2019-10-11 22:36:12.598 - Thread: 1 -> Log Started 2019-10-11 22:36:12.598 - Thread: 1 -> Timezone (local - UTC): -5h 2019-10-11 22:36:12.598 - Thread: 1 -> App Version: 01_192_104 2019-10-11 22:36:12.598 - Thread: 1 -> Steam build: Always true 2019-10-11 22:36:12.598 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-10-11 22:36:12.598 - Thread: 1 -> Environment.ProcessorCount: 6 2019-10-11 22:36:12.713 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17763.0) 2019-10-11 22:36:12.713 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-10-11 22:36:12.713 - Thread: 1 -> Environment.Is64BitProcess: True 2019-10-11 22:36:12.713 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-10-11 22:36:12.713 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3468.0 2019-10-11 22:36:12.713 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-10-11 22:36:13.903 - Thread: 1 -> CPU Info: AMD FX(tm)-6300 Six-Core Processor 2019-10-11 22:36:13.904 - Thread: 1 -> IntPtr.Size: 8 2019-10-11 22:36:13.904 - Thread: 1 -> Default Culture: en-US 2019-10-11 22:36:13.904 - Thread: 1 -> Default UI Culture: en-US 2019-10-11 22:36:13.904 - Thread: 1 -> MyConfig.Load() - START 2019-10-11 22:36:13.908 - Thread: 1 -> Path: C:\Users\Hudson\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-10-11 22:36:14.248 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-10-11 22:36:14.248 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-10-11 22:36:14.248 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-10-11 22:36:14.248 - Thread: 1 -> GameVolume: 1 2019-10-11 22:36:14.248 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-10-11 22:36:14.248 - Thread: 1 -> Language: 0 2019-10-11 22:36:14.248 - Thread: 1 -> EnableDamageEffects: True 2019-10-11 22:36:14.248 - Thread: 1 -> EnableReverb: False 2019-10-11 22:36:14.248 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-10-11 22:36:14.248 - Thread: 1 -> FirstTimeRun: False 2019-10-11 22:36:14.248 - Thread: 1 -> ExperimentalMode: True 2019-10-11 22:36:14.248 - Thread: 1 -> VideoAdapter: 0 2019-10-11 22:36:14.248 - Thread: 1 -> ScreenWidth: 1920 2019-10-11 22:36:14.248 - Thread: 1 -> ScreenHeight: 1080 2019-10-11 22:36:14.248 - Thread: 1 -> RefreshRate: 60 2019-10-11 22:36:14.248 - Thread: 1 -> WindowMode: 1 2019-10-11 22:36:14.248 - Thread: 1 -> VerticalSync: 0 2019-10-11 22:36:14.248 - Thread: 1 -> FieldOfView: 70 2019-10-11 22:36:14.248 - Thread: 1 -> PostProcessingEnabled: True 2019-10-11 22:36:14.248 - Thread: 1 -> FlaresIntensity: 1 2019-10-11 22:36:14.248 - Thread: 1 -> TreeViewDistance: 1000 2019-10-11 22:36:14.248 - Thread: 1 -> GrassDensity: 1 2019-10-11 22:36:14.248 - Thread: 1 -> GrassDrawDistance: 160 2019-10-11 22:36:14.248 - Thread: 1 -> AntialiasingMode: 1 2019-10-11 22:36:14.248 - Thread: 1 -> ShadowMapResolution: 1 2019-10-11 22:36:14.248 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-10-11 22:36:14.248 - Thread: 1 -> TextureQuality: 1 2019-10-11 22:36:14.248 - Thread: 1 -> AnisotropicFiltering: 0 2019-10-11 22:36:14.248 - Thread: 1 -> ModelQuality: 1 2019-10-11 22:36:14.248 - Thread: 1 -> VoxelQuality: 1 2019-10-11 22:36:14.248 - Thread: 1 -> ShaderQuality: 1 2019-10-11 22:36:14.248 - Thread: 1 -> LowMemSwitchToLow: 0 2019-10-11 22:36:14.248 - Thread: 1 -> FirstVTTimeRun: False 2019-10-11 22:36:14.248 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-10-11 22:36:14.248 - Thread: 1 -> GDPRConsent: True 2019-10-11 22:36:14.248 - Thread: 1 -> GDPRConsentSent: True 2019-10-11 22:36:14.248 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-10-11 22:36:14.248 - Thread: 1 -> FirstTimeTutorials: False 2019-10-11 22:36:14.248 - Thread: 1 -> ShowCrosshair: True 2019-10-11 22:36:14.249 - Thread: 1 -> EnableTrading: True 2019-10-11 22:36:14.249 - Thread: 1 -> EnableSteamCloud: False 2019-10-11 22:36:14.249 - Thread: 1 -> UiTransparency: 1 2019-10-11 22:36:14.249 - Thread: 1 -> UiBkTransparency: 1 2019-10-11 22:36:14.249 - Thread: 1 -> HUDBkTransparency: 0.6 2019-10-11 22:36:14.249 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-10-11 22:36:14.249 - Thread: 1 -> ControlsHints: True 2019-10-11 22:36:14.249 - Thread: 1 -> GoodBotHints: False 2019-10-11 22:36:14.249 - Thread: 1 -> RotationHints: True 2019-10-11 22:36:14.249 - Thread: 1 -> HudState: 1 2019-10-11 22:36:14.249 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2019-10-11 22:36:14.250 - Thread: 1 -> MyConfig.Load() - END 2019-10-11 22:36:14.250 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-10-11 22:36:15.150 - Thread: 1 -> All detected adapters: 2019-10-11 22:36:15.172 - Thread: 1 -> Radeon RX 580 Series - VendorID=4098, SubsystemID=-981461374, DeviceID=26591 2019-10-11 22:36:15.172 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2019-10-11 22:36:15.395 - Thread: 1 -> AdapterInfo = { 2019-10-11 22:36:15.396 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY1 2019-10-11 22:36:15.396 - Thread: 1 -> Description = dev id: 26591, mem: 8532328448, shared mem: 4193161216, Luid: 42242, rev: 231, subsys id: -981461374, vendor id: 4098 2019-10-11 22:36:15.396 - Thread: 1 -> Driver version = 26.20.13025.10004 2019-10-11 22:36:15.396 - Thread: 1 -> Driver date = 20191004000000.000000-000 2019-10-11 22:36:15.396 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-11 22:36:15.396 - Thread: 1 -> AftermathSupported = False 2019-10-11 22:36:15.396 - Thread: 1 -> Adapter id = 0 2019-10-11 22:36:15.396 - Thread: 1 -> Supported = True 2019-10-11 22:36:15.396 - Thread: 1 -> RAM = 8532328448 2019-10-11 22:36:15.396 - Thread: 1 -> Priority = 2 2019-10-11 22:36:15.396 - Thread: 1 -> Multithreaded rendering supported = False 2019-10-11 22:36:15.396 - Thread: 1 -> Output is attached = True 2019-10-11 22:36:15.397 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-10-11 22:36:15.397 - Thread: 1 -> Display modes = { 2019-10-11 22:36:15.398 - Thread: 1 -> DXGIOutput id = 0 2019-10-11 22:36:15.398 - Thread: 1 -> 640x480@60Hz 2019-10-11 22:36:15.398 - Thread: 1 -> 640x480@75Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 640x480@67Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 720x400@70Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 800x600@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 800x600@75Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 800x600@72Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 800x600@56Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 832x624@75Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1024x768@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1024x768@75Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1024x768@70Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1152x864@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1152x864@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1152x864@75Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1280x720@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1280x800@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1280x960@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1280x1024@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1280x1024@75Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1440x900@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1680x1050@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> 1920x1080@60Hz 2019-10-11 22:36:15.399 - Thread: 1 -> } 2019-10-11 22:36:15.399 - Thread: 1 -> } 2019-10-11 22:36:15.399 - Thread: 1 -> AdapterInfo = { 2019-10-11 22:36:15.400 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY1 2019-10-11 22:36:15.400 - Thread: 1 -> Description = dev id: 26591, mem: 8532328448, shared mem: 4193161216, Luid: 42242, rev: 231, subsys id: -981461374, vendor id: 4098 2019-10-11 22:36:15.400 - Thread: 1 -> Driver version = 26.20.13025.10004 2019-10-11 22:36:15.400 - Thread: 1 -> Driver date = 20191004000000.000000-000 2019-10-11 22:36:15.400 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-11 22:36:15.400 - Thread: 1 -> AftermathSupported = False 2019-10-11 22:36:15.400 - Thread: 1 -> Adapter id = 0 2019-10-11 22:36:15.400 - Thread: 1 -> Supported = True 2019-10-11 22:36:15.400 - Thread: 1 -> RAM = 8532328448 2019-10-11 22:36:15.400 - Thread: 1 -> Priority = 2 2019-10-11 22:36:15.400 - Thread: 1 -> Multithreaded rendering supported = False 2019-10-11 22:36:15.400 - Thread: 1 -> Output is attached = True 2019-10-11 22:36:15.400 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-10-11 22:36:15.400 - Thread: 1 -> Display modes = { 2019-10-11 22:36:15.400 - Thread: 1 -> DXGIOutput id = 0 2019-10-11 22:36:15.400 - Thread: 1 -> 640x480@60Hz 2019-10-11 22:36:15.400 - Thread: 1 -> 640x480@75Hz 2019-10-11 22:36:15.400 - Thread: 1 -> 640x480@67Hz 2019-10-11 22:36:15.400 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 720x400@70Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 800x600@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 800x600@75Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 800x600@72Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 800x600@56Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 832x624@75Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1024x768@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1024x768@75Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1024x768@70Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1152x864@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1152x864@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1152x864@75Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1280x720@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1280x800@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1280x960@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1280x1024@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1280x1024@75Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1440x900@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1680x1050@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> 1920x1080@60Hz 2019-10-11 22:36:15.401 - Thread: 1 -> } 2019-10-11 22:36:15.401 - Thread: 1 -> } 2019-10-11 22:36:15.401 - Thread: 1 -> AdapterInfo = { 2019-10-11 22:36:15.402 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY2 2019-10-11 22:36:15.402 - Thread: 1 -> Description = dev id: 26591, mem: 8532328448, shared mem: 4193161216, Luid: 42242, rev: 231, subsys id: -981461374, vendor id: 4098 2019-10-11 22:36:15.402 - Thread: 1 -> Driver version = 26.20.13025.10004 2019-10-11 22:36:15.402 - Thread: 1 -> Driver date = 20191004000000.000000-000 2019-10-11 22:36:15.402 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-11 22:36:15.402 - Thread: 1 -> AftermathSupported = False 2019-10-11 22:36:15.402 - Thread: 1 -> Adapter id = 0 2019-10-11 22:36:15.402 - Thread: 1 -> Supported = True 2019-10-11 22:36:15.402 - Thread: 1 -> RAM = 8532328448 2019-10-11 22:36:15.402 - Thread: 1 -> Priority = 2 2019-10-11 22:36:15.402 - Thread: 1 -> Multithreaded rendering supported = False 2019-10-11 22:36:15.402 - Thread: 1 -> Output is attached = True 2019-10-11 22:36:15.402 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1360 Height:768} 2019-10-11 22:36:15.402 - Thread: 1 -> Display modes = { 2019-10-11 22:36:15.402 - Thread: 1 -> DXGIOutput id = 1 2019-10-11 22:36:15.402 - Thread: 1 -> 640x480@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 640x480@75Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 640x480@72Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 640x480@67Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 640x480@59.94006Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x400@70Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x480@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x480@59.94006Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x576@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x576@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x576@75Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x576@75Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x576@72Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x576@72Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 720x576@50Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 800x600@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 800x600@75Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 800x600@72Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 832x624@75Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1024x768@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1024x768@75Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1024x768@70Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x720@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x720@50Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x720@59.94006Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@24Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@24Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@30Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@30Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@23.97602Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@23.97602Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@29.97003Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@29.97003Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@59.94006Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1280x1024@59.94006Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1360x768@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@24Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@24Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@30Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@30Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@23.97602Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@23.97602Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@29.97003Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@29.97003Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@59.94006Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1600x900@59.94006Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1680x1050@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1680x1050@60Hz 2019-10-11 22:36:15.403 - Thread: 1 -> 1680x1050@24Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@24Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@30Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@30Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@23.97602Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@23.97602Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@29.97003Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@29.97003Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@59.94006Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1680x1050@59.94006Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@60Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@60Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@24Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@30Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@23.97602Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@29.97003Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@59.94006Hz 2019-10-11 22:36:15.404 - Thread: 1 -> 1920x1080@59.94006Hz 2019-10-11 22:36:15.404 - Thread: 1 -> } 2019-10-11 22:36:15.404 - Thread: 1 -> } 2019-10-11 22:36:15.404 - Thread: 1 -> AdapterInfo = { 2019-10-11 22:36:15.405 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY2 2019-10-11 22:36:15.405 - Thread: 1 -> Description = dev id: 26591, mem: 8532328448, shared mem: 4193161216, Luid: 42242, rev: 231, subsys id: -981461374, vendor id: 4098 2019-10-11 22:36:15.405 - Thread: 1 -> Driver version = 26.20.13025.10004 2019-10-11 22:36:15.405 - Thread: 1 -> Driver date = 20191004000000.000000-000 2019-10-11 22:36:15.405 - Thread: 1 -> DriverUpdateNecessary = False 2019-10-11 22:36:15.405 - Thread: 1 -> AftermathSupported = False 2019-10-11 22:36:15.405 - Thread: 1 -> Adapter id = 0 2019-10-11 22:36:15.405 - Thread: 1 -> Supported = True 2019-10-11 22:36:15.405 - Thread: 1 -> RAM = 8532328448 2019-10-11 22:36:15.405 - Thread: 1 -> Priority = 2 2019-10-11 22:36:15.405 - Thread: 1 -> Multithreaded rendering supported = False 2019-10-11 22:36:15.405 - Thread: 1 -> Output is attached = True 2019-10-11 22:36:15.405 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1360 Height:768} 2019-10-11 22:36:15.405 - Thread: 1 -> Display modes = { 2019-10-11 22:36:15.405 - Thread: 1 -> DXGIOutput id = 1 2019-10-11 22:36:15.405 - Thread: 1 -> 640x480@60Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 640x480@75Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 640x480@72Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 640x480@67Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 640x480@59.94006Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 720x400@60Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 720x400@70Hz 2019-10-11 22:36:15.405 - Thread: 1 -> 720x480@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x480@59.94006Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x576@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x576@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x576@75Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x576@75Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x576@72Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x576@72Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 720x576@50Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 800x600@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 800x600@75Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 800x600@72Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 832x624@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 832x624@75Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1024x768@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1024x768@75Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1024x768@70Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x720@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x720@50Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x720@59.94006Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@24Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@24Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@30Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@30Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@23.97602Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@23.97602Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@29.97003Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@29.97003Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@59.94006Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1280x1024@59.94006Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1360x768@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@24Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@24Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@30Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@30Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@23.97602Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@23.97602Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@29.97003Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@29.97003Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@59.94006Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1600x900@59.94006Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@60Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@24Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@24Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@30Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@30Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@23.97602Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@23.97602Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@29.97003Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@29.97003Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@59.94006Hz 2019-10-11 22:36:15.406 - Thread: 1 -> 1680x1050@59.94006Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@60Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@60Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@24Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@30Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@23.97602Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@29.97003Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@59.94006Hz 2019-10-11 22:36:15.407 - Thread: 1 -> 1920x1080@59.94006Hz 2019-10-11 22:36:15.407 - Thread: 1 -> } 2019-10-11 22:36:15.407 - Thread: 1 -> } 2019-10-11 22:36:15.433 - Thread: 1 -> Steam.IsActive: True 2019-10-11 22:36:15.434 - Thread: 1 -> Steam.IsOnline: True 2019-10-11 22:36:15.434 - Thread: 1 -> Steam.OwnsGame: False 2019-10-11 22:36:15.434 - Thread: 1 -> Steam.UserId: 76561198240387612 2019-10-11 22:36:15.435 - Thread: 1 -> Steam.UserName: Dudeisthedog 2019-10-11 22:36:15.435 - Thread: 1 -> Steam.Branch: default 2019-10-11 22:36:15.435 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-10-11 22:36:15.435 - Thread: 1 -> Build version: 0.1.1.0 2019-10-11 22:36:15.590 - Thread: 12 -> CreateDeviceInternal - CheckSettings() 2019-10-11 22:36:15.590 - Thread: 12 -> CreateDeviceInternal - GetAdapter() 2019-10-11 22:36:15.593 - Thread: 12 -> CreateDeviceInternal - FixSettings() 2019-10-11 22:36:15.593 - Thread: 12 -> CreateDeviceInternal - Create device 2019-10-11 22:36:15.644 - Thread: 12 -> CreateDeviceInternal Steam Overlay integration 2019-10-11 22:36:15.668 - Thread: 12 -> CreateDeviceInternal Steam Overlay OK 2019-10-11 22:36:15.668 - Thread: 12 -> CreateDeviceInternal create swapchain 2019-10-11 22:36:18.827 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-10-11 22:36:18.828 - Thread: 1 -> MyScreenManager() 2019-10-11 22:36:18.828 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-10-11 22:36:18.828 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2019-10-11 22:36:18.828 - Thread: 1 -> Found processor count: 6 2019-10-11 22:36:18.828 - Thread: 1 -> Using processor count: 6 2019-10-11 22:36:20.930 - Thread: 1 -> Preallocate - START 2019-10-11 22:36:20.933 - Thread: 1 -> MySpaceWorldGenerator - START 2019-10-11 22:36:20.937 - Thread: 1 -> MySpaceWorldGenerator - END 2019-10-11 22:36:20.937 - Thread: 1 -> MySpaceBuildComponent - START 2019-10-11 22:36:20.937 - Thread: 1 -> MySpaceBuildComponent - END 2019-10-11 22:36:20.938 - Thread: 1 -> MyEntities - START 2019-10-11 22:36:20.973 - Thread: 1 -> MyEntities - END 2019-10-11 22:36:20.973 - Thread: 1 -> MyObjectBuilder_Base - START 2019-10-11 22:36:20.973 - Thread: 1 -> MyObjectBuilder_Base - END 2019-10-11 22:36:20.973 - Thread: 1 -> MyTransparentGeometry - START 2019-10-11 22:36:20.989 - Thread: 1 -> MyTransparentGeometry - END 2019-10-11 22:36:20.989 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-10-11 22:36:21.010 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-10-11 22:36:21.010 - Thread: 1 -> MyMath - START 2019-10-11 22:36:21.010 - Thread: 1 -> MyMath - END 2019-10-11 22:36:21.011 - Thread: 1 -> MySimpleObjectDraw - START 2019-10-11 22:36:21.012 - Thread: 1 -> MySimpleObjectDraw - END 2019-10-11 22:36:21.032 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-10-11 22:36:21.032 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-10-11 22:36:21.032 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-10-11 22:36:21.084 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-10-11 22:36:21.084 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-10-11 22:36:21.085 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-10-11 22:36:21.085 - Thread: 1 -> MySyncDestructions - START 2019-10-11 22:36:21.085 - Thread: 1 -> MySyncDestructions - END 2019-10-11 22:36:21.085 - Thread: 1 -> MySyncEntity - START 2019-10-11 22:36:21.085 - Thread: 1 -> MySyncEntity - END 2019-10-11 22:36:21.085 - Thread: 1 -> MySyncScenario - START 2019-10-11 22:36:21.085 - Thread: 1 -> MySyncScenario - END 2019-10-11 22:36:21.085 - Thread: 1 -> MyCommandCharacter - START 2019-10-11 22:36:21.085 - Thread: 1 -> MyCommandCharacter - END 2019-10-11 22:36:21.085 - Thread: 1 -> MyCommandConsole - START 2019-10-11 22:36:21.085 - Thread: 1 -> MyCommandConsole - END 2019-10-11 22:36:21.085 - Thread: 1 -> MyCommandEntity - START 2019-10-11 22:36:21.085 - Thread: 1 -> MyCommandEntity - END 2019-10-11 22:36:21.085 - Thread: 1 -> MyAiTargetManager - START 2019-10-11 22:36:21.085 - Thread: 1 -> MyAiTargetManager - END 2019-10-11 22:36:21.085 - Thread: 1 -> MyClientDebugCommands - START 2019-10-11 22:36:21.087 - Thread: 1 -> MyClientDebugCommands - END 2019-10-11 22:36:21.087 - Thread: 1 -> MyDedicatedServer - START 2019-10-11 22:36:21.087 - Thread: 1 -> MyDedicatedServer - END 2019-10-11 22:36:21.087 - Thread: 1 -> MyDedicatedServerBase - START 2019-10-11 22:36:21.087 - Thread: 1 -> MyDedicatedServerBase - END 2019-10-11 22:36:21.087 - Thread: 1 -> MyMultiplayerBase - START 2019-10-11 22:36:21.087 - Thread: 1 -> MyMultiplayerBase - END 2019-10-11 22:36:21.087 - Thread: 1 -> MyMultiplayerClient - START 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerClient - END 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerClientBase - START 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerClientBase - END 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerLobby - START 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerLobby - END 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerServerBase - START 2019-10-11 22:36:21.088 - Thread: 1 -> MyMultiplayerServerBase - END 2019-10-11 22:36:21.088 - Thread: 1 -> MyServerDebugCommands - START 2019-10-11 22:36:21.089 - Thread: 1 -> MyServerDebugCommands - END 2019-10-11 22:36:21.089 - Thread: 1 -> MyAIActionsParser - START 2019-10-11 22:36:21.090 - Thread: 1 -> MyAIActionsParser - END 2019-10-11 22:36:21.090 - Thread: 1 -> MyCubeGridDefinitions - START 2019-10-11 22:36:21.110 - Thread: 1 -> MyCubeGridDefinitions - END 2019-10-11 22:36:21.110 - Thread: 1 -> MyDefinitionManager - START 2019-10-11 22:36:21.138 - Thread: 1 -> MyDefinitionManager - END 2019-10-11 22:36:21.138 - Thread: 1 -> Preallocate - END 2019-10-11 22:36:21.141 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-10-11 22:36:21.617 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-10-11 22:36:21.617 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-10-11 22:36:21.619 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-10-11 22:36:21.620 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-11 22:36:21.620 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-11 22:36:21.620 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-10-11 22:36:21.620 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-10-11 22:36:21.620 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-10-11 22:36:21.624 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-10-11 22:36:21.640 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2019-10-11 22:36:21.640 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M. 2019-10-11 22:36:21.641 - Thread: 1 -> Virtualized: False 2019-10-11 22:36:21.652 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-6300 Six-Core Processor 2019-10-11 22:36:21.655 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,386,322,432 bytes 2019-10-11 22:36:21.655 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-10-11 22:36:21.655 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,659,650,560 bytes 2019-10-11 22:36:21.655 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,778,940,928 bytes 2019-10-11 22:36:21.662 - Thread: 1 -> Drive C: | Capacity: 249,413,234,688 bytes | Free space: 21,364,170,752 bytes 2019-10-11 22:36:21.662 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 669,124,759,552 bytes 2019-10-11 22:36:21.667 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-10-11 22:36:21.671 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-10-11 22:36:21.671 - Thread: 1 -> Installed DLCs: 2019-10-11 22:36:21.745 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-10-11 22:36:21.884 - Thread: 1 -> Havok: Physics.Init 2019-10-11 22:36:22.494 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-10-11 22:36:22.499 - Thread: 1 -> HkGameName: SpaceEngineers 2019-10-11 22:36:22.519 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-10-11 22:36:22.519 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-11 22:36:22.531 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2019-10-11 22:36:22.722 - Thread: 1 -> Loading scenarios 2019-10-11 22:36:22.750 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-11 22:36:22.750 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-10-11 22:36:22.750 - Thread: 21 -> MySandboxGame.PerformPreload() - START 2019-10-11 22:36:23.288 - Thread: 1 -> Loading sound definitions 2019-10-11 22:36:23.507 - Thread: 1 -> GuiTextures.sbc 2019-10-11 22:36:23.507 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-11 22:36:23.951 - Thread: 1 -> Loading shadow textures definitions 2019-10-11 22:36:23.951 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-10-11 22:36:23.952 - Thread: 1 -> Loading voxel map storage definitions 2019-10-11 22:36:23.953 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-10-11 22:36:24.030 - Thread: 1 -> MyAudio.LoadData - START 2019-10-11 22:36:24.229 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2019-10-11 22:36:25.232 - Thread: 1 -> MyAudio.LoadData - END 2019-10-11 22:36:25.239 - Thread: 1 -> MyGuiManager() 2019-10-11 22:36:25.309 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-11 22:36:25.394 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-10-11 22:36:25.395 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-11 22:36:25.395 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-10-11 22:36:25.398 - Thread: 1 -> Loading default controls 2019-10-11 22:36:27.467 - Thread: 21 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-10-11 22:36:33.996 - Thread: 21 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-10-11 22:36:34.023 - Thread: 21 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-10-11 22:36:57.431 - Thread: 21 -> ReloadVoxelMaterials 2019-10-11 22:36:57.483 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-10-11 22:36:57.556 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:57.558 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-10-11 22:36:57.582 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:57.582 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-10-11 22:36:57.731 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:57.731 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-10-11 22:36:57.779 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:57.795 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-10-11 22:36:57.857 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:57.857 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-10-11 22:36:57.986 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:57.986 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-10-11 22:36:58.058 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.059 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-10-11 22:36:58.074 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.074 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-10-11 22:36:58.091 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.091 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-10-11 22:36:58.107 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.107 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-10-11 22:36:58.120 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.120 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-10-11 22:36:58.135 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.135 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-10-11 22:36:58.155 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.155 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-10-11 22:36:58.173 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.173 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-10-11 22:36:58.441 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.441 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-10-11 22:36:58.516 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.516 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-10-11 22:36:58.543 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:58.544 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-10-11 22:36:59.072 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.072 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-10-11 22:36:59.093 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.093 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-10-11 22:36:59.154 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.154 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-10-11 22:36:59.181 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.182 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-10-11 22:36:59.194 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.194 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-10-11 22:36:59.215 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.215 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-10-11 22:36:59.223 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.223 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-10-11 22:36:59.293 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.293 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-10-11 22:36:59.312 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.312 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-10-11 22:36:59.332 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.332 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-10-11 22:36:59.445 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.445 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-10-11 22:36:59.545 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.545 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-10-11 22:36:59.560 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.561 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-10-11 22:36:59.574 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.574 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-10-11 22:36:59.582 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.583 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-10-11 22:36:59.618 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.619 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-10-11 22:36:59.636 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.636 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-10-11 22:36:59.656 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.656 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-10-11 22:36:59.663 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.663 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-10-11 22:36:59.690 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.690 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-10-11 22:36:59.706 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.706 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-10-11 22:36:59.710 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.710 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-10-11 22:36:59.764 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.764 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-10-11 22:36:59.810 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.810 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-10-11 22:36:59.868 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.869 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-10-11 22:36:59.898 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.898 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-10-11 22:36:59.932 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.932 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-10-11 22:36:59.969 - Thread: 21 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-10-11 22:36:59.969 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-10-11 22:36:59.984 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-10-11 22:37:01.459 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-10-11 22:37:03.197 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-10-11 22:37:04.518 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-10-11 22:37:05.175 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-10-11 22:37:05.584 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-10-11 22:37:05.878 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-10-11 22:37:07.923 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-10-11 22:37:07.932 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-10-11 22:37:07.956 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-10-11 22:37:07.978 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-10-11 22:37:07.995 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-10-11 22:37:08.002 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-10-11 22:37:08.012 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-10-11 22:37:08.018 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-10-11 22:37:08.029 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-10-11 22:37:08.058 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-10-11 22:37:08.120 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-10-11 22:37:08.142 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-10-11 22:37:08.178 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-10-11 22:37:08.204 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-10-11 22:37:08.243 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-10-11 22:37:08.261 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-10-11 22:37:08.343 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-10-11 22:37:08.419 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-10-11 22:37:08.497 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-10-11 22:37:08.501 - Thread: 1 -> Timer Frequency: 10000000 2019-10-11 22:37:08.501 - Thread: 1 -> Ticks per frame: 166667 2019-10-11 22:37:08.509 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-10-11 22:37:08.575 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-10-11 22:37:08.650 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-10-11 22:37:08.727 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-10-11 22:37:08.795 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-10-11 22:37:08.864 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-10-11 22:37:08.926 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-10-11 22:37:08.991 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-10-11 22:37:09.060 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-10-11 22:37:09.125 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-10-11 22:37:09.191 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-10-11 22:37:09.256 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-10-11 22:37:09.323 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-10-11 22:37:09.365 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-10-11 22:37:09.399 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-10-11 22:37:09.416 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-10-11 22:37:09.417 - Thread: 1 -> Flares Intensity: 1 2019-10-11 22:37:09.417 - Thread: 1 -> Field of view: 1.22173 2019-10-11 22:37:09.417 - Thread: 1 -> PostProcessingEnabled: True 2019-10-11 22:37:09.417 - Thread: 1 -> Render.GrassDensityFactor: 1 2019-10-11 22:37:09.417 - Thread: 1 -> Render.GrassDrawDistance: 160 2019-10-11 22:37:09.417 - Thread: 1 -> Render.DistanceFade: 1000 2019-10-11 22:37:09.417 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-10-11 22:37:09.417 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2019-10-11 22:37:09.417 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-10-11 22:37:09.417 - Thread: 1 -> Render.TextureQuality: MEDIUM 2019-10-11 22:37:09.417 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-10-11 22:37:09.417 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-10-11 22:37:09.417 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-10-11 22:37:09.417 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-10-11 22:37:09.449 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-10-11 22:37:09.492 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-10-11 22:37:09.517 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-10-11 22:37:09.780 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-10-11 22:37:10.046 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-10-11 22:37:10.655 - Thread: 1 -> Analytics uuid: 76561198240387612 2019-10-11 22:37:11.150 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-10-11 22:37:11.590 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-10-11 22:37:12.003 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-10-11 22:37:12.456 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-10-11 22:37:12.539 - Thread: 1 -> Analytics session: 8420031 2019-10-11 22:37:12.539 - Thread: 1 -> Analytics helper process start reported 2019-10-11 22:37:12.978 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-10-11 22:37:13.455 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-10-11 22:37:13.877 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-10-11 22:37:14.195 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-10-11 22:37:14.534 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-10-11 22:37:14.911 - Thread: 21 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-10-11 22:37:14.911 - Thread: 21 -> MySandboxGame.PerformPreload() - END 2019-10-11 22:37:15.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:37:15.345 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:37:46.155 - Thread: 1 -> LoadSession() - Start 2019-10-11 22:37:46.155 - Thread: 1 -> C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe 2019-10-11 22:37:48.136 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\Sandbox_config.sbc 2019-10-11 22:37:48.152 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2019-10-11 22:37:48.160 - Thread: 1 -> LoadSession() - End 2019-10-11 22:37:48.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:37:48.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:37:48.167 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:37:48.168 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:37:48.203 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-10-11 22:37:48.204 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-10-11 22:37:48.391 - Thread: 1 -> RunLoadingAction - START 2019-10-11 22:37:48.395 - Thread: 1 -> Loading session: C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe 2019-10-11 22:37:49.690 - Thread: 1 -> GC Memory: 1,849,939,640 B 2019-10-11 22:37:49.698 - Thread: 1 -> Process Memory: 3,071,102,976 B 2019-10-11 22:37:49.703 - Thread: 1 -> Experimental mode: Yes 2019-10-11 22:37:49.703 - Thread: 1 -> Experimental mode reason: ExperimentalMode, AdaptiveSimulationQuality, ExperimentalTurnedOnInConfiguration 2019-10-11 22:37:51.798 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-10-11 22:37:51.874 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-10-11 22:37:51.883 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-10-11 22:37:51.888 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-10-11 22:37:51.890 - Thread: 1 -> a2d7ef4dad11994ab7a854a9f2be7e5f43feac24 2019-10-11 22:37:52.079 - Thread: 1 -> Loading scenarios 2019-10-11 22:37:52.080 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-10-11 22:37:52.080 - Thread: 1 -> List of used mods (0) - START 2019-10-11 22:37:52.081 - Thread: 1 -> List of used mods - END 2019-10-11 22:37:52.170 - Thread: 1 -> Loading behaviors 2019-10-11 22:37:52.172 - Thread: 1 -> Loading ammo magazines 2019-10-11 22:37:52.176 - Thread: 1 -> Loading ammo definitions 2019-10-11 22:37:52.179 - Thread: 1 -> Loading animations 2019-10-11 22:37:52.183 - Thread: 1 -> Loading animations 2019-10-11 22:37:52.184 - Thread: 1 -> Loading sound definitions 2019-10-11 22:37:52.185 - Thread: 1 -> Loading sound definitions 2019-10-11 22:37:52.185 - Thread: 1 -> Loading sound definitions 2019-10-11 22:37:52.185 - Thread: 1 -> Loading sound definitions 2019-10-11 22:37:52.185 - Thread: 1 -> Loading sound definitions 2019-10-11 22:37:52.185 - Thread: 1 -> Loading category classes 2019-10-11 22:37:52.186 - Thread: 1 -> Loading category classes 2019-10-11 22:37:52.186 - Thread: 1 -> Loading blueprint classes 2019-10-11 22:37:52.188 - Thread: 1 -> Loading blueprint class entries 2019-10-11 22:37:52.189 - Thread: 1 -> Loading blueprint class entries 2019-10-11 22:37:52.189 - Thread: 1 -> Loading blueprints 2019-10-11 22:37:52.194 - Thread: 1 -> Loading blueprints 2019-10-11 22:37:52.194 - Thread: 1 -> Loading agent definitions 2019-10-11 22:37:52.197 - Thread: 1 -> Loading character definitions 2019-10-11 22:37:52.217 - Thread: 1 -> Loading character definitions 2019-10-11 22:37:52.217 - Thread: 1 -> Loading components 2019-10-11 22:37:52.219 - Thread: 1 -> Loading components 2019-10-11 22:37:52.219 - Thread: 1 -> Loading configuration 2019-10-11 22:37:52.221 - Thread: 1 -> Loading container types 2019-10-11 22:37:52.223 - Thread: 1 -> Loading Contract Types 2019-10-11 22:37:52.232 - Thread: 1 -> Loading block positions 2019-10-11 22:37:52.237 - Thread: 1 -> Loading block positions 2019-10-11 22:37:52.237 - Thread: 1 -> Loading curve definitions 2019-10-11 22:37:52.241 - Thread: 1 -> Loading debris 2019-10-11 22:37:52.243 - Thread: 1 -> Loading environment items entries 2019-10-11 22:37:52.243 - Thread: 1 -> Loading decal global definitions 2019-10-11 22:37:52.243 - Thread: 1 -> Loading decal definitions 2019-10-11 22:37:52.247 - Thread: 1 -> Loading drone behaviors 2019-10-11 22:37:52.251 - Thread: 1 -> Loading edges 2019-10-11 22:37:52.252 - Thread: 1 -> Loading emissive color definitions 2019-10-11 22:37:52.258 - Thread: 1 -> Loading emissive color default states 2019-10-11 22:37:52.265 - Thread: 1 -> Loading animations 2019-10-11 22:37:52.265 - Thread: 1 -> Loading entity components 2019-10-11 22:37:52.283 - Thread: 1 -> Loading component containers 2019-10-11 22:37:52.300 - Thread: 1 -> Loading environment items entries 2019-10-11 22:37:52.300 - Thread: 1 -> Loading Faction Names 2019-10-11 22:37:52.302 - Thread: 1 -> Loading factions 2019-10-11 22:37:52.306 - Thread: 1 -> Loading flare definitions 2019-10-11 22:37:52.321 - Thread: 1 -> Loading gas property definitions 2019-10-11 22:37:52.322 - Thread: 1 -> Loading event definitions 2019-10-11 22:37:52.324 - Thread: 1 -> Loading physical items 2019-10-11 22:37:52.341 - Thread: 1 -> GuiTextures.sbc 2019-10-11 22:37:52.341 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-10-11 22:37:52.358 - Thread: 1 -> Loading LCD texture categories 2019-10-11 22:37:52.360 - Thread: 1 -> Loading LCD texture categories 2019-10-11 22:37:52.360 - Thread: 1 -> Loading physical items 2019-10-11 22:37:52.361 - Thread: 1 -> Loading physical items 2019-10-11 22:37:52.364 - Thread: 1 -> Loading physical material properties 2019-10-11 22:37:52.369 - Thread: 1 -> Loading pirate antennas 2019-10-11 22:37:52.380 - Thread: 1 -> Loading research blocks definitions 2019-10-11 22:37:52.381 - Thread: 1 -> Loading research groups definitions 2019-10-11 22:37:52.383 - Thread: 1 -> Loading resource distribution groups 2019-10-11 22:37:52.384 - Thread: 1 -> Loading shadow textures definitions 2019-10-11 22:37:52.384 - Thread: 1 -> Loading ship sound groups 2019-10-11 22:37:52.404 - Thread: 1 -> Loading ship sound groups 2019-10-11 22:37:52.404 - Thread: 1 -> Loading sound categories 2019-10-11 22:37:52.409 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-10-11 22:37:52.863 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-10-11 22:37:52.864 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-10-11 22:37:52.864 - Thread: 1 -> Loading asteroid generators 2019-10-11 22:37:52.867 - Thread: 1 -> Loading spawn groups 2019-10-11 22:37:52.873 - Thread: 1 -> Loading drop containers 2019-10-11 22:37:52.875 - Thread: 1 -> Loading spawn groups 2019-10-11 22:37:52.876 - Thread: 1 -> Loading spawn groups 2019-10-11 22:37:52.876 - Thread: 1 -> Loading respawn ships 2019-10-11 22:37:52.880 - Thread: 1 -> Loading spawn groups 2019-10-11 22:37:52.880 - Thread: 1 -> Loading wheel speeds 2019-10-11 22:37:52.929 - Thread: 1 -> MyAudio.UnloadData - START 2019-10-11 22:37:52.963 - Thread: 1 -> MyAudio.UnloadData - END 2019-10-11 22:37:52.963 - Thread: 1 -> MyAudio.LoadData - START 2019-10-11 22:37:53.038 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2019-10-11 22:37:53.079 - Thread: 1 -> MyAudio.LoadData - END 2019-10-11 22:37:53.162 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-10-11 22:37:53.174 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-11 22:37:53.222 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-11 22:37:53.222 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-11 22:37:53.223 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-10-11 22:37:53.238 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-10-11 22:37:55.524 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-10-11 22:37:55.529 - Thread: 34 -> External debugger: listening... 2019-10-11 22:37:55.559 - Thread: 1 -> MyLights.LoadData() - START 2019-10-11 22:37:55.571 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2019-10-11 22:37:55.571 - Thread: 1 -> MyLights.LoadData() - END 2019-10-11 22:37:55.571 - Thread: 1 -> Info: MyLights initialized. 2019-10-11 22:37:55.571 - Thread: 1 -> MyExplosions.LoadData() - START 2019-10-11 22:37:55.584 - Thread: 1 -> MyExplosions.LoadData() - END 2019-10-11 22:37:55.728 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-10-11 22:37:55.729 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-10-11 22:37:55.780 - Thread: 1 -> Loading Procedural World Generator 2019-10-11 22:37:55.781 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-10-11 22:38:09.297 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-10-11 22:38:09.495 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-10-11 22:38:09.495 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-10-11 22:38:09.495 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-10-11 22:38:09.496 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-10-11 22:38:09.497 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\Titan-2124704365d19000.vx2' 2019-10-11 22:38:09.497 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\Alien-291759539d120000.vx2' 2019-10-11 22:38:09.497 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\EarthLike-1779144428d120000.vx2' 2019-10-11 22:38:09.497 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\Moon-1353915701d19000.vx2' 2019-10-11 22:38:14.752 - Thread: 21 -> Info: Planet generator name: Alien 2019-10-11 22:38:14.759 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-11 22:38:14.800 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-10-11 22:38:14.801 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\Mars-2044023682d120000.vx2' 2019-10-11 22:38:15.050 - Thread: 20 -> Info: Planet generator name: Moon 2019-10-11 22:38:15.051 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-11 22:38:15.051 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-10-11 22:38:15.051 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\Europa-595048092d19000.vx2' 2019-10-11 22:38:15.465 - Thread: 22 -> Info: Planet generator name: Titan 2019-10-11 22:38:15.465 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-11 22:38:15.572 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-10-11 22:38:15.572 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-11 22:38:19.099 - Thread: 21 -> Info: Planet generator name: Mars 2019-10-11 22:38:19.099 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-11 22:38:20.651 - Thread: 20 -> Info: Planet generator name: Europa 2019-10-11 22:38:20.651 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-10-11 22:38:22.302 - Thread: 1 -> Checkpoint.CameraAttachedTo: 128572910079184032 2019-10-11 22:38:22.371 - Thread: 1 -> MySession.Static.LogSettings - START 2019-10-11 22:38:22.372 - Thread: 1 -> Name = Survival maybe 2019-10-11 22:38:22.372 - Thread: 1 -> Description = 2019-10-11 22:38:22.372 - Thread: 1 -> GameDateTime = 01/01/2081 10:55:38 2019-10-11 22:38:22.372 - Thread: 1 -> Password = 2019-10-11 22:38:22.372 - Thread: 1 -> CurrentPath = C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe 2019-10-11 22:38:22.372 - Thread: 1 -> WorkshopId = 2019-10-11 22:38:22.372 - Thread: 1 -> CameraController = Default_Astronaut 2019-10-11 22:38:22.372 - Thread: 1 -> ThumbPath = C:\Users\Hudson\AppData\Roaming\SpaceEngineers\Saves\76561198240387612\Survival maybe\thumb.jpg 2019-10-11 22:38:22.375 - Thread: 1 -> Settings: 2019-10-11 22:38:22.376 - Thread: 1 -> GameMode = Survival 2019-10-11 22:38:22.376 - Thread: 1 -> MaxPlayers = 4 2019-10-11 22:38:22.376 - Thread: 1 -> OnlineMode = OFFLINE 2019-10-11 22:38:22.376 - Thread: 1 -> AutoHealing = True 2019-10-11 22:38:22.376 - Thread: 1 -> WeaponsEnabled = True 2019-10-11 22:38:22.376 - Thread: 1 -> ThrusterDamage = True 2019-10-11 22:38:22.376 - Thread: 1 -> EnableSpectator = False 2019-10-11 22:38:22.376 - Thread: 1 -> EnableCopyPaste = False 2019-10-11 22:38:22.376 - Thread: 1 -> MaxFloatingObjects = 100 2019-10-11 22:38:22.376 - Thread: 1 -> MaxGridSize = 50000 2019-10-11 22:38:22.376 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-10-11 22:38:22.376 - Thread: 1 -> CargoShipsEnabled = True 2019-10-11 22:38:22.376 - Thread: 1 -> EnvironmentHostility = SAFE 2019-10-11 22:38:22.376 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-10-11 22:38:22.376 - Thread: 1 -> InventorySizeMultiplier = 3 2019-10-11 22:38:22.376 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-10-11 22:38:22.376 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-10-11 22:38:22.376 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-10-11 22:38:22.376 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-10-11 22:38:22.376 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-10-11 22:38:22.376 - Thread: 1 -> ClientCanSave = False 2019-10-11 22:38:22.376 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-10-11 22:38:22.376 - Thread: 1 -> PermanentDeath = False 2019-10-11 22:38:22.376 - Thread: 1 -> DestructibleBlocks = True 2019-10-11 22:38:22.376 - Thread: 1 -> EnableScripts = False 2019-10-11 22:38:22.376 - Thread: 1 -> AutoSaveInMinutes = 0 2019-10-11 22:38:22.376 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-10-11 22:38:22.376 - Thread: 1 -> ProceduralDensity = 0.35 2019-10-11 22:38:22.376 - Thread: 1 -> ProceduralSeed = 0 2019-10-11 22:38:22.376 - Thread: 1 -> DestructibleBlocks = True 2019-10-11 22:38:22.376 - Thread: 1 -> EnableIngameScripts = False 2019-10-11 22:38:22.376 - Thread: 1 -> ViewDistance = 15000 2019-10-11 22:38:22.376 - Thread: 1 -> Voxel destruction = True 2019-10-11 22:38:22.376 - Thread: 1 -> EnableStructuralSimulation = False 2019-10-11 22:38:22.376 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-10-11 22:38:22.376 - Thread: 1 -> EnableContainerDrops = True 2019-10-11 22:38:22.376 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-10-11 22:38:22.376 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-10-11 22:38:22.376 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-10-11 22:38:22.376 - Thread: 1 -> EnableSubgridDamage = False 2019-10-11 22:38:22.376 - Thread: 1 -> SyncDistance = 3000 2019-10-11 22:38:22.376 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-10-11 22:38:22.376 - Thread: 1 -> AFKTimeoutMin = 0 2019-10-11 22:38:22.376 - Thread: 1 -> StopGridsPeriodMin = 15 2019-10-11 22:38:22.376 - Thread: 1 -> ExperimentalMode = True 2019-10-11 22:38:22.377 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, AdaptiveSimulationQuality 2019-10-11 22:38:22.377 - Thread: 1 -> MySession.Static.LogSettings - END 2019-10-11 22:38:24.209 - Thread: 1 -> Session loaded 2019-10-11 22:38:24.209 - Thread: 1 -> RunLoadingAction - END 2019-10-11 22:38:24.211 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-10-11 22:38:25.072 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-10-11 22:38:25.072 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-10-11 22:38:25.073 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-10-11 22:38:25.088 - Thread: 1 -> Updating continues. 2019-10-11 22:38:25.146 - Thread: 1 -> GC Memory: 2,802,653,032 B 2019-10-11 22:38:26.715 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-10-11 22:38:39.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:38:39.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:38:55.147 - Thread: 1 -> GC Memory: 2,897,500,776 B 2019-10-11 22:38:55.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-11 22:38:55.902 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,18.22297,40.71099,1,0,2763.149,5054.57,3292,96708,13,62.11922,86.26352,0,733,8.333087 2019-10-11 22:39:25.160 - Thread: 1 -> GC Memory: 2,836,447,264 B 2019-10-11 22:39:55.176 - Thread: 1 -> GC Memory: 2,838,712,144 B 2019-10-11 22:39:56.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-11 22:39:56.247 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,17.83181,28.53413,1,0,2707.882,5054.57,3292,96708,13,42.96398,61.27361,30.43106,738,8.342544 2019-10-11 22:40:19.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:40:19.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:40:25.190 - Thread: 1 -> GC Memory: 2,840,613,832 B 2019-10-11 22:40:34.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-10-11 22:40:34.702 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-10-11 22:40:44.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-10-11 22:40:44.639 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-10-11 22:40:55.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-10-11 22:40:55.082 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-10-11 22:40:55.201 - Thread: 1 -> GC Memory: 2,839,558,992 B 2019-10-11 22:40:57.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-11 22:40:57.297 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,23.58402,47.82701,1,0,2710.091,5054.57,3291,96709,13,70.67516,78.84009,30.14745,685,8.332871 2019-10-11 22:41:05.063 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-10-11 22:41:05.080 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-10-11 22:41:05.080 - Thread: 1 -> Next activation in 00:09:00.2550576 2019-10-11 22:41:09.810 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-10-11 22:41:09.810 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-10-11 22:41:09.810 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-10-11 22:41:10.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-10-11 22:41:11.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:41:11.849 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:41:15.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:41:15.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:41:25.218 - Thread: 1 -> GC Memory: 2,847,991,176 B 2019-10-11 22:41:38.199 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:41:38.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:41:55.234 - Thread: 1 -> GC Memory: 2,852,181,512 B 2019-10-11 22:41:57.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-11 22:41:57.566 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,20.00362,42.09345,1,0,2719.031,5054.57,3291,96709,13,78.89107,83.03002,33.18126,680,8.314945 2019-10-11 22:41:58.582 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:41:58.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:42:04.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-10-11 22:42:04.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-10-11 22:42:04.799 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-10-11 22:42:04.829 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-10-11 22:42:13.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:42:13.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:42:19.533 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-10-11 22:42:19.533 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-10-11 22:42:19.533 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-10-11 22:42:19.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-10-11 22:42:25.251 - Thread: 1 -> GC Memory: 2,845,520,360 B 2019-10-11 22:42:26.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:42:26.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:42:55.255 - Thread: 1 -> GC Memory: 2,848,691,248 B 2019-10-11 22:42:57.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-11 22:42:57.753 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,21.23616,44.13977,1,0,2715.576,5054.57,3291,96709,13,78.70974,82.88008,37.07983,919,8.310019 2019-10-11 22:43:10.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-10-11 22:43:10.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-10-11 22:43:25.256 - Thread: 1 -> GC Memory: 2,848,918,440 B 2019-10-11 22:43:55.272 - Thread: 1 -> GC Memory: 2,853,214,424 B 2019-10-11 22:43:57.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-10-11 22:43:57.769 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,22.68696,41.15577,1,0,2719.074,5054.57,3042,96958,13,49.87312,68.25539,32.0067,918,8.333088 2019-10-11 22:45:03.196 - Thread: 12 -> Used namespaces in scripts: 2019-10-11 22:45:03.213 - Thread: 1 -> GC Memory: 2,851,345,656 B 2019-10-11 22:45:43.311 - Thread: 1 -> GC Memory: 2,850,274,456 B 2019-10-11 22:45:43.315 - Thread: 1 -> Exiting.. 2019-10-11 22:45:43.763 - Thread: 1 -> Analytics session closed. 2019-10-11 22:45:43.771 - Thread: 1 -> Used namespaces in scripts: 2019-10-11 22:45:43.771 - Thread: 1 -> MySession::Unload START 2019-10-11 22:45:43.771 - Thread: 1 -> AutoSaveInMinutes: 0 2019-10-11 22:45:43.771 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-10-11 22:45:43.771 - Thread: 1 -> IsServer: True 2019-10-11 22:45:43.773 - Thread: 1 -> MyAudio.UnloadData - START 2019-10-11 22:45:43.784 - Thread: 1 -> MyAudio.UnloadData - END 2019-10-11 22:45:43.784 - Thread: 1 -> MyAudio.LoadData - START 2019-10-11 22:45:43.865 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000