2019-11-08 20:39:19.188 - Thread: 1 -> Log Started 2019-11-08 20:39:19.188 - Thread: 1 -> Timezone (local - UTC): 1h 2019-11-08 20:39:19.188 - Thread: 1 -> App Version: 01_193_021 2019-11-08 20:39:19.189 - Thread: 1 -> Steam build: Always true 2019-11-08 20:39:19.189 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-11-08 20:39:19.189 - Thread: 1 -> Environment.ProcessorCount: 6 2019-11-08 20:39:19.305 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2019-11-08 20:39:19.305 - Thread: 1 -> Environment.CommandLine: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-11-08 20:39:19.305 - Thread: 1 -> Environment.Is64BitProcess: True 2019-11-08 20:39:19.305 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-11-08 20:39:19.305 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4018.0 2019-11-08 20:39:19.305 - Thread: 1 -> Environment.CurrentDirectory: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2019-11-08 20:39:19.311 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 2019-11-08 20:39:19.311 - Thread: 1 -> IntPtr.Size: 8 2019-11-08 20:39:19.311 - Thread: 1 -> Default Culture: 2019-11-08 20:39:19.311 - Thread: 1 -> Default UI Culture: 2019-11-08 20:39:19.311 - Thread: 1 -> MyConfig.Load() - START 2019-11-08 20:39:19.313 - Thread: 1 -> Path: C:\Users\justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-11-08 20:39:19.503 - Thread: 1 -> EnableDamageEffects: False 2019-11-08 20:39:19.503 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-11-08 20:39:19.503 - Thread: 1 -> EnableReverb: False 2019-11-08 20:39:19.503 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-11-08 20:39:19.503 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-11-08 20:39:19.503 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-11-08 20:39:19.503 - Thread: 1 -> FirstTimeRun: False 2019-11-08 20:39:19.503 - Thread: 1 -> ExperimentalMode: True 2019-11-08 20:39:19.503 - Thread: 1 -> VideoAdapter: 0 2019-11-08 20:39:19.503 - Thread: 1 -> ScreenWidth: 2560 2019-11-08 20:39:19.503 - Thread: 1 -> ScreenHeight: 1440 2019-11-08 20:39:19.503 - Thread: 1 -> RefreshRate: 59951 2019-11-08 20:39:19.503 - Thread: 1 -> WindowMode: 1 2019-11-08 20:39:19.503 - Thread: 1 -> VerticalSync: 1 2019-11-08 20:39:19.503 - Thread: 1 -> FieldOfView: 70 2019-11-08 20:39:19.503 - Thread: 1 -> PostProcessingEnabled: True 2019-11-08 20:39:19.503 - Thread: 1 -> FlaresIntensity: 1 2019-11-08 20:39:19.503 - Thread: 1 -> TreeViewDistance: 1998 2019-11-08 20:39:19.503 - Thread: 1 -> GrassDensity: 3 2019-11-08 20:39:19.503 - Thread: 1 -> GrassDrawDistance: 1000 2019-11-08 20:39:19.503 - Thread: 1 -> AntialiasingMode: 1 2019-11-08 20:39:19.503 - Thread: 1 -> ShadowMapResolution: 0 2019-11-08 20:39:19.503 - Thread: 1 -> AmbientOcclusionEnabled: False 2019-11-08 20:39:19.503 - Thread: 1 -> TextureQuality: 2 2019-11-08 20:39:19.503 - Thread: 1 -> AnisotropicFiltering: 4 2019-11-08 20:39:19.503 - Thread: 1 -> ModelQuality: 2 2019-11-08 20:39:19.503 - Thread: 1 -> VoxelQuality: 2 2019-11-08 20:39:19.503 - Thread: 1 -> ShaderQuality: 2 2019-11-08 20:39:19.503 - Thread: 1 -> LowMemSwitchToLow: 0 2019-11-08 20:39:19.503 - Thread: 1 -> FirstVTTimeRun: False 2019-11-08 20:39:19.503 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-11-08 20:39:19.503 - Thread: 1 -> GDPRConsent: False 2019-11-08 20:39:19.503 - Thread: 1 -> GDPRConsentSent: True 2019-11-08 20:39:19.503 - Thread: 1 -> ShowCrosshair: True 2019-11-08 20:39:19.503 - Thread: 1 -> EnableSteamCloud: True 2019-11-08 20:39:19.503 - Thread: 1 -> UiTransparency: 1 2019-11-08 20:39:19.503 - Thread: 1 -> UiBkTransparency: 1 2019-11-08 20:39:19.503 - Thread: 1 -> HUDBkTransparency: 0.6 2019-11-08 20:39:19.503 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-11-08 20:39:19.503 - Thread: 1 -> ControlsHints: True 2019-11-08 20:39:19.503 - Thread: 1 -> GoodBotHints: False 2019-11-08 20:39:19.503 - Thread: 1 -> RotationHints: True 2019-11-08 20:39:19.503 - Thread: 1 -> GameVolume: 0.1121888 2019-11-08 20:39:19.503 - Thread: 1 -> Music_Volume: 0.06226378 2019-11-08 20:39:19.503 - Thread: 1 -> VoiceChatVolume: 0.1454722 2019-11-08 20:39:19.503 - Thread: 1 -> HudWarnings: True 2019-11-08 20:39:19.503 - Thread: 1 -> VoiceChat: True 2019-11-08 20:39:19.503 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-11-08 20:39:19.503 - Thread: 1 -> EnableDynamicMusic: True 2019-11-08 20:39:19.503 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-11-08 20:39:19.503 - Thread: 1 -> EnableDoppler: True 2019-11-08 20:39:19.503 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-11-08 20:39:19.503 - Thread: 1 -> HudState: 1 2019-11-08 20:39:19.503 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-11-08 20:39:19.503 - Thread: 1 -> FirstTimeTutorials: False 2019-11-08 20:39:19.503 - Thread: 1 -> MutedPlayers: 2019-11-08 20:39:19.503 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-11-08 20:39:19.503 - Thread: 1 -> EnableTrading: True 2019-11-08 20:39:19.503 - Thread: 1 -> LastCheckedVersion: 1193018 2019-11-08 20:39:19.503 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-11-08 20:39:19.504 - Thread: 1 -> MyConfig.Load() - END 2019-11-08 20:39:20.472 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-11-08 20:39:21.220 - Thread: 1 -> All detected adapters: 2019-11-08 20:39:21.221 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=-2097475524, DeviceID=7041 2019-11-08 20:39:21.221 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2019-11-08 20:39:21.510 - Thread: 1 -> AdapterInfo = { 2019-11-08 20:39:21.511 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2019-11-08 20:39:21.511 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8550469632, Luid: 50048, rev: 161, subsys id: -2097475524, vendor id: 4318 2019-11-08 20:39:21.511 - Thread: 1 -> Driver version = 26.21.14.3107 2019-11-08 20:39:21.511 - Thread: 1 -> Driver date = 20190605000000.000000-000 2019-11-08 20:39:21.511 - Thread: 1 -> DriverUpdateNecessary = False 2019-11-08 20:39:21.511 - Thread: 1 -> AftermathSupported = False 2019-11-08 20:39:21.511 - Thread: 1 -> Adapter id = 0 2019-11-08 20:39:21.511 - Thread: 1 -> Supported = True 2019-11-08 20:39:21.511 - Thread: 1 -> RAM = 8480882688 2019-11-08 20:39:21.511 - Thread: 1 -> Priority = 2 2019-11-08 20:39:21.511 - Thread: 1 -> Multithreaded rendering supported = True 2019-11-08 20:39:21.511 - Thread: 1 -> Output is attached = True 2019-11-08 20:39:21.511 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2019-11-08 20:39:21.511 - Thread: 1 -> Display modes = { 2019-11-08 20:39:21.511 - Thread: 1 -> DXGIOutput id = 0 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@60Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@75Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@72Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x576@50Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@75Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@56.25Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@60.317Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@72.188Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@60.004Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@70.069Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@75.029Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1152x864@75Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.511 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@60.02Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@75.025Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1366x768@59.79Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1440x900@59.887Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@60Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@50Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@59.94Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 2560x1440@59.951Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 2560x1440@99.9Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 2560x1440@119.878Hz 2019-11-08 20:39:21.512 - Thread: 1 -> 2560x1440@143.856Hz 2019-11-08 20:39:21.512 - Thread: 1 -> } 2019-11-08 20:39:21.512 - Thread: 1 -> } 2019-11-08 20:39:21.512 - Thread: 1 -> AdapterInfo = { 2019-11-08 20:39:21.513 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2019-11-08 20:39:21.513 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8550469632, Luid: 50048, rev: 161, subsys id: -2097475524, vendor id: 4318 2019-11-08 20:39:21.513 - Thread: 1 -> Driver version = 26.21.14.3107 2019-11-08 20:39:21.513 - Thread: 1 -> Driver date = 20190605000000.000000-000 2019-11-08 20:39:21.513 - Thread: 1 -> DriverUpdateNecessary = False 2019-11-08 20:39:21.513 - Thread: 1 -> AftermathSupported = False 2019-11-08 20:39:21.513 - Thread: 1 -> Adapter id = 0 2019-11-08 20:39:21.513 - Thread: 1 -> Supported = True 2019-11-08 20:39:21.513 - Thread: 1 -> RAM = 8480882688 2019-11-08 20:39:21.513 - Thread: 1 -> Priority = 2 2019-11-08 20:39:21.513 - Thread: 1 -> Multithreaded rendering supported = True 2019-11-08 20:39:21.513 - Thread: 1 -> Output is attached = True 2019-11-08 20:39:21.513 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2019-11-08 20:39:21.513 - Thread: 1 -> Display modes = { 2019-11-08 20:39:21.513 - Thread: 1 -> DXGIOutput id = 0 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@60Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@75Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@72Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x576@50Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@75Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@56.25Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@60.317Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@72.188Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@60.004Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@70.069Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@75.029Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1152x864@75Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@60Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@50Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@59.94Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.513 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@60.02Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@75.025Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1366x768@59.79Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1440x900@59.887Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@60Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@50Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@59.94Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 2560x1440@59.951Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 2560x1440@99.9Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 2560x1440@119.878Hz 2019-11-08 20:39:21.514 - Thread: 1 -> 2560x1440@143.856Hz 2019-11-08 20:39:21.514 - Thread: 1 -> } 2019-11-08 20:39:21.514 - Thread: 1 -> } 2019-11-08 20:39:21.514 - Thread: 1 -> AdapterInfo = { 2019-11-08 20:39:21.515 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2019-11-08 20:39:21.515 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8550469632, Luid: 50048, rev: 161, subsys id: -2097475524, vendor id: 4318 2019-11-08 20:39:21.515 - Thread: 1 -> Driver version = 26.21.14.3107 2019-11-08 20:39:21.515 - Thread: 1 -> Driver date = 20190605000000.000000-000 2019-11-08 20:39:21.515 - Thread: 1 -> DriverUpdateNecessary = False 2019-11-08 20:39:21.515 - Thread: 1 -> AftermathSupported = False 2019-11-08 20:39:21.515 - Thread: 1 -> Adapter id = 0 2019-11-08 20:39:21.515 - Thread: 1 -> Supported = True 2019-11-08 20:39:21.515 - Thread: 1 -> RAM = 8480882688 2019-11-08 20:39:21.515 - Thread: 1 -> Priority = 2 2019-11-08 20:39:21.515 - Thread: 1 -> Multithreaded rendering supported = True 2019-11-08 20:39:21.515 - Thread: 1 -> Output is attached = True 2019-11-08 20:39:21.515 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:2560 Height:1440} 2019-11-08 20:39:21.515 - Thread: 1 -> Display modes = { 2019-11-08 20:39:21.515 - Thread: 1 -> DXGIOutput id = 1 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@60Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@75Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@72Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x576@50Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 800x600@75Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 800x600@56.25Hz 2019-11-08 20:39:21.515 - Thread: 1 -> 800x600@60.317Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 800x600@72.188Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@60.004Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@70.069Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@75.029Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1152x864@75Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@60.02Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@75.025Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1366x768@59.79Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1440x900@59.887Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@60Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@50Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@59.94Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 2560x1440@59.951Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 2560x1440@99.9Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 2560x1440@119.878Hz 2019-11-08 20:39:21.516 - Thread: 1 -> 2560x1440@143.856Hz 2019-11-08 20:39:21.516 - Thread: 1 -> } 2019-11-08 20:39:21.516 - Thread: 1 -> } 2019-11-08 20:39:21.516 - Thread: 1 -> AdapterInfo = { 2019-11-08 20:39:21.517 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2019-11-08 20:39:21.517 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8550469632, Luid: 50048, rev: 161, subsys id: -2097475524, vendor id: 4318 2019-11-08 20:39:21.517 - Thread: 1 -> Driver version = 26.21.14.3107 2019-11-08 20:39:21.517 - Thread: 1 -> Driver date = 20190605000000.000000-000 2019-11-08 20:39:21.517 - Thread: 1 -> DriverUpdateNecessary = False 2019-11-08 20:39:21.517 - Thread: 1 -> AftermathSupported = False 2019-11-08 20:39:21.517 - Thread: 1 -> Adapter id = 0 2019-11-08 20:39:21.517 - Thread: 1 -> Supported = True 2019-11-08 20:39:21.517 - Thread: 1 -> RAM = 8480882688 2019-11-08 20:39:21.517 - Thread: 1 -> Priority = 2 2019-11-08 20:39:21.517 - Thread: 1 -> Multithreaded rendering supported = True 2019-11-08 20:39:21.517 - Thread: 1 -> Output is attached = True 2019-11-08 20:39:21.517 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:2560 Height:1440} 2019-11-08 20:39:21.517 - Thread: 1 -> Display modes = { 2019-11-08 20:39:21.517 - Thread: 1 -> DXGIOutput id = 1 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@60Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@75Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@72Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@99.9Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@119.878Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 640x480@143.856Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@50Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@99.9Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@119.878Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x480@143.856Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x576@50Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x576@99.9Hz 2019-11-08 20:39:21.517 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 720x576@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 720x576@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@75Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@56.25Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@60.317Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@72.188Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 800x600@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@60.004Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@70.069Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@75.029Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1024x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1152x864@75Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1152x864@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1152x864@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1152x864@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1176x664@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1176x664@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1176x664@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x720@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@59.79Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@59.887Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x800@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@60.02Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@75.025Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x960@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@60.02Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@75.025Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1280x1024@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@59.79Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1360x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1366x768@59.79Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1366x768@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1366x768@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1366x768@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1440x900@59.887Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1440x900@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1440x900@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1440x900@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x900@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@59.951Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1600x1200@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1680x1050@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1768x992@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@60Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@50Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@59.94Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1080@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@59.951Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1200@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@59.951Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 1920x1440@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 2560x1440@59.951Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 2560x1440@99.9Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 2560x1440@119.878Hz 2019-11-08 20:39:21.518 - Thread: 1 -> 2560x1440@143.856Hz 2019-11-08 20:39:21.518 - Thread: 1 -> } 2019-11-08 20:39:21.518 - Thread: 1 -> } 2019-11-08 20:39:21.519 - Thread: 1 -> Steam.IsActive: True 2019-11-08 20:39:21.519 - Thread: 1 -> Steam.IsOnline: True 2019-11-08 20:39:21.520 - Thread: 1 -> Steam.OwnsGame: False 2019-11-08 20:39:21.520 - Thread: 1 -> Steam.UserId: 76561198073986938 2019-11-08 20:39:21.520 - Thread: 1 -> Steam.UserName: Gun Mage 2019-11-08 20:39:21.520 - Thread: 1 -> Steam.Branch: default 2019-11-08 20:39:21.520 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-11-08 20:39:21.520 - Thread: 1 -> Build version: 0.1.1.0 2019-11-08 20:39:21.597 - Thread: 11 -> CreateDeviceInternal - CheckSettings() 2019-11-08 20:39:21.597 - Thread: 11 -> CreateDeviceInternal - GetAdapter() 2019-11-08 20:39:21.599 - Thread: 11 -> CreateDeviceInternal - FixSettings() 2019-11-08 20:39:21.600 - Thread: 11 -> CreateDeviceInternal - Create device 2019-11-08 20:39:21.676 - Thread: 11 -> CreateDeviceInternal Steam Overlay integration 2019-11-08 20:39:21.735 - Thread: 11 -> CreateDeviceInternal Steam Overlay OK 2019-11-08 20:39:21.735 - Thread: 11 -> CreateDeviceInternal create swapchain 2019-11-08 20:39:31.273 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-11-08 20:39:31.274 - Thread: 1 -> MyScreenManager() 2019-11-08 20:39:31.274 - Thread: 1 -> Game dir: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64 2019-11-08 20:39:31.274 - Thread: 1 -> Content dir: D:\Games\Steam\steamapps\common\SpaceEngineers\Content 2019-11-08 20:39:31.274 - Thread: 1 -> Found processor count: 6 2019-11-08 20:39:31.274 - Thread: 1 -> Using processor count: 6 2019-11-08 20:39:33.421 - Thread: 1 -> Preallocate - START 2019-11-08 20:39:33.424 - Thread: 1 -> MySpaceWorldGenerator - START 2019-11-08 20:39:33.427 - Thread: 1 -> MySpaceWorldGenerator - END 2019-11-08 20:39:33.427 - Thread: 1 -> MySpaceBuildComponent - START 2019-11-08 20:39:33.427 - Thread: 1 -> MySpaceBuildComponent - END 2019-11-08 20:39:33.427 - Thread: 1 -> MyEntities - START 2019-11-08 20:39:33.444 - Thread: 1 -> MyEntities - END 2019-11-08 20:39:33.444 - Thread: 1 -> MyObjectBuilder_Base - START 2019-11-08 20:39:33.444 - Thread: 1 -> MyObjectBuilder_Base - END 2019-11-08 20:39:33.444 - Thread: 1 -> MyTransparentGeometry - START 2019-11-08 20:39:33.446 - Thread: 1 -> MyTransparentGeometry - END 2019-11-08 20:39:33.446 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-11-08 20:39:33.451 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-11-08 20:39:33.451 - Thread: 1 -> MyMath - START 2019-11-08 20:39:33.451 - Thread: 1 -> MyMath - END 2019-11-08 20:39:33.451 - Thread: 1 -> MySimpleObjectDraw - START 2019-11-08 20:39:33.452 - Thread: 1 -> MySimpleObjectDraw - END 2019-11-08 20:39:33.470 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-11-08 20:39:33.470 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-11-08 20:39:33.470 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-11-08 20:39:34.030 - Thread: 1 -> MySyncDestructions - START 2019-11-08 20:39:34.030 - Thread: 1 -> MySyncDestructions - END 2019-11-08 20:39:34.030 - Thread: 1 -> MySyncEntity - START 2019-11-08 20:39:34.030 - Thread: 1 -> MySyncEntity - END 2019-11-08 20:39:34.030 - Thread: 1 -> MySyncScenario - START 2019-11-08 20:39:34.030 - Thread: 1 -> MySyncScenario - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyCommandCharacter - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyCommandCharacter - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyCommandConsole - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyCommandConsole - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyCommandEntity - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyCommandEntity - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyAiTargetManager - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyAiTargetManager - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyClientDebugCommands - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyClientDebugCommands - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyDedicatedServer - START 2019-11-08 20:39:34.030 - Thread: 1 -> MyDedicatedServer - END 2019-11-08 20:39:34.030 - Thread: 1 -> MyDedicatedServerBase - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyDedicatedServerBase - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerBase - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerBase - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerClient - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerClient - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerClientBase - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerClientBase - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerLobby - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerLobby - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerServerBase - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyMultiplayerServerBase - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyServerDebugCommands - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyServerDebugCommands - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyAIActionsParser - START 2019-11-08 20:39:34.031 - Thread: 1 -> MyAIActionsParser - END 2019-11-08 20:39:34.031 - Thread: 1 -> MyCubeGridDefinitions - START 2019-11-08 20:39:34.041 - Thread: 1 -> MyCubeGridDefinitions - END 2019-11-08 20:39:34.041 - Thread: 1 -> MyDefinitionManager - START 2019-11-08 20:39:34.059 - Thread: 1 -> MyDefinitionManager - END 2019-11-08 20:39:34.059 - Thread: 1 -> Preallocate - END 2019-11-08 20:39:34.069 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-11-08 20:39:34.282 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-11-08 20:39:34.282 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-11-08 20:39:34.386 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-11-08 20:39:34.386 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:39:34.386 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:39:34.386 - Thread: 1 -> Assembly.Location: D:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-11-08 20:39:34.386 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-11-08 20:39:34.386 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-11-08 20:39:34.386 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-11-08 20:39:34.398 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2019-11-08 20:39:34.398 - Thread: 1 -> Win32_ComputerSystem.Model: OMEN by HP Desktop PC 880-p1xx 2019-11-08 20:39:34.398 - Thread: 1 -> Virtualized: False 2019-11-08 20:39:34.402 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 2019-11-08 20:39:34.403 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,100,939,264 bytes 2019-11-08 20:39:34.403 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-11-08 20:39:34.403 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,218,907,136 bytes 2019-11-08 20:39:34.403 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,697,065,197,568 bytes 2019-11-08 20:39:34.406 - Thread: 1 -> Drive C: | Capacity: 254,735,806,464 bytes | Free space: 88,371,609,600 bytes 2019-11-08 20:39:34.406 - Thread: 1 -> Drive D: | Capacity: 983,568,478,208 bytes | Free space: 437,749,145,600 bytes 2019-11-08 20:39:34.406 - Thread: 1 -> Drive E: | Capacity: 16,634,605,568 bytes | Free space: 1,983,127,552 bytes 2019-11-08 20:39:34.407 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-11-08 20:39:34.407 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-11-08 20:39:34.407 - Thread: 1 -> Installed DLCs: 2019-11-08 20:39:34.409 - Thread: 1 -> Deluxe Edition (573160) 2019-11-08 20:39:34.409 - Thread: 1 -> Decorative Blocks (1049790) 2019-11-08 20:39:34.409 - Thread: 1 -> Style Pack (1084680) 2019-11-08 20:39:34.409 - Thread: 1 -> Decorative Blocks 2 (1167910) 2019-11-08 20:39:34.426 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-11-08 20:39:34.552 - Thread: 1 -> Havok: Physics.Init 2019-11-08 20:39:35.096 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-11-08 20:39:35.104 - Thread: 1 -> HkGameName: SpaceEngineers 2019-11-08 20:39:35.110 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-11-08 20:39:35.111 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-11-08 20:39:35.112 - Thread: 1 -> 578058a881f94e5795f5b9712c1a91d9e89ccbae 2019-11-08 20:39:35.261 - Thread: 1 -> Loading scenarios 2019-11-08 20:39:35.278 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-11-08 20:39:35.278 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-11-08 20:39:35.414 - Thread: 1 -> Loading sound definitions 2019-11-08 20:39:35.421 - Thread: 1 -> GuiTextures.sbc 2019-11-08 20:39:35.421 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 20:39:35.426 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 20:39:35.426 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-11-08 20:39:35.426 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-11-08 20:39:35.501 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 20:39:35.610 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 20:39:37.593 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 20:39:37.598 - Thread: 1 -> MyGuiManager() 2019-11-08 20:39:37.598 - Thread: 18 -> MySandboxGame.PerformPreload() - START 2019-11-08 20:39:37.599 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-11-08 20:39:37.635 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-11-08 20:39:37.830 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-11-08 20:39:37.830 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-11-08 20:39:37.830 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-11-08 20:39:37.832 - Thread: 1 -> Loading default controls 2019-11-08 20:39:37.900 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-11-08 20:39:37.909 - Thread: 18 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-11-08 20:39:37.909 - Thread: 18 -> ReloadVoxelMaterials 2019-11-08 20:39:37.950 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-11-08 20:39:38.008 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-11-08 20:39:38.008 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-11-08 20:39:38.009 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-11-08 20:39:38.009 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-11-08 20:39:38.009 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-11-08 20:39:38.010 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-11-08 20:39:38.010 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-11-08 20:39:38.082 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.083 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-11-08 20:39:38.088 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.088 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-11-08 20:39:38.138 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.138 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-11-08 20:39:38.159 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.159 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-11-08 20:39:38.159 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.159 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-11-08 20:39:38.166 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.166 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-11-08 20:39:38.167 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.167 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-11-08 20:39:38.184 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.184 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-11-08 20:39:38.185 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.185 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-11-08 20:39:38.189 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.189 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-11-08 20:39:38.191 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.191 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-11-08 20:39:38.203 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.203 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-11-08 20:39:38.217 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.217 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-11-08 20:39:38.249 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.249 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-11-08 20:39:38.263 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.263 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-11-08 20:39:38.275 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.275 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-11-08 20:39:38.292 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.292 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-11-08 20:39:38.300 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.300 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-11-08 20:39:38.312 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.312 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-11-08 20:39:38.314 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.314 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-11-08 20:39:38.325 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.325 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-11-08 20:39:38.336 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.337 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-11-08 20:39:38.344 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.344 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-11-08 20:39:38.354 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.354 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-11-08 20:39:38.389 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.389 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-11-08 20:39:38.393 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.393 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-11-08 20:39:38.394 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.394 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-11-08 20:39:38.416 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.416 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-11-08 20:39:38.419 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.419 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-11-08 20:39:38.441 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.441 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-11-08 20:39:38.442 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.442 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-11-08 20:39:38.445 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.445 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-11-08 20:39:38.463 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.463 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-11-08 20:39:38.466 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.466 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-11-08 20:39:38.474 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.474 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-11-08 20:39:38.479 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.479 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-11-08 20:39:38.482 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.482 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-11-08 20:39:38.500 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.500 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-11-08 20:39:38.550 - Thread: 23 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.550 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-11-08 20:39:38.562 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.562 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-11-08 20:39:38.564 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.564 - Thread: 21 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-11-08 20:39:38.566 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.567 - Thread: 25 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-11-08 20:39:38.576 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.576 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-11-08 20:39:38.585 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-11-08 20:39:38.612 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:38.612 - Thread: 22 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-11-08 20:39:39.742 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-11-08 20:39:39.754 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-11-08 20:39:39.767 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-11-08 20:39:39.781 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-11-08 20:39:39.787 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-11-08 20:39:39.793 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-11-08 20:39:39.800 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-11-08 20:39:39.805 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-11-08 20:39:39.821 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-11-08 20:39:39.881 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-11-08 20:39:39.887 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-11-08 20:39:39.933 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-11-08 20:39:39.945 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-11-08 20:39:39.953 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-11-08 20:39:39.964 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-11-08 20:39:39.991 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-11-08 20:39:40.064 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-11-08 20:39:40.096 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-11-08 20:39:40.174 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-11-08 20:39:40.282 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-11-08 20:39:40.351 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-11-08 20:39:40.412 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-11-08 20:39:40.448 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-11-08 20:39:40.448 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-11-08 20:39:40.457 - Thread: 1 -> Timer Frequency: 10000000 2019-11-08 20:39:40.457 - Thread: 1 -> Ticks per frame: 166667 2019-11-08 20:39:40.458 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-11-08 20:39:40.458 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-11-08 20:39:40.477 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-11-08 20:39:40.562 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-11-08 20:39:40.636 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-11-08 20:39:40.671 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-11-08 20:39:40.690 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-11-08 20:39:40.734 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-11-08 20:39:40.741 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-11-08 20:39:40.774 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-11-08 20:39:40.781 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-11-08 20:39:40.814 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-11-08 20:39:40.824 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-11-08 20:39:40.864 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-11-08 20:39:40.876 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-11-08 20:39:40.890 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-11-08 20:39:40.891 - Thread: 1 -> Flares Intensity: 1 2019-11-08 20:39:40.891 - Thread: 1 -> Field of view: 1.22173 2019-11-08 20:39:40.891 - Thread: 1 -> PostProcessingEnabled: True 2019-11-08 20:39:40.891 - Thread: 1 -> Render.GrassDensityFactor: 3 2019-11-08 20:39:40.891 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-11-08 20:39:40.891 - Thread: 1 -> Render.DistanceFade: 1998 2019-11-08 20:39:40.891 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-11-08 20:39:40.891 - Thread: 1 -> Render.ShadowQuality: LOW 2019-11-08 20:39:40.891 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2019-11-08 20:39:40.891 - Thread: 1 -> Render.TextureQuality: HIGH 2019-11-08 20:39:40.891 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2019-11-08 20:39:40.891 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-11-08 20:39:40.891 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-11-08 20:39:40.891 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-11-08 20:39:40.892 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-11-08 20:39:40.893 - Thread: 1 -> Analytics uuid: d92c6b2f-1b1b-93b8-a0dc-4ee4a922c1b8 2019-11-08 20:39:41.031 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-11-08 20:39:41.044 - Thread: 1 -> Analytics helper process start reported 2019-11-08 20:39:41.067 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-11-08 20:39:41.082 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-11-08 20:39:41.214 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-11-08 20:39:41.241 - Thread: 24 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-11-08 20:39:41.282 - Thread: 23 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-11-08 20:39:41.339 - Thread: 26 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-11-08 20:39:41.369 - Thread: 34 -> Analytics session: 10155156 2019-11-08 20:39:41.422 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-11-08 20:39:42.064 - Thread: 18 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-11-08 20:39:48.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:39:48.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:40:05.260 - Thread: 20 -> Loading available saves - START 2019-11-08 20:40:05.261 - Thread: 20 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938' 2019-11-08 20:40:05.305 - Thread: 20 -> Loading available saves - END 2019-11-08 20:40:05.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:40:05.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:40:07.836 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-11-08 20:40:11.087 - Thread: 1 -> LoadSandbox() - Start 2019-11-08 20:40:11.087 - Thread: 1 -> LoadSession() - Start 2019-11-08 20:40:11.087 - Thread: 1 -> C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic 2019-11-08 20:40:13.274 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Sandbox_config.sbc 2019-11-08 20:40:13.844 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2019-11-08 20:40:13.847 - Thread: 1 -> LoadSession() - End 2019-11-08 20:40:13.847 - Thread: 1 -> LoadSandbox() - End 2019-11-08 20:40:13.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:40:13.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:40:13.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:40:13.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:40:13.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:40:13.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:40:13.886 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-11-08 20:40:13.887 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-11-08 20:40:14.072 - Thread: 1 -> RunLoadingAction - START 2019-11-08 20:40:14.075 - Thread: 1 -> Loading session: C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic 2019-11-08 20:40:15.130 - Thread: 1 -> GC Memory: 1,028,169,064 B 2019-11-08 20:40:15.135 - Thread: 1 -> Process Memory: 3,065,974,784 B 2019-11-08 20:40:15.137 - Thread: 1 -> Experimental mode: Yes 2019-11-08 20:40:15.137 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, TotalPCU, EnableIngameScripts, EnableWolfs, EnableSpiders, ExperimentalTurnedOnInConfiguration 2019-11-08 20:40:17.569 - Thread: 18 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-11-08 20:40:17.569 - Thread: 18 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-11-08 20:40:17.569 - Thread: 18 -> MySandboxGame.PerformPreload() - END 2019-11-08 20:40:18.342 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-11-08 20:40:18.358 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-11-08 20:40:18.362 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-11-08 20:40:18.365 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-11-08 20:40:18.366 - Thread: 1 -> 578058a881f94e5795f5b9712c1a91d9e89ccbae 2019-11-08 20:40:18.507 - Thread: 1 -> Loading scenarios 2019-11-08 20:40:18.507 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-11-08 20:40:18.508 - Thread: 1 -> List of used mods (0) - START 2019-11-08 20:40:18.508 - Thread: 1 -> List of used mods - END 2019-11-08 20:40:18.563 - Thread: 1 -> Loading behaviors 2019-11-08 20:40:18.565 - Thread: 1 -> Loading ammo magazines 2019-11-08 20:40:18.567 - Thread: 1 -> Loading ammo definitions 2019-11-08 20:40:18.570 - Thread: 1 -> Loading animations 2019-11-08 20:40:18.572 - Thread: 1 -> Loading animations 2019-11-08 20:40:18.573 - Thread: 1 -> Loading sound definitions 2019-11-08 20:40:18.574 - Thread: 1 -> Loading sound definitions 2019-11-08 20:40:18.574 - Thread: 1 -> Loading sound definitions 2019-11-08 20:40:18.574 - Thread: 1 -> Loading sound definitions 2019-11-08 20:40:18.574 - Thread: 1 -> Loading sound definitions 2019-11-08 20:40:18.574 - Thread: 1 -> Loading category classes 2019-11-08 20:40:18.575 - Thread: 1 -> Loading category classes 2019-11-08 20:40:18.575 - Thread: 1 -> Loading blueprint classes 2019-11-08 20:40:18.577 - Thread: 1 -> Loading blueprint class entries 2019-11-08 20:40:18.578 - Thread: 1 -> Loading blueprint class entries 2019-11-08 20:40:18.578 - Thread: 1 -> Loading blueprints 2019-11-08 20:40:18.580 - Thread: 1 -> Loading blueprints 2019-11-08 20:40:18.580 - Thread: 1 -> Loading agent definitions 2019-11-08 20:40:18.582 - Thread: 1 -> Loading character definitions 2019-11-08 20:40:18.595 - Thread: 1 -> Loading character definitions 2019-11-08 20:40:18.595 - Thread: 1 -> Loading components 2019-11-08 20:40:18.596 - Thread: 1 -> Loading components 2019-11-08 20:40:18.596 - Thread: 1 -> Loading configuration 2019-11-08 20:40:18.597 - Thread: 1 -> Loading container types 2019-11-08 20:40:18.599 - Thread: 1 -> Loading Contract Types 2019-11-08 20:40:18.604 - Thread: 1 -> Loading block positions 2019-11-08 20:40:18.608 - Thread: 1 -> Loading block positions 2019-11-08 20:40:18.608 - Thread: 1 -> Loading curve definitions 2019-11-08 20:40:18.611 - Thread: 1 -> Loading debris 2019-11-08 20:40:18.612 - Thread: 1 -> Loading environment items entries 2019-11-08 20:40:18.613 - Thread: 1 -> Loading decal global definitions 2019-11-08 20:40:18.613 - Thread: 1 -> Loading decal definitions 2019-11-08 20:40:18.616 - Thread: 1 -> Loading drone behaviors 2019-11-08 20:40:18.618 - Thread: 1 -> Loading edges 2019-11-08 20:40:18.619 - Thread: 1 -> Loading emissive color definitions 2019-11-08 20:40:18.623 - Thread: 1 -> Loading emissive color default states 2019-11-08 20:40:18.628 - Thread: 1 -> Loading animations 2019-11-08 20:40:18.628 - Thread: 1 -> Loading entity components 2019-11-08 20:40:18.640 - Thread: 1 -> Loading component containers 2019-11-08 20:40:18.652 - Thread: 1 -> Loading environment items entries 2019-11-08 20:40:18.653 - Thread: 1 -> Loading Faction Names 2019-11-08 20:40:18.653 - Thread: 1 -> Loading factions 2019-11-08 20:40:18.657 - Thread: 1 -> Loading flare definitions 2019-11-08 20:40:18.667 - Thread: 1 -> Loading gas property definitions 2019-11-08 20:40:18.668 - Thread: 1 -> Loading event definitions 2019-11-08 20:40:18.669 - Thread: 1 -> Loading physical items 2019-11-08 20:40:18.679 - Thread: 1 -> GuiTextures.sbc 2019-11-08 20:40:18.679 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 20:40:18.689 - Thread: 1 -> Loading LCD texture categories 2019-11-08 20:40:18.690 - Thread: 1 -> Loading LCD texture categories 2019-11-08 20:40:18.690 - Thread: 1 -> Loading physical items 2019-11-08 20:40:18.693 - Thread: 1 -> Loading physical items 2019-11-08 20:40:18.693 - Thread: 1 -> Loading physical material properties 2019-11-08 20:40:18.697 - Thread: 1 -> Loading pirate antennas 2019-11-08 20:40:18.703 - Thread: 1 -> Loading research blocks definitions 2019-11-08 20:40:18.704 - Thread: 1 -> Loading research groups definitions 2019-11-08 20:40:18.706 - Thread: 1 -> Loading resource distribution groups 2019-11-08 20:40:18.707 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 20:40:18.707 - Thread: 1 -> Loading ship sound groups 2019-11-08 20:40:18.720 - Thread: 1 -> Loading ship sound groups 2019-11-08 20:40:18.720 - Thread: 1 -> Loading sound categories 2019-11-08 20:40:18.723 - Thread: 1 -> Loading stat definitions 2019-11-08 20:40:18.724 - Thread: 1 -> Loading grid creators 2019-11-08 20:40:18.725 - Thread: 1 -> Loading transparent material properties 2019-11-08 20:40:18.726 - Thread: 1 -> Loading voxel map storage definitions 2019-11-08 20:40:18.728 - Thread: 1 -> Loading voxel material definitions 2019-11-08 20:40:18.729 - Thread: 1 -> Loading voxel material definitions 2019-11-08 20:40:18.731 - Thread: 1 -> Audio effects definitions 2019-11-08 20:40:18.735 - Thread: 1 -> Loading environment items definitions 2019-11-08 20:40:18.736 - Thread: 1 -> Loading environment items definitions 2019-11-08 20:40:18.737 - Thread: 1 -> Loading physical material properties 2019-11-08 20:40:18.741 - Thread: 1 -> Loading particle effect definitions 2019-11-08 20:40:18.811 - Thread: 1 -> Loading particle effect definitions 2019-11-08 20:40:18.852 - Thread: 1 -> Loading environment item definitions 2019-11-08 20:40:18.856 - Thread: 1 -> Loading weapon definitions 2019-11-08 20:40:18.861 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.892 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.893 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.931 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.938 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.940 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.941 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.942 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.943 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.944 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.944 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.946 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.946 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.949 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.950 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.951 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.952 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.953 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.965 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.972 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.972 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.973 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.973 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.974 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.975 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.976 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.976 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.977 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.977 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.978 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.978 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.982 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.984 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.985 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.986 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.987 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.988 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.992 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.993 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.994 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.996 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:18.997 - Thread: 1 -> Created block definitions 2019-11-08 20:40:18.999 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:19.000 - Thread: 1 -> Created block definitions 2019-11-08 20:40:19.002 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:19.003 - Thread: 1 -> Created block definitions 2019-11-08 20:40:19.006 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:19.008 - Thread: 1 -> Created block definitions 2019-11-08 20:40:19.009 - Thread: 1 -> Loading cube blocks 2019-11-08 20:40:19.009 - Thread: 1 -> Created block definitions 2019-11-08 20:40:19.011 - Thread: 1 -> Loading block variant groups 2019-11-08 20:40:19.013 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2019-11-08 20:40:19.014 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2019-11-08 20:40:19.014 - 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Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-11-08 20:40:19.018 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-11-08 20:40:19.019 - Thread: 1 -> Loading asteroid generators 2019-11-08 20:40:19.021 - Thread: 1 -> Loading spawn groups 2019-11-08 20:40:19.024 - Thread: 1 -> Loading drop containers 2019-11-08 20:40:19.025 - Thread: 1 -> Loading spawn groups 2019-11-08 20:40:19.025 - Thread: 1 -> Loading spawn groups 2019-11-08 20:40:19.025 - Thread: 1 -> Loading radial menu definitions 2019-11-08 20:40:19.036 - Thread: 1 -> Loading respawn ships 2019-11-08 20:40:19.038 - Thread: 1 -> Loading spawn groups 2019-11-08 20:40:19.038 - Thread: 1 -> Loading wheel speeds 2019-11-08 20:40:19.083 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-08 20:40:19.093 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-08 20:40:19.093 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 20:40:19.139 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 20:40:19.165 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 20:40:19.212 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-11-08 20:40:19.218 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:40:19.252 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:40:19.252 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:40:19.252 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:40:19.262 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:40:19.598 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-11-08 20:40:19.600 - Thread: 36 -> External debugger: listening... 2019-11-08 20:40:19.620 - Thread: 1 -> MyLights.LoadData() - START 2019-11-08 20:40:19.622 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-11-08 20:40:19.622 - Thread: 1 -> MyLights.LoadData() - END 2019-11-08 20:40:19.622 - Thread: 1 -> Info: MyLights initialized. 2019-11-08 20:40:19.622 - Thread: 1 -> MyExplosions.LoadData() - START 2019-11-08 20:40:19.630 - Thread: 1 -> MyExplosions.LoadData() - END 2019-11-08 20:40:19.685 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-11-08 20:40:19.685 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-11-08 20:40:19.711 - Thread: 1 -> Loading Procedural World Generator 2019-11-08 20:40:19.712 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2019-11-08 20:40:22.707 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-11-08 20:40:22.851 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:False 2019-11-08 20:40:22.851 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:False 2019-11-08 20:40:22.851 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:False 2019-11-08 20:40:22.852 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Alien-1904551928d120000.vx2' 2019-11-08 20:40:22.852 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\EarthLike-1914979725d120000.vx2' 2019-11-08 20:40:22.853 - Thread: 19 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Titan-995064974d19000.vx2' 2019-11-08 20:40:22.863 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:False 2019-11-08 20:40:22.864 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Moon-1867605035d19000.vx2' 2019-11-08 20:40:31.718 - Thread: 19 -> Info: Planet generator name: Titan 2019-11-08 20:40:31.732 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:40:31.853 - Thread: 19 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-11-08 20:40:31.983 - Thread: 19 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-11-08 20:40:32.916 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-11-08 20:40:32.916 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:40:33.152 - Thread: 20 -> Info: Planet generator name: Alien 2019-11-08 20:40:33.152 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:40:33.187 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:False 2019-11-08 20:40:33.187 - Thread: 19 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Mars-978892777d120000.vx2' 2019-11-08 20:40:33.610 - Thread: 18 -> Info: Planet generator name: Moon 2019-11-08 20:40:33.611 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:40:34.917 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:False 2019-11-08 20:40:34.917 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Europa-1809333311d19000.vx2' 2019-11-08 20:40:38.029 - Thread: 19 -> Info: Planet generator name: Mars 2019-11-08 20:40:38.030 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:40:38.498 - Thread: 18 -> Info: Planet generator name: Europa 2019-11-08 20:40:38.498 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:40:38.598 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_10_2_309_30_692247038.vx2' 2019-11-08 20:40:38.604 - Thread: 19 -> Model Models\Cubes\Large\CockpitIndustrial.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-11-08 20:40:38.692 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_9_1_309_10_1920257836.vx2' 2019-11-08 20:40:39.010 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_8_1_309_23_792496041.vx2' 2019-11-08 20:40:39.020 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_9_2_309_41_864985099.vx2' 2019-11-08 20:40:39.021 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_9_1_309_11_793006259.vx2' 2019-11-08 20:40:39.358 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_9_1_309_9_997363305.vx2' 2019-11-08 20:40:39.483 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_8_2_308_0_515607634.vx2' 2019-11-08 20:40:39.506 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\Asteroid_8_2_308_51_1683816077.vx2' 2019-11-08 20:40:44.058 - Thread: 1 -> Clusters reordered 2019-11-08 20:40:44.388 - Thread: 1 -> Clusters reordered 2019-11-08 20:40:44.429 - Thread: 1 -> Clusters reordered 2019-11-08 20:40:44.648 - Thread: 1 -> Checkpoint.CameraAttachedTo: 104823463890938866 2019-11-08 20:40:44.706 - Thread: 1 -> MySession.Static.LogSettings - START 2019-11-08 20:40:44.706 - Thread: 1 -> Name = Bees for the Honey throne!!! 2019-11-08 20:40:44.706 - Thread: 1 -> Description = Totem and GunMage go to Prague 2019-11-08 20:40:44.707 - Thread: 1 -> GameDateTime = 01/05/2081 01:49:39 2019-11-08 20:40:44.707 - Thread: 1 -> Password = 2019-11-08 20:40:44.707 - Thread: 1 -> CurrentPath = C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic 2019-11-08 20:40:44.707 - Thread: 1 -> WorkshopId = 2019-11-08 20:40:44.707 - Thread: 1 -> CameraController = Default_Astronaut 2019-11-08 20:40:44.707 - Thread: 1 -> ThumbPath = C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! - Classic\thumb.jpg 2019-11-08 20:40:44.708 - Thread: 1 -> Settings: 2019-11-08 20:40:44.709 - Thread: 1 -> GameMode = Survival 2019-11-08 20:40:44.709 - Thread: 1 -> MaxPlayers = 4 2019-11-08 20:40:44.709 - Thread: 1 -> OnlineMode = FRIENDS 2019-11-08 20:40:44.709 - Thread: 1 -> AutoHealing = True 2019-11-08 20:40:44.709 - Thread: 1 -> WeaponsEnabled = True 2019-11-08 20:40:44.709 - Thread: 1 -> ThrusterDamage = True 2019-11-08 20:40:44.709 - Thread: 1 -> EnableSpectator = False 2019-11-08 20:40:44.709 - Thread: 1 -> EnableCopyPaste = False 2019-11-08 20:40:44.709 - Thread: 1 -> MaxFloatingObjects = 56 2019-11-08 20:40:44.709 - Thread: 1 -> MaxGridSize = 50000 2019-11-08 20:40:44.709 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-11-08 20:40:44.709 - Thread: 1 -> CargoShipsEnabled = True 2019-11-08 20:40:44.709 - Thread: 1 -> EnvironmentHostility = NORMAL 2019-11-08 20:40:44.709 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-11-08 20:40:44.709 - Thread: 1 -> InventorySizeMultiplier = 3 2019-11-08 20:40:44.709 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-11-08 20:40:44.709 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-11-08 20:40:44.709 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-11-08 20:40:44.709 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-11-08 20:40:44.709 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-11-08 20:40:44.709 - Thread: 1 -> ClientCanSave = False 2019-11-08 20:40:44.709 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-11-08 20:40:44.709 - Thread: 1 -> PermanentDeath = False 2019-11-08 20:40:44.709 - Thread: 1 -> DestructibleBlocks = True 2019-11-08 20:40:44.709 - Thread: 1 -> EnableScripts = True 2019-11-08 20:40:44.709 - Thread: 1 -> AutoSaveInMinutes = 5 2019-11-08 20:40:44.709 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-11-08 20:40:44.709 - Thread: 1 -> ProceduralDensity = 0.5 2019-11-08 20:40:44.709 - Thread: 1 -> ProceduralSeed = 0 2019-11-08 20:40:44.709 - Thread: 1 -> DestructibleBlocks = True 2019-11-08 20:40:44.709 - Thread: 1 -> EnableIngameScripts = True 2019-11-08 20:40:44.709 - Thread: 1 -> ViewDistance = 15000 2019-11-08 20:40:44.709 - Thread: 1 -> Voxel destruction = True 2019-11-08 20:40:44.709 - Thread: 1 -> EnableStructuralSimulation = False 2019-11-08 20:40:44.709 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-11-08 20:40:44.709 - Thread: 1 -> EnableContainerDrops = True 2019-11-08 20:40:44.709 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-11-08 20:40:44.709 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-11-08 20:40:44.709 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-11-08 20:40:44.709 - Thread: 1 -> EnableSubgridDamage = False 2019-11-08 20:40:44.709 - Thread: 1 -> SyncDistance = 3000 2019-11-08 20:40:44.709 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-11-08 20:40:44.709 - Thread: 1 -> AFKTimeoutMin = 0 2019-11-08 20:40:44.709 - Thread: 1 -> StopGridsPeriodMin = 15 2019-11-08 20:40:44.709 - Thread: 1 -> ExperimentalMode = True 2019-11-08 20:40:44.709 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts, EnableWolfs, EnableSpiders 2019-11-08 20:40:44.709 - Thread: 1 -> MySession.Static.LogSettings - END 2019-11-08 20:40:45.433 - Thread: 1 -> Session loaded 2019-11-08 20:40:45.433 - Thread: 1 -> RunLoadingAction - END 2019-11-08 20:40:45.434 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-11-08 20:40:45.866 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-11-08 20:40:45.866 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-11-08 20:40:45.867 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-11-08 20:40:45.880 - Thread: 1 -> Updating continues. 2019-11-08 20:40:48.405 - Thread: 1 -> GC Memory: 2,385,215,592 B 2019-11-08 20:40:48.637 - Thread: 1 -> Player entered: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 20:40:49.297 - Thread: 1 -> Player left: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 20:40:57.253 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-11-08 20:40:57.310 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-11-08 20:41:13.716 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2019-11-08 20:41:13.748 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2019-11-08 20:41:13.755 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-11-08 20:41:13.757 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\alienrockyterrain_snowtop_largestone.vx2' 2019-11-08 20:41:14.369 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2019-11-08 20:41:18.410 - Thread: 1 -> GC Memory: 4,015,387,248 B 2019-11-08 20:41:22.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:41:22.023 - Thread: 1 -> STATISTICS,0,0,0,0,0.002082825,0,0.002082825,33.77248,123.6173,2,0,3844.777,10624.32,73826,230274,140,59.81845,80.68004,0,4658,8.65519 2019-11-08 20:41:26.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:26.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:31.297 - Thread: 1 -> Player character died. Id : 76561198073986938 2019-11-08 20:41:35.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:35.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:35.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:35.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:35.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:35.968 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:35.969 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-11-08 20:41:35.969 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:35.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:36.470 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-11-08 20:41:36.470 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-11-08 20:41:36.471 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-11-08 20:41:36.475 - Thread: 1 -> Used namespaces in scripts: 2019-11-08 20:41:36.668 - Thread: 1 -> MySession::Unload START 2019-11-08 20:41:36.668 - Thread: 1 -> AutoSaveInMinutes: 5 2019-11-08 20:41:36.668 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-11-08 20:41:36.668 - Thread: 1 -> IsServer: True 2019-11-08 20:41:36.669 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-08 20:41:36.674 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-08 20:41:36.674 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 20:41:36.722 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 20:41:36.744 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 20:41:36.748 - Thread: 1 -> MyConfig.Save() - START 2019-11-08 20:41:36.748 - Thread: 1 -> Path: C:\Users\justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-11-08 20:41:36.796 - Thread: 1 -> MyConfig.Save() - END 2019-11-08 20:41:36.801 - Thread: 1 -> Unloading Procedural World Generator 2019-11-08 20:41:38.191 - Thread: 1 -> Info: MyLights Unloading data. 2019-11-08 20:41:38.205 - Thread: 1 -> Network readers disposed 2019-11-08 20:41:38.210 - Thread: 1 -> Network readers disposed 2019-11-08 20:41:38.211 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-11-08 20:41:38.438 - Thread: 1 -> Loading sound definitions 2019-11-08 20:41:38.808 - Thread: 1 -> GuiTextures.sbc 2019-11-08 20:41:38.808 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 20:41:39.069 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 20:41:39.069 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-11-08 20:41:39.071 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-11-08 20:41:39.912 - Thread: 1 -> MySession::Unload END 2019-11-08 20:41:41.531 - Thread: 18 -> Loading available saves - START 2019-11-08 20:41:41.532 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938' 2019-11-08 20:41:41.582 - Thread: 18 -> Loading available saves - END 2019-11-08 20:41:41.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:41.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:50.399 - Thread: 1 -> LoadSandbox() - Start 2019-11-08 20:41:50.399 - Thread: 1 -> LoadSession() - Start 2019-11-08 20:41:50.399 - Thread: 1 -> C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! 2019-11-08 20:41:50.444 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Sandbox_config.sbc 2019-11-08 20:41:50.446 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2019-11-08 20:41:50.446 - Thread: 1 -> LoadSession() - End 2019-11-08 20:41:50.446 - Thread: 1 -> LoadSandbox() - End 2019-11-08 20:41:50.446 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:50.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:50.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:50.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:50.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:41:50.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:41:50.491 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-11-08 20:41:50.492 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-11-08 20:41:50.665 - Thread: 1 -> RunLoadingAction - START 2019-11-08 20:41:50.665 - Thread: 1 -> Loading session: C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! 2019-11-08 20:41:51.327 - Thread: 1 -> GC Memory: 1,728,178,840 B 2019-11-08 20:41:51.329 - Thread: 1 -> Process Memory: 5,970,579,456 B 2019-11-08 20:41:51.329 - Thread: 1 -> Experimental mode: Yes 2019-11-08 20:41:51.329 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, TotalPCU, EnableIngameScripts, EnableWolfs, EnableSpiders, ExperimentalTurnedOnInConfiguration 2019-11-08 20:41:51.908 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-11-08 20:41:51.934 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-11-08 20:41:51.934 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-11-08 20:41:51.934 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-11-08 20:41:51.947 - Thread: 1 -> 578058a881f94e5795f5b9712c1a91d9e89ccbae 2019-11-08 20:41:52.080 - Thread: 1 -> Loading scenarios 2019-11-08 20:41:52.080 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-11-08 20:41:52.081 - Thread: 1 -> List of used mods (0) - START 2019-11-08 20:41:52.082 - Thread: 1 -> List of used mods - END 2019-11-08 20:41:52.129 - Thread: 1 -> Loading behaviors 2019-11-08 20:41:52.129 - Thread: 1 -> Loading ammo magazines 2019-11-08 20:41:52.129 - Thread: 1 -> Loading ammo definitions 2019-11-08 20:41:52.129 - Thread: 1 -> Loading animations 2019-11-08 20:41:52.129 - Thread: 1 -> Loading animations 2019-11-08 20:41:52.129 - Thread: 1 -> Loading sound definitions 2019-11-08 20:41:52.131 - Thread: 1 -> Loading sound definitions 2019-11-08 20:41:52.131 - Thread: 1 -> Loading sound definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading sound definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading sound definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading category classes 2019-11-08 20:41:52.132 - Thread: 1 -> Loading category classes 2019-11-08 20:41:52.132 - Thread: 1 -> Loading blueprint classes 2019-11-08 20:41:52.132 - Thread: 1 -> Loading blueprint class entries 2019-11-08 20:41:52.132 - Thread: 1 -> Loading blueprint class entries 2019-11-08 20:41:52.132 - Thread: 1 -> Loading blueprints 2019-11-08 20:41:52.132 - Thread: 1 -> Loading blueprints 2019-11-08 20:41:52.132 - Thread: 1 -> Loading agent definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading character definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading character definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading components 2019-11-08 20:41:52.132 - Thread: 1 -> Loading components 2019-11-08 20:41:52.132 - Thread: 1 -> Loading configuration 2019-11-08 20:41:52.132 - Thread: 1 -> Loading container types 2019-11-08 20:41:52.132 - Thread: 1 -> Loading Contract Types 2019-11-08 20:41:52.132 - Thread: 1 -> Loading block positions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading block positions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading curve definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading debris 2019-11-08 20:41:52.132 - Thread: 1 -> Loading environment items entries 2019-11-08 20:41:52.132 - Thread: 1 -> Loading decal global definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading decal definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading drone behaviors 2019-11-08 20:41:52.132 - Thread: 1 -> Loading edges 2019-11-08 20:41:52.132 - Thread: 1 -> Loading emissive color definitions 2019-11-08 20:41:52.132 - Thread: 1 -> Loading emissive color default states 2019-11-08 20:41:52.132 - Thread: 1 -> Loading animations 2019-11-08 20:41:52.132 - Thread: 1 -> Loading entity components 2019-11-08 20:41:52.133 - Thread: 1 -> Loading component containers 2019-11-08 20:41:52.133 - Thread: 1 -> Loading environment items entries 2019-11-08 20:41:52.133 - Thread: 1 -> Loading Faction Names 2019-11-08 20:41:52.133 - Thread: 1 -> Loading factions 2019-11-08 20:41:52.133 - Thread: 1 -> Loading flare definitions 2019-11-08 20:41:52.133 - Thread: 1 -> Loading gas property definitions 2019-11-08 20:41:52.133 - Thread: 1 -> Loading event definitions 2019-11-08 20:41:52.133 - Thread: 1 -> Loading physical items 2019-11-08 20:41:52.138 - Thread: 1 -> GuiTextures.sbc 2019-11-08 20:41:52.138 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 20:41:52.142 - Thread: 1 -> Loading LCD texture categories 2019-11-08 20:41:52.142 - Thread: 1 -> Loading LCD texture categories 2019-11-08 20:41:52.142 - Thread: 1 -> Loading physical items 2019-11-08 20:41:52.142 - Thread: 1 -> Loading physical items 2019-11-08 20:41:52.143 - Thread: 1 -> Loading physical material properties 2019-11-08 20:41:52.143 - Thread: 1 -> Loading pirate antennas 2019-11-08 20:41:52.143 - Thread: 1 -> Loading research blocks definitions 2019-11-08 20:41:52.143 - Thread: 1 -> Loading research groups definitions 2019-11-08 20:41:52.143 - Thread: 1 -> Loading resource distribution groups 2019-11-08 20:41:52.143 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 20:41:52.143 - Thread: 1 -> Loading ship sound groups 2019-11-08 20:41:52.143 - Thread: 1 -> Loading ship sound groups 2019-11-08 20:41:52.143 - Thread: 1 -> Loading sound categories 2019-11-08 20:41:52.143 - Thread: 1 -> Loading stat definitions 2019-11-08 20:41:52.143 - Thread: 1 -> Loading grid creators 2019-11-08 20:41:52.143 - Thread: 1 -> Loading transparent material properties 2019-11-08 20:41:52.143 - Thread: 1 -> Loading voxel map storage definitions 2019-11-08 20:41:52.143 - Thread: 1 -> Loading voxel material definitions 2019-11-08 20:41:52.143 - Thread: 1 -> Loading voxel material definitions 2019-11-08 20:41:52.144 - Thread: 1 -> Audio effects definitions 2019-11-08 20:41:52.144 - Thread: 1 -> Loading environment items definitions 2019-11-08 20:41:52.144 - Thread: 1 -> Loading environment items definitions 2019-11-08 20:41:52.144 - Thread: 1 -> Loading physical material properties 2019-11-08 20:41:52.145 - Thread: 1 -> Loading particle effect definitions 2019-11-08 20:41:52.158 - Thread: 1 -> Loading particle effect definitions 2019-11-08 20:41:52.192 - Thread: 1 -> Loading environment item definitions 2019-11-08 20:41:52.192 - Thread: 1 -> Loading weapon definitions 2019-11-08 20:41:52.193 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.193 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.193 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.193 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.193 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.193 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.195 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.195 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.195 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.195 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.195 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.195 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.216 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.217 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.217 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.217 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.218 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.218 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.218 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.219 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.219 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.219 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.220 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.220 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.220 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.221 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.221 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.221 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.222 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.222 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.223 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.224 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.225 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.225 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.226 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.226 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.227 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.227 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.233 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.234 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.235 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.235 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.237 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.237 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.238 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.238 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.239 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.240 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.241 - Thread: 1 -> Loading cube blocks 2019-11-08 20:41:52.241 - Thread: 1 -> Created block definitions 2019-11-08 20:41:52.243 - Thread: 1 -> Loading block variant groups 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2019-11-08 20:41:52.251 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2019-11-08 20:41:52.251 - 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Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-11-08 20:41:52.255 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-11-08 20:41:52.256 - Thread: 1 -> Loading asteroid generators 2019-11-08 20:41:52.256 - Thread: 1 -> Loading spawn groups 2019-11-08 20:41:52.256 - Thread: 1 -> Loading drop containers 2019-11-08 20:41:52.256 - Thread: 1 -> Loading spawn groups 2019-11-08 20:41:52.256 - Thread: 1 -> Loading spawn groups 2019-11-08 20:41:52.256 - Thread: 1 -> Loading radial menu definitions 2019-11-08 20:41:52.257 - Thread: 1 -> Loading respawn ships 2019-11-08 20:41:52.257 - Thread: 1 -> Loading spawn groups 2019-11-08 20:41:52.257 - Thread: 1 -> Loading wheel speeds 2019-11-08 20:41:52.260 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-08 20:41:52.264 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-08 20:41:52.264 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 20:41:52.306 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 20:41:52.322 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 20:41:52.324 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-11-08 20:41:52.324 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:41:52.360 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:41:52.361 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:41:52.361 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:41:52.362 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:41:54.295 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-11-08 20:41:54.295 - Thread: 1 -> MyLights.LoadData() - START 2019-11-08 20:41:54.298 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-11-08 20:41:54.298 - Thread: 1 -> MyLights.LoadData() - END 2019-11-08 20:41:54.298 - Thread: 1 -> Info: MyLights initialized. 2019-11-08 20:41:54.298 - Thread: 1 -> MyExplosions.LoadData() - START 2019-11-08 20:41:54.298 - Thread: 1 -> MyExplosions.LoadData() - END 2019-11-08 20:41:54.302 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-11-08 20:41:54.302 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-11-08 20:41:54.302 - Thread: 1 -> Loading Procedural World Generator 2019-11-08 20:41:54.302 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2019-11-08 20:41:54.304 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-11-08 20:41:54.304 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:False 2019-11-08 20:41:54.304 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\EarthLike-1914979725d120000.vx2' 2019-11-08 20:41:55.526 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-11-08 20:41:55.526 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:41:55.526 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:False 2019-11-08 20:41:55.527 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Moon-1867605035d19000.vx2' 2019-11-08 20:41:55.805 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:False 2019-11-08 20:41:55.805 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:False 2019-11-08 20:41:55.805 - Thread: 18 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Alien-1904551928d120000.vx2' 2019-11-08 20:41:55.806 - Thread: 19 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Titan-995064974d19000.vx2' 2019-11-08 20:41:55.924 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:False 2019-11-08 20:41:55.924 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Mars-978892777d120000.vx2' 2019-11-08 20:41:57.032 - Thread: 1 -> Info: Planet generator name: Moon 2019-11-08 20:41:57.032 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:41:57.257 - Thread: 19 -> Info: Planet generator name: Titan 2019-11-08 20:41:57.258 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:41:57.634 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:False 2019-11-08 20:41:57.634 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Europa-1809333311d19000.vx2' 2019-11-08 20:41:57.824 - Thread: 20 -> Info: Planet generator name: Mars 2019-11-08 20:41:57.825 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:41:59.795 - Thread: 1 -> Info: Planet generator name: Europa 2019-11-08 20:41:59.795 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:42:01.884 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_2_309_30_692247038.vx2' 2019-11-08 20:42:01.910 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_1_309_10_1920257836.vx2' 2019-11-08 20:42:01.967 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_8_1_309_23_792496041.vx2' 2019-11-08 20:42:02.125 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_2_309_41_864985099.vx2' 2019-11-08 20:42:02.128 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_1_309_11_793006259.vx2' 2019-11-08 20:42:02.218 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_1_309_9_997363305.vx2' 2019-11-08 20:42:02.235 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_8_2_308_0_515607634.vx2' 2019-11-08 20:42:02.310 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_8_2_308_51_1683816077.vx2' 2019-11-08 20:42:02.434 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_2_309_50_1063482690.vx2' 2019-11-08 20:42:02.444 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_2_309_46_387324194.vx2' 2019-11-08 20:42:02.445 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_2_309_45_284127482.vx2' 2019-11-08 20:42:02.447 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_9_2_309_42_1413276060.vx2' 2019-11-08 20:42:02.554 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_0_371_12_282516347.vx2' 2019-11-08 20:42:02.566 - Thread: 20 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_1346397311_-1514676844_1.vx2' 2019-11-08 20:42:03.015 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_1_371_16_29278603.vx2' 2019-11-08 20:42:03.017 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_1346397311_-1514676844_0.vx2' 2019-11-08 20:42:03.031 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_2_371_3_1720268422.vx2' 2019-11-08 20:42:03.034 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_0_371_20_1803243944.vx2' 2019-11-08 20:42:03.036 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_0_371_17_1471440896.vx2' 2019-11-08 20:42:03.041 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\P(Alien)S(1407377937006739)A(G(StoneCoverageIronCore)M(AlienForestArea)__13)-820392592940292624.vx2' 2019-11-08 20:42:03.066 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_1_371_2_2075484006.vx2' 2019-11-08 20:42:03.068 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_11_0_369_6_1045099953.vx2' 2019-11-08 20:42:03.071 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_0_369_6_1010428044.vx2' 2019-11-08 20:42:03.075 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_1_371_7_1537455777.vx2' 2019-11-08 20:42:03.078 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\P(Alien)S(1407377953783957)A(alienrockymountain_largestone__32)-852240778234394114.vx2' 2019-11-08 20:42:03.081 - Thread: 1 -> Loading voxel storage from file 'C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\Asteroid_10_0_371_5_664862408.vx2' 2019-11-08 20:42:08.773 - Thread: 18 -> Info: Planet generator name: Alien 2019-11-08 20:42:08.774 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:42:09.076 - Thread: 1 -> Clusters reordered 2019-11-08 20:42:09.514 - Thread: 1 -> Clusters reordered 2019-11-08 20:42:09.561 - Thread: 1 -> Clusters reordered 2019-11-08 20:42:09.605 - Thread: 1 -> Checkpoint.CameraAttachedTo: 74826765134603517 2019-11-08 20:42:09.605 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-11-08 20:42:09.605 - Thread: 1 -> ControlledObject was null, respawning character 2019-11-08 20:42:09.606 - Thread: 1 -> RequestRespawn 2019-11-08 20:42:09.681 - Thread: 1 -> MySession.Static.LogSettings - START 2019-11-08 20:42:09.681 - Thread: 1 -> Name = (Workshop) Bees for the Honey throne!!! 2019-11-08 20:42:09.681 - Thread: 1 -> Description = Totem and GunMage go to Prague 2019-11-08 20:42:09.681 - Thread: 1 -> GameDateTime = 01/05/2081 20:58:35 2019-11-08 20:42:09.681 - Thread: 1 -> Password = 2019-11-08 20:42:09.681 - Thread: 1 -> CurrentPath = C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!! 2019-11-08 20:42:09.681 - Thread: 1 -> WorkshopId = 2019-11-08 20:42:09.681 - Thread: 1 -> CameraController = Default_Astronaut 2019-11-08 20:42:09.681 - Thread: 1 -> ThumbPath = C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\thumb.jpg 2019-11-08 20:42:09.681 - Thread: 1 -> Settings: 2019-11-08 20:42:09.682 - Thread: 1 -> GameMode = Survival 2019-11-08 20:42:09.682 - Thread: 1 -> MaxPlayers = 4 2019-11-08 20:42:09.682 - Thread: 1 -> OnlineMode = FRIENDS 2019-11-08 20:42:09.682 - Thread: 1 -> AutoHealing = True 2019-11-08 20:42:09.682 - Thread: 1 -> WeaponsEnabled = True 2019-11-08 20:42:09.682 - Thread: 1 -> ThrusterDamage = True 2019-11-08 20:42:09.682 - Thread: 1 -> EnableSpectator = False 2019-11-08 20:42:09.682 - Thread: 1 -> EnableCopyPaste = False 2019-11-08 20:42:09.682 - Thread: 1 -> MaxFloatingObjects = 56 2019-11-08 20:42:09.682 - Thread: 1 -> MaxGridSize = 50000 2019-11-08 20:42:09.682 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-11-08 20:42:09.682 - Thread: 1 -> CargoShipsEnabled = True 2019-11-08 20:42:09.682 - Thread: 1 -> EnvironmentHostility = NORMAL 2019-11-08 20:42:09.682 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-11-08 20:42:09.682 - Thread: 1 -> InventorySizeMultiplier = 3 2019-11-08 20:42:09.682 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-11-08 20:42:09.682 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-11-08 20:42:09.682 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-11-08 20:42:09.682 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-11-08 20:42:09.682 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-11-08 20:42:09.682 - Thread: 1 -> ClientCanSave = False 2019-11-08 20:42:09.682 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-11-08 20:42:09.682 - Thread: 1 -> PermanentDeath = False 2019-11-08 20:42:09.682 - Thread: 1 -> DestructibleBlocks = True 2019-11-08 20:42:09.682 - Thread: 1 -> EnableScripts = True 2019-11-08 20:42:09.682 - Thread: 1 -> AutoSaveInMinutes = 5 2019-11-08 20:42:09.682 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-11-08 20:42:09.682 - Thread: 1 -> ProceduralDensity = 0.5 2019-11-08 20:42:09.682 - Thread: 1 -> ProceduralSeed = 0 2019-11-08 20:42:09.682 - Thread: 1 -> DestructibleBlocks = True 2019-11-08 20:42:09.682 - Thread: 1 -> EnableIngameScripts = True 2019-11-08 20:42:09.682 - Thread: 1 -> ViewDistance = 15000 2019-11-08 20:42:09.682 - Thread: 1 -> Voxel destruction = True 2019-11-08 20:42:09.682 - Thread: 1 -> EnableStructuralSimulation = False 2019-11-08 20:42:09.682 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-11-08 20:42:09.682 - Thread: 1 -> EnableContainerDrops = True 2019-11-08 20:42:09.682 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-11-08 20:42:09.682 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-11-08 20:42:09.682 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-11-08 20:42:09.682 - Thread: 1 -> EnableSubgridDamage = False 2019-11-08 20:42:09.682 - Thread: 1 -> SyncDistance = 3000 2019-11-08 20:42:09.682 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-11-08 20:42:09.682 - Thread: 1 -> AFKTimeoutMin = 0 2019-11-08 20:42:09.682 - Thread: 1 -> StopGridsPeriodMin = 15 2019-11-08 20:42:09.682 - Thread: 1 -> ExperimentalMode = True 2019-11-08 20:42:09.682 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts, EnableWolfs, EnableSpiders 2019-11-08 20:42:09.682 - Thread: 1 -> MySession.Static.LogSettings - END 2019-11-08 20:42:10.112 - Thread: 1 -> Session loaded 2019-11-08 20:42:10.112 - Thread: 1 -> RunLoadingAction - END 2019-11-08 20:42:10.112 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-11-08 20:42:10.112 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-11-08 20:42:10.112 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-11-08 20:42:10.113 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-11-08 20:42:10.113 - Thread: 1 -> Updating continues. 2019-11-08 20:42:12.312 - Thread: 1 -> GC Memory: 2,918,733,936 B 2019-11-08 20:42:12.407 - Thread: 1 -> Clusters reordered 2019-11-08 20:42:42.312 - Thread: 1 -> GC Memory: 5,060,238,384 B 2019-11-08 20:42:52.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:42:52.793 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0.002082825,0,0.002082825,34.64446,75.63371,1,0,3166.675,13873.21,114380,189720,166,30.3164,56.86491,59.0165,2792,8.329502 2019-11-08 20:43:05.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:43:05.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:43:07.408 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 652' with entity id '109317634682190652' 2019-11-08 20:43:12.327 - Thread: 1 -> GC Memory: 3,723,418,544 B 2019-11-08 20:43:42.329 - Thread: 1 -> GC Memory: 2,886,251,272 B 2019-11-08 20:43:54.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:43:54.297 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0.002082825,0,0.002082825,61.83732,61.00378,1,0,2784.609,14605.88,112177,191923,165,44.11096,88.20972,64.36559,2757,8.341323 2019-11-08 20:43:59.901 - Thread: 1 -> Player entered: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 20:44:03.443 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:44:03.959 - Thread: 1 -> World request received: [SLANG] ChargingTotem 2019-11-08 20:44:03.960 - Thread: 1 -> ...responding 2019-11-08 20:44:09.950 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:44:12.333 - Thread: 1 -> GC Memory: 2,959,505,568 B 2019-11-08 20:44:13.933 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:44:49.575 - Thread: 1 -> GC Memory: 3,763,744,336 B 2019-11-08 20:44:51.762 - Thread: 1 -> [SLANG] ChargingTotem was trying to cheat! 2019-11-08 20:44:51.762 - Thread: 1 -> Kick, Controlled Compose 2019-11-08 20:44:57.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:44:57.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:45:02.096 - Thread: 1 -> [SLANG] ChargingTotem was trying to cheat! 2019-11-08 20:45:02.096 - Thread: 1 -> Kick, Controlled Compose 2019-11-08 20:45:02.213 - Thread: 1 -> [SLANG] ChargingTotem was trying to cheat! 2019-11-08 20:45:02.213 - Thread: 1 -> Kick, Controlled Compose 2019-11-08 20:45:02.309 - Thread: 1 -> [SLANG] ChargingTotem was trying to cheat! 2019-11-08 20:45:02.309 - Thread: 1 -> Kick, Controlled Compose 2019-11-08 20:45:08.068 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:45:16.173 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:45:19.579 - Thread: 1 -> GC Memory: 3,015,958,888 B 2019-11-08 20:45:24.173 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:45:25.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:45:25.170 - Thread: 1 -> STATISTICS,180.05,0.006767273,0.05032158,0.04110813,0.3244228,0.3030596,2.547186,70.3604,65.15466,2,0,2883.044,15515.24,111526,192574,166,48.15682,35.7572,74.32025,2244,8.336543 2019-11-08 20:45:25.572 - Thread: 1 -> [SLANG] ChargingTotem was trying to cheat! 2019-11-08 20:45:25.572 - Thread: 1 -> Kick, Controlled Compose 2019-11-08 20:45:49.600 - Thread: 1 -> GC Memory: 3,051,953,096 B 2019-11-08 20:46:19.612 - Thread: 1 -> GC Memory: 3,066,536,376 B 2019-11-08 20:46:27.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:46:27.437 - Thread: 1 -> STATISTICS,240.0666667,0.006782532,0.03852367,0.04110813,0.3244228,0.8295012,5.254361,73.31892,88.41439,4,0,2925.957,15521.78,110773,193327,167,59.16787,59.77478,88.49459,2174,8.33381 2019-11-08 20:46:49.630 - Thread: 1 -> GC Memory: 2,998,668,936 B 2019-11-08 20:46:50.689 - Thread: 1 -> Autosave initiated 2019-11-08 20:46:50.689 - Thread: 1 -> Character state: True 2019-11-08 20:46:50.689 - Thread: 1 -> IsServer: True 2019-11-08 20:46:50.689 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-11-08 20:46:50.689 - Thread: 1 -> Autosave 2019-11-08 20:46:50.691 - Thread: 1 -> Saving world - START 2019-11-08 20:46:50.692 - Thread: 1 -> Making world state snapshot. 2019-11-08 20:46:50.693 - Thread: 1 -> Before snapshot.: GC Memory: 3,000,278,728 B 2019-11-08 20:46:55.822 - Thread: 1 -> After snapshot.: GC Memory: 3,949,223,720 B 2019-11-08 20:46:55.824 - Thread: 1 -> Directory cleanup: GC Memory: 3,949,295,328 B 2019-11-08 20:46:55.824 - Thread: 1 -> Saving world - END 2019-11-08 20:46:55.832 - Thread: 18 -> Session snapshot save - START 2019-11-08 20:46:55.832 - Thread: 18 -> Checking file access for files in target dir. 2019-11-08 20:46:56.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:46:56.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:46:57.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:46:57.934 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:46:59.562 - Thread: 1 -> Player left: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 20:47:00.054 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 4656' with entity id '126423813412964656' 2019-11-08 20:47:00.869 - Thread: 1 -> Player entered: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 20:47:01.504 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 7033' with entity id '78412213405747033' 2019-11-08 20:47:02.539 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\.new\Sandbox_config.sbc 2019-11-08 20:47:05.058 - Thread: 1 -> World request received: [SLANG] ChargingTotem 2019-11-08 20:47:05.058 - Thread: 1 -> ...responding 2019-11-08 20:47:19.633 - Thread: 1 -> GC Memory: 4,141,576,736 B 2019-11-08 20:47:26.178 - Thread: 1 -> [SLANG] ChargingTotem was trying to cheat! 2019-11-08 20:47:26.178 - Thread: 1 -> Kick, Controlled Compose 2019-11-08 20:48:12.174 - Thread: 1 -> GC Memory: 4,365,597,880 B 2019-11-08 20:48:15.767 - Thread: 18 -> Session snapshot save - END 2019-11-08 20:48:19.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:48:19.088 - Thread: 1 -> STATISTICS,300.0833334,0.005980492,0.02970505,0.05874729,0.3968439,1.215819,7.540706,77.49207,84.99974,3,0,4201.07,16792.41,109791,194309,165,64.49101,73.05961,93.86804,1424,8.327335 2019-11-08 20:48:30.200 - Thread: 1 -> [SLANG] ChargingTotem was trying to cheat! 2019-11-08 20:48:30.200 - Thread: 1 -> Kick, Controlled Compose 2019-11-08 20:48:42.175 - Thread: 1 -> GC Memory: 4,416,844,624 B 2019-11-08 20:49:12.195 - Thread: 1 -> GC Memory: 4,432,091,872 B 2019-11-08 20:49:13.362 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:49:13.426 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-11-08 20:49:14.507 - Thread: 1 -> Player left: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 20:49:17.479 - Thread: 1 -> Clamping velocity for: 72694664653278401 604193.10->223.09 2019-11-08 20:49:18.342 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 1170' with entity id '97889981525161170' 2019-11-08 20:49:18.356 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 3053' with entity id '99039739270113053' 2019-11-08 20:49:20.394 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 1757' with entity id '95946815642881757' 2019-11-08 20:49:20.824 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:49:22.060 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 2704' with entity id '143090928002922704' 2019-11-08 20:49:24.026 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 4512' with entity id '119210542612154512' 2019-11-08 20:49:24.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:49:24.058 - Thread: 1 -> STATISTICS,360.1,0,0,0.05874729,0.3968439,1.694049,9.880728,91.73096,101.3875,1,0,4238.575,17305.92,108832,195268,165,71.43139,76.4127,98.75742,1136,8.333143 2019-11-08 20:49:25.240 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:49:25.304 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-11-08 20:49:27.539 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:49:28.342 - Thread: 1 -> Player character died. Id : 0 2019-11-08 20:49:32.213 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:49:33.835 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 8615' with entity id '81875796724458615' 2019-11-08 20:49:37.443 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:49:37.444 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-11-08 20:49:42.211 - Thread: 1 -> GC Memory: 3,329,882,000 B 2019-11-08 20:49:45.527 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 2674' with entity id '81714969212412674' 2019-11-08 20:49:48.331 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:49:48.367 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-11-08 20:49:48.367 - Thread: 1 -> Next activation in -00:33:40.8565004 2019-11-08 20:49:48.367 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:49:48.368 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-11-08 20:49:59.388 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:49:59.435 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-11-08 20:50:10.306 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:50:10.307 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-11-08 20:50:12.215 - Thread: 1 -> GC Memory: 3,364,251,096 B 2019-11-08 20:50:21.932 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:50:21.985 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-11-08 20:50:21.985 - Thread: 1 -> Next activation in -00:13:24.5597365 2019-11-08 20:50:21.985 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:50:21.986 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-11-08 20:50:32.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:50:32.378 - Thread: 1 -> STATISTICS,420.1166667,0,0,0.05874729,0.3968439,1.694049,9.880728,104.4821,113.6307,1,0,3253.14,16417.28,107684,196416,165,72.65128,66.07442,99.52735,1856,8.199826 2019-11-08 20:50:33.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:50:33.532 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-11-08 20:50:42.222 - Thread: 1 -> GC Memory: 3,428,163,272 B 2019-11-08 20:50:44.984 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:50:44.985 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-11-08 20:50:57.777 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-11-08 20:50:57.778 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-11-08 20:50:57.778 - Thread: 1 -> Next activation in 00:31:51.7909412 2019-11-08 20:51:10.584 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:51:10.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:51:12.232 - Thread: 1 -> GC Memory: 3,512,489,856 B 2019-11-08 20:51:24.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:51:24.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:51:28.393 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 2012' with entity id '136806216604472012' 2019-11-08 20:51:30.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:51:30.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:51:30.587 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 3839' with entity id '116070965794703839' 2019-11-08 20:51:31.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:51:31.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:51:33.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:51:33.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:51:42.240 - Thread: 1 -> GC Memory: 3,313,582,776 B 2019-11-08 20:51:43.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:51:43.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:51:43.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:51:43.913 - Thread: 1 -> STATISTICS,480.1333334,0,0,0.05874729,0.3968439,1.694049,9.880728,114.0079,108.6337,1,0,3162.422,16334.23,106965,197135,165,63.32468,57.84114,99.36292,2019,7.759372 2019-11-08 20:51:48.005 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 1552' with entity id '143777839338791552' 2019-11-08 20:51:50.689 - Thread: 1 -> Autosave initiated 2019-11-08 20:51:50.689 - Thread: 1 -> Character state: True 2019-11-08 20:51:50.689 - Thread: 1 -> IsServer: True 2019-11-08 20:51:50.689 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-11-08 20:51:50.689 - Thread: 1 -> Autosave 2019-11-08 20:51:50.689 - Thread: 1 -> Saving world - START 2019-11-08 20:51:50.691 - Thread: 1 -> Making world state snapshot. 2019-11-08 20:51:50.691 - Thread: 1 -> Before snapshot.: GC Memory: 3,345,811,864 B 2019-11-08 20:51:55.460 - Thread: 1 -> After snapshot.: GC Memory: 4,786,465,528 B 2019-11-08 20:51:55.460 - Thread: 1 -> Directory cleanup: GC Memory: 4,786,465,528 B 2019-11-08 20:51:55.460 - Thread: 1 -> Saving world - END 2019-11-08 20:51:55.460 - Thread: 18 -> Session snapshot save - START 2019-11-08 20:51:55.461 - Thread: 18 -> Checking file access for files in target dir. 2019-11-08 20:52:03.315 - Thread: 18 -> Saving Sandbox world configuration file C:\Users\justi\AppData\Roaming\SpaceEngineers\Saves\76561198073986938\Bees for the Honey throne!!!\.new\Sandbox_config.sbc 2019-11-08 20:52:07.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:52:07.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:52:12.243 - Thread: 1 -> GC Memory: 4,894,295,848 B 2019-11-08 20:52:23.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:52:23.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:52:42.256 - Thread: 1 -> GC Memory: 5,104,035,376 B 2019-11-08 20:52:50.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:52:50.629 - Thread: 1 -> STATISTICS,540.15,0,0,0.05874729,0.3968439,1.694049,9.880728,65.85612,21.55897,1,0,4867.456,17403.71,106857,197243,165,45.05869,79.52722,99.46134,1437,8.327672 2019-11-08 20:53:04.630 - Thread: 18 -> Session snapshot save - END 2019-11-08 20:53:04.807 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-11-08 20:53:05.266 - Thread: 1 -> Query successful. 2019-11-08 20:53:05.266 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2019-11-08 20:53:12.263 - Thread: 1 -> GC Memory: 4,167,429,080 B 2019-11-08 20:53:24.278 - Thread: 1 -> Player character died. Id : 0 2019-11-08 20:53:24.340 - Thread: 1 -> Player character died. Id : 0 2019-11-08 20:53:28.775 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 8555' with entity id '105794842590018555' 2019-11-08 20:53:31.726 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 6786' with entity id '121421311691266786' 2019-11-08 20:53:33.649 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:53:37.755 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 6144' with entity id '141000475313506144' 2019-11-08 20:53:38.498 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 6238' with entity id '89629497672006238' 2019-11-08 20:53:38.742 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:53:42.271 - Thread: 1 -> GC Memory: 4,220,705,928 B 2019-11-08 20:53:44.176 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2019-11-08 20:53:59.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:53:59.576 - Thread: 1 -> STATISTICS,600.1666667,0,0,0.05874729,0.3968439,1.694049,9.880728,136.07,43.90078,1,0,4071.09,16833.29,105459,198641,163,51.31599,90.03936,94.85189,2258,8.345225 2019-11-08 20:54:12.307 - Thread: 1 -> GC Memory: 4,293,571,776 B 2019-11-08 20:54:42.317 - Thread: 1 -> GC Memory: 3,334,913,144 B 2019-11-08 20:54:52.330 - Thread: 1 -> Info: Trash collector removed grid ':Large Grid 6093' with entity id '83221477334866093' 2019-11-08 20:55:09.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:55:09.857 - Thread: 1 -> STATISTICS,660.1833334,0,0,0.05874729,0.3968439,1.694049,9.880728,96.05638,29.35681,1,0,3244.903,16045.62,104150,199950,164,47.15643,93.71981,93.7342,3052,9.468301 2019-11-08 20:55:10.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:10.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:10.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:10.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:10.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:10.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:10.509 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-11-08 20:55:10.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:10.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:11.171 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-11-08 20:55:11.171 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-11-08 20:55:11.172 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-11-08 20:55:11.172 - Thread: 1 -> Used namespaces in scripts: 2019-11-08 20:55:11.371 - Thread: 1 -> MySession::Unload START 2019-11-08 20:55:11.371 - Thread: 1 -> AutoSaveInMinutes: 5 2019-11-08 20:55:11.371 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-11-08 20:55:11.371 - Thread: 1 -> IsServer: True 2019-11-08 20:55:11.371 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-08 20:55:11.403 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-08 20:55:11.403 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 20:55:11.547 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 20:55:11.591 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 20:55:11.595 - Thread: 1 -> MyConfig.Save() - START 2019-11-08 20:55:11.596 - Thread: 1 -> Path: C:\Users\justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-11-08 20:55:11.612 - Thread: 1 -> MyConfig.Save() - END 2019-11-08 20:55:11.612 - Thread: 1 -> Unloading Procedural World Generator 2019-11-08 20:55:16.207 - Thread: 1 -> Info: MyLights Unloading data. 2019-11-08 20:55:16.207 - Thread: 1 -> Network readers disposed 2019-11-08 20:55:16.208 - Thread: 1 -> Network readers disposed 2019-11-08 20:55:16.208 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-11-08 20:55:16.597 - Thread: 1 -> Loading sound definitions 2019-11-08 20:55:17.012 - Thread: 1 -> GuiTextures.sbc 2019-11-08 20:55:17.012 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 20:55:17.281 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 20:55:17.281 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-11-08 20:55:17.281 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-11-08 20:55:18.497 - Thread: 1 -> MySession::Unload END 2019-11-08 20:55:21.013 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 20:55:21.052 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 20:55:22.542 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:22.543 - Thread: 1 -> Requesting favorite servers, filterOps: gamedir:Space Engineers;secure:1 2019-11-08 20:55:23.159 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:23.160 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 20:55:29.473 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:29.473 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 20:55:31.343 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:31.707 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:31.707 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 20:55:32.059 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:32.060 - Thread: 1 -> Requesting history servers, filterOps: gamedir:Space Engineers;secure:1 2019-11-08 20:55:32.373 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:32.373 - Thread: 1 -> Requesting favorite servers, filterOps: gamedir:Space Engineers;secure:1 2019-11-08 20:55:32.689 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:32.690 - Thread: 1 -> Requesting history servers, filterOps: gamedir:Space Engineers;secure:1 2019-11-08 20:55:33.006 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:33.006 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 20:55:34.207 - Thread: 1 -> Requesting dedicated servers 2019-11-08 20:55:34.207 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 20:55:40.776 - Thread: 1 -> get 2019-11-08 20:55:40.777 - Thread: 1 -> MyConfig.Save() - START 2019-11-08 20:55:40.778 - Thread: 1 -> Path: C:\Users\justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-11-08 20:55:40.889 - Thread: 1 -> MyConfig.Save() - END 2019-11-08 20:55:40.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:40.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:40.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:40.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:40.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:40.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:40.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:40.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:41.239 - Thread: 1 -> Joining lobby: 109775240938904925 2019-11-08 20:55:42.022 - Thread: 1 -> Lobby join response: True, enter state: Success 2019-11-08 20:55:42.023 - Thread: 1 -> World requested 2019-11-08 20:55:45.835 - Thread: 1 -> World requested - connection alive 2019-11-08 20:55:47.775 - Thread: 1 -> LoadSession() - Start 2019-11-08 20:55:47.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:47.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:47.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:47.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:47.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:55:47.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:55:47.822 - Thread: 1 -> LoadSession() - End 2019-11-08 20:55:47.822 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-11-08 20:55:47.823 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-11-08 20:55:47.845 - Thread: 1 -> RunLoadingAction - START 2019-11-08 20:55:53.430 - Thread: 1 -> GC Memory: 2,427,201,040 B 2019-11-08 20:55:53.436 - Thread: 1 -> Process Memory: 8,185,049,088 B 2019-11-08 20:55:53.519 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-11-08 20:55:53.570 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-11-08 20:55:53.570 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-11-08 20:55:53.570 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-11-08 20:55:53.592 - Thread: 1 -> 578058a881f94e5795f5b9712c1a91d9e89ccbae 2019-11-08 20:55:53.794 - Thread: 1 -> Loading scenarios 2019-11-08 20:55:53.794 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-11-08 20:55:53.796 - Thread: 1 -> List of used mods (0) - START 2019-11-08 20:55:53.797 - Thread: 1 -> List of used mods - END 2019-11-08 20:55:53.901 - Thread: 1 -> Loading behaviors 2019-11-08 20:55:53.901 - Thread: 1 -> Loading ammo magazines 2019-11-08 20:55:53.901 - Thread: 1 -> Loading ammo definitions 2019-11-08 20:55:53.901 - Thread: 1 -> Loading animations 2019-11-08 20:55:53.902 - Thread: 1 -> Loading animations 2019-11-08 20:55:53.902 - Thread: 1 -> Loading sound definitions 2019-11-08 20:55:53.902 - Thread: 1 -> Loading sound definitions 2019-11-08 20:55:53.902 - Thread: 1 -> Loading sound definitions 2019-11-08 20:55:53.902 - Thread: 1 -> Loading sound definitions 2019-11-08 20:55:53.902 - Thread: 1 -> Loading sound definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading category classes 2019-11-08 20:55:53.903 - Thread: 1 -> Loading category classes 2019-11-08 20:55:53.903 - Thread: 1 -> Loading blueprint classes 2019-11-08 20:55:53.903 - Thread: 1 -> Loading blueprint class entries 2019-11-08 20:55:53.903 - Thread: 1 -> Loading blueprint class entries 2019-11-08 20:55:53.903 - Thread: 1 -> Loading blueprints 2019-11-08 20:55:53.903 - Thread: 1 -> Loading blueprints 2019-11-08 20:55:53.903 - Thread: 1 -> Loading agent definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading character definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading character definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading components 2019-11-08 20:55:53.903 - Thread: 1 -> Loading components 2019-11-08 20:55:53.903 - Thread: 1 -> Loading configuration 2019-11-08 20:55:53.903 - Thread: 1 -> Loading container types 2019-11-08 20:55:53.903 - Thread: 1 -> Loading Contract Types 2019-11-08 20:55:53.903 - Thread: 1 -> Loading block positions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading block positions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading curve definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading debris 2019-11-08 20:55:53.903 - Thread: 1 -> Loading environment items entries 2019-11-08 20:55:53.903 - Thread: 1 -> Loading decal global definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading decal definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading drone behaviors 2019-11-08 20:55:53.903 - Thread: 1 -> Loading edges 2019-11-08 20:55:53.903 - Thread: 1 -> Loading emissive color definitions 2019-11-08 20:55:53.903 - Thread: 1 -> Loading emissive color default states 2019-11-08 20:55:53.903 - Thread: 1 -> Loading animations 2019-11-08 20:55:53.903 - Thread: 1 -> Loading entity components 2019-11-08 20:55:53.904 - Thread: 1 -> Loading component containers 2019-11-08 20:55:53.904 - Thread: 1 -> Loading environment items entries 2019-11-08 20:55:53.904 - Thread: 1 -> Loading Faction Names 2019-11-08 20:55:53.904 - Thread: 1 -> Loading factions 2019-11-08 20:55:53.904 - Thread: 1 -> Loading flare definitions 2019-11-08 20:55:53.904 - Thread: 1 -> Loading gas property definitions 2019-11-08 20:55:53.904 - Thread: 1 -> Loading event definitions 2019-11-08 20:55:53.904 - Thread: 1 -> Loading physical items 2019-11-08 20:55:53.913 - Thread: 1 -> GuiTextures.sbc 2019-11-08 20:55:53.913 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 20:55:53.919 - Thread: 1 -> Loading LCD texture categories 2019-11-08 20:55:53.919 - Thread: 1 -> Loading LCD texture categories 2019-11-08 20:55:53.919 - Thread: 1 -> Loading physical items 2019-11-08 20:55:53.919 - Thread: 1 -> Loading physical items 2019-11-08 20:55:53.919 - Thread: 1 -> Loading physical material properties 2019-11-08 20:55:53.919 - Thread: 1 -> Loading pirate antennas 2019-11-08 20:55:53.919 - Thread: 1 -> Loading research blocks definitions 2019-11-08 20:55:53.919 - Thread: 1 -> Loading research groups definitions 2019-11-08 20:55:53.920 - Thread: 1 -> Loading resource distribution groups 2019-11-08 20:55:53.920 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 20:55:53.920 - Thread: 1 -> Loading ship sound groups 2019-11-08 20:55:53.920 - Thread: 1 -> Loading ship sound groups 2019-11-08 20:55:53.920 - Thread: 1 -> Loading sound categories 2019-11-08 20:55:53.920 - Thread: 1 -> Loading stat definitions 2019-11-08 20:55:53.920 - Thread: 1 -> Loading grid creators 2019-11-08 20:55:53.920 - Thread: 1 -> Loading transparent material properties 2019-11-08 20:55:53.920 - Thread: 1 -> Loading voxel map storage definitions 2019-11-08 20:55:53.920 - Thread: 1 -> Loading voxel material definitions 2019-11-08 20:55:53.920 - Thread: 1 -> Loading voxel material definitions 2019-11-08 20:55:53.921 - Thread: 1 -> Audio effects definitions 2019-11-08 20:55:53.921 - Thread: 1 -> Loading environment items definitions 2019-11-08 20:55:53.921 - Thread: 1 -> Loading environment items definitions 2019-11-08 20:55:53.922 - Thread: 1 -> Loading physical material properties 2019-11-08 20:55:53.934 - Thread: 1 -> Loading particle effect definitions 2019-11-08 20:55:53.947 - Thread: 1 -> Loading particle effect definitions 2019-11-08 20:55:54.052 - Thread: 1 -> Loading environment item definitions 2019-11-08 20:55:54.052 - Thread: 1 -> Loading weapon definitions 2019-11-08 20:55:54.053 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.053 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.053 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.055 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.055 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.055 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.055 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.056 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.056 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.057 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.057 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.058 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.059 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.059 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.061 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.062 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.062 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.062 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.063 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.064 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.065 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.065 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.066 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.067 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.068 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.068 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.069 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.069 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.071 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.071 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.092 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.094 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.096 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.096 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.097 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.097 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.099 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.099 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.101 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.102 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.104 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.105 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.106 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.107 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.110 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.111 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.128 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.129 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.131 - Thread: 1 -> Loading cube blocks 2019-11-08 20:55:54.132 - Thread: 1 -> Created block definitions 2019-11-08 20:55:54.136 - Thread: 1 -> Loading block variant groups 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-11-08 20:55:54.138 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-11-08 20:55:54.138 - 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Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-11-08 20:55:54.144 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-11-08 20:55:54.144 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-11-08 20:55:54.144 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-11-08 20:55:54.144 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-11-08 20:55:54.145 - Thread: 1 -> Loading asteroid generators 2019-11-08 20:55:54.145 - Thread: 1 -> Loading spawn groups 2019-11-08 20:55:54.145 - Thread: 1 -> Loading drop containers 2019-11-08 20:55:54.145 - Thread: 1 -> Loading spawn groups 2019-11-08 20:55:54.146 - Thread: 1 -> Loading spawn groups 2019-11-08 20:55:54.146 - Thread: 1 -> Loading radial menu definitions 2019-11-08 20:55:54.146 - Thread: 1 -> Loading respawn ships 2019-11-08 20:55:54.146 - Thread: 1 -> Loading spawn groups 2019-11-08 20:55:54.146 - Thread: 1 -> Loading wheel speeds 2019-11-08 20:55:54.152 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-08 20:55:54.160 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-08 20:55:54.160 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 20:55:54.244 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 20:55:54.293 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 20:55:54.297 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-11-08 20:55:54.297 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:55:54.331 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:55:54.332 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:55:54.332 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:55:54.334 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 20:55:55.824 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-11-08 20:55:55.825 - Thread: 1 -> MyLights.LoadData() - START 2019-11-08 20:55:55.826 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-11-08 20:55:55.826 - Thread: 1 -> MyLights.LoadData() - END 2019-11-08 20:55:55.826 - Thread: 1 -> Info: MyLights initialized. 2019-11-08 20:55:55.826 - Thread: 1 -> MyExplosions.LoadData() - START 2019-11-08 20:55:55.827 - Thread: 1 -> MyExplosions.LoadData() - END 2019-11-08 20:55:55.833 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-11-08 20:55:55.833 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-11-08 20:55:55.834 - Thread: 1 -> Loading Procedural World Generator 2019-11-08 20:55:55.834 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2019-11-08 20:55:55.834 - Thread: 1 -> Generator of version 1not found! 2019-11-08 20:55:55.844 - Thread: 1 -> Generator of version 1not found! 2019-11-08 20:55:55.847 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-11-08 20:56:01.983 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:True 2019-11-08 20:56:01.983 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-11-08 20:56:01.983 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:56:08.518 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:True 2019-11-08 20:56:08.518 - Thread: 1 -> Info: Planet generator name: Moon 2019-11-08 20:56:08.519 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:56:17.819 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:True 2019-11-08 20:56:17.819 - Thread: 1 -> Info: Planet generator name: Alien 2019-11-08 20:56:17.820 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:56:21.117 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:True 2019-11-08 20:56:21.117 - Thread: 1 -> Info: Planet generator name: Titan 2019-11-08 20:56:21.117 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:56:23.059 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:True 2019-11-08 20:56:23.059 - Thread: 1 -> Info: Planet generator name: Mars 2019-11-08 20:56:23.060 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:56:25.407 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:True 2019-11-08 20:56:25.407 - Thread: 1 -> Info: Planet generator name: Europa 2019-11-08 20:56:25.407 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 20:56:25.412 - Thread: 1 -> Checkpoint.CameraAttachedTo: 85513109700412979 2019-11-08 20:56:25.412 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-11-08 20:56:25.852 - Thread: 1 -> RunLoadingAction - END 2019-11-08 20:56:25.852 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-11-08 20:56:25.856 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-11-08 20:56:25.856 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-11-08 20:56:25.856 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-11-08 20:56:25.857 - Thread: 1 -> Updating continues. 2019-11-08 20:56:25.878 - Thread: 1 -> GC Memory: 2,723,604,104 B 2019-11-08 20:56:25.995 - Thread: 1 -> RequestRespawn 2019-11-08 20:56:26.509 - Thread: 1 -> Warning: Server failed to update game inventory items. 2019-11-08 20:56:58.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:56:58.403 - Thread: 1 -> STATISTICS,720.2,0,0,0.07866669,0.3968439,1.77431,9.925177,5.68525,10.55279,2,135,2693.785,10388.55,114380,189720,0,22.04829,62.91742,85.2491,5380,8.427425 2019-11-08 20:57:07.497 - Thread: 1 -> GC Memory: 2,824,776,936 B 2019-11-08 20:57:07.884 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 20:57:07.963 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 20:57:08.046 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 20:57:08.138 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 20:57:15.822 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 20:57:37.500 - Thread: 1 -> GC Memory: 2,733,122,456 B 2019-11-08 20:58:00.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:58:00.693 - Thread: 1 -> STATISTICS,780.2166667,0.01558113,0.006750107,0.3009443,0.3968439,3.379354,10.299,31.16712,94.71552,2,101,3472.42,13488.1,114380,189720,71,65.2008,85.47522,91.69398,5657,9.074264 2019-11-08 20:58:07.515 - Thread: 1 -> GC Memory: 3,642,171,904 B 2019-11-08 20:58:17.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 20:58:17.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 20:58:21.939 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 20:58:37.531 - Thread: 1 -> GC Memory: 3,297,296,296 B 2019-11-08 20:59:01.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 20:59:01.004 - Thread: 1 -> STATISTICS,840.2333334,0.02101421,0.006922722,0.3009443,0.3968439,4.305391,10.69775,40.32311,98.81181,4,104,3143.884,14466.29,114380,189720,71,82.68048,71.21461,97.25381,4497,12.14808 2019-11-08 20:59:07.543 - Thread: 1 -> GC Memory: 3,298,000,344 B 2019-11-08 20:59:09.910 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 20:59:37.547 - Thread: 1 -> GC Memory: 3,301,010,200 B 2019-11-08 20:59:57.938 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\alienrockymountain_largestone.vx2' 2019-11-08 21:00:01.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:00:01.225 - Thread: 1 -> STATISTICS,900.25,0.01614475,0.006644249,0.3009443,0.3968439,5.440224,11.10833,57.38267,108.9332,3,103,3157.039,14529.79,114380,189720,70,83.08987,74.43749,99.32108,4548,13.52741 2019-11-08 21:00:06.137 - Thread: 1 -> Player character died. Id : 76561198073986938 2019-11-08 21:00:07.565 - Thread: 1 -> GC Memory: 3,315,965,000 B 2019-11-08 21:00:11.077 - Thread: 1 -> RequestRespawn 2019-11-08 21:00:29.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:00:29.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:00:35.702 - Thread: 1 -> Player character died. Id : 0 2019-11-08 21:00:37.569 - Thread: 1 -> GC Memory: 2,543,717,616 B 2019-11-08 21:00:47.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:00:47.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:01:01.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:01:01.248 - Thread: 1 -> STATISTICS,960.2666667,0.01665974,0.006752014,0.3009443,0.3968439,6.481313,11.51028,53.08514,123.0749,3,101,2423.749,14261.16,114380,189720,71,84.00099,76.91193,98.82856,5129,14.25472 2019-11-08 21:01:07.584 - Thread: 1 -> GC Memory: 2,543,890,176 B 2019-11-08 21:01:37.584 - Thread: 1 -> GC Memory: 2,568,122,784 B 2019-11-08 21:02:01.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:02:01.265 - Thread: 1 -> STATISTICS,1020.2833334,0.01477337,0.006750107,0.3009443,0.3968439,7.382926,11.92022,48.35593,124.4401,3,104,2456.117,14330.65,114380,189720,71,81.54049,76.9024,98.69393,5134,14.06529 2019-11-08 21:02:07.586 - Thread: 1 -> GC Memory: 2,576,616,184 B 2019-11-08 21:02:37.602 - Thread: 1 -> GC Memory: 2,550,104,912 B 2019-11-08 21:03:01.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:03:01.394 - Thread: 1 -> STATISTICS,1080.3,0.01208687,0.00720787,0.3009443,0.3968439,8.209688,12.33093,67.31858,52.88409,2,107,2443.811,14396.23,114380,189720,71,86.23679,73.76239,98.89127,5148,11.08555 2019-11-08 21:03:05.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:03:05.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:03:07.619 - Thread: 1 -> GC Memory: 2,561,669,640 B 2019-11-08 21:03:13.772 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 21:03:20.110 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 21:03:21.007 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 21:03:22.276 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 21:03:26.959 - Thread: 1 -> Player character died. Id : 0 2019-11-08 21:03:37.626 - Thread: 1 -> GC Memory: 2,561,035,096 B 2019-11-08 21:03:57.818 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 21:03:59.019 - Thread: 1 -> Player character died. Id : 76561198005246024 2019-11-08 21:04:01.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:04:01.460 - Thread: 1 -> STATISTICS,1140.3166667,0.02042103,0.006846428,0.3009443,0.3968439,9.144407,12.739,46.28317,97.85699,4,108,2431.934,14342.85,114380,189720,72,84.39596,70.79825,99.09811,5227,13.14635 2019-11-08 21:04:07.641 - Thread: 1 -> GC Memory: 2,547,196,904 B 2019-11-08 21:04:37.644 - Thread: 1 -> GC Memory: 2,548,592,344 B 2019-11-08 21:04:47.324 - Thread: 1 -> Player left: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 21:04:47.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:04:47.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:04:47.325 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-11-08 21:04:47.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:04:47.327 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:04:47.864 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-11-08 21:04:47.864 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-11-08 21:04:47.865 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-11-08 21:04:47.865 - Thread: 1 -> Used namespaces in scripts: 2019-11-08 21:04:48.204 - Thread: 1 -> MySession::Unload START 2019-11-08 21:04:48.204 - Thread: 1 -> AutoSaveInMinutes: 0 2019-11-08 21:04:48.204 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-11-08 21:04:48.204 - Thread: 1 -> IsServer: False 2019-11-08 21:04:48.207 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-08 21:04:48.243 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-08 21:04:48.243 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 21:04:48.472 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 21:04:48.501 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 21:04:48.502 - Thread: 1 -> MyConfig.Save() - START 2019-11-08 21:04:48.502 - Thread: 1 -> Path: C:\Users\justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-11-08 21:04:48.520 - Thread: 1 -> MyConfig.Save() - END 2019-11-08 21:04:48.521 - Thread: 1 -> ERROR: Removed client not present: 0 2019-11-08 21:04:48.521 - Thread: 1 -> Player left: (0) 2019-11-08 21:04:48.521 - Thread: 1 -> Unloading Procedural World Generator 2019-11-08 21:04:49.093 - Thread: 1 -> Info: MyLights Unloading data. 2019-11-08 21:04:49.093 - Thread: 1 -> Network readers disposed 2019-11-08 21:04:49.094 - Thread: 1 -> Network readers disposed 2019-11-08 21:04:49.096 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-11-08 21:04:50.261 - Thread: 1 -> Loading sound definitions 2019-11-08 21:04:50.731 - Thread: 1 -> GuiTextures.sbc 2019-11-08 21:04:50.732 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 21:04:51.081 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 21:04:51.081 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-11-08 21:04:51.081 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-11-08 21:04:51.566 - Thread: 1 -> MySession::Unload END 2019-11-08 21:07:56.228 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 21:07:56.229 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193021 2019-11-08 21:08:01.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:08:01.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:08:20.012 - Thread: 1 -> Lobby join response: True, enter state: Success 2019-11-08 21:08:20.012 - Thread: 1 -> World requested 2019-11-08 21:08:20.013 - Thread: 1 -> World requested - connection alive 2019-11-08 21:08:21.118 - Thread: 1 -> LoadSession() - Start 2019-11-08 21:08:21.118 - Thread: 1 -> get 2019-11-08 21:08:21.118 - Thread: 1 -> MyConfig.Save() - START 2019-11-08 21:08:21.119 - Thread: 1 -> Path: C:\Users\justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-11-08 21:08:21.137 - Thread: 1 -> MyConfig.Save() - END 2019-11-08 21:08:21.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:08:21.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:08:21.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:08:21.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:08:21.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:08:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:08:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:08:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:08:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:08:21.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:08:21.169 - Thread: 1 -> LoadSession() - End 2019-11-08 21:08:21.169 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-11-08 21:08:21.171 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-11-08 21:08:21.237 - Thread: 1 -> RunLoadingAction - START 2019-11-08 21:08:21.712 - Thread: 1 -> GC Memory: 2,401,011,856 B 2019-11-08 21:08:21.717 - Thread: 1 -> Process Memory: 8,762,769,408 B 2019-11-08 21:08:21.783 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-11-08 21:08:21.814 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-11-08 21:08:21.815 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-11-08 21:08:21.815 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-11-08 21:08:21.832 - Thread: 1 -> 578058a881f94e5795f5b9712c1a91d9e89ccbae 2019-11-08 21:08:22.010 - Thread: 1 -> Loading scenarios 2019-11-08 21:08:22.010 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-11-08 21:08:22.011 - Thread: 1 -> List of used mods (0) - START 2019-11-08 21:08:22.013 - Thread: 1 -> List of used mods - END 2019-11-08 21:08:22.132 - Thread: 1 -> Loading behaviors 2019-11-08 21:08:22.132 - Thread: 1 -> Loading ammo magazines 2019-11-08 21:08:22.132 - Thread: 1 -> Loading ammo definitions 2019-11-08 21:08:22.132 - Thread: 1 -> Loading animations 2019-11-08 21:08:22.132 - Thread: 1 -> Loading animations 2019-11-08 21:08:22.133 - Thread: 1 -> Loading sound definitions 2019-11-08 21:08:22.133 - Thread: 1 -> Loading sound definitions 2019-11-08 21:08:22.133 - Thread: 1 -> Loading sound definitions 2019-11-08 21:08:22.133 - Thread: 1 -> Loading sound definitions 2019-11-08 21:08:22.133 - Thread: 1 -> Loading sound definitions 2019-11-08 21:08:22.133 - Thread: 1 -> Loading category classes 2019-11-08 21:08:22.134 - Thread: 1 -> Loading category classes 2019-11-08 21:08:22.134 - Thread: 1 -> Loading blueprint classes 2019-11-08 21:08:22.134 - Thread: 1 -> Loading blueprint class entries 2019-11-08 21:08:22.134 - Thread: 1 -> Loading blueprint class entries 2019-11-08 21:08:22.134 - Thread: 1 -> Loading blueprints 2019-11-08 21:08:22.134 - Thread: 1 -> Loading blueprints 2019-11-08 21:08:22.134 - Thread: 1 -> Loading agent definitions 2019-11-08 21:08:22.134 - Thread: 1 -> Loading character definitions 2019-11-08 21:08:22.134 - Thread: 1 -> Loading character definitions 2019-11-08 21:08:22.134 - Thread: 1 -> Loading components 2019-11-08 21:08:22.134 - Thread: 1 -> Loading components 2019-11-08 21:08:22.134 - Thread: 1 -> Loading configuration 2019-11-08 21:08:22.134 - Thread: 1 -> Loading container types 2019-11-08 21:08:22.135 - Thread: 1 -> Loading Contract Types 2019-11-08 21:08:22.135 - Thread: 1 -> Loading block positions 2019-11-08 21:08:22.135 - Thread: 1 -> Loading block positions 2019-11-08 21:08:22.135 - Thread: 1 -> Loading curve definitions 2019-11-08 21:08:22.135 - Thread: 1 -> Loading debris 2019-11-08 21:08:22.135 - Thread: 1 -> Loading environment items entries 2019-11-08 21:08:22.135 - Thread: 1 -> Loading decal global definitions 2019-11-08 21:08:22.135 - Thread: 1 -> Loading decal definitions 2019-11-08 21:08:22.135 - Thread: 1 -> Loading drone behaviors 2019-11-08 21:08:22.135 - Thread: 1 -> Loading edges 2019-11-08 21:08:22.135 - Thread: 1 -> Loading emissive color definitions 2019-11-08 21:08:22.135 - Thread: 1 -> Loading emissive color default states 2019-11-08 21:08:22.135 - Thread: 1 -> Loading animations 2019-11-08 21:08:22.135 - Thread: 1 -> Loading entity components 2019-11-08 21:08:22.135 - Thread: 1 -> Loading component containers 2019-11-08 21:08:22.136 - Thread: 1 -> Loading environment items entries 2019-11-08 21:08:22.136 - Thread: 1 -> Loading Faction Names 2019-11-08 21:08:22.136 - Thread: 1 -> Loading factions 2019-11-08 21:08:22.136 - Thread: 1 -> Loading flare definitions 2019-11-08 21:08:22.136 - Thread: 1 -> Loading gas property definitions 2019-11-08 21:08:22.136 - Thread: 1 -> Loading event definitions 2019-11-08 21:08:22.136 - Thread: 1 -> Loading physical items 2019-11-08 21:08:22.144 - Thread: 1 -> GuiTextures.sbc 2019-11-08 21:08:22.144 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-11-08 21:08:22.150 - Thread: 1 -> Loading LCD texture categories 2019-11-08 21:08:22.150 - Thread: 1 -> Loading LCD texture categories 2019-11-08 21:08:22.150 - Thread: 1 -> Loading physical items 2019-11-08 21:08:22.150 - Thread: 1 -> Loading physical items 2019-11-08 21:08:22.150 - Thread: 1 -> Loading physical material properties 2019-11-08 21:08:22.150 - Thread: 1 -> Loading pirate antennas 2019-11-08 21:08:22.150 - Thread: 1 -> Loading research blocks definitions 2019-11-08 21:08:22.150 - Thread: 1 -> Loading research groups definitions 2019-11-08 21:08:22.150 - Thread: 1 -> Loading resource distribution groups 2019-11-08 21:08:22.150 - Thread: 1 -> Loading shadow textures definitions 2019-11-08 21:08:22.150 - Thread: 1 -> Loading ship sound groups 2019-11-08 21:08:22.150 - Thread: 1 -> Loading ship sound groups 2019-11-08 21:08:22.150 - Thread: 1 -> Loading sound categories 2019-11-08 21:08:22.150 - Thread: 1 -> Loading stat definitions 2019-11-08 21:08:22.150 - Thread: 1 -> Loading grid creators 2019-11-08 21:08:22.150 - Thread: 1 -> Loading transparent material properties 2019-11-08 21:08:22.150 - Thread: 1 -> Loading voxel map storage definitions 2019-11-08 21:08:22.151 - Thread: 1 -> Loading voxel material definitions 2019-11-08 21:08:22.151 - Thread: 1 -> Loading voxel material definitions 2019-11-08 21:08:22.151 - Thread: 1 -> Audio effects definitions 2019-11-08 21:08:22.152 - Thread: 1 -> Loading environment items definitions 2019-11-08 21:08:22.152 - Thread: 1 -> Loading environment items definitions 2019-11-08 21:08:22.153 - Thread: 1 -> Loading physical material properties 2019-11-08 21:08:22.153 - Thread: 1 -> Loading particle effect definitions 2019-11-08 21:08:22.187 - Thread: 1 -> Loading particle effect definitions 2019-11-08 21:08:22.271 - Thread: 1 -> Loading environment item definitions 2019-11-08 21:08:22.271 - Thread: 1 -> Loading weapon definitions 2019-11-08 21:08:22.272 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.273 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.273 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.274 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.274 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.274 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.275 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.275 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.275 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.276 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.277 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.277 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.278 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.278 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.279 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.279 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.279 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.280 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.280 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.281 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.282 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.282 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.283 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.283 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.284 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.285 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.286 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.286 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.287 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.287 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.301 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.302 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.304 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.304 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.306 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.306 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.307 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.308 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.310 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.311 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.313 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.313 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.315 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.315 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.316 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.317 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.319 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.336 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.338 - Thread: 1 -> Loading cube blocks 2019-11-08 21:08:22.339 - Thread: 1 -> Created block definitions 2019-11-08 21:08:22.342 - Thread: 1 -> Loading block variant groups 2019-11-08 21:08:22.343 - 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Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-11-08 21:08:22.350 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-11-08 21:08:22.352 - Thread: 1 -> Loading asteroid generators 2019-11-08 21:08:22.352 - Thread: 1 -> Loading spawn groups 2019-11-08 21:08:22.352 - Thread: 1 -> Loading drop containers 2019-11-08 21:08:22.352 - Thread: 1 -> Loading spawn groups 2019-11-08 21:08:22.352 - Thread: 1 -> Loading spawn groups 2019-11-08 21:08:22.352 - Thread: 1 -> Loading radial menu definitions 2019-11-08 21:08:22.353 - Thread: 1 -> Loading respawn ships 2019-11-08 21:08:22.353 - Thread: 1 -> Loading spawn groups 2019-11-08 21:08:22.353 - Thread: 1 -> Loading wheel speeds 2019-11-08 21:08:22.357 - Thread: 1 -> MyAudio.UnloadData - START 2019-11-08 21:08:22.388 - Thread: 1 -> MyAudio.UnloadData - END 2019-11-08 21:08:22.388 - Thread: 1 -> MyAudio.LoadData - START 2019-11-08 21:08:22.479 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (3- SteelSeries Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2019-11-08 21:08:22.513 - Thread: 1 -> MyAudio.LoadData - END 2019-11-08 21:08:22.516 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-11-08 21:08:22.516 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 21:08:22.547 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 21:08:22.548 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 21:08:22.548 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-11-08 21:08:22.550 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-11-08 21:08:23.640 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-11-08 21:08:23.642 - Thread: 1 -> MyLights.LoadData() - START 2019-11-08 21:08:23.659 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-11-08 21:08:23.659 - Thread: 1 -> MyLights.LoadData() - END 2019-11-08 21:08:23.659 - Thread: 1 -> Info: MyLights initialized. 2019-11-08 21:08:23.659 - Thread: 1 -> MyExplosions.LoadData() - START 2019-11-08 21:08:23.660 - Thread: 1 -> MyExplosions.LoadData() - END 2019-11-08 21:08:23.673 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-11-08 21:08:23.673 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-11-08 21:08:23.677 - Thread: 1 -> Loading Procedural World Generator 2019-11-08 21:08:23.677 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2019-11-08 21:08:23.677 - Thread: 1 -> Generator of version 1not found! 2019-11-08 21:08:23.677 - Thread: 1 -> Generator of version 1not found! 2019-11-08 21:08:23.680 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-11-08 21:08:26.166 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:True 2019-11-08 21:08:26.166 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-11-08 21:08:26.166 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 21:08:28.355 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:True 2019-11-08 21:08:28.356 - Thread: 1 -> Info: Planet generator name: Moon 2019-11-08 21:08:28.356 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 21:08:30.210 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:True 2019-11-08 21:08:30.210 - Thread: 1 -> Info: Planet generator name: Alien 2019-11-08 21:08:30.211 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 21:08:31.795 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:True 2019-11-08 21:08:31.796 - Thread: 1 -> Info: Planet generator name: Titan 2019-11-08 21:08:31.796 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 21:08:33.304 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:True 2019-11-08 21:08:33.304 - Thread: 1 -> Info: Planet generator name: Mars 2019-11-08 21:08:33.304 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 21:08:35.528 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:True 2019-11-08 21:08:35.528 - Thread: 1 -> Info: Planet generator name: Europa 2019-11-08 21:08:35.528 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-11-08 21:08:35.532 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-11-08 21:08:35.532 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-11-08 21:08:36.022 - Thread: 1 -> RunLoadingAction - END 2019-11-08 21:08:36.022 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-11-08 21:08:36.023 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-11-08 21:08:36.024 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-11-08 21:08:36.026 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-11-08 21:08:36.026 - Thread: 1 -> Updating continues. 2019-11-08 21:08:36.028 - Thread: 1 -> GC Memory: 2,795,105,288 B 2019-11-08 21:08:36.031 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:08:36.032 - Thread: 1 -> STATISTICS,1392.9333334,0.06773949,7.915497E-05,0.3009443,0.3968439,9.986837,13.04981,4590.508,758.6605,0,105,2665.628,9407.113,0,304100,0,3.110322,4.207792,93.73378,5175,8.34488 2019-11-08 21:08:36.200 - Thread: 1 -> RequestRespawn 2019-11-08 21:08:38.034 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 21:08:38.107 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 21:08:38.139 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 21:08:38.144 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 21:09:10.867 - Thread: 1 -> GC Memory: 3,059,530,272 B 2019-11-08 21:09:18.137 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-11-08 21:09:37.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:09:37.966 - Thread: 1 -> STATISTICS,1452.95,0.01436901,0.006749153,0.3009443,0.3968439,11.22421,13.301,32.74616,83.00885,2,96,3925.753,12812.31,114271,189829,69,70.53435,39.63901,85.54858,5159,16.43305 2019-11-08 21:09:40.878 - Thread: 1 -> GC Memory: 4,142,932,536 B 2019-11-08 21:10:10.893 - Thread: 1 -> GC Memory: 3,670,964,840 B 2019-11-08 21:10:12.158 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:10:19.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:10:19.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:10:39.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:10:39.695 - Thread: 1 -> STATISTICS,1512.9666667,0.01896477,0.007002831,0.3009443,0.3968439,12.25497,13.70913,35.06234,92.2434,5,88,3407.436,14184.03,114271,189829,69,83.74481,61.4423,94.38913,4942,10.63682 2019-11-08 21:10:40.901 - Thread: 1 -> GC Memory: 3,569,832,248 B 2019-11-08 21:11:10.921 - Thread: 1 -> GC Memory: 3,570,737,368 B 2019-11-08 21:11:39.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:11:39.728 - Thread: 1 -> STATISTICS,1572.9833334,0.01905632,0.007035255,0.3009443,0.3968439,13.37118,14.12225,38.59972,75.52807,5,86,3406.953,14194.71,114271,189829,69,71.47179,81.81962,95.95699,4998,11.92806 2019-11-08 21:11:40.935 - Thread: 1 -> GC Memory: 3,572,990,320 B 2019-11-08 21:11:49.533 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:12:10.952 - Thread: 1 -> GC Memory: 3,573,142,296 B 2019-11-08 21:12:39.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:12:39.734 - Thread: 1 -> STATISTICS,1633,0,0,0.3009443,0.3968439,14.2837,14.48946,21.63853,91.42572,4,85,2489.74,14196.52,114271,189829,69,82.12302,75.83052,94.92213,5107,10.71838 2019-11-08 21:12:44.535 - Thread: 1 -> GC Memory: 2,612,941,112 B 2019-11-08 21:13:14.547 - Thread: 1 -> GC Memory: 2,614,336,368 B 2019-11-08 21:13:39.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:13:39.780 - Thread: 1 -> STATISTICS,1693.0166667,0.01767445,0.006749153,0.3009443,0.3968439,15.24475,14.86226,36.82349,106.6643,4,90,2492.028,14196.47,114271,189829,69,85.17293,73.28655,95.59827,5301,11.12249 2019-11-08 21:13:44.552 - Thread: 1 -> GC Memory: 2,612,687,368 B 2019-11-08 21:14:14.555 - Thread: 1 -> GC Memory: 2,613,400,296 B 2019-11-08 21:14:39.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:14:39.968 - Thread: 1 -> STATISTICS,1753.0333334,0.01903057,0.006752968,0.3009443,0.3968439,16.27168,15.26773,34.42797,100.6469,4,87,2495.086,14196.47,114271,189829,71,83.11646,73.70963,95.58244,5172,11.35487 2019-11-08 21:14:44.556 - Thread: 1 -> GC Memory: 2,619,353,488 B 2019-11-08 21:15:14.564 - Thread: 1 -> GC Memory: 2,628,955,832 B 2019-11-08 21:15:40.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:15:40.191 - Thread: 1 -> STATISTICS,1813.05,0.02125835,0.00675106,0.3009443,0.3968439,17.52289,15.67312,41.85389,105.2751,6,91,2510.797,14229.3,114271,189829,71,84.22212,80.22069,96.64008,5222,11.33019 2019-11-08 21:15:44.565 - Thread: 1 -> GC Memory: 2,630,241,344 B 2019-11-08 21:16:04.263 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:16:04.448 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:16:09.300 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:16:09.878 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:16:14.583 - Thread: 1 -> GC Memory: 2,634,547,296 B 2019-11-08 21:16:18.031 - Thread: 1 -> Player character died. Id : 0 2019-11-08 21:16:40.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:16:40.209 - Thread: 1 -> STATISTICS,1873.0666667,0.02201366,0.00675106,0.3009443,0.3968439,18.85824,16.07868,38.53684,93.85474,5,90,2512.176,14229.91,114271,189829,71,87.66372,71.46147,95.2401,5215,11.53984 2019-11-08 21:16:44.599 - Thread: 1 -> GC Memory: 2,631,680,984 B 2019-11-08 21:17:14.607 - Thread: 1 -> GC Memory: 2,614,481,056 B 2019-11-08 21:17:40.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:17:40.995 - Thread: 1 -> STATISTICS,1933.0833334,0.01834202,0.006752014,0.3009443,0.3968439,20.03188,16.48457,33.84077,73.73137,5,86,2494.365,14230.64,114271,189829,71,75.40571,80.74224,92.69985,5237,9.959205 2019-11-08 21:17:44.616 - Thread: 1 -> GC Memory: 2,615,871,400 B 2019-11-08 21:18:14.616 - Thread: 1 -> GC Memory: 2,614,899,528 B 2019-11-08 21:18:41.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:18:41.011 - Thread: 1 -> STATISTICS,1993.1,0.01899719,0.00690937,0.3009443,0.3968439,21.17493,16.89044,38.60561,78.39352,5,88,2495.466,14230.64,114271,189829,73,78.5031,78.62781,92.15494,5365,11.16289 2019-11-08 21:18:44.633 - Thread: 1 -> GC Memory: 2,616,886,488 B 2019-11-08 21:19:14.633 - Thread: 1 -> GC Memory: 2,613,610,296 B 2019-11-08 21:19:41.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:19:41.029 - Thread: 1 -> STATISTICS,2053.1166667,0.01957607,0.006752014,0.3009443,0.3968439,22.31358,17.29577,39.55996,72.46077,5,86,2492.667,14230.91,114271,189829,73,78.36801,79.45773,92.03784,5388,9.964826 2019-11-08 21:19:44.649 - Thread: 1 -> GC Memory: 2,613,999,600 B 2019-11-08 21:20:14.653 - Thread: 1 -> GC Memory: 2,616,014,032 B 2019-11-08 21:20:41.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:20:41.047 - Thread: 1 -> STATISTICS,2113.1333334,0.0207653,0.006752014,0.3009443,0.3968439,23.47402,17.70136,41.37634,78.46283,5,86,2495.33,14231.2,114271,189829,74,78.42144,79.62173,92.21597,5374,10.03307 2019-11-08 21:20:44.665 - Thread: 1 -> GC Memory: 2,618,242,960 B 2019-11-08 21:21:14.667 - Thread: 1 -> GC Memory: 2,616,495,936 B 2019-11-08 21:21:29.833 - Thread: 1 -> Player disconnected: [SLANG] ChargingTotem (76561198005246024) 2019-11-08 21:21:29.834 - Thread: 1 -> Disconnected: 90130369957272577 2019-11-08 21:21:41.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:21:41.063 - Thread: 1 -> STATISTICS,2173.15,0.02270508,0.00675106,0.3009443,0.3968439,24.71052,18.1069,36.75811,68.44511,4,85,2496.162,14231.83,114271,189829,74,76.66704,81.74271,94.16819,5057,9.973184 2019-11-08 21:21:44.668 - Thread: 1 -> GC Memory: 2,617,710,320 B 2019-11-08 21:22:14.668 - Thread: 1 -> GC Memory: 2,617,874,344 B 2019-11-08 21:22:41.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:22:41.080 - Thread: 1 -> STATISTICS,2233.1666667,0,0,0.3009443,0.3968439,25.87956,18.47012,17.59278,40.52387,4,86,2498.249,14293.71,114271,189829,74,66.4034,74.05586,93.70409,5051,8.31638 2019-11-08 21:22:48.735 - Thread: 1 -> GC Memory: 2,618,838,824 B 2019-11-08 21:23:11.241 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-11-08 21:23:18.739 - Thread: 1 -> GC Memory: 2,615,588,056 B 2019-11-08 21:23:41.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:23:41.235 - Thread: 1 -> STATISTICS,2293.1833334,0.02481174,0.006865501,0.3009443,0.3968439,27.06124,18.8309,36.71972,56.35223,4,87,2496.416,14202.43,114271,189829,74,56.45417,66.64056,91.30713,5212,8.32604 2019-11-08 21:23:48.756 - Thread: 1 -> GC Memory: 2,619,255,136 B 2019-11-08 21:24:18.762 - Thread: 1 -> GC Memory: 2,619,391,752 B 2019-11-08 21:24:41.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:24:41.287 - Thread: 1 -> STATISTICS,2353.2,0.02463722,0.006752014,0.3009443,0.3968439,28.4831,19.23609,34.79896,64.85432,4,90,2498.975,14202.43,114271,189829,74,54.94741,66.46597,88.86827,5202,8.3331 2019-11-08 21:24:48.774 - Thread: 1 -> GC Memory: 2,618,966,384 B 2019-11-08 21:25:11.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-11-08 21:25:11.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-11-08 21:25:18.775 - Thread: 1 -> GC Memory: 2,614,118,128 B 2019-11-08 21:25:41.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:25:41.304 - Thread: 1 -> STATISTICS,2413.2166667,0.02258778,0.00686264,0.3009443,0.3968439,29.93551,19.64469,44.8398,76.34297,4,92,2494.086,14234.12,114271,189829,74,82.10885,73.08137,94.6976,4881,11.58697 2019-11-08 21:25:48.792 - Thread: 1 -> GC Memory: 2,615,008,984 B 2019-11-08 21:26:18.796 - Thread: 1 -> GC Memory: 2,615,249,304 B 2019-11-08 21:26:32.414 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:26:32.428 - Thread: 1 -> Player character died. Id : 90130369957272577 2019-11-08 21:26:41.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-11-08 21:26:41.406 - Thread: 1 -> STATISTICS,2473.2333334,0.01920509,0.003261566,0.3009443,0.3968439,31.30093,19.93041,31.20348,73.74672,2,54,2494.406,14234.16,114271,189829,74,85.29668,67.95718,96.39072,4950,9.614853