2020-01-14 18:58:45.470 - Thread: 1 -> Log Started 2020-01-14 18:58:45.470 - Thread: 1 -> Timezone (local - UTC): 1h 2020-01-14 18:58:45.471 - Thread: 1 -> App Version: 01_193_103 2020-01-14 18:58:45.471 - Thread: 1 -> Steam build: Always true 2020-01-14 18:58:45.471 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-01-14 18:58:45.471 - Thread: 1 -> Environment.ProcessorCount: 24 2020-01-14 18:58:45.511 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2020-01-14 18:58:45.511 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-01-14 18:58:45.511 - Thread: 1 -> Environment.Is64BitProcess: True 2020-01-14 18:58:45.511 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-01-14 18:58:45.511 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0 2020-01-14 18:58:45.511 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-01-14 18:58:45.544 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2020-01-14 18:58:45.544 - Thread: 1 -> IntPtr.Size: 8 2020-01-14 18:58:45.544 - Thread: 1 -> Default Culture: 2020-01-14 18:58:45.544 - Thread: 1 -> Default UI Culture: 2020-01-14 18:58:45.544 - Thread: 1 -> MyConfig.Load() - START 2020-01-14 18:58:45.546 - Thread: 1 -> Path: C:\Users\mheus\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-14 18:58:45.611 - Thread: 1 -> NewNewGameScreen: False 2020-01-14 18:58:45.611 - Thread: 1 -> EnableDamageEffects: True 2020-01-14 18:58:45.611 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-01-14 18:58:45.611 - Thread: 1 -> EnableReverb: False 2020-01-14 18:58:45.611 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-01-14 18:58:45.611 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-01-14 18:58:45.611 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-01-14 18:58:45.611 - Thread: 1 -> FirstTimeRun: False 2020-01-14 18:58:45.611 - Thread: 1 -> ExperimentalMode: True 2020-01-14 18:58:45.611 - Thread: 1 -> VideoAdapter: 0 2020-01-14 18:58:45.611 - Thread: 1 -> ScreenWidth: 3440 2020-01-14 18:58:45.611 - Thread: 1 -> ScreenHeight: 1440 2020-01-14 18:58:45.611 - Thread: 1 -> RefreshRate: 59973 2020-01-14 18:58:45.611 - Thread: 1 -> WindowMode: 2 2020-01-14 18:58:45.611 - Thread: 1 -> VerticalSync: 1 2020-01-14 18:58:45.611 - Thread: 1 -> FieldOfView: 70 2020-01-14 18:58:45.611 - Thread: 1 -> PostProcessingEnabled: True 2020-01-14 18:58:45.611 - Thread: 1 -> FlaresIntensity: 1 2020-01-14 18:58:45.611 - Thread: 1 -> TreeViewDistance: 2000 2020-01-14 18:58:45.611 - Thread: 1 -> GrassDensity: 3 2020-01-14 18:58:45.611 - Thread: 1 -> GrassDrawDistance: 750 2020-01-14 18:58:45.611 - Thread: 1 -> AntialiasingMode: 1 2020-01-14 18:58:45.611 - Thread: 1 -> ShadowMapResolution: 1 2020-01-14 18:58:45.611 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-01-14 18:58:45.611 - Thread: 1 -> TextureQuality: 2 2020-01-14 18:58:45.611 - Thread: 1 -> AnisotropicFiltering: 4 2020-01-14 18:58:45.611 - Thread: 1 -> ModelQuality: 2 2020-01-14 18:58:45.611 - Thread: 1 -> VoxelQuality: 2 2020-01-14 18:58:45.611 - Thread: 1 -> ShaderQuality: 2 2020-01-14 18:58:45.611 - Thread: 1 -> LowMemSwitchToLow: 0 2020-01-14 18:58:45.611 - Thread: 1 -> FirstVTTimeRun: False 2020-01-14 18:58:45.611 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-01-14 18:58:45.611 - Thread: 1 -> GDPRConsent: True 2020-01-14 18:58:45.611 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-01-14 18:58:45.611 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2020-01-14 18:58:45.611 - Thread: 1 -> FirstTimeTutorials: False 2020-01-14 18:58:45.611 - Thread: 1 -> ShowCrosshair: True 2020-01-14 18:58:45.611 - Thread: 1 -> EnableTrading: True 2020-01-14 18:58:45.611 - Thread: 1 -> EnableSteamCloud: False 2020-01-14 18:58:45.611 - Thread: 1 -> UiTransparency: 1 2020-01-14 18:58:45.611 - Thread: 1 -> UiBkTransparency: 1 2020-01-14 18:58:45.611 - Thread: 1 -> HUDBkTransparency: 0.6 2020-01-14 18:58:45.611 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-01-14 18:58:45.611 - Thread: 1 -> ControlsHints: False 2020-01-14 18:58:45.611 - Thread: 1 -> GoodBotHints: False 2020-01-14 18:58:45.611 - Thread: 1 -> RotationHints: True 2020-01-14 18:58:45.611 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-01-14 18:58:45.611 - Thread: 1 -> HudState: 1 2020-01-14 18:58:45.611 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-01-14 18:58:45.611 - Thread: 1 -> MutedPlayers: 2020-01-14 18:58:45.611 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-01-14 18:58:45.612 - Thread: 1 -> MyConfig.Load() - END 2020-01-14 18:58:45.948 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-01-14 18:58:46.256 - Thread: 1 -> All detected adapters: 2020-01-14 18:58:46.259 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=-2048192445, DeviceID=6918 2020-01-14 18:58:46.259 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-01-14 18:58:46.418 - Thread: 1 -> AdapterInfo = { 2020-01-14 18:58:46.418 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2020-01-14 18:58:46.418 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17140619264, Luid: 39686, rev: 161, subsys id: -2048192445, vendor id: 4318 2020-01-14 18:58:46.418 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-14 18:58:46.418 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-14 18:58:46.418 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-14 18:58:46.418 - Thread: 1 -> AftermathSupported = False 2020-01-14 18:58:46.418 - Thread: 1 -> Adapter id = 0 2020-01-14 18:58:46.418 - Thread: 1 -> Supported = True 2020-01-14 18:58:46.418 - Thread: 1 -> RAM = 11667505152 2020-01-14 18:58:46.418 - Thread: 1 -> Priority = 2 2020-01-14 18:58:46.418 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-14 18:58:46.418 - Thread: 1 -> Output is attached = True 2020-01-14 18:58:46.418 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2020-01-14 18:58:46.418 - Thread: 1 -> Display modes = { 2020-01-14 18:58:46.418 - Thread: 1 -> DXGIOutput id = 0 2020-01-14 18:58:46.418 - Thread: 1 -> 640x480@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 640x480@59.94Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 720x480@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 720x480@59.94Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 720x576@50Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 800x600@60.317Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1024x768@60.004Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1152x864@59.959Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1176x664@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1176x664@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1176x664@50Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1176x664@50Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1176x664@59.94Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1176x664@59.94Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x720@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x720@50Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x720@59.94Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x800@59.81Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1360x768@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1360x768@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1366x768@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1366x768@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1440x900@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1440x900@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1600x900@60Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.418 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1080@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1080@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1080@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1200@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1200@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1200@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1200@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1200@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1200@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1440@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1440@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1440@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1440@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1440@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1440@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1080@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1080@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1080@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1440@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1440@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1440@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1440@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1440@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 2560x1440@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 3440x1440@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 3440x1440@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 3440x1440@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> } 2020-01-14 18:58:46.419 - Thread: 1 -> } 2020-01-14 18:58:46.419 - Thread: 1 -> AdapterInfo = { 2020-01-14 18:58:46.419 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2020-01-14 18:58:46.419 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17140619264, Luid: 39686, rev: 161, subsys id: -2048192445, vendor id: 4318 2020-01-14 18:58:46.419 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-14 18:58:46.419 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-14 18:58:46.419 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-14 18:58:46.419 - Thread: 1 -> AftermathSupported = False 2020-01-14 18:58:46.419 - Thread: 1 -> Adapter id = 0 2020-01-14 18:58:46.419 - Thread: 1 -> Supported = True 2020-01-14 18:58:46.419 - Thread: 1 -> RAM = 11667505152 2020-01-14 18:58:46.419 - Thread: 1 -> Priority = 2 2020-01-14 18:58:46.419 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-14 18:58:46.419 - Thread: 1 -> Output is attached = True 2020-01-14 18:58:46.419 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2020-01-14 18:58:46.419 - Thread: 1 -> Display modes = { 2020-01-14 18:58:46.419 - Thread: 1 -> DXGIOutput id = 0 2020-01-14 18:58:46.419 - Thread: 1 -> 640x480@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 640x480@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 720x480@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 720x480@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 720x576@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 800x600@60.317Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1024x768@60.004Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1152x864@59.959Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1176x664@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1176x664@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1176x664@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1176x664@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1176x664@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1176x664@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x720@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x720@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x720@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x800@59.81Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1360x768@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1360x768@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1366x768@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1366x768@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1440x900@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1440x900@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x900@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@29.993Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@49.987Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1600x1200@59.973Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1768x992@59.94Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1080@60Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1080@50Hz 2020-01-14 18:58:46.419 - Thread: 1 -> 1920x1080@59.94Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1200@29.993Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1200@29.993Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1200@49.987Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1200@49.987Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1200@59.973Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1200@59.973Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1440@29.993Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1440@29.993Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1440@49.987Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1440@49.987Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1440@59.973Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 1920x1440@59.973Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1080@60Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1080@50Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1080@59.94Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1440@29.993Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1440@29.993Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1440@49.987Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1440@49.987Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1440@59.973Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 2560x1440@59.973Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 3440x1440@29.993Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 3440x1440@49.987Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 3440x1440@59.973Hz 2020-01-14 18:58:46.420 - Thread: 1 -> } 2020-01-14 18:58:46.420 - Thread: 1 -> } 2020-01-14 18:58:46.420 - Thread: 1 -> AdapterInfo = { 2020-01-14 18:58:46.420 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2 2020-01-14 18:58:46.420 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17140619264, Luid: 39686, rev: 161, subsys id: -2048192445, vendor id: 4318 2020-01-14 18:58:46.420 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-14 18:58:46.420 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-14 18:58:46.420 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-14 18:58:46.420 - Thread: 1 -> AftermathSupported = False 2020-01-14 18:58:46.420 - Thread: 1 -> Adapter id = 0 2020-01-14 18:58:46.420 - Thread: 1 -> Supported = True 2020-01-14 18:58:46.420 - Thread: 1 -> RAM = 11667505152 2020-01-14 18:58:46.420 - Thread: 1 -> Priority = 2 2020-01-14 18:58:46.420 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-14 18:58:46.420 - Thread: 1 -> Output is attached = True 2020-01-14 18:58:46.420 - Thread: 1 -> DesktopBounds = {X:-1920 Y:356 Width:1920 Height:1080} 2020-01-14 18:58:46.420 - Thread: 1 -> Display modes = { 2020-01-14 18:58:46.420 - Thread: 1 -> DXGIOutput id = 1 2020-01-14 18:58:46.420 - Thread: 1 -> 640x480@60Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 640x480@75Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 640x480@72Hz 2020-01-14 18:58:46.420 - Thread: 1 -> 720x480@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 720x480@59.94Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 720x576@50Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@75Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@56.25Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@60.317Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@72.188Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1024x768@60.004Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1024x768@70.069Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1024x768@75.029Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1152x864@75Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x720@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x720@50Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x720@59.94006Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x800@59.81Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@75.025Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@75.025Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x1024@75.025Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1360x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1360x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1366x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1366x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1440x900@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1600x900@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1920x1080@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1920x1080@50Hz 2020-01-14 18:58:46.421 - Thread: 1 -> } 2020-01-14 18:58:46.421 - Thread: 1 -> } 2020-01-14 18:58:46.421 - Thread: 1 -> AdapterInfo = { 2020-01-14 18:58:46.421 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY2 2020-01-14 18:58:46.421 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17140619264, Luid: 39686, rev: 161, subsys id: -2048192445, vendor id: 4318 2020-01-14 18:58:46.421 - Thread: 1 -> Driver version = 26.21.14.4187 2020-01-14 18:58:46.421 - Thread: 1 -> Driver date = 20191224000000.000000-000 2020-01-14 18:58:46.421 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-14 18:58:46.421 - Thread: 1 -> AftermathSupported = False 2020-01-14 18:58:46.421 - Thread: 1 -> Adapter id = 0 2020-01-14 18:58:46.421 - Thread: 1 -> Supported = True 2020-01-14 18:58:46.421 - Thread: 1 -> RAM = 11667505152 2020-01-14 18:58:46.421 - Thread: 1 -> Priority = 2 2020-01-14 18:58:46.421 - Thread: 1 -> Multithreaded rendering supported = True 2020-01-14 18:58:46.421 - Thread: 1 -> Output is attached = True 2020-01-14 18:58:46.421 - Thread: 1 -> DesktopBounds = {X:-1920 Y:356 Width:1920 Height:1080} 2020-01-14 18:58:46.421 - Thread: 1 -> Display modes = { 2020-01-14 18:58:46.421 - Thread: 1 -> DXGIOutput id = 1 2020-01-14 18:58:46.421 - Thread: 1 -> 640x480@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 640x480@75Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 640x480@72Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 720x480@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 720x480@59.94Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 720x576@50Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@75Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@56.25Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@60.317Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 800x600@72.188Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1024x768@60.004Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1024x768@70.069Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1024x768@75.029Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1152x864@75Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x720@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x720@50Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x720@59.94006Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x768@59.81Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x800@59.81Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@60.02Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@75.025Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x960@75.025Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x1024@60.02Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1280x1024@75.025Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1360x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1360x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1366x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1366x768@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1440x900@59.887Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1600x900@60Hz 2020-01-14 18:58:46.421 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.422 - Thread: 1 -> 1600x1024@59.954Hz 2020-01-14 18:58:46.422 - Thread: 1 -> 1680x1050@59.954Hz 2020-01-14 18:58:46.422 - Thread: 1 -> 1920x1080@60Hz 2020-01-14 18:58:46.422 - Thread: 1 -> 1920x1080@50Hz 2020-01-14 18:58:46.422 - Thread: 1 -> } 2020-01-14 18:58:46.422 - Thread: 1 -> } 2020-01-14 18:58:46.423 - Thread: 1 -> Steam.IsActive: True 2020-01-14 18:58:46.423 - Thread: 1 -> Steam.IsOnline: True 2020-01-14 18:58:46.423 - Thread: 1 -> Steam.OwnsGame: False 2020-01-14 18:58:46.423 - Thread: 1 -> Steam.UserId: 76561198113452948 2020-01-14 18:58:46.423 - Thread: 1 -> Steam.UserName: Malteser 2020-01-14 18:58:46.423 - Thread: 1 -> Steam.Branch: default 2020-01-14 18:58:46.423 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-01-14 18:58:46.423 - Thread: 1 -> Build version: 0.1.1.0 2020-01-14 18:58:46.463 - Thread: 32 -> CreateDeviceInternal - CheckSettings() 2020-01-14 18:58:46.463 - Thread: 32 -> CreateDeviceInternal - GetAdapter() 2020-01-14 18:58:46.465 - Thread: 32 -> CreateDeviceInternal - FixSettings() 2020-01-14 18:58:46.465 - Thread: 32 -> CreateDeviceInternal - Create device 2020-01-14 18:58:46.532 - Thread: 32 -> CreateDeviceInternal Steam Overlay integration 2020-01-14 18:58:46.586 - Thread: 32 -> CreateDeviceInternal Steam Overlay OK 2020-01-14 18:58:46.586 - Thread: 32 -> CreateDeviceInternal create swapchain 2020-01-14 18:58:47.681 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-01-14 18:58:47.681 - Thread: 1 -> MyScreenManager() 2020-01-14 18:58:47.681 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-01-14 18:58:47.681 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-01-14 18:58:47.682 - Thread: 1 -> Found processor count: 24 2020-01-14 18:58:47.682 - Thread: 1 -> Using processor count: 16 2020-01-14 18:58:47.886 - Thread: 32 -> DXGI SetFullscreenState succeded 2020-01-14 18:58:48.520 - Thread: 1 -> Preallocate - START 2020-01-14 18:58:48.525 - Thread: 1 -> MySpaceWorldGenerator - START 2020-01-14 18:58:48.526 - Thread: 1 -> MySpaceWorldGenerator - END 2020-01-14 18:58:48.526 - Thread: 1 -> MySpaceBuildComponent - START 2020-01-14 18:58:48.526 - Thread: 1 -> MySpaceBuildComponent - END 2020-01-14 18:58:48.527 - Thread: 1 -> MyEntities - START 2020-01-14 18:58:48.541 - Thread: 1 -> MyEntities - END 2020-01-14 18:58:48.541 - Thread: 1 -> MyObjectBuilder_Base - START 2020-01-14 18:58:48.541 - Thread: 1 -> MyObjectBuilder_Base - END 2020-01-14 18:58:48.541 - Thread: 1 -> MyTransparentGeometry - START 2020-01-14 18:58:48.546 - Thread: 1 -> MyTransparentGeometry - END 2020-01-14 18:58:48.546 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-01-14 18:58:48.557 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-01-14 18:58:48.557 - Thread: 1 -> MyMath - START 2020-01-14 18:58:48.557 - Thread: 1 -> MyMath - END 2020-01-14 18:58:48.557 - Thread: 1 -> MySimpleObjectDraw - START 2020-01-14 18:58:48.558 - Thread: 1 -> MySimpleObjectDraw - END 2020-01-14 18:58:48.567 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-01-14 18:58:48.567 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-01-14 18:58:48.567 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-01-14 18:58:48.666 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-01-14 18:58:48.666 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-01-14 18:58:48.666 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-01-14 18:58:48.666 - Thread: 1 -> MySyncDestructions - START 2020-01-14 18:58:48.666 - Thread: 1 -> MySyncDestructions - END 2020-01-14 18:58:48.666 - Thread: 1 -> MySyncEntity - START 2020-01-14 18:58:48.666 - Thread: 1 -> MySyncEntity - END 2020-01-14 18:58:48.666 - Thread: 1 -> MySyncScenario - START 2020-01-14 18:58:48.666 - Thread: 1 -> MySyncScenario - END 2020-01-14 18:58:48.666 - Thread: 1 -> MyCommandCharacter - START 2020-01-14 18:58:48.668 - Thread: 1 -> MyCommandCharacter - END 2020-01-14 18:58:48.668 - Thread: 1 -> MyCommandConsole - START 2020-01-14 18:58:48.668 - Thread: 1 -> MyCommandConsole - END 2020-01-14 18:58:48.669 - Thread: 1 -> MyCommandEntity - START 2020-01-14 18:58:48.669 - Thread: 1 -> MyCommandEntity - END 2020-01-14 18:58:48.669 - Thread: 1 -> MyAiTargetManager - START 2020-01-14 18:58:48.669 - Thread: 1 -> MyAiTargetManager - END 2020-01-14 18:58:48.669 - Thread: 1 -> MyClientDebugCommands - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyClientDebugCommands - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyDedicatedServer - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyDedicatedServer - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyDedicatedServerBase - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyDedicatedServerBase - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerBase - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerBase - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerClient - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerClient - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerClientBase - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerClientBase - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerLobby - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerLobby - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerServerBase - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyMultiplayerServerBase - END 2020-01-14 18:58:48.670 - Thread: 1 -> MyServerDebugCommands - START 2020-01-14 18:58:48.670 - Thread: 1 -> MyServerDebugCommands - END 2020-01-14 18:58:48.671 - Thread: 1 -> MyAIActionsParser - START 2020-01-14 18:58:48.671 - Thread: 1 -> MyAIActionsParser - END 2020-01-14 18:58:48.671 - Thread: 1 -> MyCubeGridDefinitions - START 2020-01-14 18:58:48.720 - Thread: 1 -> MyCubeGridDefinitions - END 2020-01-14 18:58:48.720 - Thread: 1 -> MyDefinitionManager - START 2020-01-14 18:58:48.734 - Thread: 1 -> MyDefinitionManager - END 2020-01-14 18:58:48.734 - Thread: 1 -> Preallocate - END 2020-01-14 18:58:48.743 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-01-14 18:58:48.941 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-01-14 18:58:48.941 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-01-14 18:58:48.965 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-01-14 18:58:48.965 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-14 18:58:48.965 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-14 18:58:48.965 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-01-14 18:58:48.965 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-01-14 18:58:48.965 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-01-14 18:58:48.967 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-01-14 18:58:48.974 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-01-14 18:58:48.974 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-01-14 18:58:48.975 - Thread: 1 -> Virtualized: False 2020-01-14 18:58:49.008 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2020-01-14 18:58:49.009 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,281,238,528 bytes 2020-01-14 18:58:49.009 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-01-14 18:58:49.009 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,026,851,328 bytes 2020-01-14 18:58:49.009 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,433,062,400 bytes 2020-01-14 18:58:49.012 - Thread: 1 -> Drive C: | Capacity: 1,023,531,806,720 bytes | Free space: 473,262,153,728 bytes 2020-01-14 18:58:49.012 - Thread: 1 -> Drive D: | Capacity: 500,104,687,616 bytes | Free space: 396,528,250,880 bytes 2020-01-14 18:58:49.013 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-01-14 18:58:49.013 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-01-14 18:58:49.013 - Thread: 1 -> Installed DLCs: 2020-01-14 18:58:49.028 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-01-14 18:58:49.109 - Thread: 1 -> Havok: Physics.Init 2020-01-14 18:58:49.121 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-01-14 18:58:49.124 - Thread: 1 -> HkGameName: SpaceEngineers 2020-01-14 18:58:49.136 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-01-14 18:58:49.137 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-01-14 18:58:49.140 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-01-14 18:58:49.288 - Thread: 1 -> Loading scenarios 2020-01-14 18:58:49.304 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-01-14 18:58:49.304 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-01-14 18:58:49.448 - Thread: 1 -> Loading sound definitions 2020-01-14 18:58:49.460 - Thread: 1 -> GuiTextures.sbc 2020-01-14 18:58:49.460 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-01-14 18:58:49.467 - Thread: 1 -> Loading shadow textures definitions 2020-01-14 18:58:49.467 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-01-14 18:58:49.467 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-01-14 18:58:49.474 - Thread: 1 -> MyAudio.LoadData - START 2020-01-14 18:58:49.521 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (PXC 550 Stereo) - Channel #: 2 - Sample rate: 44100 2020-01-14 18:58:49.550 - Thread: 1 -> MyAudio.LoadData - END 2020-01-14 18:58:49.554 - Thread: 1 -> MyGuiManager() 2020-01-14 18:58:49.554 - Thread: 48 -> MySandboxGame.PerformPreload() - START 2020-01-14 18:58:49.556 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-14 18:58:49.653 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-14 18:58:49.691 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-14 18:58:49.692 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-14 18:58:49.692 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-14 18:58:49.728 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-14 18:58:49.741 - Thread: 48 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-01-14 18:58:49.741 - Thread: 48 -> ReloadVoxelMaterials 2020-01-14 18:58:49.761 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-01-14 18:58:49.762 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-01-14 18:58:49.763 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-01-14 18:58:49.763 - Thread: 54 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-01-14 18:58:49.763 - Thread: 57 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-01-14 18:58:49.763 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-01-14 18:58:49.763 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-01-14 18:58:49.763 - Thread: 58 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-01-14 18:58:49.763 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-01-14 18:58:49.787 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.788 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-01-14 18:58:49.802 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.802 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-01-14 18:58:49.803 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.803 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.803 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-01-14 18:58:49.803 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-01-14 18:58:49.804 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.804 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-01-14 18:58:49.805 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.806 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-01-14 18:58:49.808 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.808 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-01-14 18:58:49.808 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.808 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-01-14 18:58:49.809 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.809 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-01-14 18:58:49.821 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.821 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-01-14 18:58:49.827 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.827 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-01-14 18:58:49.830 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.830 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-01-14 18:58:49.839 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.839 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-01-14 18:58:49.840 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.840 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-01-14 18:58:49.848 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.848 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-01-14 18:58:49.849 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.849 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-01-14 18:58:49.853 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.853 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-01-14 18:58:49.857 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.857 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-01-14 18:58:49.862 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.862 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-01-14 18:58:49.879 - Thread: 58 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.879 - Thread: 58 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-01-14 18:58:49.887 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-01-14 18:58:49.905 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.905 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-01-14 18:58:49.919 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.919 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-01-14 18:58:49.921 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.921 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-01-14 18:58:49.924 - Thread: 57 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.924 - Thread: 57 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-01-14 18:58:49.926 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.926 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-01-14 18:58:49.930 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.930 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-01-14 18:58:49.951 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.951 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-01-14 18:58:49.953 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.953 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-01-14 18:58:49.956 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.956 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-01-14 18:58:49.957 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.957 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-01-14 18:58:49.957 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.957 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-01-14 18:58:49.963 - Thread: 54 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.963 - Thread: 54 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-01-14 18:58:49.967 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.967 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-01-14 18:58:49.969 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.969 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-01-14 18:58:49.977 - Thread: 57 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.977 - Thread: 57 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-01-14 18:58:49.990 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:49.990 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-01-14 18:58:50.007 - Thread: 57 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.007 - Thread: 57 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-01-14 18:58:50.010 - Thread: 54 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.010 - Thread: 54 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-01-14 18:58:50.016 - Thread: 57 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-01-14 18:58:50.017 - Thread: 53 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.017 - Thread: 53 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-01-14 18:58:50.030 - Thread: 58 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.030 - Thread: 58 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-01-14 18:58:50.030 - Thread: 55 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.030 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-01-14 18:58:50.033 - Thread: 52 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.033 - Thread: 52 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-01-14 18:58:50.054 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.054 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-01-14 18:58:50.055 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-01-14 18:58:50.064 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-01-14 18:58:50.072 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-01-14 18:58:50.074 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-01-14 18:58:50.077 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-01-14 18:58:50.081 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-01-14 18:58:50.092 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-01-14 18:58:50.095 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-01-14 18:58:50.145 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-01-14 18:58:50.153 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-01-14 18:58:50.161 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-01-14 18:58:50.171 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-01-14 18:58:50.179 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-01-14 18:58:50.190 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-01-14 18:58:50.202 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.202 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-01-14 18:58:50.212 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-01-14 18:58:50.282 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-01-14 18:58:50.283 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-01-14 18:58:50.352 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-01-14 18:58:50.385 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-01-14 18:58:50.416 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-01-14 18:58:50.420 - Thread: 1 -> Timer Frequency: 10000000 2020-01-14 18:58:50.420 - Thread: 1 -> Ticks per frame: 166667 2020-01-14 18:58:50.467 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-01-14 18:58:50.492 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-01-14 18:58:50.493 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-14 18:58:50.493 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-01-14 18:58:50.563 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-01-14 18:58:50.568 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-01-14 18:58:50.574 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-01-14 18:58:50.646 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-01-14 18:58:50.646 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-01-14 18:58:50.654 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-01-14 18:58:50.723 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-01-14 18:58:50.740 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-01-14 18:58:50.744 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-01-14 18:58:50.773 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-01-14 18:58:50.775 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-01-14 18:58:50.780 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-01-14 18:58:50.798 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-01-14 18:58:50.812 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-01-14 18:58:50.869 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-01-14 18:58:50.869 - Thread: 1 -> Flares Intensity: 1 2020-01-14 18:58:50.869 - Thread: 1 -> Field of view: 1.22173 2020-01-14 18:58:50.869 - Thread: 1 -> PostProcessingEnabled: True 2020-01-14 18:58:50.869 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-01-14 18:58:50.869 - Thread: 1 -> Render.GrassDrawDistance: 750 2020-01-14 18:58:50.869 - Thread: 1 -> Render.DistanceFade: 2000 2020-01-14 18:58:50.869 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-01-14 18:58:50.869 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2020-01-14 18:58:50.869 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-01-14 18:58:50.869 - Thread: 1 -> Render.TextureQuality: HIGH 2020-01-14 18:58:50.869 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-01-14 18:58:50.869 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-01-14 18:58:50.869 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-01-14 18:58:50.869 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-01-14 18:58:50.872 - Thread: 1 -> Analytics uuid: 046dd7c8-210e-ebe0-c39a-3e689e1fa003 2020-01-14 18:58:50.933 - Thread: 1 -> Analytics helper process start reported 2020-01-14 18:58:51.245 - Thread: 65 -> Analytics session: 14793539 2020-01-14 18:58:51.960 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-01-14 18:58:52.116 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-01-14 18:58:52.185 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-01-14 18:58:52.197 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-01-14 18:58:52.299 - Thread: 58 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-01-14 18:58:52.475 - Thread: 55 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-01-14 18:58:52.521 - Thread: 56 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-01-14 18:58:52.598 - Thread: 59 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-01-14 18:58:52.718 - Thread: 48 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-01-14 18:58:53.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 18:58:53.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 18:58:53.955 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-14 18:58:55.598 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-14 18:58:55.598 - Thread: 48 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-01-14 18:58:55.598 - Thread: 48 -> MySandboxGame.PerformPreload() - END 2020-01-14 18:58:56.299 - Thread: 1 -> LoadSession() - Start 2020-01-14 18:58:56.299 - Thread: 1 -> C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36 2020-01-14 18:58:57.437 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Sandbox_config.sbc 2020-01-14 18:58:57.447 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-01-14 18:58:57.459 - Thread: 44 -> Downloading world mods - START 2020-01-14 18:58:57.870 - Thread: 1 -> Mod dependencies query successful 2020-01-14 18:58:57.876 - Thread: 44 -> MyWorkshop.GetItemsBlocking: getting 1 items 2020-01-14 18:58:58.145 - Thread: 1 -> Mod query successful 2020-01-14 18:58:58.151 - Thread: 44 -> Up to date mod: Id = 790577250, title = 'Ore Detector+' 2020-01-14 18:58:58.152 - Thread: 44 -> Mod download time: 0.00 seconds 2020-01-14 18:58:58.153 - Thread: 44 -> Downloading world mods - END 2020-01-14 18:58:58.161 - Thread: 1 -> LoadSession() - End 2020-01-14 18:58:58.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 18:58:58.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 18:58:58.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 18:58:58.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 18:58:58.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 18:58:58.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 18:58:58.213 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-01-14 18:58:58.214 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-01-14 18:58:58.395 - Thread: 1 -> RunLoadingAction - START 2020-01-14 18:58:58.398 - Thread: 1 -> Loading session: C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36 2020-01-14 18:58:59.063 - Thread: 1 -> GC Memory: 995,949,192 B 2020-01-14 18:58:59.068 - Thread: 1 -> Process Memory: 3,193,131,008 B 2020-01-14 18:58:59.069 - Thread: 1 -> Experimental mode: Yes 2020-01-14 18:58:59.069 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2020-01-14 18:59:00.028 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-01-14 18:59:00.058 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-01-14 18:59:00.062 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-01-14 18:59:00.064 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-01-14 18:59:00.065 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-01-14 18:59:00.197 - Thread: 1 -> Loading scenarios 2020-01-14 18:59:00.197 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-01-14 18:59:00.198 - Thread: 1 -> List of used mods (1) - START 2020-01-14 18:59:00.198 - Thread: 1 -> Id = 790577250, Filename = '790577250.sbm', Name = 'Ore Detector+' 2020-01-14 18:59:00.198 - Thread: 1 -> List of used mods - END 2020-01-14 18:59:00.256 - Thread: 1 -> Loading behaviors 2020-01-14 18:59:00.257 - Thread: 1 -> Loading ammo magazines 2020-01-14 18:59:00.259 - Thread: 1 -> Loading ammo definitions 2020-01-14 18:59:00.261 - Thread: 1 -> Loading animations 2020-01-14 18:59:00.263 - Thread: 1 -> Loading animations 2020-01-14 18:59:00.264 - Thread: 1 -> Loading sound definitions 2020-01-14 18:59:00.265 - Thread: 1 -> Loading sound definitions 2020-01-14 18:59:00.265 - Thread: 1 -> Loading sound definitions 2020-01-14 18:59:00.265 - Thread: 1 -> Loading sound definitions 2020-01-14 18:59:00.265 - Thread: 1 -> Loading sound definitions 2020-01-14 18:59:00.265 - Thread: 1 -> Loading category classes 2020-01-14 18:59:00.266 - Thread: 1 -> Loading category classes 2020-01-14 18:59:00.266 - Thread: 1 -> Loading blueprint classes 2020-01-14 18:59:00.267 - Thread: 1 -> Loading blueprint class entries 2020-01-14 18:59:00.267 - Thread: 1 -> Loading blueprint class entries 2020-01-14 18:59:00.267 - Thread: 1 -> Loading blueprints 2020-01-14 18:59:00.269 - Thread: 1 -> Loading blueprints 2020-01-14 18:59:00.269 - Thread: 1 -> Loading agent definitions 2020-01-14 18:59:00.271 - Thread: 1 -> Loading character definitions 2020-01-14 18:59:00.281 - Thread: 1 -> Loading character definitions 2020-01-14 18:59:00.281 - Thread: 1 -> Loading components 2020-01-14 18:59:00.282 - Thread: 1 -> Loading components 2020-01-14 18:59:00.283 - Thread: 1 -> Loading configuration 2020-01-14 18:59:00.283 - Thread: 1 -> Loading container types 2020-01-14 18:59:00.285 - Thread: 1 -> Loading Contract Types 2020-01-14 18:59:00.289 - Thread: 1 -> Loading block positions 2020-01-14 18:59:00.292 - Thread: 1 -> Loading block positions 2020-01-14 18:59:00.292 - Thread: 1 -> Loading curve definitions 2020-01-14 18:59:00.294 - Thread: 1 -> Loading debris 2020-01-14 18:59:00.295 - Thread: 1 -> Loading environment items entries 2020-01-14 18:59:00.296 - Thread: 1 -> Loading decal global definitions 2020-01-14 18:59:00.296 - Thread: 1 -> Loading decal definitions 2020-01-14 18:59:00.298 - Thread: 1 -> Loading drone behaviors 2020-01-14 18:59:00.300 - Thread: 1 -> Loading edges 2020-01-14 18:59:00.301 - Thread: 1 -> Loading emissive color definitions 2020-01-14 18:59:00.304 - Thread: 1 -> Loading emissive color default states 2020-01-14 18:59:00.308 - Thread: 1 -> Loading animations 2020-01-14 18:59:00.308 - Thread: 1 -> Loading entity components 2020-01-14 18:59:00.318 - Thread: 1 -> Loading component containers 2020-01-14 18:59:00.329 - Thread: 1 -> Loading environment items entries 2020-01-14 18:59:00.329 - Thread: 1 -> Loading Faction Names 2020-01-14 18:59:00.330 - Thread: 1 -> Loading factions 2020-01-14 18:59:00.333 - Thread: 1 -> Loading flare definitions 2020-01-14 18:59:00.343 - Thread: 1 -> Loading gas property definitions 2020-01-14 18:59:00.343 - Thread: 1 -> Loading event definitions 2020-01-14 18:59:00.345 - Thread: 1 -> Loading physical items 2020-01-14 18:59:00.357 - Thread: 1 -> GuiTextures.sbc 2020-01-14 18:59:00.357 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-01-14 18:59:00.370 - Thread: 1 -> Loading LCD texture categories 2020-01-14 18:59:00.370 - Thread: 1 -> Loading LCD texture categories 2020-01-14 18:59:00.371 - Thread: 1 -> Loading physical items 2020-01-14 18:59:00.376 - Thread: 1 -> Loading physical items 2020-01-14 18:59:00.377 - Thread: 1 -> Loading physical material properties 2020-01-14 18:59:00.379 - Thread: 1 -> Loading pirate antennas 2020-01-14 18:59:00.386 - Thread: 1 -> Loading research blocks definitions 2020-01-14 18:59:00.387 - Thread: 1 -> Loading research groups definitions 2020-01-14 18:59:00.388 - Thread: 1 -> Loading resource distribution groups 2020-01-14 18:59:00.389 - Thread: 1 -> Loading shadow textures definitions 2020-01-14 18:59:00.389 - Thread: 1 -> Loading ship sound groups 2020-01-14 18:59:00.400 - Thread: 1 -> Loading ship sound groups 2020-01-14 18:59:00.400 - Thread: 1 -> Loading sound categories 2020-01-14 18:59:00.402 - Thread: 1 -> Loading stat definitions 2020-01-14 18:59:00.403 - Thread: 1 -> Loading grid creators 2020-01-14 18:59:00.404 - Thread: 1 -> Loading transparent material properties 2020-01-14 18:59:00.405 - Thread: 1 -> Loading voxel map storage definitions 2020-01-14 18:59:00.407 - Thread: 1 -> Loading voxel material definitions 2020-01-14 18:59:00.408 - Thread: 1 -> Loading voxel material definitions 2020-01-14 18:59:00.413 - Thread: 1 -> Audio effects definitions 2020-01-14 18:59:00.416 - Thread: 1 -> Loading environment items definitions 2020-01-14 18:59:00.418 - Thread: 1 -> Loading environment items definitions 2020-01-14 18:59:00.418 - Thread: 1 -> Loading physical material properties 2020-01-14 18:59:00.422 - Thread: 1 -> Loading particle effect definitions 2020-01-14 18:59:00.475 - Thread: 1 -> Loading particle effect definitions 2020-01-14 18:59:00.508 - Thread: 1 -> Loading environment item definitions 2020-01-14 18:59:00.511 - Thread: 1 -> Loading weapon definitions 2020-01-14 18:59:00.517 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.545 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.546 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.581 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.587 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.589 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.603 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.605 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.605 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.606 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.607 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.608 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.608 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.611 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.611 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.612 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.612 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.613 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.614 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.620 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.620 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.620 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.621 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.622 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.622 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.623 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.623 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.623 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.624 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.624 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.625 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.628 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.629 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.630 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.631 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.632 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.633 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.636 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.637 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.638 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.641 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.642 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.643 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.644 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.645 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.647 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.648 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.649 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.650 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.650 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.652 - Thread: 1 -> Loading cube blocks 2020-01-14 18:59:00.657 - Thread: 1 -> Created definition for: Ore Detector 2020-01-14 18:59:00.659 - Thread: 1 -> Created definition for: Ore Detector 2020-01-14 18:59:00.659 - Thread: 1 -> Created block definitions 2020-01-14 18:59:00.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2020-01-14 18:59:00.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2020-01-14 18:59:00.659 - Thread: 1 -> Loading block variant groups 2020-01-14 18:59:00.661 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2020-01-14 18:59:00.662 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2020-01-14 18:59:00.662 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-01-14 18:59:00.666 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-01-14 18:59:00.667 - Thread: 1 -> Loading asteroid generators 2020-01-14 18:59:00.669 - Thread: 1 -> Loading spawn groups 2020-01-14 18:59:00.672 - Thread: 1 -> Loading drop containers 2020-01-14 18:59:00.673 - Thread: 1 -> Loading spawn groups 2020-01-14 18:59:00.673 - Thread: 1 -> Loading spawn groups 2020-01-14 18:59:00.673 - Thread: 1 -> Loading radial menu definitions 2020-01-14 18:59:00.692 - Thread: 1 -> Loading respawn ships 2020-01-14 18:59:00.694 - Thread: 1 -> Loading spawn groups 2020-01-14 18:59:00.694 - Thread: 1 -> Loading wheel speeds 2020-01-14 18:59:00.734 - Thread: 1 -> MyAudio.UnloadData - START 2020-01-14 18:59:00.739 - Thread: 1 -> MyAudio.UnloadData - END 2020-01-14 18:59:00.739 - Thread: 1 -> MyAudio.LoadData - START 2020-01-14 18:59:00.773 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (PXC 550 Stereo) - Channel #: 2 - Sample rate: 44100 2020-01-14 18:59:00.814 - Thread: 1 -> MyAudio.LoadData - END 2020-01-14 18:59:00.856 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-01-14 18:59:00.862 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-14 18:59:00.896 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-14 18:59:00.897 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-14 18:59:00.897 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-01-14 18:59:00.907 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-14 18:59:01.420 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2020-01-14 18:59:01.422 - Thread: 88 -> External debugger: listening... 2020-01-14 18:59:01.443 - Thread: 1 -> MyLights.LoadData() - START 2020-01-14 18:59:01.445 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-01-14 18:59:01.445 - Thread: 1 -> MyLights.LoadData() - END 2020-01-14 18:59:01.445 - Thread: 1 -> Info: MyLights initialized. 2020-01-14 18:59:01.446 - Thread: 1 -> MyExplosions.LoadData() - START 2020-01-14 18:59:01.451 - Thread: 1 -> MyExplosions.LoadData() - END 2020-01-14 18:59:01.522 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-01-14 18:59:01.523 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-01-14 18:59:01.550 - Thread: 1 -> Loading Procedural World Generator 2020-01-14 18:59:01.551 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2020-01-14 18:59:02.336 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-01-14 18:59:02.497 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2020-01-14 18:59:02.499 - Thread: 1 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\EarthLike-1779144428d120000.vx2' 2020-01-14 18:59:03.241 - Thread: 51 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2020-01-14 18:59:03.241 - Thread: 51 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Moon-1353915701d19000.vx2' 2020-01-14 18:59:03.242 - Thread: 47 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2020-01-14 18:59:03.242 - Thread: 50 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2020-01-14 18:59:03.242 - Thread: 48 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2020-01-14 18:59:03.242 - Thread: 47 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Alien-291759539d120000.vx2' 2020-01-14 18:59:03.242 - Thread: 50 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Titan-2124704365d19000.vx2' 2020-01-14 18:59:03.242 - Thread: 48 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Mars-2044023682d120000.vx2' 2020-01-14 18:59:03.243 - Thread: 45 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2020-01-14 18:59:03.243 - Thread: 45 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Europa-595048092d19000.vx2' 2020-01-14 18:59:03.921 - Thread: 44 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Asteroid_1012296677_734617286_0.vx2' 2020-01-14 18:59:04.477 - Thread: 1 -> Info: Planet generator name: EarthLike 2020-01-14 18:59:04.482 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-14 18:59:04.492 - Thread: 1 -> Loading voxel storage from file 'C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\Asteroid_3_3_2_2_1273729052.vx2' 2020-01-14 18:59:04.850 - Thread: 47 -> Info: Planet generator name: Alien 2020-01-14 18:59:04.850 - Thread: 47 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-14 18:59:04.953 - Thread: 50 -> Info: Planet generator name: Titan 2020-01-14 18:59:04.954 - Thread: 50 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-14 18:59:04.968 - Thread: 48 -> Info: Planet generator name: Mars 2020-01-14 18:59:04.968 - Thread: 48 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-14 18:59:05.491 - Thread: 45 -> Info: Planet generator name: Europa 2020-01-14 18:59:05.491 - Thread: 45 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-14 18:59:05.534 - Thread: 51 -> Info: Planet generator name: Moon 2020-01-14 18:59:05.535 - Thread: 51 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2020-01-14 18:59:06.017 - Thread: 32 -> DXGI SetFullscreenState succeded 2020-01-14 18:59:06.883 - Thread: 1 -> Clusters reordered 2020-01-14 18:59:06.957 - Thread: 1 -> Clusters reordered 2020-01-14 18:59:06.964 - Thread: 1 -> Clusters reordered 2020-01-14 18:59:07.159 - Thread: 1 -> Checkpoint.CameraAttachedTo: 98330440067065631 2020-01-14 18:59:07.174 - Thread: 1 -> MySession.Static.LogSettings - START 2020-01-14 18:59:07.174 - Thread: 1 -> Name = Star System 2020-01-02 20:36 2020-01-14 18:59:07.174 - Thread: 1 -> Description = 2020-01-14 18:59:07.175 - Thread: 1 -> GameDateTime = 01/02/2081 01:34:02 2020-01-14 18:59:07.175 - Thread: 1 -> Password = 2020-01-14 18:59:07.175 - Thread: 1 -> CurrentPath = C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36 2020-01-14 18:59:07.175 - Thread: 1 -> WorkshopId = 2020-01-14 18:59:07.175 - Thread: 1 -> CameraController = Default_Astronaut 2020-01-14 18:59:07.175 - Thread: 1 -> ThumbPath = C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\thumb.jpg 2020-01-14 18:59:07.176 - Thread: 1 -> Settings: 2020-01-14 18:59:07.176 - Thread: 1 -> GameMode = Survival 2020-01-14 18:59:07.176 - Thread: 1 -> MaxPlayers = 4 2020-01-14 18:59:07.176 - Thread: 1 -> OnlineMode = OFFLINE 2020-01-14 18:59:07.176 - Thread: 1 -> AutoHealing = True 2020-01-14 18:59:07.176 - Thread: 1 -> WeaponsEnabled = True 2020-01-14 18:59:07.176 - Thread: 1 -> ThrusterDamage = True 2020-01-14 18:59:07.176 - Thread: 1 -> EnableSpectator = False 2020-01-14 18:59:07.176 - Thread: 1 -> EnableCopyPaste = False 2020-01-14 18:59:07.176 - Thread: 1 -> MaxFloatingObjects = 100 2020-01-14 18:59:07.176 - Thread: 1 -> MaxGridSize = 50000 2020-01-14 18:59:07.176 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2020-01-14 18:59:07.176 - Thread: 1 -> CargoShipsEnabled = True 2020-01-14 18:59:07.176 - Thread: 1 -> EnvironmentHostility = SAFE 2020-01-14 18:59:07.176 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-01-14 18:59:07.176 - Thread: 1 -> InventorySizeMultiplier = 5 2020-01-14 18:59:07.176 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-01-14 18:59:07.176 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-01-14 18:59:07.176 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-01-14 18:59:07.177 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-01-14 18:59:07.177 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-01-14 18:59:07.177 - Thread: 1 -> ClientCanSave = False 2020-01-14 18:59:07.177 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-01-14 18:59:07.177 - Thread: 1 -> PermanentDeath = False 2020-01-14 18:59:07.177 - Thread: 1 -> DestructibleBlocks = True 2020-01-14 18:59:07.177 - Thread: 1 -> EnableScripts = True 2020-01-14 18:59:07.177 - Thread: 1 -> AutoSaveInMinutes = 5 2020-01-14 18:59:07.177 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-01-14 18:59:07.177 - Thread: 1 -> ProceduralDensity = 0.5 2020-01-14 18:59:07.177 - Thread: 1 -> ProceduralSeed = 0 2020-01-14 18:59:07.177 - Thread: 1 -> DestructibleBlocks = True 2020-01-14 18:59:07.177 - Thread: 1 -> EnableIngameScripts = True 2020-01-14 18:59:07.177 - Thread: 1 -> ViewDistance = 30000 2020-01-14 18:59:07.177 - Thread: 1 -> Voxel destruction = True 2020-01-14 18:59:07.177 - Thread: 1 -> EnableStructuralSimulation = False 2020-01-14 18:59:07.177 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-01-14 18:59:07.177 - Thread: 1 -> EnableContainerDrops = False 2020-01-14 18:59:07.177 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-01-14 18:59:07.177 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-01-14 18:59:07.177 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-01-14 18:59:07.177 - Thread: 1 -> EnableSubgridDamage = False 2020-01-14 18:59:07.177 - Thread: 1 -> SyncDistance = 3000 2020-01-14 18:59:07.177 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-01-14 18:59:07.177 - Thread: 1 -> AFKTimeoutMin = 0 2020-01-14 18:59:07.177 - Thread: 1 -> StopGridsPeriodMin = 15 2020-01-14 18:59:07.177 - Thread: 1 -> ExperimentalMode = True 2020-01-14 18:59:07.177 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, TotalPCU, EnableIngameScripts 2020-01-14 18:59:07.177 - Thread: 1 -> MySession.Static.LogSettings - END 2020-01-14 18:59:07.261 - Thread: 1 -> Session loaded 2020-01-14 18:59:07.261 - Thread: 1 -> RunLoadingAction - END 2020-01-14 18:59:07.262 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-01-14 18:59:07.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-01-14 18:59:07.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-01-14 18:59:07.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-01-14 18:59:07.331 - Thread: 1 -> Updating continues. 2020-01-14 18:59:07.370 - Thread: 1 -> GC Memory: 3,032,608,912 B 2020-01-14 18:59:07.830 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-14 18:59:07.846 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-14 18:59:09.325 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-14 18:59:09.332 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-14 18:59:11.009 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-14 18:59:11.013 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2020-01-14 18:59:11.016 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2020-01-14 18:59:14.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 18:59:14.117 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-14 18:59:14.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 18:59:14.590 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 18:59:24.681 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 18:59:24.690 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-14 18:59:32.818 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 18:59:32.818 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 18:59:32.818 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 18:59:32.942 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 18:59:34.795 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 18:59:34.796 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-14 18:59:37.380 - Thread: 1 -> GC Memory: 3,172,840,896 B 2020-01-14 18:59:44.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 18:59:44.804 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-14 18:59:44.804 - Thread: 1 -> Next activation in -00:08:53.0288648 2020-01-14 18:59:44.804 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 18:59:44.804 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-14 18:59:54.929 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 18:59:54.930 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-14 18:59:55.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 18:59:55.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:00:03.061 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:00:03.073 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,22.2965,38.65045,1,0,3029.376,10632.81,23977,976023,35,23.11503,99.01373,0,21356,16.66994 2020-01-14 19:00:03.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:00:03.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:00:03.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:00:03.696 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:00:04.929 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 19:00:04.930 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-14 19:00:07.382 - Thread: 1 -> GC Memory: 3,176,073,304 B 2020-01-14 19:00:07.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:00:07.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:00:14.928 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 19:00:14.935 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-14 19:00:14.935 - Thread: 1 -> Next activation in -00:36:00.7558636 2020-01-14 19:00:14.935 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 19:00:14.939 - Thread: 1 -> Could not spawn event. Try 1 of 3 2020-01-14 19:00:24.929 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 19:00:24.930 - Thread: 1 -> Could not spawn event. Try 2 of 3 2020-01-14 19:00:34.945 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 19:00:34.953 - Thread: 1 -> Could not spawn event. Try 3 of 3 2020-01-14 19:00:37.397 - Thread: 1 -> GC Memory: 3,181,868,800 B 2020-01-14 19:00:38.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:00:38.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:00:38.462 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:00:38.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:00:44.945 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2020-01-14 19:00:44.946 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2020-01-14 19:00:44.946 - Thread: 1 -> Next activation in 00:49:29.7839206 2020-01-14 19:00:55.311 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:00:55.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:00:58.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:00:58.353 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:01:03.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:01:03.261 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,17.14891,40.8009,1,0,1368.541,10558.39,24008,975992,35,21.09878,98.97964,5.686418,21485,16.6768 2020-01-14 19:01:07.412 - Thread: 1 -> GC Memory: 1,431,467,128 B 2020-01-14 19:01:16.894 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:01:16.895 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:01:16.895 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:01:16.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:01:24.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:01:24.112 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:01:36.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:01:36.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:01:37.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:01:37.062 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:01:37.430 - Thread: 1 -> GC Memory: 1,434,290,104 B 2020-01-14 19:02:03.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:02:03.278 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,19.41986,43.94034,1,0,1373.532,10456.24,24199,975801,35,23.90744,98.90501,5.855565,21484,16.67872 2020-01-14 19:02:07.447 - Thread: 1 -> GC Memory: 1,440,639,264 B 2020-01-14 19:02:37.447 - Thread: 1 -> GC Memory: 1,434,161,736 B 2020-01-14 19:02:44.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:02:44.678 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:02:54.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:02:54.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:03:01.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:03:01.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:03:03.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:03:03.294 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.66621,42.64186,1,0,1377.897,10573.46,24202,975798,35,22.17131,99.00832,6.087249,21535,16.66818 2020-01-14 19:03:07.464 - Thread: 1 -> GC Memory: 1,442,595,752 B 2020-01-14 19:03:37.480 - Thread: 1 -> GC Memory: 1,442,983,584 B 2020-01-14 19:03:48.828 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:03:48.829 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:03:58.397 - Thread: 1 -> Autosave initiated 2020-01-14 19:03:58.397 - Thread: 1 -> Character state: True 2020-01-14 19:03:58.397 - Thread: 1 -> IsServer: True 2020-01-14 19:03:58.397 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:03:58.397 - Thread: 1 -> Autosave 2020-01-14 19:03:58.398 - Thread: 1 -> Saving world - START 2020-01-14 19:03:58.399 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:03:58.399 - Thread: 1 -> Before snapshot.: GC Memory: 1,443,256,584 B 2020-01-14 19:03:58.594 - Thread: 1 -> After snapshot.: GC Memory: 1,450,506,520 B 2020-01-14 19:03:58.595 - Thread: 1 -> Directory cleanup: GC Memory: 1,450,506,520 B 2020-01-14 19:03:58.595 - Thread: 1 -> Saving world - END 2020-01-14 19:03:58.600 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:03:58.600 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:03:59.662 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:03:59.799 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:04:01.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:04:01.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:04:03.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:04:03.498 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,14.46425,38.52493,1,0,1393.05,10454.85,24202,975798,35,19.64282,99.06293,5.481175,21546,16.66879 2020-01-14 19:04:07.483 - Thread: 1 -> GC Memory: 1,461,973,136 B 2020-01-14 19:04:21.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:04:21.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:04:30.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:04:30.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:04:33.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:04:33.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:04:37.484 - Thread: 1 -> GC Memory: 1,437,579,048 B 2020-01-14 19:04:41.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:04:41.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:04:53.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:04:53.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:05:03.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:05:03.515 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,19.8581,32.96424,1,0,1371.061,10489.22,24202,975798,35,20.85825,99.0072,5.726945,21562,16.67099 2020-01-14 19:05:07.500 - Thread: 1 -> GC Memory: 1,438,464,904 B 2020-01-14 19:05:37.501 - Thread: 1 -> GC Memory: 1,450,286,440 B 2020-01-14 19:05:45.551 - Thread: 1 -> Clusters reordered 2020-01-14 19:06:03.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:06:03.532 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,22.43982,36.70077,1,0,1374.073,10491.59,25183,974817,35,20.33442,98.97181,5.430578,21547,16.67458 2020-01-14 19:06:07.518 - Thread: 1 -> GC Memory: 1,441,900,824 B 2020-01-14 19:06:37.534 - Thread: 1 -> GC Memory: 1,443,665,640 B 2020-01-14 19:07:03.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:07:03.551 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,16.92908,31.87219,1,0,1384.5,10542.43,25183,974817,35,20.09893,99.00956,5.611943,21548,16.67548 2020-01-14 19:07:07.550 - Thread: 1 -> GC Memory: 1,452,129,840 B 2020-01-14 19:07:37.567 - Thread: 1 -> GC Memory: 1,444,590,656 B 2020-01-14 19:07:57.316 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:07:57.316 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:07:57.316 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:07:57.334 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:08:03.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:08:03.565 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,16.81232,39.36338,1,0,1378.021,10543.81,25183,974817,35,22.93957,98.98277,6.112878,21550,16.69888 2020-01-14 19:08:07.584 - Thread: 1 -> GC Memory: 1,446,706,888 B 2020-01-14 19:08:24.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:08:24.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:08:27.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:08:27.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:08:27.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:08:27.531 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:08:33.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:08:33.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:08:37.584 - Thread: 1 -> GC Memory: 1,447,535,560 B 2020-01-14 19:08:58.401 - Thread: 1 -> Autosave initiated 2020-01-14 19:08:58.401 - Thread: 1 -> Character state: True 2020-01-14 19:08:58.401 - Thread: 1 -> IsServer: True 2020-01-14 19:08:58.401 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:08:58.401 - Thread: 1 -> Autosave 2020-01-14 19:08:58.401 - Thread: 1 -> Saving world - START 2020-01-14 19:08:58.402 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:08:58.402 - Thread: 1 -> Before snapshot.: GC Memory: 1,452,789,872 B 2020-01-14 19:08:58.435 - Thread: 1 -> After snapshot.: GC Memory: 1,453,304,792 B 2020-01-14 19:08:58.435 - Thread: 1 -> Directory cleanup: GC Memory: 1,453,304,792 B 2020-01-14 19:08:58.435 - Thread: 1 -> Saving world - END 2020-01-14 19:08:58.435 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:08:58.436 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:08:58.983 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:08:59.030 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:09:03.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:09:03.582 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,17.49946,40.57081,1,0,1395.919,10711.45,25215,974785,35,21.96364,98.97405,5.751933,21528,16.6768 2020-01-14 19:09:07.584 - Thread: 1 -> GC Memory: 1,464,232,320 B 2020-01-14 19:09:25.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:09:25.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:09:25.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:09:25.683 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:09:37.584 - Thread: 1 -> GC Memory: 1,448,086,664 B 2020-01-14 19:09:43.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:09:43.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:09:49.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:09:49.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:09:49.216 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:09:49.234 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:09:52.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:09:52.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:10:03.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:10:03.599 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,16.88143,51.55544,1,0,1538.166,10874.57,25234,974766,35,23.37008,99.00178,6.095471,21527,16.67511 2020-01-14 19:10:07.584 - Thread: 1 -> GC Memory: 1,614,810,888 B 2020-01-14 19:10:22.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:10:22.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:10:23.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:10:23.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:10:37.601 - Thread: 1 -> GC Memory: 1,635,686,864 B 2020-01-14 19:10:42.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:10:42.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:10:53.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:10:53.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:10:53.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:10:53.783 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:11:00.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:11:00.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:11:00.616 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:11:00.631 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:11:03.615 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:11:03.615 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,16.70603,32.05752,1,0,1395.927,10797.43,25383,974617,35,20.08894,98.99857,5.545522,21483,16.67621 2020-01-14 19:11:07.602 - Thread: 1 -> GC Memory: 1,466,111,296 B 2020-01-14 19:11:10.649 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:11:10.650 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:11:26.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:11:26.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:11:37.618 - Thread: 1 -> GC Memory: 1,467,336,928 B 2020-01-14 19:12:01.950 - Thread: 1 -> NullReferenceException in null\ControlList trying to reach top most owner. 2020-01-14 19:12:03.633 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:12:03.633 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,19.51565,34.19321,1,0,1402.928,10799.86,25383,974617,35,21.84022,98.993,5.605557,21428,16.67373 2020-01-14 19:12:05.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:12:05.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:12:07.636 - Thread: 1 -> GC Memory: 1,472,012,864 B 2020-01-14 19:12:25.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:12:25.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:12:27.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:12:27.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:12:27.483 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:12:27.483 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:12:27.483 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:12:27.493 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:12:37.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:12:37.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:12:37.655 - Thread: 1 -> GC Memory: 1,462,419,104 B 2020-01-14 19:13:03.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:13:03.649 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,19.13518,38.45951,1,0,1399.872,10802.86,25383,974617,35,21.31108,99.0187,5.955486,21428,16.6789 2020-01-14 19:13:05.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:13:05.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:13:06.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:13:06.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:13:07.668 - Thread: 1 -> GC Memory: 1,467,700,568 B 2020-01-14 19:13:25.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:13:25.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:13:26.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:13:26.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:13:37.670 - Thread: 1 -> GC Memory: 1,471,362,528 B 2020-01-14 19:13:58.403 - Thread: 1 -> Autosave initiated 2020-01-14 19:13:58.403 - Thread: 1 -> Character state: True 2020-01-14 19:13:58.403 - Thread: 1 -> IsServer: True 2020-01-14 19:13:58.403 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:13:58.403 - Thread: 1 -> Autosave 2020-01-14 19:13:58.403 - Thread: 1 -> Saving world - START 2020-01-14 19:13:58.403 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:13:58.403 - Thread: 1 -> Before snapshot.: GC Memory: 1,470,973,104 B 2020-01-14 19:13:58.441 - Thread: 1 -> After snapshot.: GC Memory: 1,476,556,944 B 2020-01-14 19:13:58.441 - Thread: 1 -> Directory cleanup: GC Memory: 1,476,556,944 B 2020-01-14 19:13:58.441 - Thread: 1 -> Saving world - END 2020-01-14 19:13:58.441 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:13:58.442 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:16:41.455 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:16:41.456 - Thread: 1 -> GC Memory: 1,485,033,728 B 2020-01-14 19:16:41.554 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:16:43.268 - Thread: 32 -> DXGI SetFullscreenState succeded 2020-01-14 19:16:45.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:16:45.976 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,22.98565,36.23622,1,0,1400.224,10858.2,25383,974617,35,22.70797,98.9954,5.326888,21283,16.67776 2020-01-14 19:17:11.461 - Thread: 1 -> GC Memory: 1,469,580,832 B 2020-01-14 19:17:41.462 - Thread: 1 -> GC Memory: 1,480,402,880 B 2020-01-14 19:17:45.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:17:45.992 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,23.7496,48.59667,1,0,1411.389,10960.1,25352,974648,35,25.13465,99.03098,6.71728,21335,16.68177 2020-01-14 19:17:56.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:17:56.994 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:18:11.463 - Thread: 1 -> GC Memory: 1,491,920,016 B 2020-01-14 19:18:14.176 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:18:14.176 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:18:14.176 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:18:14.191 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:18:37.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:18:37.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:18:41.481 - Thread: 1 -> GC Memory: 1,469,839,656 B 2020-01-14 19:18:46.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:18:46.009 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,24.14202,49.49824,1,0,1401.891,10888.64,25354,974646,36,25.38026,99.00421,6.769139,21348,16.6738 2020-01-14 19:18:46.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:18:46.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:18:46.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:18:46.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:18:48.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:18:48.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:18:58.411 - Thread: 1 -> Autosave initiated 2020-01-14 19:18:58.411 - Thread: 1 -> Character state: True 2020-01-14 19:18:58.411 - Thread: 1 -> IsServer: True 2020-01-14 19:18:58.411 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:18:58.411 - Thread: 1 -> Autosave 2020-01-14 19:18:58.411 - Thread: 1 -> Saving world - START 2020-01-14 19:18:58.412 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:18:58.412 - Thread: 1 -> Before snapshot.: GC Memory: 1,475,245,648 B 2020-01-14 19:18:58.469 - Thread: 1 -> After snapshot.: GC Memory: 1,478,598,448 B 2020-01-14 19:18:58.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,478,598,448 B 2020-01-14 19:18:58.469 - Thread: 1 -> Saving world - END 2020-01-14 19:18:58.470 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:18:58.470 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:18:58.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:18:58.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:18:59.267 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:18:59.364 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:19:06.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:19:06.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:19:06.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:19:06.574 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:19:07.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:19:07.528 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:19:11.484 - Thread: 1 -> GC Memory: 1,492,626,688 B 2020-01-14 19:19:13.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:19:13.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:19:13.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:19:13.894 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:19:18.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:19:18.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:19:23.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:19:23.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:19:23.893 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:19:23.908 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:19:28.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:19:28.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:19:41.496 - Thread: 1 -> GC Memory: 1,499,893,152 B 2020-01-14 19:19:42.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:19:42.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:19:42.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:19:42.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:19:46.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:19:46.028 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,28.37258,56.11602,1,0,1431.304,11015.67,25580,974420,36,26.91504,98.94821,7.004984,21353,16.67455 2020-01-14 19:20:11.512 - Thread: 1 -> GC Memory: 1,473,873,472 B 2020-01-14 19:20:41.529 - Thread: 1 -> GC Memory: 1,474,523,232 B 2020-01-14 19:20:46.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:20:46.042 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,27.14531,64.86586,1,0,1406.22,10889.57,25610,974390,36,25.18465,99.04534,7.416662,21369,16.6703 2020-01-14 19:21:09.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:21:09.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:21:09.443 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:21:09.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:21:11.545 - Thread: 1 -> GC Memory: 1,482,219,488 B 2020-01-14 19:21:19.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:21:19.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:21:32.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:21:32.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:21:32.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:21:32.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:21:33.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:21:33.262 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:21:41.546 - Thread: 1 -> GC Memory: 1,481,679,968 B 2020-01-14 19:21:46.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:21:46.060 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,26.46956,58.98721,1,0,1406.504,10931.54,25718,974282,36,23.74552,99.03406,7.64153,21371,16.67084 2020-01-14 19:22:11.558 - Thread: 1 -> GC Memory: 1,477,943,992 B 2020-01-14 19:22:17.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:22:17.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:22:21.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:22:21.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:22:29.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:22:29.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:22:30.805 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:22:30.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:22:41.558 - Thread: 1 -> GC Memory: 1,484,542,544 B 2020-01-14 19:22:46.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:22:46.221 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,26.84457,75.33315,1,0,1412.763,10893,26030,973970,36,23.92071,99.03011,8.192372,21372,16.6761 2020-01-14 19:22:50.571 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:22:50.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:22:52.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:22:52.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:22:52.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:22:52.671 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:22:54.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:22:54.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:23:00.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:23:00.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:23:01.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:23:01.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:23:04.239 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:04.239 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:04.239 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:04.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:10.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:23:10.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:23:11.575 - Thread: 1 -> GC Memory: 1,487,769,376 B 2020-01-14 19:23:11.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:11.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:11.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:11.741 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:12.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:23:12.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:23:14.805 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:14.805 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:14.805 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:14.823 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:17.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:23:17.839 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:23:25.355 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:25.355 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:25.355 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:23:25.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:23:28.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:23:28.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:23:41.576 - Thread: 1 -> GC Memory: 1,478,329,744 B 2020-01-14 19:23:46.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:23:46.238 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,32.67813,75.26472,1,0,1408.116,10940.65,26166,973834,36,27.30899,98.93735,8.117491,21365,16.68157 2020-01-14 19:23:58.427 - Thread: 1 -> Autosave initiated 2020-01-14 19:23:58.427 - Thread: 1 -> Character state: True 2020-01-14 19:23:58.427 - Thread: 1 -> IsServer: True 2020-01-14 19:23:58.427 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:23:58.427 - Thread: 1 -> Autosave 2020-01-14 19:23:58.427 - Thread: 1 -> Saving world - START 2020-01-14 19:23:58.427 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:23:58.427 - Thread: 1 -> Before snapshot.: GC Memory: 1,483,046,432 B 2020-01-14 19:23:58.467 - Thread: 1 -> After snapshot.: GC Memory: 1,484,900,856 B 2020-01-14 19:23:58.467 - Thread: 1 -> Directory cleanup: GC Memory: 1,484,900,856 B 2020-01-14 19:23:58.467 - Thread: 1 -> Saving world - END 2020-01-14 19:23:58.468 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:23:58.468 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:23:59.282 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:23:59.380 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:24:11.592 - Thread: 1 -> GC Memory: 1,499,324,328 B 2020-01-14 19:24:41.593 - Thread: 1 -> GC Memory: 1,504,886,912 B 2020-01-14 19:24:46.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:24:46.255 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,28.44246,70.4304,1,0,1436.802,10985.97,28150,971850,36,25.69238,99.03065,9.283704,21353,16.67052 2020-01-14 19:25:11.610 - Thread: 1 -> GC Memory: 1,480,770,216 B 2020-01-14 19:25:41.625 - Thread: 1 -> GC Memory: 1,482,122,640 B 2020-01-14 19:25:46.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:25:46.272 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,27.73179,72.12396,1,0,1414.258,10985.3,28150,971850,36,25.81033,99.01213,8.990851,21352,16.6716 2020-01-14 19:26:11.644 - Thread: 1 -> GC Memory: 1,485,368,360 B 2020-01-14 19:26:39.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:26:39.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:26:41.659 - Thread: 1 -> GC Memory: 1,493,023,224 B 2020-01-14 19:26:46.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:26:46.289 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,30.49798,64.59536,1,0,1411.672,10985.61,28150,971850,36,26.85576,98.96613,9.133784,21356,16.67547 2020-01-14 19:27:11.659 - Thread: 1 -> GC Memory: 1,484,656,512 B 2020-01-14 19:27:19.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:27:19.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:27:41.659 - Thread: 1 -> GC Memory: 1,492,216,272 B 2020-01-14 19:27:46.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:27:46.306 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,31.33599,55.51015,1,0,1418.084,10948.04,28150,971850,36,26.27008,98.99049,8.981676,21353,16.67626 2020-01-14 19:27:55.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:27:55.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:28:04.372 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:28:04.372 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:28:04.372 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:28:04.388 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:28:10.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:28:10.456 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:28:11.660 - Thread: 1 -> GC Memory: 1,492,878,120 B 2020-01-14 19:28:41.675 - Thread: 1 -> GC Memory: 1,479,109,264 B 2020-01-14 19:28:46.156 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:28:46.156 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:28:46.156 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:28:46.172 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:28:46.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:28:46.323 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,29.24385,75.87118,1,0,1414.77,10904.34,28230,971770,36,24.4739,99.0069,8.68895,21353,16.66545 2020-01-14 19:28:51.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:28:51.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:28:58.431 - Thread: 1 -> Autosave initiated 2020-01-14 19:28:58.431 - Thread: 1 -> Character state: True 2020-01-14 19:28:58.431 - Thread: 1 -> IsServer: True 2020-01-14 19:28:58.431 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:28:58.431 - Thread: 1 -> Autosave 2020-01-14 19:28:58.431 - Thread: 1 -> Saving world - START 2020-01-14 19:28:58.432 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:28:58.432 - Thread: 1 -> Before snapshot.: GC Memory: 1,481,618,800 B 2020-01-14 19:28:58.467 - Thread: 1 -> After snapshot.: GC Memory: 1,487,930,344 B 2020-01-14 19:28:58.467 - Thread: 1 -> Directory cleanup: GC Memory: 1,487,930,344 B 2020-01-14 19:28:58.467 - Thread: 1 -> Saving world - END 2020-01-14 19:28:58.468 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:28:58.468 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:28:59.065 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:28:59.167 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:29:11.682 - Thread: 1 -> GC Memory: 1,498,592,040 B 2020-01-14 19:29:29.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:29:29.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:29:29.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:29:29.111 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:29:30.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:29:30.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:29:31.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:29:31.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:29:38.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:29:38.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:29:38.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:29:38.260 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:29:41.698 - Thread: 1 -> GC Memory: 1,505,634,776 B 2020-01-14 19:29:42.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:29:42.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:29:46.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:29:46.428 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,33.49065,59.47088,1,0,1436.043,10987.54,28630,971370,36,23.76409,92.30518,8.372213,21351,17.78516 2020-01-14 19:30:11.698 - Thread: 1 -> GC Memory: 1,481,153,120 B 2020-01-14 19:30:41.715 - Thread: 1 -> GC Memory: 1,484,351,720 B 2020-01-14 19:30:41.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:30:41.878 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:30:42.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:30:42.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:30:46.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:30:46.453 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,26.11121,71.55797,1,0,1417.93,10983.65,28646,971354,36,26.21201,99.02879,8.824478,21359,16.6758 2020-01-14 19:31:11.732 - Thread: 1 -> GC Memory: 1,486,153,264 B 2020-01-14 19:31:41.748 - Thread: 1 -> GC Memory: 1,493,621,064 B 2020-01-14 19:31:46.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:31:46.462 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,29.89357,55.57434,1,0,1414.343,10944.48,30630,969370,36,22.51632,99.0024,8.781849,21360,16.67362 2020-01-14 19:32:11.765 - Thread: 1 -> GC Memory: 1,484,099,440 B 2020-01-14 19:32:41.782 - Thread: 1 -> GC Memory: 1,487,293,664 B 2020-01-14 19:32:46.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:32:46.478 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,29.51819,65.33057,1,0,1419.156,10945.03,30630,969370,36,21.93273,98.98579,8.457202,21351,16.67685 2020-01-14 19:33:11.798 - Thread: 1 -> GC Memory: 1,491,590,664 B 2020-01-14 19:33:41.798 - Thread: 1 -> GC Memory: 1,485,193,752 B 2020-01-14 19:33:46.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:33:46.495 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,26.07758,56.78423,1,0,1414.034,10945.93,30630,969370,36,21.92702,98.95892,8.772502,21350,16.6731 2020-01-14 19:33:58.432 - Thread: 1 -> Autosave initiated 2020-01-14 19:33:58.432 - Thread: 1 -> Character state: True 2020-01-14 19:33:58.432 - Thread: 1 -> IsServer: True 2020-01-14 19:33:58.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:33:58.432 - Thread: 1 -> Autosave 2020-01-14 19:33:58.432 - Thread: 1 -> Saving world - START 2020-01-14 19:33:58.433 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:33:58.433 - Thread: 1 -> Before snapshot.: GC Memory: 1,481,602,992 B 2020-01-14 19:33:58.469 - Thread: 1 -> After snapshot.: GC Memory: 1,487,951,528 B 2020-01-14 19:33:58.469 - Thread: 1 -> Directory cleanup: GC Memory: 1,487,951,528 B 2020-01-14 19:33:58.469 - Thread: 1 -> Saving world - END 2020-01-14 19:33:58.469 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:33:58.470 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:33:59.030 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:33:59.131 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:34:11.815 - Thread: 1 -> GC Memory: 1,502,343,952 B 2020-01-14 19:34:41.831 - Thread: 1 -> GC Memory: 1,506,546,728 B 2020-01-14 19:34:42.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:34:42.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:34:46.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:34:46.512 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,32.10043,59.03141,1,0,1438.258,11067.3,30630,969370,36,27.28031,98.98637,8.742722,21345,16.67418 2020-01-14 19:34:48.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:34:48.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:35:11.849 - Thread: 1 -> GC Memory: 1,480,231,232 B 2020-01-14 19:35:41.866 - Thread: 1 -> GC Memory: 1,483,926,512 B 2020-01-14 19:35:46.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:35:46.528 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,28.36343,78.78013,1,0,1417.129,10942.73,30630,969370,36,25.46006,99.04219,8.756583,21347,16.67496 2020-01-14 19:36:11.882 - Thread: 1 -> GC Memory: 1,488,705,256 B 2020-01-14 19:36:39.183 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:36:39.184 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:36:41.899 - Thread: 1 -> GC Memory: 1,498,339,504 B 2020-01-14 19:36:46.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:36:46.546 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,28.18992,63.42011,1,0,1426.516,10951.97,30630,969370,36,25.45703,98.95158,9.075586,21349,16.67982 2020-01-14 19:37:02.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:37:02.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:37:02.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:37:02.062 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:37:11.899 - Thread: 1 -> GC Memory: 1,485,215,352 B 2020-01-14 19:37:12.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:37:12.032 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:37:41.907 - Thread: 1 -> GC Memory: 1,490,123,664 B 2020-01-14 19:37:42.204 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:37:42.204 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:37:42.204 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2020-01-14 19:37:42.219 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2020-01-14 19:37:43.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-14 19:37:43.070 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-14 19:39:31.128 - Thread: 1 -> GC Memory: 1,490,011,160 B 2020-01-14 19:39:31.140 - Thread: 1 -> Autosave initiated 2020-01-14 19:39:31.140 - Thread: 1 -> Character state: True 2020-01-14 19:39:31.140 - Thread: 1 -> IsServer: True 2020-01-14 19:39:31.140 - Thread: 1 -> MyAsyncSaving.InProgress: False 2020-01-14 19:39:31.140 - Thread: 1 -> Autosave 2020-01-14 19:39:31.140 - Thread: 1 -> Saving world - START 2020-01-14 19:39:31.141 - Thread: 1 -> Making world state snapshot. 2020-01-14 19:39:31.141 - Thread: 1 -> Before snapshot.: GC Memory: 1,490,232,128 B 2020-01-14 19:39:31.179 - Thread: 1 -> After snapshot.: GC Memory: 1,496,636,224 B 2020-01-14 19:39:31.179 - Thread: 1 -> Directory cleanup: GC Memory: 1,496,636,224 B 2020-01-14 19:39:31.179 - Thread: 1 -> Saving world - END 2020-01-14 19:39:31.180 - Thread: 44 -> Session snapshot save - START 2020-01-14 19:39:31.180 - Thread: 44 -> Checking file access for files in target dir. 2020-01-14 19:39:31.757 - Thread: 44 -> Saving Sandbox world configuration file C:\Users\mheus\AppData\Roaming\SpaceEngineers\Saves\76561198113452948\Star System 2020-01-02 20-36\.new\Sandbox_config.sbc 2020-01-14 19:39:31.863 - Thread: 44 -> Session snapshot save - END 2020-01-14 19:39:33.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2020-01-14 19:39:33.498 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,51.96677,30.03205,1,0,1422.799,10963.87,30905,969095,36,22.2177,98.99345,6.597664,21267,16.67664