2020-01-22 19:19:31.138 - Thread: 1 -> Log Started 2020-01-22 19:19:31.139 - Thread: 1 -> Timezone (local - UTC): -7h 2020-01-22 19:19:31.139 - Thread: 1 -> App Version: 01_193_103 2020-01-22 19:19:31.140 - Thread: 1 -> Steam build: Always true 2020-01-22 19:19:31.140 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-01-22 19:19:31.140 - Thread: 1 -> Environment.ProcessorCount: 8 2020-01-22 19:19:31.187 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2020-01-22 19:19:31.187 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-01-22 19:19:31.187 - Thread: 1 -> Environment.Is64BitProcess: True 2020-01-22 19:19:31.187 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-01-22 19:19:31.187 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0 2020-01-22 19:19:31.187 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-01-22 19:19:31.190 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2020-01-22 19:19:31.190 - Thread: 1 -> IntPtr.Size: 8 2020-01-22 19:19:31.190 - Thread: 1 -> Default Culture: 2020-01-22 19:19:31.190 - Thread: 1 -> Default UI Culture: 2020-01-22 19:19:31.190 - Thread: 1 -> MyConfig.Load() - START 2020-01-22 19:19:31.192 - Thread: 1 -> Path: C:\Users\kosta\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-22 19:19:31.252 - Thread: 1 -> NewNewGameScreen: False 2020-01-22 19:19:31.252 - Thread: 1 -> EnableDamageEffects: True 2020-01-22 19:19:31.252 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-01-22 19:19:31.252 - Thread: 1 -> EnableReverb: False 2020-01-22 19:19:31.252 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-01-22 19:19:31.252 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-01-22 19:19:31.252 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-01-22 19:19:31.252 - Thread: 1 -> FirstTimeRun: False 2020-01-22 19:19:31.252 - Thread: 1 -> ExperimentalMode: False 2020-01-22 19:19:31.252 - Thread: 1 -> VideoAdapter: 0 2020-01-22 19:19:31.252 - Thread: 1 -> ScreenWidth: 2560 2020-01-22 19:19:31.252 - Thread: 1 -> ScreenHeight: 1440 2020-01-22 19:19:31.252 - Thread: 1 -> RefreshRate: 143964 2020-01-22 19:19:31.252 - Thread: 1 -> WindowMode: 2 2020-01-22 19:19:31.252 - Thread: 1 -> VerticalSync: 0 2020-01-22 19:19:31.252 - Thread: 1 -> FieldOfView: 89.88023 2020-01-22 19:19:31.252 - Thread: 1 -> PostProcessingEnabled: False 2020-01-22 19:19:31.252 - Thread: 1 -> FlaresIntensity: 1 2020-01-22 19:19:31.252 - Thread: 1 -> TreeViewDistance: 3000 2020-01-22 19:19:31.252 - Thread: 1 -> GrassDensity: 1.008645 2020-01-22 19:19:31.252 - Thread: 1 -> GrassDrawDistance: 1000 2020-01-22 19:19:31.252 - Thread: 1 -> AntialiasingMode: 0 2020-01-22 19:19:31.252 - Thread: 1 -> ShadowMapResolution: 1 2020-01-22 19:19:31.252 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-01-22 19:19:31.252 - Thread: 1 -> TextureQuality: 2 2020-01-22 19:19:31.252 - Thread: 1 -> AnisotropicFiltering: 2 2020-01-22 19:19:31.253 - Thread: 1 -> ModelQuality: 1 2020-01-22 19:19:31.253 - Thread: 1 -> VoxelQuality: 2 2020-01-22 19:19:31.253 - Thread: 1 -> ShaderQuality: 2 2020-01-22 19:19:31.253 - Thread: 1 -> LowMemSwitchToLow: 0 2020-01-22 19:19:31.253 - Thread: 1 -> FirstVTTimeRun: False 2020-01-22 19:19:31.253 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-01-22 19:19:31.253 - Thread: 1 -> GDPRConsent: True 2020-01-22 19:19:31.253 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-01-22 19:19:31.253 - Thread: 1 -> FirstTimeTutorials: True 2020-01-22 19:19:31.253 - Thread: 1 -> HudState: 1 2020-01-22 19:19:31.253 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-01-22 19:19:31.253 - Thread: 1 -> MutedPlayers: 2020-01-22 19:19:31.253 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-01-22 19:19:31.253 - Thread: 1 -> ShowCrosshair: True 2020-01-22 19:19:31.253 - Thread: 1 -> EnableTrading: True 2020-01-22 19:19:31.253 - Thread: 1 -> EnableSteamCloud: False 2020-01-22 19:19:31.253 - Thread: 1 -> UiTransparency: 1 2020-01-22 19:19:31.253 - Thread: 1 -> UiBkTransparency: 1 2020-01-22 19:19:31.253 - Thread: 1 -> HUDBkTransparency: 0.6 2020-01-22 19:19:31.253 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-01-22 19:19:31.253 - Thread: 1 -> ControlsHints: True 2020-01-22 19:19:31.253 - Thread: 1 -> GoodBotHints: False 2020-01-22 19:19:31.253 - Thread: 1 -> RotationHints: True 2020-01-22 19:19:31.253 - Thread: 1 -> MyConfig.Load() - END 2020-01-22 19:19:35.575 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-01-22 19:19:35.872 - Thread: 1 -> All detected adapters: 2020-01-22 19:19:35.889 - Thread: 1 -> NVIDIA GeForce RTX 2080 Ti - VendorID=4318, SubsystemID=-2040065981, DeviceID=7687 2020-01-22 19:19:35.889 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-01-22 19:19:36.058 - Thread: 1 -> AdapterInfo = { 2020-01-22 19:19:36.058 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY6 2020-01-22 19:19:36.058 - Thread: 1 -> Description = dev id: 7687, mem: 11584667648, shared mem: 8557080576, Luid: 86859161, rev: 161, subsys id: -2040065981, vendor id: 4318 2020-01-22 19:19:36.058 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-22 19:19:36.058 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-22 19:19:36.058 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-22 19:19:36.058 - Thread: 1 -> AftermathSupported = False 2020-01-22 19:19:36.058 - Thread: 1 -> Adapter id = 0 2020-01-22 19:19:36.058 - Thread: 1 -> Supported = True 2020-01-22 19:19:36.058 - Thread: 1 -> RAM = 11584667648 2020-01-22 19:19:36.058 - Thread: 1 -> Priority = 2 2020-01-22 19:19:36.058 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-22 19:19:36.058 - Thread: 1 -> Output is attached = True 2020-01-22 19:19:36.058 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-01-22 19:19:36.058 - Thread: 1 -> Display modes = { 2020-01-22 19:19:36.058 - Thread: 1 -> DXGIOutput id = 0 2020-01-22 19:19:36.058 - Thread: 1 -> 640x480@23.971Hz 2020-01-22 19:19:36.058 - Thread: 1 -> 640x480@23.971Hz 2020-01-22 19:19:36.058 - Thread: 1 -> 640x480@59.951Hz 2020-01-22 19:19:36.058 - Thread: 1 -> 640x480@59.951Hz 2020-01-22 19:19:36.058 - Thread: 1 -> 640x480@84.983Hz 2020-01-22 19:19:36.058 - Thread: 1 -> 640x480@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 640x480@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 640x480@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 640x480@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 640x480@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 640x480@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 640x480@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x480@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 720x576@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 800x600@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1024x768@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1152x864@119.998Hz 2020-01-22 19:19:36.059 - 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Thread: 1 -> 1280x800@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x800@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x960@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1280x1024@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1360x768@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1366x768@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x900@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1024@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@59.951Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@84.983Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@99.946Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@119.998Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1600x1200@143.964Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1680x1050@23.971Hz 2020-01-22 19:19:36.059 - Thread: 1 -> 1680x1050@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1680x1050@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1080@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1200@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 1920x1440@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 2560x1440@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 2560x1440@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 2560x1440@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 2560x1440@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 2560x1440@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 2560x1440@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@23.971Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@59.951Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@84.983Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@99.946Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@119.998Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> 3620x2036@143.964Hz 2020-01-22 19:19:36.060 - Thread: 1 -> } 2020-01-22 19:19:36.060 - Thread: 1 -> } 2020-01-22 19:19:36.060 - Thread: 1 -> AdapterInfo = { 2020-01-22 19:19:36.060 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY6 2020-01-22 19:19:36.060 - Thread: 1 -> Description = dev id: 7687, mem: 11584667648, shared mem: 8557080576, Luid: 86859161, rev: 161, subsys id: -2040065981, vendor id: 4318 2020-01-22 19:19:36.060 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-22 19:19:36.060 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-22 19:19:36.060 - 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Thread: 1 -> 640x480@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 640x480@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 640x480@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 640x480@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 640x480@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 640x480@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x480@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 720x576@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 800x600@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1024x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1152x864@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x720@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x800@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x960@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1280x1024@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1360x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1366x768@143.964Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@23.971Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@59.951Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@84.983Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@99.946Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@119.998Hz 2020-01-22 19:19:36.061 - Thread: 1 -> 1600x900@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x900@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x900@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1024@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1600x1200@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1680x1050@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1080@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1200@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 1920x1440@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 2560x1440@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 2560x1440@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 2560x1440@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 2560x1440@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 2560x1440@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 2560x1440@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@23.971Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@59.951Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@84.983Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@99.946Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@119.998Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> 3620x2036@143.964Hz 2020-01-22 19:19:36.062 - Thread: 1 -> } 2020-01-22 19:19:36.062 - Thread: 1 -> } 2020-01-22 19:19:36.063 - Thread: 1 -> Steam.IsActive: True 2020-01-22 19:19:36.063 - Thread: 1 -> Steam.IsOnline: True 2020-01-22 19:19:36.063 - Thread: 1 -> Steam.OwnsGame: False 2020-01-22 19:19:36.063 - Thread: 1 -> Steam.UserId: 76561198103827761 2020-01-22 19:19:36.063 - Thread: 1 -> Steam.UserName: kpcalmkiller 2020-01-22 19:19:36.063 - Thread: 1 -> Steam.Branch: default 2020-01-22 19:19:36.063 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-01-22 19:19:36.063 - Thread: 1 -> Build version: 0.1.1.0 2020-01-22 19:19:36.123 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2020-01-22 19:19:36.123 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2020-01-22 19:19:36.126 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2020-01-22 19:19:36.126 - Thread: 15 -> CreateDeviceInternal - Create device 2020-01-22 19:19:36.217 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2020-01-22 19:19:36.272 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2020-01-22 19:19:36.272 - Thread: 15 -> CreateDeviceInternal create swapchain 2020-01-22 19:19:37.252 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-01-22 19:19:37.253 - Thread: 1 -> MyScreenManager() 2020-01-22 19:19:37.253 - Thread: 1 -> Game dir: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2020-01-22 19:19:37.253 - Thread: 1 -> Content dir: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content 2020-01-22 19:19:37.253 - Thread: 1 -> Found processor count: 8 2020-01-22 19:19:37.253 - Thread: 1 -> Using processor count: 8 2020-01-22 19:19:37.820 - Thread: 15 -> DXGI SetFullscreenState succeded 2020-01-22 19:19:38.296 - Thread: 1 -> Preallocate - START 2020-01-22 19:19:38.298 - Thread: 1 -> MySpaceWorldGenerator - START 2020-01-22 19:19:38.299 - Thread: 1 -> MySpaceWorldGenerator - END 2020-01-22 19:19:38.299 - Thread: 1 -> MySpaceBuildComponent - START 2020-01-22 19:19:38.299 - Thread: 1 -> MySpaceBuildComponent - END 2020-01-22 19:19:38.300 - Thread: 1 -> MyEntities - START 2020-01-22 19:19:38.322 - Thread: 1 -> MyEntities - END 2020-01-22 19:19:38.322 - Thread: 1 -> MyObjectBuilder_Base - START 2020-01-22 19:19:38.322 - Thread: 1 -> MyObjectBuilder_Base - END 2020-01-22 19:19:38.322 - Thread: 1 -> MyTransparentGeometry - START 2020-01-22 19:19:38.327 - Thread: 1 -> MyTransparentGeometry - END 2020-01-22 19:19:38.327 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-01-22 19:19:38.336 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-01-22 19:19:38.336 - Thread: 1 -> MyMath - START 2020-01-22 19:19:38.336 - Thread: 1 -> MyMath - END 2020-01-22 19:19:38.336 - Thread: 1 -> MySimpleObjectDraw - START 2020-01-22 19:19:38.337 - Thread: 1 -> MySimpleObjectDraw - END 2020-01-22 19:19:38.349 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-01-22 19:19:38.349 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-01-22 19:19:38.349 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-01-22 19:19:38.440 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-01-22 19:19:38.440 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-01-22 19:19:38.440 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-01-22 19:19:38.440 - Thread: 1 -> MySyncDestructions - START 2020-01-22 19:19:38.440 - Thread: 1 -> MySyncDestructions - END 2020-01-22 19:19:38.440 - Thread: 1 -> MySyncEntity - START 2020-01-22 19:19:38.440 - Thread: 1 -> MySyncEntity - END 2020-01-22 19:19:38.440 - Thread: 1 -> MySyncScenario - START 2020-01-22 19:19:38.440 - Thread: 1 -> MySyncScenario - END 2020-01-22 19:19:38.440 - Thread: 1 -> MyCommandCharacter - START 2020-01-22 19:19:38.442 - Thread: 1 -> MyCommandCharacter - END 2020-01-22 19:19:38.442 - Thread: 1 -> MyCommandConsole - START 2020-01-22 19:19:38.442 - Thread: 1 -> MyCommandConsole - END 2020-01-22 19:19:38.442 - Thread: 1 -> MyCommandEntity - START 2020-01-22 19:19:38.443 - Thread: 1 -> MyCommandEntity - END 2020-01-22 19:19:38.443 - Thread: 1 -> MyAiTargetManager - START 2020-01-22 19:19:38.443 - Thread: 1 -> MyAiTargetManager - END 2020-01-22 19:19:38.443 - Thread: 1 -> MyClientDebugCommands - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyClientDebugCommands - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyDedicatedServer - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyDedicatedServer - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyDedicatedServerBase - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyDedicatedServerBase - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerBase - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerBase - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerClient - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerClient - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerClientBase - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerClientBase - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerLobby - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerLobby - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerServerBase - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyMultiplayerServerBase - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyServerDebugCommands - START 2020-01-22 19:19:38.444 - Thread: 1 -> MyServerDebugCommands - END 2020-01-22 19:19:38.444 - Thread: 1 -> MyAIActionsParser - START 2020-01-22 19:19:38.445 - Thread: 1 -> MyAIActionsParser - END 2020-01-22 19:19:38.445 - Thread: 1 -> MyCubeGridDefinitions - START 2020-01-22 19:19:38.501 - Thread: 1 -> MyCubeGridDefinitions - END 2020-01-22 19:19:38.501 - Thread: 1 -> MyDefinitionManager - START 2020-01-22 19:19:38.518 - Thread: 1 -> MyDefinitionManager - END 2020-01-22 19:19:38.518 - Thread: 1 -> Preallocate - END 2020-01-22 19:19:38.521 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-01-22 19:19:38.710 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-01-22 19:19:38.710 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-01-22 19:19:38.733 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-01-22 19:19:38.733 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-22 19:19:38.733 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-22 19:19:38.733 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-01-22 19:19:38.733 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-01-22 19:19:38.733 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-01-22 19:19:38.735 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-01-22 19:19:38.741 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2020-01-22 19:19:38.741 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2020-01-22 19:19:38.741 - Thread: 1 -> Virtualized: False 2020-01-22 19:19:38.756 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2020-01-22 19:19:38.756 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,114,161,152 bytes 2020-01-22 19:19:38.756 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-01-22 19:19:38.756 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,679,619,584 bytes 2020-01-22 19:19:38.756 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,692,780,539,904 bytes 2020-01-22 19:19:38.759 - Thread: 1 -> Drive C: | Capacity: 499,514,339,328 bytes | Free space: 53,201,510,400 bytes 2020-01-22 19:19:38.759 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 714,957,549,568 bytes 2020-01-22 19:19:38.759 - Thread: 1 -> Drive E: | Capacity: 500,090,007,552 bytes | Free space: 499,973,918,720 bytes 2020-01-22 19:19:38.759 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-01-22 19:19:38.759 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-01-22 19:19:38.760 - Thread: 1 -> Installed DLCs: 2020-01-22 19:19:38.774 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-01-22 19:19:38.830 - Thread: 1 -> Havok: Physics.Init 2020-01-22 19:19:38.839 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-01-22 19:19:38.843 - Thread: 1 -> HkGameName: SpaceEngineers 2020-01-22 19:19:38.856 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-01-22 19:19:38.858 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-01-22 19:19:38.863 - Thread: 1 -> 188e42d61f86c4dfe7ab6786d78db3dcd7b85ac5 2020-01-22 19:19:39.066 - Thread: 1 -> Loading scenarios 2020-01-22 19:19:39.084 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-01-22 19:19:39.084 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-01-22 19:19:39.220 - Thread: 1 -> Loading sound definitions 2020-01-22 19:19:39.229 - Thread: 1 -> GuiTextures.sbc 2020-01-22 19:19:39.229 - Thread: 1 -> Failed to parse texture header! Texture: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-01-22 19:19:39.233 - Thread: 1 -> Loading shadow textures definitions 2020-01-22 19:19:39.233 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-01-22 19:19:39.233 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-01-22 19:19:39.241 - Thread: 1 -> MyAudio.LoadData - START 2020-01-22 19:19:39.283 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-01-22 19:19:39.311 - Thread: 1 -> MyAudio.LoadData - END 2020-01-22 19:19:39.315 - Thread: 24 -> MySandboxGame.PerformPreload() - START 2020-01-22 19:19:39.315 - Thread: 1 -> MyGuiManager() 2020-01-22 19:19:39.319 - Thread: 24 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-22 19:19:39.407 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-22 19:19:39.439 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-22 19:19:39.439 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-22 19:19:39.439 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-22 19:19:39.441 - Thread: 1 -> Loading default controls 2020-01-22 19:19:39.479 - Thread: 24 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-22 19:19:39.497 - Thread: 24 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-01-22 19:19:39.497 - Thread: 24 -> ReloadVoxelMaterials 2020-01-22 19:19:39.521 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-01-22 19:19:39.522 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-01-22 19:19:39.522 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-01-22 19:19:39.522 - Thread: 31 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-01-22 19:19:39.522 - Thread: 30 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-01-22 19:19:39.522 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-01-22 19:19:39.522 - Thread: 35 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-01-22 19:19:39.524 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-01-22 19:19:39.528 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-01-22 19:19:39.559 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.560 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-01-22 19:19:39.564 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.564 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-01-22 19:19:39.565 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.565 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-01-22 19:19:39.566 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.566 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-01-22 19:19:39.566 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.566 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-01-22 19:19:39.569 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.569 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-01-22 19:19:39.569 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.569 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-01-22 19:19:39.572 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.572 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-01-22 19:19:39.582 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.582 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-01-22 19:19:39.587 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.587 - Thread: 31 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-01-22 19:19:39.587 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.587 - Thread: 30 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-01-22 19:19:39.599 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.599 - Thread: 31 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-01-22 19:19:39.604 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.604 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-01-22 19:19:39.605 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.605 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-01-22 19:19:39.610 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.610 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-01-22 19:19:39.610 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.611 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-01-22 19:19:39.611 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.611 - Thread: 31 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-01-22 19:19:39.611 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.611 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-01-22 19:19:39.615 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.615 - Thread: 31 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-01-22 19:19:39.615 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.615 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-01-22 19:19:39.668 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.668 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-01-22 19:19:39.671 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.671 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-01-22 19:19:39.672 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.673 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-01-22 19:19:39.677 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.677 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-01-22 19:19:39.678 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.678 - Thread: 35 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-01-22 19:19:39.684 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.684 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-01-22 19:19:39.685 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.685 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-01-22 19:19:39.687 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.687 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-01-22 19:19:39.689 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.689 - Thread: 30 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-01-22 19:19:39.689 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.689 - Thread: 30 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-01-22 19:19:39.689 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.689 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.689 - Thread: 35 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-01-22 19:19:39.689 - Thread: 30 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-01-22 19:19:39.697 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.697 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-01-22 19:19:39.705 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.705 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-01-22 19:19:39.716 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.716 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-01-22 19:19:39.721 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.721 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.721 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-01-22 19:19:39.721 - Thread: 30 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-01-22 19:19:39.740 - Thread: 30 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-01-22 19:19:39.743 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.743 - Thread: 35 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-01-22 19:19:39.745 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.745 - Thread: 33 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-01-22 19:19:39.751 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.751 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-01-22 19:19:39.763 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.763 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-01-22 19:19:39.797 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.798 - Thread: 31 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-01-22 19:19:39.834 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.834 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-01-22 19:19:39.835 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-01-22 19:19:39.846 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-01-22 19:19:39.848 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-01-22 19:19:39.850 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-01-22 19:19:39.852 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-01-22 19:19:39.854 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-01-22 19:19:39.856 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-01-22 19:19:39.859 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-01-22 19:19:39.869 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-01-22 19:19:39.873 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-01-22 19:19:39.883 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-01-22 19:19:39.886 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:39.886 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-01-22 19:19:39.894 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-01-22 19:19:39.894 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-01-22 19:19:39.902 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-01-22 19:19:39.914 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-01-22 19:19:39.955 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-01-22 19:19:39.970 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-01-22 19:19:40.023 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-01-22 19:19:40.026 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-01-22 19:19:40.048 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-22 19:19:40.048 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-01-22 19:19:40.101 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-01-22 19:19:40.104 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-01-22 19:19:40.112 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-01-22 19:19:40.153 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-01-22 19:19:40.160 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-01-22 19:19:40.202 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-01-22 19:19:40.208 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-01-22 19:19:40.252 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-01-22 19:19:40.261 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-01-22 19:19:40.261 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-01-22 19:19:40.297 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-01-22 19:19:40.303 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-01-22 19:19:40.343 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-01-22 19:19:40.352 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-01-22 19:19:40.357 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-01-22 19:19:40.359 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-01-22 19:19:40.556 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-01-22 19:19:40.602 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-01-22 19:19:40.620 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-01-22 19:19:40.658 - Thread: 28 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-01-22 19:19:40.692 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-01-22 19:19:40.704 - Thread: 29 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-01-22 19:19:40.788 - Thread: 32 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-01-22 19:19:40.834 - Thread: 34 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-01-22 19:19:40.906 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-01-22 19:19:42.109 - Thread: 24 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-22 19:19:44.043 - Thread: 24 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-22 19:19:44.043 - Thread: 24 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-01-22 19:19:44.043 - Thread: 24 -> MySandboxGame.PerformPreload() - END 2020-01-22 19:20:19.516 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-01-22 19:20:20.196 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-01-22 19:20:20.204 - Thread: 1 -> Timer Frequency: 10000000 2020-01-22 19:20:20.204 - Thread: 1 -> Ticks per frame: 166667 2020-01-22 19:20:20.790 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-01-22 19:20:20.790 - Thread: 1 -> Flares Intensity: 1 2020-01-22 19:20:20.790 - Thread: 1 -> Field of view: 1.568706 2020-01-22 19:20:20.790 - Thread: 1 -> PostProcessingEnabled: False 2020-01-22 19:20:20.790 - Thread: 1 -> Render.GrassDensityFactor: 1.008645 2020-01-22 19:20:20.790 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-01-22 19:20:20.790 - Thread: 1 -> Render.DistanceFade: 3000 2020-01-22 19:20:20.790 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-01-22 19:20:20.790 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-01-22 19:20:20.790 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-01-22 19:20:20.790 - Thread: 1 -> Render.TextureQuality: HIGH 2020-01-22 19:20:20.790 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2020-01-22 19:20:20.790 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-01-22 19:20:20.790 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-01-22 19:20:20.790 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-01-22 19:20:20.808 - Thread: 1 -> Analytics uuid: 8f3e5dcd-3822-e40e-e2f0-327e18b46b95 2020-01-22 19:20:20.885 - Thread: 1 -> Analytics helper process start reported 2020-01-22 19:20:22.001 - Thread: 38 -> Analytics session: 15549565 2020-01-22 19:20:25.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:20:25.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:20:41.228 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-01-22 19:20:41.229 - Thread: 1 -> Flares Intensity: 1 2020-01-22 19:20:41.229 - Thread: 1 -> Field of view: 1.568706 2020-01-22 19:20:41.229 - Thread: 1 -> PostProcessingEnabled: False 2020-01-22 19:20:41.229 - Thread: 1 -> Render.GrassDensityFactor: 1.008645 2020-01-22 19:20:41.229 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-01-22 19:20:41.229 - Thread: 1 -> Render.DistanceFade: 3000 2020-01-22 19:20:41.229 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-01-22 19:20:41.229 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-01-22 19:20:41.229 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-01-22 19:20:41.229 - Thread: 1 -> Render.TextureQuality: HIGH 2020-01-22 19:20:41.229 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2020-01-22 19:20:41.229 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-01-22 19:20:41.229 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-01-22 19:20:41.229 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-01-22 19:20:41.236 - Thread: 1 -> MyConfig.Save() - START 2020-01-22 19:20:41.236 - Thread: 1 -> Path: C:\Users\kosta\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-22 19:20:41.263 - Thread: 1 -> MyConfig.Save() - END 2020-01-22 19:20:41.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:20:41.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:01.896 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2020-01-22 19:21:01.896 - Thread: 1 -> VideoAdapter: 0 2020-01-22 19:21:01.896 - Thread: 1 -> Width: 2560 2020-01-22 19:21:01.896 - Thread: 1 -> Height: 1440 2020-01-22 19:21:01.896 - Thread: 1 -> RefreshRate: 143964 2020-01-22 19:21:01.896 - Thread: 1 -> WindowMode: Fullscreen window 2020-01-22 19:21:01.896 - Thread: 1 -> VerticalSync: 0 2020-01-22 19:21:04.705 - Thread: 1 -> MyConfig.Save() - START 2020-01-22 19:21:04.706 - Thread: 1 -> Path: C:\Users\kosta\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-22 19:21:04.714 - Thread: 1 -> MyConfig.Save() - END 2020-01-22 19:21:04.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:04.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:04.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:04.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:25.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:25.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:27.846 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-01-22 19:21:29.296 - Thread: 1 -> MyConfig.Save() - START 2020-01-22 19:21:29.296 - Thread: 1 -> Path: C:\Users\kosta\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-22 19:21:29.303 - Thread: 1 -> MyConfig.Save() - END 2020-01-22 19:21:29.306 - Thread: 1 -> LoadSession() - Start 2020-01-22 19:21:29.306 - Thread: 1 -> C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06 2020-01-22 19:21:30.369 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\Sandbox_config.sbc 2020-01-22 19:21:30.383 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-01-22 19:21:30.386 - Thread: 1 -> LoadSession() - End 2020-01-22 19:21:30.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:30.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:30.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:30.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:30.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:30.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:30.414 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-01-22 19:21:30.415 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-01-22 19:21:30.610 - Thread: 1 -> RunLoadingAction - START 2020-01-22 19:21:30.612 - Thread: 1 -> Loading session: C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06 2020-01-22 19:21:31.125 - Thread: 1 -> GC Memory: 991,591,672 B 2020-01-22 19:21:31.128 - Thread: 1 -> Process Memory: 3,008,552,960 B 2020-01-22 19:21:31.129 - Thread: 1 -> Experimental mode: No 2020-01-22 19:21:31.129 - Thread: 1 -> Experimental mode reason: 0 2020-01-22 19:21:32.206 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-01-22 19:21:32.222 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-01-22 19:21:32.226 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-01-22 19:21:32.228 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-01-22 19:21:32.229 - Thread: 1 -> 188e42d61f86c4dfe7ab6786d78db3dcd7b85ac5 2020-01-22 19:21:32.366 - Thread: 1 -> Loading scenarios 2020-01-22 19:21:32.366 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-01-22 19:21:32.367 - Thread: 1 -> List of used mods (0) - START 2020-01-22 19:21:32.368 - Thread: 1 -> List of used mods - END 2020-01-22 19:21:32.420 - Thread: 1 -> Loading behaviors 2020-01-22 19:21:32.421 - Thread: 1 -> Loading ammo magazines 2020-01-22 19:21:32.424 - Thread: 1 -> Loading ammo definitions 2020-01-22 19:21:32.426 - Thread: 1 -> Loading animations 2020-01-22 19:21:32.428 - Thread: 1 -> Loading animations 2020-01-22 19:21:32.429 - Thread: 1 -> Loading sound definitions 2020-01-22 19:21:32.429 - Thread: 1 -> Loading sound definitions 2020-01-22 19:21:32.429 - Thread: 1 -> Loading sound definitions 2020-01-22 19:21:32.429 - Thread: 1 -> Loading sound definitions 2020-01-22 19:21:32.430 - Thread: 1 -> Loading sound definitions 2020-01-22 19:21:32.430 - Thread: 1 -> Loading category classes 2020-01-22 19:21:32.430 - Thread: 1 -> Loading category classes 2020-01-22 19:21:32.430 - Thread: 1 -> Loading blueprint classes 2020-01-22 19:21:32.431 - Thread: 1 -> Loading blueprint class entries 2020-01-22 19:21:32.432 - Thread: 1 -> Loading blueprint class entries 2020-01-22 19:21:32.432 - Thread: 1 -> Loading blueprints 2020-01-22 19:21:32.434 - Thread: 1 -> Loading blueprints 2020-01-22 19:21:32.434 - Thread: 1 -> Loading agent definitions 2020-01-22 19:21:32.435 - Thread: 1 -> Loading character definitions 2020-01-22 19:21:32.446 - Thread: 1 -> Loading character definitions 2020-01-22 19:21:32.446 - Thread: 1 -> Loading components 2020-01-22 19:21:32.447 - Thread: 1 -> Loading components 2020-01-22 19:21:32.447 - Thread: 1 -> Loading configuration 2020-01-22 19:21:32.448 - Thread: 1 -> Loading container types 2020-01-22 19:21:32.450 - Thread: 1 -> Loading Contract Types 2020-01-22 19:21:32.455 - Thread: 1 -> Loading block positions 2020-01-22 19:21:32.458 - Thread: 1 -> Loading block positions 2020-01-22 19:21:32.458 - Thread: 1 -> Loading curve definitions 2020-01-22 19:21:32.461 - Thread: 1 -> Loading debris 2020-01-22 19:21:32.461 - Thread: 1 -> Loading environment items entries 2020-01-22 19:21:32.462 - Thread: 1 -> Loading decal global definitions 2020-01-22 19:21:32.462 - Thread: 1 -> Loading decal definitions 2020-01-22 19:21:32.464 - Thread: 1 -> Loading drone behaviors 2020-01-22 19:21:32.466 - Thread: 1 -> Loading edges 2020-01-22 19:21:32.467 - Thread: 1 -> Loading emissive color definitions 2020-01-22 19:21:32.470 - Thread: 1 -> Loading emissive color default states 2020-01-22 19:21:32.474 - Thread: 1 -> Loading animations 2020-01-22 19:21:32.474 - Thread: 1 -> Loading entity components 2020-01-22 19:21:32.485 - Thread: 1 -> Loading component containers 2020-01-22 19:21:32.496 - Thread: 1 -> Loading environment items entries 2020-01-22 19:21:32.496 - Thread: 1 -> Loading Faction Names 2020-01-22 19:21:32.497 - Thread: 1 -> Loading factions 2020-01-22 19:21:32.500 - Thread: 1 -> Loading flare definitions 2020-01-22 19:21:32.509 - Thread: 1 -> Loading gas property definitions 2020-01-22 19:21:32.510 - Thread: 1 -> Loading event definitions 2020-01-22 19:21:32.511 - Thread: 1 -> Loading physical items 2020-01-22 19:21:32.519 - Thread: 1 -> GuiTextures.sbc 2020-01-22 19:21:32.519 - Thread: 1 -> Failed to parse texture header! Texture: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-01-22 19:21:32.528 - Thread: 1 -> Loading LCD texture categories 2020-01-22 19:21:32.529 - Thread: 1 -> Loading LCD texture categories 2020-01-22 19:21:32.529 - Thread: 1 -> Loading physical items 2020-01-22 19:21:32.532 - Thread: 1 -> Loading physical items 2020-01-22 19:21:32.532 - Thread: 1 -> Loading physical material properties 2020-01-22 19:21:32.535 - Thread: 1 -> Loading pirate antennas 2020-01-22 19:21:32.541 - Thread: 1 -> Loading research blocks definitions 2020-01-22 19:21:32.542 - Thread: 1 -> Loading research groups definitions 2020-01-22 19:21:32.544 - Thread: 1 -> Loading resource distribution groups 2020-01-22 19:21:32.548 - Thread: 1 -> Loading shadow textures definitions 2020-01-22 19:21:32.548 - Thread: 1 -> Loading ship sound groups 2020-01-22 19:21:32.560 - Thread: 1 -> Loading ship sound groups 2020-01-22 19:21:32.560 - Thread: 1 -> Loading sound categories 2020-01-22 19:21:32.562 - Thread: 1 -> Loading stat definitions 2020-01-22 19:21:32.563 - Thread: 1 -> Loading grid creators 2020-01-22 19:21:32.564 - Thread: 1 -> Loading transparent material properties 2020-01-22 19:21:32.565 - Thread: 1 -> Loading voxel map storage definitions 2020-01-22 19:21:32.567 - Thread: 1 -> Loading voxel material definitions 2020-01-22 19:21:32.568 - Thread: 1 -> Loading voxel material definitions 2020-01-22 19:21:32.570 - Thread: 1 -> Audio effects definitions 2020-01-22 19:21:32.574 - Thread: 1 -> Loading environment items definitions 2020-01-22 19:21:32.576 - Thread: 1 -> Loading environment items definitions 2020-01-22 19:21:32.576 - Thread: 1 -> Loading physical material properties 2020-01-22 19:21:32.581 - Thread: 1 -> Loading particle effect definitions 2020-01-22 19:21:32.638 - Thread: 1 -> Loading particle effect definitions 2020-01-22 19:21:32.666 - Thread: 1 -> Loading environment item definitions 2020-01-22 19:21:32.669 - Thread: 1 -> Loading weapon definitions 2020-01-22 19:21:32.674 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.701 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.702 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.735 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.742 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.744 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.745 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.746 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.746 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.747 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.748 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.749 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.749 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.752 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.753 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.753 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.764 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.765 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.765 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.771 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.772 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.772 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.772 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.773 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.774 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.774 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.775 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.775 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.776 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.776 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.777 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.780 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.781 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.783 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.783 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.784 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.784 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.788 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.789 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.790 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.791 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.792 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.793 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.795 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.800 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.801 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.802 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.803 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.804 - Thread: 1 -> Loading cube blocks 2020-01-22 19:21:32.805 - Thread: 1 -> Created block definitions 2020-01-22 19:21:32.806 - Thread: 1 -> Loading block variant groups 2020-01-22 19:21:32.808 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2020-01-22 19:21:32.809 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2020-01-22 19:21:32.809 - 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Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-01-22 19:21:32.813 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-01-22 19:21:32.814 - Thread: 1 -> Loading asteroid generators 2020-01-22 19:21:32.815 - Thread: 1 -> Loading spawn groups 2020-01-22 19:21:32.818 - Thread: 1 -> Loading drop containers 2020-01-22 19:21:32.819 - Thread: 1 -> Loading spawn groups 2020-01-22 19:21:32.820 - Thread: 1 -> Loading spawn groups 2020-01-22 19:21:32.820 - Thread: 1 -> Loading radial menu definitions 2020-01-22 19:21:32.830 - Thread: 1 -> Loading respawn ships 2020-01-22 19:21:32.831 - Thread: 1 -> Loading spawn groups 2020-01-22 19:21:32.831 - Thread: 1 -> Loading wheel speeds 2020-01-22 19:21:32.872 - Thread: 1 -> MyAudio.UnloadData - START 2020-01-22 19:21:32.881 - Thread: 1 -> MyAudio.UnloadData - END 2020-01-22 19:21:32.881 - Thread: 1 -> MyAudio.LoadData - START 2020-01-22 19:21:32.910 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2020-01-22 19:21:32.934 - Thread: 1 -> MyAudio.LoadData - END 2020-01-22 19:21:32.975 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-01-22 19:21:32.981 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-22 19:21:33.029 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-22 19:21:33.030 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-22 19:21:33.030 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-22 19:21:33.040 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-22 19:21:33.544 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2020-01-22 19:21:33.546 - Thread: 46 -> External debugger: listening... 2020-01-22 19:21:33.567 - Thread: 1 -> MyLights.LoadData() - START 2020-01-22 19:21:33.569 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-01-22 19:21:33.569 - Thread: 1 -> MyLights.LoadData() - END 2020-01-22 19:21:33.569 - Thread: 1 -> Info: MyLights initialized. 2020-01-22 19:21:33.569 - Thread: 1 -> MyExplosions.LoadData() - START 2020-01-22 19:21:33.576 - Thread: 1 -> MyExplosions.LoadData() - END 2020-01-22 19:21:33.635 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-01-22 19:21:33.635 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-01-22 19:21:33.667 - Thread: 1 -> Loading Procedural World Generator 2020-01-22 19:21:33.668 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-01-22 19:21:33.906 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-01-22 19:21:34.006 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-01-22 19:21:34.007 - Thread: 1 -> Loading voxel storage from file 'C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\EarthLike-1779144428d120000.vx2' 2020-01-22 19:21:34.178 - Thread: 25 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-01-22 19:21:34.178 - Thread: 27 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-01-22 19:21:34.178 - Thread: 26 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-01-22 19:21:34.178 - Thread: 25 -> Loading voxel storage from file 'C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\Titan-2124704365d19000.vx2' 2020-01-22 19:21:34.178 - Thread: 26 -> Loading voxel storage from file 'C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\Alien-291759539d120000.vx2' 2020-01-22 19:21:34.178 - Thread: 27 -> Loading voxel storage from file 'C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\Moon-1353915701d19000.vx2' 2020-01-22 19:21:34.239 - Thread: 24 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-01-22 19:21:34.239 - Thread: 24 -> Loading voxel storage from file 'C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\Mars-2044023682d120000.vx2' 2020-01-22 19:21:35.538 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-01-22 19:21:35.549 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-22 19:21:35.564 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-01-22 19:21:35.564 - Thread: 1 -> Loading voxel storage from file 'C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\Europa-595048092d19000.vx2' 2020-01-22 19:21:35.730 - Thread: 26 -> Info: Planet generator name: Alien 2020-01-22 19:21:35.730 - Thread: 26 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-22 19:21:35.771 - Thread: 24 -> Info: Planet generator name: Mars 2020-01-22 19:21:35.771 - Thread: 24 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-22 19:21:35.823 - Thread: 27 -> Info: Planet generator name: Moon 2020-01-22 19:21:35.823 - Thread: 27 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-22 19:21:35.828 - Thread: 25 -> Info: Planet generator name: Titan 2020-01-22 19:21:35.828 - Thread: 25 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-22 19:21:36.949 - Thread: 1 -> Info: Planet generator name: Europa 2020-01-22 19:21:36.950 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-22 19:21:37.240 - Thread: 1 -> Checkpoint.CameraAttachedTo: 128443572232165818 2020-01-22 19:21:37.254 - Thread: 1 -> MySession.Static.LogSettings - START 2020-01-22 19:21:37.255 - Thread: 1 -> Name = Star System 2020-01-22 18:06 2020-01-22 19:21:37.255 - Thread: 1 -> Description = 2020-01-22 19:21:37.255 - Thread: 1 -> GameDateTime = 01/01/2081 00:13:35 2020-01-22 19:21:37.255 - Thread: 1 -> Password = 2020-01-22 19:21:37.255 - Thread: 1 -> CurrentPath = C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06 2020-01-22 19:21:37.255 - Thread: 1 -> WorkshopId = 2020-01-22 19:21:37.255 - Thread: 1 -> CameraController = Default_Astronaut 2020-01-22 19:21:37.255 - Thread: 1 -> ThumbPath = C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\thumb.jpg 2020-01-22 19:21:37.257 - Thread: 1 -> Settings: 2020-01-22 19:21:37.257 - Thread: 1 -> GameMode = Survival 2020-01-22 19:21:37.257 - Thread: 1 -> MaxPlayers = 4 2020-01-22 19:21:37.257 - Thread: 1 -> OnlineMode = OFFLINE 2020-01-22 19:21:37.257 - Thread: 1 -> AutoHealing = True 2020-01-22 19:21:37.257 - Thread: 1 -> WeaponsEnabled = True 2020-01-22 19:21:37.257 - Thread: 1 -> ThrusterDamage = True 2020-01-22 19:21:37.257 - Thread: 1 -> EnableSpectator = False 2020-01-22 19:21:37.257 - Thread: 1 -> EnableCopyPaste = False 2020-01-22 19:21:37.257 - Thread: 1 -> MaxFloatingObjects = 100 2020-01-22 19:21:37.257 - Thread: 1 -> MaxGridSize = 0 2020-01-22 19:21:37.257 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-01-22 19:21:37.257 - Thread: 1 -> CargoShipsEnabled = True 2020-01-22 19:21:37.257 - Thread: 1 -> EnvironmentHostility = SAFE 2020-01-22 19:21:37.257 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-01-22 19:21:37.257 - Thread: 1 -> InventorySizeMultiplier = 3 2020-01-22 19:21:37.257 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-01-22 19:21:37.257 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-01-22 19:21:37.257 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-01-22 19:21:37.258 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-01-22 19:21:37.258 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-01-22 19:21:37.258 - Thread: 1 -> ClientCanSave = False 2020-01-22 19:21:37.258 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-01-22 19:21:37.258 - Thread: 1 -> PermanentDeath = False 2020-01-22 19:21:37.258 - Thread: 1 -> DestructibleBlocks = True 2020-01-22 19:21:37.258 - Thread: 1 -> EnableScripts = False 2020-01-22 19:21:37.258 - Thread: 1 -> AutoSaveInMinutes = 5 2020-01-22 19:21:37.258 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-01-22 19:21:37.258 - Thread: 1 -> ProceduralDensity = 0.35 2020-01-22 19:21:37.258 - Thread: 1 -> ProceduralSeed = 0 2020-01-22 19:21:37.258 - Thread: 1 -> DestructibleBlocks = True 2020-01-22 19:21:37.258 - Thread: 1 -> EnableIngameScripts = False 2020-01-22 19:21:37.258 - Thread: 1 -> ViewDistance = 15000 2020-01-22 19:21:37.258 - Thread: 1 -> Voxel destruction = True 2020-01-22 19:21:37.258 - Thread: 1 -> EnableStructuralSimulation = False 2020-01-22 19:21:37.258 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-01-22 19:21:37.258 - Thread: 1 -> EnableContainerDrops = True 2020-01-22 19:21:37.258 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-01-22 19:21:37.258 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-01-22 19:21:37.258 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-01-22 19:21:37.258 - Thread: 1 -> EnableSubgridDamage = False 2020-01-22 19:21:37.258 - Thread: 1 -> SyncDistance = 3000 2020-01-22 19:21:37.258 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-01-22 19:21:37.258 - Thread: 1 -> AFKTimeoutMin = 0 2020-01-22 19:21:37.258 - Thread: 1 -> StopGridsPeriodMin = 15 2020-01-22 19:21:37.258 - Thread: 1 -> ExperimentalMode = False 2020-01-22 19:21:37.258 - Thread: 1 -> ExperimentalModeReason = 0 2020-01-22 19:21:37.258 - Thread: 1 -> MySession.Static.LogSettings - END 2020-01-22 19:21:37.332 - Thread: 1 -> Session loaded 2020-01-22 19:21:37.332 - Thread: 1 -> RunLoadingAction - END 2020-01-22 19:21:37.333 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-01-22 19:21:37.371 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-01-22 19:21:37.371 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-01-22 19:21:37.371 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-01-22 19:21:37.383 - Thread: 1 -> Updating continues. 2020-01-22 19:21:37.416 - Thread: 1 -> GC Memory: 1,716,750,792 B 2020-01-22 19:21:37.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:21:37.489 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2226.037,3651.68,1,0,1637.346,5665.102,1032,98968,1,1.473315,6.639929,0,6277,8.334947 2020-01-22 19:21:37.872 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-22 19:21:38.068 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-22 19:21:38.078 - Thread: 1 -> Loading voxel storage from file 'D:\Program Files (x86)\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-22 19:21:40.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:40.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:21:45.685 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:21:45.686 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:22:07.431 - Thread: 1 -> GC Memory: 2,071,877,928 B 2020-01-22 19:22:37.431 - Thread: 1 -> GC Memory: 2,071,700,184 B 2020-01-22 19:22:38.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:22:38.447 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,9.219678,42.86291,1,0,1978.167,7382.699,1032,98968,1,25.77906,43.20545,15.61861,6016,8.333201 2020-01-22 19:22:47.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:22:47.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:23:07.432 - Thread: 1 -> GC Memory: 2,072,271,312 B 2020-01-22 19:23:37.432 - Thread: 1 -> GC Memory: 2,075,472,080 B 2020-01-22 19:23:38.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:23:38.464 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,9.67475,42.24346,1,0,1978.406,7381.805,1032,98968,1,25.82784,42.85069,13.91125,6070,8.33315 2020-01-22 19:23:47.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:23:47.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:24:07.432 - Thread: 1 -> GC Memory: 1,188,516,912 B 2020-01-22 19:24:31.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:24:31.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:25:13.157 - Thread: 1 -> GC Memory: 1,187,244,408 B 2020-01-22 19:26:33.236 - Thread: 1 -> GC Memory: 1,187,757,184 B 2020-01-22 19:26:33.240 - Thread: 1 -> Autosave initiated 2020-01-22 19:26:33.240 - Thread: 1 -> Character state: True 2020-01-22 19:26:33.240 - Thread: 1 -> IsServer: True 2020-01-22 19:26:33.240 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-22 19:26:33.240 - Thread: 1 -> Autosave 2020-01-22 19:26:33.243 - Thread: 1 -> Saving world - START 2020-01-22 19:26:33.244 - Thread: 1 -> Making world state snapshot. 2020-01-22 19:26:33.244 - Thread: 1 -> Before snapshot.: GC Memory: 1,188,161,296 B 2020-01-22 19:26:33.398 - Thread: 1 -> After snapshot.: GC Memory: 1,190,074,576 B 2020-01-22 19:26:33.400 - Thread: 1 -> Directory cleanup: GC Memory: 1,190,082,736 B 2020-01-22 19:26:33.400 - Thread: 1 -> Saving world - END 2020-01-22 19:26:33.405 - Thread: 25 -> Session snapshot save - START 2020-01-22 19:26:33.405 - Thread: 25 -> Checking file access for files in target dir. 2020-01-22 19:26:33.982 - Thread: 25 -> Saving Sandbox world configuration file C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\.new\Sandbox_config.sbc 2020-01-22 19:26:34.019 - Thread: 25 -> Session snapshot save - END 2020-01-22 19:26:38.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:26:38.719 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.43928,36.20691,1,0,1138.363,7207.645,1032,98968,1,24.73902,46.48053,16.06657,6574,8.333188 2020-01-22 19:27:03.238 - Thread: 1 -> GC Memory: 1,193,446,480 B 2020-01-22 19:27:33.239 - Thread: 1 -> GC Memory: 1,188,873,328 B 2020-01-22 19:27:36.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:27:36.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:27:38.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:27:38.737 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,10.63093,32.82124,1,0,1135.264,7262.68,1032,98968,1,24.9096,48.51037,14.83905,6574,8.333181 2020-01-22 19:28:03.254 - Thread: 1 -> GC Memory: 1,188,919,296 B 2020-01-22 19:28:19.271 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:28:19.293 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-22 19:28:28.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:28:28.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:28:29.270 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:28:29.275 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-22 19:28:33.255 - Thread: 1 -> GC Memory: 1,191,849,240 B 2020-01-22 19:29:17.163 - Thread: 1 -> GC Memory: 1,191,667,064 B 2020-01-22 19:30:37.243 - Thread: 1 -> GC Memory: 1,195,074,240 B 2020-01-22 19:30:38.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:30:38.845 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,267.4932,147.7811,1,0,1140.966,7209.027,1032,98968,1,25.49065,50.04124,15.51529,6571,8.333181 2020-01-22 19:30:39.362 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:30:39.374 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-22 19:30:49.362 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:30:49.363 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-22 19:30:49.363 - Thread: 1 -> Next activation in 00:00:50.4307793 2020-01-22 19:31:07.251 - Thread: 1 -> GC Memory: 1,291,915,184 B 2020-01-22 19:32:13.123 - Thread: 1 -> GC Memory: 1,307,774,480 B 2020-01-22 19:32:53.170 - Thread: 1 -> GC Memory: 1,193,644,320 B 2020-01-22 19:32:53.170 - Thread: 1 -> Autosave initiated 2020-01-22 19:32:53.170 - Thread: 1 -> Character state: True 2020-01-22 19:32:53.170 - Thread: 1 -> IsServer: True 2020-01-22 19:32:53.170 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-22 19:32:53.170 - Thread: 1 -> Autosave 2020-01-22 19:32:53.170 - Thread: 1 -> Saving world - START 2020-01-22 19:32:53.170 - Thread: 1 -> Making world state snapshot. 2020-01-22 19:32:53.170 - Thread: 1 -> Before snapshot.: GC Memory: 1,193,644,320 B 2020-01-22 19:32:53.197 - Thread: 1 -> After snapshot.: GC Memory: 1,194,962,272 B 2020-01-22 19:32:53.197 - Thread: 1 -> Directory cleanup: GC Memory: 1,194,962,272 B 2020-01-22 19:32:53.197 - Thread: 1 -> Saving world - END 2020-01-22 19:32:53.198 - Thread: 24 -> Session snapshot save - START 2020-01-22 19:32:53.198 - Thread: 24 -> Checking file access for files in target dir. 2020-01-22 19:32:53.537 - Thread: 24 -> Saving Sandbox world configuration file C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\.new\Sandbox_config.sbc 2020-01-22 19:32:53.566 - Thread: 24 -> Session snapshot save - END 2020-01-22 19:33:35.107 - Thread: 1 -> GC Memory: 1,196,032,016 B 2020-01-22 19:36:55.307 - Thread: 1 -> GC Memory: 1,193,883,976 B 2020-01-22 19:38:15.390 - Thread: 1 -> GC Memory: 1,194,615,256 B 2020-01-22 19:38:15.392 - Thread: 1 -> Autosave initiated 2020-01-22 19:38:15.392 - Thread: 1 -> Character state: True 2020-01-22 19:38:15.392 - Thread: 1 -> IsServer: True 2020-01-22 19:38:15.392 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-22 19:38:15.392 - Thread: 1 -> Autosave 2020-01-22 19:38:15.392 - Thread: 1 -> Saving world - START 2020-01-22 19:38:15.393 - Thread: 1 -> Making world state snapshot. 2020-01-22 19:38:15.393 - Thread: 1 -> Before snapshot.: GC Memory: 1,194,639,808 B 2020-01-22 19:38:15.418 - Thread: 1 -> After snapshot.: GC Memory: 1,195,815,016 B 2020-01-22 19:38:15.418 - Thread: 1 -> Directory cleanup: GC Memory: 1,195,823,176 B 2020-01-22 19:38:15.418 - Thread: 1 -> Saving world - END 2020-01-22 19:38:15.418 - Thread: 24 -> Session snapshot save - START 2020-01-22 19:38:15.419 - Thread: 24 -> Checking file access for files in target dir. 2020-01-22 19:38:15.738 - Thread: 24 -> Saving Sandbox world configuration file C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\.new\Sandbox_config.sbc 2020-01-22 19:38:15.785 - Thread: 24 -> Session snapshot save - END 2020-01-22 19:38:19.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:38:19.359 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,10.6165,43.29794,1,0,1142.602,7388.656,1032,98968,2,33.14442,48.63409,19.11503,5935,8.333265 2020-01-22 19:38:21.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:38:21.859 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-22 19:38:24.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:38:24.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:38:31.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:38:31.866 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-22 19:38:41.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:38:41.859 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-22 19:38:45.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:38:45.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:38:45.393 - Thread: 1 -> GC Memory: 1,199,953,200 B 2020-01-22 19:38:51.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:38:51.867 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-22 19:38:51.867 - Thread: 1 -> Next activation in -00:26:44.1934083 2020-01-22 19:38:51.867 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:38:51.867 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-22 19:39:01.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:39:01.859 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-22 19:39:11.860 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:39:11.860 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-22 19:39:15.410 - Thread: 1 -> GC Memory: 1,192,743,080 B 2020-01-22 19:39:19.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:39:19.375 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,12.22015,36.32878,1,0,1140.522,7321.988,1032,98968,2,33.62385,49.75397,18.14058,5985,8.333188 2020-01-22 19:39:21.876 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-22 19:39:21.881 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-22 19:39:21.881 - Thread: 1 -> Next activation in 00:43:34.9798218 2020-01-22 19:39:45.410 - Thread: 1 -> GC Memory: 1,193,562,736 B 2020-01-22 19:40:15.411 - Thread: 1 -> GC Memory: 1,193,246,000 B 2020-01-22 19:40:19.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:40:19.392 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,12.36527,39.09409,1,0,1137.328,7321.934,1032,98968,2,33.12643,51.06466,18.58813,5975,8.333233 2020-01-22 19:40:45.427 - Thread: 1 -> GC Memory: 1,208,129,440 B 2020-01-22 19:41:15.443 - Thread: 1 -> GC Memory: 1,195,356,608 B 2020-01-22 19:41:19.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:41:19.408 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,12.15891,41.03926,1,0,1138.752,7338.52,1042,98958,3,33.11424,49.646,18.22164,5951,8.331014 2020-01-22 19:41:45.443 - Thread: 1 -> GC Memory: 1,195,957,048 B 2020-01-22 19:42:07.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-22 19:42:07.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-22 19:42:07.996 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-22 19:42:08.096 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-22 19:42:15.449 - Thread: 1 -> GC Memory: 1,197,205,784 B 2020-01-22 19:42:19.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:42:19.515 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,8.797568,38.08097,1,0,1140.474,7339.688,1052,98948,3,29.50651,51.35894,17.58778,5984,8.320548 2020-01-22 19:42:45.450 - Thread: 1 -> GC Memory: 1,195,243,416 B 2020-01-22 19:43:39.156 - Thread: 1 -> GC Memory: 1,195,274,352 B 2020-01-22 19:44:19.199 - Thread: 1 -> GC Memory: 1,197,366,616 B 2020-01-22 19:44:19.199 - Thread: 1 -> Autosave initiated 2020-01-22 19:44:19.199 - Thread: 1 -> Character state: True 2020-01-22 19:44:19.199 - Thread: 1 -> IsServer: True 2020-01-22 19:44:19.199 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-22 19:44:19.199 - Thread: 1 -> Autosave 2020-01-22 19:44:19.199 - Thread: 1 -> Saving world - START 2020-01-22 19:44:19.199 - Thread: 1 -> Making world state snapshot. 2020-01-22 19:44:19.200 - Thread: 1 -> Before snapshot.: GC Memory: 1,197,366,616 B 2020-01-22 19:44:19.226 - Thread: 1 -> After snapshot.: GC Memory: 1,194,723,824 B 2020-01-22 19:44:19.226 - Thread: 1 -> Directory cleanup: GC Memory: 1,194,723,824 B 2020-01-22 19:44:19.226 - Thread: 1 -> Saving world - END 2020-01-22 19:44:19.226 - Thread: 24 -> Session snapshot save - START 2020-01-22 19:44:19.227 - Thread: 24 -> Checking file access for files in target dir. 2020-01-22 19:44:19.541 - Thread: 24 -> Saving Sandbox world configuration file C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\.new\Sandbox_config.sbc 2020-01-22 19:44:19.571 - Thread: 24 -> Session snapshot save - END 2020-01-22 19:44:39.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:44:39.612 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,9.306446,42.44714,1,0,1142.622,7340.441,1052,98948,3,35.67445,52.39344,17.33817,6179,8.328665 2020-01-22 19:44:49.213 - Thread: 1 -> GC Memory: 1,198,757,168 B 2020-01-22 19:45:14.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:45:14.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:45:19.230 - Thread: 1 -> GC Memory: 1,201,115,440 B 2020-01-22 19:45:39.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:45:39.629 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,11.91009,36.7793,1,0,1143.474,7340.117,1057,98943,3,31.31377,44.16088,16.69974,6248,8.320827 2020-01-22 19:45:49.230 - Thread: 1 -> GC Memory: 1,195,264,440 B 2020-01-22 19:46:01.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:46:01.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:46:19.246 - Thread: 1 -> GC Memory: 1,196,625,080 B 2020-01-22 19:46:39.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:46:39.645 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,12.10973,39.57579,1,0,1162.781,7379.566,1061,98939,3,30.93938,51.45107,15.77838,6251,8.326578 2020-01-22 19:46:49.263 - Thread: 1 -> GC Memory: 1,217,670,760 B 2020-01-22 19:47:08.795 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:47:08.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:47:13.328 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:47:13.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:47:13.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-22 19:47:13.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-22 19:47:13.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-22 19:47:13.524 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-22 19:47:19.264 - Thread: 1 -> GC Memory: 1,218,866,600 B 2020-01-22 19:47:39.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:47:39.662 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,10.20062,39.67548,1,0,1140.863,7429.699,1061,98939,3,33.10183,50.6945,16.07504,6266,8.321392 2020-01-22 19:47:41.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:47:41.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:47:48.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:47:48.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:47:49.280 - Thread: 1 -> GC Memory: 1,200,304,032 B 2020-01-22 19:47:53.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-22 19:47:53.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-22 19:47:53.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-22 19:47:53.073 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-22 19:48:35.203 - Thread: 1 -> GC Memory: 1,198,880,704 B 2020-01-22 19:48:36.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:48:36.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:48:39.173 - Thread: 1 -> Autosave initiated 2020-01-22 19:48:39.173 - Thread: 1 -> Character state: True 2020-01-22 19:48:39.173 - Thread: 1 -> IsServer: True 2020-01-22 19:48:39.173 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-22 19:48:39.173 - Thread: 1 -> Autosave 2020-01-22 19:48:39.173 - Thread: 1 -> Saving world - START 2020-01-22 19:48:39.174 - Thread: 1 -> Making world state snapshot. 2020-01-22 19:48:39.174 - Thread: 1 -> Before snapshot.: GC Memory: 1,197,978,464 B 2020-01-22 19:48:39.202 - Thread: 1 -> After snapshot.: GC Memory: 1,199,207,792 B 2020-01-22 19:48:39.203 - Thread: 1 -> Directory cleanup: GC Memory: 1,199,207,792 B 2020-01-22 19:48:39.203 - Thread: 1 -> Saving world - END 2020-01-22 19:48:39.203 - Thread: 26 -> Session snapshot save - START 2020-01-22 19:48:39.204 - Thread: 26 -> Checking file access for files in target dir. 2020-01-22 19:48:39.526 - Thread: 26 -> Saving Sandbox world configuration file C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\.new\Sandbox_config.sbc 2020-01-22 19:48:39.556 - Thread: 26 -> Session snapshot save - END 2020-01-22 19:49:05.206 - Thread: 1 -> GC Memory: 1,204,823,848 B 2020-01-22 19:49:19.705 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:49:19.705 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,11.11234,29.64824,1,0,1161.443,7398.77,1063,98937,3,27.72658,33.10543,15.36612,6262,8.333212 2020-01-22 19:49:35.206 - Thread: 1 -> GC Memory: 1,217,613,176 B 2020-01-22 19:49:47.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-22 19:49:47.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-22 19:50:30.078 - Thread: 1 -> GC Memory: 1,218,737,920 B 2020-01-22 19:53:10.240 - Thread: 1 -> GC Memory: 1,199,068,088 B 2020-01-22 19:53:50.280 - Thread: 1 -> GC Memory: 1,197,848,272 B 2020-01-22 19:53:50.283 - Thread: 1 -> Autosave initiated 2020-01-22 19:53:50.283 - Thread: 1 -> Character state: True 2020-01-22 19:53:50.283 - Thread: 1 -> IsServer: True 2020-01-22 19:53:50.283 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-22 19:53:50.283 - Thread: 1 -> Autosave 2020-01-22 19:53:50.283 - Thread: 1 -> Saving world - START 2020-01-22 19:53:50.284 - Thread: 1 -> Making world state snapshot. 2020-01-22 19:53:50.284 - Thread: 1 -> Before snapshot.: GC Memory: 1,197,995,320 B 2020-01-22 19:53:50.311 - Thread: 1 -> After snapshot.: GC Memory: 1,199,224,176 B 2020-01-22 19:53:50.311 - Thread: 1 -> Directory cleanup: GC Memory: 1,199,224,176 B 2020-01-22 19:53:50.311 - Thread: 1 -> Saving world - END 2020-01-22 19:53:50.311 - Thread: 25 -> Session snapshot save - START 2020-01-22 19:53:50.312 - Thread: 25 -> Checking file access for files in target dir. 2020-01-22 19:53:50.643 - Thread: 25 -> Saving Sandbox world configuration file C:\Users\kosta\AppData\Roaming\SpaceEngineers\Saves\76561198103827761\Star System 2020-01-22 18-06\.new\Sandbox_config.sbc 2020-01-22 19:53:50.684 - Thread: 25 -> Session snapshot save - END 2020-01-22 19:54:19.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:54:19.924 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,12.06232,38.49126,1,0,1145.167,7394.887,1063,98937,3,31.12097,39.6684,16.41995,6305,8.333215 2020-01-22 19:54:20.283 - Thread: 1 -> GC Memory: 1,201,407,784 B 2020-01-22 19:54:50.300 - Thread: 1 -> GC Memory: 1,200,863,056 B 2020-01-22 19:55:19.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-22 19:55:19.932 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,11.46904,36.58722,1,0,1144.069,7394.551,1063,98937,3,30.14786,40.57295,20.02929,7565,8.333194 2020-01-22 19:55:20.316 - Thread: 1 -> GC Memory: 1,200,495,904 B