2020-03-20 23:09:07.419 - Thread: 1 -> Log Started 2020-03-20 23:09:07.421 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-20 23:09:07.421 - Thread: 1 -> App Version: 01_194_080 2020-03-20 23:09:07.424 - Thread: 1 -> Steam build: Always true 2020-03-20 23:09:07.425 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-20 23:09:07.425 - Thread: 1 -> Environment.ProcessorCount: 16 2020-03-20 23:09:07.507 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1) 2020-03-20 23:09:07.507 - Thread: 1 -> Environment.CommandLine: F:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-03-20 23:09:07.507 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-20 23:09:07.507 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-20 23:09:07.508 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3062.0 2020-03-20 23:09:07.508 - Thread: 1 -> Environment.CurrentDirectory: F:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-20 23:09:07.513 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E5-2680 0 @ 2.70GHz 2020-03-20 23:09:07.513 - Thread: 1 -> IntPtr.Size: 8 2020-03-20 23:09:07.513 - Thread: 1 -> Default Culture: 2020-03-20 23:09:07.513 - Thread: 1 -> Default UI Culture: 2020-03-20 23:09:07.517 - Thread: 1 -> MyConfig.Load() - START 2020-03-20 23:09:07.521 - Thread: 1 -> Path: C:\Users\Adrian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-20 23:09:07.700 - Thread: 1 -> EnableDamageEffects: True 2020-03-20 23:09:07.700 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-20 23:09:07.700 - Thread: 1 -> EnableReverb: False 2020-03-20 23:09:07.700 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-20 23:09:07.700 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-20 23:09:07.700 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-20 23:09:07.700 - Thread: 1 -> FirstTimeRun: False 2020-03-20 23:09:07.700 - Thread: 1 -> ExperimentalMode: True 2020-03-20 23:09:07.700 - Thread: 1 -> VideoAdapter: 0 2020-03-20 23:09:07.700 - Thread: 1 -> ScreenWidth: 1920 2020-03-20 23:09:07.700 - Thread: 1 -> ScreenHeight: 1080 2020-03-20 23:09:07.700 - Thread: 1 -> RefreshRate: 60000 2020-03-20 23:09:07.700 - Thread: 1 -> WindowMode: 2 2020-03-20 23:09:07.700 - Thread: 1 -> VerticalSync: 1 2020-03-20 23:09:07.700 - Thread: 1 -> FieldOfView: 70 2020-03-20 23:09:07.700 - Thread: 1 -> PostProcessingEnabled: True 2020-03-20 23:09:07.700 - Thread: 1 -> FlaresIntensity: 0.988397 2020-03-20 23:09:07.700 - Thread: 1 -> TreeViewDistance: 3000 2020-03-20 23:09:07.700 - Thread: 1 -> GrassDensity: 4 2020-03-20 23:09:07.700 - Thread: 1 -> GrassDrawDistance: 1000 2020-03-20 23:09:07.700 - Thread: 1 -> AntialiasingMode: 1 2020-03-20 23:09:07.700 - Thread: 1 -> ShadowMapResolution: 4 2020-03-20 23:09:07.700 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-20 23:09:07.700 - Thread: 1 -> TextureQuality: 2 2020-03-20 23:09:07.700 - Thread: 1 -> AnisotropicFiltering: 4 2020-03-20 23:09:07.700 - Thread: 1 -> ModelQuality: 3 2020-03-20 23:09:07.700 - Thread: 1 -> VoxelQuality: 2 2020-03-20 23:09:07.700 - Thread: 1 -> ShaderQuality: 2 2020-03-20 23:09:07.700 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-20 23:09:07.700 - Thread: 1 -> FirstVTTimeRun: False 2020-03-20 23:09:07.700 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-20 23:09:07.700 - Thread: 1 -> GDPRConsent: True 2020-03-20 23:09:07.700 - Thread: 1 -> GDPRConsentSent: True 2020-03-20 23:09:07.700 - Thread: 1 -> ShowCrosshair: True 2020-03-20 23:09:07.700 - Thread: 1 -> EnableSteamCloud: True 2020-03-20 23:09:07.700 - Thread: 1 -> UiTransparency: 1 2020-03-20 23:09:07.700 - Thread: 1 -> UiBkTransparency: 0.2578036 2020-03-20 23:09:07.700 - Thread: 1 -> HUDBkTransparency: 0.5032688 2020-03-20 23:09:07.700 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-03-20 23:09:07.700 - Thread: 1 -> ControlsHints: False 2020-03-20 23:09:07.700 - Thread: 1 -> GoodBotHints: False 2020-03-20 23:09:07.700 - Thread: 1 -> RotationHints: True 2020-03-20 23:09:07.700 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-20 23:09:07.700 - Thread: 1 -> GameVolume: 0.5448732 2020-03-20 23:09:07.700 - Thread: 1 -> Music_Volume: 0.5256311 2020-03-20 23:09:07.700 - Thread: 1 -> VoiceChatVolume: 0.5365522 2020-03-20 23:09:07.700 - Thread: 1 -> HudWarnings: True 2020-03-20 23:09:07.700 - Thread: 1 -> VoiceChat: True 2020-03-20 23:09:07.700 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2020-03-20 23:09:07.700 - Thread: 1 -> EnableDynamicMusic: True 2020-03-20 23:09:07.700 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2020-03-20 23:09:07.700 - Thread: 1 -> EnableDoppler: True 2020-03-20 23:09:07.700 - Thread: 1 -> FirstTimeTutorials: False 2020-03-20 23:09:07.700 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-20 23:09:07.700 - Thread: 1 -> HudState: 1 2020-03-20 23:09:07.700 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-20 23:09:07.700 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-20 23:09:07.700 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-20 23:09:07.700 - Thread: 1 -> MutedPlayers: 2020-03-20 23:09:07.700 - Thread: 1 -> EnableTrading: True 2020-03-20 23:09:07.700 - Thread: 1 -> CubeBuilderUseSymmetry: True 2020-03-20 23:09:07.700 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-20 23:09:07.700 - Thread: 1 -> DebugComponentsInfo: 2 2020-03-20 23:09:07.700 - Thread: 1 -> DisableUpdateDriverNotification: True 2020-03-20 23:09:07.703 - Thread: 1 -> MyConfig.Load() - END 2020-03-20 23:09:08.988 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-20 23:09:09.234 - Thread: 1 -> Found processor count: 16 2020-03-20 23:09:09.234 - Thread: 1 -> Using processor count: 16 2020-03-20 23:09:09.473 - Thread: 1 -> All detected adapters: 2020-03-20 23:09:09.481 - Thread: 1 -> NVIDIA GeForce GTX 1650 - VendorID=4318, SubsystemID=1070339160, DeviceID=8066 2020-03-20 23:09:09.751 - Thread: 1 -> AdapterInfo = { 2020-03-20 23:09:09.752 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2020-03-20 23:09:09.752 - Thread: 1 -> Description = dev id: 8066, mem: 4142137344, shared mem: 8277229568, Luid: 66514, rev: 161, subsys id: 1070339160, vendor id: 4318 2020-03-20 23:09:09.752 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-20 23:09:09.752 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-20 23:09:09.752 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-20 23:09:09.752 - Thread: 1 -> AftermathSupported = False 2020-03-20 23:09:09.752 - Thread: 1 -> Adapter id = 0 2020-03-20 23:09:09.752 - Thread: 1 -> Supported = True 2020-03-20 23:09:09.752 - Thread: 1 -> RAM = 4142137344 2020-03-20 23:09:09.752 - Thread: 1 -> Priority = 2 2020-03-20 23:09:09.752 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-20 23:09:09.752 - Thread: 1 -> Output is attached = True 2020-03-20 23:09:09.752 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-20 23:09:09.752 - Thread: 1 -> Display modes = { 2020-03-20 23:09:09.753 - Thread: 1 -> DXGIOutput id = 0 2020-03-20 23:09:09.753 - Thread: 1 -> 640x480@60Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 640x480@75Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 640x480@72Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 640x480@59.94Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 720x480@60Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 720x480@59.94Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 720x576@50Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 800x600@75Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 800x600@56.25Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 800x600@60.317Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 800x600@72.188Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1024x768@60.004Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1024x768@70.069Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1024x768@75.029Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1152x864@75.025Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1152x864@75.025Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1176x664@60Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1176x664@60Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1176x664@50Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1176x664@50Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1176x664@59.94006Hz 2020-03-20 23:09:09.753 - Thread: 1 -> 1176x664@59.94006Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x720@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x720@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x768@75.025Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x768@75.025Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x800@75.025Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x800@75.025Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x960@75.025Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x960@75.025Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1360x768@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1366x768@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x900@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1920x1080@60Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1920x1080@23.976Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1920x1080@24Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1920x1080@50Hz 2020-03-20 23:09:09.754 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-20 23:09:09.754 - Thread: 1 -> } 2020-03-20 23:09:09.754 - Thread: 1 -> } 2020-03-20 23:09:09.754 - Thread: 1 -> AdapterInfo = { 2020-03-20 23:09:09.754 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2020-03-20 23:09:09.754 - Thread: 1 -> Description = dev id: 8066, mem: 4142137344, shared mem: 8277229568, Luid: 66514, rev: 161, subsys id: 1070339160, vendor id: 4318 2020-03-20 23:09:09.755 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-20 23:09:09.755 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-20 23:09:09.755 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-20 23:09:09.755 - Thread: 1 -> AftermathSupported = False 2020-03-20 23:09:09.755 - Thread: 1 -> Adapter id = 0 2020-03-20 23:09:09.755 - Thread: 1 -> Supported = True 2020-03-20 23:09:09.755 - Thread: 1 -> RAM = 4142137344 2020-03-20 23:09:09.755 - Thread: 1 -> Priority = 2 2020-03-20 23:09:09.755 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-20 23:09:09.755 - Thread: 1 -> Output is attached = True 2020-03-20 23:09:09.755 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-20 23:09:09.755 - Thread: 1 -> Display modes = { 2020-03-20 23:09:09.755 - Thread: 1 -> DXGIOutput id = 0 2020-03-20 23:09:09.755 - Thread: 1 -> 640x480@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 640x480@75Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 640x480@72Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 640x480@59.94Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 720x480@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 720x480@59.94Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 720x576@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 800x600@75Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 800x600@56.25Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 800x600@60.317Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 800x600@72.188Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1024x768@60.004Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1024x768@70.069Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1024x768@75.029Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1152x864@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1152x864@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1176x664@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1176x664@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1176x664@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1176x664@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1176x664@59.94006Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1176x664@59.94006Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x720@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x720@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x768@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x768@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x800@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x800@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x960@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x960@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1280x1024@75.025Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@23.976Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@23.976Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@24Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@24Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@59.94Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1360x768@59.94Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@23.976Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@23.976Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@24Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@24Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@59.94Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1366x768@59.94Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@60Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@23.976Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@23.976Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@24Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@24Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@50Hz 2020-03-20 23:09:09.755 - Thread: 1 -> 1600x900@59.94Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x900@59.94Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@23.976Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@23.976Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@24Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@24Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1600x1024@59.94Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@23.976Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@23.976Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@24Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@24Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1680x1050@59.94Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1920x1080@60Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1920x1080@23.976Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1920x1080@24Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1920x1080@50Hz 2020-03-20 23:09:09.756 - Thread: 1 -> 1920x1080@59.94Hz 2020-03-20 23:09:09.756 - Thread: 1 -> } 2020-03-20 23:09:09.756 - Thread: 1 -> } 2020-03-20 23:09:09.764 - Thread: 1 -> Steam.IsActive: True 2020-03-20 23:09:09.764 - Thread: 1 -> Steam.IsOnline: True 2020-03-20 23:09:09.764 - Thread: 1 -> Steam.OwnsGame: False 2020-03-20 23:09:09.764 - Thread: 1 -> Steam.UserId: 76561198131450676 2020-03-20 23:09:09.764 - Thread: 1 -> Steam.UserName: Sir Losealot 2020-03-20 23:09:09.765 - Thread: 1 -> Steam.Branch: default 2020-03-20 23:09:09.765 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-20 23:09:09.765 - Thread: 1 -> Build version: 0.1.1.0 2020-03-20 23:09:09.887 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2020-03-20 23:09:09.887 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2020-03-20 23:09:09.891 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2020-03-20 23:09:09.892 - Thread: 39 -> CreateDeviceInternal - Create device 2020-03-20 23:09:09.974 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2020-03-20 23:09:10.044 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2020-03-20 23:09:10.046 - Thread: 39 -> CreateDeviceInternal create swapchain 2020-03-20 23:09:12.108 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-20 23:09:12.109 - Thread: 1 -> MyScreenManager() 2020-03-20 23:09:12.110 - Thread: 1 -> Game dir: F:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-20 23:09:12.110 - Thread: 1 -> Content dir: F:\Steam\steamapps\common\SpaceEngineers\Content 2020-03-20 23:09:12.417 - Thread: 39 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x887C0004], Module: [SharpDX.Direct3D11], ApiCode: [D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD/DeferredContextMapWithoutInitialDiscard], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.MapSubresource(Resource resourceRef, Int32 subresource, MapMode mapType, MapFlags mapFlags) at VRageRender.MyMapping.Map(MyRenderContext rc, IResource resource, Int32 bufferSize, MapMode mapMode) at VRage.Render11.Resources.MyDeviceWriteBuffer.Alloc(Int32 bytes) at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit() at VRageRender.MyRender11.OnSessionStart() at VRageRender.MyRender11.InitSubsystemsConsume(MyRenderContext rc) at VRage.Render.Scene.MyActorUpdater.UpdateDelayedCalls(MyTimeSpan currentTime) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 0 InstanceBuffers: 0 GPUEmitters: 0 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 2020-03-20 23:09:13.923 - Thread: 1 -> Preallocate - START 2020-03-20 23:09:13.927 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-20 23:09:13.937 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-20 23:09:13.937 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-20 23:09:13.937 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-20 23:09:13.937 - Thread: 1 -> MyEntities - START 2020-03-20 23:09:13.961 - Thread: 1 -> MyEntities - END 2020-03-20 23:09:13.961 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-20 23:09:13.961 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-20 23:09:13.961 - Thread: 1 -> MyTransparentGeometry - START 2020-03-20 23:09:13.961 - Thread: 1 -> MyTransparentGeometry - END 2020-03-20 23:09:13.961 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-20 23:09:13.975 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-20 23:09:13.975 - Thread: 1 -> MyMath - START 2020-03-20 23:09:13.975 - Thread: 1 -> MyMath - END 2020-03-20 23:09:13.979 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-20 23:09:13.980 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-20 23:09:13.996 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-20 23:09:13.996 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-20 23:09:13.996 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-20 23:09:14.062 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-20 23:09:14.062 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-20 23:09:14.063 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-20 23:09:14.063 - Thread: 1 -> MySyncDestructions - START 2020-03-20 23:09:14.063 - Thread: 1 -> MySyncDestructions - END 2020-03-20 23:09:14.063 - Thread: 1 -> MySyncEntity - START 2020-03-20 23:09:14.063 - Thread: 1 -> MySyncEntity - END 2020-03-20 23:09:14.063 - Thread: 1 -> MySyncScenario - START 2020-03-20 23:09:14.063 - Thread: 1 -> MySyncScenario - END 2020-03-20 23:09:14.063 - Thread: 1 -> MyCommandCharacter - START 2020-03-20 23:09:14.065 - Thread: 1 -> MyCommandCharacter - END 2020-03-20 23:09:14.065 - Thread: 1 -> MyCommandConsole - START 2020-03-20 23:09:14.066 - Thread: 1 -> MyCommandConsole - END 2020-03-20 23:09:14.066 - Thread: 1 -> MyCommandEntity - START 2020-03-20 23:09:14.067 - Thread: 1 -> MyCommandEntity - END 2020-03-20 23:09:14.067 - Thread: 1 -> MyAiTargetManager - START 2020-03-20 23:09:14.067 - Thread: 1 -> MyAiTargetManager - END 2020-03-20 23:09:14.067 - Thread: 1 -> MyClientDebugCommands - START 2020-03-20 23:09:14.068 - Thread: 1 -> MyClientDebugCommands - END 2020-03-20 23:09:14.068 - Thread: 1 -> MyDedicatedServer - START 2020-03-20 23:09:14.068 - Thread: 1 -> MyDedicatedServer - END 2020-03-20 23:09:14.068 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-20 23:09:14.068 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-20 23:09:14.068 - Thread: 1 -> MyMultiplayerBase - START 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerBase - END 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerClient - START 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerClient - END 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-20 23:09:14.069 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-20 23:09:14.069 - Thread: 1 -> MyServerDebugCommands - START 2020-03-20 23:09:14.070 - Thread: 1 -> MyServerDebugCommands - END 2020-03-20 23:09:14.070 - Thread: 1 -> MyAIActionsParser - START 2020-03-20 23:09:14.070 - Thread: 1 -> MyAIActionsParser - END 2020-03-20 23:09:14.070 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-20 23:09:14.152 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-20 23:09:14.152 - Thread: 1 -> MyDefinitionManager - START 2020-03-20 23:09:14.176 - Thread: 1 -> MyDefinitionManager - END 2020-03-20 23:09:14.176 - Thread: 1 -> Preallocate - END 2020-03-20 23:09:14.182 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-20 23:09:14.515 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-20 23:09:14.515 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-20 23:09:14.533 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-20 23:09:14.534 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-20 23:09:14.534 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-20 23:09:14.534 - Thread: 1 -> Assembly.Location: F:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-20 23:09:14.534 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-20 23:09:14.534 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-20 23:09:14.536 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-20 23:09:14.547 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2020-03-20 23:09:14.547 - Thread: 1 -> Win32_ComputerSystem.Model: 11361B2 2020-03-20 23:09:14.547 - Thread: 1 -> Virtualized: False 2020-03-20 23:09:14.557 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2680 0 @ 2.70GHz 2020-03-20 23:09:14.558 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,091,330,048 bytes 2020-03-20 23:09:14.558 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2020-03-20 23:09:14.558 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,820,059,136 bytes 2020-03-20 23:09:14.558 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,764,345,024,512 bytes 2020-03-20 23:09:14.561 - Thread: 1 -> Drive C: | Capacity: 239,476,928,512 bytes | Free space: 54,307,139,584 bytes 2020-03-20 23:09:14.561 - Thread: 1 -> Drive D: | Capacity: 104,853,504 bytes | Free space: 70,221,824 bytes 2020-03-20 23:09:14.561 - Thread: 1 -> Drive E: | Capacity: 250,057,060,352 bytes | Free space: 247,764,037,632 bytes 2020-03-20 23:09:14.562 - Thread: 1 -> Drive F: | Capacity: 499,999,830,016 bytes | Free space: 128,469,364,736 bytes 2020-03-20 23:09:14.562 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-20 23:09:14.565 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-20 23:09:14.565 - Thread: 1 -> Installed DLCs: 2020-03-20 23:09:14.637 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-20 23:09:14.732 - Thread: 1 -> Havok: Physics.Init 2020-03-20 23:09:14.787 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-20 23:09:14.792 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-20 23:09:14.804 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-20 23:09:14.806 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-20 23:09:14.811 - Thread: 1 -> 81185f3d4e1907b46c742e99a4b23755350b20fc 2020-03-20 23:09:15.194 - Thread: 1 -> Loading scenarios 2020-03-20 23:09:15.259 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-20 23:09:15.260 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-20 23:09:15.669 - Thread: 1 -> Loading sound definitions 2020-03-20 23:09:15.690 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-20 23:09:15.690 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-20 23:09:15.691 - Thread: 1 -> Loading shadow textures definitions 2020-03-20 23:09:15.691 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-20 23:09:15.697 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-20 23:09:15.709 - Thread: 1 -> MyAudio.LoadData - START 2020-03-20 23:09:15.765 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Reproduktory (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-03-20 23:09:15.828 - Thread: 1 -> MyAudio.LoadData - END 2020-03-20 23:09:15.846 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2020-03-20 23:09:15.847 - Thread: 1 -> MyGuiManager() 2020-03-20 23:09:15.853 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-20 23:09:16.049 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-20 23:09:16.073 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-20 23:09:16.084 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-20 23:09:16.086 - Thread: 14 -> ReloadVoxelMaterials 2020-03-20 23:09:16.105 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-20 23:09:16.105 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-20 23:09:16.106 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-20 23:09:16.172 - Thread: 35 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-20 23:09:16.172 - Thread: 23 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-20 23:09:16.172 - Thread: 24 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-20 23:09:16.172 - Thread: 36 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-20 23:09:16.172 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-20 23:09:16.172 - Thread: 31 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-20 23:09:16.173 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-20 23:09:16.173 - Thread: 37 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-20 23:09:16.173 - Thread: 26 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-20 23:09:16.173 - Thread: 25 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-20 23:09:16.173 - Thread: 14 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-20 23:09:16.173 - Thread: 27 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-20 23:09:16.173 - Thread: 33 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-20 23:09:16.173 - Thread: 28 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-20 23:09:16.173 - Thread: 29 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-20 23:09:16.173 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-20 23:09:16.220 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-20 23:09:16.267 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.267 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.267 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.268 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.268 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.273 - Thread: 24 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-20 23:09:16.273 - Thread: 35 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-20 23:09:16.273 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-20 23:09:16.273 - Thread: 25 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-20 23:09:16.275 - Thread: 23 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-20 23:09:16.283 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.283 - Thread: 14 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-20 23:09:16.285 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.285 - Thread: 14 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-20 23:09:16.286 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.286 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-20 23:09:16.286 - Thread: 36 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.286 - Thread: 36 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-20 23:09:16.287 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.287 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-20 23:09:16.291 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.291 - Thread: 33 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-20 23:09:16.299 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.299 - Thread: 33 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-20 23:09:16.301 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.301 - Thread: 14 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-20 23:09:16.302 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.302 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-20 23:09:16.304 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.304 - Thread: 35 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-20 23:09:16.305 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.305 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-20 23:09:16.308 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.308 - Thread: 35 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-20 23:09:16.308 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.308 - Thread: 23 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-20 23:09:16.318 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.318 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-20 23:09:16.323 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.323 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-20 23:09:16.333 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.333 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-20 23:09:16.336 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.336 - Thread: 23 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-20 23:09:16.337 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.337 - Thread: 23 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-20 23:09:16.337 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.337 - Thread: 23 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-20 23:09:16.347 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.347 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-20 23:09:16.355 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.355 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-20 23:09:16.358 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.358 - Thread: 26 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-20 23:09:16.374 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.374 - Thread: 29 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-20 23:09:16.391 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.392 - Thread: 35 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-20 23:09:16.395 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.395 - Thread: 26 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-20 23:09:16.410 - Thread: 26 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-20 23:09:16.415 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.416 - Thread: 37 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-20 23:09:16.433 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.433 - Thread: 29 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-20 23:09:16.442 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.442 - Thread: 25 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-20 23:09:16.450 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.450 - Thread: 35 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-20 23:09:16.456 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.456 - Thread: 23 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-20 23:09:16.461 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.461 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-20 23:09:16.462 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.462 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-20 23:09:16.462 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-20 23:09:16.471 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-20 23:09:16.479 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-20 23:09:16.482 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-20 23:09:16.486 - Thread: 36 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.486 - Thread: 36 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-20 23:09:16.487 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-20 23:09:16.490 - Thread: 36 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-20 23:09:16.492 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-20 23:09:16.493 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-20 23:09:16.497 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.497 - Thread: 27 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-20 23:09:16.502 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.502 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-20 23:09:16.502 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-20 23:09:16.514 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-20 23:09:16.522 - Thread: 36 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-20 23:09:16.522 - Thread: 27 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-20 23:09:16.523 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-20 23:09:16.543 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-20 23:09:16.545 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.545 - Thread: 28 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-20 23:09:16.563 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.563 - Thread: 14 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-20 23:09:16.565 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-20 23:09:16.571 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.571 - Thread: 33 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-20 23:09:16.661 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-20 23:09:16.664 - Thread: 27 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-20 23:09:16.676 - Thread: 36 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-20 23:09:16.683 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-20 23:09:16.687 - Thread: 33 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-20 23:09:16.689 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-20 23:09:16.724 - Thread: 14 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-20 23:09:16.750 - Thread: 28 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-20 23:09:16.793 - Thread: 27 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-20 23:09:16.796 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-20 23:09:16.825 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-20 23:09:16.829 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-20 23:09:16.832 - Thread: 33 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-20 23:09:16.847 - Thread: 36 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-20 23:09:16.848 - Thread: 32 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-20 23:09:16.863 - Thread: 27 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-20 23:09:16.868 - Thread: 30 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-20 23:09:16.870 - Thread: 28 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-20 23:09:16.884 - Thread: 34 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-20 23:09:16.894 - Thread: 14 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-20 23:09:16.933 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 23:09:16.933 - Thread: 31 -> Loading voxel storage from file 'F:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-20 23:09:16.941 - Thread: 39 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x887C0004], Module: [SharpDX.Direct3D11], ApiCode: [D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD/DeferredContextMapWithoutInitialDiscard], Message: Unknown at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.MapSubresource(Resource resourceRef, Int32 subresource, MapMode mapType, MapFlags mapFlags) at VRageRender.MyMapping.Map(MyRenderContext rc, IResource resource, Int32 bufferSize, MapMode mapMode) at VRage.Render11.Resources.MyDeviceWriteBuffer.Alloc(Int32 bytes) at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit() at VRageRender.MyRender11.OnSessionStart() at VRageRender.MyRender11.InitSubsystemsConsume(MyRenderContext rc) at VRage.Render.Scene.MyActorUpdater.UpdateDelayedCalls(MyTimeSpan currentTime) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 23:09:16.943 - Thread: 39 -> Showing message 2020-03-20 23:09:17.447 - Thread: 39 -> Log Closed