2019-08-22 20:56:50.005 - Thread: 1 -> Log Started 2019-08-22 20:56:50.007 - Thread: 1 -> Timezone (local - UTC): 1h 2019-08-22 20:56:50.007 - Thread: 1 -> App Version: 01_192_019 2019-08-22 20:56:50.007 - Thread: 1 -> Steam build: Always true 2019-08-22 20:56:50.007 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-08-22 20:56:50.008 - Thread: 1 -> Environment.ProcessorCount: 12 2019-08-22 20:56:50.058 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18362.0) 2019-08-22 20:56:50.058 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-08-22 20:56:50.058 - Thread: 1 -> Environment.Is64BitProcess: True 2019-08-22 20:56:50.058 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-08-22 20:56:50.059 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3815.0 2019-08-22 20:56:50.059 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-08-22 20:56:51.078 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600X Six-Core Processor 2019-08-22 20:56:51.078 - Thread: 1 -> IntPtr.Size: 8 2019-08-22 20:56:51.078 - Thread: 1 -> Default Culture: en-IE 2019-08-22 20:56:51.078 - Thread: 1 -> Default UI Culture: en-GB 2019-08-22 20:56:51.147 - Thread: 1 -> MyConfig.Load() - START 2019-08-22 20:56:51.152 - Thread: 1 -> Path: C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-22 20:56:51.655 - Thread: 1 -> EnableDamageEffects: True 2019-08-22 20:56:51.655 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-08-22 20:56:51.655 - Thread: 1 -> EnableReverb: False 2019-08-22 20:56:51.655 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-08-22 20:56:51.655 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2019-08-22 20:56:51.655 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2019-08-22 20:56:51.655 - Thread: 1 -> FirstTimeRun: False 2019-08-22 20:56:51.655 - Thread: 1 -> ExperimentalMode: True 2019-08-22 20:56:51.655 - Thread: 1 -> VideoAdapter: 0 2019-08-22 20:56:51.655 - Thread: 1 -> ScreenWidth: 1920 2019-08-22 20:56:51.655 - Thread: 1 -> ScreenHeight: 1080 2019-08-22 20:56:51.655 - Thread: 1 -> RefreshRate: 75000 2019-08-22 20:56:51.655 - Thread: 1 -> WindowMode: 2 2019-08-22 20:56:51.655 - Thread: 1 -> VerticalSync: 1 2019-08-22 20:56:51.655 - Thread: 1 -> FieldOfView: 70 2019-08-22 20:56:51.655 - Thread: 1 -> PostProcessingEnabled: True 2019-08-22 20:56:51.655 - Thread: 1 -> FlaresIntensity: 2 2019-08-22 20:56:51.655 - Thread: 1 -> TreeViewDistance: 3000 2019-08-22 20:56:51.655 - Thread: 1 -> GrassDensity: 4 2019-08-22 20:56:51.655 - Thread: 1 -> GrassDrawDistance: 1000 2019-08-22 20:56:51.655 - Thread: 1 -> AntialiasingMode: 1 2019-08-22 20:56:51.655 - Thread: 1 -> ShadowMapResolution: 2 2019-08-22 20:56:51.655 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-08-22 20:56:51.655 - Thread: 1 -> TextureQuality: 2 2019-08-22 20:56:51.655 - Thread: 1 -> AnisotropicFiltering: 4 2019-08-22 20:56:51.655 - Thread: 1 -> ModelQuality: 2 2019-08-22 20:56:51.655 - Thread: 1 -> VoxelQuality: 2 2019-08-22 20:56:51.655 - Thread: 1 -> ShaderQuality: 2 2019-08-22 20:56:51.655 - Thread: 1 -> LowMemSwitchToLow: 0 2019-08-22 20:56:51.655 - Thread: 1 -> FirstVTTimeRun: False 2019-08-22 20:56:51.655 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-08-22 20:56:51.655 - Thread: 1 -> GDPRConsent: True 2019-08-22 20:56:51.655 - Thread: 1 -> GDPRConsentSent: True 2019-08-22 20:56:51.655 - Thread: 1 -> FirstTimeTutorials: False 2019-08-22 20:56:51.655 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-08-22 20:56:51.655 - Thread: 1 -> ShowCrosshair: True 2019-08-22 20:56:51.655 - Thread: 1 -> EnableSteamCloud: True 2019-08-22 20:56:51.655 - Thread: 1 -> UiTransparency: 1 2019-08-22 20:56:51.655 - Thread: 1 -> UiBkTransparency: 0.4727591 2019-08-22 20:56:51.655 - Thread: 1 -> HUDBkTransparency: 0.6 2019-08-22 20:56:51.655 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-08-22 20:56:51.655 - Thread: 1 -> ControlsHints: True 2019-08-22 20:56:51.655 - Thread: 1 -> GoodBotHints: False 2019-08-22 20:56:51.655 - Thread: 1 -> RotationHints: True 2019-08-22 20:56:51.655 - Thread: 1 -> HudState: 1 2019-08-22 20:56:51.655 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-08-22 20:56:51.655 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2019-08-22 20:56:51.655 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2019-08-22 20:56:51.655 - Thread: 1 -> MutedPlayers: 2019-08-22 20:56:51.655 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-08-22 20:56:51.655 - Thread: 1 -> GameVolume: 0.6474969 2019-08-22 20:56:51.655 - Thread: 1 -> Music_Volume: 0.2730586 2019-08-22 20:56:51.655 - Thread: 1 -> VoiceChatVolume: 0.6474969 2019-08-22 20:56:51.655 - Thread: 1 -> HudWarnings: True 2019-08-22 20:56:51.655 - Thread: 1 -> VoiceChat: True 2019-08-22 20:56:51.655 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-08-22 20:56:51.655 - Thread: 1 -> EnableDynamicMusic: True 2019-08-22 20:56:51.655 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-08-22 20:56:51.655 - Thread: 1 -> EnableDoppler: True 2019-08-22 20:56:51.657 - Thread: 1 -> MyConfig.Load() - END 2019-08-22 20:56:51.659 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-08-22 20:56:53.131 - Thread: 1 -> All detected adapters: 2019-08-22 20:56:53.148 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=922883160, DeviceID=7040 2019-08-22 20:56:53.148 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2019-08-22 20:56:55.159 - Thread: 1 -> AdapterInfo = { 2019-08-22 20:56:55.160 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2019-08-22 20:56:55.160 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 8564322304, Luid: 185741, rev: 161, subsys id: 922883160, vendor id: 4318 2019-08-22 20:56:55.160 - Thread: 1 -> Driver version = 26.21.14.3602 2019-08-22 20:56:55.160 - Thread: 1 -> Driver date = 20190816000000.000000-000 2019-08-22 20:56:55.160 - Thread: 1 -> DriverUpdateNecessary = False 2019-08-22 20:56:55.160 - Thread: 1 -> AftermathSupported = False 2019-08-22 20:56:55.160 - Thread: 1 -> Adapter id = 0 2019-08-22 20:56:55.160 - Thread: 1 -> Supported = True 2019-08-22 20:56:55.160 - Thread: 1 -> RAM = 8471445504 2019-08-22 20:56:55.160 - Thread: 1 -> Priority = 2 2019-08-22 20:56:55.160 - Thread: 1 -> Multithreaded rendering supported = True 2019-08-22 20:56:55.160 - Thread: 1 -> Output is attached = True 2019-08-22 20:56:55.160 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-08-22 20:56:55.160 - Thread: 1 -> Display modes = { 2019-08-22 20:56:55.161 - Thread: 1 -> DXGIOutput id = 0 2019-08-22 20:56:55.161 - Thread: 1 -> 640x480@60Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 640x480@75Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 640x480@59.94Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 720x480@60Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 720x480@59.94Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 720x576@50Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 800x600@75Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 800x600@60.317Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1024x768@60.004Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1024x768@75.029Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1152x864@60.02Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1152x864@60.02Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1152x864@75.025Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1152x864@75.025Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1176x664@60Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1176x664@60Hz 2019-08-22 20:56:55.161 - Thread: 1 -> 1176x664@50Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1176x664@50Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1176x664@59.94Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1176x664@59.94Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x720@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x720@50Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x720@59.94Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x768@59.81Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x768@59.81Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x800@59.81Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x960@60.02Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x960@60.02Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x960@75.025Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x960@75.025Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x1024@60.02Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1280x1024@75.025Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1360x768@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1360x768@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1366x768@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1366x768@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1600x900@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1600x1024@59.954Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1600x1024@59.954Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1680x1050@59.954Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1768x992@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1768x992@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1768x992@50Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1768x992@50Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1768x992@59.94Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1768x992@59.94Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1920x1080@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1920x1080@60Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1920x1080@75Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1920x1080@50Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1920x1080@50Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1920x1080@59.94Hz 2019-08-22 20:56:55.162 - Thread: 1 -> 1920x1080@59.94006Hz 2019-08-22 20:56:55.162 - Thread: 1 -> } 2019-08-22 20:56:55.162 - Thread: 1 -> } 2019-08-22 20:56:55.162 - Thread: 1 -> AdapterInfo = { 2019-08-22 20:56:55.162 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2019-08-22 20:56:55.162 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 8564322304, Luid: 185741, rev: 161, subsys id: 922883160, vendor id: 4318 2019-08-22 20:56:55.162 - Thread: 1 -> Driver version = 26.21.14.3602 2019-08-22 20:56:55.162 - Thread: 1 -> Driver date = 20190816000000.000000-000 2019-08-22 20:56:55.162 - Thread: 1 -> DriverUpdateNecessary = False 2019-08-22 20:56:55.162 - Thread: 1 -> AftermathSupported = False 2019-08-22 20:56:55.162 - Thread: 1 -> Adapter id = 0 2019-08-22 20:56:55.162 - Thread: 1 -> Supported = True 2019-08-22 20:56:55.162 - Thread: 1 -> RAM = 8471445504 2019-08-22 20:56:55.162 - Thread: 1 -> Priority = 2 2019-08-22 20:56:55.162 - Thread: 1 -> Multithreaded rendering supported = True 2019-08-22 20:56:55.162 - Thread: 1 -> Output is attached = True 2019-08-22 20:56:55.162 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-08-22 20:56:55.162 - Thread: 1 -> Display modes = { 2019-08-22 20:56:55.163 - Thread: 1 -> DXGIOutput id = 0 2019-08-22 20:56:55.163 - Thread: 1 -> 640x480@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 640x480@75Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 640x480@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 720x480@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 720x480@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 720x576@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 800x600@75Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 800x600@60.317Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1024x768@60.004Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1024x768@75.029Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1152x864@60.02Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1152x864@60.02Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1152x864@75.025Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1152x864@75.025Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1176x664@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1176x664@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1176x664@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1176x664@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1176x664@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1176x664@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x720@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x720@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x720@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x768@59.81Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x768@59.81Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x800@59.81Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x960@60.02Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x960@60.02Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x960@75.025Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x960@75.025Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x1024@60.02Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1280x1024@75.025Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1360x768@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1360x768@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1366x768@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1366x768@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1600x900@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1600x1024@59.954Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1600x1024@59.954Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1680x1050@59.954Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1768x992@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1768x992@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1768x992@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1768x992@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1768x992@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1768x992@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1920x1080@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1920x1080@60Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1920x1080@75Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1920x1080@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1920x1080@50Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1920x1080@59.94Hz 2019-08-22 20:56:55.163 - Thread: 1 -> 1920x1080@59.94006Hz 2019-08-22 20:56:55.163 - Thread: 1 -> } 2019-08-22 20:56:55.163 - Thread: 1 -> } 2019-08-22 20:56:55.172 - Thread: 1 -> Steam.IsActive: True 2019-08-22 20:56:55.172 - Thread: 1 -> Steam.IsOnline: True 2019-08-22 20:56:55.172 - Thread: 1 -> Steam.OwnsGame: False 2019-08-22 20:56:55.172 - Thread: 1 -> Steam.UserId: 76561198372061025 2019-08-22 20:56:55.173 - Thread: 1 -> Steam.UserName: Collosal_Potato 2019-08-22 20:56:55.184 - Thread: 1 -> Steam.Branch: default 2019-08-22 20:56:55.184 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-08-22 20:56:55.184 - Thread: 1 -> Build version: 0.1.1.0 2019-08-22 20:56:55.826 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2019-08-22 20:56:55.827 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2019-08-22 20:56:55.830 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2019-08-22 20:56:55.831 - Thread: 19 -> CreateDeviceInternal - Create device 2019-08-22 20:56:55.941 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2019-08-22 20:56:56.024 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2019-08-22 20:56:56.025 - Thread: 19 -> CreateDeviceInternal create swapchain 2019-08-22 20:57:01.235 - Thread: 19 -> DXGI SetFullscreenState succeded 2019-08-22 20:57:02.071 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-08-22 20:57:02.072 - Thread: 1 -> MyScreenManager() 2019-08-22 20:57:02.072 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-08-22 20:57:02.072 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2019-08-22 20:57:02.072 - Thread: 1 -> Found processor count: 12 2019-08-22 20:57:02.072 - Thread: 1 -> Using processor count: 12 2019-08-22 20:57:05.557 - Thread: 1 -> Preallocate - START 2019-08-22 20:57:05.560 - Thread: 1 -> MySpaceWorldGenerator - START 2019-08-22 20:57:05.648 - Thread: 1 -> MySpaceWorldGenerator - END 2019-08-22 20:57:05.648 - Thread: 1 -> MySpaceBuildComponent - START 2019-08-22 20:57:05.648 - Thread: 1 -> MySpaceBuildComponent - END 2019-08-22 20:57:05.648 - Thread: 1 -> MyEntities - START 2019-08-22 20:57:05.731 - Thread: 1 -> MyEntities - END 2019-08-22 20:57:05.731 - Thread: 1 -> MyObjectBuilder_Base - START 2019-08-22 20:57:05.731 - Thread: 1 -> MyObjectBuilder_Base - END 2019-08-22 20:57:05.731 - Thread: 1 -> MyTransparentGeometry - START 2019-08-22 20:57:05.762 - Thread: 1 -> MyTransparentGeometry - END 2019-08-22 20:57:05.762 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-08-22 20:57:05.774 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-08-22 20:57:05.774 - Thread: 1 -> MyMath - START 2019-08-22 20:57:05.774 - Thread: 1 -> MyMath - END 2019-08-22 20:57:05.774 - Thread: 1 -> MySimpleObjectDraw - START 2019-08-22 20:57:05.775 - Thread: 1 -> MySimpleObjectDraw - END 2019-08-22 20:57:05.786 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-08-22 20:57:05.786 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-08-22 20:57:05.786 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-08-22 20:57:05.900 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-08-22 20:57:05.900 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-08-22 20:57:05.960 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-08-22 20:57:05.960 - Thread: 1 -> MySyncDestructions - START 2019-08-22 20:57:05.960 - Thread: 1 -> MySyncDestructions - END 2019-08-22 20:57:05.960 - Thread: 1 -> MySyncEntity - START 2019-08-22 20:57:05.960 - Thread: 1 -> MySyncEntity - END 2019-08-22 20:57:05.960 - Thread: 1 -> MySyncScenario - START 2019-08-22 20:57:05.960 - Thread: 1 -> MySyncScenario - END 2019-08-22 20:57:05.960 - Thread: 1 -> MyCommandCharacter - START 2019-08-22 20:57:05.963 - Thread: 1 -> MyCommandCharacter - END 2019-08-22 20:57:05.963 - Thread: 1 -> MyCommandConsole - START 2019-08-22 20:57:05.964 - Thread: 1 -> MyCommandConsole - END 2019-08-22 20:57:05.964 - Thread: 1 -> MyCommandEntity - START 2019-08-22 20:57:05.965 - Thread: 1 -> MyCommandEntity - END 2019-08-22 20:57:05.965 - Thread: 1 -> MyAiTargetManager - START 2019-08-22 20:57:05.965 - Thread: 1 -> MyAiTargetManager - END 2019-08-22 20:57:05.965 - Thread: 1 -> MyClientDebugCommands - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyClientDebugCommands - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyDedicatedServer - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyDedicatedServer - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyDedicatedServerBase - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyDedicatedServerBase - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerBase - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerBase - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerClient - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerClient - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerClientBase - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerClientBase - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerLobby - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerLobby - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerServerBase - START 2019-08-22 20:57:05.990 - Thread: 1 -> MyMultiplayerServerBase - END 2019-08-22 20:57:05.990 - Thread: 1 -> MyServerDebugCommands - START 2019-08-22 20:57:05.993 - Thread: 1 -> MyServerDebugCommands - END 2019-08-22 20:57:05.993 - Thread: 1 -> MyAIActionsParser - START 2019-08-22 20:57:05.993 - Thread: 1 -> MyAIActionsParser - END 2019-08-22 20:57:05.993 - Thread: 1 -> MyCubeGridDefinitions - START 2019-08-22 20:57:06.108 - Thread: 1 -> MyCubeGridDefinitions - END 2019-08-22 20:57:06.108 - Thread: 1 -> MyDefinitionManager - START 2019-08-22 20:57:06.156 - Thread: 1 -> MyDefinitionManager - END 2019-08-22 20:57:06.156 - Thread: 1 -> Preallocate - END 2019-08-22 20:57:06.167 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-08-22 20:57:07.309 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-08-22 20:57:07.309 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-08-22 20:57:07.311 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-08-22 20:57:07.311 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-22 20:57:07.311 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-22 20:57:07.311 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-08-22 20:57:07.311 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-08-22 20:57:07.311 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-08-22 20:57:07.314 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-08-22 20:57:07.325 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2019-08-22 20:57:07.325 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7B79 2019-08-22 20:57:07.325 - Thread: 1 -> Virtualized: False 2019-08-22 20:57:07.329 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600X Six-Core Processor 2019-08-22 20:57:07.331 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,644,608 bytes 2019-08-22 20:57:07.331 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-08-22 20:57:07.331 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,147,357,184 bytes 2019-08-22 20:57:07.331 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,853,217,280 bytes 2019-08-22 20:57:07.335 - Thread: 1 -> Drive C: | Capacity: 1,115,330,424,832 bytes | Free space: 217,070,874,624 bytes 2019-08-22 20:57:07.336 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-08-22 20:57:07.352 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-08-22 20:57:07.353 - Thread: 1 -> Installed DLCs: 2019-08-22 20:57:07.415 - Thread: 1 -> Deluxe Edition (573160) 2019-08-22 20:57:07.415 - Thread: 1 -> Decorative Blocks (1049790) 2019-08-22 20:57:07.415 - Thread: 1 -> Style Pack (1084680) 2019-08-22 20:57:07.435 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-08-22 20:57:07.589 - Thread: 1 -> Havok: Physics.Init 2019-08-22 20:57:13.039 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-08-22 20:57:13.687 - Thread: 1 -> HkGameName: SpaceEngineers 2019-08-22 20:57:13.714 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-08-22 20:57:13.716 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-08-22 20:57:13.826 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-08-22 20:57:14.299 - Thread: 1 -> Loading scenarios 2019-08-22 20:57:14.391 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-08-22 20:57:14.394 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-08-22 20:57:14.396 - Thread: 31 -> MySandboxGame.PerformPreload() - START 2019-08-22 20:57:15.219 - Thread: 1 -> Loading sound definitions 2019-08-22 20:57:16.572 - Thread: 1 -> GuiTextures.sbc 2019-08-22 20:57:16.572 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-22 20:57:18.106 - Thread: 1 -> Loading shadow textures definitions 2019-08-22 20:57:18.107 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-08-22 20:57:18.124 - Thread: 1 -> Loading voxel map storage definitions 2019-08-22 20:57:18.128 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-08-22 20:57:18.217 - Thread: 1 -> MyAudio.LoadData - START 2019-08-22 20:57:18.468 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Rear Out (Realtek(R) Audio) - Channel #: 2 - Sample rate: 192000 2019-08-22 20:57:18.764 - Thread: 31 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-08-22 20:57:31.729 - Thread: 1 -> MyAudio.LoadData - END 2019-08-22 20:57:31.866 - Thread: 1 -> MyGuiManager() 2019-08-22 20:57:32.115 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-08-22 20:57:32.180 - Thread: 31 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-08-22 20:57:32.688 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-08-22 20:57:32.689 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-08-22 20:57:32.689 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-08-22 20:57:32.696 - Thread: 1 -> Loading default controls 2019-08-22 20:57:32.748 - Thread: 31 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2019-08-22 20:57:32.901 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-08-22 20:57:36.940 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-08-22 20:57:36.965 - Thread: 1 -> Timer Frequency: 10000000 2019-08-22 20:57:36.965 - Thread: 1 -> Ticks per frame: 166667 2019-08-22 20:57:37.453 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-08-22 20:57:37.454 - Thread: 1 -> Flares Intensity: 2 2019-08-22 20:57:37.454 - Thread: 1 -> Field of view: 1.22173 2019-08-22 20:57:37.454 - Thread: 1 -> PostProcessingEnabled: True 2019-08-22 20:57:37.454 - Thread: 1 -> Render.GrassDensityFactor: 4 2019-08-22 20:57:37.454 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-08-22 20:57:37.454 - Thread: 1 -> Render.DistanceFade: 3000 2019-08-22 20:57:37.454 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-08-22 20:57:37.454 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-08-22 20:57:37.454 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-08-22 20:57:37.454 - Thread: 1 -> Render.TextureQuality: HIGH 2019-08-22 20:57:37.454 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2019-08-22 20:57:37.454 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-08-22 20:57:37.454 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-08-22 20:57:37.454 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-08-22 20:57:38.504 - Thread: 1 -> Analytics uuid: 76561198372061025 2019-08-22 20:57:39.664 - Thread: 1 -> Analytics session: 5342942 2019-08-22 20:57:39.664 - Thread: 1 -> Analytics helper process start reported 2019-08-22 20:57:47.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 20:57:47.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 20:57:52.380 - Thread: 29 -> Loading available saves - START 2019-08-22 20:57:52.382 - Thread: 29 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025' 2019-08-22 20:57:54.760 - Thread: 29 -> Loading available saves - END 2019-08-22 20:57:54.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 20:57:54.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 20:57:56.629 - Thread: 1 -> LoadSandbox() - Start 2019-08-22 20:57:56.629 - Thread: 1 -> LoadSession() - Start 2019-08-22 20:57:56.629 - Thread: 1 -> C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames 2019-08-22 20:57:58.088 - Thread: 1 -> LoadSandbox() - End 2019-08-22 20:57:58.090 - Thread: 29 -> Downloading world mods - START 2019-08-22 20:57:58.450 - Thread: 1 -> Mod dependencies query successful 2019-08-22 20:57:58.459 - Thread: 29 -> MyWorkshop.GetItemsBlocking: getting 1 items 2019-08-22 20:57:58.826 - Thread: 1 -> Mod query successful 2019-08-22 20:57:58.876 - Thread: 29 -> Up to date mod: Id = 371643209, title = 'Speed of Light' 2019-08-22 20:57:58.878 - Thread: 29 -> Mod download time: 0.05 seconds 2019-08-22 20:57:58.878 - Thread: 29 -> Downloading world mods - END 2019-08-22 20:57:58.892 - Thread: 1 -> LoadSession() - End 2019-08-22 20:57:58.910 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 20:57:58.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 20:57:58.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 20:57:58.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 20:57:58.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 20:57:58.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 20:57:58.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 20:57:58.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 20:57:58.933 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-08-22 20:57:58.934 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-08-22 20:57:59.132 - Thread: 1 -> RunLoadingAction - START 2019-08-22 20:57:59.135 - Thread: 1 -> Loading session: C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames 2019-08-22 20:58:00.612 - Thread: 1 -> GC Memory: 314,153,888 B 2019-08-22 20:58:00.619 - Thread: 1 -> Process Memory: 1,353,805,824 B 2019-08-22 20:58:00.621 - Thread: 1 -> Experimental mode: Yes 2019-08-22 20:58:00.621 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2019-08-22 20:58:03.063 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-08-22 20:58:03.152 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-08-22 20:58:03.158 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-08-22 20:59:04.332 - Thread: 31 -> ReloadVoxelMaterials 2019-08-22 20:59:04.389 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-08-22 20:59:04.441 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.443 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-08-22 20:59:04.492 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.521 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-08-22 20:59:04.661 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.668 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-08-22 20:59:04.700 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.706 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-08-22 20:59:04.771 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.771 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-08-22 20:59:04.893 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.893 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-08-22 20:59:04.949 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.949 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-08-22 20:59:04.981 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.981 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-08-22 20:59:04.994 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:04.994 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-08-22 20:59:05.034 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.034 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-08-22 20:59:05.073 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.073 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-08-22 20:59:05.094 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.094 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-08-22 20:59:05.095 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.095 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-08-22 20:59:05.123 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.124 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-08-22 20:59:05.334 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.344 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-08-22 20:59:05.416 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.417 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-08-22 20:59:05.453 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:05.468 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-08-22 20:59:06.038 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.040 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-08-22 20:59:06.050 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.068 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-08-22 20:59:06.149 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.150 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-08-22 20:59:06.172 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.173 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-08-22 20:59:06.177 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.177 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-08-22 20:59:06.219 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.220 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-08-22 20:59:06.244 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.245 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-08-22 20:59:06.309 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.341 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-08-22 20:59:06.360 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.361 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-08-22 20:59:06.380 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.381 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-08-22 20:59:06.485 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.485 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-08-22 20:59:06.587 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.588 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-08-22 20:59:06.620 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.621 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-08-22 20:59:06.641 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.642 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-08-22 20:59:06.658 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.658 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-08-22 20:59:06.700 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.701 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-08-22 20:59:06.735 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.735 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-08-22 20:59:06.740 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.741 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-08-22 20:59:06.746 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.746 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-08-22 20:59:06.757 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.758 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-08-22 20:59:06.799 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.799 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-08-22 20:59:06.816 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.818 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-08-22 20:59:06.889 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.889 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-08-22 20:59:06.934 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:06.934 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-08-22 20:59:07.011 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:07.011 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-08-22 20:59:07.042 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:07.042 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-08-22 20:59:07.062 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:07.067 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-08-22 20:59:07.088 - Thread: 31 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-22 20:59:07.088 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-08-22 20:59:07.151 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-08-22 20:59:08.392 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-08-22 20:59:10.170 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-08-22 20:59:11.702 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-08-22 20:59:12.270 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-08-22 20:59:13.163 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-08-22 20:59:15.518 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-08-22 20:59:15.530 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-08-22 20:59:15.558 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-08-22 20:59:15.563 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-08-22 20:59:15.608 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-08-22 20:59:15.642 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-08-22 20:59:15.661 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-08-22 20:59:15.666 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-08-22 20:59:15.694 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-08-22 20:59:15.720 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-08-22 20:59:15.740 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-08-22 20:59:15.749 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-08-22 20:59:15.773 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-08-22 20:59:15.801 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-08-22 20:59:15.829 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-08-22 20:59:15.886 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-08-22 20:59:15.942 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-08-22 20:59:15.998 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-08-22 20:59:16.094 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-08-22 20:59:16.183 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-08-22 20:59:16.285 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-08-22 20:59:16.361 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-08-22 20:59:16.440 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-08-22 20:59:16.529 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-08-22 20:59:16.646 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-08-22 20:59:16.724 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-08-22 20:59:16.821 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-08-22 20:59:16.895 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-08-22 20:59:16.992 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-08-22 20:59:17.068 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-08-22 20:59:17.143 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-08-22 20:59:17.187 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-08-22 20:59:17.229 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-08-22 20:59:17.273 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-08-22 20:59:17.311 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-08-22 20:59:17.346 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-08-22 20:59:17.675 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-08-22 20:59:17.875 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-08-22 20:59:18.215 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-08-22 20:59:18.344 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-08-22 20:59:18.505 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-08-22 20:59:18.674 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-08-22 20:59:18.892 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-08-22 20:59:19.106 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-08-22 20:59:19.475 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-08-22 20:59:19.812 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-08-22 20:59:20.317 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-08-22 20:59:20.601 - Thread: 31 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2019-08-22 20:59:20.601 - Thread: 31 -> MySandboxGame.PerformPreload() - END 2019-08-22 20:59:20.603 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-08-22 20:59:20.605 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-08-22 20:59:20.751 - Thread: 1 -> Loading scenarios 2019-08-22 20:59:20.751 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-08-22 20:59:20.752 - Thread: 1 -> List of used mods (1) - START 2019-08-22 20:59:20.752 - Thread: 1 -> Id = 371643209, Filename = '371643209.sbm', Name = 'Speed of Light' 2019-08-22 20:59:20.752 - Thread: 1 -> List of used mods - END 2019-08-22 20:59:20.830 - Thread: 1 -> Loading behaviors 2019-08-22 20:59:20.831 - Thread: 1 -> Loading ammo magazines 2019-08-22 20:59:20.834 - Thread: 1 -> Loading ammo definitions 2019-08-22 20:59:20.837 - Thread: 1 -> Loading animations 2019-08-22 20:59:20.839 - Thread: 1 -> Loading animations 2019-08-22 20:59:20.841 - Thread: 1 -> Loading sound definitions 2019-08-22 20:59:20.841 - Thread: 1 -> Loading sound definitions 2019-08-22 20:59:20.841 - Thread: 1 -> Loading sound definitions 2019-08-22 20:59:20.841 - Thread: 1 -> Loading sound definitions 2019-08-22 20:59:20.841 - Thread: 1 -> Loading sound definitions 2019-08-22 20:59:20.841 - Thread: 1 -> Loading category classes 2019-08-22 20:59:20.842 - Thread: 1 -> Loading category classes 2019-08-22 20:59:20.842 - Thread: 1 -> Loading blueprint classes 2019-08-22 20:59:20.843 - Thread: 1 -> Loading blueprint class entries 2019-08-22 20:59:20.844 - Thread: 1 -> Loading blueprint class entries 2019-08-22 20:59:20.844 - Thread: 1 -> Loading blueprints 2019-08-22 20:59:20.846 - Thread: 1 -> Loading blueprints 2019-08-22 20:59:20.847 - Thread: 1 -> Loading agent definitions 2019-08-22 20:59:20.848 - Thread: 1 -> Loading character definitions 2019-08-22 20:59:20.863 - Thread: 1 -> Loading character definitions 2019-08-22 20:59:20.863 - Thread: 1 -> Loading components 2019-08-22 20:59:20.864 - Thread: 1 -> Loading components 2019-08-22 20:59:20.864 - Thread: 1 -> Loading configuration 2019-08-22 20:59:20.866 - Thread: 1 -> Loading container types 2019-08-22 20:59:20.867 - Thread: 1 -> Loading Contract Types 2019-08-22 20:59:20.873 - Thread: 1 -> Loading block positions 2019-08-22 20:59:20.877 - Thread: 1 -> Loading block positions 2019-08-22 20:59:20.877 - Thread: 1 -> Loading curve definitions 2019-08-22 20:59:20.880 - Thread: 1 -> Loading debris 2019-08-22 20:59:20.881 - Thread: 1 -> Loading environment items entries 2019-08-22 20:59:20.881 - Thread: 1 -> Loading decal global definitions 2019-08-22 20:59:20.882 - Thread: 1 -> Loading decal definitions 2019-08-22 20:59:20.884 - Thread: 1 -> Loading drone behaviors 2019-08-22 20:59:20.887 - Thread: 1 -> Loading edges 2019-08-22 20:59:20.888 - Thread: 1 -> Loading emissive color definitions 2019-08-22 20:59:20.892 - Thread: 1 -> Loading emissive color default states 2019-08-22 20:59:20.897 - Thread: 1 -> Loading animations 2019-08-22 20:59:20.897 - Thread: 1 -> Loading entity components 2019-08-22 20:59:20.911 - Thread: 1 -> Loading component containers 2019-08-22 20:59:20.924 - Thread: 1 -> Loading environment items entries 2019-08-22 20:59:20.924 - Thread: 1 -> Loading Faction Names 2019-08-22 20:59:20.925 - Thread: 1 -> Loading factions 2019-08-22 20:59:20.929 - Thread: 1 -> Loading flare definitions 2019-08-22 20:59:20.940 - Thread: 1 -> Loading gas property definitions 2019-08-22 20:59:20.941 - Thread: 1 -> Loading event definitions 2019-08-22 20:59:20.943 - Thread: 1 -> Loading physical items 2019-08-22 20:59:20.961 - Thread: 1 -> GuiTextures.sbc 2019-08-22 20:59:20.961 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-22 20:59:20.979 - Thread: 1 -> Loading LCD texture categories 2019-08-22 20:59:20.980 - Thread: 1 -> Loading LCD texture categories 2019-08-22 20:59:20.980 - Thread: 1 -> Loading physical items 2019-08-22 20:59:20.981 - Thread: 1 -> Loading physical items 2019-08-22 20:59:20.983 - Thread: 1 -> Loading physical material properties 2019-08-22 20:59:20.987 - Thread: 1 -> Loading pirate antennas 2019-08-22 20:59:20.995 - Thread: 1 -> Loading research blocks definitions 2019-08-22 20:59:20.996 - Thread: 1 -> Loading research groups definitions 2019-08-22 20:59:20.997 - Thread: 1 -> Loading resource distribution groups 2019-08-22 20:59:20.998 - Thread: 1 -> Loading shadow textures definitions 2019-08-22 20:59:20.998 - Thread: 1 -> Loading ship sound groups 2019-08-22 20:59:21.013 - Thread: 1 -> Loading ship sound groups 2019-08-22 20:59:21.013 - Thread: 1 -> Loading sound categories 2019-08-22 20:59:21.016 - Thread: 1 -> Loading stat definitions 2019-08-22 20:59:21.017 - Thread: 1 -> Loading grid creators 2019-08-22 20:59:21.019 - Thread: 1 -> Loading transparent material properties 2019-08-22 20:59:21.023 - Thread: 1 -> Loading voxel map storage definitions 2019-08-22 20:59:21.023 - Thread: 1 -> Loading voxel material definitions 2019-08-22 20:59:21.025 - Thread: 1 -> Loading voxel material definitions 2019-08-22 20:59:21.028 - Thread: 1 -> Loading environment definition 2019-08-22 20:59:21.051 - Thread: 1 -> Audio effects definitions 2019-08-22 20:59:21.055 - Thread: 1 -> Loading environment items definitions 2019-08-22 20:59:21.056 - Thread: 1 -> Loading environment items definitions 2019-08-22 20:59:21.057 - Thread: 1 -> Loading physical material properties 2019-08-22 20:59:21.062 - Thread: 1 -> Loading particle effect definitions 2019-08-22 20:59:21.137 - Thread: 1 -> Loading particle effect definitions 2019-08-22 20:59:21.194 - Thread: 1 -> Loading environment item definitions 2019-08-22 20:59:21.198 - Thread: 1 -> Loading weapon definitions 2019-08-22 20:59:21.205 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.257 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.258 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.303 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.311 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.313 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.314 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.315 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.315 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.316 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.317 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.318 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.318 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.319 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.319 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.326 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.327 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.327 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.327 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.328 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.329 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.329 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.330 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.330 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.331 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.332 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.333 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.337 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.338 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.339 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.340 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.341 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.342 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.346 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.347 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.348 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.349 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.351 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.356 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.358 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.359 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.360 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.362 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.363 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.364 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.364 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.366 - Thread: 1 -> Loading cube blocks 2019-08-22 20:59:21.367 - Thread: 1 -> Created block definitions 2019-08-22 20:59:21.371 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-08-22 20:59:21.372 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-08-22 20:59:21.377 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-08-22 20:59:21.379 - Thread: 1 -> Loading asteroid generators 2019-08-22 20:59:21.381 - Thread: 1 -> Loading spawn groups 2019-08-22 20:59:21.384 - Thread: 1 -> Loading drop containers 2019-08-22 20:59:21.385 - Thread: 1 -> Loading spawn groups 2019-08-22 20:59:21.386 - Thread: 1 -> Loading spawn groups 2019-08-22 20:59:21.386 - Thread: 1 -> Loading respawn ships 2019-08-22 20:59:21.388 - Thread: 1 -> Loading spawn groups 2019-08-22 20:59:21.388 - Thread: 1 -> Loading wheel speeds 2019-08-22 20:59:21.434 - Thread: 1 -> MyAudio.UnloadData - START 2019-08-22 20:59:21.451 - Thread: 1 -> MyAudio.UnloadData - END 2019-08-22 20:59:21.451 - Thread: 1 -> MyAudio.LoadData - START 2019-08-22 20:59:21.591 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Rear Out (Realtek(R) Audio) - Channel #: 2 - Sample rate: 192000 2019-08-22 20:59:21.653 - Thread: 1 -> MyAudio.LoadData - END 2019-08-22 20:59:21.708 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-08-22 20:59:21.716 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-22 20:59:21.749 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-22 20:59:21.749 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-22 20:59:21.750 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-22 20:59:21.760 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-22 20:59:24.862 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-08-22 20:59:24.864 - Thread: 53 -> External debugger: listening... 2019-08-22 20:59:24.887 - Thread: 1 -> MyLights.LoadData() - START 2019-08-22 20:59:24.889 - Thread: 1 -> MyLights.LoadData() - END 2019-08-22 20:59:24.889 - Thread: 1 -> MyExplosions.LoadData() - START 2019-08-22 20:59:24.899 - Thread: 1 -> MyExplosions.LoadData() - END 2019-08-22 20:59:25.025 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-08-22 20:59:25.026 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-08-22 20:59:25.098 - Thread: 1 -> Loading Procedural World Generator 2019-08-22 20:59:25.099 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-08-22 20:59:47.956 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-08-22 20:59:48.103 - Thread: 31 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2019-08-22 20:59:48.103 - Thread: 30 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2019-08-22 20:59:48.103 - Thread: 34 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2019-08-22 20:59:48.103 - Thread: 32 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2019-08-22 20:59:48.103 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2019-08-22 20:59:48.104 - Thread: 31 -> Loading voxel storage from file 'C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames\Moon-1321135827d19000.vx2' 2019-08-22 20:59:48.104 - Thread: 30 -> Loading voxel storage from file 'C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames\Alien-1494130250d120000.vx2' 2019-08-22 20:59:48.104 - Thread: 34 -> Loading voxel storage from file 'C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames\Mars-1323953731d120000.vx2' 2019-08-22 20:59:48.104 - Thread: 32 -> Loading voxel storage from file 'C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames\Titan-813248659d19000.vx2' 2019-08-22 20:59:48.104 - Thread: 1 -> Loading voxel storage from file 'C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames\EarthLike-1490369077d120000.vx2' 2019-08-22 20:59:48.230 - Thread: 33 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-08-22 20:59:48.637 - Thread: 29 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2019-08-22 21:00:27.963 - Thread: 33 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2019-08-22 21:00:27.963 - Thread: 33 -> Loading voxel storage from file 'C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames\Europa-374791280d19000.vx2' 2019-08-22 21:01:00.059 - Thread: 32 -> Info: Planet generator name: Titan 2019-08-22 21:01:00.063 - Thread: 32 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-22 21:01:05.815 - Thread: 34 -> Info: Planet generator name: Mars 2019-08-22 21:01:05.815 - Thread: 34 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-22 21:01:07.365 - Thread: 30 -> Info: Planet generator name: Alien 2019-08-22 21:01:07.365 - Thread: 30 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-22 21:01:16.667 - Thread: 31 -> Info: Planet generator name: Moon 2019-08-22 21:01:16.667 - Thread: 31 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-22 21:01:21.333 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-08-22 21:01:21.333 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-22 21:01:23.286 - Thread: 33 -> Info: Planet generator name: Europa 2019-08-22 21:01:23.287 - Thread: 33 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-22 21:01:23.868 - Thread: 1 -> Clusters reordered 2019-08-22 21:01:24.388 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-08-22 21:01:24.462 - Thread: 1 -> MySession.Static.LogSettings - START 2019-08-22 21:01:24.463 - Thread: 1 -> Name = ryanjames 2019-08-22 21:01:24.463 - Thread: 1 -> Description = 2019-08-22 21:01:24.463 - Thread: 1 -> GameDateTime = 01/01/2081 00:49:45 2019-08-22 21:01:24.463 - Thread: 1 -> Password = 2019-08-22 21:01:24.463 - Thread: 1 -> CurrentPath = C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames 2019-08-22 21:01:24.463 - Thread: 1 -> WorkshopId = 2019-08-22 21:01:24.464 - Thread: 1 -> CameraController = MyCockpit {124056682552FF9} Cockpit 2019-08-22 21:01:24.464 - Thread: 1 -> ThumbPath = C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\Saves\76561198372061025\ryanjames\thumb.jpg 2019-08-22 21:01:24.467 - Thread: 1 -> Settings: 2019-08-22 21:01:24.467 - Thread: 1 -> GameMode = Survival 2019-08-22 21:01:24.467 - Thread: 1 -> MaxPlayers = 4 2019-08-22 21:01:24.467 - Thread: 1 -> OnlineMode = FRIENDS 2019-08-22 21:01:24.467 - Thread: 1 -> AutoHealing = True 2019-08-22 21:01:24.467 - Thread: 1 -> WeaponsEnabled = True 2019-08-22 21:01:24.467 - Thread: 1 -> ThrusterDamage = True 2019-08-22 21:01:24.467 - Thread: 1 -> EnableSpectator = False 2019-08-22 21:01:24.467 - Thread: 1 -> EnableCopyPaste = False 2019-08-22 21:01:24.467 - Thread: 1 -> MaxFloatingObjects = 62 2019-08-22 21:01:24.467 - Thread: 1 -> MaxGridSize = 50000 2019-08-22 21:01:24.467 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-08-22 21:01:24.467 - Thread: 1 -> CargoShipsEnabled = True 2019-08-22 21:01:24.467 - Thread: 1 -> EnvironmentHostility = SAFE 2019-08-22 21:01:24.467 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-08-22 21:01:24.467 - Thread: 1 -> InventorySizeMultiplier = 10 2019-08-22 21:01:24.467 - Thread: 1 -> RefinerySpeedMultiplier = 10 2019-08-22 21:01:24.467 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2019-08-22 21:01:24.467 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2019-08-22 21:01:24.467 - Thread: 1 -> WelderSpeedMultiplier = 5 2019-08-22 21:01:24.467 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-08-22 21:01:24.467 - Thread: 1 -> ClientCanSave = False 2019-08-22 21:01:24.467 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-08-22 21:01:24.467 - Thread: 1 -> PermanentDeath = False 2019-08-22 21:01:24.467 - Thread: 1 -> DestructibleBlocks = True 2019-08-22 21:01:24.467 - Thread: 1 -> EnableScripts = True 2019-08-22 21:01:24.467 - Thread: 1 -> AutoSaveInMinutes = 5 2019-08-22 21:01:24.467 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-08-22 21:01:24.467 - Thread: 1 -> ProceduralDensity = 0.35 2019-08-22 21:01:24.467 - Thread: 1 -> ProceduralSeed = 0 2019-08-22 21:01:24.467 - Thread: 1 -> DestructibleBlocks = True 2019-08-22 21:01:24.467 - Thread: 1 -> EnableIngameScripts = True 2019-08-22 21:01:24.467 - Thread: 1 -> ViewDistance = 15000 2019-08-22 21:01:24.467 - Thread: 1 -> Voxel destruction = True 2019-08-22 21:01:24.467 - Thread: 1 -> EnableStructuralSimulation = False 2019-08-22 21:01:24.467 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-08-22 21:01:24.467 - Thread: 1 -> EnableContainerDrops = True 2019-08-22 21:01:24.467 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-08-22 21:01:24.467 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-08-22 21:01:24.467 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-08-22 21:01:24.467 - Thread: 1 -> EnableSubgridDamage = False 2019-08-22 21:01:24.467 - Thread: 1 -> SyncDistance = 3000 2019-08-22 21:01:24.467 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-08-22 21:01:24.467 - Thread: 1 -> AFKTimeoutMin = 0 2019-08-22 21:01:24.467 - Thread: 1 -> StopGridsPeriodMin = 15 2019-08-22 21:01:24.467 - Thread: 1 -> ExperimentalMode = True 2019-08-22 21:01:24.467 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts, SupergriddingEnabled 2019-08-22 21:01:24.467 - Thread: 1 -> MySession.Static.LogSettings - END 2019-08-22 21:01:24.696 - Thread: 1 -> Session loaded 2019-08-22 21:01:24.696 - Thread: 1 -> RunLoadingAction - END 2019-08-22 21:01:24.696 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-08-22 21:01:25.842 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-08-22 21:01:25.842 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-08-22 21:01:25.842 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-08-22 21:01:25.854 - Thread: 1 -> Updating continues. 2019-08-22 21:01:27.786 - Thread: 1 -> GC Memory: 3,870,258,648 B 2019-08-22 21:01:29.246 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:29.878 - Thread: 1 -> Info: Trash collector removed character '144115188075855901' with entity id '111386968184572455' 2019-08-22 21:01:30.485 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.488 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.490 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.492 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.495 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.497 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.498 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.634 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:30.637 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:01:36.878 - Thread: 1 -> Raising event on object which is not recognized by replication: MyVendingMachine {131A67828116621} Vending Machine 2019-08-22 21:02:40.692 - Thread: 1 -> GC Memory: 3,652,133,880 B 2019-08-22 21:02:50.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:02:50.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:02:59.131 - Thread: 1 -> Autosave initiated 2019-08-22 21:02:59.131 - Thread: 1 -> Character state: True 2019-08-22 21:02:59.131 - Thread: 1 -> IsServer: True 2019-08-22 21:02:59.131 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-08-22 21:02:59.131 - Thread: 1 -> Autosave 2019-08-22 21:02:59.136 - Thread: 1 -> Saving world - START 2019-08-22 21:02:59.137 - Thread: 1 -> Making world state snapshot. 2019-08-22 21:02:59.137 - Thread: 1 -> Before snapshot.: GC Memory: 3,857,016,936 B 2019-08-22 21:02:59.424 - Thread: 1 -> After snapshot.: GC Memory: 3,874,516,504 B 2019-08-22 21:02:59.425 - Thread: 1 -> Directory cleanup: GC Memory: 3,874,516,504 B 2019-08-22 21:02:59.425 - Thread: 1 -> Saving world - END 2019-08-22 21:02:59.431 - Thread: 29 -> Session snapshot save - START 2019-08-22 21:02:59.432 - Thread: 29 -> Checking file access for files in target dir. 2019-08-22 21:03:04.686 - Thread: 29 -> Session snapshot save - END 2019-08-22 21:03:06.765 - Thread: 1 -> Player entered: Williamz (76561198420593641) 2019-08-22 21:03:10.697 - Thread: 1 -> GC Memory: 3,895,651,384 B 2019-08-22 21:03:11.150 - Thread: 1 -> World request received: Williamz 2019-08-22 21:03:11.151 - Thread: 1 -> ...responding 2019-08-22 21:03:13.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:03:13.307 - Thread: 1 -> STATISTICS,0,0,0.0001707077,1.621246E-05,0.2860107,1.621246E-05,0.2869835,18.7446,37.07954,1,0,3717.58,6169.07,15016,226184,36,24.98198,98.47355,0,7330,13.33449 2019-08-22 21:03:30.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:03:30.519 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:03:40.713 - Thread: 1 -> GC Memory: 3,498,367,080 B 2019-08-22 21:04:10.729 - Thread: 1 -> GC Memory: 3,513,239,056 B 2019-08-22 21:04:13.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:04:13.676 - Thread: 1 -> STATISTICS,60.0166667,0.006278992,0.01102352,0.008198738,0.2860107,0.2186985,0.8271484,19.81292,70.69457,2,0,3354.205,6169.07,15016,226184,36,33.73044,98.47708,19.41995,7302,13.33213 2019-08-22 21:04:17.397 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 4702' with entity id '136729805743144702' 2019-08-22 21:04:17.413 - Thread: 1 -> Info: Trash collector removed grid ':Small Grid 7541' with entity id '112434174214337541' 2019-08-22 21:04:35.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:04:35.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:04:35.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:04:35.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:04:35.912 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:04:36.027 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:04:39.979 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:04:39.980 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:04:40.731 - Thread: 1 -> GC Memory: 3,551,254,800 B 2019-08-22 21:04:43.182 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:04:43.183 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:05:09.449 - Thread: 1 -> Clusters reordered 2019-08-22 21:05:10.732 - Thread: 1 -> GC Memory: 3,525,129,560 B 2019-08-22 21:05:13.796 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:05:13.796 - Thread: 1 -> STATISTICS,120.0333334,0.006287575,0.01126194,0.008198738,0.2860107,0.5982227,1.505375,19.16937,52.08513,2,0,3364.893,6169.07,15014,226186,34,27.91956,98.57795,20.29343,7089,13.33609 2019-08-22 21:05:17.496 - Thread: 1 -> Saving world - START 2019-08-22 21:05:17.496 - Thread: 1 -> Making world state snapshot. 2019-08-22 21:05:17.496 - Thread: 1 -> Before snapshot.: GC Memory: 3,531,384,904 B 2019-08-22 21:05:17.604 - Thread: 1 -> After snapshot.: GC Memory: 3,548,060,656 B 2019-08-22 21:05:17.604 - Thread: 1 -> Directory cleanup: GC Memory: 3,548,060,656 B 2019-08-22 21:05:17.604 - Thread: 1 -> Saving world - END 2019-08-22 21:05:17.605 - Thread: 29 -> Session snapshot save - START 2019-08-22 21:05:17.605 - Thread: 29 -> Checking file access for files in target dir. 2019-08-22 21:05:17.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:05:17.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:05:18.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:05:18.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:05:20.166 - Thread: 29 -> Session snapshot save - END 2019-08-22 21:05:31.675 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:05:31.678 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-22 21:05:35.425 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:05:35.445 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-08-22 21:05:40.315 - Thread: 1 -> Clusters reordered 2019-08-22 21:05:40.743 - Thread: 1 -> GC Memory: 3,609,989,368 B 2019-08-22 21:05:44.758 - Thread: 1 -> Saving world - START 2019-08-22 21:05:44.758 - Thread: 1 -> Making world state snapshot. 2019-08-22 21:05:44.758 - Thread: 1 -> Before snapshot.: GC Memory: 3,613,986,088 B 2019-08-22 21:05:44.882 - Thread: 1 -> After snapshot.: GC Memory: 3,627,395,848 B 2019-08-22 21:05:44.882 - Thread: 1 -> Directory cleanup: GC Memory: 3,627,404,040 B 2019-08-22 21:05:44.882 - Thread: 1 -> Saving world - END 2019-08-22 21:05:44.882 - Thread: 29 -> Session snapshot save - START 2019-08-22 21:05:44.883 - Thread: 29 -> Checking file access for files in target dir. 2019-08-22 21:05:44.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:05:44.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:05:45.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:05:45.559 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-08-22 21:05:45.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:05:45.654 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:05:47.584 - Thread: 29 -> Session snapshot save - END 2019-08-22 21:05:55.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:05:55.574 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-08-22 21:06:05.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:06:05.537 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-08-22 21:06:05.537 - Thread: 1 -> Next activation in -00:39:00.5057296 2019-08-22 21:06:05.537 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:06:05.594 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-08-22 21:06:10.754 - Thread: 1 -> GC Memory: 3,670,347,864 B 2019-08-22 21:06:14.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:06:14.019 - Thread: 1 -> STATISTICS,180.05,0.006790161,0.01194572,0.008198738,0.2860107,0.9761791,2.188389,22.74269,95.62273,2,0,3506.635,6169.07,15014,226186,34,40.08722,98.59169,24.8806,7039,13.33433 2019-08-22 21:06:15.535 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:06:15.543 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-08-22 21:06:25.535 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:06:25.536 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-08-22 21:06:35.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-08-22 21:06:35.536 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-08-22 21:06:35.536 - Thread: 1 -> Next activation in 00:57:18.3369674 2019-08-22 21:06:40.754 - Thread: 1 -> GC Memory: 3,704,882,856 B 2019-08-22 21:07:10.755 - Thread: 1 -> GC Memory: 3,552,835,856 B 2019-08-22 21:07:14.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:07:14.036 - Thread: 1 -> STATISTICS,240.0666667,0.006289482,0.01272774,0.01291943,0.2860107,1.362009,3.04767,21.44271,77.82063,2,0,3388.835,6169.07,15014,226186,35,36.73008,98.58939,23.78229,6822,13.32638 2019-08-22 21:07:31.086 - Thread: 1 -> Williamz was trying to cheat! 2019-08-22 21:07:31.086 - Thread: 1 -> Kick, Controlled Compose 2019-08-22 21:07:40.755 - Thread: 1 -> GC Memory: 3,565,142,800 B 2019-08-22 21:07:49.310 - Thread: 1 -> Player left: Williamz (76561198420593641) 2019-08-22 21:07:59.137 - Thread: 1 -> Autosave initiated 2019-08-22 21:07:59.137 - Thread: 1 -> Character state: True 2019-08-22 21:07:59.137 - Thread: 1 -> IsServer: True 2019-08-22 21:07:59.137 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-08-22 21:07:59.137 - Thread: 1 -> Autosave 2019-08-22 21:07:59.137 - Thread: 1 -> Saving world - START 2019-08-22 21:07:59.138 - Thread: 1 -> Making world state snapshot. 2019-08-22 21:07:59.138 - Thread: 1 -> Before snapshot.: GC Memory: 3,568,130,952 B 2019-08-22 21:07:59.226 - Thread: 1 -> After snapshot.: GC Memory: 3,584,493,840 B 2019-08-22 21:07:59.226 - Thread: 1 -> Directory cleanup: GC Memory: 3,584,493,840 B 2019-08-22 21:07:59.226 - Thread: 1 -> Saving world - END 2019-08-22 21:07:59.226 - Thread: 29 -> Session snapshot save - START 2019-08-22 21:07:59.227 - Thread: 29 -> Checking file access for files in target dir. 2019-08-22 21:08:01.599 - Thread: 29 -> Session snapshot save - END 2019-08-22 21:08:09.977 - Thread: 19 -> DXGI SetFullscreenState succeded 2019-08-22 21:08:10.771 - Thread: 1 -> GC Memory: 3,604,551,712 B 2019-08-22 21:08:11.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:11.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:13.629 - Thread: 19 -> DXGI SetFullscreenState succeded 2019-08-22 21:08:14.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:08:14.052 - Thread: 1 -> STATISTICS,300.0833334,0,0,0.01291943,0.2860107,1.574629,3.476411,19.29239,48.73307,1,0,3438.497,6169.07,15014,226186,35,27.04571,91.93831,20.39434,6803,13.97254 2019-08-22 21:08:14.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:14.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:27.469 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-08-22 21:08:27.470 - Thread: 1 -> Flares Intensity: 2 2019-08-22 21:08:27.470 - Thread: 1 -> Field of view: 1.22173 2019-08-22 21:08:27.470 - Thread: 1 -> PostProcessingEnabled: True 2019-08-22 21:08:27.470 - Thread: 1 -> Render.GrassDensityFactor: 4 2019-08-22 21:08:27.470 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-08-22 21:08:27.470 - Thread: 1 -> Render.DistanceFade: 2440 2019-08-22 21:08:27.470 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-08-22 21:08:27.470 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-08-22 21:08:27.470 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-08-22 21:08:27.470 - Thread: 1 -> Render.TextureQuality: HIGH 2019-08-22 21:08:27.470 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2019-08-22 21:08:27.470 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-08-22 21:08:27.470 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-08-22 21:08:27.470 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-08-22 21:08:27.482 - Thread: 1 -> MyConfig.Save() - START 2019-08-22 21:08:27.482 - Thread: 1 -> Path: C:\Users\James Demaine\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-22 21:08:27.644 - Thread: 1 -> MyConfig.Save() - END 2019-08-22 21:08:27.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:27.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:28.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:28.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:29.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:29.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:36.965 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:08:36.965 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:08:36.965 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:08:36.986 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:08:37.780 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:37.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:40.783 - Thread: 1 -> GC Memory: 3,538,913,208 B 2019-08-22 21:08:42.664 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:42.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:44.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:44.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:08:46.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:08:46.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:08:46.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:08:47.005 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:08:53.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:08:53.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:09:10.784 - Thread: 1 -> GC Memory: 3,558,838,968 B 2019-08-22 21:09:14.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:09:14.231 - Thread: 1 -> STATISTICS,360.1,0,0,0.01291943,0.2860107,1.574629,3.476411,20.47174,37.59332,1,0,3386.619,6169.07,15014,226186,35,29.67198,98.5055,16.52727,6835,13.33357 2019-08-22 21:09:21.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:09:21.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:09:37.182 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:09:37.182 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:09:37.182 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:09:37.185 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:09:40.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:09:40.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:09:40.795 - Thread: 1 -> GC Memory: 3,570,149,472 B 2019-08-22 21:10:09.793 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:10:09.793 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:10:09.793 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:10:09.796 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:10:10.795 - Thread: 1 -> GC Memory: 3,549,487,728 B 2019-08-22 21:10:12.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:10:12.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:10:14.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:10:14.443 - Thread: 1 -> STATISTICS,420.1166667,0,0,0.01291943,0.2860107,1.574629,3.476411,23.8346,29.71247,1,0,3381.18,6169.07,15014,226186,35,26.54479,98.51192,16.30214,6856,13.33278 2019-08-22 21:10:40.804 - Thread: 1 -> GC Memory: 3,578,687,000 B 2019-08-22 21:11:10.804 - Thread: 1 -> GC Memory: 3,619,666,000 B 2019-08-22 21:11:14.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:11:14.553 - Thread: 1 -> STATISTICS,480.1333334,0,0,0.01291943,0.2860107,1.574629,3.476411,20.52858,36.93531,1,0,3453.514,6169.07,14995,226205,35,26.40945,98.72352,14.35461,6868,13.33275 2019-08-22 21:11:15.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:11:15.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:11:15.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:11:15.557 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:11:21.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:11:21.636 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:11:40.805 - Thread: 1 -> GC Memory: 3,642,756,040 B 2019-08-22 21:11:47.654 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:11:47.654 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:11:47.654 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-22 21:11:47.657 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-22 21:11:50.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:11:50.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:12:05.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:12:05.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:12:10.821 - Thread: 1 -> GC Memory: 3,575,092,736 B 2019-08-22 21:12:14.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:12:14.569 - Thread: 1 -> STATISTICS,540.15,0,0,0.01291943,0.2860107,1.574629,3.476411,17.76114,21.74747,1,0,3409.664,6169.07,15015,226185,34,24.27325,98.55758,14.60068,6874,13.33582 2019-08-22 21:12:15.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:12:15.169 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:12:23.285 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:12:23.286 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:12:28.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:12:28.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:12:40.822 - Thread: 1 -> GC Memory: 3,597,202,016 B 2019-08-22 21:12:52.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:12:52.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:12:59.138 - Thread: 1 -> Autosave initiated 2019-08-22 21:12:59.138 - Thread: 1 -> Character state: True 2019-08-22 21:12:59.138 - Thread: 1 -> IsServer: True 2019-08-22 21:12:59.138 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-08-22 21:12:59.138 - Thread: 1 -> Autosave 2019-08-22 21:12:59.138 - Thread: 1 -> Saving world - START 2019-08-22 21:12:59.138 - Thread: 1 -> Making world state snapshot. 2019-08-22 21:12:59.138 - Thread: 1 -> Before snapshot.: GC Memory: 3,601,648,128 B 2019-08-22 21:12:59.239 - Thread: 1 -> After snapshot.: GC Memory: 3,617,126,760 B 2019-08-22 21:12:59.239 - Thread: 1 -> Directory cleanup: GC Memory: 3,617,126,760 B 2019-08-22 21:12:59.239 - Thread: 1 -> Saving world - END 2019-08-22 21:12:59.240 - Thread: 29 -> Session snapshot save - START 2019-08-22 21:12:59.240 - Thread: 29 -> Checking file access for files in target dir. 2019-08-22 21:13:01.595 - Thread: 29 -> Session snapshot save - END 2019-08-22 21:13:05.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:13:05.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:13:10.826 - Thread: 1 -> GC Memory: 3,639,184,144 B 2019-08-22 21:13:14.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-22 21:13:14.674 - Thread: 1 -> STATISTICS,600.1666667,0,0,0.01291943,0.2860107,1.574629,3.476411,22.78737,89.7777,1,0,3471.996,6169.07,15064,226136,34,39.5633,98.62993,15.81835,6881,13.33321 2019-08-22 21:13:18.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-22 21:13:18.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-22 21:13:34.086 - Thread: 19 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 20,463 InstanceBuffers: 570 GPUEmitters: 32 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 36 Actor Components MyLightComponent: 777 MyRenderVoxelActor: 11 MyInstanceComponent: 14,357 MyRenderableComponent: 5,080 MyRotationAnimator: 411 MyThrustFlameAnimator: 91 MySkinningComponent: 2 MyTranslationAnimator: 0 MyVoxelCellComponent: 842 MyFoliageComponent: 471 2019-08-22 21:13:36.905 - Thread: 19 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at VRage.Render11.Resources.Internal.MyFileArrayTexture.OnDeviceInit(MyFileArrayTexture source) at VRage.Render11.Resources.Internal.MyDynamicFileArrayTexture.Load(Boolean isDeviceInit, Boolean forceSync) at VRage.Render11.Resources.MyDynamicFileArrayTextureManager.VRage.Render11.Common.IManagerUpdate.OnUpdate() at VRage.Render11.Common.MyGeneralManager.OnUpdate() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2019-08-22 21:13:36.906 - Thread: 19 -> Hiding window 2019-08-22 21:13:36.906 - Thread: 19 -> Hiding window done 2019-08-22 21:13:36.906 - Thread: 19 -> Showing message 2019-08-22 21:13:37.933 - Thread: 19 -> Analytics session closed.