2019-12-03 14:28:33.939 - Thread: 1 -> Log Started 2019-12-03 14:28:33.942 - Thread: 1 -> Timezone (local - UTC): 10h 2019-12-03 14:28:33.942 - Thread: 1 -> App Version: 01_193_022 2019-12-03 14:28:33.944 - Thread: 1 -> Steam build: Always true 2019-12-03 14:28:33.944 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-12-03 14:28:33.944 - Thread: 1 -> Environment.ProcessorCount: 12 2019-12-03 14:28:33.984 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.17763.0) 2019-12-03 14:28:33.984 - Thread: 1 -> Environment.CommandLine: "C:\space engineers\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-12-03 14:28:33.985 - Thread: 1 -> Environment.Is64BitProcess: True 2019-12-03 14:28:33.985 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-12-03 14:28:33.985 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4042.0 2019-12-03 14:28:33.985 - Thread: 1 -> Environment.CurrentDirectory: C:\space engineers\steamapps\common\SpaceEngineers\Bin64 2019-12-03 14:28:33.989 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2019-12-03 14:28:33.989 - Thread: 1 -> IntPtr.Size: 8 2019-12-03 14:28:33.989 - Thread: 1 -> Default Culture: 2019-12-03 14:28:33.989 - Thread: 1 -> Default UI Culture: 2019-12-03 14:28:33.991 - Thread: 1 -> MyConfig.Load() - START 2019-12-03 14:28:33.993 - Thread: 1 -> Path: C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-03 14:28:33.993 - Thread: 1 -> Config file not found! C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-03 14:28:33.994 - Thread: 1 -> NewNewGameScreen: False 2019-12-03 14:28:33.995 - Thread: 1 -> MyConfig.Load() - END 2019-12-03 14:28:34.212 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-12-03 14:28:34.501 - Thread: 1 -> All detected adapters: 2019-12-03 14:28:34.511 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=935400536, DeviceID=7810 2019-12-03 14:28:34.511 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2019-12-03 14:28:34.736 - Thread: 1 -> AdapterInfo = { 2019-12-03 14:28:34.736 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2019-12-03 14:28:34.736 - Thread: 1 -> Description = dev id: 7810, mem: 8399093760, shared mem: 8547514368, Luid: 38774, rev: 161, subsys id: 935400536, vendor id: 4318 2019-12-03 14:28:34.736 - Thread: 1 -> Driver version = 25.21.14.1634 2019-12-03 14:28:34.736 - Thread: 1 -> Driver date = 20181010000000.000000-000 2019-12-03 14:28:34.736 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-03 14:28:34.736 - Thread: 1 -> AftermathSupported = False 2019-12-03 14:28:34.736 - Thread: 1 -> Adapter id = 0 2019-12-03 14:28:34.736 - Thread: 1 -> Supported = True 2019-12-03 14:28:34.736 - Thread: 1 -> RAM = 8399093760 2019-12-03 14:28:34.736 - Thread: 1 -> Priority = 2 2019-12-03 14:28:34.736 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-03 14:28:34.736 - Thread: 1 -> Output is attached = True 2019-12-03 14:28:34.736 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-12-03 14:28:34.736 - Thread: 1 -> Display modes = { 2019-12-03 14:28:34.736 - Thread: 1 -> DXGIOutput id = 0 2019-12-03 14:28:34.737 - Thread: 1 -> 640x480@60Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 640x480@75Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 640x480@72Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@75Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@75Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@56.25Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@56.25Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@60.317Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@60.317Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@72.188Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x480@72.188Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@75Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@75Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@56.25Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@56.25Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@60.317Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@60.317Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@72.188Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 720x576@72.188Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 800x600@75Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 800x600@56.25Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 800x600@60.317Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 800x600@72.188Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1024x768@60.004Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1024x768@70.069Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1024x768@75.029Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1152x864@75Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x720@60Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x720@59.94006Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x800@59.81Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1280x1024@75.025Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1440x900@59.887Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1600x900@60Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1920x1080@60Hz 2019-12-03 14:28:34.737 - Thread: 1 -> 1920x1080@59.94006Hz 2019-12-03 14:28:34.737 - Thread: 1 -> } 2019-12-03 14:28:34.737 - Thread: 1 -> } 2019-12-03 14:28:34.737 - Thread: 1 -> AdapterInfo = { 2019-12-03 14:28:34.737 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2019-12-03 14:28:34.737 - Thread: 1 -> Description = dev id: 7810, mem: 8399093760, shared mem: 8547514368, Luid: 38774, rev: 161, subsys id: 935400536, vendor id: 4318 2019-12-03 14:28:34.737 - Thread: 1 -> Driver version = 25.21.14.1634 2019-12-03 14:28:34.737 - Thread: 1 -> Driver date = 20181010000000.000000-000 2019-12-03 14:28:34.737 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-03 14:28:34.737 - Thread: 1 -> AftermathSupported = False 2019-12-03 14:28:34.737 - Thread: 1 -> Adapter id = 0 2019-12-03 14:28:34.737 - Thread: 1 -> Supported = True 2019-12-03 14:28:34.737 - Thread: 1 -> RAM = 8399093760 2019-12-03 14:28:34.737 - Thread: 1 -> Priority = 2 2019-12-03 14:28:34.737 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-03 14:28:34.737 - Thread: 1 -> Output is attached = True 2019-12-03 14:28:34.737 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-12-03 14:28:34.737 - Thread: 1 -> Display modes = { 2019-12-03 14:28:34.738 - Thread: 1 -> DXGIOutput id = 0 2019-12-03 14:28:34.738 - Thread: 1 -> 640x480@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 640x480@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 640x480@72Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@56.25Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@56.25Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@60.317Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@60.317Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@72.188Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@72.188Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@56.25Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@56.25Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@60.317Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@60.317Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@72.188Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@72.188Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 800x600@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 800x600@56.25Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 800x600@60.317Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 800x600@72.188Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1024x768@60.004Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1024x768@70.069Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1024x768@75.029Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1152x864@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x720@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x720@59.94006Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x800@59.81Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1280x1024@75.025Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1440x900@59.887Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1600x900@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1920x1080@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 1920x1080@59.94006Hz 2019-12-03 14:28:34.738 - Thread: 1 -> } 2019-12-03 14:28:34.738 - Thread: 1 -> } 2019-12-03 14:28:34.738 - Thread: 1 -> AdapterInfo = { 2019-12-03 14:28:34.738 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY2 2019-12-03 14:28:34.738 - Thread: 1 -> Description = dev id: 7810, mem: 8399093760, shared mem: 8547514368, Luid: 38774, rev: 161, subsys id: 935400536, vendor id: 4318 2019-12-03 14:28:34.738 - Thread: 1 -> Driver version = 25.21.14.1634 2019-12-03 14:28:34.738 - Thread: 1 -> Driver date = 20181010000000.000000-000 2019-12-03 14:28:34.738 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-03 14:28:34.738 - Thread: 1 -> AftermathSupported = False 2019-12-03 14:28:34.738 - Thread: 1 -> Adapter id = 0 2019-12-03 14:28:34.738 - Thread: 1 -> Supported = True 2019-12-03 14:28:34.738 - Thread: 1 -> RAM = 8399093760 2019-12-03 14:28:34.738 - Thread: 1 -> Priority = 2 2019-12-03 14:28:34.738 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-03 14:28:34.738 - Thread: 1 -> Output is attached = True 2019-12-03 14:28:34.738 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2019-12-03 14:28:34.738 - Thread: 1 -> Display modes = { 2019-12-03 14:28:34.738 - Thread: 1 -> DXGIOutput id = 1 2019-12-03 14:28:34.738 - Thread: 1 -> 640x480@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 640x480@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 640x480@72Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@60Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x480@59.94Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 720x576@50Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 800x600@75Hz 2019-12-03 14:28:34.738 - Thread: 1 -> 800x600@56.25Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 800x600@60.317Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 800x600@72.188Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1024x768@60.004Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1024x768@70.069Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1024x768@75.029Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1152x864@75Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x720@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x720@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x720@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x800@59.81Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x1024@75.025Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1440x900@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1600x900@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1920x1080@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1920x1080@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1920x1080@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> } 2019-12-03 14:28:34.739 - Thread: 1 -> } 2019-12-03 14:28:34.739 - Thread: 1 -> AdapterInfo = { 2019-12-03 14:28:34.739 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY2 2019-12-03 14:28:34.739 - Thread: 1 -> Description = dev id: 7810, mem: 8399093760, shared mem: 8547514368, Luid: 38774, rev: 161, subsys id: 935400536, vendor id: 4318 2019-12-03 14:28:34.739 - Thread: 1 -> Driver version = 25.21.14.1634 2019-12-03 14:28:34.739 - Thread: 1 -> Driver date = 20181010000000.000000-000 2019-12-03 14:28:34.739 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-03 14:28:34.739 - Thread: 1 -> AftermathSupported = False 2019-12-03 14:28:34.739 - Thread: 1 -> Adapter id = 0 2019-12-03 14:28:34.739 - Thread: 1 -> Supported = True 2019-12-03 14:28:34.739 - Thread: 1 -> RAM = 8399093760 2019-12-03 14:28:34.739 - Thread: 1 -> Priority = 2 2019-12-03 14:28:34.739 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-03 14:28:34.739 - Thread: 1 -> Output is attached = True 2019-12-03 14:28:34.739 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2019-12-03 14:28:34.739 - Thread: 1 -> Display modes = { 2019-12-03 14:28:34.739 - Thread: 1 -> DXGIOutput id = 1 2019-12-03 14:28:34.739 - Thread: 1 -> 640x480@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 640x480@75Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 640x480@72Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 720x480@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 720x480@59.94Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 720x576@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 800x600@75Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 800x600@56.25Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 800x600@60.317Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 800x600@72.188Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1024x768@60.004Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1024x768@70.069Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1024x768@75.029Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1152x864@75Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x720@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x720@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x720@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x800@59.81Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1280x1024@75.025Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1440x900@59.887Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1600x900@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1920x1080@60Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1920x1080@50Hz 2019-12-03 14:28:34.739 - Thread: 1 -> 1920x1080@59.94006Hz 2019-12-03 14:28:34.739 - Thread: 1 -> } 2019-12-03 14:28:34.739 - Thread: 1 -> } 2019-12-03 14:28:34.739 - Thread: 1 -> AdapterInfo = { 2019-12-03 14:28:34.740 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY3 2019-12-03 14:28:34.740 - Thread: 1 -> Description = dev id: 7810, mem: 8399093760, shared mem: 8547514368, Luid: 38774, rev: 161, subsys id: 935400536, vendor id: 4318 2019-12-03 14:28:34.740 - Thread: 1 -> Driver version = 25.21.14.1634 2019-12-03 14:28:34.740 - Thread: 1 -> Driver date = 20181010000000.000000-000 2019-12-03 14:28:34.740 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-03 14:28:34.740 - Thread: 1 -> AftermathSupported = False 2019-12-03 14:28:34.740 - Thread: 1 -> Adapter id = 0 2019-12-03 14:28:34.740 - Thread: 1 -> Supported = True 2019-12-03 14:28:34.740 - Thread: 1 -> RAM = 8399093760 2019-12-03 14:28:34.740 - Thread: 1 -> Priority = 2 2019-12-03 14:28:34.740 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-03 14:28:34.740 - Thread: 1 -> Output is attached = True 2019-12-03 14:28:34.740 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2019-12-03 14:28:34.740 - Thread: 1 -> Display modes = { 2019-12-03 14:28:34.740 - Thread: 1 -> DXGIOutput id = 2 2019-12-03 14:28:34.740 - Thread: 1 -> 640x480@60Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 640x480@75Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 640x480@72Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 720x480@60Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 720x480@59.94Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 720x576@50Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 800x600@75Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 800x600@56.25Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 800x600@60.317Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 800x600@72.188Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1024x768@60.004Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1024x768@70.069Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1024x768@75.029Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1152x864@75Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x720@60Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x720@50Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x720@59.94006Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x800@59.81Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1280x1024@75.025Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1440x900@59.887Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1600x900@60Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1920x1080@60Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1920x1080@50Hz 2019-12-03 14:28:34.740 - Thread: 1 -> 1920x1080@59.94006Hz 2019-12-03 14:28:34.740 - Thread: 1 -> } 2019-12-03 14:28:34.740 - Thread: 1 -> } 2019-12-03 14:28:34.740 - Thread: 1 -> AdapterInfo = { 2019-12-03 14:28:34.740 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY3 2019-12-03 14:28:34.740 - Thread: 1 -> Description = dev id: 7810, mem: 8399093760, shared mem: 8547514368, Luid: 38774, rev: 161, subsys id: 935400536, vendor id: 4318 2019-12-03 14:28:34.740 - Thread: 1 -> Driver version = 25.21.14.1634 2019-12-03 14:28:34.740 - Thread: 1 -> Driver date = 20181010000000.000000-000 2019-12-03 14:28:34.740 - Thread: 1 -> DriverUpdateNecessary = False 2019-12-03 14:28:34.740 - Thread: 1 -> AftermathSupported = False 2019-12-03 14:28:34.740 - Thread: 1 -> Adapter id = 0 2019-12-03 14:28:34.740 - Thread: 1 -> Supported = True 2019-12-03 14:28:34.740 - Thread: 1 -> RAM = 8399093760 2019-12-03 14:28:34.740 - Thread: 1 -> Priority = 2 2019-12-03 14:28:34.740 - Thread: 1 -> Multithreaded rendering supported = True 2019-12-03 14:28:34.740 - Thread: 1 -> Output is attached = True 2019-12-03 14:28:34.740 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2019-12-03 14:28:34.740 - Thread: 1 -> Display modes = { 2019-12-03 14:28:34.741 - Thread: 1 -> DXGIOutput id = 2 2019-12-03 14:28:34.741 - Thread: 1 -> 640x480@60Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 640x480@75Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 640x480@72Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 720x480@60Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 720x480@59.94Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 720x576@50Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 800x600@75Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 800x600@56.25Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 800x600@60.317Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 800x600@72.188Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1024x768@60.004Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1024x768@70.069Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1024x768@75.029Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1152x864@75Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1176x664@60Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1176x664@50Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1176x664@59.94006Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x720@60Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x720@50Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x720@59.94006Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x768@59.81Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x800@59.81Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x960@60.02Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x960@75.025Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x1024@60.02Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1280x1024@75.025Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1360x768@59.887Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1366x768@59.887Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1440x900@59.887Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1600x900@60Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1600x1024@59.954Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1680x1050@59.954Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1920x1080@60Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1920x1080@50Hz 2019-12-03 14:28:34.741 - Thread: 1 -> 1920x1080@59.94006Hz 2019-12-03 14:28:34.741 - Thread: 1 -> } 2019-12-03 14:28:34.741 - Thread: 1 -> } 2019-12-03 14:28:34.746 - Thread: 1 -> Steam.IsActive: True 2019-12-03 14:28:34.746 - Thread: 1 -> Steam.IsOnline: True 2019-12-03 14:28:34.746 - Thread: 1 -> Steam.OwnsGame: False 2019-12-03 14:28:34.747 - Thread: 1 -> Steam.UserId: 76561198040744317 2019-12-03 14:28:34.747 - Thread: 1 -> Steam.UserName: Forrsakin 2019-12-03 14:28:34.747 - Thread: 1 -> Steam.Branch: default 2019-12-03 14:28:34.747 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-12-03 14:28:34.747 - Thread: 1 -> Build version: 0.1.1.0 2019-12-03 14:28:34.814 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2019-12-03 14:28:34.814 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2019-12-03 14:28:34.816 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2019-12-03 14:28:34.817 - Thread: 16 -> CreateDeviceInternal - Create device 2019-12-03 14:28:34.885 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2019-12-03 14:28:34.946 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2019-12-03 14:28:34.947 - Thread: 16 -> CreateDeviceInternal create swapchain 2019-12-03 14:28:36.209 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-12-03 14:28:36.209 - Thread: 1 -> MyScreenManager() 2019-12-03 14:28:36.210 - Thread: 1 -> Game dir: C:\space engineers\steamapps\common\SpaceEngineers\Bin64 2019-12-03 14:28:36.210 - Thread: 1 -> Content dir: C:\space engineers\steamapps\common\SpaceEngineers\Content 2019-12-03 14:28:36.210 - Thread: 1 -> Found processor count: 12 2019-12-03 14:28:36.210 - Thread: 1 -> Using processor count: 12 2019-12-03 14:28:37.164 - Thread: 1 -> Preallocate - START 2019-12-03 14:28:37.166 - Thread: 1 -> MySpaceWorldGenerator - START 2019-12-03 14:28:37.171 - Thread: 1 -> MySpaceWorldGenerator - END 2019-12-03 14:28:37.171 - Thread: 1 -> MySpaceBuildComponent - START 2019-12-03 14:28:37.171 - Thread: 1 -> MySpaceBuildComponent - END 2019-12-03 14:28:37.172 - Thread: 1 -> MyEntities - START 2019-12-03 14:28:37.185 - Thread: 1 -> MyEntities - END 2019-12-03 14:28:37.185 - Thread: 1 -> MyObjectBuilder_Base - START 2019-12-03 14:28:37.185 - Thread: 1 -> MyObjectBuilder_Base - END 2019-12-03 14:28:37.185 - Thread: 1 -> MyTransparentGeometry - START 2019-12-03 14:28:37.194 - Thread: 1 -> MyTransparentGeometry - END 2019-12-03 14:28:37.194 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-12-03 14:28:37.203 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-12-03 14:28:37.203 - Thread: 1 -> MyMath - START 2019-12-03 14:28:37.203 - Thread: 1 -> MyMath - END 2019-12-03 14:28:37.203 - Thread: 1 -> MySimpleObjectDraw - START 2019-12-03 14:28:37.204 - Thread: 1 -> MySimpleObjectDraw - END 2019-12-03 14:28:37.213 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-12-03 14:28:37.213 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-12-03 14:28:37.213 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-12-03 14:28:37.341 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-12-03 14:28:37.341 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-12-03 14:28:37.341 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-12-03 14:28:37.341 - Thread: 1 -> MySyncDestructions - START 2019-12-03 14:28:37.341 - Thread: 1 -> MySyncDestructions - END 2019-12-03 14:28:37.341 - Thread: 1 -> MySyncEntity - START 2019-12-03 14:28:37.341 - Thread: 1 -> MySyncEntity - END 2019-12-03 14:28:37.341 - Thread: 1 -> MySyncScenario - START 2019-12-03 14:28:37.341 - Thread: 1 -> MySyncScenario - END 2019-12-03 14:28:37.341 - Thread: 1 -> MyCommandCharacter - START 2019-12-03 14:28:37.342 - Thread: 1 -> MyCommandCharacter - END 2019-12-03 14:28:37.342 - Thread: 1 -> MyCommandConsole - START 2019-12-03 14:28:37.343 - Thread: 1 -> MyCommandConsole - END 2019-12-03 14:28:37.343 - Thread: 1 -> MyCommandEntity - START 2019-12-03 14:28:37.344 - Thread: 1 -> MyCommandEntity - END 2019-12-03 14:28:37.344 - Thread: 1 -> MyAiTargetManager - START 2019-12-03 14:28:37.344 - Thread: 1 -> MyAiTargetManager - END 2019-12-03 14:28:37.344 - Thread: 1 -> MyClientDebugCommands - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyClientDebugCommands - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyDedicatedServer - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyDedicatedServer - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyDedicatedServerBase - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyDedicatedServerBase - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerBase - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerBase - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerClient - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerClient - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerClientBase - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerClientBase - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerLobby - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerLobby - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerServerBase - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyMultiplayerServerBase - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyServerDebugCommands - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyServerDebugCommands - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyAIActionsParser - START 2019-12-03 14:28:37.345 - Thread: 1 -> MyAIActionsParser - END 2019-12-03 14:28:37.345 - Thread: 1 -> MyCubeGridDefinitions - START 2019-12-03 14:28:37.405 - Thread: 1 -> MyCubeGridDefinitions - END 2019-12-03 14:28:37.405 - Thread: 1 -> MyDefinitionManager - START 2019-12-03 14:28:37.421 - Thread: 1 -> MyDefinitionManager - END 2019-12-03 14:28:37.421 - Thread: 1 -> Preallocate - END 2019-12-03 14:28:37.430 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-12-03 14:28:37.642 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-12-03 14:28:37.642 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-12-03 14:28:37.662 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-12-03 14:28:37.662 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-12-03 14:28:37.663 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-12-03 14:28:37.663 - Thread: 1 -> Assembly.Location: C:\space engineers\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-12-03 14:28:37.663 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-12-03 14:28:37.663 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-12-03 14:28:37.664 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-12-03 14:28:37.671 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2019-12-03 14:28:37.671 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2019-12-03 14:28:37.672 - Thread: 1 -> Virtualized: False 2019-12-03 14:28:37.675 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2019-12-03 14:28:37.676 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,095,028,736 bytes 2019-12-03 14:28:37.676 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-12-03 14:28:37.676 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,444,269,056 bytes 2019-12-03 14:28:37.676 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,052,966,912 bytes 2019-12-03 14:28:37.679 - Thread: 1 -> Drive C: | Capacity: 247,038,210,048 bytes | Free space: 134,151,933,952 bytes 2019-12-03 14:28:37.679 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 136,716,193,792 bytes 2019-12-03 14:28:37.679 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-12-03 14:28:37.680 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-12-03 14:28:37.681 - Thread: 1 -> Installed DLCs: 2019-12-03 14:28:37.725 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-12-03 14:28:37.785 - Thread: 1 -> Havok: Physics.Init 2019-12-03 14:28:37.792 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-12-03 14:28:37.795 - Thread: 1 -> HkGameName: SpaceEngineers 2019-12-03 14:28:37.810 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-12-03 14:28:37.811 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-12-03 14:28:37.814 - Thread: 1 -> a3b1727d8b41a4cc9897c9fc11e4d8319e5cc640 2019-12-03 14:28:38.047 - Thread: 1 -> Loading scenarios 2019-12-03 14:28:38.082 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-12-03 14:28:38.083 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-12-03 14:28:38.345 - Thread: 1 -> Loading sound definitions 2019-12-03 14:28:38.358 - Thread: 1 -> GuiTextures.sbc 2019-12-03 14:28:38.358 - Thread: 1 -> Failed to parse texture header! Texture: C:\space engineers\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-12-03 14:28:38.365 - Thread: 1 -> Loading shadow textures definitions 2019-12-03 14:28:38.365 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-12-03 14:28:38.369 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-12-03 14:28:38.375 - Thread: 1 -> MyAudio.LoadData - START 2019-12-03 14:28:38.425 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Logitech G933 Gaming Headset) - Channel #: 8 - Sample rate: 48000 2019-12-03 14:28:38.468 - Thread: 1 -> MyAudio.LoadData - END 2019-12-03 14:28:38.477 - Thread: 26 -> MySandboxGame.PerformPreload() - START 2019-12-03 14:28:38.478 - Thread: 1 -> MyGuiManager() 2019-12-03 14:28:38.482 - Thread: 26 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-12-03 14:28:38.610 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-12-03 14:28:38.634 - Thread: 26 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-12-03 14:28:38.653 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-12-03 14:28:38.653 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-12-03 14:28:38.653 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-12-03 14:28:38.653 - Thread: 26 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-12-03 14:28:38.655 - Thread: 26 -> ReloadVoxelMaterials 2019-12-03 14:28:38.660 - Thread: 1 -> Loading default controls 2019-12-03 14:28:38.715 - Thread: 26 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-12-03 14:28:38.715 - Thread: 36 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-12-03 14:28:38.715 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-12-03 14:28:38.717 - Thread: 34 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-12-03 14:28:38.717 - Thread: 33 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-12-03 14:28:38.717 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-12-03 14:28:38.718 - Thread: 32 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-12-03 14:28:38.718 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-12-03 14:28:38.721 - Thread: 38 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-12-03 14:28:38.721 - Thread: 43 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-12-03 14:28:38.725 - Thread: 35 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-12-03 14:28:38.729 - Thread: 42 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-12-03 14:28:38.733 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-12-03 14:28:38.764 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-12-03 14:28:38.782 - Thread: 42 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.782 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.784 - Thread: 34 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-12-03 14:28:38.784 - Thread: 42 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-12-03 14:28:38.787 - Thread: 41 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.787 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-12-03 14:28:38.788 - Thread: 42 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.788 - Thread: 42 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-12-03 14:28:38.790 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.790 - Thread: 43 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-12-03 14:28:38.795 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.795 - Thread: 33 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-12-03 14:28:38.808 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.809 - Thread: 35 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-12-03 14:28:38.809 - Thread: 39 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.809 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-12-03 14:28:38.809 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.809 - Thread: 42 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.809 - Thread: 33 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-12-03 14:28:38.809 - Thread: 42 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-12-03 14:28:38.810 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.810 - Thread: 26 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-12-03 14:28:38.810 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.810 - Thread: 33 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-12-03 14:28:38.810 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.810 - Thread: 26 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-12-03 14:28:38.814 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.814 - Thread: 26 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-12-03 14:28:38.818 - Thread: 42 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.818 - Thread: 42 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-12-03 14:28:38.818 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.818 - Thread: 26 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-12-03 14:28:38.823 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.823 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-12-03 14:28:38.823 - Thread: 39 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.823 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-12-03 14:28:38.827 - Thread: 39 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.827 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-12-03 14:28:38.836 - Thread: 39 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.836 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-12-03 14:28:38.841 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.841 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-12-03 14:28:38.846 - Thread: 38 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.846 - Thread: 38 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-12-03 14:28:38.848 - Thread: 38 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.848 - Thread: 38 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-12-03 14:28:38.850 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.850 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-12-03 14:28:38.851 - Thread: 38 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.851 - Thread: 38 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-12-03 14:28:38.851 - Thread: 38 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.851 - Thread: 38 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-12-03 14:28:38.851 - Thread: 38 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.852 - Thread: 38 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-12-03 14:28:38.861 - Thread: 36 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.861 - Thread: 36 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-12-03 14:28:38.864 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.864 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-12-03 14:28:38.869 - Thread: 39 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.869 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-12-03 14:28:38.880 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.880 - Thread: 33 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-12-03 14:28:38.886 - Thread: 39 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.886 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-12-03 14:28:38.900 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.900 - Thread: 35 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-12-03 14:28:38.902 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.902 - Thread: 33 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-12-03 14:28:38.908 - Thread: 35 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-12-03 14:28:38.920 - Thread: 36 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.921 - Thread: 36 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-12-03 14:28:38.931 - Thread: 42 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.931 - Thread: 42 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-12-03 14:28:38.934 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.934 - Thread: 26 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-12-03 14:28:38.935 - Thread: 38 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.935 - Thread: 38 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-12-03 14:28:38.944 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.944 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-12-03 14:28:38.945 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-12-03 14:28:38.952 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-12-03 14:28:38.955 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-12-03 14:28:38.958 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-12-03 14:28:38.961 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-12-03 14:28:38.974 - Thread: 41 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.974 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-12-03 14:28:38.975 - Thread: 39 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.975 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-12-03 14:28:38.978 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-12-03 14:28:38.978 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-12-03 14:28:38.983 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-12-03 14:28:38.985 - Thread: 40 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.985 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-12-03 14:28:38.990 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-12-03 14:28:38.992 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-12-03 14:28:38.993 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:38.993 - Thread: 32 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-12-03 14:28:38.995 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-12-03 14:28:39.003 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-12-03 14:28:39.004 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-12-03 14:28:39.009 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-12-03 14:28:39.011 - Thread: 32 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-12-03 14:28:39.088 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-12-03 14:28:39.115 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-12-03 14:28:39.137 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-12-03 14:28:39.168 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-12-03 14:28:39.169 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-12-03 14:28:39.205 - Thread: 32 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-12-03 14:28:39.219 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-12-03 14:28:39.219 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-12-03 14:28:39.222 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-12-03 14:28:39.259 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-12-03 14:28:39.287 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:39.287 - Thread: 34 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-12-03 14:28:39.288 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-12-03 14:28:39.289 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-12-03 14:28:39.293 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-12-03 14:28:39.313 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-12-03 14:28:39.332 - Thread: 34 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-12-03 14:28:39.334 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-12-03 14:28:39.349 - Thread: 32 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-12-03 14:28:39.365 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-12-03 14:28:39.376 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-12-03 14:28:39.421 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-12-03 14:28:39.563 - Thread: 40 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-12-03 14:28:39.581 - Thread: 39 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-12-03 14:28:39.599 - Thread: 41 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-12-03 14:28:39.642 - Thread: 43 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-12-03 14:28:39.642 - Thread: 43 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-12-03 14:28:39.661 - Thread: 34 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-12-03 14:28:39.703 - Thread: 37 -> Loading voxel storage from file 'C:\space engineers\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-12-03 14:28:39.927 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-12-03 14:28:39.933 - Thread: 1 -> Timer Frequency: 10000000 2019-12-03 14:28:39.933 - Thread: 1 -> Ticks per frame: 166667 2019-12-03 14:28:41.113 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-12-03 14:28:41.113 - Thread: 1 -> Flares Intensity: 1 2019-12-03 14:28:41.113 - Thread: 1 -> Field of view: 1.22173 2019-12-03 14:28:41.113 - Thread: 1 -> PostProcessingEnabled: True 2019-12-03 14:28:41.113 - Thread: 1 -> Render.GrassDensityFactor: 3 2019-12-03 14:28:41.113 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-12-03 14:28:41.113 - Thread: 1 -> Render.DistanceFade: 2000 2019-12-03 14:28:41.113 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-12-03 14:28:41.113 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-12-03 14:28:41.113 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-12-03 14:28:41.113 - Thread: 1 -> Render.TextureQuality: HIGH 2019-12-03 14:28:41.114 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2019-12-03 14:28:41.114 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-12-03 14:28:41.114 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-12-03 14:28:41.114 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-12-03 14:28:41.212 - Thread: 1 -> MyConfig.Save() - START 2019-12-03 14:28:41.212 - Thread: 1 -> Path: C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-03 14:28:41.369 - Thread: 1 -> MyConfig.Save() - END 2019-12-03 14:28:41.375 - Thread: 1 -> Analytics uuid: a88820ad-608b-3cc2-3a47-b352bf726324 2019-12-03 14:28:41.897 - Thread: 1 -> Analytics helper process start reported 2019-12-03 14:28:42.639 - Thread: 26 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-12-03 14:28:43.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-03 14:28:43.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-03 14:28:43.069 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2019-12-03 14:28:43.071 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2019-12-03 14:28:43.739 - Thread: 51 -> Analytics session: 11813830 2019-12-03 14:28:44.638 - Thread: 26 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-12-03 14:28:44.638 - Thread: 26 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-12-03 14:28:44.638 - Thread: 26 -> MySandboxGame.PerformPreload() - END 2019-12-03 14:28:44.713 - Thread: 1 -> MyConfig.Save() - START 2019-12-03 14:28:44.713 - Thread: 1 -> Path: C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-03 14:28:44.720 - Thread: 1 -> MyConfig.Save() - END 2019-12-03 14:28:44.945 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-03 14:28:44.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-03 14:28:47.246 - Thread: 1 -> MyConfig.Save() - START 2019-12-03 14:28:47.246 - Thread: 1 -> Path: C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-03 14:28:47.253 - Thread: 1 -> MyConfig.Save() - END 2019-12-03 14:28:47.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-03 14:28:47.894 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-03 14:28:49.478 - Thread: 1 -> MyConfig.Save() - START 2019-12-03 14:28:49.478 - Thread: 1 -> Path: C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-03 14:28:49.486 - Thread: 1 -> MyConfig.Save() - END 2019-12-03 14:28:49.545 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2019-12-03 14:28:50.695 - Thread: 1 -> MyConfig.Save() - START 2019-12-03 14:28:50.695 - Thread: 1 -> Path: C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-12-03 14:28:50.702 - Thread: 1 -> MyConfig.Save() - END 2019-12-03 14:28:50.770 - Thread: 31 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2019-12-03 14:28:50.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-03 14:28:50.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-03 14:28:51.063 - Thread: 1 -> Query successful. 2019-12-03 14:28:51.063 - Thread: 31 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2019-12-03 14:28:51.066 - Thread: 31 -> Mod download time: 0.00 seconds 2019-12-03 14:28:52.748 - Thread: 1 -> LoadSession() - Start 2019-12-03 14:28:52.748 - Thread: 1 -> C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\Saves\76561198040744317\The First Jump 2019-12-03 14-28-52\Mission 01 2019-12-03 14:28:52.764 - Thread: 1 -> LoadSession() - End 2019-12-03 14:28:52.765 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-03 14:28:52.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-03 14:28:52.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-03 14:28:52.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-03 14:28:52.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-12-03 14:28:52.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-12-03 14:28:52.792 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-12-03 14:28:52.793 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-12-03 14:28:52.987 - Thread: 1 -> RunLoadingAction - START 2019-12-03 14:28:52.990 - Thread: 1 -> Loading session: C:\Users\Forrsakin\AppData\Roaming\SpaceEngineers\Saves\76561198040744317\The First Jump 2019-12-03 14-28-52\Mission 01 2019-12-03 14:28:53.658 - Thread: 1 -> GC Memory: 994,356,072 B 2019-12-03 14:28:53.661 - Thread: 1 -> Process Memory: 2,981,953,536 B 2019-12-03 14:28:53.662 - Thread: 1 -> Experimental mode: Yes 2019-12-03 14:28:53.663 - Thread: 1 -> Experimental mode reason: PhysicsIterations, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2019-12-03 14:28:53.737 - Thread: 1 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Microsoft.CodeAnalysis.CSharp.Syntax.InternalSyntax.LanguageParser.ParseNamespaceBody(SyntaxToken& openBrace, NamespaceBodyBuilder& body, SyntaxListBuilder& initialBadNodes, SyntaxKind parentKind) at Microsoft.CodeAnalysis.CSharp.Syntax.InternalSyntax.LanguageParser.ParseCompilationUnitCore() at Microsoft.CodeAnalysis.CSharp.Syntax.InternalSyntax.LanguageParser.ParseWithStackGuard[TNode](Func`1 parseFunc, Func`1 createEmptyNodeFunc) at Microsoft.CodeAnalysis.CSharp.CSharpSyntaxTree.ParseText(SourceText text, CSharpParseOptions options, String path, CancellationToken cancellationToken) at VRage.Scripting.MyScriptCompiler.<>c__DisplayClass46_0.b__0(Script s) at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at Roslyn.Utilities.EnumerableExtensions.IsEmpty[T](IEnumerable`1 source) at Microsoft.CodeAnalysis.CSharp.CSharpCompilation.AddSyntaxTrees(IEnumerable`1 trees) at Microsoft.CodeAnalysis.CSharp.CSharpCompilation.Create(String assemblyName, CSharpCompilationOptions options, IEnumerable`1 syntaxTrees, IEnumerable`1 references, CSharpCompilation previousSubmission, Type returnType, Type hostObjectType, Boolean isSubmission) at VRage.Scripting.MyScriptCompiler.CreateCompilation(String assemblyFileName, IEnumerable`1 scripts, Boolean enableDebugInformation) at VRage.Scripting.MyScriptCompiler.d__37.MoveNext() at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at VRage.Scripting.MyScriptCompiler.Compile(MyApiTarget target, String assemblyName, IEnumerable`1 scripts, List`1 messages, String friendlyName, Boolean enableDebugInformation) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2019-12-03 14:28:53.738 - Thread: 1 -> Showing message 2019-12-03 14:28:54.486 - Thread: 1 -> Log Closed