2019-11-11 09:10:18.501 - Thread: 1 -> Log Started 2019-11-11 09:10:18.501 - Thread: 1 -> Timezone (local - UTC): 0h 2019-11-11 09:10:18.501 - Thread: 1 -> App Version: 01_193_021 2019-11-11 09:10:18.501 - Thread: 1 -> Steam build: Always true 2019-11-11 09:10:18.501 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-11-11 09:10:18.501 - Thread: 1 -> Environment.ProcessorCount: 8 2019-11-11 09:10:18.633 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2019-11-11 09:10:18.633 - Thread: 1 -> Environment.CommandLine: D:\GRY\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-11-11 09:10:18.633 - Thread: 1 -> Environment.Is64BitProcess: True 2019-11-11 09:10:18.633 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-11-11 09:10:18.633 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4018.0 2019-11-11 09:10:18.633 - Thread: 1 -> Environment.CurrentDirectory: D:\GRY\Steam\steamapps\common\SpaceEngineers\Bin64 2019-11-11 09:10:18.649 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2019-11-11 09:10:18.649 - Thread: 1 -> IntPtr.Size: 8 2019-11-11 09:10:18.649 - Thread: 1 -> Default Culture: 2019-11-11 09:10:18.649 - Thread: 1 -> Default UI Culture: 2019-11-11 09:10:18.649 - Thread: 1 -> MyConfig.Load() - START 2019-11-11 09:10:18.649 - Thread: 1 -> Path: C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-11-11 09:10:18.758 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-11-11 09:10:18.758 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-11-11 09:10:18.758 - Thread: 1 -> Language: 11 2019-11-11 09:10:18.758 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-11-11 09:10:18.758 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-11-11 09:10:18.758 - Thread: 1 -> FirstTimeRun: False 2019-11-11 09:10:18.758 - Thread: 1 -> VideoAdapter: 0 2019-11-11 09:10:18.758 - Thread: 1 -> ScreenWidth: 1920 2019-11-11 09:10:18.758 - Thread: 1 -> ScreenHeight: 1080 2019-11-11 09:10:18.758 - Thread: 1 -> RefreshRate: 60000 2019-11-11 09:10:18.758 - Thread: 1 -> WindowMode: 1 2019-11-11 09:10:18.758 - Thread: 1 -> VerticalSync: False 2019-11-11 09:10:18.758 - Thread: 1 -> HardwareCursor: True 2019-11-11 09:10:18.758 - Thread: 1 -> RenderQuality: 1 2019-11-11 09:10:18.758 - Thread: 1 -> FieldOfView: 60.15818 2019-11-11 09:10:18.758 - Thread: 1 -> VegetationViewDistance: 100 2019-11-11 09:10:18.758 - Thread: 1 -> RenderInterpolation: False 2019-11-11 09:10:18.758 - Thread: 1 -> GrassDensity: 0.1712715 2019-11-11 09:10:18.758 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-11-11 09:10:18.758 - Thread: 1 -> TextureQuality: 2 2019-11-11 09:10:18.758 - Thread: 1 -> AnisotropicFiltering: 3 2019-11-11 09:10:18.758 - Thread: 1 -> FoliageDetails: 3 2019-11-11 09:10:18.758 - Thread: 1 -> LowMemSwitchToLow: 0 2019-11-11 09:10:18.758 - Thread: 1 -> MinimalHud: False 2019-11-11 09:10:18.758 - Thread: 1 -> EnableDamageEffects: True 2019-11-11 09:10:18.758 - Thread: 1 -> EnableReverb: False 2019-11-11 09:10:18.758 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-11-11 09:10:18.758 - Thread: 1 -> GDPRConsent: True 2019-11-11 09:10:18.758 - Thread: 1 -> GDPRConsentSent: True 2019-11-11 09:10:18.758 - Thread: 1 -> ExperimentalMode: True 2019-11-11 09:10:18.758 - Thread: 1 -> ShowCrosshair: True 2019-11-11 09:10:18.758 - Thread: 1 -> EnableSteamCloud: False 2019-11-11 09:10:18.758 - Thread: 1 -> UiTransparency: 1 2019-11-11 09:10:18.758 - Thread: 1 -> UiBkTransparency: 0.5531939 2019-11-11 09:10:18.758 - Thread: 1 -> HUDBkTransparency: 0.6 2019-11-11 09:10:18.758 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-11-11 09:10:18.758 - Thread: 1 -> ControlsHints: True 2019-11-11 09:10:18.758 - Thread: 1 -> GoodBotHints: True 2019-11-11 09:10:18.758 - Thread: 1 -> RotationHints: True 2019-11-11 09:10:18.758 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-11-11 09:10:18.758 - Thread: 1 -> PostProcessingEnabled: True 2019-11-11 09:10:18.758 - Thread: 1 -> FlaresIntensity: 0.8274672 2019-11-11 09:10:18.758 - Thread: 1 -> TreeViewDistance: 981 2019-11-11 09:10:18.758 - Thread: 1 -> GrassDrawDistance: 77 2019-11-11 09:10:18.758 - Thread: 1 -> AntialiasingMode: 1 2019-11-11 09:10:18.758 - Thread: 1 -> ShadowMapResolution: 1 2019-11-11 09:10:18.758 - Thread: 1 -> ModelQuality: 1 2019-11-11 09:10:18.758 - Thread: 1 -> VoxelQuality: 1 2019-11-11 09:10:18.758 - Thread: 1 -> ShaderQuality: 1 2019-11-11 09:10:18.758 - Thread: 1 -> GameVolume: 1 2019-11-11 09:10:18.758 - Thread: 1 -> Music_Volume: 0 2019-11-11 09:10:18.758 - Thread: 1 -> VoiceChatVolume: 1 2019-11-11 09:10:18.758 - Thread: 1 -> HudWarnings: True 2019-11-11 09:10:18.758 - Thread: 1 -> VoiceChat: True 2019-11-11 09:10:18.758 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-11-11 09:10:18.758 - Thread: 1 -> EnableDynamicMusic: True 2019-11-11 09:10:18.758 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-11-11 09:10:18.758 - Thread: 1 -> EnableDoppler: True 2019-11-11 09:10:18.758 - Thread: 1 -> FirstTimeTutorials: False 2019-11-11 09:10:18.758 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-11-11 09:10:18.758 - Thread: 1 -> HudState: 1 2019-11-11 09:10:18.758 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-11-11 09:10:18.758 - Thread: 1 -> MutedPlayers: 2019-11-11 09:10:18.758 - Thread: 1 -> EnablePerformanceWarningsTempV2: True 2019-11-11 09:10:18.758 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-11-11 09:10:18.758 - Thread: 1 -> EnableTrading: True 2019-11-11 09:10:18.758 - Thread: 1 -> MyConfig.Load() - END 2019-11-11 09:10:23.640 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-11-11 09:10:24.053 - Thread: 1 -> All detected adapters: 2019-11-11 09:10:24.053 - Thread: 1 -> NVIDIA GeForce GTX 970M - VendorID=4318, SubsystemID=485298243, DeviceID=5656 2019-11-11 09:10:24.053 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2019-11-11 09:10:24.303 - Thread: 1 -> AdapterInfo = { 2019-11-11 09:10:24.303 - Thread: 1 -> Name = NVIDIA GeForce GTX 970M + DISPLAY1 2019-11-11 09:10:24.303 - Thread: 1 -> Description = dev id: 5656, mem: 3177054208, shared mem: 8557735936, Luid: 48995, rev: 161, subsys id: 485298243, vendor id: 4318 2019-11-11 09:10:24.303 - Thread: 1 -> Driver version = 26.21.14.4112 2019-11-11 09:10:24.303 - Thread: 1 -> Driver date = 20191024000000.000000-000 2019-11-11 09:10:24.303 - Thread: 1 -> DriverUpdateNecessary = False 2019-11-11 09:10:24.303 - Thread: 1 -> AftermathSupported = False 2019-11-11 09:10:24.303 - Thread: 1 -> Adapter id = 0 2019-11-11 09:10:24.303 - Thread: 1 -> Supported = True 2019-11-11 09:10:24.303 - Thread: 1 -> RAM = 3177054208 2019-11-11 09:10:24.303 - Thread: 1 -> Priority = 2 2019-11-11 09:10:24.303 - Thread: 1 -> Multithreaded rendering supported = True 2019-11-11 09:10:24.303 - Thread: 1 -> Output is attached = True 2019-11-11 09:10:24.303 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-11-11 09:10:24.303 - Thread: 1 -> Display modes = { 2019-11-11 09:10:24.303 - Thread: 1 -> DXGIOutput id = 0 2019-11-11 09:10:24.303 - Thread: 1 -> 640x480@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 640x480@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 800x600@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 800x600@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1024x768@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1024x768@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1152x864@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1152x864@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1280x720@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1280x720@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1280x960@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1280x960@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1280x1024@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1280x1024@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1366x768@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1366x768@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1400x1050@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1400x1050@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1600x900@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1600x900@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1600x1024@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1600x1024@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> 1920x1080@75.002Hz 2019-11-11 09:10:24.303 - Thread: 1 -> } 2019-11-11 09:10:24.303 - Thread: 1 -> } 2019-11-11 09:10:24.303 - Thread: 1 -> AdapterInfo = { 2019-11-11 09:10:24.319 - Thread: 1 -> Name = NVIDIA GeForce GTX 970M + DISPLAY1 2019-11-11 09:10:24.319 - Thread: 1 -> Description = dev id: 5656, mem: 3177054208, shared mem: 8557735936, Luid: 48995, rev: 161, subsys id: 485298243, vendor id: 4318 2019-11-11 09:10:24.319 - Thread: 1 -> Driver version = 26.21.14.4112 2019-11-11 09:10:24.319 - Thread: 1 -> Driver date = 20191024000000.000000-000 2019-11-11 09:10:24.319 - Thread: 1 -> DriverUpdateNecessary = False 2019-11-11 09:10:24.319 - Thread: 1 -> AftermathSupported = False 2019-11-11 09:10:24.319 - Thread: 1 -> Adapter id = 0 2019-11-11 09:10:24.319 - Thread: 1 -> Supported = True 2019-11-11 09:10:24.319 - Thread: 1 -> RAM = 3177054208 2019-11-11 09:10:24.319 - Thread: 1 -> Priority = 2 2019-11-11 09:10:24.319 - Thread: 1 -> Multithreaded rendering supported = True 2019-11-11 09:10:24.319 - Thread: 1 -> Output is attached = True 2019-11-11 09:10:24.319 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-11-11 09:10:24.319 - Thread: 1 -> Display modes = { 2019-11-11 09:10:24.319 - Thread: 1 -> DXGIOutput id = 0 2019-11-11 09:10:24.319 - Thread: 1 -> 640x480@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 640x480@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 800x600@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 800x600@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1024x768@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1024x768@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1152x864@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1152x864@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1280x720@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1280x720@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1280x960@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1280x960@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1280x1024@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1280x1024@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1366x768@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1366x768@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1400x1050@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1400x1050@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1600x900@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1600x900@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1600x1024@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1600x1024@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> 1920x1080@75.002Hz 2019-11-11 09:10:24.319 - Thread: 1 -> } 2019-11-11 09:10:24.319 - Thread: 1 -> } 2019-11-11 09:10:24.319 - Thread: 1 -> Steam.IsActive: True 2019-11-11 09:10:24.319 - Thread: 1 -> Steam.IsOnline: True 2019-11-11 09:10:24.319 - Thread: 1 -> Steam.OwnsGame: False 2019-11-11 09:10:24.319 - Thread: 1 -> Steam.UserId: 76561198309262898 2019-11-11 09:10:24.319 - Thread: 1 -> Steam.UserName: Purchawka 2019-11-11 09:10:24.319 - Thread: 1 -> Steam.Branch: default 2019-11-11 09:10:24.319 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-11-11 09:10:24.319 - Thread: 1 -> Build version: 0.1.1.0 2019-11-11 09:10:24.395 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2019-11-11 09:10:24.395 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2019-11-11 09:10:24.395 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2019-11-11 09:10:24.395 - Thread: 15 -> CreateDeviceInternal - Create device 2019-11-11 09:10:24.489 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2019-11-11 09:10:24.583 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2019-11-11 09:10:24.583 - Thread: 15 -> CreateDeviceInternal create swapchain 2019-11-11 09:10:24.583 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2019-11-11 09:10:26.040 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2019-11-11 09:10:26.130 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-11-11 09:10:26.130 - Thread: 1 -> MyScreenManager() 2019-11-11 09:10:26.130 - Thread: 1 -> Game dir: D:\GRY\Steam\steamapps\common\SpaceEngineers\Bin64 2019-11-11 09:10:26.130 - Thread: 1 -> Content dir: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content 2019-11-11 09:10:26.130 - Thread: 1 -> Found processor count: 8 2019-11-11 09:10:26.130 - Thread: 1 -> Using processor count: 8 2019-11-11 09:10:27.535 - Thread: 1 -> Preallocate - START 2019-11-11 09:10:27.535 - Thread: 1 -> MySpaceWorldGenerator - START 2019-11-11 09:10:27.535 - Thread: 1 -> MySpaceWorldGenerator - END 2019-11-11 09:10:27.535 - Thread: 1 -> MySpaceBuildComponent - START 2019-11-11 09:10:27.535 - Thread: 1 -> MySpaceBuildComponent - END 2019-11-11 09:10:27.535 - Thread: 1 -> MyEntities - START 2019-11-11 09:10:27.566 - Thread: 1 -> MyEntities - END 2019-11-11 09:10:27.566 - Thread: 1 -> MyObjectBuilder_Base - START 2019-11-11 09:10:27.566 - Thread: 1 -> MyObjectBuilder_Base - END 2019-11-11 09:10:27.566 - Thread: 1 -> MyTransparentGeometry - START 2019-11-11 09:10:27.576 - Thread: 1 -> MyTransparentGeometry - END 2019-11-11 09:10:27.576 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-11-11 09:10:27.585 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-11-11 09:10:27.585 - Thread: 1 -> MyMath - START 2019-11-11 09:10:27.585 - Thread: 1 -> MyMath - END 2019-11-11 09:10:27.585 - Thread: 1 -> MySimpleObjectDraw - START 2019-11-11 09:10:27.585 - Thread: 1 -> MySimpleObjectDraw - END 2019-11-11 09:10:27.608 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-11-11 09:10:27.608 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-11-11 09:10:27.608 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-11-11 09:10:27.768 - Thread: 1 -> MySyncDestructions - START 2019-11-11 09:10:27.768 - Thread: 1 -> MySyncDestructions - END 2019-11-11 09:10:27.768 - Thread: 1 -> MySyncEntity - START 2019-11-11 09:10:27.768 - Thread: 1 -> MySyncEntity - END 2019-11-11 09:10:27.768 - Thread: 1 -> MySyncScenario - START 2019-11-11 09:10:27.768 - Thread: 1 -> MySyncScenario - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyCommandCharacter - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyCommandCharacter - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyCommandConsole - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyCommandConsole - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyCommandEntity - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyCommandEntity - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyAiTargetManager - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyAiTargetManager - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyClientDebugCommands - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyClientDebugCommands - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyDedicatedServer - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyDedicatedServer - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyDedicatedServerBase - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyDedicatedServerBase - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerBase - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerBase - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerClient - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerClient - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerClientBase - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerClientBase - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerLobby - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerLobby - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerServerBase - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyMultiplayerServerBase - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyServerDebugCommands - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyServerDebugCommands - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyAIActionsParser - START 2019-11-11 09:10:27.768 - Thread: 1 -> MyAIActionsParser - END 2019-11-11 09:10:27.768 - Thread: 1 -> MyCubeGridDefinitions - START 2019-11-11 09:10:27.869 - Thread: 1 -> MyCubeGridDefinitions - END 2019-11-11 09:10:27.869 - Thread: 1 -> MyDefinitionManager - START 2019-11-11 09:10:27.884 - Thread: 1 -> MyDefinitionManager - END 2019-11-11 09:10:27.884 - Thread: 1 -> Preallocate - END 2019-11-11 09:10:27.903 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-11-11 09:10:28.183 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-11-11 09:10:28.183 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-11-11 09:10:28.215 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-11-11 09:10:28.216 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-11 09:10:28.216 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-11 09:10:28.216 - Thread: 1 -> Assembly.Location: D:\GRY\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-11-11 09:10:28.216 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-11-11 09:10:28.216 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-11-11 09:10:28.218 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-11-11 09:10:28.230 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2019-11-11 09:10:28.230 - Thread: 1 -> Win32_ComputerSystem.Model: G752VT 2019-11-11 09:10:28.230 - Thread: 1 -> Virtualized: False 2019-11-11 09:10:28.234 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2019-11-11 09:10:28.235 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,115,471,872 bytes 2019-11-11 09:10:28.235 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-11-11 09:10:28.235 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,761,593,344 bytes 2019-11-11 09:10:28.235 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,575,303,168 bytes 2019-11-11 09:10:28.235 - Thread: 1 -> Drive C: | Capacity: 255,158,136,832 bytes | Free space: 85,451,771,904 bytes 2019-11-11 09:10:28.235 - Thread: 1 -> Drive D: | Capacity: 500,104,687,616 bytes | Free space: 87,310,221,312 bytes 2019-11-11 09:10:28.235 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-11-11 09:10:28.235 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-11-11 09:10:28.235 - Thread: 1 -> Installed DLCs: 2019-11-11 09:10:28.235 - Thread: 1 -> Decorative Blocks (1049790) 2019-11-11 09:10:28.268 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-11-11 09:10:28.409 - Thread: 1 -> Havok: Physics.Init 2019-11-11 09:10:28.422 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-11-11 09:10:28.427 - Thread: 1 -> HkGameName: SpaceEngineers 2019-11-11 09:10:28.456 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-11-11 09:10:28.457 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-11-11 09:10:28.460 - Thread: 1 -> 997178dd3b35fd303d266a36be6a0de59e7f8d64 2019-11-11 09:10:28.709 - Thread: 1 -> Loading scenarios 2019-11-11 09:10:28.734 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-11-11 09:10:28.734 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-11-11 09:10:28.935 - Thread: 1 -> Loading sound definitions 2019-11-11 09:10:28.962 - Thread: 1 -> GuiTextures.sbc 2019-11-11 09:10:28.962 - Thread: 1 -> Failed to parse texture header! Texture: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-11 09:10:28.968 - Thread: 1 -> Loading shadow textures definitions 2019-11-11 09:10:28.968 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-11-11 09:10:28.968 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-11-11 09:10:28.968 - Thread: 1 -> MyAudio.LoadData - START 2019-11-11 09:10:29.321 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2019-11-11 09:10:29.359 - Thread: 1 -> MyAudio.LoadData - END 2019-11-11 09:10:29.363 - Thread: 25 -> MySandboxGame.PerformPreload() - START 2019-11-11 09:10:29.363 - Thread: 1 -> MyGuiManager() 2019-11-11 09:10:29.366 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-11-11 09:10:29.572 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-11-11 09:10:29.610 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-11-11 09:10:29.611 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-11-11 09:10:29.611 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-11-11 09:10:29.658 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-11-11 09:10:29.681 - Thread: 25 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-11-11 09:10:29.681 - Thread: 25 -> ReloadVoxelMaterials 2019-11-11 09:10:29.714 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-11-11 09:10:29.714 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-11-11 09:10:29.714 - Thread: 28 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-11-11 09:10:29.715 - Thread: 29 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-11-11 09:10:29.715 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-11-11 09:10:29.719 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-11-11 09:10:29.721 - Thread: 35 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-11-11 09:10:29.724 - Thread: 34 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-11-11 09:10:29.751 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-11-11 09:10:29.793 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.797 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-11-11 09:10:29.805 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-11-11 09:10:29.820 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.821 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-11-11 09:10:29.823 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.823 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-11-11 09:10:29.825 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.825 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-11-11 09:10:29.830 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.830 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-11-11 09:10:29.831 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.831 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-11-11 09:10:29.835 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.835 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-11-11 09:10:29.885 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.885 - Thread: 29 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-11-11 09:10:29.908 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.908 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-11-11 09:10:29.922 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.922 - Thread: 35 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-11-11 09:10:29.934 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.934 - Thread: 35 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-11-11 09:10:29.940 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.940 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-11-11 09:10:29.952 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.952 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-11-11 09:10:29.954 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.954 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-11-11 09:10:29.959 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.959 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-11-11 09:10:29.959 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.960 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-11-11 09:10:29.963 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.963 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-11-11 09:10:29.971 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.971 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-11-11 09:10:29.977 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:29.979 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-11-11 09:10:30.048 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.048 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-11-11 09:10:30.079 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.079 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-11-11 09:10:30.140 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.140 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-11-11 09:10:30.145 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.145 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-11-11 09:10:30.146 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.146 - Thread: 35 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-11-11 09:10:30.149 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.149 - Thread: 28 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-11-11 09:10:30.154 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.154 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-11-11 09:10:30.154 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.154 - Thread: 29 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-11-11 09:10:30.157 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.157 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-11-11 09:10:30.157 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.158 - Thread: 29 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-11-11 09:10:30.159 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.159 - Thread: 29 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-11-11 09:10:30.159 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.159 - Thread: 29 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-11-11 09:10:30.162 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.162 - Thread: 28 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-11-11 09:10:30.162 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.162 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-11-11 09:10:30.172 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.172 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-11-11 09:10:30.196 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.196 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-11-11 09:10:30.230 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.230 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-11-11 09:10:30.239 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.240 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-11-11 09:10:30.251 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-11-11 09:10:30.265 - Thread: 35 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.265 - Thread: 35 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-11-11 09:10:30.289 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.289 - Thread: 28 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-11-11 09:10:30.308 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.308 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-11-11 09:10:30.337 - Thread: 34 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.391 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.391 - Thread: 34 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-11-11 09:10:30.391 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:30.391 - Thread: 29 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-11-11 09:10:30.702 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-11-11 09:10:30.707 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-11-11 09:10:30.720 - Thread: 1 -> Timer Frequency: 10000000 2019-11-11 09:10:30.720 - Thread: 1 -> Ticks per frame: 166667 2019-11-11 09:10:30.848 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-11-11 09:10:30.868 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-11-11 09:10:30.873 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-11-11 09:10:30.882 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-11-11 09:10:30.894 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-11-11 09:10:30.901 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-11-11 09:10:30.905 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-11-11 09:10:30.912 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-11-11 09:10:30.930 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-11-11 09:10:30.958 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-11-11 09:10:30.971 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-11-11 09:10:31.005 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-11-11 09:10:31.045 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-11-11 09:10:31.057 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-11-11 09:10:31.078 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-11-11 09:10:31.176 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-11-11 09:10:31.258 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-11-11 09:10:31.310 - Thread: 33 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:31.311 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-11-11 09:10:31.403 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-11-11 09:10:31.411 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-11 09:10:31.411 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-11-11 09:10:31.514 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-11-11 09:10:31.516 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-11-11 09:10:31.549 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-11-11 09:10:31.550 - Thread: 1 -> Flares Intensity: 0.8274672 2019-11-11 09:10:31.550 - Thread: 1 -> Field of view: 1.049958 2019-11-11 09:10:31.550 - Thread: 1 -> PostProcessingEnabled: True 2019-11-11 09:10:31.550 - Thread: 1 -> Render.GrassDensityFactor: 0.1712715 2019-11-11 09:10:31.550 - Thread: 1 -> Render.GrassDrawDistance: 77 2019-11-11 09:10:31.550 - Thread: 1 -> Render.DistanceFade: 981 2019-11-11 09:10:31.550 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-11-11 09:10:31.550 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2019-11-11 09:10:31.550 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-11-11 09:10:31.550 - Thread: 1 -> Render.TextureQuality: HIGH 2019-11-11 09:10:31.550 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_8 2019-11-11 09:10:31.550 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-11-11 09:10:31.550 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-11-11 09:10:31.550 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-11-11 09:10:31.556 - Thread: 1 -> Analytics uuid: 76561198309262898 2019-11-11 09:10:31.598 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-11-11 09:10:31.616 - Thread: 1 -> Analytics helper process start reported 2019-11-11 09:10:31.654 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-11-11 09:10:31.674 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-11-11 09:10:31.742 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-11-11 09:10:31.772 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-11-11 09:10:31.871 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-11-11 09:10:31.885 - Thread: 41 -> Analytics session: 10360704 2019-11-11 09:10:32.832 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-11-11 09:10:32.926 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-11-11 09:10:33.406 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-11-11 09:10:33.517 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-11-11 09:10:33.586 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-11-11 09:10:33.603 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-11-11 09:10:33.710 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-11-11 09:10:33.718 - Thread: 33 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-11-11 09:10:33.739 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-11-11 09:10:33.939 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-11-11 09:10:34.172 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-11-11 09:10:34.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-11 09:10:34.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-11 09:10:34.705 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-11-11 09:10:34.772 - Thread: 32 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-11-11 09:10:35.008 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-11-11 09:10:35.216 - Thread: 34 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-11-11 09:10:35.311 - Thread: 30 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-11-11 09:10:35.352 - Thread: 25 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-11-11 09:10:35.641 - Thread: 31 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-11-11 09:10:37.520 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-11-11 09:10:40.803 - Thread: 25 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-11-11 09:10:40.803 - Thread: 25 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-11-11 09:10:40.803 - Thread: 25 -> MySandboxGame.PerformPreload() - END 2019-11-11 09:10:47.451 - Thread: 25 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2019-11-11 09:10:47.767 - Thread: 1 -> Query successful. 2019-11-11 09:10:47.767 - Thread: 25 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2019-11-11 09:10:47.773 - Thread: 25 -> Mod download time: 0.00 seconds 2019-11-11 09:11:05.680 - Thread: 1 -> LoadSession() - Start 2019-11-11 09:11:05.680 - Thread: 1 -> C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds 2019-11-11 09:11:05.707 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\Sandbox_config.sbc 2019-11-11 09:11:05.720 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2019-11-11 09:11:05.724 - Thread: 1 -> LoadSession() - End 2019-11-11 09:11:05.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-11 09:11:05.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-11 09:11:05.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-11 09:11:05.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-11 09:11:05.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-11 09:11:05.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-11 09:11:05.770 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-11-11 09:11:05.771 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-11-11 09:11:05.952 - Thread: 1 -> RunLoadingAction - START 2019-11-11 09:11:05.956 - Thread: 1 -> Loading session: C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds 2019-11-11 09:11:07.023 - Thread: 1 -> GC Memory: 1,010,974,728 B 2019-11-11 09:11:07.029 - Thread: 1 -> Process Memory: 2,894,970,880 B 2019-11-11 09:11:07.032 - Thread: 1 -> Experimental mode: Yes 2019-11-11 09:11:07.033 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders, ExperimentalTurnedOnInConfiguration 2019-11-11 09:11:08.658 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-11-11 09:11:08.682 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-11-11 09:11:08.689 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-11-11 09:11:08.692 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-11-11 09:11:08.694 - Thread: 1 -> 997178dd3b35fd303d266a36be6a0de59e7f8d64 2019-11-11 09:11:08.907 - Thread: 1 -> Loading scenarios 2019-11-11 09:11:08.907 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-11-11 09:11:08.908 - Thread: 1 -> List of used mods (0) - START 2019-11-11 09:11:08.909 - Thread: 1 -> List of used mods - END 2019-11-11 09:11:08.996 - Thread: 1 -> Loading behaviors 2019-11-11 09:11:08.997 - Thread: 1 -> Loading ammo magazines 2019-11-11 09:11:09.001 - Thread: 1 -> Loading ammo definitions 2019-11-11 09:11:09.004 - Thread: 1 -> Loading animations 2019-11-11 09:11:09.008 - Thread: 1 -> Loading animations 2019-11-11 09:11:09.010 - Thread: 1 -> Loading sound definitions 2019-11-11 09:11:09.010 - Thread: 1 -> Loading sound definitions 2019-11-11 09:11:09.010 - Thread: 1 -> Loading sound definitions 2019-11-11 09:11:09.010 - Thread: 1 -> Loading sound definitions 2019-11-11 09:11:09.011 - Thread: 1 -> Loading sound definitions 2019-11-11 09:11:09.011 - Thread: 1 -> Loading category classes 2019-11-11 09:11:09.012 - Thread: 1 -> Loading category classes 2019-11-11 09:11:09.012 - Thread: 1 -> Loading blueprint classes 2019-11-11 09:11:09.014 - Thread: 1 -> Loading blueprint class entries 2019-11-11 09:11:09.014 - Thread: 1 -> Loading blueprint class entries 2019-11-11 09:11:09.014 - Thread: 1 -> Loading blueprints 2019-11-11 09:11:09.017 - Thread: 1 -> Loading blueprints 2019-11-11 09:11:09.017 - Thread: 1 -> Loading agent definitions 2019-11-11 09:11:09.019 - Thread: 1 -> Loading character definitions 2019-11-11 09:11:09.036 - Thread: 1 -> Loading character definitions 2019-11-11 09:11:09.037 - Thread: 1 -> Loading components 2019-11-11 09:11:09.038 - Thread: 1 -> Loading components 2019-11-11 09:11:09.038 - Thread: 1 -> Loading configuration 2019-11-11 09:11:09.040 - Thread: 1 -> Loading container types 2019-11-11 09:11:09.042 - Thread: 1 -> Loading Contract Types 2019-11-11 09:11:09.050 - Thread: 1 -> Loading block positions 2019-11-11 09:11:09.054 - Thread: 1 -> Loading block positions 2019-11-11 09:11:09.054 - Thread: 1 -> Loading curve definitions 2019-11-11 09:11:09.057 - Thread: 1 -> Loading debris 2019-11-11 09:11:09.058 - Thread: 1 -> Loading environment items entries 2019-11-11 09:11:09.059 - Thread: 1 -> Loading decal global definitions 2019-11-11 09:11:09.059 - Thread: 1 -> Loading decal definitions 2019-11-11 09:11:09.063 - Thread: 1 -> Loading drone behaviors 2019-11-11 09:11:09.066 - Thread: 1 -> Loading edges 2019-11-11 09:11:09.067 - Thread: 1 -> Loading emissive color definitions 2019-11-11 09:11:09.072 - Thread: 1 -> Loading emissive color default states 2019-11-11 09:11:09.078 - Thread: 1 -> Loading animations 2019-11-11 09:11:09.078 - Thread: 1 -> Loading entity components 2019-11-11 09:11:09.094 - Thread: 1 -> Loading component containers 2019-11-11 09:11:09.110 - Thread: 1 -> Loading environment items entries 2019-11-11 09:11:09.110 - Thread: 1 -> Loading Faction Names 2019-11-11 09:11:09.111 - Thread: 1 -> Loading factions 2019-11-11 09:11:09.116 - Thread: 1 -> Loading flare definitions 2019-11-11 09:11:09.132 - Thread: 1 -> Loading gas property definitions 2019-11-11 09:11:09.133 - Thread: 1 -> Loading event definitions 2019-11-11 09:11:09.141 - Thread: 1 -> Loading physical items 2019-11-11 09:11:09.156 - Thread: 1 -> GuiTextures.sbc 2019-11-11 09:11:09.156 - Thread: 1 -> Failed to parse texture header! Texture: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-11 09:11:09.172 - Thread: 1 -> Loading LCD texture categories 2019-11-11 09:11:09.173 - Thread: 1 -> Loading LCD texture categories 2019-11-11 09:11:09.173 - Thread: 1 -> Loading physical items 2019-11-11 09:11:09.177 - Thread: 1 -> Loading physical items 2019-11-11 09:11:09.177 - Thread: 1 -> Loading physical material properties 2019-11-11 09:11:09.182 - Thread: 1 -> Loading pirate antennas 2019-11-11 09:11:09.191 - Thread: 1 -> Loading research blocks definitions 2019-11-11 09:11:09.192 - Thread: 1 -> Loading research groups definitions 2019-11-11 09:11:09.195 - Thread: 1 -> Loading resource distribution groups 2019-11-11 09:11:09.196 - Thread: 1 -> Loading shadow textures definitions 2019-11-11 09:11:09.196 - Thread: 1 -> Loading ship sound groups 2019-11-11 09:11:09.214 - Thread: 1 -> Loading ship sound groups 2019-11-11 09:11:09.214 - Thread: 1 -> Loading sound categories 2019-11-11 09:11:09.218 - Thread: 1 -> Loading stat definitions 2019-11-11 09:11:09.219 - Thread: 1 -> Loading grid creators 2019-11-11 09:11:09.222 - Thread: 1 -> Loading transparent material properties 2019-11-11 09:11:09.223 - Thread: 1 -> Loading voxel map storage definitions 2019-11-11 09:11:09.225 - Thread: 1 -> Loading voxel material definitions 2019-11-11 09:11:09.226 - Thread: 1 -> Loading voxel material definitions 2019-11-11 09:11:09.229 - Thread: 1 -> Audio effects definitions 2019-11-11 09:11:09.234 - Thread: 1 -> Loading environment items definitions 2019-11-11 09:11:09.236 - Thread: 1 -> Loading environment items definitions 2019-11-11 09:11:09.237 - Thread: 1 -> Loading physical material properties 2019-11-11 09:11:09.243 - Thread: 1 -> Loading particle effect definitions 2019-11-11 09:11:09.335 - Thread: 1 -> Loading particle effect definitions 2019-11-11 09:11:09.386 - Thread: 1 -> Loading environment item definitions 2019-11-11 09:11:09.390 - Thread: 1 -> Loading weapon definitions 2019-11-11 09:11:09.397 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.438 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.440 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.492 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.502 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.505 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.506 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.508 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.508 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.510 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.510 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.512 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.512 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.517 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.518 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.519 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.520 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.521 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.537 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.546 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.546 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.546 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.547 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.548 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.549 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.549 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.550 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.550 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.551 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.551 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.552 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.558 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.559 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.561 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.562 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.563 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.565 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.570 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.571 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.573 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.574 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.576 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.577 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.579 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.581 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.591 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.592 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.594 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.596 - Thread: 1 -> Loading cube blocks 2019-11-11 09:11:09.596 - Thread: 1 -> Created block definitions 2019-11-11 09:11:09.599 - Thread: 1 -> Loading block variant groups 2019-11-11 09:11:09.601 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2019-11-11 09:11:09.603 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2019-11-11 09:11:09.603 - 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Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2019-11-11 09:11:09.609 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-11-11 09:11:09.610 - Thread: 1 -> Loading prefab: D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-11-11 09:11:09.611 - Thread: 1 -> Loading asteroid generators 2019-11-11 09:11:09.613 - Thread: 1 -> Loading spawn groups 2019-11-11 09:11:09.617 - Thread: 1 -> Loading drop containers 2019-11-11 09:11:09.618 - Thread: 1 -> Loading spawn groups 2019-11-11 09:11:09.619 - Thread: 1 -> Loading spawn groups 2019-11-11 09:11:09.619 - Thread: 1 -> Loading radial menu definitions 2019-11-11 09:11:09.635 - Thread: 1 -> Loading respawn ships 2019-11-11 09:11:09.638 - Thread: 1 -> Loading spawn groups 2019-11-11 09:11:09.638 - Thread: 1 -> Loading wheel speeds 2019-11-11 09:11:09.699 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-11 09:11:09.719 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-11 09:11:09.719 - Thread: 1 -> MyAudio.LoadData - START 2019-11-11 09:11:10.020 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000 2019-11-11 09:11:10.049 - Thread: 1 -> MyAudio.LoadData - END 2019-11-11 09:11:10.110 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-11-11 09:11:10.121 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-11 09:11:10.176 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-11 09:11:10.176 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-11 09:11:10.177 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-11 09:11:10.193 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-11 09:11:10.707 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-11-11 09:11:10.710 - Thread: 47 -> External debugger: listening... 2019-11-11 09:11:10.741 - Thread: 1 -> MyLights.LoadData() - START 2019-11-11 09:11:10.744 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-11-11 09:11:10.744 - Thread: 1 -> MyLights.LoadData() - END 2019-11-11 09:11:10.744 - Thread: 1 -> Info: MyLights initialized. 2019-11-11 09:11:10.744 - Thread: 1 -> MyExplosions.LoadData() - START 2019-11-11 09:11:10.754 - Thread: 1 -> MyExplosions.LoadData() - END 2019-11-11 09:11:10.830 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-11-11 09:11:10.831 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-11-11 09:11:10.869 - Thread: 1 -> Loading Procedural World Generator 2019-11-11 09:11:10.871 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-11-11 09:11:11.258 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-11-11 09:11:11.395 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-11-11 09:11:11.396 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\EarthLike-1779144428d120000.vx2' 2019-11-11 09:11:13.379 - Thread: 24 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-11-11 09:11:13.380 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\Moon-1353915701d19000.vx2' 2019-11-11 09:11:13.385 - Thread: 26 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-11-11 09:11:13.385 - Thread: 27 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-11-11 09:11:13.386 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\Alien-291759539d120000.vx2' 2019-11-11 09:11:13.386 - Thread: 27 -> Loading voxel storage from file 'C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\Titan-2124704365d19000.vx2' 2019-11-11 09:11:13.477 - Thread: 25 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-11-11 09:11:13.477 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\Mars-2044023682d120000.vx2' 2019-11-11 09:11:13.735 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-11-11 09:11:13.741 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-11 09:11:13.758 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-11-11 09:11:13.758 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\Europa-595048092d19000.vx2' 2019-11-11 09:11:15.669 - Thread: 26 -> Info: Planet generator name: Alien 2019-11-11 09:11:15.669 - Thread: 26 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-11 09:11:15.672 - Thread: 25 -> Info: Planet generator name: Mars 2019-11-11 09:11:15.672 - Thread: 25 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-11 09:11:15.734 - Thread: 27 -> Info: Planet generator name: Titan 2019-11-11 09:11:15.734 - Thread: 27 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-11 09:11:15.742 - Thread: 24 -> Info: Planet generator name: Moon 2019-11-11 09:11:15.742 - Thread: 24 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-11 09:11:16.191 - Thread: 1 -> Info: Planet generator name: Europa 2019-11-11 09:11:16.191 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-11 09:11:22.196 - Thread: 1 -> Checkpoint.CameraAttachedTo: 94898437965989683 2019-11-11 09:11:22.223 - Thread: 1 -> MySession.Static.LogSettings - START 2019-11-11 09:11:22.223 - Thread: 1 -> Name = Lost Colony 2019-11-11 09:11:22.224 - Thread: 1 -> Description = 2019-11-11 09:11:22.224 - Thread: 1 -> GameDateTime = 01/13/2081 22:55:56 2019-11-11 09:11:22.224 - Thread: 1 -> Password = 2019-11-11 09:11:22.224 - Thread: 1 -> CurrentPath = C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds 2019-11-11 09:11:22.224 - Thread: 1 -> WorkshopId = 2019-11-11 09:11:22.224 - Thread: 1 -> CameraController = Default_Astronaut 2019-11-11 09:11:22.224 - Thread: 1 -> ThumbPath = C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\thumb.jpg 2019-11-11 09:11:22.226 - Thread: 1 -> Settings: 2019-11-11 09:11:22.227 - Thread: 1 -> GameMode = Survival 2019-11-11 09:11:22.227 - Thread: 1 -> MaxPlayers = 4 2019-11-11 09:11:22.227 - Thread: 1 -> OnlineMode = OFFLINE 2019-11-11 09:11:22.227 - Thread: 1 -> AutoHealing = False 2019-11-11 09:11:22.227 - Thread: 1 -> WeaponsEnabled = True 2019-11-11 09:11:22.227 - Thread: 1 -> ThrusterDamage = True 2019-11-11 09:11:22.227 - Thread: 1 -> EnableSpectator = False 2019-11-11 09:11:22.227 - Thread: 1 -> EnableCopyPaste = False 2019-11-11 09:11:22.227 - Thread: 1 -> MaxFloatingObjects = 100 2019-11-11 09:11:22.227 - Thread: 1 -> MaxGridSize = 0 2019-11-11 09:11:22.227 - Thread: 1 -> MaxBlocksPerPlayer = 0 2019-11-11 09:11:22.227 - Thread: 1 -> CargoShipsEnabled = True 2019-11-11 09:11:22.227 - Thread: 1 -> EnvironmentHostility = SAFE 2019-11-11 09:11:22.227 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-11-11 09:11:22.227 - Thread: 1 -> InventorySizeMultiplier = 3 2019-11-11 09:11:22.227 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-11-11 09:11:22.227 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-11-11 09:11:22.227 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-11-11 09:11:22.227 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-11-11 09:11:22.227 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-11-11 09:11:22.227 - Thread: 1 -> ClientCanSave = False 2019-11-11 09:11:22.227 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-11-11 09:11:22.227 - Thread: 1 -> PermanentDeath = False 2019-11-11 09:11:22.227 - Thread: 1 -> DestructibleBlocks = True 2019-11-11 09:11:22.227 - Thread: 1 -> EnableScripts = True 2019-11-11 09:11:22.227 - Thread: 1 -> AutoSaveInMinutes = 5 2019-11-11 09:11:22.227 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-11-11 09:11:22.227 - Thread: 1 -> ProceduralDensity = 0.35 2019-11-11 09:11:22.227 - Thread: 1 -> ProceduralSeed = 0 2019-11-11 09:11:22.227 - Thread: 1 -> DestructibleBlocks = True 2019-11-11 09:11:22.227 - Thread: 1 -> EnableIngameScripts = True 2019-11-11 09:11:22.227 - Thread: 1 -> ViewDistance = 15000 2019-11-11 09:11:22.227 - Thread: 1 -> Voxel destruction = True 2019-11-11 09:11:22.227 - Thread: 1 -> EnableStructuralSimulation = False 2019-11-11 09:11:22.227 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-11-11 09:11:22.227 - Thread: 1 -> EnableContainerDrops = True 2019-11-11 09:11:22.227 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-11-11 09:11:22.227 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-11-11 09:11:22.227 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-11-11 09:11:22.227 - Thread: 1 -> EnableSubgridDamage = False 2019-11-11 09:11:22.227 - Thread: 1 -> SyncDistance = 3000 2019-11-11 09:11:22.227 - Thread: 1 -> BlockLimitsEnabled = NONE 2019-11-11 09:11:22.227 - Thread: 1 -> AFKTimeoutMin = 0 2019-11-11 09:11:22.227 - Thread: 1 -> StopGridsPeriodMin = 15 2019-11-11 09:11:22.227 - Thread: 1 -> ExperimentalMode = True 2019-11-11 09:11:22.227 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableWolfs, EnableSpiders 2019-11-11 09:11:22.227 - Thread: 1 -> MySession.Static.LogSettings - END 2019-11-11 09:11:22.771 - Thread: 1 -> Session loaded 2019-11-11 09:11:22.775 - Thread: 1 -> Saving world - START 2019-11-11 09:11:22.776 - Thread: 1 -> Making world state snapshot. 2019-11-11 09:11:22.776 - Thread: 1 -> Before snapshot.: GC Memory: 1,583,308,688 B 2019-11-11 09:11:23.304 - Thread: 1 -> After snapshot.: GC Memory: 1,642,972,240 B 2019-11-11 09:11:23.306 - Thread: 1 -> Directory cleanup: GC Memory: 1,642,972,240 B 2019-11-11 09:11:23.306 - Thread: 1 -> Saving world - END 2019-11-11 09:11:23.309 - Thread: 1 -> Session snapshot save - START 2019-11-11 09:11:23.310 - Thread: 1 -> Checking file access for files in target dir. 2019-11-11 09:11:25.986 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\.new\Sandbox_config.sbc 2019-11-11 09:11:27.556 - Thread: 1 -> Session snapshot save - END 2019-11-11 09:11:27.556 - Thread: 1 -> RunLoadingAction - END 2019-11-11 09:11:27.557 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-11-11 09:11:27.608 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-11-11 09:11:27.608 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-11-11 09:11:27.609 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-11-11 09:11:27.625 - Thread: 1 -> Updating continues. 2019-11-11 09:11:27.667 - Thread: 1 -> GC Memory: 1,716,445,040 B 2019-11-11 09:11:56.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-11 09:11:56.508 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,5.717464,10.61946,1,0,2094.077,9079.977,170635,-170635,217,52.47156,7.057458,0,7083,140.135 2019-11-11 09:11:57.676 - Thread: 1 -> GC Memory: 2,230,850,600 B 2019-11-11 09:12:27.676 - Thread: 1 -> GC Memory: 1,795,059,648 B 2019-11-11 09:12:56.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-11 09:12:56.511 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.478459,85.82171,1,0,3215.909,12370.29,170635,-170635,217,65.03263,84.75791,24.29832,2749,13.7853 2019-11-11 09:12:57.677 - Thread: 1 -> GC Memory: 1,678,051,240 B 2019-11-11 09:13:08.015 - Thread: 1 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-11-11 09:13:08.691 - Thread: 1 -> Loading voxel storage from file 'D:\GRY\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-11-11 09:13:19.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-11 09:13:19.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-11 09:13:27.689 - Thread: 1 -> GC Memory: 1,810,026,488 B 2019-11-11 09:13:56.921 - Thread: 1 -> Updating stopped. 2019-11-11 09:14:00.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-11 09:14:00.618 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,5.749914,52.79781,1,0,1737.378,13468.81,170635,-170635,217,42.23767,98.02773,31.73376,1526,14.87945 2019-11-11 09:15:00.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-11 09:15:00.637 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,6.430531,50.8746,1,0,1744.106,13481.82,170635,-170635,217,40.04235,93.83652,23.58563,1718,17.33408 2019-11-11 09:15:11.704 - Thread: 1 -> Updating continues. 2019-11-11 09:15:11.710 - Thread: 1 -> GC Memory: 1,812,572,672 B 2019-11-11 09:15:11.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-11 09:15:11.935 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-11 09:15:41.722 - Thread: 1 -> GC Memory: 1,817,814,336 B 2019-11-11 09:16:01.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-11 09:16:01.002 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,42.8308,85.03896,1,0,1978.303,14022.53,170635,-170635,217,62.44971,96.81458,30.49674,1106,22.7004 2019-11-11 09:16:05.956 - Thread: 1 -> Autosave initiated 2019-11-11 09:16:05.956 - Thread: 1 -> Character state: True 2019-11-11 09:16:05.956 - Thread: 1 -> IsServer: True 2019-11-11 09:16:05.956 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-11-11 09:16:05.956 - Thread: 1 -> Autosave 2019-11-11 09:16:05.956 - Thread: 1 -> Saving world - START 2019-11-11 09:16:05.957 - Thread: 1 -> Making world state snapshot. 2019-11-11 09:16:05.957 - Thread: 1 -> Before snapshot.: GC Memory: 2,107,631,592 B 2019-11-11 09:16:06.059 - Thread: 1 -> After snapshot.: GC Memory: 2,116,930,648 B 2019-11-11 09:16:06.059 - Thread: 1 -> Directory cleanup: GC Memory: 2,116,930,648 B 2019-11-11 09:16:06.060 - Thread: 1 -> Saving world - END 2019-11-11 09:16:06.063 - Thread: 27 -> Session snapshot save - START 2019-11-11 09:16:06.064 - Thread: 27 -> Checking file access for files in target dir. 2019-11-11 09:16:08.585 - Thread: 27 -> Saving Sandbox world configuration file C:\Users\Bromiór\AppData\Roaming\SpaceEngineers\Saves\76561198309262898\Lost Colony 2019-11-11 09-11-04\Worlds\.new\Sandbox_config.sbc 2019-11-11 09:16:08.682 - Thread: 27 -> Session snapshot save - END 2019-11-11 09:16:11.739 - Thread: 1 -> GC Memory: 2,159,282,552 B 2019-11-11 09:16:41.756 - Thread: 1 -> GC Memory: 2,229,153,760 B 2019-11-11 09:16:54.732 - Thread: 15 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Za mało zasobów pamięci, aby można było zakończyć tę operację. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 15,845 InstanceBuffers: 602 GPUEmitters: 587 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 12 Actor Components MyLightComponent: 1,623 MyInstanceComponent: 10,834 MyRenderVoxelActor: 9 MyRenderableComponent: 3,090 MyRotationAnimator: 20 MyThrustFlameAnimator: 2 MyTranslationAnimator: 50 MySkinningComponent: 1 MyVoxelCellComponent: 418 MyFoliageComponent: 212 2019-11-11 09:17:03.716 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-11 09:17:03.716 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,29.88829,2.177021,1,0,1818.166,14558.55,170635,-170635,217,62.65257,96.44626,36.39085,1719,25.57 2019-11-11 09:17:15.566 - Thread: 15 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Za mało zasobów pamięci, aby można było zakończyć tę operację. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2019-11-11 09:17:15.567 - Thread: 15 -> Showing message 2019-11-11 09:17:54.510 - Thread: 15 -> Log Closed