2019-12-19 11:01:49.950 - Thread: 1 -> Log Started 2019-12-19 11:01:49.952 - Thread: 1 -> Timezone (local - UTC): -8h 2019-12-19 11:01:49.952 - Thread: 1 -> App Version: 01_193_101 2019-12-19 11:01:49.955 - Thread: 1 -> Steam build: Always true 2019-12-19 11:01:49.955 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-12-19 11:01:49.955 - Thread: 1 -> Environment.ProcessorCount: 28 2019-12-19 11:01:50.017 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.17763.0) 2019-12-19 11:01:50.017 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-12-19 11:01:50.017 - Thread: 1 -> Environment.Is64BitProcess: True 2019-12-19 11:01:50.017 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-12-19 11:01:50.019 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4075.0 2019-12-19 11:01:50.019 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2019-12-19 11:01:50.029 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-7940X CPU @ 3.10GHz 2019-12-19 11:01:50.029 - Thread: 1 -> IntPtr.Size: 8 2019-12-19 11:01:50.029 - Thread: 1 -> Default Culture: 2019-12-19 11:01:50.029 - Thread: 1 -> Default UI Culture: 2019-12-19 11:01:50.037 - Thread: 1 -> MyConfig.Load() - START 2019-12-19 11:01:50.043 - Thread: 1 -> Path: C:\Users\night\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-19 11:01:50.140 - Thread: 1 -> NewNewGameScreen: False 2019-12-19 11:01:50.140 - Thread: 1 -> EnableDamageEffects: False 2019-12-19 11:01:50.140 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-12-19 11:01:50.140 - Thread: 1 -> EnableReverb: False 2019-12-19 11:01:50.141 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-12-19 11:01:50.141 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-12-19 11:01:50.141 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-12-19 11:01:50.141 - Thread: 1 -> FirstTimeRun: False 2019-12-19 11:01:50.141 - Thread: 1 -> ExperimentalMode: True 2019-12-19 11:01:50.141 - Thread: 1 -> VideoAdapter: 0 2019-12-19 11:01:50.141 - Thread: 1 -> ScreenWidth: 3840 2019-12-19 11:01:50.141 - Thread: 1 -> ScreenHeight: 2160 2019-12-19 11:01:50.141 - Thread: 1 -> RefreshRate: 29981 2019-12-19 11:01:50.141 - Thread: 1 -> WindowMode: 1 2019-12-19 11:01:50.141 - Thread: 1 -> VerticalSync: 0 2019-12-19 11:01:50.141 - Thread: 1 -> FieldOfView: 70 2019-12-19 11:01:50.141 - Thread: 1 -> PostProcessingEnabled: False 2019-12-19 11:01:50.141 - Thread: 1 -> FlaresIntensity: 0.5056069 2019-12-19 11:01:50.141 - Thread: 1 -> TreeViewDistance: 500 2019-12-19 11:01:50.141 - Thread: 1 -> GrassDensity: 0.4985213 2019-12-19 11:01:50.141 - Thread: 1 -> GrassDrawDistance: 49 2019-12-19 11:01:50.141 - Thread: 1 -> AntialiasingMode: 1 2019-12-19 11:01:50.141 - Thread: 1 -> ShadowMapResolution: 1 2019-12-19 11:01:50.141 - Thread: 1 -> AmbientOcclusionEnabled: False 2019-12-19 11:01:50.141 - Thread: 1 -> TextureQuality: 1 2019-12-19 11:01:50.141 - Thread: 1 -> AnisotropicFiltering: 0 2019-12-19 11:01:50.141 - Thread: 1 -> ModelQuality: 2 2019-12-19 11:01:50.141 - Thread: 1 -> VoxelQuality: 1 2019-12-19 11:01:50.141 - Thread: 1 -> ShaderQuality: 1 2019-12-19 11:01:50.141 - Thread: 1 -> LowMemSwitchToLow: 0 2019-12-19 11:01:50.141 - Thread: 1 -> FirstVTTimeRun: False 2019-12-19 11:01:50.141 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-12-19 11:01:50.141 - Thread: 1 -> GDPRConsent: True 2019-12-19 11:01:50.141 - Thread: 1 -> GDPRConsentSentUpdated: True 2019-12-19 11:01:50.141 - Thread: 1 -> FirstTimeTutorials: False 2019-12-19 11:01:50.141 - Thread: 1 -> GameVolume: 1 2019-12-19 11:01:50.141 - Thread: 1 -> Music_Volume: 0.5199105 2019-12-19 11:01:50.141 - Thread: 1 -> VoiceChatVolume: 1 2019-12-19 11:01:50.141 - Thread: 1 -> HudWarnings: True 2019-12-19 11:01:50.141 - Thread: 1 -> VoiceChat: True 2019-12-19 11:01:50.141 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-12-19 11:01:50.141 - Thread: 1 -> EnableDynamicMusic: True 2019-12-19 11:01:50.141 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2019-12-19 11:01:50.141 - Thread: 1 -> EnableDoppler: False 2019-12-19 11:01:50.141 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-12-19 11:01:50.141 - Thread: 1 -> ShowCrosshair: True 2019-12-19 11:01:50.141 - Thread: 1 -> EnableTrading: True 2019-12-19 11:01:50.141 - Thread: 1 -> EnableSteamCloud: True 2019-12-19 11:01:50.141 - Thread: 1 -> UiTransparency: 1 2019-12-19 11:01:50.141 - Thread: 1 -> UiBkTransparency: 1 2019-12-19 11:01:50.141 - Thread: 1 -> HUDBkTransparency: 0.6 2019-12-19 11:01:50.141 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-12-19 11:01:50.141 - Thread: 1 -> ControlsHints: False 2019-12-19 11:01:50.141 - Thread: 1 -> GoodBotHints: False 2019-12-19 11:01:50.141 - Thread: 1 -> RotationHints: False 2019-12-19 11:01:50.141 - Thread: 1 -> HudState: 1 2019-12-19 11:01:50.141 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-12-19 11:01:50.141 - Thread: 1 -> MutedPlayers: 2019-12-19 11:01:50.141 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2019-12-19 11:01:50.141 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-12-19 11:01:50.142 - Thread: 1 -> MyConfig.Load() - END 2019-12-19 11:01:52.834 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-12-19 11:01:53.319 - Thread: 1 -> All detected adapters: 2019-12-19 11:01:53.346 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=906105954, DeviceID=6918 2019-12-19 11:01:53.346 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2019-12-19 11:01:53.625 - Thread: 1 -> AdapterInfo = { 2019-12-19 11:01:53.626 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2019-12-19 11:01:53.626 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17011222528, Luid: 86518, rev: 161, subsys id: 906105954, vendor id: 4318 2019-12-19 11:01:53.626 - Thread: 1 -> Driver version = 26.21.14.4166 2019-12-19 11:01:53.626 - Thread: 1 -> Driver date = 20191206000000.000000-000 2019-12-19 11:01:53.626 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-19 11:01:53.626 - Thread: 1 -> AftermathSupported = False 2019-12-19 11:01:53.626 - Thread: 1 -> Adapter id = 0 2019-12-19 11:01:53.626 - Thread: 1 -> Supported = True 2019-12-19 11:01:53.626 - Thread: 1 -> RAM = 11667505152 2019-12-19 11:01:53.626 - Thread: 1 -> Priority = 2 2019-12-19 11:01:53.626 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-19 11:01:53.626 - Thread: 1 -> Output is attached = True 2019-12-19 11:01:53.627 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2019-12-19 11:01:53.627 - Thread: 1 -> Display modes = { 2019-12-19 11:01:53.628 - Thread: 1 -> DXGIOutput id = 0 2019-12-19 11:01:53.629 - Thread: 1 -> 640x350@70.1Hz 2019-12-19 11:01:53.629 - Thread: 1 -> 640x480@60Hz 2019-12-19 11:01:53.629 - Thread: 1 -> 720x480@60Hz 2019-12-19 11:01:53.629 - Thread: 1 -> 720x480@59.94Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 720x576@60.317Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 720x576@60.317Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 800x600@60.317Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1024x768@60.004Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1152x864@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1152x864@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1176x664@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1176x664@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1176x664@59.94Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1176x664@59.94Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1280x720@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1280x720@59.94Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1280x768@59.81Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1280x768@59.81Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1280x800@59.81Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1280x960@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1360x768@59.887Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1360x768@59.887Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1366x768@59.887Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1366x768@59.887Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1440x900@59.887Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1600x900@59.954Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1600x900@59.954Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1600x1200@59.951Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1600x1200@59.951Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1768x992@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1768x992@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1768x992@59.94Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1768x992@59.94Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1920x1080@60Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1920x1080@59.94Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1920x1200@59.951Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1920x1200@59.951Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1920x1440@59.951Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 1920x1440@59.951Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 2048x1536@59.972Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 2048x1536@59.972Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 2560x1440@59.951Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 2560x1600@59.972Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 3840x2160@29.981Hz 2019-12-19 11:01:53.630 - Thread: 1 -> 3840x2160@59.997Hz 2019-12-19 11:01:53.630 - Thread: 1 -> } 2019-12-19 11:01:53.630 - Thread: 1 -> } 2019-12-19 11:01:53.630 - Thread: 1 -> AdapterInfo = { 2019-12-19 11:01:53.631 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2019-12-19 11:01:53.631 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 17011222528, Luid: 86518, rev: 161, subsys id: 906105954, vendor id: 4318 2019-12-19 11:01:53.631 - Thread: 1 -> Driver version = 26.21.14.4166 2019-12-19 11:01:53.631 - Thread: 1 -> Driver date = 20191206000000.000000-000 2019-12-19 11:01:53.631 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-19 11:01:53.631 - Thread: 1 -> AftermathSupported = False 2019-12-19 11:01:53.631 - Thread: 1 -> Adapter id = 0 2019-12-19 11:01:53.631 - Thread: 1 -> Supported = True 2019-12-19 11:01:53.631 - Thread: 1 -> RAM = 11667505152 2019-12-19 11:01:53.631 - Thread: 1 -> Priority = 2 2019-12-19 11:01:53.631 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-19 11:01:53.631 - Thread: 1 -> Output is attached = True 2019-12-19 11:01:53.631 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2019-12-19 11:01:53.631 - Thread: 1 -> Display modes = { 2019-12-19 11:01:53.632 - Thread: 1 -> DXGIOutput id = 0 2019-12-19 11:01:53.632 - Thread: 1 -> 640x350@70.1Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 640x480@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 720x480@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 720x480@59.94Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 720x576@60.317Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 720x576@60.317Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 800x600@60.317Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1024x768@60.004Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1152x864@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1152x864@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1176x664@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1176x664@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1176x664@59.94Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1176x664@59.94Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1280x720@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1280x720@59.94Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1280x768@59.81Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1280x768@59.81Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1280x800@59.81Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1280x960@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1360x768@59.887Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1360x768@59.887Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1366x768@59.887Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1366x768@59.887Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1440x900@59.887Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1600x900@59.954Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1600x900@59.954Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1600x1200@59.951Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1600x1200@59.951Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1768x992@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1768x992@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1768x992@59.94Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1768x992@59.94Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1920x1080@60Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1920x1080@59.94Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1920x1200@59.951Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1920x1200@59.951Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1920x1440@59.951Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 1920x1440@59.951Hz 2019-12-19 11:01:53.632 - Thread: 1 -> 2048x1536@59.972Hz 2019-12-19 11:01:53.633 - Thread: 1 -> 2048x1536@59.972Hz 2019-12-19 11:01:53.633 - Thread: 1 -> 2560x1440@59.951Hz 2019-12-19 11:01:53.633 - Thread: 1 -> 2560x1600@59.972Hz 2019-12-19 11:01:53.633 - Thread: 1 -> 3840x2160@29.981Hz 2019-12-19 11:01:53.633 - Thread: 1 -> 3840x2160@59.997Hz 2019-12-19 11:01:53.633 - Thread: 1 -> } 2019-12-19 11:01:53.633 - Thread: 1 -> } 2019-12-19 11:01:53.644 - Thread: 1 -> Steam.IsActive: True 2019-12-19 11:01:53.644 - Thread: 1 -> Steam.IsOnline: True 2019-12-19 11:01:53.644 - Thread: 1 -> Steam.OwnsGame: False 2019-12-19 11:01:53.645 - Thread: 1 -> Steam.UserId: 76561198135291866 2019-12-19 11:01:53.645 - Thread: 1 -> Steam.UserName: HellBoundPsych0 2019-12-19 11:01:53.645 - Thread: 1 -> Steam.Branch: default 2019-12-19 11:01:53.645 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-12-19 11:01:53.645 - Thread: 1 -> Build version: 0.1.1.0 2019-12-19 11:01:53.747 - Thread: 36 -> CreateDeviceInternal - CheckSettings() 2019-12-19 11:01:53.747 - Thread: 36 -> CreateDeviceInternal - GetAdapter() 2019-12-19 11:01:53.749 - Thread: 36 -> CreateDeviceInternal - FixSettings() 2019-12-19 11:01:53.750 - Thread: 36 -> CreateDeviceInternal - Create device 2019-12-19 11:01:53.845 - Thread: 36 -> CreateDeviceInternal Steam Overlay integration 2019-12-19 11:01:53.948 - Thread: 36 -> CreateDeviceInternal Steam Overlay OK 2019-12-19 11:01:53.949 - Thread: 36 -> CreateDeviceInternal create swapchain 2019-12-19 11:01:55.526 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-12-19 11:01:55.526 - Thread: 1 -> MyScreenManager() 2019-12-19 11:01:55.527 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2019-12-19 11:01:55.527 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2019-12-19 11:01:55.527 - Thread: 1 -> Found processor count: 28 2019-12-19 11:01:55.527 - Thread: 1 -> Using processor count: 16 2019-12-19 11:01:56.570 - Thread: 1 -> Preallocate - START 2019-12-19 11:01:56.573 - Thread: 1 -> MySpaceWorldGenerator - START 2019-12-19 11:01:56.580 - Thread: 1 -> MySpaceWorldGenerator - END 2019-12-19 11:01:56.580 - Thread: 1 -> MySpaceBuildComponent - START 2019-12-19 11:01:56.580 - Thread: 1 -> MySpaceBuildComponent - END 2019-12-19 11:01:56.580 - Thread: 1 -> MyEntities - START 2019-12-19 11:01:56.596 - Thread: 1 -> MyEntities - END 2019-12-19 11:01:56.596 - Thread: 1 -> MyObjectBuilder_Base - START 2019-12-19 11:01:56.596 - Thread: 1 -> MyObjectBuilder_Base - END 2019-12-19 11:01:56.596 - Thread: 1 -> MyTransparentGeometry - START 2019-12-19 11:01:56.600 - Thread: 1 -> MyTransparentGeometry - END 2019-12-19 11:01:56.600 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-12-19 11:01:56.615 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-12-19 11:01:56.615 - Thread: 1 -> MyMath - START 2019-12-19 11:01:56.615 - Thread: 1 -> MyMath - END 2019-12-19 11:01:56.615 - Thread: 1 -> MySimpleObjectDraw - START 2019-12-19 11:01:56.616 - Thread: 1 -> MySimpleObjectDraw - END 2019-12-19 11:01:56.626 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-12-19 11:01:56.626 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-12-19 11:01:56.626 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-12-19 11:01:56.817 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-12-19 11:01:56.817 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-12-19 11:01:56.817 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-12-19 11:01:56.817 - Thread: 1 -> MySyncDestructions - START 2019-12-19 11:01:56.817 - Thread: 1 -> MySyncDestructions - END 2019-12-19 11:01:56.817 - Thread: 1 -> MySyncEntity - START 2019-12-19 11:01:56.817 - Thread: 1 -> MySyncEntity - END 2019-12-19 11:01:56.818 - Thread: 1 -> MySyncScenario - START 2019-12-19 11:01:56.818 - Thread: 1 -> MySyncScenario - END 2019-12-19 11:01:56.818 - Thread: 1 -> MyCommandCharacter - START 2019-12-19 11:01:56.819 - Thread: 1 -> MyCommandCharacter - END 2019-12-19 11:01:56.819 - Thread: 1 -> MyCommandConsole - START 2019-12-19 11:01:56.820 - Thread: 1 -> MyCommandConsole - END 2019-12-19 11:01:56.820 - Thread: 1 -> MyCommandEntity - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyCommandEntity - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyAiTargetManager - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyAiTargetManager - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyClientDebugCommands - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyClientDebugCommands - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyDedicatedServer - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyDedicatedServer - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyDedicatedServerBase - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyDedicatedServerBase - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerBase - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerBase - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerClient - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerClient - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerClientBase - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerClientBase - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerLobby - START 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerLobby - END 2019-12-19 11:01:56.821 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-12-19 11:01:56.822 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-12-19 11:01:56.822 - Thread: 1 -> MyMultiplayerServerBase - START 2019-12-19 11:01:56.822 - Thread: 1 -> MyMultiplayerServerBase - END 2019-12-19 11:01:56.822 - Thread: 1 -> MyServerDebugCommands - START 2019-12-19 11:01:56.822 - Thread: 1 -> MyServerDebugCommands - END 2019-12-19 11:01:56.822 - Thread: 1 -> MyAIActionsParser - START 2019-12-19 11:01:56.822 - Thread: 1 -> MyAIActionsParser - END 2019-12-19 11:01:56.822 - Thread: 1 -> MyCubeGridDefinitions - START 2019-12-19 11:01:56.901 - Thread: 1 -> MyCubeGridDefinitions - END 2019-12-19 11:01:56.901 - Thread: 1 -> MyDefinitionManager - START 2019-12-19 11:01:56.919 - Thread: 1 -> MyDefinitionManager - END 2019-12-19 11:01:56.919 - Thread: 1 -> Preallocate - END 2019-12-19 11:01:56.942 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-12-19 11:01:57.211 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-12-19 11:01:57.211 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-12-19 11:01:57.252 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-12-19 11:01:57.252 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-12-19 11:01:57.252 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-12-19 11:01:57.252 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-12-19 11:01:57.252 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-12-19 11:01:57.252 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-12-19 11:01:57.254 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-12-19 11:01:57.268 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd 2019-12-19 11:01:57.268 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A90 2019-12-19 11:01:57.269 - Thread: 1 -> Virtualized: False 2019-12-19 11:01:57.277 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-7940X CPU @ 3.10GHz 2019-12-19 11:01:57.279 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,022,445,056 bytes 2019-12-19 11:01:57.279 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-12-19 11:01:57.279 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,927,811,072 bytes 2019-12-19 11:01:57.279 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,242,569,728 bytes 2019-12-19 11:01:57.286 - Thread: 1 -> Drive C: | Capacity: 511,516,340,224 bytes | Free space: 153,387,302,912 bytes 2019-12-19 11:01:57.286 - Thread: 1 -> Drive D: | Capacity: 1,024,073,920,512 bytes | Free space: 443,936,616,448 bytes 2019-12-19 11:01:57.287 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 2,949,835,444,224 bytes 2019-12-19 11:01:57.287 - Thread: 1 -> Drive G: | Capacity: 5,000,845,586,432 bytes | Free space: 2,959,856,263,168 bytes 2019-12-19 11:01:57.287 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-12-19 11:01:57.291 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-12-19 11:01:57.292 - Thread: 1 -> Installed DLCs: 2019-12-19 11:01:57.345 - Thread: 1 -> Decorative Blocks (1049790) 2019-12-19 11:01:57.346 - Thread: 1 -> Economy Deluxe (1135960) 2019-12-19 11:01:57.346 - Thread: 1 -> Style Pack (1084680) 2019-12-19 11:01:57.346 - Thread: 1 -> Decorative Blocks 2 (1167910) 2019-12-19 11:01:57.362 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-12-19 11:01:57.443 - Thread: 1 -> Havok: Physics.Init 2019-12-19 11:01:57.460 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-12-19 11:01:57.464 - Thread: 1 -> HkGameName: SpaceEngineers 2019-12-19 11:01:57.501 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-12-19 11:01:57.503 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-12-19 11:01:57.507 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2019-12-19 11:01:57.778 - Thread: 1 -> Loading scenarios 2019-12-19 11:01:57.835 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-12-19 11:01:57.836 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-12-19 11:01:58.197 - Thread: 1 -> Loading sound definitions 2019-12-19 11:01:58.211 - Thread: 1 -> GuiTextures.sbc 2019-12-19 11:01:58.211 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-12-19 11:01:58.217 - Thread: 1 -> Loading shadow textures definitions 2019-12-19 11:01:58.217 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-12-19 11:01:58.223 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-12-19 11:01:58.234 - Thread: 1 -> MyAudio.LoadData - START 2019-12-19 11:01:58.300 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-12-19 11:01:58.349 - Thread: 1 -> MyAudio.LoadData - END 2019-12-19 11:01:58.362 - Thread: 48 -> MySandboxGame.PerformPreload() - START 2019-12-19 11:01:58.362 - Thread: 1 -> MyGuiManager() 2019-12-19 11:01:58.370 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-12-19 11:01:58.552 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-12-19 11:01:58.583 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-12-19 11:01:58.595 - Thread: 48 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-12-19 11:01:58.598 - Thread: 48 -> ReloadVoxelMaterials 2019-12-19 11:01:58.638 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-12-19 11:01:58.639 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-12-19 11:01:58.639 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-12-19 11:01:58.648 - Thread: 1 -> Loading default controls 2019-12-19 11:01:58.674 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-12-19 11:01:58.674 - Thread: 63 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-12-19 11:01:58.674 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-12-19 11:01:58.674 - Thread: 61 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-12-19 11:01:58.675 - Thread: 71 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-12-19 11:01:58.675 - Thread: 62 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-12-19 11:01:58.675 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-12-19 11:01:58.675 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-12-19 11:01:58.675 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-12-19 11:01:58.675 - Thread: 70 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-12-19 11:01:58.675 - Thread: 60 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-12-19 11:01:58.675 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-12-19 11:01:58.676 - Thread: 65 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-12-19 11:01:58.686 - Thread: 69 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-12-19 11:01:58.686 - Thread: 67 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-12-19 11:01:58.686 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-12-19 11:01:58.686 - Thread: 68 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-12-19 11:01:58.748 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.749 - Thread: 64 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.749 - Thread: 58 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.749 - Thread: 57 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.750 - Thread: 59 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-12-19 11:01:58.750 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-12-19 11:01:58.750 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-12-19 11:01:58.750 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-12-19 11:01:58.751 - Thread: 66 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.751 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-12-19 11:01:58.752 - Thread: 66 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.752 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-12-19 11:01:58.764 - Thread: 66 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.765 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-12-19 11:01:58.766 - Thread: 66 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.766 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-12-19 11:01:58.766 - Thread: 62 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.766 - Thread: 62 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-12-19 11:01:58.769 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.769 - Thread: 58 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.769 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-12-19 11:01:58.769 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-12-19 11:01:58.774 - Thread: 62 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.774 - Thread: 62 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-12-19 11:01:58.775 - Thread: 65 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.775 - Thread: 65 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-12-19 11:01:58.779 - Thread: 70 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.779 - Thread: 70 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-12-19 11:01:58.782 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.783 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-12-19 11:01:58.787 - Thread: 70 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.787 - Thread: 70 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-12-19 11:01:58.789 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.789 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-12-19 11:01:58.793 - Thread: 67 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.793 - Thread: 67 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-12-19 11:01:58.800 - Thread: 64 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.800 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-12-19 11:01:58.801 - Thread: 65 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.801 - Thread: 65 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-12-19 11:01:58.803 - Thread: 67 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.803 - Thread: 67 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-12-19 11:01:58.803 - Thread: 67 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.803 - Thread: 67 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-12-19 11:01:58.804 - Thread: 67 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.804 - Thread: 67 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-12-19 11:01:58.808 - Thread: 64 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.808 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-12-19 11:01:58.810 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.810 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-12-19 11:01:58.814 - Thread: 65 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.814 - Thread: 65 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-12-19 11:01:58.850 - Thread: 65 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.850 - Thread: 65 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-12-19 11:01:58.852 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.852 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-12-19 11:01:58.853 - Thread: 60 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.853 - Thread: 60 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-12-19 11:01:58.863 - Thread: 60 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-12-19 11:01:58.868 - Thread: 70 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.868 - Thread: 70 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-12-19 11:01:58.878 - Thread: 63 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.878 - Thread: 63 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-12-19 11:01:58.939 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-12-19 11:01:58.943 - Thread: 67 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.943 - Thread: 67 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-12-19 11:01:58.945 - Thread: 65 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.945 - Thread: 65 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-12-19 11:01:58.947 - Thread: 56 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.947 - Thread: 56 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-12-19 11:01:58.956 - Thread: 64 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.956 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-12-19 11:01:58.962 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-12-19 11:01:58.966 - Thread: 66 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.966 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-12-19 11:01:58.974 - Thread: 57 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.974 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-12-19 11:01:58.974 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-12-19 11:01:58.978 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-12-19 11:01:58.981 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-12-19 11:01:58.987 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-12-19 11:01:58.988 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-12-19 11:01:58.990 - Thread: 71 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.990 - Thread: 71 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-12-19 11:01:58.991 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-12-19 11:01:58.991 - Thread: 68 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.991 - Thread: 68 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-12-19 11:01:58.992 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-12-19 11:01:58.996 - Thread: 69 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:58.996 - Thread: 69 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-12-19 11:01:59.000 - Thread: 71 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-12-19 11:01:59.004 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-12-19 11:01:59.008 - Thread: 68 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-12-19 11:01:59.010 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-12-19 11:01:59.011 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-12-19 11:01:59.013 - Thread: 48 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:59.013 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-12-19 11:01:59.017 - Thread: 69 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-12-19 11:01:59.047 - Thread: 71 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-12-19 11:01:59.085 - Thread: 62 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:59.085 - Thread: 62 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-12-19 11:01:59.099 - Thread: 58 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:59.099 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-12-19 11:01:59.123 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-12-19 11:01:59.166 - Thread: 68 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-12-19 11:01:59.172 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-12-19 11:01:59.188 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-12-19 11:01:59.212 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-12-19 11:01:59.215 - Thread: 69 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-12-19 11:01:59.219 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-12-19 11:01:59.244 - Thread: 62 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-12-19 11:01:59.244 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-12-19 11:01:59.258 - Thread: 71 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-12-19 11:01:59.278 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-12-19 11:01:59.286 - Thread: 57 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-12-19 11:01:59.312 - Thread: 58 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-12-19 11:01:59.317 - Thread: 68 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-12-19 11:01:59.324 - Thread: 71 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-12-19 11:01:59.325 - Thread: 66 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-12-19 11:01:59.326 - Thread: 62 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-12-19 11:01:59.336 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-12-19 11:01:59.337 - Thread: 69 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-12-19 11:01:59.339 - Thread: 64 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-12-19 11:01:59.375 - Thread: 61 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:01:59.375 - Thread: 61 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-12-19 11:01:59.608 - Thread: 62 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-12-19 11:01:59.686 - Thread: 71 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-12-19 11:01:59.983 - Thread: 59 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-19 11:02:00.300 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-12-19 11:02:00.305 - Thread: 1 -> Timer Frequency: 10000000 2019-12-19 11:02:00.305 - Thread: 1 -> Ticks per frame: 166667 2019-12-19 11:02:01.737 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-12-19 11:02:01.739 - Thread: 1 -> Flares Intensity: 0.5056069 2019-12-19 11:02:01.739 - Thread: 1 -> Field of view: 1.22173 2019-12-19 11:02:01.739 - Thread: 1 -> PostProcessingEnabled: False 2019-12-19 11:02:01.739 - Thread: 1 -> Render.GrassDensityFactor: 0.4985213 2019-12-19 11:02:01.739 - Thread: 1 -> Render.GrassDrawDistance: 49 2019-12-19 11:02:01.739 - Thread: 1 -> Render.DistanceFade: 500 2019-12-19 11:02:01.739 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-12-19 11:02:01.739 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2019-12-19 11:02:01.739 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2019-12-19 11:02:01.739 - Thread: 1 -> Render.TextureQuality: MEDIUM 2019-12-19 11:02:01.739 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-12-19 11:02:01.739 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-12-19 11:02:01.739 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-12-19 11:02:01.739 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-12-19 11:02:01.942 - Thread: 1 -> Analytics uuid: a91d32bd-dd98-418c-fc8f-4a6f53064eb8 2019-12-19 11:02:02.064 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-12-19 11:02:02.123 - Thread: 1 -> Analytics helper process start reported 2019-12-19 11:02:03.862 - Thread: 77 -> Analytics session: 12865411 2019-12-19 11:02:05.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-19 11:02:05.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-19 11:02:05.491 - Thread: 48 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-12-19 11:02:05.491 - Thread: 48 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-12-19 11:02:05.491 - Thread: 48 -> MySandboxGame.PerformPreload() - END 2019-12-19 11:02:07.006 - Thread: 48 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2019-12-19 11:02:07.191 - Thread: 1 -> Query successful. 2019-12-19 11:02:07.191 - Thread: 48 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2019-12-19 11:02:07.204 - Thread: 48 -> Mod download time: 0.00 seconds 2019-12-19 11:02:08.206 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-12-19 11:02:08.250 - Thread: 48 -> Loading available saves - START 2019-12-19 11:02:08.253 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-12-19 11:02:08.254 - Thread: 48 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2019-12-19 11:02:08.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-19 11:02:08.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-19 11:02:08.291 - Thread: 48 -> Loading available saves - END 2019-12-19 11:02:15.355 - Thread: 1 -> StartNewSandbox - Start 2019-12-19 11:02:15.380 - Thread: 1 -> LoadSession() - End 2019-12-19 11:02:15.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-19 11:02:15.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-19 11:02:15.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-19 11:02:15.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-19 11:02:15.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-19 11:02:15.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-19 11:02:15.423 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-12-19 11:02:15.424 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-12-19 11:02:15.615 - Thread: 1 -> RunLoadingAction - START 2019-12-19 11:02:15.621 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2019-12-19 11:02:15.826 - Thread: 1 -> GC Memory: 990,504,472 B 2019-12-19 11:02:15.833 - Thread: 1 -> Process Memory: 3,291,705,344 B 2019-12-19 11:02:15.834 - Thread: 1 -> Experimental mode: Yes 2019-12-19 11:02:15.834 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2019-12-19 11:02:17.132 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-12-19 11:02:17.167 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-12-19 11:02:17.171 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-12-19 11:02:17.173 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-12-19 11:02:17.175 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2019-12-19 11:02:17.338 - Thread: 1 -> Loading scenarios 2019-12-19 11:02:17.338 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-12-19 11:02:17.338 - Thread: 1 -> List of used mods (0) - START 2019-12-19 11:02:17.339 - Thread: 1 -> List of used mods - END 2019-12-19 11:02:17.412 - Thread: 1 -> Loading behaviors 2019-12-19 11:02:17.413 - Thread: 1 -> Loading ammo magazines 2019-12-19 11:02:17.416 - Thread: 1 -> Loading ammo definitions 2019-12-19 11:02:17.418 - Thread: 1 -> Loading animations 2019-12-19 11:02:17.421 - Thread: 1 -> Loading animations 2019-12-19 11:02:17.422 - Thread: 1 -> Loading sound definitions 2019-12-19 11:02:17.423 - Thread: 1 -> Loading sound definitions 2019-12-19 11:02:17.423 - Thread: 1 -> Loading sound definitions 2019-12-19 11:02:17.423 - Thread: 1 -> Loading sound definitions 2019-12-19 11:02:17.423 - Thread: 1 -> Loading sound definitions 2019-12-19 11:02:17.423 - Thread: 1 -> Loading category classes 2019-12-19 11:02:17.424 - Thread: 1 -> Loading category classes 2019-12-19 11:02:17.424 - Thread: 1 -> Loading blueprint classes 2019-12-19 11:02:17.425 - Thread: 1 -> Loading blueprint class entries 2019-12-19 11:02:17.426 - Thread: 1 -> Loading blueprint class entries 2019-12-19 11:02:17.426 - Thread: 1 -> Loading blueprints 2019-12-19 11:02:17.428 - Thread: 1 -> Loading blueprints 2019-12-19 11:02:17.428 - Thread: 1 -> Loading agent definitions 2019-12-19 11:02:17.430 - Thread: 1 -> Loading character definitions 2019-12-19 11:02:17.442 - Thread: 1 -> Loading character definitions 2019-12-19 11:02:17.442 - Thread: 1 -> Loading components 2019-12-19 11:02:17.444 - Thread: 1 -> Loading components 2019-12-19 11:02:17.444 - Thread: 1 -> Loading configuration 2019-12-19 11:02:17.445 - Thread: 1 -> Loading container types 2019-12-19 11:02:17.446 - Thread: 1 -> Loading Contract Types 2019-12-19 11:02:17.453 - Thread: 1 -> Loading block positions 2019-12-19 11:02:17.456 - Thread: 1 -> Loading block positions 2019-12-19 11:02:17.456 - Thread: 1 -> Loading curve definitions 2019-12-19 11:02:17.458 - Thread: 1 -> Loading debris 2019-12-19 11:02:17.459 - Thread: 1 -> Loading environment items entries 2019-12-19 11:02:17.460 - Thread: 1 -> Loading decal global definitions 2019-12-19 11:02:17.460 - Thread: 1 -> Loading decal definitions 2019-12-19 11:02:17.463 - Thread: 1 -> Loading drone behaviors 2019-12-19 11:02:17.465 - Thread: 1 -> Loading edges 2019-12-19 11:02:17.466 - Thread: 1 -> Loading emissive color definitions 2019-12-19 11:02:17.469 - Thread: 1 -> Loading emissive color default states 2019-12-19 11:02:17.474 - Thread: 1 -> Loading animations 2019-12-19 11:02:17.474 - Thread: 1 -> Loading entity components 2019-12-19 11:02:17.486 - Thread: 1 -> Loading component containers 2019-12-19 11:02:17.498 - Thread: 1 -> Loading environment items entries 2019-12-19 11:02:17.498 - Thread: 1 -> Loading Faction Names 2019-12-19 11:02:17.499 - Thread: 1 -> Loading factions 2019-12-19 11:02:17.503 - Thread: 1 -> Loading flare definitions 2019-12-19 11:02:17.513 - Thread: 1 -> Loading gas property definitions 2019-12-19 11:02:17.514 - Thread: 1 -> Loading event definitions 2019-12-19 11:02:17.516 - Thread: 1 -> Loading physical items 2019-12-19 11:02:17.527 - Thread: 1 -> GuiTextures.sbc 2019-12-19 11:02:17.527 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-12-19 11:02:17.547 - Thread: 1 -> Loading LCD texture categories 2019-12-19 11:02:17.548 - Thread: 1 -> Loading LCD texture categories 2019-12-19 11:02:17.549 - Thread: 1 -> Loading physical items 2019-12-19 11:02:17.557 - Thread: 1 -> Loading physical items 2019-12-19 11:02:17.557 - Thread: 1 -> Loading physical material properties 2019-12-19 11:02:17.560 - Thread: 1 -> Loading pirate antennas 2019-12-19 11:02:17.567 - Thread: 1 -> Loading research blocks definitions 2019-12-19 11:02:17.569 - Thread: 1 -> Loading research groups definitions 2019-12-19 11:02:17.570 - Thread: 1 -> Loading resource distribution groups 2019-12-19 11:02:17.571 - Thread: 1 -> Loading shadow textures definitions 2019-12-19 11:02:17.571 - Thread: 1 -> Loading ship sound groups 2019-12-19 11:02:17.584 - Thread: 1 -> Loading ship sound groups 2019-12-19 11:02:17.584 - Thread: 1 -> Loading sound categories 2019-12-19 11:02:17.587 - Thread: 1 -> Loading stat definitions 2019-12-19 11:02:17.588 - Thread: 1 -> Loading grid creators 2019-12-19 11:02:17.589 - Thread: 1 -> Loading transparent material properties 2019-12-19 11:02:17.590 - Thread: 1 -> Loading voxel map storage definitions 2019-12-19 11:02:17.592 - Thread: 1 -> Loading voxel material definitions 2019-12-19 11:02:17.593 - Thread: 1 -> Loading voxel material definitions 2019-12-19 11:02:17.596 - Thread: 1 -> Audio effects definitions 2019-12-19 11:02:17.599 - Thread: 1 -> Loading environment items definitions 2019-12-19 11:02:17.600 - Thread: 1 -> Loading environment items definitions 2019-12-19 11:02:17.601 - Thread: 1 -> Loading physical material properties 2019-12-19 11:02:17.606 - Thread: 1 -> Loading particle effect definitions 2019-12-19 11:02:17.671 - Thread: 1 -> Loading particle effect definitions 2019-12-19 11:02:17.706 - Thread: 1 -> Loading environment item definitions 2019-12-19 11:02:17.711 - Thread: 1 -> Loading weapon definitions 2019-12-19 11:02:17.716 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.747 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.747 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.785 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.792 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.794 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.795 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.797 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.797 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.798 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.799 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.800 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.800 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.803 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.815 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.817 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.819 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.821 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.822 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.833 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.834 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.834 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.835 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.836 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.837 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.838 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.839 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.839 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.840 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.840 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.841 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.845 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.846 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.847 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.848 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.849 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.850 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.854 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.855 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.856 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.858 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.859 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.860 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.862 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.867 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.868 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.869 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.871 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.872 - Thread: 1 -> Loading cube blocks 2019-12-19 11:02:17.872 - Thread: 1 -> Created block definitions 2019-12-19 11:02:17.874 - Thread: 1 -> Loading block variant groups 2019-12-19 11:02:17.876 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-12-19 11:02:17.877 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-12-19 11:02:17.877 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-12-19 11:02:17.881 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-12-19 11:02:17.882 - Thread: 1 -> Loading asteroid generators 2019-12-19 11:02:17.884 - Thread: 1 -> Loading spawn groups 2019-12-19 11:02:17.887 - Thread: 1 -> Loading drop containers 2019-12-19 11:02:17.888 - Thread: 1 -> Loading spawn groups 2019-12-19 11:02:17.889 - Thread: 1 -> Loading spawn groups 2019-12-19 11:02:17.889 - Thread: 1 -> Loading radial menu definitions 2019-12-19 11:02:17.900 - Thread: 1 -> Loading respawn ships 2019-12-19 11:02:17.902 - Thread: 1 -> Loading spawn groups 2019-12-19 11:02:17.902 - Thread: 1 -> Loading wheel speeds 2019-12-19 11:02:17.946 - Thread: 1 -> MyAudio.UnloadData - START 2019-12-19 11:02:17.961 - Thread: 1 -> MyAudio.UnloadData - END 2019-12-19 11:02:17.961 - Thread: 1 -> MyAudio.LoadData - START 2019-12-19 11:02:18.005 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-12-19 11:02:18.061 - Thread: 1 -> MyAudio.LoadData - END 2019-12-19 11:02:18.129 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-12-19 11:02:18.135 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-12-19 11:02:18.166 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-12-19 11:02:18.166 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-12-19 11:02:18.167 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-12-19 11:02:18.183 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-12-19 11:02:18.725 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-12-19 11:02:18.730 - Thread: 104 -> External debugger: listening... 2019-12-19 11:02:18.762 - Thread: 1 -> MyLights.LoadData() - START 2019-12-19 11:02:18.763 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-12-19 11:02:18.763 - Thread: 1 -> MyLights.LoadData() - END 2019-12-19 11:02:18.763 - Thread: 1 -> Info: MyLights initialized. 2019-12-19 11:02:18.764 - Thread: 1 -> MyExplosions.LoadData() - START 2019-12-19 11:02:18.770 - Thread: 1 -> MyExplosions.LoadData() - END 2019-12-19 11:02:18.860 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-12-19 11:02:18.861 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-12-19 11:02:18.896 - Thread: 1 -> Loading Procedural World Generator 2019-12-19 11:02:18.897 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-12-19 11:02:19.147 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-12-19 11:02:19.294 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-12-19 11:02:19.296 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2019-12-19 11:02:19.298 - Thread: 54 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-12-19 11:02:19.298 - Thread: 50 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-12-19 11:02:19.298 - Thread: 51 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-12-19 11:02:19.298 - Thread: 54 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2019-12-19 11:02:19.298 - Thread: 50 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2019-12-19 11:02:19.298 - Thread: 51 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2019-12-19 11:02:19.299 - Thread: 48 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-12-19 11:02:19.299 - Thread: 55 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-12-19 11:02:19.299 - Thread: 55 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2019-12-19 11:02:19.300 - Thread: 48 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2019-12-19 11:02:20.601 - Thread: 50 -> Info: Planet generator name: Mars 2019-12-19 11:02:20.601 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-12-19 11:02:20.606 - Thread: 50 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-12-19 11:02:20.606 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-12-19 11:02:20.755 - Thread: 51 -> Info: Planet generator name: Alien 2019-12-19 11:02:20.755 - Thread: 51 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-12-19 11:02:20.784 - Thread: 55 -> Info: Planet generator name: Titan 2019-12-19 11:02:20.784 - Thread: 55 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-12-19 11:02:20.841 - Thread: 48 -> Info: Planet generator name: Moon 2019-12-19 11:02:20.841 - Thread: 48 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-12-19 11:02:20.873 - Thread: 54 -> Info: Planet generator name: Europa 2019-12-19 11:02:20.873 - Thread: 54 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-12-19 11:02:20.954 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2019-12-19 11:02:20.954 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-12-19 11:02:20.994 - Thread: 1 -> RequestRespawn 2019-12-19 11:02:21.096 - Thread: 1 -> MySession.Static.LogSettings - START 2019-12-19 11:02:21.096 - Thread: 1 -> Name = Star System 2019-12-19 11:02 2019-12-19 11:02:21.096 - Thread: 1 -> Description = 2019-12-19 11:02:21.096 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2019-12-19 11:02:21.096 - Thread: 1 -> Password = 2019-12-19 11:02:21.096 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2019-12-19 11:02:21.096 - Thread: 1 -> WorkshopId = 2019-12-19 11:02:21.096 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2019-12-19 11:02:21.096 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2019-12-19 11:02:21.099 - Thread: 1 -> Settings: 2019-12-19 11:02:21.100 - Thread: 1 -> GameMode = Survival 2019-12-19 11:02:21.100 - Thread: 1 -> MaxPlayers = 4 2019-12-19 11:02:21.100 - Thread: 1 -> OnlineMode = OFFLINE 2019-12-19 11:02:21.100 - Thread: 1 -> AutoHealing = True 2019-12-19 11:02:21.100 - Thread: 1 -> WeaponsEnabled = True 2019-12-19 11:02:21.100 - Thread: 1 -> ThrusterDamage = True 2019-12-19 11:02:21.100 - Thread: 1 -> EnableSpectator = False 2019-12-19 11:02:21.100 - Thread: 1 -> EnableCopyPaste = False 2019-12-19 11:02:21.100 - Thread: 1 -> MaxFloatingObjects = 100 2019-12-19 11:02:21.100 - Thread: 1 -> MaxGridSize = 0 2019-12-19 11:02:21.100 - Thread: 1 -> MaxBlocksPerPlayer = 0 2019-12-19 11:02:21.100 - Thread: 1 -> CargoShipsEnabled = True 2019-12-19 11:02:21.100 - Thread: 1 -> EnvironmentHostility = SAFE 2019-12-19 11:02:21.100 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-12-19 11:02:21.100 - Thread: 1 -> InventorySizeMultiplier = 3 2019-12-19 11:02:21.100 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-12-19 11:02:21.100 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-12-19 11:02:21.100 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-12-19 11:02:21.100 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-12-19 11:02:21.100 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-12-19 11:02:21.100 - Thread: 1 -> ClientCanSave = False 2019-12-19 11:02:21.100 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-12-19 11:02:21.100 - Thread: 1 -> PermanentDeath = False 2019-12-19 11:02:21.100 - Thread: 1 -> DestructibleBlocks = True 2019-12-19 11:02:21.100 - Thread: 1 -> EnableScripts = False 2019-12-19 11:02:21.100 - Thread: 1 -> AutoSaveInMinutes = 5 2019-12-19 11:02:21.100 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-12-19 11:02:21.100 - Thread: 1 -> ProceduralDensity = 0.35 2019-12-19 11:02:21.100 - Thread: 1 -> ProceduralSeed = 0 2019-12-19 11:02:21.100 - Thread: 1 -> DestructibleBlocks = True 2019-12-19 11:02:21.100 - Thread: 1 -> EnableIngameScripts = False 2019-12-19 11:02:21.100 - Thread: 1 -> ViewDistance = 15000 2019-12-19 11:02:21.100 - Thread: 1 -> Voxel destruction = True 2019-12-19 11:02:21.100 - Thread: 1 -> EnableStructuralSimulation = False 2019-12-19 11:02:21.100 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-12-19 11:02:21.100 - Thread: 1 -> EnableContainerDrops = True 2019-12-19 11:02:21.100 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-12-19 11:02:21.100 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-12-19 11:02:21.100 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-12-19 11:02:21.100 - Thread: 1 -> EnableSubgridDamage = False 2019-12-19 11:02:21.100 - Thread: 1 -> SyncDistance = 3000 2019-12-19 11:02:21.100 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-12-19 11:02:21.100 - Thread: 1 -> AFKTimeoutMin = 0 2019-12-19 11:02:21.100 - Thread: 1 -> StopGridsPeriodMin = 15 2019-12-19 11:02:21.100 - Thread: 1 -> ExperimentalMode = True 2019-12-19 11:02:21.100 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2019-12-19 11:02:21.100 - Thread: 1 -> MySession.Static.LogSettings - END 2019-12-19 11:02:21.503 - Thread: 1 -> Session loaded 2019-12-19 11:02:21.505 - Thread: 1 -> Saving world - START 2019-12-19 11:02:21.506 - Thread: 1 -> Making world state snapshot. 2019-12-19 11:02:21.506 - Thread: 1 -> Before snapshot.: GC Memory: 3,134,332,888 B 2019-12-19 11:02:21.584 - Thread: 1 -> After snapshot.: GC Memory: 3,136,290,952 B 2019-12-19 11:02:21.586 - Thread: 1 -> Directory cleanup: GC Memory: 3,136,290,952 B 2019-12-19 11:02:21.586 - Thread: 1 -> Saving world - END 2019-12-19 11:02:21.588 - Thread: 1 -> RunLoadingAction - END 2019-12-19 11:02:21.588 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-12-19 11:02:21.596 - Thread: 49 -> Session snapshot save - START 2019-12-19 11:02:21.602 - Thread: 49 -> Checking file access for files in target dir. 2019-12-19 11:02:21.698 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-12-19 11:02:21.698 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-12-19 11:02:21.699 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-12-19 11:02:22.294 - Thread: 49 -> Saving Sandbox world configuration file C:\Users\night\AppData\Roaming\SpaceEngineers\Saves\76561198135291866\Star System 2019-12-19 11-02\.new\Sandbox_config.sbc 2019-12-19 11:02:22.880 - Thread: 49 -> Session snapshot save - END 2019-12-19 11:02:23.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-19 11:02:23.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-19 11:02:26.795 - Thread: 1 -> Updating continues. 2019-12-19 11:02:27.392 - Thread: 1 -> GC Memory: 1,267,283,320 B 2019-12-19 11:02:27.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-19 11:02:27.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-19 11:02:57.393 - Thread: 1 -> GC Memory: 1,328,931,168 B 2019-12-19 11:03:02.150 - Thread: 48 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-12-19 11:03:02.200 - Thread: 1 -> Exception occured: System.Xml.XmlException: Root element is missing. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options) at System.Xml.Linq.XDocument.Load(Stream stream, LoadOptions options) at Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.UpdateInfo(Stream sbcStream, MyBlueprintItemInfo data) at Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.UpdatePrefab(MyBlueprintItemInfo data, Boolean loadPrefab) at Sandbox.Graphics.GUI.MyGuiControlRadioButtonGroup.set_SelectedIndex(Nullable`1 value) at Sandbox.Graphics.GUI.MyGuiControlRadioButtonGroup.SelectByIndex(Int32 index) at Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.TrySelectFirstBlueprint() at Sandbox.Game.Gui.MyGuiBlueprintScreen_Reworked.CreateBlueprintScreen(MyGridClipboard clipboard, Boolean allowCopyToClipboard, MyBlueprintAccessType accessType) at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleUnhandledInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Game.Gui.MyGuiScreenGamePlay.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2019-12-19 11:03:02.202 - Thread: 1 -> Showing message 2019-12-19 11:03:03.444 - Thread: 1 -> Log Closed