2019-10-24 22:27:15.876 - Thread: 1 -> Log Started 2019-10-24 22:27:15.877 - Thread: 1 -> Timezone (local - UTC): -4h 2019-10-24 22:27:15.877 - Thread: 1 -> App Version: 01_193_018 2019-10-24 22:27:15.877 - Thread: 1 -> Steam build: Always true 2019-10-24 22:27:15.877 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-10-24 22:27:15.877 - Thread: 1 -> Environment.ProcessorCount: 8 2019-10-24 22:27:15.915 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1) 2019-10-24 22:27:15.915 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-10-24 22:27:15.915 - Thread: 1 -> Environment.Is64BitProcess: True 2019-10-24 22:27:15.915 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-10-24 22:27:15.915 - Thread: 1 -> Environment.Version: .NET Framework 4.6.1055.0 2019-10-24 22:27:15.916 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-10-24 22:27:15.918 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz 2019-10-24 22:27:15.918 - Thread: 1 -> IntPtr.Size: 8 2019-10-24 22:27:15.918 - Thread: 1 -> Default Culture: 2019-10-24 22:27:15.918 - Thread: 1 -> Default UI Culture: 2019-10-24 22:27:15.918 - Thread: 1 -> MyConfig.Load() - START 2019-10-24 22:27:15.920 - Thread: 1 -> Path: C:\Users\Sunset\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-24 22:27:16.077 - Thread: 1 -> NewNewGameScreen: False 2019-10-24 22:27:16.077 - Thread: 1 -> EnableDamageEffects: True 2019-10-24 22:27:16.077 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-10-24 22:27:16.077 - Thread: 1 -> EnableReverb: False 2019-10-24 22:27:16.077 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-10-24 22:27:16.077 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-10-24 22:27:16.077 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-10-24 22:27:16.077 - Thread: 1 -> FirstTimeRun: False 2019-10-24 22:27:16.077 - Thread: 1 -> ExperimentalMode: True 2019-10-24 22:27:16.077 - Thread: 1 -> VideoAdapter: 0 2019-10-24 22:27:16.077 - Thread: 1 -> ScreenWidth: 1920 2019-10-24 22:27:16.077 - Thread: 1 -> ScreenHeight: 1080 2019-10-24 22:27:16.077 - Thread: 1 -> RefreshRate: 60000 2019-10-24 22:27:16.077 - Thread: 1 -> WindowMode: 1 2019-10-24 22:27:16.077 - Thread: 1 -> VerticalSync: 0 2019-10-24 22:27:16.077 - Thread: 1 -> FieldOfView: 70 2019-10-24 22:27:16.077 - Thread: 1 -> PostProcessingEnabled: True 2019-10-24 22:27:16.077 - Thread: 1 -> FlaresIntensity: 1 2019-10-24 22:27:16.077 - Thread: 1 -> TreeViewDistance: 2000 2019-10-24 22:27:16.077 - Thread: 1 -> GrassDensity: 3 2019-10-24 22:27:16.077 - Thread: 1 -> GrassDrawDistance: 1000 2019-10-24 22:27:16.077 - Thread: 1 -> AntialiasingMode: 1 2019-10-24 22:27:16.077 - Thread: 1 -> ShadowMapResolution: 2 2019-10-24 22:27:16.077 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-10-24 22:27:16.077 - Thread: 1 -> TextureQuality: 2 2019-10-24 22:27:16.077 - Thread: 1 -> AnisotropicFiltering: 4 2019-10-24 22:27:16.077 - Thread: 1 -> ModelQuality: 2 2019-10-24 22:27:16.077 - Thread: 1 -> VoxelQuality: 2 2019-10-24 22:27:16.077 - Thread: 1 -> ShaderQuality: 2 2019-10-24 22:27:16.077 - Thread: 1 -> LowMemSwitchToLow: 0 2019-10-24 22:27:16.077 - Thread: 1 -> FirstVTTimeRun: False 2019-10-24 22:27:16.077 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-10-24 22:27:16.077 - Thread: 1 -> GDPRConsent: False 2019-10-24 22:27:16.077 - Thread: 1 -> GDPRConsentSent: True 2019-10-24 22:27:16.077 - Thread: 1 -> GameVolume: 1 2019-10-24 22:27:16.077 - Thread: 1 -> Music_Volume: 0 2019-10-24 22:27:16.077 - Thread: 1 -> VoiceChatVolume: 1 2019-10-24 22:27:16.077 - Thread: 1 -> HudWarnings: True 2019-10-24 22:27:16.077 - Thread: 1 -> VoiceChat: True 2019-10-24 22:27:16.077 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-10-24 22:27:16.077 - Thread: 1 -> EnableDynamicMusic: False 2019-10-24 22:27:16.077 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-10-24 22:27:16.077 - Thread: 1 -> EnableDoppler: True 2019-10-24 22:27:16.077 - Thread: 1 -> ShowCrosshair: True 2019-10-24 22:27:16.077 - Thread: 1 -> EnableTrading: True 2019-10-24 22:27:16.077 - Thread: 1 -> EnableSteamCloud: True 2019-10-24 22:27:16.077 - Thread: 1 -> UiTransparency: 1 2019-10-24 22:27:16.077 - Thread: 1 -> UiBkTransparency: 1 2019-10-24 22:27:16.077 - Thread: 1 -> HUDBkTransparency: 0.6 2019-10-24 22:27:16.077 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-10-24 22:27:16.077 - Thread: 1 -> ControlsHints: False 2019-10-24 22:27:16.077 - Thread: 1 -> GoodBotHints: False 2019-10-24 22:27:16.077 - Thread: 1 -> RotationHints: True 2019-10-24 22:27:16.077 - Thread: 1 -> FirstTimeTutorials: False 2019-10-24 22:27:16.077 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-10-24 22:27:16.078 - Thread: 1 -> MyConfig.Load() - END 2019-10-24 22:27:17.552 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-10-24 22:27:17.898 - Thread: 1 -> All detected adapters: 2019-10-24 22:27:17.904 - Thread: 1 -> NVIDIA GeForce GTX 1060 3GB - VendorID=4318, SubsystemID=-2051993533, DeviceID=7170 2019-10-24 22:27:18.210 - Thread: 1 -> AdapterInfo = { 2019-10-24 22:27:18.210 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 3GB + DISPLAY1 2019-10-24 22:27:18.210 - Thread: 1 -> Description = dev id: 7170, mem: 3131768832, shared mem: 12615643136, Luid: 44521, rev: 161, subsys id: -2051993533, vendor id: 4318 2019-10-24 22:27:18.210 - Thread: 1 -> Driver version = 23.21.13.8843 2019-10-24 22:27:18.210 - Thread: 1 -> Driver date = 20171127000000.000000-000 2019-10-24 22:27:18.210 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-24 22:27:18.210 - Thread: 1 -> AftermathSupported = False 2019-10-24 22:27:18.210 - Thread: 1 -> Adapter id = 0 2019-10-24 22:27:18.210 - Thread: 1 -> Supported = True 2019-10-24 22:27:18.210 - Thread: 1 -> RAM = 3131768832 2019-10-24 22:27:18.210 - Thread: 1 -> Priority = 2 2019-10-24 22:27:18.210 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-24 22:27:18.210 - Thread: 1 -> Output is attached = True 2019-10-24 22:27:18.210 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-10-24 22:27:18.210 - Thread: 1 -> Display modes = { 2019-10-24 22:27:18.211 - Thread: 1 -> DXGIOutput id = 0 2019-10-24 22:27:18.211 - Thread: 1 -> 640x480@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 640x480@75Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 640x480@72Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 640x480@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 720x480@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 720x480@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 720x576@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 800x600@75Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 800x600@56.25Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 800x600@60.317Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 800x600@72.188Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1024x768@60.004Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1024x768@70.069Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1024x768@75.029Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1152x864@75Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1176x664@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1176x664@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1176x664@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1176x664@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1176x664@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1176x664@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x720@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x720@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x720@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x768@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x768@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x800@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x800@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x960@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x1024@60.02Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1280x1024@75.025Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1360x765@60.003Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1440x900@59.887Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1600x1200@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1680x1050@59.954Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1768x992@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1768x992@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1768x992@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1768x992@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1768x992@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1768x992@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1920x1080@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1920x1080@50Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1920x1080@59.94Hz 2019-10-24 22:27:18.211 - Thread: 1 -> 1920x1080@59.94006Hz 2019-10-24 22:27:18.211 - Thread: 1 -> } 2019-10-24 22:27:18.211 - Thread: 1 -> } 2019-10-24 22:27:18.211 - Thread: 1 -> AdapterInfo = { 2019-10-24 22:27:18.211 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 3GB + DISPLAY1 2019-10-24 22:27:18.211 - Thread: 1 -> Description = dev id: 7170, mem: 3131768832, shared mem: 12615643136, Luid: 44521, rev: 161, subsys id: -2051993533, vendor id: 4318 2019-10-24 22:27:18.211 - Thread: 1 -> Driver version = 23.21.13.8843 2019-10-24 22:27:18.211 - Thread: 1 -> Driver date = 20171127000000.000000-000 2019-10-24 22:27:18.211 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-24 22:27:18.211 - Thread: 1 -> AftermathSupported = False 2019-10-24 22:27:18.212 - Thread: 1 -> Adapter id = 0 2019-10-24 22:27:18.212 - Thread: 1 -> Supported = True 2019-10-24 22:27:18.212 - Thread: 1 -> RAM = 3131768832 2019-10-24 22:27:18.212 - Thread: 1 -> Priority = 2 2019-10-24 22:27:18.212 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-24 22:27:18.212 - Thread: 1 -> Output is attached = True 2019-10-24 22:27:18.212 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-10-24 22:27:18.212 - Thread: 1 -> Display modes = { 2019-10-24 22:27:18.212 - Thread: 1 -> DXGIOutput id = 0 2019-10-24 22:27:18.212 - Thread: 1 -> 640x480@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 640x480@75Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 640x480@72Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 640x480@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 720x480@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 720x480@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 720x576@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 800x600@75Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 800x600@56.25Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 800x600@60.317Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 800x600@72.188Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1024x768@60.004Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1024x768@70.069Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1024x768@75.029Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1152x864@75Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1176x664@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1176x664@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1176x664@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1176x664@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1176x664@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1176x664@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x720@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x720@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x720@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x768@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x768@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x800@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x800@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x960@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x1024@60.02Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1280x1024@75.025Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1360x765@60.003Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1440x900@59.887Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1600x1200@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1680x1050@59.954Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1768x992@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1768x992@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1768x992@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1768x992@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1768x992@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1768x992@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1920x1080@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1920x1080@50Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1920x1080@59.94Hz 2019-10-24 22:27:18.212 - Thread: 1 -> 1920x1080@59.94006Hz 2019-10-24 22:27:18.212 - Thread: 1 -> } 2019-10-24 22:27:18.212 - Thread: 1 -> } 2019-10-24 22:27:18.212 - Thread: 1 -> AdapterInfo = { 2019-10-24 22:27:18.213 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 3GB + DISPLAY2 2019-10-24 22:27:18.213 - Thread: 1 -> Description = dev id: 7170, mem: 3131768832, shared mem: 12615643136, Luid: 44521, rev: 161, subsys id: -2051993533, vendor id: 4318 2019-10-24 22:27:18.213 - Thread: 1 -> Driver version = 23.21.13.8843 2019-10-24 22:27:18.213 - Thread: 1 -> Driver date = 20171127000000.000000-000 2019-10-24 22:27:18.213 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-24 22:27:18.213 - Thread: 1 -> AftermathSupported = False 2019-10-24 22:27:18.213 - Thread: 1 -> Adapter id = 0 2019-10-24 22:27:18.213 - Thread: 1 -> Supported = True 2019-10-24 22:27:18.213 - Thread: 1 -> RAM = 3131768832 2019-10-24 22:27:18.213 - Thread: 1 -> Priority = 2 2019-10-24 22:27:18.213 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-24 22:27:18.213 - Thread: 1 -> Output is attached = True 2019-10-24 22:27:18.213 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2019-10-24 22:27:18.213 - Thread: 1 -> Display modes = { 2019-10-24 22:27:18.213 - Thread: 1 -> DXGIOutput id = 1 2019-10-24 22:27:18.213 - Thread: 1 -> 640x480@60Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x480@56.25Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x480@56.25Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x576@56.25Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x576@56.25Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 800x600@56.25Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 800x600@60.317Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1024x768@60.004Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1024x768@70.069Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1152x864@75Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x720@59.81Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x720@59.81Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x768@59.81Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x768@59.81Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x800@59.81Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1280x1024@60.02Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1360x765@59.887Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1360x765@59.887Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1440x900@59.887Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1680x1050@59.954Hz 2019-10-24 22:27:18.213 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 22:27:18.213 - Thread: 1 -> } 2019-10-24 22:27:18.213 - Thread: 1 -> } 2019-10-24 22:27:18.213 - Thread: 1 -> AdapterInfo = { 2019-10-24 22:27:18.214 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 3GB + DISPLAY2 2019-10-24 22:27:18.214 - Thread: 1 -> Description = dev id: 7170, mem: 3131768832, shared mem: 12615643136, Luid: 44521, rev: 161, subsys id: -2051993533, vendor id: 4318 2019-10-24 22:27:18.214 - Thread: 1 -> Driver version = 23.21.13.8843 2019-10-24 22:27:18.214 - Thread: 1 -> Driver date = 20171127000000.000000-000 2019-10-24 22:27:18.214 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-24 22:27:18.214 - Thread: 1 -> AftermathSupported = False 2019-10-24 22:27:18.214 - Thread: 1 -> Adapter id = 0 2019-10-24 22:27:18.214 - Thread: 1 -> Supported = True 2019-10-24 22:27:18.214 - Thread: 1 -> RAM = 3131768832 2019-10-24 22:27:18.214 - Thread: 1 -> Priority = 2 2019-10-24 22:27:18.214 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-24 22:27:18.214 - Thread: 1 -> Output is attached = True 2019-10-24 22:27:18.214 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2019-10-24 22:27:18.214 - Thread: 1 -> Display modes = { 2019-10-24 22:27:18.214 - Thread: 1 -> DXGIOutput id = 1 2019-10-24 22:27:18.214 - Thread: 1 -> 640x480@60Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x480@56.25Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x480@56.25Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x576@56.25Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x576@56.25Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 800x600@56.25Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 800x600@60.317Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1024x768@60.004Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1024x768@70.069Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1152x864@75Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x720@59.81Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x720@59.81Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x768@59.81Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x768@59.81Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x800@59.81Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1280x1024@60.02Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1360x765@59.887Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1360x765@59.887Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1440x900@59.887Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.214 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 22:27:18.215 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.215 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 22:27:18.215 - Thread: 1 -> 1680x1050@59.954Hz 2019-10-24 22:27:18.215 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 22:27:18.215 - Thread: 1 -> } 2019-10-24 22:27:18.215 - Thread: 1 -> } 2019-10-24 22:27:18.216 - Thread: 1 -> Steam.IsActive: True 2019-10-24 22:27:18.216 - Thread: 1 -> Steam.IsOnline: True 2019-10-24 22:27:18.216 - Thread: 1 -> Steam.OwnsGame: False 2019-10-24 22:27:18.216 - Thread: 1 -> Steam.UserId: 76561197998832557 2019-10-24 22:27:18.216 - Thread: 1 -> Steam.UserName: SunsetSpecter 2019-10-24 22:27:18.216 - Thread: 1 -> Steam.Branch: default 2019-10-24 22:27:18.216 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-10-24 22:27:18.216 - Thread: 1 -> Build version: 0.1.1.0 2019-10-24 22:27:18.288 - Thread: 13 -> CreateDeviceInternal - CheckSettings() 2019-10-24 22:27:18.288 - Thread: 13 -> CreateDeviceInternal - GetAdapter() 2019-10-24 22:27:18.290 - Thread: 13 -> CreateDeviceInternal - FixSettings() 2019-10-24 22:27:18.290 - Thread: 13 -> CreateDeviceInternal - Create device 2019-10-24 22:27:18.451 - Thread: 13 -> CreateDeviceInternal Steam Overlay integration 2019-10-24 22:27:18.619 - Thread: 13 -> CreateDeviceInternal Steam Overlay OK 2019-10-24 22:27:18.619 - Thread: 13 -> CreateDeviceInternal create swapchain 2019-10-24 22:27:20.187 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-10-24 22:27:20.190 - Thread: 1 -> MyScreenManager() 2019-10-24 22:27:20.190 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-10-24 22:27:20.190 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2019-10-24 22:27:20.191 - Thread: 1 -> Found processor count: 8 2019-10-24 22:27:20.191 - Thread: 1 -> Using processor count: 8 2019-10-24 22:27:22.310 - Thread: 1 -> Preallocate - START 2019-10-24 22:27:22.313 - Thread: 1 -> MySpaceWorldGenerator - START 2019-10-24 22:27:22.316 - Thread: 1 -> MySpaceWorldGenerator - END 2019-10-24 22:27:22.316 - Thread: 1 -> MySpaceBuildComponent - START 2019-10-24 22:27:22.316 - Thread: 1 -> MySpaceBuildComponent - END 2019-10-24 22:27:22.317 - Thread: 1 -> MyEntities - START 2019-10-24 22:27:22.347 - Thread: 1 -> MyEntities - END 2019-10-24 22:27:22.347 - Thread: 1 -> MyObjectBuilder_Base - START 2019-10-24 22:27:22.347 - Thread: 1 -> MyObjectBuilder_Base - END 2019-10-24 22:27:22.347 - Thread: 1 -> MyTransparentGeometry - START 2019-10-24 22:27:22.351 - Thread: 1 -> MyTransparentGeometry - END 2019-10-24 22:27:22.351 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-10-24 22:27:22.359 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-10-24 22:27:22.359 - Thread: 1 -> MyMath - START 2019-10-24 22:27:22.359 - Thread: 1 -> MyMath - END 2019-10-24 22:27:22.359 - Thread: 1 -> MySimpleObjectDraw - START 2019-10-24 22:27:22.359 - Thread: 1 -> MySimpleObjectDraw - END 2019-10-24 22:27:22.385 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-10-24 22:27:22.385 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-10-24 22:27:22.385 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-10-24 22:27:22.572 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-10-24 22:27:22.572 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-10-24 22:27:22.572 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-10-24 22:27:22.572 - Thread: 1 -> MySyncDestructions - START 2019-10-24 22:27:22.572 - Thread: 1 -> MySyncDestructions - END 2019-10-24 22:27:22.572 - Thread: 1 -> MySyncEntity - START 2019-10-24 22:27:22.572 - Thread: 1 -> MySyncEntity - END 2019-10-24 22:27:22.572 - Thread: 1 -> MySyncScenario - START 2019-10-24 22:27:22.573 - Thread: 1 -> MySyncScenario - END 2019-10-24 22:27:22.573 - Thread: 1 -> MyCommandCharacter - START 2019-10-24 22:27:22.575 - Thread: 1 -> MyCommandCharacter - END 2019-10-24 22:27:22.575 - Thread: 1 -> MyCommandConsole - START 2019-10-24 22:27:22.576 - Thread: 1 -> MyCommandConsole - END 2019-10-24 22:27:22.576 - Thread: 1 -> MyCommandEntity - START 2019-10-24 22:27:22.577 - Thread: 1 -> MyCommandEntity - END 2019-10-24 22:27:22.577 - Thread: 1 -> MyAiTargetManager - START 2019-10-24 22:27:22.577 - Thread: 1 -> MyAiTargetManager - END 2019-10-24 22:27:22.577 - Thread: 1 -> MyClientDebugCommands - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyClientDebugCommands - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyDedicatedServer - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyDedicatedServer - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyDedicatedServerBase - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyDedicatedServerBase - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerBase - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerBase - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerClient - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerClient - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerClientBase - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerClientBase - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerLobby - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerLobby - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerServerBase - START 2019-10-24 22:27:22.578 - Thread: 1 -> MyMultiplayerServerBase - END 2019-10-24 22:27:22.578 - Thread: 1 -> MyServerDebugCommands - START 2019-10-24 22:27:22.579 - Thread: 1 -> MyServerDebugCommands - END 2019-10-24 22:27:22.579 - Thread: 1 -> MyAIActionsParser - START 2019-10-24 22:27:22.580 - Thread: 1 -> MyAIActionsParser - END 2019-10-24 22:27:22.580 - Thread: 1 -> MyCubeGridDefinitions - START 2019-10-24 22:27:22.684 - Thread: 1 -> MyCubeGridDefinitions - END 2019-10-24 22:27:22.684 - Thread: 1 -> MyDefinitionManager - START 2019-10-24 22:27:22.711 - Thread: 1 -> MyDefinitionManager - END 2019-10-24 22:27:22.711 - Thread: 1 -> Preallocate - END 2019-10-24 22:27:22.723 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-10-24 22:27:23.038 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-10-24 22:27:23.038 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-10-24 22:27:23.074 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-10-24 22:27:23.075 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:27:23.075 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:27:23.075 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-10-24 22:27:23.075 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-10-24 22:27:23.075 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-10-24 22:27:23.078 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-10-24 22:27:23.094 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2019-10-24 22:27:23.094 - Thread: 1 -> Win32_ComputerSystem.Model: X58A-UD3R 2019-10-24 22:27:23.096 - Thread: 1 -> Virtualized: False 2019-10-24 22:27:23.101 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz 2019-10-24 22:27:23.102 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,768,157,184 bytes 2019-10-24 22:27:23.102 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2019-10-24 22:27:23.102 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 18,837,520,384 bytes 2019-10-24 22:27:23.102 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,755,840,356,352 bytes 2019-10-24 22:27:23.105 - Thread: 1 -> Drive C: | Capacity: 2,199,022,202,880 bytes | Free space: 1,664,491,507,712 bytes 2019-10-24 22:27:23.105 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 649,558,609,920 bytes 2019-10-24 22:27:23.105 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-10-24 22:27:23.105 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-10-24 22:27:23.105 - Thread: 1 -> Installed DLCs: 2019-10-24 22:27:23.108 - Thread: 1 -> Decorative Blocks (1049790) 2019-10-24 22:27:23.108 - Thread: 1 -> Economy Deluxe (1135960) 2019-10-24 22:27:23.108 - Thread: 1 -> Decorative Blocks 2 (1167910) 2019-10-24 22:27:23.131 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-10-24 22:27:23.197 - Thread: 1 -> Havok: Physics.Init 2019-10-24 22:27:23.210 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-10-24 22:27:23.215 - Thread: 1 -> HkGameName: SpaceEngineers 2019-10-24 22:27:23.232 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-10-24 22:27:23.235 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-24 22:27:23.240 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-10-24 22:27:23.572 - Thread: 1 -> Loading scenarios 2019-10-24 22:27:23.606 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-24 22:27:23.606 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-10-24 22:27:23.856 - Thread: 1 -> Loading sound definitions 2019-10-24 22:27:23.868 - Thread: 1 -> GuiTextures.sbc 2019-10-24 22:27:23.868 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-24 22:27:23.877 - Thread: 1 -> Loading shadow textures definitions 2019-10-24 22:27:23.877 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-10-24 22:27:23.877 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-10-24 22:27:23.889 - Thread: 1 -> MyAudio.LoadData - START 2019-10-24 22:27:23.925 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-10-24 22:27:23.977 - Thread: 1 -> MyAudio.LoadData - END 2019-10-24 22:27:23.984 - Thread: 22 -> MySandboxGame.PerformPreload() - START 2019-10-24 22:27:23.986 - Thread: 1 -> MyGuiManager() 2019-10-24 22:27:23.992 - Thread: 22 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-10-24 22:27:24.172 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-24 22:27:24.238 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-24 22:27:24.238 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-24 22:27:24.238 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-24 22:27:24.252 - Thread: 1 -> Loading default controls 2019-10-24 22:27:24.269 - Thread: 22 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-10-24 22:27:24.298 - Thread: 22 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-10-24 22:27:24.298 - Thread: 22 -> ReloadVoxelMaterials 2019-10-24 22:27:24.348 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-10-24 22:27:24.352 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-10-24 22:27:24.352 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-10-24 22:27:24.352 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-10-24 22:27:24.352 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-10-24 22:27:24.352 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-10-24 22:27:24.352 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-10-24 22:27:24.356 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-10-24 22:27:24.356 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-10-24 22:27:24.357 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-10-24 22:27:24.423 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.427 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-10-24 22:27:24.443 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.443 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-10-24 22:27:24.447 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.447 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-10-24 22:27:24.449 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.449 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-10-24 22:27:24.451 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.451 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-10-24 22:27:24.464 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.464 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-10-24 22:27:24.465 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.465 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-10-24 22:27:24.478 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.478 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-10-24 22:27:24.493 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.493 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-10-24 22:27:24.498 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.499 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-10-24 22:27:24.500 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.500 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-10-24 22:27:24.512 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.512 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-10-24 22:27:24.531 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.531 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-10-24 22:27:24.532 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.532 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-10-24 22:27:24.534 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.534 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-10-24 22:27:24.535 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.535 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-10-24 22:27:24.540 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.541 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-10-24 22:27:24.562 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.562 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-10-24 22:27:24.569 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.569 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-10-24 22:27:24.581 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.581 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-10-24 22:27:24.603 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.604 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-10-24 22:27:24.623 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.623 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-10-24 22:27:24.624 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.624 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-10-24 22:27:24.628 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.628 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-10-24 22:27:24.632 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.632 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-10-24 22:27:24.642 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.642 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-10-24 22:27:24.645 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.645 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-10-24 22:27:24.648 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.648 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-10-24 22:27:24.652 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.652 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-10-24 22:27:24.652 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.652 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-10-24 22:27:24.653 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.653 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-10-24 22:27:24.678 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.679 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-10-24 22:27:24.681 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.681 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-10-24 22:27:24.698 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.698 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-10-24 22:27:24.729 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.729 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-10-24 22:27:24.732 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.732 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-10-24 22:27:24.747 - Thread: 32 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.747 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-10-24 22:27:24.759 - Thread: 29 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.759 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-10-24 22:27:24.768 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-10-24 22:27:24.769 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.770 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-10-24 22:27:24.773 - Thread: 28 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.773 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-10-24 22:27:24.818 - Thread: 25 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.818 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-10-24 22:27:24.827 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.828 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-10-24 22:27:24.832 - Thread: 27 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:24.832 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-10-24 22:27:24.833 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-10-24 22:27:24.845 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-10-24 22:27:24.849 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-10-24 22:27:24.853 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-10-24 22:27:24.857 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-10-24 22:27:24.861 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-10-24 22:27:24.864 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-10-24 22:27:24.869 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-10-24 22:27:24.908 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-10-24 22:27:24.916 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-10-24 22:27:24.976 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-10-24 22:27:24.999 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-10-24 22:27:25.013 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-10-24 22:27:25.031 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-10-24 22:27:25.055 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-10-24 22:27:25.138 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-10-24 22:27:25.317 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-10-24 22:27:25.425 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-10-24 22:27:25.508 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-10-24 22:27:25.520 - Thread: 26 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:25.520 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-10-24 22:27:25.620 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-10-24 22:27:25.639 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-10-24 22:27:25.724 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-10-24 22:27:25.887 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-10-24 22:27:25.895 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-10-24 22:27:25.954 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-10-24 22:27:25.955 - Thread: 1 -> Timer Frequency: 3030869 2019-10-24 22:27:25.955 - Thread: 1 -> Ticks per frame: 50514 2019-10-24 22:27:26.005 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-10-24 22:27:26.164 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-10-24 22:27:26.254 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-10-24 22:27:26.317 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-10-24 22:27:26.415 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-10-24 22:27:26.449 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-10-24 22:27:26.459 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-10-24 22:27:26.459 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-10-24 22:27:26.505 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-10-24 22:27:26.516 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-10-24 22:27:26.518 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-10-24 22:27:26.529 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-10-24 22:27:26.800 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 22:27:26.800 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-10-24 22:27:26.982 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-10-24 22:27:26.983 - Thread: 1 -> Flares Intensity: 1 2019-10-24 22:27:26.983 - Thread: 1 -> Field of view: 1.22173 2019-10-24 22:27:26.983 - Thread: 1 -> PostProcessingEnabled: True 2019-10-24 22:27:26.983 - Thread: 1 -> Render.GrassDensityFactor: 3 2019-10-24 22:27:26.983 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-10-24 22:27:26.983 - Thread: 1 -> Render.DistanceFade: 2000 2019-10-24 22:27:26.983 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-10-24 22:27:26.983 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-10-24 22:27:26.983 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-10-24 22:27:26.983 - Thread: 1 -> Render.TextureQuality: HIGH 2019-10-24 22:27:26.983 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2019-10-24 22:27:26.983 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-10-24 22:27:26.983 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-10-24 22:27:26.983 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-10-24 22:27:26.992 - Thread: 1 -> Analytics uuid: cf90d569-edd9-a0b5-e9a7-7a7554f4d632 2019-10-24 22:27:27.238 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-10-24 22:27:27.374 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-10-24 22:27:27.529 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-10-24 22:27:27.718 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-10-24 22:27:27.937 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-10-24 22:27:29.154 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-10-24 22:27:29.306 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-10-24 22:27:29.440 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-10-24 22:27:30.043 - Thread: 1 -> Analytics helper process start reported 2019-10-24 22:27:32.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:27:32.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:27:34.547 - Thread: 40 -> Analytics session: 9228688 2019-10-24 22:27:37.317 - Thread: 22 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-10-24 22:27:37.868 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193018 2019-10-24 22:27:37.911 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193018 2019-10-24 22:27:41.541 - Thread: 1 -> Requesting dedicated servers 2019-10-24 22:27:41.547 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193018 2019-10-24 22:27:41.627 - Thread: 1 -> Requesting dedicated servers 2019-10-24 22:27:41.627 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193018 2019-10-24 22:27:42.474 - Thread: 1 -> Requesting dedicated servers 2019-10-24 22:27:42.475 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193018 2019-10-24 22:27:43.225 - Thread: 22 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-10-24 22:27:43.226 - Thread: 22 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-10-24 22:27:43.226 - Thread: 22 -> MySandboxGame.PerformPreload() - END 2019-10-24 22:27:54.990 - Thread: 1 -> Lobby join response: True, enter state: Success 2019-10-24 22:27:54.991 - Thread: 1 -> World requested 2019-10-24 22:27:55.003 - Thread: 1 -> World requested - connection alive 2019-10-24 22:27:55.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:27:55.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:28:00.351 - Thread: 1 -> LoadSession() - Start 2019-10-24 22:28:00.362 - Thread: 22 -> Downloading world mods - START 2019-10-24 22:28:00.380 - Thread: 22 -> MyWorkshop.GetItemsBlocking: getting 4 items 2019-10-24 22:28:00.698 - Thread: 1 -> Mod query successful 2019-10-24 22:28:01.064 - Thread: 1 -> Workshop item with id 416466806 download finished. Result: k_EResultOK 2019-10-24 22:28:01.066 - Thread: 1 -> Mod download successful. 2019-10-24 22:28:01.067 - Thread: 22 -> Up to date mod: Id = 416466806, title = 'Ship Speed Increase' 2019-10-24 22:28:02.046 - Thread: 1 -> Workshop item with id 754173702 download finished. Result: k_EResultOK 2019-10-24 22:28:02.046 - Thread: 1 -> Mod download successful. 2019-10-24 22:28:02.046 - Thread: 22 -> Up to date mod: Id = 754173702, title = '[New Version] Stargate Modpack (Server admin block filtering)' 2019-10-24 22:28:03.541 - Thread: 1 -> Workshop item with id 758597413 download finished. Result: k_EResultOK 2019-10-24 22:28:03.541 - Thread: 1 -> Mod download successful. 2019-10-24 22:28:03.541 - Thread: 22 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2019-10-24 22:28:04.543 - Thread: 1 -> Workshop item with id 1406994352 download finished. Result: k_EResultOK 2019-10-24 22:28:04.544 - Thread: 1 -> Mod download successful. 2019-10-24 22:28:04.544 - Thread: 22 -> Up to date mod: Id = 1406994352, title = 'TorchMod' 2019-10-24 22:28:04.546 - Thread: 22 -> Mod download time: 3.84 seconds 2019-10-24 22:28:04.548 - Thread: 22 -> Downloading world mods - END 2019-10-24 22:28:04.559 - Thread: 1 -> get 2019-10-24 22:28:04.560 - Thread: 1 -> MyConfig.Save() - START 2019-10-24 22:28:04.561 - Thread: 1 -> Path: C:\Users\Sunset\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-24 22:28:04.567 - Thread: 1 -> MyConfig.Save() - END 2019-10-24 22:28:04.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:28:04.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:28:04.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:28:04.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:28:04.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:28:04.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:28:04.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:28:04.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:28:04.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:28:04.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:28:04.637 - Thread: 1 -> LoadSession() - End 2019-10-24 22:28:04.638 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-10-24 22:28:04.639 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-10-24 22:28:04.785 - Thread: 1 -> RunLoadingAction - START 2019-10-24 22:28:12.400 - Thread: 1 -> GC Memory: 1,091,736,000 B 2019-10-24 22:28:12.427 - Thread: 1 -> Process Memory: 3,233,509,376 B 2019-10-24 22:28:14.395 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-10-24 22:28:19.723 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:19.723 - Thread: 1 -> Script loaded: 754173702.sbm_Stargate, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:19.723 - Thread: 1 -> Script loaded: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:19.747 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-10-24 22:28:19.756 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-10-24 22:28:19.759 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-24 22:28:19.761 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-10-24 22:28:19.962 - Thread: 1 -> Loading scenarios 2019-10-24 22:28:19.962 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-24 22:28:19.963 - Thread: 1 -> List of used mods (4) - START 2019-10-24 22:28:19.964 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2019-10-24 22:28:19.964 - Thread: 1 -> Id = 754173702, Filename = '754173702.sbm', Name = '[New Version] Stargate Modpack (Server admin block filtering)' 2019-10-24 22:28:19.964 - Thread: 1 -> Id = 416466806, Filename = '416466806.sbm', Name = 'Ship Speed Increase' 2019-10-24 22:28:19.964 - Thread: 1 -> Id = 1406994352, Filename = '1406994352.sbm', Name = 'TorchMod' 2019-10-24 22:28:19.964 - Thread: 1 -> List of used mods - END 2019-10-24 22:28:20.284 - Thread: 1 -> Loading behaviors 2019-10-24 22:28:20.285 - Thread: 1 -> Loading ammo magazines 2019-10-24 22:28:20.289 - Thread: 1 -> Loading ammo definitions 2019-10-24 22:28:20.292 - Thread: 1 -> Loading animations 2019-10-24 22:28:20.296 - Thread: 1 -> Loading animations 2019-10-24 22:28:20.297 - Thread: 1 -> Loading sound definitions 2019-10-24 22:28:20.298 - Thread: 1 -> Loading sound definitions 2019-10-24 22:28:20.298 - Thread: 1 -> Loading sound definitions 2019-10-24 22:28:20.298 - Thread: 1 -> Loading sound definitions 2019-10-24 22:28:20.298 - Thread: 1 -> Loading sound definitions 2019-10-24 22:28:20.298 - Thread: 1 -> Loading category classes 2019-10-24 22:28:20.299 - Thread: 1 -> Loading category classes 2019-10-24 22:28:20.299 - Thread: 1 -> Loading blueprint classes 2019-10-24 22:28:20.301 - Thread: 1 -> Loading blueprint class entries 2019-10-24 22:28:20.302 - Thread: 1 -> Loading blueprint class entries 2019-10-24 22:28:20.302 - Thread: 1 -> Loading blueprints 2019-10-24 22:28:20.305 - Thread: 1 -> Loading blueprints 2019-10-24 22:28:20.305 - Thread: 1 -> Loading agent definitions 2019-10-24 22:28:20.307 - Thread: 1 -> Loading character definitions 2019-10-24 22:28:20.326 - Thread: 1 -> Loading character definitions 2019-10-24 22:28:20.326 - Thread: 1 -> Loading components 2019-10-24 22:28:20.328 - Thread: 1 -> Loading components 2019-10-24 22:28:20.328 - Thread: 1 -> Loading configuration 2019-10-24 22:28:20.330 - Thread: 1 -> Loading container types 2019-10-24 22:28:20.332 - Thread: 1 -> Loading Contract Types 2019-10-24 22:28:20.341 - Thread: 1 -> Loading block positions 2019-10-24 22:28:20.345 - Thread: 1 -> Loading block positions 2019-10-24 22:28:20.345 - Thread: 1 -> Loading curve definitions 2019-10-24 22:28:20.350 - Thread: 1 -> Loading debris 2019-10-24 22:28:20.351 - Thread: 1 -> Loading environment items entries 2019-10-24 22:28:20.351 - Thread: 1 -> Loading decal global definitions 2019-10-24 22:28:20.352 - Thread: 1 -> Loading decal definitions 2019-10-24 22:28:20.355 - Thread: 1 -> Loading drone behaviors 2019-10-24 22:28:20.359 - Thread: 1 -> Loading edges 2019-10-24 22:28:20.360 - Thread: 1 -> Loading emissive color definitions 2019-10-24 22:28:20.365 - Thread: 1 -> Loading emissive color default states 2019-10-24 22:28:20.372 - Thread: 1 -> Loading animations 2019-10-24 22:28:20.372 - Thread: 1 -> Loading entity components 2019-10-24 22:28:20.390 - Thread: 1 -> Loading component containers 2019-10-24 22:28:20.407 - Thread: 1 -> Loading environment items entries 2019-10-24 22:28:20.407 - Thread: 1 -> Loading Faction Names 2019-10-24 22:28:20.409 - Thread: 1 -> Loading factions 2019-10-24 22:28:20.413 - Thread: 1 -> Loading flare definitions 2019-10-24 22:28:20.434 - Thread: 1 -> Loading gas property definitions 2019-10-24 22:28:20.435 - Thread: 1 -> Loading event definitions 2019-10-24 22:28:20.438 - Thread: 1 -> Loading physical items 2019-10-24 22:28:20.453 - Thread: 1 -> GuiTextures.sbc 2019-10-24 22:28:20.453 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-24 22:28:20.467 - Thread: 1 -> Loading LCD texture categories 2019-10-24 22:28:20.469 - Thread: 1 -> Loading LCD texture categories 2019-10-24 22:28:20.469 - Thread: 1 -> Loading physical items 2019-10-24 22:28:20.473 - Thread: 1 -> Loading physical items 2019-10-24 22:28:20.473 - Thread: 1 -> Loading physical material properties 2019-10-24 22:28:20.478 - Thread: 1 -> Loading pirate antennas 2019-10-24 22:28:20.490 - Thread: 1 -> Loading research blocks definitions 2019-10-24 22:28:20.492 - Thread: 1 -> Loading research groups definitions 2019-10-24 22:28:20.493 - Thread: 1 -> Loading resource distribution groups 2019-10-24 22:28:20.495 - Thread: 1 -> Loading shadow textures definitions 2019-10-24 22:28:20.495 - Thread: 1 -> Loading ship sound groups 2019-10-24 22:28:20.513 - Thread: 1 -> Loading ship sound groups 2019-10-24 22:28:20.514 - Thread: 1 -> Loading sound categories 2019-10-24 22:28:20.518 - Thread: 1 -> Loading stat definitions 2019-10-24 22:28:20.519 - Thread: 1 -> Loading grid creators 2019-10-24 22:28:20.521 - Thread: 1 -> Loading transparent material properties 2019-10-24 22:28:20.522 - Thread: 1 -> Loading voxel map storage definitions 2019-10-24 22:28:20.524 - Thread: 1 -> Loading voxel material definitions 2019-10-24 22:28:20.526 - Thread: 1 -> Loading voxel material definitions 2019-10-24 22:28:20.530 - Thread: 1 -> Loading transparent material properties 2019-10-24 22:28:20.538 - Thread: 1 -> Loading ammo magazines 2019-10-24 22:28:20.561 - Thread: 1 -> Loading ammo definitions 2019-10-24 22:28:20.561 - Thread: 1 -> Loading sound definitions 2019-10-24 22:28:20.696 - Thread: 1 -> Loading sound definitions 2019-10-24 22:28:20.717 - Thread: 1 -> Loading category classes 2019-10-24 22:28:20.718 - Thread: 1 -> Loading blueprint classes 2019-10-24 22:28:20.726 - Thread: 1 -> Loading blueprint class entries 2019-10-24 22:28:20.726 - Thread: 1 -> Loading blueprints 2019-10-24 22:28:20.802 - Thread: 1 -> Loading components 2019-10-24 22:28:20.811 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Naquadah 2019-10-24 22:28:20.818 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Trinium 2019-10-24 22:28:20.824 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Neutronium 2019-10-24 22:28:20.831 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Drone 2019-10-24 22:28:20.840 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ZPM 2019-10-24 22:28:20.840 - Thread: 1 -> Loading entity components 2019-10-24 22:28:20.842 - Thread: 1 -> Loading LCD texture categories 2019-10-24 22:28:20.898 - Thread: 1 -> Loading physical items 2019-10-24 22:28:20.970 - Thread: 1 -> Loading transparent material properties 2019-10-24 22:28:21.034 - Thread: 1 -> Loading voxel material definitions 2019-10-24 22:28:21.063 - Thread: 1 -> Loaded voxel material: Naquadah_01 2019-10-24 22:28:21.093 - Thread: 1 -> Loaded voxel material: Trinium_01 2019-10-24 22:28:21.121 - Thread: 1 -> Loaded voxel material: Neutronium_01 2019-10-24 22:28:21.122 - Thread: 1 -> Loading environment definition 2019-10-24 22:28:21.128 - Thread: 1 -> Audio effects definitions 2019-10-24 22:28:21.133 - Thread: 1 -> Loading environment items definitions 2019-10-24 22:28:21.136 - Thread: 1 -> Loading environment items definitions 2019-10-24 22:28:21.137 - Thread: 1 -> Loading physical material properties 2019-10-24 22:28:21.144 - Thread: 1 -> Loading particle effect definitions 2019-10-24 22:28:21.245 - Thread: 1 -> Loading particle effect definitions 2019-10-24 22:28:21.317 - Thread: 1 -> Loading environment item definitions 2019-10-24 22:28:21.322 - Thread: 1 -> Loading weapon definitions 2019-10-24 22:28:21.331 - Thread: 1 -> Loading weapon definitions 2019-10-24 22:28:21.334 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.382 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.383 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.441 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.451 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.455 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.456 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.459 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.459 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.461 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.462 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.464 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.491 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.496 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.496 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.498 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.499 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.500 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.501 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.512 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.513 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.513 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.514 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.517 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.518 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.518 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.519 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.519 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.520 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.521 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.522 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.528 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.530 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.532 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.534 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.535 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.537 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.544 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.546 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.547 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.549 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.551 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.575 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.578 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.580 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.582 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.584 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.586 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.588 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.589 - Thread: 1 -> Created block definitions 2019-10-24 22:28:21.593 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:21.616 - Thread: 1 -> Created definition for: Small Reactor 2019-10-24 22:28:21.617 - Thread: 1 -> Created definition for: Event Horizon 2019-10-24 22:28:21.617 - Thread: 1 -> Created definition for: Event Horizon 2019-10-24 22:28:21.618 - Thread: 1 -> Created definition for: Event Horizon 2019-10-24 22:28:21.618 - Thread: 1 -> Created definition for: Event Horizon 2019-10-24 22:28:21.733 - Thread: 1 -> Created definition for: Supergate Horizon 2019-10-24 22:28:21.768 - Thread: 1 -> Created definition for: Stargate Base 2019-10-24 22:28:21.836 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Stargate O 2019-10-24 22:28:21.836 - Thread: 1 -> Created definition for: Stargate 2019-10-24 22:28:21.849 - Thread: 1 -> Created definition for: Atlantis Gate 2019-10-24 22:28:21.865 - Thread: 1 -> Created definition for: Universe Gate 2019-10-24 22:28:21.945 - Thread: 1 -> Created definition for: Supergate 2019-10-24 22:28:21.947 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Stargate O Small 2019-10-24 22:28:21.949 - Thread: 1 -> Created definition for: Stargate 2019-10-24 22:28:21.952 - Thread: 1 -> Created definition for: Atlantis Gate 2019-10-24 22:28:21.956 - Thread: 1 -> Created definition for: Universe Gate 2019-10-24 22:28:22.032 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_TerminalBlock/Supergate' 2019-10-24 22:28:22.032 - Thread: 1 -> Created definition for: Supergate 2019-10-24 22:28:22.061 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1 2019-10-24 22:28:22.061 - Thread: 1 -> Created definition for: Milky Way DHD 2019-10-24 22:28:22.081 - Thread: 1 -> Created definition for: Pegasus DHD 2019-10-24 22:28:22.122 - Thread: 1 -> Created definition for: Destiny DHD 2019-10-24 22:28:22.157 - Thread: 1 -> Created definition for: SGC DHD Computer 2019-10-24 22:28:22.177 - Thread: 1 -> Created definition for: Atlantis DHD Computer 2019-10-24 22:28:22.178 - Thread: 1 -> Created definition for: Destiny DHD 2019-10-24 22:28:22.178 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Small 2019-10-24 22:28:22.178 - Thread: 1 -> Created definition for: Milky Way DHD 2019-10-24 22:28:22.179 - Thread: 1 -> Created definition for: Pegasus DHD 2019-10-24 22:28:22.206 - Thread: 1 -> Created definition for: SGC DHD Computer 2019-10-24 22:28:22.207 - Thread: 1 -> Created definition for: Atlantis DHD Computer 2019-10-24 22:28:22.242 - Thread: 1 -> Created definition for: Naquadah Generator 2019-10-24 22:28:22.270 - Thread: 1 -> Created definition for: Naquadah Generator 2019-10-24 22:28:22.285 - Thread: 1 -> Created definition for: Stargate Command Logo 2019-10-24 22:28:22.319 - Thread: 1 -> Created definition for: Naquadah Production Facility 2019-10-24 22:28:22.355 - Thread: 1 -> Created definition for: Sarcophagus Medical 2019-10-24 22:28:22.380 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CryoChamber/Sarcophagus Cryo 2019-10-24 22:28:22.380 - Thread: 1 -> Created definition for: Sarcophagus CryoChamber 2019-10-24 22:28:22.415 - Thread: 1 -> Created definition for: Atlantis Chair 2019-10-24 22:28:22.449 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/Atlantis Door 2019-10-24 22:28:22.449 - Thread: 1 -> Created definition for: Atlantis Door 2019-10-24 22:28:22.456 - Thread: 1 -> Created definition for: Atlantis Door Offset 2019-10-24 22:28:22.484 - Thread: 1 -> Created definition for: Atlantis Button Panel 2019-10-24 22:28:22.518 - Thread: 1 -> Created definition for: ZPM-hub 2019-10-24 22:28:22.548 - Thread: 1 -> Created definition for: Malp 2019-10-24 22:28:22.552 - Thread: 1 -> Created definition for: Small Reactor 2019-10-24 22:28:22.562 - Thread: 1 -> Created definition for: Laser Antenna 2019-10-24 22:28:22.565 - Thread: 1 -> Created definition for: Antenna 2019-10-24 22:28:22.577 - Thread: 1 -> Created definition for: Interior Light 2019-10-24 22:28:22.597 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/Puddle Jumper 2019-10-24 22:28:22.597 - Thread: 1 -> Created definition for: Puddle Jumper 2019-10-24 22:28:22.615 - Thread: 1 -> Created definition for: Puddle Jumper Piston 2019-10-24 22:28:22.624 - Thread: 1 -> Created definition for: Top Piston Part 2019-10-24 22:28:22.640 - Thread: 1 -> Created definition for: Puddle Jumper Wing R 2019-10-24 22:28:22.653 - Thread: 1 -> Created definition for: Puddle Jumper Wing L 2019-10-24 22:28:22.668 - Thread: 1 -> Created definition for: Puddle Jumper Wing R Gatling 2019-10-24 22:28:22.682 - Thread: 1 -> Created definition for: Puddle Jumper Wing L Gatling 2019-10-24 22:28:22.695 - Thread: 1 -> Created definition for: Puddle Jumper Thrust 2019-10-24 22:28:22.708 - Thread: 1 -> Created definition for: Puddle Jumper Instruction 2019-10-24 22:28:22.708 - Thread: 1 -> Created block definitions 2019-10-24 22:28:22.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Phoenix_Stargate_EventHorizon_Vortex 2019-10-24 22:28:22.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Atlantis 2019-10-24 22:28:22.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Base 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon Universe 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Event Horizon 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Supergate Horizon 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate M 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate O 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate A 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate U 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Supergate 2019-10-24 22:28:22.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1 2019-10-24 22:28:22.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA 2019-10-24 22:28:22.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGU_Computer 2019-10-24 22:28:22.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Computer 2019-10-24 22:28:22.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Computer 2019-10-24 22:28:22.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Naquadah Generator large 2019-10-24 22:28:22.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SGC 2019-10-24 22:28:22.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/Naquadah Production Facility 2019-10-24 22:28:22.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/Sarcophagus Medical 2019-10-24 22:28:22.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/Sarcophagus Cryo 2019-10-24 22:28:22.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Chair 2019-10-24 22:28:22.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Atlantis Door 2019-10-24 22:28:22.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Atlantis Door Offset 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Atlantis Button Panel 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/ZPMHub 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/Malp 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Phoenix_Stargate_EventHorizon_Reactor 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/Phoenix_Stargate_EventHorizon_LinkAntenna 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/Phoenix_Stargate_EventHorizon_Antenna 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Phoenix_Stargate_EventHorizon_Light 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Puddle Jumper Info 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate O Small 2019-10-24 22:28:22.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate A Small 2019-10-24 22:28:22.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Stargate U Small 2019-10-24 22:28:22.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGU_Computer_Small 2019-10-24 22:28:22.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Small 2019-10-24 22:28:22.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Small 2019-10-24 22:28:22.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SG1_Computer_Small 2019-10-24 22:28:22.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Phoenix_Stargate_DHD_SGA_Computer_Small 2019-10-24 22:28:22.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Naquadah Generator small 2019-10-24 22:28:22.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Puddle Jumper 2019-10-24 22:28:22.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/Puddle Piston Base 2019-10-24 22:28:22.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/Puddle Piston Top 2019-10-24 22:28:22.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Wing R 2019-10-24 22:28:22.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Wing L 2019-10-24 22:28:22.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Wing R Gatling 2019-10-24 22:28:22.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Wing L Gatling 2019-10-24 22:28:22.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Puddle Jumper Thrust 2019-10-24 22:28:22.715 - Thread: 1 -> Loading cube blocks 2019-10-24 22:28:22.730 - Thread: 1 -> Warning: BlockVariants are obsolete. 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-10-24 22:28:22.819 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-10-24 22:28:22.819 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-10-24 22:28:22.819 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-10-24 22:28:22.819 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-10-24 22:28:22.819 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-10-24 22:28:22.819 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-10-24 22:28:22.819 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-10-24 22:28:22.824 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Al'kesh.sbc 2019-10-24 22:28:22.830 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Ancient Destiny Small.sbc 2019-10-24 22:28:22.837 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Ancient Destiny.sbc 2019-10-24 22:28:22.843 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\AsgardShip.sbc 2019-10-24 22:28:22.849 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\AsgardShipMk3.sbc 2019-10-24 22:28:22.856 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\DanielJackson.sbc 2019-10-24 22:28:22.862 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Event Horizon.sbc 2019-10-24 22:28:22.870 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Event Horizon_noantenna.sbc 2019-10-24 22:28:22.879 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Puddle Jumper Gatling.sbc 2019-10-24 22:28:22.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Puddle Jumper Missile.sbc 2019-10-24 22:28:22.936 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\Tel'Tac.sbc 2019-10-24 22:28:22.943 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754173702\790865938284718827_legacy.bin\Data\Prefabs\TelTacMk3.sbc 2019-10-24 22:28:22.955 - Thread: 1 -> Loading asteroid generators 2019-10-24 22:28:22.957 - Thread: 1 -> Loading spawn groups 2019-10-24 22:28:22.963 - Thread: 1 -> Loading drop containers 2019-10-24 22:28:22.964 - Thread: 1 -> Loading spawn groups 2019-10-24 22:28:22.965 - Thread: 1 -> Loading spawn groups 2019-10-24 22:28:22.965 - Thread: 1 -> Loading radial menu definitions 2019-10-24 22:28:22.984 - Thread: 1 -> Loading respawn ships 2019-10-24 22:28:22.987 - Thread: 1 -> Loading spawn groups 2019-10-24 22:28:22.987 - Thread: 1 -> Loading wheel speeds 2019-10-24 22:28:22.991 - Thread: 1 -> Loading respawn ships 2019-10-24 22:28:22.991 - Thread: 1 -> Loading spawn groups 2019-10-24 22:28:23.067 - Thread: 1 -> MyAudio.UnloadData - START 2019-10-24 22:28:23.078 - Thread: 1 -> MyAudio.UnloadData - END 2019-10-24 22:28:23.078 - Thread: 1 -> MyAudio.LoadData - START 2019-10-24 22:28:23.091 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-10-24 22:28:23.421 - Thread: 1 -> MyAudio.LoadData - END 2019-10-24 22:28:23.502 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-10-24 22:28:23.511 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:23.565 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:23.565 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:23.568 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:23.568 - Thread: 1 -> Registered modules from: 754173702.sbm_Stargate, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:23.579 - Thread: 1 -> Registered modules from: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:23.580 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:23.596 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 22:28:25.527 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-10-24 22:28:25.534 - Thread: 65 -> External debugger: listening... 2019-10-24 22:28:25.571 - Thread: 1 -> MyLights.LoadData() - START 2019-10-24 22:28:25.573 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-10-24 22:28:25.573 - Thread: 1 -> MyLights.LoadData() - END 2019-10-24 22:28:25.573 - Thread: 1 -> Info: MyLights initialized. 2019-10-24 22:28:25.573 - Thread: 1 -> MyExplosions.LoadData() - START 2019-10-24 22:28:25.583 - Thread: 1 -> MyExplosions.LoadData() - END 2019-10-24 22:28:25.685 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-10-24 22:28:25.694 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-10-24 22:28:25.735 - Thread: 1 -> Loading Procedural World Generator 2019-10-24 22:28:25.735 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-10-24 22:28:27.783 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-10-24 22:28:30.653 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2019-10-24 22:28:30.654 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-10-24 22:28:30.660 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 22:28:34.292 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2019-10-24 22:28:34.292 - Thread: 1 -> Info: Planet generator name: Moon 2019-10-24 22:28:34.293 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 22:28:37.158 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2019-10-24 22:28:37.158 - Thread: 1 -> Info: Planet generator name: Alien 2019-10-24 22:28:37.159 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 22:28:40.186 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2019-10-24 22:28:40.186 - Thread: 1 -> Info: Planet generator name: Titan 2019-10-24 22:28:40.187 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 22:28:43.198 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2019-10-24 22:28:43.198 - Thread: 1 -> Info: Planet generator name: Mars 2019-10-24 22:28:43.198 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 22:28:46.418 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2019-10-24 22:28:46.418 - Thread: 1 -> Info: Planet generator name: Europa 2019-10-24 22:28:46.419 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 22:28:46.605 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-10-24 22:28:46.605 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-10-24 22:28:47.947 - Thread: 1 -> RunLoadingAction - END 2019-10-24 22:28:47.949 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-10-24 22:28:48.034 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-10-24 22:28:48.034 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-10-24 22:28:48.035 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-10-24 22:28:48.089 - Thread: 1 -> Updating continues. 2019-10-24 22:28:48.316 - Thread: 1 -> TORCH MOD: Registering mod communication. 2019-10-24 22:28:48.320 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2019-10-24 22:28:48.348 - Thread: 1 -> GC Memory: 3,440,536,560 B 2019-10-24 22:28:49.097 - Thread: 1 -> RequestRespawn 2019-10-24 22:28:49.341 - Thread: 1 -> Warning: Server failed to update game inventory items. 2019-10-24 22:28:59.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:28:59.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:29:18.361 - Thread: 1 -> GC Memory: 2,595,926,736 B 2019-10-24 22:29:33.993 - Thread: 71 -> Processing message: IncomingMessage 2019-10-24 22:29:35.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:29:35.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:29:38.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:29:38.411 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:29:43.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-24 22:29:43.181 - Thread: 1 -> STATISTICS,0,0.04351521,0.00674057,0.6918716,0.03275776,3.586093,0.1801071,31.73007,83.30189,3,152,1764.563,9535.656,155052,1844948,5,47.51443,98.97809,0,9558,17.21537 2019-10-24 22:29:48.365 - Thread: 1 -> GC Memory: 1,855,109,040 B 2019-10-24 22:30:14.218 - Thread: 21 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-10-24 22:30:14.857 - Thread: 1 -> Query successful. 2019-10-24 22:30:14.857 - Thread: 21 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2019-10-24 22:30:18.397 - Thread: 1 -> GC Memory: 2,500,915,624 B 2019-10-24 22:30:45.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 22:30:45.954 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 22:30:46.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-24 22:30:46.877 - Thread: 1 -> STATISTICS,60.0166665071965,0.04328156,0.006735802,0.6918716,0.03275776,6.340037,0.5867023,32.27792,129.8101,3,144,2430.018,9863.277,165675,1834325,5,84.72942,99.2541,41.48889,9007,17.11052 2019-10-24 22:30:48.409 - Thread: 1 -> GC Memory: 2,550,268,032 B 2019-10-24 22:30:48.991 - Thread: 1 -> Exception occured: System.MissingMethodException: Method not found: 'System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable.Append(System.Collections.Generic.IEnumerable`1, !!0)'. at Sandbox.Game.Entities.MyCubeBuilder.ActivateBlockCreation(Nullable`1 blockDefinitionId) at Sandbox.Game.Entities.MyCubeBuilder.Activate(Nullable`1 blockDefinitionId) at Sandbox.Game.Screens.Helpers.MyToolbarItemCubeBlock.Activate() at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtIndex(Int32 index, Boolean checkIfWantsToBeActivated) at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtSlot(Int32 slot, Boolean checkIfWantsToBeActivated, Boolean playActivationSound, Boolean userActivated) at Sandbox.Game.Screens.Helpers.MyToolbarComponent.HandleInput() at Sandbox.Game.World.MySession.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2019-10-24 22:30:48.993 - Thread: 1 -> Showing message 2019-10-24 22:30:52.025 - Thread: 1 -> Log Closed