2020-01-01 18:07:02.854 - Thread: 1 -> Log Started 2020-01-01 18:07:02.854 - Thread: 1 -> Timezone (local - UTC): -6h 2020-01-01 18:07:02.854 - Thread: 1 -> App Version: 01_193_103 2020-01-01 18:07:02.855 - Thread: 1 -> Steam build: Always true 2020-01-01 18:07:02.855 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-01-01 18:07:02.855 - Thread: 1 -> Environment.ProcessorCount: 4 2020-01-01 18:07:03.078 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2020-01-01 18:07:03.078 - Thread: 1 -> Environment.CommandLine: "G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-01-01 18:07:03.078 - Thread: 1 -> Environment.Is64BitProcess: True 2020-01-01 18:07:03.078 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-01-01 18:07:03.078 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0 2020-01-01 18:07:03.079 - Thread: 1 -> Environment.CurrentDirectory: G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-01-01 18:07:03.089 - Thread: 1 -> CPU Info: AMD FX(tm)-4100 Quad-Core Processor 2020-01-01 18:07:03.089 - Thread: 1 -> IntPtr.Size: 8 2020-01-01 18:07:03.089 - Thread: 1 -> Default Culture: 2020-01-01 18:07:03.089 - Thread: 1 -> Default UI Culture: 2020-01-01 18:07:03.089 - Thread: 1 -> MyConfig.Load() - START 2020-01-01 18:07:03.093 - Thread: 1 -> Path: C:\Users\logan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-01-01 18:07:03.251 - Thread: 1 -> NewNewGameScreen: False 2020-01-01 18:07:03.251 - Thread: 1 -> EnableDamageEffects: True 2020-01-01 18:07:03.251 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-01-01 18:07:03.251 - Thread: 1 -> EnableReverb: False 2020-01-01 18:07:03.251 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-01-01 18:07:03.251 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-01-01 18:07:03.251 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-01-01 18:07:03.251 - Thread: 1 -> FirstTimeRun: False 2020-01-01 18:07:03.251 - Thread: 1 -> ExperimentalMode: True 2020-01-01 18:07:03.251 - Thread: 1 -> VideoAdapter: 0 2020-01-01 18:07:03.251 - Thread: 1 -> ScreenWidth: 1280 2020-01-01 18:07:03.251 - Thread: 1 -> ScreenHeight: 768 2020-01-01 18:07:03.251 - Thread: 1 -> RefreshRate: 60 2020-01-01 18:07:03.251 - Thread: 1 -> WindowMode: 2 2020-01-01 18:07:03.251 - Thread: 1 -> VerticalSync: 0 2020-01-01 18:07:03.251 - Thread: 1 -> FieldOfView: 70 2020-01-01 18:07:03.251 - Thread: 1 -> PostProcessingEnabled: True 2020-01-01 18:07:03.251 - Thread: 1 -> FlaresIntensity: 1 2020-01-01 18:07:03.251 - Thread: 1 -> TreeViewDistance: 1999 2020-01-01 18:07:03.251 - Thread: 1 -> GrassDensity: 3 2020-01-01 18:07:03.251 - Thread: 1 -> GrassDrawDistance: 1000 2020-01-01 18:07:03.251 - Thread: 1 -> AntialiasingMode: 1 2020-01-01 18:07:03.251 - Thread: 1 -> ShadowMapResolution: 2 2020-01-01 18:07:03.251 - Thread: 1 -> AmbientOcclusionEnabled: True 2020-01-01 18:07:03.251 - Thread: 1 -> TextureQuality: 2 2020-01-01 18:07:03.251 - Thread: 1 -> AnisotropicFiltering: 4 2020-01-01 18:07:03.251 - Thread: 1 -> ModelQuality: 2 2020-01-01 18:07:03.251 - Thread: 1 -> VoxelQuality: 2 2020-01-01 18:07:03.251 - Thread: 1 -> ShaderQuality: 2 2020-01-01 18:07:03.251 - Thread: 1 -> LowMemSwitchToLow: 0 2020-01-01 18:07:03.251 - Thread: 1 -> FirstVTTimeRun: False 2020-01-01 18:07:03.251 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-01-01 18:07:03.251 - Thread: 1 -> GDPRConsent: True 2020-01-01 18:07:03.251 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-01-01 18:07:03.251 - Thread: 1 -> ShowCrosshair: True 2020-01-01 18:07:03.251 - Thread: 1 -> EnableTrading: True 2020-01-01 18:07:03.251 - Thread: 1 -> EnableSteamCloud: True 2020-01-01 18:07:03.251 - Thread: 1 -> UiTransparency: 1 2020-01-01 18:07:03.252 - Thread: 1 -> UiBkTransparency: 1 2020-01-01 18:07:03.252 - Thread: 1 -> HUDBkTransparency: 0.6 2020-01-01 18:07:03.252 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-01-01 18:07:03.252 - Thread: 1 -> ControlsHints: True 2020-01-01 18:07:03.252 - Thread: 1 -> GoodBotHints: True 2020-01-01 18:07:03.252 - Thread: 1 -> RotationHints: True 2020-01-01 18:07:03.252 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-01-01 18:07:03.252 - Thread: 1 -> FirstTimeTutorials: False 2020-01-01 18:07:03.252 - Thread: 1 -> HudState: 1 2020-01-01 18:07:03.252 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-01-01 18:07:03.252 - Thread: 1 -> MutedPlayers: 2020-01-01 18:07:03.252 - Thread: 1 -> CubeBuilderAlignToDefault: False 2020-01-01 18:07:03.252 - Thread: 1 -> GameVolume: 0 2020-01-01 18:07:03.252 - Thread: 1 -> Music_Volume: 0 2020-01-01 18:07:03.252 - Thread: 1 -> VoiceChatVolume: 1 2020-01-01 18:07:03.252 - Thread: 1 -> HudWarnings: True 2020-01-01 18:07:03.252 - Thread: 1 -> VoiceChat: True 2020-01-01 18:07:03.252 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-01-01 18:07:03.252 - Thread: 1 -> EnableDynamicMusic: True 2020-01-01 18:07:03.252 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-01-01 18:07:03.252 - Thread: 1 -> EnableDoppler: True 2020-01-01 18:07:03.252 - Thread: 1 -> CubeBuilderUseSymmetry: False 2020-01-01 18:07:03.254 - Thread: 1 -> MyConfig.Load() - END 2020-01-01 18:07:04.881 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-01-01 18:07:05.762 - Thread: 1 -> All detected adapters: 2020-01-01 18:07:05.804 - Thread: 1 -> Radeon (TM) RX 470 Graphics - VendorID=4098, SubsystemID=873731170, DeviceID=26591 2020-01-01 18:07:05.804 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-01-01 18:07:05.990 - Thread: 1 -> AdapterInfo = { 2020-01-01 18:07:05.991 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY3 2020-01-01 18:07:05.991 - Thread: 1 -> Description = dev id: 26591, mem: 8568991744, shared mem: 12862820352, Luid: 3671761, rev: 207, subsys id: 873731170, vendor id: 4098 2020-01-01 18:07:05.991 - Thread: 1 -> Driver version = 26.20.15002.61 2020-01-01 18:07:05.991 - Thread: 1 -> Driver date = 20191204000000.000000-000 2020-01-01 18:07:05.991 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-01 18:07:05.991 - Thread: 1 -> AftermathSupported = False 2020-01-01 18:07:05.991 - Thread: 1 -> Adapter id = 0 2020-01-01 18:07:05.991 - Thread: 1 -> Supported = True 2020-01-01 18:07:05.991 - Thread: 1 -> RAM = 8568991744 2020-01-01 18:07:05.991 - Thread: 1 -> Priority = 2 2020-01-01 18:07:05.991 - Thread: 1 -> Multithreaded rendering supported = False 2020-01-01 18:07:05.991 - Thread: 1 -> Output is attached = True 2020-01-01 18:07:05.991 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:768} 2020-01-01 18:07:05.991 - Thread: 1 -> Display modes = { 2020-01-01 18:07:05.992 - Thread: 1 -> DXGIOutput id = 0 2020-01-01 18:07:05.992 - Thread: 1 -> 640x480@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 640x480@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 640x480@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 640x480@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x480@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x480@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x480@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x480@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x576@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x576@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x576@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 720x576@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 800x600@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 800x600@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 800x600@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 800x600@59.94006Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 1280x720@60Hz 2020-01-01 18:07:05.992 - Thread: 1 -> 1280x720@59.94006Hz 2020-01-01 18:07:05.993 - Thread: 1 -> 1280x768@60Hz 2020-01-01 18:07:05.993 - Thread: 1 -> 1360x768@60Hz 2020-01-01 18:07:05.993 - Thread: 1 -> 1600x900@60Hz 2020-01-01 18:07:05.993 - Thread: 1 -> 1920x1080@60Hz 2020-01-01 18:07:05.993 - Thread: 1 -> 1920x1080@59.94006Hz 2020-01-01 18:07:05.993 - Thread: 1 -> 2560x1440@60Hz 2020-01-01 18:07:05.993 - Thread: 1 -> } 2020-01-01 18:07:05.993 - Thread: 1 -> } 2020-01-01 18:07:05.993 - Thread: 1 -> AdapterInfo = { 2020-01-01 18:07:05.994 - Thread: 1 -> Name = Radeon (TM) RX 470 Graphics + DISPLAY3 2020-01-01 18:07:05.994 - Thread: 1 -> Description = dev id: 26591, mem: 8568991744, shared mem: 12862820352, Luid: 3671761, rev: 207, subsys id: 873731170, vendor id: 4098 2020-01-01 18:07:05.994 - Thread: 1 -> Driver version = 26.20.15002.61 2020-01-01 18:07:05.994 - Thread: 1 -> Driver date = 20191204000000.000000-000 2020-01-01 18:07:05.994 - Thread: 1 -> DriverUpdateNecessary = False 2020-01-01 18:07:05.994 - Thread: 1 -> AftermathSupported = False 2020-01-01 18:07:05.994 - Thread: 1 -> Adapter id = 0 2020-01-01 18:07:05.994 - Thread: 1 -> Supported = True 2020-01-01 18:07:05.994 - Thread: 1 -> RAM = 8568991744 2020-01-01 18:07:05.994 - Thread: 1 -> Priority = 2 2020-01-01 18:07:05.994 - Thread: 1 -> Multithreaded rendering supported = False 2020-01-01 18:07:05.994 - Thread: 1 -> Output is attached = True 2020-01-01 18:07:05.994 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:768} 2020-01-01 18:07:05.994 - Thread: 1 -> Display modes = { 2020-01-01 18:07:05.994 - Thread: 1 -> DXGIOutput id = 0 2020-01-01 18:07:05.994 - Thread: 1 -> 640x480@60Hz 2020-01-01 18:07:05.994 - Thread: 1 -> 640x480@60Hz 2020-01-01 18:07:05.994 - Thread: 1 -> 640x480@59.94006Hz 2020-01-01 18:07:05.994 - Thread: 1 -> 640x480@59.94006Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x480@60Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x480@60Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x480@59.94006Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x480@59.94006Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x576@60Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x576@60Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x576@59.94006Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 720x576@59.94006Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 800x600@60Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 800x600@60Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 800x600@59.94006Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 800x600@59.94006Hz 2020-01-01 18:07:05.995 - Thread: 1 -> 1280x720@60Hz 2020-01-01 18:07:05.996 - Thread: 1 -> 1280x720@59.94006Hz 2020-01-01 18:07:05.996 - Thread: 1 -> 1280x768@60Hz 2020-01-01 18:07:05.996 - Thread: 1 -> 1360x768@60Hz 2020-01-01 18:07:05.996 - Thread: 1 -> 1600x900@60Hz 2020-01-01 18:07:05.996 - Thread: 1 -> 1920x1080@60Hz 2020-01-01 18:07:05.996 - Thread: 1 -> 1920x1080@59.94006Hz 2020-01-01 18:07:05.996 - Thread: 1 -> 2560x1440@60Hz 2020-01-01 18:07:05.996 - Thread: 1 -> } 2020-01-01 18:07:05.996 - Thread: 1 -> } 2020-01-01 18:07:05.998 - Thread: 1 -> Steam.IsActive: True 2020-01-01 18:07:05.998 - Thread: 1 -> Steam.IsOnline: True 2020-01-01 18:07:05.998 - Thread: 1 -> Steam.OwnsGame: False 2020-01-01 18:07:05.998 - Thread: 1 -> Steam.UserId: 76561198036695511 2020-01-01 18:07:05.998 - Thread: 1 -> Steam.UserName: SpaceFerret42 2020-01-01 18:07:05.998 - Thread: 1 -> Steam.Branch: default 2020-01-01 18:07:05.998 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-01-01 18:07:05.998 - Thread: 1 -> Build version: 0.1.1.0 2020-01-01 18:07:06.110 - Thread: 10 -> CreateDeviceInternal - CheckSettings() 2020-01-01 18:07:06.110 - Thread: 10 -> CreateDeviceInternal - GetAdapter() 2020-01-01 18:07:06.116 - Thread: 10 -> CreateDeviceInternal - FixSettings() 2020-01-01 18:07:06.118 - Thread: 10 -> !!! Invalid resolution in settings - resetting to desktop resolution 2020-01-01 18:07:06.119 - Thread: 10 -> CreateDeviceInternal - Create device 2020-01-01 18:07:06.203 - Thread: 10 -> CreateDeviceInternal Steam Overlay integration 2020-01-01 18:07:06.248 - Thread: 10 -> CreateDeviceInternal Steam Overlay OK 2020-01-01 18:07:06.248 - Thread: 10 -> CreateDeviceInternal create swapchain 2020-01-01 18:07:06.248 - Thread: 10 -> Mode not found: 1280x768 @ 60000 2020-01-01 18:07:11.696 - Thread: 10 -> Mode not found: 1280x768 @ 60000 2020-01-01 18:07:12.019 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-01-01 18:07:12.021 - Thread: 1 -> MyScreenManager() 2020-01-01 18:07:12.021 - Thread: 1 -> Game dir: G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-01-01 18:07:12.021 - Thread: 1 -> Content dir: G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-01-01 18:07:12.022 - Thread: 1 -> Found processor count: 4 2020-01-01 18:07:12.022 - Thread: 1 -> Using processor count: 4 2020-01-01 18:07:12.338 - Thread: 10 -> DXGI SetFullscreenState succeded 2020-01-01 18:07:14.877 - Thread: 1 -> Preallocate - START 2020-01-01 18:07:14.881 - Thread: 1 -> MySpaceWorldGenerator - START 2020-01-01 18:07:14.889 - Thread: 1 -> MySpaceWorldGenerator - END 2020-01-01 18:07:14.889 - Thread: 1 -> MySpaceBuildComponent - START 2020-01-01 18:07:14.889 - Thread: 1 -> MySpaceBuildComponent - END 2020-01-01 18:07:14.890 - Thread: 1 -> MyEntities - START 2020-01-01 18:07:14.935 - Thread: 1 -> MyEntities - END 2020-01-01 18:07:14.935 - Thread: 1 -> MyObjectBuilder_Base - START 2020-01-01 18:07:14.935 - Thread: 1 -> MyObjectBuilder_Base - END 2020-01-01 18:07:14.935 - Thread: 1 -> MyTransparentGeometry - START 2020-01-01 18:07:14.947 - Thread: 1 -> MyTransparentGeometry - END 2020-01-01 18:07:14.947 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-01-01 18:07:14.967 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-01-01 18:07:14.967 - Thread: 1 -> MyMath - START 2020-01-01 18:07:14.967 - Thread: 1 -> MyMath - END 2020-01-01 18:07:14.967 - Thread: 1 -> MySimpleObjectDraw - START 2020-01-01 18:07:14.967 - Thread: 1 -> MySimpleObjectDraw - END 2020-01-01 18:07:14.999 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-01-01 18:07:15.000 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-01-01 18:07:15.000 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-01-01 18:07:15.463 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-01-01 18:07:15.463 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-01-01 18:07:15.464 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-01-01 18:07:15.464 - Thread: 1 -> MySyncDestructions - START 2020-01-01 18:07:15.464 - Thread: 1 -> MySyncDestructions - END 2020-01-01 18:07:15.464 - Thread: 1 -> MySyncEntity - START 2020-01-01 18:07:15.464 - Thread: 1 -> MySyncEntity - END 2020-01-01 18:07:15.464 - Thread: 1 -> MySyncScenario - START 2020-01-01 18:07:15.466 - Thread: 1 -> MySyncScenario - END 2020-01-01 18:07:15.466 - Thread: 1 -> MyCommandCharacter - START 2020-01-01 18:07:15.469 - Thread: 1 -> MyCommandCharacter - END 2020-01-01 18:07:15.469 - Thread: 1 -> MyCommandConsole - START 2020-01-01 18:07:15.470 - Thread: 1 -> MyCommandConsole - END 2020-01-01 18:07:15.471 - Thread: 1 -> MyCommandEntity - START 2020-01-01 18:07:15.475 - Thread: 1 -> MyCommandEntity - END 2020-01-01 18:07:15.476 - Thread: 1 -> MyAiTargetManager - START 2020-01-01 18:07:15.476 - Thread: 1 -> MyAiTargetManager - END 2020-01-01 18:07:15.476 - Thread: 1 -> MyClientDebugCommands - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyClientDebugCommands - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyDedicatedServer - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyDedicatedServer - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyDedicatedServerBase - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyDedicatedServerBase - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerBase - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerBase - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerClient - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerClient - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerClientBase - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerClientBase - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerLobby - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerLobby - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerServerBase - START 2020-01-01 18:07:15.478 - Thread: 1 -> MyMultiplayerServerBase - END 2020-01-01 18:07:15.478 - Thread: 1 -> MyServerDebugCommands - START 2020-01-01 18:07:15.481 - Thread: 1 -> MyServerDebugCommands - END 2020-01-01 18:07:15.481 - Thread: 1 -> MyAIActionsParser - START 2020-01-01 18:07:15.482 - Thread: 1 -> MyAIActionsParser - END 2020-01-01 18:07:15.482 - Thread: 1 -> MyCubeGridDefinitions - START 2020-01-01 18:07:15.507 - Thread: 1 -> MyCubeGridDefinitions - END 2020-01-01 18:07:15.507 - Thread: 1 -> MyDefinitionManager - START 2020-01-01 18:07:15.557 - Thread: 1 -> MyDefinitionManager - END 2020-01-01 18:07:15.557 - Thread: 1 -> Preallocate - END 2020-01-01 18:07:15.593 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-01-01 18:07:16.261 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-01-01 18:07:16.261 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-01-01 18:07:16.378 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-01-01 18:07:16.380 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-01 18:07:16.380 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-01-01 18:07:16.380 - Thread: 1 -> Assembly.Location: G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-01-01 18:07:16.380 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-01-01 18:07:16.380 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-01-01 18:07:16.381 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-01-01 18:07:16.402 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2020-01-01 18:07:16.402 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M. 2020-01-01 18:07:16.402 - Thread: 1 -> Virtualized: False 2020-01-01 18:07:16.411 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-4100 Quad-Core Processor 2020-01-01 18:07:16.414 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,725,640,704 bytes 2020-01-01 18:07:16.414 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-01-01 18:07:16.414 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 18,920,644,608 bytes 2020-01-01 18:07:16.414 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,622,158,336 bytes 2020-01-01 18:07:16.422 - Thread: 1 -> Drive C: | Capacity: 999,526,756,352 bytes | Free space: 837,308,915,712 bytes 2020-01-01 18:07:16.423 - Thread: 1 -> Drive G: | Capacity: 3,000,574,488,576 bytes | Free space: 1,237,182,042,112 bytes 2020-01-01 18:07:16.425 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-01-01 18:07:16.425 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-01-01 18:07:16.426 - Thread: 1 -> Installed DLCs: 2020-01-01 18:07:16.431 - Thread: 1 -> Deluxe Edition (573160) 2020-01-01 18:07:16.431 - Thread: 1 -> Decorative Blocks (1049790) 2020-01-01 18:07:16.431 - Thread: 1 -> Economy Deluxe (1135960) 2020-01-01 18:07:16.431 - Thread: 1 -> Style Pack (1084680) 2020-01-01 18:07:16.431 - Thread: 1 -> Decorative Blocks 2 (1167910) 2020-01-01 18:07:16.475 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-01-01 18:07:16.623 - Thread: 1 -> Havok: Physics.Init 2020-01-01 18:07:16.762 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-01-01 18:07:16.773 - Thread: 1 -> HkGameName: SpaceEngineers 2020-01-01 18:07:16.804 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-01-01 18:07:16.809 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-01-01 18:07:16.822 - Thread: 1 -> f4dcf68cfa640c6667f60164258900df38a8df5d 2020-01-01 18:07:17.196 - Thread: 1 -> Loading scenarios 2020-01-01 18:07:17.248 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-01-01 18:07:17.248 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-01-01 18:07:17.680 - Thread: 1 -> Loading sound definitions 2020-01-01 18:07:18.066 - Thread: 1 -> GuiTextures.sbc 2020-01-01 18:07:18.066 - Thread: 1 -> Failed to parse texture header! Texture: G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2020-01-01 18:07:18.418 - Thread: 1 -> Loading shadow textures definitions 2020-01-01 18:07:18.418 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-01-01 18:07:18.418 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-01-01 18:07:18.436 - Thread: 1 -> MyAudio.LoadData - START 2020-01-01 18:07:18.458 - Thread: 1 -> Exception during loading audio engine. Game continues, but without sound. Details: System.DllNotFoundException: Unable to find XAudio2 dlls for requested versions [Version27], not installed on this machine at SharpDX.XAudio2.XAudio2..ctor(XAudio2Flags flags, ProcessorSpecifier processorSpecifier, XAudio2Version requestedVersion) at VRage.Platform.Windows.Audio.MyPlatformAudio.InitAudioEngine() at VRage.Audio.MyXAudio2.StartEngine() at VRage.Audio.MyXAudio2.LoadData(MyAudioInitParams initParams, ListReader`1 sounds, ListReader`1 effects) 2020-01-01 18:07:18.458 - Thread: 1 -> Device ID: 2020-01-01 18:07:18.458 - Thread: 1 -> Device name: 2020-01-01 18:07:18.459 - Thread: 1 -> Device role: NotDefaultDevice 2020-01-01 18:07:18.459 - Thread: 1 -> Output format: 2020-01-01 18:07:18.459 - Thread: 1 -> MyAudio.LoadData - END 2020-01-01 18:07:18.486 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2020-01-01 18:07:18.487 - Thread: 1 -> MyGuiManager() 2020-01-01 18:07:18.497 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-01 18:07:18.760 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-01 18:07:18.920 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-01-01 18:07:18.921 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-01 18:07:18.921 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-01-01 18:07:18.925 - Thread: 1 -> Loading default controls 2020-01-01 18:07:19.059 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-01-01 18:07:19.170 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-01 18:07:19.205 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-01-01 18:07:19.206 - Thread: 18 -> ReloadVoxelMaterials 2020-01-01 18:07:19.273 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-01-01 18:07:19.275 - Thread: 20 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-01-01 18:07:19.283 - Thread: 21 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-01-01 18:07:19.363 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.367 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-01-01 18:07:19.427 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.428 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-01-01 18:07:19.493 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.493 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-01-01 18:07:19.545 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.546 - Thread: 20 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-01-01 18:07:19.635 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.635 - Thread: 20 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-01-01 18:07:19.652 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.652 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-01-01 18:07:19.690 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.690 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-01-01 18:07:19.695 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.695 - Thread: 20 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-01-01 18:07:19.724 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.725 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-01-01 18:07:19.732 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.733 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-01-01 18:07:19.747 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.747 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-01-01 18:07:19.751 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.751 - Thread: 20 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-01-01 18:07:19.802 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.802 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-01-01 18:07:19.890 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.891 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-01-01 18:07:19.914 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:19.915 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-01-01 18:07:20.636 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.636 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-01-01 18:07:20.648 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.648 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-01-01 18:07:20.743 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.743 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-01-01 18:07:20.796 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.796 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-01-01 18:07:20.832 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.833 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-01-01 18:07:20.880 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.881 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-01-01 18:07:20.890 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.890 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-01-01 18:07:20.982 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-01-01 18:07:20.990 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:20.992 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-01-01 18:07:20.997 - Thread: 1 -> Timer Frequency: 10000000 2020-01-01 18:07:20.997 - Thread: 1 -> Ticks per frame: 166667 2020-01-01 18:07:21.037 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.037 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-01-01 18:07:21.043 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.044 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-01-01 18:07:21.184 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.184 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-01-01 18:07:21.337 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.337 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-01-01 18:07:21.375 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.376 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-01-01 18:07:21.389 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.389 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-01-01 18:07:21.405 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.406 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-01-01 18:07:21.447 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.447 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-01-01 18:07:21.468 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.468 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-01-01 18:07:21.471 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.472 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-01-01 18:07:21.486 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.486 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-01-01 18:07:21.539 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.539 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-01-01 18:07:21.548 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.549 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-01-01 18:07:21.551 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.551 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-01-01 18:07:21.610 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.610 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-01-01 18:07:21.670 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.670 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-01-01 18:07:21.736 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.736 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-01-01 18:07:21.750 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.750 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-01-01 18:07:21.812 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.812 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-01-01 18:07:21.861 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:21.862 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-01-01 18:07:21.903 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-01-01 18:07:21.941 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-01-01 18:07:21.942 - Thread: 1 -> Flares Intensity: 1 2020-01-01 18:07:21.943 - Thread: 1 -> Field of view: 1.22173 2020-01-01 18:07:21.943 - Thread: 1 -> PostProcessingEnabled: True 2020-01-01 18:07:21.943 - Thread: 1 -> Render.GrassDensityFactor: 3 2020-01-01 18:07:21.943 - Thread: 1 -> Render.GrassDrawDistance: 1000 2020-01-01 18:07:21.943 - Thread: 1 -> Render.DistanceFade: 1999 2020-01-01 18:07:21.943 - Thread: 1 -> Render.AntialiasingMode: FXAA 2020-01-01 18:07:21.943 - Thread: 1 -> Render.ShadowQuality: HIGH 2020-01-01 18:07:21.943 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2020-01-01 18:07:21.943 - Thread: 1 -> Render.TextureQuality: HIGH 2020-01-01 18:07:21.943 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2020-01-01 18:07:21.943 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2020-01-01 18:07:21.943 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2020-01-01 18:07:21.943 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2020-01-01 18:07:21.951 - Thread: 1 -> Analytics uuid: 99bc134d-b8cf-231a-c7cd-9e31b153f688 2020-01-01 18:07:22.064 - Thread: 1 -> Analytics helper process start reported 2020-01-01 18:07:24.567 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-01-01 18:07:25.631 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:25.631 - Thread: 21 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-01-01 18:07:25.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-01 18:07:25.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-01 18:07:25.738 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2020-01-01 18:07:25.738 - Thread: 20 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-01-01 18:07:29.107 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-01-01 18:07:30.681 - Thread: 18 -> Loading voxel storage from file 'G:\Program files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-01-01 18:07:31.952 - Thread: 1 -> Application closed by user 2020-01-01 18:07:31.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-01 18:07:31.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-01 18:07:35.574 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-01-01 18:07:37.898 - Thread: 26 -> Analytics session error 2020-01-01 18:07:42.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-01 18:07:42.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-01 18:07:42.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-01-01 18:07:42.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-01-01 18:07:42.236 - Thread: 1 -> Exiting.. 2020-01-01 18:07:42.245 - Thread: 1 -> MySandboxGame.UnloadData() - START 2020-01-01 18:07:42.273 - Thread: 1 -> MyAudio.UnloadData - START 2020-01-01 18:07:42.274 - Thread: 1 -> MyAudio.UnloadData - END 2020-01-01 18:07:42.279 - Thread: 1 -> MySandboxGame.UnloadData() - END 2020-01-01 18:07:42.455 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 448 allocated by debug 16777216 allocated by solver ------- 17216376 computed total 17216376 reported total Heap usage: 74160 (16%) unused in thread local freelists 149816 (34%) unused in main heap 214736 (48%) used in main heap ------- 438712 allocated by heap Peak usage: 360928 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2020-01-01 18:07:53.136 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-01-01 18:07:53.136 - Thread: 18 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-01-01 18:07:53.136 - Thread: 18 -> MySandboxGame.PerformPreload() - END 2020-01-01 18:07:53.284 - Thread: 1 -> Steam closed 2020-01-01 18:07:53.832 - Thread: 1 -> Log Closed