2020-03-19 23:47:00.577 - Thread: 1 -> Log Started 2020-03-19 23:47:00.583 - Thread: 1 -> Timezone (local - UTC): -7h 2020-03-19 23:47:00.583 - Thread: 1 -> App Version: 01_194_048 2020-03-19 23:47:00.609 - Thread: 1 -> Steam build: Always true 2020-03-19 23:47:00.609 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-19 23:47:00.609 - Thread: 1 -> Environment.ProcessorCount: 8 2020-03-19 23:47:00.878 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2020-03-19 23:47:00.878 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-19 23:47:00.878 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-19 23:47:00.878 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-19 23:47:00.879 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-19 23:47:00.879 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-19 23:47:00.886 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz 2020-03-19 23:47:00.886 - Thread: 1 -> IntPtr.Size: 8 2020-03-19 23:47:00.886 - Thread: 1 -> Default Culture: 2020-03-19 23:47:00.886 - Thread: 1 -> Default UI Culture: 2020-03-19 23:47:00.933 - Thread: 1 -> MyConfig.Load() - START 2020-03-19 23:47:00.943 - Thread: 1 -> Path: C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-19 23:47:01.567 - Thread: 1 -> NewNewGameScreen: False 2020-03-19 23:47:01.567 - Thread: 1 -> EnableDamageEffects: True 2020-03-19 23:47:01.567 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-03-19 23:47:01.567 - Thread: 1 -> EnableReverb: False 2020-03-19 23:47:01.576 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-19 23:47:01.576 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-19 23:47:01.576 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-19 23:47:01.576 - Thread: 1 -> FirstTimeRun: False 2020-03-19 23:47:01.576 - Thread: 1 -> ExperimentalMode: True 2020-03-19 23:47:01.576 - Thread: 1 -> VideoAdapter: 1 2020-03-19 23:47:01.576 - Thread: 1 -> ScreenWidth: 1920 2020-03-19 23:47:01.576 - Thread: 1 -> ScreenHeight: 1080 2020-03-19 23:47:01.576 - Thread: 1 -> RefreshRate: 285500000 2020-03-19 23:47:01.576 - Thread: 1 -> WindowMode: 1 2020-03-19 23:47:01.576 - Thread: 1 -> VerticalSync: 0 2020-03-19 23:47:01.576 - Thread: 1 -> FieldOfView: 70 2020-03-19 23:47:01.576 - Thread: 1 -> PostProcessingEnabled: True 2020-03-19 23:47:01.576 - Thread: 1 -> FlaresIntensity: 1 2020-03-19 23:47:01.576 - Thread: 1 -> TreeViewDistance: 1000 2020-03-19 23:47:01.576 - Thread: 1 -> GrassDensity: 1 2020-03-19 23:47:01.576 - Thread: 1 -> GrassDrawDistance: 159 2020-03-19 23:47:01.576 - Thread: 1 -> AntialiasingMode: 1 2020-03-19 23:47:01.576 - Thread: 1 -> ShadowMapResolution: 1 2020-03-19 23:47:01.576 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-19 23:47:01.576 - Thread: 1 -> TextureQuality: 1 2020-03-19 23:47:01.576 - Thread: 1 -> AnisotropicFiltering: 0 2020-03-19 23:47:01.576 - Thread: 1 -> ModelQuality: 1 2020-03-19 23:47:01.576 - Thread: 1 -> VoxelQuality: 1 2020-03-19 23:47:01.576 - Thread: 1 -> ShaderQuality: 1 2020-03-19 23:47:01.576 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-19 23:47:01.576 - Thread: 1 -> FirstVTTimeRun: False 2020-03-19 23:47:01.576 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-19 23:47:01.576 - Thread: 1 -> GDPRConsent: True 2020-03-19 23:47:01.576 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-19 23:47:01.576 - Thread: 1 -> FirstTimeTutorials: False 2020-03-19 23:47:01.576 - Thread: 1 -> ShowCrosshair: True 2020-03-19 23:47:01.576 - Thread: 1 -> EnableTrading: True 2020-03-19 23:47:01.576 - Thread: 1 -> EnableSteamCloud: True 2020-03-19 23:47:01.576 - Thread: 1 -> UiTransparency: 0.730176 2020-03-19 23:47:01.576 - Thread: 1 -> UiBkTransparency: 0.5975718 2020-03-19 23:47:01.576 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-19 23:47:01.576 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-19 23:47:01.576 - Thread: 1 -> ControlsHints: False 2020-03-19 23:47:01.576 - Thread: 1 -> GoodBotHints: False 2020-03-19 23:47:01.576 - Thread: 1 -> RotationHints: True 2020-03-19 23:47:01.576 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-19 23:47:01.576 - Thread: 1 -> HudState: 2 2020-03-19 23:47:01.576 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-19 23:47:01.576 - Thread: 1 -> MutedPlayers: 2020-03-19 23:47:01.576 - Thread: 1 -> DisableUpdateDriverNotification: False 2020-03-19 23:47:01.576 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-19 23:47:01.576 - Thread: 1 -> GameVolume: 0.386777 2020-03-19 23:47:01.576 - Thread: 1 -> Music_Volume: 0.05394282 2020-03-19 23:47:01.576 - Thread: 1 -> VoiceChatVolume: 1 2020-03-19 23:47:01.576 - Thread: 1 -> HudWarnings: True 2020-03-19 23:47:01.576 - Thread: 1 -> VoiceChat: True 2020-03-19 23:47:01.576 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-19 23:47:01.576 - Thread: 1 -> EnableDynamicMusic: True 2020-03-19 23:47:01.576 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-19 23:47:01.576 - Thread: 1 -> EnableDoppler: True 2020-03-19 23:47:01.576 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-03-19 23:47:01.576 - Thread: 1 -> CubeBuilderAlignToDefault: True 2020-03-19 23:47:01.576 - Thread: 1 -> LastCheckedVersion: 1193103 2020-03-19 23:47:01.578 - Thread: 1 -> MyConfig.Load() - END 2020-03-19 23:47:06.325 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-19 23:47:08.283 - Thread: 1 -> Found processor count: 8 2020-03-19 23:47:08.283 - Thread: 1 -> Using processor count: 8 2020-03-19 23:47:09.769 - Thread: 1 -> All detected adapters: 2020-03-19 23:47:09.781 - Thread: 1 -> Intel(R) HD Graphics 630 - VendorID=32902, SubsystemID=-2026958781, DeviceID=22802 2020-03-19 23:47:09.781 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=847451234, DeviceID=7171 2020-03-19 23:47:09.781 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-19 23:47:11.391 - Thread: 1 -> AdapterInfo = { 2020-03-19 23:47:11.391 - Thread: 1 -> Name = Intel(R) HD Graphics 630 + DISPLAY1 2020-03-19 23:47:11.391 - Thread: 1 -> Description = dev id: 22802, mem: 134217728, shared mem: 8521457664, Luid: 54814, rev: 4, subsys id: -2026958781, vendor id: 32902 2020-03-19 23:47:11.391 - Thread: 1 -> Driver version = 26.20.100.7262 2020-03-19 23:47:11.391 - Thread: 1 -> Driver date = 20190925000000.000000-000 2020-03-19 23:47:11.391 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-19 23:47:11.391 - Thread: 1 -> AftermathSupported = False 2020-03-19 23:47:11.391 - Thread: 1 -> Adapter id = 0 2020-03-19 23:47:11.391 - Thread: 1 -> Supported = True 2020-03-19 23:47:11.391 - Thread: 1 -> RAM = 134217728 2020-03-19 23:47:11.391 - Thread: 1 -> Priority = 1 2020-03-19 23:47:11.391 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-19 23:47:11.391 - Thread: 1 -> Output is attached = True 2020-03-19 23:47:11.392 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-19 23:47:11.392 - Thread: 1 -> Display modes = { 2020-03-19 23:47:11.392 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 800x600@60Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 800x600@60.31654Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.393 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@70.06936Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@75Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.394 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.395 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.395 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.395 - Thread: 1 -> 1920x1080@119.9822Hz 2020-03-19 23:47:11.395 - Thread: 1 -> } 2020-03-19 23:47:11.395 - Thread: 1 -> } 2020-03-19 23:47:11.395 - Thread: 1 -> AdapterInfo = { 2020-03-19 23:47:11.395 - Thread: 1 -> Name = Intel(R) HD Graphics 630 + DISPLAY1 2020-03-19 23:47:11.395 - Thread: 1 -> Description = dev id: 22802, mem: 134217728, shared mem: 8521457664, Luid: 54814, rev: 4, subsys id: -2026958781, vendor id: 32902 2020-03-19 23:47:11.395 - Thread: 1 -> Driver version = 26.20.100.7262 2020-03-19 23:47:11.395 - Thread: 1 -> Driver date = 20190925000000.000000-000 2020-03-19 23:47:11.395 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-19 23:47:11.395 - Thread: 1 -> AftermathSupported = False 2020-03-19 23:47:11.395 - Thread: 1 -> Adapter id = 0 2020-03-19 23:47:11.395 - Thread: 1 -> Supported = True 2020-03-19 23:47:11.395 - Thread: 1 -> RAM = 134217728 2020-03-19 23:47:11.395 - Thread: 1 -> Priority = 1 2020-03-19 23:47:11.395 - Thread: 1 -> Multithreaded rendering supported = False 2020-03-19 23:47:11.395 - Thread: 1 -> Output is attached = True 2020-03-19 23:47:11.395 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-19 23:47:11.395 - Thread: 1 -> Display modes = { 2020-03-19 23:47:11.395 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 23:47:11.395 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.395 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@60.31654Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@70.06936Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@75Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.396 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.397 - Thread: 1 -> 1920x1080@119.9822Hz 2020-03-19 23:47:11.397 - Thread: 1 -> } 2020-03-19 23:47:11.397 - Thread: 1 -> } 2020-03-19 23:47:11.397 - Thread: 1 -> AdapterInfo = { 2020-03-19 23:47:11.398 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB 2020-03-19 23:47:11.398 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8521457664, Luid: 55753, rev: 161, subsys id: 847451234, vendor id: 4318 2020-03-19 23:47:11.398 - Thread: 1 -> Driver version = 26.21.14.4112 2020-03-19 23:47:11.398 - Thread: 1 -> Driver date = 20191024000000.000000-000 2020-03-19 23:47:11.398 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-19 23:47:11.398 - Thread: 1 -> AftermathSupported = False 2020-03-19 23:47:11.398 - Thread: 1 -> Adapter id = 1 2020-03-19 23:47:11.398 - Thread: 1 -> Supported = True 2020-03-19 23:47:11.398 - Thread: 1 -> RAM = 6345981952 2020-03-19 23:47:11.398 - Thread: 1 -> Priority = 2 2020-03-19 23:47:11.398 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-19 23:47:11.398 - Thread: 1 -> Output is attached = False 2020-03-19 23:47:11.398 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-19 23:47:11.398 - Thread: 1 -> Display modes = { 2020-03-19 23:47:11.398 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@60.31654Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@70.06936Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1152x864@75Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.398 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.399 - Thread: 1 -> 1920x1080@119.9822Hz 2020-03-19 23:47:11.399 - Thread: 1 -> } 2020-03-19 23:47:11.399 - Thread: 1 -> } 2020-03-19 23:47:11.399 - Thread: 1 -> AdapterInfo = { 2020-03-19 23:47:11.400 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB 2020-03-19 23:47:11.400 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8521457664, Luid: 55753, rev: 161, subsys id: 847451234, vendor id: 4318 2020-03-19 23:47:11.400 - Thread: 1 -> Driver version = 26.21.14.4112 2020-03-19 23:47:11.400 - Thread: 1 -> Driver date = 20191024000000.000000-000 2020-03-19 23:47:11.400 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-19 23:47:11.400 - Thread: 1 -> AftermathSupported = False 2020-03-19 23:47:11.400 - Thread: 1 -> Adapter id = 1 2020-03-19 23:47:11.400 - Thread: 1 -> Supported = True 2020-03-19 23:47:11.400 - Thread: 1 -> RAM = 6345981952 2020-03-19 23:47:11.400 - Thread: 1 -> Priority = 2 2020-03-19 23:47:11.400 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-19 23:47:11.400 - Thread: 1 -> Output is attached = False 2020-03-19 23:47:11.400 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-03-19 23:47:11.400 - Thread: 1 -> Display modes = { 2020-03-19 23:47:11.400 - Thread: 1 -> DXGIOutput id = 0 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@50Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x200@119.9822Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@50Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 320x240@119.9822Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@50Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 400x300@119.9822Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 512x384@60Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 512x384@59.94006Hz 2020-03-19 23:47:11.400 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 512x384@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 512x384@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x400@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 640x480@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x480@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 720x576@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@60.31654Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 800x600@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@59.9439Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@60.00384Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@70.06936Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1024x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@75Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1152x864@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x600@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x720@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@59.81033Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x800@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x960@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@59.95978Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@60.01974Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1280x1024@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1360x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1366x768@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1400x1050@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@59.88744Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1440x900@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1600x900@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@59.95425Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@60.01421Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1680x1050@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1920x1080@60Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1920x1080@50Hz 2020-03-19 23:47:11.401 - Thread: 1 -> 1920x1080@119.9822Hz 2020-03-19 23:47:11.401 - Thread: 1 -> } 2020-03-19 23:47:11.401 - Thread: 1 -> } 2020-03-19 23:47:11.407 - Thread: 1 -> Steam.IsActive: True 2020-03-19 23:47:11.407 - Thread: 1 -> Steam.IsOnline: True 2020-03-19 23:47:11.407 - Thread: 1 -> Steam.OwnsGame: False 2020-03-19 23:47:11.407 - Thread: 1 -> Steam.UserId: 76561198825163352 2020-03-19 23:47:11.407 - Thread: 1 -> Steam.UserName: Dan3579 2020-03-19 23:47:11.415 - Thread: 1 -> Steam.Branch: default 2020-03-19 23:47:11.415 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-19 23:47:11.415 - Thread: 1 -> Build version: 0.1.1.0 2020-03-19 23:47:11.623 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2020-03-19 23:47:11.623 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2020-03-19 23:47:11.626 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2020-03-19 23:47:11.627 - Thread: 23 -> CreateDeviceInternal - Create device 2020-03-19 23:47:11.658 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2020-03-19 23:47:11.685 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2020-03-19 23:47:11.686 - Thread: 23 -> CreateDeviceInternal create swapchain 2020-03-19 23:47:11.686 - Thread: 23 -> Mode not found: 1920x1080 @ 285500000 2020-03-19 23:47:18.322 - Thread: 23 -> Mode not found: 1920x1080 @ 285500000 2020-03-19 23:47:18.597 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-19 23:47:18.598 - Thread: 1 -> MyScreenManager() 2020-03-19 23:47:18.598 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-19 23:47:18.598 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-19 23:47:20.311 - Thread: 1 -> Preallocate - START 2020-03-19 23:47:20.314 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-19 23:47:20.352 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-19 23:47:20.352 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-19 23:47:20.352 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-19 23:47:20.352 - Thread: 1 -> MyEntities - START 2020-03-19 23:47:20.372 - Thread: 1 -> MyEntities - END 2020-03-19 23:47:20.372 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-19 23:47:20.372 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-19 23:47:20.372 - Thread: 1 -> MyTransparentGeometry - START 2020-03-19 23:47:20.372 - Thread: 1 -> MyTransparentGeometry - END 2020-03-19 23:47:20.372 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-19 23:47:20.382 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-19 23:47:20.382 - Thread: 1 -> MyMath - START 2020-03-19 23:47:20.382 - Thread: 1 -> MyMath - END 2020-03-19 23:47:20.382 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-19 23:47:20.382 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-19 23:47:20.391 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-19 23:47:20.391 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-19 23:47:20.391 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-19 23:47:20.489 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-19 23:47:20.489 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-19 23:47:20.518 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-19 23:47:20.518 - Thread: 1 -> MySyncDestructions - START 2020-03-19 23:47:20.518 - Thread: 1 -> MySyncDestructions - END 2020-03-19 23:47:20.518 - Thread: 1 -> MySyncEntity - START 2020-03-19 23:47:20.518 - Thread: 1 -> MySyncEntity - END 2020-03-19 23:47:20.518 - Thread: 1 -> MySyncScenario - START 2020-03-19 23:47:20.518 - Thread: 1 -> MySyncScenario - END 2020-03-19 23:47:20.518 - Thread: 1 -> MyCommandCharacter - START 2020-03-19 23:47:20.522 - Thread: 1 -> MyCommandCharacter - END 2020-03-19 23:47:20.522 - Thread: 1 -> MyCommandConsole - START 2020-03-19 23:47:20.523 - Thread: 1 -> MyCommandConsole - END 2020-03-19 23:47:20.523 - Thread: 1 -> MyCommandEntity - START 2020-03-19 23:47:20.524 - Thread: 1 -> MyCommandEntity - END 2020-03-19 23:47:20.524 - Thread: 1 -> MyAiTargetManager - START 2020-03-19 23:47:20.524 - Thread: 1 -> MyAiTargetManager - END 2020-03-19 23:47:20.524 - Thread: 1 -> MyClientDebugCommands - START 2020-03-19 23:47:20.525 - Thread: 1 -> MyClientDebugCommands - END 2020-03-19 23:47:20.525 - Thread: 1 -> MyDedicatedServer - START 2020-03-19 23:47:20.525 - Thread: 1 -> MyDedicatedServer - END 2020-03-19 23:47:20.525 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-19 23:47:20.525 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-19 23:47:20.525 - Thread: 1 -> MyMultiplayerBase - START 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerBase - END 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerClient - START 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerClient - END 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-19 23:47:20.531 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-19 23:47:20.531 - Thread: 1 -> MyServerDebugCommands - START 2020-03-19 23:47:20.532 - Thread: 1 -> MyServerDebugCommands - END 2020-03-19 23:47:20.532 - Thread: 1 -> MyAIActionsParser - START 2020-03-19 23:47:20.533 - Thread: 1 -> MyAIActionsParser - END 2020-03-19 23:47:20.533 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-19 23:47:20.627 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-19 23:47:20.627 - Thread: 1 -> MyDefinitionManager - START 2020-03-19 23:47:20.701 - Thread: 1 -> MyDefinitionManager - END 2020-03-19 23:47:20.701 - Thread: 1 -> Preallocate - END 2020-03-19 23:47:20.706 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-19 23:47:21.067 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-19 23:47:21.067 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-19 23:47:21.079 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-19 23:47:21.079 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:47:21.079 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:47:21.079 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-19 23:47:21.079 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-19 23:47:21.079 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-19 23:47:21.081 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-19 23:47:21.088 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-03-19 23:47:21.088 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-03-19 23:47:21.089 - Thread: 1 -> Virtualized: False 2020-03-19 23:47:21.092 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz 2020-03-19 23:47:21.093 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,042,915,328 bytes 2020-03-19 23:47:21.093 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-19 23:47:21.093 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,568,785,920 bytes 2020-03-19 23:47:21.093 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,664,338,944 bytes 2020-03-19 23:47:21.097 - Thread: 1 -> Drive C: | Capacity: 1,998,912,073,728 bytes | Free space: 997,671,620,608 bytes 2020-03-19 23:47:21.097 - Thread: 1 -> Drive D: | Capacity: 450,092,855,296 bytes | Free space: 449,978,290,176 bytes 2020-03-19 23:47:21.097 - Thread: 1 -> Drive E: | Capacity: 1,000,168,484,864 bytes | Free space: 821,427,847,168 bytes 2020-03-19 23:47:21.097 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-19 23:47:21.110 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-19 23:47:21.111 - Thread: 1 -> Installed DLCs: 2020-03-19 23:47:21.161 - Thread: 1 -> Deluxe Edition (573160) 2020-03-19 23:47:21.161 - Thread: 1 -> Decorative Blocks (1049790) 2020-03-19 23:47:21.161 - Thread: 1 -> Economy Deluxe (1135960) 2020-03-19 23:47:21.161 - Thread: 1 -> Style Pack (1084680) 2020-03-19 23:47:21.161 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-03-19 23:47:21.161 - Thread: 1 -> Frostbite (1241550) 2020-03-19 23:47:21.189 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-19 23:47:21.351 - Thread: 1 -> Havok: Physics.Init 2020-03-19 23:47:22.139 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-19 23:47:22.173 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-19 23:47:22.212 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-19 23:47:22.213 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-19 23:47:22.249 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-19 23:47:22.611 - Thread: 1 -> Loading scenarios 2020-03-19 23:47:22.662 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-19 23:47:22.663 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-19 23:47:23.177 - Thread: 1 -> Loading sound definitions 2020-03-19 23:47:24.343 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-19 23:47:24.343 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-19 23:47:24.344 - Thread: 1 -> Loading shadow textures definitions 2020-03-19 23:47:24.344 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-19 23:47:24.355 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-19 23:47:24.425 - Thread: 1 -> MyAudio.LoadData - START 2020-03-19 23:47:24.507 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Yeti Stereo Microphone) - Channel #: 2 - Sample rate: 48000 2020-03-19 23:47:26.282 - Thread: 1 -> MyAudio.LoadData - END 2020-03-19 23:47:26.322 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2020-03-19 23:47:26.336 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-19 23:47:26.347 - Thread: 1 -> MyGuiManager() 2020-03-19 23:47:26.645 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-19 23:47:26.645 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-19 23:47:26.753 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-19 23:47:26.754 - Thread: 10 -> ReloadVoxelMaterials 2020-03-19 23:47:26.775 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-19 23:47:26.775 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-19 23:47:26.775 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-19 23:47:26.786 - Thread: 1 -> Loading default controls 2020-03-19 23:47:26.866 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-19 23:47:26.866 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-19 23:47:26.866 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-19 23:47:26.866 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-19 23:47:26.867 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-19 23:47:26.868 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-19 23:47:26.870 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-19 23:47:26.870 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-19 23:47:26.873 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-19 23:47:27.014 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.018 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-19 23:47:27.023 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.024 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-19 23:47:27.046 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.046 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-19 23:47:27.046 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.046 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-19 23:47:27.048 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.048 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-19 23:47:27.048 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.048 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-19 23:47:27.050 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.050 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-19 23:47:27.055 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.055 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-19 23:47:27.071 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.071 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-19 23:47:27.086 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.087 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-19 23:47:27.088 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.088 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-19 23:47:27.111 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.111 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-19 23:47:27.119 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.119 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-19 23:47:27.125 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.126 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-19 23:47:27.134 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.134 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-19 23:47:27.154 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.154 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-19 23:47:27.171 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.171 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-19 23:47:27.172 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.173 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-19 23:47:27.180 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.180 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-19 23:47:27.189 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.189 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-19 23:47:27.190 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.191 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-19 23:47:27.195 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.196 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-19 23:47:27.239 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.239 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-19 23:47:27.243 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.243 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-19 23:47:27.246 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.246 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-19 23:47:27.250 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.250 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-19 23:47:27.251 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.251 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-19 23:47:27.261 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.261 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-19 23:47:27.410 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.410 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-19 23:47:27.424 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.425 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-19 23:47:27.426 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.426 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-19 23:47:27.427 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.427 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-19 23:47:27.428 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.428 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-19 23:47:27.432 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.432 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-19 23:47:27.453 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.454 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-19 23:47:27.459 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.460 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-19 23:47:27.470 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.470 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-19 23:47:27.471 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.471 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-19 23:47:27.475 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.475 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-19 23:47:27.488 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.489 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-19 23:47:27.501 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.501 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-19 23:47:27.526 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.526 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-19 23:47:27.823 - Thread: 10 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:27.823 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-19 23:47:27.829 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-19 23:47:28.100 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:28.100 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-19 23:47:28.105 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-19 23:47:28.135 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-19 23:47:28.158 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-19 23:47:28.165 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-19 23:47:28.172 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-19 23:47:28.179 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-19 23:47:28.197 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-19 23:47:28.204 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-19 23:47:28.221 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-19 23:47:28.236 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-19 23:47:28.245 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-19 23:47:28.246 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-19 23:47:28.250 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-19 23:47:28.260 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-19 23:47:28.262 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-19 23:47:28.274 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-19 23:47:28.305 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-19 23:47:28.370 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-19 23:47:28.433 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-19 23:47:28.490 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-19 23:47:28.496 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-19 23:47:28.582 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-19 23:47:28.638 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-19 23:47:28.691 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-19 23:47:28.738 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-19 23:47:28.778 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-19 23:47:28.857 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-19 23:47:28.867 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-19 23:47:28.918 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-19 23:47:28.963 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-19 23:47:28.977 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-19 23:47:28.977 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-19 23:47:29.014 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-19 23:47:29.022 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-19 23:47:29.050 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-19 23:47:29.056 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-19 23:47:29.087 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-19 23:47:29.095 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-19 23:47:29.163 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-19 23:47:29.361 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-19 23:47:29.362 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-19 23:47:29.404 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-19 23:47:29.422 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-19 23:47:29.595 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-19 23:47:29.737 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-19 23:47:29.740 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-19 23:47:29.884 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-19 23:47:32.459 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-19 23:47:32.661 - Thread: 1 -> Timer Frequency: 10000000 2020-03-19 23:47:32.661 - Thread: 1 -> Ticks per frame: 166667 2020-03-19 23:47:34.418 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-19 23:47:34.418 - Thread: 1 -> Flares Intensity: 1 2020-03-19 23:47:34.418 - Thread: 1 -> Field of view: 1.22173 2020-03-19 23:47:34.418 - Thread: 1 -> PostProcessingEnabled: True 2020-03-19 23:47:34.418 - Thread: 1 -> Render.GrassDensityFactor: 1 2020-03-19 23:47:34.418 - Thread: 1 -> Render.GrassDrawDistance: 159 2020-03-19 23:47:34.418 - Thread: 1 -> Render.DistanceFade: 1000 2020-03-19 23:47:34.418 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-19 23:47:34.418 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-03-19 23:47:34.418 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-03-19 23:47:34.418 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-19 23:47:34.418 - Thread: 1 -> Render.TextureQuality: MEDIUM 2020-03-19 23:47:34.418 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-03-19 23:47:34.418 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-03-19 23:47:34.418 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-03-19 23:47:34.418 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-03-19 23:47:34.432 - Thread: 1 -> Analytics uuid: 4350be1f-14d4-90f2-be07-c00a33db2737 2020-03-19 23:47:35.685 - Thread: 1 -> Analytics helper process start reported 2020-03-19 23:47:37.818 - Thread: 32 -> Analytics session: 20068792 2020-03-19 23:47:53.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:47:53.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:47:56.805 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-19 23:48:00.497 - Thread: 12 -> Loading available saves - START 2020-03-19 23:48:00.500 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352' 2020-03-19 23:48:03.461 - Thread: 12 -> Loading available saves - END 2020-03-19 23:48:03.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:48:03.697 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:48:09.775 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-19 23:48:09.775 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-19 23:48:09.775 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2020-03-19 23:48:10.482 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Sandbox_config.sbc 2020-03-19 23:48:10.509 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-19 23:48:10.510 - Thread: 1 -> LoadSandbox() - Start 2020-03-19 23:48:10.511 - Thread: 1 -> LoadSession() - Start 2020-03-19 23:48:10.511 - Thread: 1 -> C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it 2020-03-19 23:48:12.026 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Sandbox_config.sbc 2020-03-19 23:48:12.027 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-03-19 23:48:12.031 - Thread: 1 -> CheckPoint Experimental mode: Yes 2020-03-19 23:48:12.032 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, SyncDistance, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, EnableWolfs, EnableSpiders, EnableSubgridDamage 2020-03-19 23:48:12.045 - Thread: 1 -> LoadSandbox() - End 2020-03-19 23:48:12.047 - Thread: 11 -> Downloading world mods - START 2020-03-19 23:48:12.473 - Thread: 1 -> Mod dependencies query successful 2020-03-19 23:48:12.675 - Thread: 1 -> Mod dependencies query successful 2020-03-19 23:48:12.701 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 11 items 2020-03-19 23:48:12.868 - Thread: 1 -> Mod query successful 2020-03-19 23:48:12.878 - Thread: 11 -> Up to date mod: Id = 499679612, title = 'B.A.S Hyper Thruster (BAS-T01) [DX11]' 2020-03-19 23:48:12.879 - Thread: 11 -> Up to date mod: Id = 728555954, title = 'Hacking Computer v3' 2020-03-19 23:48:12.880 - Thread: 11 -> Up to date mod: Id = 754173702, title = '[New Version] Stargate Modpack (Economy Support!)' 2020-03-19 23:48:12.880 - Thread: 11 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2020-03-19 23:48:12.880 - Thread: 11 -> Up to date mod: Id = 1114854185, title = 'retractable landing gear' 2020-03-19 23:48:12.881 - Thread: 11 -> Up to date mod: Id = 1154898843, title = 'VCZ Multifloor Elevator' 2020-03-19 23:48:12.881 - Thread: 11 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v1.9(75)' 2020-03-19 23:48:12.882 - Thread: 11 -> Up to date mod: Id = 1506924858, title = 'Starwars Hangar Fields' 2020-03-19 23:48:12.882 - Thread: 11 -> Up to date mod: Id = 1699203250, title = 'BalCorp - Letters (Ethnocentric) (up to 3x3)' 2020-03-19 23:48:12.882 - Thread: 11 -> Up to date mod: Id = 1724382943, title = 'Directed Energy Weapons' 2020-03-19 23:48:12.882 - Thread: 11 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2020-03-19 23:48:12.884 - Thread: 11 -> Mod download time: 0.01 seconds 2020-03-19 23:48:12.884 - Thread: 11 -> Downloading world mods - END 2020-03-19 23:48:12.891 - Thread: 1 -> LoadSession() - End 2020-03-19 23:48:12.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:48:12.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:48:12.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:48:12.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:48:12.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:48:12.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:48:12.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:48:12.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:48:12.947 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-19 23:48:12.949 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-19 23:48:13.131 - Thread: 1 -> RunLoadingAction - START 2020-03-19 23:48:13.134 - Thread: 1 -> Loading session: C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it 2020-03-19 23:48:13.878 - Thread: 1 -> GC Memory: 1,000,303,192 B 2020-03-19 23:48:13.885 - Thread: 1 -> Process Memory: 2,868,146,176 B 2020-03-19 23:48:13.886 - Thread: 1 -> Experimental mode: Yes 2020-03-19 23:48:13.886 - Thread: 1 -> Experimental mode reason: ExperimentalMode, SyncDistance, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, EnableWolfs, EnableSpiders, EnableSubgridDamage, ExperimentalTurnedOnInConfiguration, Mods 2020-03-19 23:48:15.321 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-19 23:48:21.740 - Thread: 1 -> MOD_ERROR: Directed Energy Weapons 2020-03-19 23:48:21.740 - Thread: 1 -> in file: 2020-03-19 23:48:21.740 - Thread: 1 -> Compilation of C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Mods\1724382943.sbm_DEW_CustomEnergyWeapons failed: 2020-03-19 23:48:21.741 - Thread: 1 -> MOD_ERROR: Directed Energy Weapons 2020-03-19 23:48:21.741 - Thread: 1 -> in file: 2020-03-19 23:48:21.741 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1724382943\Data\Scripts\DEW_CustomEnergyWeapons\Config\DEW_WeaponLogic.cs(718,16): Error: 'MyParticleEffect' does not contain a definition for 'DurationMin' and no accessible extension method 'DurationMin' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-19 23:48:21.818 - Thread: 1 -> ASSERT: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1724382943\Data\Scripts\DEW_CustomEnergyWeapons\Config\DEW_WeaponLogic.cs(718,16): Error: 'MyParticleEffect' does not contain a definition for 'DurationMin' and no accessible extension method 'DurationMin' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) at Sandbox.Game.World.MyScriptManager.LoadScripts(String path, MyModContext mod) at Sandbox.Game.World.MyScriptManager.LoadData() at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:21.819 - Thread: 1 -> MOD_ERROR: Directed Energy Weapons 2020-03-19 23:48:21.819 - Thread: 1 -> in file: 2020-03-19 23:48:21.819 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1724382943\Data\Scripts\DEW_CustomEnergyWeapons\Config\DEW_WeaponLogic.cs(1268,13): Error: 'MyParticleEffect' does not contain a definition for 'Restart' and no accessible extension method 'Restart' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-19 23:48:21.819 - Thread: 1 -> ASSERT: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1724382943\Data\Scripts\DEW_CustomEnergyWeapons\Config\DEW_WeaponLogic.cs(1268,13): Error: 'MyParticleEffect' does not contain a definition for 'Restart' and no accessible extension method 'Restart' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) at Sandbox.Game.World.MyScriptManager.LoadScripts(String path, MyModContext mod) at Sandbox.Game.World.MyScriptManager.LoadData() at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:21.819 - Thread: 1 -> MOD_ERROR: Directed Energy Weapons 2020-03-19 23:48:21.819 - Thread: 1 -> in file: 2020-03-19 23:48:21.819 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1724382943\Data\Scripts\DEW_CustomEnergyWeapons\Config\DEW_WeaponLogic.cs(718,16): Error: 'MyParticleEffect' does not contain a definition for 'DurationMin' and no accessible extension method 'DurationMin' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-19 23:48:21.819 - Thread: 1 -> MOD_ERROR: Directed Energy Weapons 2020-03-19 23:48:21.819 - Thread: 1 -> in file: 2020-03-19 23:48:21.819 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1724382943\Data\Scripts\DEW_CustomEnergyWeapons\Config\DEW_WeaponLogic.cs(1268,13): Error: 'MyParticleEffect' does not contain a definition for 'Restart' and no accessible extension method 'Restart' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2020-03-19 23:48:22.197 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-19 23:48:22.197 - Thread: 1 -> in file: 2020-03-19 23:48:22.197 - Thread: 1 -> Possible entity type script logic collision 2020-03-19 23:48:22.197 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-19 23:48:22.197 - Thread: 1 -> in file: 2020-03-19 23:48:22.197 - Thread: 1 -> Possible entity type script logic collision 2020-03-19 23:48:22.197 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-19 23:48:22.197 - Thread: 1 -> in file: 2020-03-19 23:48:22.197 - Thread: 1 -> Possible entity type script logic collision 2020-03-19 23:48:22.197 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-19 23:48:22.197 - Thread: 1 -> in file: 2020-03-19 23:48:22.197 - Thread: 1 -> Possible entity type script logic collision 2020-03-19 23:48:22.197 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-19 23:48:22.197 - Thread: 1 -> in file: 2020-03-19 23:48:22.197 - Thread: 1 -> Possible entity type script logic collision 2020-03-19 23:48:22.197 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-19 23:48:22.197 - Thread: 1 -> in file: 2020-03-19 23:48:22.197 - Thread: 1 -> Possible entity type script logic collision 2020-03-19 23:48:26.019 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:26.019 - Thread: 1 -> Script loaded: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:26.019 - Thread: 1 -> Script loaded: 754173702.sbm_Stargate, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:26.032 - Thread: 1 -> Script loaded: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:26.032 - Thread: 1 -> Script loaded: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:26.032 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:26.032 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:26.055 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-19 23:48:26.060 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-19 23:48:26.062 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-19 23:48:26.063 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-19 23:48:26.208 - Thread: 1 -> Loading scenarios 2020-03-19 23:48:26.209 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-19 23:48:26.209 - Thread: 1 -> List of used mods (11) - START 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 728555954, Filename = '728555954.sbm', Name = 'Hacking Computer v3' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 754173702, Filename = '754173702.sbm', Name = '[New Version] Stargate Modpack (Economy Support!)' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 1114854185, Filename = '1114854185.sbm', Name = 'retractable landing gear' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 1724382943, Filename = '1724382943.sbm', Name = 'Directed Energy Weapons' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 1506924858, Filename = '1506924858.sbm', Name = 'Starwars Hangar Fields' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 1154898843, Filename = '1154898843.sbm', Name = 'VCZ Multifloor Elevator' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 499679612, Filename = '499679612.sbm', Name = 'B.A.S Hyper Thruster (BAS-T01) [DX11]' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 1699203250, Filename = '1699203250.sbm', Name = 'BalCorp - Letters (Ethnocentric) (up to 3x3)' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2020-03-19 23:48:26.210 - Thread: 1 -> Id = 1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v1.9(75)' 2020-03-19 23:48:26.210 - Thread: 1 -> List of used mods - END 2020-03-19 23:48:26.765 - Thread: 1 -> Loading behaviors 2020-03-19 23:48:26.767 - Thread: 1 -> Loading ammo magazines 2020-03-19 23:48:26.771 - Thread: 1 -> Loading ammo definitions 2020-03-19 23:48:26.774 - Thread: 1 -> Loading animations 2020-03-19 23:48:26.776 - Thread: 1 -> Loading animations 2020-03-19 23:48:26.778 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:26.779 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:26.779 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:26.779 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:26.780 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:26.780 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:26.780 - Thread: 1 -> Loading category classes 2020-03-19 23:48:26.781 - Thread: 1 -> Loading category classes 2020-03-19 23:48:26.781 - Thread: 1 -> Loading blueprint classes 2020-03-19 23:48:26.783 - Thread: 1 -> Loading blueprint class entries 2020-03-19 23:48:26.783 - Thread: 1 -> Loading blueprint class entries 2020-03-19 23:48:26.783 - Thread: 1 -> Loading blueprints 2020-03-19 23:48:26.786 - Thread: 1 -> Loading blueprints 2020-03-19 23:48:26.786 - Thread: 1 -> Loading agent definitions 2020-03-19 23:48:26.787 - Thread: 1 -> Loading character definitions 2020-03-19 23:48:26.800 - Thread: 1 -> Loading character definitions 2020-03-19 23:48:26.800 - Thread: 1 -> Loading components 2020-03-19 23:48:26.801 - Thread: 1 -> Loading components 2020-03-19 23:48:26.801 - Thread: 1 -> Loading configuration 2020-03-19 23:48:26.802 - Thread: 1 -> Loading container types 2020-03-19 23:48:26.804 - Thread: 1 -> Loading Contract Types 2020-03-19 23:48:26.811 - Thread: 1 -> Loading block positions 2020-03-19 23:48:26.814 - Thread: 1 -> Loading block positions 2020-03-19 23:48:26.814 - Thread: 1 -> Loading curve definitions 2020-03-19 23:48:26.818 - Thread: 1 -> Loading debris 2020-03-19 23:48:26.819 - Thread: 1 -> Loading environment items entries 2020-03-19 23:48:26.819 - Thread: 1 -> Loading decal global definitions 2020-03-19 23:48:26.820 - Thread: 1 -> Loading decal definitions 2020-03-19 23:48:26.822 - Thread: 1 -> Loading drone behaviors 2020-03-19 23:48:26.824 - Thread: 1 -> Loading edges 2020-03-19 23:48:26.825 - Thread: 1 -> Loading emissive color definitions 2020-03-19 23:48:26.828 - Thread: 1 -> Loading emissive color default states 2020-03-19 23:48:26.834 - Thread: 1 -> Loading animations 2020-03-19 23:48:26.834 - Thread: 1 -> Loading entity components 2020-03-19 23:48:26.848 - Thread: 1 -> Loading component containers 2020-03-19 23:48:26.895 - Thread: 1 -> Loading environment items entries 2020-03-19 23:48:26.895 - Thread: 1 -> Loading Faction Names 2020-03-19 23:48:26.896 - Thread: 1 -> Loading factions 2020-03-19 23:48:26.900 - Thread: 1 -> Loading flare definitions 2020-03-19 23:48:26.911 - Thread: 1 -> Loading gas property definitions 2020-03-19 23:48:26.911 - Thread: 1 -> Loading event definitions 2020-03-19 23:48:26.913 - Thread: 1 -> Loading physical items 2020-03-19 23:48:26.940 - Thread: 1 -> Loading LCD texture categories 2020-03-19 23:48:26.942 - Thread: 1 -> Loading LCD texture categories 2020-03-19 23:48:26.942 - Thread: 1 -> Loading LCD texture categories 2020-03-19 23:48:26.942 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-19 23:48:26.942 - Thread: 1 -> Loading physical items 2020-03-19 23:48:26.949 - Thread: 1 -> Loading physical items 2020-03-19 23:48:26.950 - Thread: 1 -> Loading physical material properties 2020-03-19 23:48:26.953 - Thread: 1 -> Loading pirate antennas 2020-03-19 23:48:26.960 - Thread: 1 -> Loading research blocks definitions 2020-03-19 23:48:26.961 - Thread: 1 -> Loading research groups definitions 2020-03-19 23:48:26.963 - Thread: 1 -> Loading resource distribution groups 2020-03-19 23:48:26.964 - Thread: 1 -> Loading shadow textures definitions 2020-03-19 23:48:26.964 - Thread: 1 -> Loading ship sound groups 2020-03-19 23:48:26.978 - Thread: 1 -> Loading ship sound groups 2020-03-19 23:48:26.978 - Thread: 1 -> Loading sound categories 2020-03-19 23:48:26.981 - Thread: 1 -> Loading stat definitions 2020-03-19 23:48:26.982 - Thread: 1 -> Loading grid creators 2020-03-19 23:48:26.984 - Thread: 1 -> Loading transparent material properties 2020-03-19 23:48:26.985 - Thread: 1 -> Loading planet definition 2020-03-19 23:48:26.986 - Thread: 1 -> Loading voxel map storage definitions 2020-03-19 23:48:26.988 - Thread: 1 -> Loading voxel material definitions 2020-03-19 23:48:26.989 - Thread: 1 -> Loading voxel material definitions 2020-03-19 23:48:26.989 - Thread: 1 -> Loading voxel material definitions 2020-03-19 23:48:26.989 - Thread: 1 -> Loading Weather Effects 2020-03-19 23:48:26.993 - Thread: 1 -> Loading transparent material properties 2020-03-19 23:48:27.003 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.003 - Thread: 1 -> Loading blueprint class entries 2020-03-19 23:48:27.003 - Thread: 1 -> Loading blueprints 2020-03-19 23:48:27.004 - Thread: 1 -> Loading components 2020-03-19 23:48:27.004 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HackingChip 2020-03-19 23:48:27.004 - Thread: 1 -> Loading research groups definitions 2020-03-19 23:48:27.004 - Thread: 1 -> Loading research blocks definitions 2020-03-19 23:48:27.005 - Thread: 1 -> Loading ammo magazines 2020-03-19 23:48:27.005 - Thread: 1 -> Loading ammo definitions 2020-03-19 23:48:27.005 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:27.008 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:27.009 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.009 - Thread: 1 -> Loading blueprint classes 2020-03-19 23:48:27.011 - Thread: 1 -> MOD_ERROR: [New Version] Stargate Modpack (Economy Support!) 2020-03-19 23:48:27.011 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\BlueprintClasses.sbc 2020-03-19 23:48:27.011 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Textures\GUI\Icons\buttons\large_block_highlight.dds 2020-03-19 23:48:27.011 - Thread: 1 -> Loading blueprint class entries 2020-03-19 23:48:27.011 - Thread: 1 -> Loading blueprints 2020-03-19 23:48:27.013 - Thread: 1 -> Loading components 2020-03-19 23:48:27.013 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Naquadah 2020-03-19 23:48:27.013 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Trinium 2020-03-19 23:48:27.013 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Neutronium 2020-03-19 23:48:27.014 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Drone 2020-03-19 23:48:27.014 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ZPM 2020-03-19 23:48:27.014 - Thread: 1 -> Loading container types 2020-03-19 23:48:27.014 - Thread: 1 -> Loading entity components 2020-03-19 23:48:27.017 - Thread: 1 -> Loading Faction Names 2020-03-19 23:48:27.019 - Thread: 1 -> Loading LCD texture categories 2020-03-19 23:48:27.020 - Thread: 1 -> Loading physical items 2020-03-19 23:48:27.022 - Thread: 1 -> Loading transparent material properties 2020-03-19 23:48:27.024 - Thread: 1 -> Loading voxel material definitions 2020-03-19 23:48:27.024 - Thread: 1 -> Loaded voxel material: Naquadah_01 2020-03-19 23:48:27.025 - Thread: 1 -> Loaded voxel material: Trinium_01 2020-03-19 23:48:27.025 - Thread: 1 -> Loaded voxel material: Neutronium_01 2020-03-19 23:48:27.032 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.033 - Thread: 1 -> Loading ammo magazines 2020-03-19 23:48:27.035 - Thread: 1 -> Loading ammo definitions 2020-03-19 23:48:27.035 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:27.037 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.037 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.037 - Thread: 1 -> Loading transparent material properties 2020-03-19 23:48:27.039 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:27.041 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.041 - Thread: 1 -> Loading blueprint class entries 2020-03-19 23:48:27.041 - Thread: 1 -> Loading block positions 2020-03-19 23:48:27.042 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.042 - Thread: 1 -> Loading research groups definitions 2020-03-19 23:48:27.042 - Thread: 1 -> Loading research blocks definitions 2020-03-19 23:48:27.052 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.052 - Thread: 1 -> Loading blueprint class entries 2020-03-19 23:48:27.052 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:27.053 - Thread: 1 -> Loading entity components 2020-03-19 23:48:27.053 - Thread: 1 -> Loading component containers 2020-03-19 23:48:27.053 - Thread: 1 -> Loading research blocks definitions 2020-03-19 23:48:27.053 - Thread: 1 -> Loading transparent material properties 2020-03-19 23:48:27.054 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:27.056 - Thread: 1 -> Loading sound definitions 2020-03-19 23:48:27.057 - Thread: 1 -> Loading category classes 2020-03-19 23:48:27.057 - Thread: 1 -> Loading research groups definitions 2020-03-19 23:48:27.057 - Thread: 1 -> Loading research blocks definitions 2020-03-19 23:48:27.058 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:27.058 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2020-03-19 23:48:27.058 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:27.058 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2020-03-19 23:48:27.058 - Thread: 1 -> Loading blueprint class entries 2020-03-19 23:48:27.058 - Thread: 1 -> Loading blueprints 2020-03-19 23:48:27.058 - Thread: 1 -> Loading components 2020-03-19 23:48:27.058 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2020-03-19 23:48:27.058 - Thread: 1 -> Loading entity components 2020-03-19 23:48:27.058 - Thread: 1 -> Loading transparent material properties 2020-03-19 23:48:27.071 - Thread: 1 -> Audio effects definitions 2020-03-19 23:48:27.076 - Thread: 1 -> Loading environment items definitions 2020-03-19 23:48:27.078 - Thread: 1 -> Loading environment items definitions 2020-03-19 23:48:27.078 - Thread: 1 -> Loading physical material properties 2020-03-19 23:48:27.084 - Thread: 1 -> Loading particle effect definitions 2020-03-19 23:48:27.158 - Thread: 1 -> Loading particle effect definitions 2020-03-19 23:48:27.158 - Thread: 1 -> Loading environment item definitions 2020-03-19 23:48:27.162 - Thread: 1 -> Loading weapon definitions 2020-03-19 23:48:27.171 - Thread: 1 -> Loading weapon definitions 2020-03-19 23:48:27.172 - Thread: 1 -> Loading weapon definitions 2020-03-19 23:48:27.176 - Thread: 1 -> Loading particle effect definitions 2020-03-19 23:48:27.180 - Thread: 1 -> Loading particle effect definitions 2020-03-19 23:48:27.180 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.216 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.217 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.255 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.262 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.265 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.266 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.268 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.269 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.270 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.270 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.272 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.272 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.276 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.277 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.278 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.279 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.280 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.281 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.297 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.298 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.298 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.299 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.300 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.300 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.302 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.303 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.303 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.304 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.305 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.306 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.306 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.308 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.314 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.316 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.319 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.320 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.321 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.323 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.328 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.330 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.332 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.334 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.337 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.339 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.342 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.343 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.345 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.347 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.348 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.351 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.361 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.365 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.367 - Thread: 1 -> mod_warning: Hacking Computer v3 2020-03-19 23:48:27.367 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728555954\Data\CubeBlocks_Hacking.sbc 2020-03-19 23:48:27.367 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_UpgradeModule/SmallHackingBlock 2020-03-19 23:48:27.367 - Thread: 1 -> Created definition for: Hacking Computer 2020-03-19 23:48:27.368 - Thread: 1 -> Created definition for: Hacking Computer 2020-03-19 23:48:27.369 - Thread: 1 -> Created definition for: Firewall Computer 2020-03-19 23:48:27.369 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeHackingBlock 2020-03-19 23:48:27.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeFirewallBlock 2020-03-19 23:48:27.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallHackingBlock 2020-03-19 23:48:27.370 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.372 - Thread: 1 -> ASSERT: FuelId is obsolete! at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder) at Sandbox.Definitions.MyDefinitionManager.ToDefinitions(MyModContext context, DefinitionDictionary`1 outputDefinitions, DefinitionDictionary`1[] outputCubeBlocks, MyObjectBuilder_CubeBlockDefinition[] cubeBlocks, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:27.372 - Thread: 1 -> Created definition for: Small Reactor 2020-03-19 23:48:27.373 - Thread: 1 -> Created definition for: Event Horizon 2020-03-19 23:48:27.373 - Thread: 1 -> Created definition for: Event Horizon 2020-03-19 23:48:27.373 - Thread: 1 -> Created definition for: Event Horizon 2020-03-19 23:48:27.373 - Thread: 1 -> Created definition for: Event Horizon 2020-03-19 23:48:27.448 - Thread: 1 -> Created definition for: Supergate Horizon 2020-03-19 23:48:27.449 - Thread: 1 -> Created definition for: Stargate Base 2020-03-19 23:48:27.451 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Stargate O 2020-03-19 23:48:27.451 - Thread: 1 -> Created definition for: Stargate 2020-03-19 23:48:27.452 - Thread: 1 -> Created definition for: Atlantis Gate 2020-03-19 23:48:27.452 - Thread: 1 -> Created definition for: Universe Gate 2020-03-19 23:48:27.507 - Thread: 1 -> Created definition for: Supergate 2020-03-19 23:48:27.507 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Stargate O Small 2020-03-19 23:48:27.509 - Thread: 1 -> Created definition for: Stargate 2020-03-19 23:48:27.511 - Thread: 1 -> Created definition for: Atlantis Gate 2020-03-19 23:48:27.513 - Thread: 1 -> Created definition for: Universe Gate 2020-03-19 23:48:27.513 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1 2020-03-19 23:48:27.513 - Thread: 1 -> Created definition for: Milky Way DHD 2020-03-19 23:48:27.514 - Thread: 1 -> Created definition for: Pegasus DHD 2020-03-19 23:48:27.515 - Thread: 1 -> Created definition for: Destiny DHD 2020-03-19 23:48:27.516 - Thread: 1 -> Created definition for: SGC DHD Computer 2020-03-19 23:48:27.516 - Thread: 1 -> Created definition for: Atlantis DHD Computer 2020-03-19 23:48:27.517 - Thread: 1 -> Created definition for: Destiny DHD 2020-03-19 23:48:27.517 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Small 2020-03-19 23:48:27.517 - Thread: 1 -> Created definition for: Milky Way DHD 2020-03-19 23:48:27.517 - Thread: 1 -> Created definition for: Pegasus DHD 2020-03-19 23:48:27.518 - Thread: 1 -> Created definition for: SGC DHD Computer 2020-03-19 23:48:27.518 - Thread: 1 -> Created definition for: Atlantis DHD Computer 2020-03-19 23:48:27.519 - Thread: 1 -> Created definition for: Naquadah Generator 2020-03-19 23:48:27.520 - Thread: 1 -> Created definition for: Naquadah Generator 2020-03-19 23:48:27.520 - Thread: 1 -> Created definition for: Stargate Command Logo 2020-03-19 23:48:27.521 - Thread: 1 -> Created definition for: Naquadah Production Facility 2020-03-19 23:48:27.522 - Thread: 1 -> Created definition for: Sarcophagus Medical 2020-03-19 23:48:27.523 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CryoChamber/Sarcophagus Cryo 2020-03-19 23:48:27.523 - Thread: 1 -> Created definition for: Sarcophagus CryoChamber 2020-03-19 23:48:27.524 - Thread: 1 -> Created definition for: Atlantis Chair 2020-03-19 23:48:27.525 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/Atlantis Door 2020-03-19 23:48:27.525 - Thread: 1 -> Created definition for: Atlantis Door 2020-03-19 23:48:27.526 - Thread: 1 -> Created definition for: Atlantis Door Offset 2020-03-19 23:48:27.527 - Thread: 1 -> Created definition for: Atlantis Button Panel 2020-03-19 23:48:27.528 - Thread: 1 -> Created definition for: ZPM-hub 2020-03-19 23:48:27.529 - Thread: 1 -> Created definition for: Malp 2020-03-19 23:48:27.530 - Thread: 1 -> Created definition for: Small Reactor 2020-03-19 23:48:27.531 - Thread: 1 -> Created definition for: Laser Antenna 2020-03-19 23:48:27.532 - Thread: 1 -> Created definition for: Antenna 2020-03-19 23:48:27.533 - Thread: 1 -> Created definition for: Interior Light 2020-03-19 23:48:27.534 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/Puddle Jumper 2020-03-19 23:48:27.534 - Thread: 1 -> Created definition for: Puddle Jumper 2020-03-19 23:48:27.535 - Thread: 1 -> Created definition for: Puddle Jumper Piston 2020-03-19 23:48:27.537 - Thread: 1 -> Created definition for: Top Piston Part 2020-03-19 23:48:27.538 - Thread: 1 -> Created definition for: Puddle Jumper Wing R 2020-03-19 23:48:27.538 - Thread: 1 -> Created definition for: Puddle Jumper Wing L 2020-03-19 23:48:27.539 - Thread: 1 -> Created definition for: Puddle Jumper Wing R Gatling 2020-03-19 23:48:27.539 - Thread: 1 -> Created definition for: Puddle Jumper Wing L Gatling 2020-03-19 23:48:27.540 - Thread: 1 -> Created definition for: Puddle Jumper Thrust 2020-03-19 23:48:27.540 - Thread: 1 -> Created definition for: Puddle Jumper Instruction 2020-03-19 23:48:27.540 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Phoenix_Stargate_EventHorizon_Vortex 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Atlantis 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Base 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Universe 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Supergate Horizon 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate M 2020-03-19 23:48:27.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate O 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate A 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate U 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Supergate 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGU_Computer 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Computer 2020-03-19 23:48:27.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Computer 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Naquadah Generator large 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SGC 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/Naquadah Production Facility 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Sarcophagus Medical 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/Sarcophagus Cryo 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Chair 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Atlantis Door 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Atlantis Door Offset 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Atlantis Button Panel 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/ZPMHub 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/Malp 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Phoenix_Stargate_EventHorizon_Reactor 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/Phoenix_Stargate_EventHorizon_LinkAntenna 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/Phoenix_Stargate_EventHorizon_Antenna 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Phoenix_Stargate_EventHorizon_Light 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Puddle Jumper Info 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate O Small 2020-03-19 23:48:27.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate A Small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate U Small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGU_Computer_Small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Computer_Small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Computer_Small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Naquadah Generator small 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Puddle Jumper 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/Puddle Piston Base 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/Puddle Piston Top 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Wing R 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Wing L 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Wing R Gatling 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Wing L Gatling 2020-03-19 23:48:27.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Puddle Jumper Thrust 2020-03-19 23:48:27.564 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.565 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/DHD 2020-03-19 23:48:27.565 - Thread: 1 -> Created definition for: DHD 2020-03-19 23:48:27.565 - Thread: 1 -> Created definition for: DHD SGU 2020-03-19 23:48:27.567 - Thread: 1 -> Created definition for: DHD Computer 2020-03-19 23:48:27.568 - Thread: 1 -> Created definition for: DHD Computer 2020-03-19 23:48:27.568 - Thread: 1 -> Created definition for: Atlantis DHD 2020-03-19 23:48:27.568 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Phoenix_Stargate_EventHorizon_Vortex 2020-03-19 23:48:27.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Atlantis 2020-03-19 23:48:27.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Base 2020-03-19 23:48:27.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Universe 2020-03-19 23:48:27.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon 2020-03-19 23:48:27.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Supergate Horizon 2020-03-19 23:48:27.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate M 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate O 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate A 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate U 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Supergate 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGU_Computer 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Computer 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Computer 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Naquadah Generator large 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SGC 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/Naquadah Production Facility 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Sarcophagus Medical 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/Sarcophagus Cryo 2020-03-19 23:48:27.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Chair 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Atlantis Door 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Atlantis Door Offset 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Atlantis Button Panel 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/ZPMHub 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/Malp 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Phoenix_Stargate_EventHorizon_Reactor 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/Phoenix_Stargate_EventHorizon_LinkAntenna 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/Phoenix_Stargate_EventHorizon_Antenna 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Phoenix_Stargate_EventHorizon_Light 2020-03-19 23:48:27.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Puddle Jumper Info 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/DHD 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/DHD SGU 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/DHD Computer 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/DHD Atlantis 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate O Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate A Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate U Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGU_Computer_Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Computer_Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Computer_Small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Naquadah Generator small 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Puddle Jumper 2020-03-19 23:48:27.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/Puddle Piston Base 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/Puddle Piston Top 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Wing R 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Wing L 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Wing R Gatling 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Wing L Gatling 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Puddle Jumper Thrust 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/DHD Computer Small 2020-03-19 23:48:27.572 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.573 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting 2020-03-19 23:48:27.573 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting 2020-03-19 23:48:27.575 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting 2020-03-19 23:48:27.575 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting 2020-03-19 23:48:27.575 - Thread: 1 -> Created definition for: landinggear_3x3x1_folding 2020-03-19 23:48:27.576 - Thread: 1 -> Created definition for: landinggear_3x3x1_folding 2020-03-19 23:48:27.576 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Large 2020-03-19 23:48:27.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Large 2020-03-19 23:48:27.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x3x1_folding_Large 2020-03-19 23:48:27.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Small 2020-03-19 23:48:27.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Small 2020-03-19 23:48:27.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x3x1_folding_Small 2020-03-19 23:48:27.577 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.580 - Thread: 1 -> Created definition for: Ultra-Heavy Fixed Laser 2020-03-19 23:48:27.582 - Thread: 1 -> Created definition for: Heavy Laser Gimbal Turret 2020-03-19 23:48:27.583 - Thread: 1 -> Created definition for: Light Laser Gimbal Turret 2020-03-19 23:48:27.584 - Thread: 1 -> Created definition for: Anti-Fighter Laser Turret 2020-03-19 23:48:27.584 - Thread: 1 -> Created definition for: Anti-Fighter Laser Turret 2020-03-19 23:48:27.585 - Thread: 1 -> Created definition for: Light Fixed Laser 2020-03-19 23:48:27.586 - Thread: 1 -> Created definition for: Light Fixed Laser 2020-03-19 23:48:27.587 - Thread: 1 -> Created definition for: Heavy Fixed Laser 2020-03-19 23:48:27.587 - Thread: 1 -> Created definition for: Heavy Fixed Laser 2020-03-19 23:48:27.588 - Thread: 1 -> Created definition for: Heavy Laser Turret - Triple 2020-03-19 23:48:27.589 - Thread: 1 -> Created definition for: Heavy Laser Turret - Dual 2020-03-19 23:48:27.590 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/LaserTurretH1 2020-03-19 23:48:27.590 - Thread: 1 -> Created definition for: Heavy Laser Turret 2020-03-19 23:48:27.591 - Thread: 1 -> Created definition for: Point Defense Laser 2020-03-19 23:48:27.592 - Thread: 1 -> Created definition for: Point Defense Laser 2020-03-19 23:48:27.593 - Thread: 1 -> Created definition for: Light Laser Turret - Triple 2020-03-19 23:48:27.594 - Thread: 1 -> Created definition for: Light Laser Turret - Dual 2020-03-19 23:48:27.594 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/LaserTurretL1 2020-03-19 23:48:27.594 - Thread: 1 -> Created definition for: Light Laser Turret 2020-03-19 23:48:27.594 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/UltraFixedLaser 2020-03-19 23:48:27.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretHGimbal 2020-03-19 23:48:27.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretLGimbal 2020-03-19 23:48:27.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AntiFighterLaser 2020-03-19 23:48:27.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightFixedLaser 2020-03-19 23:48:27.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyFixedLaser 2020-03-19 23:48:27.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretH3 2020-03-19 23:48:27.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretH2 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretH1 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/PDLaser 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretL3 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretL2 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretL1 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AntiFighterLaserSmall 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightFixedLaserSmall 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyFixedLaserSmall 2020-03-19 23:48:27.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/PDLaserSmall 2020-03-19 23:48:27.601 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.602 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_5xRed 2020-03-19 23:48:27.602 - Thread: 1 -> Created definition for: Imperial Red Hangar Field (5x-Static) 2020-03-19 23:48:27.602 - Thread: 1 -> Created definition for: Imperial Red Hangar Field Corner(5x-Static) 2020-03-19 23:48:27.603 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_5x 2020-03-19 23:48:27.603 - Thread: 1 -> Created definition for: Imperial Hangar Field (5x-Static) 2020-03-19 23:48:27.603 - Thread: 1 -> Created definition for: Imperial Hangar Field Corner(5x-Static) 2020-03-19 23:48:27.604 - Thread: 1 -> Created definition for: Imperial Hangar Field(3x-Static) 2020-03-19 23:48:27.604 - Thread: 1 -> Created definition for: Imperial Hangar Field(2x-Static) 2020-03-19 23:48:27.605 - Thread: 1 -> Created definition for: Imperial Hangar Field(6x-Static) 2020-03-19 23:48:27.605 - Thread: 1 -> Created definition for: Imperial Hangar Field(7x-Static) 2020-03-19 23:48:27.606 - Thread: 1 -> Created definition for: Imperial Green Hangar Field(2x-Static) 2020-03-19 23:48:27.606 - Thread: 1 -> Created definition for: Imperial Hangar Field(1x-Static) 2020-03-19 23:48:27.606 - Thread: 1 -> Created definition for: Imperial Hangar Field(1x-Static Red) 2020-03-19 23:48:27.607 - Thread: 1 -> Created definition for: Imperial Hangar Field(1x-Static Green) 2020-03-19 23:48:27.607 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_5xRed 2020-03-19 23:48:27.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_5xRedCorner 2020-03-19 23:48:27.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_5x 2020-03-19 23:48:27.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_5xCorner 2020-03-19 23:48:27.607 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_3x 2020-03-19 23:48:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_2x 2020-03-19 23:48:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_6x 2020-03-19 23:48:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_7x 2020-03-19 23:48:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_2x_Green 2020-03-19 23:48:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_1x 2020-03-19 23:48:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_1xRed 2020-03-19 23:48:27.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/K_Imperial_Misc_Hangar_Field_1xGreen 2020-03-19 23:48:27.609 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.610 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2020-03-19 23:48:27.610 - Thread: 1 -> Created definition for: VCZ Elevator Rotor Base 2020-03-19 23:48:27.612 - Thread: 1 -> Created definition for: VCZ Elevator Bottom 2020-03-19 23:48:27.613 - Thread: 1 -> Created definition for: VCZ Elevator Rotor 2020-03-19 23:48:27.613 - Thread: 1 -> Created definition for: Elevator Cabin 2020-03-19 23:48:27.613 - Thread: 1 -> Created definition for: VCZ_Elevator_Buttons - DON'T TRY TO GRIND 2020-03-19 23:48:27.614 - Thread: 1 -> Created definition for: VCZ Elevator Middle 2020-03-19 23:48:27.615 - Thread: 1 -> Created definition for: VCZ Elevator Middle Double 2020-03-19 23:48:27.616 - Thread: 1 -> Created definition for: VCZ Elevator Top 2020-03-19 23:48:27.617 - Thread: 1 -> Created definition for: VCZ Elevator Filler 2020-03-19 23:48:27.617 - Thread: 1 -> Created definition for: VCZ Elevator Filler Double 2020-03-19 23:48:27.618 - Thread: 1 -> Created definition for: VCZ Elevator Filler Vent 2020-03-19 23:48:27.618 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/VCZ_Elevator_Rotor_Top 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/VCZ_Elevator_Buttons 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2020-03-19 23:48:27.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2020-03-19 23:48:27.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2020-03-19 23:48:27.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2020-03-19 23:48:27.619 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.626 - Thread: 1 -> Created definition for: BAS Thruster 2020-03-19 23:48:27.626 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/BASWarpThrust 2020-03-19 23:48:27.627 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.628 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Large 2020-03-19 23:48:27.628 - Thread: 1 -> Created definition for: Letters 1x1 - A 2020-03-19 23:48:27.629 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Small 2020-03-19 23:48:27.629 - Thread: 1 -> Created definition for: Letters 1x1 - A 2020-03-19 23:48:27.629 - Thread: 1 -> Created definition for: Letters 1x1 - B 2020-03-19 23:48:27.630 - Thread: 1 -> Created definition for: Letters 1x1 - B 2020-03-19 23:48:27.631 - Thread: 1 -> Created definition for: Letters 1x1 - C 2020-03-19 23:48:27.631 - Thread: 1 -> Created definition for: Letters 1x1 - C 2020-03-19 23:48:27.632 - Thread: 1 -> Created definition for: Letters 1x1 - D 2020-03-19 23:48:27.633 - Thread: 1 -> Created definition for: Letters 1x1 - D 2020-03-19 23:48:27.633 - Thread: 1 -> Created definition for: Letters 1x1 - E 2020-03-19 23:48:27.634 - Thread: 1 -> Created definition for: Letters 1x1 - E 2020-03-19 23:48:27.635 - Thread: 1 -> Created definition for: Letters 1x1 - F 2020-03-19 23:48:27.635 - Thread: 1 -> Created definition for: Letters 1x1 - F 2020-03-19 23:48:27.636 - Thread: 1 -> Created definition for: Letters 1x1 - G 2020-03-19 23:48:27.637 - Thread: 1 -> Created definition for: Letters 1x1 - G 2020-03-19 23:48:27.637 - Thread: 1 -> Created definition for: Letters 1x1 - H 2020-03-19 23:48:27.638 - Thread: 1 -> Created definition for: Letters 1x1 - H 2020-03-19 23:48:27.639 - Thread: 1 -> Created definition for: Letters 1x1 - I 2020-03-19 23:48:27.639 - Thread: 1 -> Created definition for: Letters 1x1 - I 2020-03-19 23:48:27.640 - Thread: 1 -> Created definition for: Letters 1x1 - J 2020-03-19 23:48:27.641 - Thread: 1 -> Created definition for: Letters 1x1 - J 2020-03-19 23:48:27.642 - Thread: 1 -> Created definition for: Letters 1x1 - K 2020-03-19 23:48:27.642 - Thread: 1 -> Created definition for: Letters 1x1 - K 2020-03-19 23:48:27.643 - Thread: 1 -> Created definition for: Letters 1x1 - L 2020-03-19 23:48:27.643 - Thread: 1 -> Created definition for: Letters 1x1 - L 2020-03-19 23:48:27.644 - Thread: 1 -> Created definition for: Letters 1x1 - M 2020-03-19 23:48:27.649 - Thread: 1 -> Created definition for: Letters 1x1 - M 2020-03-19 23:48:27.650 - Thread: 1 -> Created definition for: Letters 1x1 - N 2020-03-19 23:48:27.650 - Thread: 1 -> Created definition for: Letters 1x1 - N 2020-03-19 23:48:27.651 - Thread: 1 -> Created definition for: Letters 1x1 - O 2020-03-19 23:48:27.651 - Thread: 1 -> Created definition for: Letters 1x1 - O 2020-03-19 23:48:27.652 - Thread: 1 -> Created definition for: Letters 1x1 - P 2020-03-19 23:48:27.653 - Thread: 1 -> Created definition for: Letters 1x1 - P 2020-03-19 23:48:27.653 - Thread: 1 -> Created definition for: Letters 1x1 - Q 2020-03-19 23:48:27.654 - Thread: 1 -> Created definition for: Letters 1x1 - Q 2020-03-19 23:48:27.654 - Thread: 1 -> Created definition for: Letters 1x1 - R 2020-03-19 23:48:27.655 - Thread: 1 -> Created definition for: Letters 1x1 - R 2020-03-19 23:48:27.656 - Thread: 1 -> Created definition for: Letters 1x1 - S 2020-03-19 23:48:27.656 - Thread: 1 -> Created definition for: Letters 1x1 - S 2020-03-19 23:48:27.657 - Thread: 1 -> Created definition for: Letters 1x1 - T 2020-03-19 23:48:27.658 - Thread: 1 -> Created definition for: Letters 1x1 - T 2020-03-19 23:48:27.658 - Thread: 1 -> Created definition for: Letters 1x1 - U 2020-03-19 23:48:27.659 - Thread: 1 -> Created definition for: Letters 1x1 - U 2020-03-19 23:48:27.659 - Thread: 1 -> Created definition for: Letters 1x1 - V 2020-03-19 23:48:27.660 - Thread: 1 -> Created definition for: Letters 1x1 - V 2020-03-19 23:48:27.661 - Thread: 1 -> Created definition for: Letters 1x1 - W 2020-03-19 23:48:27.661 - Thread: 1 -> Created definition for: Letters 1x1 - W 2020-03-19 23:48:27.662 - Thread: 1 -> Created definition for: Letters 1x1 - X 2020-03-19 23:48:27.662 - Thread: 1 -> Created definition for: Letters 1x1 - X 2020-03-19 23:48:27.663 - Thread: 1 -> Created definition for: Letters 1x1 - Y 2020-03-19 23:48:27.664 - Thread: 1 -> Created definition for: Letters 1x1 - Y 2020-03-19 23:48:27.664 - Thread: 1 -> Created definition for: Letters 1x1 - Z 2020-03-19 23:48:27.665 - Thread: 1 -> Created definition for: Letters 1x1 - Z 2020-03-19 23:48:27.666 - Thread: 1 -> Created definition for: Letters 1x1 - 0 2020-03-19 23:48:27.666 - Thread: 1 -> Created definition for: Letters 1x1 - 0 2020-03-19 23:48:27.667 - Thread: 1 -> Created definition for: Letters 1x1 - 1 2020-03-19 23:48:27.667 - Thread: 1 -> Created definition for: Letters 1x1 - 1 2020-03-19 23:48:27.668 - Thread: 1 -> Created definition for: Letters 1x1 - 2 2020-03-19 23:48:27.668 - Thread: 1 -> Created definition for: Letters 1x1 - 2 2020-03-19 23:48:27.669 - Thread: 1 -> Created definition for: Letters 1x1 - 3 2020-03-19 23:48:27.670 - Thread: 1 -> Created definition for: Letters 1x1 - 3 2020-03-19 23:48:27.670 - Thread: 1 -> Created definition for: Letters 1x1 - 4 2020-03-19 23:48:27.671 - Thread: 1 -> Created definition for: Letters 1x1 - 4 2020-03-19 23:48:27.672 - Thread: 1 -> Created definition for: Letters 1x1 - 5 2020-03-19 23:48:27.672 - Thread: 1 -> Created definition for: Letters 1x1 - 5 2020-03-19 23:48:27.673 - Thread: 1 -> Created definition for: Letters 1x1 - 6 2020-03-19 23:48:27.673 - Thread: 1 -> Created definition for: Letters 1x1 - 6 2020-03-19 23:48:27.674 - Thread: 1 -> Created definition for: Letters 1x1 - 7 2020-03-19 23:48:27.675 - Thread: 1 -> Created definition for: Letters 1x1 - 7 2020-03-19 23:48:27.675 - Thread: 1 -> Created definition for: Letters 1x1 - 8 2020-03-19 23:48:27.676 - Thread: 1 -> Created definition for: Letters 1x1 - 8 2020-03-19 23:48:27.676 - Thread: 1 -> Created definition for: Letters 1x1 - 9 2020-03-19 23:48:27.677 - Thread: 1 -> Created definition for: Letters 1x1 - 9 2020-03-19 23:48:27.678 - Thread: 1 -> Created definition for: Letters 1x1 - ( 2020-03-19 23:48:27.678 - Thread: 1 -> Created definition for: Letters 1x1 - ( 2020-03-19 23:48:27.679 - Thread: 1 -> Created definition for: Letters 1x1 - ) 2020-03-19 23:48:27.679 - Thread: 1 -> Created definition for: Letters 1x1 - ) 2020-03-19 23:48:27.680 - Thread: 1 -> Created definition for: Letters 1x1 - + 2020-03-19 23:48:27.681 - Thread: 1 -> Created definition for: Letters 1x1 - + 2020-03-19 23:48:27.681 - Thread: 1 -> Created definition for: Letters 1x1 - - 2020-03-19 23:48:27.682 - Thread: 1 -> Created definition for: Letters 1x1 - - 2020-03-19 23:48:27.683 - Thread: 1 -> Created definition for: Letters 1x1 - * 2020-03-19 23:48:27.683 - Thread: 1 -> Created definition for: Letters 1x1 - * 2020-03-19 23:48:27.684 - Thread: 1 -> Created definition for: Letters 1x1 - / 2020-03-19 23:48:27.685 - Thread: 1 -> Created definition for: Letters 1x1 - / 2020-03-19 23:48:27.686 - Thread: 1 -> Created definition for: Letters 1x1 - \ 2020-03-19 23:48:27.686 - Thread: 1 -> Created definition for: Letters 1x1 - \ 2020-03-19 23:48:27.688 - Thread: 1 -> Created definition for: Letters 1x1 - = 2020-03-19 23:48:27.688 - Thread: 1 -> Created definition for: Letters 1x1 - = 2020-03-19 23:48:27.689 - Thread: 1 -> Created definition for: Letters 1x1 - : 2020-03-19 23:48:27.689 - Thread: 1 -> Created definition for: Letters 1x1 - : 2020-03-19 23:48:27.690 - Thread: 1 -> Created definition for: Letters 1x1 - ; 2020-03-19 23:48:27.691 - Thread: 1 -> Created definition for: Letters 1x1 - ; 2020-03-19 23:48:27.691 - Thread: 1 -> Created definition for: Letters 1x1 - , 2020-03-19 23:48:27.692 - Thread: 1 -> Created definition for: Letters 1x1 - , 2020-03-19 23:48:27.693 - Thread: 1 -> Created definition for: Letters 1x1 - . 2020-03-19 23:48:27.693 - Thread: 1 -> Created definition for: Letters 1x1 - . 2020-03-19 23:48:27.694 - Thread: 1 -> Created definition for: Letters 1x1 - ! 2020-03-19 23:48:27.694 - Thread: 1 -> Created definition for: Letters 1x1 - ! 2020-03-19 23:48:27.695 - Thread: 1 -> Created definition for: Letters 1x1 - ? 2020-03-19 23:48:27.696 - Thread: 1 -> Created definition for: Letters 1x1 - ? 2020-03-19 23:48:27.696 - Thread: 1 -> Created definition for: Letters 1x1 - Lesser 2020-03-19 23:48:27.697 - Thread: 1 -> Created definition for: Letters 1x1 - Lesser 2020-03-19 23:48:27.697 - Thread: 1 -> Created definition for: Letters 1x1 - Greater 2020-03-19 23:48:27.698 - Thread: 1 -> Created definition for: Letters 1x1 - Greater 2020-03-19 23:48:27.699 - Thread: 1 -> Created definition for: Letters 1x1 - « 2020-03-19 23:48:27.699 - Thread: 1 -> Created definition for: Letters 1x1 - « 2020-03-19 23:48:27.700 - Thread: 1 -> Created definition for: Letters 1x1 - » 2020-03-19 23:48:27.700 - Thread: 1 -> Created definition for: Letters 1x1 - » 2020-03-19 23:48:27.700 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_B_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_C_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_D_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_E_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_F_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_G_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_H_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_I_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_J_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_K_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_L_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_M_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_N_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_O_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_P_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Q_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_R_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_S_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_T_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_U_Large 2020-03-19 23:48:27.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_V_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_W_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_X_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Y_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Z_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_0_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_1_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_4_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_5_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_6_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_7_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_8_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_9_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_(_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_)_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_+_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_-_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Multi_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Slash_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Backslash_Large 2020-03-19 23:48:27.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_=_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Colon_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Semicolon_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Comma_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Dot_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Exclamation_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Question_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Less_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Greater_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_«_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_»_Large 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_B_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_C_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_D_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_E_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_F_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_G_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_H_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_I_Small 2020-03-19 23:48:27.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_J_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_K_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_L_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_M_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_N_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_O_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_P_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Q_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_R_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_S_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_T_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_U_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_V_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_W_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_X_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Y_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Z_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_0_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_1_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3_Small 2020-03-19 23:48:27.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_4_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_5_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_6_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_7_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_8_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_9_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_(_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_)_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_+_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_-_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Multi_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Slash_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Backslash_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_=_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Colon_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Semicolon_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Comma_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Dot_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Exclamation_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Question_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Less_Small 2020-03-19 23:48:27.705 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Greater_Small 2020-03-19 23:48:27.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_«_Small 2020-03-19 23:48:27.706 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_»_Small 2020-03-19 23:48:27.706 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.707 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_A_Large 2020-03-19 23:48:27.707 - Thread: 1 -> Created definition for: Letters 2x2 - A 2020-03-19 23:48:27.708 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_A_Small 2020-03-19 23:48:27.708 - Thread: 1 -> Created definition for: Letters 2x2 - A 2020-03-19 23:48:27.708 - Thread: 1 -> Created definition for: Letters 2x2 - B 2020-03-19 23:48:27.709 - Thread: 1 -> Created definition for: Letters 2x2 - B 2020-03-19 23:48:27.709 - Thread: 1 -> Created definition for: Letters 2x2 - C 2020-03-19 23:48:27.710 - Thread: 1 -> Created definition for: Letters 2x2 - C 2020-03-19 23:48:27.711 - Thread: 1 -> Created definition for: Letters 2x2 - D 2020-03-19 23:48:27.711 - Thread: 1 -> Created definition for: Letters 2x2 - D 2020-03-19 23:48:27.712 - Thread: 1 -> Created definition for: Letters 2x2 - E 2020-03-19 23:48:27.720 - Thread: 1 -> Created definition for: Letters 2x2 - E 2020-03-19 23:48:27.721 - Thread: 1 -> Created definition for: Letters 2x2 - F 2020-03-19 23:48:27.722 - Thread: 1 -> Created definition for: Letters 2x2 - F 2020-03-19 23:48:27.722 - Thread: 1 -> Created definition for: Letters 2x2 - G 2020-03-19 23:48:27.723 - Thread: 1 -> Created definition for: Letters 2x2 - G 2020-03-19 23:48:27.724 - Thread: 1 -> Created definition for: Letters 2x2 - H 2020-03-19 23:48:27.724 - Thread: 1 -> Created definition for: Letters 2x2 - H 2020-03-19 23:48:27.725 - Thread: 1 -> Created definition for: Letters 2x2 - I 2020-03-19 23:48:27.726 - Thread: 1 -> Created definition for: Letters 2x2 - I 2020-03-19 23:48:27.726 - Thread: 1 -> Created definition for: Letters 2x2 - J 2020-03-19 23:48:27.727 - Thread: 1 -> Created definition for: Letters 2x2 - J 2020-03-19 23:48:27.727 - Thread: 1 -> Created definition for: Letters 2x2 - K 2020-03-19 23:48:27.728 - Thread: 1 -> Created definition for: Letters 2x2 - K 2020-03-19 23:48:27.729 - Thread: 1 -> Created definition for: Letters 2x2 - L 2020-03-19 23:48:27.730 - Thread: 1 -> Created definition for: Letters 2x2 - L 2020-03-19 23:48:27.730 - Thread: 1 -> Created definition for: Letters 2x2 - M 2020-03-19 23:48:27.731 - Thread: 1 -> Created definition for: Letters 2x2 - M 2020-03-19 23:48:27.731 - Thread: 1 -> Created definition for: Letters 2x2 - N 2020-03-19 23:48:27.732 - Thread: 1 -> Created definition for: Letters 2x2 - N 2020-03-19 23:48:27.732 - Thread: 1 -> Created definition for: Letters 2x2 - O 2020-03-19 23:48:27.733 - Thread: 1 -> Created definition for: Letters 2x2 - O 2020-03-19 23:48:27.734 - Thread: 1 -> Created definition for: Letters 2x2 - P 2020-03-19 23:48:27.734 - Thread: 1 -> Created definition for: Letters 2x2 - P 2020-03-19 23:48:27.735 - Thread: 1 -> Created definition for: Letters 2x2 - Q 2020-03-19 23:48:27.735 - Thread: 1 -> Created definition for: Letters 2x2 - Q 2020-03-19 23:48:27.736 - Thread: 1 -> Created definition for: Letters 2x2 - R 2020-03-19 23:48:27.736 - Thread: 1 -> Created definition for: Letters 2x2 - R 2020-03-19 23:48:27.737 - Thread: 1 -> Created definition for: Letters 2x2 - S 2020-03-19 23:48:27.737 - Thread: 1 -> Created definition for: Letters 2x2 - S 2020-03-19 23:48:27.738 - Thread: 1 -> Created definition for: Letters 2x2 - T 2020-03-19 23:48:27.739 - Thread: 1 -> Created definition for: Letters 2x2 - T 2020-03-19 23:48:27.739 - Thread: 1 -> Created definition for: Letters 2x2 - U 2020-03-19 23:48:27.740 - Thread: 1 -> Created definition for: Letters 2x2 - U 2020-03-19 23:48:27.740 - Thread: 1 -> Created definition for: Letters 2x2 - V 2020-03-19 23:48:27.741 - Thread: 1 -> Created definition for: Letters 2x2 - V 2020-03-19 23:48:27.741 - Thread: 1 -> Created definition for: Letters 2x2 - W 2020-03-19 23:48:27.742 - Thread: 1 -> Created definition for: Letters 2x2 - W 2020-03-19 23:48:27.743 - Thread: 1 -> Created definition for: Letters 2x2 - X 2020-03-19 23:48:27.743 - Thread: 1 -> Created definition for: Letters 2x2 - X 2020-03-19 23:48:27.744 - Thread: 1 -> Created definition for: Letters 2x2 - Y 2020-03-19 23:48:27.744 - Thread: 1 -> Created definition for: Letters 2x2 - Y 2020-03-19 23:48:27.745 - Thread: 1 -> Created definition for: Letters 2x2 - Z 2020-03-19 23:48:27.745 - Thread: 1 -> Created definition for: Letters 2x2 - Z 2020-03-19 23:48:27.746 - Thread: 1 -> Created definition for: Letters 2x2 - 0 2020-03-19 23:48:27.746 - Thread: 1 -> Created definition for: Letters 2x2 - 0 2020-03-19 23:48:27.747 - Thread: 1 -> Created definition for: Letters 2x2 - 1 2020-03-19 23:48:27.748 - Thread: 1 -> Created definition for: Letters 2x2 - 1 2020-03-19 23:48:27.748 - Thread: 1 -> Created definition for: Letters 2x2 - 2 2020-03-19 23:48:27.749 - Thread: 1 -> Created definition for: Letters 2x2 - 2 2020-03-19 23:48:27.749 - Thread: 1 -> Created definition for: Letters 2x2 - 3 2020-03-19 23:48:27.750 - Thread: 1 -> Created definition for: Letters 2x2 - 3 2020-03-19 23:48:27.751 - Thread: 1 -> Created definition for: Letters 2x2 - 4 2020-03-19 23:48:27.751 - Thread: 1 -> Created definition for: Letters 2x2 - 4 2020-03-19 23:48:27.752 - Thread: 1 -> Created definition for: Letters 2x2 - 5 2020-03-19 23:48:27.752 - Thread: 1 -> Created definition for: Letters 2x2 - 5 2020-03-19 23:48:27.753 - Thread: 1 -> Created definition for: Letters 2x2 - 6 2020-03-19 23:48:27.753 - Thread: 1 -> Created definition for: Letters 2x2 - 6 2020-03-19 23:48:27.754 - Thread: 1 -> Created definition for: Letters 2x2 - 7 2020-03-19 23:48:27.754 - Thread: 1 -> Created definition for: Letters 2x2 - 7 2020-03-19 23:48:27.755 - Thread: 1 -> Created definition for: Letters 2x2 - 8 2020-03-19 23:48:27.755 - Thread: 1 -> Created definition for: Letters 2x2 - 8 2020-03-19 23:48:27.756 - Thread: 1 -> Created definition for: Letters 2x2 - 9 2020-03-19 23:48:27.757 - Thread: 1 -> Created definition for: Letters 2x2 - 9 2020-03-19 23:48:27.757 - Thread: 1 -> Created definition for: Letters 2x2 - ( 2020-03-19 23:48:27.758 - Thread: 1 -> Created definition for: Letters 2x2 - ( 2020-03-19 23:48:27.758 - Thread: 1 -> Created definition for: Letters 2x2 - ) 2020-03-19 23:48:27.759 - Thread: 1 -> Created definition for: Letters 2x2 - ) 2020-03-19 23:48:27.759 - Thread: 1 -> Created definition for: Letters 2x2 - + 2020-03-19 23:48:27.760 - Thread: 1 -> Created definition for: Letters 2x2 - + 2020-03-19 23:48:27.760 - Thread: 1 -> Created definition for: Letters 2x2 - - 2020-03-19 23:48:27.761 - Thread: 1 -> Created definition for: Letters 2x2 - - 2020-03-19 23:48:27.762 - Thread: 1 -> Created definition for: Letters 2x2 - * 2020-03-19 23:48:27.762 - Thread: 1 -> Created definition for: Letters 2x2 - * 2020-03-19 23:48:27.763 - Thread: 1 -> Created definition for: Letters 2x2 - / 2020-03-19 23:48:27.763 - Thread: 1 -> Created definition for: Letters 2x2 - / 2020-03-19 23:48:27.764 - Thread: 1 -> Created definition for: Letters 2x2 - \ 2020-03-19 23:48:27.764 - Thread: 1 -> Created definition for: Letters 2x2 - \ 2020-03-19 23:48:27.765 - Thread: 1 -> Created definition for: Letters 2x2 - = 2020-03-19 23:48:27.766 - Thread: 1 -> Created definition for: Letters 2x2 - = 2020-03-19 23:48:27.766 - Thread: 1 -> Created definition for: Letters 2x2 - : 2020-03-19 23:48:27.767 - Thread: 1 -> Created definition for: Letters 2x2 - : 2020-03-19 23:48:27.767 - Thread: 1 -> Created definition for: Letters 2x2 - ; 2020-03-19 23:48:27.768 - Thread: 1 -> Created definition for: Letters 2x2 - ; 2020-03-19 23:48:27.769 - Thread: 1 -> Created definition for: Letters 2x2 - , 2020-03-19 23:48:27.769 - Thread: 1 -> Created definition for: Letters 2x2 - , 2020-03-19 23:48:27.770 - Thread: 1 -> Created definition for: Letters 2x2 - . 2020-03-19 23:48:27.771 - Thread: 1 -> Created definition for: Letters 2x2 - . 2020-03-19 23:48:27.771 - Thread: 1 -> Created definition for: Letters 2x2 - ! 2020-03-19 23:48:27.772 - Thread: 1 -> Created definition for: Letters 2x2 - ! 2020-03-19 23:48:27.773 - Thread: 1 -> Created definition for: Letters 2x2 - ? 2020-03-19 23:48:27.773 - Thread: 1 -> Created definition for: Letters 2x2 - ? 2020-03-19 23:48:27.774 - Thread: 1 -> Created definition for: Letters 2x2 - Lesser 2020-03-19 23:48:27.775 - Thread: 1 -> Created definition for: Letters 2x2 - Lesser 2020-03-19 23:48:27.775 - Thread: 1 -> Created definition for: Letters 2x2 - Greater 2020-03-19 23:48:27.776 - Thread: 1 -> Created definition for: Letters 2x2 - Greater 2020-03-19 23:48:27.776 - Thread: 1 -> Created definition for: Letters 2x2 - « 2020-03-19 23:48:27.777 - Thread: 1 -> Created definition for: Letters 2x2 - « 2020-03-19 23:48:27.779 - Thread: 1 -> Created definition for: Letters 2x2 - » 2020-03-19 23:48:27.780 - Thread: 1 -> Created definition for: Letters 2x2 - » 2020-03-19 23:48:27.780 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_B_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_C_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_D_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_E_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_F_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_G_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_H_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_I_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_J_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_K_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_L_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_M_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_N_Large 2020-03-19 23:48:27.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_O_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_P_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Q_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_R_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_S_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_T_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_U_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_V_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_W_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_X_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Y_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Z_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_0_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_1_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_4_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_5_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_6_Large 2020-03-19 23:48:27.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_7_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_8_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_9_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_(_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_)_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_+_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_-_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Multi_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Slash_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Backslash_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_=_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Colon_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Semicolon_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Comma_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Dot_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Exclamation_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Question_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Less_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Greater_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_«_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_»_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_A_Large 2020-03-19 23:48:27.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_B_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_C_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_D_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_E_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_F_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_G_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_H_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_I_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_J_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_K_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_L_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_M_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_N_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_O_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_P_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Q_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_R_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_S_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_T_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_U_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_V_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_W_Large 2020-03-19 23:48:27.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_X_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Y_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Z_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_0_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_1_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_2_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_3_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_4_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_5_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_6_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_7_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_8_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_9_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_(_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_)_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_+_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_-_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Multi_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Slash_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Backslash_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_=_Large 2020-03-19 23:48:27.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Colon_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Semicolon_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Comma_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Dot_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Exclamation_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Question_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Less_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Greater_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_«_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_»_Large 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_B_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_C_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_D_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_E_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_F_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_G_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_H_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_I_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_J_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_K_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_L_Small 2020-03-19 23:48:27.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_M_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_N_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_O_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_P_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Q_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_R_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_S_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_T_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_U_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_V_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_W_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_X_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Y_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Z_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_0_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_1_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_4_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_5_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_6_Small 2020-03-19 23:48:27.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_7_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_8_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_9_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_(_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_)_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_+_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_-_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Multi_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Slash_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Backslash_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_=_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Colon_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Semicolon_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Comma_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Dot_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Exclamation_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Question_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Less_Small 2020-03-19 23:48:27.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Greater_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_«_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_»_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_A_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_B_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_C_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_D_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_E_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_F_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_G_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_H_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_I_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_J_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_K_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_L_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_M_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_N_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_O_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_P_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Q_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_R_Small 2020-03-19 23:48:27.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_S_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_T_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_U_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_V_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_W_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_X_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Y_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Z_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_0_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_1_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_2_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_3_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_4_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_5_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_6_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_7_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_8_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_9_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_(_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_)_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_+_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_-_Small 2020-03-19 23:48:27.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Multi_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Slash_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Backslash_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_=_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Colon_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Semicolon_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Comma_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Dot_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Exclamation_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Question_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Less_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Greater_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_«_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_»_Small 2020-03-19 23:48:27.790 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.791 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_A_Large 2020-03-19 23:48:27.791 - Thread: 1 -> Created definition for: Letters 3x3 - A 2020-03-19 23:48:27.792 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_A_Small 2020-03-19 23:48:27.792 - Thread: 1 -> Created definition for: Letters 3x3 - A 2020-03-19 23:48:27.793 - Thread: 1 -> Created definition for: Letters 3x3 - B 2020-03-19 23:48:27.793 - Thread: 1 -> Created definition for: Letters 3x3 - B 2020-03-19 23:48:27.794 - Thread: 1 -> Created definition for: Letters 3x3 - C 2020-03-19 23:48:27.794 - Thread: 1 -> Created definition for: Letters 3x3 - C 2020-03-19 23:48:27.795 - Thread: 1 -> Created definition for: Letters 3x3 - D 2020-03-19 23:48:27.795 - Thread: 1 -> Created definition for: Letters 3x3 - D 2020-03-19 23:48:27.796 - Thread: 1 -> Created definition for: Letters 3x3 - E 2020-03-19 23:48:27.797 - Thread: 1 -> Created definition for: Letters 3x3 - E 2020-03-19 23:48:27.797 - Thread: 1 -> Created definition for: Letters 3x3 - F 2020-03-19 23:48:27.798 - Thread: 1 -> Created definition for: Letters 3x3 - F 2020-03-19 23:48:27.798 - Thread: 1 -> Created definition for: Letters 3x3 - G 2020-03-19 23:48:27.799 - Thread: 1 -> Created definition for: Letters 3x3 - G 2020-03-19 23:48:27.800 - Thread: 1 -> Created definition for: Letters 3x3 - H 2020-03-19 23:48:27.800 - Thread: 1 -> Created definition for: Letters 3x3 - H 2020-03-19 23:48:27.801 - Thread: 1 -> Created definition for: Letters 3x3 - I 2020-03-19 23:48:27.801 - Thread: 1 -> Created definition for: Letters 3x3 - I 2020-03-19 23:48:27.802 - Thread: 1 -> Created definition for: Letters 3x3 - J 2020-03-19 23:48:27.802 - Thread: 1 -> Created definition for: Letters 3x3 - J 2020-03-19 23:48:27.803 - Thread: 1 -> Created definition for: Letters 3x3 - K 2020-03-19 23:48:27.804 - Thread: 1 -> Created definition for: Letters 3x3 - K 2020-03-19 23:48:27.804 - Thread: 1 -> Created definition for: Letters 3x3 - L 2020-03-19 23:48:27.805 - Thread: 1 -> Created definition for: Letters 3x3 - L 2020-03-19 23:48:27.805 - Thread: 1 -> Created definition for: Letters 3x3 - M 2020-03-19 23:48:27.806 - Thread: 1 -> Created definition for: Letters 3x3 - M 2020-03-19 23:48:27.806 - Thread: 1 -> Created definition for: Letters 3x3 - N 2020-03-19 23:48:27.807 - Thread: 1 -> Created definition for: Letters 3x3 - N 2020-03-19 23:48:27.808 - Thread: 1 -> Created definition for: Letters 3x3 - O 2020-03-19 23:48:27.808 - Thread: 1 -> Created definition for: Letters 3x3 - O 2020-03-19 23:48:27.809 - Thread: 1 -> Created definition for: Letters 3x3 - P 2020-03-19 23:48:27.810 - Thread: 1 -> Created definition for: Letters 3x3 - P 2020-03-19 23:48:27.810 - Thread: 1 -> Created definition for: Letters 3x3 - Q 2020-03-19 23:48:27.811 - Thread: 1 -> Created definition for: Letters 3x3 - Q 2020-03-19 23:48:27.812 - Thread: 1 -> Created definition for: Letters 3x3 - R 2020-03-19 23:48:27.813 - Thread: 1 -> Created definition for: Letters 3x3 - R 2020-03-19 23:48:27.813 - Thread: 1 -> Created definition for: Letters 3x3 - S 2020-03-19 23:48:27.814 - Thread: 1 -> Created definition for: Letters 3x3 - S 2020-03-19 23:48:27.815 - Thread: 1 -> Created definition for: Letters 3x3 - T 2020-03-19 23:48:27.815 - Thread: 1 -> Created definition for: Letters 3x3 - T 2020-03-19 23:48:27.816 - Thread: 1 -> Created definition for: Letters 3x3 - U 2020-03-19 23:48:27.816 - Thread: 1 -> Created definition for: Letters 3x3 - U 2020-03-19 23:48:27.817 - Thread: 1 -> Created definition for: Letters 3x3 - V 2020-03-19 23:48:27.818 - Thread: 1 -> Created definition for: Letters 3x3 - V 2020-03-19 23:48:27.818 - Thread: 1 -> Created definition for: Letters 3x3 - W 2020-03-19 23:48:27.819 - Thread: 1 -> Created definition for: Letters 3x3 - W 2020-03-19 23:48:27.819 - Thread: 1 -> Created definition for: Letters 3x3 - X 2020-03-19 23:48:27.820 - Thread: 1 -> Created definition for: Letters 3x3 - X 2020-03-19 23:48:27.820 - Thread: 1 -> Created definition for: Letters 3x3 - Y 2020-03-19 23:48:27.821 - Thread: 1 -> Created definition for: Letters 3x3 - Y 2020-03-19 23:48:27.821 - Thread: 1 -> Created definition for: Letters 3x3 - Z 2020-03-19 23:48:27.822 - Thread: 1 -> Created definition for: Letters 3x3 - Z 2020-03-19 23:48:27.822 - Thread: 1 -> Created definition for: Letters 3x3 - 0 2020-03-19 23:48:27.823 - Thread: 1 -> Created definition for: Letters 3x3 - 0 2020-03-19 23:48:27.823 - Thread: 1 -> Created definition for: Letters 3x3 - 1 2020-03-19 23:48:27.824 - Thread: 1 -> Created definition for: Letters 3x3 - 1 2020-03-19 23:48:27.825 - Thread: 1 -> Created definition for: Letters 3x3 - 2 2020-03-19 23:48:27.825 - Thread: 1 -> Created definition for: Letters 3x3 - 2 2020-03-19 23:48:27.826 - Thread: 1 -> Created definition for: Letters 3x3 - 3 2020-03-19 23:48:27.826 - Thread: 1 -> Created definition for: Letters 3x3 - 3 2020-03-19 23:48:27.827 - Thread: 1 -> Created definition for: Letters 3x3 - 4 2020-03-19 23:48:27.827 - Thread: 1 -> Created definition for: Letters 3x3 - 4 2020-03-19 23:48:27.828 - Thread: 1 -> Created definition for: Letters 3x3 - 5 2020-03-19 23:48:27.828 - Thread: 1 -> Created definition for: Letters 3x3 - 5 2020-03-19 23:48:27.829 - Thread: 1 -> Created definition for: Letters 3x3 - 6 2020-03-19 23:48:27.832 - Thread: 1 -> Created definition for: Letters 3x3 - 6 2020-03-19 23:48:27.833 - Thread: 1 -> Created definition for: Letters 3x3 - 7 2020-03-19 23:48:27.834 - Thread: 1 -> Created definition for: Letters 3x3 - 7 2020-03-19 23:48:27.834 - Thread: 1 -> Created definition for: Letters 3x3 - 8 2020-03-19 23:48:27.835 - Thread: 1 -> Created definition for: Letters 3x3 - 8 2020-03-19 23:48:27.835 - Thread: 1 -> Created definition for: Letters 3x3 - 9 2020-03-19 23:48:27.836 - Thread: 1 -> Created definition for: Letters 3x3 - 9 2020-03-19 23:48:27.836 - Thread: 1 -> Created definition for: Letters 3x3 - ( 2020-03-19 23:48:27.837 - Thread: 1 -> Created definition for: Letters 3x3 - ( 2020-03-19 23:48:27.837 - Thread: 1 -> Created definition for: Letters 3x3 - ) 2020-03-19 23:48:27.838 - Thread: 1 -> Created definition for: Letters 3x3 - ) 2020-03-19 23:48:27.839 - Thread: 1 -> Created definition for: Letters 3x3 - + 2020-03-19 23:48:27.839 - Thread: 1 -> Created definition for: Letters 3x3 - + 2020-03-19 23:48:27.840 - Thread: 1 -> Created definition for: Letters 3x3 - - 2020-03-19 23:48:27.841 - Thread: 1 -> Created definition for: Letters 3x3 - - 2020-03-19 23:48:27.841 - Thread: 1 -> Created definition for: Letters 3x3 - * 2020-03-19 23:48:27.842 - Thread: 1 -> Created definition for: Letters 3x3 - * 2020-03-19 23:48:27.842 - Thread: 1 -> Created definition for: Letters 3x3 - / 2020-03-19 23:48:27.843 - Thread: 1 -> Created definition for: Letters 3x3 - / 2020-03-19 23:48:27.843 - Thread: 1 -> Created definition for: Letters 3x3 - \ 2020-03-19 23:48:27.844 - Thread: 1 -> Created definition for: Letters 3x3 - \ 2020-03-19 23:48:27.845 - Thread: 1 -> Created definition for: Letters 3x3 - = 2020-03-19 23:48:27.846 - Thread: 1 -> Created definition for: Letters 3x3 - = 2020-03-19 23:48:27.847 - Thread: 1 -> Created definition for: Letters 3x3 - : 2020-03-19 23:48:27.847 - Thread: 1 -> Created definition for: Letters 3x3 - : 2020-03-19 23:48:27.848 - Thread: 1 -> Created definition for: Letters 3x3 - ; 2020-03-19 23:48:27.848 - Thread: 1 -> Created definition for: Letters 3x3 - ; 2020-03-19 23:48:27.849 - Thread: 1 -> Created definition for: Letters 3x3 - , 2020-03-19 23:48:27.850 - Thread: 1 -> Created definition for: Letters 3x3 - , 2020-03-19 23:48:27.850 - Thread: 1 -> Created definition for: Letters 3x3 - . 2020-03-19 23:48:27.851 - Thread: 1 -> Created definition for: Letters 3x3 - . 2020-03-19 23:48:27.851 - Thread: 1 -> Created definition for: Letters 3x3 - ! 2020-03-19 23:48:27.852 - Thread: 1 -> Created definition for: Letters 3x3 - ! 2020-03-19 23:48:27.852 - Thread: 1 -> Created definition for: Letters 3x3 - ? 2020-03-19 23:48:27.853 - Thread: 1 -> Created definition for: Letters 3x3 - ? 2020-03-19 23:48:27.854 - Thread: 1 -> Created definition for: Letters 3x3 - Lesser 2020-03-19 23:48:27.854 - Thread: 1 -> Created definition for: Letters 3x3 - Lesser 2020-03-19 23:48:27.855 - Thread: 1 -> Created definition for: Letters 3x3 - Greater 2020-03-19 23:48:27.855 - Thread: 1 -> Created definition for: Letters 3x3 - Greater 2020-03-19 23:48:27.856 - Thread: 1 -> Created definition for: Letters 3x3 - « 2020-03-19 23:48:27.856 - Thread: 1 -> Created definition for: Letters 3x3 - « 2020-03-19 23:48:27.857 - Thread: 1 -> Created definition for: Letters 3x3 - » 2020-03-19 23:48:27.858 - Thread: 1 -> Created definition for: Letters 3x3 - » 2020-03-19 23:48:27.858 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_B_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_C_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_D_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_E_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_F_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_G_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_H_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_I_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_J_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_K_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_L_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_M_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_N_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_O_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_P_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Q_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_R_Large 2020-03-19 23:48:27.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_S_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_T_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_U_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_V_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_W_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_X_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Y_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Z_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_0_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_1_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_4_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_5_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_6_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_7_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_8_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_9_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_(_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_)_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_+_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_-_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Multi_Large 2020-03-19 23:48:27.859 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Slash_Large 2020-03-19 23:48:27.860 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Backslash_Large 2020-03-19 23:48:27.860 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_=_Large 2020-03-19 23:48:27.860 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_Colon_Large 2020-03-19 23:48:27.860 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_N_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_O_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_P_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Q_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_R_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_S_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_T_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_U_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_V_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_W_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_X_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Y_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Z_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_0_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_1_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_2_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_3_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_4_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_5_Small 2020-03-19 23:48:27.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_6_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_7_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_8_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_9_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_(_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_)_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_+_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_-_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Multi_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Slash_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Backslash_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_=_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Colon_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Semicolon_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Comma_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Dot_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Exclamation_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Question_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Less_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_Greater_Small 2020-03-19 23:48:27.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_«_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_»_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_A_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_B_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_C_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_D_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_E_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_F_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_G_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_H_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_I_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_J_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_K_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_L_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_M_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_N_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_O_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_P_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Q_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_R_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_S_Small 2020-03-19 23:48:27.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_T_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_U_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_V_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_W_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_X_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Y_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Z_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_0_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_1_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_2_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_3_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_4_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_5_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_6_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_7_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_8_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_9_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_(_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_)_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_+_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_-_Small 2020-03-19 23:48:27.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Multi_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Slash_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Backslash_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_=_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Colon_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Semicolon_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Comma_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Dot_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Exclamation_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Question_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Less_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_Greater_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_«_Small 2020-03-19 23:48:27.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_»_Small 2020-03-19 23:48:27.877 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.878 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2020-03-19 23:48:27.879 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2020-03-19 23:48:27.879 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2020-03-19 23:48:27.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2020-03-19 23:48:27.880 - Thread: 1 -> Loading cube blocks 2020-03-19 23:48:27.881 - Thread: 1 -> Created definition for: Shield Controller Table 2020-03-19 23:48:27.882 - Thread: 1 -> Created definition for: Shield Controller 2020-03-19 23:48:27.883 - Thread: 1 -> Created definition for: Shield Control 2020-03-19 23:48:27.884 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/DSControlLCD 2020-03-19 23:48:27.884 - Thread: 1 -> Created definition for: Shield LCD 2020-03-19 23:48:27.885 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/DSControlLCDWide 2020-03-19 23:48:27.885 - Thread: 1 -> Created definition for: Shield Wide LCD 2020-03-19 23:48:27.886 - Thread: 1 -> Created definition for: NPC Shield Controller 2020-03-19 23:48:27.886 - Thread: 1 -> Created definition for: NPC Shield Controller 2020-03-19 23:48:27.887 - Thread: 1 -> Created definition for: NPC Shield Emitter 2020-03-19 23:48:27.888 - Thread: 1 -> Created definition for: NPC Shield Emitter 2020-03-19 23:48:27.890 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2020-03-19 23:48:27.890 - Thread: 1 -> Created definition for: Ship Shield Emitter 2020-03-19 23:48:27.891 - Thread: 1 -> Created definition for: Ship Shield Emitter 2020-03-19 23:48:27.891 - Thread: 1 -> Created definition for: Station Shield Emitter 2020-03-19 23:48:27.892 - Thread: 1 -> Created definition for: Shield Modulator 2020-03-19 23:48:27.893 - Thread: 1 -> Created definition for: Shield Modulator 2020-03-19 23:48:27.893 - Thread: 1 -> Created definition for: Shield Enhancer 2020-03-19 23:48:27.893 - Thread: 1 -> Created definition for: Shield Enhancer 2020-03-19 23:48:27.894 - Thread: 1 -> Created definition for: Ship Shield Emitter 2020-03-19 23:48:27.895 - Thread: 1 -> Created definition for: Shield Compact Emitter 2020-03-19 23:48:27.895 - Thread: 1 -> Created block definitions 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCD 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCDWide 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2020-03-19 23:48:27.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2020-03-19 23:48:27.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2020-03-19 23:48:27.897 - Thread: 1 -> Loading block variant groups 2020-03-19 23:48:27.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-19 23:48:27.900 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-03-19 23:48:27.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-03-19 23:48:27.901 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-03-19 23:48:27.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-03-19 23:48:27.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-03-19 23:48:27.909 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Al'kesh.sbc 2020-03-19 23:48:27.910 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Ancient Destiny Small.sbc 2020-03-19 23:48:27.913 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Ancient Destiny.sbc 2020-03-19 23:48:27.913 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\AsgardShip.sbc 2020-03-19 23:48:27.913 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\AsgardShipMk3.sbc 2020-03-19 23:48:27.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\DanielJackson.sbc 2020-03-19 23:48:27.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Event Horizon.sbc 2020-03-19 23:48:27.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Event Horizon_noantenna.sbc 2020-03-19 23:48:27.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Puddle Jumper Gatling.sbc 2020-03-19 23:48:27.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Puddle Jumper Missile.sbc 2020-03-19 23:48:27.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\Tel'Tac.sbc 2020-03-19 23:48:27.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\Data\Prefabs\TelTacMk3.sbc 2020-03-19 23:48:27.920 - Thread: 1 -> Loading block variant groups 2020-03-19 23:48:27.921 - Thread: 1 -> Loading asteroid generators 2020-03-19 23:48:27.923 - Thread: 1 -> Loading spawn groups 2020-03-19 23:48:27.927 - Thread: 1 -> Loading drop containers 2020-03-19 23:48:27.929 - Thread: 1 -> Loading spawn groups 2020-03-19 23:48:27.933 - Thread: 1 -> Loading spawn groups 2020-03-19 23:48:27.933 - Thread: 1 -> Loading radial menu definitions 2020-03-19 23:48:27.953 - Thread: 1 -> Loading respawn ships 2020-03-19 23:48:27.955 - Thread: 1 -> Loading spawn groups 2020-03-19 23:48:27.955 - Thread: 1 -> Loading wheel speeds 2020-03-19 23:48:27.960 - Thread: 1 -> Loading respawn ships 2020-03-19 23:48:27.960 - Thread: 1 -> Loading spawn groups 2020-03-19 23:48:27.984 - Thread: 1 -> ASSERT: Group contains block that is not public at Sandbox.Definitions.MyDefinitionManager.InitBlockGroups() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:28.023 - Thread: 1 -> ASSERT: at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:28.052 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-19 23:48:28.060 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-19 23:48:28.060 - Thread: 1 -> MyAudio.LoadData - START 2020-03-19 23:48:28.078 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Yeti Stereo Microphone) - Channel #: 2 - Sample rate: 48000 2020-03-19 23:48:31.236 - Thread: 1 -> MyAudio.LoadData - END 2020-03-19 23:48:31.367 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-19 23:48:31.374 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.416 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.417 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.419 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.419 - Thread: 1 -> Registered modules from: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.420 - Thread: 1 -> Registered modules from: 754173702.sbm_Stargate, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.431 - Thread: 1 -> Registered modules from: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.431 - Thread: 1 -> Registered modules from: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.431 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.431 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.469 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:31.480 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-19 23:48:34.999 - Thread: 58 -> External debugger: listening... 2020-03-19 23:48:35.037 - Thread: 1 -> MyLights.LoadData() - START 2020-03-19 23:48:35.038 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-19 23:48:35.038 - Thread: 1 -> MyLights.LoadData() - END 2020-03-19 23:48:35.039 - Thread: 1 -> Info: MyLights initialized. 2020-03-19 23:48:35.039 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-19 23:48:35.047 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-19 23:48:35.160 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-19 23:48:35.161 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-19 23:48:35.215 - Thread: 1 -> Loading Procedural World Generator 2020-03-19 23:48:35.216 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-19 23:48:37.548 - Thread: 1 -> ASSERT: Small block has different research definition from its large counterpart: MyObjectBuilder_CubeBlock/BalCorp_Letters_A_Small at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:37.548 - Thread: 1 -> ASSERT: Small block has different research definition from its large counterpart: MyObjectBuilder_CubeBlock/BalCorp_Letters_2x2_A_Small at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:37.548 - Thread: 1 -> ASSERT: Small block has different research definition from its large counterpart: MyObjectBuilder_CubeBlock/BalCorp_Letters_3x3_A_Small at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:48:37.557 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-19 23:48:37.707 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-03-19 23:48:37.707 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-03-19 23:48:37.707 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-03-19 23:48:37.707 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-03-19 23:48:37.707 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-03-19 23:48:37.708 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\EarthLike-1779144428d120000.vx2' 2020-03-19 23:48:37.708 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Alien-291759539d120000.vx2' 2020-03-19 23:48:37.708 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Titan-2124704365d19000.vx2' 2020-03-19 23:48:37.708 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Mars-2044023682d120000.vx2' 2020-03-19 23:48:37.708 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Moon-1353915701d19000.vx2' 2020-03-19 23:48:47.864 - Thread: 11 -> Info: Planet generator name: Alien 2020-03-19 23:48:47.867 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 23:48:47.882 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-03-19 23:48:47.882 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Europa-595048092d19000.vx2' 2020-03-19 23:48:51.226 - Thread: 12 -> Info: Planet generator name: Titan 2020-03-19 23:48:51.230 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 23:48:51.231 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Small_Pirate_Base_3_2.vx2' 2020-03-19 23:48:51.256 - Thread: 13 -> Info: Planet generator name: Mars 2020-03-19 23:48:51.256 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 23:48:51.257 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Asteroid_-6_0_0_11_1620812672.vx2' 2020-03-19 23:48:51.373 - Thread: 10 -> Info: Planet generator name: Moon 2020-03-19 23:48:51.374 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 23:48:51.374 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Asteroid_-7_-1_0_2_1806465102.vx2' 2020-03-19 23:48:51.534 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d19000 storage?:False 2020-03-19 23:48:51.534 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\Triton-12345d19000.vx2' 2020-03-19 23:48:54.516 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-19 23:48:54.516 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 23:48:59.783 - Thread: 12 -> Info: Planet generator name: Triton 2020-03-19 23:48:59.783 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:860617.369151004 Y:198057.367250862 Z:4068284.70108542 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 23:49:00.499 - Thread: 11 -> Info: Planet generator name: Europa 2020-03-19 23:49:00.499 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-19 23:49:00.848 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-03-19 23:49:00.904 - Thread: 1 -> MySession.Static.LogSettings - START 2020-03-19 23:49:00.905 - Thread: 1 -> Name = (Workshop) Fuck it 2020-03-19 23:49:00.905 - Thread: 1 -> Description = 2020-03-19 23:49:00.905 - Thread: 1 -> GameDateTime = 01/06/2081 17:46:37 2020-03-19 23:49:00.905 - Thread: 1 -> Password = 2020-03-19 23:49:00.905 - Thread: 1 -> CurrentPath = C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it 2020-03-19 23:49:00.905 - Thread: 1 -> WorkshopId = 2020-03-19 23:49:00.905 - Thread: 1 -> CameraController = Default_Astronaut 2020-03-19 23:49:00.905 - Thread: 1 -> ThumbPath = C:\Users\Jedidiah\AppData\Roaming\SpaceEngineers\Saves\76561198825163352\Fuck it\thumb.jpg 2020-03-19 23:49:00.908 - Thread: 1 -> Settings: 2020-03-19 23:49:00.908 - Thread: 1 -> GameMode = Creative 2020-03-19 23:49:00.908 - Thread: 1 -> MaxPlayers = 16 2020-03-19 23:49:00.908 - Thread: 1 -> OnlineMode = OFFLINE 2020-03-19 23:49:00.908 - Thread: 1 -> AutoHealing = True 2020-03-19 23:49:00.908 - Thread: 1 -> WeaponsEnabled = True 2020-03-19 23:49:00.908 - Thread: 1 -> ThrusterDamage = True 2020-03-19 23:49:00.908 - Thread: 1 -> EnableSpectator = True 2020-03-19 23:49:00.908 - Thread: 1 -> EnableCopyPaste = True 2020-03-19 23:49:00.908 - Thread: 1 -> MaxFloatingObjects = 16 2020-03-19 23:49:00.908 - Thread: 1 -> MaxGridSize = 0 2020-03-19 23:49:00.908 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-03-19 23:49:00.908 - Thread: 1 -> CargoShipsEnabled = False 2020-03-19 23:49:00.908 - Thread: 1 -> EnvironmentHostility = SAFE 2020-03-19 23:49:00.908 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-03-19 23:49:00.908 - Thread: 1 -> InventorySizeMultiplier = 3 2020-03-19 23:49:00.908 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-03-19 23:49:00.908 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-03-19 23:49:00.908 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-03-19 23:49:00.908 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-03-19 23:49:00.908 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-03-19 23:49:00.908 - Thread: 1 -> ClientCanSave = False 2020-03-19 23:49:00.908 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-03-19 23:49:00.908 - Thread: 1 -> PermanentDeath = False 2020-03-19 23:49:00.908 - Thread: 1 -> DestructibleBlocks = True 2020-03-19 23:49:00.908 - Thread: 1 -> EnableScripts = True 2020-03-19 23:49:00.908 - Thread: 1 -> AutoSaveInMinutes = 5 2020-03-19 23:49:00.908 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-03-19 23:49:00.908 - Thread: 1 -> ProceduralDensity = 0.35 2020-03-19 23:49:00.908 - Thread: 1 -> ProceduralSeed = 0 2020-03-19 23:49:00.908 - Thread: 1 -> DestructibleBlocks = True 2020-03-19 23:49:00.908 - Thread: 1 -> EnableIngameScripts = True 2020-03-19 23:49:00.908 - Thread: 1 -> ViewDistance = 5000 2020-03-19 23:49:00.908 - Thread: 1 -> Voxel destruction = True 2020-03-19 23:49:00.908 - Thread: 1 -> EnableStructuralSimulation = False 2020-03-19 23:49:00.908 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-03-19 23:49:00.908 - Thread: 1 -> EnableContainerDrops = True 2020-03-19 23:49:00.908 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-03-19 23:49:00.909 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-03-19 23:49:00.909 - Thread: 1 -> EnableTurretsFriendlyFire = True 2020-03-19 23:49:00.909 - Thread: 1 -> EnableSubgridDamage = True 2020-03-19 23:49:00.909 - Thread: 1 -> SyncDistance = 5000 2020-03-19 23:49:00.909 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-03-19 23:49:00.909 - Thread: 1 -> AFKTimeoutMin = 0 2020-03-19 23:49:00.909 - Thread: 1 -> StopGridsPeriodMin = 15 2020-03-19 23:49:00.909 - Thread: 1 -> ExperimentalMode = True 2020-03-19 23:49:00.909 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, SyncDistance, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, EnableWolfs, EnableSpiders, EnableSubgridDamage 2020-03-19 23:49:00.909 - Thread: 1 -> MySession.Static.LogSettings - END 2020-03-19 23:49:01.152 - Thread: 1 -> Session loaded 2020-03-19 23:49:01.152 - Thread: 1 -> RunLoadingAction - END 2020-03-19 23:49:01.153 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-19 23:49:01.801 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-19 23:49:01.802 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-19 23:49:01.802 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-19 23:49:01.817 - Thread: 1 -> Updating continues. 2020-03-19 23:49:01.874 - Thread: 1 -> GC Memory: 2,177,141,432 B 2020-03-19 23:49:09.800 - Thread: 1 -> Create Log instance Utils=True 2020-03-19 23:49:11.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:49:11.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:49:11.319 - Thread: 1 -> GUI Stats: Update 29.1472462222222, Draw 0.430901388888889 2020-03-19 23:49:31.885 - Thread: 1 -> GC Memory: 1,928,257,400 B 2020-03-19 23:49:41.319 - Thread: 1 -> GUI Stats: Update 0.223283166666667, Draw 0.233104 2020-03-19 23:49:41.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 23:49:41.366 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.322695,17.34771,1,0,1838.831,5469.457,0,0,0,10.62211,37.44262,0,6971,8.333223,0,0.003502627,0.885164,3.120177,100 2020-03-19 23:50:01.902 - Thread: 1 -> GC Memory: 1,928,971,512 B 2020-03-19 23:50:10.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:50:10.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:50:11.319 - Thread: 1 -> GUI Stats: Update 0.236300277777778, Draw 0.255296166666666 2020-03-19 23:50:12.032 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2020-03-19 23:50:14.900 - Thread: 1 -> Query successful. 2020-03-19 23:50:14.900 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2020-03-19 23:50:17.263 - Thread: 10 -> ASSERT: Outdated mipmap cache at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-19 23:50:31.906 - Thread: 1 -> GC Memory: 1,973,736,464 B 2020-03-19 23:50:43.356 - Thread: 1 -> GUI Stats: Update 0.907648000000001, Draw 0.246384555555556 2020-03-19 23:50:43.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 23:50:43.388 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,8.413799,18.0738,1,0,1900.31,5987.66,0,0,0,10.86528,40.43336,0.1822355,6809,8.341625,0,0.003502627,0.9063412,3.3728,100 2020-03-19 23:50:47.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-19 23:50:47.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-19 23:50:53.181 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.193 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.193 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.194 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.195 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.196 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.196 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.198 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.198 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.199 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.200 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.201 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.202 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:53.210 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:50:57.386 - Thread: 1 -> ASSERT: Inventory always have to have owner! at Sandbox.Game.MyInventory.get_IsCharacterOwner() at Sandbox.Game.MyInventory.get_IsConstrained() at Sandbox.Game.MyInventory.get_MaxVolume() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.SettingsChanged() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.Init() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.UpdateBeforeSimulation10_100(Boolean fast) at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.UpdateBeforeSimulation100() at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation100(Boolean entityUpdate) at VRage.Game.Entity.MyGameLogic.<>c.b__8_2(MyGameLogicComponent c) at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p) at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:50:57.386 - Thread: 1 -> ASSERT: Inventory always have to have owner! at Sandbox.Game.MyInventory.get_IsCharacterOwner() at Sandbox.Game.MyInventory.get_MaxVolume() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.SettingsChanged() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.Init() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.UpdateBeforeSimulation10_100(Boolean fast) at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.UpdateBeforeSimulation100() at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation100(Boolean entityUpdate) at VRage.Game.Entity.MyGameLogic.<>c.b__8_2(MyGameLogicComponent c) at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p) at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:51:02.520 - Thread: 1 -> GC Memory: 2,050,446,536 B 2020-03-19 23:51:19.325 - Thread: 1 -> GUI Stats: Update 0.311009166666666, Draw 0.5007945 2020-03-19 23:51:32.523 - Thread: 1 -> GC Memory: 2,550,597,320 B 2020-03-19 23:51:43.241 - Thread: 1 -> ASSERT: DEFINITION_ERROR: , in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc There was error during loading of model, please check log file. at Sandbox.Game.Entities.MyCubeGrid.TestBlockPlacementArea(MyCubeGrid targetGrid, MyGridPlacementSettings& settings, MyBlockOrientation blockOrientation, MyCubeBlockDefinition blockDefinition, Vector3D& translationObsolete, Quaternion& rotation, Vector3& halfExtentsObsolete, BoundingBoxD& localAabb, MyCubeGrid& touchingGrid, UInt64 placingPlayer, MyEntity ignoredEntity, Boolean ignoreFracturedPieces, Boolean testVoxel) at Sandbox.Game.Entities.MyCubeGrid.TestPlacementAreaCubeNoAABBInflate(MyCubeGrid targetGrid, MyGridPlacementSettings& settings, Vector3I min, Vector3I max, MyBlockOrientation blockOrientation, MyCubeBlockDefinition blockDefinition, MyCubeGrid& touchingGrid, UInt64 placingPlayer, MyEntity ignoredEntity) at Sandbox.Game.Entities.Cube.MyGridClipboard.GetTouchingGrids(MyCubeGrid grid, MyGridPlacementSettings settings, UInt64 pastingPlayer) at Sandbox.Game.Entities.Cube.MyGridClipboard.UpdateTouchingGrids(UInt64 pastingPlayer) at Sandbox.Game.Entities.Cube.MyGridClipboard.PasteGrid(Boolean deactivate, Boolean showWarning) at Sandbox.Game.SessionComponents.Clipboard.MyClipboardComponent.HandleLeftMouseButton(MyStringId context) at Sandbox.Game.SessionComponents.Clipboard.MyClipboardComponent.HandleGameInput() at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:51:43.241 - Thread: 1 -> DEFINITION_ERROR: 2020-03-19 23:51:43.241 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc 2020-03-19 23:51:43.241 - Thread: 1 -> There was error during loading of model, please check log file. 2020-03-19 23:51:43.560 - Thread: 1 -> Pasting grid request by user: 76561198825163352 2020-03-19 23:51:43.901 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1C874A8673820C4 2020-03-19 23:51:46.937 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.937 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.938 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.938 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.938 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.938 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.939 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.939 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.939 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.951 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.952 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.953 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.953 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:46.954 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:47.392 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.392 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1ED6A75BF301104 2020-03-19 23:51:47.394 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.394 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1690B23CB14353A 2020-03-19 23:51:47.395 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.395 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DD33F01929A8F3 2020-03-19 23:51:47.396 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.396 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1CA9BAD8F91E85E 2020-03-19 23:51:47.397 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.397 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17E38DACEFD02B6 2020-03-19 23:51:47.398 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.398 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1D92C3C6468FD3D 2020-03-19 23:51:47.399 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.399 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 127B8D63B23C809 2020-03-19 23:51:47.400 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.400 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1369760975D50D6 2020-03-19 23:51:47.402 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.402 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 11D6AFBD1990D21 2020-03-19 23:51:47.564 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.564 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1FB89D3AB695BC7 2020-03-19 23:51:47.679 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.679 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 19A002C73D28C31 2020-03-19 23:51:47.784 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.784 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1EBFE29FCB20E8E 2020-03-19 23:51:47.891 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:47.891 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1302665D542914F 2020-03-19 23:51:48.016 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:48.016 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 14826CCA7A88150 2020-03-19 23:51:48.117 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:48.117 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1DD79622A26C1B0 2020-03-19 23:51:48.234 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:48.234 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 173042FAE362236 2020-03-19 23:51:48.376 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:48.376 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 16FEE7B66AC61B4 2020-03-19 23:51:48.382 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:48.382 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 12E3D1044FEA860 2020-03-19 23:51:48.383 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:48.383 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1A0C8BD2C88BDE4 2020-03-19 23:51:48.386 - Thread: 10 -> Status: Exists(True) InScene(True) 2020-03-19 23:51:50.351 - Thread: 1 -> ASSERT: at Sandbox.Game.Entities.MyCubeGrid.GetBlocksIntersectingOBB(BoundingBoxD& box, MatrixD& boxTransform, List`1 blocks) at Sandbox.Game.Entities.MyThrust.DamageGrid(FlameInfo flameInfo, LineD l, MyCubeGrid grid, HashSet`1 shapes) at Sandbox.Game.Entities.MyThrust.ThrustDamageDealDamage(FlameInfo flameInfo, List`1 flameCollisionsList) at Sandbox.Game.Entities.MyThrust.ThrustDamageAsync() at Sandbox.Game.Entities.MyThrust.UpdateBeforeSimulation100() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateBeforeSimulation100() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchBeforeSimulation() at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:51:51.378 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.378 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.379 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.379 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.379 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.379 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.380 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.380 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.380 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.380 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.381 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.381 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.382 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:51.382 - Thread: 10 -> Initializing Firewallblock 2020-03-19 23:51:54.485 - Thread: 1 -> Optimizing physics step of 3 worlds 2020-03-19 23:51:55.069 - Thread: 1 -> GUI Stats: Update 0.282132611111112, Draw 0.542733388888889 2020-03-19 23:51:55.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-19 23:51:55.113 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,107.4854,437.6474,1,0,2009.128,7064.738,0,0,21,75.15245,54.42286,0.4611144,6201,77.8259,1,0.003502627,58.48808,42.35509,100 2020-03-19 23:52:02.528 - Thread: 1 -> GC Memory: 2,134,467,472 B 2020-03-19 23:52:28.042 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at Vicizlat.MultifloorElevator.ElevatorSessionComp.<>c.b__4_5(IMyTerminalBlock b) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.RecreateBlockControls() at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.block_PropertiesChanged(MyTerminalBlock sender) at System.Action`1.Invoke(T obj) at Sandbox.Game.Entities.Cube.MyTerminalBlock.RaisePropertiesChanged() at Sandbox.Game.Entities.MyCubeBlock.ChangeOwner(Int64 owner, MyOwnershipShareModeEnum shareMode) at Sandbox.Game.Entities.MyCubeGrid.OnChangeOwnersSuccess(MyOwnershipShareModeEnum shareMode, List`1 requests) at Sandbox.Game.Entities.MyCubeGrid.OnChangeOwnersRequest(MyOwnershipShareModeEnum shareMode, List`1 requests, Int64 requestingPlayer) at VRage.Network.MyReplicationLayerBase.InvokeLocally[T1,T2,T3,T4,T5,T6,T7](CallSite`7 site, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5, T6 arg6, T7 arg7) at VRage.Network.MyReplicationSingle.DispatchEvent[T1,T2,T3,T4,T5,T6,T7,T8](CallSite callSite, EndpointId recipient, Nullable`1 position, T1& arg1, T2& arg2, T3& arg3, T4& arg4, T5& arg5, T6& arg6, T7& arg7, T8& arg8) at VRage.Network.MyReplicationLayerBase.RaiseEvent[T1,T2,T3,T4,T5](T1 arg1, T5 arg5, Func`2 action, T2 arg2, T3 arg3, T4 arg4, EndpointId endpointId, Nullable`1 position) at Sandbox.Game.Entities.MyCubeGrid.ChangeOwnersRequest(MyOwnershipShareModeEnum shareMode, List`1 requests, Int64 requestingPlayer) at Sandbox.Graphics.GUI.MyGuiControlGenericFunctionalBlock.<>c__DisplayClass32_0.b__0(ResultEnum retval) at Sandbox.Graphics.GUI.MyGuiScreenMessageBox.CallResultCallback(ResultEnum val) at Sandbox.Graphics.GUI.MyGuiScreenMessageBox.OnClick(ResultEnum result) at Sandbox.Graphics.GUI.MyGuiControlButton.HandleInput() at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenMessageBox.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-19 23:52:28.044 - Thread: 1 -> Showing message 2020-03-19 23:52:30.529 - Thread: 1 -> Log Closed