2019-10-24 21:51:10.180 - Thread: 1 -> Log Started 2019-10-24 21:51:10.184 - Thread: 1 -> Timezone (local - UTC): 2h 2019-10-24 21:51:10.184 - Thread: 1 -> App Version: 01_193_018 2019-10-24 21:51:10.187 - Thread: 1 -> Steam build: Always true 2019-10-24 21:51:10.187 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-10-24 21:51:10.187 - Thread: 1 -> Environment.ProcessorCount: 4 2019-10-24 21:51:10.275 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professionnel (Microsoft Windows NT 6.1.7601 Service Pack 1) 2019-10-24 21:51:10.276 - Thread: 1 -> Environment.CommandLine: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-10-24 21:51:10.277 - Thread: 1 -> Environment.Is64BitProcess: True 2019-10-24 21:51:10.277 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-10-24 21:51:10.277 - Thread: 1 -> Environment.Version: .NET Framework 4.7.2117.0 2019-10-24 21:51:10.277 - Thread: 1 -> Environment.CurrentDirectory: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64 2019-10-24 21:51:10.283 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2019-10-24 21:51:10.283 - Thread: 1 -> IntPtr.Size: 8 2019-10-24 21:51:10.283 - Thread: 1 -> Default Culture: 2019-10-24 21:51:10.283 - Thread: 1 -> Default UI Culture: 2019-10-24 21:51:10.286 - Thread: 1 -> MyConfig.Load() - START 2019-10-24 21:51:10.289 - Thread: 1 -> Path: C:\Users\Utilisateur\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-24 21:51:10.441 - Thread: 1 -> NewNewGameScreen: False 2019-10-24 21:51:10.442 - Thread: 1 -> EnableDamageEffects: True 2019-10-24 21:51:10.442 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-10-24 21:51:10.442 - Thread: 1 -> EnableReverb: False 2019-10-24 21:51:10.443 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-10-24 21:51:10.443 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-10-24 21:51:10.443 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-10-24 21:51:10.443 - Thread: 1 -> FirstTimeRun: False 2019-10-24 21:51:10.443 - Thread: 1 -> ExperimentalMode: True 2019-10-24 21:51:10.443 - Thread: 1 -> VideoAdapter: 0 2019-10-24 21:51:10.443 - Thread: 1 -> ScreenWidth: 1920 2019-10-24 21:51:10.443 - Thread: 1 -> ScreenHeight: 1080 2019-10-24 21:51:10.443 - Thread: 1 -> RefreshRate: 60000 2019-10-24 21:51:10.443 - Thread: 1 -> WindowMode: 1 2019-10-24 21:51:10.443 - Thread: 1 -> VerticalSync: 0 2019-10-24 21:51:10.443 - Thread: 1 -> FieldOfView: 70 2019-10-24 21:51:10.443 - Thread: 1 -> PostProcessingEnabled: True 2019-10-24 21:51:10.443 - Thread: 1 -> FlaresIntensity: 1 2019-10-24 21:51:10.444 - Thread: 1 -> TreeViewDistance: 1000 2019-10-24 21:51:10.444 - Thread: 1 -> GrassDensity: 1 2019-10-24 21:51:10.444 - Thread: 1 -> GrassDrawDistance: 160 2019-10-24 21:51:10.444 - Thread: 1 -> AntialiasingMode: 1 2019-10-24 21:51:10.444 - Thread: 1 -> ShadowMapResolution: 1 2019-10-24 21:51:10.444 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-10-24 21:51:10.444 - Thread: 1 -> TextureQuality: 1 2019-10-24 21:51:10.444 - Thread: 1 -> AnisotropicFiltering: 0 2019-10-24 21:51:10.444 - Thread: 1 -> ModelQuality: 1 2019-10-24 21:51:10.444 - Thread: 1 -> VoxelQuality: 1 2019-10-24 21:51:10.444 - Thread: 1 -> ShaderQuality: 1 2019-10-24 21:51:10.444 - Thread: 1 -> LowMemSwitchToLow: 0 2019-10-24 21:51:10.444 - Thread: 1 -> FirstVTTimeRun: False 2019-10-24 21:51:10.444 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-10-24 21:51:10.444 - Thread: 1 -> GDPRConsent: True 2019-10-24 21:51:10.444 - Thread: 1 -> GDPRConsentSent: True 2019-10-24 21:51:10.444 - Thread: 1 -> FirstTimeTutorials: False 2019-10-24 21:51:10.444 - Thread: 1 -> ShowCrosshair: True 2019-10-24 21:51:10.444 - Thread: 1 -> EnableTrading: True 2019-10-24 21:51:10.444 - Thread: 1 -> EnableSteamCloud: False 2019-10-24 21:51:10.444 - Thread: 1 -> UiTransparency: 1 2019-10-24 21:51:10.445 - Thread: 1 -> UiBkTransparency: 0.5420995 2019-10-24 21:51:10.445 - Thread: 1 -> HUDBkTransparency: 0.5393258 2019-10-24 21:51:10.445 - Thread: 1 -> Language: 6 2019-10-24 21:51:10.445 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-10-24 21:51:10.445 - Thread: 1 -> ControlsHints: True 2019-10-24 21:51:10.445 - Thread: 1 -> GoodBotHints: True 2019-10-24 21:51:10.445 - Thread: 1 -> RotationHints: True 2019-10-24 21:51:10.447 - Thread: 1 -> MyConfig.Load() - END 2019-10-24 21:51:11.927 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-10-24 21:51:12.327 - Thread: 1 -> All detected adapters: 2019-10-24 21:51:12.335 - Thread: 1 -> NVIDIA GeForce GTX 960 - VendorID=4318, SubsystemID=-2061496253, DeviceID=5121 2019-10-24 21:51:12.583 - Thread: 1 -> AdapterInfo = { 2019-10-24 21:51:12.612 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY1 2019-10-24 21:51:12.612 - Thread: 1 -> Description = dev id: 5121, mem: 2065367040, shared mem: 8289056768, Luid: 30745, rev: 161, subsys id: -2061496253, vendor id: 4318 2019-10-24 21:51:12.612 - Thread: 1 -> Driver version = 22.21.13.8541 2019-10-24 21:51:12.612 - Thread: 1 -> Driver date = 20170821000000.000000-000 2019-10-24 21:51:12.612 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-24 21:51:12.612 - Thread: 1 -> AftermathSupported = False 2019-10-24 21:51:12.612 - Thread: 1 -> Adapter id = 0 2019-10-24 21:51:12.612 - Thread: 1 -> Supported = True 2019-10-24 21:51:12.612 - Thread: 1 -> RAM = 2065367040 2019-10-24 21:51:12.612 - Thread: 1 -> Priority = 2 2019-10-24 21:51:12.612 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-24 21:51:12.613 - Thread: 1 -> Output is attached = True 2019-10-24 21:51:12.613 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-10-24 21:51:12.613 - Thread: 1 -> Display modes = { 2019-10-24 21:51:12.614 - Thread: 1 -> DXGIOutput id = 0 2019-10-24 21:51:12.664 - Thread: 1 -> 640x480@60Hz 2019-10-24 21:51:12.714 - Thread: 1 -> 640x480@75Hz 2019-10-24 21:51:12.764 - Thread: 1 -> 720x480@75Hz 2019-10-24 21:51:12.764 - Thread: 1 -> 720x480@75Hz 2019-10-24 21:51:12.814 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 21:51:12.864 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 21:51:12.864 - Thread: 1 -> 720x576@75Hz 2019-10-24 21:51:12.864 - Thread: 1 -> 720x576@75Hz 2019-10-24 21:51:12.864 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 21:51:12.864 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 21:51:12.864 - Thread: 1 -> 800x600@75Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 800x600@60.317Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1024x768@60.004Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1024x768@75.029Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1152x864@60.02Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1152x864@60.02Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1152x864@75.025Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1152x864@75.025Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1280x720@60.02Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1280x720@60.02Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1280x720@75.025Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1280x720@75.025Hz 2019-10-24 21:51:12.865 - Thread: 1 -> 1280x768@60.02Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x768@60.02Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x768@75.025Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x768@75.025Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x800@60.02Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x800@60.02Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x800@75.025Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x800@75.025Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x960@75.025Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x960@75.025Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x1024@60.02Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1280x1024@75.025Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1440x900@59.887Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 21:51:12.866 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 21:51:12.867 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 21:51:12.867 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 21:51:12.867 - Thread: 1 -> 1680x1050@59.954Hz 2019-10-24 21:51:12.867 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 21:51:12.867 - Thread: 1 -> 2715x1527@60Hz 2019-10-24 21:51:12.867 - Thread: 1 -> 2715x1527@60Hz 2019-10-24 21:51:12.867 - Thread: 1 -> } 2019-10-24 21:51:12.867 - Thread: 1 -> } 2019-10-24 21:51:12.867 - Thread: 1 -> AdapterInfo = { 2019-10-24 21:51:12.868 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY1 2019-10-24 21:51:12.868 - Thread: 1 -> Description = dev id: 5121, mem: 2065367040, shared mem: 8289056768, Luid: 30745, rev: 161, subsys id: -2061496253, vendor id: 4318 2019-10-24 21:51:12.868 - Thread: 1 -> Driver version = 22.21.13.8541 2019-10-24 21:51:12.868 - Thread: 1 -> Driver date = 20170821000000.000000-000 2019-10-24 21:51:12.868 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-24 21:51:12.868 - Thread: 1 -> AftermathSupported = False 2019-10-24 21:51:12.868 - Thread: 1 -> Adapter id = 0 2019-10-24 21:51:12.868 - Thread: 1 -> Supported = True 2019-10-24 21:51:12.868 - Thread: 1 -> RAM = 2065367040 2019-10-24 21:51:12.868 - Thread: 1 -> Priority = 2 2019-10-24 21:51:12.868 - Thread: 1 -> Multithreaded rendering supported = True 2019-10-24 21:51:12.868 - Thread: 1 -> Output is attached = True 2019-10-24 21:51:12.868 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-10-24 21:51:12.868 - Thread: 1 -> Display modes = { 2019-10-24 21:51:12.869 - Thread: 1 -> DXGIOutput id = 0 2019-10-24 21:51:12.869 - Thread: 1 -> 640x480@60Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 640x480@75Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x480@75Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x480@75Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x480@60.317Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x576@75Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x576@75Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 21:51:12.869 - Thread: 1 -> 720x576@60.317Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 800x600@75Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 800x600@60.317Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1024x768@60.004Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1024x768@75.029Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1152x864@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1152x864@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1152x864@75.025Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1152x864@75.025Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x720@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x720@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x720@75.025Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x720@75.025Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x768@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x768@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x768@75.025Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x768@75.025Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x800@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x800@60.02Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x800@75.025Hz 2019-10-24 21:51:12.870 - Thread: 1 -> 1280x800@75.025Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1280x960@60.02Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1280x960@75.025Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1280x960@75.025Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1280x1024@60.02Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1280x1024@75.025Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1360x768@59.887Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1366x768@59.887Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1440x900@59.887Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1600x900@59.954Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1600x1024@59.954Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1680x1050@59.954Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 1920x1080@60Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 2715x1527@60Hz 2019-10-24 21:51:12.871 - Thread: 1 -> 2715x1527@60Hz 2019-10-24 21:51:12.871 - Thread: 1 -> } 2019-10-24 21:51:12.872 - Thread: 1 -> } 2019-10-24 21:51:12.879 - Thread: 1 -> Steam.IsActive: True 2019-10-24 21:51:12.879 - Thread: 1 -> Steam.IsOnline: True 2019-10-24 21:51:12.879 - Thread: 1 -> Steam.OwnsGame: False 2019-10-24 21:51:12.879 - Thread: 1 -> Steam.UserId: 76561198086490978 2019-10-24 21:51:12.880 - Thread: 1 -> Steam.UserName: Astrée 2019-10-24 21:51:12.880 - Thread: 1 -> Steam.Branch: default 2019-10-24 21:51:12.880 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-10-24 21:51:12.880 - Thread: 1 -> Build version: 0.1.1.0 2019-10-24 21:51:12.975 - Thread: 11 -> CreateDeviceInternal - CheckSettings() 2019-10-24 21:51:12.975 - Thread: 11 -> CreateDeviceInternal - GetAdapter() 2019-10-24 21:51:12.980 - Thread: 11 -> CreateDeviceInternal - FixSettings() 2019-10-24 21:51:12.982 - Thread: 11 -> CreateDeviceInternal - Create device 2019-10-24 21:51:13.123 - Thread: 11 -> CreateDeviceInternal Steam Overlay integration 2019-10-24 21:51:13.262 - Thread: 11 -> CreateDeviceInternal Steam Overlay OK 2019-10-24 21:51:13.265 - Thread: 11 -> CreateDeviceInternal create swapchain 2019-10-24 21:51:15.201 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-10-24 21:51:15.253 - Thread: 1 -> MyScreenManager() 2019-10-24 21:51:15.254 - Thread: 1 -> Game dir: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64 2019-10-24 21:51:15.254 - Thread: 1 -> Content dir: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content 2019-10-24 21:51:15.254 - Thread: 1 -> Found processor count: 4 2019-10-24 21:51:15.254 - Thread: 1 -> Using processor count: 4 2019-10-24 21:51:16.490 - Thread: 1 -> Preallocate - START 2019-10-24 21:51:16.494 - Thread: 1 -> MySpaceWorldGenerator - START 2019-10-24 21:51:16.502 - Thread: 1 -> MySpaceWorldGenerator - END 2019-10-24 21:51:16.502 - Thread: 1 -> MySpaceBuildComponent - START 2019-10-24 21:51:16.502 - Thread: 1 -> MySpaceBuildComponent - END 2019-10-24 21:51:16.503 - Thread: 1 -> MyEntities - START 2019-10-24 21:51:16.524 - Thread: 1 -> MyEntities - END 2019-10-24 21:51:16.524 - Thread: 1 -> MyObjectBuilder_Base - START 2019-10-24 21:51:16.524 - Thread: 1 -> MyObjectBuilder_Base - END 2019-10-24 21:51:16.524 - Thread: 1 -> MyTransparentGeometry - START 2019-10-24 21:51:16.529 - Thread: 1 -> MyTransparentGeometry - END 2019-10-24 21:51:16.531 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-10-24 21:51:16.542 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-10-24 21:51:16.542 - Thread: 1 -> MyMath - START 2019-10-24 21:51:16.543 - Thread: 1 -> MyMath - END 2019-10-24 21:51:16.543 - Thread: 1 -> MySimpleObjectDraw - START 2019-10-24 21:51:16.544 - Thread: 1 -> MySimpleObjectDraw - END 2019-10-24 21:51:16.557 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-10-24 21:51:16.557 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-10-24 21:51:16.557 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-10-24 21:51:16.724 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-10-24 21:51:16.725 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-10-24 21:51:16.726 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-10-24 21:51:16.726 - Thread: 1 -> MySyncDestructions - START 2019-10-24 21:51:16.726 - Thread: 1 -> MySyncDestructions - END 2019-10-24 21:51:16.726 - Thread: 1 -> MySyncEntity - START 2019-10-24 21:51:16.726 - Thread: 1 -> MySyncEntity - END 2019-10-24 21:51:16.726 - Thread: 1 -> MySyncScenario - START 2019-10-24 21:51:16.726 - Thread: 1 -> MySyncScenario - END 2019-10-24 21:51:16.726 - Thread: 1 -> MyCommandCharacter - START 2019-10-24 21:51:16.728 - Thread: 1 -> MyCommandCharacter - END 2019-10-24 21:51:16.728 - Thread: 1 -> MyCommandConsole - START 2019-10-24 21:51:16.729 - Thread: 1 -> MyCommandConsole - END 2019-10-24 21:51:16.729 - Thread: 1 -> MyCommandEntity - START 2019-10-24 21:51:16.730 - Thread: 1 -> MyCommandEntity - END 2019-10-24 21:51:16.730 - Thread: 1 -> MyAiTargetManager - START 2019-10-24 21:51:16.730 - Thread: 1 -> MyAiTargetManager - END 2019-10-24 21:51:16.730 - Thread: 1 -> MyClientDebugCommands - START 2019-10-24 21:51:16.731 - Thread: 1 -> MyClientDebugCommands - END 2019-10-24 21:51:16.731 - Thread: 1 -> MyDedicatedServer - START 2019-10-24 21:51:16.731 - Thread: 1 -> MyDedicatedServer - END 2019-10-24 21:51:16.731 - Thread: 1 -> MyDedicatedServerBase - START 2019-10-24 21:51:16.731 - Thread: 1 -> MyDedicatedServerBase - END 2019-10-24 21:51:16.731 - Thread: 1 -> MyMultiplayerBase - START 2019-10-24 21:51:16.731 - Thread: 1 -> MyMultiplayerBase - END 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerClient - START 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerClient - END 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerClientBase - START 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerClientBase - END 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerLobby - START 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerLobby - END 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerServerBase - START 2019-10-24 21:51:16.732 - Thread: 1 -> MyMultiplayerServerBase - END 2019-10-24 21:51:16.732 - Thread: 1 -> MyServerDebugCommands - START 2019-10-24 21:51:16.733 - Thread: 1 -> MyServerDebugCommands - END 2019-10-24 21:51:16.733 - Thread: 1 -> MyAIActionsParser - START 2019-10-24 21:51:16.733 - Thread: 1 -> MyAIActionsParser - END 2019-10-24 21:51:16.733 - Thread: 1 -> MyCubeGridDefinitions - START 2019-10-24 21:51:16.814 - Thread: 1 -> MyCubeGridDefinitions - END 2019-10-24 21:51:16.816 - Thread: 1 -> MyDefinitionManager - START 2019-10-24 21:51:16.835 - Thread: 1 -> MyDefinitionManager - END 2019-10-24 21:51:16.835 - Thread: 1 -> Preallocate - END 2019-10-24 21:51:16.847 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-10-24 21:51:17.095 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-10-24 21:51:17.097 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-10-24 21:51:17.125 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-10-24 21:51:17.126 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 21:51:17.126 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 21:51:17.126 - Thread: 1 -> Assembly.Location: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-10-24 21:51:17.126 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-10-24 21:51:17.126 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-10-24 21:51:17.128 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-10-24 21:51:17.137 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2019-10-24 21:51:17.137 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2019-10-24 21:51:17.137 - Thread: 1 -> Virtualized: False 2019-10-24 21:51:17.153 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2019-10-24 21:51:17.155 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,114,984,448 bytes 2019-10-24 21:51:17.155 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2019-10-24 21:51:17.155 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,671,936,000 bytes 2019-10-24 21:51:17.155 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,794,727,837,696 bytes 2019-10-24 21:51:17.159 - Thread: 1 -> Drive C: | Capacity: 239,949,836,288 bytes | Free space: 87,064,264,704 bytes 2019-10-24 21:51:17.159 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 454,021,058,560 bytes 2019-10-24 21:51:17.159 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-10-24 21:51:17.160 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-10-24 21:51:17.161 - Thread: 1 -> Installed DLCs: 2019-10-24 21:51:17.222 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-10-24 21:51:17.301 - Thread: 1 -> Havok: Physics.Init 2019-10-24 21:51:17.313 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-10-24 21:51:17.319 - Thread: 1 -> HkGameName: SpaceEngineers 2019-10-24 21:51:17.331 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-10-24 21:51:17.333 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-24 21:51:17.337 - Thread: 1 -> ade1f1efb57e2eee3854c555bdbc767a6466b611 2019-10-24 21:51:17.659 - Thread: 1 -> Loading scenarios 2019-10-24 21:51:17.709 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-24 21:51:17.710 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-10-24 21:51:18.395 - Thread: 1 -> Loading sound definitions 2019-10-24 21:51:18.410 - Thread: 1 -> GuiTextures.sbc 2019-10-24 21:51:18.410 - Thread: 1 -> Failed to parse texture header! Texture: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-24 21:51:18.417 - Thread: 1 -> Loading shadow textures definitions 2019-10-24 21:51:18.418 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-10-24 21:51:18.423 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-10-24 21:51:18.432 - Thread: 1 -> MyAudio.LoadData - START 2019-10-24 21:51:18.478 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Périphérique High Definition Audio) - Channel #: 2 - Sample rate: 44100 2019-10-24 21:51:18.582 - Thread: 1 -> MyAudio.LoadData - END 2019-10-24 21:51:18.594 - Thread: 17 -> MySandboxGame.PerformPreload() - START 2019-10-24 21:51:18.595 - Thread: 1 -> MyGuiManager() 2019-10-24 21:51:18.600 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-10-24 21:51:18.803 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-10-24 21:51:18.832 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-24 21:51:18.833 - Thread: 17 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-10-24 21:51:18.835 - Thread: 17 -> ReloadVoxelMaterials 2019-10-24 21:51:18.869 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-24 21:51:18.870 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-24 21:51:18.870 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-24 21:51:18.880 - Thread: 1 -> Loading default controls 2019-10-24 21:51:18.929 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-10-24 21:51:18.929 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-10-24 21:51:18.935 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-10-24 21:51:18.935 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-10-24 21:51:18.939 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-10-24 21:51:18.947 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-10-24 21:51:18.991 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:18.993 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-10-24 21:51:18.994 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:18.994 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-10-24 21:51:19.044 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.044 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-10-24 21:51:19.053 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.053 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-10-24 21:51:19.061 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.061 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-10-24 21:51:19.062 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.062 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-10-24 21:51:19.064 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.064 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-10-24 21:51:19.065 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.065 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-10-24 21:51:19.068 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.068 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-10-24 21:51:19.069 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.069 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-10-24 21:51:19.070 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.070 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-10-24 21:51:19.073 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.073 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-10-24 21:51:19.080 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.081 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-10-24 21:51:19.125 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.125 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-10-24 21:51:19.188 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.246 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-10-24 21:51:19.303 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.304 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-10-24 21:51:19.313 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.313 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-10-24 21:51:19.314 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.314 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-10-24 21:51:19.317 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.317 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-10-24 21:51:19.318 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.318 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-10-24 21:51:19.325 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.326 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-10-24 21:51:19.328 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.329 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-10-24 21:51:19.331 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.332 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-10-24 21:51:19.359 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.359 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-10-24 21:51:19.393 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.393 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-10-24 21:51:19.398 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.398 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-10-24 21:51:19.399 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.399 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-10-24 21:51:19.402 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.402 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-10-24 21:51:19.402 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.402 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-10-24 21:51:19.408 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.408 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-10-24 21:51:19.409 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.410 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-10-24 21:51:19.411 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.411 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-10-24 21:51:19.418 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.418 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.418 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-10-24 21:51:19.418 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-10-24 21:51:19.419 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.419 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.419 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-10-24 21:51:19.419 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-10-24 21:51:19.428 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.441 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-10-24 21:51:19.467 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.467 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-10-24 21:51:19.489 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.490 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-10-24 21:51:19.495 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.495 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-10-24 21:51:19.501 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.501 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-10-24 21:51:19.509 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-10-24 21:51:19.509 - Thread: 17 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.509 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-10-24 21:51:19.584 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.585 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-10-24 21:51:19.656 - Thread: 22 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.658 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-10-24 21:51:19.673 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-24 21:51:19.800 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-10-24 21:51:20.175 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-10-24 21:51:20.201 - Thread: 1 -> Timer Frequency: 3215234 2019-10-24 21:51:20.201 - Thread: 1 -> Ticks per frame: 53587 2019-10-24 21:51:20.822 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-10-24 21:51:20.826 - Thread: 1 -> Flares Intensity: 1 2019-10-24 21:51:20.826 - Thread: 1 -> Field of view: 1.22173 2019-10-24 21:51:20.826 - Thread: 1 -> PostProcessingEnabled: True 2019-10-24 21:51:20.826 - Thread: 1 -> Render.GrassDensityFactor: 1 2019-10-24 21:51:20.826 - Thread: 1 -> Render.GrassDrawDistance: 160 2019-10-24 21:51:20.826 - Thread: 1 -> Render.DistanceFade: 1000 2019-10-24 21:51:20.826 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-10-24 21:51:20.826 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2019-10-24 21:51:20.826 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-10-24 21:51:20.826 - Thread: 1 -> Render.TextureQuality: MEDIUM 2019-10-24 21:51:20.826 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-10-24 21:51:20.826 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-10-24 21:51:20.826 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-10-24 21:51:20.826 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-10-24 21:51:20.848 - Thread: 1 -> Analytics uuid: 76561198086490978 2019-10-24 21:51:20.952 - Thread: 1 -> Analytics helper process start reported 2019-10-24 21:51:21.152 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-10-24 21:51:21.206 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-10-24 21:51:21.233 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-10-24 21:51:21.287 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-10-24 21:51:21.288 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-10-24 21:51:21.292 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-10-24 21:51:21.344 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-10-24 21:51:21.392 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-10-24 21:51:21.442 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-10-24 21:51:21.443 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-10-24 21:51:21.444 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-10-24 21:51:21.446 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-10-24 21:51:21.449 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-10-24 21:51:21.452 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-10-24 21:51:21.455 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-10-24 21:51:21.459 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-10-24 21:51:21.461 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-10-24 21:51:21.469 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-10-24 21:51:21.513 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-10-24 21:51:21.563 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-10-24 21:51:21.613 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-10-24 21:51:21.625 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-10-24 21:51:21.704 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-10-24 21:51:21.750 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-10-24 21:51:21.800 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-10-24 21:51:21.803 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-10-24 21:51:21.805 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-10-24 21:51:21.835 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-10-24 21:51:21.871 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-10-24 21:51:21.917 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-10-24 21:51:21.967 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-10-24 21:51:22.017 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-10-24 21:51:22.178 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-10-24 21:51:22.188 - Thread: 27 -> Analytics session: 9203761 2019-10-24 21:51:22.188 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-10-24 21:51:22.196 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-10-24 21:51:22.274 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-10-24 21:51:22.298 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-10-24 21:51:22.476 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-10-24 21:51:22.477 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-10-24 21:51:22.581 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-10-24 21:51:22.805 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-10-24 21:51:22.818 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-10-24 21:51:22.938 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-10-24 21:51:23.012 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-10-24 21:51:23.101 - Thread: 22 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-10-24 21:51:23.309 - Thread: 20 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-10-24 21:51:23.323 - Thread: 21 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-10-24 21:51:23.431 - Thread: 19 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-10-24 21:51:24.215 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2019-10-24 21:51:24.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:51:24.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:51:28.869 - Thread: 18 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2019-10-24 21:51:29.706 - Thread: 1 -> Query successful. 2019-10-24 21:51:29.706 - Thread: 18 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2019-10-24 21:51:29.712 - Thread: 18 -> Mod download time: 0.00 seconds 2019-10-24 21:51:30.470 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2019-10-24 21:51:30.506 - Thread: 17 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-10-24 21:51:30.556 - Thread: 17 -> MySandboxGame.PerformPreload() - END 2019-10-24 21:51:35.256 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-10-24 21:51:35.297 - Thread: 18 -> Loading available saves - START 2019-10-24 21:51:35.320 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-10-24 21:51:35.370 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2019-10-24 21:51:35.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:51:35.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:51:35.576 - Thread: 18 -> Loading available saves - END 2019-10-24 21:51:55.074 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-10-24 21:51:57.872 - Thread: 1 -> Query successful. 2019-10-24 21:51:57.923 - Thread: 18 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2019-10-24 21:51:58.071 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:51:58.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:52:01.088 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:52:01.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:52:02.440 - Thread: 1 -> StartNewSandbox - Start 2019-10-24 21:52:02.458 - Thread: 1 -> LoadSession() - End 2019-10-24 21:52:02.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:52:02.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:52:02.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:52:02.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:52:02.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:52:02.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:52:02.499 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-10-24 21:52:02.500 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-10-24 21:52:02.695 - Thread: 1 -> RunLoadingAction - START 2019-10-24 21:52:02.700 - Thread: 1 -> Loading session: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2019-10-24 21:52:02.909 - Thread: 1 -> GC Memory: 990,921,760 B 2019-10-24 21:52:02.914 - Thread: 1 -> Process Memory: 2,698,461,184 B 2019-10-24 21:52:02.915 - Thread: 1 -> Experimental mode: Yes 2019-10-24 21:52:02.916 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2019-10-24 21:52:04.242 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-10-24 21:52:04.273 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-10-24 21:52:04.282 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-10-24 21:52:04.285 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-24 21:52:04.287 - Thread: 1 -> ade1f1efb57e2eee3854c555bdbc767a6466b611 2019-10-24 21:52:04.428 - Thread: 1 -> Loading scenarios 2019-10-24 21:52:04.478 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-24 21:52:04.479 - Thread: 1 -> List of used mods (0) - START 2019-10-24 21:52:04.479 - Thread: 1 -> List of used mods - END 2019-10-24 21:52:04.559 - Thread: 1 -> Loading behaviors 2019-10-24 21:52:04.561 - Thread: 1 -> Loading ammo magazines 2019-10-24 21:52:04.564 - Thread: 1 -> Loading ammo definitions 2019-10-24 21:52:04.566 - Thread: 1 -> Loading animations 2019-10-24 21:52:04.569 - Thread: 1 -> Loading animations 2019-10-24 21:52:04.571 - Thread: 1 -> Loading sound definitions 2019-10-24 21:52:04.571 - Thread: 1 -> Loading sound definitions 2019-10-24 21:52:04.571 - Thread: 1 -> Loading sound definitions 2019-10-24 21:52:04.571 - Thread: 1 -> Loading sound definitions 2019-10-24 21:52:04.572 - Thread: 1 -> Loading sound definitions 2019-10-24 21:52:04.572 - Thread: 1 -> Loading category classes 2019-10-24 21:52:04.573 - Thread: 1 -> Loading category classes 2019-10-24 21:52:04.573 - Thread: 1 -> Loading blueprint classes 2019-10-24 21:52:04.574 - Thread: 1 -> Loading blueprint class entries 2019-10-24 21:52:04.575 - Thread: 1 -> Loading blueprint class entries 2019-10-24 21:52:04.575 - Thread: 1 -> Loading blueprints 2019-10-24 21:52:04.578 - Thread: 1 -> Loading blueprints 2019-10-24 21:52:04.578 - Thread: 1 -> Loading agent definitions 2019-10-24 21:52:04.579 - Thread: 1 -> Loading character definitions 2019-10-24 21:52:04.593 - Thread: 1 -> Loading character definitions 2019-10-24 21:52:04.593 - Thread: 1 -> Loading components 2019-10-24 21:52:04.595 - Thread: 1 -> Loading components 2019-10-24 21:52:04.595 - Thread: 1 -> Loading configuration 2019-10-24 21:52:04.596 - Thread: 1 -> Loading container types 2019-10-24 21:52:04.598 - Thread: 1 -> Loading Contract Types 2019-10-24 21:52:04.605 - Thread: 1 -> Loading block positions 2019-10-24 21:52:04.608 - Thread: 1 -> Loading block positions 2019-10-24 21:52:04.609 - Thread: 1 -> Loading curve definitions 2019-10-24 21:52:04.612 - Thread: 1 -> Loading debris 2019-10-24 21:52:04.613 - Thread: 1 -> Loading environment items entries 2019-10-24 21:52:04.614 - Thread: 1 -> Loading decal global definitions 2019-10-24 21:52:04.614 - Thread: 1 -> Loading decal definitions 2019-10-24 21:52:04.617 - Thread: 1 -> Loading drone behaviors 2019-10-24 21:52:04.620 - Thread: 1 -> Loading edges 2019-10-24 21:52:04.621 - Thread: 1 -> Loading emissive color definitions 2019-10-24 21:52:04.625 - Thread: 1 -> Loading emissive color default states 2019-10-24 21:52:04.630 - Thread: 1 -> Loading animations 2019-10-24 21:52:04.630 - Thread: 1 -> Loading entity components 2019-10-24 21:52:04.644 - Thread: 1 -> Loading component containers 2019-10-24 21:52:04.658 - Thread: 1 -> Loading environment items entries 2019-10-24 21:52:04.658 - Thread: 1 -> Loading Faction Names 2019-10-24 21:52:04.659 - Thread: 1 -> Loading factions 2019-10-24 21:52:04.663 - Thread: 1 -> Loading flare definitions 2019-10-24 21:52:04.676 - Thread: 1 -> Loading gas property definitions 2019-10-24 21:52:04.677 - Thread: 1 -> Loading event definitions 2019-10-24 21:52:04.679 - Thread: 1 -> Loading physical items 2019-10-24 21:52:04.690 - Thread: 1 -> GuiTextures.sbc 2019-10-24 21:52:04.691 - Thread: 1 -> Failed to parse texture header! Texture: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-24 21:52:04.703 - Thread: 1 -> Loading LCD texture categories 2019-10-24 21:52:04.704 - Thread: 1 -> Loading LCD texture categories 2019-10-24 21:52:04.705 - Thread: 1 -> Loading physical items 2019-10-24 21:52:04.708 - Thread: 1 -> Loading physical items 2019-10-24 21:52:04.709 - Thread: 1 -> Loading physical material properties 2019-10-24 21:52:04.712 - Thread: 1 -> Loading pirate antennas 2019-10-24 21:52:04.725 - Thread: 1 -> Loading research blocks definitions 2019-10-24 21:52:04.726 - Thread: 1 -> Loading research groups definitions 2019-10-24 21:52:04.728 - Thread: 1 -> Loading resource distribution groups 2019-10-24 21:52:04.729 - Thread: 1 -> Loading shadow textures definitions 2019-10-24 21:52:04.729 - Thread: 1 -> Loading ship sound groups 2019-10-24 21:52:04.744 - Thread: 1 -> Loading ship sound groups 2019-10-24 21:52:04.745 - Thread: 1 -> Loading sound categories 2019-10-24 21:52:04.748 - Thread: 1 -> Loading stat definitions 2019-10-24 21:52:04.750 - Thread: 1 -> Loading grid creators 2019-10-24 21:52:04.801 - Thread: 1 -> Loading transparent material properties 2019-10-24 21:52:04.803 - Thread: 1 -> Loading voxel map storage definitions 2019-10-24 21:52:04.805 - Thread: 1 -> Loading voxel material definitions 2019-10-24 21:52:04.806 - Thread: 1 -> Loading voxel material definitions 2019-10-24 21:52:04.809 - Thread: 1 -> Audio effects definitions 2019-10-24 21:52:04.813 - Thread: 1 -> Loading environment items definitions 2019-10-24 21:52:04.815 - Thread: 1 -> Loading environment items definitions 2019-10-24 21:52:04.815 - Thread: 1 -> Loading physical material properties 2019-10-24 21:52:04.821 - Thread: 1 -> Loading particle effect definitions 2019-10-24 21:52:04.896 - Thread: 1 -> Loading particle effect definitions 2019-10-24 21:52:04.943 - Thread: 1 -> Loading environment item definitions 2019-10-24 21:52:04.947 - Thread: 1 -> Loading weapon definitions 2019-10-24 21:52:04.953 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:04.988 - Thread: 1 -> Created block definitions 2019-10-24 21:52:04.989 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.032 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.041 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.044 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.045 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.047 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.047 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.049 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.049 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.051 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.051 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.055 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.056 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.057 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.057 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.059 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.059 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.066 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.067 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.068 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.068 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.070 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.071 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.071 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.076 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.076 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.077 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.078 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.079 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.083 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.084 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.086 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.087 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.088 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.089 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.094 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.096 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.097 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.098 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.100 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.101 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.103 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.105 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.107 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.108 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.110 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.111 - Thread: 1 -> Loading cube blocks 2019-10-24 21:52:05.123 - Thread: 1 -> Created block definitions 2019-10-24 21:52:05.126 - Thread: 1 -> Loading block variant groups 2019-10-24 21:52:05.129 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-10-24 21:52:05.130 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-10-24 21:52:05.130 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-10-24 21:52:05.130 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-10-24 21:52:05.131 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-10-24 21:52:05.131 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-10-24 21:52:05.131 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-10-24 21:52:05.131 - 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Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-10-24 21:52:05.150 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-10-24 21:52:05.151 - Thread: 1 -> Loading prefab: D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-10-24 21:52:05.152 - Thread: 1 -> Loading asteroid generators 2019-10-24 21:52:05.154 - Thread: 1 -> Loading spawn groups 2019-10-24 21:52:05.158 - Thread: 1 -> Loading drop containers 2019-10-24 21:52:05.159 - Thread: 1 -> Loading spawn groups 2019-10-24 21:52:05.160 - Thread: 1 -> Loading spawn groups 2019-10-24 21:52:05.160 - Thread: 1 -> Loading radial menu definitions 2019-10-24 21:52:05.173 - Thread: 1 -> Loading respawn ships 2019-10-24 21:52:05.225 - Thread: 1 -> Loading spawn groups 2019-10-24 21:52:05.225 - Thread: 1 -> Loading wheel speeds 2019-10-24 21:52:05.275 - Thread: 1 -> MyAudio.UnloadData - START 2019-10-24 21:52:05.287 - Thread: 1 -> MyAudio.UnloadData - END 2019-10-24 21:52:05.287 - Thread: 1 -> MyAudio.LoadData - START 2019-10-24 21:52:05.312 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Périphérique High Definition Audio) - Channel #: 2 - Sample rate: 44100 2019-10-24 21:52:05.330 - Thread: 1 -> MyAudio.LoadData - END 2019-10-24 21:52:05.382 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-10-24 21:52:05.390 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 21:52:05.433 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 21:52:05.434 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 21:52:05.435 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-24 21:52:05.449 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-24 21:52:06.031 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-10-24 21:52:06.034 - Thread: 12 -> External debugger: listening... 2019-10-24 21:52:06.064 - Thread: 1 -> MyLights.LoadData() - START 2019-10-24 21:52:06.066 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-10-24 21:52:06.066 - Thread: 1 -> MyLights.LoadData() - END 2019-10-24 21:52:06.066 - Thread: 1 -> Info: MyLights initialized. 2019-10-24 21:52:06.067 - Thread: 1 -> MyExplosions.LoadData() - START 2019-10-24 21:52:06.074 - Thread: 1 -> MyExplosions.LoadData() - END 2019-10-24 21:52:06.139 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-10-24 21:52:06.141 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-10-24 21:52:06.171 - Thread: 1 -> Loading Procedural World Generator 2019-10-24 21:52:06.173 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-10-24 21:52:06.441 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-10-24 21:52:06.589 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-10-24 21:52:06.591 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-10-24 21:52:06.591 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-10-24 21:52:06.592 - Thread: 18 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2019-10-24 21:52:06.592 - Thread: 1 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2019-10-24 21:52:06.592 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2019-10-24 21:52:08.243 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-10-24 21:52:08.247 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 21:52:08.261 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-10-24 21:52:08.266 - Thread: 1 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2019-10-24 21:52:08.423 - Thread: 18 -> Info: Planet generator name: Alien 2019-10-24 21:52:08.423 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 21:52:08.423 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-10-24 21:52:08.425 - Thread: 18 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2019-10-24 21:52:08.482 - Thread: 17 -> Info: Planet generator name: Moon 2019-10-24 21:52:08.482 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 21:52:08.482 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-10-24 21:52:08.482 - Thread: 17 -> Loading voxel storage from file 'D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2019-10-24 21:52:10.034 - Thread: 1 -> Info: Planet generator name: Titan 2019-10-24 21:52:10.034 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 21:52:10.100 - Thread: 18 -> Info: Planet generator name: Mars 2019-10-24 21:52:10.100 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 21:52:10.372 - Thread: 17 -> Info: Planet generator name: Europa 2019-10-24 21:52:10.372 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-24 21:52:10.443 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2019-10-24 21:52:10.445 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-10-24 21:52:10.475 - Thread: 1 -> RequestRespawn 2019-10-24 21:52:10.606 - Thread: 1 -> MySession.Static.LogSettings - START 2019-10-24 21:52:10.607 - Thread: 1 -> Name = Système stellaire 2019-10-24 21:51 2019-10-24 21:52:10.607 - Thread: 1 -> Description = 2019-10-24 21:52:10.607 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2019-10-24 21:52:10.607 - Thread: 1 -> Password = 2019-10-24 21:52:10.607 - Thread: 1 -> CurrentPath = D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2019-10-24 21:52:10.608 - Thread: 1 -> WorkshopId = 2019-10-24 21:52:10.608 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2019-10-24 21:52:10.608 - Thread: 1 -> ThumbPath = D:\Jeux\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2019-10-24 21:52:10.611 - Thread: 1 -> Settings: 2019-10-24 21:52:10.611 - Thread: 1 -> GameMode = Survival 2019-10-24 21:52:10.611 - Thread: 1 -> MaxPlayers = 4 2019-10-24 21:52:10.612 - Thread: 1 -> OnlineMode = OFFLINE 2019-10-24 21:52:10.612 - Thread: 1 -> AutoHealing = True 2019-10-24 21:52:10.612 - Thread: 1 -> WeaponsEnabled = True 2019-10-24 21:52:10.612 - Thread: 1 -> ThrusterDamage = True 2019-10-24 21:52:10.612 - Thread: 1 -> EnableSpectator = False 2019-10-24 21:52:10.612 - Thread: 1 -> EnableCopyPaste = False 2019-10-24 21:52:10.612 - Thread: 1 -> MaxFloatingObjects = 100 2019-10-24 21:52:10.612 - Thread: 1 -> MaxGridSize = 0 2019-10-24 21:52:10.612 - Thread: 1 -> MaxBlocksPerPlayer = 0 2019-10-24 21:52:10.612 - Thread: 1 -> CargoShipsEnabled = True 2019-10-24 21:52:10.612 - Thread: 1 -> EnvironmentHostility = SAFE 2019-10-24 21:52:10.612 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-10-24 21:52:10.612 - Thread: 1 -> InventorySizeMultiplier = 3 2019-10-24 21:52:10.613 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-10-24 21:52:10.613 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-10-24 21:52:10.613 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-10-24 21:52:10.613 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-10-24 21:52:10.613 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-10-24 21:52:10.613 - Thread: 1 -> ClientCanSave = False 2019-10-24 21:52:10.613 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-10-24 21:52:10.613 - Thread: 1 -> PermanentDeath = False 2019-10-24 21:52:10.613 - Thread: 1 -> DestructibleBlocks = True 2019-10-24 21:52:10.613 - Thread: 1 -> EnableScripts = False 2019-10-24 21:52:10.613 - Thread: 1 -> AutoSaveInMinutes = 5 2019-10-24 21:52:10.613 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-10-24 21:52:10.613 - Thread: 1 -> ProceduralDensity = 0.35 2019-10-24 21:52:10.613 - Thread: 1 -> ProceduralSeed = 0 2019-10-24 21:52:10.613 - Thread: 1 -> DestructibleBlocks = True 2019-10-24 21:52:10.613 - Thread: 1 -> EnableIngameScripts = False 2019-10-24 21:52:10.613 - Thread: 1 -> ViewDistance = 15000 2019-10-24 21:52:10.613 - Thread: 1 -> Voxel destruction = True 2019-10-24 21:52:10.613 - Thread: 1 -> EnableStructuralSimulation = False 2019-10-24 21:52:10.613 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-10-24 21:52:10.614 - Thread: 1 -> EnableContainerDrops = True 2019-10-24 21:52:10.614 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-10-24 21:52:10.614 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-10-24 21:52:10.614 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-10-24 21:52:10.614 - Thread: 1 -> EnableSubgridDamage = False 2019-10-24 21:52:10.614 - Thread: 1 -> SyncDistance = 3000 2019-10-24 21:52:10.614 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-10-24 21:52:10.614 - Thread: 1 -> AFKTimeoutMin = 0 2019-10-24 21:52:10.614 - Thread: 1 -> StopGridsPeriodMin = 15 2019-10-24 21:52:10.614 - Thread: 1 -> ExperimentalMode = True 2019-10-24 21:52:10.614 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2019-10-24 21:52:10.614 - Thread: 1 -> MySession.Static.LogSettings - END 2019-10-24 21:52:12.867 - Thread: 1 -> Session loaded 2019-10-24 21:52:12.919 - Thread: 1 -> Saving world - START 2019-10-24 21:52:12.969 - Thread: 1 -> Making world state snapshot. 2019-10-24 21:52:13.018 - Thread: 1 -> Before snapshot.: GC Memory: 3,134,579,712 B 2019-10-24 21:52:13.157 - Thread: 1 -> After snapshot.: GC Memory: 3,136,448,984 B 2019-10-24 21:52:13.172 - Thread: 1 -> Directory cleanup: GC Memory: 3,136,448,984 B 2019-10-24 21:52:13.220 - Thread: 1 -> Saving world - END 2019-10-24 21:52:13.223 - Thread: 1 -> RunLoadingAction - END 2019-10-24 21:52:13.272 - Thread: 17 -> Session snapshot save - START 2019-10-24 21:52:13.322 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-10-24 21:52:13.372 - Thread: 17 -> Checking file access for files in target dir. 2019-10-24 21:52:13.492 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-10-24 21:52:13.523 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-10-24 21:52:13.524 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-10-24 21:52:20.094 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:52:20.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:52:27.565 - Thread: 1 -> Updating continues. 2019-10-24 21:52:28.118 - Thread: 1 -> GC Memory: 1,608,802,608 B 2019-10-24 21:52:28.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-24 21:52:28.473 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-24 21:52:29.199 - Thread: 1 -> Clusters reordered 2019-10-24 21:52:36.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-24 21:52:36.430 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,7.670811,5.068781,1,0,2006.983,5271.914,0,100000,4,14.92793,65.37187,0,9186,8.333432 2019-10-24 21:52:36.631 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\Utilisateur\AppData\Roaming\SpaceEngineers\Saves\76561198086490978\Système stellaire 2019-10-24 21-51\.new\Sandbox_config.sbc 2019-10-24 21:52:37.887 - Thread: 17 -> Session snapshot save - END 2019-10-24 21:52:37.949 - Thread: 1 -> Exception occured: System.MissingMethodException: Method not found: 'System.Collections.Generic.IEnumerable`1 System.Linq.Enumerable.Append(System.Collections.Generic.IEnumerable`1, !!0)'. at Sandbox.Game.Entities.MyCubeBuilder.ActivateBlockCreation(Nullable`1 blockDefinitionId) at Sandbox.Game.Entities.MyCubeBuilder.Activate(Nullable`1 blockDefinitionId) at Sandbox.Game.Screens.Helpers.MyToolbarItemCubeBlock.Activate() at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtIndex(Int32 index, Boolean checkIfWantsToBeActivated) at Sandbox.Game.Screens.Helpers.MyToolbar.ActivateItemAtSlot(Int32 slot, Boolean checkIfWantsToBeActivated, Boolean playActivationSound, Boolean userActivated) at Sandbox.Game.Screens.Helpers.MyToolbarComponent.HandleInput() at Sandbox.Game.World.MySession.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2019-10-24 21:52:37.950 - Thread: 1 -> Showing message 2019-10-24 21:52:42.518 - Thread: 1 -> Log Closed