2020-02-09 14:59:21.905 - Thread: 1 -> Log Started 2020-02-09 14:59:21.906 - Thread: 1 -> Timezone (local - UTC): 2h 2020-02-09 14:59:21.906 - Thread: 1 -> App Version: 01_193_103 2020-02-09 14:59:21.906 - Thread: 1 -> Steam build: Always true 2020-02-09 14:59:21.906 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-02-09 14:59:21.906 - Thread: 1 -> Environment.ProcessorCount: 16 2020-02-09 14:59:21.962 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-02-09 14:59:21.962 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-02-09 14:59:21.962 - Thread: 1 -> Environment.Is64BitProcess: True 2020-02-09 14:59:21.962 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-02-09 14:59:21.963 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0 2020-02-09 14:59:21.963 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-02-09 14:59:21.966 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz 2020-02-09 14:59:21.966 - Thread: 1 -> IntPtr.Size: 8 2020-02-09 14:59:21.966 - Thread: 1 -> Default Culture: 2020-02-09 14:59:21.966 - Thread: 1 -> Default UI Culture: 2020-02-09 14:59:21.966 - Thread: 1 -> MyConfig.Load() - START 2020-02-09 14:59:21.968 - Thread: 1 -> Path: C:\Users\Mario\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-02-09 14:59:22.065 - Thread: 1 -> EnableDamageEffects: True 2020-02-09 14:59:22.065 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-02-09 14:59:22.065 - Thread: 1 -> EnableReverb: False 2020-02-09 14:59:22.065 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-02-09 14:59:22.065 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-02-09 14:59:22.065 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-02-09 14:59:22.065 - Thread: 1 -> FirstTimeRun: False 2020-02-09 14:59:22.065 - Thread: 1 -> ExperimentalMode: False 2020-02-09 14:59:22.065 - Thread: 1 -> VideoAdapter: 0 2020-02-09 14:59:22.065 - Thread: 1 -> ScreenWidth: 1920 2020-02-09 14:59:22.065 - Thread: 1 -> ScreenHeight: 1080 2020-02-09 14:59:22.065 - Thread: 1 -> RefreshRate: 239964 2020-02-09 14:59:22.065 - Thread: 1 -> WindowMode: 2 2020-02-09 14:59:22.065 - Thread: 1 -> VerticalSync: 1 2020-02-09 14:59:22.065 - Thread: 1 -> FieldOfView: 70.01419 2020-02-09 14:59:22.065 - Thread: 1 -> PostProcessingEnabled: True 2020-02-09 14:59:22.065 - Thread: 1 -> FlaresIntensity: 1 2020-02-09 14:59:22.065 - Thread: 1 -> TreeViewDistance: 3000 2020-02-09 14:59:22.065 - Thread: 1 -> GrassDensity: 0 2020-02-09 14:59:22.065 - Thread: 1 -> GrassDrawDistance: 49 2020-02-09 14:59:22.065 - Thread: 1 -> AntialiasingMode: 1 2020-02-09 14:59:22.065 - Thread: 1 -> ShadowMapResolution: 2 2020-02-09 14:59:22.065 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-02-09 14:59:22.065 - Thread: 1 -> TextureQuality: 2 2020-02-09 14:59:22.065 - Thread: 1 -> AnisotropicFiltering: 4 2020-02-09 14:59:22.065 - Thread: 1 -> ModelQuality: 2 2020-02-09 14:59:22.065 - Thread: 1 -> VoxelQuality: 2 2020-02-09 14:59:22.065 - Thread: 1 -> ShaderQuality: 2 2020-02-09 14:59:22.065 - Thread: 1 -> LowMemSwitchToLow: 0 2020-02-09 14:59:22.065 - Thread: 1 -> FirstVTTimeRun: False 2020-02-09 14:59:22.065 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-02-09 14:59:22.065 - Thread: 1 -> GDPRConsent: True 2020-02-09 14:59:22.065 - Thread: 1 -> GDPRConsentSent: True 2020-02-09 14:59:22.065 - Thread: 1 -> HudState: 2 2020-02-09 14:59:22.065 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-02-09 14:59:22.065 - Thread: 1 -> FirstTimeTutorials: False 2020-02-09 14:59:22.065 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-02-09 14:59:22.065 - Thread: 1 -> ShowCrosshair: True 2020-02-09 14:59:22.065 - Thread: 1 -> EnableTrading: True 2020-02-09 14:59:22.065 - Thread: 1 -> EnableSteamCloud: True 2020-02-09 14:59:22.065 - Thread: 1 -> UiTransparency: 1 2020-02-09 14:59:22.065 - Thread: 1 -> UiBkTransparency: 1 2020-02-09 14:59:22.065 - Thread: 1 -> HUDBkTransparency: 0.6 2020-02-09 14:59:22.065 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-02-09 14:59:22.065 - Thread: 1 -> ControlsHints: True 2020-02-09 14:59:22.065 - Thread: 1 -> GoodBotHints: True 2020-02-09 14:59:22.065 - Thread: 1 -> RotationHints: True 2020-02-09 14:59:22.065 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-02-09 14:59:22.065 - Thread: 1 -> MutedPlayers: 2020-02-09 14:59:22.065 - Thread: 1 -> GameVolume: 0.4949481 2020-02-09 14:59:22.065 - Thread: 1 -> Music_Volume: 0 2020-02-09 14:59:22.065 - Thread: 1 -> VoiceChatVolume: 1 2020-02-09 14:59:22.065 - Thread: 1 -> HudWarnings: True 2020-02-09 14:59:22.065 - Thread: 1 -> VoiceChat: True 2020-02-09 14:59:22.065 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-02-09 14:59:22.065 - Thread: 1 -> EnableDynamicMusic: True 2020-02-09 14:59:22.066 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-02-09 14:59:22.066 - Thread: 1 -> EnableDoppler: True 2020-02-09 14:59:22.066 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-02-09 14:59:22.066 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-02-09 14:59:22.066 - Thread: 1 -> MyConfig.Load() - END 2020-02-09 14:59:22.485 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-02-09 14:59:22.821 - Thread: 1 -> All detected adapters: 2020-02-09 14:59:22.851 - Thread: 1 -> NVIDIA GeForce GTX 1070 Ti - VendorID=4318, SubsystemID=-1023142814, DeviceID=7042 2020-02-09 14:59:22.851 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-02-09 14:59:23.040 - Thread: 1 -> AdapterInfo = { 2020-02-09 14:59:23.041 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 Ti + DISPLAY1 2020-02-09 14:59:23.041 - Thread: 1 -> Description = dev id: 7042, mem: 8471445504, shared mem: 17023567872, Luid: 154186, rev: 161, subsys id: -1023142814, vendor id: 4318 2020-02-09 14:59:23.041 - Thread: 1 -> Driver version = 26.21.14.4219 2020-02-09 14:59:23.041 - Thread: 1 -> Driver date = 20200129000000.000000-000 2020-02-09 14:59:23.041 - Thread: 1 -> DriverUpdateNecessary = False 2020-02-09 14:59:23.041 - Thread: 1 -> AftermathSupported = False 2020-02-09 14:59:23.041 - Thread: 1 -> Adapter id = 0 2020-02-09 14:59:23.041 - Thread: 1 -> Supported = True 2020-02-09 14:59:23.041 - Thread: 1 -> RAM = 8471445504 2020-02-09 14:59:23.041 - Thread: 1 -> Priority = 2 2020-02-09 14:59:23.041 - Thread: 1 -> Multithreaded rendering supported = True 2020-02-09 14:59:23.041 - Thread: 1 -> Output is attached = True 2020-02-09 14:59:23.041 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-02-09 14:59:23.041 - Thread: 1 -> Display modes = { 2020-02-09 14:59:23.041 - Thread: 1 -> DXGIOutput id = 0 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@60Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@75Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@72Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@59.94Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@99.769Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@119.518Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@144.001Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@144.001Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@239.964Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 640x480@239.964Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@60Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@59.94Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@99.662Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@99.662Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@119.972Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@119.972Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@144.001Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@144.001Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@239.964Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x480@239.964Hz 2020-02-09 14:59:23.041 - Thread: 1 -> 720x576@50Hz 2020-02-09 14:59:23.041 - 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Thread: 1 -> 1024x768@60.004Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@70.069Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@75.029Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@99.972Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@119.989Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1024x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1152x864@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1176x664@60Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1176x664@60Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1176x664@50Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1176x664@50Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1176x664@59.94Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1176x664@59.94Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@60Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@50Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@59.94Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x720@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x800@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@60.02Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@60.02Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@75.025Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@75.025Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x960@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@60.02Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@75.025Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1280x1024@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1360x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1366x768@239.964Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@59.901Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@99.93Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@119.982Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@144.001Hz 2020-02-09 14:59:23.042 - Thread: 1 -> 1440x900@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1440x900@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@59.883Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@59.883Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x900@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@59.883Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@59.883Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1600x1024@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@59.883Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1680x1050@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@60Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@60Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@50Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@50Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@59.94006Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@59.94006Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1768x992@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1920x1080@60Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1920x1080@50Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1920x1080@59.94006Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1920x1080@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1920x1080@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1920x1080@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 1920x1080@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@60Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@60Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@50Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@50Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@59.94006Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@59.94006Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@99.93Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@119.982Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@144.001Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> 3840x2160@239.964Hz 2020-02-09 14:59:23.043 - Thread: 1 -> } 2020-02-09 14:59:23.043 - Thread: 1 -> } 2020-02-09 14:59:23.043 - Thread: 1 -> AdapterInfo = { 2020-02-09 14:59:23.043 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 Ti + DISPLAY1 2020-02-09 14:59:23.044 - Thread: 1 -> Description = dev id: 7042, mem: 8471445504, shared mem: 17023567872, Luid: 154186, rev: 161, subsys id: -1023142814, vendor id: 4318 2020-02-09 14:59:23.044 - Thread: 1 -> Driver version = 26.21.14.4219 2020-02-09 14:59:23.044 - Thread: 1 -> Driver date = 20200129000000.000000-000 2020-02-09 14:59:23.044 - Thread: 1 -> DriverUpdateNecessary = False 2020-02-09 14:59:23.044 - Thread: 1 -> AftermathSupported = False 2020-02-09 14:59:23.044 - Thread: 1 -> Adapter id = 0 2020-02-09 14:59:23.044 - Thread: 1 -> Supported = True 2020-02-09 14:59:23.044 - Thread: 1 -> RAM = 8471445504 2020-02-09 14:59:23.044 - Thread: 1 -> Priority = 2 2020-02-09 14:59:23.044 - Thread: 1 -> Multithreaded rendering supported = True 2020-02-09 14:59:23.044 - Thread: 1 -> Output is attached = True 2020-02-09 14:59:23.044 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-02-09 14:59:23.044 - Thread: 1 -> Display modes = { 2020-02-09 14:59:23.044 - Thread: 1 -> DXGIOutput id = 0 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@60Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@75Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@72Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@59.94Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@99.769Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@119.518Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 640x480@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@60Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@59.94Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@99.662Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@99.662Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@119.972Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@119.972Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x480@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@50Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@99.662Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@99.662Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@119.972Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@119.972Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 720x576@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@75Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@56.25Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@60.317Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@72.188Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@99.662Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@119.972Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 800x600@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@60.004Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@70.069Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@75.029Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@99.972Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@119.989Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1024x768@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@59.901Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@59.901Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@99.93Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@99.93Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@119.982Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@119.982Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@144.001Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1152x864@239.964Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1176x664@60Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1176x664@60Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1176x664@50Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1176x664@50Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1176x664@59.94Hz 2020-02-09 14:59:23.044 - Thread: 1 -> 1176x664@59.94Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@60Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@50Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@59.94Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x720@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x768@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x800@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@60.02Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@60.02Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@75.025Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@75.025Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x960@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@60.02Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@75.025Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1280x1024@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1360x768@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1366x768@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@59.901Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1440x900@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@59.883Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@59.883Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x900@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@59.883Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@59.883Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1600x1024@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@59.883Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@119.982Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@144.001Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1680x1050@239.964Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@60Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@60Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@50Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@50Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@59.94006Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@59.94006Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@99.93Hz 2020-02-09 14:59:23.045 - Thread: 1 -> 1768x992@119.982Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1768x992@119.982Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1768x992@144.001Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1768x992@144.001Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1768x992@239.964Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1768x992@239.964Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1920x1080@60Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1920x1080@50Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1920x1080@59.94006Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1920x1080@99.93Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1920x1080@119.982Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1920x1080@144.001Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 1920x1080@239.964Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@60Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@60Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@50Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@50Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@59.94006Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@59.94006Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@99.93Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@99.93Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@119.982Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@119.982Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@144.001Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@144.001Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@239.964Hz 2020-02-09 14:59:23.046 - Thread: 1 -> 3840x2160@239.964Hz 2020-02-09 14:59:23.046 - Thread: 1 -> } 2020-02-09 14:59:23.046 - Thread: 1 -> } 2020-02-09 14:59:23.047 - Thread: 1 -> Steam.IsActive: True 2020-02-09 14:59:23.047 - Thread: 1 -> Steam.IsOnline: True 2020-02-09 14:59:23.047 - Thread: 1 -> Steam.OwnsGame: False 2020-02-09 14:59:23.047 - Thread: 1 -> Steam.UserId: 76561198173977355 2020-02-09 14:59:23.047 - Thread: 1 -> Steam.UserName: Arenaward 2020-02-09 14:59:23.047 - Thread: 1 -> Steam.Branch: default 2020-02-09 14:59:23.047 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-02-09 14:59:23.047 - Thread: 1 -> Build version: 0.1.1.0 2020-02-09 14:59:23.103 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2020-02-09 14:59:23.103 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2020-02-09 14:59:23.105 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2020-02-09 14:59:23.105 - Thread: 23 -> CreateDeviceInternal - Create device 2020-02-09 14:59:23.191 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2020-02-09 14:59:23.252 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2020-02-09 14:59:23.252 - Thread: 23 -> CreateDeviceInternal create swapchain 2020-02-09 14:59:24.450 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-02-09 14:59:24.451 - Thread: 1 -> MyScreenManager() 2020-02-09 14:59:24.452 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2020-02-09 14:59:24.452 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2020-02-09 14:59:24.452 - Thread: 1 -> Found processor count: 16 2020-02-09 14:59:24.452 - Thread: 1 -> Using processor count: 16 2020-02-09 14:59:24.607 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 14:59:25.399 - Thread: 1 -> Preallocate - START 2020-02-09 14:59:25.401 - Thread: 1 -> MySpaceWorldGenerator - START 2020-02-09 14:59:25.403 - Thread: 1 -> MySpaceWorldGenerator - END 2020-02-09 14:59:25.403 - Thread: 1 -> MySpaceBuildComponent - START 2020-02-09 14:59:25.403 - Thread: 1 -> MySpaceBuildComponent - END 2020-02-09 14:59:25.403 - Thread: 1 -> MyEntities - START 2020-02-09 14:59:25.420 - Thread: 1 -> MyEntities - END 2020-02-09 14:59:25.420 - Thread: 1 -> MyObjectBuilder_Base - START 2020-02-09 14:59:25.420 - Thread: 1 -> MyObjectBuilder_Base - END 2020-02-09 14:59:25.420 - Thread: 1 -> MyTransparentGeometry - START 2020-02-09 14:59:25.430 - Thread: 1 -> MyTransparentGeometry - END 2020-02-09 14:59:25.430 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-02-09 14:59:25.438 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-02-09 14:59:25.438 - Thread: 1 -> MyMath - START 2020-02-09 14:59:25.438 - Thread: 1 -> MyMath - END 2020-02-09 14:59:25.438 - Thread: 1 -> MySimpleObjectDraw - START 2020-02-09 14:59:25.439 - Thread: 1 -> MySimpleObjectDraw - END 2020-02-09 14:59:25.455 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-02-09 14:59:25.456 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-02-09 14:59:25.456 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-02-09 14:59:25.565 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-02-09 14:59:25.565 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-02-09 14:59:25.565 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-02-09 14:59:25.565 - Thread: 1 -> MySyncDestructions - START 2020-02-09 14:59:25.565 - Thread: 1 -> MySyncDestructions - END 2020-02-09 14:59:25.565 - Thread: 1 -> MySyncEntity - START 2020-02-09 14:59:25.565 - Thread: 1 -> MySyncEntity - END 2020-02-09 14:59:25.565 - Thread: 1 -> MySyncScenario - START 2020-02-09 14:59:25.565 - Thread: 1 -> MySyncScenario - END 2020-02-09 14:59:25.565 - Thread: 1 -> MyCommandCharacter - START 2020-02-09 14:59:25.567 - Thread: 1 -> MyCommandCharacter - END 2020-02-09 14:59:25.567 - Thread: 1 -> MyCommandConsole - START 2020-02-09 14:59:25.567 - Thread: 1 -> MyCommandConsole - END 2020-02-09 14:59:25.567 - Thread: 1 -> MyCommandEntity - START 2020-02-09 14:59:25.568 - Thread: 1 -> MyCommandEntity - END 2020-02-09 14:59:25.568 - Thread: 1 -> MyAiTargetManager - START 2020-02-09 14:59:25.568 - Thread: 1 -> MyAiTargetManager - END 2020-02-09 14:59:25.568 - Thread: 1 -> MyClientDebugCommands - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyClientDebugCommands - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyDedicatedServer - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyDedicatedServer - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyDedicatedServerBase - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyDedicatedServerBase - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerBase - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerBase - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerClient - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerClient - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerClientBase - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerClientBase - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerLobby - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerLobby - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerServerBase - START 2020-02-09 14:59:25.569 - Thread: 1 -> MyMultiplayerServerBase - END 2020-02-09 14:59:25.569 - Thread: 1 -> MyServerDebugCommands - START 2020-02-09 14:59:25.570 - Thread: 1 -> MyServerDebugCommands - END 2020-02-09 14:59:25.570 - Thread: 1 -> MyAIActionsParser - START 2020-02-09 14:59:25.570 - Thread: 1 -> MyAIActionsParser - END 2020-02-09 14:59:25.570 - Thread: 1 -> MyCubeGridDefinitions - START 2020-02-09 14:59:25.633 - Thread: 1 -> MyCubeGridDefinitions - END 2020-02-09 14:59:25.633 - Thread: 1 -> MyDefinitionManager - START 2020-02-09 14:59:25.653 - Thread: 1 -> MyDefinitionManager - END 2020-02-09 14:59:25.653 - Thread: 1 -> Preallocate - END 2020-02-09 14:59:25.659 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-02-09 14:59:25.899 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-02-09 14:59:25.899 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-02-09 14:59:25.925 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-02-09 14:59:25.926 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-02-09 14:59:25.926 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-02-09 14:59:25.926 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-02-09 14:59:25.926 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-02-09 14:59:25.926 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-02-09 14:59:25.928 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-02-09 14:59:25.938 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-02-09 14:59:25.938 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-02-09 14:59:25.939 - Thread: 1 -> Virtualized: False 2020-02-09 14:59:25.944 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz 2020-02-09 14:59:25.945 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,047,135,744 bytes 2020-02-09 14:59:25.945 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-02-09 14:59:25.945 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,404,793,344 bytes 2020-02-09 14:59:25.945 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,639,138,304 bytes 2020-02-09 14:59:25.949 - Thread: 1 -> Drive C: | Capacity: 511,079,964,672 bytes | Free space: 137,256,812,544 bytes 2020-02-09 14:59:25.949 - Thread: 1 -> Drive D: | Capacity: 1,999,804,297,216 bytes | Free space: 418,696,450,048 bytes 2020-02-09 14:59:25.949 - Thread: 1 -> Drive E: | Capacity: 1,999,803,248,640 bytes | Free space: 1,735,392,849,920 bytes 2020-02-09 14:59:25.949 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-02-09 14:59:25.949 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-02-09 14:59:25.950 - Thread: 1 -> Installed DLCs: 2020-02-09 14:59:25.968 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-02-09 14:59:26.024 - Thread: 1 -> Havok: Physics.Init 2020-02-09 14:59:26.035 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-02-09 14:59:26.040 - Thread: 1 -> HkGameName: SpaceEngineers 2020-02-09 14:59:26.054 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-02-09 14:59:26.056 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-02-09 14:59:26.060 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-02-09 14:59:26.261 - Thread: 1 -> Loading scenarios 2020-02-09 14:59:26.280 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-02-09 14:59:26.280 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-02-09 14:59:26.443 - Thread: 1 -> Loading sound definitions 2020-02-09 14:59:26.454 - Thread: 1 -> GuiTextures.sbc 2020-02-09 14:59:26.454 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-02-09 14:59:26.460 - Thread: 1 -> Loading shadow textures definitions 2020-02-09 14:59:26.460 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-02-09 14:59:26.461 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-02-09 14:59:26.470 - Thread: 1 -> MyAudio.LoadData - START 2020-02-09 14:59:26.542 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-02-09 14:59:27.237 - Thread: 1 -> MyAudio.LoadData - END 2020-02-09 14:59:27.240 - Thread: 36 -> MySandboxGame.PerformPreload() - START 2020-02-09 14:59:27.240 - Thread: 1 -> MyGuiManager() 2020-02-09 14:59:27.243 - Thread: 36 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-02-09 14:59:27.332 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-02-09 14:59:27.566 - Thread: 36 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-02-09 14:59:28.110 - Thread: 36 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-02-09 14:59:28.110 - Thread: 36 -> ReloadVoxelMaterials 2020-02-09 14:59:28.121 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-02-09 14:59:28.121 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-02-09 14:59:28.121 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-02-09 14:59:28.204 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-02-09 14:59:28.234 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-02-09 14:59:28.236 - Thread: 53 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-02-09 14:59:28.236 - Thread: 50 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-02-09 14:59:28.237 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-02-09 14:59:28.237 - Thread: 51 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-02-09 14:59:28.237 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-02-09 14:59:28.286 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-02-09 14:59:28.292 - Thread: 52 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-02-09 14:59:28.294 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-02-09 14:59:28.295 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-02-09 14:59:28.296 - Thread: 45 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-02-09 14:59:28.297 - Thread: 49 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-02-09 14:59:28.300 - Thread: 36 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-02-09 14:59:28.310 - Thread: 44 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-02-09 14:59:28.310 - Thread: 55 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-02-09 14:59:28.311 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-02-09 14:59:28.367 - Thread: 45 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.367 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.367 - Thread: 54 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.369 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.395 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.420 - Thread: 45 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-02-09 14:59:28.420 - Thread: 47 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-02-09 14:59:28.425 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-02-09 14:59:28.426 - Thread: 52 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-02-09 14:59:28.427 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-02-09 14:59:28.427 - Thread: 55 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-02-09 14:59:28.452 - Thread: 44 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.458 - Thread: 50 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.458 - Thread: 50 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-02-09 14:59:28.464 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.464 - Thread: 54 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.464 - Thread: 47 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-02-09 14:59:28.468 - Thread: 46 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.470 - Thread: 57 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.473 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.475 - Thread: 36 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.490 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.491 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.538 - Thread: 44 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-02-09 14:59:28.572 - Thread: 52 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-02-09 14:59:28.572 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-02-09 14:59:28.572 - Thread: 53 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-02-09 14:59:28.572 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-02-09 14:59:28.572 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-02-09 14:59:28.572 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-02-09 14:59:28.572 - Thread: 36 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-02-09 14:59:28.581 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.582 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.582 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-02-09 14:59:28.594 - Thread: 54 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.607 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.608 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.608 - Thread: 50 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.610 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.610 - Thread: 47 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-02-09 14:59:28.618 - Thread: 44 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.630 - Thread: 46 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.636 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.762 - Thread: 44 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-02-09 14:59:28.762 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-02-09 14:59:28.762 - Thread: 49 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-02-09 14:59:28.762 - Thread: 50 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-02-09 14:59:28.762 - Thread: 55 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-02-09 14:59:28.762 - Thread: 53 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-02-09 14:59:28.762 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-02-09 14:59:28.762 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-02-09 14:59:28.763 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.764 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-02-09 14:59:28.771 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.771 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-02-09 14:59:28.775 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.775 - Thread: 47 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-02-09 14:59:28.777 - Thread: 36 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.777 - Thread: 36 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-02-09 14:59:28.780 - Thread: 50 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.780 - Thread: 50 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-02-09 14:59:28.817 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.817 - Thread: 55 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-02-09 14:59:28.832 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.834 - Thread: 51 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.836 - Thread: 47 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.839 - Thread: 49 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.839 - Thread: 49 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-02-09 14:59:28.842 - Thread: 54 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:28.843 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-02-09 14:59:28.862 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.108 - Thread: 47 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-02-09 14:59:29.108 - Thread: 51 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-02-09 14:59:29.109 - Thread: 53 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-02-09 14:59:29.115 - Thread: 57 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.126 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.128 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.128 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-02-09 14:59:29.132 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-02-09 14:59:29.150 - Thread: 46 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.150 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-02-09 14:59:29.166 - Thread: 44 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.179 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.221 - Thread: 36 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-02-09 14:59:29.222 - Thread: 52 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-02-09 14:59:29.223 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-02-09 14:59:29.227 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-02-09 14:59:29.228 - Thread: 44 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-02-09 14:59:29.228 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-02-09 14:59:29.316 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-02-09 14:59:29.316 - Thread: 36 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-02-09 14:59:29.316 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-02-09 14:59:29.317 - Thread: 52 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-02-09 14:59:29.317 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-02-09 14:59:29.329 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-02-09 14:59:29.345 - Thread: 58 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.346 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-02-09 14:59:29.348 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-02-09 14:59:29.361 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-02-09 14:59:29.431 - Thread: 36 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-02-09 14:59:29.459 - Thread: 52 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-02-09 14:59:29.471 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-02-09 14:59:29.471 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-02-09 14:59:29.545 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-02-09 14:59:29.558 - Thread: 44 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-02-09 14:59:29.560 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-02-09 14:59:29.560 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-02-09 14:59:29.588 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-02-09 14:59:29.588 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-02-09 14:59:29.588 - Thread: 45 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-02-09 14:59:29.588 - Thread: 45 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-02-09 14:59:29.593 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-02-09 14:59:29.791 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-02-09 14:59:29.793 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-02-09 14:59:29.803 - Thread: 44 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-02-09 14:59:29.849 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-02-09 14:59:29.855 - Thread: 36 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-02-09 14:59:29.877 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-02-09 14:59:29.896 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-02-09 14:59:29.897 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-02-09 14:59:29.898 - Thread: 44 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-02-09 14:59:29.898 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-02-09 14:59:30.004 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-02-09 14:59:30.004 - Thread: 45 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-02-09 14:59:30.005 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-02-09 14:59:30.010 - Thread: 52 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-02-09 14:59:30.034 - Thread: 46 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-02-09 14:59:30.323 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-02-09 14:59:37.412 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-02-09 14:59:37.423 - Thread: 1 -> Timer Frequency: 10000000 2020-02-09 14:59:37.423 - Thread: 1 -> Ticks per frame: 166667 2020-02-09 14:59:37.898 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-02-09 14:59:37.898 - Thread: 1 -> Flares Intensity: 1 2020-02-09 14:59:37.898 - Thread: 1 -> Field of view: 1.221978 2020-02-09 14:59:37.898 - Thread: 1 -> PostProcessingEnabled: True 2020-02-09 14:59:37.898 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-02-09 14:59:37.898 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-02-09 14:59:37.898 - Thread: 1 -> Render.DistanceFade: 3000 2020-02-09 14:59:37.898 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-02-09 14:59:37.898 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-02-09 14:59:37.898 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-02-09 14:59:37.898 - Thread: 1 -> Render.TextureQuality: HIGH 2020-02-09 14:59:37.898 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-02-09 14:59:37.898 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-02-09 14:59:37.898 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-02-09 14:59:37.898 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-02-09 14:59:37.901 - Thread: 1 -> Analytics uuid: c4e0875f-6a66-3f87-ac5c-c0afa292978c 2020-02-09 14:59:39.172 - Thread: 1 -> Analytics helper process start reported 2020-02-09 14:59:39.901 - Thread: 65 -> Analytics session: 17037976 2020-02-09 14:59:55.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 14:59:55.016 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:00:01.570 - Thread: 36 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-02-09 15:00:04.475 - Thread: 1 -> LoadSession() - Start 2020-02-09 15:00:04.475 - Thread: 1 -> C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan 2020-02-09 15:00:10.977 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Sandbox_config.sbc 2020-02-09 15:00:10.978 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-02-09 15:00:10.978 - Thread: 1 -> LoadSession() - End 2020-02-09 15:00:10.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:00:10.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:00:10.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:00:10.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:00:11.015 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-02-09 15:00:11.016 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-02-09 15:00:11.198 - Thread: 1 -> RunLoadingAction - START 2020-02-09 15:00:11.198 - Thread: 1 -> Loading session: C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan 2020-02-09 15:00:11.948 - Thread: 1 -> GC Memory: 1,019,800,672 B 2020-02-09 15:00:11.954 - Thread: 1 -> Process Memory: 2,836,635,648 B 2020-02-09 15:00:11.954 - Thread: 1 -> Experimental mode: No 2020-02-09 15:00:11.954 - Thread: 1 -> Experimental mode reason: 0 2020-02-09 15:00:25.444 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-02-09 15:00:25.468 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-02-09 15:00:25.472 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-02-09 15:00:26.669 - Thread: 36 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-02-09 15:00:26.669 - Thread: 36 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-02-09 15:00:26.669 - Thread: 36 -> MySandboxGame.PerformPreload() - END 2020-02-09 15:00:26.672 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-02-09 15:00:26.673 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2020-02-09 15:00:26.798 - Thread: 1 -> Loading scenarios 2020-02-09 15:00:26.798 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-02-09 15:00:26.799 - Thread: 1 -> List of used mods (0) - START 2020-02-09 15:00:26.799 - Thread: 1 -> List of used mods - END 2020-02-09 15:00:26.856 - Thread: 1 -> Loading behaviors 2020-02-09 15:00:26.857 - Thread: 1 -> Loading ammo magazines 2020-02-09 15:00:26.860 - Thread: 1 -> Loading ammo definitions 2020-02-09 15:00:26.862 - Thread: 1 -> Loading animations 2020-02-09 15:00:26.865 - Thread: 1 -> Loading animations 2020-02-09 15:00:26.866 - Thread: 1 -> Loading sound definitions 2020-02-09 15:00:26.867 - Thread: 1 -> Loading sound definitions 2020-02-09 15:00:26.867 - Thread: 1 -> Loading sound definitions 2020-02-09 15:00:26.867 - Thread: 1 -> Loading sound definitions 2020-02-09 15:00:26.867 - Thread: 1 -> Loading sound definitions 2020-02-09 15:00:26.867 - Thread: 1 -> Loading category classes 2020-02-09 15:00:26.868 - Thread: 1 -> Loading category classes 2020-02-09 15:00:26.868 - Thread: 1 -> Loading blueprint classes 2020-02-09 15:00:26.869 - Thread: 1 -> Loading blueprint class entries 2020-02-09 15:00:26.870 - Thread: 1 -> Loading blueprint class entries 2020-02-09 15:00:26.870 - Thread: 1 -> Loading blueprints 2020-02-09 15:00:26.872 - Thread: 1 -> Loading blueprints 2020-02-09 15:00:26.872 - Thread: 1 -> Loading agent definitions 2020-02-09 15:00:26.874 - Thread: 1 -> Loading character definitions 2020-02-09 15:00:26.890 - Thread: 1 -> Loading character definitions 2020-02-09 15:00:26.890 - Thread: 1 -> Loading components 2020-02-09 15:00:26.892 - Thread: 1 -> Loading components 2020-02-09 15:00:26.892 - Thread: 1 -> Loading configuration 2020-02-09 15:00:26.893 - Thread: 1 -> Loading container types 2020-02-09 15:00:26.895 - Thread: 1 -> Loading Contract Types 2020-02-09 15:00:26.901 - Thread: 1 -> Loading block positions 2020-02-09 15:00:26.904 - Thread: 1 -> Loading block positions 2020-02-09 15:00:26.904 - Thread: 1 -> Loading curve definitions 2020-02-09 15:00:26.907 - Thread: 1 -> Loading debris 2020-02-09 15:00:26.908 - Thread: 1 -> Loading environment items entries 2020-02-09 15:00:26.909 - Thread: 1 -> Loading decal global definitions 2020-02-09 15:00:26.909 - Thread: 1 -> Loading decal definitions 2020-02-09 15:00:26.911 - Thread: 1 -> Loading drone behaviors 2020-02-09 15:00:26.914 - Thread: 1 -> Loading edges 2020-02-09 15:00:26.915 - Thread: 1 -> Loading emissive color definitions 2020-02-09 15:00:26.918 - Thread: 1 -> Loading emissive color default states 2020-02-09 15:00:26.923 - Thread: 1 -> Loading animations 2020-02-09 15:00:26.923 - Thread: 1 -> Loading entity components 2020-02-09 15:00:26.935 - Thread: 1 -> Loading component containers 2020-02-09 15:00:26.948 - Thread: 1 -> Loading environment items entries 2020-02-09 15:00:26.948 - Thread: 1 -> Loading Faction Names 2020-02-09 15:00:26.949 - Thread: 1 -> Loading factions 2020-02-09 15:00:26.953 - Thread: 1 -> Loading flare definitions 2020-02-09 15:00:26.964 - Thread: 1 -> Loading gas property definitions 2020-02-09 15:00:26.965 - Thread: 1 -> Loading event definitions 2020-02-09 15:00:26.966 - Thread: 1 -> Loading physical items 2020-02-09 15:00:27.084 - Thread: 1 -> GuiTextures.sbc 2020-02-09 15:00:27.084 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-02-09 15:00:27.096 - Thread: 1 -> Loading LCD texture categories 2020-02-09 15:00:27.097 - Thread: 1 -> Loading LCD texture categories 2020-02-09 15:00:27.097 - Thread: 1 -> Loading physical items 2020-02-09 15:00:27.100 - Thread: 1 -> Loading physical items 2020-02-09 15:00:27.101 - Thread: 1 -> Loading physical material properties 2020-02-09 15:00:27.108 - Thread: 1 -> Loading pirate antennas 2020-02-09 15:00:27.115 - Thread: 1 -> Loading research blocks definitions 2020-02-09 15:00:27.120 - Thread: 1 -> Loading research groups definitions 2020-02-09 15:00:27.122 - Thread: 1 -> Loading resource distribution groups 2020-02-09 15:00:27.123 - Thread: 1 -> Loading shadow textures definitions 2020-02-09 15:00:27.123 - Thread: 1 -> Loading ship sound groups 2020-02-09 15:00:27.136 - Thread: 1 -> Loading ship sound groups 2020-02-09 15:00:27.136 - Thread: 1 -> Loading sound categories 2020-02-09 15:00:27.139 - Thread: 1 -> Loading stat definitions 2020-02-09 15:00:27.140 - Thread: 1 -> Loading grid creators 2020-02-09 15:00:27.141 - Thread: 1 -> Loading transparent material properties 2020-02-09 15:00:27.143 - Thread: 1 -> Loading voxel map storage definitions 2020-02-09 15:00:27.144 - Thread: 1 -> Loading voxel material definitions 2020-02-09 15:00:27.145 - Thread: 1 -> Loading voxel material definitions 2020-02-09 15:00:27.148 - Thread: 1 -> Audio effects definitions 2020-02-09 15:00:27.152 - Thread: 1 -> Loading environment items definitions 2020-02-09 15:00:27.153 - Thread: 1 -> Loading environment items definitions 2020-02-09 15:00:27.154 - Thread: 1 -> Loading physical material properties 2020-02-09 15:00:27.158 - Thread: 1 -> Loading particle effect definitions 2020-02-09 15:00:27.222 - Thread: 1 -> Loading particle effect definitions 2020-02-09 15:00:27.258 - Thread: 1 -> Loading environment item definitions 2020-02-09 15:00:27.262 - Thread: 1 -> Loading weapon definitions 2020-02-09 15:00:27.268 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.305 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.306 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.344 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.351 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.354 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.355 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.357 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.357 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.358 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.359 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.360 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.361 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.364 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.364 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.365 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.383 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.385 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.386 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.392 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.393 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.393 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.394 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.395 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.396 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.396 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.397 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.397 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.398 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.398 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.399 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.403 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.404 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.405 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.406 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.407 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.408 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.412 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.413 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.414 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.415 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.417 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.418 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.420 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.424 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.426 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.428 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.429 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.431 - Thread: 1 -> Loading cube blocks 2020-02-09 15:00:27.431 - Thread: 1 -> Created block definitions 2020-02-09 15:00:27.433 - Thread: 1 -> Loading block variant groups 2020-02-09 15:00:27.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-02-09 15:00:27.437 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-02-09 15:00:27.437 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-02-09 15:00:27.437 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-02-09 15:00:27.437 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-02-09 15:00:27.437 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-02-09 15:00:27.437 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-02-09 15:00:27.437 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-02-09 15:00:27.442 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-02-09 15:00:27.443 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-02-09 15:00:27.443 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-02-09 15:00:27.443 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-02-09 15:00:27.443 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-02-09 15:00:27.444 - Thread: 1 -> Loading asteroid generators 2020-02-09 15:00:27.445 - Thread: 1 -> Loading spawn groups 2020-02-09 15:00:27.449 - Thread: 1 -> Loading drop containers 2020-02-09 15:00:27.450 - Thread: 1 -> Loading spawn groups 2020-02-09 15:00:27.451 - Thread: 1 -> Loading spawn groups 2020-02-09 15:00:27.451 - Thread: 1 -> Loading radial menu definitions 2020-02-09 15:00:27.462 - Thread: 1 -> Loading respawn ships 2020-02-09 15:00:27.465 - Thread: 1 -> Loading spawn groups 2020-02-09 15:00:27.465 - Thread: 1 -> Loading wheel speeds 2020-02-09 15:00:27.517 - Thread: 1 -> MyAudio.UnloadData - START 2020-02-09 15:00:27.550 - Thread: 1 -> MyAudio.UnloadData - END 2020-02-09 15:00:27.550 - Thread: 1 -> MyAudio.LoadData - START 2020-02-09 15:00:27.595 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-02-09 15:00:27.624 - Thread: 1 -> MyAudio.LoadData - END 2020-02-09 15:00:27.674 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-02-09 15:00:27.681 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-02-09 15:00:27.711 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-02-09 15:00:27.712 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-02-09 15:00:27.712 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-02-09 15:00:27.722 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-02-09 15:00:30.478 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2020-02-09 15:00:30.481 - Thread: 79 -> External debugger: listening... 2020-02-09 15:00:30.502 - Thread: 1 -> MyLights.LoadData() - START 2020-02-09 15:00:30.504 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-02-09 15:00:30.504 - Thread: 1 -> MyLights.LoadData() - END 2020-02-09 15:00:30.504 - Thread: 1 -> Info: MyLights initialized. 2020-02-09 15:00:30.504 - Thread: 1 -> MyExplosions.LoadData() - START 2020-02-09 15:00:30.515 - Thread: 1 -> MyExplosions.LoadData() - END 2020-02-09 15:00:30.652 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-02-09 15:00:30.653 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-02-09 15:00:30.697 - Thread: 1 -> Loading Procedural World Generator 2020-02-09 15:00:30.698 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-02-09 15:00:45.715 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-02-09 15:00:45.837 - Thread: 38 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-02-09 15:00:45.837 - Thread: 39 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-02-09 15:00:45.837 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-02-09 15:00:45.837 - Thread: 40 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-02-09 15:00:45.837 - Thread: 37 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-02-09 15:00:45.837 - Thread: 36 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-02-09 15:00:45.838 - Thread: 37 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Moon-1353915701d19000.vx2' 2020-02-09 15:00:45.838 - Thread: 38 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Titan-2124704365d19000.vx2' 2020-02-09 15:00:45.838 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Alien-291759539d120000.vx2' 2020-02-09 15:00:45.838 - Thread: 39 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Europa-595048092d19000.vx2' 2020-02-09 15:00:45.838 - Thread: 40 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Mars-2044023682d120000.vx2' 2020-02-09 15:00:45.838 - Thread: 36 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\EarthLike-1779144428d120000.vx2' 2020-02-09 15:00:59.290 - Thread: 37 -> Info: Planet generator name: Moon 2020-02-09 15:00:59.294 - Thread: 37 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-02-09 15:00:59.688 - Thread: 38 -> Info: Planet generator name: Titan 2020-02-09 15:00:59.688 - Thread: 38 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-02-09 15:01:00.326 - Thread: 37 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Asteroid_4_-3_-1_14_1731188500.vx2' 2020-02-09 15:01:00.381 - Thread: 37 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Asteroid_5_-2_-1_1_849469993.vx2' 2020-02-09 15:01:00.384 - Thread: 37 -> Loading voxel storage from file 'C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\Asteroid_5_-3_-2_0_1267338673.vx2' 2020-02-09 15:01:01.703 - Thread: 39 -> Info: Planet generator name: Europa 2020-02-09 15:01:01.704 - Thread: 39 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-02-09 15:01:02.122 - Thread: 40 -> Info: Planet generator name: Mars 2020-02-09 15:01:02.122 - Thread: 40 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-02-09 15:01:06.770 - Thread: 1 -> Info: Planet generator name: Alien 2020-02-09 15:01:06.771 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-02-09 15:01:14.727 - Thread: 36 -> Info: Planet generator name: EarthLike 2020-02-09 15:01:14.728 - Thread: 36 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-02-09 15:01:15.358 - Thread: 1 -> Clusters reordered 2020-02-09 15:01:15.598 - Thread: 1 -> Checkpoint.CameraAttachedTo: 127190048563478591 2020-02-09 15:01:15.652 - Thread: 1 -> MySession.Static.LogSettings - START 2020-02-09 15:01:15.653 - Thread: 1 -> Name = Arenaward_Leviathan 2020-02-09 15:01:15.653 - Thread: 1 -> Description = 2020-02-09 15:01:15.653 - Thread: 1 -> GameDateTime = 01/02/2081 23:07:33 2020-02-09 15:01:15.653 - Thread: 1 -> Password = 2020-02-09 15:01:15.653 - Thread: 1 -> CurrentPath = C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan 2020-02-09 15:01:15.653 - Thread: 1 -> WorkshopId = 2020-02-09 15:01:15.653 - Thread: 1 -> CameraController = Default_Astronaut 2020-02-09 15:01:15.653 - Thread: 1 -> ThumbPath = C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\thumb.jpg 2020-02-09 15:01:15.655 - Thread: 1 -> Settings: 2020-02-09 15:01:15.655 - Thread: 1 -> GameMode = Survival 2020-02-09 15:01:15.655 - Thread: 1 -> MaxPlayers = 8 2020-02-09 15:01:15.655 - Thread: 1 -> OnlineMode = FRIENDS 2020-02-09 15:01:15.655 - Thread: 1 -> AutoHealing = True 2020-02-09 15:01:15.655 - Thread: 1 -> WeaponsEnabled = True 2020-02-09 15:01:15.655 - Thread: 1 -> ThrusterDamage = True 2020-02-09 15:01:15.655 - Thread: 1 -> EnableSpectator = False 2020-02-09 15:01:15.655 - Thread: 1 -> EnableCopyPaste = False 2020-02-09 15:01:15.655 - Thread: 1 -> MaxFloatingObjects = 56 2020-02-09 15:01:15.655 - Thread: 1 -> MaxGridSize = 50000 2020-02-09 15:01:15.656 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-02-09 15:01:15.656 - Thread: 1 -> CargoShipsEnabled = True 2020-02-09 15:01:15.656 - Thread: 1 -> EnvironmentHostility = SAFE 2020-02-09 15:01:15.656 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-02-09 15:01:15.656 - Thread: 1 -> InventorySizeMultiplier = 10 2020-02-09 15:01:15.656 - Thread: 1 -> RefinerySpeedMultiplier = 10 2020-02-09 15:01:15.656 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2020-02-09 15:01:15.656 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2020-02-09 15:01:15.656 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-02-09 15:01:15.656 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-02-09 15:01:15.656 - Thread: 1 -> ClientCanSave = False 2020-02-09 15:01:15.656 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-02-09 15:01:15.656 - Thread: 1 -> PermanentDeath = False 2020-02-09 15:01:15.656 - Thread: 1 -> DestructibleBlocks = True 2020-02-09 15:01:15.656 - Thread: 1 -> EnableScripts = False 2020-02-09 15:01:15.656 - Thread: 1 -> AutoSaveInMinutes = 5 2020-02-09 15:01:15.656 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-02-09 15:01:15.656 - Thread: 1 -> ProceduralDensity = 0.35 2020-02-09 15:01:15.656 - Thread: 1 -> ProceduralSeed = 0 2020-02-09 15:01:15.656 - Thread: 1 -> DestructibleBlocks = True 2020-02-09 15:01:15.656 - Thread: 1 -> EnableIngameScripts = False 2020-02-09 15:01:15.656 - Thread: 1 -> ViewDistance = 15000 2020-02-09 15:01:15.656 - Thread: 1 -> Voxel destruction = True 2020-02-09 15:01:15.656 - Thread: 1 -> EnableStructuralSimulation = False 2020-02-09 15:01:15.656 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-02-09 15:01:15.656 - Thread: 1 -> EnableContainerDrops = True 2020-02-09 15:01:15.656 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-02-09 15:01:15.656 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-02-09 15:01:15.656 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-02-09 15:01:15.656 - Thread: 1 -> EnableSubgridDamage = False 2020-02-09 15:01:15.656 - Thread: 1 -> SyncDistance = 3000 2020-02-09 15:01:15.656 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-02-09 15:01:15.656 - Thread: 1 -> AFKTimeoutMin = 0 2020-02-09 15:01:15.656 - Thread: 1 -> StopGridsPeriodMin = 15 2020-02-09 15:01:15.656 - Thread: 1 -> ExperimentalMode = False 2020-02-09 15:01:15.656 - Thread: 1 -> ExperimentalModeReason = 0 2020-02-09 15:01:15.656 - Thread: 1 -> MySession.Static.LogSettings - END 2020-02-09 15:01:15.801 - Thread: 1 -> Session loaded 2020-02-09 15:01:15.801 - Thread: 1 -> RunLoadingAction - END 2020-02-09 15:01:15.802 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-02-09 15:01:16.325 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-02-09 15:01:16.325 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-02-09 15:01:16.325 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-02-09 15:01:16.339 - Thread: 1 -> Updating continues. 2020-02-09 15:01:17.395 - Thread: 1 -> GC Memory: 2,316,371,552 B 2020-02-09 15:01:19.252 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-02-09 15:01:19.603 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-02-09 15:01:19.607 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-02-09 15:01:19.609 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-02-09 15:01:47.406 - Thread: 1 -> GC Memory: 2,537,437,768 B 2020-02-09 15:01:53.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:01:53.416 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:02:09.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:02:09.282 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,16.64966,67.75533,1,0,2986.25,9266.359,17647,32353,18,38.77823,55.15147,0,21988,8.33312 2020-02-09 15:02:17.417 - Thread: 1 -> GC Memory: 3,132,104,320 B 2020-02-09 15:02:47.433 - Thread: 1 -> GC Memory: 3,129,071,064 B 2020-02-09 15:03:09.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:03:09.265 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,16.82563,64.78065,1,0,1326.787,9082.758,17647,32353,18,36.36313,55.82978,14.5687,22164,8.325457 2020-02-09 15:03:17.434 - Thread: 1 -> GC Memory: 1,392,613,384 B 2020-02-09 15:03:47.434 - Thread: 1 -> GC Memory: 1,389,773,616 B 2020-02-09 15:04:09.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:04:09.282 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,16.58628,59.74662,1,0,1327.687,9080.98,17647,32353,18,36.31932,56.39933,14.8651,22185,8.343418 2020-02-09 15:04:17.450 - Thread: 1 -> GC Memory: 1,392,449,336 B 2020-02-09 15:04:47.450 - Thread: 1 -> GC Memory: 1,389,479,592 B 2020-02-09 15:05:09.299 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:05:09.299 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,16.00594,60.67145,1,0,1327.537,9081.043,17647,32353,18,36.37024,56.16474,13.34544,22174,8.333109 2020-02-09 15:05:11.200 - Thread: 1 -> Autosave initiated 2020-02-09 15:05:11.200 - Thread: 1 -> Character state: True 2020-02-09 15:05:11.200 - Thread: 1 -> IsServer: True 2020-02-09 15:05:11.200 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:05:11.200 - Thread: 1 -> Autosave 2020-02-09 15:05:11.205 - Thread: 1 -> Saving world - START 2020-02-09 15:05:11.206 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:05:11.206 - Thread: 1 -> Before snapshot.: GC Memory: 1,390,698,688 B 2020-02-09 15:05:11.442 - Thread: 1 -> After snapshot.: GC Memory: 1,395,449,648 B 2020-02-09 15:05:11.445 - Thread: 1 -> Directory cleanup: GC Memory: 1,395,451,336 B 2020-02-09 15:05:11.445 - Thread: 1 -> Saving world - END 2020-02-09 15:05:11.450 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:05:11.451 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:05:12.643 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:05:12.757 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:05:17.452 - Thread: 1 -> GC Memory: 1,406,685,656 B 2020-02-09 15:05:47.468 - Thread: 1 -> GC Memory: 1,404,381,904 B 2020-02-09 15:06:09.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:06:09.549 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,15.9188,60.37971,1,0,1341.703,9076.672,17647,32353,18,37.32755,55.84985,15.28744,22168,8.327191 2020-02-09 15:06:17.468 - Thread: 1 -> GC Memory: 1,407,538,104 B 2020-02-09 15:06:47.484 - Thread: 1 -> GC Memory: 1,404,938,000 B 2020-02-09 15:07:09.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:07:09.566 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,19.13136,98.73409,1,0,1349.302,9300.617,17647,32353,18,46.19493,97.13528,15.5069,22036,8.333074 2020-02-09 15:07:17.485 - Thread: 1 -> GC Memory: 1,417,911,512 B 2020-02-09 15:07:20.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:07:20.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:07:36.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:07:36.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:07:47.495 - Thread: 1 -> GC Memory: 1,424,894,344 B 2020-02-09 15:08:10.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:08:10.076 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,20.07011,56.69729,1,0,1374.512,9316.656,17647,32353,18,42.2227,73.66848,19.21141,22003,8.354041 2020-02-09 15:08:17.512 - Thread: 1 -> GC Memory: 1,443,844,136 B 2020-02-09 15:08:47.528 - Thread: 1 -> GC Memory: 1,457,592,680 B 2020-02-09 15:09:10.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:09:10.093 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,18.07067,59.35681,1,0,1358.965,9343.133,17647,32353,18,40.63501,74.98826,16.72624,21957,8.321317 2020-02-09 15:09:17.544 - Thread: 1 -> GC Memory: 1,422,770,096 B 2020-02-09 15:09:47.544 - Thread: 1 -> GC Memory: 1,423,943,008 B 2020-02-09 15:10:10.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:10:10.110 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,18.97959,38.60051,1,0,1361.749,9334.813,17647,32353,18,40.38156,86.74304,14.90752,21959,8.32528 2020-02-09 15:10:11.211 - Thread: 1 -> Autosave initiated 2020-02-09 15:10:11.211 - Thread: 1 -> Character state: True 2020-02-09 15:10:11.211 - Thread: 1 -> IsServer: True 2020-02-09 15:10:11.211 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:10:11.211 - Thread: 1 -> Autosave 2020-02-09 15:10:11.211 - Thread: 1 -> Saving world - START 2020-02-09 15:10:11.212 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:10:11.212 - Thread: 1 -> Before snapshot.: GC Memory: 1,424,332,912 B 2020-02-09 15:10:11.252 - Thread: 1 -> After snapshot.: GC Memory: 1,430,385,248 B 2020-02-09 15:10:11.252 - Thread: 1 -> Directory cleanup: GC Memory: 1,430,385,248 B 2020-02-09 15:10:11.252 - Thread: 1 -> Saving world - END 2020-02-09 15:10:11.252 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:10:11.253 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:10:11.707 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:10:11.801 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:10:17.545 - Thread: 1 -> GC Memory: 1,437,208,080 B 2020-02-09 15:10:47.561 - Thread: 1 -> GC Memory: 1,422,292,984 B 2020-02-09 15:11:10.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:11:10.126 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,17.29235,52.81068,1,0,1359.881,9336.617,17647,32353,18,43.36283,85.15172,13.49944,21979,8.327563 2020-02-09 15:11:11.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:11:11.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:11:17.562 - Thread: 1 -> GC Memory: 1,422,923,152 B 2020-02-09 15:11:20.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:11:20.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:11:47.579 - Thread: 1 -> GC Memory: 1,424,638,720 B 2020-02-09 15:11:57.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:11:57.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:12:10.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:12:10.143 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,19.58805,36.91301,1,0,1363.977,9336.938,17647,32353,17,36.76665,80.3306,14.99528,21993,8.328889 2020-02-09 15:12:12.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:12:12.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:12:17.595 - Thread: 1 -> GC Memory: 1,428,778,744 B 2020-02-09 15:12:47.612 - Thread: 1 -> GC Memory: 1,425,676,512 B 2020-02-09 15:12:50.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:12:50.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:13:10.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:13:10.159 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,20.05987,49.65438,1,0,1379.857,9365.324,17647,32353,17,33.77118,69.90752,14.3961,21961,8.329204 2020-02-09 15:13:17.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:13:17.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:13:17.628 - Thread: 1 -> GC Memory: 1,451,481,136 B 2020-02-09 15:13:38.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:13:38.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:13:44.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:13:44.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:13:47.629 - Thread: 1 -> GC Memory: 1,449,280,576 B 2020-02-09 15:14:10.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:14:10.176 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,19.53764,97.87673,1,0,1387.573,9374.047,17647,32353,17,52.83656,86.20173,16.17768,21956,8.332842 2020-02-09 15:14:17.645 - Thread: 1 -> GC Memory: 1,424,801,808 B 2020-02-09 15:14:47.645 - Thread: 1 -> GC Memory: 1,437,259,736 B 2020-02-09 15:15:10.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:15:10.193 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,19.46155,79.62865,1,0,1371.032,9390.777,17647,32353,17,46.68516,83.79737,18.69331,21947,8.333072 2020-02-09 15:15:11.211 - Thread: 1 -> Autosave initiated 2020-02-09 15:15:11.212 - Thread: 1 -> Character state: True 2020-02-09 15:15:11.212 - Thread: 1 -> IsServer: True 2020-02-09 15:15:11.212 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:15:11.212 - Thread: 1 -> Autosave 2020-02-09 15:15:11.212 - Thread: 1 -> Saving world - START 2020-02-09 15:15:11.212 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:15:11.213 - Thread: 1 -> Before snapshot.: GC Memory: 1,438,343,600 B 2020-02-09 15:15:11.260 - Thread: 1 -> After snapshot.: GC Memory: 1,439,861,728 B 2020-02-09 15:15:11.260 - Thread: 1 -> Directory cleanup: GC Memory: 1,439,861,728 B 2020-02-09 15:15:11.260 - Thread: 1 -> Saving world - END 2020-02-09 15:15:11.261 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:15:11.261 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:15:11.747 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:15:11.849 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:15:17.646 - Thread: 1 -> GC Memory: 1,451,789,416 B 2020-02-09 15:15:47.646 - Thread: 1 -> GC Memory: 1,584,512,424 B 2020-02-09 15:16:10.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:16:10.211 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,20.43115,74.84406,1,0,1462.578,9421.793,17647,32353,17,46.94963,86.34085,19.24387,21932,8.333134 2020-02-09 15:16:17.646 - Thread: 1 -> GC Memory: 1,580,582,280 B 2020-02-09 15:16:47.662 - Thread: 1 -> GC Memory: 1,762,730,592 B 2020-02-09 15:17:10.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:17:10.227 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,21.07693,71.12764,1,0,1817.877,9421.66,17647,32353,17,52.98825,78.13185,15.88647,21936,8.327509 2020-02-09 15:17:17.663 - Thread: 1 -> GC Memory: 1,907,105,024 B 2020-02-09 15:17:47.679 - Thread: 1 -> GC Memory: 1,431,922,984 B 2020-02-09 15:18:08.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:18:08.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:18:10.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:18:10.244 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,19.67741,72.74755,1,0,1368.077,9440.805,17647,32353,17,47.5255,78.80456,17.59679,21981,8.332235 2020-02-09 15:18:16.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:18:16.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:18:17.679 - Thread: 1 -> GC Memory: 1,435,605,184 B 2020-02-09 15:18:47.679 - Thread: 1 -> GC Memory: 1,439,217,296 B 2020-02-09 15:19:10.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:19:10.261 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,18.73141,66.43069,1,0,1375.415,9421.605,17647,32353,17,39.22402,52.45187,15.30578,21920,8.340551 2020-02-09 15:19:17.695 - Thread: 1 -> GC Memory: 1,440,429,144 B 2020-02-09 15:19:47.696 - Thread: 1 -> GC Memory: 1,439,943,864 B 2020-02-09 15:20:10.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:20:10.277 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,21.64145,60.95898,1,0,1365.884,9459.16,17647,32353,17,48.43383,78.74212,17.48483,21940,8.336741 2020-02-09 15:20:11.213 - Thread: 1 -> Autosave initiated 2020-02-09 15:20:11.213 - Thread: 1 -> Character state: True 2020-02-09 15:20:11.213 - Thread: 1 -> IsServer: True 2020-02-09 15:20:11.213 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:20:11.213 - Thread: 1 -> Autosave 2020-02-09 15:20:11.213 - Thread: 1 -> Saving world - START 2020-02-09 15:20:11.214 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:20:11.214 - Thread: 1 -> Before snapshot.: GC Memory: 1,436,943,000 B 2020-02-09 15:20:11.256 - Thread: 1 -> After snapshot.: GC Memory: 1,435,274,560 B 2020-02-09 15:20:11.256 - Thread: 1 -> Directory cleanup: GC Memory: 1,435,274,560 B 2020-02-09 15:20:11.256 - Thread: 1 -> Saving world - END 2020-02-09 15:20:11.256 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:20:11.257 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:20:11.715 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:20:11.762 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:20:17.713 - Thread: 1 -> GC Memory: 1,443,577,072 B 2020-02-09 15:20:47.729 - Thread: 1 -> GC Memory: 1,445,937,856 B 2020-02-09 15:20:50.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:20:50.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:21:10.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:21:10.294 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,17.1276,66.05457,1,0,1381.18,9400.234,17647,32353,17,43.94058,59.36235,16.21298,21946,8.328876 2020-02-09 15:21:17.730 - Thread: 1 -> GC Memory: 1,453,181,256 B 2020-02-09 15:21:47.741 - Thread: 1 -> GC Memory: 1,452,508,952 B 2020-02-09 15:22:10.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:22:10.622 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,18.57521,56.65835,1,0,1385.296,9404.766,17647,32353,17,42.38877,53.68395,15.96771,21905,8.332394 2020-02-09 15:22:17.746 - Thread: 1 -> GC Memory: 1,452,996,784 B 2020-02-09 15:22:31.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 15:22:31.860 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 15:22:41.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 15:22:41.840 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 15:22:47.758 - Thread: 1 -> GC Memory: 1,462,627,464 B 2020-02-09 15:22:51.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 15:22:51.864 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 15:22:53.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:22:53.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:23:01.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 15:23:01.841 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 15:23:01.841 - Thread: 1 -> Next activation in 00:37:50.7124932 2020-02-09 15:23:10.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:23:10.639 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,20.07556,59.68434,1,0,1394.556,9407.715,17647,32353,17,40.75758,66.07949,15.45463,21896,8.343155 2020-02-09 15:23:17.774 - Thread: 1 -> GC Memory: 1,462,651,992 B 2020-02-09 15:23:47.791 - Thread: 1 -> GC Memory: 1,455,513,192 B 2020-02-09 15:24:10.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:24:10.655 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,18.91645,69.98785,1,0,1385.174,9407.48,17647,32353,17,44.46224,59.14633,15.44014,21873,8.332976 2020-02-09 15:24:17.792 - Thread: 1 -> GC Memory: 1,452,787,352 B 2020-02-09 15:24:40.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:24:40.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:24:47.808 - Thread: 1 -> GC Memory: 1,461,272,048 B 2020-02-09 15:25:10.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:25:10.673 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,18.47688,50.53824,1,0,1413.578,9428.348,17647,32353,18,40.47642,55.06434,14.91492,21859,8.333095 2020-02-09 15:25:11.224 - Thread: 1 -> Autosave initiated 2020-02-09 15:25:11.224 - Thread: 1 -> Character state: True 2020-02-09 15:25:11.224 - Thread: 1 -> IsServer: True 2020-02-09 15:25:11.224 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:25:11.224 - Thread: 1 -> Autosave 2020-02-09 15:25:11.224 - Thread: 1 -> Saving world - START 2020-02-09 15:25:11.225 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:25:11.225 - Thread: 1 -> Before snapshot.: GC Memory: 1,480,033,752 B 2020-02-09 15:25:11.263 - Thread: 1 -> After snapshot.: GC Memory: 1,483,126,512 B 2020-02-09 15:25:11.263 - Thread: 1 -> Directory cleanup: GC Memory: 1,483,126,512 B 2020-02-09 15:25:11.263 - Thread: 1 -> Saving world - END 2020-02-09 15:25:11.263 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:25:11.264 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:25:11.717 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:25:11.765 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:25:17.808 - Thread: 1 -> GC Memory: 1,486,507,056 B 2020-02-09 15:25:47.825 - Thread: 1 -> GC Memory: 1,454,008,488 B 2020-02-09 15:26:04.502 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:26:04.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:26:10.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:26:10.809 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,18.97793,58.41993,1,0,1670.279,9612.031,30081,19919,19,47.29707,50.93796,15.71928,21815,8.33306 2020-02-09 15:26:17.835 - Thread: 1 -> GC Memory: 1,771,542,360 B 2020-02-09 15:26:47.852 - Thread: 1 -> GC Memory: 1,781,510,984 B 2020-02-09 15:27:10.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:27:10.816 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,20.02901,91.22649,1,0,1704.159,9669.234,30082,19918,19,59.89085,76.95736,17.80965,21797,8.333076 2020-02-09 15:27:17.852 - Thread: 1 -> GC Memory: 1,789,048,520 B 2020-02-09 15:27:47.869 - Thread: 1 -> GC Memory: 1,566,859,528 B 2020-02-09 15:28:10.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:28:10.833 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,18.92763,62.40436,1,0,1509.191,9681.816,30100,19900,19,49.74575,58.88634,18.16566,21767,8.33304 2020-02-09 15:28:17.869 - Thread: 1 -> GC Memory: 1,583,799,920 B 2020-02-09 15:28:47.886 - Thread: 1 -> GC Memory: 1,597,531,192 B 2020-02-09 15:29:10.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:29:10.850 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,20.70078,69.40553,1,0,1531.711,9682.75,30122,19878,19,45.65014,63.4426,16.03589,21781,8.333081 2020-02-09 15:29:17.886 - Thread: 1 -> GC Memory: 1,571,990,352 B 2020-02-09 15:29:47.902 - Thread: 1 -> GC Memory: 1,576,946,704 B 2020-02-09 15:29:58.017 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:29:58.018 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:30:10.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:30:10.867 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,17.55892,67.04631,1,0,1502.594,9682.883,30122,19878,19,44.39347,62.1021,18.07747,21770,8.32863 2020-02-09 15:30:11.236 - Thread: 1 -> Autosave initiated 2020-02-09 15:30:11.236 - Thread: 1 -> Character state: True 2020-02-09 15:30:11.236 - Thread: 1 -> IsServer: True 2020-02-09 15:30:11.236 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:30:11.236 - Thread: 1 -> Autosave 2020-02-09 15:30:11.236 - Thread: 1 -> Saving world - START 2020-02-09 15:30:11.237 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:30:11.237 - Thread: 1 -> Before snapshot.: GC Memory: 1,576,720,144 B 2020-02-09 15:30:11.289 - Thread: 1 -> After snapshot.: GC Memory: 1,575,362,960 B 2020-02-09 15:30:11.289 - Thread: 1 -> Directory cleanup: GC Memory: 1,575,362,960 B 2020-02-09 15:30:11.290 - Thread: 1 -> Saving world - END 2020-02-09 15:30:11.290 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:30:11.291 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:30:11.737 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:30:11.781 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:30:17.903 - Thread: 1 -> GC Memory: 1,587,293,248 B 2020-02-09 15:30:47.919 - Thread: 1 -> GC Memory: 1,587,770,352 B 2020-02-09 15:31:10.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:31:10.884 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,17.59053,66.92117,1,0,1515.765,9682.707,30122,19878,19,43.56098,65.26235,16.39925,21780,8.333158 2020-02-09 15:31:17.919 - Thread: 1 -> GC Memory: 1,585,843,504 B 2020-02-09 15:31:47.919 - Thread: 1 -> GC Memory: 1,572,866,032 B 2020-02-09 15:32:10.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:32:10.914 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,18.71625,65.74619,1,0,1502.97,9659.16,30148,19852,19,43.74904,57.0945,17.34882,21782,8.330053 2020-02-09 15:32:17.920 - Thread: 1 -> GC Memory: 1,577,421,648 B 2020-02-09 15:32:47.936 - Thread: 1 -> GC Memory: 1,575,844,688 B 2020-02-09 15:33:10.917 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:33:10.917 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,22.12146,73.90932,1,0,1505.954,9690.734,30159,19841,19,46.16723,76.8364,16.10215,21783,8.337383 2020-02-09 15:33:17.936 - Thread: 1 -> GC Memory: 1,582,562,936 B 2020-02-09 15:33:47.939 - Thread: 1 -> GC Memory: 1,581,315,112 B 2020-02-09 15:34:10.934 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:34:10.934 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,20.35733,64.52003,1,0,1499.003,9674.996,30176,19824,19,41.9088,54.67513,16.9931,21811,8.328045 2020-02-09 15:34:17.953 - Thread: 1 -> GC Memory: 1,576,393,768 B 2020-02-09 15:34:47.969 - Thread: 1 -> GC Memory: 1,573,657,904 B 2020-02-09 15:35:10.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:35:10.951 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,18.16358,70.16958,1,0,1506.275,9692.695,30192,19808,19,47.85221,78.57755,15.56866,21820,8.333081 2020-02-09 15:35:11.236 - Thread: 1 -> Autosave initiated 2020-02-09 15:35:11.236 - Thread: 1 -> Character state: True 2020-02-09 15:35:11.236 - Thread: 1 -> IsServer: True 2020-02-09 15:35:11.236 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:35:11.236 - Thread: 1 -> Autosave 2020-02-09 15:35:11.236 - Thread: 1 -> Saving world - START 2020-02-09 15:35:11.237 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:35:11.237 - Thread: 1 -> Before snapshot.: GC Memory: 1,574,982,416 B 2020-02-09 15:35:11.285 - Thread: 1 -> After snapshot.: GC Memory: 1,578,111,720 B 2020-02-09 15:35:11.285 - Thread: 1 -> Directory cleanup: GC Memory: 1,578,111,720 B 2020-02-09 15:35:11.285 - Thread: 1 -> Saving world - END 2020-02-09 15:35:11.286 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:35:11.286 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:35:11.762 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:35:11.809 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:35:17.986 - Thread: 1 -> GC Memory: 1,587,372,184 B 2020-02-09 15:35:47.986 - Thread: 1 -> GC Memory: 1,585,066,008 B 2020-02-09 15:36:10.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:36:10.967 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,20.23099,59.33968,1,0,1513.51,9677.184,30203,19797,19,42.57253,72.85905,17.02162,21804,8.33034 2020-02-09 15:36:18.003 - Thread: 1 -> GC Memory: 1,587,907,208 B 2020-02-09 15:36:48.003 - Thread: 1 -> GC Memory: 1,575,702,080 B 2020-02-09 15:37:10.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:37:10.985 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,21.04346,59.94014,1,0,1501.052,9658.473,30205,19795,19,42.06188,55.11931,16.11517,21792,8.324444 2020-02-09 15:37:18.003 - Thread: 1 -> GC Memory: 1,576,149,864 B 2020-02-09 15:37:48.023 - Thread: 1 -> GC Memory: 1,580,799,776 B 2020-02-09 15:37:48.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:37:48.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:38:11.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:38:11.002 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,19.38827,58.65564,1,0,1508.743,9658.93,30209,19791,19,40.35174,54.50925,17.47592,21801,8.322951 2020-02-09 15:38:18.037 - Thread: 1 -> GC Memory: 1,581,261,680 B 2020-02-09 15:38:48.037 - Thread: 1 -> GC Memory: 1,579,646,456 B 2020-02-09 15:39:11.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:39:11.018 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,19.12926,44.08475,1,0,1503.994,9667.629,30229,19771,19,37.42894,66.42415,14.7873,21754,8.318666 2020-02-09 15:39:18.053 - Thread: 1 -> GC Memory: 1,576,492,824 B 2020-02-09 15:39:48.070 - Thread: 1 -> GC Memory: 1,576,002,656 B 2020-02-09 15:40:11.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:40:11.035 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,19.00253,46.5923,1,0,1501.478,9681.848,30248,19752,18,38.98394,67.90709,15.52165,21769,8.333045 2020-02-09 15:40:11.236 - Thread: 1 -> Autosave initiated 2020-02-09 15:40:11.236 - Thread: 1 -> Character state: True 2020-02-09 15:40:11.236 - Thread: 1 -> IsServer: True 2020-02-09 15:40:11.236 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:40:11.236 - Thread: 1 -> Autosave 2020-02-09 15:40:11.236 - Thread: 1 -> Saving world - START 2020-02-09 15:40:11.237 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:40:11.237 - Thread: 1 -> Before snapshot.: GC Memory: 1,575,246,192 B 2020-02-09 15:40:11.285 - Thread: 1 -> After snapshot.: GC Memory: 1,578,383,832 B 2020-02-09 15:40:11.285 - Thread: 1 -> Directory cleanup: GC Memory: 1,578,383,832 B 2020-02-09 15:40:11.285 - Thread: 1 -> Saving world - END 2020-02-09 15:40:11.285 - Thread: 37 -> Session snapshot save - START 2020-02-09 15:40:11.286 - Thread: 37 -> Checking file access for files in target dir. 2020-02-09 15:40:11.735 - Thread: 37 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:40:11.783 - Thread: 37 -> Session snapshot save - END 2020-02-09 15:40:18.070 - Thread: 1 -> GC Memory: 1,586,328,144 B 2020-02-09 15:40:48.087 - Thread: 1 -> GC Memory: 1,586,822,944 B 2020-02-09 15:41:11.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:41:11.051 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,16.92506,63.76505,1,0,1515.718,9684.375,30252,19748,18,38.16251,66.40639,13.28696,21783,8.333113 2020-02-09 15:41:18.087 - Thread: 1 -> GC Memory: 1,584,785,848 B 2020-02-09 15:41:48.103 - Thread: 1 -> GC Memory: 1,587,144,048 B 2020-02-09 15:42:11.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:42:11.068 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,19.00006,76.84576,1,0,1507.54,9689.93,30260,19740,18,51.86102,73.7846,16.59946,21782,8.333134 2020-02-09 15:42:18.103 - Thread: 1 -> GC Memory: 1,579,777,720 B 2020-02-09 15:42:48.103 - Thread: 1 -> GC Memory: 1,585,128,376 B 2020-02-09 15:43:11.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:43:11.085 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,18.21675,70.45409,1,0,1512.646,9703.973,30279,19721,18,45.67701,94.90092,15.43056,21786,8.338427 2020-02-09 15:43:18.104 - Thread: 1 -> GC Memory: 1,586,427,832 B 2020-02-09 15:43:21.835 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:43:21.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:43:48.104 - Thread: 1 -> GC Memory: 1,584,913,264 B 2020-02-09 15:44:11.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:44:11.101 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,20.26159,92.86349,1,0,1504.247,9678.02,30279,19721,18,60.14639,75.58269,15.78919,21776,8.333095 2020-02-09 15:44:18.120 - Thread: 1 -> GC Memory: 1,581,087,704 B 2020-02-09 15:44:48.121 - Thread: 1 -> GC Memory: 1,582,512,296 B 2020-02-09 15:45:11.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:45:11.119 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,17.58178,51.31733,1,0,1507.727,9675.539,30293,19707,18,42.15623,58.68977,15.27109,21773,8.333092 2020-02-09 15:45:11.237 - Thread: 1 -> Autosave initiated 2020-02-09 15:45:11.237 - Thread: 1 -> Character state: True 2020-02-09 15:45:11.237 - Thread: 1 -> IsServer: True 2020-02-09 15:45:11.237 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:45:11.237 - Thread: 1 -> Autosave 2020-02-09 15:45:11.237 - Thread: 1 -> Saving world - START 2020-02-09 15:45:11.238 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:45:11.238 - Thread: 1 -> Before snapshot.: GC Memory: 1,581,461,472 B 2020-02-09 15:45:11.292 - Thread: 1 -> After snapshot.: GC Memory: 1,581,504,152 B 2020-02-09 15:45:11.292 - Thread: 1 -> Directory cleanup: GC Memory: 1,581,504,152 B 2020-02-09 15:45:11.292 - Thread: 1 -> Saving world - END 2020-02-09 15:45:11.292 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:45:11.293 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:45:11.748 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:45:11.791 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:45:18.138 - Thread: 1 -> GC Memory: 1,591,802,192 B 2020-02-09 15:45:48.138 - Thread: 1 -> GC Memory: 1,593,173,192 B 2020-02-09 15:46:11.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:46:11.136 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,20.44692,60.72396,1,0,1506.262,9675.113,30305,19695,18,43.78185,60.57617,15.57047,21757,8.333094 2020-02-09 15:46:18.154 - Thread: 1 -> GC Memory: 1,576,661,176 B 2020-02-09 15:46:48.171 - Thread: 1 -> GC Memory: 1,577,408,472 B 2020-02-09 15:47:11.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:47:11.152 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,17.19922,60.29385,1,0,1505.57,9659.539,30312,19688,18,49.80689,64.11752,16.24183,21747,8.33313 2020-02-09 15:47:13.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:47:13.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:47:18.187 - Thread: 1 -> GC Memory: 1,582,749,096 B 2020-02-09 15:47:48.189 - Thread: 1 -> GC Memory: 1,585,552,456 B 2020-02-09 15:48:11.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:48:11.169 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,16.83558,56.77954,1,0,1515.148,9654.566,17881,32119,17,43.77972,61.36471,15.77224,21801,8.334171 2020-02-09 15:48:18.205 - Thread: 1 -> GC Memory: 1,589,767,984 B 2020-02-09 15:48:48.221 - Thread: 1 -> GC Memory: 1,561,371,960 B 2020-02-09 15:49:11.186 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:49:11.186 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,20.31643,60.27811,1,0,1489.133,9691.688,17881,32119,17,41.10042,47.39569,14.2316,21749,8.343106 2020-02-09 15:49:18.221 - Thread: 1 -> GC Memory: 1,564,680,304 B 2020-02-09 15:49:48.237 - Thread: 1 -> GC Memory: 1,564,414,736 B 2020-02-09 15:50:11.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:50:11.203 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,17.06665,57.02651,1,0,1492.466,9654.859,17881,32119,17,41.96665,52.75267,16.635,21759,8.334235 2020-02-09 15:50:11.238 - Thread: 1 -> Autosave initiated 2020-02-09 15:50:11.238 - Thread: 1 -> Character state: True 2020-02-09 15:50:11.238 - Thread: 1 -> IsServer: True 2020-02-09 15:50:11.238 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:50:11.238 - Thread: 1 -> Autosave 2020-02-09 15:50:11.238 - Thread: 1 -> Saving world - START 2020-02-09 15:50:11.239 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:50:11.239 - Thread: 1 -> Before snapshot.: GC Memory: 1,565,207,216 B 2020-02-09 15:50:11.287 - Thread: 1 -> After snapshot.: GC Memory: 1,563,593,760 B 2020-02-09 15:50:11.287 - Thread: 1 -> Directory cleanup: GC Memory: 1,563,593,760 B 2020-02-09 15:50:11.287 - Thread: 1 -> Saving world - END 2020-02-09 15:50:11.287 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:50:11.288 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:50:11.745 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:50:11.792 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:50:16.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:50:16.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:50:18.242 - Thread: 1 -> GC Memory: 1,575,700,640 B 2020-02-09 15:50:25.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:50:25.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:50:48.260 - Thread: 1 -> GC Memory: 1,621,930,616 B 2020-02-09 15:51:11.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:51:11.408 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,18.06676,64.95031,1,0,1526.486,9698.703,30317,19683,18,42.53001,63.2026,15.84113,21766,8.336125 2020-02-09 15:51:18.276 - Thread: 1 -> GC Memory: 1,600,743,608 B 2020-02-09 15:51:48.293 - Thread: 1 -> GC Memory: 1,603,713,248 B 2020-02-09 15:52:11.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:52:11.424 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,17.04067,62.71284,1,0,1530.124,9699.504,30331,19669,18,39.30307,65.775,16.78463,21748,8.325085 2020-02-09 15:52:18.293 - Thread: 1 -> GC Memory: 1,602,856,688 B 2020-02-09 15:52:48.309 - Thread: 1 -> GC Memory: 1,601,562,264 B 2020-02-09 15:53:11.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:53:11.441 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,22.58193,73.18461,1,0,1531.446,9729.359,30340,19660,18,56.07752,83.46469,15.9373,21743,8.32705 2020-02-09 15:53:18.310 - Thread: 1 -> GC Memory: 1,606,655,256 B 2020-02-09 15:53:19.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:53:19.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:53:48.310 - Thread: 1 -> GC Memory: 1,601,965,056 B 2020-02-09 15:54:11.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:54:11.458 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,19.72174,60.92149,1,0,1527.607,9724.629,30345,19655,18,42.56947,66.79364,17.39997,21756,8.341639 2020-02-09 15:54:18.310 - Thread: 1 -> GC Memory: 1,604,385,424 B 2020-02-09 15:54:48.327 - Thread: 1 -> GC Memory: 1,601,129,520 B 2020-02-09 15:55:11.244 - Thread: 1 -> Autosave initiated 2020-02-09 15:55:11.244 - Thread: 1 -> Character state: True 2020-02-09 15:55:11.244 - Thread: 1 -> IsServer: True 2020-02-09 15:55:11.244 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 15:55:11.244 - Thread: 1 -> Autosave 2020-02-09 15:55:11.244 - Thread: 1 -> Saving world - START 2020-02-09 15:55:11.245 - Thread: 1 -> Making world state snapshot. 2020-02-09 15:55:11.245 - Thread: 1 -> Before snapshot.: GC Memory: 1,603,110,928 B 2020-02-09 15:55:11.300 - Thread: 1 -> After snapshot.: GC Memory: 1,603,060,552 B 2020-02-09 15:55:11.301 - Thread: 1 -> Directory cleanup: GC Memory: 1,603,060,552 B 2020-02-09 15:55:11.301 - Thread: 1 -> Saving world - END 2020-02-09 15:55:11.301 - Thread: 36 -> Session snapshot save - START 2020-02-09 15:55:11.302 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 15:55:11.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:55:11.475 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,29.00702,66.21317,1,0,1531.848,9724.695,30355,19645,18,54.35658,84.77326,15.81738,21730,8.333076 2020-02-09 15:55:11.758 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 15:55:11.805 - Thread: 36 -> Session snapshot save - END 2020-02-09 15:55:18.343 - Thread: 1 -> GC Memory: 1,609,835,528 B 2020-02-09 15:55:48.344 - Thread: 1 -> GC Memory: 1,611,409,056 B 2020-02-09 15:56:11.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:56:11.492 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,19.19991,77.69246,1,0,1525.116,9689.836,30384,19616,18,43.1872,70.65189,17.52106,21787,8.323417 2020-02-09 15:56:18.360 - Thread: 1 -> GC Memory: 1,604,459,936 B 2020-02-09 15:56:35.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:56:35.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:56:48.361 - Thread: 1 -> GC Memory: 1,606,831,208 B 2020-02-09 15:57:11.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:57:11.509 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,18.68105,51.4371,1,0,1532.156,9693.879,17961,32039,17,37.03192,44.27487,15.92297,21740,8.332363 2020-02-09 15:57:18.378 - Thread: 1 -> GC Memory: 1,603,740,776 B 2020-02-09 15:57:33.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:57:33.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:57:48.393 - Thread: 1 -> GC Memory: 1,608,642,032 B 2020-02-09 15:58:11.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:58:11.525 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,19.88079,116.5211,1,0,1595.13,9735.832,17961,32039,18,53.11809,80.18839,21.47121,21734,8.327145 2020-02-09 15:58:18.394 - Thread: 1 -> GC Memory: 1,674,755,752 B 2020-02-09 15:58:20.281 - Thread: 1 -> Steam TriggerItemDrop: 1 2020-02-09 15:58:20.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:58:20.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:58:23.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:58:23.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:58:48.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:58:48.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:58:48.410 - Thread: 1 -> GC Memory: 1,570,010,064 B 2020-02-09 15:59:11.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 15:59:11.792 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,22.98532,186.3966,1,0,1503.131,9747.262,17961,32039,17,72.55182,83.94402,18.37541,21720,8.232973 2020-02-09 15:59:18.428 - Thread: 1 -> GC Memory: 1,579,110,400 B 2020-02-09 15:59:36.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 15:59:36.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 15:59:48.444 - Thread: 1 -> GC Memory: 1,586,697,552 B 2020-02-09 16:00:11.244 - Thread: 1 -> Autosave initiated 2020-02-09 16:00:11.244 - Thread: 1 -> Character state: True 2020-02-09 16:00:11.244 - Thread: 1 -> IsServer: True 2020-02-09 16:00:11.244 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:00:11.244 - Thread: 1 -> Autosave 2020-02-09 16:00:11.244 - Thread: 1 -> Saving world - START 2020-02-09 16:00:11.245 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:00:11.245 - Thread: 1 -> Before snapshot.: GC Memory: 1,583,556,768 B 2020-02-09 16:00:11.290 - Thread: 1 -> After snapshot.: GC Memory: 1,582,655,912 B 2020-02-09 16:00:11.290 - Thread: 1 -> Directory cleanup: GC Memory: 1,582,655,912 B 2020-02-09 16:00:11.290 - Thread: 1 -> Saving world - END 2020-02-09 16:00:11.291 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:00:11.291 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:00:11.751 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:00:11.793 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:00:11.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:00:11.809 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,23.34301,73.52881,1,0,1514.938,9807.004,17961,32039,17,46.25553,74.21751,18.5613,21712,7.983877 2020-02-09 16:00:18.445 - Thread: 1 -> GC Memory: 1,591,544,256 B 2020-02-09 16:00:33.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:00:33.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:00:48.461 - Thread: 1 -> GC Memory: 1,570,512,040 B 2020-02-09 16:00:52.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:00:52.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:00:54.626 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:00:54.649 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 16:01:04.627 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:01:04.627 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 16:01:08.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:01:08.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:01:11.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:01:11.826 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,17.55823,59.20031,1,0,1502.519,9751.203,17961,32039,17,39.10345,59.27512,16.11499,21719,8.33473 2020-02-09 16:01:14.626 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:01:14.627 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 16:01:17.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:01:17.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:01:18.497 - Thread: 1 -> GC Memory: 1,620,992,872 B 2020-02-09 16:01:24.626 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:01:24.627 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 16:01:24.627 - Thread: 1 -> Next activation in -00:38:57.2740477 2020-02-09 16:01:24.627 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:01:24.627 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 16:01:34.627 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:01:34.627 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 16:01:44.626 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:01:44.659 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 16:01:48.511 - Thread: 1 -> GC Memory: 1,630,573,520 B 2020-02-09 16:01:54.627 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:01:54.628 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 16:01:54.628 - Thread: 1 -> Next activation in 00:10:52.2144716 2020-02-09 16:02:11.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:02:11.857 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,18.02365,65.27865,1,0,1552.485,9796.328,30401,19599,18,39.55972,65.7465,17.36193,21679,8.33305 2020-02-09 16:02:18.512 - Thread: 1 -> GC Memory: 1,627,672,408 B 2020-02-09 16:02:48.528 - Thread: 1 -> GC Memory: 1,608,163,456 B 2020-02-09 16:03:11.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:03:11.860 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,19.84926,67.74715,1,0,1533.235,9795.203,30418,19582,18,44.64974,79.56017,16.31901,21666,8.340567 2020-02-09 16:03:18.544 - Thread: 1 -> GC Memory: 1,613,369,776 B 2020-02-09 16:03:48.545 - Thread: 1 -> GC Memory: 1,614,111,592 B 2020-02-09 16:04:11.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:04:11.876 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,19.77115,49.06706,1,0,1535.849,9780.227,30425,19575,18,46.32811,54.95593,16.78018,21694,8.327169 2020-02-09 16:04:18.561 - Thread: 1 -> GC Memory: 1,613,656,088 B 2020-02-09 16:04:48.561 - Thread: 1 -> GC Memory: 1,613,413,696 B 2020-02-09 16:05:11.245 - Thread: 1 -> Autosave initiated 2020-02-09 16:05:11.245 - Thread: 1 -> Character state: True 2020-02-09 16:05:11.245 - Thread: 1 -> IsServer: True 2020-02-09 16:05:11.245 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:05:11.245 - Thread: 1 -> Autosave 2020-02-09 16:05:11.245 - Thread: 1 -> Saving world - START 2020-02-09 16:05:11.246 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:05:11.246 - Thread: 1 -> Before snapshot.: GC Memory: 1,610,477,976 B 2020-02-09 16:05:11.296 - Thread: 1 -> After snapshot.: GC Memory: 1,613,662,680 B 2020-02-09 16:05:11.296 - Thread: 1 -> Directory cleanup: GC Memory: 1,613,662,680 B 2020-02-09 16:05:11.296 - Thread: 1 -> Saving world - END 2020-02-09 16:05:11.296 - Thread: 37 -> Session snapshot save - START 2020-02-09 16:05:11.297 - Thread: 37 -> Checking file access for files in target dir. 2020-02-09 16:05:11.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:05:11.893 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,23.84725,127.3945,1,0,2981.443,9801.281,30432,19568,18,71.99339,87.23819,17.35619,21679,8.172802 2020-02-09 16:05:11.894 - Thread: 37 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:05:11.946 - Thread: 37 -> Session snapshot save - END 2020-02-09 16:05:18.562 - Thread: 1 -> GC Memory: 1,615,829,712 B 2020-02-09 16:05:48.562 - Thread: 1 -> GC Memory: 1,619,113,304 B 2020-02-09 16:06:11.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:06:11.910 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,19.26324,76.79736,1,0,1543.071,9797.773,30436,19564,18,50.89051,61.47212,18.78573,21666,8.34221 2020-02-09 16:06:18.578 - Thread: 1 -> GC Memory: 1,620,909,624 B 2020-02-09 16:06:48.595 - Thread: 1 -> GC Memory: 1,616,776,376 B 2020-02-09 16:07:11.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:07:11.926 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,22.26959,83.72895,1,0,1543.754,9795.75,30449,19551,18,51.81354,75.90262,17.41505,21697,8.327651 2020-02-09 16:07:18.612 - Thread: 1 -> GC Memory: 1,619,225,352 B 2020-02-09 16:07:48.629 - Thread: 1 -> GC Memory: 1,617,805,464 B 2020-02-09 16:08:01.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:08:01.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:08:11.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:08:11.943 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,18.92934,119.6663,1,0,1535.203,9804.859,30457,19543,18,56.51598,95.85902,20.64509,21702,8.332788 2020-02-09 16:08:18.630 - Thread: 1 -> GC Memory: 1,612,405,144 B 2020-02-09 16:08:48.645 - Thread: 1 -> GC Memory: 1,615,419,096 B 2020-02-09 16:09:11.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:09:11.960 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,19.99641,80.31063,1,0,1536.136,9796.648,30470,19530,18,46.889,76.90808,17.74845,21690,8.326946 2020-02-09 16:09:18.661 - Thread: 1 -> GC Memory: 1,611,771,512 B 2020-02-09 16:09:48.662 - Thread: 1 -> GC Memory: 1,613,232,888 B 2020-02-09 16:10:11.245 - Thread: 1 -> Autosave initiated 2020-02-09 16:10:11.245 - Thread: 1 -> Character state: True 2020-02-09 16:10:11.245 - Thread: 1 -> IsServer: True 2020-02-09 16:10:11.245 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:10:11.245 - Thread: 1 -> Autosave 2020-02-09 16:10:11.245 - Thread: 1 -> Saving world - START 2020-02-09 16:10:11.246 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:10:11.246 - Thread: 1 -> Before snapshot.: GC Memory: 1,608,552,904 B 2020-02-09 16:10:11.297 - Thread: 1 -> After snapshot.: GC Memory: 1,611,755,568 B 2020-02-09 16:10:11.297 - Thread: 1 -> Directory cleanup: GC Memory: 1,611,755,568 B 2020-02-09 16:10:11.297 - Thread: 1 -> Saving world - END 2020-02-09 16:10:11.298 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:10:11.299 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:10:11.761 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:10:11.807 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:10:11.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:10:11.976 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,19.73366,106.2185,1,0,1544.177,9821.352,30495,19505,18,51.44133,81.16481,19.12172,21626,8.330254 2020-02-09 16:10:18.678 - Thread: 1 -> GC Memory: 1,619,227,312 B 2020-02-09 16:10:48.679 - Thread: 1 -> GC Memory: 1,623,205,496 B 2020-02-09 16:11:11.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:11:11.993 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,18.02123,133.1373,1,0,1548.191,9804.348,30523,19477,18,59.89761,92.98464,17.66495,21667,8.328425 2020-02-09 16:11:18.681 - Thread: 1 -> GC Memory: 1,620,083,648 B 2020-02-09 16:11:26.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:11:26.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:11:48.695 - Thread: 1 -> GC Memory: 1,623,301,320 B 2020-02-09 16:12:12.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:12:12.010 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,18.16235,106.5831,1,0,1541.623,9805.113,30536,19464,19,51.37425,76.55784,19.82856,21653,8.3331 2020-02-09 16:12:18.696 - Thread: 1 -> GC Memory: 1,616,666,784 B 2020-02-09 16:12:48.695 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:12:48.719 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 16:12:48.721 - Thread: 1 -> GC Memory: 1,616,255,120 B 2020-02-09 16:12:58.694 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:12:58.717 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 16:13:08.695 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:13:08.719 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 16:13:12.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:13:12.027 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,18.62549,100.9752,1,0,1539.121,9805.355,30549,19451,19,53.54476,74.94378,18.37231,21662,8.333143 2020-02-09 16:13:18.695 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 16:13:18.718 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 16:13:18.718 - Thread: 1 -> Next activation in 00:50:39.8767075 2020-02-09 16:13:18.722 - Thread: 1 -> GC Memory: 1,617,346,504 B 2020-02-09 16:13:48.729 - Thread: 1 -> GC Memory: 1,612,073,960 B 2020-02-09 16:14:12.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:14:12.044 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,17.58496,127.4618,1,0,1540.513,9817.934,30560,19440,19,59.32702,77.33408,20.48373,21675,8.3252 2020-02-09 16:14:18.746 - Thread: 1 -> GC Memory: 1,617,031,536 B 2020-02-09 16:14:48.762 - Thread: 1 -> GC Memory: 1,616,260,280 B 2020-02-09 16:15:11.247 - Thread: 1 -> Autosave initiated 2020-02-09 16:15:11.247 - Thread: 1 -> Character state: True 2020-02-09 16:15:11.247 - Thread: 1 -> IsServer: True 2020-02-09 16:15:11.247 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:15:11.247 - Thread: 1 -> Autosave 2020-02-09 16:15:11.247 - Thread: 1 -> Saving world - START 2020-02-09 16:15:11.247 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:15:11.247 - Thread: 1 -> Before snapshot.: GC Memory: 1,612,641,096 B 2020-02-09 16:15:11.296 - Thread: 1 -> After snapshot.: GC Memory: 1,615,859,432 B 2020-02-09 16:15:11.296 - Thread: 1 -> Directory cleanup: GC Memory: 1,615,859,432 B 2020-02-09 16:15:11.296 - Thread: 1 -> Saving world - END 2020-02-09 16:15:11.296 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:15:11.297 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:15:11.782 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:15:11.828 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:15:12.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:15:12.061 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,20.67864,99.71259,1,0,1549.948,9815.246,30591,19409,19,49.60006,78.87769,18.92024,21633,8.333114 2020-02-09 16:15:18.779 - Thread: 1 -> GC Memory: 1,625,874,136 B 2020-02-09 16:15:48.781 - Thread: 1 -> GC Memory: 1,622,544,104 B 2020-02-09 16:16:12.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:16:12.077 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,17.403,100.1346,1,0,1547.58,9813.125,30634,19366,19,51.95896,79.33765,20.21593,21673,8.337158 2020-02-09 16:16:18.796 - Thread: 1 -> GC Memory: 1,626,448,648 B 2020-02-09 16:16:48.798 - Thread: 1 -> GC Memory: 1,619,272,768 B 2020-02-09 16:17:12.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:17:12.094 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,21.31602,89.67773,1,0,1543.216,9815.191,30689,19311,19,52.32552,80.89182,20.21635,21646,8.333085 2020-02-09 16:17:18.813 - Thread: 1 -> GC Memory: 1,621,579,704 B 2020-02-09 16:17:48.814 - Thread: 1 -> GC Memory: 1,621,967,544 B 2020-02-09 16:18:12.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:18:12.111 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,19.41656,110.6736,1,0,1552.521,9817.539,30722,19278,19,54.22302,88.31266,20.64244,21655,8.324163 2020-02-09 16:18:18.831 - Thread: 1 -> GC Memory: 1,628,004,688 B 2020-02-09 16:18:48.846 - Thread: 1 -> GC Memory: 1,624,095,824 B 2020-02-09 16:19:12.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:19:12.128 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,19.821,106.7617,1,0,1545.01,9816.922,30783,19217,19,48.65548,85.8379,18.81852,21646,8.335457 2020-02-09 16:19:18.863 - Thread: 1 -> GC Memory: 1,623,109,416 B 2020-02-09 16:19:48.863 - Thread: 1 -> GC Memory: 1,626,938,456 B 2020-02-09 16:20:11.247 - Thread: 1 -> Autosave initiated 2020-02-09 16:20:11.247 - Thread: 1 -> Character state: True 2020-02-09 16:20:11.247 - Thread: 1 -> IsServer: True 2020-02-09 16:20:11.247 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:20:11.247 - Thread: 1 -> Autosave 2020-02-09 16:20:11.247 - Thread: 1 -> Saving world - START 2020-02-09 16:20:11.248 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:20:11.248 - Thread: 1 -> Before snapshot.: GC Memory: 1,621,225,976 B 2020-02-09 16:20:11.298 - Thread: 1 -> After snapshot.: GC Memory: 1,624,492,664 B 2020-02-09 16:20:11.298 - Thread: 1 -> Directory cleanup: GC Memory: 1,624,492,664 B 2020-02-09 16:20:11.298 - Thread: 1 -> Saving world - END 2020-02-09 16:20:11.299 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:20:11.300 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:20:11.766 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:20:11.813 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:20:12.145 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:20:12.145 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,19.27764,105.5052,1,0,1558.992,9813.789,30786,19214,19,47.24147,87.2859,19.80874,21619,8.333055 2020-02-09 16:20:18.880 - Thread: 1 -> GC Memory: 1,631,668,304 B 2020-02-09 16:20:48.897 - Thread: 1 -> GC Memory: 1,621,589,616 B 2020-02-09 16:21:12.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:21:12.161 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,17.91558,104.4646,1,0,1546.197,9811.391,30786,19214,19,48.44785,86.77847,17.68584,21664,8.341317 2020-02-09 16:21:18.897 - Thread: 1 -> GC Memory: 1,623,235,384 B 2020-02-09 16:21:48.914 - Thread: 1 -> GC Memory: 1,636,834,472 B 2020-02-09 16:22:12.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:22:12.179 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,17.57036,100.8705,1,0,1554.413,9813.508,30786,19214,19,47.6701,86.14553,18.76356,21652,8.339733 2020-02-09 16:22:18.916 - Thread: 1 -> GC Memory: 1,631,829,088 B 2020-02-09 16:22:48.932 - Thread: 1 -> GC Memory: 1,627,330,136 B 2020-02-09 16:23:12.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:23:12.195 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,18.45765,105.054,1,0,1556.552,9813.945,30786,19214,19,49.14573,86.77622,17.58234,21675,8.330093 2020-02-09 16:23:18.949 - Thread: 1 -> GC Memory: 1,620,677,824 B 2020-02-09 16:23:48.949 - Thread: 1 -> GC Memory: 1,621,384,296 B 2020-02-09 16:24:12.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:24:12.212 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,17.82962,107.9742,1,0,1545.25,9813.914,30786,19214,19,48.94989,86.55057,20.94024,21593,8.33312 2020-02-09 16:24:18.966 - Thread: 1 -> GC Memory: 1,622,403,008 B 2020-02-09 16:24:48.981 - Thread: 1 -> GC Memory: 1,622,764,600 B 2020-02-09 16:25:11.247 - Thread: 1 -> Autosave initiated 2020-02-09 16:25:11.247 - Thread: 1 -> Character state: True 2020-02-09 16:25:11.247 - Thread: 1 -> IsServer: True 2020-02-09 16:25:11.247 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:25:11.247 - Thread: 1 -> Autosave 2020-02-09 16:25:11.247 - Thread: 1 -> Saving world - START 2020-02-09 16:25:11.248 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:25:11.248 - Thread: 1 -> Before snapshot.: GC Memory: 1,624,003,112 B 2020-02-09 16:25:11.303 - Thread: 1 -> After snapshot.: GC Memory: 1,622,295,464 B 2020-02-09 16:25:11.303 - Thread: 1 -> Directory cleanup: GC Memory: 1,622,295,464 B 2020-02-09 16:25:11.303 - Thread: 1 -> Saving world - END 2020-02-09 16:25:11.304 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:25:11.305 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:25:11.822 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:25:11.871 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:25:12.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:25:12.229 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,19.11803,114.9555,1,0,1556.004,9818.023,30786,19214,19,50.86476,85.73184,24.35964,21577,8.335653 2020-02-09 16:25:18.981 - Thread: 1 -> GC Memory: 1,634,119,864 B 2020-02-09 16:25:48.997 - Thread: 1 -> GC Memory: 1,619,802,200 B 2020-02-09 16:26:12.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:26:12.245 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,17.2579,105.7675,1,0,1549.004,9813.98,30786,19214,19,49.35632,83.41663,25.41515,21634,8.327927 2020-02-09 16:26:18.998 - Thread: 1 -> GC Memory: 1,620,267,392 B 2020-02-09 16:26:49.014 - Thread: 1 -> GC Memory: 1,620,807,224 B 2020-02-09 16:27:12.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:27:12.262 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,18.40377,111.3295,1,0,1544.346,9814.012,30786,19214,18,53.22736,87.01273,24.05849,21640,8.333062 2020-02-09 16:27:19.014 - Thread: 1 -> GC Memory: 1,621,711,352 B 2020-02-09 16:27:49.031 - Thread: 1 -> GC Memory: 1,621,752,200 B 2020-02-09 16:28:04.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:28:04.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:28:12.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:28:12.279 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,17.19507,106.58,1,0,1549.545,9822.359,30786,19214,18,48.80301,86.54694,23.77097,21660,8.329166 2020-02-09 16:28:19.047 - Thread: 1 -> GC Memory: 1,622,074,904 B 2020-02-09 16:28:29.412 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:28:29.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:28:46.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:28:46.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:28:49.064 - Thread: 1 -> GC Memory: 1,625,634,976 B 2020-02-09 16:28:56.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:28:56.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:29:12.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:29:12.299 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,18.52407,83.67082,1,0,1596.642,9858.75,30786,19214,18,56.42602,91.09957,18.30723,21664,8.33103 2020-02-09 16:29:19.064 - Thread: 1 -> GC Memory: 1,671,458,424 B 2020-02-09 16:29:25.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:29:25.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:29:49.081 - Thread: 1 -> GC Memory: 1,671,770,536 B 2020-02-09 16:30:11.247 - Thread: 1 -> Autosave initiated 2020-02-09 16:30:11.248 - Thread: 1 -> Character state: True 2020-02-09 16:30:11.248 - Thread: 1 -> IsServer: True 2020-02-09 16:30:11.248 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:30:11.248 - Thread: 1 -> Autosave 2020-02-09 16:30:11.248 - Thread: 1 -> Saving world - START 2020-02-09 16:30:11.248 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:30:11.248 - Thread: 1 -> Before snapshot.: GC Memory: 1,671,884,728 B 2020-02-09 16:30:11.302 - Thread: 1 -> After snapshot.: GC Memory: 1,671,491,176 B 2020-02-09 16:30:11.303 - Thread: 1 -> Directory cleanup: GC Memory: 1,671,491,176 B 2020-02-09 16:30:11.303 - Thread: 1 -> Saving world - END 2020-02-09 16:30:11.303 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:30:11.304 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:30:11.777 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:30:11.822 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:30:12.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:30:12.313 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,17.9142,111.7783,1,0,1600.786,9845.012,30786,19214,18,51.35586,69.15173,19.1182,21639,8.32654 2020-02-09 16:30:19.098 - Thread: 1 -> GC Memory: 1,679,747,136 B 2020-02-09 16:30:49.098 - Thread: 1 -> GC Memory: 1,642,202,520 B 2020-02-09 16:31:12.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:31:12.329 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,17.18646,117.6847,1,0,1563.537,9842.293,30786,19214,18,51.14102,71.00018,18.72212,21655,8.331855 2020-02-09 16:31:19.115 - Thread: 1 -> GC Memory: 1,640,119,752 B 2020-02-09 16:31:49.133 - Thread: 1 -> GC Memory: 1,637,323,672 B 2020-02-09 16:32:12.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:32:12.371 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,17.26091,115.1153,1,0,1564.696,9842.297,30786,19214,18,50.5627,75.53116,19.57095,21674,8.334743 2020-02-09 16:32:19.148 - Thread: 1 -> GC Memory: 1,640,792,576 B 2020-02-09 16:32:49.148 - Thread: 1 -> GC Memory: 1,638,877,472 B 2020-02-09 16:33:12.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:33:12.363 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,16.50439,121.518,1,0,1565.322,9842.293,30786,19214,18,50.7276,76.85211,18.65579,21662,8.329757 2020-02-09 16:33:19.165 - Thread: 1 -> GC Memory: 1,642,358,288 B 2020-02-09 16:33:49.181 - Thread: 1 -> GC Memory: 1,640,134,576 B 2020-02-09 16:34:12.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:34:12.380 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,18.90484,123.9785,1,0,1561.472,9842.344,30786,19214,18,54.92616,76.49713,24.42411,21641,8.327587 2020-02-09 16:34:19.182 - Thread: 1 -> GC Memory: 1,637,771,888 B 2020-02-09 16:34:49.198 - Thread: 1 -> GC Memory: 1,641,362,440 B 2020-02-09 16:35:11.249 - Thread: 1 -> Autosave initiated 2020-02-09 16:35:11.249 - Thread: 1 -> Character state: True 2020-02-09 16:35:11.249 - Thread: 1 -> IsServer: True 2020-02-09 16:35:11.249 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:35:11.249 - Thread: 1 -> Autosave 2020-02-09 16:35:11.249 - Thread: 1 -> Saving world - START 2020-02-09 16:35:11.250 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:35:11.250 - Thread: 1 -> Before snapshot.: GC Memory: 1,640,921,696 B 2020-02-09 16:35:11.309 - Thread: 1 -> After snapshot.: GC Memory: 1,639,615,624 B 2020-02-09 16:35:11.309 - Thread: 1 -> Directory cleanup: GC Memory: 1,639,615,624 B 2020-02-09 16:35:11.309 - Thread: 1 -> Saving world - END 2020-02-09 16:35:11.309 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:35:11.310 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:35:11.819 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:35:11.866 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:35:12.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:35:12.396 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,17.9516,127.7811,1,0,1571.623,9846.398,30786,19214,18,53.81871,77.10628,24.87225,21627,8.344125 2020-02-09 16:35:19.198 - Thread: 1 -> GC Memory: 1,649,263,960 B 2020-02-09 16:35:49.198 - Thread: 1 -> GC Memory: 1,647,061,208 B 2020-02-09 16:36:12.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:36:12.413 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,17.39106,116.347,1,0,1573.856,9842.313,30786,19214,18,50.70047,70.9575,25.43155,21672,8.331152 2020-02-09 16:36:19.215 - Thread: 1 -> GC Memory: 1,651,013,544 B 2020-02-09 16:36:49.231 - Thread: 1 -> GC Memory: 1,649,052,168 B 2020-02-09 16:37:12.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:37:12.430 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,17.14692,113.1591,1,0,1575.591,9842.313,30786,19214,18,51.50436,67.33228,24.13843,21657,8.333092 2020-02-09 16:37:19.232 - Thread: 1 -> GC Memory: 1,646,903,576 B 2020-02-09 16:37:49.232 - Thread: 1 -> GC Memory: 1,640,492,128 B 2020-02-09 16:38:12.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:38:12.447 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,17.86827,94.13685,1,0,1561.916,9842.301,30786,19214,18,47.61244,65.15849,24.52665,21706,8.335081 2020-02-09 16:38:19.248 - Thread: 1 -> GC Memory: 1,638,455,456 B 2020-02-09 16:38:49.249 - Thread: 1 -> GC Memory: 1,641,205,952 B 2020-02-09 16:39:12.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:39:12.463 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,17.53713,96.95595,1,0,1563.152,9842.301,30786,19214,18,50.24346,68.97922,22.91846,21732,8.338037 2020-02-09 16:39:19.265 - Thread: 1 -> GC Memory: 1,639,427,896 B 2020-02-09 16:39:49.267 - Thread: 1 -> GC Memory: 1,637,418,840 B 2020-02-09 16:40:11.249 - Thread: 1 -> Autosave initiated 2020-02-09 16:40:11.249 - Thread: 1 -> Character state: True 2020-02-09 16:40:11.249 - Thread: 1 -> IsServer: True 2020-02-09 16:40:11.249 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:40:11.249 - Thread: 1 -> Autosave 2020-02-09 16:40:11.249 - Thread: 1 -> Saving world - START 2020-02-09 16:40:11.250 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:40:11.250 - Thread: 1 -> Before snapshot.: GC Memory: 1,637,064,072 B 2020-02-09 16:40:11.299 - Thread: 1 -> After snapshot.: GC Memory: 1,640,348,440 B 2020-02-09 16:40:11.299 - Thread: 1 -> Directory cleanup: GC Memory: 1,640,348,440 B 2020-02-09 16:40:11.299 - Thread: 1 -> Saving world - END 2020-02-09 16:40:11.300 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:40:11.301 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:40:11.767 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:40:11.814 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:40:12.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:40:12.481 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,18.27566,92.41537,1,0,1573.821,9845.039,30786,19214,18,47.23106,71.76147,24.66412,21708,8.336164 2020-02-09 16:40:19.282 - Thread: 1 -> GC Memory: 1,651,436,336 B 2020-02-09 16:40:49.282 - Thread: 1 -> GC Memory: 1,639,705,456 B 2020-02-09 16:41:12.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:41:12.498 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,17.74008,96.2083,1,0,1560.972,9842.305,30786,19214,18,51.77959,72.08167,23.22643,21779,8.333083 2020-02-09 16:41:19.300 - Thread: 1 -> GC Memory: 1,637,629,048 B 2020-02-09 16:41:49.315 - Thread: 1 -> GC Memory: 1,649,549,760 B 2020-02-09 16:42:12.513 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:42:12.514 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,18.32069,90.22956,1,0,1569.929,9842.688,30786,19214,19,48.08208,73.86774,23.8738,21794,8.334699 2020-02-09 16:42:19.332 - Thread: 1 -> GC Memory: 1,647,193,184 B 2020-02-09 16:42:49.333 - Thread: 1 -> GC Memory: 1,645,942,048 B 2020-02-09 16:43:12.531 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:43:12.531 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,17.8014,94.99521,1,0,1573.669,9842.398,30786,19214,19,49.01619,70.61088,22.90648,21783,8.334258 2020-02-09 16:43:19.349 - Thread: 1 -> GC Memory: 1,645,339,688 B 2020-02-09 16:43:49.349 - Thread: 1 -> GC Memory: 1,649,505,992 B 2020-02-09 16:44:12.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:44:12.548 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,17.37442,93.16374,1,0,1562.128,9842.254,30786,19214,19,48.81946,68.77074,23.89741,21824,8.325922 2020-02-09 16:44:19.350 - Thread: 1 -> GC Memory: 1,639,740,944 B 2020-02-09 16:44:49.366 - Thread: 1 -> GC Memory: 1,638,387,328 B 2020-02-09 16:45:11.249 - Thread: 1 -> Autosave initiated 2020-02-09 16:45:11.249 - Thread: 1 -> Character state: True 2020-02-09 16:45:11.249 - Thread: 1 -> IsServer: True 2020-02-09 16:45:11.249 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:45:11.249 - Thread: 1 -> Autosave 2020-02-09 16:45:11.249 - Thread: 1 -> Saving world - START 2020-02-09 16:45:11.250 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:45:11.250 - Thread: 1 -> Before snapshot.: GC Memory: 1,656,869,976 B 2020-02-09 16:45:11.288 - Thread: 1 -> After snapshot.: GC Memory: 1,660,122,056 B 2020-02-09 16:45:11.288 - Thread: 1 -> Directory cleanup: GC Memory: 1,660,122,056 B 2020-02-09 16:45:11.288 - Thread: 1 -> Saving world - END 2020-02-09 16:45:11.289 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:45:11.289 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:45:11.768 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:45:11.816 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:45:12.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:45:12.564 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,17.68034,72.43245,1,0,1592.72,9916.605,30786,19214,19,43.97732,61.43571,21.53581,21769,8.335755 2020-02-09 16:45:19.369 - Thread: 1 -> GC Memory: 1,670,185,672 B 2020-02-09 16:45:24.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:45:24.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:45:40.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:45:40.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:45:49.386 - Thread: 1 -> GC Memory: 1,673,449,232 B 2020-02-09 16:46:12.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:46:12.581 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,19.0097,67.55104,1,0,1595.172,9867.012,30787,19213,19,45.72434,65.95975,17.48429,21815,8.3331 2020-02-09 16:46:19.399 - Thread: 1 -> GC Memory: 1,674,711,160 B 2020-02-09 16:46:22.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:46:22.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:46:43.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:46:43.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:46:49.400 - Thread: 1 -> GC Memory: 1,602,865,496 B 2020-02-09 16:47:12.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:47:12.598 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,19.97889,53.1683,1,0,1529.546,9845.254,18356,31644,18,38.44302,65.11831,15.64041,21762,8.333092 2020-02-09 16:47:19.403 - Thread: 1 -> GC Memory: 1,606,385,960 B 2020-02-09 16:47:49.407 - Thread: 1 -> GC Memory: 1,602,763,776 B 2020-02-09 16:48:12.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:48:12.614 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,22.60092,62.56948,1,0,1533.788,9898.477,18356,31644,18,42.23731,56.83788,16.31424,21791,8.34379 2020-02-09 16:48:19.417 - Thread: 1 -> GC Memory: 1,604,909,288 B 2020-02-09 16:48:49.434 - Thread: 1 -> GC Memory: 1,608,268,464 B 2020-02-09 16:49:09.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:49:09.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:49:12.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:49:12.632 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,18.73707,70.4992,1,0,1531.341,9863.148,18356,31644,18,43.26355,61.76264,16.9313,21792,8.339245 2020-02-09 16:49:19.450 - Thread: 1 -> GC Memory: 1,605,364,992 B 2020-02-09 16:49:49.451 - Thread: 1 -> GC Memory: 1,605,887,120 B 2020-02-09 16:50:11.250 - Thread: 1 -> Autosave initiated 2020-02-09 16:50:11.250 - Thread: 1 -> Character state: True 2020-02-09 16:50:11.250 - Thread: 1 -> IsServer: True 2020-02-09 16:50:11.250 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:50:11.250 - Thread: 1 -> Autosave 2020-02-09 16:50:11.250 - Thread: 1 -> Saving world - START 2020-02-09 16:50:11.251 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:50:11.251 - Thread: 1 -> Before snapshot.: GC Memory: 1,606,925,768 B 2020-02-09 16:50:11.297 - Thread: 1 -> After snapshot.: GC Memory: 1,606,755,144 B 2020-02-09 16:50:11.298 - Thread: 1 -> Directory cleanup: GC Memory: 1,606,763,280 B 2020-02-09 16:50:11.298 - Thread: 1 -> Saving world - END 2020-02-09 16:50:11.298 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:50:11.299 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:50:11.763 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:50:11.809 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:50:12.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:50:12.648 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,18.46029,61.36324,1,0,1539.998,9848.766,18356,31644,18,42.12494,55.33672,16.93363,21727,8.331895 2020-02-09 16:50:19.467 - Thread: 1 -> GC Memory: 1,616,205,344 B 2020-02-09 16:50:44.895 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 16:50:49.484 - Thread: 1 -> GC Memory: 1,620,893,016 B 2020-02-09 16:51:12.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:51:12.665 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,16.85805,62.43044,1,0,1543.03,9846.055,18356,31644,18,38.46737,58.94054,18.52895,21580,8.321992 2020-02-09 16:51:19.484 - Thread: 1 -> GC Memory: 1,619,002,328 B 2020-02-09 16:51:49.484 - Thread: 1 -> GC Memory: 1,605,133,200 B 2020-02-09 16:52:12.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:52:12.682 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,20.05447,59.02007,1,0,1531.434,9874.293,18356,31644,18,48.3867,88.7404,16.61664,21597,8.332968 2020-02-09 16:52:13.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:52:13.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:52:19.500 - Thread: 1 -> GC Memory: 1,605,242,216 B 2020-02-09 16:52:49.517 - Thread: 1 -> GC Memory: 1,606,195,528 B 2020-02-09 16:53:12.698 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:53:12.698 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,19.37491,50.19099,1,0,1535.466,9846.004,18356,31644,18,39.00732,64.04012,15.22035,21598,8.32461 2020-02-09 16:53:19.517 - Thread: 1 -> GC Memory: 1,612,222,008 B 2020-02-09 16:53:49.533 - Thread: 1 -> GC Memory: 1,601,877,880 B 2020-02-09 16:54:01.218 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 16:54:12.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:54:12.716 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,17.99144,57.39741,1,0,1528.856,9838.02,18356,31644,18,41.50573,51.15822,16.2999,21600,8.327187 2020-02-09 16:54:19.534 - Thread: 1 -> GC Memory: 1,604,449,184 B 2020-02-09 16:54:26.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:54:26.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:54:49.550 - Thread: 1 -> GC Memory: 1,610,952,872 B 2020-02-09 16:55:10.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:55:10.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:55:11.252 - Thread: 1 -> Autosave initiated 2020-02-09 16:55:11.252 - Thread: 1 -> Character state: True 2020-02-09 16:55:11.252 - Thread: 1 -> IsServer: True 2020-02-09 16:55:11.252 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 16:55:11.252 - Thread: 1 -> Autosave 2020-02-09 16:55:11.252 - Thread: 1 -> Saving world - START 2020-02-09 16:55:11.252 - Thread: 1 -> Making world state snapshot. 2020-02-09 16:55:11.253 - Thread: 1 -> Before snapshot.: GC Memory: 1,664,361,504 B 2020-02-09 16:55:11.309 - Thread: 1 -> After snapshot.: GC Memory: 1,663,938,416 B 2020-02-09 16:55:11.310 - Thread: 1 -> Directory cleanup: GC Memory: 1,663,938,416 B 2020-02-09 16:55:11.310 - Thread: 1 -> Saving world - END 2020-02-09 16:55:11.310 - Thread: 36 -> Session snapshot save - START 2020-02-09 16:55:11.311 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 16:55:11.836 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 16:55:11.889 - Thread: 36 -> Session snapshot save - END 2020-02-09 16:55:12.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:55:12.732 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,17.0422,75.05825,1,0,1581.562,9871.406,30787,19213,19,50.45736,68.53103,17.10095,21579,8.341599 2020-02-09 16:55:19.550 - Thread: 1 -> GC Memory: 1,656,630,648 B 2020-02-09 16:55:28.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:55:28.133 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 16:55:49.551 - Thread: 1 -> GC Memory: 1,656,222,576 B 2020-02-09 16:56:12.749 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:56:12.749 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,17.7152,53.36083,1,0,1581.592,9880.629,30787,19213,19,45.80508,76.74842,17.6259,21579,8.327227 2020-02-09 16:56:19.567 - Thread: 1 -> GC Memory: 1,660,764,248 B 2020-02-09 16:56:49.568 - Thread: 1 -> GC Memory: 1,665,512,496 B 2020-02-09 16:57:12.765 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:57:12.766 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,17.23733,54.60103,1,0,1586.487,9863.941,30787,19213,18,42.44232,69.29639,17.73882,21578,8.333027 2020-02-09 16:57:19.584 - Thread: 1 -> GC Memory: 1,664,055,720 B 2020-02-09 16:57:49.601 - Thread: 1 -> GC Memory: 1,666,894,968 B 2020-02-09 16:58:12.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:58:12.783 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,17.29852,87.50991,1,0,1586.111,9863.332,30787,19213,18,57.21504,80.32113,18.23068,21592,8.333056 2020-02-09 16:58:19.601 - Thread: 1 -> GC Memory: 1,631,706,848 B 2020-02-09 16:58:49.618 - Thread: 1 -> GC Memory: 1,630,659,016 B 2020-02-09 16:59:12.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 16:59:12.800 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,17.84752,53.90251,1,0,1559.032,9865.559,30787,19213,18,45.66955,73.48208,17.49075,21624,8.333105 2020-02-09 16:59:19.618 - Thread: 1 -> GC Memory: 1,630,598,072 B 2020-02-09 16:59:49.652 - Thread: 1 -> GC Memory: 1,676,999,584 B 2020-02-09 16:59:52.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 16:59:52.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 17:00:11.268 - Thread: 1 -> Autosave initiated 2020-02-09 17:00:11.268 - Thread: 1 -> Character state: True 2020-02-09 17:00:11.268 - Thread: 1 -> IsServer: True 2020-02-09 17:00:11.268 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:00:11.268 - Thread: 1 -> Autosave 2020-02-09 17:00:11.268 - Thread: 1 -> Saving world - START 2020-02-09 17:00:11.269 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:00:11.269 - Thread: 1 -> Before snapshot.: GC Memory: 1,687,449,352 B 2020-02-09 17:00:11.317 - Thread: 1 -> After snapshot.: GC Memory: 1,690,698,912 B 2020-02-09 17:00:11.317 - Thread: 1 -> Directory cleanup: GC Memory: 1,690,698,912 B 2020-02-09 17:00:11.318 - Thread: 1 -> Saving world - END 2020-02-09 17:00:11.318 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:00:11.319 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:00:11.780 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:00:11.830 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:00:12.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:00:12.816 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,22.29898,60.2909,1,0,1568.598,9925.871,30795,19205,18,47.98946,75.38004,17.9145,21568,8.33576 2020-02-09 17:00:19.652 - Thread: 1 -> GC Memory: 1,647,109,720 B 2020-02-09 17:00:49.668 - Thread: 1 -> GC Memory: 1,649,995,208 B 2020-02-09 17:01:12.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:01:12.833 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,16.9793,51.2667,1,0,1570.071,9923.25,30834,19166,18,37.07214,60.05402,15.65398,21585,8.333109 2020-02-09 17:01:19.685 - Thread: 1 -> GC Memory: 1,646,100,232 B 2020-02-09 17:01:49.701 - Thread: 1 -> GC Memory: 1,653,922,904 B 2020-02-09 17:02:12.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:02:12.875 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,19.63394,46.098,1,0,1574.424,9922.906,30856,19144,18,36.92875,57.96181,16.91015,21576,8.327545 2020-02-09 17:02:19.718 - Thread: 1 -> GC Memory: 1,650,281,664 B 2020-02-09 17:02:49.735 - Thread: 1 -> GC Memory: 1,647,951,200 B 2020-02-09 17:03:12.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:03:12.866 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,20.05433,63.74054,1,0,1574.723,9922.645,30915,19085,18,50.73135,64.70094,16.84137,21556,8.333114 2020-02-09 17:03:19.736 - Thread: 1 -> GC Memory: 1,650,784,432 B 2020-02-09 17:03:41.771 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-02-09 17:03:41.771 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-02-09 17:03:41.771 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-02-09 17:03:42.051 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-02-09 17:03:45.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 17:03:45.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 17:03:49.741 - Thread: 1 -> GC Memory: 1,649,489,072 B 2020-02-09 17:03:59.294 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:03:59.295 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 17:04:09.288 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:04:09.289 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 17:04:13.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:04:13.154 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,20.96855,70.58324,1,0,1576.816,9924.48,30948,19052,18,46.88331,66.50349,17.41773,21574,8.333034 2020-02-09 17:04:19.288 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:04:19.288 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 17:04:19.756 - Thread: 1 -> GC Memory: 1,653,690,080 B 2020-02-09 17:04:29.288 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:04:29.288 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 17:04:29.288 - Thread: 1 -> Next activation in 00:44:51.2035289 2020-02-09 17:04:49.773 - Thread: 1 -> GC Memory: 1,652,612,776 B 2020-02-09 17:05:11.273 - Thread: 1 -> Autosave initiated 2020-02-09 17:05:11.273 - Thread: 1 -> Character state: True 2020-02-09 17:05:11.273 - Thread: 1 -> IsServer: True 2020-02-09 17:05:11.273 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:05:11.273 - Thread: 1 -> Autosave 2020-02-09 17:05:11.273 - Thread: 1 -> Saving world - START 2020-02-09 17:05:11.273 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:05:11.273 - Thread: 1 -> Before snapshot.: GC Memory: 1,653,889,440 B 2020-02-09 17:05:11.329 - Thread: 1 -> After snapshot.: GC Memory: 1,651,833,304 B 2020-02-09 17:05:11.330 - Thread: 1 -> Directory cleanup: GC Memory: 1,651,833,304 B 2020-02-09 17:05:11.330 - Thread: 1 -> Saving world - END 2020-02-09 17:05:11.330 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:05:11.331 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:05:11.801 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:05:11.846 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:05:13.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:05:13.170 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,18.40512,55.52458,1,0,1584.355,9899.355,31018,18982,18,40.13004,49.883,16.7139,21572,8.334414 2020-02-09 17:05:19.773 - Thread: 1 -> GC Memory: 1,662,777,048 B 2020-02-09 17:05:49.790 - Thread: 1 -> GC Memory: 1,660,803,560 B 2020-02-09 17:06:13.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:06:13.187 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,20.64692,74.81759,1,0,1573.719,9916.566,31087,18913,18,48.99058,82.87168,18.34491,21603,8.34218 2020-02-09 17:06:19.790 - Thread: 1 -> GC Memory: 1,649,044,016 B 2020-02-09 17:06:49.806 - Thread: 1 -> GC Memory: 1,652,076,400 B 2020-02-09 17:07:13.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:07:13.204 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,17.22544,64.57542,1,0,1575.778,9908.566,31125,18875,18,45.95702,70.47644,17.18329,21603,8.33062 2020-02-09 17:07:19.808 - Thread: 1 -> GC Memory: 1,653,667,032 B 2020-02-09 17:07:49.823 - Thread: 1 -> GC Memory: 1,655,805,696 B 2020-02-09 17:08:13.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:08:13.221 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,18.16961,58.16127,1,0,1574.053,9918.086,31143,18857,18,39.28969,55.28654,17.27252,21603,8.342362 2020-02-09 17:08:19.840 - Thread: 1 -> GC Memory: 1,649,394,184 B 2020-02-09 17:08:49.840 - Thread: 1 -> GC Memory: 1,653,741,984 B 2020-02-09 17:09:13.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:09:13.238 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,20.59358,71.67614,1,0,1578.1,9917.559,31156,18844,18,43.69466,68.58881,16.27213,21591,8.334755 2020-02-09 17:09:19.840 - Thread: 1 -> GC Memory: 1,655,195,192 B 2020-02-09 17:09:49.857 - Thread: 1 -> GC Memory: 1,653,889,080 B 2020-02-09 17:10:11.274 - Thread: 1 -> Autosave initiated 2020-02-09 17:10:11.274 - Thread: 1 -> Character state: True 2020-02-09 17:10:11.274 - Thread: 1 -> IsServer: True 2020-02-09 17:10:11.274 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:10:11.274 - Thread: 1 -> Autosave 2020-02-09 17:10:11.274 - Thread: 1 -> Saving world - START 2020-02-09 17:10:11.274 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:10:11.274 - Thread: 1 -> Before snapshot.: GC Memory: 1,655,285,520 B 2020-02-09 17:10:11.325 - Thread: 1 -> After snapshot.: GC Memory: 1,658,643,616 B 2020-02-09 17:10:11.326 - Thread: 1 -> Directory cleanup: GC Memory: 1,658,643,616 B 2020-02-09 17:10:11.326 - Thread: 1 -> Saving world - END 2020-02-09 17:10:11.326 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:10:11.327 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:10:11.800 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:10:11.846 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:10:13.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:10:13.255 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,17.8979,81.74323,1,0,1587.971,9917.242,31171,18829,18,49.87385,77.24777,17.00112,21566,8.331518 2020-02-09 17:10:19.873 - Thread: 1 -> GC Memory: 1,666,578,688 B 2020-02-09 17:10:49.874 - Thread: 1 -> GC Memory: 1,652,726,224 B 2020-02-09 17:10:54.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 17:10:54.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 17:11:13.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:11:13.272 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,20.83967,63.55429,1,0,1576.095,9909.582,31196,18804,18,43.93163,76.26811,16.19371,21586,8.333087 2020-02-09 17:11:19.874 - Thread: 1 -> GC Memory: 1,654,920,760 B 2020-02-09 17:11:49.890 - Thread: 1 -> GC Memory: 1,661,934,208 B 2020-02-09 17:12:13.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:12:13.288 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,19.51739,70.40382,1,0,1586.757,9917.602,31225,18775,19,46.75375,72.12862,17.88954,21601,8.333307 2020-02-09 17:12:19.891 - Thread: 1 -> GC Memory: 1,662,489,760 B 2020-02-09 17:12:49.907 - Thread: 1 -> GC Memory: 1,664,568,864 B 2020-02-09 17:13:13.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:13:13.305 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,21.52323,66.74317,1,0,1576.296,9927.09,31269,18731,19,44.92054,72.20325,16.78717,21596,8.333063 2020-02-09 17:13:19.909 - Thread: 1 -> GC Memory: 1,656,293,072 B 2020-02-09 17:13:49.923 - Thread: 1 -> GC Memory: 1,653,531,184 B 2020-02-09 17:14:13.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:14:13.322 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,19.05226,62.02581,1,0,1580.331,9911.074,31336,18664,19,41.09718,64.6363,17.19127,21649,8.33383 2020-02-09 17:14:19.924 - Thread: 1 -> GC Memory: 1,658,252,448 B 2020-02-09 17:14:49.940 - Thread: 1 -> GC Memory: 1,654,769,672 B 2020-02-09 17:15:11.274 - Thread: 1 -> Autosave initiated 2020-02-09 17:15:11.274 - Thread: 1 -> Character state: True 2020-02-09 17:15:11.274 - Thread: 1 -> IsServer: True 2020-02-09 17:15:11.274 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:15:11.274 - Thread: 1 -> Autosave 2020-02-09 17:15:11.274 - Thread: 1 -> Saving world - START 2020-02-09 17:15:11.275 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:15:11.275 - Thread: 1 -> Before snapshot.: GC Memory: 1,657,472,112 B 2020-02-09 17:15:11.316 - Thread: 1 -> After snapshot.: GC Memory: 1,660,894,680 B 2020-02-09 17:15:11.316 - Thread: 1 -> Directory cleanup: GC Memory: 1,660,894,680 B 2020-02-09 17:15:11.316 - Thread: 1 -> Saving world - END 2020-02-09 17:15:11.316 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:15:11.317 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:15:11.814 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:15:11.863 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:15:13.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:15:13.339 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,22.68184,64.8796,1,0,1589.305,9959.445,31347,18653,19,54.66505,76.54308,16.58364,21622,8.336663 2020-02-09 17:15:19.941 - Thread: 1 -> GC Memory: 1,665,692,120 B 2020-02-09 17:15:49.958 - Thread: 1 -> GC Memory: 1,669,969,816 B 2020-02-09 17:16:13.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:16:13.356 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,21.94766,60.62821,1,0,1592.33,9947.551,31347,18653,19,52.96775,77.89942,17.49556,21666,8.343635 2020-02-09 17:16:19.974 - Thread: 1 -> GC Memory: 1,668,717,712 B 2020-02-09 17:16:49.991 - Thread: 1 -> GC Memory: 1,654,523,152 B 2020-02-09 17:17:13.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:17:13.373 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,22.09874,65.35549,1,0,1577.646,9947.418,31347,18653,19,55.10376,79.3893,16.84988,21636,8.335443 2020-02-09 17:17:20.008 - Thread: 1 -> GC Memory: 1,653,119,448 B 2020-02-09 17:17:50.008 - Thread: 1 -> GC Memory: 1,657,137,872 B 2020-02-09 17:18:13.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:18:13.390 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,22.37412,66.71964,1,0,1579.966,9955.707,31347,18653,19,53.49149,78.82428,17.36061,21638,8.32301 2020-02-09 17:18:20.024 - Thread: 1 -> GC Memory: 1,656,030,912 B 2020-02-09 17:18:50.025 - Thread: 1 -> GC Memory: 1,654,105,832 B 2020-02-09 17:19:13.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:19:13.405 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,22.59998,74.84722,1,0,1577.39,9947.465,31347,18653,19,58.77441,78.56297,17.65971,21607,8.32895 2020-02-09 17:19:20.025 - Thread: 1 -> GC Memory: 1,658,467,088 B 2020-02-09 17:19:50.041 - Thread: 1 -> GC Memory: 1,656,947,984 B 2020-02-09 17:20:11.274 - Thread: 1 -> Autosave initiated 2020-02-09 17:20:11.275 - Thread: 1 -> Character state: True 2020-02-09 17:20:11.275 - Thread: 1 -> IsServer: True 2020-02-09 17:20:11.275 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:20:11.275 - Thread: 1 -> Autosave 2020-02-09 17:20:11.275 - Thread: 1 -> Saving world - START 2020-02-09 17:20:11.275 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:20:11.275 - Thread: 1 -> Before snapshot.: GC Memory: 1,653,619,544 B 2020-02-09 17:20:11.316 - Thread: 1 -> After snapshot.: GC Memory: 1,657,035,576 B 2020-02-09 17:20:11.316 - Thread: 1 -> Directory cleanup: GC Memory: 1,657,035,576 B 2020-02-09 17:20:11.316 - Thread: 1 -> Saving world - END 2020-02-09 17:20:11.317 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:20:11.317 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:20:11.804 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:20:11.852 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:20:13.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:20:13.423 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,21.97585,73.96446,1,0,1586.551,9951.789,31347,18653,19,56.37688,80.00503,24.2738,21621,8.326368 2020-02-09 17:20:20.042 - Thread: 1 -> GC Memory: 1,668,511,544 B 2020-02-09 17:20:50.058 - Thread: 1 -> GC Memory: 1,667,170,456 B 2020-02-09 17:21:13.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:21:13.439 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,23.12906,75.56052,1,0,1579.644,9947.934,31347,18653,19,55.27806,75.76912,23.81616,21669,8.333116 2020-02-09 17:21:20.077 - Thread: 1 -> GC Memory: 1,655,450,640 B 2020-02-09 17:21:50.091 - Thread: 1 -> GC Memory: 1,661,392,744 B 2020-02-09 17:22:13.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:22:13.457 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,21.94865,73.70146,1,0,1584.068,9947.906,31347,18653,19,56.46792,75.39996,24.56964,21660,8.333112 2020-02-09 17:22:20.092 - Thread: 1 -> GC Memory: 1,660,151,176 B 2020-02-09 17:22:50.109 - Thread: 1 -> GC Memory: 1,658,951,064 B 2020-02-09 17:23:13.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:23:13.473 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,22.50307,78.67246,1,0,1581.426,9947.906,31347,18653,19,60.59493,76.68438,23.88821,21640,8.331389 2020-02-09 17:23:20.110 - Thread: 1 -> GC Memory: 1,654,000,232 B 2020-02-09 17:23:50.125 - Thread: 1 -> GC Memory: 1,658,268,192 B 2020-02-09 17:24:13.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:24:13.490 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,21.60533,74.87542,1,0,1580.988,9947.895,31347,18653,19,54.30225,79.5827,25.21034,21680,8.324636 2020-02-09 17:24:20.142 - Thread: 1 -> GC Memory: 1,657,163,536 B 2020-02-09 17:24:50.158 - Thread: 1 -> GC Memory: 1,655,597,216 B 2020-02-09 17:25:11.276 - Thread: 1 -> Autosave initiated 2020-02-09 17:25:11.276 - Thread: 1 -> Character state: True 2020-02-09 17:25:11.276 - Thread: 1 -> IsServer: True 2020-02-09 17:25:11.276 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:25:11.276 - Thread: 1 -> Autosave 2020-02-09 17:25:11.276 - Thread: 1 -> Saving world - START 2020-02-09 17:25:11.277 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:25:11.277 - Thread: 1 -> Before snapshot.: GC Memory: 1,657,497,424 B 2020-02-09 17:25:11.322 - Thread: 1 -> After snapshot.: GC Memory: 1,656,343,416 B 2020-02-09 17:25:11.323 - Thread: 1 -> Directory cleanup: GC Memory: 1,656,343,416 B 2020-02-09 17:25:11.323 - Thread: 1 -> Saving world - END 2020-02-09 17:25:11.323 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:25:11.324 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:25:11.833 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:25:11.880 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:25:13.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:25:13.506 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,21.70855,88.84683,1,0,1590.012,9957.82,31347,18653,19,55.94206,82.13551,24.1797,21651,8.333633 2020-02-09 17:25:20.159 - Thread: 1 -> GC Memory: 1,657,030,544 B 2020-02-09 17:25:50.159 - Thread: 1 -> GC Memory: 1,655,793,240 B 2020-02-09 17:26:13.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:26:13.524 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,22.02175,101.3273,1,0,1578.944,9947.984,31347,18653,19,60.71812,85.66245,26.31358,21679,8.334037 2020-02-09 17:26:20.159 - Thread: 1 -> GC Memory: 1,655,055,688 B 2020-02-09 17:26:50.176 - Thread: 1 -> GC Memory: 1,654,284,224 B 2020-02-09 17:26:59.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 17:26:59.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 17:27:13.540 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:27:13.540 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,20.97358,103.4835,1,0,1580.098,9919.914,31349,18651,18,52.66041,80.72054,24.8317,21625,8.323172 2020-02-09 17:27:20.192 - Thread: 1 -> GC Memory: 1,660,543,480 B 2020-02-09 17:27:50.208 - Thread: 1 -> GC Memory: 1,641,253,288 B 2020-02-09 17:28:13.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:28:13.557 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,17.50332,91.55717,1,0,1565.632,9928.418,31401,18599,18,53.24838,77.81976,21.21047,21603,8.332833 2020-02-09 17:28:20.225 - Thread: 1 -> GC Memory: 1,642,218,504 B 2020-02-09 17:28:50.242 - Thread: 1 -> GC Memory: 1,641,688,352 B 2020-02-09 17:29:13.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:29:13.574 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,17.93412,116.8724,1,0,1569.323,9919.773,31441,18559,18,57.92877,85.60625,19.73911,21607,8.326961 2020-02-09 17:29:20.242 - Thread: 1 -> GC Memory: 1,645,872,464 B 2020-02-09 17:29:50.244 - Thread: 1 -> GC Memory: 1,637,817,344 B 2020-02-09 17:30:11.276 - Thread: 1 -> Autosave initiated 2020-02-09 17:30:11.276 - Thread: 1 -> Character state: True 2020-02-09 17:30:11.276 - Thread: 1 -> IsServer: True 2020-02-09 17:30:11.276 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:30:11.276 - Thread: 1 -> Autosave 2020-02-09 17:30:11.276 - Thread: 1 -> Saving world - START 2020-02-09 17:30:11.277 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:30:11.277 - Thread: 1 -> Before snapshot.: GC Memory: 1,640,633,824 B 2020-02-09 17:30:11.332 - Thread: 1 -> After snapshot.: GC Memory: 1,639,591,048 B 2020-02-09 17:30:11.332 - Thread: 1 -> Directory cleanup: GC Memory: 1,639,591,048 B 2020-02-09 17:30:11.332 - Thread: 1 -> Saving world - END 2020-02-09 17:30:11.333 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:30:11.334 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:30:11.809 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:30:11.856 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:30:13.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:30:13.590 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,20.00952,96.74507,1,0,1572.414,9946.98,31461,18539,18,52.83873,69.88591,21.19865,21593,8.333103 2020-02-09 17:30:20.259 - Thread: 1 -> GC Memory: 1,648,941,320 B 2020-02-09 17:30:50.259 - Thread: 1 -> GC Memory: 1,649,229,392 B 2020-02-09 17:31:13.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:31:13.607 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,19.06834,96.65707,1,0,1565.554,9903.07,31523,18477,18,53.95652,70.94787,19.82388,21606,8.33795 2020-02-09 17:31:20.259 - Thread: 1 -> GC Memory: 1,642,874,480 B 2020-02-09 17:31:50.275 - Thread: 1 -> GC Memory: 1,641,931,128 B 2020-02-09 17:32:13.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:32:13.638 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,17.06189,137.3104,1,0,1565.199,9918.297,31525,18475,18,56.48904,97.22455,21.09249,21593,8.340007 2020-02-09 17:32:20.277 - Thread: 1 -> GC Memory: 1,644,443,952 B 2020-02-09 17:32:50.293 - Thread: 1 -> GC Memory: 1,644,531,016 B 2020-02-09 17:33:13.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:33:13.641 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,17.63334,144.7697,1,0,1575.824,9919.117,31578,18422,18,56.58053,94.9759,19.50431,21579,8.333056 2020-02-09 17:33:20.310 - Thread: 1 -> GC Memory: 1,654,219,472 B 2020-02-09 17:33:50.326 - Thread: 1 -> GC Memory: 1,639,581,680 B 2020-02-09 17:34:13.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:34:13.657 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,19.55593,136.9437,1,0,1562.369,9910.898,31620,18380,18,58.01257,87.62079,20.91789,21593,8.333112 2020-02-09 17:34:20.327 - Thread: 1 -> GC Memory: 1,642,179,848 B 2020-02-09 17:34:50.343 - Thread: 1 -> GC Memory: 1,649,863,888 B 2020-02-09 17:35:11.276 - Thread: 1 -> Autosave initiated 2020-02-09 17:35:11.276 - Thread: 1 -> Character state: True 2020-02-09 17:35:11.276 - Thread: 1 -> IsServer: True 2020-02-09 17:35:11.276 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:35:11.276 - Thread: 1 -> Autosave 2020-02-09 17:35:11.276 - Thread: 1 -> Saving world - START 2020-02-09 17:35:11.277 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:35:11.277 - Thread: 1 -> Before snapshot.: GC Memory: 1,652,713,912 B 2020-02-09 17:35:11.338 - Thread: 1 -> After snapshot.: GC Memory: 1,651,732,352 B 2020-02-09 17:35:11.339 - Thread: 1 -> Directory cleanup: GC Memory: 1,651,732,352 B 2020-02-09 17:35:11.339 - Thread: 1 -> Saving world - END 2020-02-09 17:35:11.339 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:35:11.340 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:35:11.893 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:35:11.943 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:35:13.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:35:13.675 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,20.06238,119.5484,1,0,1585.395,9921.184,31631,18369,18,53.74566,89.38506,21.16205,21546,8.334599 2020-02-09 17:35:20.343 - Thread: 1 -> GC Memory: 1,660,531,344 B 2020-02-09 17:35:50.359 - Thread: 1 -> GC Memory: 1,641,491,968 B 2020-02-09 17:36:13.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:36:13.692 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,17.17781,112.3248,1,0,1564.327,9969.035,31666,18334,18,52.6904,96.03766,21.02537,21565,8.341308 2020-02-09 17:36:20.376 - Thread: 1 -> GC Memory: 1,641,239,184 B 2020-02-09 17:36:50.393 - Thread: 1 -> GC Memory: 1,643,225,040 B 2020-02-09 17:37:13.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:37:13.709 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,19.13651,89.51765,1,0,1567.456,9929.555,31681,18319,18,54.62907,67.30472,20.1997,21574,8.333117 2020-02-09 17:37:20.410 - Thread: 1 -> GC Memory: 1,643,070,864 B 2020-02-09 17:37:50.411 - Thread: 1 -> GC Memory: 1,642,554,528 B 2020-02-09 17:38:08.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 17:38:08.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 17:38:13.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:38:13.724 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,18.43314,128.4187,1,0,1570.202,9956.551,31702,18298,18,62.45867,94.77952,21.91171,21562,8.33308 2020-02-09 17:38:20.417 - Thread: 1 -> GC Memory: 1,644,586,440 B 2020-02-09 17:38:50.426 - Thread: 1 -> GC Memory: 1,648,221,792 B 2020-02-09 17:39:13.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:39:13.742 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,29.36212,97.26807,1,0,1571.467,9937.566,31743,18257,18,55.25282,85.52076,21.59558,21578,8.343682 2020-02-09 17:39:20.427 - Thread: 1 -> GC Memory: 1,645,952,744 B 2020-02-09 17:39:50.444 - Thread: 1 -> GC Memory: 1,648,104,824 B 2020-02-09 17:40:11.276 - Thread: 1 -> Autosave initiated 2020-02-09 17:40:11.276 - Thread: 1 -> Character state: True 2020-02-09 17:40:11.276 - Thread: 1 -> IsServer: True 2020-02-09 17:40:11.276 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:40:11.276 - Thread: 1 -> Autosave 2020-02-09 17:40:11.276 - Thread: 1 -> Saving world - START 2020-02-09 17:40:11.277 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:40:11.277 - Thread: 1 -> Before snapshot.: GC Memory: 1,641,392,096 B 2020-02-09 17:40:11.330 - Thread: 1 -> After snapshot.: GC Memory: 1,644,928,952 B 2020-02-09 17:40:11.330 - Thread: 1 -> Directory cleanup: GC Memory: 1,644,928,952 B 2020-02-09 17:40:11.330 - Thread: 1 -> Saving world - END 2020-02-09 17:40:11.330 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:40:11.331 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:40:11.814 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:40:11.863 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:40:13.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:40:13.759 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,23.92707,76.92864,1,0,1577.46,9950.848,31775,18225,18,53.84241,72.12971,21.07831,21571,8.324133 2020-02-09 17:40:20.460 - Thread: 1 -> GC Memory: 1,652,185,800 B 2020-02-09 17:40:50.460 - Thread: 1 -> GC Memory: 1,652,786,688 B 2020-02-09 17:41:13.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:41:13.775 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,21.51534,106.9666,1,0,1580.695,9930.668,31823,18177,18,54.04481,87.5424,18.96899,21588,8.334315 2020-02-09 17:41:20.461 - Thread: 1 -> GC Memory: 1,656,719,680 B 2020-02-09 17:41:50.477 - Thread: 1 -> GC Memory: 1,643,772,792 B 2020-02-09 17:42:13.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:42:13.792 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,18.34758,96.41055,1,0,1569.019,9945.973,31851,18149,18,53.51497,66.0416,21.54874,21570,8.33303 2020-02-09 17:42:20.477 - Thread: 1 -> GC Memory: 1,644,829,544 B 2020-02-09 17:42:39.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 17:42:39.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 17:42:50.494 - Thread: 1 -> GC Memory: 1,656,396,816 B 2020-02-09 17:43:13.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:43:13.809 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,18.72324,102.577,1,0,1581.566,9946.492,31858,18142,18,50.52597,96.23882,20.99987,21556,8.333166 2020-02-09 17:43:20.494 - Thread: 1 -> GC Memory: 1,658,472,104 B 2020-02-09 17:43:50.495 - Thread: 1 -> GC Memory: 1,661,437,552 B 2020-02-09 17:44:13.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:44:13.825 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,18.15655,99.83636,1,0,1571.635,9963.68,31889,18111,18,48.35788,93.97687,21.87099,21563,8.333042 2020-02-09 17:44:20.511 - Thread: 1 -> GC Memory: 1,646,744,864 B 2020-02-09 17:44:50.511 - Thread: 1 -> GC Memory: 1,645,250,160 B 2020-02-09 17:45:11.294 - Thread: 1 -> Autosave initiated 2020-02-09 17:45:11.294 - Thread: 1 -> Character state: True 2020-02-09 17:45:11.294 - Thread: 1 -> IsServer: True 2020-02-09 17:45:11.294 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:45:11.294 - Thread: 1 -> Autosave 2020-02-09 17:45:11.294 - Thread: 1 -> Saving world - START 2020-02-09 17:45:11.295 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:45:11.295 - Thread: 1 -> Before snapshot.: GC Memory: 1,646,325,360 B 2020-02-09 17:45:11.348 - Thread: 1 -> After snapshot.: GC Memory: 1,649,921,688 B 2020-02-09 17:45:11.348 - Thread: 1 -> Directory cleanup: GC Memory: 1,649,921,688 B 2020-02-09 17:45:11.348 - Thread: 1 -> Saving world - END 2020-02-09 17:45:11.349 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:45:11.349 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:45:11.881 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:45:11.930 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:45:13.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:45:13.842 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,18.70736,130.4242,1,0,1579.172,9947.07,31915,18085,18,63.86782,94.01103,20.78557,21527,8.333618 2020-02-09 17:45:20.528 - Thread: 1 -> GC Memory: 1,661,231,280 B 2020-02-09 17:45:50.528 - Thread: 1 -> GC Memory: 1,648,655,064 B 2020-02-09 17:46:13.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:46:13.859 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,18.341,91.28674,1,0,1573.604,9947.094,31959,18041,19,54.47868,75.67294,21.72481,21555,8.343824 2020-02-09 17:46:20.528 - Thread: 1 -> GC Memory: 1,649,169,664 B 2020-02-09 17:46:50.545 - Thread: 1 -> GC Memory: 1,650,892,032 B 2020-02-09 17:47:13.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:47:13.876 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,20.32264,118.2567,1,0,1571.806,9947.605,31984,18016,19,55.25253,81.84519,20.89429,21541,8.333063 2020-02-09 17:47:20.545 - Thread: 1 -> GC Memory: 1,650,726,344 B 2020-02-09 17:47:50.561 - Thread: 1 -> GC Memory: 1,648,792,048 B 2020-02-09 17:48:13.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:48:13.893 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,19.57852,89.28288,1,0,1571.829,9939,31984,18016,19,52.01292,57.04059,21.06699,21586,8.32691 2020-02-09 17:48:20.562 - Thread: 1 -> GC Memory: 1,650,171,840 B 2020-02-09 17:48:50.579 - Thread: 1 -> GC Memory: 1,650,296,448 B 2020-02-09 17:49:13.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:49:13.910 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,19.01772,138.191,1,0,1575.832,9947.063,31996,18004,19,54.26005,93.20911,20.0634,21558,8.330668 2020-02-09 17:49:20.595 - Thread: 1 -> GC Memory: 1,650,707,632 B 2020-02-09 17:49:21.560 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:49:21.561 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 17:49:31.561 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:49:31.562 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 17:49:41.562 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:49:41.563 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 17:49:50.612 - Thread: 1 -> GC Memory: 1,652,953,248 B 2020-02-09 17:49:51.560 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:49:51.561 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 17:49:51.561 - Thread: 1 -> Next activation in -00:27:16.9754669 2020-02-09 17:49:51.561 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:49:51.562 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 17:50:01.561 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:50:01.562 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 17:50:11.278 - Thread: 1 -> Autosave initiated 2020-02-09 17:50:11.278 - Thread: 1 -> Character state: True 2020-02-09 17:50:11.278 - Thread: 1 -> IsServer: True 2020-02-09 17:50:11.278 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:50:11.278 - Thread: 1 -> Autosave 2020-02-09 17:50:11.278 - Thread: 1 -> Saving world - START 2020-02-09 17:50:11.279 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:50:11.279 - Thread: 1 -> Before snapshot.: GC Memory: 1,650,905,616 B 2020-02-09 17:50:11.338 - Thread: 1 -> After snapshot.: GC Memory: 1,649,542,168 B 2020-02-09 17:50:11.338 - Thread: 1 -> Directory cleanup: GC Memory: 1,649,550,360 B 2020-02-09 17:50:11.338 - Thread: 1 -> Saving world - END 2020-02-09 17:50:11.339 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:50:11.339 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:50:11.560 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:50:11.561 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 17:50:11.838 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:50:11.886 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:50:13.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:50:13.926 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,18.70091,160.3443,1,0,1578.914,9945.816,32036,17964,19,61.68019,86.28941,23.61851,21541,8.324614 2020-02-09 17:50:20.628 - Thread: 1 -> GC Memory: 1,660,178,064 B 2020-02-09 17:50:21.561 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 17:50:21.562 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 17:50:21.562 - Thread: 1 -> Next activation in 00:42:59.1074010 2020-02-09 17:50:50.629 - Thread: 1 -> GC Memory: 1,662,599,912 B 2020-02-09 17:51:13.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:51:13.943 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,18.88704,129.4891,1,0,1584.121,9962.953,32060,17940,19,55.78725,77.72618,22.41169,21575,8.341456 2020-02-09 17:51:20.645 - Thread: 1 -> GC Memory: 1,661,572,512 B 2020-02-09 17:51:50.661 - Thread: 1 -> GC Memory: 1,668,857,096 B 2020-02-09 17:52:13.960 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:52:13.960 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,21.4104,144.0393,1,0,1577.301,9945.621,32104,17896,19,58.15069,86.11041,22.88516,21556,8.338919 2020-02-09 17:52:20.661 - Thread: 1 -> GC Memory: 1,654,818,024 B 2020-02-09 17:52:50.662 - Thread: 1 -> GC Memory: 1,655,034,968 B 2020-02-09 17:53:13.977 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:53:13.977 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,19.27963,111.985,1,0,1578.939,9937.309,32133,17867,19,52.03896,77.21378,20.7989,21550,8.327657 2020-02-09 17:53:20.665 - Thread: 1 -> GC Memory: 1,652,431,312 B 2020-02-09 17:53:39.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 17:53:39.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 17:53:50.679 - Thread: 1 -> GC Memory: 1,658,872,416 B 2020-02-09 17:54:13.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:54:13.993 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,20.17784,112.5126,1,0,1583.729,9949.16,32146,17854,19,53.2256,93.08765,21.17205,21532,8.333005 2020-02-09 17:54:20.679 - Thread: 1 -> GC Memory: 1,659,705,088 B 2020-02-09 17:54:50.695 - Thread: 1 -> GC Memory: 1,651,307,032 B 2020-02-09 17:55:11.279 - Thread: 1 -> Autosave initiated 2020-02-09 17:55:11.279 - Thread: 1 -> Character state: True 2020-02-09 17:55:11.279 - Thread: 1 -> IsServer: True 2020-02-09 17:55:11.279 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 17:55:11.279 - Thread: 1 -> Autosave 2020-02-09 17:55:11.279 - Thread: 1 -> Saving world - START 2020-02-09 17:55:11.280 - Thread: 1 -> Making world state snapshot. 2020-02-09 17:55:11.280 - Thread: 1 -> Before snapshot.: GC Memory: 1,649,488,856 B 2020-02-09 17:55:11.331 - Thread: 1 -> After snapshot.: GC Memory: 1,653,206,216 B 2020-02-09 17:55:11.332 - Thread: 1 -> Directory cleanup: GC Memory: 1,653,206,216 B 2020-02-09 17:55:11.332 - Thread: 1 -> Saving world - END 2020-02-09 17:55:11.332 - Thread: 36 -> Session snapshot save - START 2020-02-09 17:55:11.333 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 17:55:11.891 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 17:55:11.951 - Thread: 36 -> Session snapshot save - END 2020-02-09 17:55:14.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:55:14.010 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,19.32396,127.3726,1,0,1583.088,9949.512,32193,17807,19,53.81931,93.31289,21.52087,21489,8.32895 2020-02-09 17:55:20.696 - Thread: 1 -> GC Memory: 1,663,061,384 B 2020-02-09 17:55:50.696 - Thread: 1 -> GC Memory: 1,661,479,752 B 2020-02-09 17:56:14.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:56:14.027 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,20.58557,122.5444,1,0,1585.512,9949.742,32232,17768,19,50.59475,96.03908,22.29688,21511,8.333047 2020-02-09 17:56:20.712 - Thread: 1 -> GC Memory: 1,659,786,744 B 2020-02-09 17:56:50.729 - Thread: 1 -> GC Memory: 1,650,908,472 B 2020-02-09 17:57:14.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:57:14.044 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,21.23538,130.7673,1,0,1574.626,9950.504,32265,17735,19,56.7316,89.81107,21.55466,21521,8.333087 2020-02-09 17:57:20.746 - Thread: 1 -> GC Memory: 1,655,248,272 B 2020-02-09 17:57:50.762 - Thread: 1 -> GC Memory: 1,651,619,232 B 2020-02-09 17:58:14.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:58:14.061 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,21.49119,109.8445,1,0,1576.258,9946.059,32302,17698,19,51.87837,96.825,21.84263,21583,8.714487 2020-02-09 17:58:20.762 - Thread: 1 -> GC Memory: 1,653,922,000 B 2020-02-09 17:58:50.765 - Thread: 1 -> GC Memory: 1,651,487,696 B 2020-02-09 17:59:14.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 17:59:14.077 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,20.95048,56.49668,1,0,1576.263,9956.832,32303,17697,19,42.70834,53.8357,17.14693,21560,8.333134 2020-02-09 17:59:20.779 - Thread: 1 -> GC Memory: 1,651,435,992 B 2020-02-09 17:59:50.779 - Thread: 1 -> GC Memory: 1,650,682,992 B 2020-02-09 18:00:11.279 - Thread: 1 -> Autosave initiated 2020-02-09 18:00:11.280 - Thread: 1 -> Character state: True 2020-02-09 18:00:11.280 - Thread: 1 -> IsServer: True 2020-02-09 18:00:11.280 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:00:11.280 - Thread: 1 -> Autosave 2020-02-09 18:00:11.280 - Thread: 1 -> Saving world - START 2020-02-09 18:00:11.280 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:00:11.280 - Thread: 1 -> Before snapshot.: GC Memory: 1,654,114,560 B 2020-02-09 18:00:11.330 - Thread: 1 -> After snapshot.: GC Memory: 1,654,216,120 B 2020-02-09 18:00:11.330 - Thread: 1 -> Directory cleanup: GC Memory: 1,654,216,120 B 2020-02-09 18:00:11.330 - Thread: 1 -> Saving world - END 2020-02-09 18:00:11.330 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:00:11.331 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:00:11.820 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:00:11.865 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:00:14.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:00:14.094 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,22.86331,69.3419,1,0,1586.925,9982.02,32303,17697,19,52.98552,76.92142,16.79151,21551,8.325758 2020-02-09 18:00:17.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:00:17.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:00:20.779 - Thread: 1 -> GC Memory: 1,665,201,232 B 2020-02-09 18:00:50.780 - Thread: 1 -> GC Memory: 1,662,708,048 B 2020-02-09 18:01:14.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:01:14.111 - Thread: 1 -> STATISTICS,10742.9833334,0,0,0,0,0,0,17.81701,77.73135,1,0,1572.943,9937.105,32303,17697,18,48.85422,62.6891,17.00736,21556,8.340083 2020-02-09 18:01:20.781 - Thread: 1 -> GC Memory: 1,650,232,120 B 2020-02-09 18:01:50.796 - Thread: 1 -> GC Memory: 1,665,202,304 B 2020-02-09 18:02:14.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:02:14.143 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,19.27922,77.8545,1,0,1580.764,9945.594,32303,17697,18,50.53786,64.55929,17.55446,21536,8.333062 2020-02-09 18:02:20.813 - Thread: 1 -> GC Memory: 1,658,143,664 B 2020-02-09 18:02:50.813 - Thread: 1 -> GC Memory: 1,656,905,608 B 2020-02-09 18:03:14.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:03:14.144 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,18.51842,74.91543,1,0,1578.575,9937.07,32303,17697,18,50.54986,65.0249,17.0646,21531,8.333175 2020-02-09 18:03:20.813 - Thread: 1 -> GC Memory: 1,656,135,592 B 2020-02-09 18:03:50.830 - Thread: 1 -> GC Memory: 1,660,724,160 B 2020-02-09 18:04:14.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:04:14.161 - Thread: 1 -> STATISTICS,10923.0333334,0,0,0,0,0,0,19.37024,74.15664,1,0,1582.466,9936.992,32303,17697,18,49.91188,57.06423,17.92311,21530,8.327333 2020-02-09 18:04:20.830 - Thread: 1 -> GC Memory: 1,659,888,968 B 2020-02-09 18:04:50.847 - Thread: 1 -> GC Memory: 1,654,813,696 B 2020-02-09 18:05:11.280 - Thread: 1 -> Autosave initiated 2020-02-09 18:05:11.280 - Thread: 1 -> Character state: True 2020-02-09 18:05:11.280 - Thread: 1 -> IsServer: True 2020-02-09 18:05:11.280 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:05:11.280 - Thread: 1 -> Autosave 2020-02-09 18:05:11.280 - Thread: 1 -> Saving world - START 2020-02-09 18:05:11.281 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:05:11.281 - Thread: 1 -> Before snapshot.: GC Memory: 1,661,142,760 B 2020-02-09 18:05:11.332 - Thread: 1 -> After snapshot.: GC Memory: 1,660,294,408 B 2020-02-09 18:05:11.332 - Thread: 1 -> Directory cleanup: GC Memory: 1,660,294,408 B 2020-02-09 18:05:11.332 - Thread: 1 -> Saving world - END 2020-02-09 18:05:11.333 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:05:11.333 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:05:11.891 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:05:11.942 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:05:14.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:05:14.445 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,20.09024,114.0355,1,0,1590.021,9948.777,32303,17697,18,58.26525,74.82812,21.83307,21433,8.3467 2020-02-09 18:05:20.849 - Thread: 1 -> GC Memory: 1,673,543,960 B 2020-02-09 18:05:50.866 - Thread: 1 -> GC Memory: 1,669,093,000 B 2020-02-09 18:06:14.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:06:14.463 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,19.42122,113.2225,1,0,1593.284,9946.715,32303,17697,18,57.48873,61.99335,23.47983,21493,8.331 2020-02-09 18:06:20.866 - Thread: 1 -> GC Memory: 1,669,950,424 B 2020-02-09 18:06:50.881 - Thread: 1 -> GC Memory: 1,670,519,320 B 2020-02-09 18:07:14.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:07:14.479 - Thread: 1 -> STATISTICS,11103.0833334,0,0,0,0,0,0,16.35449,95.65801,1,0,1594.517,9943.141,32303,17697,18,49.17982,58.27127,20.08731,21514,8.328981 2020-02-09 18:07:20.898 - Thread: 1 -> GC Memory: 1,670,277,992 B 2020-02-09 18:07:50.914 - Thread: 1 -> GC Memory: 1,671,037,128 B 2020-02-09 18:08:14.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:08:14.495 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,21.21909,106.191,1,0,1576.885,9942.895,32303,17697,18,56.27024,58.181,19.8144,21506,8.332953 2020-02-09 18:08:20.931 - Thread: 1 -> GC Memory: 1,652,586,976 B 2020-02-09 18:08:50.948 - Thread: 1 -> GC Memory: 1,652,697,776 B 2020-02-09 18:09:14.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:09:14.512 - Thread: 1 -> STATISTICS,11223.1166667,0,0,0,0,0,0,16.51394,101.0081,1,0,1577.296,9942.965,32303,17697,18,54.83588,66.18139,21.2267,21496,8.343515 2020-02-09 18:09:20.948 - Thread: 1 -> GC Memory: 1,652,941,240 B 2020-02-09 18:09:41.276 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 18:09:42.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:09:42.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:09:46.412 - Thread: 1 -> Saving world - START 2020-02-09 18:09:46.413 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:09:46.413 - Thread: 1 -> Before snapshot.: GC Memory: 1,657,915,344 B 2020-02-09 18:09:46.461 - Thread: 1 -> After snapshot.: GC Memory: 1,656,579,600 B 2020-02-09 18:09:46.462 - Thread: 1 -> Directory cleanup: GC Memory: 1,656,579,600 B 2020-02-09 18:09:46.462 - Thread: 1 -> Saving world - END 2020-02-09 18:09:46.462 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:09:46.463 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:09:46.467 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:09:46.468 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:09:46.961 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:09:47.005 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:09:49.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:09:49.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:09:50.964 - Thread: 1 -> GC Memory: 1,667,228,328 B 2020-02-09 18:10:01.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:10:01.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:10:11.281 - Thread: 1 -> Autosave initiated 2020-02-09 18:10:11.282 - Thread: 1 -> Character state: True 2020-02-09 18:10:11.282 - Thread: 1 -> IsServer: True 2020-02-09 18:10:11.282 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:10:11.282 - Thread: 1 -> Autosave 2020-02-09 18:10:11.282 - Thread: 1 -> Saving world - START 2020-02-09 18:10:11.282 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:10:11.282 - Thread: 1 -> Before snapshot.: GC Memory: 1,712,206,720 B 2020-02-09 18:10:11.333 - Thread: 1 -> After snapshot.: GC Memory: 1,711,380,304 B 2020-02-09 18:10:11.333 - Thread: 1 -> Directory cleanup: GC Memory: 1,711,380,304 B 2020-02-09 18:10:11.334 - Thread: 1 -> Saving world - END 2020-02-09 18:10:11.334 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:10:11.335 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:10:12.029 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:10:12.076 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:10:14.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:10:14.529 - Thread: 1 -> STATISTICS,11283.1333334,0,0,0,0,0,0,16.59584,104.7758,1,0,1584.063,9928.707,19872,30128,17,50.9361,75.08825,21.02664,21391,8.341027 2020-02-09 18:10:20.965 - Thread: 1 -> GC Memory: 1,661,769,280 B 2020-02-09 18:10:50.982 - Thread: 1 -> GC Memory: 1,666,746,768 B 2020-02-09 18:11:14.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:11:14.546 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,19.35859,61.44603,1,0,1589.252,9921.863,19872,30128,17,37.51704,64.4688,16.88502,21422,8.333135 2020-02-09 18:11:20.998 - Thread: 1 -> GC Memory: 1,662,523,776 B 2020-02-09 18:11:51.017 - Thread: 1 -> GC Memory: 1,664,858,168 B 2020-02-09 18:12:14.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:12:14.563 - Thread: 1 -> STATISTICS,11403.1666667,0,0,0,0,0,0,17.1979,54.15091,1,0,1589.77,9920.355,19872,30128,17,37.71639,45.18811,15.71684,21461,8.332129 2020-02-09 18:12:21.031 - Thread: 1 -> GC Memory: 1,667,039,016 B 2020-02-09 18:12:51.047 - Thread: 1 -> GC Memory: 1,634,495,088 B 2020-02-09 18:13:14.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:13:14.580 - Thread: 1 -> STATISTICS,11463.1833334,0,0,0,0,0,0,17.15278,55.84547,1,0,1557.337,9916.551,19872,30128,17,38.11735,48.33381,14.41895,21475,8.333081 2020-02-09 18:13:21.048 - Thread: 1 -> GC Memory: 1,632,878,080 B 2020-02-09 18:13:51.064 - Thread: 1 -> GC Memory: 1,636,605,488 B 2020-02-09 18:14:14.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:14:14.597 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,16.15711,57.16448,1,0,1558.222,9917.582,19872,30128,17,35.62299,57.77757,15.36708,21455,8.333553 2020-02-09 18:14:21.064 - Thread: 1 -> GC Memory: 1,633,438,856 B 2020-02-09 18:14:51.081 - Thread: 1 -> GC Memory: 1,635,269,408 B 2020-02-09 18:15:11.282 - Thread: 1 -> Autosave initiated 2020-02-09 18:15:11.282 - Thread: 1 -> Character state: True 2020-02-09 18:15:11.282 - Thread: 1 -> IsServer: True 2020-02-09 18:15:11.282 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:15:11.282 - Thread: 1 -> Autosave 2020-02-09 18:15:11.282 - Thread: 1 -> Saving world - START 2020-02-09 18:15:11.283 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:15:11.283 - Thread: 1 -> Before snapshot.: GC Memory: 1,634,224,496 B 2020-02-09 18:15:11.326 - Thread: 1 -> After snapshot.: GC Memory: 1,637,918,512 B 2020-02-09 18:15:11.327 - Thread: 1 -> Directory cleanup: GC Memory: 1,637,926,704 B 2020-02-09 18:15:11.327 - Thread: 1 -> Saving world - END 2020-02-09 18:15:11.327 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:15:11.328 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:15:11.833 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:15:11.879 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:15:14.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:15:14.613 - Thread: 1 -> STATISTICS,11583.2166667,0,0,0,0,0,0,22.50587,56.61491,1,0,1570.951,9917.031,19872,30128,18,36.96484,69.92142,14.75174,21419,8.333034 2020-02-09 18:15:21.082 - Thread: 1 -> GC Memory: 1,633,162,720 B 2020-02-09 18:15:41.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:15:41.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:15:51.082 - Thread: 1 -> GC Memory: 1,637,023,112 B 2020-02-09 18:16:14.630 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:16:14.630 - Thread: 1 -> STATISTICS,11643.2333334,0,0,0,0,0,0,18.72795,59.7114,1,0,1559.793,9925.277,19872,30128,18,39.33551,67.17308,16.40215,21462,8.330749 2020-02-09 18:16:21.098 - Thread: 1 -> GC Memory: 1,636,011,208 B 2020-02-09 18:16:51.115 - Thread: 1 -> GC Memory: 1,641,505,128 B 2020-02-09 18:17:14.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:17:14.647 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,20.3647,52.79816,1,0,1562.617,9925.262,19872,30128,18,39.50452,64.15953,15.17908,21440,8.322534 2020-02-09 18:17:21.115 - Thread: 1 -> GC Memory: 1,637,777,912 B 2020-02-09 18:17:51.132 - Thread: 1 -> GC Memory: 1,636,093,976 B 2020-02-09 18:18:12.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:18:12.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:18:14.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:18:14.664 - Thread: 1 -> STATISTICS,11763.2666667,0,0,0,0,0,0,16.494,74.57579,1,0,1562.005,9964.129,19872,30128,18,42.18333,57.88827,16.44244,21468,8.329082 2020-02-09 18:18:21.132 - Thread: 1 -> GC Memory: 1,640,938,944 B 2020-02-09 18:18:51.149 - Thread: 1 -> GC Memory: 1,635,369,320 B 2020-02-09 18:19:14.680 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:19:14.680 - Thread: 1 -> STATISTICS,11823.2833334,0,0,0,0,0,0,19.62604,53.4598,1,0,1563.491,9926.613,19872,30128,18,38.66729,61.018,15.79266,21434,8.333072 2020-02-09 18:19:21.149 - Thread: 1 -> GC Memory: 1,640,078,088 B 2020-02-09 18:19:51.149 - Thread: 1 -> GC Memory: 1,637,694,912 B 2020-02-09 18:20:11.282 - Thread: 1 -> Autosave initiated 2020-02-09 18:20:11.282 - Thread: 1 -> Character state: True 2020-02-09 18:20:11.282 - Thread: 1 -> IsServer: True 2020-02-09 18:20:11.282 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:20:11.282 - Thread: 1 -> Autosave 2020-02-09 18:20:11.282 - Thread: 1 -> Saving world - START 2020-02-09 18:20:11.283 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:20:11.283 - Thread: 1 -> Before snapshot.: GC Memory: 1,638,886,952 B 2020-02-09 18:20:11.337 - Thread: 1 -> After snapshot.: GC Memory: 1,637,820,672 B 2020-02-09 18:20:11.337 - Thread: 1 -> Directory cleanup: GC Memory: 1,637,820,672 B 2020-02-09 18:20:11.337 - Thread: 1 -> Saving world - END 2020-02-09 18:20:11.338 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:20:11.339 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:20:11.851 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:20:11.901 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:20:14.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:20:14.697 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,23.20189,52.66815,1,0,1568.825,9987.695,19872,30128,18,48.45019,67.52368,15.81951,21414,8.333177 2020-02-09 18:20:17.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:20:17.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:20:21.165 - Thread: 1 -> GC Memory: 1,645,271,304 B 2020-02-09 18:20:51.166 - Thread: 1 -> GC Memory: 1,648,417,536 B 2020-02-09 18:21:14.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:21:14.714 - Thread: 1 -> STATISTICS,11943.3166667,0,0,0,0,0,0,20.87078,47.45768,1,0,1571.666,9918.746,19872,30128,18,40.16763,56.75396,15.49265,21443,8.333147 2020-02-09 18:21:21.166 - Thread: 1 -> GC Memory: 1,651,554,336 B 2020-02-09 18:21:51.183 - Thread: 1 -> GC Memory: 1,637,469,232 B 2020-02-09 18:22:14.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:22:14.730 - Thread: 1 -> STATISTICS,12003.3333334,0,0,0,0,0,0,20.76708,50.19173,1,0,1558.184,9927.434,19872,30128,18,40.05813,69.3071,16.2112,21488,8.333112 2020-02-09 18:22:21.183 - Thread: 1 -> GC Memory: 1,636,857,432 B 2020-02-09 18:22:42.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:22:42.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:22:51.199 - Thread: 1 -> GC Memory: 1,637,941,464 B 2020-02-09 18:23:14.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:23:14.747 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,20.30345,57.20606,1,0,1564.026,9919.156,19872,30128,18,41.28028,60.32009,16.3778,21460,8.326758 2020-02-09 18:23:21.217 - Thread: 1 -> GC Memory: 1,638,065,040 B 2020-02-09 18:23:51.233 - Thread: 1 -> GC Memory: 1,639,884,536 B 2020-02-09 18:24:14.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:24:14.765 - Thread: 1 -> STATISTICS,12123.3666667,0,0,0,0,0,0,22.04464,72.24267,1,0,1560.263,9927.996,19872,30128,18,52.89946,49.40834,18.71511,21483,8.330564 2020-02-09 18:24:21.250 - Thread: 1 -> GC Memory: 1,636,231,568 B 2020-02-09 18:24:51.266 - Thread: 1 -> GC Memory: 1,635,981,840 B 2020-02-09 18:25:11.283 - Thread: 1 -> Autosave initiated 2020-02-09 18:25:11.283 - Thread: 1 -> Character state: True 2020-02-09 18:25:11.283 - Thread: 1 -> IsServer: True 2020-02-09 18:25:11.283 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:25:11.283 - Thread: 1 -> Autosave 2020-02-09 18:25:11.283 - Thread: 1 -> Saving world - START 2020-02-09 18:25:11.284 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:25:11.284 - Thread: 1 -> Before snapshot.: GC Memory: 1,637,379,664 B 2020-02-09 18:25:11.329 - Thread: 1 -> After snapshot.: GC Memory: 1,635,886,552 B 2020-02-09 18:25:11.330 - Thread: 1 -> Directory cleanup: GC Memory: 1,635,886,552 B 2020-02-09 18:25:11.330 - Thread: 1 -> Saving world - END 2020-02-09 18:25:11.330 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:25:11.332 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:25:11.868 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:25:11.915 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:25:14.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:25:14.782 - Thread: 1 -> STATISTICS,12183.3833334,0,0,0,0,0,0,21.35653,67.28914,1,0,1568.396,9919.859,19872,30128,18,48.74873,45.85852,19.18652,21464,8.328825 2020-02-09 18:25:21.266 - Thread: 1 -> GC Memory: 1,645,151,032 B 2020-02-09 18:25:51.283 - Thread: 1 -> GC Memory: 1,644,841,920 B 2020-02-09 18:25:53.101 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 18:26:14.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:26:14.798 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,16.64473,57.87654,1,0,1571.381,9929.129,19872,30128,18,36.58469,52.34101,17.92727,21428,8.32556 2020-02-09 18:26:21.284 - Thread: 1 -> GC Memory: 1,643,893,976 B 2020-02-09 18:26:51.307 - Thread: 1 -> GC Memory: 1,645,378,800 B 2020-02-09 18:27:14.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:27:14.814 - Thread: 1 -> STATISTICS,12303.4166667,0,0,0,0,0,0,17.73623,56.38805,1,0,1556.813,9928.41,19872,30128,18,40.60893,49.529,15.34501,21412,8.321286 2020-02-09 18:27:21.316 - Thread: 1 -> GC Memory: 1,639,040,056 B 2020-02-09 18:27:51.333 - Thread: 1 -> GC Memory: 1,637,936,376 B 2020-02-09 18:27:53.125 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 18:27:58.224 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 18:28:11.831 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2020-02-09 18:28:11.831 - Thread: 1 -> VideoAdapter: 0 2020-02-09 18:28:11.831 - Thread: 1 -> Width: 1920 2020-02-09 18:28:11.832 - Thread: 1 -> Height: 1080 2020-02-09 18:28:11.832 - Thread: 1 -> RefreshRate: 239964 2020-02-09 18:28:11.832 - Thread: 1 -> WindowMode: Fullscreen 2020-02-09 18:28:11.832 - Thread: 1 -> VerticalSync: 0 2020-02-09 18:28:13.635 - Thread: 1 -> MyConfig.Save() - START 2020-02-09 18:28:13.636 - Thread: 1 -> Path: C:\Users\Mario\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-02-09 18:28:13.697 - Thread: 1 -> MyConfig.Save() - END 2020-02-09 18:28:13.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:28:13.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:28:13.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:28:13.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:28:14.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:28:14.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:28:15.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:28:15.013 - Thread: 1 -> STATISTICS,12363.4333334,0,0,0,0,0,0,16.06322,46.11938,1,0,1561.62,9926.648,19872,30128,18,38.8945,42.95734,16.97598,21424,8.326058 2020-02-09 18:28:15.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:28:15.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:28:21.349 - Thread: 1 -> GC Memory: 1,639,244,512 B 2020-02-09 18:28:33.629 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:28:33.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:28:51.365 - Thread: 1 -> GC Memory: 1,644,528,296 B 2020-02-09 18:28:58.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:28:58.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:29:15.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:29:15.029 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,20.30907,56.75998,1,0,1569.861,9927.262,19872,30128,18,45.17891,60.40046,16.94433,21416,8.333095 2020-02-09 18:29:21.365 - Thread: 1 -> GC Memory: 1,579,382,312 B 2020-02-09 18:29:51.368 - Thread: 1 -> GC Memory: 1,581,524,200 B 2020-02-09 18:30:11.298 - Thread: 1 -> Autosave initiated 2020-02-09 18:30:11.298 - Thread: 1 -> Character state: True 2020-02-09 18:30:11.298 - Thread: 1 -> IsServer: True 2020-02-09 18:30:11.298 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:30:11.298 - Thread: 1 -> Autosave 2020-02-09 18:30:11.298 - Thread: 1 -> Saving world - START 2020-02-09 18:30:11.299 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:30:11.299 - Thread: 1 -> Before snapshot.: GC Memory: 1,582,455,784 B 2020-02-09 18:30:11.348 - Thread: 1 -> After snapshot.: GC Memory: 1,581,356,544 B 2020-02-09 18:30:11.348 - Thread: 1 -> Directory cleanup: GC Memory: 1,581,356,544 B 2020-02-09 18:30:11.348 - Thread: 1 -> Saving world - END 2020-02-09 18:30:11.348 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:30:11.349 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:30:11.835 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:30:11.885 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:30:15.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:30:15.046 - Thread: 1 -> STATISTICS,12483.4666667,0,0,0,0,0,0,21.27488,51.50188,1,0,1518.099,9926.859,19872,30128,17,41.40766,60.53637,16.27653,21389,8.337216 2020-02-09 18:30:21.381 - Thread: 1 -> GC Memory: 1,594,285,176 B 2020-02-09 18:30:39.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:30:39.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:30:45.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:30:45.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:30:51.382 - Thread: 1 -> GC Memory: 1,591,526,616 B 2020-02-09 18:31:15.064 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:31:15.064 - Thread: 1 -> STATISTICS,12543.4833334,0,0,0,0,0,0,20.16327,48.32065,1,0,1508.738,9927.152,19872,30128,17,41.2942,49.44888,16.65071,21388,8.330504 2020-02-09 18:31:21.398 - Thread: 1 -> GC Memory: 1,582,268,008 B 2020-02-09 18:31:51.415 - Thread: 1 -> GC Memory: 1,579,891,768 B 2020-02-09 18:32:15.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:32:15.094 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,18.12063,59.09626,1,0,1508.564,9926.988,19872,30128,17,41.9033,51.06495,16.22441,21685,8.340945 2020-02-09 18:32:21.432 - Thread: 1 -> GC Memory: 1,581,738,360 B 2020-02-09 18:32:51.432 - Thread: 1 -> GC Memory: 1,584,781,200 B 2020-02-09 18:33:01.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:33:01.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:33:15.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:33:15.097 - Thread: 1 -> STATISTICS,12663.5166667,0,0,0,0,0,0,19.52155,48.08827,1,0,1512.735,9926.844,19872,30128,17,41.40359,51.15197,15.77198,21692,8.335442 2020-02-09 18:33:21.448 - Thread: 1 -> GC Memory: 1,579,290,216 B 2020-02-09 18:33:22.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:33:22.281 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 18:33:32.282 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:33:32.282 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 18:33:42.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:33:42.282 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 18:33:51.465 - Thread: 1 -> GC Memory: 1,584,160,216 B 2020-02-09 18:33:52.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:33:52.281 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 18:33:52.281 - Thread: 1 -> Next activation in -00:38:44.2063305 2020-02-09 18:33:52.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:33:52.282 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 18:34:02.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:34:02.281 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 18:34:12.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:34:12.281 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 18:34:15.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:34:15.113 - Thread: 1 -> STATISTICS,12723.5333334,0,0,0,0,0,0,16.66749,62.35884,1,0,1509.382,9920.082,19872,30128,17,41.99944,60.40718,16.1587,21703,8.33298 2020-02-09 18:34:21.465 - Thread: 1 -> GC Memory: 1,585,745,392 B 2020-02-09 18:34:22.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 18:34:22.282 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 18:34:22.282 - Thread: 1 -> Next activation in 00:27:31.5321961 2020-02-09 18:34:51.465 - Thread: 1 -> GC Memory: 1,585,003,264 B 2020-02-09 18:35:11.299 - Thread: 1 -> Autosave initiated 2020-02-09 18:35:11.299 - Thread: 1 -> Character state: True 2020-02-09 18:35:11.299 - Thread: 1 -> IsServer: True 2020-02-09 18:35:11.299 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:35:11.299 - Thread: 1 -> Autosave 2020-02-09 18:35:11.299 - Thread: 1 -> Saving world - START 2020-02-09 18:35:11.300 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:35:11.300 - Thread: 1 -> Before snapshot.: GC Memory: 1,584,287,728 B 2020-02-09 18:35:11.344 - Thread: 1 -> After snapshot.: GC Memory: 1,587,921,624 B 2020-02-09 18:35:11.344 - Thread: 1 -> Directory cleanup: GC Memory: 1,587,921,624 B 2020-02-09 18:35:11.344 - Thread: 1 -> Saving world - END 2020-02-09 18:35:11.344 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:35:11.345 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:35:11.884 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:35:11.933 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:35:15.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:35:15.130 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,18.82244,51.75005,1,0,1516.323,9920.891,19872,30128,17,34.79782,64.06646,15.891,21665,8.333148 2020-02-09 18:35:21.482 - Thread: 1 -> GC Memory: 1,590,976,832 B 2020-02-09 18:35:30.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:35:30.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:35:51.483 - Thread: 1 -> GC Memory: 1,594,215,840 B 2020-02-09 18:36:15.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:36:15.148 - Thread: 1 -> STATISTICS,12843.5666667,0,0,0,0,0,0,21.26593,53.08021,1,0,1516.052,9921.438,19872,30128,17,36.8882,57.72585,16.60687,21703,8.34242 2020-02-09 18:36:21.499 - Thread: 1 -> GC Memory: 1,590,670,992 B 2020-02-09 18:36:51.499 - Thread: 1 -> GC Memory: 1,593,549,752 B 2020-02-09 18:37:15.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:37:15.164 - Thread: 1 -> STATISTICS,12903.5833334,0,0,0,0,0,0,17.09731,99.7623,1,0,1517.869,9928.762,19872,30128,17,51.42918,88.69028,15.76622,21680,8.303103 2020-02-09 18:37:21.516 - Thread: 1 -> GC Memory: 1,584,107,504 B 2020-02-09 18:37:23.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:37:23.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:37:51.532 - Thread: 1 -> GC Memory: 1,585,993,520 B 2020-02-09 18:38:15.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:38:15.181 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,16.64582,46.78256,1,0,1511.885,9920.313,19872,30128,17,32.91648,41.7436,15.88559,21692,8.336167 2020-02-09 18:38:21.533 - Thread: 1 -> GC Memory: 1,588,159,728 B 2020-02-09 18:38:36.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:38:36.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:38:51.535 - Thread: 1 -> GC Memory: 1,592,551,872 B 2020-02-09 18:39:15.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:39:15.201 - Thread: 1 -> STATISTICS,13023.6166667,0,0,0,0,0,0,20.35975,52.6476,1,0,1510.038,9921.188,19872,30128,17,38.03382,57.5681,15.8511,21696,8.326895 2020-02-09 18:39:21.549 - Thread: 1 -> GC Memory: 1,585,117,032 B 2020-02-09 18:39:51.549 - Thread: 1 -> GC Memory: 1,584,236,976 B 2020-02-09 18:40:11.299 - Thread: 1 -> Autosave initiated 2020-02-09 18:40:11.299 - Thread: 1 -> Character state: True 2020-02-09 18:40:11.299 - Thread: 1 -> IsServer: True 2020-02-09 18:40:11.299 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:40:11.299 - Thread: 1 -> Autosave 2020-02-09 18:40:11.299 - Thread: 1 -> Saving world - START 2020-02-09 18:40:11.299 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:40:11.299 - Thread: 1 -> Before snapshot.: GC Memory: 1,583,946,544 B 2020-02-09 18:40:11.342 - Thread: 1 -> After snapshot.: GC Memory: 1,587,549,624 B 2020-02-09 18:40:11.342 - Thread: 1 -> Directory cleanup: GC Memory: 1,587,549,624 B 2020-02-09 18:40:11.342 - Thread: 1 -> Saving world - END 2020-02-09 18:40:11.343 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:40:11.344 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:40:11.835 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:40:11.882 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:40:15.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:40:15.214 - Thread: 1 -> STATISTICS,13083.6333334,0,0,0,0,0,0,17.46557,94.34833,1,0,1520.627,9921.887,19872,30128,17,43.83514,65.70899,15.49512,21664,8.331903 2020-02-09 18:40:21.550 - Thread: 1 -> GC Memory: 1,599,078,824 B 2020-02-09 18:40:51.566 - Thread: 1 -> GC Memory: 1,601,020,080 B 2020-02-09 18:41:04.364 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:41:04.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:41:15.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:41:15.231 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,18.4857,73.13914,1,0,1509.14,9930.258,19872,30128,18,45.57207,54.78703,16.67253,21668,8.333088 2020-02-09 18:41:21.567 - Thread: 1 -> GC Memory: 1,584,111,648 B 2020-02-09 18:41:51.567 - Thread: 1 -> GC Memory: 1,590,509,024 B 2020-02-09 18:42:15.247 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:42:15.247 - Thread: 1 -> STATISTICS,13203.6666667,0,0,0,0,0,0,20.54567,62.77728,1,0,1517.003,9930.531,19872,30128,18,42.24372,60.5886,16.02909,21687,8.333185 2020-02-09 18:42:21.583 - Thread: 1 -> GC Memory: 1,588,411,008 B 2020-02-09 18:42:51.583 - Thread: 1 -> GC Memory: 1,587,558,880 B 2020-02-09 18:43:15.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:43:15.264 - Thread: 1 -> STATISTICS,13263.6833334,0,0,0,0,0,0,17.80841,64.26052,1,0,1511.663,9922.91,19872,30128,18,45.57019,54.74614,15.59525,21701,8.330015 2020-02-09 18:43:21.583 - Thread: 1 -> GC Memory: 1,583,882,568 B 2020-02-09 18:43:33.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:43:33.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:43:51.599 - Thread: 1 -> GC Memory: 1,585,031,120 B 2020-02-09 18:44:15.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:44:15.286 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,16.44112,51.72579,1,0,1516.744,9931.207,19872,30128,18,41.79067,50.26051,17.28124,21730,8.344785 2020-02-09 18:44:20.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:44:20.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:44:21.600 - Thread: 1 -> GC Memory: 1,641,664,808 B 2020-02-09 18:44:51.600 - Thread: 1 -> GC Memory: 1,653,814,056 B 2020-02-09 18:45:11.301 - Thread: 1 -> Autosave initiated 2020-02-09 18:45:11.301 - Thread: 1 -> Character state: True 2020-02-09 18:45:11.301 - Thread: 1 -> IsServer: True 2020-02-09 18:45:11.301 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:45:11.301 - Thread: 1 -> Autosave 2020-02-09 18:45:11.301 - Thread: 1 -> Saving world - START 2020-02-09 18:45:11.301 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:45:11.301 - Thread: 1 -> Before snapshot.: GC Memory: 1,613,860,216 B 2020-02-09 18:45:11.359 - Thread: 1 -> After snapshot.: GC Memory: 1,615,037,640 B 2020-02-09 18:45:11.359 - Thread: 1 -> Directory cleanup: GC Memory: 1,615,045,792 B 2020-02-09 18:45:11.359 - Thread: 1 -> Saving world - END 2020-02-09 18:45:11.360 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:45:11.360 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:45:11.860 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:45:11.908 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:45:15.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:45:15.298 - Thread: 1 -> STATISTICS,13383.7166667,0,0,0,0,0,0,18.06721,66.77589,1,0,1551.224,10049.61,32304,17696,19,42.32264,59.29145,17.25717,21643,8.333377 2020-02-09 18:45:21.600 - Thread: 1 -> GC Memory: 1,625,098,864 B 2020-02-09 18:45:51.616 - Thread: 1 -> GC Memory: 1,625,351,368 B 2020-02-09 18:46:15.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:46:15.315 - Thread: 1 -> STATISTICS,13443.7333334,0,0,0,0,0,0,21.52153,78.5597,1,0,1553.206,10024.86,32304,17696,19,54.12751,88.46863,17.29055,21661,8.328985 2020-02-09 18:46:21.617 - Thread: 1 -> GC Memory: 1,630,193,904 B 2020-02-09 18:46:51.634 - Thread: 1 -> GC Memory: 1,630,491,680 B 2020-02-09 18:47:15.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:47:15.331 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,23.36115,74.84367,1,0,1543.128,10052.46,32305,17695,19,48.51054,58.12014,19.2928,21643,8.333078 2020-02-09 18:47:21.634 - Thread: 1 -> GC Memory: 1,619,340,672 B 2020-02-09 18:47:23.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:47:23.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:47:51.651 - Thread: 1 -> GC Memory: 1,620,036,784 B 2020-02-09 18:48:15.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:48:15.349 - Thread: 1 -> STATISTICS,13563.7666667,0,0,0,0,0,0,20.09142,110.2315,1,0,1544.068,10025.32,32305,17695,19,51.87485,97.08188,20.18505,21648,8.339122 2020-02-09 18:48:21.668 - Thread: 1 -> GC Memory: 1,616,987,568 B 2020-02-09 18:48:51.684 - Thread: 1 -> GC Memory: 1,616,309,344 B 2020-02-09 18:49:08.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:49:09.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:49:15.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:49:15.365 - Thread: 1 -> STATISTICS,13623.7833334,0,0,0,0,0,0,18.78188,147.5865,1,0,1541.865,10025.86,32305,17695,19,65.97428,87.71892,21.44214,21634,8.321282 2020-02-09 18:49:21.684 - Thread: 1 -> GC Memory: 1,613,659,280 B 2020-02-09 18:49:51.701 - Thread: 1 -> GC Memory: 1,618,320,944 B 2020-02-09 18:50:11.300 - Thread: 1 -> Autosave initiated 2020-02-09 18:50:11.300 - Thread: 1 -> Character state: True 2020-02-09 18:50:11.300 - Thread: 1 -> IsServer: True 2020-02-09 18:50:11.300 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:50:11.300 - Thread: 1 -> Autosave 2020-02-09 18:50:11.301 - Thread: 1 -> Saving world - START 2020-02-09 18:50:11.301 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:50:11.301 - Thread: 1 -> Before snapshot.: GC Memory: 1,621,183,112 B 2020-02-09 18:50:11.345 - Thread: 1 -> After snapshot.: GC Memory: 1,624,796,688 B 2020-02-09 18:50:11.345 - Thread: 1 -> Directory cleanup: GC Memory: 1,624,804,832 B 2020-02-09 18:50:11.345 - Thread: 1 -> Saving world - END 2020-02-09 18:50:11.345 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:50:11.346 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:50:11.859 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:50:11.907 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:50:15.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:50:15.382 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,22.25147,112.1494,1,0,1558.082,10053.63,32306,17694,19,61.84488,96.85696,22.84014,21635,8.340069 2020-02-09 18:50:21.703 - Thread: 1 -> GC Memory: 1,632,220,832 B 2020-02-09 18:50:35.348 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:50:35.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:50:51.718 - Thread: 1 -> GC Memory: 1,701,198,240 B 2020-02-09 18:51:15.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:51:15.399 - Thread: 1 -> STATISTICS,13743.8166667,0,0,0,0,0,0,19.19973,68.73285,1,0,1561.648,9992.801,32306,17694,19,43.60429,75.34214,21.99051,21687,8.339067 2020-02-09 18:51:21.734 - Thread: 1 -> GC Memory: 1,720,727,752 B 2020-02-09 18:51:51.751 - Thread: 1 -> GC Memory: 2,087,466,944 B 2020-02-09 18:52:15.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:52:15.416 - Thread: 1 -> STATISTICS,13803.8333334,0,0,0,0,0,0,20.98447,58.44451,1,0,2267.698,9994.16,32306,17694,19,38.60182,73.17081,20.79309,21691,8.332479 2020-02-09 18:52:21.768 - Thread: 1 -> GC Memory: 2,467,514,688 B 2020-02-09 18:52:51.785 - Thread: 1 -> GC Memory: 2,905,286,392 B 2020-02-09 18:53:15.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:53:15.433 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,19.57141,42.20976,1,0,3117.592,10108.86,32306,17694,19,39.11755,79.44293,14.92006,21669,8.33312 2020-02-09 18:53:21.785 - Thread: 1 -> GC Memory: 3,369,933,176 B 2020-02-09 18:53:51.801 - Thread: 1 -> GC Memory: 1,824,508,880 B 2020-02-09 18:54:15.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:54:15.450 - Thread: 1 -> STATISTICS,13923.8666667,0,0,0,0,0,0,20.18949,42.11951,1,0,2124.655,10085.85,32306,17694,19,44.08618,82.01547,14.95401,21653,8.335821 2020-02-09 18:54:21.817 - Thread: 1 -> GC Memory: 2,270,767,032 B 2020-02-09 18:54:42.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:54:42.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:54:47.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:54:47.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:54:51.818 - Thread: 1 -> GC Memory: 2,283,078,776 B 2020-02-09 18:55:11.301 - Thread: 1 -> Autosave initiated 2020-02-09 18:55:11.301 - Thread: 1 -> Character state: True 2020-02-09 18:55:11.301 - Thread: 1 -> IsServer: True 2020-02-09 18:55:11.301 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 18:55:11.301 - Thread: 1 -> Autosave 2020-02-09 18:55:11.301 - Thread: 1 -> Saving world - START 2020-02-09 18:55:11.302 - Thread: 1 -> Making world state snapshot. 2020-02-09 18:55:11.302 - Thread: 1 -> Before snapshot.: GC Memory: 2,577,934,512 B 2020-02-09 18:55:11.349 - Thread: 1 -> After snapshot.: GC Memory: 2,579,774,800 B 2020-02-09 18:55:11.350 - Thread: 1 -> Directory cleanup: GC Memory: 2,579,774,800 B 2020-02-09 18:55:11.350 - Thread: 1 -> Saving world - END 2020-02-09 18:55:11.350 - Thread: 36 -> Session snapshot save - START 2020-02-09 18:55:11.351 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 18:55:11.844 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 18:55:11.945 - Thread: 36 -> Session snapshot save - END 2020-02-09 18:55:15.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:55:15.466 - Thread: 1 -> STATISTICS,13983.8833334,0,0,0,0,0,0,19.49014,41.37807,1,0,2538.734,10085.35,32306,17694,19,42.31833,69.06226,15.28254,21630,8.340961 2020-02-09 18:55:21.819 - Thread: 1 -> GC Memory: 2,778,273,024 B 2020-02-09 18:55:51.835 - Thread: 1 -> GC Memory: 3,333,004,408 B 2020-02-09 18:56:08.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:56:08.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:56:15.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:56:15.483 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,17.27144,54.38992,1,0,1741.298,10099.89,32306,17694,18,42.75972,75.67862,15.69324,21696,8.324955 2020-02-09 18:56:21.851 - Thread: 1 -> GC Memory: 1,826,209,704 B 2020-02-09 18:56:23.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:56:23.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:56:51.868 - Thread: 1 -> GC Memory: 1,884,990,720 B 2020-02-09 18:57:08.820 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 18:57:15.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:57:15.500 - Thread: 1 -> STATISTICS,14103.9166667,0,0,0,0,0,0,19.63052,42.32005,1,0,2257.659,9998.23,32306,17694,18,43.86627,79.11815,21.85826,21642,8.333105 2020-02-09 18:57:21.885 - Thread: 1 -> GC Memory: 2,501,846,792 B 2020-02-09 18:57:39.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:57:39.600 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:57:51.902 - Thread: 1 -> GC Memory: 3,016,647,688 B 2020-02-09 18:58:15.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:58:15.516 - Thread: 1 -> STATISTICS,14163.9333334,0,0,0,0,0,0,18.85209,38.2488,1,0,1903.095,10035.83,32306,17694,18,41.41628,72.506,15.35044,21605,8.33311 2020-02-09 18:58:21.902 - Thread: 1 -> GC Memory: 1,632,349,712 B 2020-02-09 18:58:51.902 - Thread: 1 -> GC Memory: 2,325,375,008 B 2020-02-09 18:59:15.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 18:59:15.533 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,16.33765,39.20317,1,0,2269.86,10029.83,32306,17694,18,43.78418,69.11161,14.1644,21634,8.333148 2020-02-09 18:59:21.918 - Thread: 1 -> GC Memory: 2,380,014,112 B 2020-02-09 18:59:23.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:59:23.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:59:33.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 18:59:33.817 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 18:59:51.919 - Thread: 1 -> GC Memory: 2,445,137,928 B 2020-02-09 19:00:11.302 - Thread: 1 -> Autosave initiated 2020-02-09 19:00:11.302 - Thread: 1 -> Character state: True 2020-02-09 19:00:11.302 - Thread: 1 -> IsServer: True 2020-02-09 19:00:11.302 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:00:11.302 - Thread: 1 -> Autosave 2020-02-09 19:00:11.302 - Thread: 1 -> Saving world - START 2020-02-09 19:00:11.303 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:00:11.303 - Thread: 1 -> Before snapshot.: GC Memory: 2,446,826,360 B 2020-02-09 19:00:11.353 - Thread: 1 -> After snapshot.: GC Memory: 2,449,340,736 B 2020-02-09 19:00:11.353 - Thread: 1 -> Directory cleanup: GC Memory: 2,449,340,736 B 2020-02-09 19:00:11.353 - Thread: 1 -> Saving world - END 2020-02-09 19:00:11.353 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:00:11.354 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:00:11.855 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:00:11.957 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:00:15.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:00:15.550 - Thread: 1 -> STATISTICS,14283.9666667,0,0,0,0,0,0,18.78308,55.75595,1,0,2347.19,10080.32,32306,17694,18,36.8167,66.40442,15.33647,21564,8.325739 2020-02-09 19:00:21.919 - Thread: 1 -> GC Memory: 2,457,815,184 B 2020-02-09 19:00:47.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:00:47.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:00:51.935 - Thread: 1 -> GC Memory: 2,464,521,864 B 2020-02-09 19:00:54.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:00:54.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:01:15.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:01:15.567 - Thread: 1 -> STATISTICS,14343.9833334,0,0,0,0,0,0,19.4559,85.79707,1,0,1937.587,10001.01,32306,17694,18,51.52436,78.37209,15.50058,21624,8.339811 2020-02-09 19:01:21.935 - Thread: 1 -> GC Memory: 2,180,182,528 B 2020-02-09 19:01:51.936 - Thread: 1 -> GC Memory: 1,823,743,248 B 2020-02-09 19:01:54.451 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:01:54.452 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 19:02:04.451 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:02:04.452 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 19:02:14.451 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:02:14.452 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 19:02:15.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:02:15.597 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,18.47257,128.0026,1,0,1670.292,10031.08,32306,17694,18,61.73393,93.44298,22.68033,21623,8.333092 2020-02-09 19:02:21.936 - Thread: 1 -> GC Memory: 1,917,623,704 B 2020-02-09 19:02:24.451 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:02:24.452 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 19:02:24.452 - Thread: 1 -> Next activation in 00:31:34.5450216 2020-02-09 19:02:30.411 - Thread: 1 -> Saving world - START 2020-02-09 19:02:30.412 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:02:30.412 - Thread: 1 -> Before snapshot.: GC Memory: 2,073,611,312 B 2020-02-09 19:02:30.465 - Thread: 1 -> After snapshot.: GC Memory: 2,075,322,832 B 2020-02-09 19:02:30.465 - Thread: 1 -> Directory cleanup: GC Memory: 2,075,322,832 B 2020-02-09 19:02:30.465 - Thread: 1 -> Saving world - END 2020-02-09 19:02:30.465 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:02:30.466 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:02:30.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:02:30.471 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:02:30.946 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:02:31.045 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:02:35.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:02:35.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:02:51.947 - Thread: 1 -> GC Memory: 2,517,493,040 B 2020-02-09 19:03:15.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:03:15.811 - Thread: 1 -> STATISTICS,14464.0166667,0,0,0,0,0,0,19.60258,147.0086,1,0,1945.618,10038.88,32306,17694,18,61.80667,97.513,21.17702,21593,8.401196 2020-02-09 19:03:21.963 - Thread: 1 -> GC Memory: 2,202,475,648 B 2020-02-09 19:03:51.964 - Thread: 1 -> GC Memory: 2,387,957,560 B 2020-02-09 19:04:15.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:04:15.828 - Thread: 1 -> STATISTICS,14524.0333334,0,0,0,0,0,0,19.65161,104.779,1,0,1877.411,10019.73,32306,17694,18,50.83209,89.76874,21.1714,21643,8.333088 2020-02-09 19:04:21.964 - Thread: 1 -> GC Memory: 2,040,317,032 B 2020-02-09 19:04:51.981 - Thread: 1 -> GC Memory: 2,037,232,992 B 2020-02-09 19:05:11.314 - Thread: 1 -> Autosave initiated 2020-02-09 19:05:11.314 - Thread: 1 -> Character state: True 2020-02-09 19:05:11.314 - Thread: 1 -> IsServer: True 2020-02-09 19:05:11.314 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:05:11.314 - Thread: 1 -> Autosave 2020-02-09 19:05:11.314 - Thread: 1 -> Saving world - START 2020-02-09 19:05:11.315 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:05:11.315 - Thread: 1 -> Before snapshot.: GC Memory: 2,039,265,472 B 2020-02-09 19:05:11.364 - Thread: 1 -> After snapshot.: GC Memory: 2,039,729,760 B 2020-02-09 19:05:11.364 - Thread: 1 -> Directory cleanup: GC Memory: 2,039,729,760 B 2020-02-09 19:05:11.364 - Thread: 1 -> Saving world - END 2020-02-09 19:05:11.364 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:05:11.365 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:05:11.879 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:05:11.926 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:05:15.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:05:15.845 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,22.8589,91.42049,1,0,1955.005,10087.22,32306,17694,18,60.4772,92.17998,21.09344,21611,8.339106 2020-02-09 19:05:21.997 - Thread: 1 -> GC Memory: 2,049,123,192 B 2020-02-09 19:05:52.014 - Thread: 1 -> GC Memory: 1,626,554,632 B 2020-02-09 19:06:15.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:06:15.862 - Thread: 1 -> STATISTICS,14644.0666667,0,0,0,0,0,0,20.43463,90.99971,1,0,1547.664,10064.53,32306,17694,18,53.96437,91.88944,20.87134,21663,8.333042 2020-02-09 19:06:22.030 - Thread: 1 -> GC Memory: 1,623,417,160 B 2020-02-09 19:06:52.047 - Thread: 1 -> GC Memory: 1,624,565,112 B 2020-02-09 19:07:15.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:07:15.878 - Thread: 1 -> STATISTICS,14704.0833334,0,0,0,0,0,0,24.48605,97.66398,1,0,1551.784,10063.84,32306,17694,18,61.99836,91.56303,20.83054,21642,8.341112 2020-02-09 19:07:21.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:07:21.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:07:22.048 - Thread: 1 -> GC Memory: 1,625,648,184 B 2020-02-09 19:07:52.061 - Thread: 1 -> GC Memory: 1,623,271,352 B 2020-02-09 19:08:15.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:08:15.993 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,17.47235,93.49556,1,0,1553.128,10015.05,32306,17694,19,47.15346,66.83978,19.89827,21640,8.327452 2020-02-09 19:08:22.061 - Thread: 1 -> GC Memory: 1,626,769,056 B 2020-02-09 19:08:24.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:08:24.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:08:35.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:08:35.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:08:49.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:08:49.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:08:52.077 - Thread: 1 -> GC Memory: 1,626,690,464 B 2020-02-09 19:09:16.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:09:16.010 - Thread: 1 -> STATISTICS,14824.1166667,0,0,0,0,0,0,18.62799,115.484,1,0,1553.438,10023.47,32306,17694,19,53.0611,83.9026,19.77308,21608,8.332171 2020-02-09 19:09:22.078 - Thread: 1 -> GC Memory: 1,630,344,464 B 2020-02-09 19:09:52.078 - Thread: 1 -> GC Memory: 1,623,951,984 B 2020-02-09 19:10:11.328 - Thread: 1 -> Autosave initiated 2020-02-09 19:10:11.328 - Thread: 1 -> Character state: True 2020-02-09 19:10:11.328 - Thread: 1 -> IsServer: True 2020-02-09 19:10:11.328 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:10:11.328 - Thread: 1 -> Autosave 2020-02-09 19:10:11.328 - Thread: 1 -> Saving world - START 2020-02-09 19:10:11.329 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:10:11.329 - Thread: 1 -> Before snapshot.: GC Memory: 1,623,377,120 B 2020-02-09 19:10:11.381 - Thread: 1 -> After snapshot.: GC Memory: 1,627,005,136 B 2020-02-09 19:10:11.381 - Thread: 1 -> Directory cleanup: GC Memory: 1,627,005,136 B 2020-02-09 19:10:11.381 - Thread: 1 -> Saving world - END 2020-02-09 19:10:11.381 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:10:11.382 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:10:11.875 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:10:11.917 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:10:16.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:10:16.026 - Thread: 1 -> STATISTICS,14884.1333334,0,0,0,0,0,0,24.15636,102.2486,1,0,1561.467,10032.76,32307,17693,19,52.37349,85.74831,20.99612,21620,8.343665 2020-02-09 19:10:22.095 - Thread: 1 -> GC Memory: 1,635,333,952 B 2020-02-09 19:10:52.095 - Thread: 1 -> GC Memory: 1,635,815,152 B 2020-02-09 19:11:16.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:11:16.043 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,22.64066,97.69478,1,0,1563.855,10052.65,32307,17693,19,62.46307,92.67957,20.02931,21629,8.333088 2020-02-09 19:11:22.112 - Thread: 1 -> GC Memory: 1,642,445,152 B 2020-02-09 19:11:23.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:11:23.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:11:52.112 - Thread: 1 -> GC Memory: 1,625,771,728 B 2020-02-09 19:12:16.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:12:16.060 - Thread: 1 -> STATISTICS,15004.1666667,0,0,0,0,0,0,21.9755,111.3471,1,0,1553.99,10032.28,32308,17692,19,51.73773,91.50105,20.79059,21633,8.330152 2020-02-09 19:12:22.115 - Thread: 1 -> GC Memory: 1,626,628,344 B 2020-02-09 19:12:52.129 - Thread: 1 -> GC Memory: 1,628,158,448 B 2020-02-09 19:13:16.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:13:16.077 - Thread: 1 -> STATISTICS,15064.1833334,0,0,0,0,0,0,18.7129,123.3228,1,0,1551.785,10048.85,32308,17692,19,62.40682,93.4623,19.99914,21598,8.332585 2020-02-09 19:13:22.145 - Thread: 1 -> GC Memory: 1,625,142,664 B 2020-02-09 19:13:31.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:13:31.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:13:52.145 - Thread: 1 -> GC Memory: 1,627,010,264 B 2020-02-09 19:14:16.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:14:16.093 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,21.25776,116.8586,1,0,1554.25,10031.14,32309,17691,19,56.3456,95.09035,20.5723,21609,8.333097 2020-02-09 19:14:22.146 - Thread: 1 -> GC Memory: 1,630,464,448 B 2020-02-09 19:14:52.162 - Thread: 1 -> GC Memory: 1,630,954,568 B 2020-02-09 19:15:11.328 - Thread: 1 -> Autosave initiated 2020-02-09 19:15:11.328 - Thread: 1 -> Character state: True 2020-02-09 19:15:11.328 - Thread: 1 -> IsServer: True 2020-02-09 19:15:11.328 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:15:11.328 - Thread: 1 -> Autosave 2020-02-09 19:15:11.328 - Thread: 1 -> Saving world - START 2020-02-09 19:15:11.329 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:15:11.329 - Thread: 1 -> Before snapshot.: GC Memory: 1,632,434,952 B 2020-02-09 19:15:11.386 - Thread: 1 -> After snapshot.: GC Memory: 1,633,174,976 B 2020-02-09 19:15:11.386 - Thread: 1 -> Directory cleanup: GC Memory: 1,633,174,976 B 2020-02-09 19:15:11.387 - Thread: 1 -> Saving world - END 2020-02-09 19:15:11.387 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:15:11.388 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:15:12.046 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:15:12.098 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:15:16.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:15:16.110 - Thread: 1 -> STATISTICS,15184.2166667,0,0,0,0,0,0,17.96453,97.81047,1,0,1557.509,10026.24,32309,17691,19,55.17813,97.13829,20.2378,21592,8.333116 2020-02-09 19:15:22.180 - Thread: 1 -> GC Memory: 1,634,241,872 B 2020-02-09 19:15:52.182 - Thread: 1 -> GC Memory: 1,637,138,568 B 2020-02-09 19:16:03.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:16:03.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:16:16.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:16:16.127 - Thread: 1 -> STATISTICS,15244.2333334,0,0,0,0,0,0,19.31981,122.4054,1,0,1561.804,10036.12,32311,17689,19,55.53424,93.22974,21.69879,21630,8.924853 2020-02-09 19:16:22.196 - Thread: 1 -> GC Memory: 1,637,313,136 B 2020-02-09 19:16:52.196 - Thread: 1 -> GC Memory: 1,640,349,984 B 2020-02-09 19:17:16.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:17:16.143 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,18.00014,147.268,1,0,1551.604,10057.98,32327,17673,19,61.0937,93.27837,20.42588,21591,8.333088 2020-02-09 19:17:22.213 - Thread: 1 -> GC Memory: 1,628,257,696 B 2020-02-09 19:17:52.229 - Thread: 1 -> GC Memory: 1,626,564,048 B 2020-02-09 19:18:16.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:18:16.161 - Thread: 1 -> STATISTICS,15364.2666667,0,0,0,0,0,0,18.44931,93.20603,1,0,1550.939,10042.45,32341,17659,19,55.6874,68.65981,20.67557,21613,8.327269 2020-02-09 19:18:22.246 - Thread: 1 -> GC Memory: 1,627,212,200 B 2020-02-09 19:18:52.246 - Thread: 1 -> GC Memory: 1,626,748,640 B 2020-02-09 19:19:16.178 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:19:16.178 - Thread: 1 -> STATISTICS,15424.2833334,0,0,0,0,0,0,18.71291,92.22396,1,0,1554.356,10020.53,32350,17650,19,52.3381,70.33625,19.12017,21583,8.325097 2020-02-09 19:19:22.246 - Thread: 1 -> GC Memory: 1,624,695,704 B 2020-02-09 19:19:52.247 - Thread: 1 -> GC Memory: 1,629,911,712 B 2020-02-09 19:20:11.329 - Thread: 1 -> Autosave initiated 2020-02-09 19:20:11.329 - Thread: 1 -> Character state: True 2020-02-09 19:20:11.329 - Thread: 1 -> IsServer: True 2020-02-09 19:20:11.329 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:20:11.329 - Thread: 1 -> Autosave 2020-02-09 19:20:11.329 - Thread: 1 -> Saving world - START 2020-02-09 19:20:11.330 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:20:11.330 - Thread: 1 -> Before snapshot.: GC Memory: 1,628,171,584 B 2020-02-09 19:20:11.388 - Thread: 1 -> After snapshot.: GC Memory: 1,628,108,736 B 2020-02-09 19:20:11.388 - Thread: 1 -> Directory cleanup: GC Memory: 1,628,108,736 B 2020-02-09 19:20:11.388 - Thread: 1 -> Saving world - END 2020-02-09 19:20:11.388 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:20:11.389 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:20:11.874 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:20:11.921 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:20:16.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:20:16.194 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,18.99041,82.4604,1,0,1561.36,10022,32356,17644,19,49.16663,72.96918,18.72565,21590,8.33986 2020-02-09 19:20:22.263 - Thread: 1 -> GC Memory: 1,636,139,096 B 2020-02-09 19:20:52.279 - Thread: 1 -> GC Memory: 1,638,973,504 B 2020-02-09 19:21:16.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:21:16.211 - Thread: 1 -> STATISTICS,15544.3166667,0,0,0,0,0,0,18.96977,103.933,1,0,1569.36,10017.16,32357,17643,19,56.33323,75.45319,18.13377,21622,8.335188 2020-02-09 19:21:22.280 - Thread: 1 -> GC Memory: 1,647,745,248 B 2020-02-09 19:21:33.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:21:33.445 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:21:52.280 - Thread: 1 -> GC Memory: 1,652,759,856 B 2020-02-09 19:22:16.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:22:16.227 - Thread: 1 -> STATISTICS,15604.3333334,0,0,0,0,0,0,21.86836,87.12859,1,0,1578.422,10014.63,32357,17643,19,54.14906,76.87718,18.24851,21628,8.336079 2020-02-09 19:22:22.280 - Thread: 1 -> GC Memory: 1,653,458,536 B 2020-02-09 19:22:52.280 - Thread: 1 -> GC Memory: 1,655,663,136 B 2020-02-09 19:23:16.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:23:16.245 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,22.29521,74.01354,1,0,1580.157,10020.48,32357,17643,18,45.29647,74.49681,17.76448,21611,8.333102 2020-02-09 19:23:22.288 - Thread: 1 -> GC Memory: 1,634,375,696 B 2020-02-09 19:23:52.296 - Thread: 1 -> GC Memory: 1,637,737,608 B 2020-02-09 19:24:16.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:24:16.261 - Thread: 1 -> STATISTICS,15724.3666667,0,0,0,0,0,0,22.4455,59.05498,1,0,1562.729,10042.41,32357,17643,18,49.94101,94.56287,18.06325,21621,8.338014 2020-02-09 19:24:22.297 - Thread: 1 -> GC Memory: 1,641,189,136 B 2020-02-09 19:24:31.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:24:31.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:24:52.313 - Thread: 1 -> GC Memory: 1,642,150,064 B 2020-02-09 19:25:11.330 - Thread: 1 -> Autosave initiated 2020-02-09 19:25:11.330 - Thread: 1 -> Character state: True 2020-02-09 19:25:11.330 - Thread: 1 -> IsServer: True 2020-02-09 19:25:11.330 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:25:11.330 - Thread: 1 -> Autosave 2020-02-09 19:25:11.330 - Thread: 1 -> Saving world - START 2020-02-09 19:25:11.331 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:25:11.331 - Thread: 1 -> Before snapshot.: GC Memory: 1,646,765,632 B 2020-02-09 19:25:11.389 - Thread: 1 -> After snapshot.: GC Memory: 1,645,374,528 B 2020-02-09 19:25:11.389 - Thread: 1 -> Directory cleanup: GC Memory: 1,645,374,528 B 2020-02-09 19:25:11.389 - Thread: 1 -> Saving world - END 2020-02-09 19:25:11.390 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:25:11.391 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:25:11.895 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:25:11.940 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:25:16.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:25:16.278 - Thread: 1 -> STATISTICS,15784.3833334,0,0,0,0,0,0,22.07766,66.46146,1,0,1559.154,10012.97,32357,17643,18,47.62249,62.42558,18.25644,21596,8.333081 2020-02-09 19:25:22.330 - Thread: 1 -> GC Memory: 1,636,763,408 B 2020-02-09 19:25:52.330 - Thread: 1 -> GC Memory: 1,637,433,408 B 2020-02-09 19:26:16.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:26:16.295 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,19.26728,81.64933,1,0,1564.779,10029.81,32357,17643,18,54.70044,67.97971,17.78105,21589,8.337153 2020-02-09 19:26:22.336 - Thread: 1 -> GC Memory: 1,640,235,856 B 2020-02-09 19:26:52.348 - Thread: 1 -> GC Memory: 1,641,749,432 B 2020-02-09 19:27:16.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:27:16.312 - Thread: 1 -> STATISTICS,15904.4166667,0,0,0,0,0,0,18.89491,104.1306,1,0,1565.444,10054.79,32371,17629,18,66.64095,74.8924,17.73756,21587,8.345507 2020-02-09 19:27:22.349 - Thread: 1 -> GC Memory: 1,640,128,672 B 2020-02-09 19:27:52.363 - Thread: 1 -> GC Memory: 1,640,566,632 B 2020-02-09 19:28:02.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:28:02.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:28:03.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:28:03.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:28:16.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:28:16.328 - Thread: 1 -> STATISTICS,15964.4333334,0,0,0,0,0,0,19.27125,86.66665,1,0,1564.427,10021.11,32373,17627,18,54.4446,83.53462,17.84587,21594,8.337268 2020-02-09 19:28:22.364 - Thread: 1 -> GC Memory: 1,640,477,176 B 2020-02-09 19:28:52.380 - Thread: 1 -> GC Memory: 1,642,202,336 B 2020-02-09 19:29:16.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:29:16.345 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,19.48573,77.99569,1,0,1563.85,10020.28,32387,17613,18,56.50704,81.71592,16.47106,21611,8.333125 2020-02-09 19:29:22.397 - Thread: 1 -> GC Memory: 1,639,559,896 B 2020-02-09 19:29:52.414 - Thread: 1 -> GC Memory: 1,643,138,192 B 2020-02-09 19:30:11.330 - Thread: 1 -> Autosave initiated 2020-02-09 19:30:11.330 - Thread: 1 -> Character state: True 2020-02-09 19:30:11.330 - Thread: 1 -> IsServer: True 2020-02-09 19:30:11.330 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:30:11.330 - Thread: 1 -> Autosave 2020-02-09 19:30:11.330 - Thread: 1 -> Saving world - START 2020-02-09 19:30:11.331 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:30:11.331 - Thread: 1 -> Before snapshot.: GC Memory: 1,638,830,688 B 2020-02-09 19:30:11.389 - Thread: 1 -> After snapshot.: GC Memory: 1,638,764,552 B 2020-02-09 19:30:11.389 - Thread: 1 -> Directory cleanup: GC Memory: 1,638,764,552 B 2020-02-09 19:30:11.389 - Thread: 1 -> Saving world - END 2020-02-09 19:30:11.389 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:30:11.390 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:30:11.871 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:30:11.918 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:30:16.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:30:16.362 - Thread: 1 -> STATISTICS,16084.4666667,0,0,0,0,0,0,21.65436,64.82137,1,0,1569.943,10045.73,32397,17603,18,43.41252,68.6305,17.00517,21597,8.335103 2020-02-09 19:30:22.414 - Thread: 1 -> GC Memory: 1,651,905,656 B 2020-02-09 19:30:52.431 - Thread: 1 -> GC Memory: 1,648,702,424 B 2020-02-09 19:31:16.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:31:16.379 - Thread: 1 -> STATISTICS,16144.4833334,0,0,0,0,0,0,19.75219,28.15786,1,0,1573.85,10045.75,32407,17593,18,45.97357,56.06892,17.3868,21622,8.328872 2020-02-09 19:31:22.447 - Thread: 1 -> GC Memory: 1,653,235,056 B 2020-02-09 19:31:52.447 - Thread: 1 -> GC Memory: 1,651,685,400 B 2020-02-09 19:32:16.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:32:16.410 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,17.37668,69.73182,1,0,1575.438,10024.84,32410,17590,18,50.31253,66.94234,17.86442,21606,8.340807 2020-02-09 19:32:22.447 - Thread: 1 -> GC Memory: 1,636,263,048 B 2020-02-09 19:32:52.464 - Thread: 1 -> GC Memory: 1,643,232,656 B 2020-02-09 19:33:15.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:33:15.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:33:16.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:33:16.412 - Thread: 1 -> STATISTICS,16264.5166667,0,0,0,0,0,0,19.3919,70.01067,1,0,1565.441,10060.84,32412,17588,18,43.51598,61.59597,18.58424,21608,8.32795 2020-02-09 19:33:22.465 - Thread: 1 -> GC Memory: 1,643,520,344 B 2020-02-09 19:33:52.465 - Thread: 1 -> GC Memory: 1,642,648,448 B 2020-02-09 19:34:00.963 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:34:00.965 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 19:34:10.963 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:34:10.964 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 19:34:16.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:34:16.428 - Thread: 1 -> STATISTICS,16324.5333334,0,0,0,0,0,0,17.41508,85.56202,1,0,1571.03,10016.46,32412,17588,18,52.5085,66.26363,16.83573,21631,8.335965 2020-02-09 19:34:20.963 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:34:20.963 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 19:34:22.481 - Thread: 1 -> GC Memory: 1,648,770,512 B 2020-02-09 19:34:30.964 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 19:34:30.964 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 19:34:30.965 - Thread: 1 -> Next activation in 00:47:24.3289103 2020-02-09 19:34:52.481 - Thread: 1 -> GC Memory: 1,639,744,600 B 2020-02-09 19:35:11.331 - Thread: 1 -> Autosave initiated 2020-02-09 19:35:11.331 - Thread: 1 -> Character state: True 2020-02-09 19:35:11.331 - Thread: 1 -> IsServer: True 2020-02-09 19:35:11.332 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:35:11.332 - Thread: 1 -> Autosave 2020-02-09 19:35:11.332 - Thread: 1 -> Saving world - START 2020-02-09 19:35:11.332 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:35:11.332 - Thread: 1 -> Before snapshot.: GC Memory: 1,641,267,648 B 2020-02-09 19:35:11.391 - Thread: 1 -> After snapshot.: GC Memory: 1,641,337,568 B 2020-02-09 19:35:11.391 - Thread: 1 -> Directory cleanup: GC Memory: 1,641,337,568 B 2020-02-09 19:35:11.391 - Thread: 1 -> Saving world - END 2020-02-09 19:35:11.391 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:35:11.392 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:35:11.894 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:35:11.943 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:35:16.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:35:16.446 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,20.06396,70.26795,1,0,1573.47,10010.49,32412,17588,18,46.87835,67.60878,16.33759,21557,8.333056 2020-02-09 19:35:22.482 - Thread: 1 -> GC Memory: 1,654,384,752 B 2020-02-09 19:35:43.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:35:43.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:35:52.498 - Thread: 1 -> GC Memory: 1,651,260,664 B 2020-02-09 19:36:16.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:36:16.463 - Thread: 1 -> STATISTICS,16444.5666667,0,0,0,0,0,0,22.74867,61.85091,1,0,1577.323,10012.61,32412,17588,18,48.29308,71.75843,17.19443,21610,8.338895 2020-02-09 19:36:22.498 - Thread: 1 -> GC Memory: 1,653,330,976 B 2020-02-09 19:36:52.498 - Thread: 1 -> GC Memory: 1,638,357,064 B 2020-02-09 19:37:16.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:37:16.479 - Thread: 1 -> STATISTICS,16504.5833334,0,0,0,0,0,0,21.9194,58.17025,1,0,1564.303,10012,32415,17585,19,40.06669,66.34135,16.21926,21563,8.333056 2020-02-09 19:37:22.499 - Thread: 1 -> GC Memory: 1,643,163,128 B 2020-02-09 19:37:52.499 - Thread: 1 -> GC Memory: 1,642,403,144 B 2020-02-09 19:38:01.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:38:01.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:38:16.496 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:38:16.496 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,18.73552,62.52351,1,0,1570.626,10012.46,32417,17583,19,42.24181,64.54491,17.51204,21589,8.325824 2020-02-09 19:38:22.499 - Thread: 1 -> GC Memory: 1,642,075,248 B 2020-02-09 19:38:52.516 - Thread: 1 -> GC Memory: 1,641,218,440 B 2020-02-09 19:39:16.513 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:39:16.513 - Thread: 1 -> STATISTICS,16624.6166667,0,0,0,0,0,0,22.97181,68.70516,1,0,1564.902,10019.39,32417,17583,19,46.45149,86.80331,16.91775,21585,8.33311 2020-02-09 19:39:22.532 - Thread: 1 -> GC Memory: 1,640,468,792 B 2020-02-09 19:39:52.532 - Thread: 1 -> GC Memory: 1,643,589,736 B 2020-02-09 19:40:11.332 - Thread: 1 -> Autosave initiated 2020-02-09 19:40:11.332 - Thread: 1 -> Character state: True 2020-02-09 19:40:11.332 - Thread: 1 -> IsServer: True 2020-02-09 19:40:11.332 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:40:11.332 - Thread: 1 -> Autosave 2020-02-09 19:40:11.332 - Thread: 1 -> Saving world - START 2020-02-09 19:40:11.333 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:40:11.333 - Thread: 1 -> Before snapshot.: GC Memory: 1,644,123,448 B 2020-02-09 19:40:11.386 - Thread: 1 -> After snapshot.: GC Memory: 1,642,909,392 B 2020-02-09 19:40:11.386 - Thread: 1 -> Directory cleanup: GC Memory: 1,642,909,392 B 2020-02-09 19:40:11.386 - Thread: 1 -> Saving world - END 2020-02-09 19:40:11.386 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:40:11.387 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:40:11.884 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:40:11.928 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:40:16.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:40:16.530 - Thread: 1 -> STATISTICS,16684.6333334,0,0,0,0,0,0,26.25319,58.97902,1,0,1576.32,10029.35,32417,17583,19,41.2536,47.61042,17.08396,21592,8.319527 2020-02-09 19:40:22.548 - Thread: 1 -> GC Memory: 1,653,728,808 B 2020-02-09 19:40:34.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:40:34.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:40:52.549 - Thread: 1 -> GC Memory: 1,644,769,720 B 2020-02-09 19:41:16.547 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:41:16.547 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,23.68436,59.73565,1,0,1568.352,10011.71,32424,17576,19,44.36507,61.67027,17.52828,21592,8.333143 2020-02-09 19:41:22.549 - Thread: 1 -> GC Memory: 1,647,645,624 B 2020-02-09 19:41:52.566 - Thread: 1 -> GC Memory: 1,662,628,480 B 2020-02-09 19:42:16.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:42:16.647 - Thread: 1 -> STATISTICS,16804.6666667,0,0,0,0,0,0,19.60122,69.8948,1,0,1583.724,10029.88,32452,17548,19,45.37541,64.45882,17.33521,21609,8.34086 2020-02-09 19:42:22.585 - Thread: 1 -> GC Memory: 3,167,771,232 B 2020-02-09 19:42:52.601 - Thread: 1 -> GC Memory: 1,647,606,480 B 2020-02-09 19:43:16.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:43:16.663 - Thread: 1 -> STATISTICS,16864.6833334,0,0,0,0,0,0,20.66428,77.9444,1,0,1571.347,10022.38,32461,17539,19,52.89615,67.13937,16.59524,21579,8.342093 2020-02-09 19:43:22.616 - Thread: 1 -> GC Memory: 1,646,718,968 B 2020-02-09 19:43:52.616 - Thread: 1 -> GC Memory: 1,649,106,384 B 2020-02-09 19:44:16.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:44:16.681 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,18.65408,64.28288,1,0,1573.669,10029.07,32472,17528,19,42.74485,64.3853,16.82414,21584,8.333056 2020-02-09 19:44:22.617 - Thread: 1 -> GC Memory: 1,649,857,952 B 2020-02-09 19:44:52.633 - Thread: 1 -> GC Memory: 1,645,043,920 B 2020-02-09 19:45:11.333 - Thread: 1 -> Autosave initiated 2020-02-09 19:45:11.333 - Thread: 1 -> Character state: True 2020-02-09 19:45:11.333 - Thread: 1 -> IsServer: True 2020-02-09 19:45:11.333 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:45:11.333 - Thread: 1 -> Autosave 2020-02-09 19:45:11.333 - Thread: 1 -> Saving world - START 2020-02-09 19:45:11.333 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:45:11.334 - Thread: 1 -> Before snapshot.: GC Memory: 1,650,801,128 B 2020-02-09 19:45:11.392 - Thread: 1 -> After snapshot.: GC Memory: 1,648,782,112 B 2020-02-09 19:45:11.392 - Thread: 1 -> Directory cleanup: GC Memory: 1,648,782,112 B 2020-02-09 19:45:11.392 - Thread: 1 -> Saving world - END 2020-02-09 19:45:11.392 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:45:11.393 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:45:11.896 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:45:11.944 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:45:16.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:45:16.697 - Thread: 1 -> STATISTICS,16984.7166667,0,0,0,0,0,0,26.23807,64.44111,1,0,1582.603,10034.5,32525,17475,19,42.2445,79.00337,16.88994,21541,8.33295 2020-02-09 19:45:22.649 - Thread: 1 -> GC Memory: 1,655,682,888 B 2020-02-09 19:45:49.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:45:49.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:45:52.666 - Thread: 1 -> GC Memory: 1,661,967,688 B 2020-02-09 19:46:16.714 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:46:16.714 - Thread: 1 -> STATISTICS,17044.7333334,0,0,0,0,0,0,21.9244,67.56625,1,0,1571.406,10022.2,32525,17475,19,44.54122,81.2784,17.2858,21588,8.332457 2020-02-09 19:46:22.682 - Thread: 1 -> GC Memory: 1,645,902,720 B 2020-02-09 19:46:52.683 - Thread: 1 -> GC Memory: 1,647,960,168 B 2020-02-09 19:47:16.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:47:16.731 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,17.37011,95.24821,1,0,1575.866,10029.4,32525,17475,19,60.99975,82.78686,16.6721,21552,8.3331 2020-02-09 19:47:22.700 - Thread: 1 -> GC Memory: 1,650,132,768 B 2020-02-09 19:47:52.700 - Thread: 1 -> GC Memory: 1,645,010,224 B 2020-02-09 19:48:16.748 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:48:16.748 - Thread: 1 -> STATISTICS,17164.7666667,0,0,0,0,0,0,17.65855,71.14838,1,0,1569.706,10022.7,32541,17459,19,53.43573,79.10146,16.8771,21591,8.326284 2020-02-09 19:48:22.716 - Thread: 1 -> GC Memory: 1,648,934,408 B 2020-02-09 19:48:52.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:48:52.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:48:52.733 - Thread: 1 -> GC Memory: 1,653,298,400 B 2020-02-09 19:49:16.765 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:49:16.765 - Thread: 1 -> STATISTICS,17224.7833334,0,0,0,0,0,0,20.45732,57.26447,1,0,1576.001,10031.05,32542,17458,19,48.00109,60.16556,17.46141,21578,8.341552 2020-02-09 19:49:22.734 - Thread: 1 -> GC Memory: 1,656,725,336 B 2020-02-09 19:49:52.734 - Thread: 1 -> GC Memory: 1,651,390,192 B 2020-02-09 19:50:11.333 - Thread: 1 -> Autosave initiated 2020-02-09 19:50:11.333 - Thread: 1 -> Character state: True 2020-02-09 19:50:11.333 - Thread: 1 -> IsServer: True 2020-02-09 19:50:11.333 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:50:11.333 - Thread: 1 -> Autosave 2020-02-09 19:50:11.333 - Thread: 1 -> Saving world - START 2020-02-09 19:50:11.334 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:50:11.334 - Thread: 1 -> Before snapshot.: GC Memory: 1,645,830,936 B 2020-02-09 19:50:11.393 - Thread: 1 -> After snapshot.: GC Memory: 1,648,317,864 B 2020-02-09 19:50:11.393 - Thread: 1 -> Directory cleanup: GC Memory: 1,648,317,864 B 2020-02-09 19:50:11.393 - Thread: 1 -> Saving world - END 2020-02-09 19:50:11.394 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:50:11.395 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:50:11.882 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:50:11.928 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:50:16.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:50:16.782 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,19.2715,61.41641,1,0,1579.75,10023.1,32574,17426,19,44.97324,63.41646,16.4411,21572,8.328988 2020-02-09 19:50:22.750 - Thread: 1 -> GC Memory: 1,660,857,824 B 2020-02-09 19:50:52.750 - Thread: 1 -> GC Memory: 1,660,833,816 B 2020-02-09 19:51:16.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:51:16.798 - Thread: 1 -> STATISTICS,17344.8166667,0,0,0,0,0,0,19.65547,65.73018,1,0,1585.9,10031.7,32602,17398,19,46.47758,66.0892,16.32191,21569,8.331934 2020-02-09 19:51:22.768 - Thread: 1 -> GC Memory: 1,662,052,048 B 2020-02-09 19:51:52.769 - Thread: 1 -> GC Memory: 1,659,211,840 B 2020-02-09 19:52:04.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:52:04.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:52:16.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:52:16.815 - Thread: 1 -> STATISTICS,17404.8333334,0,0,0,0,0,0,16.83987,62.51368,1,0,1572.149,10039.34,32602,17398,18,46.44326,64.01976,16.66877,21587,8.333058 2020-02-09 19:52:22.783 - Thread: 1 -> GC Memory: 1,652,849,872 B 2020-02-09 19:52:52.801 - Thread: 1 -> GC Memory: 1,652,773,296 B 2020-02-09 19:53:16.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:53:16.835 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,26.1122,59.89653,1,0,1573.009,10022.78,32602,17398,18,43.31788,72.11907,16.46321,21578,8.34004 2020-02-09 19:53:22.801 - Thread: 1 -> GC Memory: 1,650,544,320 B 2020-02-09 19:53:52.817 - Thread: 1 -> GC Memory: 1,656,381,400 B 2020-02-09 19:54:16.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:54:16.848 - Thread: 1 -> STATISTICS,17524.8666667,0,0,0,0,0,0,21.66224,53.98859,1,0,1569.738,10047.96,32618,17382,18,40.49946,69.1426,19.11167,21558,8.332983 2020-02-09 19:54:22.817 - Thread: 1 -> GC Memory: 1,645,934,920 B 2020-02-09 19:54:52.817 - Thread: 1 -> GC Memory: 1,652,091,648 B 2020-02-09 19:55:11.333 - Thread: 1 -> Autosave initiated 2020-02-09 19:55:11.333 - Thread: 1 -> Character state: True 2020-02-09 19:55:11.333 - Thread: 1 -> IsServer: True 2020-02-09 19:55:11.333 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 19:55:11.333 - Thread: 1 -> Autosave 2020-02-09 19:55:11.333 - Thread: 1 -> Saving world - START 2020-02-09 19:55:11.334 - Thread: 1 -> Making world state snapshot. 2020-02-09 19:55:11.334 - Thread: 1 -> Before snapshot.: GC Memory: 1,650,714,288 B 2020-02-09 19:55:11.392 - Thread: 1 -> After snapshot.: GC Memory: 1,651,522,968 B 2020-02-09 19:55:11.392 - Thread: 1 -> Directory cleanup: GC Memory: 1,651,522,968 B 2020-02-09 19:55:11.392 - Thread: 1 -> Saving world - END 2020-02-09 19:55:11.393 - Thread: 36 -> Session snapshot save - START 2020-02-09 19:55:11.394 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 19:55:11.891 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 19:55:11.942 - Thread: 36 -> Session snapshot save - END 2020-02-09 19:55:16.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:55:16.865 - Thread: 1 -> STATISTICS,17584.8833334,0,0,0,0,0,0,19.35769,55.27161,1,0,1581.792,10011.72,32630,17370,18,40.41437,62.36724,16.97982,21527,8.328505 2020-02-09 19:55:22.817 - Thread: 1 -> GC Memory: 1,658,580,120 B 2020-02-09 19:55:52.834 - Thread: 1 -> GC Memory: 1,652,989,856 B 2020-02-09 19:56:12.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:56:12.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:56:16.882 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:56:16.883 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,18.98319,50.71931,1,0,1573.446,10012.75,32647,17353,18,41.01585,52.19907,16.7539,21548,8.333158 2020-02-09 19:56:17.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:56:17.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:56:22.834 - Thread: 1 -> GC Memory: 1,651,924,288 B 2020-02-09 19:56:25.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:56:25.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:56:52.853 - Thread: 1 -> GC Memory: 1,652,441,624 B 2020-02-09 19:57:04.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 19:57:04.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 19:57:16.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:57:16.899 - Thread: 1 -> STATISTICS,17704.9166667,0,0,0,0,0,0,18.37829,80.64969,1,0,1576.769,10028.84,32651,17349,18,58.67619,79.56051,18.2611,21578,8.332548 2020-02-09 19:57:22.868 - Thread: 1 -> GC Memory: 1,655,855,976 B 2020-02-09 19:57:52.868 - Thread: 1 -> GC Memory: 1,652,303,376 B 2020-02-09 19:58:16.916 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:58:16.916 - Thread: 1 -> STATISTICS,17764.9333334,0,0,0,0,0,0,26.59405,67.2515,1,0,1573.661,10030.82,32664,17336,18,43.68164,60.28146,17.33521,21576,8.326139 2020-02-09 19:58:22.884 - Thread: 1 -> GC Memory: 1,649,415,104 B 2020-02-09 19:58:52.885 - Thread: 1 -> GC Memory: 1,649,387,992 B 2020-02-09 19:59:16.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 19:59:16.933 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,18.54603,57.18821,1,0,1575.543,10030.01,32667,17333,18,54.221,54.40907,17.04115,21569,8.332111 2020-02-09 19:59:22.885 - Thread: 1 -> GC Memory: 1,649,363,176 B 2020-02-09 19:59:52.901 - Thread: 1 -> GC Memory: 1,649,141,544 B 2020-02-09 20:00:11.334 - Thread: 1 -> Autosave initiated 2020-02-09 20:00:11.334 - Thread: 1 -> Character state: True 2020-02-09 20:00:11.334 - Thread: 1 -> IsServer: True 2020-02-09 20:00:11.334 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:00:11.334 - Thread: 1 -> Autosave 2020-02-09 20:00:11.334 - Thread: 1 -> Saving world - START 2020-02-09 20:00:11.335 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:00:11.335 - Thread: 1 -> Before snapshot.: GC Memory: 1,651,055,584 B 2020-02-09 20:00:11.388 - Thread: 1 -> After snapshot.: GC Memory: 1,654,732,944 B 2020-02-09 20:00:11.388 - Thread: 1 -> Directory cleanup: GC Memory: 1,654,732,944 B 2020-02-09 20:00:11.388 - Thread: 1 -> Saving world - END 2020-02-09 20:00:11.388 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:00:11.389 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:00:12.031 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:00:12.076 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:00:16.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:00:16.953 - Thread: 1 -> STATISTICS,17884.9666667,0,0,0,0,0,0,17.42115,35.66582,1,0,1582.741,10015.32,32675,17325,18,33.71529,48.92443,16.64094,21552,8.333113 2020-02-09 20:00:22.918 - Thread: 1 -> GC Memory: 1,657,380,504 B 2020-02-09 20:00:52.935 - Thread: 1 -> GC Memory: 1,659,028,496 B 2020-02-09 20:01:16.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:01:16.970 - Thread: 1 -> STATISTICS,17944.9833334,0,0,0,0,0,0,18.05576,54.87071,1,0,1584.102,10007.71,32682,17318,18,39.85692,45.25784,15.87473,21580,8.33081 2020-02-09 20:01:22.935 - Thread: 1 -> GC Memory: 1,660,664,176 B 2020-02-09 20:01:52.935 - Thread: 1 -> GC Memory: 1,665,577,232 B 2020-02-09 20:02:16.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:02:16.997 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,18.51302,81.30392,1,0,1592.422,10041.19,32689,17311,18,52.50576,73.28024,16.56128,21542,8.336944 2020-02-09 20:02:22.936 - Thread: 1 -> GC Memory: 1,670,416,656 B 2020-02-09 20:02:52.951 - Thread: 1 -> GC Memory: 1,649,896,384 B 2020-02-09 20:03:16.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:03:16.999 - Thread: 1 -> STATISTICS,18065.0166667,0,0,0,0,0,0,18.67506,77.4447,1,0,1573.975,10049.03,32698,17302,18,56.01723,75.5412,17.3213,21531,8.345244 2020-02-09 20:03:22.968 - Thread: 1 -> GC Memory: 1,653,856,744 B 2020-02-09 20:03:38.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:03:38.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:03:52.968 - Thread: 1 -> GC Memory: 1,654,373,680 B 2020-02-09 20:04:17.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:04:17.016 - Thread: 1 -> STATISTICS,18125.0333334,0,0,0,0,0,0,18.77677,65.0182,1,0,1581.032,10049.59,32703,17297,18,42.10117,66.37138,17.27059,21552,8.32883 2020-02-09 20:04:22.968 - Thread: 1 -> GC Memory: 1,663,389,272 B 2020-02-09 20:04:52.969 - Thread: 1 -> GC Memory: 1,652,196,232 B 2020-02-09 20:05:11.335 - Thread: 1 -> Autosave initiated 2020-02-09 20:05:11.335 - Thread: 1 -> Character state: True 2020-02-09 20:05:11.335 - Thread: 1 -> IsServer: True 2020-02-09 20:05:11.335 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:05:11.335 - Thread: 1 -> Autosave 2020-02-09 20:05:11.335 - Thread: 1 -> Saving world - START 2020-02-09 20:05:11.336 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:05:11.336 - Thread: 1 -> Before snapshot.: GC Memory: 1,657,363,424 B 2020-02-09 20:05:11.392 - Thread: 1 -> After snapshot.: GC Memory: 1,655,677,496 B 2020-02-09 20:05:11.392 - Thread: 1 -> Directory cleanup: GC Memory: 1,655,677,496 B 2020-02-09 20:05:11.392 - Thread: 1 -> Saving world - END 2020-02-09 20:05:11.393 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:05:11.394 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:05:11.894 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:05:11.937 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:05:17.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:05:17.034 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,22.55416,62.5046,1,0,1591.151,10039.21,32726,17274,18,41.89689,69.93672,16.26026,21507,8.334888 2020-02-09 20:05:22.985 - Thread: 1 -> GC Memory: 1,668,998,912 B 2020-02-09 20:05:52.986 - Thread: 1 -> GC Memory: 1,667,213,800 B 2020-02-09 20:06:17.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:06:17.050 - Thread: 1 -> STATISTICS,18245.0666667,0,0,0,0,0,0,18.4105,73.36048,1,0,1575.666,10040.58,32734,17266,18,44.82592,58.88448,17.82952,21528,8.333065 2020-02-09 20:06:23.002 - Thread: 1 -> GC Memory: 1,652,342,368 B 2020-02-09 20:06:53.003 - Thread: 1 -> GC Memory: 1,650,941,816 B 2020-02-09 20:07:17.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:07:17.066 - Thread: 1 -> STATISTICS,18305.0833334,0,0,0,0,0,0,20.10435,66.55421,1,0,1574.573,10042.61,32757,17243,18,47.30487,69.33611,16.41303,21552,8.31464 2020-02-09 20:07:23.018 - Thread: 1 -> GC Memory: 1,650,585,120 B 2020-02-09 20:07:53.019 - Thread: 1 -> GC Memory: 1,649,247,040 B 2020-02-09 20:08:05.017 - Thread: 23 -> DXGI SetFullscreenState succeded 2020-02-09 20:08:17.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:08:17.084 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,20.50539,82.17577,1,0,1576.982,10043.08,32765,17235,18,50.65321,81.3652,19.92352,21503,8.333076 2020-02-09 20:08:23.036 - Thread: 1 -> GC Memory: 1,649,580,176 B 2020-02-09 20:08:53.036 - Thread: 1 -> GC Memory: 1,651,979,512 B 2020-02-09 20:09:05.117 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:09:05.118 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:09:17.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:09:17.101 - Thread: 1 -> STATISTICS,18425.1166667,0,0,0,0,0,0,25.67301,95.7744,1,0,1576.925,10095.9,32775,17225,18,51.69735,75.28299,19.83882,21533,8.320706 2020-02-09 20:09:23.036 - Thread: 1 -> GC Memory: 1,655,099,512 B 2020-02-09 20:09:30.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:09:30.651 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:09:53.052 - Thread: 1 -> GC Memory: 1,659,423,160 B 2020-02-09 20:10:11.336 - Thread: 1 -> Autosave initiated 2020-02-09 20:10:11.336 - Thread: 1 -> Character state: True 2020-02-09 20:10:11.336 - Thread: 1 -> IsServer: True 2020-02-09 20:10:11.336 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:10:11.336 - Thread: 1 -> Autosave 2020-02-09 20:10:11.336 - Thread: 1 -> Saving world - START 2020-02-09 20:10:11.337 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:10:11.337 - Thread: 1 -> Before snapshot.: GC Memory: 1,656,289,400 B 2020-02-09 20:10:11.398 - Thread: 1 -> After snapshot.: GC Memory: 1,656,470,392 B 2020-02-09 20:10:11.398 - Thread: 1 -> Directory cleanup: GC Memory: 1,656,470,392 B 2020-02-09 20:10:11.398 - Thread: 1 -> Saving world - END 2020-02-09 20:10:11.398 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:10:11.399 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:10:11.902 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:10:11.947 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:10:17.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:10:17.117 - Thread: 1 -> STATISTICS,18485.1333334,0,0,0,0,0,0,19.5062,97.85321,1,0,1573.748,10053.64,32775,17225,18,55.4128,81.60564,20.08434,21582,8.333014 2020-02-09 20:10:23.069 - Thread: 1 -> GC Memory: 1,651,614,608 B 2020-02-09 20:10:53.070 - Thread: 1 -> GC Memory: 1,650,077,072 B 2020-02-09 20:11:17.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:11:17.134 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,26.52542,110.602,1,0,1574.108,10062.01,32792,17208,19,53.22838,85.2968,19.26066,21605,8.34743 2020-02-09 20:11:23.086 - Thread: 1 -> GC Memory: 1,655,740,128 B 2020-02-09 20:11:53.086 - Thread: 1 -> GC Memory: 1,653,301,480 B 2020-02-09 20:12:17.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:12:17.151 - Thread: 1 -> STATISTICS,18605.1666667,0,0,0,0,0,0,18.04096,80.15022,1,0,1574.397,10044.74,32826,17174,19,50.95695,80.26248,19.30363,21611,8.334282 2020-02-09 20:12:23.086 - Thread: 1 -> GC Memory: 1,653,018,856 B 2020-02-09 20:12:53.105 - Thread: 1 -> GC Memory: 1,654,677,040 B 2020-02-09 20:13:17.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:13:17.168 - Thread: 1 -> STATISTICS,18665.1833334,0,0,0,0,0,0,19.81822,81.59968,1,0,1575.782,10044.79,32856,17144,19,49.57924,77.29171,18.74674,21617,8.337238 2020-02-09 20:13:23.119 - Thread: 1 -> GC Memory: 1,651,264,008 B 2020-02-09 20:13:53.134 - Thread: 1 -> GC Memory: 1,651,916,576 B 2020-02-09 20:14:17.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:14:17.184 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,24.83263,102.4509,1,0,1576.364,10045.49,32888,17112,19,56.21244,93.04234,19.37039,21629,8.332842 2020-02-09 20:14:23.138 - Thread: 1 -> GC Memory: 1,650,050,984 B 2020-02-09 20:14:53.153 - Thread: 1 -> GC Memory: 1,654,906,840 B 2020-02-09 20:15:11.336 - Thread: 1 -> Autosave initiated 2020-02-09 20:15:11.336 - Thread: 1 -> Character state: True 2020-02-09 20:15:11.336 - Thread: 1 -> IsServer: True 2020-02-09 20:15:11.336 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:15:11.336 - Thread: 1 -> Autosave 2020-02-09 20:15:11.336 - Thread: 1 -> Saving world - START 2020-02-09 20:15:11.337 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:15:11.337 - Thread: 1 -> Before snapshot.: GC Memory: 1,658,416,704 B 2020-02-09 20:15:11.394 - Thread: 1 -> After snapshot.: GC Memory: 1,657,186,752 B 2020-02-09 20:15:11.394 - Thread: 1 -> Directory cleanup: GC Memory: 1,657,186,752 B 2020-02-09 20:15:11.394 - Thread: 1 -> Saving world - END 2020-02-09 20:15:11.395 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:15:11.395 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:15:11.907 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:15:11.951 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:15:17.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:15:17.201 - Thread: 1 -> STATISTICS,18785.2166667,0,0,0,0,0,0,17.42605,85.29893,1,0,1590.548,10036.19,32908,17092,19,49.97631,91.58166,19.24443,21607,8.340275 2020-02-09 20:15:23.170 - Thread: 1 -> GC Memory: 1,666,754,032 B 2020-02-09 20:15:53.186 - Thread: 1 -> GC Memory: 1,665,806,528 B 2020-02-09 20:16:17.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:16:17.218 - Thread: 1 -> STATISTICS,18845.2333334,0,0,0,0,0,0,17.12027,85.89658,1,0,1589.285,10044.62,32908,17092,19,50.31969,91.45625,18.24159,21619,8.341185 2020-02-09 20:16:23.187 - Thread: 1 -> GC Memory: 1,665,279,104 B 2020-02-09 20:16:53.187 - Thread: 1 -> GC Memory: 1,651,096,640 B 2020-02-09 20:17:17.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:17:17.234 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,24.03602,89.46429,1,0,1576.109,10072.42,32908,17092,19,52.05027,58.84011,19.12009,21631,8.336685 2020-02-09 20:17:23.188 - Thread: 1 -> GC Memory: 1,654,848,160 B 2020-02-09 20:17:53.203 - Thread: 1 -> GC Memory: 1,653,692,248 B 2020-02-09 20:18:17.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:18:17.251 - Thread: 1 -> STATISTICS,18965.2666667,0,0,0,0,0,0,21.89938,87.78758,1,0,1580.052,10056.23,32908,17092,19,50.84641,58.41959,17.56577,21637,8.33037 2020-02-09 20:18:23.220 - Thread: 1 -> GC Memory: 1,653,386,552 B 2020-02-09 20:18:53.220 - Thread: 1 -> GC Memory: 1,652,654,848 B 2020-02-09 20:19:17.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:19:17.269 - Thread: 1 -> STATISTICS,19025.2833334,0,0,0,0,0,0,21.06214,90.73573,1,0,1578.555,10064.61,32908,17092,19,51.85331,59.14734,17.607,21616,8.333101 2020-02-09 20:19:23.220 - Thread: 1 -> GC Memory: 1,651,898,640 B 2020-02-09 20:19:53.221 - Thread: 1 -> GC Memory: 1,655,706,992 B 2020-02-09 20:20:11.339 - Thread: 1 -> Autosave initiated 2020-02-09 20:20:11.339 - Thread: 1 -> Character state: True 2020-02-09 20:20:11.339 - Thread: 1 -> IsServer: True 2020-02-09 20:20:11.339 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:20:11.339 - Thread: 1 -> Autosave 2020-02-09 20:20:11.339 - Thread: 1 -> Saving world - START 2020-02-09 20:20:11.340 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:20:11.340 - Thread: 1 -> Before snapshot.: GC Memory: 1,651,356,088 B 2020-02-09 20:20:11.382 - Thread: 1 -> After snapshot.: GC Memory: 1,655,073,432 B 2020-02-09 20:20:11.382 - Thread: 1 -> Directory cleanup: GC Memory: 1,655,073,432 B 2020-02-09 20:20:11.382 - Thread: 1 -> Saving world - END 2020-02-09 20:20:11.383 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:20:11.383 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:20:11.887 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:20:11.937 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:20:17.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:20:17.285 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,22.56846,88.42882,1,0,1587.931,10064.43,32908,17092,19,50.57567,62.60799,17.861,21621,8.34209 2020-02-09 20:20:23.237 - Thread: 1 -> GC Memory: 1,661,572,264 B 2020-02-09 20:20:53.256 - Thread: 1 -> GC Memory: 1,666,544,768 B 2020-02-09 20:21:17.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:21:17.302 - Thread: 1 -> STATISTICS,19145.3166667,0,0,0,0,0,0,24.92821,96.05811,1,0,1586.882,10064.63,32908,17092,19,54.85735,63.79103,18.42022,21623,8.338469 2020-02-09 20:21:23.270 - Thread: 1 -> GC Memory: 1,666,362,280 B 2020-02-09 20:21:53.287 - Thread: 1 -> GC Memory: 1,667,790,336 B 2020-02-09 20:21:57.337 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:21:57.337 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 20:22:07.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:22:07.337 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 20:22:17.318 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:22:17.319 - Thread: 1 -> STATISTICS,19205.3333334,0,0,0,0,0,0,24.79158,92.68294,1,0,1575.062,10064.69,32908,17092,19,51.92854,65.51979,24.16694,21640,8.342426 2020-02-09 20:22:17.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:22:17.337 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 20:22:23.290 - Thread: 1 -> GC Memory: 1,653,757,016 B 2020-02-09 20:22:27.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:22:27.336 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 20:22:27.336 - Thread: 1 -> Next activation in 00:09:41.3704101 2020-02-09 20:22:53.290 - Thread: 1 -> GC Memory: 1,652,950,312 B 2020-02-09 20:23:17.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:23:17.335 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,23.88136,96.52701,1,0,1579.161,10064.82,32908,17092,19,51.92906,66.21781,24.54612,21635,8.326023 2020-02-09 20:23:23.304 - Thread: 1 -> GC Memory: 1,652,578,896 B 2020-02-09 20:23:53.304 - Thread: 1 -> GC Memory: 1,651,647,112 B 2020-02-09 20:24:17.352 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:24:17.352 - Thread: 1 -> STATISTICS,19325.3666667,0,0,0,0,0,0,23.96335,93.76718,1,0,1578.131,10064.48,32908,17092,19,51.29083,59.9384,24.10853,21650,8.33312 2020-02-09 20:24:23.306 - Thread: 1 -> GC Memory: 1,651,009,192 B 2020-02-09 20:24:53.306 - Thread: 1 -> GC Memory: 1,655,945,928 B 2020-02-09 20:25:11.338 - Thread: 1 -> Autosave initiated 2020-02-09 20:25:11.338 - Thread: 1 -> Character state: True 2020-02-09 20:25:11.338 - Thread: 1 -> IsServer: True 2020-02-09 20:25:11.338 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:25:11.338 - Thread: 1 -> Autosave 2020-02-09 20:25:11.338 - Thread: 1 -> Saving world - START 2020-02-09 20:25:11.339 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:25:11.339 - Thread: 1 -> Before snapshot.: GC Memory: 1,651,198,432 B 2020-02-09 20:25:11.382 - Thread: 1 -> After snapshot.: GC Memory: 1,654,925,240 B 2020-02-09 20:25:11.382 - Thread: 1 -> Directory cleanup: GC Memory: 1,654,925,240 B 2020-02-09 20:25:11.383 - Thread: 1 -> Saving world - END 2020-02-09 20:25:11.383 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:25:11.384 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:25:11.919 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:25:11.968 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:25:17.369 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:25:17.369 - Thread: 1 -> STATISTICS,19385.3833334,0,0,0,0,0,0,23.32146,94.52603,1,0,1588.329,10064.48,32908,17092,19,52.20224,58.56754,24.16147,21628,8.326625 2020-02-09 20:25:23.307 - Thread: 1 -> GC Memory: 1,661,964,192 B 2020-02-09 20:25:53.321 - Thread: 1 -> GC Memory: 1,661,495,840 B 2020-02-09 20:26:17.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:26:17.386 - Thread: 1 -> STATISTICS,19445.4,0,0,0,0,0,0,24.30256,89.51754,1,0,1587.174,10064.51,32908,17092,18,50.68844,60.09905,23.69228,21676,8.33308 2020-02-09 20:26:23.340 - Thread: 1 -> GC Memory: 1,666,308,576 B 2020-02-09 20:26:53.357 - Thread: 1 -> GC Memory: 1,665,466,304 B 2020-02-09 20:27:17.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:27:17.402 - Thread: 1 -> STATISTICS,19505.4166667,0,0,0,0,0,0,22.92073,97.09557,1,0,1584.982,10064.48,32908,17092,18,51.34926,62.97614,21.0941,21687,8.333105 2020-02-09 20:27:23.371 - Thread: 1 -> GC Memory: 1,664,454,184 B 2020-02-09 20:27:38.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:27:38.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:27:52.719 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:27:52.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:27:53.390 - Thread: 1 -> GC Memory: 1,653,453,552 B 2020-02-09 20:28:17.419 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:28:17.420 - Thread: 1 -> STATISTICS,19565.4333334,0,0,0,0,0,0,19.86452,99.04573,1,0,1577.529,10061.96,32908,17092,18,50.69765,86.89746,19.60525,21711,8.330497 2020-02-09 20:28:23.391 - Thread: 1 -> GC Memory: 1,656,682,936 B 2020-02-09 20:28:53.405 - Thread: 1 -> GC Memory: 1,656,629,304 B 2020-02-09 20:29:17.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:29:17.436 - Thread: 1 -> STATISTICS,19625.45,0,0,0,0,0,0,19.40961,87.86691,1,0,1582.738,10044.18,32908,17092,18,48.14042,72.40091,18.24161,21698,8.333072 2020-02-09 20:29:23.406 - Thread: 1 -> GC Memory: 1,658,583,144 B 2020-02-09 20:29:53.422 - Thread: 1 -> GC Memory: 1,651,831,432 B 2020-02-09 20:30:11.339 - Thread: 1 -> Autosave initiated 2020-02-09 20:30:11.339 - Thread: 1 -> Character state: True 2020-02-09 20:30:11.339 - Thread: 1 -> IsServer: True 2020-02-09 20:30:11.339 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:30:11.339 - Thread: 1 -> Autosave 2020-02-09 20:30:11.339 - Thread: 1 -> Saving world - START 2020-02-09 20:30:11.340 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:30:11.340 - Thread: 1 -> Before snapshot.: GC Memory: 1,653,988,320 B 2020-02-09 20:30:11.393 - Thread: 1 -> After snapshot.: GC Memory: 1,657,714,168 B 2020-02-09 20:30:11.393 - Thread: 1 -> Directory cleanup: GC Memory: 1,657,714,168 B 2020-02-09 20:30:11.393 - Thread: 1 -> Saving world - END 2020-02-09 20:30:11.394 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:30:11.394 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:30:11.898 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:30:11.945 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:30:17.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:30:17.453 - Thread: 1 -> STATISTICS,19685.4666667,0,0,0,0,0,0,17.72043,78.20887,1,0,1586.141,10044.82,32910,17090,18,47.26797,72.91402,19.08212,21689,8.336978 2020-02-09 20:30:23.439 - Thread: 1 -> GC Memory: 1,662,722,000 B 2020-02-09 20:30:40.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:30:40.437 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:30:53.441 - Thread: 1 -> GC Memory: 1,665,505,928 B 2020-02-09 20:31:17.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:31:17.469 - Thread: 1 -> STATISTICS,19745.4833334,0,0,0,0,0,0,18.66851,103.9682,1,0,1592.473,10052.92,32911,17089,18,50.3553,79.35673,19.79688,21684,8.342954 2020-02-09 20:31:23.455 - Thread: 1 -> GC Memory: 1,668,643,424 B 2020-02-09 20:31:53.472 - Thread: 1 -> GC Memory: 1,651,607,544 B 2020-02-09 20:32:09.404 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:32:09.405 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 20:32:17.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:32:17.501 - Thread: 1 -> STATISTICS,19805.5,0,0,0,0,0,0,17.03351,107.5265,1,0,1580.419,10045.51,32911,17089,18,50.10477,74.65689,19.54435,21681,8.334867 2020-02-09 20:32:19.404 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:32:19.404 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 20:32:23.488 - Thread: 1 -> GC Memory: 1,655,663,512 B 2020-02-09 20:32:29.403 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:32:29.404 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 20:32:39.403 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:32:39.404 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 20:32:39.404 - Thread: 1 -> Next activation in 00:15:02.6403904 2020-02-09 20:32:53.489 - Thread: 1 -> GC Memory: 1,656,311,816 B 2020-02-09 20:33:17.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:33:17.503 - Thread: 1 -> STATISTICS,19865.5166667,0,0,0,0,0,0,16.74859,109.5014,1,0,1576.625,10035.64,32911,17089,18,50.50801,72.47822,18.01852,21678,8.326883 2020-02-09 20:33:23.505 - Thread: 1 -> GC Memory: 1,657,106,240 B 2020-02-09 20:33:53.522 - Thread: 1 -> GC Memory: 1,657,745,288 B 2020-02-09 20:34:17.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:34:17.520 - Thread: 1 -> STATISTICS,19925.5333334,0,0,0,0,0,0,15.90837,105.6548,1,0,1578.211,10035.64,32911,17089,18,49.63203,68.40263,17.7729,21689,8.328341 2020-02-09 20:34:23.522 - Thread: 1 -> GC Memory: 1,652,958,208 B 2020-02-09 20:34:53.522 - Thread: 1 -> GC Memory: 1,653,587,200 B 2020-02-09 20:35:11.361 - Thread: 1 -> Autosave initiated 2020-02-09 20:35:11.361 - Thread: 1 -> Character state: True 2020-02-09 20:35:11.361 - Thread: 1 -> IsServer: True 2020-02-09 20:35:11.361 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:35:11.361 - Thread: 1 -> Autosave 2020-02-09 20:35:11.361 - Thread: 1 -> Saving world - START 2020-02-09 20:35:11.362 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:35:11.362 - Thread: 1 -> Before snapshot.: GC Memory: 1,652,357,168 B 2020-02-09 20:35:11.406 - Thread: 1 -> After snapshot.: GC Memory: 1,656,059,848 B 2020-02-09 20:35:11.406 - Thread: 1 -> Directory cleanup: GC Memory: 1,656,059,848 B 2020-02-09 20:35:11.406 - Thread: 1 -> Saving world - END 2020-02-09 20:35:11.406 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:35:11.407 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:35:12.106 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:35:12.152 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:35:17.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:35:17.541 - Thread: 1 -> STATISTICS,19985.55,0,0,0,0,0,0,16.10689,108.9266,1,0,1586.984,10035.36,32911,17089,18,50.22462,68.14917,18.20775,21655,8.332985 2020-02-09 20:35:23.538 - Thread: 1 -> GC Memory: 1,662,505,616 B 2020-02-09 20:35:53.539 - Thread: 1 -> GC Memory: 1,663,122,136 B 2020-02-09 20:36:17.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:36:17.554 - Thread: 1 -> STATISTICS,20045.5666667,0,0,0,0,0,0,16.28715,102.5195,1,0,1583.423,10035.61,32911,17089,18,50.03926,70.23332,17.7348,21679,8.326342 2020-02-09 20:36:23.555 - Thread: 1 -> GC Memory: 1,664,093,576 B 2020-02-09 20:36:53.572 - Thread: 1 -> GC Memory: 1,659,412,728 B 2020-02-09 20:37:17.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:37:17.571 - Thread: 1 -> STATISTICS,20105.5833334,0,0,0,0,0,0,16.48421,107.9564,1,0,1585.272,10035.59,32911,17089,18,52.82344,73.63035,24.76306,21662,8.322735 2020-02-09 20:37:23.589 - Thread: 1 -> GC Memory: 1,660,416,168 B 2020-02-09 20:37:53.589 - Thread: 1 -> GC Memory: 1,661,074,136 B 2020-02-09 20:38:17.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:38:17.587 - Thread: 1 -> STATISTICS,20165.6,0,0,0,0,0,0,16.51434,97.5217,1,0,1587.036,10035.47,32911,17089,18,51.2402,75.65973,24.50788,21662,8.345475 2020-02-09 20:38:23.589 - Thread: 1 -> GC Memory: 1,661,717,928 B 2020-02-09 20:38:53.590 - Thread: 1 -> GC Memory: 1,654,733,664 B 2020-02-09 20:39:17.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:39:17.604 - Thread: 1 -> STATISTICS,20225.6166667,0,0,0,0,0,0,16.99841,97.52806,1,0,1575.373,10035.47,32911,17089,18,54.04972,74.84017,24.63389,21698,8.337847 2020-02-09 20:39:23.608 - Thread: 1 -> GC Memory: 1,655,692,648 B 2020-02-09 20:39:53.624 - Thread: 1 -> GC Memory: 1,656,846,400 B 2020-02-09 20:40:11.356 - Thread: 1 -> Autosave initiated 2020-02-09 20:40:11.356 - Thread: 1 -> Character state: True 2020-02-09 20:40:11.356 - Thread: 1 -> IsServer: True 2020-02-09 20:40:11.356 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:40:11.356 - Thread: 1 -> Autosave 2020-02-09 20:40:11.356 - Thread: 1 -> Saving world - START 2020-02-09 20:40:11.357 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:40:11.357 - Thread: 1 -> Before snapshot.: GC Memory: 1,656,612,976 B 2020-02-09 20:40:11.405 - Thread: 1 -> After snapshot.: GC Memory: 1,654,823,608 B 2020-02-09 20:40:11.405 - Thread: 1 -> Directory cleanup: GC Memory: 1,654,831,800 B 2020-02-09 20:40:11.405 - Thread: 1 -> Saving world - END 2020-02-09 20:40:11.406 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:40:11.407 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:40:11.925 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:40:11.972 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:40:17.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:40:17.621 - Thread: 1 -> STATISTICS,20285.6333334,0,0,0,0,0,0,17.68042,95.75651,1,0,1588.92,10035.43,32911,17089,18,51.57534,76.52608,24.71625,21699,8.337393 2020-02-09 20:40:23.639 - Thread: 1 -> GC Memory: 1,664,838,912 B 2020-02-09 20:40:53.639 - Thread: 1 -> GC Memory: 1,664,199,920 B 2020-02-09 20:41:05.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:41:05.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:41:16.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:41:16.356 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:41:17.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:41:17.638 - Thread: 1 -> STATISTICS,20345.65,0,0,0,0,0,0,19.63324,76.04704,1,0,1589.047,10097.05,32911,17089,18,47.74424,85.09012,20.45715,21707,8.333121 2020-02-09 20:41:23.640 - Thread: 1 -> GC Memory: 1,653,525,760 B 2020-02-09 20:41:23.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:41:23.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:41:42.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:41:42.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:41:53.657 - Thread: 1 -> GC Memory: 1,662,058,072 B 2020-02-09 20:42:17.654 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:42:17.654 - Thread: 1 -> STATISTICS,20405.6666667,0,0,0,0,0,0,18.30322,66.32561,1,0,1585.789,10046.36,32911,17089,18,44.0723,61.37349,17.68882,21710,8.333127 2020-02-09 20:42:23.673 - Thread: 1 -> GC Memory: 1,665,381,920 B 2020-02-09 20:42:53.673 - Thread: 1 -> GC Memory: 1,662,297,704 B 2020-02-09 20:43:17.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:43:17.671 - Thread: 1 -> STATISTICS,20465.6833334,0,0,0,0,0,0,18.41014,45.60976,1,0,1590.78,10049.02,32911,17089,18,51.21685,57.47849,17.618,21674,8.333125 2020-02-09 20:43:23.673 - Thread: 1 -> GC Memory: 1,666,988,552 B 2020-02-09 20:43:53.673 - Thread: 1 -> GC Memory: 1,653,593,008 B 2020-02-09 20:44:17.688 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:44:17.688 - Thread: 1 -> STATISTICS,20525.7,0,0,0,0,0,0,19.2648,68.56665,1,0,1578.228,10050.3,32926,17074,19,48.17939,74.19037,15.82488,21681,8.327251 2020-02-09 20:44:23.690 - Thread: 1 -> GC Memory: 1,659,485,728 B 2020-02-09 20:44:53.690 - Thread: 1 -> GC Memory: 1,657,330,048 B 2020-02-09 20:45:11.357 - Thread: 1 -> Autosave initiated 2020-02-09 20:45:11.357 - Thread: 1 -> Character state: True 2020-02-09 20:45:11.357 - Thread: 1 -> IsServer: True 2020-02-09 20:45:11.357 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:45:11.357 - Thread: 1 -> Autosave 2020-02-09 20:45:11.357 - Thread: 1 -> Saving world - START 2020-02-09 20:45:11.358 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:45:11.358 - Thread: 1 -> Before snapshot.: GC Memory: 1,660,234,848 B 2020-02-09 20:45:11.420 - Thread: 1 -> After snapshot.: GC Memory: 1,659,025,840 B 2020-02-09 20:45:11.420 - Thread: 1 -> Directory cleanup: GC Memory: 1,659,033,992 B 2020-02-09 20:45:11.420 - Thread: 1 -> Saving world - END 2020-02-09 20:45:11.421 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:45:11.422 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:45:11.951 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:45:11.995 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:45:17.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:45:17.705 - Thread: 1 -> STATISTICS,20585.7166667,0,0,0,0,0,0,18.16668,77.14632,1,0,1589.286,10050.15,32935,17065,19,45.33576,75.93937,16.27432,21644,8.330747 2020-02-09 20:45:23.707 - Thread: 1 -> GC Memory: 1,670,531,576 B 2020-02-09 20:45:53.707 - Thread: 1 -> GC Memory: 1,654,451,712 B 2020-02-09 20:46:17.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:46:17.722 - Thread: 1 -> STATISTICS,20645.7333334,0,0,0,0,0,0,19.55022,64.32983,1,0,1578.604,10050.49,32947,17053,19,47.62799,63.46262,16.12358,21676,8.337981 2020-02-09 20:46:23.707 - Thread: 1 -> GC Memory: 1,659,116,112 B 2020-02-09 20:46:53.723 - Thread: 1 -> GC Memory: 1,656,564,752 B 2020-02-09 20:47:17.738 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:47:17.738 - Thread: 1 -> STATISTICS,20705.75,0,0,0,0,0,0,21.49827,65.13971,1,0,1582.972,10033.64,32971,17029,19,41.90564,55.738,16.44837,21675,8.334683 2020-02-09 20:47:23.724 - Thread: 1 -> GC Memory: 1,657,133,656 B 2020-02-09 20:47:43.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:47:43.490 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 20:47:53.515 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:47:53.515 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 20:47:53.740 - Thread: 1 -> GC Memory: 1,656,581,576 B 2020-02-09 20:48:03.488 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:03.489 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 20:48:13.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:13.490 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 20:48:13.490 - Thread: 1 -> Next activation in -00:31:01.1055935 2020-02-09 20:48:13.490 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:13.490 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 20:48:17.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:48:17.756 - Thread: 1 -> STATISTICS,20765.7666667,0,0,0,0,0,0,17.06052,69.91803,1,0,1586.31,10068.66,33031,16969,19,50.76176,72.87998,16.56289,21693,8.333072 2020-02-09 20:48:23.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:23.490 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 20:48:23.740 - Thread: 1 -> GC Memory: 1,663,038,376 B 2020-02-09 20:48:33.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:33.490 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 20:48:43.489 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:43.490 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 20:48:43.490 - Thread: 1 -> Next activation in -00:18:55.9014477 2020-02-09 20:48:43.490 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:43.490 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-02-09 20:48:53.506 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:48:53.506 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-02-09 20:48:53.741 - Thread: 1 -> GC Memory: 1,658,685,376 B 2020-02-09 20:49:03.506 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:49:03.506 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-02-09 20:49:13.506 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-02-09 20:49:13.507 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-02-09 20:49:13.507 - Thread: 1 -> Next activation in 00:36:39.4906553 2020-02-09 20:49:17.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:49:17.772 - Thread: 1 -> STATISTICS,20825.7833334,0,0,0,0,0,0,20.7903,64.57104,1,0,1579.5,10050.74,33047,16953,19,46.73805,61.1786,16.13596,21682,8.333106 2020-02-09 20:49:23.757 - Thread: 1 -> GC Memory: 1,657,986,440 B 2020-02-09 20:49:53.757 - Thread: 1 -> GC Memory: 1,657,036,264 B 2020-02-09 20:50:11.357 - Thread: 1 -> Autosave initiated 2020-02-09 20:50:11.357 - Thread: 1 -> Character state: True 2020-02-09 20:50:11.357 - Thread: 1 -> IsServer: True 2020-02-09 20:50:11.357 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:50:11.357 - Thread: 1 -> Autosave 2020-02-09 20:50:11.357 - Thread: 1 -> Saving world - START 2020-02-09 20:50:11.358 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:50:11.358 - Thread: 1 -> Before snapshot.: GC Memory: 1,658,197,312 B 2020-02-09 20:50:11.411 - Thread: 1 -> After snapshot.: GC Memory: 1,661,948,936 B 2020-02-09 20:50:11.411 - Thread: 1 -> Directory cleanup: GC Memory: 1,661,948,936 B 2020-02-09 20:50:11.411 - Thread: 1 -> Saving world - END 2020-02-09 20:50:11.411 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:50:11.412 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:50:11.932 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:50:11.979 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:50:17.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:50:17.789 - Thread: 1 -> STATISTICS,20885.8,0,0,0,0,0,0,20.97316,70.68098,1,0,1595.146,10070.1,33051,16949,19,52.88604,81.80382,16.80749,21697,8.328485 2020-02-09 20:50:18.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:50:18.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:50:23.774 - Thread: 1 -> GC Memory: 1,671,170,296 B 2020-02-09 20:50:53.791 - Thread: 1 -> GC Memory: 1,675,560,120 B 2020-02-09 20:51:17.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:51:17.805 - Thread: 1 -> STATISTICS,20945.8166667,0,0,0,0,0,0,18.76213,44.25418,1,0,1597.53,10056.08,33051,16949,19,39.40499,49.1584,18.35012,21674,8.326078 2020-02-09 20:51:23.791 - Thread: 1 -> GC Memory: 1,676,633,760 B 2020-02-09 20:51:53.807 - Thread: 1 -> GC Memory: 1,657,524,512 B 2020-02-09 20:52:17.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:52:17.822 - Thread: 1 -> STATISTICS,21005.8333334,0,0,0,0,0,0,19.87574,58.71518,1,0,1582.473,10038.59,33057,16943,19,38.95231,59.88944,17.90085,21567,8.327645 2020-02-09 20:52:23.808 - Thread: 1 -> GC Memory: 1,659,162,736 B 2020-02-09 20:52:53.824 - Thread: 1 -> GC Memory: 1,657,946,288 B 2020-02-09 20:53:17.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:53:17.839 - Thread: 1 -> STATISTICS,21065.85,0,0,0,0,0,0,19.11497,65.14705,1,0,1584.094,10055.32,33067,16933,19,45.63934,68.57423,15.1387,21550,8.327086 2020-02-09 20:53:23.825 - Thread: 1 -> GC Memory: 1,660,965,568 B 2020-02-09 20:53:53.842 - Thread: 1 -> GC Memory: 1,657,065,520 B 2020-02-09 20:54:17.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:54:17.857 - Thread: 1 -> STATISTICS,21125.8666667,0,0,0,0,0,0,18.5865,72.22304,1,0,1580.855,10056.25,33074,16926,19,53.57629,70.69758,15.87186,21560,8.332243 2020-02-09 20:54:23.858 - Thread: 1 -> GC Memory: 1,658,295,728 B 2020-02-09 20:54:53.875 - Thread: 1 -> GC Memory: 1,657,591,832 B 2020-02-09 20:55:11.357 - Thread: 1 -> Autosave initiated 2020-02-09 20:55:11.357 - Thread: 1 -> Character state: True 2020-02-09 20:55:11.357 - Thread: 1 -> IsServer: True 2020-02-09 20:55:11.357 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 20:55:11.357 - Thread: 1 -> Autosave 2020-02-09 20:55:11.357 - Thread: 1 -> Saving world - START 2020-02-09 20:55:11.358 - Thread: 1 -> Making world state snapshot. 2020-02-09 20:55:11.358 - Thread: 1 -> Before snapshot.: GC Memory: 1,656,007,968 B 2020-02-09 20:55:11.412 - Thread: 1 -> After snapshot.: GC Memory: 1,659,784,184 B 2020-02-09 20:55:11.412 - Thread: 1 -> Directory cleanup: GC Memory: 1,659,784,184 B 2020-02-09 20:55:11.412 - Thread: 1 -> Saving world - END 2020-02-09 20:55:11.412 - Thread: 36 -> Session snapshot save - START 2020-02-09 20:55:11.413 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 20:55:11.920 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 20:55:11.971 - Thread: 36 -> Session snapshot save - END 2020-02-09 20:55:17.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:55:17.872 - Thread: 1 -> STATISTICS,21185.8833334,0,0,0,0,0,0,18.74286,64.09905,1,0,1592.803,10039.06,33093,16907,19,49.4855,59.4469,16.19894,21534,8.335437 2020-02-09 20:55:23.891 - Thread: 1 -> GC Memory: 1,668,444,168 B 2020-02-09 20:55:53.891 - Thread: 1 -> GC Memory: 1,668,819,368 B 2020-02-09 20:56:17.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:56:17.890 - Thread: 1 -> STATISTICS,21245.9,0,0,0,0,0,0,16.23878,59.84459,1,0,1590.863,10036.86,33101,16899,19,43.70526,62.94154,15.02615,21570,8.327409 2020-02-09 20:56:23.908 - Thread: 1 -> GC Memory: 1,667,414,848 B 2020-02-09 20:56:53.908 - Thread: 1 -> GC Memory: 1,656,426,144 B 2020-02-09 20:57:17.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:57:17.906 - Thread: 1 -> STATISTICS,21305.9166667,0,0,0,0,0,0,17.14242,63.23804,1,0,1581.101,10045.3,33109,16891,19,42.00866,58.59874,15.43125,21565,8.327364 2020-02-09 20:57:23.925 - Thread: 1 -> GC Memory: 1,657,558,360 B 2020-02-09 20:57:53.925 - Thread: 1 -> GC Memory: 1,658,306,496 B 2020-02-09 20:58:17.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:58:17.923 - Thread: 1 -> STATISTICS,21365.9333334,0,0,0,0,0,0,16.80229,59.08058,1,0,1583.043,10053.91,33109,16891,19,41.55236,60.72595,14.21691,21544,8.331941 2020-02-09 20:58:23.925 - Thread: 1 -> GC Memory: 1,659,118,448 B 2020-02-09 20:58:53.943 - Thread: 1 -> GC Memory: 1,660,061,800 B 2020-02-09 20:59:17.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 20:59:17.940 - Thread: 1 -> STATISTICS,21425.95,0,0,0,0,0,0,17.53996,81.84402,1,0,1584.949,10053.89,33109,16891,18,55.3438,66.00234,14.47379,21530,8.326315 2020-02-09 20:59:23.958 - Thread: 1 -> GC Memory: 1,661,751,712 B 2020-02-09 20:59:53.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 20:59:53.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 20:59:53.958 - Thread: 1 -> GC Memory: 1,658,649,712 B 2020-02-09 21:00:11.358 - Thread: 1 -> Autosave initiated 2020-02-09 21:00:11.358 - Thread: 1 -> Character state: True 2020-02-09 21:00:11.358 - Thread: 1 -> IsServer: True 2020-02-09 21:00:11.358 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 21:00:11.358 - Thread: 1 -> Autosave 2020-02-09 21:00:11.358 - Thread: 1 -> Saving world - START 2020-02-09 21:00:11.359 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:00:11.359 - Thread: 1 -> Before snapshot.: GC Memory: 1,658,139,856 B 2020-02-09 21:00:11.412 - Thread: 1 -> After snapshot.: GC Memory: 1,661,907,304 B 2020-02-09 21:00:11.412 - Thread: 1 -> Directory cleanup: GC Memory: 1,661,915,432 B 2020-02-09 21:00:11.412 - Thread: 1 -> Saving world - END 2020-02-09 21:00:11.412 - Thread: 36 -> Session snapshot save - START 2020-02-09 21:00:11.413 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 21:00:11.895 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:00:11.941 - Thread: 36 -> Session snapshot save - END 2020-02-09 21:00:17.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:00:17.956 - Thread: 1 -> STATISTICS,21485.9666667,0,0,0,0,0,0,17.78157,44.94527,1,0,1593.573,10071.78,33120,16880,18,42.84647,75.67414,16.09885,21527,8.333074 2020-02-09 21:00:23.959 - Thread: 1 -> GC Memory: 1,671,822,112 B 2020-02-09 21:00:53.975 - Thread: 1 -> GC Memory: 1,675,276,288 B 2020-02-09 21:01:17.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:01:17.973 - Thread: 1 -> STATISTICS,21545.9833334,0,0,0,0,0,0,23.41789,73.1114,1,0,1597.789,10056.11,33165,16835,18,45.49987,65.14861,16.35478,21540,8.333286 2020-02-09 21:01:23.976 - Thread: 1 -> GC Memory: 1,657,235,176 B 2020-02-09 21:01:53.992 - Thread: 1 -> GC Memory: 1,666,767,304 B 2020-02-09 21:02:17.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:02:18.005 - Thread: 1 -> STATISTICS,21606,0,0,0,0,0,0,18.76475,53.72238,1,0,1589.606,10056.48,33194,16806,18,48.71524,62.00475,16.59737,21524,8.333103 2020-02-09 21:02:24.008 - Thread: 1 -> GC Memory: 1,666,406,616 B 2020-02-09 21:02:54.009 - Thread: 1 -> GC Memory: 1,669,241,992 B 2020-02-09 21:03:18.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:03:18.007 - Thread: 1 -> STATISTICS,21666.0166667,0,0,0,0,0,0,19.61584,56.50973,1,0,1592.204,10095.13,33194,16806,18,45.14742,79.55239,16.25118,21545,8.33689 2020-02-09 21:03:24.009 - Thread: 1 -> GC Memory: 1,670,005,000 B 2020-02-09 21:03:28.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:03:28.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:03:28.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-02-09 21:03:28.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-02-09 21:03:28.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-02-09 21:03:28.308 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-02-09 21:03:34.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:03:34.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:03:54.025 - Thread: 1 -> GC Memory: 1,662,829,488 B 2020-02-09 21:04:09.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:04:09.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:04:18.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:04:18.023 - Thread: 1 -> STATISTICS,21726.0333334,0,0,0,0,0,0,19.88159,50.14038,1,0,1584.41,10057.24,33194,16806,18,43.23454,55.83482,16.62258,21564,8.321865 2020-02-09 21:04:24.026 - Thread: 1 -> GC Memory: 1,664,546,144 B 2020-02-09 21:04:31.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:04:31.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:04:38.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:04:38.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:04:54.026 - Thread: 1 -> GC Memory: 1,668,398,096 B 2020-02-09 21:05:11.359 - Thread: 1 -> Autosave initiated 2020-02-09 21:05:11.359 - Thread: 1 -> Character state: True 2020-02-09 21:05:11.359 - Thread: 1 -> IsServer: True 2020-02-09 21:05:11.359 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 21:05:11.359 - Thread: 1 -> Autosave 2020-02-09 21:05:11.360 - Thread: 1 -> Saving world - START 2020-02-09 21:05:11.360 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:05:11.360 - Thread: 1 -> Before snapshot.: GC Memory: 1,670,096,296 B 2020-02-09 21:05:11.426 - Thread: 1 -> After snapshot.: GC Memory: 1,670,288,456 B 2020-02-09 21:05:11.426 - Thread: 1 -> Directory cleanup: GC Memory: 1,670,288,456 B 2020-02-09 21:05:11.426 - Thread: 1 -> Saving world - END 2020-02-09 21:05:11.427 - Thread: 36 -> Session snapshot save - START 2020-02-09 21:05:11.427 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 21:05:11.940 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:05:11.987 - Thread: 36 -> Session snapshot save - END 2020-02-09 21:05:18.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:05:18.040 - Thread: 1 -> STATISTICS,21786.05,0,0,0,0,0,0,19.02548,66.32941,1,0,1599.773,10061.28,33404,16596,18,47.51977,76.35733,16.63855,21520,8.328921 2020-02-09 21:05:24.042 - Thread: 1 -> GC Memory: 1,676,951,024 B 2020-02-09 21:05:43.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:05:43.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:05:45.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:05:45.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:05:54.059 - Thread: 1 -> GC Memory: 1,666,869,040 B 2020-02-09 21:06:18.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:06:18.057 - Thread: 1 -> STATISTICS,21846.0666667,0,0,0,0,0,0,18.68722,68.13435,1,0,1584.865,10061.66,33404,16596,18,45.94313,67.92024,16.1722,21546,8.332635 2020-02-09 21:06:24.076 - Thread: 1 -> GC Memory: 1,662,430,696 B 2020-02-09 21:06:54.076 - Thread: 1 -> GC Memory: 1,662,370,176 B 2020-02-09 21:07:07.640 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-02-09 21:07:07.640 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-02-09 21:07:07.640 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-02-09 21:07:07.663 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-02-09 21:07:18.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:07:18.074 - Thread: 1 -> STATISTICS,21906.0833334,0,0,0,0,0,0,20.59957,46.50932,1,0,1589.884,10061.75,33404,16596,18,48.84714,77.53609,15.17506,21535,8.331125 2020-02-09 21:07:24.093 - Thread: 1 -> GC Memory: 1,666,916,696 B 2020-02-09 21:07:54.093 - Thread: 1 -> GC Memory: 1,666,726,992 B 2020-02-09 21:08:18.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:08:18.091 - Thread: 1 -> STATISTICS,21966.1,0,0,0,0,0,0,19.9279,44.81924,1,0,1587.873,10062.08,33404,16596,18,48.44129,76.95313,14.20967,21521,8.335707 2020-02-09 21:08:24.112 - Thread: 1 -> GC Memory: 1,663,410,552 B 2020-02-09 21:08:54.126 - Thread: 1 -> GC Memory: 1,666,624,544 B 2020-02-09 21:08:57.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:08:57.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:09:18.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:09:18.107 - Thread: 1 -> STATISTICS,22026.1166667,0,0,0,0,0,0,16.76069,61.49907,1,0,1589.705,10063.67,33404,16596,18,56.61798,69.73111,14.8387,21503,8.32838 2020-02-09 21:09:24.143 - Thread: 1 -> GC Memory: 1,666,366,288 B 2020-02-09 21:09:54.159 - Thread: 1 -> GC Memory: 1,664,710,760 B 2020-02-09 21:10:11.359 - Thread: 1 -> Autosave initiated 2020-02-09 21:10:11.359 - Thread: 1 -> Character state: True 2020-02-09 21:10:11.359 - Thread: 1 -> IsServer: True 2020-02-09 21:10:11.359 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 21:10:11.359 - Thread: 1 -> Autosave 2020-02-09 21:10:11.359 - Thread: 1 -> Saving world - START 2020-02-09 21:10:11.360 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:10:11.360 - Thread: 1 -> Before snapshot.: GC Memory: 1,666,566,304 B 2020-02-09 21:10:11.417 - Thread: 1 -> After snapshot.: GC Memory: 1,665,294,296 B 2020-02-09 21:10:11.417 - Thread: 1 -> Directory cleanup: GC Memory: 1,665,294,296 B 2020-02-09 21:10:11.418 - Thread: 1 -> Saving world - END 2020-02-09 21:10:11.418 - Thread: 36 -> Session snapshot save - START 2020-02-09 21:10:11.419 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 21:10:11.914 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:10:11.957 - Thread: 36 -> Session snapshot save - END 2020-02-09 21:10:18.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:10:18.125 - Thread: 1 -> STATISTICS,22086.1333334,0,0,0,0,0,0,17.35905,58.32523,1,0,1598.225,10053.8,33404,16596,18,53.78803,68.59721,14.70728,21514,8.325907 2020-02-09 21:10:24.176 - Thread: 1 -> GC Memory: 1,675,899,248 B 2020-02-09 21:10:54.193 - Thread: 1 -> GC Memory: 1,671,968,216 B 2020-02-09 21:11:18.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:11:18.142 - Thread: 1 -> STATISTICS,22146.15,0,0,0,0,0,0,16.84605,59.99221,1,0,1595.146,10062.47,33404,16596,18,53.63306,64.20726,14.87624,21496,8.333125 2020-02-09 21:11:24.193 - Thread: 1 -> GC Memory: 1,676,887,072 B 2020-02-09 21:11:53.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:11:53.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:11:54.211 - Thread: 1 -> GC Memory: 1,666,423,120 B 2020-02-09 21:12:18.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:12:18.158 - Thread: 1 -> STATISTICS,22206.1666667,0,0,0,0,0,0,21.18106,65.60764,1,0,1590.099,10099.91,33404,16596,18,53.25476,76.51606,15.6377,21585,8.329443 2020-02-09 21:12:18.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:12:18.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:12:24.216 - Thread: 1 -> GC Memory: 1,666,002,080 B 2020-02-09 21:12:54.232 - Thread: 1 -> GC Memory: 1,666,275,936 B 2020-02-09 21:13:18.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:13:18.446 - Thread: 1 -> STATISTICS,22266.1833334,0,0,0,0,0,0,16.86429,80.32414,1,0,1591.284,10055.13,33404,16596,18,47.62726,57.60735,17.03782,21557,8.336801 2020-02-09 21:13:24.247 - Thread: 1 -> GC Memory: 1,667,553,048 B 2020-02-09 21:13:54.248 - Thread: 1 -> GC Memory: 1,668,342,304 B 2020-02-09 21:14:18.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:14:18.466 - Thread: 1 -> STATISTICS,22326.2,0,0,0,0,0,0,16.8048,75.83961,1,0,1593.136,10055.95,33404,16596,18,47.50811,57.85873,16.65466,21567,8.375446 2020-02-09 21:14:24.248 - Thread: 1 -> GC Memory: 1,669,418,008 B 2020-02-09 21:14:54.249 - Thread: 1 -> GC Memory: 1,669,974,256 B 2020-02-09 21:15:11.364 - Thread: 1 -> Autosave initiated 2020-02-09 21:15:11.365 - Thread: 1 -> Character state: True 2020-02-09 21:15:11.365 - Thread: 1 -> IsServer: True 2020-02-09 21:15:11.365 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 21:15:11.365 - Thread: 1 -> Autosave 2020-02-09 21:15:11.365 - Thread: 1 -> Saving world - START 2020-02-09 21:15:11.365 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:15:11.365 - Thread: 1 -> Before snapshot.: GC Memory: 1,667,066,160 B 2020-02-09 21:15:11.411 - Thread: 1 -> After snapshot.: GC Memory: 1,665,573,312 B 2020-02-09 21:15:11.411 - Thread: 1 -> Directory cleanup: GC Memory: 1,665,573,312 B 2020-02-09 21:15:11.411 - Thread: 1 -> Saving world - END 2020-02-09 21:15:11.412 - Thread: 36 -> Session snapshot save - START 2020-02-09 21:15:11.413 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 21:15:11.937 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:15:11.983 - Thread: 36 -> Session snapshot save - END 2020-02-09 21:15:18.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:15:18.480 - Thread: 1 -> STATISTICS,22386.2166667,0,0,0,0,0,0,16.23775,77.48978,1,0,1597.861,10053.59,33404,16596,18,48.27241,63.4861,17.24265,21537,8.333137 2020-02-09 21:15:24.265 - Thread: 1 -> GC Memory: 1,674,367,280 B 2020-02-09 21:15:54.281 - Thread: 1 -> GC Memory: 1,675,336,032 B 2020-02-09 21:16:18.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:16:18.497 - Thread: 1 -> STATISTICS,22446.2333334,0,0,0,0,0,0,15.6023,80.04277,1,0,1599.992,10062.56,33404,16596,18,47.67793,64.29488,16.95532,21551,8.33307 2020-02-09 21:16:24.282 - Thread: 1 -> GC Memory: 1,676,494,864 B 2020-02-09 21:16:54.299 - Thread: 1 -> GC Memory: 1,676,449,416 B 2020-02-09 21:17:18.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:17:18.513 - Thread: 1 -> STATISTICS,22506.25,0,0,0,0,0,0,17.26722,78.67022,1,0,1595.283,10062.29,33404,16596,18,49.8359,64.44382,22.97444,21538,8.33309 2020-02-09 21:17:24.299 - Thread: 1 -> GC Memory: 1,677,150,816 B 2020-02-09 21:17:54.315 - Thread: 1 -> GC Memory: 1,673,807,784 B 2020-02-09 21:18:18.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:18:18.530 - Thread: 1 -> STATISTICS,22566.2666667,0,0,0,0,0,0,18.2515,83.02114,1,0,1588.542,10053.68,33404,16596,19,47.96501,56.41593,22.73974,21554,8.333054 2020-02-09 21:18:24.315 - Thread: 1 -> GC Memory: 1,665,122,088 B 2020-02-09 21:18:54.333 - Thread: 1 -> GC Memory: 1,667,789,024 B 2020-02-09 21:19:18.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:19:18.547 - Thread: 1 -> STATISTICS,22626.2833334,0,0,0,0,0,0,16.90257,86.61376,1,0,1586.87,10053.59,33404,16596,19,49.46646,56.50755,23.0393,21557,8.331065 2020-02-09 21:19:24.351 - Thread: 1 -> GC Memory: 1,662,612,816 B 2020-02-09 21:19:54.366 - Thread: 1 -> GC Memory: 1,662,237,032 B 2020-02-09 21:20:11.365 - Thread: 1 -> Autosave initiated 2020-02-09 21:20:11.365 - Thread: 1 -> Character state: True 2020-02-09 21:20:11.365 - Thread: 1 -> IsServer: True 2020-02-09 21:20:11.365 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 21:20:11.365 - Thread: 1 -> Autosave 2020-02-09 21:20:11.365 - Thread: 1 -> Saving world - START 2020-02-09 21:20:11.366 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:20:11.366 - Thread: 1 -> Before snapshot.: GC Memory: 1,668,085,168 B 2020-02-09 21:20:11.414 - Thread: 1 -> After snapshot.: GC Memory: 1,666,288,072 B 2020-02-09 21:20:11.414 - Thread: 1 -> Directory cleanup: GC Memory: 1,666,288,072 B 2020-02-09 21:20:11.414 - Thread: 1 -> Saving world - END 2020-02-09 21:20:11.414 - Thread: 36 -> Session snapshot save - START 2020-02-09 21:20:11.415 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 21:20:11.920 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:20:11.970 - Thread: 36 -> Session snapshot save - END 2020-02-09 21:20:18.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:20:18.563 - Thread: 1 -> STATISTICS,22686.3,0,0,0,0,0,0,16.29286,82.52633,1,0,1598.579,10053.87,33404,16596,19,47.62285,54.45138,23.15166,21557,8.332911 2020-02-09 21:20:24.366 - Thread: 1 -> GC Memory: 1,675,070,048 B 2020-02-09 21:20:54.384 - Thread: 1 -> GC Memory: 1,675,688,112 B 2020-02-09 21:21:18.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:21:18.580 - Thread: 1 -> STATISTICS,22746.3166667,0,0,0,0,0,0,16.27849,85.33958,1,0,1589.62,10054.13,33404,16596,19,49.04795,55.46368,23.1242,21618,8.333083 2020-02-09 21:21:24.384 - Thread: 1 -> GC Memory: 1,665,391,920 B 2020-02-09 21:21:54.399 - Thread: 1 -> GC Memory: 1,674,773,272 B 2020-02-09 21:22:18.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:22:18.597 - Thread: 1 -> STATISTICS,22806.3333334,0,0,0,0,0,0,16.51352,82.9844,1,0,1596.604,10055.77,33404,16596,19,48.20463,54.33724,22.92233,21625,8.337893 2020-02-09 21:22:24.399 - Thread: 1 -> GC Memory: 1,672,409,152 B 2020-02-09 21:22:54.400 - Thread: 1 -> GC Memory: 1,673,128,912 B 2020-02-09 21:23:04.181 - Thread: 1 -> Saving world - START 2020-02-09 21:23:04.182 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:23:04.182 - Thread: 1 -> Before snapshot.: GC Memory: 1,671,129,640 B 2020-02-09 21:23:04.223 - Thread: 1 -> After snapshot.: GC Memory: 1,674,929,720 B 2020-02-09 21:23:04.223 - Thread: 1 -> Directory cleanup: GC Memory: 1,674,937,888 B 2020-02-09 21:23:04.223 - Thread: 1 -> Saving world - END 2020-02-09 21:23:04.224 - Thread: 36 -> Session snapshot save - START 2020-02-09 21:23:04.225 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 21:23:04.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:23:04.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:23:04.750 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:23:04.792 - Thread: 36 -> Session snapshot save - END 2020-02-09 21:23:18.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:23:18.614 - Thread: 1 -> STATISTICS,22866.35,0,0,0,0,0,0,15.5315,80.99971,1,0,1604.058,10058.46,33404,16596,19,47.26722,59.48389,21.63944,21589,8.333162 2020-02-09 21:23:24.416 - Thread: 1 -> GC Memory: 1,680,622,112 B 2020-02-09 21:23:54.432 - Thread: 1 -> GC Memory: 1,680,587,040 B 2020-02-09 21:24:18.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:24:18.631 - Thread: 1 -> STATISTICS,22926.3666667,0,0,0,0,0,0,16.46968,78.01562,1,0,1587.367,10058.7,33404,16596,19,46.57533,62.18382,16.85175,21597,8.33311 2020-02-09 21:24:24.433 - Thread: 1 -> GC Memory: 1,663,156,608 B 2020-02-09 21:24:54.450 - Thread: 1 -> GC Memory: 1,663,357,832 B 2020-02-09 21:25:11.366 - Thread: 1 -> Autosave initiated 2020-02-09 21:25:11.366 - Thread: 1 -> Character state: True 2020-02-09 21:25:11.366 - Thread: 1 -> IsServer: True 2020-02-09 21:25:11.366 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-02-09 21:25:11.366 - Thread: 1 -> Autosave 2020-02-09 21:25:11.366 - Thread: 1 -> Saving world - START 2020-02-09 21:25:11.367 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:25:11.367 - Thread: 1 -> Before snapshot.: GC Memory: 1,662,788,344 B 2020-02-09 21:25:11.410 - Thread: 1 -> After snapshot.: GC Memory: 1,666,580,936 B 2020-02-09 21:25:11.410 - Thread: 1 -> Directory cleanup: GC Memory: 1,666,580,936 B 2020-02-09 21:25:11.410 - Thread: 1 -> Saving world - END 2020-02-09 21:25:11.411 - Thread: 36 -> Session snapshot save - START 2020-02-09 21:25:11.411 - Thread: 36 -> Checking file access for files in target dir. 2020-02-09 21:25:11.920 - Thread: 36 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:25:11.966 - Thread: 36 -> Session snapshot save - END 2020-02-09 21:25:18.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-02-09 21:25:18.648 - Thread: 1 -> STATISTICS,22986.3833334,0,0,0,0,0,0,16.76016,82.56089,1,0,1594.841,10058.45,33404,16596,19,46.4175,65.19601,16.83957,21562,8.338911 2020-02-09 21:25:21.515 - Thread: 1 -> Saving world - START 2020-02-09 21:25:21.516 - Thread: 1 -> Making world state snapshot. 2020-02-09 21:25:21.516 - Thread: 1 -> Before snapshot.: GC Memory: 1,674,785,360 B 2020-02-09 21:25:21.563 - Thread: 1 -> After snapshot.: GC Memory: 1,675,899,304 B 2020-02-09 21:25:21.563 - Thread: 1 -> Directory cleanup: GC Memory: 1,675,899,304 B 2020-02-09 21:25:21.563 - Thread: 1 -> Saving world - END 2020-02-09 21:25:21.563 - Thread: 1 -> Session snapshot save - START 2020-02-09 21:25:21.564 - Thread: 1 -> Checking file access for files in target dir. 2020-02-09 21:25:22.061 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Mario\AppData\Roaming\SpaceEngineers\Saves\76561198173977355\Arenaward_Leviathan\.new\Sandbox_config.sbc 2020-02-09 21:25:22.110 - Thread: 1 -> Session snapshot save - END 2020-02-09 21:25:22.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:25:22.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:25:22.147 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:25:22.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:25:22.148 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:25:22.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:25:22.149 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2020-02-09 21:25:22.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:25:22.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:25:22.592 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2020-02-09 21:25:22.592 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2020-02-09 21:25:22.593 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2020-02-09 21:25:22.597 - Thread: 1 -> Used namespaces in scripts: 2020-02-09 21:25:22.790 - Thread: 1 -> MySession::Unload START 2020-02-09 21:25:22.790 - Thread: 1 -> AutoSaveInMinutes: 5 2020-02-09 21:25:22.790 - Thread: 1 -> MySandboxGame.IsDedicated: False 2020-02-09 21:25:22.790 - Thread: 1 -> IsServer: True 2020-02-09 21:25:22.791 - Thread: 1 -> MyAudio.UnloadData - START 2020-02-09 21:25:22.799 - Thread: 1 -> MyAudio.UnloadData - END 2020-02-09 21:25:22.799 - Thread: 1 -> MyAudio.LoadData - START 2020-02-09 21:25:22.848 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-02-09 21:25:22.867 - Thread: 1 -> MyAudio.LoadData - END 2020-02-09 21:25:22.870 - Thread: 1 -> MyConfig.Save() - START 2020-02-09 21:25:22.870 - Thread: 1 -> Path: C:\Users\Mario\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-02-09 21:25:22.872 - Thread: 1 -> MyConfig.Save() - END 2020-02-09 21:25:22.878 - Thread: 1 -> Unloading Procedural World Generator 2020-02-09 21:25:23.111 - Thread: 1 -> Info: MyLights Unloading data. 2020-02-09 21:25:23.125 - Thread: 1 -> Network readers disposed 2020-02-09 21:25:23.129 - Thread: 1 -> Network readers disposed 2020-02-09 21:25:23.130 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-02-09 21:25:23.315 - Thread: 1 -> Loading sound definitions 2020-02-09 21:25:23.325 - Thread: 1 -> GuiTextures.sbc 2020-02-09 21:25:23.325 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-02-09 21:25:23.331 - Thread: 1 -> Loading shadow textures definitions 2020-02-09 21:25:23.331 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-02-09 21:25:23.332 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-02-09 21:25:24.266 - Thread: 1 -> MySession::Unload END 2020-02-09 21:25:27.674 - Thread: 1 -> Application closed by user 2020-02-09 21:25:27.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:25:27.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:25:27.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:25:27.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:25:27.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-02-09 21:25:27.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-02-09 21:25:27.702 - Thread: 1 -> Exiting.. 2020-02-09 21:25:27.710 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-02-09 21:25:27.711 - Thread: 1 -> MyAudio.UnloadData - START 2020-02-09 21:25:27.720 - Thread: 1 -> MyAudio.UnloadData - END 2020-02-09 21:25:27.723 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-02-09 21:25:27.812 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 28876720 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 45656048 computed total 45656048 reported total Heap usage: 1621408 ( 5%) unused in thread local freelists 25727488 (89%) unused in main heap 1527824 ( 5%) used in main heap ------- 28876720 allocated by heap Peak usage: 26483216 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2020-02-09 21:25:28.481 - Thread: 79 -> External debugger: interrupted. 2020-02-09 21:25:28.483 - Thread: 1 -> Steam closed 2020-02-09 21:25:28.980 - Thread: 1 -> Log Closed