2019-10-25 13:30:12.484 - Thread: 1 -> Log Started 2019-10-25 13:30:12.602 - Thread: 1 -> Timezone (local - UTC): 2h 2019-10-25 13:30:12.602 - Thread: 1 -> App Version: 01_193_018 2019-10-25 13:30:13.401 - Thread: 1 -> Steam build: Always true 2019-10-25 13:30:13.403 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2019-10-25 13:30:13.403 - Thread: 1 -> Environment.ProcessorCount: 4 2019-10-25 13:30:17.844 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8.1 Pro (Microsoft Windows NT 6.3.9600.0) 2019-10-25 13:30:17.844 - Thread: 1 -> Environment.CommandLine: "F:\logs\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-10-25 13:30:17.844 - Thread: 1 -> Environment.Is64BitProcess: True 2019-10-25 13:30:17.844 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-10-25 13:30:18.023 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3221.0 2019-10-25 13:30:18.023 - Thread: 1 -> Environment.CurrentDirectory: F:\logs\SpaceEngineers\Bin64 2019-10-25 13:30:19.275 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz 2019-10-25 13:30:19.275 - Thread: 1 -> IntPtr.Size: 8 2019-10-25 13:30:19.275 - Thread: 1 -> Default Culture: 2019-10-25 13:30:19.275 - Thread: 1 -> Default UI Culture: 2019-10-25 13:30:19.856 - Thread: 1 -> MyConfig.Load() - START 2019-10-25 13:30:20.868 - Thread: 1 -> Path: C:\Users\Finn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-25 13:30:31.378 - Thread: 1 -> EnableDamageEffects: True 2019-10-25 13:30:31.378 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-10-25 13:30:31.378 - Thread: 1 -> EnableReverb: False 2019-10-25 13:30:31.800 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-10-25 13:30:31.800 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-10-25 13:30:31.800 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-10-25 13:30:31.800 - Thread: 1 -> FirstTimeRun: False 2019-10-25 13:30:31.800 - Thread: 1 -> ExperimentalMode: False 2019-10-25 13:30:31.800 - Thread: 1 -> VideoAdapter: 0 2019-10-25 13:30:31.800 - Thread: 1 -> ScreenWidth: 1366 2019-10-25 13:30:31.800 - Thread: 1 -> ScreenHeight: 768 2019-10-25 13:30:31.800 - Thread: 1 -> RefreshRate: 60014 2019-10-25 13:30:31.800 - Thread: 1 -> WindowMode: 1 2019-10-25 13:30:31.800 - Thread: 1 -> VerticalSync: 0 2019-10-25 13:30:31.800 - Thread: 1 -> FieldOfView: 70 2019-10-25 13:30:31.800 - Thread: 1 -> PostProcessingEnabled: True 2019-10-25 13:30:31.800 - Thread: 1 -> FlaresIntensity: 1 2019-10-25 13:30:31.800 - Thread: 1 -> TreeViewDistance: 500 2019-10-25 13:30:31.800 - Thread: 1 -> GrassDensity: 0 2019-10-25 13:30:31.800 - Thread: 1 -> GrassDrawDistance: 50 2019-10-25 13:30:31.800 - Thread: 1 -> AntialiasingMode: 0 2019-10-25 13:30:31.800 - Thread: 1 -> ShadowMapResolution: 0 2019-10-25 13:30:31.800 - Thread: 1 -> AmbientOcclusionEnabled: False 2019-10-25 13:30:31.800 - Thread: 1 -> TextureQuality: 0 2019-10-25 13:30:31.800 - Thread: 1 -> AnisotropicFiltering: 0 2019-10-25 13:30:31.800 - Thread: 1 -> ModelQuality: 0 2019-10-25 13:30:31.800 - Thread: 1 -> VoxelQuality: 0 2019-10-25 13:30:31.800 - Thread: 1 -> ShaderQuality: 0 2019-10-25 13:30:31.800 - Thread: 1 -> LowMemSwitchToLow: 0 2019-10-25 13:30:31.800 - Thread: 1 -> FirstVTTimeRun: False 2019-10-25 13:30:31.800 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-10-25 13:30:31.800 - Thread: 1 -> GDPRConsent: False 2019-10-25 13:30:31.800 - Thread: 1 -> GDPRConsentSent: True 2019-10-25 13:30:31.800 - Thread: 1 -> FirstTimeTutorials: False 2019-10-25 13:30:31.800 - Thread: 1 -> HudState: 1 2019-10-25 13:30:31.801 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-10-25 13:30:32.453 - Thread: 1 -> MyConfig.Load() - END 2019-10-25 13:30:58.355 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-10-25 13:31:04.747 - Thread: 1 -> All detected adapters: 2019-10-25 13:31:04.778 - Thread: 1 -> NVIDIA GeForce GT 540M - VendorID=4318, SubsystemID=84217893, DeviceID=3572 2019-10-25 13:31:04.778 - Thread: 1 -> NVIDIA GeForce GT 540M - VendorID=4318, SubsystemID=84217893, DeviceID=3572 2019-10-25 13:31:04.778 - Thread: 1 -> NVIDIA GeForce GT 540M - VendorID=5140, SubsystemID=0, DeviceID=140 2019-10-25 13:31:08.270 - Thread: 1 -> AdapterInfo = { 2019-10-25 13:31:08.270 - Thread: 1 -> Name = NVIDIA GeForce GT 540M + DISPLAY1 2019-10-25 13:31:08.270 - Thread: 1 -> Description = dev id: 3572, mem: 2080219136, shared mem: 4217296896, Luid: 23507, rev: 161, subsys id: 84217893, vendor id: 4318 2019-10-25 13:31:08.270 - Thread: 1 -> Driver version = 21.21.13.7654 2019-10-25 13:31:08.270 - Thread: 1 -> Driver date = 20161229000000.000000-000 2019-10-25 13:31:08.270 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-25 13:31:08.270 - Thread: 1 -> AftermathSupported = False 2019-10-25 13:31:08.270 - Thread: 1 -> Adapter id = 0 2019-10-25 13:31:08.270 - Thread: 1 -> Supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> RAM = 2080219136 2019-10-25 13:31:08.270 - Thread: 1 -> Priority = 2 2019-10-25 13:31:08.270 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> Output is attached = True 2019-10-25 13:31:08.270 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2019-10-25 13:31:08.270 - Thread: 1 -> Display modes = { 2019-10-25 13:31:08.270 - Thread: 1 -> DXGIOutput id = 0 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1366x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:08.270 - Thread: 1 -> AdapterInfo = { 2019-10-25 13:31:08.270 - Thread: 1 -> Name = NVIDIA GeForce GT 540M + DISPLAY1 2019-10-25 13:31:08.270 - Thread: 1 -> Description = dev id: 3572, mem: 2080219136, shared mem: 4217296896, Luid: 23507, rev: 161, subsys id: 84217893, vendor id: 4318 2019-10-25 13:31:08.270 - Thread: 1 -> Driver version = 21.21.13.7654 2019-10-25 13:31:08.270 - Thread: 1 -> Driver date = 20161229000000.000000-000 2019-10-25 13:31:08.270 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-25 13:31:08.270 - Thread: 1 -> AftermathSupported = False 2019-10-25 13:31:08.270 - Thread: 1 -> Adapter id = 0 2019-10-25 13:31:08.270 - Thread: 1 -> Supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> RAM = 2080219136 2019-10-25 13:31:08.270 - Thread: 1 -> Priority = 2 2019-10-25 13:31:08.270 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> Output is attached = True 2019-10-25 13:31:08.270 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2019-10-25 13:31:08.270 - Thread: 1 -> Display modes = { 2019-10-25 13:31:08.270 - Thread: 1 -> DXGIOutput id = 0 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1366x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:08.270 - Thread: 1 -> AdapterInfo = { 2019-10-25 13:31:08.270 - Thread: 1 -> Name = NVIDIA GeForce GT 540M 2019-10-25 13:31:08.270 - Thread: 1 -> Description = dev id: 3572, mem: 2080219136, shared mem: 4217296896, Luid: 24046, rev: 161, subsys id: 84217893, vendor id: 4318 2019-10-25 13:31:08.270 - Thread: 1 -> Driver version = 21.21.13.7654 2019-10-25 13:31:08.270 - Thread: 1 -> Driver date = 20161229000000.000000-000 2019-10-25 13:31:08.270 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-25 13:31:08.270 - Thread: 1 -> AftermathSupported = False 2019-10-25 13:31:08.270 - Thread: 1 -> Adapter id = 1 2019-10-25 13:31:08.270 - Thread: 1 -> Supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> RAM = 2080219136 2019-10-25 13:31:08.270 - Thread: 1 -> Priority = 2 2019-10-25 13:31:08.270 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> Output is attached = False 2019-10-25 13:31:08.270 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2019-10-25 13:31:08.270 - Thread: 1 -> Display modes = { 2019-10-25 13:31:08.270 - Thread: 1 -> DXGIOutput id = 0 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1366x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:08.270 - Thread: 1 -> AdapterInfo = { 2019-10-25 13:31:08.270 - Thread: 1 -> Name = NVIDIA GeForce GT 540M 2019-10-25 13:31:08.270 - Thread: 1 -> Description = dev id: 3572, mem: 2080219136, shared mem: 4217296896, Luid: 24046, rev: 161, subsys id: 84217893, vendor id: 4318 2019-10-25 13:31:08.270 - Thread: 1 -> Driver version = 21.21.13.7654 2019-10-25 13:31:08.270 - Thread: 1 -> Driver date = 20161229000000.000000-000 2019-10-25 13:31:08.270 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-25 13:31:08.270 - Thread: 1 -> AftermathSupported = False 2019-10-25 13:31:08.270 - Thread: 1 -> Adapter id = 1 2019-10-25 13:31:08.270 - Thread: 1 -> Supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> RAM = 2080219136 2019-10-25 13:31:08.270 - Thread: 1 -> Priority = 2 2019-10-25 13:31:08.270 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-25 13:31:08.270 - Thread: 1 -> Output is attached = False 2019-10-25 13:31:08.270 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2019-10-25 13:31:08.270 - Thread: 1 -> Display modes = { 2019-10-25 13:31:08.270 - Thread: 1 -> DXGIOutput id = 0 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x200@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 320x240@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 400x300@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 512x384@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x400@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 640x480@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 800x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1024x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x600@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x720@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1280x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1360x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> 1366x768@60.01418Hz 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:08.270 - Thread: 1 -> } 2019-10-25 13:31:09.317 - Thread: 8 -> CreateDeviceInternal - CheckSettings() 2019-10-25 13:31:09.317 - Thread: 8 -> CreateDeviceInternal - GetAdapter() 2019-10-25 13:31:09.333 - Thread: 8 -> CreateDeviceInternal - FixSettings() 2019-10-25 13:31:09.333 - Thread: 8 -> CreateDeviceInternal - Create device 2019-10-25 13:31:09.364 - Thread: 8 -> CreateDeviceInternal Steam Overlay integration 2019-10-25 13:31:09.396 - Thread: 8 -> CreateDeviceInternal Steam Overlay OK 2019-10-25 13:31:09.396 - Thread: 8 -> CreateDeviceInternal create swapchain 2019-10-25 13:31:09.396 - Thread: 8 -> Mode not found: 1366x768 @ 60014 2019-10-25 13:31:24.693 - Thread: 8 -> Mode not found: 1366x768 @ 60014 2019-10-25 13:31:25.459 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-10-25 13:31:25.459 - Thread: 1 -> MyScreenManager() 2019-10-25 13:31:25.459 - Thread: 1 -> Game dir: F:\logs\SpaceEngineers\Bin64 2019-10-25 13:31:25.459 - Thread: 1 -> Content dir: F:\logs\SpaceEngineers\Content 2019-10-25 13:31:25.459 - Thread: 1 -> Found processor count: 4 2019-10-25 13:31:25.459 - Thread: 1 -> Using processor count: 4 2019-10-25 13:31:28.678 - Thread: 1 -> Preallocate - START 2019-10-25 13:31:28.756 - Thread: 1 -> MySpaceWorldGenerator - START 2019-10-25 13:31:28.772 - Thread: 1 -> MySpaceWorldGenerator - END 2019-10-25 13:31:28.772 - Thread: 1 -> MySpaceBuildComponent - START 2019-10-25 13:31:28.772 - Thread: 1 -> MySpaceBuildComponent - END 2019-10-25 13:31:28.772 - Thread: 1 -> MyEntities - START 2019-10-25 13:31:28.818 - Thread: 1 -> MyEntities - END 2019-10-25 13:31:28.818 - Thread: 1 -> MyObjectBuilder_Base - START 2019-10-25 13:31:28.818 - Thread: 1 -> MyObjectBuilder_Base - END 2019-10-25 13:31:28.818 - Thread: 1 -> MyTransparentGeometry - START 2019-10-25 13:31:28.834 - Thread: 1 -> MyTransparentGeometry - END 2019-10-25 13:31:28.834 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-10-25 13:31:28.850 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-10-25 13:31:28.850 - Thread: 1 -> MyMath - START 2019-10-25 13:31:28.850 - Thread: 1 -> MyMath - END 2019-10-25 13:31:28.850 - Thread: 1 -> MySimpleObjectDraw - START 2019-10-25 13:31:28.865 - Thread: 1 -> MySimpleObjectDraw - END 2019-10-25 13:31:28.943 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-10-25 13:31:28.943 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-10-25 13:31:28.943 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-10-25 13:31:30.381 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-10-25 13:31:30.381 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-10-25 13:31:30.397 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-10-25 13:31:30.397 - Thread: 1 -> MySyncDestructions - START 2019-10-25 13:31:30.397 - Thread: 1 -> MySyncDestructions - END 2019-10-25 13:31:30.397 - Thread: 1 -> MySyncEntity - START 2019-10-25 13:31:30.397 - Thread: 1 -> MySyncEntity - END 2019-10-25 13:31:30.397 - Thread: 1 -> MySyncScenario - START 2019-10-25 13:31:30.397 - Thread: 1 -> MySyncScenario - END 2019-10-25 13:31:30.397 - Thread: 1 -> MyCommandCharacter - START 2019-10-25 13:31:30.397 - Thread: 1 -> MyCommandCharacter - END 2019-10-25 13:31:30.397 - Thread: 1 -> MyCommandConsole - START 2019-10-25 13:31:30.397 - Thread: 1 -> MyCommandConsole - END 2019-10-25 13:31:30.397 - Thread: 1 -> MyCommandEntity - START 2019-10-25 13:31:30.397 - Thread: 1 -> MyCommandEntity - END 2019-10-25 13:31:30.397 - Thread: 1 -> MyAiTargetManager - START 2019-10-25 13:31:30.397 - Thread: 1 -> MyAiTargetManager - END 2019-10-25 13:31:30.397 - Thread: 1 -> MyClientDebugCommands - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyClientDebugCommands - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyDedicatedServer - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyDedicatedServer - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyDedicatedServerBase - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyDedicatedServerBase - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerBase - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerBase - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerClient - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerClient - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerClientBase - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerClientBase - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerLobby - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerLobby - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerServerBase - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyMultiplayerServerBase - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyServerDebugCommands - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyServerDebugCommands - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyAIActionsParser - START 2019-10-25 13:31:30.412 - Thread: 1 -> MyAIActionsParser - END 2019-10-25 13:31:30.412 - Thread: 1 -> MyCubeGridDefinitions - START 2019-10-25 13:31:30.522 - Thread: 1 -> MyCubeGridDefinitions - END 2019-10-25 13:31:30.522 - Thread: 1 -> MyDefinitionManager - START 2019-10-25 13:31:30.553 - Thread: 1 -> MyDefinitionManager - END 2019-10-25 13:31:30.553 - Thread: 1 -> Preallocate - END 2019-10-25 13:31:30.584 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-10-25 13:31:31.365 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-10-25 13:31:31.365 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-10-25 13:31:31.522 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-10-25 13:31:31.522 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-25 13:31:31.522 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-25 13:31:31.522 - Thread: 1 -> Assembly.Location: F:\logs\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-10-25 13:31:31.522 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-10-25 13:31:31.522 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-10-25 13:31:31.537 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-10-25 13:31:31.569 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2019-10-25 13:31:31.569 - Thread: 1 -> Win32_ComputerSystem.Model: Aspire 5755G 2019-10-25 13:31:31.569 - Thread: 1 -> Virtualized: False 2019-10-25 13:31:31.584 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz 2019-10-25 13:31:31.584 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,434,593,792 bytes 2019-10-25 13:31:31.584 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-10-25 13:31:31.584 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,640,187,904 bytes 2019-10-25 13:31:31.584 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,420,470,784 bytes 2019-10-25 13:31:31.631 - Thread: 1 -> Drive C: | Capacity: 18,070,106,112 bytes | Free space: 6,131,777,536 bytes 2019-10-25 13:31:31.631 - Thread: 1 -> Drive D: | Capacity: 981,762,830,336 bytes | Free space: 651,613,184,000 bytes 2019-10-25 13:31:31.631 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-10-25 13:31:31.647 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-10-25 13:31:31.647 - Thread: 1 -> Installed DLCs: 2019-10-25 13:31:31.772 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-10-25 13:31:32.053 - Thread: 1 -> Havok: Physics.Init 2019-10-25 13:31:33.584 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-10-25 13:31:33.709 - Thread: 1 -> HkGameName: SpaceEngineers 2019-10-25 13:31:33.772 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-10-25 13:31:33.772 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-25 13:31:33.866 - Thread: 1 -> 511369a6c1277e53698d71ea4a5c5df476f9a9d9 2019-10-25 13:31:34.428 - Thread: 1 -> Loading scenarios 2019-10-25 13:31:34.522 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-25 13:31:34.522 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-10-25 13:31:35.678 - Thread: 1 -> Loading sound definitions 2019-10-25 13:31:36.366 - Thread: 1 -> GuiTextures.sbc 2019-10-25 13:31:36.366 - Thread: 1 -> Failed to parse texture header! Texture: F:\logs\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-25 13:31:37.038 - Thread: 1 -> Loading shadow textures definitions 2019-10-25 13:31:37.038 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-10-25 13:31:37.038 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-10-25 13:31:37.256 - Thread: 1 -> MyAudio.LoadData - START 2019-10-25 13:31:37.413 - Thread: 1 -> Exception during loading audio engine. Game continues, but without sound. Details: System.DllNotFoundException: Unable to find XAudio2 dlls for requested versions [Version27], not installed on this machine at SharpDX.XAudio2.XAudio2..ctor(XAudio2Flags flags, ProcessorSpecifier processorSpecifier, XAudio2Version requestedVersion) at VRage.Platform.Windows.Audio.MyPlatformAudio.InitAudioEngine() at VRage.Audio.MyXAudio2.StartEngine() at VRage.Audio.MyXAudio2.LoadData(MyAudioInitParams initParams, ListReader`1 sounds, ListReader`1 effects) 2019-10-25 13:31:37.413 - Thread: 1 -> Device ID: 2019-10-25 13:31:37.413 - Thread: 1 -> Device name: 2019-10-25 13:31:37.413 - Thread: 1 -> Device role: NotDefaultDevice 2019-10-25 13:31:37.413 - Thread: 1 -> Output format: 2019-10-25 13:31:37.413 - Thread: 1 -> MyAudio.LoadData - END 2019-10-25 13:31:37.475 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2019-10-25 13:31:37.491 - Thread: 1 -> MyGuiManager() 2019-10-25 13:31:37.506 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-10-25 13:31:38.288 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-25 13:31:38.319 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-10-25 13:31:38.585 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-10-25 13:31:38.600 - Thread: 15 -> ReloadVoxelMaterials 2019-10-25 13:31:38.725 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-25 13:31:38.725 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-25 13:31:38.725 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-25 13:31:38.741 - Thread: 1 -> Loading default controls 2019-10-25 13:31:38.835 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-10-25 13:31:38.835 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-10-25 13:31:38.835 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-10-25 13:31:38.835 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-10-25 13:31:38.835 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-10-25 13:31:38.897 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-10-25 13:31:39.210 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.225 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-10-25 13:31:39.241 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.241 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.241 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-10-25 13:31:39.241 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-10-25 13:31:39.256 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.288 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-10-25 13:31:39.350 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.350 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-10-25 13:31:39.350 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.350 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-10-25 13:31:39.381 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.381 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-10-25 13:31:39.397 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.397 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.397 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-10-25 13:31:39.397 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-10-25 13:31:39.397 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.397 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-10-25 13:31:39.413 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.413 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-10-25 13:31:39.413 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.413 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-10-25 13:31:39.475 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.506 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.506 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.538 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-10-25 13:31:39.538 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-10-25 13:31:39.538 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-10-25 13:31:39.616 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.663 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-10-25 13:31:39.725 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.725 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-10-25 13:31:39.741 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.756 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-10-25 13:31:39.772 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.772 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-10-25 13:31:39.772 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.772 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-10-25 13:31:39.819 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.850 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.850 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-10-25 13:31:39.850 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-10-25 13:31:39.866 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.866 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-10-25 13:31:39.897 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.897 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.897 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-10-25 13:31:39.897 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-10-25 13:31:39.975 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:39.975 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-10-25 13:31:40.006 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.006 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-10-25 13:31:40.022 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.022 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-10-25 13:31:40.085 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.085 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-10-25 13:31:40.100 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.116 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-10-25 13:31:40.116 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.116 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-10-25 13:31:40.131 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.131 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-10-25 13:31:40.131 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.131 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-10-25 13:31:40.147 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.147 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-10-25 13:31:40.147 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.147 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-10-25 13:31:40.163 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.178 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.178 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-10-25 13:31:40.178 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-10-25 13:31:40.241 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.241 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-10-25 13:31:40.256 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.256 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-10-25 13:31:40.272 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.272 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-10-25 13:31:40.288 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.288 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-10-25 13:31:40.335 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-10-25 13:31:40.335 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.335 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.335 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-10-25 13:31:40.366 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:40.475 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-10-25 13:31:40.475 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-10-25 13:31:41.210 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-25 13:31:41.210 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-10-25 13:31:43.178 - Thread: 17 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-10-25 13:31:43.600 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-10-25 13:31:43.616 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-10-25 13:31:43.632 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-10-25 13:31:43.647 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-10-25 13:31:43.710 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-10-25 13:31:43.725 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-10-25 13:31:43.741 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-10-25 13:31:43.757 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-10-25 13:31:43.772 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-10-25 13:31:43.804 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-10-25 13:31:43.819 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-10-25 13:31:43.866 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-10-25 13:31:43.897 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-10-25 13:31:43.913 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-10-25 13:31:43.944 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-10-25 13:31:43.975 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-10-25 13:31:44.069 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-10-25 13:31:44.100 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-10-25 13:31:44.241 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-10-25 13:31:44.335 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-10-25 13:31:44.444 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-10-25 13:31:44.475 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-10-25 13:31:44.585 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-10-25 13:31:44.647 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-10-25 13:31:44.710 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-10-25 13:31:44.757 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-10-25 13:31:44.835 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-10-25 13:31:44.960 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-10-25 13:31:44.991 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-10-25 13:31:45.069 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-10-25 13:31:45.179 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-10-25 13:31:45.194 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-10-25 13:31:45.272 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-10-25 13:31:45.350 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-10-25 13:31:45.413 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-10-25 13:31:45.475 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-10-25 13:31:45.554 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-10-25 13:31:46.022 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-10-25 13:31:46.132 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-10-25 13:31:46.210 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-10-25 13:31:46.522 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-10-25 13:31:46.601 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-10-25 13:31:46.804 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-10-25 13:31:46.882 - Thread: 16 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-10-25 13:31:47.179 - Thread: 15 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-10-25 13:31:47.335 - Thread: 18 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-10-25 13:31:47.554 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-10-25 13:31:47.569 - Thread: 19 -> Loading voxel storage from file 'F:\logs\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-10-25 13:31:47.663 - Thread: 1 -> Timer Frequency: 2338441 2019-10-25 13:31:47.663 - Thread: 1 -> Ticks per frame: 38974 2019-10-25 13:31:48.444 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-10-25 13:31:48.444 - Thread: 1 -> Flares Intensity: 1 2019-10-25 13:31:48.444 - Thread: 1 -> Field of view: 1.22173 2019-10-25 13:31:48.444 - Thread: 1 -> PostProcessingEnabled: True 2019-10-25 13:31:48.444 - Thread: 1 -> Render.GrassDensityFactor: 0 2019-10-25 13:31:48.444 - Thread: 1 -> Render.GrassDrawDistance: 50 2019-10-25 13:31:48.444 - Thread: 1 -> Render.DistanceFade: 500 2019-10-25 13:31:48.444 - Thread: 1 -> Render.AntialiasingMode: NONE 2019-10-25 13:31:48.444 - Thread: 1 -> Render.ShadowQuality: LOW 2019-10-25 13:31:48.444 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2019-10-25 13:31:48.444 - Thread: 1 -> Render.TextureQuality: LOW 2019-10-25 13:31:48.444 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-10-25 13:31:48.444 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2019-10-25 13:31:48.444 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2019-10-25 13:31:48.444 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2019-10-25 13:31:48.523 - Thread: 1 -> Analytics uuid: 4cd4f0d3-2084-4f01-2275-e71825facd12 2019-10-25 13:31:48.679 - Thread: 1 -> Exception occured: System.InvalidOperationException: Steamworks is not initialized. at Steamworks.InteropHelp.TestIfAvailableClient() at Steamworks.SteamApps.GetEarliestPurchaseUnixTime(AppId_t nAppID) at VRage.Steam.MySteamService.IsProductOwned(UInt32 productId, Nullable`1& purchaseTime) at Sandbox.Engine.Analytics.MyOpickaAnalytics.ReportSessionStart(Dictionary`2 sessionData) at Sandbox.Engine.Analytics.MyAnalyticsManager.StartSession(Dictionary`2 sessionData) at Sandbox.Engine.Analytics.MyAnalyticsHelper.StartSessionAndIdentifyPlayer(String userId, String userName, Boolean firstTimeRun) 2019-10-25 13:32:16.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:16.277 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:21.482 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-10-25 13:32:32.404 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-10-25 13:32:32.404 - Thread: 1 -> Flares Intensity: 1 2019-10-25 13:32:32.404 - Thread: 1 -> Field of view: 1.22173 2019-10-25 13:32:32.404 - Thread: 1 -> PostProcessingEnabled: True 2019-10-25 13:32:32.404 - Thread: 1 -> Render.GrassDensityFactor: 0 2019-10-25 13:32:32.404 - Thread: 1 -> Render.GrassDrawDistance: 49 2019-10-25 13:32:32.404 - Thread: 1 -> Render.DistanceFade: 500 2019-10-25 13:32:32.404 - Thread: 1 -> Render.AntialiasingMode: NONE 2019-10-25 13:32:32.404 - Thread: 1 -> Render.ShadowQuality: LOW 2019-10-25 13:32:32.404 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2019-10-25 13:32:32.404 - Thread: 1 -> Render.TextureQuality: LOW 2019-10-25 13:32:32.404 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-10-25 13:32:32.404 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2019-10-25 13:32:32.404 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2019-10-25 13:32:32.404 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2019-10-25 13:32:32.454 - Thread: 1 -> MyConfig.Save() - START 2019-10-25 13:32:32.455 - Thread: 1 -> Path: C:\Users\Finn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-25 13:32:32.667 - Thread: 1 -> MyConfig.Save() - END 2019-10-25 13:32:32.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:32.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:37.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:37.278 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:38.604 - Thread: 1 -> MyConfig.Save() - START 2019-10-25 13:32:38.604 - Thread: 1 -> Path: C:\Users\Finn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-25 13:32:38.625 - Thread: 1 -> MyConfig.Save() - END 2019-10-25 13:32:38.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:38.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:40.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:40.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:42.873 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2019-10-25 13:32:42.876 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2019-10-25 13:32:44.412 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-10-25 13:32:44.412 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-10-25 13:32:44.412 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2019-10-25 13:32:44.895 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-10-25 13:32:44.946 - Thread: 14 -> Loading available saves - START 2019-10-25 13:32:44.961 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-10-25 13:32:44.980 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'F:\logs\SpaceEngineers\Content\CustomWorlds' 2019-10-25 13:32:45.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:45.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:45.729 - Thread: 14 -> Loading available saves - END 2019-10-25 13:32:51.189 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2019-10-25 13:32:51.333 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2019-10-25 13:32:57.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:57.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:58.786 - Thread: 1 -> StartNewSandbox - Start 2019-10-25 13:32:58.821 - Thread: 1 -> LoadSession() - End 2019-10-25 13:32:58.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:58.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:58.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:58.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:58.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:32:58.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:32:58.956 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-10-25 13:32:58.957 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-10-25 13:32:59.058 - Thread: 1 -> RunLoadingAction - START 2019-10-25 13:32:59.063 - Thread: 1 -> Loading session: F:\logs\SpaceEngineers\Content\CustomWorlds\Empty World 2019-10-25 13:32:59.535 - Thread: 1 -> GC Memory: 990,746,280 B 2019-10-25 13:32:59.605 - Thread: 1 -> Process Memory: 2,539,589,632 B 2019-10-25 13:32:59.607 - Thread: 1 -> Experimental mode: Yes 2019-10-25 13:32:59.607 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2019-10-25 13:33:03.232 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-10-25 13:33:03.295 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-10-25 13:33:03.295 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-10-25 13:33:03.295 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-25 13:33:03.310 - Thread: 1 -> 511369a6c1277e53698d71ea4a5c5df476f9a9d9 2019-10-25 13:33:03.592 - Thread: 1 -> Loading scenarios 2019-10-25 13:33:03.592 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-25 13:33:03.592 - Thread: 1 -> List of used mods (0) - START 2019-10-25 13:33:03.592 - Thread: 1 -> List of used mods - END 2019-10-25 13:33:03.732 - Thread: 1 -> Loading behaviors 2019-10-25 13:33:03.732 - Thread: 1 -> Loading ammo magazines 2019-10-25 13:33:03.748 - Thread: 1 -> Loading ammo definitions 2019-10-25 13:33:03.748 - Thread: 1 -> Loading animations 2019-10-25 13:33:03.748 - Thread: 1 -> Loading animations 2019-10-25 13:33:03.748 - Thread: 1 -> Loading sound definitions 2019-10-25 13:33:03.764 - Thread: 1 -> Loading sound definitions 2019-10-25 13:33:03.764 - Thread: 1 -> Loading sound definitions 2019-10-25 13:33:03.764 - Thread: 1 -> Loading sound definitions 2019-10-25 13:33:03.764 - Thread: 1 -> Loading sound definitions 2019-10-25 13:33:03.764 - Thread: 1 -> Loading category classes 2019-10-25 13:33:03.764 - Thread: 1 -> Loading category classes 2019-10-25 13:33:03.764 - Thread: 1 -> Loading blueprint classes 2019-10-25 13:33:03.764 - Thread: 1 -> Loading blueprint class entries 2019-10-25 13:33:03.764 - Thread: 1 -> Loading blueprint class entries 2019-10-25 13:33:03.764 - Thread: 1 -> Loading blueprints 2019-10-25 13:33:03.764 - Thread: 1 -> Loading blueprints 2019-10-25 13:33:03.764 - Thread: 1 -> Loading agent definitions 2019-10-25 13:33:03.764 - Thread: 1 -> Loading character definitions 2019-10-25 13:33:03.810 - Thread: 1 -> Loading character definitions 2019-10-25 13:33:03.810 - Thread: 1 -> Loading components 2019-10-25 13:33:03.810 - Thread: 1 -> Loading components 2019-10-25 13:33:03.810 - Thread: 1 -> Loading configuration 2019-10-25 13:33:03.810 - Thread: 1 -> Loading container types 2019-10-25 13:33:03.810 - Thread: 1 -> Loading Contract Types 2019-10-25 13:33:03.826 - Thread: 1 -> Loading block positions 2019-10-25 13:33:03.826 - Thread: 1 -> Loading block positions 2019-10-25 13:33:03.826 - Thread: 1 -> Loading curve definitions 2019-10-25 13:33:03.842 - Thread: 1 -> Loading debris 2019-10-25 13:33:03.842 - Thread: 1 -> Loading environment items entries 2019-10-25 13:33:03.842 - Thread: 1 -> Loading decal global definitions 2019-10-25 13:33:03.842 - Thread: 1 -> Loading decal definitions 2019-10-25 13:33:03.842 - Thread: 1 -> Loading drone behaviors 2019-10-25 13:33:03.842 - Thread: 1 -> Loading edges 2019-10-25 13:33:03.842 - Thread: 1 -> Loading emissive color definitions 2019-10-25 13:33:03.857 - Thread: 1 -> Loading emissive color default states 2019-10-25 13:33:03.857 - Thread: 1 -> Loading animations 2019-10-25 13:33:03.857 - Thread: 1 -> Loading entity components 2019-10-25 13:33:03.904 - Thread: 1 -> Loading component containers 2019-10-25 13:33:03.920 - Thread: 1 -> Loading environment items entries 2019-10-25 13:33:03.920 - Thread: 1 -> Loading Faction Names 2019-10-25 13:33:03.920 - Thread: 1 -> Loading factions 2019-10-25 13:33:03.935 - Thread: 1 -> Loading flare definitions 2019-10-25 13:33:03.967 - Thread: 1 -> Loading gas property definitions 2019-10-25 13:33:03.967 - Thread: 1 -> Loading event definitions 2019-10-25 13:33:03.967 - Thread: 1 -> Loading physical items 2019-10-25 13:33:04.092 - Thread: 1 -> GuiTextures.sbc 2019-10-25 13:33:04.092 - Thread: 1 -> Failed to parse texture header! Texture: F:\logs\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-25 13:33:04.186 - Thread: 1 -> Loading LCD texture categories 2019-10-25 13:33:04.186 - Thread: 1 -> Loading LCD texture categories 2019-10-25 13:33:04.186 - Thread: 1 -> Loading physical items 2019-10-25 13:33:04.201 - Thread: 1 -> Loading physical items 2019-10-25 13:33:04.201 - Thread: 1 -> Loading physical material properties 2019-10-25 13:33:04.201 - Thread: 1 -> Loading pirate antennas 2019-10-25 13:33:04.217 - Thread: 1 -> Loading research blocks definitions 2019-10-25 13:33:04.217 - Thread: 1 -> Loading research groups definitions 2019-10-25 13:33:04.232 - Thread: 1 -> Loading resource distribution groups 2019-10-25 13:33:04.232 - Thread: 1 -> Loading shadow textures definitions 2019-10-25 13:33:04.232 - Thread: 1 -> Loading ship sound groups 2019-10-25 13:33:04.279 - Thread: 1 -> Loading ship sound groups 2019-10-25 13:33:04.279 - Thread: 1 -> Loading sound categories 2019-10-25 13:33:04.295 - Thread: 1 -> Loading stat definitions 2019-10-25 13:33:04.295 - Thread: 1 -> Loading grid creators 2019-10-25 13:33:04.295 - Thread: 1 -> Loading transparent material properties 2019-10-25 13:33:04.295 - Thread: 1 -> Loading voxel map storage definitions 2019-10-25 13:33:04.311 - Thread: 1 -> Loading voxel material definitions 2019-10-25 13:33:04.311 - Thread: 1 -> Loading voxel material definitions 2019-10-25 13:33:04.311 - Thread: 1 -> Audio effects definitions 2019-10-25 13:33:04.326 - Thread: 1 -> Loading environment items definitions 2019-10-25 13:33:04.326 - Thread: 1 -> Loading environment items definitions 2019-10-25 13:33:04.326 - Thread: 1 -> Loading physical material properties 2019-10-25 13:33:04.342 - Thread: 1 -> Loading particle effect definitions 2019-10-25 13:33:04.451 - Thread: 1 -> Loading particle effect definitions 2019-10-25 13:33:04.545 - Thread: 1 -> Loading environment item definitions 2019-10-25 13:33:04.545 - Thread: 1 -> Loading weapon definitions 2019-10-25 13:33:04.561 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.623 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.623 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.686 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.701 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.701 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.701 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.701 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.701 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.717 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.717 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.717 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.717 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.717 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.732 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.732 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.732 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.732 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.732 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.748 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.748 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.748 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.748 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.748 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.748 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.748 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.764 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.764 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.764 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.764 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.764 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.764 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.764 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.779 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.779 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.779 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.779 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.795 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.795 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.795 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.795 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.795 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.795 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.811 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.826 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.826 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.826 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.842 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.842 - Thread: 1 -> Loading cube blocks 2019-10-25 13:33:04.842 - Thread: 1 -> Created block definitions 2019-10-25 13:33:04.842 - Thread: 1 -> Loading block variant groups 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-10-25 13:33:04.842 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-10-25 13:33:04.842 - 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Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2019-10-25 13:33:04.857 - 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Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading prefab: F:\logs\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-10-25 13:33:04.857 - Thread: 1 -> Loading asteroid generators 2019-10-25 13:33:04.857 - Thread: 1 -> Loading spawn groups 2019-10-25 13:33:04.873 - Thread: 1 -> Loading drop containers 2019-10-25 13:33:04.873 - Thread: 1 -> Loading spawn groups 2019-10-25 13:33:04.873 - Thread: 1 -> Loading spawn groups 2019-10-25 13:33:04.873 - Thread: 1 -> Loading radial menu definitions 2019-10-25 13:33:04.889 - Thread: 1 -> Loading respawn ships 2019-10-25 13:33:04.889 - Thread: 1 -> Loading spawn groups 2019-10-25 13:33:04.889 - Thread: 1 -> Loading wheel speeds 2019-10-25 13:33:05.076 - Thread: 1 -> MyAudio.UnloadData - START 2019-10-25 13:33:05.076 - Thread: 1 -> MyAudio.UnloadData - END 2019-10-25 13:33:05.076 - Thread: 1 -> MyAudio.LoadData - START 2019-10-25 13:33:05.076 - Thread: 1 -> Exception during loading audio engine. Game continues, but without sound. Details: System.DllNotFoundException: Unable to find XAudio2 dlls for requested versions [Version27], not installed on this machine at SharpDX.XAudio2.XAudio2..ctor(XAudio2Flags flags, ProcessorSpecifier processorSpecifier, XAudio2Version requestedVersion) at VRage.Platform.Windows.Audio.MyPlatformAudio.InitAudioEngine() at VRage.Audio.MyXAudio2.StartEngine() at VRage.Audio.MyXAudio2.LoadData(MyAudioInitParams initParams, ListReader`1 sounds, ListReader`1 effects) 2019-10-25 13:33:05.076 - Thread: 1 -> Device ID: 2019-10-25 13:33:05.076 - Thread: 1 -> Device name: 2019-10-25 13:33:05.076 - Thread: 1 -> Device role: NotDefaultDevice 2019-10-25 13:33:05.076 - Thread: 1 -> Output format: 2019-10-25 13:33:05.076 - Thread: 1 -> MyAudio.LoadData - END 2019-10-25 13:33:05.295 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-10-25 13:33:05.342 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-25 13:33:05.389 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-25 13:33:05.389 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-25 13:33:05.389 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-25 13:33:05.404 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-25 13:33:13.061 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-10-25 13:33:13.139 - Thread: 1 -> MyLights.LoadData() - START 2019-10-25 13:33:13.139 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-10-25 13:33:13.139 - Thread: 1 -> MyLights.LoadData() - END 2019-10-25 13:33:13.139 - Thread: 1 -> Info: MyLights initialized. 2019-10-25 13:33:13.139 - Thread: 1 -> MyExplosions.LoadData() - START 2019-10-25 13:33:13.155 - Thread: 1 -> MyExplosions.LoadData() - END 2019-10-25 13:33:13.217 - Thread: 10 -> External debugger: listening... 2019-10-25 13:33:13.405 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-10-25 13:33:13.405 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-10-25 13:33:13.452 - Thread: 1 -> Loading Procedural World Generator 2019-10-25 13:33:13.452 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2019-10-25 13:33:16.780 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-10-25 13:33:16.874 - Thread: 1 -> ERROR: Loading screen failed 2019-10-25 13:33:16.874 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.get_InventoryItems() at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.UpdateLocalPlayerGameInventory() at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.Init(MyObjectBuilder_SessionComponent sessionComponent) at Sandbox.Game.World.MySession.InitDataComponents() at Sandbox.Game.World.MySession.LoadObjectBuildersComponents(List`1 objectBuilderData) at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__0() at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction() at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2019-10-25 13:33:16.874 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-10-25 13:33:16.874 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-10-25 13:33:16.874 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-10-25 13:33:16.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:33:16.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:33:17.061 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-10-25 13:33:17.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:33:17.061 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:33:17.061 - Thread: 1 -> MySession::Unload START 2019-10-25 13:33:17.061 - Thread: 1 -> AutoSaveInMinutes: 5 2019-10-25 13:33:17.061 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-10-25 13:33:17.061 - Thread: 1 -> IsServer: True 2019-10-25 13:33:17.061 - Thread: 1 -> MyAudio.UnloadData - START 2019-10-25 13:33:17.061 - Thread: 1 -> MyAudio.UnloadData - END 2019-10-25 13:33:17.061 - Thread: 1 -> MyAudio.LoadData - START 2019-10-25 13:33:17.077 - Thread: 1 -> Exception during loading audio engine. Game continues, but without sound. Details: System.DllNotFoundException: Unable to find XAudio2 dlls for requested versions [Version27], not installed on this machine at SharpDX.XAudio2.XAudio2..ctor(XAudio2Flags flags, ProcessorSpecifier processorSpecifier, XAudio2Version requestedVersion) at VRage.Platform.Windows.Audio.MyPlatformAudio.InitAudioEngine() at VRage.Audio.MyXAudio2.StartEngine() at VRage.Audio.MyXAudio2.LoadData(MyAudioInitParams initParams, ListReader`1 sounds, ListReader`1 effects) 2019-10-25 13:33:17.077 - Thread: 1 -> Device ID: 2019-10-25 13:33:17.077 - Thread: 1 -> Device name: 2019-10-25 13:33:17.077 - Thread: 1 -> Device role: NotDefaultDevice 2019-10-25 13:33:17.077 - Thread: 1 -> Output format: 2019-10-25 13:33:17.077 - Thread: 1 -> MyAudio.LoadData - END 2019-10-25 13:33:17.092 - Thread: 1 -> MyConfig.Save() - START 2019-10-25 13:33:17.092 - Thread: 1 -> Path: C:\Users\Finn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-25 13:33:17.092 - Thread: 1 -> MyConfig.Save() - END 2019-10-25 13:33:17.108 - Thread: 1 -> Unloading Procedural World Generator 2019-10-25 13:33:17.186 - Thread: 1 -> ERROR: failed unload after exception in loading ! 2019-10-25 13:33:17.186 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Steam.MySteamService.remove_InventoryRefreshed(EventHandler value) at Sandbox.Engine.Networking.MyGameService.remove_InventoryRefreshed(EventHandler value) at Sandbox.Game.SessionComponents.MySessionComponentGameInventory.UnloadData() at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld) at Sandbox.Game.World.MySession.Unload() at Sandbox.Game.World.MySessionLoader.Unload() at Sandbox.Game.World.MySessionLoader.UnloadAndExitToMenu() at Sandbox.Game.Gui.MyGuiScreenLoading.UnloadOnException(Boolean exitToMainMenu) 2019-10-25 13:33:17.186 - Thread: 1 -> RunLoadingAction - END 2019-10-25 13:33:32.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-25 13:33:32.718 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-25 13:34:47.956 - Thread: 1 -> Exiting.. 2019-10-25 13:34:48.488 - Thread: 1 -> MySandboxGame.UnloadData() - START 2019-10-25 13:34:48.488 - Thread: 1 -> MyAudio.UnloadData - START 2019-10-25 13:34:48.488 - Thread: 1 -> MyAudio.UnloadData - END 2019-10-25 13:34:48.503 - Thread: 1 -> MySandboxGame.UnloadData() - END 2019-10-25 13:34:48.691 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 11095512 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 27873304 computed total 27873304 reported total Heap usage: 121920 ( 1%) unused in thread local freelists 10672568 (96%) unused in main heap 301024 ( 2%) used in main heap ------- 11095512 allocated by heap Peak usage: 6892656 ( 4%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2019-10-25 13:34:48.910 - Thread: 1 -> Steam closed 2019-10-25 13:34:48.925 - Thread: 10 -> External debugger: interrupted. 2019-10-25 13:34:49.316 - Thread: 1 -> Log Closed