2020-01-20 01:43:16.645 - Thread: 1 -> Log Started 2020-01-20 01:43:16.645 - Thread: 1 -> Timezone (local - UTC): -6h 2020-01-20 01:43:16.645 - Thread: 1 -> App Version: 01_193_103 2020-01-20 01:43:16.646 - Thread: 1 -> Steam build: Always true 2020-01-20 01:43:16.646 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-01-20 01:43:16.646 - Thread: 1 -> Environment.ProcessorCount: 4 2020-01-20 01:43:16.753 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18363.0) 2020-01-20 01:43:16.753 - Thread: 1 -> Environment.CommandLine: E:\STEAM\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2020-01-20 01:43:16.753 - Thread: 1 -> Environment.Is64BitProcess: True 2020-01-20 01:43:16.753 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-01-20 01:43:16.753 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0 2020-01-20 01:43:16.753 - Thread: 1 -> Environment.CurrentDirectory: E:\STEAM\steamapps\common\SpaceEngineers\Bin64 2020-01-20 01:43:16.759 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2020-01-20 01:43:16.759 - Thread: 1 -> IntPtr.Size: 8 2020-01-20 01:43:16.759 - Thread: 1 -> Default Culture: 2020-01-20 01:43:16.759 - Thread: 1 -> Default UI Culture: 2020-01-20 01:43:16.759 - Thread: 1 -> MyConfig.Load() - START 2020-01-20 01:43:16.761 - Thread: 1 -> Path: C:\Users\Caboose\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-20 01:43:16.858 - Thread: 1 -> EnableDamageEffects: True 2020-01-20 01:43:16.858 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-01-20 01:43:16.858 - Thread: 1 -> EnableReverb: False 2020-01-20 01:43:16.858 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-01-20 01:43:16.858 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-01-20 01:43:16.858 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-01-20 01:43:16.858 - Thread: 1 -> FirstTimeRun: False 2020-01-20 01:43:16.858 - Thread: 1 -> ExperimentalMode: True 2020-01-20 01:43:16.858 - Thread: 1 -> VideoAdapter: 0 2020-01-20 01:43:16.858 - Thread: 1 -> ScreenWidth: 1920 2020-01-20 01:43:16.858 - Thread: 1 -> ScreenHeight: 1080 2020-01-20 01:43:16.858 - Thread: 1 -> RefreshRate: 60000 2020-01-20 01:43:16.858 - Thread: 1 -> WindowMode: 1 2020-01-20 01:43:16.858 - Thread: 1 -> VerticalSync: 0 2020-01-20 01:43:16.858 - Thread: 1 -> FieldOfView: 70 2020-01-20 01:43:16.858 - Thread: 1 -> PostProcessingEnabled: True 2020-01-20 01:43:16.858 - Thread: 1 -> FlaresIntensity: 1 2020-01-20 01:43:16.858 - Thread: 1 -> TreeViewDistance: 2000 2020-01-20 01:43:16.858 - Thread: 1 -> GrassDensity: 3 2020-01-20 01:43:16.858 - Thread: 1 -> GrassDrawDistance: 1000 2020-01-20 01:43:16.858 - Thread: 1 -> AntialiasingMode: 1 2020-01-20 01:43:16.858 - Thread: 1 -> ShadowMapResolution: 2 2020-01-20 01:43:16.858 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-01-20 01:43:16.858 - Thread: 1 -> TextureQuality: 2 2020-01-20 01:43:16.858 - Thread: 1 -> AnisotropicFiltering: 4 2020-01-20 01:43:16.858 - Thread: 1 -> ModelQuality: 2 2020-01-20 01:43:16.858 - Thread: 1 -> VoxelQuality: 2 2020-01-20 01:43:16.858 - Thread: 1 -> ShaderQuality: 2 2020-01-20 01:43:16.858 - Thread: 1 -> LowMemSwitchToLow: 0 2020-01-20 01:43:16.858 - Thread: 1 -> FirstVTTimeRun: False 2020-01-20 01:43:16.858 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-01-20 01:43:16.858 - Thread: 1 -> GDPRConsent: False 2020-01-20 01:43:16.858 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-01-20 01:43:16.858 - Thread: 1 -> GameVolume: 0.1038679 2020-01-20 01:43:16.858 - Thread: 1 -> Music_Volume: 0 2020-01-20 01:43:16.858 - Thread: 1 -> VoiceChatVolume: 0.2897003 2020-01-20 01:43:16.858 - Thread: 1 -> HudWarnings: True 2020-01-20 01:43:16.858 - Thread: 1 -> VoiceChat: True 2020-01-20 01:43:16.858 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-01-20 01:43:16.858 - Thread: 1 -> EnableDynamicMusic: True 2020-01-20 01:43:16.858 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-01-20 01:43:16.858 - Thread: 1 -> EnableDoppler: True 2020-01-20 01:43:16.858 - Thread: 1 -> FirstTimeTutorials: False 2020-01-20 01:43:16.858 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-01-20 01:43:16.858 - Thread: 1 -> ShowCrosshair: True 2020-01-20 01:43:16.858 - Thread: 1 -> EnableTrading: True 2020-01-20 01:43:16.858 - Thread: 1 -> EnableSteamCloud: False 2020-01-20 01:43:16.858 - Thread: 1 -> UiTransparency: 1 2020-01-20 01:43:16.858 - Thread: 1 -> UiBkTransparency: 1 2020-01-20 01:43:16.858 - Thread: 1 -> HUDBkTransparency: 0.6 2020-01-20 01:43:16.858 - Thread: 1 -> CubeBuilderBuildingMode: 1 2020-01-20 01:43:16.858 - Thread: 1 -> ControlsHints: True 2020-01-20 01:43:16.858 - Thread: 1 -> GoodBotHints: False 2020-01-20 01:43:16.858 - Thread: 1 -> RotationHints: True 2020-01-20 01:43:16.858 - Thread: 1 -> HudState: 1 2020-01-20 01:43:16.858 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-01-20 01:43:16.858 - Thread: 1 -> MutedPlayers: 2020-01-20 01:43:16.859 - Thread: 1 -> MyConfig.Load() - END 2020-01-20 01:43:17.436 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-01-20 01:43:17.741 - Thread: 1 -> All detected adapters: 2020-01-20 01:43:17.745 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=695482434, DeviceID=5058 2020-01-20 01:43:17.745 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-01-20 01:43:17.938 - Thread: 1 -> AdapterInfo = { 2020-01-20 01:43:17.939 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-01-20 01:43:17.939 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8563085312, Luid: 48770, rev: 161, subsys id: 695482434, vendor id: 4318 2020-01-20 01:43:17.939 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-20 01:43:17.939 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-20 01:43:17.939 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-20 01:43:17.939 - Thread: 1 -> AftermathSupported = False 2020-01-20 01:43:17.939 - Thread: 1 -> Adapter id = 0 2020-01-20 01:43:17.939 - Thread: 1 -> Supported = True 2020-01-20 01:43:17.939 - Thread: 1 -> RAM = 4239917056 2020-01-20 01:43:17.939 - Thread: 1 -> Priority = 2 2020-01-20 01:43:17.939 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-20 01:43:17.939 - Thread: 1 -> Output is attached = True 2020-01-20 01:43:17.939 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-01-20 01:43:17.939 - Thread: 1 -> Display modes = { 2020-01-20 01:43:17.939 - Thread: 1 -> DXGIOutput id = 0 2020-01-20 01:43:17.939 - Thread: 1 -> 640x480@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 640x480@72Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 720x480@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 720x480@59.94Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 720x576@50Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 800x600@56.25Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 800x600@60.317Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 800x600@72.188Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1024x768@60.004Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1024x768@70.069Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1152x864@60.02Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1152x864@60.02Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1176x664@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1176x664@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1176x664@50Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1176x664@50Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1176x664@59.94Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1176x664@59.94Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x720@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x720@50Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x720@59.94Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x768@59.81Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x768@59.81Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x800@59.81Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x960@60.02Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x960@60.02Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1440x900@59.887Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1600x900@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1768x992@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1768x992@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1768x992@50Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1768x992@50Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1768x992@59.94006Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1768x992@59.94006Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1920x1080@60Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1920x1080@50Hz 2020-01-20 01:43:17.939 - Thread: 1 -> 1920x1080@59.94006Hz 2020-01-20 01:43:17.939 - Thread: 1 -> } 2020-01-20 01:43:17.939 - Thread: 1 -> } 2020-01-20 01:43:17.939 - Thread: 1 -> AdapterInfo = { 2020-01-20 01:43:17.940 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2020-01-20 01:43:17.940 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8563085312, Luid: 48770, rev: 161, subsys id: 695482434, vendor id: 4318 2020-01-20 01:43:17.940 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-20 01:43:17.940 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-20 01:43:17.940 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-20 01:43:17.940 - Thread: 1 -> AftermathSupported = False 2020-01-20 01:43:17.940 - Thread: 1 -> Adapter id = 0 2020-01-20 01:43:17.940 - Thread: 1 -> Supported = True 2020-01-20 01:43:17.940 - Thread: 1 -> RAM = 4239917056 2020-01-20 01:43:17.940 - Thread: 1 -> Priority = 2 2020-01-20 01:43:17.940 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-20 01:43:17.940 - Thread: 1 -> Output is attached = True 2020-01-20 01:43:17.940 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2020-01-20 01:43:17.940 - Thread: 1 -> Display modes = { 2020-01-20 01:43:17.940 - Thread: 1 -> DXGIOutput id = 0 2020-01-20 01:43:17.940 - Thread: 1 -> 640x480@60Hz 2020-01-20 01:43:17.940 - Thread: 1 -> 640x480@72Hz 2020-01-20 01:43:17.940 - Thread: 1 -> 720x480@60Hz 2020-01-20 01:43:17.940 - Thread: 1 -> 720x480@59.94Hz 2020-01-20 01:43:17.940 - Thread: 1 -> 720x576@50Hz 2020-01-20 01:43:17.940 - Thread: 1 -> 800x600@56.25Hz 2020-01-20 01:43:17.940 - Thread: 1 -> 800x600@60.317Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 800x600@72.188Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1024x768@60.004Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1024x768@70.069Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1152x864@60.02Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1152x864@60.02Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1176x664@60Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1176x664@60Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1176x664@50Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1176x664@50Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1176x664@59.94Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1176x664@59.94Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x720@60Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x720@50Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x720@59.94Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x768@59.81Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x768@59.81Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x800@59.81Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x960@60.02Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x960@60.02Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1440x900@59.887Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1600x900@60Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1768x992@60Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1768x992@60Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1768x992@50Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1768x992@50Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1768x992@59.94006Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1768x992@59.94006Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1920x1080@60Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1920x1080@50Hz 2020-01-20 01:43:17.941 - Thread: 1 -> 1920x1080@59.94006Hz 2020-01-20 01:43:17.941 - Thread: 1 -> } 2020-01-20 01:43:17.941 - Thread: 1 -> } 2020-01-20 01:43:17.941 - Thread: 1 -> AdapterInfo = { 2020-01-20 01:43:17.941 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2020-01-20 01:43:17.941 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8563085312, Luid: 48770, rev: 161, subsys id: 695482434, vendor id: 4318 2020-01-20 01:43:17.941 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-20 01:43:17.941 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-20 01:43:17.941 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-20 01:43:17.941 - Thread: 1 -> AftermathSupported = False 2020-01-20 01:43:17.941 - Thread: 1 -> Adapter id = 0 2020-01-20 01:43:17.941 - Thread: 1 -> Supported = True 2020-01-20 01:43:17.941 - Thread: 1 -> RAM = 4239917056 2020-01-20 01:43:17.941 - Thread: 1 -> Priority = 2 2020-01-20 01:43:17.941 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-20 01:43:17.941 - Thread: 1 -> Output is attached = True 2020-01-20 01:43:17.942 - Thread: 1 -> DesktopBounds = {X:1920 Y:2 Width:1920 Height:1080} 2020-01-20 01:43:17.942 - Thread: 1 -> Display modes = { 2020-01-20 01:43:17.942 - Thread: 1 -> DXGIOutput id = 1 2020-01-20 01:43:17.942 - Thread: 1 -> 640x480@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 640x480@75Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 640x480@72Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@75Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@75Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@56.25Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@56.25Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@60.317Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@60.317Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@72.188Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x480@72.188Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@75Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@75Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@56.25Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@56.25Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@60.317Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@60.317Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@72.188Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 720x576@72.188Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 800x600@75Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 800x600@56.25Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 800x600@60.317Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 800x600@72.188Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1024x768@60.004Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1024x768@70.069Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1024x768@75.029Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1152x864@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1152x864@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x720@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x768@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x768@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x800@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x800@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x960@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1280x1024@75.025Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1440x900@59.887Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1600x900@59.954Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1600x900@59.954Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-20 01:43:17.942 - Thread: 1 -> 1920x1080@60Hz 2020-01-20 01:43:17.942 - Thread: 1 -> } 2020-01-20 01:43:17.942 - Thread: 1 -> } 2020-01-20 01:43:17.942 - Thread: 1 -> AdapterInfo = { 2020-01-20 01:43:17.943 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2020-01-20 01:43:17.943 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8563085312, Luid: 48770, rev: 161, subsys id: 695482434, vendor id: 4318 2020-01-20 01:43:17.943 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-20 01:43:17.943 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-20 01:43:17.943 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-20 01:43:17.943 - Thread: 1 -> AftermathSupported = False 2020-01-20 01:43:17.943 - Thread: 1 -> Adapter id = 0 2020-01-20 01:43:17.943 - Thread: 1 -> Supported = True 2020-01-20 01:43:17.943 - Thread: 1 -> RAM = 4239917056 2020-01-20 01:43:17.943 - Thread: 1 -> Priority = 2 2020-01-20 01:43:17.943 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-20 01:43:17.943 - Thread: 1 -> Output is attached = True 2020-01-20 01:43:17.943 - Thread: 1 -> DesktopBounds = {X:1920 Y:2 Width:1920 Height:1080} 2020-01-20 01:43:17.943 - Thread: 1 -> Display modes = { 2020-01-20 01:43:17.943 - Thread: 1 -> DXGIOutput id = 1 2020-01-20 01:43:17.943 - Thread: 1 -> 640x480@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 640x480@75Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 640x480@72Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@75Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@75Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@56.25Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@56.25Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@60.317Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@60.317Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@72.188Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x480@72.188Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@75Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@75Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@56.25Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@56.25Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@60.317Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@60.317Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@72.188Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 720x576@72.188Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 800x600@75Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 800x600@56.25Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 800x600@60.317Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 800x600@72.188Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1024x768@60.004Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1024x768@70.069Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1024x768@75.029Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1152x864@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1152x864@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x720@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x768@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x768@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x800@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x800@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x960@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1280x1024@75.025Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1360x768@59.887Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1366x768@59.887Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1440x900@59.887Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1600x900@59.954Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1600x900@59.954Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-20 01:43:17.943 - Thread: 1 -> 1920x1080@60Hz 2020-01-20 01:43:17.943 - Thread: 1 -> } 2020-01-20 01:43:17.943 - Thread: 1 -> } 2020-01-20 01:43:17.944 - Thread: 1 -> Steam.IsActive: True 2020-01-20 01:43:17.945 - Thread: 1 -> Steam.IsOnline: True 2020-01-20 01:43:17.945 - Thread: 1 -> Steam.OwnsGame: False 2020-01-20 01:43:17.945 - Thread: 1 -> Steam.UserId: 76561197967318287 2020-01-20 01:43:17.945 - Thread: 1 -> Steam.UserName: Caboosir 2020-01-20 01:43:17.945 - Thread: 1 -> Steam.Branch: default 2020-01-20 01:43:17.945 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-01-20 01:43:17.945 - Thread: 1 -> Build version: 0.1.1.0 2020-01-20 01:43:18.003 - Thread: 9 -> CreateDeviceInternal - CheckSettings() 2020-01-20 01:43:18.003 - Thread: 9 -> CreateDeviceInternal - GetAdapter() 2020-01-20 01:43:18.006 - Thread: 9 -> CreateDeviceInternal - FixSettings() 2020-01-20 01:43:18.006 - Thread: 9 -> CreateDeviceInternal - Create device 2020-01-20 01:43:18.094 - Thread: 9 -> CreateDeviceInternal Steam Overlay integration 2020-01-20 01:43:18.158 - Thread: 9 -> CreateDeviceInternal Steam Overlay OK 2020-01-20 01:43:18.158 - Thread: 9 -> CreateDeviceInternal create swapchain 2020-01-20 01:43:24.021 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-01-20 01:43:24.021 - Thread: 1 -> MyScreenManager() 2020-01-20 01:43:24.022 - Thread: 1 -> Game dir: E:\STEAM\steamapps\common\SpaceEngineers\Bin64 2020-01-20 01:43:24.022 - Thread: 1 -> Content dir: E:\STEAM\steamapps\common\SpaceEngineers\Content 2020-01-20 01:43:24.022 - Thread: 1 -> Found processor count: 4 2020-01-20 01:43:24.022 - Thread: 1 -> Using processor count: 4 2020-01-20 01:43:25.789 - Thread: 1 -> Preallocate - START 2020-01-20 01:43:25.791 - Thread: 1 -> MySpaceWorldGenerator - START 2020-01-20 01:43:25.794 - Thread: 1 -> MySpaceWorldGenerator - END 2020-01-20 01:43:25.794 - Thread: 1 -> MySpaceBuildComponent - START 2020-01-20 01:43:25.794 - Thread: 1 -> MySpaceBuildComponent - END 2020-01-20 01:43:25.794 - Thread: 1 -> MyEntities - START 2020-01-20 01:43:25.816 - Thread: 1 -> MyEntities - END 2020-01-20 01:43:25.816 - Thread: 1 -> MyObjectBuilder_Base - START 2020-01-20 01:43:25.816 - Thread: 1 -> MyObjectBuilder_Base - END 2020-01-20 01:43:25.816 - Thread: 1 -> MyTransparentGeometry - START 2020-01-20 01:43:25.819 - Thread: 1 -> MyTransparentGeometry - END 2020-01-20 01:43:25.819 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-01-20 01:43:25.826 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-01-20 01:43:25.826 - Thread: 1 -> MyMath - START 2020-01-20 01:43:25.826 - Thread: 1 -> MyMath - END 2020-01-20 01:43:25.826 - Thread: 1 -> MySimpleObjectDraw - START 2020-01-20 01:43:25.827 - Thread: 1 -> MySimpleObjectDraw - END 2020-01-20 01:43:25.845 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-01-20 01:43:25.845 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-01-20 01:43:25.845 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-01-20 01:43:26.349 - Thread: 1 -> MySyncDestructions - START 2020-01-20 01:43:26.349 - Thread: 1 -> MySyncDestructions - END 2020-01-20 01:43:26.349 - Thread: 1 -> MySyncEntity - START 2020-01-20 01:43:26.349 - Thread: 1 -> MySyncEntity - END 2020-01-20 01:43:26.349 - Thread: 1 -> MySyncScenario - START 2020-01-20 01:43:26.349 - Thread: 1 -> MySyncScenario - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyCommandCharacter - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyCommandCharacter - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyCommandConsole - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyCommandConsole - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyCommandEntity - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyCommandEntity - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyAiTargetManager - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyAiTargetManager - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyClientDebugCommands - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyClientDebugCommands - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyDedicatedServer - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyDedicatedServer - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyDedicatedServerBase - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyDedicatedServerBase - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerBase - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerBase - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerClient - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerClient - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerClientBase - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerClientBase - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerLobby - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerLobby - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerServerBase - START 2020-01-20 01:43:26.349 - Thread: 1 -> MyMultiplayerServerBase - END 2020-01-20 01:43:26.349 - Thread: 1 -> MyServerDebugCommands - START 2020-01-20 01:43:26.350 - Thread: 1 -> MyServerDebugCommands - END 2020-01-20 01:43:26.350 - Thread: 1 -> MyAIActionsParser - START 2020-01-20 01:43:26.350 - Thread: 1 -> MyAIActionsParser - END 2020-01-20 01:43:26.350 - Thread: 1 -> MyCubeGridDefinitions - START 2020-01-20 01:43:26.361 - Thread: 1 -> MyCubeGridDefinitions - END 2020-01-20 01:43:26.361 - Thread: 1 -> MyDefinitionManager - START 2020-01-20 01:43:26.381 - Thread: 1 -> MyDefinitionManager - END 2020-01-20 01:43:26.381 - Thread: 1 -> Preallocate - END 2020-01-20 01:43:26.392 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-01-20 01:43:26.639 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-01-20 01:43:26.639 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-01-20 01:43:26.697 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-01-20 01:43:26.698 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-20 01:43:26.698 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-20 01:43:26.698 - Thread: 1 -> Assembly.Location: E:\STEAM\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-01-20 01:43:26.698 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-01-20 01:43:26.698 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-01-20 01:43:26.701 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-01-20 01:43:26.711 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2020-01-20 01:43:26.711 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7917 2020-01-20 01:43:26.711 - Thread: 1 -> Virtualized: False 2020-01-20 01:43:26.717 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 2020-01-20 01:43:26.717 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,126,170,624 bytes 2020-01-20 01:43:26.717 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-01-20 01:43:26.717 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,063,350,784 bytes 2020-01-20 01:43:26.717 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,552,689,152 bytes 2020-01-20 01:43:26.721 - Thread: 1 -> Drive C: | Capacity: 254,919,815,168 bytes | Free space: 116,014,702,592 bytes 2020-01-20 01:43:26.721 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 740,350,337,024 bytes 2020-01-20 01:43:26.721 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-01-20 01:43:26.721 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-01-20 01:43:26.722 - Thread: 1 -> Installed DLCs: 2020-01-20 01:43:26.724 - Thread: 1 -> Deluxe Edition (573160) 2020-01-20 01:43:26.725 - Thread: 1 -> Decorative Blocks (1049790) 2020-01-20 01:43:26.725 - Thread: 1 -> Economy Deluxe (1135960) 2020-01-20 01:43:26.725 - Thread: 1 -> Style Pack (1084680) 2020-01-20 01:43:26.725 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-01-20 01:43:26.743 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-01-20 01:43:26.848 - Thread: 1 -> Havok: Physics.Init 2020-01-20 01:43:26.948 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-01-20 01:43:26.952 - Thread: 1 -> HkGameName: SpaceEngineers 2020-01-20 01:43:26.958 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-01-20 01:43:26.959 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-01-20 01:43:26.975 - Thread: 1 -> afd960a87690223f364a5eb080ac4270e3c4f462 2020-01-20 01:43:27.200 - Thread: 1 -> Loading scenarios 2020-01-20 01:43:27.222 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-01-20 01:43:27.223 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-01-20 01:43:27.391 - Thread: 1 -> Loading sound definitions 2020-01-20 01:43:27.409 - Thread: 1 -> GuiTextures.sbc 2020-01-20 01:43:27.409 - Thread: 1 -> Failed to parse texture header! Texture: E:\STEAM\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-01-20 01:43:27.420 - Thread: 1 -> Loading shadow textures definitions 2020-01-20 01:43:27.420 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-01-20 01:43:27.420 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-01-20 01:43:27.447 - Thread: 1 -> MyAudio.LoadData - START 2020-01-20 01:43:27.516 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (3- Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000 2020-01-20 01:43:28.485 - Thread: 1 -> MyAudio.LoadData - END 2020-01-20 01:43:28.489 - Thread: 1 -> MyGuiManager() 2020-01-20 01:43:28.489 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2020-01-20 01:43:28.492 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-20 01:43:28.538 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-20 01:43:28.682 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-20 01:43:28.683 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-20 01:43:28.683 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-20 01:43:28.685 - Thread: 1 -> Loading default controls 2020-01-20 01:43:28.816 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-01-20 01:43:28.860 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-20 01:43:28.884 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-01-20 01:43:28.884 - Thread: 15 -> ReloadVoxelMaterials 2020-01-20 01:43:28.947 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-01-20 01:43:28.950 - Thread: 17 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-01-20 01:43:28.950 - Thread: 18 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-01-20 01:43:28.950 - Thread: 19 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-01-20 01:43:28.950 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-01-20 01:43:28.988 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:28.990 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-01-20 01:43:28.996 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:28.996 - Thread: 17 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-01-20 01:43:29.072 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.072 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-01-20 01:43:29.107 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.107 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-01-20 01:43:29.108 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.108 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-01-20 01:43:29.137 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.137 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-01-20 01:43:29.142 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.142 - Thread: 19 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-01-20 01:43:29.144 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.144 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-01-20 01:43:29.160 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.160 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-01-20 01:43:29.168 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.168 - Thread: 19 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-01-20 01:43:29.186 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.186 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-01-20 01:43:29.222 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.222 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-01-20 01:43:29.245 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.245 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-01-20 01:43:29.297 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.297 - Thread: 18 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-01-20 01:43:29.429 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.429 - Thread: 17 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-01-20 01:43:29.667 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.668 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-01-20 01:43:29.685 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.685 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-01-20 01:43:29.695 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.695 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-01-20 01:43:29.715 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.715 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-01-20 01:43:29.724 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.724 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-01-20 01:43:29.768 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-01-20 01:43:29.771 - Thread: 1 -> Timer Frequency: 10000000 2020-01-20 01:43:29.771 - Thread: 1 -> Ticks per frame: 166667 2020-01-20 01:43:29.796 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.796 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-01-20 01:43:29.820 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.821 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-01-20 01:43:29.837 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.837 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-01-20 01:43:29.842 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:29.843 - Thread: 18 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-01-20 01:43:30.002 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.002 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-01-20 01:43:30.027 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.027 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-01-20 01:43:30.054 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.054 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-01-20 01:43:30.066 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.067 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-01-20 01:43:30.102 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.102 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-01-20 01:43:30.133 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.133 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-01-20 01:43:30.148 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.148 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-01-20 01:43:30.160 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.160 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-01-20 01:43:30.174 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.174 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-01-20 01:43:30.186 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.186 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-01-20 01:43:30.198 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.198 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-01-20 01:43:30.207 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.207 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-01-20 01:43:30.208 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-01-20 01:43:30.208 - Thread: 1 -> Flares Intensity: 1 2020-01-20 01:43:30.208 - Thread: 1 -> Field of view: 1.22173 2020-01-20 01:43:30.208 - Thread: 1 -> PostProcessingEnabled: True 2020-01-20 01:43:30.208 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-01-20 01:43:30.208 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-01-20 01:43:30.208 - Thread: 1 -> Render.DistanceFade: 2000 2020-01-20 01:43:30.208 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-01-20 01:43:30.208 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-01-20 01:43:30.208 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-01-20 01:43:30.208 - Thread: 1 -> Render.TextureQuality: HIGH 2020-01-20 01:43:30.208 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-01-20 01:43:30.208 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-01-20 01:43:30.208 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-01-20 01:43:30.208 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-01-20 01:43:30.211 - Thread: 1 -> Analytics uuid: b36de1f3-74ac-ac60-7e3e-975853514582 2020-01-20 01:43:30.236 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.236 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-01-20 01:43:30.253 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.253 - Thread: 17 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-01-20 01:43:30.275 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.275 - Thread: 18 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-01-20 01:43:30.286 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.286 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-01-20 01:43:30.288 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.288 - Thread: 17 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-01-20 01:43:30.293 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.294 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-01-20 01:43:30.330 - Thread: 17 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-01-20 01:43:30.361 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.361 - Thread: 19 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-01-20 01:43:30.368 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.368 - Thread: 20 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-01-20 01:43:30.405 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-20 01:43:30.405 - Thread: 18 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-01-20 01:43:30.572 - Thread: 1 -> Analytics helper process start reported 2020-01-20 01:43:31.512 - Thread: 27 -> Analytics session: 15310035 2020-01-20 01:43:31.862 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-01-20 01:43:34.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:43:34.270 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:43:35.472 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-01-20 01:43:35.488 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-01-20 01:43:35.503 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-01-20 01:43:35.520 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-01-20 01:43:35.527 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-01-20 01:43:35.538 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-01-20 01:43:35.552 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-01-20 01:43:35.565 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-01-20 01:43:35.578 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-01-20 01:43:35.618 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-01-20 01:43:35.640 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-01-20 01:43:35.660 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-01-20 01:43:35.699 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-01-20 01:43:35.716 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-01-20 01:43:35.738 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-01-20 01:43:35.762 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-01-20 01:43:35.820 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-01-20 01:43:35.899 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-01-20 01:43:35.987 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-01-20 01:43:36.073 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-01-20 01:43:36.131 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-01-20 01:43:36.221 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-01-20 01:43:36.417 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-01-20 01:43:36.469 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-01-20 01:43:36.517 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-01-20 01:43:36.563 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-01-20 01:43:36.650 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-01-20 01:43:36.713 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-01-20 01:43:36.783 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-01-20 01:43:36.851 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-01-20 01:43:36.899 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-01-20 01:43:36.963 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-01-20 01:43:37.006 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-01-20 01:43:37.033 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-01-20 01:43:37.116 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-01-20 01:43:37.143 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-01-20 01:43:37.427 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-01-20 01:43:37.724 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-01-20 01:43:38.242 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-01-20 01:43:38.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:43:38.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:43:38.403 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-01-20 01:43:38.613 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-01-20 01:43:38.989 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-01-20 01:43:39.231 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-01-20 01:43:39.696 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-01-20 01:43:40.153 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-01-20 01:43:40.387 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-01-20 01:43:40.697 - Thread: 15 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-01-20 01:44:07.767 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-20 01:44:13.660 - Thread: 16 -> Loading available saves - START 2020-01-20 01:44:13.664 - Thread: 16 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287' 2020-01-20 01:44:15.148 - Thread: 16 -> Loading available saves - END 2020-01-20 01:44:15.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:44:15.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:44:20.197 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Sandbox_config.sbc 2020-01-20 01:44:20.204 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-01-20 01:44:20.217 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2020-01-20 01:44:22.384 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2020-01-20 01:44:24.897 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2020-01-20 01:44:25.058 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2020-01-20 01:44:35.641 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-20 01:44:35.641 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-01-20 01:44:35.641 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2020-01-20 01:45:26.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:45:26.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:45:28.787 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Sandbox_config.sbc 2020-01-20 01:45:28.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:45:28.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:45:28.842 - Thread: 16 -> Loading available saves - START 2020-01-20 01:45:28.843 - Thread: 16 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287' 2020-01-20 01:45:29.415 - Thread: 16 -> Loading available saves - END 2020-01-20 01:45:29.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:45:29.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:45:32.542 - Thread: 1 -> LoadSandbox() - Start 2020-01-20 01:45:32.542 - Thread: 1 -> LoadSession() - Start 2020-01-20 01:45:32.542 - Thread: 1 -> C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World 2020-01-20 01:45:34.218 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Sandbox_config.sbc 2020-01-20 01:45:34.222 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-01-20 01:45:34.224 - Thread: 1 -> LoadSession() - End 2020-01-20 01:45:34.224 - Thread: 1 -> LoadSandbox() - End 2020-01-20 01:45:34.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:45:34.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:45:34.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:45:34.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:45:34.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:45:34.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:45:34.261 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-01-20 01:45:34.262 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-01-20 01:45:34.445 - Thread: 1 -> RunLoadingAction - START 2020-01-20 01:45:34.445 - Thread: 1 -> Loading session: C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World 2020-01-20 01:45:34.982 - Thread: 1 -> GC Memory: 993,739,104 B 2020-01-20 01:45:34.987 - Thread: 1 -> Process Memory: 2,914,193,408 B 2020-01-20 01:45:34.987 - Thread: 1 -> Experimental mode: Yes 2020-01-20 01:45:34.987 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxFloatingObjects, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders, ExperimentalTurnedOnInConfiguration 2020-01-20 01:45:36.722 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-01-20 01:45:36.748 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-01-20 01:45:36.753 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-01-20 01:45:36.756 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-01-20 01:45:36.757 - Thread: 1 -> afd960a87690223f364a5eb080ac4270e3c4f462 2020-01-20 01:45:36.925 - Thread: 1 -> Loading scenarios 2020-01-20 01:45:36.925 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-01-20 01:45:36.926 - Thread: 1 -> List of used mods (0) - START 2020-01-20 01:45:36.926 - Thread: 1 -> List of used mods - END 2020-01-20 01:45:37.017 - Thread: 1 -> Loading behaviors 2020-01-20 01:45:37.019 - Thread: 1 -> Loading ammo magazines 2020-01-20 01:45:37.022 - Thread: 1 -> Loading ammo definitions 2020-01-20 01:45:37.026 - Thread: 1 -> Loading animations 2020-01-20 01:45:37.029 - Thread: 1 -> Loading animations 2020-01-20 01:45:37.031 - Thread: 1 -> Loading sound definitions 2020-01-20 01:45:37.031 - Thread: 1 -> Loading sound definitions 2020-01-20 01:45:37.031 - Thread: 1 -> Loading sound definitions 2020-01-20 01:45:37.031 - Thread: 1 -> Loading sound definitions 2020-01-20 01:45:37.031 - Thread: 1 -> Loading sound definitions 2020-01-20 01:45:37.031 - Thread: 1 -> Loading category classes 2020-01-20 01:45:37.032 - Thread: 1 -> Loading category classes 2020-01-20 01:45:37.032 - Thread: 1 -> Loading blueprint classes 2020-01-20 01:45:37.034 - 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Thread: 1 -> Loading physical items 2020-01-20 01:45:37.166 - Thread: 1 -> GuiTextures.sbc 2020-01-20 01:45:37.167 - Thread: 1 -> Failed to parse texture header! Texture: E:\STEAM\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-01-20 01:45:37.185 - Thread: 1 -> Loading LCD texture categories 2020-01-20 01:45:37.186 - Thread: 1 -> Loading LCD texture categories 2020-01-20 01:45:37.186 - Thread: 1 -> Loading physical items 2020-01-20 01:45:37.191 - Thread: 1 -> Loading physical items 2020-01-20 01:45:37.191 - Thread: 1 -> Loading physical material properties 2020-01-20 01:45:37.195 - Thread: 1 -> Loading pirate antennas 2020-01-20 01:45:37.204 - Thread: 1 -> Loading research blocks definitions 2020-01-20 01:45:37.209 - Thread: 1 -> Loading research groups definitions 2020-01-20 01:45:37.211 - Thread: 1 -> Loading resource distribution groups 2020-01-20 01:45:37.212 - Thread: 1 -> Loading shadow textures definitions 2020-01-20 01:45:37.212 - Thread: 1 -> Loading ship sound groups 2020-01-20 01:45:37.228 - Thread: 1 -> Loading ship sound groups 2020-01-20 01:45:37.228 - Thread: 1 -> Loading sound categories 2020-01-20 01:45:37.232 - 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Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.435 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.436 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.490 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.500 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.502 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.503 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.506 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.507 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.508 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.509 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.510 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.511 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.515 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.516 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.517 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.517 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.519 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.519 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.528 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.529 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.529 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.530 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.532 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.533 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.533 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.534 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.534 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.535 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.535 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.536 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.542 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.543 - Thread: 1 -> Loading cube blocks 2020-01-20 01:45:37.545 - Thread: 1 -> Created block definitions 2020-01-20 01:45:37.547 - 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Thread: 1 -> Loading prefab: E:\STEAM\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-01-20 01:45:37.611 - Thread: 1 -> Loading prefab: E:\STEAM\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-01-20 01:45:37.611 - Thread: 1 -> Loading prefab: E:\STEAM\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-01-20 01:45:37.611 - Thread: 1 -> Loading prefab: E:\STEAM\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-01-20 01:45:37.611 - Thread: 1 -> Loading prefab: E:\STEAM\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-01-20 01:45:37.611 - Thread: 1 -> Loading prefab: E:\STEAM\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-01-20 01:45:37.611 - Thread: 1 -> Loading prefab: E:\STEAM\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-01-20 01:45:37.612 - Thread: 1 -> Loading asteroid generators 2020-01-20 01:45:37.614 - Thread: 1 -> Loading spawn groups 2020-01-20 01:45:37.618 - Thread: 1 -> Loading drop containers 2020-01-20 01:45:37.619 - Thread: 1 -> Loading spawn groups 2020-01-20 01:45:37.620 - Thread: 1 -> Loading spawn groups 2020-01-20 01:45:37.620 - Thread: 1 -> Loading radial menu definitions 2020-01-20 01:45:37.635 - Thread: 1 -> Loading respawn ships 2020-01-20 01:45:37.637 - Thread: 1 -> Loading spawn groups 2020-01-20 01:45:37.637 - Thread: 1 -> Loading wheel speeds 2020-01-20 01:45:37.697 - Thread: 1 -> MyAudio.UnloadData - START 2020-01-20 01:45:37.712 - Thread: 1 -> MyAudio.UnloadData - END 2020-01-20 01:45:37.712 - Thread: 1 -> MyAudio.LoadData - START 2020-01-20 01:45:37.747 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (3- Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000 2020-01-20 01:45:37.775 - Thread: 1 -> MyAudio.LoadData - END 2020-01-20 01:45:37.833 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-01-20 01:45:37.842 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-20 01:45:37.887 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-20 01:45:37.888 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-20 01:45:37.889 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-20 01:45:37.902 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-20 01:45:39.646 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2020-01-20 01:45:39.648 - Thread: 26 -> External debugger: listening... 2020-01-20 01:45:39.676 - Thread: 1 -> MyLights.LoadData() - START 2020-01-20 01:45:39.678 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-01-20 01:45:39.678 - Thread: 1 -> MyLights.LoadData() - END 2020-01-20 01:45:39.678 - Thread: 1 -> Info: MyLights initialized. 2020-01-20 01:45:39.678 - Thread: 1 -> MyExplosions.LoadData() - START 2020-01-20 01:45:39.686 - Thread: 1 -> MyExplosions.LoadData() - END 2020-01-20 01:45:39.762 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-01-20 01:45:39.762 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-01-20 01:45:39.795 - Thread: 1 -> Loading Procedural World Generator 2020-01-20 01:45:39.796 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2020-01-20 01:45:41.353 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-01-20 01:45:41.508 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-01-20 01:45:41.508 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-01-20 01:45:41.508 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-01-20 01:45:41.509 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\EarthLike-1779144428d120000.vx2' 2020-01-20 01:45:41.509 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Alien-291759539d120000.vx2' 2020-01-20 01:45:41.509 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Moon-1353915701d19000.vx2' 2020-01-20 01:45:43.163 - Thread: 15 -> Info: Planet generator name: Alien 2020-01-20 01:45:43.168 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-20 01:45:43.182 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-01-20 01:45:43.182 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-20 01:45:43.187 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-01-20 01:45:43.187 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-01-20 01:45:43.187 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Titan-2124704365d19000.vx2' 2020-01-20 01:45:43.187 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Mars-2044023682d120000.vx2' 2020-01-20 01:45:43.246 - Thread: 16 -> Info: Planet generator name: Moon 2020-01-20 01:45:43.246 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-20 01:45:43.246 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-01-20 01:45:43.247 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\Europa-595048092d19000.vx2' 2020-01-20 01:45:44.685 - Thread: 1 -> Info: Planet generator name: Mars 2020-01-20 01:45:44.686 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-20 01:45:44.842 - Thread: 15 -> Info: Planet generator name: Titan 2020-01-20 01:45:44.842 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-20 01:45:45.049 - Thread: 16 -> Info: Planet generator name: Europa 2020-01-20 01:45:45.050 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-20 01:45:45.228 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\P(EarthLike)S(1407377752457330)A(G(SnowCoverageIronCore)M(EarthSnowArea)__40)-794494787271939778.vx2' 2020-01-20 01:45:45.707 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\P(EarthLike)S(1407377668571257)A(G(StoneCoverageIronCore)M(EarthForestArea)__0)-809442907085609833.vx2' 2020-01-20 01:45:47.259 - Thread: 1 -> Checkpoint.CameraAttachedTo: 126135050835277085 2020-01-20 01:45:47.274 - Thread: 1 -> MySession.Static.LogSettings - START 2020-01-20 01:45:47.275 - Thread: 1 -> Name = Friend World 2020-01-20 01:45:47.275 - Thread: 1 -> Description = A place with friends... and mishaps... Osha will not be pleased. 2020-01-20 01:45:47.275 - Thread: 1 -> GameDateTime = 01/01/2081 20:38:35 2020-01-20 01:45:47.275 - Thread: 1 -> Password = 2020-01-20 01:45:47.275 - Thread: 1 -> CurrentPath = C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World 2020-01-20 01:45:47.275 - Thread: 1 -> WorkshopId = 2020-01-20 01:45:47.275 - Thread: 1 -> CameraController = Default_Astronaut_Female 2020-01-20 01:45:47.275 - Thread: 1 -> ThumbPath = C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\thumb.jpg 2020-01-20 01:45:47.277 - Thread: 1 -> Settings: 2020-01-20 01:45:47.278 - Thread: 1 -> GameMode = Survival 2020-01-20 01:45:47.278 - Thread: 1 -> MaxPlayers = 8 2020-01-20 01:45:47.278 - Thread: 1 -> OnlineMode = FRIENDS 2020-01-20 01:45:47.278 - Thread: 1 -> AutoHealing = True 2020-01-20 01:45:47.278 - Thread: 1 -> WeaponsEnabled = True 2020-01-20 01:45:47.278 - Thread: 1 -> ThrusterDamage = True 2020-01-20 01:45:47.278 - Thread: 1 -> EnableSpectator = False 2020-01-20 01:45:47.278 - Thread: 1 -> EnableCopyPaste = False 2020-01-20 01:45:47.278 - Thread: 1 -> MaxFloatingObjects = 256 2020-01-20 01:45:47.278 - Thread: 1 -> MaxGridSize = 0 2020-01-20 01:45:47.278 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-01-20 01:45:47.278 - Thread: 1 -> CargoShipsEnabled = True 2020-01-20 01:45:47.278 - Thread: 1 -> EnvironmentHostility = NORMAL 2020-01-20 01:45:47.278 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-01-20 01:45:47.278 - Thread: 1 -> InventorySizeMultiplier = 10 2020-01-20 01:45:47.278 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-01-20 01:45:47.278 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-01-20 01:45:47.278 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-01-20 01:45:47.278 - Thread: 1 -> WelderSpeedMultiplier = 5 2020-01-20 01:45:47.278 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-01-20 01:45:47.278 - Thread: 1 -> ClientCanSave = False 2020-01-20 01:45:47.278 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-01-20 01:45:47.278 - Thread: 1 -> PermanentDeath = False 2020-01-20 01:45:47.278 - Thread: 1 -> DestructibleBlocks = True 2020-01-20 01:45:47.278 - Thread: 1 -> EnableScripts = True 2020-01-20 01:45:47.278 - Thread: 1 -> AutoSaveInMinutes = 5 2020-01-20 01:45:47.278 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-01-20 01:45:47.278 - Thread: 1 -> ProceduralDensity = 0.35 2020-01-20 01:45:47.278 - Thread: 1 -> ProceduralSeed = 0 2020-01-20 01:45:47.278 - Thread: 1 -> DestructibleBlocks = True 2020-01-20 01:45:47.278 - Thread: 1 -> EnableIngameScripts = True 2020-01-20 01:45:47.278 - Thread: 1 -> ViewDistance = 20000 2020-01-20 01:45:47.278 - Thread: 1 -> Voxel destruction = True 2020-01-20 01:45:47.278 - Thread: 1 -> EnableStructuralSimulation = False 2020-01-20 01:45:47.278 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-01-20 01:45:47.278 - Thread: 1 -> EnableContainerDrops = True 2020-01-20 01:45:47.278 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-01-20 01:45:47.278 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-01-20 01:45:47.278 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-01-20 01:45:47.278 - Thread: 1 -> EnableSubgridDamage = False 2020-01-20 01:45:47.278 - Thread: 1 -> SyncDistance = 3000 2020-01-20 01:45:47.278 - Thread: 1 -> BlockLimitsEnabled = NONE 2020-01-20 01:45:47.278 - Thread: 1 -> AFKTimeoutMin = 0 2020-01-20 01:45:47.278 - Thread: 1 -> StopGridsPeriodMin = 15 2020-01-20 01:45:47.278 - Thread: 1 -> ExperimentalMode = True 2020-01-20 01:45:47.278 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxFloatingObjects, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders 2020-01-20 01:45:47.278 - Thread: 1 -> MySession.Static.LogSettings - END 2020-01-20 01:45:47.439 - Thread: 1 -> Session loaded 2020-01-20 01:45:47.439 - Thread: 1 -> RunLoadingAction - END 2020-01-20 01:45:47.440 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-01-20 01:45:47.527 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-01-20 01:45:47.527 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-01-20 01:45:47.527 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-01-20 01:45:47.542 - Thread: 1 -> Updating continues. 2020-01-20 01:45:48.553 - Thread: 1 -> GC Memory: 3,967,621,760 B 2020-01-20 01:45:48.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:45:48.698 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4510.796,3954.386,1,0,3785.727,6870.703,17597,-17597,15,3.142611,2.146163,0,6171,8.333062 2020-01-20 01:45:54.922 - Thread: 1 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-20 01:45:54.959 - Thread: 1 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-01-20 01:45:54.961 - Thread: 1 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-01-20 01:45:54.962 - Thread: 1 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-20 01:45:54.969 - Thread: 1 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-01-20 01:45:54.971 - Thread: 1 -> Loading voxel storage from file 'E:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-20 01:46:16.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:46:16.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:46:18.568 - Thread: 1 -> GC Memory: 1,475,695,200 B 2020-01-20 01:46:48.584 - Thread: 1 -> GC Memory: 1,495,880,736 B 2020-01-20 01:46:51.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:46:51.150 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,13.11676,50.43584,1,0,1426.717,10881.06,17597,-17597,15,41.5622,98.70383,64.53661,4048,11.37894 2020-01-20 01:46:51.892 - Thread: 1 -> MyConfig.Save() - START 2020-01-20 01:46:51.892 - Thread: 1 -> Path: C:\Users\Caboose\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-20 01:46:51.947 - Thread: 1 -> MyConfig.Save() - END 2020-01-20 01:47:04.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:47:04.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:47:18.584 - Thread: 1 -> GC Memory: 1,496,878,536 B 2020-01-20 01:47:48.585 - Thread: 1 -> GC Memory: 1,497,226,688 B 2020-01-20 01:47:51.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:47:51.166 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,17.90509,49.99468,1,0,1427.087,10867.84,17597,-17597,15,42.92637,98.70654,53.95832,4000,11.4289 2020-01-20 01:47:52.667 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-01-20 01:47:52.668 - Thread: 1 -> Flares Intensity: 1 2020-01-20 01:47:52.668 - Thread: 1 -> Field of view: 1.485384 2020-01-20 01:47:52.668 - Thread: 1 -> PostProcessingEnabled: True 2020-01-20 01:47:52.668 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-01-20 01:47:52.668 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-01-20 01:47:52.668 - Thread: 1 -> Render.DistanceFade: 2100 2020-01-20 01:47:52.668 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-01-20 01:47:52.668 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-01-20 01:47:52.668 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-01-20 01:47:52.668 - Thread: 1 -> Render.TextureQuality: HIGH 2020-01-20 01:47:52.668 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-01-20 01:47:52.668 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-01-20 01:47:52.668 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-01-20 01:47:52.668 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-01-20 01:47:52.680 - Thread: 1 -> MyConfig.Save() - START 2020-01-20 01:47:52.681 - Thread: 1 -> Path: C:\Users\Caboose\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-20 01:47:52.696 - Thread: 1 -> MyConfig.Save() - END 2020-01-20 01:47:52.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:47:52.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:47:54.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:47:54.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:47:54.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:47:54.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:48:09.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:48:09.479 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:48:17.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:48:17.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:48:18.597 - Thread: 1 -> GC Memory: 1,501,926,120 B 2020-01-20 01:48:24.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:48:24.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:48:29.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:48:29.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:48:48.597 - Thread: 1 -> GC Memory: 1,354,614,560 B 2020-01-20 01:48:51.612 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:48:51.612 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,22.3478,79.763,1,0,1296.315,10860.7,17597,-17597,15,62.71088,98.49651,64.30146,4027,11.0649 2020-01-20 01:49:18.614 - Thread: 1 -> GC Memory: 1,357,981,472 B 2020-01-20 01:49:40.544 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:49:40.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:49:48.630 - Thread: 1 -> GC Memory: 1,358,693,312 B 2020-01-20 01:49:51.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:49:51.628 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,16.90688,49.62182,1,0,1297.262,10878.04,17597,-17597,15,47.83733,98.63825,55.36367,4040,9.014364 2020-01-20 01:49:58.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:49:58.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:50:18.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:50:18.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:50:18.648 - Thread: 1 -> GC Memory: 1,386,712,288 B 2020-01-20 01:50:34.447 - Thread: 1 -> Autosave initiated 2020-01-20 01:50:34.447 - Thread: 1 -> Character state: True 2020-01-20 01:50:34.447 - Thread: 1 -> IsServer: True 2020-01-20 01:50:34.447 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 01:50:34.447 - Thread: 1 -> Autosave 2020-01-20 01:50:34.453 - Thread: 1 -> Saving world - START 2020-01-20 01:50:34.454 - Thread: 1 -> Making world state snapshot. 2020-01-20 01:50:34.454 - Thread: 1 -> Before snapshot.: GC Memory: 1,360,318,280 B 2020-01-20 01:50:34.759 - Thread: 1 -> After snapshot.: GC Memory: 1,381,472,152 B 2020-01-20 01:50:34.761 - Thread: 1 -> Directory cleanup: GC Memory: 1,381,480,288 B 2020-01-20 01:50:34.761 - Thread: 1 -> Saving world - END 2020-01-20 01:50:34.768 - Thread: 15 -> Session snapshot save - START 2020-01-20 01:50:34.769 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 01:50:36.069 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 01:50:36.542 - Thread: 15 -> Session snapshot save - END 2020-01-20 01:50:48.651 - Thread: 1 -> GC Memory: 1,390,208,272 B 2020-01-20 01:50:51.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:50:51.949 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,19.37509,50.72686,1,0,1325.172,10864.59,17597,-17597,15,47.70653,98.59785,60.03825,4133,9.65086 2020-01-20 01:51:18.666 - Thread: 1 -> GC Memory: 1,390,447,976 B 2020-01-20 01:51:21.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:51:21.182 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:51:33.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:51:33.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:51:48.668 - Thread: 1 -> GC Memory: 1,394,718,944 B 2020-01-20 01:51:51.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:51:51.966 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,16.69219,52.03123,1,0,1328.198,10921.06,17597,-17597,15,49.87243,98.37191,57.98685,4520,9.070253 2020-01-20 01:51:52.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:51:52.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:52:18.686 - Thread: 1 -> GC Memory: 1,392,903,520 B 2020-01-20 01:52:48.701 - Thread: 1 -> GC Memory: 1,360,787,064 B 2020-01-20 01:52:51.982 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:52:51.983 - Thread: 1 -> STATISTICS,420.1166666,0,0,0,0,0,0,16.63153,49.42055,1,0,1296.771,10918.76,17597,-17597,15,48.26871,98.51498,55.91096,4500,9.25526 2020-01-20 01:52:56.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:52:56.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:53:06.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:53:06.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:53:09.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:53:09.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:53:18.701 - Thread: 1 -> GC Memory: 1,361,941,640 B 2020-01-20 01:53:26.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:53:26.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:53:48.703 - Thread: 1 -> GC Memory: 1,402,059,696 B 2020-01-20 01:53:52.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:53:52.000 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,16.97979,47.64816,1,0,1336.552,10920.18,17597,-17597,16,47.70726,98.53067,68.30324,4860,9.487305 2020-01-20 01:54:18.718 - Thread: 1 -> GC Memory: 1,400,888,336 B 2020-01-20 01:54:25.432 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:54:25.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:54:30.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:54:30.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:54:48.735 - Thread: 1 -> GC Memory: 1,367,069,712 B 2020-01-20 01:54:50.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:54:50.483 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:54:52.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:54:52.016 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,18.79266,67.07378,1,0,1303.986,10963.71,17597,-17597,16,59.568,98.51484,58.68293,4941,8.861455 2020-01-20 01:55:18.751 - Thread: 1 -> GC Memory: 1,367,593,912 B 2020-01-20 01:55:34.451 - Thread: 1 -> Autosave initiated 2020-01-20 01:55:34.451 - Thread: 1 -> Character state: True 2020-01-20 01:55:34.451 - Thread: 1 -> IsServer: True 2020-01-20 01:55:34.451 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 01:55:34.451 - Thread: 1 -> Autosave 2020-01-20 01:55:34.451 - Thread: 1 -> Saving world - START 2020-01-20 01:55:34.452 - Thread: 1 -> Making world state snapshot. 2020-01-20 01:55:34.452 - Thread: 1 -> Before snapshot.: GC Memory: 1,368,069,872 B 2020-01-20 01:55:34.542 - Thread: 1 -> After snapshot.: GC Memory: 1,390,968,696 B 2020-01-20 01:55:34.542 - Thread: 1 -> Directory cleanup: GC Memory: 1,390,968,696 B 2020-01-20 01:55:34.542 - Thread: 1 -> Saving world - END 2020-01-20 01:55:34.544 - Thread: 15 -> Session snapshot save - START 2020-01-20 01:55:34.544 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 01:55:35.160 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 01:55:35.608 - Thread: 15 -> Session snapshot save - END 2020-01-20 01:55:41.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:55:41.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:55:48.767 - Thread: 1 -> GC Memory: 1,406,932,096 B 2020-01-20 01:55:52.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:55:52.034 - Thread: 1 -> STATISTICS,600.1666666,0,0,0,0,0,0,11.63479,45.32858,1,0,1341.849,10919.9,17597,-17597,16,44.40557,98.48814,55.74863,4976,9.017019 2020-01-20 01:55:53.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:55:53.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:55:54.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:55:54.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:55:55.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:55:55.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:56:18.768 - Thread: 1 -> GC Memory: 1,435,109,280 B 2020-01-20 01:56:35.082 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:56:35.083 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:56:48.784 - Thread: 1 -> GC Memory: 1,369,130,664 B 2020-01-20 01:56:52.050 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:56:52.050 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,16.40535,52.66535,1,0,1305.254,10957.68,17597,-17597,16,52.09784,98.50613,60.80494,4967,8.622982 2020-01-20 01:57:18.785 - Thread: 1 -> GC Memory: 1,369,925,720 B 2020-01-20 01:57:48.786 - Thread: 1 -> GC Memory: 1,371,931,272 B 2020-01-20 01:57:50.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:57:50.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:57:52.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:57:52.067 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,21.05387,63.72748,1,0,1308.58,10997.88,17597,-17597,16,59.95575,98.5402,59.1066,4947,9.484174 2020-01-20 01:58:18.788 - Thread: 1 -> GC Memory: 1,371,648,528 B 2020-01-20 01:58:48.804 - Thread: 1 -> GC Memory: 1,368,161,192 B 2020-01-20 01:58:52.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:58:52.084 - Thread: 1 -> STATISTICS,780.2166666,0,0,0,0,0,0,25.17752,81.55846,1,0,1307.598,10990.62,17597,-17597,16,49.13398,98.9591,59.44484,4939,14.88019 2020-01-20 01:58:58.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:58:58.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:59:07.935 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-01-20 01:59:13.934 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-01-20 01:59:18.818 - Thread: 1 -> GC Memory: 1,370,511,080 B 2020-01-20 01:59:19.934 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-01-20 01:59:34.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 01:59:34.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 01:59:48.819 - Thread: 1 -> GC Memory: 1,375,803,568 B 2020-01-20 01:59:52.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 01:59:52.100 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,20.33294,54.20616,1,0,1310.148,11002.45,17597,-17597,16,56.67044,98.6837,63.31096,4915,10.00031 2020-01-20 02:00:18.836 - Thread: 1 -> GC Memory: 1,376,612,024 B 2020-01-20 02:00:20.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:00:20.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:00:29.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:00:29.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:00:29.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:00:29.676 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:00:31.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:00:31.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:00:34.463 - Thread: 1 -> Autosave initiated 2020-01-20 02:00:34.463 - Thread: 1 -> Character state: True 2020-01-20 02:00:34.463 - Thread: 1 -> IsServer: True 2020-01-20 02:00:34.463 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:00:34.463 - Thread: 1 -> Autosave 2020-01-20 02:00:34.463 - Thread: 1 -> Saving world - START 2020-01-20 02:00:34.463 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:00:34.464 - Thread: 1 -> Before snapshot.: GC Memory: 1,372,646,432 B 2020-01-20 02:00:34.567 - Thread: 1 -> After snapshot.: GC Memory: 1,394,611,328 B 2020-01-20 02:00:34.567 - Thread: 1 -> Directory cleanup: GC Memory: 1,394,611,328 B 2020-01-20 02:00:34.567 - Thread: 1 -> Saving world - END 2020-01-20 02:00:34.567 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:00:34.568 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:00:35.278 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:00:35.752 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:00:38.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:00:38.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:00:39.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:00:39.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:00:39.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:00:39.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:00:41.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:00:41.520 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:00:48.839 - Thread: 1 -> GC Memory: 1,407,636,928 B 2020-01-20 02:00:52.587 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:00:52.588 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,18.26217,50.19231,1,0,1342.261,10973.85,17597,-17597,16,48.20502,98.70772,62.01447,4928,10.55431 2020-01-20 02:01:17.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:01:17.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:01:18.840 - Thread: 1 -> GC Memory: 1,879,802,160 B 2020-01-20 02:01:48.856 - Thread: 1 -> GC Memory: 1,887,464,728 B 2020-01-20 02:01:52.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:01:52.604 - Thread: 1 -> STATISTICS,960.2666666,0,0,0,0,0,0,17.97762,56.1164,1,0,1799.184,11445.69,17604,-17604,16,50.74301,98.83401,55.9496,4416,10.91407 2020-01-20 02:01:57.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:01:57.988 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:02:18.873 - Thread: 1 -> GC Memory: 1,374,344,672 B 2020-01-20 02:02:39.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:02:39.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:02:40.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:02:40.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:02:40.371 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:02:40.398 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:02:41.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:02:41.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:02:48.889 - Thread: 1 -> GC Memory: 1,379,511,144 B 2020-01-20 02:02:50.438 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:02:50.478 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-20 02:02:52.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:02:52.621 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,21.98039,55.22901,1,0,1312.725,11424.81,17604,-17604,16,52.39704,98.45219,57.66137,4524,10.06111 2020-01-20 02:03:00.438 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:03:00.451 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-20 02:03:10.438 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:03:10.439 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-20 02:03:18.889 - Thread: 1 -> GC Memory: 1,387,189,776 B 2020-01-20 02:03:20.439 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:03:20.441 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-20 02:03:20.441 - Thread: 1 -> Next activation in -00:27:41.4916864 2020-01-20 02:03:20.441 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:03:20.454 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-20 02:03:26.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:03:26.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:03:30.439 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:03:30.439 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-20 02:03:39.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:03:39.755 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:03:40.438 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:03:40.439 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-20 02:03:48.889 - Thread: 1 -> GC Memory: 1,376,561,088 B 2020-01-20 02:03:50.439 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:03:50.439 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-20 02:03:50.439 - Thread: 1 -> Next activation in 00:20:40.6364183 2020-01-20 02:03:52.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:03:52.642 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,13.98106,55.24849,1,0,1318.016,11459.07,17704,-17704,16,50.64723,98.7453,57.97652,4463,10.84799 2020-01-20 02:04:18.889 - Thread: 1 -> GC Memory: 1,383,660,488 B 2020-01-20 02:04:23.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:04:23.255 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:04:34.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:04:34.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:04:48.906 - Thread: 1 -> GC Memory: 1,386,509,944 B 2020-01-20 02:04:52.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:04:52.655 - Thread: 1 -> STATISTICS,1140.3166666,0,0,0,0,0,0,13.85073,52.99505,1,0,1322.157,11445.82,17704,-17704,16,48.33922,98.88204,59.3779,4446,10.97275 2020-01-20 02:05:13.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:05:13.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:05:18.906 - Thread: 1 -> GC Memory: 1,384,645,056 B 2020-01-20 02:05:25.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:05:25.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:05:34.475 - Thread: 1 -> Autosave initiated 2020-01-20 02:05:34.475 - Thread: 1 -> Character state: True 2020-01-20 02:05:34.475 - Thread: 1 -> IsServer: True 2020-01-20 02:05:34.475 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:05:34.475 - Thread: 1 -> Autosave 2020-01-20 02:05:34.475 - Thread: 1 -> Saving world - START 2020-01-20 02:05:34.476 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:05:34.476 - Thread: 1 -> Before snapshot.: GC Memory: 1,380,652,912 B 2020-01-20 02:05:34.519 - Thread: 1 -> After snapshot.: GC Memory: 1,381,246,872 B 2020-01-20 02:05:34.520 - Thread: 1 -> Directory cleanup: GC Memory: 1,381,246,872 B 2020-01-20 02:05:34.520 - Thread: 1 -> Saving world - END 2020-01-20 02:05:34.520 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:05:34.521 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:05:35.317 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:05:35.386 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:05:48.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:05:48.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:05:48.906 - Thread: 1 -> GC Memory: 1,389,369,944 B 2020-01-20 02:05:53.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:05:53.023 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,71.18629,75.87753,1,0,1340.577,11482.18,17704,-17704,16,66.31078,98.99398,62.83845,4423,11.09824 2020-01-20 02:05:55.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:05:55.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:06:18.910 - Thread: 1 -> GC Memory: 1,398,941,088 B 2020-01-20 02:06:19.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:06:19.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:06:32.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:06:32.257 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:06:42.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:06:42.573 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:06:48.925 - Thread: 1 -> GC Memory: 1,401,846,736 B 2020-01-20 02:06:51.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:06:51.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:06:53.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:06:53.039 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,20.78049,53.52769,1,0,1336.419,11496.01,17704,-17704,16,47.88563,98.67532,60.02404,4395,10.53998 2020-01-20 02:07:01.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:07:01.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:07:10.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:07:10.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:07:18.941 - Thread: 1 -> GC Memory: 1,388,903,936 B 2020-01-20 02:07:48.957 - Thread: 1 -> GC Memory: 1,385,905,104 B 2020-01-20 02:07:53.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:07:53.056 - Thread: 1 -> STATISTICS,1320.3666666,0,0,0,0,0,0,20.73887,48.5107,1,0,1321.101,11469.08,17704,-17704,16,51.68464,98.56509,60.06316,4383,11.07738 2020-01-20 02:08:18.974 - Thread: 1 -> GC Memory: 1,385,583,952 B 2020-01-20 02:08:48.975 - Thread: 1 -> GC Memory: 1,387,320,256 B 2020-01-20 02:08:53.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:08:53.072 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,19.61707,50.72629,1,0,1319.051,11469.26,17704,-17704,15,53.37149,98.86073,56.38525,4421,11.03794 2020-01-20 02:09:18.976 - Thread: 1 -> GC Memory: 1,385,235,056 B 2020-01-20 02:09:44.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:09:44.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:09:48.991 - Thread: 1 -> GC Memory: 1,383,344,288 B 2020-01-20 02:09:53.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:09:53.089 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,17.17188,48.78319,1,0,1322.531,11446.8,17718,-17718,15,43.60688,98.90639,54.43367,4415,11.20228 2020-01-20 02:10:18.991 - Thread: 1 -> GC Memory: 1,385,842,768 B 2020-01-20 02:10:34.473 - Thread: 1 -> Autosave initiated 2020-01-20 02:10:34.473 - Thread: 1 -> Character state: True 2020-01-20 02:10:34.473 - Thread: 1 -> IsServer: True 2020-01-20 02:10:34.473 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:10:34.473 - Thread: 1 -> Autosave 2020-01-20 02:10:34.473 - Thread: 1 -> Saving world - START 2020-01-20 02:10:34.474 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:10:34.474 - Thread: 1 -> Before snapshot.: GC Memory: 1,385,170,840 B 2020-01-20 02:10:34.520 - Thread: 1 -> After snapshot.: GC Memory: 1,386,059,144 B 2020-01-20 02:10:34.520 - Thread: 1 -> Directory cleanup: GC Memory: 1,386,059,144 B 2020-01-20 02:10:34.520 - Thread: 1 -> Saving world - END 2020-01-20 02:10:34.520 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:10:34.521 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:10:35.198 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:10:35.266 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:10:48.991 - Thread: 1 -> GC Memory: 1,389,564,080 B 2020-01-20 02:10:53.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:10:53.106 - Thread: 1 -> STATISTICS,1500.4166666,0,0,0,0,0,0,15.05653,57.86913,1,0,1325.337,11465.29,17788,-17788,15,52.00991,98.572,53.96514,4402,10.85369 2020-01-20 02:11:19.007 - Thread: 1 -> GC Memory: 1,389,993,312 B 2020-01-20 02:11:49.008 - Thread: 1 -> GC Memory: 1,390,690,256 B 2020-01-20 02:11:50.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:11:50.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:11:53.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:11:53.123 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,16.64691,59.06926,1,0,1327.126,11465.13,17788,-17788,15,49.07164,98.67396,59.21706,4420,10.5512 2020-01-20 02:12:09.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:12:09.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:12:13.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:12:13.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:12:19.025 - Thread: 1 -> GC Memory: 1,385,622,584 B 2020-01-20 02:12:40.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:12:40.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:12:49.025 - Thread: 1 -> GC Memory: 1,386,086,816 B 2020-01-20 02:12:53.139 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:12:53.139 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,22.87862,49.94257,1,0,1323.06,11482.12,17788,-17788,15,62.61219,98.54449,59.64643,4319,10.57154 2020-01-20 02:12:57.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:12:57.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:13:19.042 - Thread: 1 -> GC Memory: 1,394,632,304 B 2020-01-20 02:13:21.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:13:21.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:13:46.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:13:46.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:13:49.058 - Thread: 1 -> GC Memory: 1,395,144,488 B 2020-01-20 02:13:53.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:13:53.156 - Thread: 1 -> STATISTICS,1680.4666666,0,0,0,0,0,0,20.59745,63.63565,1,0,1332.053,11471.68,17984,-17984,15,61.04065,98.62174,61.35219,4307,9.534518 2020-01-20 02:13:58.656 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:13:58.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:14:19.058 - Thread: 1 -> GC Memory: 1,386,316,952 B 2020-01-20 02:14:23.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:14:23.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:14:49.060 - Thread: 1 -> GC Memory: 1,390,207,344 B 2020-01-20 02:14:53.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:14:53.174 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,21.81008,55.94777,1,0,1325.534,11470.43,18040,-18040,15,50.28977,98.88493,61.62484,4390,12.44788 2020-01-20 02:15:00.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:15:00.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:15:15.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:15:15.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:15:19.075 - Thread: 1 -> GC Memory: 1,388,893,832 B 2020-01-20 02:15:34.475 - Thread: 1 -> Autosave initiated 2020-01-20 02:15:34.475 - Thread: 1 -> Character state: True 2020-01-20 02:15:34.475 - Thread: 1 -> IsServer: True 2020-01-20 02:15:34.475 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:15:34.475 - Thread: 1 -> Autosave 2020-01-20 02:15:34.475 - Thread: 1 -> Saving world - START 2020-01-20 02:15:34.476 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:15:34.476 - Thread: 1 -> Before snapshot.: GC Memory: 1,395,276,824 B 2020-01-20 02:15:34.530 - Thread: 1 -> After snapshot.: GC Memory: 1,395,278,520 B 2020-01-20 02:15:34.530 - Thread: 1 -> Directory cleanup: GC Memory: 1,395,278,520 B 2020-01-20 02:15:34.530 - Thread: 1 -> Saving world - END 2020-01-20 02:15:34.532 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:15:34.532 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:15:35.375 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:15:35.440 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:15:49.093 - Thread: 1 -> GC Memory: 1,391,021,712 B 2020-01-20 02:15:53.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:15:53.198 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,20.88666,48.19468,1,0,1328.133,11509.29,18043,-18043,15,42.06286,98.85567,58.36318,4389,13.18876 2020-01-20 02:15:58.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:15:58.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:16:12.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:16:12.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:16:12.591 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:16:12.618 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:16:14.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:16:14.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:16:17.523 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:16:17.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:16:19.108 - Thread: 1 -> GC Memory: 1,398,174,600 B 2020-01-20 02:16:40.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:16:40.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:16:44.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:16:44.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:16:49.110 - Thread: 1 -> GC Memory: 1,397,807,600 B 2020-01-20 02:16:53.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:16:53.207 - Thread: 1 -> STATISTICS,1860.5166666,0,0,0,0,0,0,25.43468,54.41695,1,0,1331.012,11458.7,18085,-18085,15,55.5099,98.31547,61.04181,4378,9.530929 2020-01-20 02:17:19.125 - Thread: 1 -> GC Memory: 1,387,756,680 B 2020-01-20 02:17:23.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:17:23.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:17:28.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:17:28.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:17:33.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:17:33.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:17:44.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:17:44.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:17:49.125 - Thread: 1 -> GC Memory: 1,389,614,664 B 2020-01-20 02:17:53.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:17:53.224 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,15.16066,65.54066,1,0,1324.483,11457.56,18210,-18210,15,61.89127,98.41539,61.21444,4419,9.085161 2020-01-20 02:17:59.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:17:59.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:18:13.406 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:18:13.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:18:13.707 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:18:13.708 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:18:13.708 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:18:13.723 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:18:19.141 - Thread: 1 -> GC Memory: 1,392,780,648 B 2020-01-20 02:18:30.373 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:18:30.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:18:49.142 - Thread: 1 -> GC Memory: 1,393,596,936 B 2020-01-20 02:18:53.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:18:53.241 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,12.89257,63.37118,1,0,1327.614,11457.61,18210,-18210,15,57.92897,98.27081,63.72785,4804,9.185552 2020-01-20 02:19:19.159 - Thread: 1 -> GC Memory: 1,390,936,352 B 2020-01-20 02:19:26.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:19:26.107 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:19:28.924 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:19:28.925 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:19:28.925 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:19:28.933 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:19:43.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:19:43.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:19:49.174 - Thread: 1 -> GC Memory: 1,391,047,248 B 2020-01-20 02:19:53.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:19:53.257 - Thread: 1 -> STATISTICS,2040.5666666,0,0,0,0,0,0,17.34148,55.65149,1,0,1324.885,11526.82,18210,-18210,15,48.41058,98.67481,65.38735,4797,10.95087 2020-01-20 02:20:19.176 - Thread: 1 -> GC Memory: 1,433,251,056 B 2020-01-20 02:20:34.476 - Thread: 1 -> Autosave initiated 2020-01-20 02:20:34.476 - Thread: 1 -> Character state: True 2020-01-20 02:20:34.476 - Thread: 1 -> IsServer: True 2020-01-20 02:20:34.476 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:20:34.476 - Thread: 1 -> Autosave 2020-01-20 02:20:34.476 - Thread: 1 -> Saving world - START 2020-01-20 02:20:34.477 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:20:34.477 - Thread: 1 -> Before snapshot.: GC Memory: 1,432,236,280 B 2020-01-20 02:20:34.520 - Thread: 1 -> After snapshot.: GC Memory: 1,433,583,408 B 2020-01-20 02:20:34.520 - Thread: 1 -> Directory cleanup: GC Memory: 1,433,583,408 B 2020-01-20 02:20:34.520 - Thread: 1 -> Saving world - END 2020-01-20 02:20:34.521 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:20:34.521 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:20:35.287 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:20:35.452 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:20:49.192 - Thread: 1 -> GC Memory: 1,393,302,088 B 2020-01-20 02:20:53.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:20:53.275 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,17.19365,60.25784,1,0,1327.824,11517.1,18205,-18205,15,53.25713,98.84051,60.23328,4735,11.0345 2020-01-20 02:21:19.210 - Thread: 1 -> GC Memory: 1,396,041,976 B 2020-01-20 02:21:21.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:21:21.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:21:24.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:21:24.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:21:43.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:21:43.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:21:44.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:21:44.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:21:49.227 - Thread: 1 -> GC Memory: 1,393,228,720 B 2020-01-20 02:21:53.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:21:53.291 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,18.98229,62.39254,1,0,1330.157,11526.29,18235,-18235,15,54.13185,98.88477,55.25953,4728,11.07737 2020-01-20 02:22:18.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:22:18.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:22:18.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:22:18.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:22:19.243 - Thread: 1 -> GC Memory: 1,390,905,752 B 2020-01-20 02:22:49.259 - Thread: 1 -> GC Memory: 1,391,967,048 B 2020-01-20 02:22:53.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:22:53.308 - Thread: 1 -> STATISTICS,2220.6166666,0,0,0,0,0,0,14.08121,62.07054,1,0,1327.978,11524.15,18285,-18285,15,56.29492,98.74073,60.38861,4691,10.05255 2020-01-20 02:23:19.276 - Thread: 1 -> GC Memory: 1,394,028,816 B 2020-01-20 02:23:25.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:23:25.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:23:33.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:23:33.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:23:47.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:23:47.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:23:49.277 - Thread: 1 -> GC Memory: 1,395,566,568 B 2020-01-20 02:23:53.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:23:53.325 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,25.93586,61.80798,1,0,1331.241,11523.47,18285,-18285,16,55.60198,98.89977,55.23436,4715,11.04239 2020-01-20 02:24:19.292 - Thread: 1 -> GC Memory: 1,391,878,120 B 2020-01-20 02:24:32.909 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:24:32.909 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-20 02:24:42.908 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:24:42.909 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-20 02:24:49.293 - Thread: 1 -> GC Memory: 1,391,778,912 B 2020-01-20 02:24:52.925 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:24:52.926 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-20 02:24:53.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:24:53.342 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,22.8723,53.83668,1,0,1326.807,11523.56,18285,-18285,16,51.80095,98.96355,51.46542,4732,11.6976 2020-01-20 02:25:02.925 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:25:02.925 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-20 02:25:02.925 - Thread: 1 -> Next activation in 00:18:29.5975329 2020-01-20 02:25:07.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:25:07.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:25:19.309 - Thread: 1 -> GC Memory: 1,392,575,648 B 2020-01-20 02:25:34.479 - Thread: 1 -> Autosave initiated 2020-01-20 02:25:34.479 - Thread: 1 -> Character state: True 2020-01-20 02:25:34.479 - Thread: 1 -> IsServer: True 2020-01-20 02:25:34.479 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:25:34.479 - Thread: 1 -> Autosave 2020-01-20 02:25:34.479 - Thread: 1 -> Saving world - START 2020-01-20 02:25:34.480 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:25:34.480 - Thread: 1 -> Before snapshot.: GC Memory: 1,390,590,584 B 2020-01-20 02:25:34.522 - Thread: 1 -> After snapshot.: GC Memory: 1,393,658,528 B 2020-01-20 02:25:34.522 - Thread: 1 -> Directory cleanup: GC Memory: 1,393,658,528 B 2020-01-20 02:25:34.522 - Thread: 1 -> Saving world - END 2020-01-20 02:25:34.522 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:25:34.523 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:25:35.242 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:25:35.338 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:25:49.310 - Thread: 1 -> GC Memory: 1,391,054,280 B 2020-01-20 02:25:53.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:25:53.357 - Thread: 1 -> STATISTICS,2400.6666666,0,0,0,0,0,0,26.96648,55.87827,1,0,1337.127,11519.2,18285,-18285,16,52.22194,98.84132,54.02895,4723,10.99095 2020-01-20 02:26:18.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:26:18.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:26:19.327 - Thread: 1 -> GC Memory: 1,395,707,976 B 2020-01-20 02:26:31.825 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:26:31.825 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:26:31.825 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:26:31.849 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:26:33.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:26:33.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:26:49.343 - Thread: 1 -> GC Memory: 1,395,805,400 B 2020-01-20 02:26:53.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:26:53.375 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,14.39667,48.07932,1,0,1331.27,11506.59,18285,-18285,16,39.43935,98.74476,50.0926,4735,11.94548 2020-01-20 02:26:55.804 - Thread: 1 -> Saving world - START 2020-01-20 02:26:55.805 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:26:55.805 - Thread: 1 -> Before snapshot.: GC Memory: 1,402,073,464 B 2020-01-20 02:26:55.848 - Thread: 1 -> After snapshot.: GC Memory: 1,399,914,672 B 2020-01-20 02:26:55.849 - Thread: 1 -> Directory cleanup: GC Memory: 1,399,914,672 B 2020-01-20 02:26:55.849 - Thread: 1 -> Saving world - END 2020-01-20 02:26:55.849 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:26:55.849 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:26:55.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:26:55.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:26:56.433 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:26:56.485 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:27:01.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:27:01.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:27:19.357 - Thread: 1 -> GC Memory: 1,393,099,640 B 2020-01-20 02:27:49.357 - Thread: 1 -> GC Memory: 1,391,937,200 B 2020-01-20 02:27:53.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:27:53.687 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,17.11382,51.31692,1,0,1328.045,11508.94,18285,-18285,16,40.4384,98.87296,51.81292,4712,12.01784 2020-01-20 02:28:19.373 - Thread: 1 -> GC Memory: 1,393,399,800 B 2020-01-20 02:28:49.388 - Thread: 1 -> GC Memory: 1,391,650,736 B 2020-01-20 02:28:53.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:28:53.704 - Thread: 1 -> STATISTICS,2580.7166666,0,0,0,0,0,0,14.76865,50.74262,1,0,1327.865,11507.87,18285,-18285,16,41.53068,98.56219,53.41119,4682,12.0056 2020-01-20 02:29:19.405 - Thread: 1 -> GC Memory: 1,393,135,704 B 2020-01-20 02:29:49.414 - Thread: 1 -> GC Memory: 1,410,196,096 B 2020-01-20 02:29:53.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:29:53.963 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,16.62746,51.52027,3,0,1346.608,11521.02,18285,-18285,16,41.3547,98.93755,50.83029,4651,12.01037 2020-01-20 02:30:19.430 - Thread: 1 -> GC Memory: 1,410,679,016 B 2020-01-20 02:30:34.480 - Thread: 1 -> Autosave initiated 2020-01-20 02:30:34.481 - Thread: 1 -> Character state: True 2020-01-20 02:30:34.481 - Thread: 1 -> IsServer: True 2020-01-20 02:30:34.481 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:30:34.481 - Thread: 1 -> Autosave 2020-01-20 02:30:34.481 - Thread: 1 -> Saving world - START 2020-01-20 02:30:34.481 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:30:34.481 - Thread: 1 -> Before snapshot.: GC Memory: 1,411,411,168 B 2020-01-20 02:30:34.525 - Thread: 1 -> After snapshot.: GC Memory: 1,412,322,336 B 2020-01-20 02:30:34.525 - Thread: 1 -> Directory cleanup: GC Memory: 1,412,322,336 B 2020-01-20 02:30:34.525 - Thread: 1 -> Saving world - END 2020-01-20 02:30:34.526 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:30:34.526 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:30:35.160 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:30:35.220 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:30:49.430 - Thread: 1 -> GC Memory: 1,417,631,808 B 2020-01-20 02:30:53.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:30:53.979 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,13.58077,50.3164,1,0,1350.262,11519.86,18285,-18285,16,41.54768,98.77671,50.76886,4659,12.01886 2020-01-20 02:31:19.431 - Thread: 1 -> GC Memory: 1,416,138,080 B 2020-01-20 02:31:49.431 - Thread: 1 -> GC Memory: 1,396,051,328 B 2020-01-20 02:31:53.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:31:53.996 - Thread: 1 -> STATISTICS,2760.7666666,0,0,0,0,0,0,15.88294,50.57063,1,0,1329.703,11519.86,18285,-18285,16,41.31573,98.82144,53.12572,4708,12.05692 2020-01-20 02:32:19.431 - Thread: 1 -> GC Memory: 1,394,325,840 B 2020-01-20 02:32:49.447 - Thread: 1 -> GC Memory: 1,395,582,584 B 2020-01-20 02:32:54.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:32:54.341 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,19.16808,64.65557,1,0,1332.745,11537.38,18285,-18285,16,54.00914,98.49274,52.92036,4919,9.716989 2020-01-20 02:33:19.459 - Thread: 1 -> GC Memory: 1,398,216,264 B 2020-01-20 02:33:49.467 - Thread: 1 -> GC Memory: 1,398,644,680 B 2020-01-20 02:33:54.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:33:54.713 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,23.32752,63.81754,1,0,1332.699,11522,18285,-18285,16,55.20398,98.23224,67.39474,4572,9.673097 2020-01-20 02:34:19.483 - Thread: 1 -> GC Memory: 1,395,999,736 B 2020-01-20 02:34:49.496 - Thread: 1 -> GC Memory: 1,395,315,928 B 2020-01-20 02:34:54.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:34:54.728 - Thread: 1 -> STATISTICS,2940.8166666,0,0,0,0,0,0,22.70699,69.47073,1,0,1331.884,11522.74,18285,-18285,16,61.67774,98.19981,73.99173,4653,9.767776 2020-01-20 02:35:19.496 - Thread: 1 -> GC Memory: 1,395,082,592 B 2020-01-20 02:35:20.194 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-01-20 02:35:26.194 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-01-20 02:35:32.196 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2020-01-20 02:35:34.495 - Thread: 1 -> Autosave initiated 2020-01-20 02:35:34.495 - Thread: 1 -> Character state: True 2020-01-20 02:35:34.495 - Thread: 1 -> IsServer: True 2020-01-20 02:35:34.495 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:35:34.495 - Thread: 1 -> Autosave 2020-01-20 02:35:34.495 - Thread: 1 -> Saving world - START 2020-01-20 02:35:34.496 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:35:34.496 - Thread: 1 -> Before snapshot.: GC Memory: 1,397,539,656 B 2020-01-20 02:35:34.555 - Thread: 1 -> After snapshot.: GC Memory: 1,397,986,560 B 2020-01-20 02:35:34.555 - Thread: 1 -> Directory cleanup: GC Memory: 1,397,986,560 B 2020-01-20 02:35:34.555 - Thread: 1 -> Saving world - END 2020-01-20 02:35:34.556 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:35:34.556 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:35:35.421 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:35:35.517 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:35:49.512 - Thread: 1 -> GC Memory: 1,393,799,824 B 2020-01-20 02:35:54.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:35:54.746 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,17.81645,62.20129,1,0,1330.816,11524.08,18285,-18285,16,59.92685,98.34542,69.93723,4644,9.816932 2020-01-20 02:36:19.513 - Thread: 1 -> GC Memory: 1,395,933,008 B 2020-01-20 02:36:49.513 - Thread: 1 -> GC Memory: 1,395,587,440 B 2020-01-20 02:36:54.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:36:54.761 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,15.72663,59.89547,1,0,1329.096,11523.95,18285,-18285,16,61.27911,98.10433,69.01226,4639,9.734252 2020-01-20 02:37:07.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:37:07.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:37:19.528 - Thread: 1 -> GC Memory: 1,395,570,608 B 2020-01-20 02:37:43.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:37:43.444 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:37:44.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:37:44.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:37:49.530 - Thread: 1 -> GC Memory: 1,394,060,712 B 2020-01-20 02:37:54.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:37:54.778 - Thread: 1 -> STATISTICS,3120.8666666,0,0,0,0,0,0,20.31399,52.38485,1,0,1329.934,11543.68,18385,-18385,16,47.3954,98.95019,59.65971,4853,12.88748 2020-01-20 02:38:19.545 - Thread: 1 -> GC Memory: 1,397,103,512 B 2020-01-20 02:38:33.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:38:33.044 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:38:49.546 - Thread: 1 -> GC Memory: 1,396,695,576 B 2020-01-20 02:38:54.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:38:54.794 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,17.91984,54.88239,1,0,1332.702,11558.86,18385,-18385,15,46.86409,98.89767,62.82288,4876,12.17289 2020-01-20 02:39:02.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:39:02.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:39:03.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:39:03.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:39:03.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-20 02:39:03.167 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-20 02:39:19.562 - Thread: 1 -> GC Memory: 1,395,682,720 B 2020-01-20 02:39:49.563 - Thread: 1 -> GC Memory: 1,397,184,616 B 2020-01-20 02:39:54.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:39:54.811 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,17.35704,54.85025,1,0,1332.169,11525.34,18385,-18385,15,53.30163,98.5517,57.22507,4859,9.78722 2020-01-20 02:40:19.563 - Thread: 1 -> GC Memory: 1,396,290,072 B 2020-01-20 02:40:34.496 - Thread: 1 -> Autosave initiated 2020-01-20 02:40:34.496 - Thread: 1 -> Character state: True 2020-01-20 02:40:34.496 - Thread: 1 -> IsServer: True 2020-01-20 02:40:34.496 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:40:34.496 - Thread: 1 -> Autosave 2020-01-20 02:40:34.496 - Thread: 1 -> Saving world - START 2020-01-20 02:40:34.497 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:40:34.497 - Thread: 1 -> Before snapshot.: GC Memory: 1,396,461,568 B 2020-01-20 02:40:34.595 - Thread: 1 -> After snapshot.: GC Memory: 1,418,748,160 B 2020-01-20 02:40:34.595 - Thread: 1 -> Directory cleanup: GC Memory: 1,418,748,160 B 2020-01-20 02:40:34.595 - Thread: 1 -> Saving world - END 2020-01-20 02:40:34.596 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:40:34.596 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:40:35.341 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:40:35.815 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:40:39.430 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:40:39.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:40:49.565 - Thread: 1 -> GC Memory: 1,430,337,448 B 2020-01-20 02:40:54.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:40:54.915 - Thread: 1 -> STATISTICS,3300.9166666,0,0,0,0,0,0,25.29613,59.57088,1,0,1363.404,11526.34,18385,-18385,15,55.54379,98.50675,59.31539,4858,9.941148 2020-01-20 02:41:05.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:41:05.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:41:19.586 - Thread: 1 -> GC Memory: 1,400,081,856 B 2020-01-20 02:41:49.600 - Thread: 1 -> GC Memory: 1,400,920,936 B 2020-01-20 02:41:54.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:41:54.930 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,20.43282,53.81129,1,0,1334.71,11528.14,18385,-18385,15,49.62271,98.49145,62.93291,4866,9.591223 2020-01-20 02:42:19.616 - Thread: 1 -> GC Memory: 1,400,473,888 B 2020-01-20 02:42:49.616 - Thread: 1 -> GC Memory: 1,397,331,696 B 2020-01-20 02:42:54.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:42:54.948 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,18.9451,52.85746,1,0,1330.99,11544.8,18391,-18391,15,49.13214,98.94821,57.79203,4860,10.78199 2020-01-20 02:43:19.617 - Thread: 1 -> GC Memory: 1,397,692,688 B 2020-01-20 02:43:34.333 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:43:34.333 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-20 02:43:44.331 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:43:44.348 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-20 02:43:49.618 - Thread: 1 -> GC Memory: 1,397,131,568 B 2020-01-20 02:43:54.332 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:43:54.333 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-20 02:43:54.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:43:54.964 - Thread: 1 -> STATISTICS,3480.9666666,0,0,0,0,0,0,22.16357,43.97467,1,0,1331.229,11545.46,18397,-18397,15,49.05915,98.03037,56.58777,4869,8.439406 2020-01-20 02:44:04.332 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-20 02:44:04.332 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-20 02:44:04.333 - Thread: 1 -> Next activation in 00:51:09.8192918 2020-01-20 02:44:19.633 - Thread: 1 -> GC Memory: 1,396,660,552 B 2020-01-20 02:44:49.649 - Thread: 1 -> GC Memory: 1,397,340,544 B 2020-01-20 02:44:54.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:44:54.982 - Thread: 1 -> STATISTICS,3540.9833333,0,0,0,0,0,0,18.88234,56.99379,1,0,1331.735,11545.57,18423,-18423,15,55.82939,98.22143,58.34473,4844,9.397297 2020-01-20 02:45:19.649 - Thread: 1 -> GC Memory: 1,396,908,328 B 2020-01-20 02:45:34.499 - Thread: 1 -> Autosave initiated 2020-01-20 02:45:34.499 - Thread: 1 -> Character state: True 2020-01-20 02:45:34.499 - Thread: 1 -> IsServer: True 2020-01-20 02:45:34.499 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:45:34.499 - Thread: 1 -> Autosave 2020-01-20 02:45:34.499 - Thread: 1 -> Saving world - START 2020-01-20 02:45:34.500 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:45:34.500 - Thread: 1 -> Before snapshot.: GC Memory: 1,396,631,344 B 2020-01-20 02:45:34.599 - Thread: 1 -> After snapshot.: GC Memory: 1,420,119,328 B 2020-01-20 02:45:34.599 - Thread: 1 -> Directory cleanup: GC Memory: 1,420,119,328 B 2020-01-20 02:45:34.599 - Thread: 1 -> Saving world - END 2020-01-20 02:45:34.601 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:45:34.601 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:45:35.340 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:45:35.867 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:45:49.655 - Thread: 1 -> GC Memory: 1,430,265,568 B 2020-01-20 02:45:55.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:45:55.180 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,18.35533,55.96493,1,0,1376.037,11562.87,18423,-18423,15,49.49923,98.67808,58.7114,4778,10.23876 2020-01-20 02:46:19.657 - Thread: 1 -> GC Memory: 1,397,815,144 B 2020-01-20 02:46:49.676 - Thread: 1 -> GC Memory: 1,396,070,416 B 2020-01-20 02:46:55.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:46:55.187 - Thread: 1 -> STATISTICS,3661.0166666,0,0,0,0,0,0,16.21514,54.11342,1,0,1334.251,11574.14,18436,-18436,15,50.73235,98.47031,55.59082,4835,10.31065 2020-01-20 02:47:03.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:47:03.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:47:19.693 - Thread: 1 -> GC Memory: 1,397,928,536 B 2020-01-20 02:47:49.706 - Thread: 1 -> GC Memory: 1,400,897,744 B 2020-01-20 02:47:55.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:47:55.203 - Thread: 1 -> STATISTICS,3721.0333333,0,0,0,0,0,0,24.69644,51.0581,1,0,1335.408,11546.68,18457,-18457,15,52.32687,98.6669,55.20122,4810,10.33872 2020-01-20 02:48:19.723 - Thread: 1 -> GC Memory: 1,398,580,232 B 2020-01-20 02:48:49.723 - Thread: 1 -> GC Memory: 1,401,269,768 B 2020-01-20 02:48:55.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:48:55.221 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,28.75928,55.50436,3,0,1335.234,11563.52,18475,-18475,15,49.7381,98.71144,62.65419,4740,10.97328 2020-01-20 02:49:19.740 - Thread: 1 -> GC Memory: 1,409,007,376 B 2020-01-20 02:49:30.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:49:30.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:49:49.757 - Thread: 1 -> GC Memory: 1,397,193,552 B 2020-01-20 02:49:55.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:49:55.238 - Thread: 1 -> STATISTICS,3841.0666666,0,0,0,0,0,0,23.45435,48.08772,1,0,1333.458,11555.41,18481,-18481,15,50.38446,98.61826,62.97857,4729,10.7799 2020-01-20 02:50:19.757 - Thread: 1 -> GC Memory: 1,397,958,392 B 2020-01-20 02:50:34.507 - Thread: 1 -> Autosave initiated 2020-01-20 02:50:34.507 - Thread: 1 -> Character state: True 2020-01-20 02:50:34.507 - Thread: 1 -> IsServer: True 2020-01-20 02:50:34.507 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:50:34.507 - Thread: 1 -> Autosave 2020-01-20 02:50:34.507 - Thread: 1 -> Saving world - START 2020-01-20 02:50:34.507 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:50:34.507 - Thread: 1 -> Before snapshot.: GC Memory: 1,398,495,080 B 2020-01-20 02:50:34.600 - Thread: 1 -> After snapshot.: GC Memory: 1,421,933,728 B 2020-01-20 02:50:34.600 - Thread: 1 -> Directory cleanup: GC Memory: 1,421,933,728 B 2020-01-20 02:50:34.600 - Thread: 1 -> Saving world - END 2020-01-20 02:50:34.601 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:50:34.602 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:50:35.327 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:50:35.854 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:50:49.772 - Thread: 1 -> GC Memory: 1,433,153,312 B 2020-01-20 02:50:55.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:50:55.254 - Thread: 1 -> STATISTICS,3901.0833333,0,0,0,0,0,0,18.03818,51.8917,1,0,1366.051,11564.62,18490,-18490,15,46.18191,98.84451,57.89635,4758,11.86193 2020-01-20 02:51:19.789 - Thread: 1 -> GC Memory: 1,401,399,824 B 2020-01-20 02:51:32.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:51:32.472 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:51:49.806 - Thread: 1 -> GC Memory: 1,400,928,472 B 2020-01-20 02:51:55.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:51:55.271 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,18.00904,53.31041,1,0,1337.409,11548.37,18490,-18490,15,46.36065,98.90717,58.31242,4782,11.4454 2020-01-20 02:52:16.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:52:16.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:52:19.806 - Thread: 1 -> GC Memory: 1,402,151,136 B 2020-01-20 02:52:49.823 - Thread: 1 -> GC Memory: 1,400,860,984 B 2020-01-20 02:52:55.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:52:55.287 - Thread: 1 -> STATISTICS,4021.1166666,0,0,0,0,0,0,16.71689,46.63585,1,0,1335.328,11582.56,18490,-18490,15,43.2822,99.01901,55.94286,4770,13.14711 2020-01-20 02:53:07.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:53:07.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:53:19.825 - Thread: 1 -> GC Memory: 1,406,845,504 B 2020-01-20 02:53:29.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:53:29.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:53:49.840 - Thread: 1 -> GC Memory: 1,407,037,032 B 2020-01-20 02:53:55.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:53:55.305 - Thread: 1 -> STATISTICS,4081.1333333,0,0,0,0,0,0,20.51062,48.47135,1,0,1339.883,11593.05,18514,-18514,15,47.66571,99.08791,52.94316,4466,13.10441 2020-01-20 02:53:58.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:53:58.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:54:18.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:54:18.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:54:19.856 - Thread: 1 -> GC Memory: 1,410,267,840 B 2020-01-20 02:54:41.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:54:41.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:54:49.873 - Thread: 1 -> GC Memory: 1,403,535,848 B 2020-01-20 02:54:55.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:54:55.321 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,18.05262,48.20517,1,0,1337.224,11557.23,18538,-18538,15,45.06781,98.9584,49.72096,4582,12.15099 2020-01-20 02:55:19.889 - Thread: 1 -> GC Memory: 1,407,003,880 B 2020-01-20 02:55:21.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:55:21.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:55:34.507 - Thread: 1 -> Autosave initiated 2020-01-20 02:55:34.507 - Thread: 1 -> Character state: True 2020-01-20 02:55:34.507 - Thread: 1 -> IsServer: True 2020-01-20 02:55:34.507 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 02:55:34.507 - Thread: 1 -> Autosave 2020-01-20 02:55:34.507 - Thread: 1 -> Saving world - START 2020-01-20 02:55:34.507 - Thread: 1 -> Making world state snapshot. 2020-01-20 02:55:34.507 - Thread: 1 -> Before snapshot.: GC Memory: 1,405,706,024 B 2020-01-20 02:55:34.552 - Thread: 1 -> After snapshot.: GC Memory: 1,407,023,176 B 2020-01-20 02:55:34.552 - Thread: 1 -> Directory cleanup: GC Memory: 1,407,023,176 B 2020-01-20 02:55:34.552 - Thread: 1 -> Saving world - END 2020-01-20 02:55:34.553 - Thread: 15 -> Session snapshot save - START 2020-01-20 02:55:34.554 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 02:55:35.217 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 02:55:35.287 - Thread: 15 -> Session snapshot save - END 2020-01-20 02:55:49.891 - Thread: 1 -> GC Memory: 1,414,098,520 B 2020-01-20 02:55:55.288 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:55:55.289 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:55:55.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:55:55.339 - Thread: 1 -> STATISTICS,4201.1666666,0,0,0,0,0,0,23.14038,54.24115,1,0,1348.38,11595.28,18562,-18562,15,50.48788,98.80096,55.37754,4552,13.52175 2020-01-20 02:56:06.304 - Thread: 1 -> Clusters reordered 2020-01-20 02:56:15.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:56:15.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:56:19.907 - Thread: 1 -> GC Memory: 1,405,817,808 B 2020-01-20 02:56:49.907 - Thread: 1 -> GC Memory: 1,407,937,088 B 2020-01-20 02:56:55.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:56:55.355 - Thread: 1 -> STATISTICS,4261.1833333,0,0,0,0,0,0,23.13056,47.00436,1,0,1341.447,11591.32,18562,-18562,16,49.12236,98.9805,53.7362,4551,12.94189 2020-01-20 02:57:17.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:57:17.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:57:19.925 - Thread: 1 -> GC Memory: 1,405,687,080 B 2020-01-20 02:57:49.925 - Thread: 1 -> GC Memory: 1,402,657,464 B 2020-01-20 02:57:55.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:57:55.371 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,28.95832,56.51532,1,0,1339.327,11601.15,18562,-18562,16,53.07279,98.97933,54.49195,4545,13.04057 2020-01-20 02:58:19.055 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:58:19.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:58:19.940 - Thread: 1 -> GC Memory: 1,402,659,872 B 2020-01-20 02:58:49.941 - Thread: 1 -> GC Memory: 1,405,921,856 B 2020-01-20 02:58:55.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:58:55.389 - Thread: 1 -> STATISTICS,4381.2166666,0,0,0,0,0,0,23.7102,49.72787,1,0,1339.841,11593,18562,-18562,16,49.2387,98.98708,58.23489,4481,13.14499 2020-01-20 02:59:01.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:59:01.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:59:19.957 - Thread: 1 -> GC Memory: 1,407,342,152 B 2020-01-20 02:59:35.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:59:35.905 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:59:49.975 - Thread: 1 -> GC Memory: 1,407,361,232 B 2020-01-20 02:59:53.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 02:59:53.390 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 02:59:55.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 02:59:55.406 - Thread: 1 -> STATISTICS,4441.2333333,0,0,0,0,0,0,21.34634,58.00116,1,0,1338.77,11602.86,18682,-18682,16,55.91548,98.78982,55.07708,4492,10.29657 2020-01-20 03:00:02.272 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 03:00:02.273 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 03:00:19.991 - Thread: 1 -> GC Memory: 1,405,701,256 B 2020-01-20 03:00:34.507 - Thread: 1 -> Autosave initiated 2020-01-20 03:00:34.508 - Thread: 1 -> Character state: True 2020-01-20 03:00:34.508 - Thread: 1 -> IsServer: True 2020-01-20 03:00:34.508 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 03:00:34.508 - Thread: 1 -> Autosave 2020-01-20 03:00:34.508 - Thread: 1 -> Saving world - START 2020-01-20 03:00:34.508 - Thread: 1 -> Making world state snapshot. 2020-01-20 03:00:34.508 - Thread: 1 -> Before snapshot.: GC Memory: 1,409,955,952 B 2020-01-20 03:00:34.550 - Thread: 1 -> After snapshot.: GC Memory: 1,413,048,640 B 2020-01-20 03:00:34.550 - Thread: 1 -> Directory cleanup: GC Memory: 1,413,048,640 B 2020-01-20 03:00:34.550 - Thread: 1 -> Saving world - END 2020-01-20 03:00:34.551 - Thread: 15 -> Session snapshot save - START 2020-01-20 03:00:34.551 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 03:00:35.252 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 03:00:35.319 - Thread: 15 -> Session snapshot save - END 2020-01-20 03:00:40.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 03:00:40.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 03:00:50.007 - Thread: 1 -> GC Memory: 1,412,541,280 B 2020-01-20 03:00:55.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:00:55.422 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,16.89668,48.32404,1,0,1348.697,11548.53,18682,-18682,16,43.98942,98.47392,57.51888,4507,11.24552 2020-01-20 03:01:20.024 - Thread: 1 -> GC Memory: 1,400,878,640 B 2020-01-20 03:01:50.040 - Thread: 1 -> GC Memory: 1,402,614,792 B 2020-01-20 03:01:55.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:01:55.439 - Thread: 1 -> STATISTICS,4561.2666666,0,0,0,0,0,0,18.01978,42.68178,1,0,1338.029,11549.89,18685,-18685,16,40.45763,99.00237,52.83858,4471,12.38064 2020-01-20 03:02:20.040 - Thread: 1 -> GC Memory: 1,401,794,128 B 2020-01-20 03:02:50.041 - Thread: 1 -> GC Memory: 1,402,590,968 B 2020-01-20 03:02:55.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:02:55.456 - Thread: 1 -> STATISTICS,4621.2833333,0,0,0,0,0,0,19.53882,44.96334,1,0,1339.703,11551.72,18688,-18688,16,43.52901,98.83826,54.71964,4441,11.45891 2020-01-20 03:03:20.057 - Thread: 1 -> GC Memory: 1,403,478,184 B 2020-01-20 03:03:50.074 - Thread: 1 -> GC Memory: 1,403,844,744 B 2020-01-20 03:03:55.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:03:55.472 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,16.84349,48.45809,1,0,1336.435,11557.11,18688,-18688,16,42.01748,98.82244,51.53045,4443,12.62594 2020-01-20 03:04:12.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 03:04:12.040 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 03:04:20.090 - Thread: 1 -> GC Memory: 1,406,448,696 B 2020-01-20 03:04:50.108 - Thread: 1 -> GC Memory: 1,400,482,904 B 2020-01-20 03:04:55.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:04:55.490 - Thread: 1 -> STATISTICS,4741.3166666,0,0,0,0,0,0,17.28106,56.78139,1,0,1336.714,11539.81,18688,-18688,16,50.544,98.44521,57.55775,4482,9.926749 2020-01-20 03:05:20.124 - Thread: 1 -> GC Memory: 1,401,323,968 B 2020-01-20 03:05:34.508 - Thread: 1 -> Autosave initiated 2020-01-20 03:05:34.508 - Thread: 1 -> Character state: True 2020-01-20 03:05:34.508 - Thread: 1 -> IsServer: True 2020-01-20 03:05:34.508 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-20 03:05:34.508 - Thread: 1 -> Autosave 2020-01-20 03:05:34.508 - Thread: 1 -> Saving world - START 2020-01-20 03:05:34.508 - Thread: 1 -> Making world state snapshot. 2020-01-20 03:05:34.508 - Thread: 1 -> Before snapshot.: GC Memory: 1,402,742,952 B 2020-01-20 03:05:34.550 - Thread: 1 -> After snapshot.: GC Memory: 1,403,152,520 B 2020-01-20 03:05:34.551 - Thread: 1 -> Directory cleanup: GC Memory: 1,403,152,520 B 2020-01-20 03:05:34.551 - Thread: 1 -> Saving world - END 2020-01-20 03:05:34.551 - Thread: 15 -> Session snapshot save - START 2020-01-20 03:05:34.552 - Thread: 15 -> Checking file access for files in target dir. 2020-01-20 03:05:35.237 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\Caboose\AppData\Roaming\SpaceEngineers\Saves\76561197967318287\Friend World\.new\Sandbox_config.sbc 2020-01-20 03:05:35.300 - Thread: 15 -> Session snapshot save - END 2020-01-20 03:05:50.125 - Thread: 1 -> GC Memory: 1,407,847,832 B 2020-01-20 03:05:55.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:05:55.507 - Thread: 1 -> STATISTICS,4801.3333333,0,0,0,0,0,0,18.27494,56.50954,1,0,1341.761,11542.52,18688,-18688,16,48.35627,98.89012,53.65252,4466,12.20065 2020-01-20 03:06:20.142 - Thread: 1 -> GC Memory: 1,401,938,088 B 2020-01-20 03:06:50.144 - Thread: 1 -> GC Memory: 1,402,368,480 B 2020-01-20 03:06:51.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-20 03:06:51.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-20 03:06:55.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:06:55.824 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,19.71514,54.01712,1,0,1338.407,11560.54,18688,-18688,16,51.42518,98.51308,59.16796,4434,9.886592 2020-01-20 03:07:20.159 - Thread: 1 -> GC Memory: 1,402,853,408 B 2020-01-20 03:07:50.160 - Thread: 1 -> GC Memory: 1,404,002,912 B 2020-01-20 03:07:55.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:07:55.842 - Thread: 1 -> STATISTICS,4921.3666666,0,0,0,0,0,0,24.04743,71.01784,1,0,1341.784,11548.4,18688,-18688,16,52.77885,98.44445,54.8504,4459,9.175611 2020-01-20 03:08:20.161 - Thread: 1 -> GC Memory: 1,407,819,560 B 2020-01-20 03:08:50.162 - Thread: 1 -> GC Memory: 1,412,439,064 B 2020-01-20 03:08:55.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:08:55.859 - Thread: 1 -> STATISTICS,4981.3833333,0,0,0,0,0,0,19.78885,57.65263,1,0,1348.589,11579.76,18688,-18688,16,57.8527,97.73829,60.31079,4424,8.254992 2020-01-20 03:09:20.177 - Thread: 1 -> GC Memory: 1,417,792,824 B 2020-01-20 03:09:50.177 - Thread: 1 -> GC Memory: 1,420,160,016 B 2020-01-20 03:09:55.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-20 03:09:55.875 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,17.62453,43.34394,1,0,1345.542,11570.75,18688,-18688,16,42.29294,98.5842,60.63539,4807,9.992797 2020-01-20 03:10:11.648 - Thread: 9 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 2,824 InstanceBuffers: 533 GPUEmitters: 5 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 130 MyInstanceComponent: 1,884 MyRenderVoxelActor: 13 MyRenderableComponent: 753 MyRotationAnimator: 107 MyTranslationAnimator: 10 MyThrustFlameAnimator: 80 MySkinningComponent: 1 MyVoxelCellComponent: 685 MyFoliageComponent: 21 2020-01-20 03:10:17.347 - Thread: 9 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2020-01-20 03:10:17.349 - Thread: 9 -> Showing message 2020-01-20 03:10:20.184 - Thread: 1 -> GC Memory: 1,474,622,280 B 2020-01-20 03:10:56.733 - Thread: 9 -> Log Closed