2020-03-21 10:45:07.010 - Thread: 1 -> Log Started 2020-03-21 10:45:07.013 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-21 10:45:07.013 - Thread: 1 -> App Version: 01_194_080 2020-03-21 10:45:07.016 - Thread: 1 -> Steam build: Always true 2020-03-21 10:45:07.016 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-21 10:45:07.016 - Thread: 1 -> Environment.ProcessorCount: 12 2020-03-21 10:45:07.059 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0) 2020-03-21 10:45:07.059 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -skipintro 2020-03-21 10:45:07.059 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-21 10:45:07.059 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-21 10:45:07.059 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4150.0 2020-03-21 10:45:07.059 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-21 10:45:07.064 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz 2020-03-21 10:45:07.064 - Thread: 1 -> IntPtr.Size: 8 2020-03-21 10:45:07.064 - Thread: 1 -> Default Culture: 2020-03-21 10:45:07.064 - Thread: 1 -> Default UI Culture: 2020-03-21 10:45:07.067 - Thread: 1 -> MyConfig.Load() - START 2020-03-21 10:45:07.069 - Thread: 1 -> Path: C:\Users\marco\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-21 10:45:07.372 - Thread: 1 -> NewNewGameScreen: False 2020-03-21 10:45:07.372 - Thread: 1 -> EnableDamageEffects: False 2020-03-21 10:45:07.372 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-21 10:45:07.372 - Thread: 1 -> EnableReverb: False 2020-03-21 10:45:07.372 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-21 10:45:07.372 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-21 10:45:07.372 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-21 10:45:07.372 - Thread: 1 -> FirstTimeRun: False 2020-03-21 10:45:07.372 - Thread: 1 -> ExperimentalMode: True 2020-03-21 10:45:07.372 - Thread: 1 -> VideoAdapter: 0 2020-03-21 10:45:07.372 - Thread: 1 -> ScreenWidth: 3840 2020-03-21 10:45:07.372 - Thread: 1 -> ScreenHeight: 1080 2020-03-21 10:45:07.372 - Thread: 1 -> RefreshRate: 143999 2020-03-21 10:45:07.372 - Thread: 1 -> WindowMode: 2 2020-03-21 10:45:07.372 - Thread: 1 -> VerticalSync: 0 2020-03-21 10:45:07.372 - Thread: 1 -> FieldOfView: 70 2020-03-21 10:45:07.372 - Thread: 1 -> PostProcessingEnabled: True 2020-03-21 10:45:07.372 - Thread: 1 -> FlaresIntensity: 1 2020-03-21 10:45:07.372 - Thread: 1 -> TreeViewDistance: 500 2020-03-21 10:45:07.372 - Thread: 1 -> GrassDensity: 0 2020-03-21 10:45:07.372 - Thread: 1 -> GrassDrawDistance: 49 2020-03-21 10:45:07.372 - Thread: 1 -> AntialiasingMode: 0 2020-03-21 10:45:07.372 - Thread: 1 -> ShadowMapResolution: 0 2020-03-21 10:45:07.372 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-03-21 10:45:07.372 - Thread: 1 -> TextureQuality: 0 2020-03-21 10:45:07.372 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-21 10:45:07.372 - Thread: 1 -> ModelQuality: 0 2020-03-21 10:45:07.372 - Thread: 1 -> VoxelQuality: 0 2020-03-21 10:45:07.372 - Thread: 1 -> ShaderQuality: 0 2020-03-21 10:45:07.372 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-21 10:45:07.372 - Thread: 1 -> FirstVTTimeRun: False 2020-03-21 10:45:07.372 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-21 10:45:07.372 - Thread: 1 -> GDPRConsent: True 2020-03-21 10:45:07.372 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-21 10:45:07.372 - Thread: 1 -> FirstTimeTutorials: False 2020-03-21 10:45:07.372 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-21 10:45:07.372 - Thread: 1 -> ShowCrosshair2: 0 2020-03-21 10:45:07.372 - Thread: 1 -> EnableTrading: True 2020-03-21 10:45:07.372 - Thread: 1 -> EnableSteamCloud: False 2020-03-21 10:45:07.372 - Thread: 1 -> UiTransparency: 1 2020-03-21 10:45:07.372 - Thread: 1 -> UiBkTransparency: 0.8 2020-03-21 10:45:07.372 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-21 10:45:07.372 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-21 10:45:07.372 - Thread: 1 -> ControlsHints: True 2020-03-21 10:45:07.372 - Thread: 1 -> GoodBotHints: False 2020-03-21 10:45:07.372 - Thread: 1 -> RotationHints: True 2020-03-21 10:45:07.372 - Thread: 1 -> HudState: 1 2020-03-21 10:45:07.372 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-21 10:45:07.372 - Thread: 1 -> MutedPlayers: 2020-03-21 10:45:07.372 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-21 10:45:07.372 - Thread: 1 -> ZoomMultiplier: 0.2 2020-03-21 10:45:07.372 - Thread: 1 -> GamepadScheme: 0 2020-03-21 10:45:07.372 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-21 10:45:07.374 - Thread: 1 -> MyConfig.Load() - END 2020-03-21 10:45:07.767 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-21 10:45:08.030 - Thread: 1 -> Found processor count: 12 2020-03-21 10:45:08.030 - Thread: 1 -> Using processor count: 12 2020-03-21 10:45:08.308 - Thread: 1 -> All detected adapters: 2020-03-21 10:45:08.324 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=-2047799229, DeviceID=6918 2020-03-21 10:45:08.324 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-21 10:45:08.551 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:45:08.551 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2020-03-21 10:45:08.551 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17132492800, Luid: 59270, rev: 161, subsys id: -2047799229, vendor id: 4318 2020-03-21 10:45:08.551 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 10:45:08.551 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 10:45:08.551 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:45:08.551 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:45:08.551 - Thread: 1 -> Adapter id = 0 2020-03-21 10:45:08.551 - Thread: 1 -> Supported = True 2020-03-21 10:45:08.551 - Thread: 1 -> RAM = 11667505152 2020-03-21 10:45:08.551 - Thread: 1 -> Priority = 2 2020-03-21 10:45:08.551 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 10:45:08.551 - Thread: 1 -> Output is attached = True 2020-03-21 10:45:08.552 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:1080} 2020-03-21 10:45:08.552 - Thread: 1 -> Display modes = { 2020-03-21 10:45:08.552 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 10:45:08.552 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 640x480@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x480@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x576@50Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x576@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x576@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x576@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x576@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x576@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 720x576@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@56.25Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@72.188Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 800x600@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@70.069Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@75.029Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1024x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1152x864@75Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1152x864@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1152x864@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1152x864@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1152x864@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1152x864@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1152x864@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1176x664@50Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1176x664@50Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@50Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x720@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@59.81Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@59.81Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x800@59.81Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x800@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x800@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x800@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x800@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x800@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x800@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x960@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1280x1024@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1360x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1366x768@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1440x900@59.887Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1440x900@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1440x900@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1440x900@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1440x900@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1440x900@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1440x900@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x900@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x900@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x900@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x900@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x900@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x900@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1600x1024@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1680x1050@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1680x1050@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1680x1050@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1680x1050@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1680x1050@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1680x1050@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@50Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@50Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1768x992@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 1920x1080@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@60Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@59.94Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 2560x1080@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 3840x1080@59.968Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 3840x1080@99.956Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 3840x1080@119.974Hz 2020-03-21 10:45:08.553 - Thread: 1 -> 3840x1080@143.999Hz 2020-03-21 10:45:08.553 - Thread: 1 -> } 2020-03-21 10:45:08.553 - Thread: 1 -> } 2020-03-21 10:45:08.554 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:45:08.554 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2020-03-21 10:45:08.554 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17132492800, Luid: 59270, rev: 161, subsys id: -2047799229, vendor id: 4318 2020-03-21 10:45:08.554 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 10:45:08.554 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 10:45:08.554 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:45:08.554 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:45:08.554 - Thread: 1 -> Adapter id = 0 2020-03-21 10:45:08.554 - Thread: 1 -> Supported = True 2020-03-21 10:45:08.554 - Thread: 1 -> RAM = 11667505152 2020-03-21 10:45:08.554 - Thread: 1 -> Priority = 2 2020-03-21 10:45:08.554 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 10:45:08.554 - Thread: 1 -> Output is attached = True 2020-03-21 10:45:08.554 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:1080} 2020-03-21 10:45:08.554 - Thread: 1 -> Display modes = { 2020-03-21 10:45:08.554 - Thread: 1 -> DXGIOutput id = 0 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@143.999Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 640x480@143.999Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@60Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@143.999Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x480@143.999Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x576@50Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x576@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x576@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x576@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x576@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x576@143.999Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 720x576@143.999Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@56.25Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@72.188Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@99.956Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@119.974Hz 2020-03-21 10:45:08.554 - Thread: 1 -> 800x600@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 800x600@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@70.069Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@75.029Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1024x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1152x864@75Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1152x864@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1152x864@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1152x864@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1152x864@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1152x864@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1152x864@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1176x664@50Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1176x664@50Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@50Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@59.94Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x720@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@59.81Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@59.81Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x800@59.81Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x800@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x800@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x800@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x800@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x800@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x800@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@60.02Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@75.025Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x960@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1280x1024@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1360x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1366x768@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1440x900@59.887Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1440x900@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1440x900@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1440x900@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1440x900@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1440x900@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1440x900@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x900@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x900@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x900@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x900@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x900@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x900@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x900@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1600x1024@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1680x1050@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1680x1050@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1680x1050@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1680x1050@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1680x1050@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1680x1050@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@50Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@50Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1768x992@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@50Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 1920x1080@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@60Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@59.94Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 2560x1080@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 3840x1080@59.968Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 3840x1080@99.956Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 3840x1080@119.974Hz 2020-03-21 10:45:08.555 - Thread: 1 -> 3840x1080@143.999Hz 2020-03-21 10:45:08.555 - Thread: 1 -> } 2020-03-21 10:45:08.555 - Thread: 1 -> } 2020-03-21 10:45:08.555 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:45:08.556 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2 2020-03-21 10:45:08.556 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17132492800, Luid: 59270, rev: 161, subsys id: -2047799229, vendor id: 4318 2020-03-21 10:45:08.556 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 10:45:08.556 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 10:45:08.556 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:45:08.556 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:45:08.556 - Thread: 1 -> Adapter id = 0 2020-03-21 10:45:08.556 - Thread: 1 -> Supported = True 2020-03-21 10:45:08.556 - Thread: 1 -> RAM = 11667505152 2020-03-21 10:45:08.556 - Thread: 1 -> Priority = 2 2020-03-21 10:45:08.556 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 10:45:08.556 - Thread: 1 -> Output is attached = True 2020-03-21 10:45:08.556 - Thread: 1 -> DesktopBounds = {X:990 Y:-1080 Width:1920 Height:1080} 2020-03-21 10:45:08.556 - Thread: 1 -> Display modes = { 2020-03-21 10:45:08.556 - Thread: 1 -> DXGIOutput id = 1 2020-03-21 10:45:08.556 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 640x480@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x480@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@75Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@75Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@56.25Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@56.25Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@72.188Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 720x576@72.188Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 800x600@56.25Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 800x600@72.188Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1024x768@70.069Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1024x768@75.029Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1152x864@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1152x864@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x720@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x768@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x768@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x800@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x800@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x960@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1440x900@59.887Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 10:45:08.556 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 10:45:08.556 - Thread: 1 -> } 2020-03-21 10:45:08.556 - Thread: 1 -> } 2020-03-21 10:45:08.556 - Thread: 1 -> AdapterInfo = { 2020-03-21 10:45:08.557 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2 2020-03-21 10:45:08.557 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17132492800, Luid: 59270, rev: 161, subsys id: -2047799229, vendor id: 4318 2020-03-21 10:45:08.557 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-21 10:45:08.557 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-21 10:45:08.557 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-21 10:45:08.557 - Thread: 1 -> AftermathSupported = False 2020-03-21 10:45:08.557 - Thread: 1 -> Adapter id = 0 2020-03-21 10:45:08.557 - Thread: 1 -> Supported = True 2020-03-21 10:45:08.557 - Thread: 1 -> RAM = 11667505152 2020-03-21 10:45:08.557 - Thread: 1 -> Priority = 2 2020-03-21 10:45:08.557 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-21 10:45:08.557 - Thread: 1 -> Output is attached = True 2020-03-21 10:45:08.557 - Thread: 1 -> DesktopBounds = {X:990 Y:-1080 Width:1920 Height:1080} 2020-03-21 10:45:08.557 - Thread: 1 -> Display modes = { 2020-03-21 10:45:08.557 - Thread: 1 -> DXGIOutput id = 1 2020-03-21 10:45:08.557 - Thread: 1 -> 640x480@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 640x480@75Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 640x480@72Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 640x480@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x480@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x480@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@75Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@75Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@56.25Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@56.25Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@60.317Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@72.188Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 720x576@72.188Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 800x600@75Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 800x600@56.25Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 800x600@60.317Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 800x600@72.188Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1024x768@60.004Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1024x768@70.069Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1024x768@75.029Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1152x864@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1152x864@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1176x664@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1176x664@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x720@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x720@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x768@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x768@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x800@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x800@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x960@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x1024@60.02Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1360x768@59.887Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1366x768@59.887Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1440x900@59.887Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1600x900@59.954Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1600x1024@59.954Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1680x1050@59.954Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1768x992@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1768x992@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1920x1080@60Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-21 10:45:08.557 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-21 10:45:08.557 - Thread: 1 -> } 2020-03-21 10:45:08.557 - Thread: 1 -> } 2020-03-21 10:45:08.563 - Thread: 1 -> Steam.IsActive: True 2020-03-21 10:45:08.563 - Thread: 1 -> Steam.IsOnline: True 2020-03-21 10:45:08.563 - Thread: 1 -> Steam.OwnsGame: False 2020-03-21 10:45:08.564 - Thread: 1 -> Steam.UserId: 76561197964306412 2020-03-21 10:45:08.564 - Thread: 1 -> Steam.UserName: Darthmoll 2020-03-21 10:45:08.564 - Thread: 1 -> Steam.Branch: default 2020-03-21 10:45:08.564 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-21 10:45:08.564 - Thread: 1 -> Build version: 0.1.1.0 2020-03-21 10:45:08.659 - Thread: 32 -> CreateDeviceInternal - CheckSettings() 2020-03-21 10:45:08.660 - Thread: 32 -> CreateDeviceInternal - GetAdapter() 2020-03-21 10:45:08.662 - Thread: 32 -> CreateDeviceInternal - FixSettings() 2020-03-21 10:45:08.663 - Thread: 32 -> CreateDeviceInternal - Create device 2020-03-21 10:45:08.756 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration 2020-03-21 10:45:08.843 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK 2020-03-21 10:45:08.844 - Thread: 32 -> CreateDeviceInternal create swapchain 2020-03-21 10:45:12.698 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-21 10:45:12.698 - Thread: 1 -> MyScreenManager() 2020-03-21 10:45:12.699 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-21 10:45:12.699 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-21 10:45:12.858 - Thread: 32 -> DXGI SetFullscreenState succeded 2020-03-21 10:45:14.038 - Thread: 1 -> Preallocate - START 2020-03-21 10:45:14.041 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-21 10:45:14.048 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-21 10:45:14.048 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-21 10:45:14.048 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-21 10:45:14.049 - Thread: 1 -> MyEntities - START 2020-03-21 10:45:14.066 - Thread: 1 -> MyEntities - END 2020-03-21 10:45:14.066 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-21 10:45:14.066 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-21 10:45:14.066 - Thread: 1 -> MyTransparentGeometry - START 2020-03-21 10:45:14.066 - Thread: 1 -> MyTransparentGeometry - END 2020-03-21 10:45:14.066 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-21 10:45:14.081 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-21 10:45:14.081 - Thread: 1 -> MyMath - START 2020-03-21 10:45:14.081 - Thread: 1 -> MyMath - END 2020-03-21 10:45:14.081 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-21 10:45:14.082 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-21 10:45:14.093 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-21 10:45:14.093 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-21 10:45:14.093 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-21 10:45:14.149 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-21 10:45:14.149 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-21 10:45:14.149 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-21 10:45:14.149 - Thread: 1 -> MySyncDestructions - START 2020-03-21 10:45:14.149 - Thread: 1 -> MySyncDestructions - END 2020-03-21 10:45:14.149 - Thread: 1 -> MySyncEntity - START 2020-03-21 10:45:14.149 - Thread: 1 -> MySyncEntity - END 2020-03-21 10:45:14.149 - Thread: 1 -> MySyncScenario - START 2020-03-21 10:45:14.149 - Thread: 1 -> MySyncScenario - END 2020-03-21 10:45:14.149 - Thread: 1 -> MyCommandCharacter - START 2020-03-21 10:45:14.151 - Thread: 1 -> MyCommandCharacter - END 2020-03-21 10:45:14.151 - Thread: 1 -> MyCommandConsole - START 2020-03-21 10:45:14.151 - Thread: 1 -> MyCommandConsole - END 2020-03-21 10:45:14.151 - Thread: 1 -> MyCommandEntity - START 2020-03-21 10:45:14.152 - Thread: 1 -> MyCommandEntity - END 2020-03-21 10:45:14.152 - Thread: 1 -> MyAiTargetManager - START 2020-03-21 10:45:14.152 - Thread: 1 -> MyAiTargetManager - END 2020-03-21 10:45:14.152 - Thread: 1 -> MyClientDebugCommands - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyClientDebugCommands - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyDedicatedServer - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyDedicatedServer - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerBase - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerBase - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerClient - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerClient - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-21 10:45:14.153 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-21 10:45:14.153 - Thread: 1 -> MyServerDebugCommands - START 2020-03-21 10:45:14.154 - Thread: 1 -> MyServerDebugCommands - END 2020-03-21 10:45:14.154 - Thread: 1 -> MyAIActionsParser - START 2020-03-21 10:45:14.154 - Thread: 1 -> MyAIActionsParser - END 2020-03-21 10:45:14.154 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-21 10:45:14.218 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-21 10:45:14.218 - Thread: 1 -> MyDefinitionManager - START 2020-03-21 10:45:14.237 - Thread: 1 -> MyDefinitionManager - END 2020-03-21 10:45:14.237 - Thread: 1 -> Preallocate - END 2020-03-21 10:45:14.244 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-21 10:45:14.526 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-21 10:45:14.526 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-21 10:45:14.540 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-21 10:45:14.540 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:14.541 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:14.541 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-21 10:45:14.541 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-21 10:45:14.541 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-21 10:45:14.543 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-21 10:45:14.549 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2020-03-21 10:45:14.549 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2020-03-21 10:45:14.549 - Thread: 1 -> Virtualized: False 2020-03-21 10:45:14.590 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz 2020-03-21 10:45:14.591 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,264,985,600 bytes 2020-03-21 10:45:14.591 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-21 10:45:14.591 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 30,257,119,232 bytes 2020-03-21 10:45:14.591 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,484,610,560 bytes 2020-03-21 10:45:14.593 - Thread: 1 -> Drive C: | Capacity: 499,430,453,248 bytes | Free space: 290,878,267,392 bytes 2020-03-21 10:45:14.593 - Thread: 1 -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 2,000,104,730,624 bytes 2020-03-21 10:45:14.594 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-21 10:45:14.596 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-21 10:45:14.597 - Thread: 1 -> Installed DLCs: 2020-03-21 10:45:14.641 - Thread: 1 -> Deluxe Edition (573160) 2020-03-21 10:45:14.641 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-21 10:45:14.642 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-21 10:45:14.642 - Thread: 1 -> Style Pack (1084680) 2020-03-21 10:45:14.642 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-21 10:45:14.642 - Thread: 1 -> Frostbite (1241550) 2020-03-21 10:45:14.659 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-21 10:45:14.770 - Thread: 1 -> Havok: Physics.Init 2020-03-21 10:45:14.782 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-21 10:45:14.786 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-21 10:45:14.796 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-21 10:45:14.798 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 10:45:14.807 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-21 10:45:15.100 - Thread: 1 -> Loading scenarios 2020-03-21 10:45:15.147 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 10:45:15.147 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-21 10:45:15.489 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:15.851 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-21 10:45:15.851 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-21 10:45:15.852 - Thread: 1 -> Loading shadow textures definitions 2020-03-21 10:45:15.852 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-21 10:45:15.857 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-21 10:45:15.913 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 10:45:15.949 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Luidsprekers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2020-03-21 10:45:16.508 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 10:45:16.520 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2020-03-21 10:45:16.521 - Thread: 1 -> MyGuiManager() 2020-03-21 10:45:16.525 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 10:45:16.684 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 10:45:16.718 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 10:45:16.732 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-21 10:45:16.733 - Thread: 12 -> ReloadVoxelMaterials 2020-03-21 10:45:16.741 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-21 10:45:16.741 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 10:45:16.741 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-21 10:45:16.780 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-21 10:45:16.808 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-21 10:45:16.808 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-21 10:45:16.808 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-21 10:45:16.808 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-21 10:45:16.808 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-21 10:45:16.808 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-21 10:45:16.809 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-21 10:45:16.809 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-21 10:45:16.809 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-21 10:45:16.809 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-21 10:45:16.809 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-21 10:45:16.809 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-21 10:45:16.904 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.906 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.906 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.906 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.906 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.908 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-21 10:45:16.908 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-21 10:45:16.908 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-21 10:45:16.908 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-21 10:45:16.908 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-21 10:45:16.909 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.909 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-21 10:45:16.912 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.912 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-21 10:45:16.918 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.918 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-21 10:45:16.920 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.920 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-21 10:45:16.935 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.936 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-21 10:45:16.942 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.943 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-21 10:45:16.945 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.945 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-21 10:45:16.947 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.947 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-21 10:45:16.948 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.948 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-21 10:45:16.951 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.951 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-21 10:45:16.956 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.957 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-21 10:45:16.962 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.963 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-21 10:45:16.964 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.964 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-21 10:45:16.971 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.971 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-21 10:45:16.976 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.976 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-21 10:45:16.980 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.980 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-21 10:45:16.989 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.989 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-21 10:45:16.989 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.989 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-21 10:45:16.997 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:16.997 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-21 10:45:17.007 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.007 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-21 10:45:17.008 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.008 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-21 10:45:17.009 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.009 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-21 10:45:17.019 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.019 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-21 10:45:17.019 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.020 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-21 10:45:17.035 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.035 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-21 10:45:17.035 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.035 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-21 10:45:17.049 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.049 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-21 10:45:17.058 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.058 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-21 10:45:17.069 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.069 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-21 10:45:17.087 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-21 10:45:17.094 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.094 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-21 10:45:17.094 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.094 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-21 10:45:17.099 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.099 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-21 10:45:17.100 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.100 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-21 10:45:17.115 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.115 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-21 10:45:17.129 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.129 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-21 10:45:17.136 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-21 10:45:17.156 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-21 10:45:17.164 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-21 10:45:17.167 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.167 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-21 10:45:17.175 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-21 10:45:17.176 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-21 10:45:17.180 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.181 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-21 10:45:17.184 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-21 10:45:17.186 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-21 10:45:17.191 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-21 10:45:17.208 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.208 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-21 10:45:17.211 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-21 10:45:17.223 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-21 10:45:17.227 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-21 10:45:17.228 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-21 10:45:17.234 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-21 10:45:17.243 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-21 10:45:17.300 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-21 10:45:17.313 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-21 10:45:17.330 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-21 10:45:17.361 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-21 10:45:17.387 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-21 10:45:17.411 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-21 10:45:17.445 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-21 10:45:17.450 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-21 10:45:17.469 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-21 10:45:17.487 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-21 10:45:17.507 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.507 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-21 10:45:17.518 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-21 10:45:17.560 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-21 10:45:17.604 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-21 10:45:17.615 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-21 10:45:17.618 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-21 10:45:17.621 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-21 10:45:17.645 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-21 10:45:17.656 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-21 10:45:17.664 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-21 10:45:17.668 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-21 10:45:17.696 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-21 10:45:17.893 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-21 10:45:17.893 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-21 10:45:17.969 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-21 10:45:18.028 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-21 10:45:18.042 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-21 10:45:18.057 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-21 10:45:18.096 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-21 10:45:18.323 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-21 10:45:18.352 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-21 10:45:18.367 - Thread: 1 -> Timer Frequency: 10000000 2020-03-21 10:45:18.367 - Thread: 1 -> Ticks per frame: 166667 2020-03-21 10:45:20.197 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-21 10:45:20.197 - Thread: 1 -> Flares Intensity: 1 2020-03-21 10:45:20.197 - Thread: 1 -> Field of view: 1.22173 2020-03-21 10:45:20.197 - Thread: 1 -> PostProcessingEnabled: True 2020-03-21 10:45:20.197 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-03-21 10:45:20.197 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-03-21 10:45:20.197 - Thread: 1 -> Render.DistanceFade: 500 2020-03-21 10:45:20.197 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-03-21 10:45:20.197 - Thread: 1 -> Render.ShadowQuality: LOW 2020-03-21 10:45:20.197 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2020-03-21 10:45:20.197 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-03-21 10:45:20.197 - Thread: 1 -> Render.TextureQuality: LOW 2020-03-21 10:45:20.197 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-21 10:45:20.197 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2020-03-21 10:45:20.197 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2020-03-21 10:45:20.197 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2020-03-21 10:45:20.208 - Thread: 1 -> Analytics uuid: ea201caa-6ad8-8810-5e9d-f0d1a6885d7b 2020-03-21 10:45:20.220 - Thread: 1 -> Analytics helper process start reported 2020-03-21 10:45:20.881 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-21 10:45:24.272 - Thread: 1 -> Server responded 2020-03-21 10:45:26.211 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-21 10:45:26.211 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-21 10:45:26.211 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2020-03-21 10:45:30.194 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-03-21 10:45:30.195 - Thread: 1 -> World requested 2020-03-21 10:45:30.204 - Thread: 1 -> World requested - connection alive 2020-03-21 10:45:33.472 - Thread: 1 -> LoadSession() - Start 2020-03-21 10:45:33.484 - Thread: 12 -> Downloading world mods - START 2020-03-21 10:45:33.491 - Thread: 12 -> MyWorkshop.GetItemsBlocking: getting 17 items 2020-03-21 10:45:34.239 - Thread: 1 -> Mod query successful 2020-03-21 10:45:34.247 - Thread: 12 -> Up to date mod: Id = 445996030, title = 'Reddit Custom Encounters' 2020-03-21 10:45:34.247 - Thread: 12 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2020-03-21 10:45:34.248 - Thread: 12 -> Up to date mod: Id = 525460808, title = 'Reavers (Updated Behavior)' 2020-03-21 10:45:34.248 - Thread: 12 -> Up to date mod: Id = 531659576, title = '[EEM] Exploration Enhancement Mod' 2020-03-21 10:45:34.248 - Thread: 12 -> Up to date mod: Id = 677790017, title = 'Cargo Container with Fill Level Bars' 2020-03-21 10:45:34.248 - Thread: 12 -> Up to date mod: Id = 728555954, title = 'Hacking Computer v3' 2020-03-21 10:45:34.248 - Thread: 12 -> Up to date mod: Id = 801185519, title = 'Colorful Icons' 2020-03-21 10:45:34.248 - Thread: 12 -> Up to date mod: Id = 889485290, title = 'HUD Colors' 2020-03-21 10:45:34.249 - Thread: 12 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2020-03-21 10:45:34.249 - Thread: 12 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2020-03-21 10:45:34.249 - Thread: 12 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2020-03-21 10:45:34.249 - Thread: 12 -> Up to date mod: Id = 1406994352, title = 'TorchMod' 2020-03-21 10:45:34.249 - Thread: 12 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-03-21 10:45:34.250 - Thread: 12 -> Up to date mod: Id = 1772298664, title = 'TorchEconomy.Client' 2020-03-21 10:45:34.250 - Thread: 12 -> Up to date mod: Id = 1902970975, title = 'Assertive Cargo Ships' 2020-03-21 10:45:34.250 - Thread: 12 -> Up to date mod: Id = 1937888528, title = 'Missing Slopes, Blocks And Windows' 2020-03-21 10:45:34.250 - Thread: 12 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2020-03-21 10:45:34.251 - Thread: 12 -> Mod download time: 0.01 seconds 2020-03-21 10:45:34.253 - Thread: 12 -> Downloading world mods - END 2020-03-21 10:45:34.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:45:34.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:45:34.261 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:45:34.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:45:34.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:45:34.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:45:34.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:45:34.263 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:45:34.286 - Thread: 1 -> LoadSession() - End 2020-03-21 10:45:34.287 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-21 10:45:34.288 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-21 10:45:34.482 - Thread: 1 -> RunLoadingAction - START 2020-03-21 10:45:37.240 - Thread: 1 -> GC Memory: 1,086,981,232 B 2020-03-21 10:45:37.243 - Thread: 1 -> Process Memory: 3,449,417,728 B 2020-03-21 10:45:38.553 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-21 10:45:44.417 - Thread: 1 -> mod_notice: [EEM] Exploration Enhancement Mod 2020-03-21 10:45:44.417 - Thread: 1 -> in file: 2020-03-21 10:45:44.417 - Thread: 1 -> Possible entity type script logic collision 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 525460808.sbm_ReaversScripting, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 677790017.sbm_ContainerStatus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.175 - Thread: 1 -> Script loaded: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:45.195 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-21 10:45:45.200 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-21 10:45:45.202 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-21 10:45:45.204 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-21 10:45:45.363 - Thread: 1 -> Loading scenarios 2020-03-21 10:45:45.364 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-21 10:45:45.364 - Thread: 1 -> List of used mods (18) - START 2020-03-21 10:45:45.364 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2020-03-21 10:45:45.364 - Thread: 1 -> Id = 1772298664, Filename = '1772298664.sbm', Name = 'TorchEconomy.Client' 2020-03-21 10:45:45.364 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-03-21 10:45:45.364 - Thread: 1 -> Id = 1937888528, Filename = '1937888528.sbm', Name = 'Missing Slopes, Blocks And Windows' 2020-03-21 10:45:45.364 - Thread: 1 -> Id = 525460808, Filename = '525460808.sbm', Name = 'Reavers (Updated Behavior)' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 445996030, Filename = '445996030.sbm', Name = 'Reddit Custom Encounters' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 1902970975, Filename = '1902970975.sbm', Name = 'Assertive Cargo Ships' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 531659576, Filename = '531659576.sbm', Name = '[EEM] Exploration Enhancement Mod' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 728555954, Filename = '728555954.sbm', Name = 'Hacking Computer v3' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 677790017, Filename = '677790017.sbm', Name = 'Cargo Container with Fill Level Bars' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 801185519, Filename = '801185519.sbm', Name = 'Colorful Icons' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 889485290, Filename = '889485290.sbm', Name = 'HUD Colors' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 1406994352, Filename = '1406994352.sbm', Name = 'TorchMod' 2020-03-21 10:45:45.365 - Thread: 1 -> Id = 1772298664, Filename = '1772298664.sbm', Name = 'TorchEconomy.Client' 2020-03-21 10:45:45.365 - Thread: 1 -> List of used mods - END 2020-03-21 10:45:47.220 - Thread: 1 -> Loading behaviors 2020-03-21 10:45:47.221 - Thread: 1 -> Loading ammo magazines 2020-03-21 10:45:47.224 - Thread: 1 -> Loading ammo definitions 2020-03-21 10:45:47.227 - Thread: 1 -> Loading animations 2020-03-21 10:45:47.230 - Thread: 1 -> Loading animations 2020-03-21 10:45:47.235 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.236 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.236 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.236 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.237 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.237 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.237 - Thread: 1 -> Loading category classes 2020-03-21 10:45:47.238 - Thread: 1 -> Loading category classes 2020-03-21 10:45:47.238 - Thread: 1 -> Loading blueprint classes 2020-03-21 10:45:47.240 - Thread: 1 -> Loading blueprint class entries 2020-03-21 10:45:47.240 - Thread: 1 -> Loading blueprint class entries 2020-03-21 10:45:47.240 - Thread: 1 -> Loading blueprints 2020-03-21 10:45:47.243 - Thread: 1 -> Loading blueprints 2020-03-21 10:45:47.243 - Thread: 1 -> Loading agent definitions 2020-03-21 10:45:47.245 - Thread: 1 -> Loading character definitions 2020-03-21 10:45:47.258 - Thread: 1 -> Loading character definitions 2020-03-21 10:45:47.258 - Thread: 1 -> Loading components 2020-03-21 10:45:47.259 - Thread: 1 -> Loading components 2020-03-21 10:45:47.259 - Thread: 1 -> Loading configuration 2020-03-21 10:45:47.260 - Thread: 1 -> Loading container types 2020-03-21 10:45:47.262 - Thread: 1 -> Loading Contract Types 2020-03-21 10:45:47.269 - Thread: 1 -> Loading block positions 2020-03-21 10:45:47.272 - Thread: 1 -> Loading block positions 2020-03-21 10:45:47.272 - Thread: 1 -> Loading curve definitions 2020-03-21 10:45:47.276 - Thread: 1 -> Loading debris 2020-03-21 10:45:47.277 - Thread: 1 -> Loading environment items entries 2020-03-21 10:45:47.277 - Thread: 1 -> Loading decal global definitions 2020-03-21 10:45:47.278 - Thread: 1 -> Loading decal definitions 2020-03-21 10:45:47.280 - Thread: 1 -> Loading drone behaviors 2020-03-21 10:45:47.283 - Thread: 1 -> Loading edges 2020-03-21 10:45:47.284 - Thread: 1 -> Loading emissive color definitions 2020-03-21 10:45:47.288 - Thread: 1 -> Loading emissive color default states 2020-03-21 10:45:47.292 - Thread: 1 -> Loading animations 2020-03-21 10:45:47.292 - Thread: 1 -> Loading entity components 2020-03-21 10:45:47.306 - Thread: 1 -> Loading component containers 2020-03-21 10:45:47.321 - Thread: 1 -> Loading environment items entries 2020-03-21 10:45:47.322 - Thread: 1 -> Loading Faction Names 2020-03-21 10:45:47.323 - Thread: 1 -> Loading factions 2020-03-21 10:45:47.327 - Thread: 1 -> Loading flare definitions 2020-03-21 10:45:47.338 - Thread: 1 -> Loading gas property definitions 2020-03-21 10:45:47.339 - Thread: 1 -> Loading event definitions 2020-03-21 10:45:47.341 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.372 - Thread: 1 -> Loading LCD texture categories 2020-03-21 10:45:47.373 - Thread: 1 -> Loading LCD texture categories 2020-03-21 10:45:47.373 - Thread: 1 -> Loading LCD texture categories 2020-03-21 10:45:47.373 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-21 10:45:47.373 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.377 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.378 - Thread: 1 -> Loading physical material properties 2020-03-21 10:45:47.382 - Thread: 1 -> Loading pirate antennas 2020-03-21 10:45:47.391 - Thread: 1 -> Loading research blocks definitions 2020-03-21 10:45:47.393 - Thread: 1 -> Loading research groups definitions 2020-03-21 10:45:47.395 - Thread: 1 -> Loading resource distribution groups 2020-03-21 10:45:47.413 - Thread: 1 -> Loading shadow textures definitions 2020-03-21 10:45:47.413 - Thread: 1 -> Loading ship sound groups 2020-03-21 10:45:47.429 - Thread: 1 -> Loading ship sound groups 2020-03-21 10:45:47.430 - Thread: 1 -> Loading sound categories 2020-03-21 10:45:47.433 - Thread: 1 -> Loading stat definitions 2020-03-21 10:45:47.434 - Thread: 1 -> Loading grid creators 2020-03-21 10:45:47.436 - Thread: 1 -> Loading transparent material properties 2020-03-21 10:45:47.438 - Thread: 1 -> Loading planet definition 2020-03-21 10:45:47.439 - Thread: 1 -> Loading voxel map storage definitions 2020-03-21 10:45:47.442 - Thread: 1 -> Loading voxel material definitions 2020-03-21 10:45:47.443 - Thread: 1 -> Loading voxel material definitions 2020-03-21 10:45:47.443 - Thread: 1 -> Loading voxel material definitions 2020-03-21 10:45:47.443 - Thread: 1 -> Loading Weather Effects 2020-03-21 10:45:47.448 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.453 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.454 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.454 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.454 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.455 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.455 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.455 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.456 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.456 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.456 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.456 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.456 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.456 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.457 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.457 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.457 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.458 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.458 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.458 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.458 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.458 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.458 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.459 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.459 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.459 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.459 - Thread: 1 -> MOD_ERROR: TorchEconomy.Client 2020-03-21 10:45:47.459 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Data\PhysicalItems.sbc 2020-03-21 10:45:47.459 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1772298664\Textures\GUI\Icons\buttons\PlanetHighlight.dds 2020-03-21 10:45:47.460 - Thread: 1 -> Loading character definitions 2020-03-21 10:45:47.463 - Thread: 1 -> Loading container types 2020-03-21 10:45:47.464 - Thread: 1 -> Loading drone behaviors 2020-03-21 10:45:47.464 - Thread: 1 -> Loading entity components 2020-03-21 10:45:47.465 - Thread: 1 -> Loading blueprints 2020-03-21 10:45:47.465 - Thread: 1 -> Loading components 2020-03-21 10:45:47.466 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-03-21 10:45:47.466 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.467 - Thread: 1 -> Loading category classes 2020-03-21 10:45:47.467 - Thread: 1 -> Loading blueprint class entries 2020-03-21 10:45:47.467 - Thread: 1 -> Loading transparent material properties 2020-03-21 10:45:47.469 - Thread: 1 -> Loading factions 2020-03-21 10:45:47.470 - Thread: 1 -> Loading container types 2020-03-21 10:45:47.471 - Thread: 1 -> Loading drone behaviors 2020-03-21 10:45:47.471 - Thread: 1 -> Loading factions 2020-03-21 10:45:47.471 - Thread: 1 -> Loading pirate antennas 2020-03-21 10:45:47.472 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.473 - Thread: 1 -> Loading category classes 2020-03-21 10:45:47.473 - Thread: 1 -> Loading blueprint classes 2020-03-21 10:45:47.473 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-03-21 10:45:47.473 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-03-21 10:45:47.473 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-03-21 10:45:47.474 - Thread: 1 -> MOD_ERROR: Energy Shields 2020-03-21 10:45:47.474 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2020-03-21 10:45:47.474 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2020-03-21 10:45:47.474 - Thread: 1 -> Loading blueprint class entries 2020-03-21 10:45:47.474 - Thread: 1 -> Loading blueprints 2020-03-21 10:45:47.474 - Thread: 1 -> Loading components 2020-03-21 10:45:47.475 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2020-03-21 10:45:47.475 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.475 - Thread: 1 -> Loading resource distribution groups 2020-03-21 10:45:47.476 - Thread: 1 -> Loading transparent material properties 2020-03-21 10:45:47.477 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.481 - Thread: 1 -> Loading container types 2020-03-21 10:45:47.483 - Thread: 1 -> Loading container types 2020-03-21 10:45:47.484 - Thread: 1 -> Loading pirate antennas 2020-03-21 10:45:47.484 - Thread: 1 -> Loading sound definitions 2020-03-21 10:45:47.485 - Thread: 1 -> Loading blueprints 2020-03-21 10:45:47.486 - Thread: 1 -> Loading components 2020-03-21 10:45:47.486 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/EEMPilotSoul 2020-03-21 10:45:47.486 - Thread: 1 -> Loading physical items 2020-03-21 10:45:47.486 - Thread: 1 -> Loading container types 2020-03-21 10:45:47.489 - Thread: 1 -> Loading drone behaviors 2020-03-21 10:45:47.489 - Thread: 1 -> Loading LCD texture categories 2020-03-21 10:45:47.500 - Thread: 1 -> Loading factions 2020-03-21 10:45:47.500 - Thread: 1 -> Loading event definitions 2020-03-21 10:45:47.500 - Thread: 1 -> Loading pirate antennas 2020-03-21 10:45:47.501 - Thread: 1 -> Loading pirate antennas 2020-03-21 10:45:47.502 - Thread: 1 -> Loading pirate antennas 2020-03-21 10:45:47.502 - Thread: 1 -> Loading sound categories 2020-03-21 10:45:47.503 - Thread: 1 -> Loading voxel map storage definitions 2020-03-21 10:45:47.506 - Thread: 1 -> Loading category classes 2020-03-21 10:45:47.506 - Thread: 1 -> Loading blueprint class entries 2020-03-21 10:45:47.506 - Thread: 1 -> Loading blueprints 2020-03-21 10:45:47.506 - Thread: 1 -> Loading components 2020-03-21 10:45:47.506 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HackingChip 2020-03-21 10:45:47.506 - Thread: 1 -> Loading research groups definitions 2020-03-21 10:45:47.507 - Thread: 1 -> Loading research blocks definitions 2020-03-21 10:45:47.510 - Thread: 1 -> Audio effects definitions 2020-03-21 10:45:47.514 - Thread: 1 -> Loading environment items definitions 2020-03-21 10:45:47.516 - Thread: 1 -> Loading environment items definitions 2020-03-21 10:45:47.517 - Thread: 1 -> Loading physical material properties 2020-03-21 10:45:47.527 - Thread: 1 -> Loading particle effect definitions 2020-03-21 10:45:47.602 - Thread: 1 -> Loading particle effect definitions 2020-03-21 10:45:47.603 - Thread: 1 -> Loading environment item definitions 2020-03-21 10:45:47.607 - Thread: 1 -> Loading weapon definitions 2020-03-21 10:45:47.619 - Thread: 1 -> Loading particle effect definitions 2020-03-21 10:45:47.627 - Thread: 1 -> ASSERT: Transparent material not present: Atlas_A_01 at VRageRender.Animations.MyConstProperty`1.DeserializeFromObjectBuilder(GenerationProperty property) at VRage.Render.Particles.MyParticleGPUGenerationData.DeserializeFromObjectBuilder(ParticleGeneration generation) at VRage.Game.MyParticleEffectDataSerializer.DeserializeFromObjectBuilder(MyParticleEffectData data, MyObjectBuilder_ParticleEffect builder) at Sandbox.Definitions.MyDefinitionManager.InitParticleEffects(MyModContext context, DefinitionDictionary`1 output, MyObjectBuilder_ParticleEffect[] classes, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase2(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:47.628 - Thread: 1 -> ASSERT: Transparent material not present: Atlas_B_01 at VRageRender.Animations.MyConstProperty`1.DeserializeFromObjectBuilder(GenerationProperty property) at VRage.Render.Particles.MyParticleGPUGenerationData.DeserializeFromObjectBuilder(ParticleGeneration generation) at VRage.Game.MyParticleEffectDataSerializer.DeserializeFromObjectBuilder(MyParticleEffectData data, MyObjectBuilder_ParticleEffect builder) at Sandbox.Definitions.MyDefinitionManager.InitParticleEffects(MyModContext context, DefinitionDictionary`1 output, MyObjectBuilder_ParticleEffect[] classes, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase2(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:47.643 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.681 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.682 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.726 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.734 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.738 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.739 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.741 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.741 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.743 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.744 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.745 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.746 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.750 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.751 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.752 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.753 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.754 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.758 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.766 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.767 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.767 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.768 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.768 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.769 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.772 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.773 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.773 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.774 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.774 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.776 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.776 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.778 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.785 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.787 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.789 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.791 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.792 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.793 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.799 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.800 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.802 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.804 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.808 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.810 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.813 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.815 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.817 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.819 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.820 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.822 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.826 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.831 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.834 - Thread: 1 -> Created definition for: Disposable Beacon 2020-03-21 10:45:47.835 - Thread: 1 -> Created definition for: Disposable Beacon 2020-03-21 10:45:47.835 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.835 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-21 10:45:47.835 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-21 10:45:47.835 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.837 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-03-21 10:45:47.839 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-03-21 10:45:47.840 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-03-21 10:45:47.842 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-03-21 10:45:47.844 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-03-21 10:45:47.844 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-21 10:45:47.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-03-21 10:45:47.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-03-21 10:45:47.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-03-21 10:45:47.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-03-21 10:45:47.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-03-21 10:45:47.845 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-21 10:45:47.845 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.846 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-03-21 10:45:47.848 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-03-21 10:45:47.850 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-03-21 10:45:47.853 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-03-21 10:45:47.855 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-03-21 10:45:47.857 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-03-21 10:45:47.859 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-03-21 10:45:47.860 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-03-21 10:45:47.862 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-03-21 10:45:47.863 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-03-21 10:45:47.865 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-03-21 10:45:47.867 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-03-21 10:45:47.869 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-03-21 10:45:47.871 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-03-21 10:45:47.873 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-03-21 10:45:47.875 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-03-21 10:45:47.877 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-03-21 10:45:47.877 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-03-21 10:45:47.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-03-21 10:45:47.878 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.879 - Thread: 1 -> Created definition for: Light Armor Negative Half Slope 2020-03-21 10:45:47.880 - Thread: 1 -> Created definition for: Light Armor Tiny Corner 2020-03-21 10:45:47.880 - Thread: 1 -> Created definition for: Light Armor Half Slope Top 2020-03-21 10:45:47.881 - Thread: 1 -> Created definition for: Light Armor Half Slope Corner 2020-03-21 10:45:47.882 - Thread: 1 -> Created definition for: Light Armor Half Slope tip 2020-03-21 10:45:47.883 - Thread: 1 -> Created definition for: Light Armor Straight Slope Corner 2020-03-21 10:45:47.883 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large 2020-03-21 10:45:47.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large 2020-03-21 10:45:47.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large 2020-03-21 10:45:47.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large 2020-03-21 10:45:47.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large 2020-03-21 10:45:47.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large 2020-03-21 10:45:47.887 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.888 - Thread: 1 -> Created definition for: Light Armor Negative Half Slope 2020-03-21 10:45:47.888 - Thread: 1 -> Created definition for: Light Armor Tiny Corner 2020-03-21 10:45:47.889 - Thread: 1 -> Created definition for: Light Armor Half Slope Top 2020-03-21 10:45:47.890 - Thread: 1 -> Created definition for: Light Armor Half Slope Corner 2020-03-21 10:45:47.890 - Thread: 1 -> Created definition for: Light Armor Half Slope tip 2020-03-21 10:45:47.891 - Thread: 1 -> Created definition for: Light Armor Straight Slope Corner 2020-03-21 10:45:47.891 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Small 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Small 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Small 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Small 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Small 2020-03-21 10:45:47.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Small 2020-03-21 10:45:47.892 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.892 - Thread: 1 -> Created definition for: Centered Window 2020-03-21 10:45:47.893 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window 2020-03-21 10:45:47.894 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window inset 2020-03-21 10:45:47.894 - Thread: 1 -> Created definition for: Angled Sloped Window 2020-03-21 10:45:47.895 - Thread: 1 -> Created definition for: Angled Sloped Window Inset 2020-03-21 10:45:47.896 - Thread: 1 -> Created definition for: Angled Sloped Window Inv 2020-03-21 10:45:47.896 - Thread: 1 -> Created definition for: Angled Sloped Window Inset Inv 2020-03-21 10:45:47.896 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_WindowCenterd 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_Window 2020-03-21 10:45:47.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_WindowInv 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inv 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_inv 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Small 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Small 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Small 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Small 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Small 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Small 2020-03-21 10:45:47.897 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.898 - Thread: 1 -> Created definition for: Centered Window 2020-03-21 10:45:47.898 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window 2020-03-21 10:45:47.899 - Thread: 1 -> Created definition for: Half 2x1 Sloped Window inset 2020-03-21 10:45:47.900 - Thread: 1 -> Created definition for: Angled Sloped Window 2020-03-21 10:45:47.900 - Thread: 1 -> Created definition for: Angled Sloped Window Inset 2020-03-21 10:45:47.901 - Thread: 1 -> Created definition for: Angled Sloped Window Inv 2020-03-21 10:45:47.901 - Thread: 1 -> Created definition for: Angled Sloped Window Inset Inv 2020-03-21 10:45:47.901 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Large 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Large 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Large 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Large 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Large 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Large 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_WindowCenterd 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_Window 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_WindowInv 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope 2020-03-21 10:45:47.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inv 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_inv 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_negative_Half_Slope_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Tiny_Corner_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_top_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_half_slope_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_slope_tip_Corner_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_LA_Slope_Straight_Corner_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_WindowCenterd_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_Window_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_Half_Sloped_WindowInv_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inv_Small 2020-03-21 10:45:47.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SS_wierd_slope_inset_inv_Small 2020-03-21 10:45:47.905 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.906 - Thread: 1 -> Created definition for: Small Shield Generator 2020-03-21 10:45:47.907 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-03-21 10:45:47.907 - Thread: 1 -> Created definition for: Large Shield Generator 2020-03-21 10:45:47.908 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-03-21 10:45:47.908 - Thread: 1 -> Created definition for: Large Shield Generator 2020-03-21 10:45:47.909 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2020-03-21 10:45:47.909 - Thread: 1 -> Created definition for: Small Shield Generator 2020-03-21 10:45:47.909 - Thread: 1 -> Created definition for: Shield Capacitor 2020-03-21 10:45:47.910 - Thread: 1 -> Created definition for: Shield Flux Coil 2020-03-21 10:45:47.910 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.910 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2020-03-21 10:45:47.910 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2020-03-21 10:45:47.910 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2020-03-21 10:45:47.910 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2020-03-21 10:45:47.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2020-03-21 10:45:47.911 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2020-03-21 10:45:47.912 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.914 - Thread: 1 -> Created definition for: Sensor 2020-03-21 10:45:47.915 - Thread: 1 -> Created definition for: Sensor 2020-03-21 10:45:47.917 - Thread: 1 -> Created definition for: Warhead 2020-03-21 10:45:47.918 - Thread: 1 -> Created definition for: Warhead 2020-03-21 10:45:47.918 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2020-03-21 10:45:47.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2020-03-21 10:45:47.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2020-03-21 10:45:47.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2020-03-21 10:45:47.918 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.919 - Thread: 1 -> Created definition for: Hidden Emergency Antenna 2020-03-21 10:45:47.921 - Thread: 1 -> Created definition for: Piloted Fighter Cockpit 2020-03-21 10:45:47.924 - Thread: 1 -> Created definition for: Piloted Flight Seat 2020-03-21 10:45:47.924 - Thread: 1 -> Created definition for: Piloted Cockpit 2020-03-21 10:45:47.926 - Thread: 1 -> Created definition for: Piloted Cockpit 2020-03-21 10:45:47.927 - Thread: 1 -> Created definition for: Piloted Passenger Seat 2020-03-21 10:45:47.927 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2020-03-21 10:45:47.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2020-03-21 10:45:47.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/EEMHiddenAntenna 2020-03-21 10:45:47.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFlightSeat 2020-03-21 10:45:47.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedLargeBlockCockpitSeat 2020-03-21 10:45:47.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2020-03-21 10:45:47.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2020-03-21 10:45:47.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFighterCockpit 2020-03-21 10:45:47.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedSmallBlockCockpit 2020-03-21 10:45:47.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedPassengerSeat 2020-03-21 10:45:47.928 - Thread: 1 -> Loading cube blocks 2020-03-21 10:45:47.930 - Thread: 1 -> mod_warning: Hacking Computer v3 2020-03-21 10:45:47.930 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728555954\Data\CubeBlocks_Hacking.sbc 2020-03-21 10:45:47.930 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_UpgradeModule/SmallHackingBlock 2020-03-21 10:45:47.930 - Thread: 1 -> Created definition for: Hacking Computer 2020-03-21 10:45:47.930 - Thread: 1 -> Created definition for: Hacking Computer 2020-03-21 10:45:47.931 - Thread: 1 -> Created definition for: Firewall Computer 2020-03-21 10:45:47.931 - Thread: 1 -> Created block definitions 2020-03-21 10:45:47.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeHackingBlock 2020-03-21 10:45:47.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeFirewallBlock 2020-03-21 10:45:47.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallHackingBlock 2020-03-21 10:45:47.935 - Thread: 1 -> Loading block variant groups 2020-03-21 10:45:47.937 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-21 10:45:47.938 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-21 10:45:47.939 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-21 10:45:47.939 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-21 10:45:47.939 - 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P-100 Proton Cargo Ship.sbc 2020-03-21 10:45:47.970 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Blunderbuss.sbc 2020-03-21 10:45:47.972 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Buzzard.sbc 2020-03-21 10:45:47.974 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Civ Ship 500.sbc 2020-03-21 10:45:47.975 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Delphos Supply Outpost.sbc 2020-03-21 10:45:47.977 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Drone Fighter.sbc 2020-03-21 10:45:47.979 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Egon Torpedo Frigate MkII.sbc 2020-03-21 10:45:47.980 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Eidolon.sbc 2020-03-21 10:45:47.982 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Galvus Heavy Corvette.sbc 2020-03-21 10:45:47.984 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gemini Mk.1.sbc 2020-03-21 10:45:47.985 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gopher II Transport Ship.sbc 2020-03-21 10:45:47.987 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gravity Net Mammon.sbc 2020-03-21 10:45:47.989 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Lite.sbc 2020-03-21 10:45:47.990 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin Military Version.sbc 2020-03-21 10:45:47.992 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Gremlin XL.sbc 2020-03-21 10:45:47.996 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Hammersled II.sbc 2020-03-21 10:45:47.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Impulse - Atmospheric Frigate.sbc 2020-03-21 10:45:47.999 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Instinct - Frigate.sbc 2020-03-21 10:45:48.001 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Lightstar.sbc 2020-03-21 10:45:48.002 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Malvus - Siege Corvette.sbc 2020-03-21 10:45:48.004 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta M.sbc 2020-03-21 10:45:48.006 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Manta P.sbc 2020-03-21 10:45:48.007 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)RWI Muskrat SAR Shuttle.sbc 2020-03-21 10:45:48.028 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)RWI Packmule.sbc 2020-03-21 10:45:48.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)S.C. Rescisco.sbc 2020-03-21 10:45:48.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Shadow.sbc 2020-03-21 10:45:48.033 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Simplicity 02.sbc 2020-03-21 10:45:48.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Strike Claw Fighter MkII.sbc 2020-03-21 10:45:48.037 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Super Gremlin.sbc 2020-03-21 10:45:48.038 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Tempest X.sbc 2020-03-21 10:45:48.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)The Clanging Gremlin (Updated).sbc 2020-03-21 10:45:48.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Thunderhelm.sbc 2020-03-21 10:45:48.044 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Triton.sbc 2020-03-21 10:45:48.046 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Ubumboo.sbc 2020-03-21 10:45:48.047 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Varius MkIV Utility Shuttle.sbc 2020-03-21 10:45:48.049 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Verdis Quo.sbc 2020-03-21 10:45:48.051 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vitrus Assault Corvette.sbc 2020-03-21 10:45:48.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Volatile Explosives Shipment MkIII.sbc 2020-03-21 10:45:48.057 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vycus Assault Corvette.sbc 2020-03-21 10:45:48.060 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(B) Jumping Spider.sbc 2020-03-21 10:45:48.060 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 01.sbc 2020-03-21 10:45:48.061 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) 'Humboldt' Exploration Ship 02.sbc 2020-03-21 10:45:48.061 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 01.sbc 2020-03-21 10:45:48.061 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 02.sbc 2020-03-21 10:45:48.061 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Lady Bug 03.sbc 2020-03-21 10:45:48.062 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) Panini Sidecar 01.sbc 2020-03-21 10:45:48.062 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(E) THI-430-A Thrush.sbc 2020-03-21 10:45:48.062 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) JXS Chasqui 01.sbc 2020-03-21 10:45:48.062 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(H) WKZ-LG Skeletor Cargo Ship.sbc 2020-03-21 10:45:48.062 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Cubiculus One.sbc 2020-03-21 10:45:48.063 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 01.sbc 2020-03-21 10:45:48.063 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 02.sbc 2020-03-21 10:45:48.063 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Iapetus 03.sbc 2020-03-21 10:45:48.063 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) Panini Sidecar 02.sbc 2020-03-21 10:45:48.063 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) SRCH 'Slippery Beetle'.sbc 2020-03-21 10:45:48.064 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02 Mantis.sbc 2020-03-21 10:45:48.064 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) TAC-02B Manta.sbc 2020-03-21 10:45:48.064 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) THI-430-B Thrush.sbc 2020-03-21 10:45:48.064 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Cargo Ships\(M) WKZ-LG Masque Cargo Ship 01.sbc 2020-03-21 10:45:48.064 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Cat's Paw.sbc 2020-03-21 10:45:48.065 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Dragonfly.sbc 2020-03-21 10:45:48.065 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01 SR.sbc 2020-03-21 10:45:48.065 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 01.sbc 2020-03-21 10:45:48.065 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02 SR.sbc 2020-03-21 10:45:48.065 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Fleeting Rival 02.sbc 2020-03-21 10:45:48.066 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Jumping Spider (Drone).sbc 2020-03-21 10:45:48.066 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 01.sbc 2020-03-21 10:45:48.066 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Scorpion 02.sbc 2020-03-21 10:45:48.066 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01 SR.sbc 2020-03-21 10:45:48.066 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 01.sbc 2020-03-21 10:45:48.067 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02 SR.sbc 2020-03-21 10:45:48.067 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Sparrow 02.sbc 2020-03-21 10:45:48.067 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Atmospheric Drones\ACS Squid.sbc 2020-03-21 10:45:48.067 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) Skippy the Space Frog 01.sbc 2020-03-21 10:45:48.067 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\0 No Antenna\(A) The Guppy 01.sbc 2020-03-21 10:45:48.068 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Automated Division Light Transport.sbc 2020-03-21 10:45:48.068 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Cyclops Hauler 01.sbc 2020-03-21 10:45:48.068 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) SIC-01 Murakoz.sbc 2020-03-21 10:45:48.068 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Skippy the Space Frog 02.sbc 2020-03-21 10:45:48.068 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) The Guppy 02.sbc 2020-03-21 10:45:48.069 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\1 Easy\(E) Transport Square 01.sbc 2020-03-21 10:45:48.069 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) THI-842-S Prison Ship.sbc 2020-03-21 10:45:48.069 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 01.sbc 2020-03-21 10:45:48.069 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\2 Medium\(M) WKX-LG Wasp 02.sbc 2020-03-21 10:45:48.069 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 02.sbc 2020-03-21 10:45:48.070 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\3 Hard\(H) AnIn 'Columbus' 03.sbc 2020-03-21 10:45:48.070 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Cargoships\4 Boss\(B) AnIn 'Columbus' 01.sbc 2020-03-21 10:45:48.070 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Epsilon.sbc 2020-03-21 10:45:48.070 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Gamma.sbc 2020-03-21 10:45:48.070 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\JXSd Fite Brite 01.sbc 2020-03-21 10:45:48.071 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Sigma.sbc 2020-03-21 10:45:48.071 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1902970975\Data\Prefabs\Vacuum Drones\Upsilon.sbc 2020-03-21 10:45:48.072 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2020-03-21 10:45:48.073 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2020-03-21 10:45:48.073 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2020-03-21 10:45:48.073 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2020-03-21 10:45:48.073 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2020-03-21 10:45:48.073 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2020-03-21 10:45:48.074 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2020-03-21 10:45:48.074 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2020-03-21 10:45:48.074 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2020-03-21 10:45:48.074 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2020-03-21 10:45:48.075 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2020-03-21 10:45:48.075 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2020-03-21 10:45:48.075 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2020-03-21 10:45:48.075 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2020-03-21 10:45:48.075 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2020-03-21 10:45:48.075 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2020-03-21 10:45:48.076 - Thread: 1 -> ASSERT: Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' at Sandbox.Definitions.MyDefinitionManager.LoadPhase4(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.076 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2020-03-21 10:45:48.076 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2020-03-21 10:45:48.077 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2020-03-21 10:45:48.078 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2020-03-21 10:45:48.079 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2020-03-21 10:45:48.081 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2020-03-21 10:45:48.082 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2020-03-21 10:45:48.083 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2020-03-21 10:45:48.084 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2020-03-21 10:45:48.086 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2020-03-21 10:45:48.087 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2020-03-21 10:45:48.088 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2020-03-21 10:45:48.089 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2020-03-21 10:45:48.090 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2020-03-21 10:45:48.092 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2020-03-21 10:45:48.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2020-03-21 10:45:48.094 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2020-03-21 10:45:48.095 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2020-03-21 10:45:48.097 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2020-03-21 10:45:48.098 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2020-03-21 10:45:48.100 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Active Encounters\Commercial_Salvager_Cirva.sbc 2020-03-21 10:45:48.100 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Military_Kodiak_Destroyer.sbc 2020-03-21 10:45:48.138 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Paladin_Strike_Fighter_Privateer.sbc 2020-03-21 10:45:48.138 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Pelican_LGS_Privateer.sbc 2020-03-21 10:45:48.138 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Rescue_2_Refit_Military_Drone.sbc 2020-03-21 10:45:48.139 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Sable_Privateer.sbc 2020-03-21 10:45:48.139 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\SFB-1_Privateer.sbc 2020-03-21 10:45:48.139 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Shanxi_Torpedo_Cruiser_Military.sbc 2020-03-21 10:45:48.139 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Space_Bike_ADC-300S_Privateer.sbc 2020-03-21 10:45:48.139 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\SuperWolf_Military.sbc 2020-03-21 10:45:48.140 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Wolf_VIII_Military.sbc 2020-03-21 10:45:48.140 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\XF-9_Viper_Military.sbc 2020-03-21 10:45:48.140 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2020-03-21 10:45:48.140 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2020-03-21 10:45:48.140 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Guard_Advanced_Pirate.sbc 2020-03-21 10:45:48.140 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Guard_Advanced_Pirate_Ready.sbc 2020-03-21 10:45:48.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Old_Drone.sbc 2020-03-21 10:45:48.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Old_Drone_Mk.II.sbc 2020-03-21 10:45:48.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Old_Drone_Ready.sbc 2020-03-21 10:45:48.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Panzerklein_Mech.sbc 2020-03-21 10:45:48.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\ArrowHead_Pirate.sbc 2020-03-21 10:45:48.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\B-30_Privateer_Pirate.sbc 2020-03-21 10:45:48.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\B8_Barracuda_Pirate.sbc 2020-03-21 10:45:48.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Barb_Mk.2.sbc 2020-03-21 10:45:48.142 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Crow_Fighter_Pirate.sbc 2020-03-21 10:45:48.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Cyanide_Pirate.sbc 2020-03-21 10:45:48.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\FE-201_Enforcer_Pirate.sbc 2020-03-21 10:45:48.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Grinder_Drone_Pirate.sbc 2020-03-21 10:45:48.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Grinder_Drone_Pirate_Ready.sbc 2020-03-21 10:45:48.143 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Incisor_mk.3.sbc 2020-03-21 10:45:48.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Kite_EW_Pirate.sbc 2020-03-21 10:45:48.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Merc_Hover_Bike.sbc 2020-03-21 10:45:48.144 - Thread: 1 -> ASSERT: Duplicate entry of 'Merc_Hover_Bike' at Sandbox.Definitions.MyDefinitionManager.LoadPhase4(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.144 - Thread: 1 -> Duplicate entry of 'Merc_Hover_Bike' 2020-03-21 10:45:48.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Mosquito_Pirate.sbc 2020-03-21 10:45:48.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Panzerklein_Piloted_Pirate.sbc 2020-03-21 10:45:48.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Pelican_LGS_Pirate.sbc 2020-03-21 10:45:48.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Pirate_Gunship.sbc 2020-03-21 10:45:48.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Raptor_Drone_Pirate.sbc 2020-03-21 10:45:48.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Razor_Pirate.sbc 2020-03-21 10:45:48.145 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Redcore_Frigate_Pirate.sbc 2020-03-21 10:45:48.146 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\SFB-1_Pirate.sbc 2020-03-21 10:45:48.146 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Skull_Drone_Pirate.sbc 2020-03-21 10:45:48.146 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Smugglers_Legacy.sbc 2020-03-21 10:45:48.146 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Storm_Eagle_Pirate.sbc 2020-03-21 10:45:48.146 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Trainspark_Pirate.sbc 2020-03-21 10:45:48.146 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Trainspark_Pirate_Ready.sbc 2020-03-21 10:45:48.147 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Turcopoli_Pirate.sbc 2020-03-21 10:45:48.147 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Turmfalke_EF-01_Pirate.sbc 2020-03-21 10:45:48.147 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\V-2_Gunboat_Pirate.sbc 2020-03-21 10:45:48.147 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\V-9_Scout_Pirate.sbc 2020-03-21 10:45:48.147 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\XMC_4402_Captured.sbc 2020-03-21 10:45:48.148 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Planetary\Citadel_Fortress.sbc 2020-03-21 10:45:48.148 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Planetary\Communication_Station.sbc 2020-03-21 10:45:48.148 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Planetary\Gastown.sbc 2020-03-21 10:45:48.148 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Planetary\Moon_Armed_Pod.sbc 2020-03-21 10:45:48.148 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Planetary\Relay_Station.sbc 2020-03-21 10:45:48.149 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\AI_Fighter_Drone_Mk.IV.sbc 2020-03-21 10:45:48.149 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\AI_Fighter_Drone_Mk.IV_Ready.sbc 2020-03-21 10:45:48.149 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\AI_Guard_Advanced_Police.sbc 2020-03-21 10:45:48.149 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Defender_Drone.sbc 2020-03-21 10:45:48.149 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Eagle_Atmo_Police.sbc 2020-03-21 10:45:48.150 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Eagle_Police.sbc 2020-03-21 10:45:48.150 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Eagle_Police_Station_Patrol.sbc 2020-03-21 10:45:48.150 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\G-201_Devastator_Police_Chief.sbc 2020-03-21 10:45:48.150 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Heavy_Police_Hover_Bike_Piloted.sbc 2020-03-21 10:45:48.150 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Asp.sbc 2020-03-21 10:45:48.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Butterfly.sbc 2020-03-21 10:45:48.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Colibri_VTOL.sbc 2020-03-21 10:45:48.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Firespark.sbc 2020-03-21 10:45:48.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Firespark_Mk.II.sbc 2020-03-21 10:45:48.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Hover_Bike.sbc 2020-03-21 10:45:48.152 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Outpost.sbc 2020-03-21 10:45:48.152 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Police_Panzerklein.sbc 2020-03-21 10:45:48.152 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Police (SEPD)\Satyr_Police.sbc 2020-03-21 10:45:48.152 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2020-03-21 10:45:48.152 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2020-03-21 10:45:48.153 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\AI_Guard_Advanced_Mk.I.sbc 2020-03-21 10:45:48.153 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Asp_Cop_Car.sbc 2020-03-21 10:45:48.153 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Asp_Fighter.sbc 2020-03-21 10:45:48.153 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Drop_Ship.sbc 2020-03-21 10:45:48.153 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Eagle.sbc 2020-03-21 10:45:48.153 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\EEV_01_Planetary_Lander.sbc 2020-03-21 10:45:48.154 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Feathered_Elevator.sbc 2020-03-21 10:45:48.154 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\G-101_Torden.sbc 2020-03-21 10:45:48.154 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Grinder_Drone.sbc 2020-03-21 10:45:48.154 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Lemon_Augmented.sbc 2020-03-21 10:45:48.154 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Little_Bird.sbc 2020-03-21 10:45:48.155 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Loot_Large_Container.sbc 2020-03-21 10:45:48.155 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Loot_Medium_Container.sbc 2020-03-21 10:45:48.155 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Miner_Drone.sbc 2020-03-21 10:45:48.155 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Oxygen_Tank.sbc 2020-03-21 10:45:48.155 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Panzerklein_Exosuit.sbc 2020-03-21 10:45:48.156 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Repair_Drone.sbc 2020-03-21 10:45:48.156 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Shuttle_C3B2_Seraphim_Sentinel.sbc 2020-03-21 10:45:48.156 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Space_Express.sbc 2020-03-21 10:45:48.156 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Space_Motorcycle_ADC-300S.sbc 2020-03-21 10:45:48.156 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Vixen_D2.sbc 2020-03-21 10:45:48.157 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\VOID.sbc 2020-03-21 10:45:48.157 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Wayfarer_Prototype.sbc 2020-03-21 10:45:48.157 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\WKS_Fessenden_1.3B.sbc 2020-03-21 10:45:48.157 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Worker_Mk.II.sbc 2020-03-21 10:45:48.157 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Renaissance.sbc 2020-03-21 10:45:48.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\Ibis_Respawnship.sbc 2020-03-21 10:45:48.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\Little_Bird_Respawnship.sbc 2020-03-21 10:45:48.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\M3_Miner_Respawnship.sbc 2020-03-21 10:45:48.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\Range_Runner_Respawncar.sbc 2020-03-21 10:45:48.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Small_Ship_5727.sbc 2020-03-21 10:45:48.159 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Test_Container.sbc 2020-03-21 10:45:48.159 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\The_Pilgrims_Curiosity.sbc 2020-03-21 10:45:48.159 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Ships\Dromedary_Trader.sbc 2020-03-21 10:45:48.159 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Ships\Helios_Wheel_Trader.sbc 2020-03-21 10:45:48.159 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_IMDC_1781_Service_Platform.sbc 2020-03-21 10:45:48.159 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_Mahriane_34_Trading_Outpost.sbc 2020-03-21 10:45:48.160 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_Mahriane_56_Trading_Outpost.sbc 2020-03-21 10:45:48.160 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_Mahriane_8724_Service_Platform.sbc 2020-03-21 10:45:48.160 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_XMC_603_Factory.sbc 2020-03-21 10:45:48.160 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_XMC_718_Trading_Outpost.sbc 2020-03-21 10:45:48.160 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_XMC_99_Refinery.sbc 2020-03-21 10:45:48.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\Phaeton_Trading_Outpost.sbc 2020-03-21 10:45:48.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Trainspark.sbc 2020-03-21 10:45:48.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-21 10:45:48.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\PE_XMC_4402_Trading_Outpost.sbc 2020-03-21 10:45:48.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\PE_XMC_5019_Core_Station.sbc 2020-03-21 10:45:48.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\PE_XMC_521_Trade_Center.sbc 2020-03-21 10:45:48.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Endor_Mining_Vessel.sbc 2020-03-21 10:45:48.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Kimaris_Escort.sbc 2020-03-21 10:45:48.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Kimaris_Security.sbc 2020-03-21 10:45:48.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Tempest_Fighter_Escort.sbc 2020-03-21 10:45:48.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Tempest_Fighter_Security.sbc 2020-03-21 10:45:48.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Type_2_Cargo.sbc 2020-03-21 10:45:48.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Valkyrie_II_Escort.sbc 2020-03-21 10:45:48.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Valkyrie_II_Security.sbc 2020-03-21 10:45:48.170 - Thread: 1 -> Loading asteroid generators 2020-03-21 10:45:48.172 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.177 - Thread: 1 -> Loading drop containers 2020-03-21 10:45:48.178 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.179 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.179 - Thread: 1 -> Loading radial menu definitions 2020-03-21 10:45:48.201 - Thread: 1 -> Loading respawn ships 2020-03-21 10:45:48.204 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.204 - Thread: 1 -> Loading wheel speeds 2020-03-21 10:45:48.209 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.212 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.222 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.235 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.237 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.238 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.244 - Thread: 1 -> Loading respawn ships 2020-03-21 10:45:48.246 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.247 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.250 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.252 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.263 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.265 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.265 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.268 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.270 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.271 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.272 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.272 - Thread: 1 -> ASSERT: Spawn group initialization: Could not get prefab R.U.S.T. Freighter at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.InitSpawnGroups(MyModContext context, List`1 outputSpawnGroups, DefinitionDictionary`1 outputDefinitions, MyObjectBuilder_SpawnGroupDefinition[] spawnGroups) at Sandbox.Definitions.MyDefinitionManager.LoadPhase5(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.272 - Thread: 1 -> Spawn group initialization: Could not get prefab R.U.S.T. Freighter 2020-03-21 10:45:48.272 - Thread: 1 -> ASSERT: Spawn group initialization: Could not get prefab R.U.S.T. Freighter at Sandbox.Definitions.MyDefinitionManager.InitSpawnGroups(MyModContext context, List`1 outputSpawnGroups, DefinitionDictionary`1 outputDefinitions, MyObjectBuilder_SpawnGroupDefinition[] spawnGroups) at Sandbox.Definitions.MyDefinitionManager.LoadPhase5(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.272 - Thread: 1 -> Spawn group initialization: Could not get prefab R.U.S.T. Freighter 2020-03-21 10:45:48.272 - Thread: 1 -> Error loading spawn group 2020-03-21 10:45:48.272 - Thread: 1 -> mod_warning: [EEM] Exploration Enhancement Mod 2020-03-21 10:45:48.272 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\SpawnGroups_Vanilla_CargoShips.sbc 2020-03-21 10:45:48.272 - Thread: 1 -> Error loading spawn group 2020-03-21 10:45:48.274 - Thread: 1 -> Loading spawn groups 2020-03-21 10:45:48.308 - Thread: 1 -> ASSERT: DEFINITION_ERROR: , in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\WheelModels.sbc Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits, at Sandbox.Definitions.MyDefinitionManager.PostprocessBlueprints() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.308 - Thread: 1 -> DEFINITION_ERROR: 2020-03-21 10:45:48.308 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\WheelModels.sbc 2020-03-21 10:45:48.308 - Thread: 1 -> Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits, 2020-03-21 10:45:48.341 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-21 10:45:48.351 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-21 10:45:48.351 - Thread: 1 -> MyAudio.LoadData - START 2020-03-21 10:45:48.369 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Luidsprekers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2020-03-21 10:45:48.789 - Thread: 1 -> MyAudio.LoadData - END 2020-03-21 10:45:48.792 - Thread: 1 -> ASSERT: Could not find spawn group for pirate antenna EMERGENCY - REQUESTING ASSISTANCE at Sandbox.Definitions.MyDefinitionManager.PostprocessPirateAntennas() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.792 - Thread: 1 -> ASSERT: Could not find spawn group for pirate antenna Civilian Ship Under Attack! Send Help! at Sandbox.Definitions.MyDefinitionManager.PostprocessPirateAntennas() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.793 - Thread: 1 -> ASSERT: Could not find spawn group for pirate antenna Requesting Assistance at Sandbox.Definitions.MyDefinitionManager.PostprocessPirateAntennas() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.793 - Thread: 1 -> ASSERT: Could not find spawn group for pirate antenna Prepare For Boarding at Sandbox.Definitions.MyDefinitionManager.PostprocessPirateAntennas() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:45:48.845 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-21 10:45:48.852 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.930 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.931 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.933 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.933 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.933 - Thread: 1 -> Registered modules from: 525460808.sbm_ReaversScripting, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.933 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.936 - Thread: 1 -> Registered modules from: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.937 - Thread: 1 -> Registered modules from: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.937 - Thread: 1 -> Registered modules from: 677790017.sbm_ContainerStatus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.937 - Thread: 1 -> Registered modules from: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.939 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.939 - Thread: 1 -> Registered modules from: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.939 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:48.952 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-21 10:45:50.162 - Thread: 69 -> External debugger: listening... 2020-03-21 10:45:50.184 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - START 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_BatteryBlock/LargeBlockBatteryBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_BatteryBlock/SmallBlockBatteryBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_cube.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_slope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_inv_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_cube.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_slope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_inv_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_cube.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_slope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_inv_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_cube.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_slope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_inv_corner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSquareSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyHalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSquareSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSlopeSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyHalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSlopeSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSquareSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/HeavyHalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSquareSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSlopeSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/HeavyHalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSlopeSlab.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorSlope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorInvCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorSlope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorInvCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorSlope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorInvCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorSlope.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorInvCorner.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Base.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Tip.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_TerminalBlock/ControlPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Control Panel.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_MyProgrammableBlock/SmallProgrammableBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ProgrammingBlock.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_TerminalBlock/SmallControlPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Control Panel.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_LargeGatlingTurret/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_turret.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_turret.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_LargeMissileTurret/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_turret.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_LargeMissileTurret/SmallMissileTurret -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_turret.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_InteriorTurret/LargeInteriorTurret -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_turret.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_Passage/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/passage.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_Door/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/door.dds 2020-03-21 10:45:50.206 - Thread: 1 -> MyObjectBuilder_RadioAntenna/LargeBlockRadioAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/antenna.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Beacon/LargeBlockBeacon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/beacon.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Beacon/SmallBlockBeacon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/beacon.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_ReflectorLight/LargeBlockFrontLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_light.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockSmallLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_light.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_InteriorLight/LargeBlockLight_1corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_1corner.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_InteriorLight/LargeBlockLight_2corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_2corner.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockLight_1corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_1corner.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockLight_2corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_2corner.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeWindowSquare -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/window.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeWindowEdge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/window2.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeStairs -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/stairs.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeRamp -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ramp.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalk -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/steel_catwalk.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalk2Sides -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_2Sides.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalkCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_Corner.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalkPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_Plate.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeCoverWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/cover_wall_full.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeCoverWallHalf -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/cover_wall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Warhead/LargeWarhead -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/warhead.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Warhead/SmallWarhead -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/warhead.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Decoy/LargeDecoy -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/decoy.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Decoy/SmallDecoy -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/decoy.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockInteriorWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_wall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeInteriorPillar -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_pillar.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_LandingGear/LargeBlockLandingGear -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/landing_gear.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Projector/LargeProjector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Projector.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Projector/SmallProjector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Projector.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Refinery/LargeRefinery -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/refinery.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Refinery/Blast Furnace -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Blastfurnace.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OxygenGenerator/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenGenerator.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Assembler/LargeAssembler -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/assembler.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OreDetector/LargeOreDetector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/detector.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_MedicalRoom/LargeMedicalRoom -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/medical_room.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_GravityGenerator/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gravity_generator.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_GravityGeneratorSphere/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gravity_generator_spherical.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_JumpDrive/LargeJumpDrive -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/JumpDrive.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Cockpit.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpitSeat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitSmall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Cockpit/SmallBlockCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitSmall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Cockpit/DBSmallBlockFighterCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FighterCockpit.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Cockpit/CockpitOpen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitOpen.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Cockpit/PassengerSeatLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassengerSeat.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Cockpit/PassengerSeatSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassengerSeat.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CryoChamber/LargeBlockCryoChamber -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CryoPod.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_LandingGear/SmallBlockLandingGear -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/landing_gear.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_ReflectorLight/SmallBlockFrontLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncher/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_launcher_small.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_launcher.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncherReload/SmallRocketLauncherReload -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RocketLauncherReload.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SmallGatlingGun/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_gun.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Drill/SmallBlockDrill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/drill.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Drill/LargeBlockDrill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/drill.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OreDetector/SmallBlockOreDetector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/detector.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SensorBlock/SmallBlockSensor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Sensor.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SensorBlock/LargeBlockSensor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Sensor.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SoundBlock/SmallBlockSoundBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SoundBlock.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_SoundBlock/LargeBlockSoundBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SoundBlock.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallTextPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TextPanel.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallLCDPanelWide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanelWide.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallLCDPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_1.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_2.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_Flat_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_1.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_Flat_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_2.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_1.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_2.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_Flat_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_1.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_Flat_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_2.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OxygenTank/OxygenTankSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenTankSmall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OxygenGenerator/OxygenGeneratorSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenGeneratorSmall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeTextPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TextPanel.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanelWide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanelWide.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_RadioAntenna/SmallBlockRadioAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/antenna.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_RemoteControl/LargeBlockRemoteControl -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RemoteControl.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_RemoteControl/SmallBlockRemoteControl -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RemoteControl.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_AirVent/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AirVent.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_AirVent/SmallAirVent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AirVent.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OxygenTank/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenTank.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OxygenTank/LargeHydrogenTank -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenTank.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_OxygenTank/SmallHydrogenTank -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenTank.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeProductivityModule -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeProductivity.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeEffectivenessModule -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeEffectiveness.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeEnergyModule -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeEnergy.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockSmallContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockMediumContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_medium.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockLargeContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_large.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockSmallContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLargeContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_large.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust_large.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust_large.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterLarge.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterSmall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterLarge.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterSmall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterLargeLarge.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterSmall.dds 2020-03-21 10:45:50.207 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterLargeLarge.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterSmall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CameraBlock/SmallCameraBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Camera.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CameraBlock/LargeCameraBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Camera.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Gyro/LargeBlockGyro -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gyro.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Gyro/SmallBlockGyro -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gyro.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Reactor/SmallBlockSmallGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Reactor/SmallBlockLargeGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor_large.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Reactor/LargeBlockSmallGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Reactor/LargeBlockLargeGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor_large.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_PistonBase/LargePistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ExtendedPistonBase/LargePistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_PistonTop/LargePistonTop -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_PistonBase/SmallPistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ExtendedPistonBase/SmallPistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_PistonTop/SmallPistonTop -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorStator/LargeStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/motor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension3x3mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorRotor/LargeRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotorPart.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorStator/SmallStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/motor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorRotor/SmallRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotorPart.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/LargeAdvancedStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/LargeAdvancedRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedRotorPart.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/SmallAdvancedStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/SmallAdvancedRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ButtonPanel/ButtonPanelLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ButtonPanel.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ButtonPanel/ButtonPanelSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Button.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_TimerBlock/TimerBlockLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TimerBlock.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_TimerBlock/TimerBlockSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TimerBlock.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_SolarPanel/LargeBlockSolarPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarPanel.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_SolarPanel/SmallBlockSolarPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarPanel.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarHydroponics.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Slope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Slope.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Inv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Inv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Face -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Face.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideLeft -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeft.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideLeftInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeftInv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideRight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRight.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideRightInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRightInv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Slope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Slope.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Face -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Face.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Side -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Side.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1SideInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1SideInv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Inv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Inv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Flat.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2FlatInv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Flat.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1FlatInv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window3x3Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3Flat.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window3x3FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3FlatInv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window2x3Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3Flat.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window2x3FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3FlatInv.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Conveyor/SmallBlockConveyor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSmall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Conveyor/LargeBlockConveyor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/conveyor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Collector/Collector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/collector.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Collector/CollectorSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/collector.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ShipConnector/Connector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Connector.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ShipConnector/ConnectorSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConnectorSmall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ShipConnector/ConnectorMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Connector.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTube.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeSmall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTube.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorFrameMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorFrameMedium.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeCurved -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeCurved.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeSmallCurved -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorCurveSmall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeCurvedMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeCurved.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Conveyor/SmallShipConveyorHub -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Conveyor.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterLarge.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterMedium.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/SmallBlockConveyorSorter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterSmall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_VirtualMass/VirtualMassLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArtificialMass.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_VirtualMass/VirtualMassSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArtificialMass.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_SpaceBall/SpaceBallLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SpaceBall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_SpaceBall/SpaceBallSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SpaceBall.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheelmirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheelmirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ShipGrinder/LargeShipGrinder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Grinder.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ShipGrinder/SmallShipGrinder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Grinder.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ShipWelder/LargeShipWelder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Welder.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_ShipWelder/SmallShipWelder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Welder.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MergeBlock/LargeShipMergeBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MergeBlock.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MergeBlock/SmallShipMergeBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MergeBlock.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorCenter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCenter.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_MyProgrammableBlock/LargeProgrammableBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ProgrammingBlock.dds 2020-03-21 10:45:50.208 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorInvCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BlastDoorCornerInverted.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorSide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorSide.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorCenter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCenter.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorInvCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BlastDoorCornerInverted.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorSide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorSide.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_LaserAntenna/LargeBlockLaserAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LaserAntenna.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_LaserAntenna/SmallBlockLaserAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LaserAntennaSmall.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_AirtightHangarDoor/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HangarDoor.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_AirtightSlideDoor/LargeBlockSlideDoor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlideDoor.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Parachute/LgParachute -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ParachuteHatch.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Parachute/SmParachute -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ParachuteHatch.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_WindTurbine/LargeBlockWindTurbine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindTurbine.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_HydrogenEngine/LargeHydrogenEngine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenEngineLarge.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_HydrogenEngine/SmallHydrogenEngine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenEngineSmall.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_BatteryBlock/SmallBlockSmallBatteryBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery1x1.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_SurvivalKit/SurvivalKitLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SurvivalKitLarge.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_SurvivalKit/SurvivalKit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SurvivalKitSmall.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Assembler/BasicAssembler -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BasicAssembler.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CryoChamber/SmallBlockCryoChamber -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CryopodSmall.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/SmallBlockCockpitIndustrial -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitIndustrial.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LargeCockpitIndustrial.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockDesk -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Desk.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockDeskCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockDeskChairless -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskChairless.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskChairlessCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Kitchen/LargeBlockKitchen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Kitchen.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CryoChamber/LargeBlockBed -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Bed.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockerRoom -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LockerRoom.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LockerRoomCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Planter/LargeBlockPlanters -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Planters.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCouch -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Couch.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCouchCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CouchCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockers -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Lockers.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockBathroomOpen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BathroomOpen.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockBathroom -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Bathroom.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockToilet -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Toilet.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Projector/LargeBlockConsole -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Console.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_StoreBlock/StoreBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/StoreBlock.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_SafeZoneBlock/SafeZoneBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SafeZoneBlock.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_ContractBlock/ContractBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ContractsBlock.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_VendingMachine/VendingMachine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/VendingMachine.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_StoreBlock/AtmBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ATM.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_VendingMachine/FoodDispenser -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FoodDispenser.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Jukebox/Jukebox -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Jukebox.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_LCDPanelsBlock/LabEquipment -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LabEquipment.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/Shower -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Shower.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWall.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWallLeft -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWallLeft.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWallRight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWallRight.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_LCDPanelsBlock/MedicalStation -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MedicalStation.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_TextPanel/TransparentLCDLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TransparentLCD.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_TextPanel/TransparentLCDSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TransparentLCD.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/Catwalk -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalk.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkStraight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkStraight.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkWall.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/GratedStairs -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedStairs.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/GratedHalfStairs -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedHalfStairs.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingStraight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingStraight.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingDouble -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingDouble.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingCorner.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingDiagonal -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingDiagonal.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_ReflectorLight/RotatingLightLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotatingLight.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_ReflectorLight/RotatingLightSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotatingLight.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_I.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_II.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_III.dds 2020-03-21 10:45:50.209 - Thread: 1 -> MyObjectBuilder_Cockpit/OpenCockpitSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OpenCockpitSmall.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Construction -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/construction_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/MetalGrid -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/metal_grid_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/InteriorPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/interior_plate_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/SteelPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/steel_plate_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Girder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/girder_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/SmallTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/small_tube_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/LargeTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/large_tube_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Motor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/motor_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Display -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/display_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/BulletproofGlass -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/bulletproof_glass_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Superconductor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/superconductor_conducts_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Computer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/computer_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Reactor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/reactor_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Thrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/thrust_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/GravityGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/gravity_generator_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Medical -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/medical_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/RadioCommunication -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/radio_communication_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Detector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/detector_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Explosives -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ExplosivesComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/SolarCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/SolarCellComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/PowerCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/BatteryComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/Canvas -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\/Textures/GUI/Icons/component/Cartridge_Icon.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_OxygenContainerObject/OxygenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/OxygenBottleComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_GasContainerObject/HydrogenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/HydrogenBottle_Component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/NATO_5p56x45mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/NATO_25x184mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Ammo_Box.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/Missile200mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Small_Rocket.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Scrap -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Scrap -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Component/ZoneChip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ZoneChip_Item.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Datapad/Datapad -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/Datapad_Item.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Package/Package -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ContractPackage.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_ConsumableItem/Medkit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/MedKit.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_ConsumableItem/Powerkit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/PowerKit.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_PhysicalObject/SpaceCredit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/SpaceCredit.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_ConsumableItem/ClangCola -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ClangCola.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_ConsumableItem/CosmicCoffee -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/CosmicCoffee.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ScrapIngotToIronIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ScrapToIronIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/OxygenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/OxygenBottleComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HydrogenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/HydrogenBottle_Component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ConstructionComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/construction_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GirderComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/girder_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MetalGrid -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/metal_grid_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/InteriorPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/interior_plate_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SteelPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/steel_plate_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SmallTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/small_tube_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/LargeTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/large_tube_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MotorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/motor_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Display -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/display_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/BulletproofGlass -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/bulletproof_glass_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ComputerComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/computer_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ReactorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/reactor_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ThrustComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/thrust_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GravityGeneratorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/gravity_generator_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MedicalComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/medical_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/RadioCommunicationComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/radio_communication_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/DetectorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/detector_components_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Canvas -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/Cartridge_Icon.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ExplosivesComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ExplosivesComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SolarCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/SolarCellComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PowerCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/BatteryComponent.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NATO_5p56x45mmMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NATO_25x184mmMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Ammo_Box.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Missile200mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Small_Rocket.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Superconductor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/superconductor_conducts_component.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ZoneChip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ZoneChip_Item.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Datapad -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/Datapad_Item.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Stone -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Iron -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/iron_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Nickel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/nickel_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Cobalt -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/cobalt_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Magnesium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/magnesium_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Silicon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silicon_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Silver -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silver_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Gold -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gold_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Platinum -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/platinum_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ingot/Uranium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/uranium_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/ingot_class.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngotBasic -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/ingot_class.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngot_Deconstruction -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/IronOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/iron_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NickelOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/nickel_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/CobaltOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/cobalt_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MagnesiumOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/magnesium_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SiliconOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silicon_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SilverOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silver_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GoldOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gold_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PlatinumOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/platinum_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/uranium_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/IceToOxygen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/OxygenBottlesRefill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HydrogenBottlesRefill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Stone -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_rock.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Iron -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Fe_iron.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Nickel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Ni_nickel.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Cobalt -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Co_cobalt.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Magnesium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Mg_magnesium.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Silicon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Si_silicon.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Silver -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Ag_silver.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Gold -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Au_gold.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Platinum -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Pt_platinum.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Uranium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_UO2_uranite.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_Ore/Ice -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_H2O_ice.dds 2020-03-21 10:45:50.210 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/PreciseAutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Precise.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/RapidFireAutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_RapidFire.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/UltimateAutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Elite.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/WelderItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder2Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_1.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder3Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_2.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder4Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_3.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinderItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder2Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_1.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder3Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_2.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder4Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_3.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrillItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill2Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_1.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill3Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_2.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill4Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_3.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/RapidFireAutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_RapidFire.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PreciseAutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Precise.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/UltimateAutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Elite.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_1.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_2.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_3.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_1.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_2.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_3.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_1.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_2.dds 2020-03-21 10:45:50.211 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_3.dds 2020-03-21 10:45:50.211 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - END 2020-03-21 10:45:50.241 - Thread: 1 -> MyLights.LoadData() - START 2020-03-21 10:45:50.251 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-21 10:45:50.251 - Thread: 1 -> MyLights.LoadData() - END 2020-03-21 10:45:50.251 - Thread: 1 -> Info: MyLights initialized. 2020-03-21 10:45:50.251 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-21 10:45:50.258 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-21 10:45:50.325 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-21 10:45:50.325 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-21 10:45:50.358 - Thread: 1 -> Loading Procedural World Generator 2020-03-21 10:45:50.358 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.3 2020-03-21 10:45:50.968 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-21 10:45:52.344 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-03-21 10:45:52.344 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-21 10:45:52.349 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:45:53.869 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-03-21 10:45:53.869 - Thread: 1 -> Info: Planet generator name: Moon 2020-03-21 10:45:53.869 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:45:55.416 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-03-21 10:45:55.416 - Thread: 1 -> Info: Planet generator name: Alien 2020-03-21 10:45:55.416 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:45:56.753 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-03-21 10:45:56.753 - Thread: 1 -> Info: Planet generator name: Titan 2020-03-21 10:45:56.754 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:45:57.988 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-03-21 10:45:57.988 - Thread: 1 -> Info: Planet generator name: Mars 2020-03-21 10:45:57.990 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:45:59.527 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-03-21 10:45:59.528 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-21 10:45:59.528 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:46:00.353 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-717611011d120000 storage?:True 2020-03-21 10:46:00.353 - Thread: 1 -> Info: Planet generator name: Triton 2020-03-21 10:46:00.353 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-717611011d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-1892975.67174115 Y:284853.029032993 Z:3302736.52688696 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-21 10:46:00.497 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-03-21 10:46:00.498 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-03-21 10:46:00.612 - Thread: 1 -> RunLoadingAction - END 2020-03-21 10:46:00.613 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-21 10:46:00.617 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-21 10:46:00.617 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-21 10:46:00.618 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-21 10:46:00.631 - Thread: 1 -> Updating continues. 2020-03-21 10:46:00.729 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.074 2020-03-21 10:46:00.729 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-03-21 10:46:00.733 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-03-21 10:46:00.745 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-03-21 10:46:00.745 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-03-21 10:46:00.745 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-03-21 10:46:00.785 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2020-03-21 10:46:00.820 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2020-03-21 10:46:00.851 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2020-03-21 10:46:00.877 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2020-03-21 10:46:00.913 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2020-03-21 10:46:00.943 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2020-03-21 10:46:00.966 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2020-03-21 10:46:00.973 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml 2020-03-21 10:46:00.976 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-03-21 10:46:01.062 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-03-21 10:46:01.062 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-03-21 10:46:01.065 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-03-21 10:46:01.068 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-03-21 10:46:01.079 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2020-03-21 10:46:01.082 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2020-03-21 10:46:01.203 - Thread: 1 -> TORCH MOD: Registering mod communication. 2020-03-21 10:46:01.206 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2020-03-21 10:46:01.225 - Thread: 1 -> GC Memory: 1,817,042,416 B 2020-03-21 10:46:01.831 - Thread: 1 -> RequestRespawn 2020-03-21 10:46:02.066 - Thread: 1 -> ASSERT: at Sandbox.ModAPI.MyModAPIHelper.MyMultiplayer.ModMessageClientReliable<>System_UInt16#System_Byte<#>#System_UInt64.Invoke(IMyEventOwner& , UInt16& id, Byte[]& message, UInt64& recipient, DBNull& arg4, DBNull& arg5, DBNull& arg6) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-21 10:46:02.071 - Thread: 73 -> Processing message: IncomingMessage 2020-03-21 10:46:02.073 - Thread: 1 -> Warning: Server failed to update game inventory items. 2020-03-21 10:46:02.088 - Thread: 73 -> ASSERT: Thread unsafe access to GUI screens: at Sandbox.ModAPI.MyAPIUtilities.VRage.Game.ModAPI.IMyUtilities.ShowMissionScreen(String screenTitle, String currentObjectivePrefix, String currentObjective, String screenDescription, Action`1 callback, String okButtonCaption) at Torch.Mod.Messages.DialogMessage.ProcessClient() at Torch.Mod.ModCommunication.DoProcessing() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.BackgroundWorker.WorkLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() at Sandbox.Graphics.GUI.MyScreenManager.AddScreen(MyGuiScreenBase screen) at Sandbox.ModAPI.MyAPIUtilities.VRage.Game.ModAPI.IMyUtilities.ShowMissionScreen(String screenTitle, String currentObjectivePrefix, String currentObjective, String screenDescription, Action`1 callback, String okButtonCaption) at Torch.Mod.Messages.DialogMessage.ProcessClient() at Torch.Mod.ModCommunication.DoProcessing() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.BackgroundWorker.WorkLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-21 10:46:02.088 - Thread: 73 -> Error: Thread unsafe access to GUI screens: at Sandbox.ModAPI.MyAPIUtilities.VRage.Game.ModAPI.IMyUtilities.ShowMissionScreen(String screenTitle, String currentObjectivePrefix, String currentObjective, String screenDescription, Action`1 callback, String okButtonCaption) at Torch.Mod.Messages.DialogMessage.ProcessClient() at Torch.Mod.ModCommunication.DoProcessing() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.BackgroundWorker.WorkLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-21 10:46:02.088 - Thread: 73 -> ASSERT: Call to UI from another thread. at Sandbox.Graphics.GUI.MyScreenManager.AddScreen(MyGuiScreenBase screen) at Sandbox.ModAPI.MyAPIUtilities.VRage.Game.ModAPI.IMyUtilities.ShowMissionScreen(String screenTitle, String currentObjectivePrefix, String currentObjective, String screenDescription, Action`1 callback, String okButtonCaption) at Torch.Mod.Messages.DialogMessage.ProcessClient() at Torch.Mod.ModCommunication.DoProcessing() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.BackgroundWorker.WorkLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-21 10:46:10.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:46:10.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:46:10.420 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-21 10:46:10.481 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-21 10:46:12.332 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2020-03-21 10:46:13.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:46:13.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:46:13.555 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-21 10:46:19.717 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-21 10:46:22.534 - Thread: 70 -> Model Models\Cubes\Large\CockpitIndustrial.mwm - Unable to load collision geometry from file, default collision will be used ! 2020-03-21 10:46:23.301 - Thread: 1 -> Modular Encounters Spawner: Got Serialized NPC Data From (NPC-ATM) Supply Transport 2020-03-21 10:46:23.301 - Thread: 1 -> Modular Encounters Spawner: SpawnType: PlanetaryCargoShip 2020-03-21 10:46:27.168 - Thread: 1 -> GUI Stats: Update 15.2614053888889, Draw 0.486789444444444 2020-03-21 10:46:31.225 - Thread: 1 -> GC Memory: 2,489,303,744 B 2020-03-21 10:46:34.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:46:34.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:46:42.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:46:42.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:46:43.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:46:43.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:46:44.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:46:44.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:46:57.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:46:57.588 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:46:57.608 - Thread: 1 -> GUI Stats: Update 0.274098333333333, Draw 0.315491833333334 2020-03-21 10:46:57.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 10:46:57.631 - Thread: 1 -> STATISTICS,0,0.1495552,0.00675106,4.329206,0.03794193,16.80505,0.3865929,29.42944,105.2577,3,89,2403.166,7014.742,0,15000000,39,40.16224,45.45929,0,23978,8.334058,0,6.944493,3.347144,3.788604,100 2020-03-21 10:47:01.228 - Thread: 1 -> GC Memory: 2,524,998,104 B 2020-03-21 10:47:27.622 - Thread: 1 -> GUI Stats: Update 0.526521055555556, Draw 0.285194611111111 2020-03-21 10:47:27.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-21 10:47:27.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-21 10:47:31.240 - Thread: 1 -> GC Memory: 2,565,577,608 B 2020-03-21 10:47:36.217 - Thread: 71 -> Analytics session error 2020-03-21 10:47:57.835 - Thread: 1 -> GUI Stats: Update 0.119695111111112, Draw 0.374443777777778 2020-03-21 10:47:57.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-21 10:47:57.864 - Thread: 1 -> STATISTICS,60.0166667,0.2003832,0.006996155,4.329206,0.03794193,27.70025,0.7970991,28.5344,119.9872,3,94,2456.781,7053.422,0,15000000,38,49.71559,43.54531,0.2158966,23909,8.32835,0,6.944493,4.140488,3.626606,100 2020-03-21 10:48:01.255 - Thread: 1 -> GC Memory: 2,578,298,856 B 2020-03-21 10:48:06.661 - Thread: 32 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(MyOffscreenRenderer.RenderWork@|FAIL_NotInitialized|Unknown|NotStarted ) Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Future`1.GetResult() at VRage.Render11.Render.MyOffscreenRenderer.Render() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures) at VRageRender.MyRender11.DrawSpritesOffscreen(MyRenderContext rc, IRtvBindable texture, MySpriteMessageData messages, Vector2& aspectRatio, Nullable`1 clearColor, IBlendState blendState) at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyRenderMessageRenderOffscreenTexture data, MySpriteMessageData drawBatch, RenderTargetProxy renderTarget, MyRenderContext rc) at VRage.Render11.Render.MyOffscreenRenderer.<>c__DisplayClass3_1.b__1() at ParallelTasks.FutureWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) Statistics: Scene: Entities Actors: 9,585 InstanceBuffers: 253 GPUEmitters: 0 Atmospheres: 6 Clouds: 33 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 598 MyRenderVoxelActor: 11 MyInstanceComponent: 7,519 MyResourcePrioritizationComponent: 9,392 MyRenderableComponent: 1,320 MyVoxelCellComponent: 416 MySkinningComponent: 2 MyRotationAnimator: 1,111 MyThrustFlameAnimator: 269 MyFoliageComponent: 74 2020-03-21 10:48:09.994 - Thread: 32 -> Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Future`1.GetResult() at VRage.Render11.Render.MyOffscreenRenderer.Render() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures) at VRageRender.MyRender11.DrawSpritesOffscreen(MyRenderContext rc, IRtvBindable texture, MySpriteMessageData messages, Vector2& aspectRatio, Nullable`1 clearColor, IBlendState blendState) at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyRenderMessageRenderOffscreenTexture data, MySpriteMessageData drawBatch, RenderTargetProxy renderTarget, MyRenderContext rc) at VRage.Render11.Render.MyOffscreenRenderer.<>c__DisplayClass3_1.b__1() at ParallelTasks.FutureWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2020-03-21 10:48:09.995 - Thread: 32 -> Showing message 2020-03-21 10:48:11.250 - Thread: 32 -> Log Closed