,2.162691,15.11856,100 2020-03-21 13:53:30.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:53:30.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:53:31.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:53:31.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:53:40.034 - Thread: 1 -> GC Memory: 1,562,815,736 B 2020-03-21 13:53:49.317 - Thread: 1 -> GUI Stats: Update 0.253069555555556, Draw 0.180443555555556 2020-03-21 13:54:10.051 - Thread: 1 -> GC Memory: 1,560,760,384 B 2020-03-21 13:54:19.317 - Thread: 1 -> GUI Stats: Update 0.245794055555556, Draw 0.145596666666667 2020-03-21 13:54:19.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:54:19.481 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,19.39673,59.03254,1,0,1494.903,8412.371,50927,549073,2,13.02479,91.18008,0.09942772,53954,16.66737,0,16.66667,2.170891,15.19732,100 2020-03-21 13:54:30.751 - Thread: 1 -> Autosave initiated 2020-03-21 13:54:30.751 - Thread: 1 -> Character state: True 2020-03-21 13:54:30.751 - Thread: 1 -> IsServer: True 2020-03-21 13:54:30.751 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-21 13:54:30.751 - Thread: 1 -> Autosave 2020-03-21 13:54:30.751 - Thread: 1 -> Saving world - START 2020-03-21 13:54:30.752 - Thread: 1 -> Making world state snapshot. 2020-03-21 13:54:30.752 - Thread: 1 -> Before snapshot.: GC Memory: 1,568,004,232 B 2020-03-21 13:54:30.759 - Thread: 1 -> After snapshot.: GC Memory: 1,570,158,872 B 2020-03-21 13:54:30.759 - Thread: 1 -> Directory cleanup: GC Memory: 1,570,158,872 B 2020-03-21 13:54:30.759 - Thread: 1 -> Saving world - END 2020-03-21 13:54:30.760 - Thread: 13 -> Session snapshot save - START 2020-03-21 13:54:30.760 - Thread: 13 -> Checking file access for files in target dir. 2020-03-21 13:54:30.872 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\.new\Sandbox_config.sbc 2020-03-21 13:54:30.877 - Thread: 13 -> Session snapshot save - END 2020-03-21 13:54:40.067 - Thread: 1 -> GC Memory: 1,579,591,768 B 2020-03-21 13:54:49.318 - Thread: 1 -> GUI Stats: Update 0.252135555555556, Draw 0.129233611111111 2020-03-21 13:55:10.068 - Thread: 1 -> GC Memory: 1,567,275,992 B 2020-03-21 13:55:19.318 - Thread: 1 -> GUI Stats: Update 0.269201555555555, Draw 0.132197722222222 2020-03-21 13:55:19.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:55:19.498 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,21.0782,78.1124,1,0,1496.813,8416.43,50927,549073,2,16.11212,86.57008,0.1051068,53881,16.66559,0,16.66667,2.68518,14.42742,100 2020-03-21 13:55:40.084 - Thread: 1 -> GC Memory: 1,569,690,744 B 2020-03-21 13:55:49.317 - Thread: 1 -> GUI Stats: Update 0.232952111111111, Draw 0.141757944444445 2020-03-21 13:56:10.101 - Thread: 1 -> GC Memory: 1,581,217,040 B 2020-03-21 13:56:19.318 - Thread: 1 -> GUI Stats: Update 0.314197944444444, Draw 0.1874195 2020-03-21 13:56:19.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:56:19.515 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,23.2967,70.25459,1,0,1515.155,8438.148,50927,549073,2,14.04671,88.71893,0.1279627,54041,16.66766,0,16.66667,2.341259,14.78737,100 2020-03-21 13:56:25.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:56:25.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:56:26.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:56:26.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:56:26.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:56:26.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:56:27.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:56:27.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:56:40.118 - Thread: 1 -> GC Memory: 1,574,868,352 B 2020-03-21 13:56:49.318 - Thread: 1 -> GUI Stats: Update 0.452375611111111, Draw 0.177077611111111 2020-03-21 13:57:10.118 - Thread: 1 -> GC Memory: 1,573,210,856 B 2020-03-21 13:57:19.318 - Thread: 1 -> GUI Stats: Update 0.282601611111111, Draw 0.160862722222222 2020-03-21 13:57:19.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:57:19.531 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,22.33176,45.40173,1,0,1503.094,8458.328,50927,549073,2,14.17596,88.12576,0.1021873,54016,16.66532,0,16.66667,2.362469,14.68644,100 2020-03-21 13:57:32.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:57:32.534 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:57:40.134 - Thread: 1 -> GC Memory: 1,584,044,448 B 2020-03-21 13:57:43.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:57:43.800 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:57:49.318 - Thread: 1 -> GUI Stats: Update 0.267832611111111, Draw 0.308384333333333 2020-03-21 13:57:50.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:57:50.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:57:50.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:57:50.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:57:59.199 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:57:59.199 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:57:59.199 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:57:59.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:58:02.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:58:02.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:58:10.134 - Thread: 1 -> GC Memory: 1,573,469,208 B 2020-03-21 13:58:19.317 - Thread: 1 -> GUI Stats: Update 0.258343166666667, Draw 0.296040444444445 2020-03-21 13:58:19.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:58:19.548 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,22.20651,61.76601,1,0,1505.086,8448.469,50925,549075,3,13.1025,90.71847,0.1003176,53993,16.65711,0,16.66667,2.182497,15.11107,100 2020-03-21 13:58:34.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:58:34.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:58:36.251 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:58:36.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:58:40.134 - Thread: 1 -> GC Memory: 1,584,735,728 B 2020-03-21 13:58:41.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:58:41.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:58:41.832 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:58:41.835 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:58:47.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:58:47.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:58:49.318 - Thread: 1 -> GUI Stats: Update 0.266407722222222, Draw 0.2982865 2020-03-21 13:58:56.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:58:56.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:06.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:06.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:07.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:07.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:10.151 - Thread: 1 -> GC Memory: 1,602,319,184 B 2020-03-21 13:59:15.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:15.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:17.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:17.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:19.318 - Thread: 1 -> GUI Stats: Update 0.263237944444445, Draw 0.209436944444444 2020-03-21 13:59:19.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 13:59:19.565 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,21.37293,58.42859,1,0,1528.954,8485.594,50926,549074,2,12.71517,93.19234,0.09625776,54001,16.66913,0,16.66667,2.119508,15.53435,100 2020-03-21 13:59:19.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:19.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:23.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:23.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:27.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:27.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 13:59:30.751 - Thread: 1 -> Autosave initiated 2020-03-21 13:59:30.751 - Thread: 1 -> Character state: True 2020-03-21 13:59:30.751 - Thread: 1 -> IsServer: True 2020-03-21 13:59:30.751 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-21 13:59:30.751 - Thread: 1 -> Autosave 2020-03-21 13:59:30.751 - Thread: 1 -> Saving world - START 2020-03-21 13:59:30.752 - Thread: 1 -> Making world state snapshot. 2020-03-21 13:59:30.752 - Thread: 1 -> Before snapshot.: GC Memory: 1,609,977,456 B 2020-03-21 13:59:30.759 - Thread: 1 -> After snapshot.: GC Memory: 1,612,156,192 B 2020-03-21 13:59:30.759 - Thread: 1 -> Directory cleanup: GC Memory: 1,612,156,192 B 2020-03-21 13:59:30.759 - Thread: 1 -> Saving world - END 2020-03-21 13:59:30.759 - Thread: 13 -> Session snapshot save - START 2020-03-21 13:59:30.760 - Thread: 13 -> Checking file access for files in target dir. 2020-03-21 13:59:30.861 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\.new\Sandbox_config.sbc 2020-03-21 13:59:30.866 - Thread: 13 -> Session snapshot save - END 2020-03-21 13:59:40.151 - Thread: 1 -> GC Memory: 1,615,930,712 B 2020-03-21 13:59:46.492 - Thread: 13 -> ASSERT: Closed entity in targeting! at Sandbox.Game.EntityComponents.MyGridTargeting.get_TargetRoots() at Sandbox.Game.Weapons.MyLargeTurretBase.GetNearestPotentialTarget(Single rangeSq, List`1 outPotentialTargets) at Sandbox.Game.Weapons.MyLargeTurretBase.CheckNearTargets(MyEntity& suggestedTarget, Boolean& suggestedTargetIsOnlyPotential) at Sandbox.Game.Weapons.MyLargeTurretBase.b__276_0(WorkData data) at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-21 13:59:47.698 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:59:47.698 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:59:47.698 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 13:59:47.702 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 13:59:49.318 - Thread: 1 -> GUI Stats: Update 0.266549833333333, Draw 0.205178944444444 2020-03-21 13:59:50.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 13:59:50.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 14:00:08.566 - Thread: 1 -> MyConfig.Save() - START 2020-03-21 14:00:08.566 - Thread: 1 -> Path: C:\Users\Martin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-21 14:00:08.568 - Thread: 1 -> MyConfig.Save() - END 2020-03-21 14:00:10.151 - Thread: 1 -> GC Memory: 1,584,082,624 B 2020-03-21 14:00:19.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 14:00:19.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 14:00:19.318 - Thread: 1 -> GUI Stats: Update 0.261136388888889, Draw 0.192874555555555 2020-03-21 14:00:19.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 14:00:19.581 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,20.11373,58.60144,1,0,1516.166,8488.008,50925,549075,2,12.95582,92.76225,0.09648466,53999,16.66286,0,16.66667,2.15881,15.45685,100 2020-03-21 14:00:36.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 14:00:36.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 14:00:38.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 14:00:38.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 14:00:38.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 14:00:38.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 14:00:40.168 - Thread: 1 -> GC Memory: 1,587,869,224 B 2020-03-21 14:00:47.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 14:00:47.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 14:00:48.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 14:00:48.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 14:00:48.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-21 14:00:48.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-21 14:00:49.318 - Thread: 1 -> GUI Stats: Update 0.277074333333334, Draw 0.231247388888889 2020-03-21 14:01:05.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 14:01:05.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 14:01:10.185 - Thread: 1 -> GC Memory: 1,587,142,336 B 2020-03-21 14:01:19.318 - Thread: 1 -> GUI Stats: Update 0.269436944444445, Draw 0.1979115 2020-03-21 14:01:19.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 14:01:19.598 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,20.28432,64.84267,1,0,1516.93,8474.621,50927,549073,2,13.33686,90.79328,0.09291207,53994,16.67229,0,16.66667,2.22356,15.13732,100 2020-03-21 14:01:40.201 - Thread: 1 -> GC Memory: 1,579,227,392 B 2020-03-21 14:01:49.319 - Thread: 1 -> GUI Stats: Update 0.124860777777778, Draw 0.131810111111111 2020-03-21 14:02:10.218 - Thread: 1 -> GC Memory: 1,579,261,656 B 2020-03-21 14:02:19.318 - Thread: 1 -> GUI Stats: Update 0.0262990555555556, Draw 0.126426722222222 2020-03-21 14:02:19.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 14:02:19.615 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,17.84871,64.41798,1,0,1506.194,8472.344,50927,549073,2,13.81588,90.92867,0.09280474,53958,16.66667,0,16.66667,2.302646,15.15478,100 2020-03-21 14:02:40.218 - Thread: 1 -> GC Memory: 1,582,537,728 B 2020-03-21 14:02:49.318 - Thread: 1 -> GUI Stats: Update 0.0264203888888889, Draw 0.126372444444445 2020-03-21 14:03:10.218 - Thread: 1 -> GC Memory: 1,575,947,208 B 2020-03-21 14:03:21.609 - Thread: 1 -> GUI Stats: Update 0.0260768888888889, Draw 1.41279883333333 2020-03-21 14:03:21.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 14:03:21.923 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,19.36427,63.43733,1,0,1500.991,8503.07,50927,549073,2,14.36726,89.86762,0.08306262,53934,16.6674,0,16.66667,2.394649,14.9786,100 2020-03-21 14:03:40.226 - Thread: 1 -> GC Memory: 1,577,840,840 B 2020-03-21 14:03:51.609 - Thread: 1 -> GUI Stats: Update 0.0249366111111111, Draw 0.152567388888889 2020-03-21 14:04:10.226 - Thread: 1 -> GC Memory: 1,576,184,136 B 2020-03-21 14:04:21.609 - Thread: 1 -> GUI Stats: Update 0.0259519444444444, Draw 0.144334111111111 2020-03-21 14:04:21.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 14:04:21.940 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,17.65115,65.94112,1,0,1503.922,8502.965,50927,549073,2,13.96151,90.61192,0.08407792,53962,16.66651,0,16.66667,2.326896,15.10184,100 2020-03-21 14:04:30.759 - Thread: 1 -> Autosave initiated 2020-03-21 14:04:30.759 - Thread: 1 -> Character state: True 2020-03-21 14:04:30.759 - Thread: 1 -> IsServer: True 2020-03-21 14:04:30.759 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-03-21 14:04:30.759 - Thread: 1 -> Autosave 2020-03-21 14:04:30.759 - Thread: 1 -> Saving world - START 2020-03-21 14:04:30.760 - Thread: 1 -> Making world state snapshot. 2020-03-21 14:04:30.760 - Thread: 1 -> Before snapshot.: GC Memory: 1,579,951,432 B 2020-03-21 14:04:30.770 - Thread: 1 -> After snapshot.: GC Memory: 1,575,951,656 B 2020-03-21 14:04:30.770 - Thread: 1 -> Directory cleanup: GC Memory: 1,575,951,656 B 2020-03-21 14:04:30.770 - Thread: 1 -> Saving world - END 2020-03-21 14:04:30.770 - Thread: 13 -> Session snapshot save - START 2020-03-21 14:04:30.770 - Thread: 13 -> Checking file access for files in target dir. 2020-03-21 14:04:30.866 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Martin\AppData\Roaming\SpaceEngineers\Saves\76561198077161002\Fleet Scarlett\.new\Sandbox_config.sbc 2020-03-21 14:04:30.872 - Thread: 13 -> Session snapshot save - END 2020-03-21 14:04:40.228 - Thread: 1 -> GC Memory: 1,585,445,872 B 2020-03-21 14:04:51.609 - Thread: 1 -> GUI Stats: Update 0.0264117222222222, Draw 0.131880777777778 2020-03-21 14:05:10.242 - Thread: 1 -> GC Memory: 1,573,960,208 B 2020-03-21 14:05:21.610 - Thread: 1 -> GUI Stats: Update 0.168299388888889, Draw 0.124863666666667 2020-03-21 14:05:21.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 14:05:21.957 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,19.18653,72.70254,1,0,1504.141,8577.625,50927,549073,2,15.55375,88.04261,0.0869249,53952,16.6638,0,16.66667,2.591845,14.67124,100 2020-03-21 14:06:47.545 - Thread: 1 -> GC Memory: 1,575,410,488 B 2020-03-21 14:07:15.159 - Thread: 1 -> GUI Stats: Update 0.0428746666666666, Draw 46.5491876666667 2020-03-21 14:07:17.559 - Thread: 1 -> GC Memory: 1,579,684,944 B