2020-03-20 13:22:23.894 - Thread: 1 -> Log Started 2020-03-20 13:22:23.896 - Thread: 1 -> Timezone (local - UTC): 1h 2020-03-20 13:22:23.896 - Thread: 1 -> App Version: 01_194_048 2020-03-20 13:22:23.899 - Thread: 1 -> Steam build: Always true 2020-03-20 13:22:23.900 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-03-20 13:22:23.900 - Thread: 1 -> Environment.ProcessorCount: 8 2020-03-20 13:22:24.008 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-03-20 13:22:24.008 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-03-20 13:22:24.008 - Thread: 1 -> Environment.Is64BitProcess: True 2020-03-20 13:22:24.008 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-03-20 13:22:24.008 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4121.0 2020-03-20 13:22:24.008 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-20 13:22:24.013 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2020-03-20 13:22:24.014 - Thread: 1 -> IntPtr.Size: 8 2020-03-20 13:22:24.014 - Thread: 1 -> Default Culture: 2020-03-20 13:22:24.014 - Thread: 1 -> Default UI Culture: 2020-03-20 13:22:24.016 - Thread: 1 -> MyConfig.Load() - START 2020-03-20 13:22:24.019 - Thread: 1 -> Path: C:\Users\yanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-03-20 13:22:24.126 - Thread: 1 -> NewNewGameScreen: False 2020-03-20 13:22:24.126 - Thread: 1 -> EnableDamageEffects: True 2020-03-20 13:22:24.126 - Thread: 1 -> GraphicsRenderer: DirectX 9 2020-03-20 13:22:24.126 - Thread: 1 -> EnableReverb: False 2020-03-20 13:22:24.126 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-03-20 13:22:24.126 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-03-20 13:22:24.126 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-03-20 13:22:24.126 - Thread: 1 -> FirstTimeRun: False 2020-03-20 13:22:24.126 - Thread: 1 -> ExperimentalMode: True 2020-03-20 13:22:24.126 - Thread: 1 -> VideoAdapter: 0 2020-03-20 13:22:24.126 - Thread: 1 -> ScreenWidth: 2560 2020-03-20 13:22:24.126 - Thread: 1 -> ScreenHeight: 1440 2020-03-20 13:22:24.126 - Thread: 1 -> RefreshRate: 143998 2020-03-20 13:22:24.126 - Thread: 1 -> WindowMode: 1 2020-03-20 13:22:24.126 - Thread: 1 -> VerticalSync: 0 2020-03-20 13:22:24.126 - Thread: 1 -> FieldOfView: 109.9772 2020-03-20 13:22:24.126 - Thread: 1 -> PostProcessingEnabled: True 2020-03-20 13:22:24.126 - Thread: 1 -> FlaresIntensity: 1 2020-03-20 13:22:24.126 - Thread: 1 -> TreeViewDistance: 3000 2020-03-20 13:22:24.126 - Thread: 1 -> GrassDensity: 4 2020-03-20 13:22:24.126 - Thread: 1 -> GrassDrawDistance: 1000 2020-03-20 13:22:24.126 - Thread: 1 -> AntialiasingMode: 1 2020-03-20 13:22:24.126 - Thread: 1 -> ShadowMapResolution: 4 2020-03-20 13:22:24.126 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-03-20 13:22:24.126 - Thread: 1 -> TextureQuality: 2 2020-03-20 13:22:24.126 - Thread: 1 -> AnisotropicFiltering: 4 2020-03-20 13:22:24.126 - Thread: 1 -> ModelQuality: 2 2020-03-20 13:22:24.126 - Thread: 1 -> VoxelQuality: 2 2020-03-20 13:22:24.126 - Thread: 1 -> ShaderQuality: 2 2020-03-20 13:22:24.126 - Thread: 1 -> LowMemSwitchToLow: 0 2020-03-20 13:22:24.126 - Thread: 1 -> FirstVTTimeRun: False 2020-03-20 13:22:24.126 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-03-20 13:22:24.126 - Thread: 1 -> GDPRConsent: True 2020-03-20 13:22:24.126 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-03-20 13:22:24.126 - Thread: 1 -> GameVolume: 0.05394282 2020-03-20 13:22:24.126 - Thread: 1 -> Music_Volume: 0.02481981 2020-03-20 13:22:24.126 - Thread: 1 -> VoiceChatVolume: 1 2020-03-20 13:22:24.126 - Thread: 1 -> HudWarnings: True 2020-03-20 13:22:24.126 - Thread: 1 -> VoiceChat: True 2020-03-20 13:22:24.126 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-03-20 13:22:24.127 - Thread: 1 -> EnableDynamicMusic: True 2020-03-20 13:22:24.127 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-03-20 13:22:24.127 - Thread: 1 -> EnableDoppler: True 2020-03-20 13:22:24.127 - Thread: 1 -> FirstTimeTutorials: False 2020-03-20 13:22:24.127 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-03-20 13:22:24.127 - Thread: 1 -> ShowCrosshair: True 2020-03-20 13:22:24.127 - Thread: 1 -> EnableTrading: True 2020-03-20 13:22:24.127 - Thread: 1 -> EnableSteamCloud: False 2020-03-20 13:22:24.127 - Thread: 1 -> UiTransparency: 1 2020-03-20 13:22:24.127 - Thread: 1 -> UiBkTransparency: 1 2020-03-20 13:22:24.127 - Thread: 1 -> HUDBkTransparency: 0.6 2020-03-20 13:22:24.127 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-03-20 13:22:24.127 - Thread: 1 -> ControlsHints: True 2020-03-20 13:22:24.127 - Thread: 1 -> GoodBotHints: False 2020-03-20 13:22:24.127 - Thread: 1 -> RotationHints: True 2020-03-20 13:22:24.127 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-03-20 13:22:24.127 - Thread: 1 -> HudState: 1 2020-03-20 13:22:24.127 - Thread: 1 -> TutorialsFinished: System.String[] 2020-03-20 13:22:24.127 - Thread: 1 -> MutedPlayers: 2020-03-20 13:22:24.127 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-03-20 13:22:24.127 - Thread: 1 -> DebugComponentsInfo: 0 2020-03-20 13:22:24.127 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2020-03-20 13:22:24.127 - Thread: 1 -> LastCheckedVersion: 1193103 2020-03-20 13:22:24.127 - Thread: 1 -> ShowCrosshair2: 0 2020-03-20 13:22:24.128 - Thread: 1 -> MyConfig.Load() - END 2020-03-20 13:22:29.259 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-03-20 13:22:29.478 - Thread: 1 -> Found processor count: 8 2020-03-20 13:22:29.478 - Thread: 1 -> Using processor count: 8 2020-03-20 13:22:29.620 - Thread: 1 -> All detected adapters: 2020-03-20 13:22:29.635 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=935662680, DeviceID=7815 2020-03-20 13:22:29.635 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-03-20 13:22:29.829 - Thread: 1 -> AdapterInfo = { 2020-03-20 13:22:29.829 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY6 2020-03-20 13:22:29.829 - Thread: 1 -> Description = dev id: 7815, mem: 8399093760, shared mem: 17149583360, Luid: 830499419, rev: 161, subsys id: 935662680, vendor id: 4318 2020-03-20 13:22:29.829 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-20 13:22:29.829 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-20 13:22:29.829 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-20 13:22:29.830 - Thread: 1 -> AftermathSupported = False 2020-03-20 13:22:29.830 - Thread: 1 -> Adapter id = 0 2020-03-20 13:22:29.830 - Thread: 1 -> Supported = True 2020-03-20 13:22:29.830 - Thread: 1 -> RAM = 8399093760 2020-03-20 13:22:29.830 - Thread: 1 -> Priority = 2 2020-03-20 13:22:29.830 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-20 13:22:29.830 - Thread: 1 -> Output is attached = True 2020-03-20 13:22:29.830 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-03-20 13:22:29.830 - Thread: 1 -> Display modes = { 2020-03-20 13:22:29.830 - Thread: 1 -> DXGIOutput id = 0 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 640x480@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x480@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 720x576@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 800x600@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1024x768@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1152x864@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1176x664@60Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1176x664@60Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1176x664@50Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1176x664@50Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1176x664@59.94Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1176x664@59.94Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x720@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x768@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x800@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x960@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1280x1024@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1360x768@143.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1366x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1366x768@59.951Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1366x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1366x768@99.946Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1366x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1366x768@119.998Hz 2020-03-20 13:22:29.831 - Thread: 1 -> 1366x768@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1366x768@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1440x900@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x900@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1024@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1600x1200@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1680x1050@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1080@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1200@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 1920x1440@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 2560x1440@59.951Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 2560x1440@99.946Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 2560x1440@119.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> 2560x1440@143.998Hz 2020-03-20 13:22:29.832 - Thread: 1 -> } 2020-03-20 13:22:29.832 - Thread: 1 -> } 2020-03-20 13:22:29.832 - Thread: 1 -> AdapterInfo = { 2020-03-20 13:22:29.833 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY6 2020-03-20 13:22:29.833 - Thread: 1 -> Description = dev id: 7815, mem: 8399093760, shared mem: 17149583360, Luid: 830499419, rev: 161, subsys id: 935662680, vendor id: 4318 2020-03-20 13:22:29.833 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-20 13:22:29.833 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-20 13:22:29.833 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-20 13:22:29.833 - Thread: 1 -> AftermathSupported = False 2020-03-20 13:22:29.833 - Thread: 1 -> Adapter id = 0 2020-03-20 13:22:29.833 - Thread: 1 -> Supported = True 2020-03-20 13:22:29.833 - Thread: 1 -> RAM = 8399093760 2020-03-20 13:22:29.833 - Thread: 1 -> Priority = 2 2020-03-20 13:22:29.833 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-20 13:22:29.833 - 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Thread: 1 -> 1152x864@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1152x864@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1152x864@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1176x664@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1176x664@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1176x664@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1176x664@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1176x664@59.94Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1176x664@59.94Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x720@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x720@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x720@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x720@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x768@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x768@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x768@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x768@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x800@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x800@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x800@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x800@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x960@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x960@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x960@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x960@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x1024@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x1024@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x1024@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x1024@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1360x768@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1360x768@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1360x768@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1360x768@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1366x768@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1366x768@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1366x768@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1366x768@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1440x900@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1440x900@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1440x900@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1440x900@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x900@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x900@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x900@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x900@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x1024@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1600x1024@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1920x1080@60Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1920x1080@50Hz 2020-03-20 13:22:29.836 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-20 13:22:29.836 - Thread: 1 -> } 2020-03-20 13:22:29.836 - Thread: 1 -> } 2020-03-20 13:22:29.836 - Thread: 1 -> AdapterInfo = { 2020-03-20 13:22:29.837 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY7 2020-03-20 13:22:29.837 - Thread: 1 -> Description = dev id: 7815, mem: 8399093760, shared mem: 17149583360, Luid: 830499419, rev: 161, subsys id: 935662680, vendor id: 4318 2020-03-20 13:22:29.837 - Thread: 1 -> Driver version = 26.21.14.4274 2020-03-20 13:22:29.837 - Thread: 1 -> Driver date = 20200313000000.000000-000 2020-03-20 13:22:29.837 - Thread: 1 -> DriverUpdateNecessary = False 2020-03-20 13:22:29.837 - Thread: 1 -> AftermathSupported = False 2020-03-20 13:22:29.837 - Thread: 1 -> Adapter id = 0 2020-03-20 13:22:29.837 - Thread: 1 -> Supported = True 2020-03-20 13:22:29.837 - Thread: 1 -> RAM = 8399093760 2020-03-20 13:22:29.837 - Thread: 1 -> Priority = 2 2020-03-20 13:22:29.837 - Thread: 1 -> Multithreaded rendering supported = True 2020-03-20 13:22:29.837 - Thread: 1 -> Output is attached = True 2020-03-20 13:22:29.837 - Thread: 1 -> DesktopBounds = {X:-1920 Y:203 Width:1920 Height:1080} 2020-03-20 13:22:29.837 - Thread: 1 -> Display modes = { 2020-03-20 13:22:29.837 - Thread: 1 -> DXGIOutput id = 1 2020-03-20 13:22:29.837 - Thread: 1 -> 640x480@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 640x480@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 640x480@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 640x480@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 640x480@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 640x480@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x480@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x480@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x480@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x480@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x480@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x480@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x576@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x576@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x576@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x576@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x576@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 720x576@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 800x600@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 800x600@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 800x600@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 800x600@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 800x600@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 800x600@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1024x768@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1024x768@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1024x768@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1024x768@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1024x768@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1152x864@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1152x864@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1152x864@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1152x864@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1152x864@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1176x664@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1176x664@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1176x664@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1176x664@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1176x664@59.94Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1176x664@59.94Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x720@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x720@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x720@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x720@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x720@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x768@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x768@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x768@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x768@50Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x768@59.94006Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x800@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x800@60Hz 2020-03-20 13:22:29.837 - Thread: 1 -> 1280x800@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x800@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x800@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x960@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x960@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x960@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x960@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x960@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x1024@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x1024@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x1024@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x1024@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1280x1024@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1360x768@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1360x768@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1360x768@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1360x768@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1360x768@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1366x768@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1366x768@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1366x768@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1366x768@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1366x768@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1440x900@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1440x900@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1440x900@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1440x900@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1440x900@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x900@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x900@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x900@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x900@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x900@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x1024@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x1024@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x1024@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1600x1024@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1680x1050@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1680x1050@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1680x1050@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1920x1080@60Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1920x1080@50Hz 2020-03-20 13:22:29.838 - Thread: 1 -> 1920x1080@59.94006Hz 2020-03-20 13:22:29.838 - Thread: 1 -> } 2020-03-20 13:22:29.838 - Thread: 1 -> } 2020-03-20 13:22:29.842 - Thread: 1 -> Steam.IsActive: True 2020-03-20 13:22:29.843 - Thread: 1 -> Steam.IsOnline: True 2020-03-20 13:22:29.843 - Thread: 1 -> Steam.OwnsGame: False 2020-03-20 13:22:29.843 - Thread: 1 -> Steam.UserId: 76561198072466669 2020-03-20 13:22:29.843 - Thread: 1 -> Steam.UserName: Pellew 2020-03-20 13:22:29.843 - Thread: 1 -> Steam.Branch: default 2020-03-20 13:22:29.843 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-03-20 13:22:29.843 - Thread: 1 -> Build version: 0.1.1.0 2020-03-20 13:22:29.917 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2020-03-20 13:22:29.917 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2020-03-20 13:22:29.920 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2020-03-20 13:22:29.921 - Thread: 24 -> CreateDeviceInternal - Create device 2020-03-20 13:22:30.008 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2020-03-20 13:22:30.063 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2020-03-20 13:22:30.063 - Thread: 24 -> CreateDeviceInternal create swapchain 2020-03-20 13:22:31.665 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-03-20 13:22:31.666 - Thread: 1 -> MyScreenManager() 2020-03-20 13:22:31.666 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-03-20 13:22:31.666 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-03-20 13:22:32.578 - Thread: 1 -> Preallocate - START 2020-03-20 13:22:32.580 - Thread: 1 -> MySpaceWorldGenerator - START 2020-03-20 13:22:32.586 - Thread: 1 -> MySpaceWorldGenerator - END 2020-03-20 13:22:32.586 - Thread: 1 -> MySpaceBuildComponent - START 2020-03-20 13:22:32.586 - Thread: 1 -> MySpaceBuildComponent - END 2020-03-20 13:22:32.586 - Thread: 1 -> MyEntities - START 2020-03-20 13:22:32.599 - Thread: 1 -> MyEntities - END 2020-03-20 13:22:32.599 - Thread: 1 -> MyObjectBuilder_Base - START 2020-03-20 13:22:32.599 - Thread: 1 -> MyObjectBuilder_Base - END 2020-03-20 13:22:32.599 - Thread: 1 -> MyTransparentGeometry - START 2020-03-20 13:22:32.599 - Thread: 1 -> MyTransparentGeometry - END 2020-03-20 13:22:32.599 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-03-20 13:22:32.611 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-03-20 13:22:32.611 - Thread: 1 -> MyMath - START 2020-03-20 13:22:32.611 - Thread: 1 -> MyMath - END 2020-03-20 13:22:32.611 - Thread: 1 -> MySimpleObjectDraw - START 2020-03-20 13:22:32.612 - Thread: 1 -> MySimpleObjectDraw - END 2020-03-20 13:22:32.620 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-03-20 13:22:32.620 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-03-20 13:22:32.620 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-03-20 13:22:32.666 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-03-20 13:22:32.666 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-03-20 13:22:32.666 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-03-20 13:22:32.666 - Thread: 1 -> MySyncDestructions - START 2020-03-20 13:22:32.666 - Thread: 1 -> MySyncDestructions - END 2020-03-20 13:22:32.666 - Thread: 1 -> MySyncEntity - START 2020-03-20 13:22:32.666 - Thread: 1 -> MySyncEntity - END 2020-03-20 13:22:32.666 - Thread: 1 -> MySyncScenario - START 2020-03-20 13:22:32.666 - Thread: 1 -> MySyncScenario - END 2020-03-20 13:22:32.666 - Thread: 1 -> MyCommandCharacter - START 2020-03-20 13:22:32.667 - Thread: 1 -> MyCommandCharacter - END 2020-03-20 13:22:32.667 - Thread: 1 -> MyCommandConsole - START 2020-03-20 13:22:32.668 - Thread: 1 -> MyCommandConsole - END 2020-03-20 13:22:32.668 - Thread: 1 -> MyCommandEntity - START 2020-03-20 13:22:32.668 - Thread: 1 -> MyCommandEntity - END 2020-03-20 13:22:32.668 - Thread: 1 -> MyAiTargetManager - START 2020-03-20 13:22:32.668 - Thread: 1 -> MyAiTargetManager - END 2020-03-20 13:22:32.668 - Thread: 1 -> MyClientDebugCommands - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyClientDebugCommands - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyDedicatedServer - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyDedicatedServer - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyDedicatedServerBase - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyDedicatedServerBase - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerBase - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerBase - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerClient - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerClient - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerClientBase - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerClientBase - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerLobby - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerLobby - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerServerBase - START 2020-03-20 13:22:32.669 - Thread: 1 -> MyMultiplayerServerBase - END 2020-03-20 13:22:32.669 - Thread: 1 -> MyServerDebugCommands - START 2020-03-20 13:22:32.670 - Thread: 1 -> MyServerDebugCommands - END 2020-03-20 13:22:32.670 - Thread: 1 -> MyAIActionsParser - START 2020-03-20 13:22:32.670 - Thread: 1 -> MyAIActionsParser - END 2020-03-20 13:22:32.670 - Thread: 1 -> MyCubeGridDefinitions - START 2020-03-20 13:22:32.723 - Thread: 1 -> MyCubeGridDefinitions - END 2020-03-20 13:22:32.723 - Thread: 1 -> MyDefinitionManager - START 2020-03-20 13:22:32.739 - Thread: 1 -> MyDefinitionManager - END 2020-03-20 13:22:32.739 - Thread: 1 -> Preallocate - END 2020-03-20 13:22:32.743 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-03-20 13:22:32.942 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-03-20 13:22:32.942 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-03-20 13:22:32.953 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-03-20 13:22:32.954 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:22:32.954 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:22:32.954 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-03-20 13:22:32.954 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-03-20 13:22:32.954 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-03-20 13:22:32.956 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-03-20 13:22:32.963 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2020-03-20 13:22:32.963 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7B48 2020-03-20 13:22:32.963 - Thread: 1 -> Virtualized: False 2020-03-20 13:22:32.966 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 2020-03-20 13:22:32.967 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,299,166,720 bytes 2020-03-20 13:22:32.967 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-03-20 13:22:32.967 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,375,780,864 bytes 2020-03-20 13:22:32.967 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,838,330,880 bytes 2020-03-20 13:22:32.970 - Thread: 1 -> Drive C: | Capacity: 499,431,501,824 bytes | Free space: 148,179,140,608 bytes 2020-03-20 13:22:32.970 - Thread: 1 -> Drive F: | Capacity: 2,000,397,791,232 bytes | Free space: 743,035,310,080 bytes 2020-03-20 13:22:32.971 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-03-20 13:22:32.973 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-03-20 13:22:32.973 - Thread: 1 -> Installed DLCs: 2020-03-20 13:22:33.024 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-03-20 13:22:33.084 - Thread: 1 -> Havok: Physics.Init 2020-03-20 13:22:33.093 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-03-20 13:22:33.096 - Thread: 1 -> HkGameName: SpaceEngineers 2020-03-20 13:22:33.103 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-03-20 13:22:33.104 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-20 13:22:33.108 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-20 13:22:33.338 - Thread: 1 -> Loading scenarios 2020-03-20 13:22:33.373 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-20 13:22:33.373 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-03-20 13:22:33.622 - Thread: 1 -> Loading sound definitions 2020-03-20 13:22:33.652 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-20 13:22:33.652 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-03-20 13:22:33.652 - Thread: 1 -> Loading shadow textures definitions 2020-03-20 13:22:33.652 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-03-20 13:22:33.656 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-03-20 13:22:33.664 - Thread: 1 -> MyAudio.LoadData - START 2020-03-20 13:22:33.727 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000 2020-03-20 13:22:33.775 - Thread: 1 -> MyAudio.LoadData - END 2020-03-20 13:22:33.784 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2020-03-20 13:22:33.784 - Thread: 1 -> MyGuiManager() 2020-03-20 13:22:33.789 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-20 13:22:33.917 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-20 13:22:33.932 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-20 13:22:33.944 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-03-20 13:22:33.944 - Thread: 11 -> ReloadVoxelMaterials 2020-03-20 13:22:33.963 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-03-20 13:22:33.964 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-20 13:22:33.964 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-03-20 13:22:33.991 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-03-20 13:22:33.991 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-03-20 13:22:33.991 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-03-20 13:22:33.991 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-03-20 13:22:33.991 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-03-20 13:22:33.991 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-03-20 13:22:33.991 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-03-20 13:22:33.991 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-03-20 13:22:34.026 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-03-20 13:22:34.064 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.064 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.065 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.072 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.087 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-03-20 13:22:34.087 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-03-20 13:22:34.087 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-03-20 13:22:34.088 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.088 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-03-20 13:22:34.089 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.089 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-03-20 13:22:34.090 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.090 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-03-20 13:22:34.095 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-03-20 13:22:34.095 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.095 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-03-20 13:22:34.104 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.104 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-03-20 13:22:34.123 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.123 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-03-20 13:22:34.129 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.131 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-03-20 13:22:34.185 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.185 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-03-20 13:22:34.203 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.203 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-03-20 13:22:34.204 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.234 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-03-20 13:22:34.238 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.238 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-03-20 13:22:34.245 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.245 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-03-20 13:22:34.246 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.246 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-03-20 13:22:34.253 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.253 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-03-20 13:22:34.255 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.256 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-03-20 13:22:34.259 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.259 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-03-20 13:22:34.272 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.276 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-03-20 13:22:34.292 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.292 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-03-20 13:22:34.294 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.294 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-03-20 13:22:34.295 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.295 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-03-20 13:22:34.296 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.296 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-03-20 13:22:34.299 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.299 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-03-20 13:22:34.301 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.301 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-03-20 13:22:34.303 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.303 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-03-20 13:22:34.312 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.312 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-03-20 13:22:34.312 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.312 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-03-20 13:22:34.313 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.313 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-03-20 13:22:34.313 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.313 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-03-20 13:22:34.314 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.314 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-03-20 13:22:34.316 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.316 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-03-20 13:22:34.321 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.321 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-03-20 13:22:34.321 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.321 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-03-20 13:22:34.327 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.327 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-03-20 13:22:34.328 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.328 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-03-20 13:22:34.333 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.333 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-03-20 13:22:34.335 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-03-20 13:22:34.343 - Thread: 11 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.343 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-03-20 13:22:34.344 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.344 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-03-20 13:22:34.346 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.346 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-03-20 13:22:34.357 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.357 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-03-20 13:22:34.408 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.408 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-03-20 13:22:34.409 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-03-20 13:22:34.415 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-03-20 13:22:34.418 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-03-20 13:22:34.420 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-03-20 13:22:34.422 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-03-20 13:22:34.428 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-03-20 13:22:34.434 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-03-20 13:22:34.439 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-03-20 13:22:34.446 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-03-20 13:22:34.449 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-03-20 13:22:34.454 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-03-20 13:22:34.461 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-03-20 13:22:34.474 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-03-20 13:22:34.487 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-03-20 13:22:34.504 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-03-20 13:22:34.616 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-03-20 13:22:34.693 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-03-20 13:22:34.774 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-03-20 13:22:34.843 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-03-20 13:22:34.862 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-03-20 13:22:34.862 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-03-20 13:22:34.936 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-03-20 13:22:34.942 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-03-20 13:22:34.987 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-03-20 13:22:34.994 - Thread: 1 -> Timer Frequency: 10000000 2020-03-20 13:22:34.994 - Thread: 1 -> Ticks per frame: 166667 2020-03-20 13:22:35.049 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-03-20 13:22:35.061 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-03-20 13:22:35.114 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-03-20 13:22:35.143 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-03-20 13:22:35.154 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-03-20 13:22:35.196 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-03-20 13:22:35.197 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-03-20 13:22:35.215 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-03-20 13:22:35.239 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-03-20 13:22:35.272 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-03-20 13:22:35.288 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-03-20 13:22:35.320 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-03-20 13:22:35.323 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-03-20 13:22:35.326 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-03-20 13:22:35.334 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-03-20 13:22:35.418 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-03-20 13:22:35.455 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-03-20 13:22:35.538 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-03-20 13:22:35.538 - Thread: 1 -> Flares Intensity: 1 2020-03-20 13:22:35.538 - Thread: 1 -> Field of view: 1.919464 2020-03-20 13:22:35.538 - Thread: 1 -> PostProcessingEnabled: True 2020-03-20 13:22:35.538 - Thread: 1 -> Render.GrassDensityFactor: 4 2020-03-20 13:22:35.538 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-03-20 13:22:35.538 - Thread: 1 -> Render.DistanceFade: 3000 2020-03-20 13:22:35.538 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-03-20 13:22:35.538 - Thread: 1 -> Render.ShadowQuality: EXTREME 2020-03-20 13:22:35.538 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2020-03-20 13:22:35.538 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-03-20 13:22:35.538 - Thread: 1 -> Render.TextureQuality: HIGH 2020-03-20 13:22:35.538 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-03-20 13:22:35.538 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-03-20 13:22:35.538 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-03-20 13:22:35.538 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-03-20 13:22:35.549 - Thread: 1 -> Analytics uuid: d880880d-3ee9-7d76-b3bb-ece4dc6bc42c 2020-03-20 13:22:35.587 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-03-20 13:22:35.632 - Thread: 1 -> Analytics helper process start reported 2020-03-20 13:22:35.654 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-03-20 13:22:35.679 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-03-20 13:22:35.700 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-03-20 13:22:35.728 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-03-20 13:22:35.811 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-03-20 13:22:35.877 - Thread: 31 -> Analytics session: 20090264 2020-03-20 13:22:35.968 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-03-20 13:22:38.301 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-03-20 13:22:38.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:22:38.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:22:40.398 - Thread: 1 -> Server responded 2020-03-20 13:22:40.536 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-03-20 13:22:40.536 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-03-20 13:22:41.107 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2020-03-20 13:22:48.301 - Thread: 1 -> Lobby join response: True, enter state: Success 2020-03-20 13:22:48.302 - Thread: 1 -> World requested 2020-03-20 13:22:48.309 - Thread: 1 -> World requested - connection alive 2020-03-20 13:22:48.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:22:48.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:22:53.685 - Thread: 1 -> LoadSession() - Start 2020-03-20 13:22:53.694 - Thread: 10 -> Downloading world mods - START 2020-03-20 13:22:53.700 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 23 items 2020-03-20 13:22:54.662 - Thread: 1 -> Mod query successful 2020-03-20 13:22:54.668 - Thread: 10 -> Up to date mod: Id = 438525899, title = 'S - Retractable Ramps - DX11' 2020-03-20 13:22:54.669 - Thread: 10 -> Up to date mod: Id = 531851337, title = 'S - HangarDoor - DX11' 2020-03-20 13:22:54.669 - Thread: 10 -> Up to date mod: Id = 642589539, title = 'Tiered Engine Super Pack' 2020-03-20 13:22:54.669 - Thread: 10 -> Up to date mod: Id = 775214124, title = '(DX11) Letters Mod - Scrolling' 2020-03-20 13:22:54.670 - Thread: 10 -> Up to date mod: Id = 856352904, title = 'VCZ Doors' 2020-03-20 13:22:54.670 - Thread: 10 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2020-03-20 13:22:54.670 - Thread: 10 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2020-03-20 13:22:54.670 - Thread: 10 -> Up to date mod: Id = 946724937, title = 'PassageIntersections' 2020-03-20 13:22:54.671 - Thread: 10 -> Up to date mod: Id = 970804258, title = 'Mexpex Warfare Industries v1.1.7' 2020-03-20 13:22:54.671 - Thread: 10 -> Up to date mod: Id = 1114854185, title = 'retractable landing gear' 2020-03-20 13:22:54.671 - Thread: 10 -> Up to date mod: Id = 1154898843, title = 'VCZ Multifloor Elevator' 2020-03-20 13:22:54.672 - Thread: 10 -> Up to date mod: Id = 1354870812, title = '[VSI] Recolorable Thrusters' 2020-03-20 13:22:54.672 - Thread: 10 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v1.9(75)' 2020-03-20 13:22:54.672 - Thread: 10 -> Up to date mod: Id = 1431583896, title = 'Revived Large Ship Railguns (With penetration and shield damage!)' 2020-03-20 13:22:54.672 - Thread: 10 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2020-03-20 13:22:54.673 - Thread: 10 -> Up to date mod: Id = 1581994759, title = 'Armor Ramp Compendium' 2020-03-20 13:22:54.673 - Thread: 10 -> Up to date mod: Id = 1711861968, title = 'VCZ Multifloor Cargo Elevator' 2020-03-20 13:22:54.673 - Thread: 10 -> Up to date mod: Id = 1719832915, title = 'More Pistons' 2020-03-20 13:22:54.673 - Thread: 10 -> Up to date mod: Id = 1728457223, title = 'SmartRotors: Solar' 2020-03-20 13:22:54.673 - Thread: 10 -> Up to date mod: Id = 1841717947, title = 'MA Admiral Suite' 2020-03-20 13:22:54.673 - Thread: 10 -> Up to date mod: Id = 1881158066, title = 'MA Spotlight pack' 2020-03-20 13:22:54.674 - Thread: 10 -> Up to date mod: Id = 1965090900, title = 'Large Grid Hangar Doors IR' 2020-03-20 13:22:54.674 - Thread: 10 -> Up to date mod: Id = 2013340341, title = 'Whip's Railgun Weapon Framework' 2020-03-20 13:22:54.675 - Thread: 10 -> Mod download time: 0.01 seconds 2020-03-20 13:22:54.676 - Thread: 10 -> Downloading world mods - END 2020-03-20 13:22:54.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:22:54.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:22:54.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:22:54.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:22:54.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:22:54.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:22:54.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:22:54.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:22:54.702 - Thread: 1 -> LoadSession() - End 2020-03-20 13:22:54.703 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-03-20 13:22:54.704 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-03-20 13:22:54.902 - Thread: 1 -> RunLoadingAction - START 2020-03-20 13:22:55.734 - Thread: 1 -> GC Memory: 1,087,763,984 B 2020-03-20 13:22:55.758 - Thread: 1 -> Process Memory: 3,225,198,592 B 2020-03-20 13:22:56.769 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-03-20 13:22:59.911 - Thread: 1 -> mod_notice: MA Admiral Suite 2020-03-20 13:22:59.911 - Thread: 1 -> in file: 2020-03-20 13:22:59.911 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.923 - Thread: 1 -> mod_notice: MA Admiral Suite 2020-03-20 13:22:59.923 - Thread: 1 -> in file: 2020-03-20 13:22:59.923 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.977 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.977 - Thread: 1 -> in file: 2020-03-20 13:22:59.977 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.978 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.978 - Thread: 1 -> in file: 2020-03-20 13:22:59.978 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.978 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.978 - Thread: 1 -> in file: 2020-03-20 13:22:59.978 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.978 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.978 - Thread: 1 -> in file: 2020-03-20 13:22:59.978 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:22:59.978 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2020-03-20 13:22:59.978 - Thread: 1 -> in file: 2020-03-20 13:22:59.978 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:23:02.631 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-20 13:23:02.631 - Thread: 1 -> in file: 2020-03-20 13:23:02.631 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:23:02.631 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-20 13:23:02.631 - Thread: 1 -> in file: 2020-03-20 13:23:02.631 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:23:02.631 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-20 13:23:02.631 - Thread: 1 -> in file: 2020-03-20 13:23:02.631 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:23:02.631 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-20 13:23:02.631 - Thread: 1 -> in file: 2020-03-20 13:23:02.631 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:23:02.631 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-20 13:23:02.631 - Thread: 1 -> in file: 2020-03-20 13:23:02.631 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:23:02.631 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2020-03-20 13:23:02.631 - Thread: 1 -> in file: 2020-03-20 13:23:02.631 - Thread: 1 -> Possible entity type script logic collision 2020-03-20 13:23:02.635 - Thread: 1 -> Script loaded: 2013340341.sbm_WeaponFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1728457223.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1841717947.sbm_light.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1841717947.sbm_MA_DisplayStand.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 970804258.sbm_Pew, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1431583896.sbm_Railgun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1354870812.sbm_DarkVault, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1711861968.sbm_MultifloorCargoElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.636 - Thread: 1 -> Script loaded: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:02.643 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-03-20 13:23:02.647 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-03-20 13:23:02.649 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-03-20 13:23:02.650 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-03-20 13:23:02.780 - Thread: 1 -> Loading scenarios 2020-03-20 13:23:02.780 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-03-20 13:23:02.781 - Thread: 1 -> List of used mods (23) - START 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 2013340341, Filename = '2013340341.sbm', Name = 'Whip's Railgun Weapon Framework' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1114854185, Filename = '1114854185.sbm', Name = 'retractable landing gear' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 775214124, Filename = '775214124.sbm', Name = '(DX11) Letters Mod - Scrolling' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1965090900, Filename = '1965090900.sbm', Name = 'Large Grid Hangar Doors IR' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 438525899, Filename = '438525899.sbm', Name = 'S - Retractable Ramps - DX11' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1581994759, Filename = '1581994759.sbm', Name = 'Armor Ramp Compendium' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 531851337, Filename = '531851337.sbm', Name = 'S - HangarDoor - DX11' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 946724937, Filename = '946724937.sbm', Name = 'PassageIntersections' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1728457223, Filename = '1728457223.sbm', Name = 'SmartRotors: Solar' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v1.9(75)' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1841717947, Filename = '1841717947.sbm', Name = 'MA Admiral Suite' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 970804258, Filename = '970804258.sbm', Name = 'Mexpex Warfare Industries v1.1.7' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1431583896, Filename = '1431583896.sbm', Name = 'Revived Large Ship Railguns (With penetration and shield damage!)' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1354870812, Filename = '1354870812.sbm', Name = '[VSI] Recolorable Thrusters' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 642589539, Filename = '642589539.sbm', Name = 'Tiered Engine Super Pack' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1881158066, Filename = '1881158066.sbm', Name = 'MA Spotlight pack' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1711861968, Filename = '1711861968.sbm', Name = 'VCZ Multifloor Cargo Elevator' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1154898843, Filename = '1154898843.sbm', Name = 'VCZ Multifloor Elevator' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 856352904, Filename = '856352904.sbm', Name = 'VCZ Doors' 2020-03-20 13:23:02.781 - Thread: 1 -> Id = 1719832915, Filename = '1719832915.sbm', Name = 'More Pistons' 2020-03-20 13:23:02.781 - Thread: 1 -> List of used mods - END 2020-03-20 13:23:03.382 - Thread: 1 -> Loading behaviors 2020-03-20 13:23:03.383 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.385 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.387 - Thread: 1 -> Loading animations 2020-03-20 13:23:03.390 - Thread: 1 -> Loading animations 2020-03-20 13:23:03.391 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.392 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.392 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.392 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.393 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.393 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.393 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.394 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.394 - Thread: 1 -> Loading blueprint classes 2020-03-20 13:23:03.395 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.395 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.396 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.397 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.397 - Thread: 1 -> Loading agent definitions 2020-03-20 13:23:03.398 - Thread: 1 -> Loading character definitions 2020-03-20 13:23:03.409 - Thread: 1 -> Loading character definitions 2020-03-20 13:23:03.409 - Thread: 1 -> Loading components 2020-03-20 13:23:03.410 - Thread: 1 -> Loading components 2020-03-20 13:23:03.410 - Thread: 1 -> Loading configuration 2020-03-20 13:23:03.411 - Thread: 1 -> Loading container types 2020-03-20 13:23:03.413 - Thread: 1 -> Loading Contract Types 2020-03-20 13:23:03.418 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.421 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.421 - Thread: 1 -> Loading curve definitions 2020-03-20 13:23:03.423 - Thread: 1 -> Loading debris 2020-03-20 13:23:03.424 - Thread: 1 -> Loading environment items entries 2020-03-20 13:23:03.425 - Thread: 1 -> Loading decal global definitions 2020-03-20 13:23:03.425 - Thread: 1 -> Loading decal definitions 2020-03-20 13:23:03.427 - Thread: 1 -> Loading drone behaviors 2020-03-20 13:23:03.429 - Thread: 1 -> Loading edges 2020-03-20 13:23:03.430 - Thread: 1 -> Loading emissive color definitions 2020-03-20 13:23:03.433 - Thread: 1 -> Loading emissive color default states 2020-03-20 13:23:03.437 - Thread: 1 -> Loading animations 2020-03-20 13:23:03.437 - Thread: 1 -> Loading entity components 2020-03-20 13:23:03.447 - Thread: 1 -> Loading component containers 2020-03-20 13:23:03.460 - Thread: 1 -> Loading environment items entries 2020-03-20 13:23:03.460 - Thread: 1 -> Loading Faction Names 2020-03-20 13:23:03.461 - Thread: 1 -> Loading factions 2020-03-20 13:23:03.464 - Thread: 1 -> Loading flare definitions 2020-03-20 13:23:03.473 - Thread: 1 -> Loading gas property definitions 2020-03-20 13:23:03.474 - Thread: 1 -> Loading event definitions 2020-03-20 13:23:03.475 - Thread: 1 -> Loading physical items 2020-03-20 13:23:03.514 - Thread: 1 -> Loading LCD texture categories 2020-03-20 13:23:03.515 - Thread: 1 -> Loading LCD texture categories 2020-03-20 13:23:03.515 - Thread: 1 -> Loading LCD texture categories 2020-03-20 13:23:03.515 - Thread: 1 -> Loading OffensiveWords definitions 2020-03-20 13:23:03.515 - Thread: 1 -> Loading physical items 2020-03-20 13:23:03.518 - Thread: 1 -> Loading physical items 2020-03-20 13:23:03.518 - Thread: 1 -> Loading physical material properties 2020-03-20 13:23:03.521 - Thread: 1 -> Loading pirate antennas 2020-03-20 13:23:03.528 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.529 - Thread: 1 -> Loading research groups definitions 2020-03-20 13:23:03.531 - Thread: 1 -> Loading resource distribution groups 2020-03-20 13:23:03.531 - Thread: 1 -> Loading shadow textures definitions 2020-03-20 13:23:03.532 - Thread: 1 -> Loading ship sound groups 2020-03-20 13:23:03.543 - Thread: 1 -> Loading ship sound groups 2020-03-20 13:23:03.543 - Thread: 1 -> Loading sound categories 2020-03-20 13:23:03.546 - Thread: 1 -> Loading stat definitions 2020-03-20 13:23:03.547 - Thread: 1 -> Loading grid creators 2020-03-20 13:23:03.548 - Thread: 1 -> Loading transparent material properties 2020-03-20 13:23:03.549 - Thread: 1 -> Loading planet definition 2020-03-20 13:23:03.550 - Thread: 1 -> Loading voxel map storage definitions 2020-03-20 13:23:03.552 - Thread: 1 -> Loading voxel material definitions 2020-03-20 13:23:03.553 - Thread: 1 -> Loading voxel material definitions 2020-03-20 13:23:03.553 - Thread: 1 -> Loading voxel material definitions 2020-03-20 13:23:03.553 - Thread: 1 -> Loading Weather Effects 2020-03-20 13:23:03.557 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.560 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.561 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.561 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.561 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.562 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.563 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.563 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.563 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.565 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.566 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.566 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.566 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.566 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.567 - Thread: 1 -> Loading entity components 2020-03-20 13:23:03.567 - Thread: 1 -> Loading research groups definitions 2020-03-20 13:23:03.567 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.568 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.570 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.571 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.571 - Thread: 1 -> Loading research groups definitions 2020-03-20 13:23:03.571 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.579 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.579 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2020-03-20 13:23:03.579 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.579 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2020-03-20 13:23:03.579 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.579 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.580 - Thread: 1 -> Loading components 2020-03-20 13:23:03.580 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2020-03-20 13:23:03.580 - Thread: 1 -> Loading entity components 2020-03-20 13:23:03.580 - Thread: 1 -> Loading transparent material properties 2020-03-20 13:23:03.592 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.592 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.592 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.592 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.593 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.593 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.593 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.594 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.594 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.594 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.594 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.594 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.594 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.595 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.595 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.595 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.595 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.596 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.596 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.597 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.598 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.598 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.599 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.599 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.600 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.601 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.601 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.602 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.603 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.603 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.603 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.604 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.604 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.604 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.604 - Thread: 1 -> Loading decal definitions 2020-03-20 13:23:03.604 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.604 - Thread: 1 -> Loading research groups definitions 2020-03-20 13:23:03.605 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.606 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.606 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.606 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.606 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.606 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.609 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.610 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.610 - Thread: 1 -> ASSERT: Duplicate entry of 'VRage.Game.BlueprintClassEntry' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.610 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2020-03-20 13:23:03.610 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2020-03-20 13:23:03.611 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2020-03-20 13:23:03.611 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.611 - Thread: 1 -> Loading components 2020-03-20 13:23:03.611 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdvancedThrustModule 2020-03-20 13:23:03.611 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/largehydrogeninjector 2020-03-20 13:23:03.611 - Thread: 1 -> Loading research groups definitions 2020-03-20 13:23:03.612 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.612 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT1' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.612 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT1' 2020-03-20 13:23:03.613 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.613 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2020-03-20 13:23:03.613 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT1' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.613 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT1' 2020-03-20 13:23:03.613 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2020-03-20 13:23:03.613 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT2' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.613 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT2' 2020-03-20 13:23:03.613 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.613 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2020-03-20 13:23:03.613 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT2' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.613 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT2' 2020-03-20 13:23:03.614 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2020-03-20 13:23:03.614 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT3' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.614 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT3' 2020-03-20 13:23:03.614 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.614 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2020-03-20 13:23:03.614 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT3' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.614 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT3' 2020-03-20 13:23:03.614 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2020-03-20 13:23:03.615 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT4' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.615 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT4' 2020-03-20 13:23:03.615 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.615 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2020-03-20 13:23:03.615 - Thread: 1 -> ASSERT: Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT4' at Sandbox.Definitions.MyDefinitionManager.LoadPhase1(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.615 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT4' 2020-03-20 13:23:03.615 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2020-03-20 13:23:03.616 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.616 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.616 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.617 - Thread: 1 -> Loading entity components 2020-03-20 13:23:03.617 - Thread: 1 -> Loading component containers 2020-03-20 13:23:03.617 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.617 - Thread: 1 -> Loading transparent material properties 2020-03-20 13:23:03.618 - Thread: 1 -> Loading character definitions 2020-03-20 13:23:03.622 - Thread: 1 -> Loading container types 2020-03-20 13:23:03.622 - Thread: 1 -> Loading drone behaviors 2020-03-20 13:23:03.622 - Thread: 1 -> Loading entity components 2020-03-20 13:23:03.622 - Thread: 1 -> Loading blueprints 2020-03-20 13:23:03.623 - Thread: 1 -> Loading components 2020-03-20 13:23:03.624 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2020-03-20 13:23:03.624 - Thread: 1 -> Loading physical items 2020-03-20 13:23:03.625 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.625 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.626 - Thread: 1 -> Loading ammo magazines 2020-03-20 13:23:03.627 - Thread: 1 -> Loading ammo definitions 2020-03-20 13:23:03.627 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.627 - Thread: 1 -> Loading container types 2020-03-20 13:23:03.628 - Thread: 1 -> Loading factions 2020-03-20 13:23:03.628 - Thread: 1 -> Loading LCD texture categories 2020-03-20 13:23:03.631 - Thread: 1 -> Loading pirate antennas 2020-03-20 13:23:03.632 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.632 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.632 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.632 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.633 - Thread: 1 -> Loading sound definitions 2020-03-20 13:23:03.635 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.635 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.635 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.635 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.635 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.635 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.635 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.635 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.635 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.638 - Thread: 1 -> Loading category classes 2020-03-20 13:23:03.638 - Thread: 1 -> Loading block positions 2020-03-20 13:23:03.638 - Thread: 1 -> Loading blueprint class entries 2020-03-20 13:23:03.638 - Thread: 1 -> Loading research blocks definitions 2020-03-20 13:23:03.638 - Thread: 1 -> Audio effects definitions 2020-03-20 13:23:03.641 - Thread: 1 -> Loading environment items definitions 2020-03-20 13:23:03.643 - Thread: 1 -> Loading environment items definitions 2020-03-20 13:23:03.644 - Thread: 1 -> Loading physical material properties 2020-03-20 13:23:03.649 - Thread: 1 -> Loading particle effect definitions 2020-03-20 13:23:03.709 - Thread: 1 -> Loading particle effect definitions 2020-03-20 13:23:03.709 - Thread: 1 -> Loading environment item definitions 2020-03-20 13:23:03.713 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.724 - Thread: 1 -> Loading particle effect definitions 2020-03-20 13:23:03.725 - Thread: 1 -> Loading particle effect definitions 2020-03-20 13:23:03.725 - Thread: 1 -> ASSERT: Duplicate particle effect name! at Sandbox.Definitions.MyDefinitionManager.LoadPhase2(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.726 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.727 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.730 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.732 - Thread: 1 -> Loading particle effect definitions 2020-03-20 13:23:03.734 - Thread: 1 -> Loading particle effect definitions 2020-03-20 13:23:03.736 - Thread: 1 -> ASSERT: Transparent material not present: Atlas_A_01 at VRageRender.Animations.MyConstProperty`1.DeserializeFromObjectBuilder(GenerationProperty property) at VRage.Render.Particles.MyParticleGPUGenerationData.DeserializeFromObjectBuilder(ParticleGeneration generation) at VRage.Game.MyParticleEffectDataSerializer.DeserializeFromObjectBuilder(MyParticleEffectData data, MyObjectBuilder_ParticleEffect builder) at Sandbox.Definitions.MyDefinitionManager.InitParticleEffects(MyModContext context, DefinitionDictionary`1 output, MyObjectBuilder_ParticleEffect[] classes, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase2(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.737 - Thread: 1 -> ASSERT: Transparent material not present: Atlas_B_01 at VRageRender.Animations.MyConstProperty`1.DeserializeFromObjectBuilder(GenerationProperty property) at VRage.Render.Particles.MyParticleGPUGenerationData.DeserializeFromObjectBuilder(ParticleGeneration generation) at VRage.Game.MyParticleEffectDataSerializer.DeserializeFromObjectBuilder(MyParticleEffectData data, MyObjectBuilder_ParticleEffect builder) at Sandbox.Definitions.MyDefinitionManager.InitParticleEffects(MyModContext context, DefinitionDictionary`1 output, MyObjectBuilder_ParticleEffect[] classes, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadPhase2(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug) at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload) at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:03.737 - Thread: 1 -> Loading weapon definitions 2020-03-20 13:23:03.741 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.773 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.774 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.808 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.813 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.818 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.819 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.821 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.821 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.822 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.823 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.824 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.824 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.827 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.828 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.829 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.830 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.831 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.832 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.838 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.839 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.839 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.840 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.840 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.841 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.842 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.845 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.846 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.847 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.847 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.848 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.848 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.849 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.853 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.855 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.856 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.858 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.860 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.862 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.866 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.867 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.868 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.870 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.872 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.873 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.875 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.878 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.880 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.882 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.883 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.885 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.885 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.897 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.898 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting 2020-03-20 13:23:03.899 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting 2020-03-20 13:23:03.899 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting 2020-03-20 13:23:03.900 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting 2020-03-20 13:23:03.901 - Thread: 1 -> Created definition for: landinggear_3x3x1_folding 2020-03-20 13:23:03.901 - Thread: 1 -> Created definition for: landinggear_3x3x1_folding 2020-03-20 13:23:03.901 - Thread: 1 -> Created block definitions 2020-03-20 13:23:03.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Large 2020-03-20 13:23:03.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Large 2020-03-20 13:23:03.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x3x1_folding_Large 2020-03-20 13:23:03.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Small 2020-03-20 13:23:03.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Small 2020-03-20 13:23:03.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x3x1_folding_Small 2020-03-20 13:23:03.902 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:03.910 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Large_Letter_0 2020-03-20 13:23:03.910 - Thread: 1 -> Created definition for: Letter 0 2020-03-20 13:23:03.914 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Small_Letter_0 2020-03-20 13:23:03.914 - Thread: 1 -> Created definition for: Letter 0 2020-03-20 13:23:03.918 - Thread: 1 -> Created definition for: Letter 1 2020-03-20 13:23:03.920 - Thread: 1 -> Created definition for: Letter 1 2020-03-20 13:23:03.924 - Thread: 1 -> Created definition for: Letter 2 2020-03-20 13:23:03.927 - Thread: 1 -> Created definition for: Letter 2 2020-03-20 13:23:03.931 - Thread: 1 -> Created definition for: Letter 3 2020-03-20 13:23:03.933 - Thread: 1 -> Created definition for: Letter 3 2020-03-20 13:23:03.938 - Thread: 1 -> Created definition for: Letter 4 2020-03-20 13:23:03.940 - Thread: 1 -> Created definition for: Letter 4 2020-03-20 13:23:03.944 - Thread: 1 -> Created definition for: Letter 5 2020-03-20 13:23:03.947 - Thread: 1 -> Created definition for: Letter 5 2020-03-20 13:23:03.950 - Thread: 1 -> Created definition for: Letter 6 2020-03-20 13:23:03.953 - Thread: 1 -> Created definition for: Letter 6 2020-03-20 13:23:03.957 - Thread: 1 -> Created definition for: Letter 7 2020-03-20 13:23:03.959 - Thread: 1 -> Created definition for: Letter 7 2020-03-20 13:23:03.963 - Thread: 1 -> Created definition for: Letter 8 2020-03-20 13:23:03.965 - Thread: 1 -> Created definition for: Letter 8 2020-03-20 13:23:03.969 - Thread: 1 -> Created definition for: Letter 9 2020-03-20 13:23:03.971 - Thread: 1 -> Created definition for: Letter 9 2020-03-20 13:23:03.976 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Large_Letter_A 2020-03-20 13:23:03.976 - Thread: 1 -> Created definition for: Letter A 2020-03-20 13:23:03.978 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Small_Letter_A 2020-03-20 13:23:03.979 - Thread: 1 -> Created definition for: Letter A 2020-03-20 13:23:03.983 - Thread: 1 -> Created definition for: Letter B 2020-03-20 13:23:03.985 - Thread: 1 -> Created definition for: Letter B 2020-03-20 13:23:03.989 - Thread: 1 -> Created definition for: Letter C 2020-03-20 13:23:03.991 - Thread: 1 -> Created definition for: Letter C 2020-03-20 13:23:03.995 - Thread: 1 -> Created definition for: Letter D 2020-03-20 13:23:03.997 - Thread: 1 -> Created definition for: Letter D 2020-03-20 13:23:04.001 - Thread: 1 -> Created definition for: Letter E 2020-03-20 13:23:04.003 - Thread: 1 -> Created definition for: Letter E 2020-03-20 13:23:04.007 - Thread: 1 -> Created definition for: Letter F 2020-03-20 13:23:04.011 - Thread: 1 -> Created definition for: Letter F 2020-03-20 13:23:04.015 - Thread: 1 -> Created definition for: Letter G 2020-03-20 13:23:04.017 - Thread: 1 -> Created definition for: Letter G 2020-03-20 13:23:04.021 - Thread: 1 -> Created definition for: Letter H 2020-03-20 13:23:04.023 - Thread: 1 -> Created definition for: Letter H 2020-03-20 13:23:04.028 - Thread: 1 -> Created definition for: Letter I 2020-03-20 13:23:04.030 - Thread: 1 -> Created definition for: Letter I 2020-03-20 13:23:04.034 - Thread: 1 -> Created definition for: Letter J 2020-03-20 13:23:04.036 - Thread: 1 -> Created definition for: Letter J 2020-03-20 13:23:04.040 - Thread: 1 -> Created definition for: Letter K 2020-03-20 13:23:04.042 - Thread: 1 -> Created definition for: Letter K 2020-03-20 13:23:04.045 - Thread: 1 -> Created definition for: Letter L 2020-03-20 13:23:04.049 - Thread: 1 -> Created definition for: Letter L 2020-03-20 13:23:04.054 - Thread: 1 -> Created definition for: Letter M 2020-03-20 13:23:04.055 - Thread: 1 -> Created definition for: Letter M 2020-03-20 13:23:04.059 - Thread: 1 -> Created definition for: Letter N 2020-03-20 13:23:04.061 - Thread: 1 -> Created definition for: Letter N 2020-03-20 13:23:04.065 - Thread: 1 -> Created definition for: Letter O 2020-03-20 13:23:04.067 - Thread: 1 -> Created definition for: Letter O 2020-03-20 13:23:04.071 - Thread: 1 -> Created definition for: Letter P 2020-03-20 13:23:04.073 - Thread: 1 -> Created definition for: Letter P 2020-03-20 13:23:04.077 - Thread: 1 -> Created definition for: Letter Q 2020-03-20 13:23:04.079 - Thread: 1 -> Created definition for: Letter Q 2020-03-20 13:23:04.084 - Thread: 1 -> Created definition for: Letter R 2020-03-20 13:23:04.087 - Thread: 1 -> Created definition for: Letter R 2020-03-20 13:23:04.091 - Thread: 1 -> Created definition for: Letter S 2020-03-20 13:23:04.093 - Thread: 1 -> Created definition for: Letter S 2020-03-20 13:23:04.097 - Thread: 1 -> Created definition for: Letter T 2020-03-20 13:23:04.099 - Thread: 1 -> Created definition for: Letter T 2020-03-20 13:23:04.103 - Thread: 1 -> Created definition for: Letter U 2020-03-20 13:23:04.106 - Thread: 1 -> Created definition for: Letter U 2020-03-20 13:23:04.110 - Thread: 1 -> Created definition for: Letter V 2020-03-20 13:23:04.112 - Thread: 1 -> Created definition for: Letter V 2020-03-20 13:23:04.116 - Thread: 1 -> Created definition for: Letter W 2020-03-20 13:23:04.118 - Thread: 1 -> Created definition for: Letter W 2020-03-20 13:23:04.123 - Thread: 1 -> Created definition for: Letter X 2020-03-20 13:23:04.125 - Thread: 1 -> Created definition for: Letter X 2020-03-20 13:23:04.130 - Thread: 1 -> Created definition for: Letter Y 2020-03-20 13:23:04.132 - Thread: 1 -> Created definition for: Letter Y 2020-03-20 13:23:04.136 - Thread: 1 -> Created definition for: Letter Z 2020-03-20 13:23:04.138 - Thread: 1 -> Created definition for: Letter Z 2020-03-20 13:23:04.142 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Large_Letter_PERIOD 2020-03-20 13:23:04.142 - Thread: 1 -> Created definition for: Letter PERIOD 2020-03-20 13:23:04.144 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Small_Letter_PERIOD 2020-03-20 13:23:04.144 - Thread: 1 -> Created definition for: Letter PERIOD 2020-03-20 13:23:04.148 - Thread: 1 -> Created definition for: Letter COMMA 2020-03-20 13:23:04.150 - Thread: 1 -> Created definition for: Letter COMMA 2020-03-20 13:23:04.154 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK 2020-03-20 13:23:04.157 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK 2020-03-20 13:23:04.161 - Thread: 1 -> Created definition for: Letter QUESTION MARK 2020-03-20 13:23:04.164 - Thread: 1 -> Created definition for: Letter QUESTION MARK 2020-03-20 13:23:04.168 - Thread: 1 -> Created definition for: Letter QUOTE 2020-03-20 13:23:04.170 - Thread: 1 -> Created definition for: Letter QUOTE 2020-03-20 13:23:04.174 - Thread: 1 -> Created definition for: Letter COLON 2020-03-20 13:23:04.176 - Thread: 1 -> Created definition for: Letter COLON 2020-03-20 13:23:04.176 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_0 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_1 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_2 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_3 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_4 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_5 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_6 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_7 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_8 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_9 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_A 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_B 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_C 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_D 2020-03-20 13:23:04.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_E 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_F 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_G 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_H 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_I 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_J 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_K 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_L 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_M 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_N 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_O 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_P 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Q 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_R 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_S 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_T 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_U 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_V 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_W 2020-03-20 13:23:04.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_X 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Y 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Z 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_PERIOD 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COMMA 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_EXCLAMATION 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUESTION 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUOTE 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COLON 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_0 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_1 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_2 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_3 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_4 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_5 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_6 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_7 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_8 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_9 2020-03-20 13:23:04.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_A 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_B 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_C 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_D 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_E 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_F 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_G 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_H 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_I 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_J 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_K 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_L 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_M 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_N 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_O 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_P 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Q 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_R 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_S 2020-03-20 13:23:04.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_T 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_U 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_V 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_W 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_X 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Y 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Z 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_PERIOD 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COMMA 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_EXCLAMATION 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUESTION 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUOTE 2020-03-20 13:23:04.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COLON 2020-03-20 13:23:04.181 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.182 - Thread: 1 -> Created definition for: Large IR Ramp 2020-03-20 13:23:04.183 - Thread: 1 -> Created definition for: Large IR Hangar Door 2020-03-20 13:23:04.183 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Small_Ramp_IR 2020-03-20 13:23:04.183 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Big_Small_Hangar Door_IR 2020-03-20 13:23:04.184 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.189 - Thread: 1 -> Created definition for: S - Retractable Ramp 1 - 1 block 2020-03-20 13:23:04.190 - Thread: 1 -> Created definition for: S - Retractable Ramp 2 - 2 blocks 2020-03-20 13:23:04.193 - Thread: 1 -> Created definition for: S - Retractable Ramp 3 - 3 blocks 2020-03-20 13:23:04.194 - Thread: 1 -> Created definition for: S - Retractable Ramp 4 - 4 blocks 2020-03-20 13:23:04.195 - Thread: 1 -> Created definition for: S - Retractable Ramp 5 - 5 blocks 2020-03-20 13:23:04.196 - Thread: 1 -> Created definition for: S - Retractable Ramp 6 - 6 blocks 2020-03-20 13:23:04.197 - Thread: 1 -> Created definition for: S - Retractable Ramp 7 - 7 blocks 2020-03-20 13:23:04.198 - Thread: 1 -> Created definition for: S - Retractable Ramp 8 - 8 blocks 2020-03-20 13:23:04.199 - Thread: 1 -> Created definition for: S - Retractable Ramp 9 - 9 block 2020-03-20 13:23:04.200 - Thread: 1 -> Created definition for: S - Retractable Ramp 10 - 10 block 2020-03-20 13:23:04.200 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps1 2020-03-20 13:23:04.200 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps2 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps3 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps4 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps5 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps6 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps7 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps8 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps9 2020-03-20 13:23:04.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/sRetractableRamps10 2020-03-20 13:23:04.202 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.203 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.203 - Thread: 1 -> Created definition for: Light 1-2x1 Angled Ramp 2020-03-20 13:23:04.204 - Thread: 1 -> Created definition for: Light 2-3x1 Angled Ramp 2020-03-20 13:23:04.205 - Thread: 1 -> Created definition for: Light 3-4x1 Angled Ramp 2020-03-20 13:23:04.205 - Thread: 1 -> Created definition for: Light 4-5x1 Angled Ramp 2020-03-20 13:23:04.206 - Thread: 1 -> Created definition for: Light 5-6x1 Angled Ramp 2020-03-20 13:23:04.207 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.207 - Thread: 1 -> Created definition for: Light 1-2x1 Angled Ramp Mirror 2020-03-20 13:23:04.208 - Thread: 1 -> Created definition for: Light 2-3x1 Angled Ramp Mirror 2020-03-20 13:23:04.209 - Thread: 1 -> Created definition for: Light 3-4x1 Angled Ramp Mirror 2020-03-20 13:23:04.210 - Thread: 1 -> Created definition for: Light 4-5x1 Angled Ramp Mirror 2020-03-20 13:23:04.211 - Thread: 1 -> Created definition for: Light 5-6x1 Angled Ramp Mirror 2020-03-20 13:23:04.211 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.211 - Thread: 1 -> Created definition for: Light 1-2x1 Angled Ramp 2020-03-20 13:23:04.212 - Thread: 1 -> Created definition for: Light 2-3x1 Angled Ramp 2020-03-20 13:23:04.213 - Thread: 1 -> Created definition for: Light 3-4x1 Angled Ramp 2020-03-20 13:23:04.213 - Thread: 1 -> Created definition for: Light 4-5x1 Angled Ramp 2020-03-20 13:23:04.214 - Thread: 1 -> Created definition for: Light 5-6x1 Angled Ramp 2020-03-20 13:23:04.215 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.215 - Thread: 1 -> Created definition for: Light 1-2x1 Angled Ramp Mirror 2020-03-20 13:23:04.215 - Thread: 1 -> Created definition for: Light 2-3x1 Angled Ramp Mirror 2020-03-20 13:23:04.216 - Thread: 1 -> Created definition for: Light 3-4x1 Angled Ramp Mirror 2020-03-20 13:23:04.217 - Thread: 1 -> Created definition for: Light 4-5x1 Angled Ramp Mirror 2020-03-20 13:23:04.218 - Thread: 1 -> Created definition for: Light 5-6x1 Angled Ramp Mirror 2020-03-20 13:23:04.218 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.218 - Thread: 1 -> Created definition for: Heavy 1to2x1 Angled Ramp 2020-03-20 13:23:04.219 - Thread: 1 -> Created definition for: Heavy 2-3x1 Angled Ramp 2020-03-20 13:23:04.220 - Thread: 1 -> Created definition for: Heavy 3-4x1 Angled Ramp 2020-03-20 13:23:04.220 - Thread: 1 -> Created definition for: Heavy 4-5x1 Angled Ramp 2020-03-20 13:23:04.221 - Thread: 1 -> Created definition for: Heavy 5-6x1 Angled Ramp 2020-03-20 13:23:04.222 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.222 - Thread: 1 -> Created definition for: Heavy 1-2x1 Angled Ramp Mirror 2020-03-20 13:23:04.223 - Thread: 1 -> Created definition for: Heavy 2-3x1 Angled Ramp Mirror 2020-03-20 13:23:04.223 - Thread: 1 -> Created definition for: Heavy 3-4x1 Angled Ramp Mirror 2020-03-20 13:23:04.224 - Thread: 1 -> Created definition for: Heavy 4-5x1 Angled Ramp Mirror 2020-03-20 13:23:04.225 - Thread: 1 -> Created definition for: Heavy 5-6x1 Angled Ramp Mirror 2020-03-20 13:23:04.225 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.225 - Thread: 1 -> Created definition for: Heavy 1-2x1 Angled Ramp 2020-03-20 13:23:04.226 - Thread: 1 -> Created definition for: Heavy 2-3x1 Angled Ramp 2020-03-20 13:23:04.226 - Thread: 1 -> Created definition for: Heavy 3-4x1 Angled Ramp 2020-03-20 13:23:04.227 - Thread: 1 -> Created definition for: Heavy 4-5x1 Angled Ramp 2020-03-20 13:23:04.228 - Thread: 1 -> Created definition for: Heavy 5-6x1 Angled Ramp 2020-03-20 13:23:04.228 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.228 - Thread: 1 -> Created definition for: Heavy 1-2x1 Angled Ramp Mirror 2020-03-20 13:23:04.229 - Thread: 1 -> Created definition for: Heavy 2-3x1 Angled Ramp Mirror 2020-03-20 13:23:04.229 - Thread: 1 -> Created definition for: Heavy 3-4x1 Angled Ramp Mirror 2020-03-20 13:23:04.230 - Thread: 1 -> Created definition for: Heavy 4-5x1 Angled Ramp Mirror 2020-03-20 13:23:04.230 - Thread: 1 -> Created definition for: Heavy 5-6x1 Angled Ramp Mirror 2020-03-20 13:23:04.230 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Small 2020-03-20 13:23:04.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Small 2020-03-20 13:23:04.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Small 2020-03-20 13:23:04.233 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.234 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.234 - Thread: 1 -> Created definition for: Light Compound 3x1 2020-03-20 13:23:04.235 - Thread: 1 -> Created definition for: Light Compound 5x1 2020-03-20 13:23:04.236 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.236 - Thread: 1 -> Created definition for: Light Compound 3x3 2020-03-20 13:23:04.237 - Thread: 1 -> Created definition for: Light Compound 5x5 2020-03-20 13:23:04.239 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LightCompound3x1_Small 2020-03-20 13:23:04.239 - Thread: 1 -> Created definition for: Light Compound 3x1 2020-03-20 13:23:04.239 - Thread: 1 -> Created definition for: Light Compound 5x1 2020-03-20 13:23:04.240 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/LightCompound3x3_Small 2020-03-20 13:23:04.240 - Thread: 1 -> Created definition for: Light Compound 3x3 2020-03-20 13:23:04.241 - Thread: 1 -> Created definition for: Light Compound 5x5 2020-03-20 13:23:04.242 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.242 - Thread: 1 -> Created definition for: Heavy Compound 3x1 2020-03-20 13:23:04.243 - Thread: 1 -> Created definition for: Heavy Compound 5x1 2020-03-20 13:23:04.245 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.245 - Thread: 1 -> Created definition for: Heavy Compound 3x3 2020-03-20 13:23:04.246 - Thread: 1 -> Created definition for: Heavy Compound 5x5 2020-03-20 13:23:04.247 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Small 2020-03-20 13:23:04.247 - Thread: 1 -> Created definition for: Heavy Compound 3x1 2020-03-20 13:23:04.248 - Thread: 1 -> Created definition for: Heavy Compound 5x1 2020-03-20 13:23:04.248 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Small 2020-03-20 13:23:04.248 - Thread: 1 -> Created definition for: Heavy Compound 3x3 2020-03-20 13:23:04.249 - Thread: 1 -> Created definition for: Heavy Compound 5x5 2020-03-20 13:23:04.249 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Small 2020-03-20 13:23:04.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Small 2020-03-20 13:23:04.252 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.253 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.253 - Thread: 1 -> Created definition for: Light 1x1x1 Fillet 2020-03-20 13:23:04.254 - Thread: 1 -> Created definition for: Light 2x1x1 Fillet 2020-03-20 13:23:04.254 - Thread: 1 -> Created definition for: Light 3x1x1 Fillet 2020-03-20 13:23:04.255 - Thread: 1 -> Created definition for: Light 4x1x1 Fillet 2020-03-20 13:23:04.256 - Thread: 1 -> Created definition for: Light 5x1x1 Fillet 2020-03-20 13:23:04.257 - Thread: 1 -> Created definition for: Light 6x1x1 Fillet 2020-03-20 13:23:04.257 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Small 2020-03-20 13:23:04.258 - Thread: 1 -> Created definition for: Light 1x1x1 Fillet 2020-03-20 13:23:04.258 - Thread: 1 -> Created definition for: Light 2x1x1 Fillet 2020-03-20 13:23:04.259 - Thread: 1 -> Created definition for: Light 3x1x1 Fillet 2020-03-20 13:23:04.259 - Thread: 1 -> Created definition for: Light 4x1x1 Fillet 2020-03-20 13:23:04.260 - Thread: 1 -> Created definition for: Light 5x1x1 Fillet 2020-03-20 13:23:04.261 - Thread: 1 -> Created definition for: Light 6x1x1 Fillet 2020-03-20 13:23:04.261 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.261 - Thread: 1 -> Created definition for: Heavy 1x1x1 Fillet 2020-03-20 13:23:04.262 - Thread: 1 -> Created definition for: Heavy 2x1x1 Fillet 2020-03-20 13:23:04.263 - Thread: 1 -> Created definition for: Heavy 3x1x1 Fillet 2020-03-20 13:23:04.263 - Thread: 1 -> Created definition for: Heavy 4x1x1 Fillet 2020-03-20 13:23:04.264 - Thread: 1 -> Created definition for: Heavy 5x1x1 Fillet 2020-03-20 13:23:04.265 - Thread: 1 -> Created definition for: Heavy 6x1x1 Fillet 2020-03-20 13:23:04.265 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Small 2020-03-20 13:23:04.265 - Thread: 1 -> Created definition for: Heavy 1x1x1 Fillet 2020-03-20 13:23:04.266 - Thread: 1 -> Created definition for: Heavy 2x1x1 Fillet 2020-03-20 13:23:04.266 - Thread: 1 -> Created definition for: Heavy 3x1x1 Fillet 2020-03-20 13:23:04.267 - Thread: 1 -> Created definition for: Heavy 4x1x1 Fillet 2020-03-20 13:23:04.267 - Thread: 1 -> Created definition for: Heavy 5x1x1 Fillet 2020-03-20 13:23:04.268 - Thread: 1 -> Created definition for: Heavy 6x1x1 Fillet 2020-03-20 13:23:04.268 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Small 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Small 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Small 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Small 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Small 2020-03-20 13:23:04.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Small 2020-03-20 13:23:04.272 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.273 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.273 - Thread: 1 -> Created definition for: Light 1-2x1 Flush Ramp 2020-03-20 13:23:04.274 - Thread: 1 -> Created definition for: Light 2-3x1 Flush Ramp 2020-03-20 13:23:04.275 - Thread: 1 -> Created definition for: Light 3-4x1 Flush Ramp 2020-03-20 13:23:04.276 - Thread: 1 -> Created definition for: Light 4-5x1 Flush Ramp 2020-03-20 13:23:04.277 - Thread: 1 -> Created definition for: Light 5-6x1 Flush Ramp 2020-03-20 13:23:04.277 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.277 - Thread: 1 -> Created definition for: Light 1-2x1 Flush Ramp Mirror 2020-03-20 13:23:04.278 - Thread: 1 -> Created definition for: Light 2-3x1 Flush Ramp Mirror 2020-03-20 13:23:04.279 - Thread: 1 -> Created definition for: Light 3-4x1 Flush Ramp Mirror 2020-03-20 13:23:04.280 - Thread: 1 -> Created definition for: Light 4-5x1 Flush Ramp Mirror 2020-03-20 13:23:04.281 - Thread: 1 -> Created definition for: Light 5-6x1 Flush Ramp Mirror 2020-03-20 13:23:04.281 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Small 2020-03-20 13:23:04.281 - Thread: 1 -> Created definition for: Light 1-2x1 Flush Ramp 2020-03-20 13:23:04.282 - Thread: 1 -> Created definition for: Light 2-3x1 Flush Ramp 2020-03-20 13:23:04.283 - Thread: 1 -> Created definition for: Light 3-4x1 Flush Ramp 2020-03-20 13:23:04.283 - Thread: 1 -> Created definition for: Light 4-5x1 Flush Ramp 2020-03-20 13:23:04.284 - Thread: 1 -> Created definition for: Light 5-6x1 Flush Ramp 2020-03-20 13:23:04.285 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Small 2020-03-20 13:23:04.285 - Thread: 1 -> Created definition for: Light 1-2x1 Flush Ramp Mirror 2020-03-20 13:23:04.285 - Thread: 1 -> Created definition for: Light 2-3x1 Flush Ramp Mirror 2020-03-20 13:23:04.286 - Thread: 1 -> Created definition for: Light 3-4x1 Flush Ramp Mirror 2020-03-20 13:23:04.287 - Thread: 1 -> Created definition for: Light 4-5x1 Flush Ramp Mirror 2020-03-20 13:23:04.288 - Thread: 1 -> Created definition for: Light 5-6x1 Flush Ramp Mirror 2020-03-20 13:23:04.288 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.288 - Thread: 1 -> Created definition for: Heavy 1-2x1 Flush Ramp 2020-03-20 13:23:04.289 - Thread: 1 -> Created definition for: Heavy 2-3x1 Flush Ramp 2020-03-20 13:23:04.290 - Thread: 1 -> Created definition for: Heavy 3-4x1 Flush Ramp 2020-03-20 13:23:04.290 - Thread: 1 -> Created definition for: Heavy 4-5x1 Flush Ramp 2020-03-20 13:23:04.291 - Thread: 1 -> Created definition for: Heavy 5-6x1 Flush Ramp 2020-03-20 13:23:04.292 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.292 - Thread: 1 -> Created definition for: Heavy 1-2x1 Flush Ramp Mirror 2020-03-20 13:23:04.292 - Thread: 1 -> Created definition for: Heavy 2-3x1 Flush Ramp Mirror 2020-03-20 13:23:04.293 - Thread: 1 -> Created definition for: Heavy 3-4x1 Flush Ramp Mirror 2020-03-20 13:23:04.294 - Thread: 1 -> Created definition for: Heavy 4-5x1 Flush Ramp Mirror 2020-03-20 13:23:04.295 - Thread: 1 -> Created definition for: Heavy 5-6x1 Flush Ramp Mirror 2020-03-20 13:23:04.297 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Small 2020-03-20 13:23:04.297 - Thread: 1 -> Created definition for: Heavy 1-2x1 Flush Ramp 2020-03-20 13:23:04.297 - Thread: 1 -> Created definition for: Heavy 2-3x1 Flush Ramp 2020-03-20 13:23:04.298 - Thread: 1 -> Created definition for: Heavy 3-4x1 Flush Ramp 2020-03-20 13:23:04.299 - Thread: 1 -> Created definition for: Heavy 4-5x1 Flush Ramp 2020-03-20 13:23:04.299 - Thread: 1 -> Created definition for: Heavy 5-6x1 Flush Ramp 2020-03-20 13:23:04.300 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Small 2020-03-20 13:23:04.300 - Thread: 1 -> Created definition for: Heavy 1-2x1 Flush Ramp Mirror 2020-03-20 13:23:04.300 - Thread: 1 -> Created definition for: Heavy 2-3x1 Flush Ramp Mirror 2020-03-20 13:23:04.301 - Thread: 1 -> Created definition for: Heavy 3-4x1 Flush Ramp Mirror 2020-03-20 13:23:04.301 - Thread: 1 -> Created definition for: Heavy 4-5x1 Flush Ramp Mirror 2020-03-20 13:23:04.302 - Thread: 1 -> Created definition for: Heavy 5-6x1 Flush Ramp Mirror 2020-03-20 13:23:04.302 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Small 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Small 2020-03-20 13:23:04.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Small 2020-03-20 13:23:04.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Small 2020-03-20 13:23:04.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Small 2020-03-20 13:23:04.308 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.309 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Large 2020-03-20 13:23:04.309 - Thread: 1 -> Created definition for: Light 1x1x1 Inverted Fillet 2020-03-20 13:23:04.309 - Thread: 1 -> Created definition for: Light 2x1x1 Inverted Fillet 2020-03-20 13:23:04.310 - Thread: 1 -> Created definition for: Light 3x1x1 Inverted Fillet 2020-03-20 13:23:04.311 - Thread: 1 -> Created definition for: Light 4x1x1 Inverted Fillet 2020-03-20 13:23:04.312 - Thread: 1 -> Created definition for: Light 5x1x1 Inverted Fillet 2020-03-20 13:23:04.313 - Thread: 1 -> Created definition for: Light 6x1x1 Inverted Fillet 2020-03-20 13:23:04.313 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Large 2020-03-20 13:23:04.313 - Thread: 1 -> Created definition for: Heavy 1x1x1 Inverted Fillet 2020-03-20 13:23:04.314 - Thread: 1 -> Created definition for: Heavy 2x1x1 Inverted Fillet 2020-03-20 13:23:04.314 - Thread: 1 -> Created definition for: Heavy 3x1x1 Inverted Fillet 2020-03-20 13:23:04.315 - Thread: 1 -> Created definition for: Heavy 4x1x1 Inverted Fillet 2020-03-20 13:23:04.316 - Thread: 1 -> Created definition for: Heavy 5x1x1 Inverted Fillet 2020-03-20 13:23:04.316 - Thread: 1 -> Created definition for: Heavy 6x1x1 Inverted Fillet 2020-03-20 13:23:04.317 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Small 2020-03-20 13:23:04.317 - Thread: 1 -> Created definition for: Light 1x1x1 Inverted Fillet 2020-03-20 13:23:04.318 - Thread: 1 -> Created definition for: Light 2x1x1 Inverted Fillet 2020-03-20 13:23:04.318 - Thread: 1 -> Created definition for: Light 3x1x1 Inverted Fillet 2020-03-20 13:23:04.319 - Thread: 1 -> Created definition for: Light 4x1x1 Inverted Fillet 2020-03-20 13:23:04.320 - Thread: 1 -> Created definition for: Light 5x1x1 Inverted Fillet 2020-03-20 13:23:04.320 - Thread: 1 -> Created definition for: Light 6x1x1 Inverted Fillet 2020-03-20 13:23:04.321 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Small 2020-03-20 13:23:04.321 - Thread: 1 -> Created definition for: Heavy 1x1x1 Inverted Fillet 2020-03-20 13:23:04.321 - Thread: 1 -> Created definition for: Heavy 2x1x1 Inverted Fillet 2020-03-20 13:23:04.322 - Thread: 1 -> Created definition for: Heavy 3x1x1 Inverted Fillet 2020-03-20 13:23:04.322 - Thread: 1 -> Created definition for: Heavy 4x1x1 Inverted Fillet 2020-03-20 13:23:04.323 - Thread: 1 -> Created definition for: Heavy 5x1x1 Inverted Fillet 2020-03-20 13:23:04.323 - Thread: 1 -> Created definition for: Heavy 6x1x1 Inverted Fillet 2020-03-20 13:23:04.323 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.325 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Large 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Small 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Small 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Small 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Small 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Small 2020-03-20 13:23:04.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Small 2020-03-20 13:23:04.328 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Small 2020-03-20 13:23:04.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Small 2020-03-20 13:23:04.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Small 2020-03-20 13:23:04.331 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Small 2020-03-20 13:23:04.331 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Small 2020-03-20 13:23:04.331 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Small 2020-03-20 13:23:04.331 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Small 2020-03-20 13:23:04.331 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.332 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.332 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Large 2020-03-20 13:23:04.332 - Thread: 1 -> Created definition for: Light 2x2x1 Corner 2020-03-20 13:23:04.333 - Thread: 1 -> Created definition for: Light 3x3x1 Corner 2020-03-20 13:23:04.334 - Thread: 1 -> Created definition for: Light 4x4x1 Corner 2020-03-20 13:23:04.335 - Thread: 1 -> Created definition for: Light 5x5x1 Corner 2020-03-20 13:23:04.336 - Thread: 1 -> Created definition for: Light 6x6x1 Corner 2020-03-20 13:23:04.337 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Large 2020-03-20 13:23:04.337 - Thread: 1 -> Created definition for: Light 2x2x1 Inverted Corner 2020-03-20 13:23:04.338 - Thread: 1 -> Created definition for: Light 3x3x1 Inverted Corner 2020-03-20 13:23:04.339 - Thread: 1 -> Created definition for: Light 4x4x1 Inverted Corner 2020-03-20 13:23:04.340 - Thread: 1 -> Created definition for: Light 5x5x1 Inverted Corner 2020-03-20 13:23:04.343 - Thread: 1 -> Created definition for: Light 6x6x1 Inverted Corner 2020-03-20 13:23:04.344 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.344 - Thread: 1 -> Created definition for: Light 2x2x1 Corner 2020-03-20 13:23:04.345 - Thread: 1 -> Created definition for: Light 3x3x1 Corner 2020-03-20 13:23:04.346 - Thread: 1 -> Created definition for: Light 4x4x1 Corner 2020-03-20 13:23:04.347 - Thread: 1 -> Created definition for: Light 5x5x1 Corner 2020-03-20 13:23:04.348 - Thread: 1 -> Created definition for: Light 6x6x1 Corner 2020-03-20 13:23:04.349 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.349 - Thread: 1 -> Created definition for: Light 2x2x1 Inverted Corner 2020-03-20 13:23:04.349 - Thread: 1 -> Created definition for: Light 3x3x1 Inverted Corner 2020-03-20 13:23:04.350 - Thread: 1 -> Created definition for: Light 4x4x1 Inverted Corner 2020-03-20 13:23:04.351 - Thread: 1 -> Created definition for: Light 5x5x1 Inverted Corner 2020-03-20 13:23:04.353 - Thread: 1 -> Created definition for: Light 6x6x1 Inverted Corner 2020-03-20 13:23:04.353 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Large 2020-03-20 13:23:04.353 - Thread: 1 -> Created definition for: Heavy 2x2x1 Corner 2020-03-20 13:23:04.354 - Thread: 1 -> Created definition for: Heavy 3x3x1 Corner 2020-03-20 13:23:04.355 - Thread: 1 -> Created definition for: Heavy 4x4x1 Corner 2020-03-20 13:23:04.356 - Thread: 1 -> Created definition for: Heavy 5x5x1 Corner 2020-03-20 13:23:04.357 - Thread: 1 -> Created definition for: Heavy 6x6x1 Corner 2020-03-20 13:23:04.358 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Large 2020-03-20 13:23:04.358 - Thread: 1 -> Created definition for: Heavy 2x2x1 Inverted Corner 2020-03-20 13:23:04.359 - Thread: 1 -> Created definition for: Heavy 3x3x1 Inverted Corner 2020-03-20 13:23:04.359 - Thread: 1 -> Created definition for: Heavy 4x4x1 Inverted Corner 2020-03-20 13:23:04.361 - Thread: 1 -> Created definition for: Heavy 5x5x1 Inverted Corner 2020-03-20 13:23:04.362 - Thread: 1 -> Created definition for: Heavy 6x6x1 Inverted Corner 2020-03-20 13:23:04.362 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.362 - Thread: 1 -> Created definition for: Heavy 2x2x1 Corner 2020-03-20 13:23:04.363 - Thread: 1 -> Created definition for: Heavy 3x3x1 Corner 2020-03-20 13:23:04.364 - Thread: 1 -> Created definition for: Heavy 4x4x1 Corner 2020-03-20 13:23:04.365 - Thread: 1 -> Created definition for: Heavy 5x5x1 Corner 2020-03-20 13:23:04.366 - Thread: 1 -> Created definition for: Heavy 6x6x1 Corner 2020-03-20 13:23:04.367 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.367 - Thread: 1 -> Created definition for: Heavy 2x2x1 Inverted Corner 2020-03-20 13:23:04.367 - Thread: 1 -> Created definition for: Heavy 3x3x1 Inverted Corner 2020-03-20 13:23:04.368 - Thread: 1 -> Created definition for: Heavy 4x4x1 Inverted Corner 2020-03-20 13:23:04.369 - Thread: 1 -> Created definition for: Heavy 5x5x1 Inverted Corner 2020-03-20 13:23:04.370 - Thread: 1 -> Created definition for: Heavy 6x6x1 Inverted Corner 2020-03-20 13:23:04.370 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.371 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.372 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Large 2020-03-20 13:23:04.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Large 2020-03-20 13:23:04.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Large 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Large 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Large 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Small 2020-03-20 13:23:04.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Small 2020-03-20 13:23:04.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Small 2020-03-20 13:23:04.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Small 2020-03-20 13:23:04.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Small 2020-03-20 13:23:04.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Small 2020-03-20 13:23:04.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Small 2020-03-20 13:23:04.382 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.382 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Large 2020-03-20 13:23:04.382 - Thread: 1 -> Created definition for: Light 3x2x1 Corner 2020-03-20 13:23:04.383 - Thread: 1 -> Created definition for: Light 4x2x1 Corner 2020-03-20 13:23:04.384 - Thread: 1 -> Created definition for: Light 5x2x1 Corner 2020-03-20 13:23:04.385 - Thread: 1 -> Created definition for: Light 6x2x1 Corner 2020-03-20 13:23:04.386 - Thread: 1 -> Created definition for: Light 6x3x1 Corner 2020-03-20 13:23:04.387 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Large 2020-03-20 13:23:04.387 - Thread: 1 -> Created definition for: Light 3x2x1 Corner Mirror 2020-03-20 13:23:04.388 - Thread: 1 -> Created definition for: Light 4x2x1 Corner Mirror 2020-03-20 13:23:04.389 - Thread: 1 -> Created definition for: Light 5x2x1 Corner Mirror 2020-03-20 13:23:04.390 - Thread: 1 -> Created definition for: Light 6x2x1 Corner Mirror 2020-03-20 13:23:04.391 - Thread: 1 -> Created definition for: Light 6x3x1 Corner Mirror 2020-03-20 13:23:04.392 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Large 2020-03-20 13:23:04.392 - Thread: 1 -> Created definition for: Light 3x2x1 Inverted Corner 2020-03-20 13:23:04.395 - Thread: 1 -> Created definition for: Light 4x2x1 Inverted Corner 2020-03-20 13:23:04.396 - Thread: 1 -> Created definition for: Light 5x2x1 Inverted Corner 2020-03-20 13:23:04.397 - Thread: 1 -> Created definition for: Light 6x2x1 Inverted Corner 2020-03-20 13:23:04.398 - Thread: 1 -> Created definition for: Light 6x3x1 Inv Corner 2020-03-20 13:23:04.398 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Large 2020-03-20 13:23:04.399 - Thread: 1 -> Created definition for: Light 3x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.399 - Thread: 1 -> Created definition for: Light 4x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.400 - Thread: 1 -> Created definition for: Light 5x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.401 - Thread: 1 -> Created definition for: Light 6x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.402 - Thread: 1 -> Created definition for: Light 6x3x1 Inverted Corner Mirror 2020-03-20 13:23:04.403 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Small 2020-03-20 13:23:04.403 - Thread: 1 -> Created definition for: Light 3x2x1 Corner 2020-03-20 13:23:04.404 - Thread: 1 -> Created definition for: Light 4x2x1 Corner 2020-03-20 13:23:04.404 - Thread: 1 -> Created definition for: Light 5x2x1 Corner 2020-03-20 13:23:04.405 - Thread: 1 -> Created definition for: Light 6x2x1 Corner 2020-03-20 13:23:04.406 - Thread: 1 -> Created definition for: Light 6x3x1 Corner 2020-03-20 13:23:04.407 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Small 2020-03-20 13:23:04.407 - Thread: 1 -> Created definition for: Light 3x2x1 Corner Mirror 2020-03-20 13:23:04.407 - Thread: 1 -> Created definition for: Light 4x2x1 Corner Mirror 2020-03-20 13:23:04.408 - Thread: 1 -> Created definition for: Light 5x2x1 Corner Mirror 2020-03-20 13:23:04.409 - Thread: 1 -> Created definition for: Light 6x2x1 Corner Mirror 2020-03-20 13:23:04.410 - Thread: 1 -> Created definition for: Light 6x3x1 Corner Mir 2020-03-20 13:23:04.410 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Small 2020-03-20 13:23:04.411 - Thread: 1 -> Created definition for: Light 3x2x1 Inverted Corner 2020-03-20 13:23:04.411 - Thread: 1 -> Created definition for: Light 4x2x1 Inverted Corner 2020-03-20 13:23:04.412 - Thread: 1 -> Created definition for: Light 5x2x1 Inverted Corner 2020-03-20 13:23:04.413 - Thread: 1 -> Created definition for: Light 6x2x1 Inverted Corner 2020-03-20 13:23:04.414 - Thread: 1 -> Created definition for: Light 6x3x1 Inv Corner 2020-03-20 13:23:04.414 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Small 2020-03-20 13:23:04.414 - Thread: 1 -> Created definition for: Light 3x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.415 - Thread: 1 -> Created definition for: Light 4x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.416 - Thread: 1 -> Created definition for: Light 5x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.417 - Thread: 1 -> Created definition for: Light 6x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.418 - Thread: 1 -> Created definition for: Light 6x3x1 Inverted Corner Mirror 2020-03-20 13:23:04.418 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Large 2020-03-20 13:23:04.418 - Thread: 1 -> Created definition for: Heavy 3x2x1 Corner 2020-03-20 13:23:04.419 - Thread: 1 -> Created definition for: Heavy 4x2x1 Corner 2020-03-20 13:23:04.420 - Thread: 1 -> Created definition for: Heavy 5x2x1 Corner 2020-03-20 13:23:04.421 - Thread: 1 -> Created definition for: Heavy 6x2x1 Corner 2020-03-20 13:23:04.421 - Thread: 1 -> Created definition for: Heavy 6x3x1 Corner 2020-03-20 13:23:04.422 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Large 2020-03-20 13:23:04.422 - Thread: 1 -> Created definition for: Heavy 3x2x1 Corner Mirror 2020-03-20 13:23:04.423 - Thread: 1 -> Created definition for: Heavy 4x2x1 Corner Mirror 2020-03-20 13:23:04.424 - Thread: 1 -> Created definition for: Heavy 5x2x1 Corner Mirror 2020-03-20 13:23:04.425 - Thread: 1 -> Created definition for: Heavy 6x2x1 Corner Mirror 2020-03-20 13:23:04.425 - Thread: 1 -> Created definition for: Heavy 6x3x1 Corner Mirror 2020-03-20 13:23:04.426 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Large 2020-03-20 13:23:04.426 - Thread: 1 -> Created definition for: Heavy 3x2x1 Inverted Corner 2020-03-20 13:23:04.427 - Thread: 1 -> Created definition for: Heavy 4x2x1 Inverted Corner 2020-03-20 13:23:04.428 - Thread: 1 -> Created definition for: Heavy 5x2x1 Inverted Corner 2020-03-20 13:23:04.428 - Thread: 1 -> Created definition for: Heavy 6x2x1 Inverted Corner 2020-03-20 13:23:04.429 - Thread: 1 -> Created definition for: Heavy 6x3x1 Inv Corner 2020-03-20 13:23:04.430 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Large 2020-03-20 13:23:04.430 - Thread: 1 -> Created definition for: Heavy 3x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.431 - Thread: 1 -> Created definition for: Heavy 4x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.432 - Thread: 1 -> Created definition for: Heavy 5x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.432 - Thread: 1 -> Created definition for: Heavy 6x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.433 - Thread: 1 -> Created definition for: Heavy 6x3x1 Inverted Corner Mirror 2020-03-20 13:23:04.434 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Small 2020-03-20 13:23:04.434 - Thread: 1 -> Created definition for: Heavy 3x2x1 Corner 2020-03-20 13:23:04.434 - Thread: 1 -> Created definition for: Heavy 4x2x1 Corner 2020-03-20 13:23:04.435 - Thread: 1 -> Created definition for: Heavy 5x2x1 Corner 2020-03-20 13:23:04.436 - Thread: 1 -> Created definition for: Heavy 6x2x1 Corner 2020-03-20 13:23:04.437 - Thread: 1 -> Created definition for: Heavy 6x3x1 Corner 2020-03-20 13:23:04.437 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Small 2020-03-20 13:23:04.437 - Thread: 1 -> Created definition for: Heavy 3x2x1 Corner Mirror 2020-03-20 13:23:04.438 - Thread: 1 -> Created definition for: Heavy 4x2x1 Corner Mirror 2020-03-20 13:23:04.438 - Thread: 1 -> Created definition for: Heavy 5x2x1 Corner Mirror 2020-03-20 13:23:04.439 - Thread: 1 -> Created definition for: Heavy 6x2x1 Corner Mirror 2020-03-20 13:23:04.440 - Thread: 1 -> Created definition for: Heavy 6x3x1 Corner Mir 2020-03-20 13:23:04.440 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.440 - Thread: 1 -> Created definition for: Heavy 3x2x1 Inverted Corner 2020-03-20 13:23:04.441 - Thread: 1 -> Created definition for: Heavy 4x2x1 Inverted Corner 2020-03-20 13:23:04.442 - Thread: 1 -> Created definition for: Heavy 5x2x1 Inverted Corner 2020-03-20 13:23:04.442 - Thread: 1 -> Created definition for: Heavy 6x2x1 Inverted Corner 2020-03-20 13:23:04.443 - Thread: 1 -> Created definition for: Heavy 6x3x1 Inv Corner 2020-03-20 13:23:04.444 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.444 - Thread: 1 -> Created definition for: Heavy 3x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.444 - Thread: 1 -> Created definition for: Heavy 4x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.445 - Thread: 1 -> Created definition for: Heavy 5x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.448 - Thread: 1 -> Created definition for: Heavy 6x2x1 Inverted Corner Mirror 2020-03-20 13:23:04.448 - Thread: 1 -> Created definition for: Heavy 6x3x1 Inverted Corner Mirror 2020-03-20 13:23:04.449 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Large 2020-03-20 13:23:04.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Large 2020-03-20 13:23:04.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Large 2020-03-20 13:23:04.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Large 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Small 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Small 2020-03-20 13:23:04.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Small 2020-03-20 13:23:04.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Small 2020-03-20 13:23:04.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Small 2020-03-20 13:23:04.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Small 2020-03-20 13:23:04.460 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Small 2020-03-20 13:23:04.461 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.462 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.463 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Large 2020-03-20 13:23:04.463 - Thread: 1 -> Created definition for: Light 2x2x1 Fillet 2020-03-20 13:23:04.464 - Thread: 1 -> Created definition for: Light 3x3x1 Fillet 2020-03-20 13:23:04.465 - Thread: 1 -> Created definition for: Light 4x4x1 Fillet 2020-03-20 13:23:04.466 - Thread: 1 -> Created definition for: Light 5x5x1 Fillet 2020-03-20 13:23:04.466 - Thread: 1 -> Created definition for: Light 6x6x1 Fillet 2020-03-20 13:23:04.467 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.467 - Thread: 1 -> Created definition for: Light 2x2x1 Fillet 2020-03-20 13:23:04.468 - Thread: 1 -> Created definition for: Light 3x3x1 Fillet 2020-03-20 13:23:04.468 - Thread: 1 -> Created definition for: Light 4x4x1 Fillet 2020-03-20 13:23:04.469 - Thread: 1 -> Created definition for: Light 5x5x1 Fillet 2020-03-20 13:23:04.470 - Thread: 1 -> Created definition for: Light 6x6x1 Fillet 2020-03-20 13:23:04.471 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Large 2020-03-20 13:23:04.471 - Thread: 1 -> Created definition for: Heavy 2x2x1 Fillet 2020-03-20 13:23:04.471 - Thread: 1 -> Created definition for: Heavy 3x3x1 Fillet 2020-03-20 13:23:04.472 - Thread: 1 -> Created definition for: Heavy 4x4x1 Fillet 2020-03-20 13:23:04.473 - Thread: 1 -> Created definition for: Heavy 5x5x1 Fillet 2020-03-20 13:23:04.473 - Thread: 1 -> Created definition for: Heavy 6x6x1 Fillet 2020-03-20 13:23:04.474 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.474 - Thread: 1 -> Created definition for: Heavy 2x2x1 Fillet 2020-03-20 13:23:04.474 - Thread: 1 -> Created definition for: Heavy 3x3x1 Fillet 2020-03-20 13:23:04.475 - Thread: 1 -> Created definition for: Heavy 4x4x1 Fillet 2020-03-20 13:23:04.475 - Thread: 1 -> Created definition for: Heavy 5x5x1 Fillet 2020-03-20 13:23:04.476 - Thread: 1 -> Created definition for: Heavy 6x6x1 Fillet 2020-03-20 13:23:04.476 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.477 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Small 2020-03-20 13:23:04.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Small 2020-03-20 13:23:04.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Small 2020-03-20 13:23:04.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Small 2020-03-20 13:23:04.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Small 2020-03-20 13:23:04.496 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.497 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Large 2020-03-20 13:23:04.497 - Thread: 1 -> Created definition for: Light 2x2x1 Inverted Fillet 2020-03-20 13:23:04.498 - Thread: 1 -> Created definition for: Light 3x3x1 Inverted Fillet 2020-03-20 13:23:04.499 - Thread: 1 -> Created definition for: Light 4x4x1 Inverted Fillet 2020-03-20 13:23:04.499 - Thread: 1 -> Created definition for: Light 5x5x1 Inverted Fillet 2020-03-20 13:23:04.500 - Thread: 1 -> Created definition for: Light 6x6x1 Inverted Fillet 2020-03-20 13:23:04.501 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Small 2020-03-20 13:23:04.501 - Thread: 1 -> Created definition for: Light 2x2x1 Inverted Fillet 2020-03-20 13:23:04.502 - Thread: 1 -> Created definition for: Light 3x3x1 Inverted Fillet 2020-03-20 13:23:04.503 - Thread: 1 -> Created definition for: Light 4x4x1 Inverted Fillet 2020-03-20 13:23:04.504 - Thread: 1 -> Created definition for: Light 5x5x1 Inverted Fillet 2020-03-20 13:23:04.505 - Thread: 1 -> Created definition for: Light 6x6x1 Inverted Fillet 2020-03-20 13:23:04.505 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Large 2020-03-20 13:23:04.505 - Thread: 1 -> Created definition for: Heavy 2x2x1 Inverted Fillet 2020-03-20 13:23:04.506 - Thread: 1 -> Created definition for: Heavy 3x3x1 Inverted Fillet 2020-03-20 13:23:04.507 - Thread: 1 -> Created definition for: Heavy 4x4x1 Inverted Fillet 2020-03-20 13:23:04.507 - Thread: 1 -> Created definition for: Heavy 5x5x1 Inverted Fillet 2020-03-20 13:23:04.508 - Thread: 1 -> Created definition for: Heavy 6x6x1 Inverted Fillet 2020-03-20 13:23:04.509 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Small 2020-03-20 13:23:04.509 - Thread: 1 -> Created definition for: Heavy 2x2x1 Inverted Fillet 2020-03-20 13:23:04.509 - Thread: 1 -> Created definition for: Heavy 3x3x1 Inverted Fillet 2020-03-20 13:23:04.510 - Thread: 1 -> Created definition for: Heavy 4x4x1 Inverted Fillet 2020-03-20 13:23:04.511 - Thread: 1 -> Created definition for: Heavy 5x5x1 Inverted Fillet 2020-03-20 13:23:04.511 - Thread: 1 -> Created definition for: Heavy 6x6x1 Inverted Fillet 2020-03-20 13:23:04.512 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Large 2020-03-20 13:23:04.512 - Thread: 1 -> Created definition for: Light 2x2x1 Inverted Fillet Mirror 2020-03-20 13:23:04.513 - Thread: 1 -> Created definition for: Light 3x3x1 Inverted Fillet Mirror 2020-03-20 13:23:04.514 - Thread: 1 -> Created definition for: Light 4x4x1 Inverted Fillet Mirror 2020-03-20 13:23:04.515 - Thread: 1 -> Created definition for: Light 5x5x1 Inverted Fillet Mirror 2020-03-20 13:23:04.516 - Thread: 1 -> Created definition for: Light 6x6x1 Inverted Fillet Mirror 2020-03-20 13:23:04.517 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Small 2020-03-20 13:23:04.517 - Thread: 1 -> Created definition for: Light 2x2x1 Inverted Fillet Mirror 2020-03-20 13:23:04.517 - Thread: 1 -> Created definition for: Light 3x3x1 Inverted Fillet Mirror 2020-03-20 13:23:04.518 - Thread: 1 -> Created definition for: Light 4x4x1 Inverted Fillet Mirror 2020-03-20 13:23:04.519 - Thread: 1 -> Created definition for: Light 5x5x1 Inverted Fillet Mirror 2020-03-20 13:23:04.520 - Thread: 1 -> Created definition for: Light 6x6x1 Inverted Fillet Mirror 2020-03-20 13:23:04.520 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Large 2020-03-20 13:23:04.520 - Thread: 1 -> Created definition for: Heavy 2x2x1 Inverted Fillet Mirror 2020-03-20 13:23:04.521 - Thread: 1 -> Created definition for: Heavy 3x3x1 Inverted Fillet Mirror 2020-03-20 13:23:04.522 - Thread: 1 -> Created definition for: Heavy 4x4x1 Inverted Fillet Mirror 2020-03-20 13:23:04.523 - Thread: 1 -> Created definition for: Heavy 5x5x1 Inverted Fillet Mirror 2020-03-20 13:23:04.524 - Thread: 1 -> Created definition for: Heavy 6x6x1 Inverted Fillet Mirror 2020-03-20 13:23:04.524 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Small 2020-03-20 13:23:04.524 - Thread: 1 -> Created definition for: Heavy 2x2x1 Inverted Fillet Mirror 2020-03-20 13:23:04.525 - Thread: 1 -> Created definition for: Heavy 3x3x1 Inverted Fillet Mirror 2020-03-20 13:23:04.525 - Thread: 1 -> Created definition for: Heavy 4x4x1 Inverted Fillet Mirror 2020-03-20 13:23:04.526 - Thread: 1 -> Created definition for: Heavy 5x5x1 Inverted Fillet Mirror 2020-03-20 13:23:04.527 - Thread: 1 -> Created definition for: Heavy 6x6x1 Inverted Fillet Mirror 2020-03-20 13:23:04.527 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.527 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.528 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.529 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.530 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Small 2020-03-20 13:23:04.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Small 2020-03-20 13:23:04.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Small 2020-03-20 13:23:04.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFillet_Small 2020-03-20 13:23:04.546 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFillet_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFillet_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFillet_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Small 2020-03-20 13:23:04.547 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.548 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Large 2020-03-20 13:23:04.548 - Thread: 1 -> Created definition for: Light 2x1x1 Corner 2020-03-20 13:23:04.549 - Thread: 1 -> Created definition for: Light 3x1x1 Corner 2020-03-20 13:23:04.550 - Thread: 1 -> Created definition for: Light 4x1x1 Corner 2020-03-20 13:23:04.551 - Thread: 1 -> Created definition for: Light 5x1x1 Corner 2020-03-20 13:23:04.552 - Thread: 1 -> Created definition for: Light 6x1x1 Corner 2020-03-20 13:23:04.552 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Small 2020-03-20 13:23:04.552 - Thread: 1 -> Created definition for: Light 2x1x1 Corner 2020-03-20 13:23:04.553 - Thread: 1 -> Created definition for: Light 3x1x1 Corner 2020-03-20 13:23:04.554 - Thread: 1 -> Created definition for: Light 4x1x1 Corner 2020-03-20 13:23:04.555 - Thread: 1 -> Created definition for: Light 5x1x1 Corner 2020-03-20 13:23:04.555 - Thread: 1 -> Created definition for: Light 6x1x1 Corner 2020-03-20 13:23:04.556 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Large 2020-03-20 13:23:04.556 - Thread: 1 -> Created definition for: Heavy 2x1x1 Corner 2020-03-20 13:23:04.557 - Thread: 1 -> Created definition for: Heavy 3x1x1 Corner 2020-03-20 13:23:04.557 - Thread: 1 -> Created definition for: Heavy 4x1x1 Corner 2020-03-20 13:23:04.558 - Thread: 1 -> Created definition for: Heavy 5x1x1 Corner 2020-03-20 13:23:04.559 - Thread: 1 -> Created definition for: Heavy 6x1x1 Corner 2020-03-20 13:23:04.560 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Small 2020-03-20 13:23:04.560 - Thread: 1 -> Created definition for: Heavy 2x1x1 Corner 2020-03-20 13:23:04.560 - Thread: 1 -> Created definition for: Heavy 3x1x1 Corner 2020-03-20 13:23:04.561 - Thread: 1 -> Created definition for: Heavy 4x1x1 Corner 2020-03-20 13:23:04.561 - Thread: 1 -> Created definition for: Heavy 5x1x1 Corner 2020-03-20 13:23:04.562 - Thread: 1 -> Created definition for: Heavy 6x1x1 Corner 2020-03-20 13:23:04.562 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.563 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.564 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.565 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.566 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.566 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Small 2020-03-20 13:23:04.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Small 2020-03-20 13:23:04.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Small 2020-03-20 13:23:04.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Small 2020-03-20 13:23:04.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Small 2020-03-20 13:23:04.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Small 2020-03-20 13:23:04.578 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Small 2020-03-20 13:23:04.579 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFillet_Small 2020-03-20 13:23:04.580 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFillet_Small 2020-03-20 13:23:04.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Small 2020-03-20 13:23:04.581 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Small 2020-03-20 13:23:04.582 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Corner_Small 2020-03-20 13:23:04.583 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.584 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1InvCorner_Large 2020-03-20 13:23:04.584 - Thread: 1 -> Created definition for: Light 2x1x1 Inverted Corner 2020-03-20 13:23:04.585 - Thread: 1 -> Created definition for: Light 3x1x1 Inverted Corner 2020-03-20 13:23:04.586 - Thread: 1 -> Created definition for: Light 4x1x1 Inverted Corner 2020-03-20 13:23:04.587 - Thread: 1 -> Created definition for: Light 5x1x1 Inverted Corner 2020-03-20 13:23:04.588 - Thread: 1 -> Created definition for: Light 6x1x1 Inverted Corner 2020-03-20 13:23:04.588 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1InvCorner_Small 2020-03-20 13:23:04.588 - Thread: 1 -> Created definition for: Light 2x1x1 Inverted Corner 2020-03-20 13:23:04.589 - Thread: 1 -> Created definition for: Light 3x1x1 Inverted Corner 2020-03-20 13:23:04.590 - Thread: 1 -> Created definition for: Light 4x1x1 Inverted Corner 2020-03-20 13:23:04.590 - Thread: 1 -> Created definition for: Light 5x1x1 Inverted Corner 2020-03-20 13:23:04.591 - Thread: 1 -> Created definition for: Light 6x1x1 Inverted Corner 2020-03-20 13:23:04.592 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvCorner_Large 2020-03-20 13:23:04.592 - Thread: 1 -> Created definition for: Heavy 2x1x1 Inverted Corner 2020-03-20 13:23:04.592 - Thread: 1 -> Created definition for: Heavy 3x1x1 Inverted Corner 2020-03-20 13:23:04.593 - Thread: 1 -> Created definition for: Heavy 4x1x1 Inverted Corner 2020-03-20 13:23:04.594 - Thread: 1 -> Created definition for: Heavy 5x1x1 Inverted Corner 2020-03-20 13:23:04.595 - Thread: 1 -> Created definition for: Heavy 6x1x1 Inverted Corner 2020-03-20 13:23:04.595 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvCorner_Small 2020-03-20 13:23:04.595 - Thread: 1 -> Created definition for: Heavy 2x1x1 Inverted Corner 2020-03-20 13:23:04.596 - Thread: 1 -> Created definition for: Heavy 3x1x1 Inverted Corner 2020-03-20 13:23:04.596 - Thread: 1 -> Created definition for: Heavy 4x1x1 Inverted Corner 2020-03-20 13:23:04.597 - Thread: 1 -> Created definition for: Heavy 5x1x1 Inverted Corner 2020-03-20 13:23:04.598 - Thread: 1 -> Created definition for: Heavy 6x1x1 Inverted Corner 2020-03-20 13:23:04.598 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.599 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.600 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.600 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Small 2020-03-20 13:23:04.610 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Small 2020-03-20 13:23:04.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Small 2020-03-20 13:23:04.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Small 2020-03-20 13:23:04.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Small 2020-03-20 13:23:04.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFillet_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFilletInv_Small 2020-03-20 13:23:04.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Corner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvCorner_Small 2020-03-20 13:23:04.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvCorner_Small 2020-03-20 13:23:04.617 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.618 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1Ramp_Large 2020-03-20 13:23:04.618 - Thread: 1 -> Created definition for: Light 2x1x1 Slope 2020-03-20 13:23:04.619 - Thread: 1 -> Created definition for: Light 3x1x1 Slope 2020-03-20 13:23:04.619 - Thread: 1 -> Created definition for: Light 4x1x1 Slope 2020-03-20 13:23:04.620 - Thread: 1 -> Created definition for: Light 5x1x1 Slope 2020-03-20 13:23:04.621 - Thread: 1 -> Created definition for: Light 6x1x1 Slope 2020-03-20 13:23:04.622 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1Ramp_Small 2020-03-20 13:23:04.622 - Thread: 1 -> Created definition for: Light 2x1x1 Slope 2020-03-20 13:23:04.622 - Thread: 1 -> Created definition for: Light 3x1x1 Slope 2020-03-20 13:23:04.623 - Thread: 1 -> Created definition for: Light 4x1x1 Slope 2020-03-20 13:23:04.624 - Thread: 1 -> Created definition for: Light 4x1x1 Slope 2020-03-20 13:23:04.627 - Thread: 1 -> Created definition for: Light 6x1x1 Slope 2020-03-20 13:23:04.627 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1Ramp_Large 2020-03-20 13:23:04.627 - Thread: 1 -> Created definition for: Heavy 2x1x1 Slope 2020-03-20 13:23:04.628 - Thread: 1 -> Created definition for: Heavy 3x1x1 Slope 2020-03-20 13:23:04.629 - Thread: 1 -> Created definition for: Heavy 4x1x1 Slope 2020-03-20 13:23:04.630 - Thread: 1 -> Created definition for: Heavy 5x1x1 Slope 2020-03-20 13:23:04.630 - Thread: 1 -> Created definition for: Heavy 6x1x1 Slope 2020-03-20 13:23:04.631 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1Ramp_Small 2020-03-20 13:23:04.631 - Thread: 1 -> Created definition for: Heavy 2x1x1 Slope 2020-03-20 13:23:04.631 - Thread: 1 -> Created definition for: Heavy 3x1x1 Slope 2020-03-20 13:23:04.632 - Thread: 1 -> Created definition for: Heavy 4x1x1 Slope 2020-03-20 13:23:04.633 - Thread: 1 -> Created definition for: Heavy 5x1x1 Slope 2020-03-20 13:23:04.633 - Thread: 1 -> Created definition for: Heavy 6x1x1 Slope 2020-03-20 13:23:04.633 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.633 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.634 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Large 2020-03-20 13:23:04.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Large 2020-03-20 13:23:04.637 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Large 2020-03-20 13:23:04.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Large 2020-03-20 13:23:04.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFillet_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFilletInv_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFilletInv_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFilletInv_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFilletInv_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Large 2020-03-20 13:23:04.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Corner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvCorner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvCorner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvCorner_Large 2020-03-20 13:23:04.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvCorner_Large 2020-03-20 13:23:04.641 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Corner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvCorner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvCorner_Small 2020-03-20 13:23:04.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvCorner_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Ramp_Small 2020-03-20 13:23:04.652 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.653 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFillet_Large 2020-03-20 13:23:04.653 - Thread: 1 -> Created definition for: Light 2x1x1 Split Fillet 2020-03-20 13:23:04.654 - Thread: 1 -> Created definition for: Light 3x1x1 Split Fillet 2020-03-20 13:23:04.655 - Thread: 1 -> Created definition for: Light 4x1x1 Split Fillet 2020-03-20 13:23:04.656 - Thread: 1 -> Created definition for: Light 5x1x1 Split Fillet 2020-03-20 13:23:04.656 - Thread: 1 -> Created definition for: Light 6x1x1 Split Fillet 2020-03-20 13:23:04.657 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFilletInv_Large 2020-03-20 13:23:04.657 - Thread: 1 -> Created definition for: Light 2x1x1 Split Fillet Mirror 2020-03-20 13:23:04.658 - Thread: 1 -> Created definition for: Light 3x1x1 Split Fillet Mirror 2020-03-20 13:23:04.659 - Thread: 1 -> Created definition for: Light 4x1x1 Split Fillet Mirror 2020-03-20 13:23:04.659 - Thread: 1 -> Created definition for: Light 5x1x1 Split Fillet Mirror 2020-03-20 13:23:04.660 - Thread: 1 -> Created definition for: Light 6x1x1 Split Fillet Mirror 2020-03-20 13:23:04.661 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFillet_Small 2020-03-20 13:23:04.661 - Thread: 1 -> Created definition for: Light 2x1x1 Split Fillet 2020-03-20 13:23:04.661 - Thread: 1 -> Created definition for: Light 3x1x1 Split Fillet 2020-03-20 13:23:04.662 - Thread: 1 -> Created definition for: Light 4x1x1 Split Fillet 2020-03-20 13:23:04.663 - Thread: 1 -> Created definition for: Light 5x1x1 Split Fillet 2020-03-20 13:23:04.663 - Thread: 1 -> Created definition for: Light 6x1x1 Split Fillet 2020-03-20 13:23:04.664 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFilletInv_Small 2020-03-20 13:23:04.664 - Thread: 1 -> Created definition for: Light 2x1x1 Split Fillet Mirror 2020-03-20 13:23:04.664 - Thread: 1 -> Created definition for: Light 3x1x1 Split Fillet Mirror 2020-03-20 13:23:04.665 - Thread: 1 -> Created definition for: Light 4x1x1 Split Fillet Mirror 2020-03-20 13:23:04.666 - Thread: 1 -> Created definition for: Light 5x1x1 Split Fillet Mirror 2020-03-20 13:23:04.666 - Thread: 1 -> Created definition for: Light 6x1x1 Split Fillet Mirror 2020-03-20 13:23:04.667 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFillet_Large 2020-03-20 13:23:04.667 - Thread: 1 -> Created definition for: Heavy 2x1x1 Split Fillet 2020-03-20 13:23:04.668 - Thread: 1 -> Created definition for: Heavy 3x1x1 Split Fillet 2020-03-20 13:23:04.668 - Thread: 1 -> Created definition for: Heavy 4x1x1 Split Fillet 2020-03-20 13:23:04.671 - Thread: 1 -> Created definition for: Heavy 5x1x1 Split Fillet 2020-03-20 13:23:04.671 - Thread: 1 -> Created definition for: Heavy 6x1x1 Split Fillet 2020-03-20 13:23:04.672 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFilletInv_Large 2020-03-20 13:23:04.672 - Thread: 1 -> Created definition for: Heavy 2x1x1 Split Fillet Mirror 2020-03-20 13:23:04.673 - Thread: 1 -> Created definition for: Heavy 3x1x1 Split Fillet Mirror 2020-03-20 13:23:04.673 - Thread: 1 -> Created definition for: Heavy 4x1x1 Split Fillet Mirror 2020-03-20 13:23:04.674 - Thread: 1 -> Created definition for: Heavy 5x1x1 Split Fillet Mirror 2020-03-20 13:23:04.675 - Thread: 1 -> Created definition for: Heavy 6x1x1 Split Fillet Mirror 2020-03-20 13:23:04.675 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFillet_Small 2020-03-20 13:23:04.675 - Thread: 1 -> Created definition for: Heavy 2x1x1 Split Fillet 2020-03-20 13:23:04.676 - Thread: 1 -> Created definition for: Heavy 3x1x1 Split Fillet 2020-03-20 13:23:04.676 - Thread: 1 -> Created definition for: Heavy 4x1x1 Split Fillet 2020-03-20 13:23:04.677 - Thread: 1 -> Created definition for: Heavy 5x1x1 Split Fillet 2020-03-20 13:23:04.677 - Thread: 1 -> Created definition for: Heavy 6x1x1 Split Fillet 2020-03-20 13:23:04.678 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFilletInv_Small 2020-03-20 13:23:04.678 - Thread: 1 -> Created definition for: Heavy 2x1x1 Split Fillet Mirror 2020-03-20 13:23:04.678 - Thread: 1 -> Created definition for: Heavy 3x1x1 Split Fillet Mirror 2020-03-20 13:23:04.679 - Thread: 1 -> Created definition for: Heavy 4x1x1 Split Fillet Mirror 2020-03-20 13:23:04.679 - Thread: 1 -> Created definition for: Heavy 5x1x1 Split Fillet Mirror 2020-03-20 13:23:04.680 - Thread: 1 -> Created definition for: Heavy 6x1x1 Split Fillet Mirror 2020-03-20 13:23:04.680 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.680 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.681 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Large 2020-03-20 13:23:04.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Large 2020-03-20 13:23:04.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Large 2020-03-20 13:23:04.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Large 2020-03-20 13:23:04.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Large 2020-03-20 13:23:04.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Large 2020-03-20 13:23:04.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Large 2020-03-20 13:23:04.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Large 2020-03-20 13:23:04.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Large 2020-03-20 13:23:04.686 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Small 2020-03-20 13:23:04.694 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Small 2020-03-20 13:23:04.695 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Small 2020-03-20 13:23:04.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Small 2020-03-20 13:23:04.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFillet_Small 2020-03-20 13:23:04.698 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFillet_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Small 2020-03-20 13:23:04.699 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Corner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvCorner_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Ramp_Small 2020-03-20 13:23:04.700 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Ramp_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFillet_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1SplitFillet_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1SplitFillet_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1SplitFillet_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1SplitFillet_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFilletInv_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1SplitFilletInv_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1SplitFilletInv_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1SplitFilletInv_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1SplitFilletInv_Small 2020-03-20 13:23:04.701 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFillet_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1SplitFillet_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1SplitFillet_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1SplitFillet_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1SplitFillet_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFilletInv_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1SplitFilletInv_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1SplitFilletInv_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1SplitFilletInv_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1SplitFilletInv_Small 2020-03-20 13:23:04.702 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.703 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1Taper_Large 2020-03-20 13:23:04.703 - Thread: 1 -> Created definition for: Light 1x1x1 Taper 2020-03-20 13:23:04.704 - Thread: 1 -> Created definition for: Light 2x1x1 Taper 2020-03-20 13:23:04.704 - Thread: 1 -> Created definition for: Light 3x1x1 Taper 2020-03-20 13:23:04.705 - Thread: 1 -> Created definition for: Light 4x1x1 Taper 2020-03-20 13:23:04.706 - Thread: 1 -> Created definition for: Light 5x1x1 Taper 2020-03-20 13:23:04.707 - Thread: 1 -> Created definition for: Light 6x1x1 Taper 2020-03-20 13:23:04.708 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1TaperInv_Large 2020-03-20 13:23:04.708 - Thread: 1 -> Created definition for: Light 1x1x1 Taper Mirror 2020-03-20 13:23:04.708 - Thread: 1 -> Created definition for: Light 2x1x1 Taper Mirror 2020-03-20 13:23:04.709 - Thread: 1 -> Created definition for: Light 3x1x1 Taper Mirror 2020-03-20 13:23:04.710 - Thread: 1 -> Created definition for: Light 4x1x1 Taper Mirror 2020-03-20 13:23:04.711 - Thread: 1 -> Created definition for: Light 5x1x1 Taper Mirror 2020-03-20 13:23:04.712 - Thread: 1 -> Created definition for: Light 6x1x1 Taper Mirror 2020-03-20 13:23:04.714 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1Taper_Small 2020-03-20 13:23:04.714 - Thread: 1 -> Created definition for: Light 1x1x1 Taper 2020-03-20 13:23:04.714 - Thread: 1 -> Created definition for: Light 2x1x1 Taper 2020-03-20 13:23:04.715 - Thread: 1 -> Created definition for: Light 3x1x1 Taper 2020-03-20 13:23:04.716 - Thread: 1 -> Created definition for: Light 4x1x1 Taper 2020-03-20 13:23:04.716 - Thread: 1 -> Created definition for: Light 5x1x1 Taper 2020-03-20 13:23:04.717 - Thread: 1 -> Created definition for: Light 6x1x1 Taper 2020-03-20 13:23:04.718 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light1x1x1TaperInv_Small 2020-03-20 13:23:04.718 - Thread: 1 -> Created definition for: Light 1x1x1 Taper Mirror 2020-03-20 13:23:04.718 - Thread: 1 -> Created definition for: Light 2x1x1 Taper Mirror 2020-03-20 13:23:04.719 - Thread: 1 -> Created definition for: Light 3x1x1 Taper Mirror 2020-03-20 13:23:04.719 - Thread: 1 -> Created definition for: Light 4x1x1 Taper Mirror 2020-03-20 13:23:04.720 - Thread: 1 -> Created definition for: Light 5x1x1 Taper Mirror 2020-03-20 13:23:04.721 - Thread: 1 -> Created definition for: Light 6x1x1 Taper Mirror 2020-03-20 13:23:04.721 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1Taper_Large 2020-03-20 13:23:04.721 - Thread: 1 -> Created definition for: Heavy 1x1x1 Taper 2020-03-20 13:23:04.722 - Thread: 1 -> Created definition for: Heavy 2x1x1 Taper 2020-03-20 13:23:04.723 - Thread: 1 -> Created definition for: Heavy 3x1x1 Taper 2020-03-20 13:23:04.723 - Thread: 1 -> Created definition for: Heavy 4x1x1 Taper 2020-03-20 13:23:04.724 - Thread: 1 -> Created definition for: Heavy 5x1x1 Taper 2020-03-20 13:23:04.725 - Thread: 1 -> Created definition for: Heavy 6x1x1 Taper 2020-03-20 13:23:04.725 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1TaperInv_Large 2020-03-20 13:23:04.725 - Thread: 1 -> Created definition for: Heavy 1x1x1 Taper Mirror 2020-03-20 13:23:04.726 - Thread: 1 -> Created definition for: Heavy 2x1x1 Taper Mirror 2020-03-20 13:23:04.726 - Thread: 1 -> Created definition for: Heavy 3x1x1 Taper Mirror 2020-03-20 13:23:04.727 - Thread: 1 -> Created definition for: Heavy 4x1x1 Taper Mirror 2020-03-20 13:23:04.728 - Thread: 1 -> Created definition for: Heavy 5x1x1 Taper Mirror 2020-03-20 13:23:04.729 - Thread: 1 -> Created definition for: Heavy 6x1x1 Taper Mirror 2020-03-20 13:23:04.729 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1Taper_Small 2020-03-20 13:23:04.729 - Thread: 1 -> Created definition for: Heavy 1x1x1 Taper 2020-03-20 13:23:04.729 - Thread: 1 -> Created definition for: Heavy 2x1x1 Taper 2020-03-20 13:23:04.730 - Thread: 1 -> Created definition for: Heavy 3x1x1 Taper 2020-03-20 13:23:04.730 - Thread: 1 -> Created definition for: Heavy 4x1x1 Taper 2020-03-20 13:23:04.731 - Thread: 1 -> Created definition for: Heavy 5x1x1 Taper 2020-03-20 13:23:04.732 - Thread: 1 -> Created definition for: Heavy 6x1x1 Taper 2020-03-20 13:23:04.732 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy1x1x1TaperInv_Small 2020-03-20 13:23:04.732 - Thread: 1 -> Created definition for: Heavy 1x1x1 Taper Mirror 2020-03-20 13:23:04.732 - Thread: 1 -> Created definition for: Heavy 2x1x1 Taper Mirror 2020-03-20 13:23:04.733 - Thread: 1 -> Created definition for: Heavy 3x1x1 Taper Mirror 2020-03-20 13:23:04.733 - Thread: 1 -> Created definition for: Heavy 4x1x1 Taper Mirror 2020-03-20 13:23:04.734 - Thread: 1 -> Created definition for: Heavy 5x1x1 Taper Mirror 2020-03-20 13:23:04.735 - Thread: 1 -> Created definition for: Heavy 6x1x1 Taper Mirror 2020-03-20 13:23:04.735 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x3_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x5_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x1_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x1_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound3x3_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyCompound5x5_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Fillet_Large 2020-03-20 13:23:04.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Fillet_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Fillet_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Fillet_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Fillet_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1FlushRampInv_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1FlushRampInv_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1FlushRampInv_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1FlushRampInv_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1FlushRampInv_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRamp_Large 2020-03-20 13:23:04.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1FlushRampInv_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1FlushRampInv_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1FlushRampInv_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1FlushRampInv_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1FlushRampInv_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvFillet_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Corner_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Corner_Large 2020-03-20 13:23:04.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvCorner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1Corner_Large 2020-03-20 13:23:04.739 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1Corner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1Corner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1Corner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1Corner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1CornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1CornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1CornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1CornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1CornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCorner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCorner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCorner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCorner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCorner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x2x1InvCornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x2x1InvCornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x2x1InvCornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x2x1InvCornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x3x1InvCornerInv_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1Corner_Large 2020-03-20 13:23:04.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1Corner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1Corner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1Corner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1Corner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1CornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1CornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1CornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1CornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1CornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Large 2020-03-20 13:23:04.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFillet_Large 2020-03-20 13:23:04.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Large 2020-03-20 13:23:04.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Large 2020-03-20 13:23:04.743 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCorner_Small 2020-03-20 13:23:04.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCorner_Small 2020-03-20 13:23:04.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCorner_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCorner_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCorner_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x2x1InvCornerInv_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x2x1InvCornerInv_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Small 2020-03-20 13:23:04.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1Fillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1Fillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1Fillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFillet_Small 2020-03-20 13:23:04.756 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFillet_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFillet_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFillet_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFillet_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFillet_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFillet_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Small 2020-03-20 13:23:04.757 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Corner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Corner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Corner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Corner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Corner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1InvCorner_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Ramp_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Ramp_Small 2020-03-20 13:23:04.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Ramp_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFillet_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1SplitFillet_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1SplitFillet_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1SplitFillet_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1SplitFillet_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1SplitFilletInv_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1SplitFilletInv_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1SplitFilletInv_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1SplitFilletInv_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1SplitFilletInv_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFillet_Small 2020-03-20 13:23:04.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1SplitFillet_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1SplitFillet_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1SplitFillet_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1SplitFillet_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1SplitFilletInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1SplitFilletInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1SplitFilletInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1SplitFilletInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1SplitFilletInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1Taper_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Taper_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Taper_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Taper_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Taper_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Taper_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1x1x1TaperInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1TaperInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1TaperInv_Small 2020-03-20 13:23:04.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1Taper_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Taper_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Taper_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Taper_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Taper_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Taper_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1TaperInv_Small 2020-03-20 13:23:04.761 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.762 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1WideFillet_Large 2020-03-20 13:23:04.762 - Thread: 1 -> Created definition for: Light 2x2x1 Wide Fillet 2020-03-20 13:23:04.763 - Thread: 1 -> Created definition for: Light 3x3x1 Wide Fillet 2020-03-20 13:23:04.764 - Thread: 1 -> Created definition for: Light 4x4x1 Wide Fillet 2020-03-20 13:23:04.765 - Thread: 1 -> Created definition for: Light 5x5x1 Wide Fillet 2020-03-20 13:23:04.766 - Thread: 1 -> Created definition for: Light 6x6x1 Wide Fillet 2020-03-20 13:23:04.766 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1WideFillet_Small 2020-03-20 13:23:04.766 - Thread: 1 -> Created definition for: Light 2x2x1 Wide Fillet 2020-03-20 13:23:04.767 - Thread: 1 -> Created definition for: Light 3x3x1 Wide Fillet 2020-03-20 13:23:04.768 - Thread: 1 -> Created definition for: Light 4x4x1 Wide Fillet 2020-03-20 13:23:04.769 - Thread: 1 -> Created definition for: Light 5x5x1 Wide Fillet 2020-03-20 13:23:04.770 - Thread: 1 -> Created definition for: Light 6x6x1 Wide Fillet 2020-03-20 13:23:04.770 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1WideFillet_Large 2020-03-20 13:23:04.770 - Thread: 1 -> Created definition for: Heavy 2x2x1 Wide Fillet 2020-03-20 13:23:04.771 - Thread: 1 -> Created definition for: Heavy 3x3x1 Wide Fillet 2020-03-20 13:23:04.772 - Thread: 1 -> Created definition for: Heavy 4x4x1 Wide Fillet 2020-03-20 13:23:04.773 - Thread: 1 -> Created definition for: Heavy 5x5x1 Wide Fillet 2020-03-20 13:23:04.774 - Thread: 1 -> Created definition for: Heavy 6x6x1 Wide Fillet 2020-03-20 13:23:04.774 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1WideFillet_Small 2020-03-20 13:23:04.774 - Thread: 1 -> Created definition for: Heavy 2x2x1 Wide Fillet 2020-03-20 13:23:04.775 - Thread: 1 -> Created definition for: Heavy 3x3x1 Wide Fillet 2020-03-20 13:23:04.775 - Thread: 1 -> Created definition for: Heavy 4x4x1 Wide Fillet 2020-03-20 13:23:04.776 - Thread: 1 -> Created definition for: Heavy 5x5x1 Wide Fillet 2020-03-20 13:23:04.777 - Thread: 1 -> Created definition for: Heavy 6x6x1 Wide Fillet 2020-03-20 13:23:04.778 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1WideFilletInv_Large 2020-03-20 13:23:04.778 - Thread: 1 -> Created definition for: Light 2x2x1 Wide Fillet Mirror 2020-03-20 13:23:04.779 - Thread: 1 -> Created definition for: Light 3x3x1 Wide Fillet Mirror 2020-03-20 13:23:04.779 - Thread: 1 -> Created definition for: Light 4x4x1 Wide Fillet Mirror 2020-03-20 13:23:04.780 - Thread: 1 -> Created definition for: Light 5x5x1 Wide Fillet Mirror 2020-03-20 13:23:04.781 - Thread: 1 -> Created definition for: Light 6x6x1 Wide Fillet Mirror 2020-03-20 13:23:04.782 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light2x2x1WideFilletInv_Small 2020-03-20 13:23:04.782 - Thread: 1 -> Created definition for: Light 2x2x1 Wide Fillet Mirror 2020-03-20 13:23:04.783 - Thread: 1 -> Created definition for: Light 3x3x1 Wide Fillet Mirror 2020-03-20 13:23:04.784 - Thread: 1 -> Created definition for: Light 4x4x1 Wide Fillet Mirror 2020-03-20 13:23:04.785 - Thread: 1 -> Created definition for: Light 5x5x1 Wide Fillet Mirror 2020-03-20 13:23:04.785 - Thread: 1 -> Created definition for: Light 6x6x1 Wide Fillet Mirror 2020-03-20 13:23:04.786 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1WideFilletInv_Large 2020-03-20 13:23:04.786 - Thread: 1 -> Created definition for: Heavy 2x2x1 Wide Fillet Mirror 2020-03-20 13:23:04.787 - Thread: 1 -> Created definition for: Heavy 3x3x1 Wide Fillet Mirror 2020-03-20 13:23:04.787 - Thread: 1 -> Created definition for: Heavy 4x4x1 Wide Fillet Mirror 2020-03-20 13:23:04.788 - Thread: 1 -> Created definition for: Heavy 5x5x1 Wide Fillet Mirror 2020-03-20 13:23:04.789 - Thread: 1 -> Created definition for: Heavy 6x6x1 Wide Fillet Mirror 2020-03-20 13:23:04.790 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy2x2x1WideFilletInv_Small 2020-03-20 13:23:04.790 - Thread: 1 -> Created definition for: Heavy 2x2x1 Wide Fillet Mirror 2020-03-20 13:23:04.790 - Thread: 1 -> Created definition for: Heavy 3x3x1 Wide Fillet Mirror 2020-03-20 13:23:04.791 - Thread: 1 -> Created definition for: Heavy 4x4x1 Wide Fillet Mirror 2020-03-20 13:23:04.791 - Thread: 1 -> Created definition for: Heavy 5x5x1 Wide Fillet Mirror 2020-03-20 13:23:04.792 - Thread: 1 -> Created definition for: Heavy 6x6x1 Wide Fillet Mirror 2020-03-20 13:23:04.792 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRamp_Large 2020-03-20 13:23:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRamp_Large 2020-03-20 13:23:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRamp_Large 2020-03-20 13:23:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRamp_Large 2020-03-20 13:23:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRamp_Large 2020-03-20 13:23:04.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light1to2x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2to3x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3to4x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4to5x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5to6x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRamp_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRamp_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRamp_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRamp_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRamp_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1to2x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2to3x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3to4x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4to5x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5to6x1AngledRampInv_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound3x1_Large 2020-03-20 13:23:04.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LightCompound5x1_Large 2020-03-20 13:23:04.793 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x2x1InvCornerInv_Small 2020-03-20 13:23:04.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x2x1InvCornerInv_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x3x1InvCornerInv_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1Fillet_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1Fillet_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1Fillet_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1Fillet_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1Fillet_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1Fillet_Small 2020-03-20 13:23:04.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1Fillet_Small 2020-03-20 13:23:04.817 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1InvFilletInv_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1InvFilletInv_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1InvFilletInv_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1InvFilletInv_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x1x1Corner_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x1x1Corner_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x1x1Corner_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x1x1Corner_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x1x1Corner_Small 2020-03-20 13:23:04.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1Corner_Small 2020-03-20 13:23:04.819 - 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Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1Taper_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1Taper_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1Taper_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1Taper_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy1x1x1TaperInv_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x1x1TaperInv_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x1x1TaperInv_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x1x1TaperInv_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x1x1TaperInv_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x1x1TaperInv_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1WideFillet_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1WideFillet_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1WideFillet_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1WideFillet_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1WideFillet_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1WideFillet_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1WideFillet_Small 2020-03-20 13:23:04.822 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1WideFillet_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1WideFillet_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1WideFillet_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light2x2x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light3x3x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light4x4x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light5x5x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light6x6x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy2x2x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy3x3x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy4x4x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy5x5x1WideFilletInv_Small 2020-03-20 13:23:04.823 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy6x6x1WideFilletInv_Small 2020-03-20 13:23:04.824 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.825 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AirtightHangarDoor/shangar3 2020-03-20 13:23:04.825 - Thread: 1 -> Created definition for: S HangarDoor 3x 2020-03-20 13:23:04.826 - Thread: 1 -> Created definition for: S HangarDoor 4x 2020-03-20 13:23:04.826 - Thread: 1 -> Created definition for: S HangarDoor 5x 2020-03-20 13:23:04.827 - Thread: 1 -> Created definition for: S HangarDoor 6x 2020-03-20 13:23:04.827 - Thread: 1 -> Created definition for: S HangarDoor 7x 2020-03-20 13:23:04.828 - Thread: 1 -> Created definition for: S HangarDoor 8x 2020-03-20 13:23:04.828 - Thread: 1 -> Created definition for: S HangarDoor 9x 2020-03-20 13:23:04.829 - Thread: 1 -> Created definition for: S HangarDoor 10x 2020-03-20 13:23:04.829 - Thread: 1 -> Created definition for: S HangarDoor 11x 2020-03-20 13:23:04.830 - Thread: 1 -> Created definition for: S HangarDoor 12x 2020-03-20 13:23:04.830 - Thread: 1 -> Created definition for: S HangarDoor 13x 2020-03-20 13:23:04.831 - Thread: 1 -> Created definition for: S HangarDoor 14x 2020-03-20 13:23:04.831 - Thread: 1 -> Created definition for: S HangarDoor 15x 2020-03-20 13:23:04.832 - Thread: 1 -> Created definition for: S HangarDoor 16x 2020-03-20 13:23:04.832 - Thread: 1 -> Created definition for: S HangarDoor 17x 2020-03-20 13:23:04.832 - Thread: 1 -> Created definition for: S HangarDoor 18x 2020-03-20 13:23:04.833 - Thread: 1 -> Created definition for: S HangarDoor 19x 2020-03-20 13:23:04.833 - Thread: 1 -> Created definition for: S HangarDoor 20x 2020-03-20 13:23:04.834 - Thread: 1 -> Created definition for: S HangarDoor 21x 2020-03-20 13:23:04.834 - Thread: 1 -> Created definition for: S HangarDoor 22x 2020-03-20 13:23:04.835 - Thread: 1 -> Created definition for: S HangarDoor 23x 2020-03-20 13:23:04.835 - Thread: 1 -> Created definition for: S HangarDoor 24x 2020-03-20 13:23:04.836 - Thread: 1 -> Created definition for: S HangarDoor 25x 2020-03-20 13:23:04.836 - Thread: 1 -> Created definition for: S HangarDoor 26x 2020-03-20 13:23:04.837 - Thread: 1 -> Created definition for: S HangarDoor 27x 2020-03-20 13:23:04.837 - Thread: 1 -> Created definition for: S HangarDoor 28x 2020-03-20 13:23:04.838 - Thread: 1 -> Created definition for: S HangarDoor 29x 2020-03-20 13:23:04.838 - Thread: 1 -> Created definition for: S HangarDoor 30x 2020-03-20 13:23:04.839 - Thread: 1 -> Created definition for: S HangarDoor 31x 2020-03-20 13:23:04.839 - Thread: 1 -> Created definition for: S HangarDoor 32x 2020-03-20 13:23:04.839 - Thread: 1 -> Created block definitions 2020-03-20 13:23:04.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar3 2020-03-20 13:23:04.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar4 2020-03-20 13:23:04.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar5 2020-03-20 13:23:04.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar6 2020-03-20 13:23:04.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar7 2020-03-20 13:23:04.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar8 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar9 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar10 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar11 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar12 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar13 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar14 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar15 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar16 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar17 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar18 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar19 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar20 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar21 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar22 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar23 2020-03-20 13:23:04.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar24 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar25 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar26 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar27 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar28 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar29 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar30 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar31 2020-03-20 13:23:04.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/shangar32 2020-03-20 13:23:04.844 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:04.847 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Passage/(null) 2020-03-20 13:23:04.847 - Thread: 1 -> Created definition for: Passage 2020-03-20 13:23:04.848 - Thread: 1 -> Created definition for: Passage 4 Way Intersection 2020-03-20 13:23:04.849 - Thread: 1 -> Created definition for: Passage T Intersection 2020-03-20 13:23:04.850 - Thread: 1 -> Created definition for: Passage Vertical T Intersection 2020-03-20 13:23:04.851 - Thread: 1 -> Created definition for: Passage Corner 2020-03-20 13:23:04.852 - Thread: 1 -> Created definition for: Passage Window 2020-03-20 13:23:04.853 - Thread: 1 -> Created definition for: Passage Dual Windows 2020-03-20 13:23:04.854 - Thread: 1 -> Created definition for: Passage T Window Instersection 2020-03-20 13:23:04.855 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Passage/Passage_Small 2020-03-20 13:23:04.855 - Thread: 1 -> Created definition for: Passage 2020-03-20 13:23:04.856 - Thread: 1 -> Created definition for: Passage 4 Way Intersection 2020-03-20 13:23:04.856 - Thread: 1 -> Created definition for: Passage T Intersection 2020-03-20 13:23:04.857 - Thread: 1 -> Created definition for: Passage Vertical T Intersection 2020-03-20 13:23:04.857 - Thread: 1 -> Created definition for: Passage Corner 2020-03-20 13:23:04.858 - Thread: 1 -> Created definition for: Passage Window 2020-03-20 13:23:04.858 - Thread: 1 -> Created definition for: Passage Dual Windows 2020-03-20 13:23:04.859 - Thread: 1 -> Created definition for: Passage T Window Intersection 2020-03-20 13:23:04.860 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/LightedPassage 2020-03-20 13:23:04.860 - Thread: 1 -> Created definition for: Lighted Passage 2020-03-20 13:23:04.860 - Thread: 1 -> Created definition for: Passage 4 Way Lighted Intersection 2020-03-20 13:23:04.861 - Thread: 1 -> Created definition for: Passage T Lighted Intersection 2020-03-20 13:23:04.861 - Thread: 1 -> Created definition for: Passage T Vertical Lighted Intersection 2020-03-20 13:23:04.862 - Thread: 1 -> Created definition for: Passage Lighted Corner 2020-03-20 13:23:04.863 - Thread: 1 -> Created definition for: Lighted Passage Window 2020-03-20 13:23:04.863 - Thread: 1 -> Created definition for: Lighted Passage Dual Windows 2020-03-20 13:23:04.864 - Thread: 1 -> Created definition for: Lighted Passage T Window Intersection 2020-03-20 13:23:04.864 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/LightedPassage_Small 2020-03-20 13:23:04.864 - Thread: 1 -> Created definition for: Lighted Passage 2020-03-20 13:23:04.865 - Thread: 1 -> Created definition for: Passage 4 Way Lighted Intersection 2020-03-20 13:23:04.866 - Thread: 1 -> Created definition for: Passage T Lighted Intersection 2020-03-20 13:23:04.866 - Thread: 1 -> Created definition for: Passage T Vertical Lighted Intersection 2020-03-20 13:23:04.867 - Thread: 1 -> Created definition for: Passage Lighted Corner 2020-03-20 13:23:04.867 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Small 2020-03-20 13:23:04.867 - Thread: 1 -> Created definition for: Lighted Passage Window 2020-03-20 13:23:04.868 - Thread: 1 -> Created definition for: Lighted Passage Dual Windows 2020-03-20 13:23:04.868 - Thread: 1 -> Created definition for: Lighted Passage T Window Intersection 2020-03-20 13:23:04.870 - Thread: 1 -> Created definition for: Passage w/ Air Vent 2020-03-20 13:23:04.870 - Thread: 1 -> Created definition for: Passage w/ Air Vent 2020-03-20 13:23:04.871 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/PassageDoor 2020-03-20 13:23:04.871 - Thread: 1 -> Created definition for: Passage w/ Door 2020-03-20 13:23:04.872 - Thread: 1 -> Created definition for: Passage w/ Side Door 2020-03-20 13:23:04.873 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/PassageDoor_Small 2020-03-20 13:23:04.873 - Thread: 1 -> Created definition for: Passage w/ Door 2020-03-20 13:23:04.873 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/PassageDoorSide_Small 2020-03-20 13:23:04.873 - Thread: 1 -> Created definition for: Passage w/ Side Door 2020-03-20 13:23:04.874 - Thread: 1 -> Created definition for: Passage Stairs 2020-03-20 13:23:04.875 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/PassageStairs_Small 2020-03-20 13:23:04.875 - Thread: 1 -> Created definition for: Passage Stairs 2020-03-20 13:23:04.876 - Thread: 1 -> Created definition for: Lighted Passage Stairs 2020-03-20 13:23:04.879 - Thread: 1 -> Created definition for: Lighted Passage Stairs 2020-03-20 13:23:04.880 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/LCDPassage 2020-03-20 13:23:04.880 - Thread: 1 -> Created definition for: Passage w/ LCD 2020-03-20 13:23:04.881 - Thread: 1 -> Created definition for: Passage T Intersection w/ LCD 2020-03-20 13:23:04.882 - Thread: 1 -> Created definition for: Passage w/ Corner LCD 2020-03-20 13:23:04.883 - Thread: 1 -> Created definition for: Passage w/ Corner LCD (Inverted) 2020-03-20 13:23:04.884 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/LCDPassage_Small 2020-03-20 13:23:04.884 - Thread: 1 -> Created definition for: Passage w/ LCD 2020-03-20 13:23:04.884 - Thread: 1 -> Created definition for: Passage T Intersection w/ LCD 2020-03-20 13:23:04.885 - Thread: 1 -> Created definition for: Passage w/ Corner LCD 2020-03-20 13:23:04.885 - Thread: 1 -> Created definition for: Passage w/ Corner LCD (Inverted) 2020-03-20 13:23:04.887 - Thread: 1 -> Created definition for: Passage w/ Button Panel 2020-03-20 13:23:04.887 - Thread: 1 -> Created definition for: Passage w/ Button Panel 2020-03-20 13:23:04.888 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2020-03-20 13:23:04.888 - Thread: 1 -> Created definition for: Passage w/ Conveyors 2020-03-20 13:23:04.889 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2020-03-20 13:23:04.889 - Thread: 1 -> Created definition for: Passage w/ Conveyors 2020-03-20 13:23:04.890 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/EnclosedPassage 2020-03-20 13:23:04.890 - Thread: 1 -> Created definition for: Enclosed Passage 2020-03-20 13:23:04.891 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Intersection 2020-03-20 13:23:04.892 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection 2020-03-20 13:23:04.893 - Thread: 1 -> Created definition for: Enclosed Passage Corner 2020-03-20 13:23:04.894 - Thread: 1 -> Created definition for: Enclosed Passage Window 2020-03-20 13:23:04.895 - Thread: 1 -> Created definition for: Enclosed Passage Dual Windows 2020-03-20 13:23:04.896 - Thread: 1 -> Created definition for: Enclosed Passage T Window 2020-03-20 13:23:04.897 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/PassageEnc_Small 2020-03-20 13:23:04.897 - Thread: 1 -> Created definition for: Enclosed Passage 2020-03-20 13:23:04.897 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Intersection 2020-03-20 13:23:04.898 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection 2020-03-20 13:23:04.898 - Thread: 1 -> Created definition for: Enclosed Passage Corner 2020-03-20 13:23:04.899 - Thread: 1 -> Created definition for: Enclosed Passage Window 2020-03-20 13:23:04.899 - Thread: 1 -> Created definition for: Enclosed Passage Dual Windows 2020-03-20 13:23:04.900 - Thread: 1 -> Created definition for: Enclosed Passage T Window 2020-03-20 13:23:04.901 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/LightedPassageEnc 2020-03-20 13:23:04.901 - Thread: 1 -> Created definition for: Enclosed Lighted Passage 2020-03-20 13:23:04.901 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Lighted Intersection 2020-03-20 13:23:04.902 - Thread: 1 -> Created definition for: Enclosed Passage T Lighted Intersection 2020-03-20 13:23:04.902 - Thread: 1 -> Created definition for: Enclosed Passage Lighted Corner 2020-03-20 13:23:04.903 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Window 2020-03-20 13:23:04.904 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Dual Windows 2020-03-20 13:23:04.904 - Thread: 1 -> Created definition for: Enclosed Lighted Passage T Window 2020-03-20 13:23:04.905 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/LightedPassageEnc_Small 2020-03-20 13:23:04.905 - Thread: 1 -> Created definition for: Enclosed Lighted Passage 2020-03-20 13:23:04.905 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Lighted Intersection 2020-03-20 13:23:04.906 - Thread: 1 -> Created definition for: Enclosed Passage T Lighted Intersection 2020-03-20 13:23:04.906 - Thread: 1 -> Created definition for: Enclosed Passage Lighted Corner 2020-03-20 13:23:04.907 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Window 2020-03-20 13:23:04.907 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Dual Windows 2020-03-20 13:23:04.908 - Thread: 1 -> Created definition for: Enclosed Lighted Passage T Window 2020-03-20 13:23:04.909 - Thread: 1 -> Created definition for: Enclosed Passage w/ Air Vent 2020-03-20 13:23:04.909 - Thread: 1 -> Created definition for: Enclosed Passage w/ Air Vent 2020-03-20 13:23:04.910 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/PassageDoorEnc 2020-03-20 13:23:04.910 - Thread: 1 -> Created definition for: Enclosed Passage w/ Door 2020-03-20 13:23:04.911 - Thread: 1 -> Created definition for: Enclosed Passage w/ Side Door 2020-03-20 13:23:04.912 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/PassageDoorEnc_Small 2020-03-20 13:23:04.912 - Thread: 1 -> Created definition for: Enclosed Passage w/ Door 2020-03-20 13:23:04.912 - Thread: 1 -> Created definition for: Enclosed Passage w/ Side Door 2020-03-20 13:23:04.913 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/LCDPassageEnc 2020-03-20 13:23:04.913 - Thread: 1 -> Created definition for: Enclosed Passage w/ LCD 2020-03-20 13:23:04.915 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection w/ LCD 2020-03-20 13:23:04.915 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD 2020-03-20 13:23:04.916 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD (Inverted) 2020-03-20 13:23:04.917 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2020-03-20 13:23:04.917 - Thread: 1 -> Created definition for: Enclosed Passage w/ LCD 2020-03-20 13:23:04.917 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection w/ LCD 2020-03-20 13:23:04.918 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD 2020-03-20 13:23:04.921 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD (Inverted) 2020-03-20 13:23:04.922 - Thread: 1 -> Created definition for: Enclosed Passage w/ Button Panel 2020-03-20 13:23:04.923 - Thread: 1 -> Created definition for: Enclosed Passage w/ Button Panel 2020-03-20 13:23:04.924 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2020-03-20 13:23:04.924 - Thread: 1 -> Created definition for: Enclosed Passage w/ Conveyors 2020-03-20 13:23:04.924 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2020-03-20 13:23:04.924 - Thread: 1 -> Created definition for: Enclosed Passage w/ Conveyors 2020-03-20 13:23:04.926 - Thread: 1 -> Created definition for: Passage Airlock 2020-03-20 13:23:04.926 - Thread: 1 -> Created definition for: Passage Airlock 2020-03-20 13:23:04.927 - Thread: 1 -> Created definition for: Enclosed Passage Airlock 2020-03-20 13:23:04.928 - Thread: 1 -> Created definition for: Enclosed Passage Airlock 2020-03-20 13:23:04.929 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HalfPassage_Large 2020-03-20 13:23:04.929 - Thread: 1 -> Created definition for: Half Passage 2020-03-20 13:23:04.930 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Large 2020-03-20 13:23:04.930 - Thread: 1 -> Created definition for: Enclosed Half Passage 2020-03-20 13:23:04.931 - Thread: 1 -> Created definition for: Passage Extention 2020-03-20 13:23:04.932 - Thread: 1 -> Created definition for: Half Passage Window 2020-03-20 13:23:04.933 - Thread: 1 -> Created definition for: Enclosed Half Passage Window 2020-03-20 13:23:04.934 - Thread: 1 -> Created definition for: Enclosed Passage Extention 2020-03-20 13:23:04.935 - Thread: 1 -> Created definition for: Half Passage Corner 2020-03-20 13:23:04.936 - Thread: 1 -> Created definition for: Enclosed Half Passage Corner 2020-03-20 13:23:04.937 - Thread: 1 -> Created definition for: Half Passage Pillar 2020-03-20 13:23:04.938 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2020-03-20 13:23:04.939 - Thread: 1 -> Created definition for: Half Passage Pillar 2020-03-20 13:23:04.940 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2020-03-20 13:23:04.941 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.942 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.943 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.944 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.945 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.946 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.948 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.949 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.949 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HalfPassage_Small 2020-03-20 13:23:04.949 - Thread: 1 -> Created definition for: Half Passage 2020-03-20 13:23:04.949 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Small 2020-03-20 13:23:04.950 - Thread: 1 -> Created definition for: Enclosed Half Passage 2020-03-20 13:23:04.950 - Thread: 1 -> Created definition for: Passage Extention 2020-03-20 13:23:04.950 - Thread: 1 -> Created definition for: Half Passage Window 2020-03-20 13:23:04.951 - Thread: 1 -> Created definition for: Enclosed Half Passage Window 2020-03-20 13:23:04.951 - Thread: 1 -> Created definition for: Enclosed Passage Extention 2020-03-20 13:23:04.952 - Thread: 1 -> Created definition for: Half Passage Corner 2020-03-20 13:23:04.952 - Thread: 1 -> Created definition for: Enclosed Half Passage Corner 2020-03-20 13:23:04.952 - Thread: 1 -> Created definition for: Half Passage Pillar 2020-03-20 13:23:04.953 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2020-03-20 13:23:04.953 - Thread: 1 -> Created definition for: Half Passage Pillar 2020-03-20 13:23:04.954 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2020-03-20 13:23:04.954 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.955 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.955 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.956 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.956 - Thread: 1 -> Created definition for: Passage Pillar 2020-03-20 13:23:04.956 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.957 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.957 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2020-03-20 13:23:04.958 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/HalfPassageL_Large 2020-03-20 13:23:04.958 - Thread: 1 -> Created definition for: Lighted Half Passage 2020-03-20 13:23:04.959 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Large 2020-03-20 13:23:04.959 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage 2020-03-20 13:23:04.959 - Thread: 1 -> Created definition for: Lighted Passage Extention 2020-03-20 13:23:04.960 - Thread: 1 -> Created definition for: Lighted Half Passage Window 2020-03-20 13:23:04.960 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage Window 2020-03-20 13:23:04.961 - Thread: 1 -> Created definition for: Lighted Enclosed Passage Extention 2020-03-20 13:23:04.961 - Thread: 1 -> Created definition for: Lighted Half Passage Corner 2020-03-20 13:23:04.962 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Corner 2020-03-20 13:23:04.962 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2020-03-20 13:23:04.963 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2020-03-20 13:23:04.963 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2020-03-20 13:23:04.964 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2020-03-20 13:23:04.967 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.967 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.968 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.968 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.969 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.969 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.970 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.970 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.971 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/HalfPassageL_Small 2020-03-20 13:23:04.971 - Thread: 1 -> Created definition for: Lighted Half Passage 2020-03-20 13:23:04.971 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Small 2020-03-20 13:23:04.971 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage 2020-03-20 13:23:04.972 - Thread: 1 -> Created definition for: Lighted Passage Extention 2020-03-20 13:23:04.972 - Thread: 1 -> Created definition for: Lighted Half Passage Window 2020-03-20 13:23:04.973 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage Window 2020-03-20 13:23:04.973 - Thread: 1 -> Created definition for: Lighted Enclosed Passage Extention 2020-03-20 13:23:04.974 - Thread: 1 -> Created definition for: Lighted Half Passage Corner 2020-03-20 13:23:04.974 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Corner 2020-03-20 13:23:04.975 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2020-03-20 13:23:04.975 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2020-03-20 13:23:04.976 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2020-03-20 13:23:04.976 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2020-03-20 13:23:04.977 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.977 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.978 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.978 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.979 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2020-03-20 13:23:04.979 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.980 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.980 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2020-03-20 13:23:04.981 - Thread: 1 -> Created definition for: Half Passage Door Left 2020-03-20 13:23:04.982 - Thread: 1 -> Created definition for: Half Passage Door Right 2020-03-20 13:23:04.983 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Left 2020-03-20 13:23:04.983 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Right 2020-03-20 13:23:04.984 - Thread: 1 -> Created definition for: Half Passage w/ Button Panel 2020-03-20 13:23:04.986 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Button Panel 2020-03-20 13:23:04.987 - Thread: 1 -> Created definition for: Half Passage w/ Air Vent 2020-03-20 13:23:04.988 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Air Vent 2020-03-20 13:23:04.989 - Thread: 1 -> Created definition for: Half Passage w/ LCD 2020-03-20 13:23:04.990 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ LCD 2020-03-20 13:23:04.991 - Thread: 1 -> Created definition for: Passage Door Extention 2020-03-20 13:23:04.992 - Thread: 1 -> Created definition for: Enclosed Passage Door Extention 2020-03-20 13:23:04.993 - Thread: 1 -> Created definition for: Half Passage w/ Side Door 2020-03-20 13:23:04.994 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Side Door 2020-03-20 13:23:04.995 - Thread: 1 -> Created definition for: Half Passage Door Left 2020-03-20 13:23:04.995 - Thread: 1 -> Created definition for: Half Passage Door Right 2020-03-20 13:23:04.996 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Left 2020-03-20 13:23:04.996 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Right 2020-03-20 13:23:04.997 - Thread: 1 -> Created definition for: Half Passage w/ Button Panel 2020-03-20 13:23:04.997 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Button Panel 2020-03-20 13:23:04.998 - Thread: 1 -> Created definition for: Half Passage w/ Air Vent 2020-03-20 13:23:04.998 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Air Vent 2020-03-20 13:23:04.999 - Thread: 1 -> Created definition for: Half Passage w/ LCD 2020-03-20 13:23:04.999 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ LCD 2020-03-20 13:23:05.000 - Thread: 1 -> Created definition for: Passage Door Extention 2020-03-20 13:23:05.000 - Thread: 1 -> Created definition for: Enclosed Passage Door Extention 2020-03-20 13:23:05.008 - Thread: 1 -> Created definition for: Half Passage w/ Side Door 2020-03-20 13:23:05.008 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Side Door 2020-03-20 13:23:05.009 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Ladder2/PassageLadder_Large 2020-03-20 13:23:05.009 - Thread: 1 -> Created definition for: Passage Ladder 2020-03-20 13:23:05.011 - Thread: 1 -> Created definition for: Passage Ladder Exit 2020-03-20 13:23:05.011 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Ladder2/PassageLadder_Small 2020-03-20 13:23:05.011 - Thread: 1 -> Created definition for: Passage Ladder 2020-03-20 13:23:05.012 - Thread: 1 -> Created definition for: Passage Ladder Exit 2020-03-20 13:23:05.013 - Thread: 1 -> Created definition for: Passage Cargo Access 2020-03-20 13:23:05.014 - Thread: 1 -> Created definition for: Enclosed Passage Cargo Access 2020-03-20 13:23:05.014 - Thread: 1 -> Created definition for: Passage Cargo Access 2020-03-20 13:23:05.015 - Thread: 1 -> Created definition for: Enclosed Passage Cargo Access 2020-03-20 13:23:05.016 - Thread: 1 -> Created definition for: Half Passage Cargo Access 2020-03-20 13:23:05.017 - Thread: 1 -> Created definition for: Enclosed Half Passage Cargo Access 2020-03-20 13:23:05.017 - Thread: 1 -> Created definition for: Half Passage Cargo Access 2020-03-20 13:23:05.018 - Thread: 1 -> Created definition for: Enclosed Half Passage Cargo Access 2020-03-20 13:23:05.018 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/(null) 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersection_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersection_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTVertIntersection_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersection_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSide_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2Side_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlass_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Large 2020-03-20 13:23:05.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageStairs_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Large 2020-03-20 13:23:05.019 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/EnclosedPassage 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersectionEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersectionEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersectionEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSideEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2SideEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlassEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSideEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Large 2020-03-20 13:23:05.020 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Large 2020-03-20 13:23:05.021 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageL_Large 2020-03-20 13:23:05.022 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopL_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassL_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassLEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopLEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerL_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerLEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLL_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLLEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRL_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRLEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarL_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarLEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2L_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oL_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3L_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2LEnc_Large 2020-03-20 13:23:05.023 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oLEnc_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3LEnc_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Large 2020-03-20 13:23:05.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadder_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadderExit_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Large 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_Small 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersection_Small 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersection_Small 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTVertIntersection_Small 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersection_Small 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSide_Small 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2Side_Small 2020-03-20 13:23:05.025 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlass_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageStairs_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage_Small 2020-03-20 13:23:05.026 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersectionEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersectionEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersectionEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSideEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2SideEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlassEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageGlassSideEncLighted_Small 2020-03-20 13:23:05.027 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Small 2020-03-20 13:23:05.028 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Small 2020-03-20 13:23:05.029 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassLEnc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopLEnc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerLEnc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLLEnc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRLEnc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarLEnc_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2L_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oL_Small 2020-03-20 13:23:05.030 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3L_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2LEnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oLEnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3LEnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Small 2020-03-20 13:23:05.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadder_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadderExit_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Small 2020-03-20 13:23:05.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Small 2020-03-20 13:23:05.033 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.034 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base 2020-03-20 13:23:05.034 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base 2020-03-20 13:23:05.035 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1 2020-03-20 13:23:05.035 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part1 2020-03-20 13:23:05.036 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base_2 2020-03-20 13:23:05.037 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part2 2020-03-20 13:23:05.037 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_sm 2020-03-20 13:23:05.037 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base_sm 2020-03-20 13:23:05.038 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1_sm 2020-03-20 13:23:05.038 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part1_sm 2020-03-20 13:23:05.039 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Base_2_sm 2020-03-20 13:23:05.039 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Part2_sm 2020-03-20 13:23:05.039 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.039 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_sm 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1_sm 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2_sm 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2_sm 2020-03-20 13:23:05.040 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.040 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Base 2020-03-20 13:23:05.040 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Hinge 2020-03-20 13:23:05.041 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Part2 2020-03-20 13:23:05.042 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB 2020-03-20 13:23:05.042 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Base_TypeB 2020-03-20 13:23:05.042 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Hinge_TypeB 2020-03-20 13:23:05.043 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Part2_TypeB 2020-03-20 13:23:05.043 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Base_TypeB_sm 2020-03-20 13:23:05.044 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Hinge_TypeB_sm 2020-03-20 13:23:05.047 - Thread: 1 -> Created definition for: DisplayName_Block_MA_SmartRotor_Solar_Part2_TypeB_sm 2020-03-20 13:23:05.048 - Thread: 1 -> Created definition for: DisplayName_Block_MA_Solar_Support 2020-03-20 13:23:05.048 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Hinge 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Solar_Part2 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Hinge_TypeB 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Solar_Part2_TypeB 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Solar_Support 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_sm 2020-03-20 13:23:05.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part1_sm 2020-03-20 13:23:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Base_2_sm 2020-03-20 13:23:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Part2_sm 2020-03-20 13:23:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB_sm 2020-03-20 13:23:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Hinge_TypeB_sm 2020-03-20 13:23:05.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/MA_SmartRotor_Solar_Part2_TypeB_sm 2020-03-20 13:23:05.050 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.051 - Thread: 1 -> Created definition for: Shield Controller Table 2020-03-20 13:23:05.052 - Thread: 1 -> Created definition for: Shield Controller 2020-03-20 13:23:05.053 - Thread: 1 -> Created definition for: Shield Control 2020-03-20 13:23:05.054 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/DSControlLCD 2020-03-20 13:23:05.054 - Thread: 1 -> Created definition for: Shield LCD 2020-03-20 13:23:05.054 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/DSControlLCDWide 2020-03-20 13:23:05.054 - Thread: 1 -> Created definition for: Shield Wide LCD 2020-03-20 13:23:05.055 - Thread: 1 -> Created definition for: NPC Shield Controller 2020-03-20 13:23:05.055 - Thread: 1 -> Created definition for: NPC Shield Controller 2020-03-20 13:23:05.056 - Thread: 1 -> Created definition for: NPC Shield Emitter 2020-03-20 13:23:05.057 - Thread: 1 -> Created definition for: NPC Shield Emitter 2020-03-20 13:23:05.058 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2020-03-20 13:23:05.059 - Thread: 1 -> Created definition for: Ship Shield Emitter 2020-03-20 13:23:05.059 - Thread: 1 -> Created definition for: Ship Shield Emitter 2020-03-20 13:23:05.060 - Thread: 1 -> Created definition for: Station Shield Emitter 2020-03-20 13:23:05.061 - Thread: 1 -> Created definition for: Shield Modulator 2020-03-20 13:23:05.062 - Thread: 1 -> Created definition for: Shield Modulator 2020-03-20 13:23:05.062 - Thread: 1 -> Created definition for: Shield Enhancer 2020-03-20 13:23:05.063 - Thread: 1 -> Created definition for: Shield Enhancer 2020-03-20 13:23:05.064 - Thread: 1 -> Created definition for: Ship Shield Emitter 2020-03-20 13:23:05.064 - Thread: 1 -> Created definition for: Shield Compact Emitter 2020-03-20 13:23:05.064 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2020-03-20 13:23:05.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2020-03-20 13:23:05.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCD 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCDWide 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2020-03-20 13:23:05.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2020-03-20 13:23:05.066 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.067 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/MA_int_wall_plain 2020-03-20 13:23:05.067 - Thread: 1 -> Created definition for: Admiral Suite: Wall Plain 2020-03-20 13:23:05.068 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/MA_int_out_corner 2020-03-20 13:23:05.068 - Thread: 1 -> Created definition for: Admiral Suite: Corner Outside 2020-03-20 13:23:05.069 - Thread: 1 -> Created definition for: Admiral Suite: Corner Inside 2020-03-20 13:23:05.070 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/MA_int_bath_toilet 2020-03-20 13:23:05.070 - Thread: 1 -> Created definition for: Admiral Suite: Bathroom 2020-03-20 13:23:05.071 - Thread: 1 -> Created definition for: Admiral Suite: Bathroom Enclosed 2020-03-20 13:23:05.072 - Thread: 1 -> Created definition for: Admiral Suite: Shower 2020-03-20 13:23:05.072 - Thread: 1 -> Created definition for: Admiral Suite: Shower Enclosed 2020-03-20 13:23:05.073 - Thread: 1 -> Created definition for: Admiral Suite: Corner Inside 2 2020-03-20 13:23:05.074 - Thread: 1 -> Created definition for: Admiral Suite: Wall 2 2020-03-20 13:23:05.075 - Thread: 1 -> Created definition for: Admiral Suite: Corner Outside 2 2020-03-20 13:23:05.076 - Thread: 1 -> Created definition for: Admiral Suite: Corner Outside 3 2020-03-20 13:23:05.077 - Thread: 1 -> Created definition for: Admiral Suite: Corner Outside 4 2020-03-20 13:23:05.078 - Thread: 1 -> Created definition for: Admiral Suite: Doorway +LCD 2020-03-20 13:23:05.079 - Thread: 1 -> Created definition for: Admiral Suite: Corner Doorway L 2020-03-20 13:23:05.080 - Thread: 1 -> Created definition for: Admiral Suite: Corner Doorway R 2020-03-20 13:23:05.081 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/MA_int_door 2020-03-20 13:23:05.081 - Thread: 1 -> Created definition for: Admiral Suite: Door 2020-03-20 13:23:05.082 - Thread: 1 -> Created definition for: Admiral Suite: Wall Access 2020-03-20 13:23:05.083 - Thread: 1 -> Created definition for: Admiral Suite: Wall Open Window 2020-03-20 13:23:05.084 - Thread: 1 -> Created definition for: Admiral Suite: Wall Open Window 2 2020-03-20 13:23:05.085 - Thread: 1 -> Created definition for: Admiral Suite: Wall Window 2020-03-20 13:23:05.086 - Thread: 1 -> Created definition for: Admiral Suite: Wall Window_2 2020-03-20 13:23:05.086 - Thread: 1 -> Created definition for: Admiral Suite: Wall Cover 2020-03-20 13:23:05.087 - Thread: 1 -> Created definition for: Admiral Suite: Doorway +Wall +LCD. 2020-03-20 13:23:05.088 - Thread: 1 -> Created definition for: Admiral Suite: Display shelf for window 2020-03-20 13:23:05.089 - Thread: 1 -> Created definition for: Admiral Suite: Model ship display for window 2020-03-20 13:23:05.090 - Thread: 1 -> Created definition for: Admiral Suite: Wall Plain T +LCD 2020-03-20 13:23:05.091 - Thread: 1 -> Created definition for: Admiral Suite: Wall Plain TL +LCD 2020-03-20 13:23:05.091 - Thread: 1 -> Created definition for: Admiral Suite: Wall Plain TR +LCD 2020-03-20 13:23:05.092 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed wall 2020-03-20 13:23:05.093 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed wall 2 2020-03-20 13:23:05.094 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Wall Plain T +LCD 2020-03-20 13:23:05.095 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Wall Plain TL +LCD 2020-03-20 13:23:05.096 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Wall Plain TR +LCD 2020-03-20 13:23:05.097 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Door 2020-03-20 13:23:05.098 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Doorway +Wall +LCD 2020-03-20 13:23:05.101 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Doorway +LCD 2020-03-20 13:23:05.102 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Wall Open Window 2020-03-20 13:23:05.103 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Wall Open Window 2 2020-03-20 13:23:05.104 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Wall Window 2020-03-20 13:23:05.105 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Wall Window_2 2020-03-20 13:23:05.106 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Outer Corner 4 2020-03-20 13:23:05.107 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Outer Corner 3 2020-03-20 13:23:05.108 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Outer Corner 2 2020-03-20 13:23:05.108 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Outer Corner 2020-03-20 13:23:05.109 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Inside Corner 2 2020-03-20 13:23:05.110 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Inside Corner 2020-03-20 13:23:05.111 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Space Light 2020-03-20 13:23:05.112 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed space blank 2020-03-20 13:23:05.113 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/MA_intc_stairway 2020-03-20 13:23:05.113 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Stairway 2020-03-20 13:23:05.114 - Thread: 1 -> Created definition for: Admiral Suite: Enclosed Stairway Topper 2020-03-20 13:23:05.116 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AirVent/MA_int_airvent 2020-03-20 13:23:05.116 - Thread: 1 -> Created definition for: Admiral Suite: Air Vent 2020-03-20 13:23:05.117 - Thread: 1 -> Created definition for: Admiral Suite: Air Vent with wall 2020-03-20 13:23:05.118 - Thread: 1 -> Created definition for: Admiral Suite: Air Vent Enclosed 2020-03-20 13:23:05.119 - Thread: 1 -> Created definition for: Admiral Suite: Air Vent Enclosed with wall 2020-03-20 13:23:05.119 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.119 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.119 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_full_Constr1.mwm 2020-03-20 13:23:05.120 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Passage/MA_int_ceiling_full 2020-03-20 13:23:05.120 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Full 2020-03-20 13:23:05.120 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.120 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.120 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_half_Constr1.mwm 2020-03-20 13:23:05.121 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Half 2020-03-20 13:23:05.122 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.122 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.122 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_edge_Constr1.mwm 2020-03-20 13:23:05.122 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Edge 2020-03-20 13:23:05.123 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.123 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.123 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_edge_2_Constr1.mwm 2020-03-20 13:23:05.123 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Edge 2 2020-03-20 13:23:05.124 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.124 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.124 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_turn_Constr1.mwm 2020-03-20 13:23:05.124 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Turn 2020-03-20 13:23:05.125 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.125 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.125 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_turn_2_Constr1.mwm 2020-03-20 13:23:05.125 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Turn 2 2020-03-20 13:23:05.126 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.126 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.126 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_corner_1_Constr1.mwm 2020-03-20 13:23:05.126 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Corner 1 2020-03-20 13:23:05.127 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.127 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.127 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_corner_2_Constr1.mwm 2020-03-20 13:23:05.128 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Corner 2 2020-03-20 13:23:05.128 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.128 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.128 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_corner_3_Constr1.mwm 2020-03-20 13:23:05.129 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Corner 3 2020-03-20 13:23:05.130 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.130 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.130 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_corner_4_Constr1.mwm 2020-03-20 13:23:05.130 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling Corner 4 2020-03-20 13:23:05.131 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.131 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.131 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_T_Constr1.mwm 2020-03-20 13:23:05.131 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling T 2020-03-20 13:23:05.132 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.132 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.132 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_TL_Constr1.mwm 2020-03-20 13:23:05.132 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling TL 2020-03-20 13:23:05.133 - Thread: 1 -> MOD_ERROR: MA Admiral Suite 2020-03-20 13:23:05.133 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Data\MA_Admiral_CubeBlocks.sbc 2020-03-20 13:23:05.133 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1841717947\Models\MA_Interior\MA_int_ceiling_TR_Constr1.mwm 2020-03-20 13:23:05.133 - Thread: 1 -> Created definition for: Admiral Suite: Ceiling TR 2020-03-20 13:23:05.133 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_plain 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_in_corner 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MA_int_bath_toilet 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MA_intc_bath_toilet 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MA_int_bath_shower 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MA_intc_bath_shower 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_in_corner_2 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_2 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner_2 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner_3 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner_4 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_doorway 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_in_corner_doorwayL 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_in_corner_doorwayR 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/MA_int_door 2020-03-20 13:23:05.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_access 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_openwindow 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_openwindow_2 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_window 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_window_2 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MA_int_wall_cover 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_doorway 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_window_display 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/MA_int_window_display_bentus 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_plain_T 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_plain_TL 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_plain_TR 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_2 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_plain_T 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_plain_TL 2020-03-20 13:23:05.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_plain_TR 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/MA_intc_door 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_doorway 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_doorway 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_openwindow 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_openwindow_2 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_window 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_window_2 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner_4 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner_3 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner_2 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_in_corner_2 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_in_corner 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/MA_intc_empty_light 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_intc_empty 2020-03-20 13:23:05.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_stairway 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_stairway_top 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_int_airvent 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_int_airvent_2 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_intc_airvent 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_intc_airvent_2 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_full 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_half 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_edge 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_edge_2 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_turn 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_turn_2 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_1 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_2 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_3 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_4 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_T 2020-03-20 13:23:05.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_TL 2020-03-20 13:23:05.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_TR 2020-03-20 13:23:05.138 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.138 - Thread: 1 -> Created definition for: Antenna Structure Large 2020-03-20 13:23:05.139 - Thread: 1 -> Created definition for: Antenna Structure Small 2020-03-20 13:23:05.139 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_plain 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_in_corner 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MA_int_bath_toilet 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MA_intc_bath_toilet 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MA_int_bath_shower 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MA_intc_bath_shower 2020-03-20 13:23:05.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_in_corner_2 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_2 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner_2 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner_3 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_out_corner_4 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_doorway 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_in_corner_doorwayL 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_in_corner_doorwayR 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/MA_int_door 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_access 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_openwindow 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_openwindow_2 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_window 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_int_wall_window_2 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/MA_int_wall_cover 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_doorway 2020-03-20 13:23:05.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_window_display 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/MA_int_window_display_bentus 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_plain_T 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_plain_TL 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_int_wall_plain_TR 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_2 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_plain_T 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_plain_TL 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_plain_TR 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/MA_intc_door 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_wall_doorway 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_doorway 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_openwindow 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_openwindow_2 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_window 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_wall_window_2 2020-03-20 13:23:05.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner_4 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner_3 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner_2 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_out_corner 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_in_corner_2 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_intc_in_corner 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/MA_intc_empty_light 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_intc_empty 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_stairway 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/MA_intc_stairway_top 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_int_airvent 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_int_airvent_2 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_intc_airvent 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/MA_intc_airvent_2 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_full 2020-03-20 13:23:05.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_half 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_edge 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_edge_2 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_turn 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_turn_2 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_1 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_2 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_3 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_corner_4 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_T 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_TL 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/MA_int_ceiling_TR 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Antenna_Structure_Large 2020-03-20 13:23:05.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/MA_Antenna_Structure_Small 2020-03-20 13:23:05.144 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.146 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.146 - Thread: 1 -> Created definition for: Telion Dual Battery 2020-03-20 13:23:05.147 - Thread: 1 -> Created definition for: Telion Dual Battery - Stacked 2020-03-20 13:23:05.148 - Thread: 1 -> Created definition for: Telion Octa Battery 2020-03-20 13:23:05.148 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.148 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.150 - Thread: 1 -> Created definition for: Magnetic Coil Cannon 2020-03-20 13:23:05.150 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.150 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.151 - Thread: 1 -> Created definition for: Heavy Defense Turret 2020-03-20 13:23:05.151 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2020-03-20 13:23:05.152 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.153 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2020-03-20 13:23:05.153 - Thread: 1 -> Created definition for: Battleship Cannon 2020-03-20 13:23:05.153 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2020-03-20 13:23:05.153 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2020-03-20 13:23:05.153 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.154 - Thread: 1 -> Created definition for: MK1 Battery 2020-03-20 13:23:05.155 - Thread: 1 -> Created definition for: MK1 Battery 2020-03-20 13:23:05.155 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2020-03-20 13:23:05.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2020-03-20 13:23:05.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2020-03-20 13:23:05.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2020-03-20 13:23:05.156 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.161 - Thread: 1 -> Created definition for: Battleship Cannon MK2 2020-03-20 13:23:05.162 - Thread: 1 -> Created definition for: Battleship Cannon MK2 Round-Base 2020-03-20 13:23:05.162 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2020-03-20 13:23:05.162 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.163 - Thread: 1 -> Created definition for: Battleship Cannon MK3 2020-03-20 13:23:05.163 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2020-03-20 13:23:05.164 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.165 - Thread: 1 -> Created definition for: Telion Anti-Missile Turret 2020-03-20 13:23:05.167 - Thread: 1 -> Created definition for: Telion Flak Turret 2020-03-20 13:23:05.167 - Thread: 1 -> Created definition for: Telion Flak Turret 2020-03-20 13:23:05.168 - Thread: 1 -> Created definition for: Telion Anti-Fighter Turret 2020-03-20 13:23:05.168 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.168 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/TelionAMACM 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2020-03-20 13:23:05.169 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.170 - Thread: 1 -> Created definition for: X-3 Heavy Battery 2020-03-20 13:23:05.170 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/TelionAMACM 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFTriCannon 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2020-03-20 13:23:05.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2020-03-20 13:23:05.173 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.174 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncher/LargeRailGunLZM 2020-03-20 13:23:05.174 - Thread: 1 -> Created definition for: Railgun 2020-03-20 13:23:05.175 - Thread: 1 -> Created definition for: Railgun Turret 2020-03-20 13:23:05.175 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeRailGunLZM 2020-03-20 13:23:05.175 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeRailgunTurretLZM 2020-03-20 13:23:05.177 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.178 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel1 2020-03-20 13:23:05.178 - Thread: 1 -> Created definition for: T1 Ion Engine 2020-03-20 13:23:05.179 - Thread: 1 -> Created definition for: T1 Large Ion Engine 2020-03-20 13:23:05.180 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel1 2020-03-20 13:23:05.180 - Thread: 1 -> Created definition for: T1 Ion Engine 2020-03-20 13:23:05.181 - Thread: 1 -> Created definition for: T1 Large Ion Engine 2020-03-20 13:23:05.182 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel2 2020-03-20 13:23:05.182 - Thread: 1 -> Created definition for: T2 Ion Engine 2020-03-20 13:23:05.183 - Thread: 1 -> Created definition for: T2 Large Ion Engine 2020-03-20 13:23:05.183 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel2 2020-03-20 13:23:05.183 - Thread: 1 -> Created definition for: T2 Ion Engine 2020-03-20 13:23:05.184 - Thread: 1 -> Created definition for: T2 Large Ion Engine 2020-03-20 13:23:05.184 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel3 2020-03-20 13:23:05.184 - Thread: 1 -> Created definition for: T3 Ion Engine 2020-03-20 13:23:05.185 - Thread: 1 -> Created definition for: T3 Large Ion Engine 2020-03-20 13:23:05.186 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel3 2020-03-20 13:23:05.186 - Thread: 1 -> Created definition for: T3 Ion Engine 2020-03-20 13:23:05.186 - Thread: 1 -> Created definition for: T3 Large Ion Engine 2020-03-20 13:23:05.187 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel4 2020-03-20 13:23:05.187 - Thread: 1 -> Created definition for: T4 Ion Engine 2020-03-20 13:23:05.187 - Thread: 1 -> Created definition for: T4 Large Ion Engine 2020-03-20 13:23:05.188 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel4 2020-03-20 13:23:05.188 - Thread: 1 -> Created definition for: T4 Ion Engine 2020-03-20 13:23:05.189 - Thread: 1 -> Created definition for: T4 Large Ion Engine 2020-03-20 13:23:05.190 - Thread: 1 -> Created definition for: T1 Large Hydro Engine 2020-03-20 13:23:05.191 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel1 2020-03-20 13:23:05.191 - Thread: 1 -> Created definition for: T1 Hydro Engine 2020-03-20 13:23:05.192 - Thread: 1 -> Created definition for: T1 Large Hydro Engine 2020-03-20 13:23:05.193 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel1 2020-03-20 13:23:05.193 - Thread: 1 -> Created definition for: T1 Hydro Engine 2020-03-20 13:23:05.194 - Thread: 1 -> Created definition for: T2 Large Hydro Engine 2020-03-20 13:23:05.194 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel2 2020-03-20 13:23:05.194 - Thread: 1 -> Created definition for: T2 Hydro Engine 2020-03-20 13:23:05.195 - Thread: 1 -> Created definition for: T2 Large Hydro Engine 2020-03-20 13:23:05.195 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel2 2020-03-20 13:23:05.195 - Thread: 1 -> Created definition for: T2 Hydro Engine 2020-03-20 13:23:05.198 - Thread: 1 -> Created definition for: T3 Large Hydro Engine 2020-03-20 13:23:05.198 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel3 2020-03-20 13:23:05.199 - Thread: 1 -> Created definition for: T3 Hydro Engine 2020-03-20 13:23:05.199 - Thread: 1 -> Created definition for: T3 Large Hydro Engine 2020-03-20 13:23:05.200 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel3 2020-03-20 13:23:05.200 - Thread: 1 -> Created definition for: T3 Hydro Engine 2020-03-20 13:23:05.200 - Thread: 1 -> Created definition for: T4 Large Hydro Engine 2020-03-20 13:23:05.201 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel4 2020-03-20 13:23:05.201 - Thread: 1 -> Created definition for: T4 Hydro Engine 2020-03-20 13:23:05.202 - Thread: 1 -> Created definition for: T4 Large Hydro Engine 2020-03-20 13:23:05.202 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel4 2020-03-20 13:23:05.202 - Thread: 1 -> Created definition for: T4 Hydro Engine 2020-03-20 13:23:05.203 - Thread: 1 -> Created definition for: T1 Large Atmos Engine 2020-03-20 13:23:05.204 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT1 2020-03-20 13:23:05.204 - Thread: 1 -> Created definition for: T1 Atmos Engine 2020-03-20 13:23:05.205 - Thread: 1 -> Created definition for: T1 Large Atmos Engine 2020-03-20 13:23:05.206 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT1 2020-03-20 13:23:05.206 - Thread: 1 -> Created definition for: T1 Atmos Engine 2020-03-20 13:23:05.207 - Thread: 1 -> Created definition for: T2 Large Atmos Engine 2020-03-20 13:23:05.208 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT2 2020-03-20 13:23:05.208 - Thread: 1 -> Created definition for: T2 Atmos Engine 2020-03-20 13:23:05.208 - Thread: 1 -> Created definition for: T2 Large Atmos Engine 2020-03-20 13:23:05.209 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT2 2020-03-20 13:23:05.209 - Thread: 1 -> Created definition for: T2 Atmos Engine 2020-03-20 13:23:05.210 - Thread: 1 -> Created definition for: T3 Large Atmos Engine 2020-03-20 13:23:05.210 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT3 2020-03-20 13:23:05.210 - Thread: 1 -> Created definition for: T3 Atmos Engine 2020-03-20 13:23:05.210 - Thread: 1 -> Created definition for: T3 Large Atmos Engine 2020-03-20 13:23:05.210 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT3 2020-03-20 13:23:05.210 - Thread: 1 -> Created definition for: T3 Atmos Engine 2020-03-20 13:23:05.212 - Thread: 1 -> Created definition for: T4 Large Atmos Engine 2020-03-20 13:23:05.213 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT4 2020-03-20 13:23:05.213 - Thread: 1 -> Created definition for: T4 Atmos Engine 2020-03-20 13:23:05.213 - Thread: 1 -> Created definition for: T4 Large Atmos Engine 2020-03-20 13:23:05.214 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT4 2020-03-20 13:23:05.214 - Thread: 1 -> Created definition for: T4 Atmos Engine 2020-03-20 13:23:05.215 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2020-03-20 13:23:05.215 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATS 2020-03-20 13:23:05.215 - Thread: 1 -> Created definition for: T0 Armor Slope Ion Engine 2020-03-20 13:23:05.216 - Thread: 1 -> Created definition for: T0 Large Armor Ion Engine 2020-03-20 13:23:05.217 - Thread: 1 -> Created definition for: T0 Large Armor Ion Engine 2020-03-20 13:23:05.218 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round Side 2020-03-20 13:23:05.218 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round 2020-03-20 13:23:05.218 - Thread: 1 -> Created definition for: T0 Ion Engine Round Side 2020-03-20 13:23:05.219 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2020-03-20 13:23:05.220 - Thread: 1 -> Created definition for: T0 Large Ion Engine Slope 2020-03-20 13:23:05.220 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2020-03-20 13:23:05.221 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATS 2020-03-20 13:23:05.221 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Slope 2020-03-20 13:23:05.222 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round Side 2020-03-20 13:23:05.222 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round 2020-03-20 13:23:05.223 - Thread: 1 -> Created definition for: T0 Ion Engine Round Side 2020-03-20 13:23:05.223 - Thread: 1 -> Created definition for: T1 Armor Ion Engine 2020-03-20 13:23:05.224 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel1 2020-03-20 13:23:05.224 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Slope 2020-03-20 13:23:05.225 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine Slope 2020-03-20 13:23:05.225 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2020-03-20 13:23:05.226 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round Side 2020-03-20 13:23:05.227 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round 2020-03-20 13:23:05.227 - Thread: 1 -> Created definition for: T1 Ion Engine Round Side 2020-03-20 13:23:05.228 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2020-03-20 13:23:05.229 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine Slope 2020-03-20 13:23:05.229 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2020-03-20 13:23:05.230 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel1 2020-03-20 13:23:05.230 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Slope 2020-03-20 13:23:05.230 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round Side 2020-03-20 13:23:05.231 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round 2020-03-20 13:23:05.231 - Thread: 1 -> Created definition for: T1 Ion Engine Round Side 2020-03-20 13:23:05.232 - Thread: 1 -> Created definition for: T2 Armor Ion Engine 2020-03-20 13:23:05.233 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel2 2020-03-20 13:23:05.233 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Slope 2020-03-20 13:23:05.233 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine Slope 2020-03-20 13:23:05.234 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine 2020-03-20 13:23:05.235 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2020-03-20 13:23:05.235 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round 2020-03-20 13:23:05.236 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2020-03-20 13:23:05.236 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine 2020-03-20 13:23:05.237 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine Slope 2020-03-20 13:23:05.238 - Thread: 1 -> Created definition for: T2 Armor Ion Engine 2020-03-20 13:23:05.238 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel2 2020-03-20 13:23:05.238 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Slope 2020-03-20 13:23:05.239 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2020-03-20 13:23:05.239 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round 2020-03-20 13:23:05.240 - Thread: 1 -> Created definition for: T2 Ion Engine Round Side 2020-03-20 13:23:05.240 - Thread: 1 -> Created definition for: T3 Armor Ion Engine 2020-03-20 13:23:05.241 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel3 2020-03-20 13:23:05.241 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Slope 2020-03-20 13:23:05.242 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine Slope 2020-03-20 13:23:05.242 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine 2020-03-20 13:23:05.243 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2020-03-20 13:23:05.243 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round 2020-03-20 13:23:05.244 - Thread: 1 -> Created definition for: T3 Ion Engine Round Side 2020-03-20 13:23:05.245 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine 2020-03-20 13:23:05.245 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine Slope 2020-03-20 13:23:05.246 - Thread: 1 -> Created definition for: T3 Armor Ion Engine 2020-03-20 13:23:05.246 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel3 2020-03-20 13:23:05.246 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Slope 2020-03-20 13:23:05.247 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2020-03-20 13:23:05.249 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round 2020-03-20 13:23:05.250 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2020-03-20 13:23:05.251 - Thread: 1 -> Created definition for: T4 Armor Ion Engine 2020-03-20 13:23:05.251 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel4 2020-03-20 13:23:05.251 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Slope 2020-03-20 13:23:05.252 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine Slope 2020-03-20 13:23:05.252 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine 2020-03-20 13:23:05.253 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round Side 2020-03-20 13:23:05.254 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round 2020-03-20 13:23:05.254 - Thread: 1 -> Created definition for: T4 Ion Engine Round Side 2020-03-20 13:23:05.255 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine 2020-03-20 13:23:05.255 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine Slope 2020-03-20 13:23:05.256 - Thread: 1 -> Created definition for: T4 Armor Ion Engine 2020-03-20 13:23:05.256 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel4 2020-03-20 13:23:05.256 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Slope 2020-03-20 13:23:05.257 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round Side 2020-03-20 13:23:05.257 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round 2020-03-20 13:23:05.258 - Thread: 1 -> Created definition for: T4 Ion Engine Round Side 2020-03-20 13:23:05.259 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLHAE3x3x3 2020-03-20 13:23:05.259 - Thread: 1 -> Created definition for: T0 Large Hydro Engine 2020-03-20 13:23:05.260 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLHAE3x3x3 2020-03-20 13:23:05.260 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine 2020-03-20 13:23:05.261 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine 2020-03-20 13:23:05.262 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine 2020-03-20 13:23:05.263 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.264 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.265 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine Slope 2020-03-20 13:23:05.266 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine Slope 2020-03-20 13:23:05.266 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine 2020-03-20 13:23:05.267 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT1 2020-03-20 13:23:05.267 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine 2020-03-20 13:23:05.267 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine 2020-03-20 13:23:05.267 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT1 2020-03-20 13:23:05.267 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine 2020-03-20 13:23:05.268 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.268 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine Slope 2020-03-20 13:23:05.269 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.269 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine Slope 2020-03-20 13:23:05.270 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine 2020-03-20 13:23:05.270 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT2 2020-03-20 13:23:05.270 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine 2020-03-20 13:23:05.271 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine 2020-03-20 13:23:05.271 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT2 2020-03-20 13:23:05.271 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine 2020-03-20 13:23:05.272 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.272 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine Slope 2020-03-20 13:23:05.272 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.273 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine Slope 2020-03-20 13:23:05.273 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine 2020-03-20 13:23:05.274 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT3 2020-03-20 13:23:05.274 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine 2020-03-20 13:23:05.274 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine 2020-03-20 13:23:05.275 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT3 2020-03-20 13:23:05.275 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine 2020-03-20 13:23:05.275 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.276 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine Slope 2020-03-20 13:23:05.276 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.276 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine Slope 2020-03-20 13:23:05.277 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2020-03-20 13:23:05.277 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT4 2020-03-20 13:23:05.277 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2020-03-20 13:23:05.278 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine 2020-03-20 13:23:05.278 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT4 2020-03-20 13:23:05.278 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2020-03-20 13:23:05.279 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.279 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine Slope 2020-03-20 13:23:05.280 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine Slope 2020-03-20 13:23:05.280 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine Slope 2020-03-20 13:23:05.281 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmor 2020-03-20 13:23:05.281 - Thread: 1 -> Created definition for: T0 Large Armor Atmos Engine 2020-03-20 13:23:05.282 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine 2020-03-20 13:23:05.283 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmor 2020-03-20 13:23:05.283 - Thread: 1 -> Created definition for: T0 Large Armor Atmos Engine 2020-03-20 13:23:05.284 - Thread: 1 -> Created definition for: T0 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.285 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine 2020-03-20 13:23:05.286 - Thread: 1 -> Created definition for: T0 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.286 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine Slope 2020-03-20 13:23:05.287 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine Slope 2020-03-20 13:23:05.287 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT1 2020-03-20 13:23:05.287 - Thread: 1 -> Created definition for: T1 Large Armor Atmos Engine 2020-03-20 13:23:05.288 - Thread: 1 -> Created definition for: T1 Armor Atmos Engine 2020-03-20 13:23:05.288 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT1 2020-03-20 13:23:05.288 - Thread: 1 -> Created definition for: T1 Large Armor Atmos Engine 2020-03-20 13:23:05.289 - Thread: 1 -> Created definition for: T1 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.289 - Thread: 1 -> Created definition for: T1 Armor Atmos Engine 2020-03-20 13:23:05.289 - Thread: 1 -> Created definition for: T1 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.290 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT2 2020-03-20 13:23:05.290 - Thread: 1 -> Created definition for: T2 Large Armor Atmos Engine 2020-03-20 13:23:05.290 - Thread: 1 -> Created definition for: T2 Armor Atmos Engine 2020-03-20 13:23:05.291 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT2 2020-03-20 13:23:05.291 - Thread: 1 -> Created definition for: T2 Large Armor Atmos Engine 2020-03-20 13:23:05.291 - Thread: 1 -> Created definition for: T2 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.292 - Thread: 1 -> Created definition for: T2 Armor Atmos Engine 2020-03-20 13:23:05.292 - Thread: 1 -> Created definition for: T2 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.293 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT3 2020-03-20 13:23:05.293 - Thread: 1 -> Created definition for: T3 Large Armor Atmos Engine 2020-03-20 13:23:05.293 - Thread: 1 -> Created definition for: T3 Armor Atmos Engine 2020-03-20 13:23:05.296 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT3 2020-03-20 13:23:05.296 - Thread: 1 -> Created definition for: T3 Large Armor Atmos Engine 2020-03-20 13:23:05.297 - Thread: 1 -> Created definition for: T3 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.297 - Thread: 1 -> Created definition for: T3 Armor Atmos Engine 2020-03-20 13:23:05.297 - Thread: 1 -> Created definition for: T3 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.298 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT4 2020-03-20 13:23:05.298 - Thread: 1 -> Created definition for: T4 Large Armor Atmos Engine 2020-03-20 13:23:05.298 - Thread: 1 -> Created definition for: T4 Armor Atmos Engine 2020-03-20 13:23:05.299 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT4 2020-03-20 13:23:05.299 - Thread: 1 -> Created definition for: T4 Large Armor Atmos Engine 2020-03-20 13:23:05.299 - Thread: 1 -> Created definition for: T4 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.300 - Thread: 1 -> Created definition for: T4 Armor Atmos Engine 2020-03-20 13:23:05.300 - Thread: 1 -> Created definition for: T4 1x1x1 Armor Atmos Engine 2020-03-20 13:23:05.300 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel1 2020-03-20 13:23:05.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel1 2020-03-20 13:23:05.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel2 2020-03-20 13:23:05.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel2 2020-03-20 13:23:05.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel3 2020-03-20 13:23:05.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel3 2020-03-20 13:23:05.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel4 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel4 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel1 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel1 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel2 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel2 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel3 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel3 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel4 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel4 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT1 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT1 2020-03-20 13:23:05.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT2 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT2 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT3 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT3 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT4 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT4 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAT 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATS 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAT 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATS 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRS 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATR 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRS 2020-03-20 13:23:05.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel1 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel1 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel1 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel1 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel1 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel1 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel1 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel2 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel2 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel2 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel2 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel2 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel2 2020-03-20 13:23:05.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel2 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel3 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel3 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel3 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel3 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel3 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel3 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel3 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel4 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel4 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel4 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel4 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel4 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel4 2020-03-20 13:23:05.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel4 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAE3x3x3 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAE1x1x1 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAESlope3x3x3 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAESlope1x1x1 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT1 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT1 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT1 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT1 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT2 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT2 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT2 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT2 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT3 2020-03-20 13:23:05.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT3 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT3 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT3 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT4 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT4 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT4 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT4 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmor 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorSlope 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT1 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT1 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T1 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT2 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT2 2020-03-20 13:23:05.306 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T2 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT3 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT3 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T3 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT4 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT4 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T4 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel1 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel1 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel2 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel2 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel3 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel3 2020-03-20 13:23:05.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel4 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel4 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel1 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel1 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel2 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel2 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel3 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel3 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel4 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel4 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT1 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT1 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT2 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT2 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT3 2020-03-20 13:23:05.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT3 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT4 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT4 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAT 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATS 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATS 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAT 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRS 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATR 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRS 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel1 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel1 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel1 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel1 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel1 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel1 2020-03-20 13:23:05.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel1 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel2 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel2 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel2 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel2 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel2 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel2 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel2 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel3 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel3 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel3 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel3 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel3 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel3 2020-03-20 13:23:05.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel3 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel4 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel4 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel4 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel4 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel4 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel4 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel4 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAE3x3x3 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAE1x1x1 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAE3x3x3Slope 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAESlope1x1x1 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT1 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT1 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT1 2020-03-20 13:23:05.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT1 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT2 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT2 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT2 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT2 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT3 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT3 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT3 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT3 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT4 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT4 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT4 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT4 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmor 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor 2020-03-20 13:23:05.312 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorSlope 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT1 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT1 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T1 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT2 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT2 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T2 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT3 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT3 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T3 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT4 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT4 2020-03-20 13:23:05.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T4 2020-03-20 13:23:05.315 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.316 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2020-03-20 13:23:05.317 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2020-03-20 13:23:05.317 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.317 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2020-03-20 13:23:05.317 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2020-03-20 13:23:05.318 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.320 - Thread: 1 -> Created definition for: Disposable Beacon 2020-03-20 13:23:05.322 - Thread: 1 -> Created definition for: Disposable Beacon 2020-03-20 13:23:05.322 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.322 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-20 13:23:05.322 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-20 13:23:05.322 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.324 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2020-03-20 13:23:05.326 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2020-03-20 13:23:05.328 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2020-03-20 13:23:05.330 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2020-03-20 13:23:05.332 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2020-03-20 13:23:05.332 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-20 13:23:05.332 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.334 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-03-20 13:23:05.337 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-03-20 13:23:05.339 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2020-03-20 13:23:05.341 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2020-03-20 13:23:05.344 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2020-03-20 13:23:05.346 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2020-03-20 13:23:05.348 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-03-20 13:23:05.350 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2020-03-20 13:23:05.351 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-03-20 13:23:05.354 - Thread: 1 -> Created definition for: Proprietary Space Ball 2020-03-20 13:23:05.356 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-03-20 13:23:05.358 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-03-20 13:23:05.360 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2020-03-20 13:23:05.363 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2020-03-20 13:23:05.365 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-03-20 13:23:05.367 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2020-03-20 13:23:05.370 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2020-03-20 13:23:05.370 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2020-03-20 13:23:05.370 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2020-03-20 13:23:05.371 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.372 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30 2020-03-20 13:23:05.372 - Thread: 1 -> Created definition for: Spotlight30 2020-03-20 13:23:05.373 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30_sm 2020-03-20 13:23:05.373 - Thread: 1 -> Created definition for: Spotlight30 Small 2020-03-20 13:23:05.374 - Thread: 1 -> Created definition for: Spotlight45 2020-03-20 13:23:05.375 - Thread: 1 -> Created definition for: Spotlight45 Small 2020-03-20 13:23:05.376 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot 2020-03-20 13:23:05.376 - Thread: 1 -> Created definition for: Classic Spotlight 2020-03-20 13:23:05.377 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_sm 2020-03-20 13:23:05.377 - Thread: 1 -> Created definition for: Classic Spotlight Small 2020-03-20 13:23:05.378 - Thread: 1 -> MOD_ERROR: MA Spotlight pack 2020-03-20 13:23:05.378 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1881158066\Data\MA_Lights_Cubeblocks.sbc 2020-03-20 13:23:05.378 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1881158066\Textures\Icons\MA_ClassicSpot45.dds 2020-03-20 13:23:05.378 - Thread: 1 -> Created definition for: Classic Spotlight 45 degrees 2020-03-20 13:23:05.379 - Thread: 1 -> Created definition for: Classic Spotlight 45 degrees Small 2020-03-20 13:23:05.380 - Thread: 1 -> Created definition for: Classic Lowbeam Spotlight 2020-03-20 13:23:05.380 - Thread: 1 -> Created definition for: Classic Lowbeam Spotlight Small 2020-03-20 13:23:05.381 - Thread: 1 -> Created definition for: Classic Double Lowbeam Spotlight 2020-03-20 13:23:05.381 - Thread: 1 -> Created definition for: Classic Double Lowbeam Spotlight Small 2020-03-20 13:23:05.382 - Thread: 1 -> Created definition for: Classic Spotlight Lightbar 2020-03-20 13:23:05.383 - Thread: 1 -> Created definition for: Classic Spotlight Lightbar Small 2020-03-20 13:23:05.384 - Thread: 1 -> Created definition for: Classic Spotlight mtg 2020-03-20 13:23:05.384 - Thread: 1 -> Created definition for: Classic Spotlight mtg 2020-03-20 13:23:05.384 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight30 2020-03-20 13:23:05.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight45 2020-03-20 13:23:05.384 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot45 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB2 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpotBar 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_mtg 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight30_sm 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_Spotlight45_sm 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_sm 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot45_sm 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB_sm 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_LB2_sm 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpotBar_sm 2020-03-20 13:23:05.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_mtg_sm 2020-03-20 13:23:05.387 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.389 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2020-03-20 13:23:05.389 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2020-03-20 13:23:05.391 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2020-03-20 13:23:05.393 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2020-03-20 13:23:05.394 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2020-03-20 13:23:05.396 - Thread: 1 -> Created definition for: Battery 2020-03-20 13:23:05.396 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2020-03-20 13:23:05.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2020-03-20 13:23:05.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2020-03-20 13:23:05.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2020-03-20 13:23:05.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2020-03-20 13:23:05.396 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2020-03-20 13:23:05.397 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.398 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Piston 2020-03-20 13:23:05.398 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ExtendedPistonBase/VCZ_Cargo_Elevator_Piston 2020-03-20 13:23:05.399 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Piston 2020-03-20 13:23:05.399 - Thread: 1 -> Created definition for: Elevator Cabin 2020-03-20 13:23:05.400 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Floor 2020-03-20 13:23:05.401 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Floor Half 2020-03-20 13:23:05.402 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Shaft Door 2020-03-20 13:23:05.403 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Filler 1 2020-03-20 13:23:05.404 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Filler 2 2020-03-20 13:23:05.405 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Filler 3 2020-03-20 13:23:05.406 - Thread: 1 -> Created definition for: VCZ Cargo Elevator Filler 4 2020-03-20 13:23:05.406 - Thread: 1 -> Created definition for: DON'T TRY TO GRIND 2020-03-20 13:23:05.406 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/VCZ_Cargo_Elevator_Piston 2020-03-20 13:23:05.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/VCZ_Cargo_Elevator_Piston 2020-03-20 13:23:05.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/VCZ_Cargo_Elevator_Piston_Top 2020-03-20 13:23:05.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Cargo_Elevator_Floor 2020-03-20 13:23:05.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Cargo_Elevator_Floor_Half 2020-03-20 13:23:05.406 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Cargo_Elevator_ShaftDoor 2020-03-20 13:23:05.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/VCZ_Cargo_Elevator_Filler1 2020-03-20 13:23:05.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/VCZ_Cargo_Elevator_Filler2 2020-03-20 13:23:05.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/VCZ_Cargo_Elevator_Filler3 2020-03-20 13:23:05.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/VCZ_Cargo_Elevator_Filler4 2020-03-20 13:23:05.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Cargo_Elevator_Buttons 2020-03-20 13:23:05.411 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.412 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2020-03-20 13:23:05.413 - Thread: 1 -> Created definition for: VCZ Elevator Rotor Base 2020-03-20 13:23:05.413 - Thread: 1 -> Created definition for: VCZ Elevator Bottom 2020-03-20 13:23:05.414 - Thread: 1 -> Created definition for: VCZ Elevator Rotor 2020-03-20 13:23:05.414 - Thread: 1 -> Created definition for: Elevator Cabin 2020-03-20 13:23:05.415 - Thread: 1 -> Created definition for: VCZ_Elevator_Buttons - DON'T TRY TO GRIND 2020-03-20 13:23:05.416 - Thread: 1 -> Created definition for: VCZ Elevator Middle 2020-03-20 13:23:05.417 - Thread: 1 -> Created definition for: VCZ Elevator Middle Double 2020-03-20 13:23:05.418 - Thread: 1 -> Created definition for: VCZ Elevator Top 2020-03-20 13:23:05.419 - Thread: 1 -> Created definition for: VCZ Elevator Filler 2020-03-20 13:23:05.419 - Thread: 1 -> Created definition for: VCZ Elevator Filler Double 2020-03-20 13:23:05.420 - Thread: 1 -> Created definition for: VCZ Elevator Filler Vent 2020-03-20 13:23:05.420 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.420 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/VCZ_Elevator_Rotor_Top 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/VCZ_Elevator_Buttons 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2020-03-20 13:23:05.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2020-03-20 13:23:05.422 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.427 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large 2020-03-20 13:23:05.427 - Thread: 1 -> Created definition for: VCZ Door 2020-03-20 13:23:05.429 - Thread: 1 -> Created definition for: VCZ Glass Door 2020-03-20 13:23:05.429 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/VCZ_Door 2020-03-20 13:23:05.429 - Thread: 1 -> Created definition for: VCZ Door 2020-03-20 13:23:05.429 - Thread: 1 -> Created definition for: VCZ Glass Door 2020-03-20 13:23:05.434 - Thread: 1 -> Created definition for: VCZ Ramp Door 2020-03-20 13:23:05.436 - Thread: 1 -> Created definition for: VCZ Long Ramp Door 2020-03-20 13:23:05.437 - Thread: 1 -> Created definition for: VCZ Extra Long Ramp Door 2020-03-20 13:23:05.438 - Thread: 1 -> Created definition for: VCZ Ramp Door 2020-03-20 13:23:05.438 - Thread: 1 -> Created definition for: VCZ Long Ramp Door 2020-03-20 13:23:05.438 - Thread: 1 -> Created definition for: VCZ Extra Long Ramp Door 2020-03-20 13:23:05.438 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.438 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Large 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Large 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Large 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door 2020-03-20 13:23:05.439 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.441 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large_Offset 2020-03-20 13:23:05.441 - Thread: 1 -> Created definition for: VCZ Door Offset 2020-03-20 13:23:05.443 - Thread: 1 -> Created definition for: VCZ Glass Door Offset 2020-03-20 13:23:05.445 - Thread: 1 -> Created definition for: VCZ Ramp Door Offset 2020-03-20 13:23:05.447 - Thread: 1 -> Created definition for: VCZ Long Ramp Door Offset 2020-03-20 13:23:05.450 - Thread: 1 -> Created definition for: VCZ Extra Long Ramp Door Offset 2020-03-20 13:23:05.450 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large 2020-03-20 13:23:05.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large 2020-03-20 13:23:05.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Large 2020-03-20 13:23:05.450 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Large 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Large 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large_Offset 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large_Offset 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Offset 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Offset 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Offset 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door 2020-03-20 13:23:05.451 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.458 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large_Passage 2020-03-20 13:23:05.458 - Thread: 1 -> Created definition for: VCZ Door Passage 2020-03-20 13:23:05.460 - Thread: 1 -> Created definition for: VCZ Glass Door Passage 2020-03-20 13:23:05.463 - Thread: 1 -> Created definition for: VCZ Ramp Door Passage 2020-03-20 13:23:05.465 - Thread: 1 -> Created definition for: VCZ Long Ramp Door Passage 2020-03-20 13:23:05.467 - Thread: 1 -> Created definition for: VCZ Extra Long Ramp Door Passage 2020-03-20 13:23:05.467 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large 2020-03-20 13:23:05.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large 2020-03-20 13:23:05.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Large 2020-03-20 13:23:05.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Large 2020-03-20 13:23:05.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Large 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large_Offset 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large_Offset 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Offset 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Offset 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Offset 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large_Passage 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large_Passage 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Passage 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Passage 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Passage 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door 2020-03-20 13:23:05.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door 2020-03-20 13:23:05.469 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door 2020-03-20 13:23:05.469 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door 2020-03-20 13:23:05.469 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.472 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/VCZ_Airlock_Glass_Normal 2020-03-20 13:23:05.472 - Thread: 1 -> Created definition for: VCZ Airlock Glass Doors 2020-03-20 13:23:05.475 - Thread: 1 -> Created definition for: VCZ Airlock Ramp 2020-03-20 13:23:05.475 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large 2020-03-20 13:23:05.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large 2020-03-20 13:23:05.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Large 2020-03-20 13:23:05.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Large 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Large 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large_Offset 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large_Offset 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Offset 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Offset 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Offset 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door_Large_Passage 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door_Large_Passage 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door_Passage 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door_Passage 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door_Passage 2020-03-20 13:23:05.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Airlock_Glass_Normal 2020-03-20 13:23:05.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Airlock_Glass_Ramp_Extra_Long 2020-03-20 13:23:05.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Door 2020-03-20 13:23:05.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Glass_Door 2020-03-20 13:23:05.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Ramp_Door 2020-03-20 13:23:05.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Long_Ramp_Door 2020-03-20 13:23:05.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Extra_Long_Ramp_Door 2020-03-20 13:23:05.478 - Thread: 1 -> Loading cube blocks 2020-03-20 13:23:05.480 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase 2020-03-20 13:23:05.480 - Thread: 1 -> Created definition for: 1x1 Piston 2020-03-20 13:23:05.481 - Thread: 1 -> Created definition for: 1x5 Piston 2020-03-20 13:23:05.482 - Thread: 1 -> Created definition for: Top Piston Part 2020-03-20 13:23:05.482 - Thread: 1 -> Created definition for: 3x3 Small Piston 2020-03-20 13:23:05.483 - Thread: 1 -> Created definition for: Top Piston Part 2020-03-20 13:23:05.483 - Thread: 1 -> Created block definitions 2020-03-20 13:23:05.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase 2020-03-20 13:23:05.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/1x5LargePistonBase 2020-03-20 13:23:05.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/LargePistonTop 2020-03-20 13:23:05.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase 2020-03-20 13:23:05.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/PistonTop3x3Small 2020-03-20 13:23:05.486 - Thread: 1 -> Loading block variant groups 2020-03-20 13:23:05.488 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-03-20 13:23:05.489 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-03-20 13:23:05.489 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-03-20 13:23:05.489 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-03-20 13:23:05.489 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-03-20 13:23:05.489 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2020-03-20 13:23:05.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2020-03-20 13:23:05.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2020-03-20 13:23:05.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2020-03-20 13:23:05.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2020-03-20 13:23:05.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2020-03-20 13:23:05.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2020-03-20 13:23:05.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2020-03-20 13:23:05.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2020-03-20 13:23:05.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2020-03-20 13:23:05.522 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2020-03-20 13:23:05.522 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2020-03-20 13:23:05.522 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2020-03-20 13:23:05.522 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2020-03-20 13:23:05.522 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2020-03-20 13:23:05.523 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2020-03-20 13:23:05.523 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2020-03-20 13:23:05.523 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2020-03-20 13:23:05.523 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2020-03-20 13:23:05.523 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2020-03-20 13:23:05.524 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2020-03-20 13:23:05.524 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2020-03-20 13:23:05.524 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2020-03-20 13:23:05.524 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2020-03-20 13:23:05.524 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2020-03-20 13:23:05.525 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2020-03-20 13:23:05.525 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2020-03-20 13:23:05.525 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2020-03-20 13:23:05.525 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2020-03-20 13:23:05.525 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2020-03-20 13:23:05.525 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2020-03-20 13:23:05.526 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2020-03-20 13:23:05.526 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2020-03-20 13:23:05.526 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2020-03-20 13:23:05.526 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2020-03-20 13:23:05.526 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2020-03-20 13:23:05.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2020-03-20 13:23:05.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2020-03-20 13:23:05.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2020-03-20 13:23:05.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2020-03-20 13:23:05.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2020-03-20 13:23:05.534 - Thread: 1 -> Loading asteroid generators 2020-03-20 13:23:05.536 - Thread: 1 -> Loading spawn groups 2020-03-20 13:23:05.539 - Thread: 1 -> Loading drop containers 2020-03-20 13:23:05.540 - Thread: 1 -> Loading spawn groups 2020-03-20 13:23:05.540 - Thread: 1 -> Loading spawn groups 2020-03-20 13:23:05.540 - Thread: 1 -> Loading radial menu definitions 2020-03-20 13:23:05.558 - Thread: 1 -> Loading respawn ships 2020-03-20 13:23:05.560 - Thread: 1 -> Loading spawn groups 2020-03-20 13:23:05.560 - Thread: 1 -> Loading wheel speeds 2020-03-20 13:23:05.586 - Thread: 1 -> Loading drop containers 2020-03-20 13:23:05.586 - Thread: 1 -> Loading spawn groups 2020-03-20 13:23:05.608 - Thread: 1 -> ASSERT: Group contains block that is not public at Sandbox.Definitions.MyDefinitionManager.InitBlockGroups() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:05.613 - Thread: 1 -> ASSERT: Stage block MyObjectBuilder_InteriorLight/LightedPassageGlassSideEnc_Small doesn't exist at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() at Sandbox.Definitions.MyDefinitionManager.InitBlockGroups() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:05.613 - Thread: 1 -> Error: Stage block MyObjectBuilder_InteriorLight/LightedPassageGlassSideEnc_Small doesn't exist 2020-03-20 13:23:05.613 - Thread: 1 -> ASSERT: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate) at Sandbox.Definitions.MyDefinitionManager.InitBlockGroups() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:05.613 - Thread: 1 -> Error: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist 2020-03-20 13:23:05.613 - Thread: 1 -> ASSERT: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() at Sandbox.Definitions.MyDefinitionManager.InitBlockGroups() at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:05.613 - Thread: 1 -> Error: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist 2020-03-20 13:23:05.614 - Thread: 1 -> ASSERT: Block-pair MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB_sm is not in the same block-variant group at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:05.614 - Thread: 1 -> Error: Block-pair MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB MyObjectBuilder_MotorAdvancedStator/MA_SmartRotor_Solar_Base_TypeB_sm is not in the same block-variant group 2020-03-20 13:23:05.614 - Thread: 1 -> ASSERT: Block-pair MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase is not in the same block-variant group at Sandbox.Definitions.MyDefinitionManager.LoadPostProcess() at Sandbox.Definitions.MyDefinitionManager.LoadData(List`1 mods) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:05.614 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase is not in the same block-variant group 2020-03-20 13:23:05.654 - Thread: 1 -> MyAudio.UnloadData - START 2020-03-20 13:23:05.667 - Thread: 1 -> MyAudio.UnloadData - END 2020-03-20 13:23:05.667 - Thread: 1 -> MyAudio.LoadData - START 2020-03-20 13:23:05.713 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (2- Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000 2020-03-20 13:23:05.881 - Thread: 1 -> MyAudio.LoadData - END 2020-03-20 13:23:05.924 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-03-20 13:23:05.930 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:05.971 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:05.972 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:05.973 - Thread: 1 -> Registered modules from: 2013340341.sbm_WeaponFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:05.976 - Thread: 1 -> Registered modules from: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:05.976 - Thread: 1 -> Registered modules from: 1728457223.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:05.978 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.009 - Thread: 1 -> ASSERT: at Sandbox.Game.World.MySession.LoadGameDefinition(MyObjectBuilder_Checkpoint checkpoint) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:06.009 - Thread: 1 -> Registered modules from: 1841717947.sbm_light.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.009 - Thread: 1 -> Registered modules from: 970804258.sbm_Pew, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.010 - Thread: 1 -> Registered modules from: 1431583896.sbm_Railgun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.010 - Thread: 1 -> Registered modules from: 1354870812.sbm_DarkVault, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.010 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.010 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.011 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.012 - Thread: 1 -> Registered modules from: 1711861968.sbm_MultifloorCargoElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.013 - Thread: 1 -> Registered modules from: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.013 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.022 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-03-20 13:23:06.867 - Thread: 56 -> External debugger: listening... 2020-03-20 13:23:06.870 - Thread: 1 -> Railgun Weapon Framework | INFO | Sending registration request 2020-03-20 13:23:06.921 - Thread: 1 -> MyLights.LoadData() - START 2020-03-20 13:23:06.922 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-03-20 13:23:06.922 - Thread: 1 -> MyLights.LoadData() - END 2020-03-20 13:23:06.922 - Thread: 1 -> Info: MyLights initialized. 2020-03-20 13:23:06.922 - Thread: 1 -> MyExplosions.LoadData() - START 2020-03-20 13:23:06.928 - Thread: 1 -> MyExplosions.LoadData() - END 2020-03-20 13:23:06.982 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-03-20 13:23:06.982 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-03-20 13:23:07.007 - Thread: 1 -> Loading Procedural World Generator 2020-03-20 13:23:07.007 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-03-20 13:23:07.209 - Thread: 1 -> ASSERT: Small block has different research definition from its large counterpart: MyObjectBuilder_Passage/Passage_Small at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:07.211 - Thread: 1 -> ASSERT: Small block has different research definition from its large counterpart: MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.LoadMultiplayer(MyObjectBuilder_World world, MyMultiplayerBase multiplayerSession) at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:07.223 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-03-20 13:23:08.297 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2020-03-20 13:23:08.298 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-03-20 13:23:08.302 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-20 13:23:09.467 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2020-03-20 13:23:09.467 - Thread: 1 -> Info: Planet generator name: Moon 2020-03-20 13:23:09.467 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-20 13:23:10.549 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2020-03-20 13:23:10.549 - Thread: 1 -> Info: Planet generator name: Alien 2020-03-20 13:23:10.549 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-20 13:23:11.621 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2020-03-20 13:23:11.621 - Thread: 1 -> Info: Planet generator name: Titan 2020-03-20 13:23:11.621 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-20 13:23:12.607 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2020-03-20 13:23:12.607 - Thread: 1 -> Info: Planet generator name: Mars 2020-03-20 13:23:12.608 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-20 13:23:13.775 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2020-03-20 13:23:13.775 - Thread: 1 -> Info: Planet generator name: Europa 2020-03-20 13:23:13.775 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-03-20 13:23:13.892 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2020-03-20 13:23:13.892 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2020-03-20 13:23:14.043 - Thread: 1 -> RunLoadingAction - END 2020-03-20 13:23:14.043 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-03-20 13:23:14.052 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-03-20 13:23:14.052 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-03-20 13:23:14.053 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-03-20 13:23:14.063 - Thread: 1 -> Updating continues. 2020-03-20 13:23:14.151 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.074 2020-03-20 13:23:14.151 - Thread: 1 -> Modular Encounters Spawner: Initializing RivalAI Helper 2020-03-20 13:23:14.153 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2020-03-20 13:23:14.172 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2020-03-20 13:23:14.172 - Thread: 1 -> Modular Encounters Spawner: Mod Channel: 1521905890.sbm_ModularEncountersSpawner 2020-03-20 13:23:14.172 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2020-03-20 13:23:14.201 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2020-03-20 13:23:14.232 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2020-03-20 13:23:14.257 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2020-03-20 13:23:14.278 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2020-03-20 13:23:14.306 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2020-03-20 13:23:14.331 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2020-03-20 13:23:14.350 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2020-03-20 13:23:14.355 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-CustomBlocks.xml 2020-03-20 13:23:14.358 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2020-03-20 13:23:14.426 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2020-03-20 13:23:14.426 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2020-03-20 13:23:14.429 - Thread: 1 -> Modular Encounters Spawner: Check For Existing NPC Grids 2020-03-20 13:23:14.431 - Thread: 1 -> Modular Encounters Spawner: Initializing Economy Resources 2020-03-20 13:23:14.466 - Thread: 1 -> Create Log instance Utils=True 2020-03-20 13:23:14.563 - Thread: 1 -> GC Memory: 3,464,937,208 B 2020-03-20 13:23:15.159 - Thread: 1 -> RequestRespawn 2020-03-20 13:23:15.323 - Thread: 1 -> Warning: Server failed to update game inventory items. 2020-03-20 13:23:17.323 - Thread: 57 -> ASSERT: Vector3D from Vector3D, really? at DefenseShields.DefenseShields..ctor() at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at Sandbox.Game.Entities.MyEntityFactory.AddScriptGameLogic(MyEntity entity, MyObjectBuilderType builderType, String subTypeName) at Sandbox.Game.Entities.Cube.MyCubeBlockFactory.CreateCubeBlock(MyObjectBuilder_CubeBlock builder) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) at Sandbox.Game.Entities.MyEntityCreationThread.ThreadProc() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-20 13:23:18.966 - Thread: 11 -> ASSERT: Model 'c:\program files (x86)\steam\steamapps\workshop\content\244850\642589539\models\cubes\small\sbshae_slope_nukeguard.mwm' contains invalid lod path 'Models\SBSHAE_Slope_nukeguard_LOD1'. The lod file cannot be opened. at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternalAsync(WorkData workData) at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-20 13:23:19.104 - Thread: 24 -> ASSERT: Missing lod file: Models\SBSHAE_Slope_nukeguard_LOD1 at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale, IMyVoxelUpdateBatch updateBatch) at VRage.Render11.GeometryStage2.Common.MyComponentConverter.ConvertActorToTheOldPipeline(MyActor actor) at VRage.Render11.GeometryStage2.Instancing.MyInstanceManager.OnReloadModels(String filePath, MyModel model, Boolean ignoreAsserts, Boolean dither) at VRage.Render11.GeometryStage2.Model.MyModelFactory.CompleteAsyncTasks() at VRageRender.MyRender11.UpdateGameScene() at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:23:19.105 - Thread: 24 -> ASSERT: Missing lod file: Models\SBSHAE_Slope_nukeguard_LOD2 at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale, IMyVoxelUpdateBatch updateBatch) at VRage.Render11.GeometryStage2.Common.MyComponentConverter.ConvertActorToTheOldPipeline(MyActor actor) at VRage.Render11.GeometryStage2.Instancing.MyInstanceManager.OnReloadModels(String filePath, MyModel model, Boolean ignoreAsserts, Boolean dither) at VRage.Render11.GeometryStage2.Model.MyModelFactory.CompleteAsyncTasks() at VRageRender.MyRender11.UpdateGameScene() at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:23:19.205 - Thread: 10 -> ASSERT: Model 'c:\program files (x86)\steam\steamapps\workshop\content\244850\642589539\models\cubes\large\lbshae_slope_nukeguard.mwm' contains invalid lod path 'Models\LBSHAE_Slope_nukeguard_LOD1'. The lod file cannot be opened. at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternalAsync(WorkData workData) at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-20 13:23:19.370 - Thread: 10 -> ASSERT: Model 'c:\program files (x86)\steam\steamapps\workshop\content\244850\531851337\models\cubes\large\hangardoor_door1.mwm' contains invalid lod path 'der8u59_moonp\s_hangar_door\new_2019\HangarDoor_door1_LOD1'. The lod file cannot be opened. at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternalAsync(WorkData workData) at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-20 13:23:19.474 - Thread: 1 -> ASSERT: There are only root entities in MyEntities at DefenseShields.Support.Spawn.EmptyEntity(String displayName, String model, MyEntity parent, Boolean parented) at DefenseShields.DefenseShields.InitEntities(Boolean fullInit) at DefenseShields.DefenseShields.SetShieldType(Boolean quickCheck) at DefenseShields.DefenseShields.PostInit() at DefenseShields.DefenseShields.EntityAlive() at DefenseShields.DefenseShields.UpdateBeforeSimulation() at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation(Boolean entityUpdate) at VRage.Game.Entity.MyGameLogic.<>c.b__8_0(MyGameLogicComponent c) at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p) at VRage.Game.Entity.MyGameLogic.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:19.481 - Thread: 11 -> ASSERT: Model 'c:\program files (x86)\steam\steamapps\workshop\content\244850\642589539\models\cubes\large\lblhae_slope_nukeguard.mwm' contains invalid lod path 'Models\LBLHAE_Slope_nukeguard_LOD1'. The lod file cannot be opened. at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternalAsync(WorkData workData) at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-20 13:23:19.531 - Thread: 1 -> ASSERT: Inventory always have to have owner! at Sandbox.Game.MyInventory.get_IsCharacterOwner() at Sandbox.Game.MyInventory.get_MaxVolume() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.SettingsChanged() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.Init() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.UpdateBeforeSimulation10_100(Boolean fast) at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.UpdateBeforeSimulation100() at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation100(Boolean entityUpdate) at VRage.Game.Entity.MyGameLogic.<>c.b__8_2(MyGameLogicComponent c) at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p) at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:19.582 - Thread: 24 -> ASSERT: Missing lod file: Models\LBSHAE_Slope_nukeguard_LOD1 at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale, IMyVoxelUpdateBatch updateBatch) at VRage.Render11.GeometryStage2.Common.MyComponentConverter.ConvertActorToTheOldPipeline(MyActor actor) at VRage.Render11.GeometryStage2.Instancing.MyInstanceManager.OnReloadModels(String filePath, MyModel model, Boolean ignoreAsserts, Boolean dither) at VRage.Render11.GeometryStage2.Model.MyModelFactory.CompleteAsyncTasks() at VRageRender.MyRender11.UpdateGameScene() at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:23:19.583 - Thread: 24 -> ASSERT: Missing lod file: Models\LBSHAE_Slope_nukeguard_LOD2 at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale, IMyVoxelUpdateBatch updateBatch) at VRage.Render11.GeometryStage2.Common.MyComponentConverter.ConvertActorToTheOldPipeline(MyActor actor) at VRage.Render11.GeometryStage2.Instancing.MyInstanceManager.OnReloadModels(String filePath, MyModel model, Boolean ignoreAsserts, Boolean dither) at VRage.Render11.GeometryStage2.Model.MyModelFactory.CompleteAsyncTasks() at VRageRender.MyRender11.UpdateGameScene() at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:23:19.591 - Thread: 24 -> ASSERT: Missing lod file: der8u59_moonp\s_hangar_door\new_2019\HangarDoor_door1_LOD1 at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale, IMyVoxelUpdateBatch updateBatch) at VRage.Render11.GeometryStage2.Common.MyComponentConverter.ConvertActorToTheOldPipeline(MyActor actor) at VRage.Render11.GeometryStage2.Instancing.MyInstanceManager.OnReloadModels(String filePath, MyModel model, Boolean ignoreAsserts, Boolean dither) at VRage.Render11.GeometryStage2.Model.MyModelFactory.CompleteAsyncTasks() at VRageRender.MyRender11.UpdateGameScene() at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:23:19.636 - Thread: 24 -> ASSERT: Missing lod file: Models\LBLHAE_Slope_nukeguard_LOD1 at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale, IMyVoxelUpdateBatch updateBatch) at VRage.Render11.GeometryStage2.Common.MyComponentConverter.ConvertActorToTheOldPipeline(MyActor actor) at VRage.Render11.GeometryStage2.Instancing.MyInstanceManager.OnReloadModels(String filePath, MyModel model, Boolean ignoreAsserts, Boolean dither) at VRage.Render11.GeometryStage2.Model.MyModelFactory.CompleteAsyncTasks() at VRageRender.MyRender11.UpdateGameScene() at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:23:19.636 - Thread: 24 -> ASSERT: Missing lod file: Models\LBLHAE_Slope_nukeguard_LOD2 at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale, IMyVoxelUpdateBatch updateBatch) at VRage.Render11.GeometryStage2.Common.MyComponentConverter.ConvertActorToTheOldPipeline(MyActor actor) at VRage.Render11.GeometryStage2.Instancing.MyInstanceManager.OnReloadModels(String filePath, MyModel model, Boolean ignoreAsserts, Boolean dither) at VRage.Render11.GeometryStage2.Model.MyModelFactory.CompleteAsyncTasks() at VRageRender.MyRender11.UpdateGameScene() at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:23:19.821 - Thread: 12 -> ASSERT: Vector3D from Vector3D, really? at DefenseShields.DefenseShields..ctor() at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.Activator.CreateInstance(Type type) at Sandbox.Game.Entities.MyEntityFactory.AddScriptGameLogic(MyEntity entity, MyObjectBuilderType builderType, String subTypeName) at Sandbox.Game.Entities.Cube.MyCubeBlockFactory.CreateCubeBlock(MyObjectBuilder_CubeBlock builder) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) at Sandbox.Game.Entities.MyEntities.CreateFromObjectBuilder(MyObjectBuilder_EntityBase objectBuilder, Boolean fadeIn) at Sandbox.Game.Entities.Cube.MyGridClipboard.ChangeClipboardPreview(Boolean visible, List`1 previewGrids, List`1 copiedGrids) at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-20 13:23:20.011 - Thread: 1 -> ASSERT: Inventory always have to have owner! at Sandbox.Game.MyInventory.get_IsCharacterOwner() at Sandbox.Game.MyInventory.get_MaxVolume() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.SettingsChanged() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemMod.SyncBlockSettingsReceived(Byte[] dataRcv) at Sandbox.ModAPI.MyModAPIHelper.MyMultiplayer.HandleMessage(UInt16 id, Byte[] message) at Sandbox.ModAPI.MyModAPIHelper.MyMultiplayer.ModMessageClientReliable<>System_UInt16#System_Byte<#>#System_UInt64.Invoke(IMyEventOwner& , UInt16& id, Byte[]& message, UInt64& recipient, DBNull& arg4, DBNull& arg5, DBNull& arg6) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:21.163 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.339 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.346 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:23:21.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:23:21.394 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.795 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.817 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.819 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.819 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.820 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.822 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.848 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:21.849 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2020-03-20 13:23:29.963 - Thread: 1 -> ASSERT: Inventory always have to have owner! at Sandbox.Game.MyInventory.get_IsCharacterOwner() at Sandbox.Game.MyInventory.get_MaxVolume() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemBlock.SettingsChanged() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemMod.SettingsChanged() at SpaceEquipmentLtd.NanobotBuildAndRepairSystem.NanobotBuildAndRepairSystemMod.SyncModSettingsReceived(Byte[] dataRcv) at Sandbox.ModAPI.MyModAPIHelper.MyMultiplayer.HandleMessage(UInt16 id, Byte[] message) at Sandbox.ModAPI.MyModAPIHelper.MyMultiplayer.ModMessageClientReliable<>System_UInt16#System_Byte<#>#System_UInt64.Invoke(IMyEventOwner& , UInt16& id, Byte[]& message, UInt64& recipient, DBNull& arg4, DBNull& arg5, DBNull& arg6) at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationClient.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) at Sandbox.Engine.Networking.MyNetworkReader.Process() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:23:34.947 - Thread: 1 -> GUI Stats: Update 11.214183, Draw 0.2520335 2020-03-20 13:23:36.530 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2020-03-20 13:23:42.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:23:42.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:23:44.573 - Thread: 1 -> GC Memory: 1,952,874,712 B 2020-03-20 13:24:09.059 - Thread: 1 -> GUI Stats: Update 0.179129055555556, Draw 0.175218055555556 2020-03-20 13:24:09.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-20 13:24:09.089 - Thread: 1 -> STATISTICS,0,0.05979347,0.00326252,0.632762,0.02542019,4.673599,0.2016954,24.98799,118.6856,2,69,1864.371,10184.25,0,10000000,31,52.56389,85.03746,0,18726,8.331825,0,6.944541,4.379531,7.085173,100 2020-03-20 13:24:14.591 - Thread: 1 -> GC Memory: 1,956,083,816 B 2020-03-20 13:24:42.369 - Thread: 1 -> GUI Stats: Update 0.0292475, Draw 0.167803055555556 2020-03-20 13:24:44.608 - Thread: 1 -> GC Memory: 1,957,526,016 B 2020-03-20 13:25:14.621 - Thread: 1 -> GC Memory: 1,752,558,232 B 2020-03-20 13:25:15.774 - Thread: 1 -> GUI Stats: Update 0.0326970555555556, Draw 0.189165500000001 2020-03-20 13:25:15.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-20 13:25:15.810 - Thread: 1 -> STATISTICS,60.0166667,0.06230354,0.003260612,0.632762,0.02542019,8.371329,0.3975725,24.4511,134.1402,2,69,1674.629,9862.973,0,10000000,32,55.1438,89.52526,0.4499569,19022,8.332971,0,6.944541,4.595117,7.460114,100 2020-03-20 13:25:44.634 - Thread: 1 -> GC Memory: 1,767,850,672 B 2020-03-20 13:25:50.626 - Thread: 1 -> GUI Stats: Update 0.208424944444444, Draw 0.279028444444445 2020-03-20 13:26:06.946 - Thread: 6 -> ASSERT: Outdated mipmap cache at VRage.Render11.Resources.Internal.MyFileTexture.TryLoadDDS(String texPath, MyTextureCacheItem& cacheItem, Boolean generateMipCache) at VRage.Render11.Resources.Internal.MyFileTexture.Load(MyFileTextureImageCache imageCache, MyTextureCache lowMipMapTextureCache) at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformLoad|2() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__PerformUpdate|1() at VRage.Render11.Resources.MyFileTextureManager.<>c__DisplayClass18_0.g__ScheduleUpdate|0() at VRage.Render11.Resources.MyFileTextureManager.ChangeTextureState(MyFileTexture texture, FileTextureState targetState, Boolean forceSyncLoad, Nullable`1 priority) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.MyStreamedTexture.PerformStateChange(Boolean load, Boolean forceSyncLoad) at VRage.Render11.Resources.Textures.MyTextureStreamingManager.GetOrMakeTexture(String fileName, QueryArgs args) at VRage.Render11.Sprites.MySpritesRenderer.g__GetTexture|17_0(String texture, Boolean waitTillLoaded, <>c__DisplayClass17_0& ) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures) at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures) at VRageRender.MyRender11.RenderMainSpritesWorker(IRtvBindable rtv, MyViewport viewport, Vector2 size, Nullable`1 targetRegion, MySpriteMessageData debugMessages) at VRageRender.MyRender11.<>c__DisplayClass110_1.b__0() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2020-03-20 13:26:14.645 - Thread: 1 -> GC Memory: 1,796,085,264 B 2020-03-20 13:26:25.558 - Thread: 1 -> GUI Stats: Update 0.560633722222222, Draw 0.993092722222221 2020-03-20 13:26:25.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-20 13:26:25.608 - Thread: 1 -> STATISTICS,120.0333334,0.07189941,0.007357597,0.632762,0.02542019,12.27079,0.7739429,35.32745,178.5714,2,110,1719.793,11851.91,0,10000000,32,68.61825,96.82026,0.4928467,17947,9.502851,0,6.944541,6.52069,9.200686,100 2020-03-20 13:26:44.662 - Thread: 1 -> GC Memory: 1,737,505,088 B 2020-03-20 13:26:59.846 - Thread: 1 -> GUI Stats: Update 0.578135222222224, Draw 0.963096388888888 2020-03-20 13:27:09.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:27:09.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:27:14.665 - Thread: 1 -> GC Memory: 1,750,059,704 B 2020-03-20 13:27:30.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:27:30.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:27:33.858 - Thread: 1 -> GUI Stats: Update 0.378835222222223, Draw 0.407889 2020-03-20 13:27:33.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-20 13:27:33.922 - Thread: 1 -> STATISTICS,180.05,0.07002163,0.006900787,0.632762,0.02542019,16.2913,1.206691,33.17514,187.7055,2,108,1678.663,12536.77,0,10000000,32,67.05138,96.64375,0.5138775,17445,8.489594,0,6.944541,5.692389,8.204662,100 2020-03-20 13:27:44.671 - Thread: 1 -> GC Memory: 1,768,662,680 B 2020-03-20 13:27:48.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:27:48.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:28:08.047 - Thread: 1 -> GUI Stats: Update 0.425151277777777, Draw 0.606880555555556 2020-03-20 13:28:11.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-20 13:28:11.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-20 13:28:11.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-03-20 13:28:11.333 - Thread: 1 -> No definition 'MyObjectBuilder_ExtendedPistonBase/3x3PistonBase'. Maybe a mistake in XML? 2020-03-20 13:28:11.335 - Thread: 1 -> ASSERT: No definition 'MyObjectBuilder_ExtendedPistonBase/3x3PistonBase'. Maybe a mistake in XML? at Sandbox.Definitions.MyDefinitionManager.GetCubeBlockDefinition(MyDefinitionId id) at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.CreateResearchGraph() at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.RecreateControls(Boolean contructor) at Sandbox.Game.Gui.MyGuiScreenCubeBuilder.RecreateControls(Boolean contructor) at Sandbox.Game.Gui.MyGuiScreenCubeBuilder..ctor(Int32 scrollOffset, MyCubeBlock owner, String selectedPage, Boolean hideOtherPages, Nullable`1 gamepadSlot) at Sandbox.Game.Gui.MyGuiScreenCubeBuilder..ctor(Int32 scrollOffset, MyCubeBlock owner, Nullable`1 gamepadSlot) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, Object[] args) at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleUnhandledInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:28:11.338 - Thread: 1 -> ASSERT: Key not in dictionary! MyObjectBuilder_ExtendedPistonBase/3x3PistonBase at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.CreateResearchGraph() at Sandbox.Game.Gui.MyGuiScreenToolbarConfigBase.RecreateControls(Boolean contructor) at Sandbox.Game.Gui.MyGuiScreenCubeBuilder.RecreateControls(Boolean contructor) at Sandbox.Game.Gui.MyGuiScreenCubeBuilder..ctor(Int32 scrollOffset, MyCubeBlock owner, String selectedPage, Boolean hideOtherPages, Nullable`1 gamepadSlot) at Sandbox.Game.Gui.MyGuiScreenCubeBuilder..ctor(Int32 scrollOffset, MyCubeBlock owner, Nullable`1 gamepadSlot) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, Object[] args) at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleUnhandledInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2020-03-20 13:28:11.363 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-03-20 13:28:12.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:28:12.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:28:14.685 - Thread: 1 -> GC Memory: 1,776,744,080 B 2020-03-20 13:28:31.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:28:31.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:28:41.963 - Thread: 1 -> GUI Stats: Update 0.366910055555556, Draw 0.253019 2020-03-20 13:28:42.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-20 13:28:42.051 - Thread: 1 -> STATISTICS,240.0666667,0.06465244,0.006752014,0.632762,0.02542019,20.41329,1.590126,33.91343,205.7834,2,108,1663.781,13094.59,0,10000000,32,68.01611,97.28336,0.4731033,17058,9.741464,0,6.944541,6.625765,9.476823,100 2020-03-20 13:28:44.694 - Thread: 1 -> GC Memory: 1,745,970,608 B 2020-03-20 13:28:50.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:28:50.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:28:58.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:28:58.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:29:07.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:29:07.237 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:29:14.699 - Thread: 1 -> GC Memory: 1,774,282,872 B 2020-03-20 13:29:16.081 - Thread: 1 -> GUI Stats: Update 0.338051166666666, Draw 0.220409888888889 2020-03-20 13:29:44.713 - Thread: 1 -> GC Memory: 1,783,136,536 B 2020-03-20 13:29:51.184 - Thread: 1 -> GUI Stats: Update 0.220178666666667, Draw 0.201595111111111 2020-03-20 13:29:51.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit 2020-03-20 13:29:51.296 - Thread: 1 -> STATISTICS,300.0833334,0.06256962,0.00696373,0.632762,0.02542019,24.28282,2.001897,33.79701,216.048,2,111,1696.925,14460.63,0,10000000,32,67.39811,96.79327,0.5204796,16085,9.210801,0,6.944541,6.207906,8.915436,100 2020-03-20 13:30:12.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-03-20 13:30:12.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-03-20 13:30:14.725 - Thread: 1 -> GC Memory: 1,756,742,152 B 2020-03-20 13:30:24.756 - Thread: 24 -> ASSERT: at VRageRender.MyDX11Render.GetLastExecutedAnnotation() at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:30:24.785 - Thread: 24 -> ASSERT: at VRage.Render11.Tools.MyRendererStats.UpdateStateChanges(String page) at VRage.Render11.Tools.MyRendererStats.UpdateStats() at VRageRender.MyDX11Render.GetStatistics() at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-03-20 13:30:24.797 - Thread: 24 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted ) Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 1: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 2: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 3: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 4: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Statistics: Scene: Entities Actors: 4,415 InstanceBuffers: 60 GPUEmitters: 22 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 108 Actor Components MyLightComponent: 284 MyRenderVoxelActor: 359 MyInstanceComponent: 2,179 MyResourcePrioritizationComponent: 4,265 MyRenderableComponent: 1,534 MyVoxelCellComponent: 487 MySkinningComponent: 1 MyThrustFlameAnimator: 49 MyTranslationAnimator: 10 MyRotationAnimator: 27 2020-03-20 13:30:29.271 - Thread: 24 -> Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 1: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 2: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 3: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Task exception, inner exception 4: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.RenderContext.Internal.MyRenderContextState.SetVertexBuffersFast(Int32 startSlot, IVertexBuffer vb0, IVertexBuffer vb1, IVertexBuffer vb2) at VRageRender.MyRenderingPass.BindProxyGeometry(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) 2020-03-20 13:30:29.272 - Thread: 24 -> Showing message 2020-03-20 13:30:31.142 - Thread: 24 -> Log Closed