2019-10-31 19:00:21.697 - Thread: 1 -> Log Started 2019-10-31 19:00:21.699 - Thread: 1 -> Timezone (local - UTC): -3h 2019-10-31 19:00:21.699 - Thread: 1 -> App Version: 01_193_020 2019-10-31 19:00:21.705 - Thread: 1 -> Steam build: Always true 2019-10-31 19:00:21.706 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-10-31 19:00:21.706 - Thread: 1 -> Environment.ProcessorCount: 8 2019-10-31 19:00:21.778 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2019-10-31 19:00:21.778 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-10-31 19:00:21.778 - Thread: 1 -> Environment.Is64BitProcess: True 2019-10-31 19:00:21.778 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-10-31 19:00:21.779 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4018.0 2019-10-31 19:00:21.779 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-10-31 19:00:21.785 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz 2019-10-31 19:00:21.785 - Thread: 1 -> IntPtr.Size: 8 2019-10-31 19:00:21.785 - Thread: 1 -> Default Culture: 2019-10-31 19:00:21.785 - Thread: 1 -> Default UI Culture: 2019-10-31 19:00:21.796 - Thread: 1 -> MyConfig.Load() - START 2019-10-31 19:00:21.800 - Thread: 1 -> Path: C:\Users\Morphi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-31 19:00:22.243 - Thread: 1 -> NewNewGameScreen: False 2019-10-31 19:00:22.243 - Thread: 1 -> EnableDamageEffects: True 2019-10-31 19:00:22.243 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-10-31 19:00:22.243 - Thread: 1 -> EnableReverb: False 2019-10-31 19:00:22.243 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-10-31 19:00:22.243 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-10-31 19:00:22.243 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-10-31 19:00:22.243 - Thread: 1 -> FirstTimeRun: False 2019-10-31 19:00:22.243 - Thread: 1 -> ExperimentalMode: True 2019-10-31 19:00:22.243 - Thread: 1 -> VideoAdapter: 0 2019-10-31 19:00:22.243 - Thread: 1 -> ScreenWidth: 1920 2019-10-31 19:00:22.243 - Thread: 1 -> ScreenHeight: 1080 2019-10-31 19:00:22.243 - Thread: 1 -> RefreshRate: 60000 2019-10-31 19:00:22.243 - Thread: 1 -> WindowMode: 1 2019-10-31 19:00:22.243 - Thread: 1 -> VerticalSync: 0 2019-10-31 19:00:22.243 - Thread: 1 -> FieldOfView: 70 2019-10-31 19:00:22.243 - Thread: 1 -> PostProcessingEnabled: False 2019-10-31 19:00:22.243 - Thread: 1 -> FlaresIntensity: 1 2019-10-31 19:00:22.243 - Thread: 1 -> TreeViewDistance: 1000 2019-10-31 19:00:22.243 - Thread: 1 -> GrassDensity: 0.4792693 2019-10-31 19:00:22.243 - Thread: 1 -> GrassDrawDistance: 88 2019-10-31 19:00:22.243 - Thread: 1 -> AntialiasingMode: 0 2019-10-31 19:00:22.243 - Thread: 1 -> ShadowMapResolution: 1 2019-10-31 19:00:22.243 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-10-31 19:00:22.243 - Thread: 1 -> TextureQuality: 1 2019-10-31 19:00:22.243 - Thread: 1 -> AnisotropicFiltering: 0 2019-10-31 19:00:22.243 - Thread: 1 -> ModelQuality: 1 2019-10-31 19:00:22.243 - Thread: 1 -> VoxelQuality: 1 2019-10-31 19:00:22.243 - Thread: 1 -> ShaderQuality: 1 2019-10-31 19:00:22.243 - Thread: 1 -> LowMemSwitchToLow: 0 2019-10-31 19:00:22.243 - Thread: 1 -> FirstVTTimeRun: False 2019-10-31 19:00:22.243 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-10-31 19:00:22.243 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-10-31 19:00:22.243 - Thread: 1 -> GameVolume: 0.0927735 2019-10-31 19:00:22.244 - Thread: 1 -> Music_Volume: 0 2019-10-31 19:00:22.244 - Thread: 1 -> VoiceChatVolume: 1 2019-10-31 19:00:22.244 - Thread: 1 -> HudWarnings: True 2019-10-31 19:00:22.244 - Thread: 1 -> VoiceChat: True 2019-10-31 19:00:22.244 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-10-31 19:00:22.244 - Thread: 1 -> EnableDynamicMusic: True 2019-10-31 19:00:22.244 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-10-31 19:00:22.244 - Thread: 1 -> EnableDoppler: True 2019-10-31 19:00:22.244 - Thread: 1 -> GDPRConsent: True 2019-10-31 19:00:22.244 - Thread: 1 -> GDPRConsentSent: True 2019-10-31 19:00:22.244 - Thread: 1 -> FirstTimeTutorials: False 2019-10-31 19:00:22.244 - Thread: 1 -> HudState: 1 2019-10-31 19:00:22.244 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-10-31 19:00:22.244 - Thread: 1 -> MutedPlayers: 2019-10-31 19:00:22.244 - Thread: 1 -> ShowCrosshair: True 2019-10-31 19:00:22.244 - Thread: 1 -> EnableTrading: True 2019-10-31 19:00:22.244 - Thread: 1 -> EnableSteamCloud: True 2019-10-31 19:00:22.244 - Thread: 1 -> UiTransparency: 1 2019-10-31 19:00:22.244 - Thread: 1 -> UiBkTransparency: 1 2019-10-31 19:00:22.244 - Thread: 1 -> HUDBkTransparency: 0.6 2019-10-31 19:00:22.244 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-10-31 19:00:22.244 - Thread: 1 -> ControlsHints: True 2019-10-31 19:00:22.244 - Thread: 1 -> GoodBotHints: True 2019-10-31 19:00:22.244 - Thread: 1 -> RotationHints: True 2019-10-31 19:00:22.244 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2019-10-31 19:00:22.244 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-10-31 19:00:22.244 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-10-31 19:00:22.247 - Thread: 1 -> MyConfig.Load() - END 2019-10-31 19:00:28.704 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-10-31 19:00:30.083 - Thread: 1 -> All detected adapters: 2019-10-31 19:00:30.115 - Thread: 1 -> NVIDIA GeForce GTX 750 Ti - VendorID=4318, SubsystemID=822219874, DeviceID=4992 2019-10-31 19:00:30.115 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2019-10-31 19:00:30.740 - Thread: 1 -> Error: Exception in 'CreateAdaptersList()' for device 'NVIDIA GeForce GTX 750 Ti - VendorID=4318, SubsystemID=822219874, DeviceID=4992': HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: Um recurso não está disponível no momento da chamada, mas pode ficar disponível posteriormente. 2019-10-31 19:00:30.802 - Thread: 1 -> at SharpDX.Result.CheckError() at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef) at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags) at VRage.Platform.Windows.Render.MyPlatformRender.CreateAdaptersList() 2019-10-31 19:00:30.849 - Thread: 1 -> No valid Output found! 2019-10-31 19:00:30.849 - Thread: 1 -> DirectX 11 renderer not supported. No renderer to revert back to.