2019-08-12 00:11:25.157 - Thread: 1 -> Log Started 2019-08-12 00:11:25.157 - Thread: 1 -> Timezone (local - UTC): 9h 2019-08-12 00:11:25.157 - Thread: 1 -> App Version: 01_191_108 2019-08-12 00:11:25.157 - Thread: 1 -> Steam build: Always true 2019-08-12 00:11:25.157 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-08-12 00:11:25.157 - Thread: 1 -> Environment.ProcessorCount: 16 2019-08-12 00:11:25.236 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17134.0) 2019-08-12 00:11:25.236 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-08-12 00:11:25.236 - Thread: 1 -> Environment.Is64BitProcess: True 2019-08-12 00:11:25.236 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-08-12 00:11:25.236 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3416.0 2019-08-12 00:11:25.236 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-08-12 00:11:26.361 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6900K CPU @ 3.20GHz 2019-08-12 00:11:26.362 - Thread: 1 -> IntPtr.Size: 8 2019-08-12 00:11:26.362 - Thread: 1 -> Default Culture: en-AU 2019-08-12 00:11:26.362 - Thread: 1 -> Default UI Culture: en-GB 2019-08-12 00:11:26.362 - Thread: 1 -> IsAdmin: False 2019-08-12 00:11:26.363 - Thread: 1 -> MyConfig.Load() - START 2019-08-12 00:11:26.370 - Thread: 1 -> Path: C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-12 00:11:26.553 - Thread: 1 -> EnableDamageEffects: True 2019-08-12 00:11:26.553 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-08-12 00:11:26.553 - Thread: 1 -> EnableReverb: False 2019-08-12 00:11:26.553 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-08-12 00:11:26.553 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-08-12 00:11:26.553 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-08-12 00:11:26.553 - Thread: 1 -> FirstTimeRun: False 2019-08-12 00:11:26.553 - Thread: 1 -> ExperimentalMode: True 2019-08-12 00:11:26.553 - Thread: 1 -> VideoAdapter: 0 2019-08-12 00:11:26.553 - Thread: 1 -> ScreenWidth: 1920 2019-08-12 00:11:26.553 - Thread: 1 -> ScreenHeight: 1200 2019-08-12 00:11:26.553 - Thread: 1 -> RefreshRate: 59950 2019-08-12 00:11:26.553 - Thread: 1 -> WindowMode: 2 2019-08-12 00:11:26.553 - Thread: 1 -> VerticalSync: False 2019-08-12 00:11:26.553 - Thread: 1 -> FieldOfView: 70 2019-08-12 00:11:26.553 - Thread: 1 -> PostProcessingEnabled: True 2019-08-12 00:11:26.553 - Thread: 1 -> FlaresIntensity: 1 2019-08-12 00:11:26.553 - Thread: 1 -> TreeViewDistance: 1999 2019-08-12 00:11:26.553 - Thread: 1 -> GrassDensity: 3 2019-08-12 00:11:26.553 - Thread: 1 -> GrassDrawDistance: 1000 2019-08-12 00:11:26.553 - Thread: 1 -> AntialiasingMode: 1 2019-08-12 00:11:26.553 - Thread: 1 -> ShadowMapResolution: 2 2019-08-12 00:11:26.553 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-08-12 00:11:26.553 - Thread: 1 -> TextureQuality: 2 2019-08-12 00:11:26.553 - Thread: 1 -> AnisotropicFiltering: 3 2019-08-12 00:11:26.553 - Thread: 1 -> ModelQuality: 2 2019-08-12 00:11:26.553 - Thread: 1 -> VoxelQuality: 2 2019-08-12 00:11:26.553 - Thread: 1 -> ShaderQuality: 2 2019-08-12 00:11:26.553 - Thread: 1 -> LowMemSwitchToLow: 0 2019-08-12 00:11:26.553 - Thread: 1 -> FirstVTTimeRun: False 2019-08-12 00:11:26.553 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-08-12 00:11:26.553 - Thread: 1 -> GDPRConsent: True 2019-08-12 00:11:26.553 - Thread: 1 -> GDPRConsentSent: True 2019-08-12 00:11:26.553 - Thread: 1 -> ShowCrosshair: True 2019-08-12 00:11:26.553 - Thread: 1 -> EnableSteamCloud: True 2019-08-12 00:11:26.553 - Thread: 1 -> UiTransparency: 1 2019-08-12 00:11:26.553 - Thread: 1 -> UiBkTransparency: 1 2019-08-12 00:11:26.553 - Thread: 1 -> HUDBkTransparency: 0.6 2019-08-12 00:11:26.553 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-08-12 00:11:26.553 - Thread: 1 -> ControlsHints: True 2019-08-12 00:11:26.553 - Thread: 1 -> GoodBotHints: True 2019-08-12 00:11:26.553 - Thread: 1 -> RotationHints: True 2019-08-12 00:11:26.553 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-08-12 00:11:26.553 - Thread: 1 -> GameVolume: 0.6214249 2019-08-12 00:11:26.553 - Thread: 1 -> Music_Volume: 0.3268667 2019-08-12 00:11:26.553 - Thread: 1 -> VoiceChatVolume: 0.6239212 2019-08-12 00:11:26.553 - Thread: 1 -> HudWarnings: True 2019-08-12 00:11:26.553 - Thread: 1 -> VoiceChat: True 2019-08-12 00:11:26.554 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-08-12 00:11:26.554 - Thread: 1 -> EnableDynamicMusic: True 2019-08-12 00:11:26.554 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-08-12 00:11:26.554 - Thread: 1 -> EnableDoppler: True 2019-08-12 00:11:26.554 - Thread: 1 -> FirstTimeTutorials: False 2019-08-12 00:11:26.554 - Thread: 1 -> HudState: 1 2019-08-12 00:11:26.554 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-08-12 00:11:26.554 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-08-12 00:11:26.554 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2019-08-12 00:11:26.554 - Thread: 1 -> DontSendVoicePlayers: 2019-08-12 00:11:26.554 - Thread: 1 -> MutedPlayers: 2019-08-12 00:11:26.554 - Thread: 1 -> LastCheckedVersion: 1191107 2019-08-12 00:11:26.555 - Thread: 1 -> MyConfig.Load() - END 2019-08-12 00:11:26.555 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-08-12 00:11:28.452 - Thread: 1 -> AdapterInfo = { 2019-08-12 00:11:28.453 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2019-08-12 00:11:28.453 - Thread: 1 -> Description = dev id: 7040, mem: 8376025088, shared mem: 34272854016, Luid: 78636, rev: 161, subsys id: 923866200, vendor id: 4318 2019-08-12 00:11:28.453 - Thread: 1 -> Driver version = 25.21.14.1881 2019-08-12 00:11:28.453 - Thread: 1 -> Driver date = 20190130000000.000000-000 2019-08-12 00:11:28.453 - Thread: 1 -> DriverUpdateNecessary = False 2019-08-12 00:11:28.453 - Thread: 1 -> AftermathSupported = False 2019-08-12 00:11:28.453 - Thread: 1 -> Adapter id = 0 2019-08-12 00:11:28.453 - Thread: 1 -> Supported = True 2019-08-12 00:11:28.453 - Thread: 1 -> RAM = 8376025088 2019-08-12 00:11:28.453 - Thread: 1 -> Priority = 2 2019-08-12 00:11:28.453 - Thread: 1 -> Multithreaded rendering supported = True 2019-08-12 00:11:28.453 - Thread: 1 -> Output is attached = True 2019-08-12 00:11:28.453 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:6060 Height:1200} 2019-08-12 00:11:28.453 - Thread: 1 -> Display modes = { 2019-08-12 00:11:28.453 - Thread: 1 -> DXGIOutput id = 0 2019-08-12 00:11:28.453 - Thread: 1 -> 640x480@60Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 640x480@75Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 640x480@59.95Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 720x480@59.94Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 720x480@59.95Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 720x576@50Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 720x576@59.95Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 800x600@75Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 800x600@59.95Hz 2019-08-12 00:11:28.453 - Thread: 1 -> 800x600@60.317Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1024x768@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1024x768@60.004Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1024x768@75.029Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1152x864@75Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1152x864@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1176x664@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1176x664@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1176x664@59.94Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x720@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x720@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x720@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x768@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x768@60.02Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x768@75.025Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x800@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x800@60.02Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x800@75.025Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x960@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x960@60.02Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x960@75.025Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x1024@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x1024@60.02Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1280x1024@75.025Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1360x768@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1360x768@23.976Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1360x768@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1360x768@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1366x768@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1366x768@23.976Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1366x768@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1366x768@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x900@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x900@23.976Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x900@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x900@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x1024@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x1024@23.976Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x1024@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x1024@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x1200@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1600x1200@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1680x1050@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1680x1050@23.976Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1680x1050@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1680x1050@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1920x1080@60Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1920x1080@23.976Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1920x1080@50Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1920x1080@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 1920x1200@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 2160x480@59.94Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 2160x480@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 2272x480@59.94Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 2272x480@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 3840x1024@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 3840x1024@60.02Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 3840x1024@75.025Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 4040x1024@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 4040x1024@60.02Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 4040x1024@75.025Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 5760x1200@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> 6060x1200@59.95Hz 2019-08-12 00:11:28.454 - Thread: 1 -> } 2019-08-12 00:11:28.454 - Thread: 1 -> } 2019-08-12 00:11:28.460 - Thread: 1 -> Steam.IsActive: True 2019-08-12 00:11:28.461 - Thread: 1 -> Steam.IsOnline: True 2019-08-12 00:11:28.461 - Thread: 1 -> Steam.OwnsGame: False 2019-08-12 00:11:28.461 - Thread: 1 -> Steam.UserId: 76561197970548583 2019-08-12 00:11:28.461 - Thread: 1 -> Steam.UserName: UtterBob 2019-08-12 00:11:28.461 - Thread: 1 -> Steam.Branch: default 2019-08-12 00:11:28.461 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-08-12 00:11:28.461 - Thread: 1 -> Build version: 0.1.1.0 2019-08-12 00:11:28.613 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-08-12 00:11:28.616 - Thread: 1 -> MyScreenManager() 2019-08-12 00:11:28.616 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-08-12 00:11:28.616 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2019-08-12 00:11:28.618 - Thread: 1 -> Found processor count: 16 2019-08-12 00:11:28.618 - Thread: 1 -> Using processor count: 16 2019-08-12 00:11:29.606 - Thread: 1 -> Preallocate - START 2019-08-12 00:11:29.607 - Thread: 1 -> MySpaceWorldGenerator - START 2019-08-12 00:11:29.610 - Thread: 1 -> MySpaceWorldGenerator - END 2019-08-12 00:11:29.610 - Thread: 1 -> MySpaceBuildComponent - START 2019-08-12 00:11:29.610 - Thread: 1 -> MySpaceBuildComponent - END 2019-08-12 00:11:29.611 - Thread: 1 -> MyEntities - START 2019-08-12 00:11:29.622 - Thread: 25 -> MyDefinitionManager.LoadScenarios() - START 2019-08-12 00:11:29.643 - Thread: 1 -> MyEntities - END 2019-08-12 00:11:29.643 - Thread: 1 -> MyObjectBuilder_Base - START 2019-08-12 00:11:29.643 - Thread: 1 -> MyObjectBuilder_Base - END 2019-08-12 00:11:29.643 - Thread: 1 -> MyTransparentGeometry - START 2019-08-12 00:11:29.656 - Thread: 25 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-08-12 00:11:29.657 - Thread: 1 -> MyTransparentGeometry - END 2019-08-12 00:11:29.657 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-08-12 00:11:29.675 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-08-12 00:11:29.675 - Thread: 1 -> MyMath - START 2019-08-12 00:11:29.676 - Thread: 1 -> MyMath - END 2019-08-12 00:11:29.676 - Thread: 1 -> MySimpleObjectDraw - START 2019-08-12 00:11:29.677 - Thread: 1 -> MySimpleObjectDraw - END 2019-08-12 00:11:29.686 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-08-12 00:11:29.686 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-08-12 00:11:29.686 - Thread: 1 -> MyClientDebugCommands - START 2019-08-12 00:11:29.688 - Thread: 1 -> MyClientDebugCommands - END 2019-08-12 00:11:29.688 - Thread: 1 -> MyDedicatedServer - START 2019-08-12 00:11:29.688 - Thread: 1 -> MyDedicatedServer - END 2019-08-12 00:11:29.688 - Thread: 1 -> MyDedicatedServerBase - START 2019-08-12 00:11:29.688 - Thread: 1 -> MyDedicatedServerBase - END 2019-08-12 00:11:29.688 - Thread: 1 -> MyMultiplayerBase - START 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerBase - END 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerClient - START 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerClient - END 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerClientBase - START 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerClientBase - END 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerLobby - START 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerLobby - END 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerServerBase - START 2019-08-12 00:11:29.689 - Thread: 1 -> MyMultiplayerServerBase - END 2019-08-12 00:11:29.689 - Thread: 1 -> MyServerDebugCommands - START 2019-08-12 00:11:29.692 - Thread: 1 -> MyServerDebugCommands - END 2019-08-12 00:11:29.692 - Thread: 1 -> MyAIActionsParser - START 2019-08-12 00:11:29.693 - Thread: 1 -> MyAIActionsParser - END 2019-08-12 00:11:29.693 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-08-12 00:11:29.696 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-08-12 00:11:29.696 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-08-12 00:11:29.696 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-08-12 00:11:29.696 - Thread: 1 -> MySyncDestructions - START 2019-08-12 00:11:29.696 - Thread: 1 -> MySyncDestructions - END 2019-08-12 00:11:29.696 - Thread: 1 -> MySyncEntity - START 2019-08-12 00:11:29.696 - Thread: 1 -> MySyncEntity - END 2019-08-12 00:11:29.696 - Thread: 1 -> MySyncScenario - START 2019-08-12 00:11:29.696 - Thread: 1 -> MySyncScenario - END 2019-08-12 00:11:29.696 - Thread: 1 -> MyCommandCharacter - START 2019-08-12 00:11:29.696 - Thread: 1 -> MyCommandCharacter - END 2019-08-12 00:11:29.696 - Thread: 1 -> MyCommandConsole - START 2019-08-12 00:11:29.696 - Thread: 1 -> MyCommandConsole - END 2019-08-12 00:11:29.696 - Thread: 1 -> MyCommandEntity - START 2019-08-12 00:11:29.696 - Thread: 1 -> MyCommandEntity - END 2019-08-12 00:11:29.696 - Thread: 1 -> MyAiTargetManager - START 2019-08-12 00:11:29.697 - Thread: 1 -> MyAiTargetManager - END 2019-08-12 00:11:29.697 - Thread: 1 -> MyCubeGridDefinitions - START 2019-08-12 00:11:29.790 - Thread: 1 -> MyCubeGridDefinitions - END 2019-08-12 00:11:29.790 - Thread: 1 -> MyDefinitionManager - START 2019-08-12 00:11:29.790 - Thread: 1 -> MyDefinitionManager - END 2019-08-12 00:11:29.790 - Thread: 1 -> Preallocate - END 2019-08-12 00:11:29.805 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-08-12 00:11:29.898 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-08-12 00:11:29.898 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-08-12 00:11:29.898 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-08-12 00:11:29.899 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:11:29.899 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:11:29.899 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-08-12 00:11:29.899 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-08-12 00:11:29.899 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-08-12 00:11:29.903 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-08-12 00:11:29.912 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2019-08-12 00:11:29.912 - Thread: 1 -> Win32_ComputerSystem.Model: Default string 2019-08-12 00:11:29.912 - Thread: 1 -> Virtualized: False 2019-08-12 00:11:29.917 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6900K CPU @ 3.20GHz 2019-08-12 00:11:29.918 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,545,708,032 bytes 2019-08-12 00:11:29.918 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-08-12 00:11:29.918 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 62,311,362,560 bytes 2019-08-12 00:11:29.918 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,637,236,396,032 bytes 2019-08-12 00:11:29.923 - Thread: 1 -> Drive C: | Capacity: 999,609,593,856 bytes | Free space: 661,931,601,920 bytes 2019-08-12 00:11:29.923 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 225,442,181,120 bytes 2019-08-12 00:11:29.923 - Thread: 1 -> Drive F: | Capacity: 1,000,067,821,568 bytes | Free space: 993,625,853,952 bytes 2019-08-12 00:11:29.923 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-08-12 00:11:29.926 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-08-12 00:11:29.927 - Thread: 1 -> Installed DLCs: 2019-08-12 00:11:29.967 - Thread: 1 -> Deluxe Edition (573160) 2019-08-12 00:11:29.967 - Thread: 1 -> Decorative Blocks (1049790) 2019-08-12 00:11:30.016 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-08-12 00:11:30.185 - Thread: 1 -> Havok: Physics.Init 2019-08-12 00:11:30.218 - Thread: 25 -> Loading scenarios 2019-08-12 00:11:30.257 - Thread: 25 -> MyDefinitionManager.LoadScenarios() - END 2019-08-12 00:11:30.616 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-08-12 00:11:30.645 - Thread: 1 -> HkGameName: SpaceEngineers 2019-08-12 00:11:30.654 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-08-12 00:11:30.655 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-08-12 00:11:30.891 - Thread: 1 -> Loading sound definitions 2019-08-12 00:11:31.086 - Thread: 1 -> GuiTextures.sbc 2019-08-12 00:11:31.086 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-12 00:11:31.361 - Thread: 1 -> Loading shadow textures definitions 2019-08-12 00:11:31.361 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-08-12 00:11:31.361 - Thread: 1 -> Loading voxel map storage definitions 2019-08-12 00:11:31.362 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-08-12 00:11:31.367 - Thread: 1 -> MyAudio.LoadData - START 2019-08-12 00:11:31.508 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset) - Channel #: 2 - Sample rate: 48000 2019-08-12 00:11:32.098 - Thread: 1 -> MyAudio.LoadData - END 2019-08-12 00:11:32.104 - Thread: 1 -> MyGuiManager() 2019-08-12 00:11:32.144 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-08-12 00:11:34.652 - Thread: 37 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-08-12 00:11:38.327 - Thread: 37 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-08-12 00:11:39.509 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-08-12 00:11:39.510 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-08-12 00:11:39.510 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-08-12 00:11:39.683 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-08-12 00:11:40.505 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-08-12 00:11:44.132 - Thread: 1 -> Timer Frequency: 3125003 2019-08-12 00:11:44.132 - Thread: 1 -> Ticks per frame: 52083 2019-08-12 00:11:44.806 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-08-12 00:11:44.807 - Thread: 1 -> Flares Intensity: 1 2019-08-12 00:11:44.807 - Thread: 1 -> Field of view: 1.22173 2019-08-12 00:11:44.807 - Thread: 1 -> PostProcessingEnabled: True 2019-08-12 00:11:44.807 - Thread: 1 -> Render.GrassDensityFactor: 3 2019-08-12 00:11:44.807 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-08-12 00:11:44.807 - Thread: 1 -> Render.DistanceFade: 1999 2019-08-12 00:11:44.807 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-08-12 00:11:44.807 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-08-12 00:11:44.807 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-08-12 00:11:44.807 - Thread: 1 -> Render.TextureQuality: HIGH 2019-08-12 00:11:44.807 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_8 2019-08-12 00:11:44.807 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-08-12 00:11:44.807 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-08-12 00:11:44.807 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-08-12 00:11:47.162 - Thread: 37 -> ReloadVoxelMaterials 2019-08-12 00:11:47.206 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-08-12 00:11:47.262 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.264 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-08-12 00:11:47.280 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.280 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-08-12 00:11:47.422 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.422 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-08-12 00:11:47.477 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.477 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-08-12 00:11:47.530 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.530 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-08-12 00:11:47.669 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.669 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-08-12 00:11:47.717 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.717 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-08-12 00:11:47.731 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.731 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-08-12 00:11:47.746 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.746 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-08-12 00:11:47.760 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.760 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-08-12 00:11:47.767 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.768 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-08-12 00:11:47.774 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.774 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-08-12 00:11:47.781 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.781 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-08-12 00:11:47.786 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:47.786 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-08-12 00:11:47.928 - Thread: 1 -> Analytics uuid: 76561197970548583 2019-08-12 00:11:48.024 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.024 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-08-12 00:11:48.099 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.100 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-08-12 00:11:48.113 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.114 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-08-12 00:11:48.608 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.608 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-08-12 00:11:48.618 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.618 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-08-12 00:11:48.668 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.668 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-08-12 00:11:48.680 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.680 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-08-12 00:11:48.684 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.685 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-08-12 00:11:48.692 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.692 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-08-12 00:11:48.696 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.696 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-08-12 00:11:48.751 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.751 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-08-12 00:11:48.757 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.757 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-08-12 00:11:48.767 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.767 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-08-12 00:11:48.836 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.836 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-08-12 00:11:48.903 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.904 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-08-12 00:11:48.916 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.916 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-08-12 00:11:48.921 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.921 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-08-12 00:11:48.927 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.927 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-08-12 00:11:48.952 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.952 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-08-12 00:11:48.960 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.960 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-08-12 00:11:48.965 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.965 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-08-12 00:11:48.970 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.970 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-08-12 00:11:48.979 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.979 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-08-12 00:11:48.983 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.983 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-08-12 00:11:48.986 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:48.986 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-08-12 00:11:49.015 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:49.015 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-08-12 00:11:49.046 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:49.046 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-08-12 00:11:49.090 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:49.090 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-08-12 00:11:49.103 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:49.105 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-08-12 00:11:49.122 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:49.122 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-08-12 00:11:49.142 - Thread: 37 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-12 00:11:49.142 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-08-12 00:11:49.154 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-08-12 00:11:50.052 - Thread: 1 -> Analytics session: 4633058 2019-08-12 00:11:50.052 - Thread: 1 -> Analytics helper process start reported 2019-08-12 00:11:50.305 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-08-12 00:11:51.754 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-08-12 00:11:51.982 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset) - Channel #: 2 - Sample rate: 0 2019-08-12 00:11:52.743 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-08-12 00:11:53.297 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-08-12 00:11:53.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:11:53.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:11:53.793 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-08-12 00:11:55.265 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-08-12 00:11:55.271 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-08-12 00:11:55.283 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-08-12 00:11:55.290 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-08-12 00:11:55.296 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-08-12 00:11:55.303 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-08-12 00:11:55.313 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-08-12 00:11:55.320 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-08-12 00:11:55.326 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-08-12 00:11:55.342 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-08-12 00:11:55.351 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-08-12 00:11:55.361 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-08-12 00:11:55.374 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-08-12 00:11:55.386 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-08-12 00:11:55.400 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-08-12 00:11:55.413 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-08-12 00:11:55.454 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-08-12 00:11:55.497 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-08-12 00:11:55.547 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-08-12 00:11:55.586 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-08-12 00:11:55.634 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-08-12 00:11:55.684 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-08-12 00:11:55.733 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-08-12 00:11:55.794 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-08-12 00:11:55.838 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-08-12 00:11:55.887 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-08-12 00:11:55.935 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-08-12 00:11:55.981 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-08-12 00:11:56.026 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-08-12 00:11:56.067 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-08-12 00:11:56.108 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-08-12 00:11:56.134 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-08-12 00:11:56.156 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-08-12 00:11:56.180 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-08-12 00:11:56.204 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-08-12 00:11:56.224 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-08-12 00:11:56.394 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-08-12 00:11:56.546 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-08-12 00:11:56.717 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-08-12 00:11:56.820 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-08-12 00:11:56.974 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-08-12 00:11:57.069 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-08-12 00:11:57.243 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-08-12 00:11:57.417 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-08-12 00:11:57.651 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-08-12 00:11:57.826 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-08-12 00:11:58.002 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-08-12 00:12:09.466 - Thread: 1 -> MyConfig.Save() - START 2019-08-12 00:12:09.467 - Thread: 1 -> Path: C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-12 00:12:09.521 - Thread: 1 -> MyConfig.Save() - END 2019-08-12 00:12:09.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:12:09.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:12:17.693 - Thread: 1 -> MyConfig.Save() - START 2019-08-12 00:12:17.694 - Thread: 1 -> Path: C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-12 00:12:17.739 - Thread: 1 -> MyConfig.Save() - END 2019-08-12 00:12:17.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:12:17.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:12:20.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:12:20.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:12:22.900 - Thread: 38 -> Loading available saves - START 2019-08-12 00:12:22.903 - Thread: 38 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583' 2019-08-12 00:12:22.992 - Thread: 38 -> Loading available saves - END 2019-08-12 00:12:23.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:12:23.322 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:12:25.176 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-08-12 00:12:25.609 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-08-12 00:12:36.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:12:36.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:12:36.016 - Thread: 36 -> Loading available saves - START 2019-08-12 00:12:36.018 - Thread: 36 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583' 2019-08-12 00:12:36.036 - Thread: 36 -> Loading available saves - END 2019-08-12 00:12:36.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:12:36.431 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:12:49.234 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-08-12 00:12:49.235 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-08-12 00:12:55.030 - Thread: 36 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-08-12 00:12:58.641 - Thread: 1 -> Query successful. 2019-08-12 00:12:58.641 - Thread: 36 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2019-08-12 00:12:58.848 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:12:58.850 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:11.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:11.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:13.500 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2019-08-12 00:13:13.560 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2019-08-12 00:13:19.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:19.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:21.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:21.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:21.516 - Thread: 36 -> Loading available saves - START 2019-08-12 00:13:21.517 - Thread: 36 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583' 2019-08-12 00:13:21.524 - Thread: 36 -> Loading available saves - END 2019-08-12 00:13:21.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:21.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:24.165 - Thread: 1 -> LoadSandbox() - Start 2019-08-12 00:13:24.165 - Thread: 1 -> LoadSession() - Start 2019-08-12 00:13:24.165 - Thread: 1 -> C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05 2019-08-12 00:13:24.245 - Thread: 1 -> LoadSandbox() - End 2019-08-12 00:13:24.245 - Thread: 41 -> Downloading world mods - START 2019-08-12 00:13:24.894 - Thread: 1 -> Mod dependencies query successful 2019-08-12 00:13:24.895 - Thread: 41 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2019-08-12 00:13:24.895 - Thread: 41 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2019-08-12 00:13:24.895 - Thread: 41 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2019-08-12 00:13:24.895 - Thread: 41 -> Reference issue detected (circular reference or wrong order) for mod 571920453 2019-08-12 00:13:25.516 - Thread: 1 -> Mod dependencies query successful 2019-08-12 00:13:25.540 - Thread: 41 -> MyWorkshop.GetItemsBlocking: getting 43 items 2019-08-12 00:13:26.197 - Thread: 1 -> Mod query successful 2019-08-12 00:13:26.225 - Thread: 41 -> Up to date mod: Id = 303808428, title = '(DX11) Small Ship Button Panel 4 Buttons' 2019-08-12 00:13:26.226 - Thread: 41 -> Up to date mod: Id = 355657163, title = 'Alarms/Sirens and More Sounds Mod Pack' 2019-08-12 00:13:26.227 - Thread: 41 -> Up to date mod: Id = 392132759, title = '[LC] Aerospace: Navigation Lights' 2019-08-12 00:13:26.228 - Thread: 41 -> Up to date mod: Id = 400725573, title = 'Abby's Generic LCD Symbols' 2019-08-12 00:13:26.228 - Thread: 41 -> Up to date mod: Id = 430267269, title = 'Ship AI Voice Basic' 2019-08-12 00:13:26.229 - Thread: 41 -> Up to date mod: Id = 431226581, title = 'Ship AI Voice Male version' 2019-08-12 00:13:26.230 - Thread: 41 -> Up to date mod: Id = 473571246, title = 'Aerodynamic Wings - blocks for planet atmosphere' 2019-08-12 00:13:26.230 - Thread: 41 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2019-08-12 00:13:26.231 - Thread: 41 -> Up to date mod: Id = 495342714, title = '[DX11] LCD Jump Drive Percentage Bars' 2019-08-12 00:13:26.232 - Thread: 41 -> Up to date mod: Id = 540003236, title = '(THYA) Shield HUD Graphics Pack 1%' 2019-08-12 00:13:26.233 - Thread: 41 -> Up to date mod: Id = 563181662, title = 'LCD Building Signs (DX11)' 2019-08-12 00:13:26.233 - Thread: 41 -> Up to date mod: Id = 570033657, title = 'Coloured Icons (ore & ingots)' 2019-08-12 00:13:26.234 - Thread: 41 -> Up to date mod: Id = 570766287, title = 'Midspace's Small Ship Speed 500 mod' 2019-08-12 00:13:26.234 - Thread: 41 -> Up to date mod: Id = 570767454, title = 'Midspace's Large Ship Speed 460 mod' 2019-08-12 00:13:26.235 - Thread: 41 -> Up to date mod: Id = 570950770, title = 'Thrust Reversers (+improved jet flame)' 2019-08-12 00:13:26.235 - Thread: 41 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2019-08-12 00:13:26.236 - Thread: 41 -> Up to date mod: Id = 598289595, title = 'Exploding Gas Tanks' 2019-08-12 00:13:26.237 - Thread: 41 -> Up to date mod: Id = 609123852, title = '[DX11] Hydrogen LCD Percentage Bars' 2019-08-12 00:13:26.238 - Thread: 41 -> Up to date mod: Id = 637257091, title = '(DX11) D-Pad Button Panel' 2019-08-12 00:13:26.238 - Thread: 41 -> Up to date mod: Id = 646089317, title = 'Jump Drive Critical Explosion' 2019-08-12 00:13:26.239 - Thread: 41 -> Up to date mod: Id = 646348025, title = '[DX11] LCD Percentage Bars 1%' 2019-08-12 00:13:26.239 - Thread: 41 -> Up to date mod: Id = 652337022, title = 'Animated Interaction' 2019-08-12 00:13:26.240 - Thread: 41 -> Up to date mod: Id = 728555954, title = 'Hacking Computer v3' 2019-08-12 00:13:26.240 - Thread: 41 -> Up to date mod: Id = 800500312, title = 'Aerodynamic Control Surfaces' 2019-08-12 00:13:26.240 - Thread: 41 -> Up to date mod: Id = 860009660, title = 'Rover Cockpit (Fixed)' 2019-08-12 00:13:26.241 - Thread: 41 -> Up to date mod: Id = 880622501, title = 'Interior Door' 2019-08-12 00:13:26.242 - Thread: 41 -> Up to date mod: Id = 888488248, title = 'Slow Cargo Ship Spawn Rate' 2019-08-12 00:13:26.242 - Thread: 41 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2019-08-12 00:13:26.243 - Thread: 41 -> Up to date mod: Id = 950648865, title = 'Hollow Planet Clean-Up' 2019-08-12 00:13:26.243 - Thread: 41 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2019-08-12 00:13:26.244 - Thread: 41 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2019-08-12 00:13:26.244 - Thread: 41 -> Up to date mod: Id = 1154898843, title = 'VCZ Multifloor Elevator' 2019-08-12 00:13:26.245 - Thread: 41 -> Up to date mod: Id = 1289485324, title = 'Projections To Assembler' 2019-08-12 00:13:26.245 - Thread: 41 -> Up to date mod: Id = 1379837654, title = 'MA Fighter Gunner Cockpit' 2019-08-12 00:13:26.245 - Thread: 41 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2019-08-12 00:13:26.246 - Thread: 41 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2019-08-12 00:13:26.246 - Thread: 41 -> Up to date mod: Id = 1645942623, title = 'AQD - LCD Image Extension' 2019-08-12 00:13:26.246 - Thread: 41 -> Up to date mod: Id = 1711092925, title = 'PowerLines Fixed' 2019-08-12 00:13:26.247 - Thread: 41 -> Up to date mod: Id = 1765055569, title = 'Faster Window Doors' 2019-08-12 00:13:26.248 - Thread: 41 -> Up to date mod: Id = 1799565089, title = 'AQD - Computer Voice Lines' 2019-08-12 00:13:26.259 - Thread: 41 -> Up to date mod: Id = 1813797680, title = 'Cargo Fill Level LCDs' 2019-08-12 00:13:26.259 - Thread: 41 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2019-08-12 00:13:26.260 - Thread: 41 -> Up to date mod: Id = 1735091878, title = 'Fix: AdvancedDoor opening/closing in construction stage' 2019-08-12 00:13:26.265 - Thread: 41 -> Mod download time: 0.05 seconds 2019-08-12 00:13:26.271 - Thread: 41 -> Downloading world mods - END 2019-08-12 00:13:26.282 - Thread: 1 -> LoadSession() - End 2019-08-12 00:13:26.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:26.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:26.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:26.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:26.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:26.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:26.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:13:26.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:13:26.341 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-08-12 00:13:26.342 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-08-12 00:13:26.536 - Thread: 1 -> RunLoadingAction - START 2019-08-12 00:13:26.542 - Thread: 1 -> Loading session: C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05 2019-08-12 00:13:27.273 - Thread: 1 -> GC Memory: 1,757,957,736 B 2019-08-12 00:13:27.278 - Thread: 1 -> Process Memory: 4,197,117,952 B 2019-08-12 00:13:27.287 - Thread: 1 -> Experimental mode: Yes 2019-08-12 00:13:27.287 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxFloatingObjects, TotalPCU, EnableIngameScripts, EnableSpiders, ExperimentalTurnedOnInConfiguration, Mods 2019-08-12 00:13:29.999 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-08-12 00:13:33.803 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:13:33.803 - Thread: 1 -> in file: 2019-08-12 00:13:33.803 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:13:33.803 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:13:33.803 - Thread: 1 -> in file: 2019-08-12 00:13:33.803 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:13:33.803 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:13:33.803 - Thread: 1 -> in file: 2019-08-12 00:13:33.803 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:13:33.803 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:13:33.803 - Thread: 1 -> in file: 2019-08-12 00:13:33.803 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:13:33.803 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:13:33.803 - Thread: 1 -> in file: 2019-08-12 00:13:33.803 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 1735091878.sbm_FixAdvancedDoorOpening, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 950648865.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 1289485324.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 1813797680.sbm_Cargofillscript, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 652337022.sbm_Interaction, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 800500312.sbm_Flaps, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 570950770.sbm_ThrustReversers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 570766287.sbm_midspace.speed.Small500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 570767454.sbm_midspace.speed.Large460, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 646089317.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 598289595.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.095 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:42.120 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-08-12 00:13:42.136 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-08-12 00:13:42.140 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-08-12 00:13:42.142 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-08-12 00:13:42.319 - Thread: 1 -> Loading scenarios 2019-08-12 00:13:42.319 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-08-12 00:13:42.321 - Thread: 1 -> List of used mods (43) - START 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1735091878, Filename = '1735091878.sbm', Name = 'Fix: AdvancedDoor opening/closing in construction stage' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1154898843, Filename = '1154898843.sbm', Name = 'VCZ Multifloor Elevator' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 570033657, Filename = '570033657.sbm', Name = 'Coloured Icons (ore & ingots)' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 888488248, Filename = '888488248.sbm', Name = 'Slow Cargo Ship Spawn Rate' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1379837654, Filename = '1379837654.sbm', Name = 'MA Fighter Gunner Cockpit' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 950648865, Filename = '950648865.sbm', Name = 'Hollow Planet Clean-Up' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 728555954, Filename = '728555954.sbm', Name = 'Hacking Computer v3' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1765055569, Filename = '1765055569.sbm', Name = 'Faster Window Doors' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 355657163, Filename = '355657163.sbm', Name = 'Alarms/Sirens and More Sounds Mod Pack' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 400725573, Filename = '400725573.sbm', Name = 'Abby's Generic LCD Symbols' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 303808428, Filename = '303808428.sbm', Name = '(DX11) Small Ship Button Panel 4 Buttons' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1711092925, Filename = '1711092925.sbm', Name = 'PowerLines Fixed' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1289485324, Filename = '1289485324.sbm', Name = 'Projections To Assembler' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 430267269, Filename = '430267269.sbm', Name = 'Ship AI Voice Basic' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 431226581, Filename = '431226581.sbm', Name = 'Ship AI Voice Male version' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 637257091, Filename = '637257091.sbm', Name = '(DX11) D-Pad Button Panel' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 563181662, Filename = '563181662.sbm', Name = 'LCD Building Signs (DX11)' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1813797680, Filename = '1813797680.sbm', Name = 'Cargo Fill Level LCDs' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 652337022, Filename = '652337022.sbm', Name = 'Animated Interaction' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1645942623, Filename = '1645942623.sbm', Name = 'AQD - LCD Image Extension' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 1799565089, Filename = '1799565089.sbm', Name = 'AQD - Computer Voice Lines' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 800500312, Filename = '800500312.sbm', Name = 'Aerodynamic Control Surfaces' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 392132759, Filename = '392132759.sbm', Name = '[LC] Aerospace: Navigation Lights' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 860009660, Filename = '860009660.sbm', Name = 'Rover Cockpit (Fixed)' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 880622501, Filename = '880622501.sbm', Name = 'Interior Door' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 609123852, Filename = '609123852.sbm', Name = '[DX11] Hydrogen LCD Percentage Bars' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 646348025, Filename = '646348025.sbm', Name = '[DX11] LCD Percentage Bars 1%' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 495342714, Filename = '495342714.sbm', Name = '[DX11] LCD Jump Drive Percentage Bars' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 570950770, Filename = '570950770.sbm', Name = 'Thrust Reversers (+improved jet flame)' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 570766287, Filename = '570766287.sbm', Name = 'Midspace's Small Ship Speed 500 mod' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 570767454, Filename = '570767454.sbm', Name = 'Midspace's Large Ship Speed 460 mod' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 646089317, Filename = '646089317.sbm', Name = 'Jump Drive Critical Explosion' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 598289595, Filename = '598289595.sbm', Name = 'Exploding Gas Tanks' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 473571246, Filename = '473571246.sbm', Name = 'Aerodynamic Wings - blocks for planet atmosphere' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2019-08-12 00:13:42.322 - Thread: 1 -> Id = 540003236, Filename = '540003236.sbm', Name = '(THYA) Shield HUD Graphics Pack 1%' 2019-08-12 00:13:42.322 - Thread: 1 -> List of used mods - END 2019-08-12 00:13:43.654 - Thread: 1 -> Loading behaviors 2019-08-12 00:13:43.656 - Thread: 1 -> Loading ammo magazines 2019-08-12 00:13:43.659 - Thread: 1 -> Loading ammo definitions 2019-08-12 00:13:43.663 - Thread: 1 -> Loading animations 2019-08-12 00:13:43.666 - Thread: 1 -> Loading animations 2019-08-12 00:13:43.668 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:43.668 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:43.668 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:43.668 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:43.668 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:43.669 - Thread: 1 -> Loading category classes 2019-08-12 00:13:43.670 - Thread: 1 -> Loading blueprint classes 2019-08-12 00:13:43.672 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:43.672 - Thread: 1 -> Loading blueprints 2019-08-12 00:13:43.675 - Thread: 1 -> Loading agent definitions 2019-08-12 00:13:43.678 - Thread: 1 -> Loading character definitions 2019-08-12 00:13:43.696 - Thread: 1 -> Loading character definitions 2019-08-12 00:13:43.696 - Thread: 1 -> Loading components 2019-08-12 00:13:43.698 - Thread: 1 -> Loading configuration 2019-08-12 00:13:43.700 - Thread: 1 -> Loading container types 2019-08-12 00:13:43.702 - Thread: 1 -> Loading block positions 2019-08-12 00:13:43.706 - Thread: 1 -> Loading curve definitions 2019-08-12 00:13:43.719 - Thread: 1 -> Loading debris 2019-08-12 00:13:43.722 - Thread: 1 -> Loading environment items entries 2019-08-12 00:13:43.724 - Thread: 1 -> Loading decal global definitions 2019-08-12 00:13:43.724 - Thread: 1 -> Loading decal definitions 2019-08-12 00:13:43.733 - Thread: 1 -> Loading drone behaviors 2019-08-12 00:13:43.742 - Thread: 1 -> Loading edges 2019-08-12 00:13:43.745 - Thread: 1 -> Loading emissive color definitions 2019-08-12 00:13:43.757 - Thread: 1 -> Loading emissive color default states 2019-08-12 00:13:43.763 - Thread: 1 -> Loading animations 2019-08-12 00:13:43.763 - Thread: 1 -> Loading entity components 2019-08-12 00:13:43.778 - Thread: 1 -> Loading component containers 2019-08-12 00:13:43.796 - Thread: 1 -> Loading environment items entries 2019-08-12 00:13:43.796 - Thread: 1 -> Loading factions 2019-08-12 00:13:43.798 - Thread: 1 -> Loading flare definitions 2019-08-12 00:13:43.811 - Thread: 1 -> Loading gas property definitions 2019-08-12 00:13:43.811 - Thread: 1 -> Loading event definitions 2019-08-12 00:13:43.814 - Thread: 1 -> Loading physical items 2019-08-12 00:13:43.841 - Thread: 1 -> GuiTextures.sbc 2019-08-12 00:13:43.841 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-12 00:13:43.866 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:43.867 - Thread: 1 -> Loading physical items 2019-08-12 00:13:43.869 - Thread: 1 -> Loading physical material properties 2019-08-12 00:13:43.873 - Thread: 1 -> Loading pirate antennas 2019-08-12 00:13:43.883 - Thread: 1 -> Loading research blocks definitions 2019-08-12 00:13:43.885 - Thread: 1 -> Loading research groups definitions 2019-08-12 00:13:43.886 - Thread: 1 -> Loading resource distribution groups 2019-08-12 00:13:43.887 - Thread: 1 -> Loading shadow textures definitions 2019-08-12 00:13:43.887 - Thread: 1 -> Loading ship sound groups 2019-08-12 00:13:43.906 - Thread: 1 -> Loading ship sound groups 2019-08-12 00:13:43.906 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:43.908 - Thread: 1 -> Loading stat definitions 2019-08-12 00:13:43.909 - Thread: 1 -> Loading grid creators 2019-08-12 00:13:43.912 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:13:43.913 - Thread: 1 -> Loading voxel map storage definitions 2019-08-12 00:13:43.914 - Thread: 1 -> Loading voxel material definitions 2019-08-12 00:13:43.915 - Thread: 1 -> Loading voxel material definitions 2019-08-12 00:13:43.919 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:13:43.928 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:43.930 - Thread: 1 -> Loading category classes 2019-08-12 00:13:43.930 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:43.930 - Thread: 1 -> Loading block positions 2019-08-12 00:13:43.931 - Thread: 1 -> Loading physical items 2019-08-12 00:13:43.978 - Thread: 1 -> Loading event definitions 2019-08-12 00:13:43.979 - Thread: 1 -> Loading category classes 2019-08-12 00:13:43.979 - Thread: 1 -> Loading block positions 2019-08-12 00:13:43.980 - Thread: 1 -> Loading category classes 2019-08-12 00:13:43.980 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:43.980 - Thread: 1 -> Loading blueprints 2019-08-12 00:13:43.981 - Thread: 1 -> Loading components 2019-08-12 00:13:43.982 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HackingChip 2019-08-12 00:13:43.982 - Thread: 1 -> Loading research groups definitions 2019-08-12 00:13:43.982 - Thread: 1 -> Loading research blocks definitions 2019-08-12 00:13:43.983 - Thread: 1 -> Loading category classes 2019-08-12 00:13:43.983 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:43.983 - Thread: 1 -> Loading research blocks definitions 2019-08-12 00:13:43.984 - Thread: 1 -> Loading ammo magazines 2019-08-12 00:13:43.986 - Thread: 1 -> Loading ammo definitions 2019-08-12 00:13:43.986 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:43.986 - Thread: 1 -> Loading container types 2019-08-12 00:13:43.988 - Thread: 1 -> Loading factions 2019-08-12 00:13:43.988 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:43.992 - Thread: 1 -> Loading pirate antennas 2019-08-12 00:13:43.993 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.018 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.029 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.045 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.051 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.072 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.080 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.084 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.084 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.085 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.085 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.085 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.085 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.086 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.089 - Thread: 1 -> Loading container types 2019-08-12 00:13:44.090 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:44.118 - Thread: 1 -> Loading category classes 2019-08-12 00:13:44.119 - Thread: 1 -> Loading container types 2019-08-12 00:13:44.120 - Thread: 1 -> Loading pirate antennas 2019-08-12 00:13:44.121 - Thread: 1 -> Loading category classes 2019-08-12 00:13:44.121 - Thread: 1 -> Loading block positions 2019-08-12 00:13:44.121 - Thread: 1 -> Loading entity components 2019-08-12 00:13:44.122 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.514 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.515 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.528 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.529 - Thread: 1 -> Loading physical items 2019-08-12 00:13:44.531 - Thread: 1 -> Loading character definitions 2019-08-12 00:13:44.544 - Thread: 1 -> Loading drone behaviors 2019-08-12 00:13:44.544 - Thread: 1 -> Loading entity components 2019-08-12 00:13:44.544 - Thread: 1 -> Loading category classes 2019-08-12 00:13:44.544 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:44.545 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:44.567 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.568 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:13:44.568 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:13:44.568 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightStart3d01.wav 2019-08-12 00:13:44.569 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:13:44.569 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:13:44.569 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightStart2d01.wav 2019-08-12 00:13:44.572 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:13:44.572 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:13:44.572 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightEnd3d01.wav 2019-08-12 00:13:44.573 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:13:44.573 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:13:44.573 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightEnd2d01.wav 2019-08-12 00:13:44.574 - Thread: 1 -> Loading animations 2019-08-12 00:13:44.580 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:44.585 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.591 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.592 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:44.626 - Thread: 1 -> Loading sound categories 2019-08-12 00:13:44.627 - Thread: 1 -> Loading category classes 2019-08-12 00:13:44.627 - Thread: 1 -> Loading block positions 2019-08-12 00:13:44.628 - Thread: 1 -> Loading category classes 2019-08-12 00:13:44.628 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:44.628 - Thread: 1 -> Loading block positions 2019-08-12 00:13:44.628 - Thread: 1 -> Loading animations 2019-08-12 00:13:44.630 - Thread: 1 -> Loading category classes 2019-08-12 00:13:44.630 - Thread: 1 -> Loading block positions 2019-08-12 00:13:44.631 - Thread: 1 -> Loading category classes 2019-08-12 00:13:44.631 - Thread: 1 -> Loading block positions 2019-08-12 00:13:44.631 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:44.899 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:45.209 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:45.491 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:45.491 - Thread: 1 -> Loading category classes 2019-08-12 00:13:45.491 - Thread: 1 -> Loading category classes 2019-08-12 00:13:45.491 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:13:45.494 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:45.496 - Thread: 1 -> Loading sound definitions 2019-08-12 00:13:45.496 - Thread: 1 -> Loading category classes 2019-08-12 00:13:45.497 - Thread: 1 -> Loading blueprint classes 2019-08-12 00:13:45.497 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:45.497 - Thread: 1 -> Loading blueprints 2019-08-12 00:13:45.498 - Thread: 1 -> Loading components 2019-08-12 00:13:45.499 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2019-08-12 00:13:45.499 - Thread: 1 -> Loading physical items 2019-08-12 00:13:45.500 - Thread: 1 -> Loading resource distribution groups 2019-08-12 00:13:45.500 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:13:45.502 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:13:45.502 - Thread: 1 -> Loading category classes 2019-08-12 00:13:45.502 - Thread: 1 -> Loading category classes 2019-08-12 00:13:45.502 - Thread: 1 -> Loading category classes 2019-08-12 00:13:45.503 - Thread: 1 -> Loading block positions 2019-08-12 00:13:45.503 - Thread: 1 -> Loading block positions 2019-08-12 00:13:45.503 - Thread: 1 -> Loading entity components 2019-08-12 00:13:45.503 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:13:45.505 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:13:47.649 - Thread: 1 -> Audio effects definitions 2019-08-12 00:13:47.654 - Thread: 1 -> Loading environment items definitions 2019-08-12 00:13:47.655 - Thread: 1 -> Loading environment items definitions 2019-08-12 00:13:47.656 - Thread: 1 -> Loading physical material properties 2019-08-12 00:13:47.662 - Thread: 1 -> Loading particle effect definitions 2019-08-12 00:13:47.750 - Thread: 1 -> Loading particle effect definitions 2019-08-12 00:13:47.795 - Thread: 1 -> Loading environment item definitions 2019-08-12 00:13:47.801 - Thread: 1 -> Loading weapon definitions 2019-08-12 00:13:47.829 - Thread: 1 -> Loading particle effect definitions 2019-08-12 00:13:47.830 - Thread: 1 -> Loading weapon definitions 2019-08-12 00:13:47.861 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:47.997 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.011 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.014 - Thread: 1 -> Created definition for: VCZ Elevator Bottom 2019-08-12 00:13:48.015 - Thread: 1 -> Created definition for: VCZ Elevator Piston 2019-08-12 00:13:48.020 - Thread: 1 -> Created definition for: VCZ Elevator Piston 2019-08-12 00:13:48.021 - Thread: 1 -> Created definition for: Elevator Cabin 2019-08-12 00:13:48.022 - Thread: 1 -> Created definition for: VCZ_Elevator_Piston_Buttons - DON'T TRY TO GRIND 2019-08-12 00:13:48.023 - Thread: 1 -> Created definition for: VCZ Elevator Middle 2019-08-12 00:13:48.024 - Thread: 1 -> Created definition for: VCZ Elevator Middle Double 2019-08-12 00:13:48.026 - Thread: 1 -> Created definition for: VCZ Elevator Top 2019-08-12 00:13:48.027 - Thread: 1 -> Created definition for: VCZ Elevator Filler 2019-08-12 00:13:48.029 - Thread: 1 -> Created definition for: VCZ Elevator Filler Double 2019-08-12 00:13:48.031 - Thread: 1 -> Created definition for: VCZ Elevator Filler Vent 2019-08-12 00:13:48.031 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/VCZ_Elevator_Piston 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/VCZ_Elevator_Piston 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/VCZ_Elevator_Piston_Top 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Piston_Buttons 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2019-08-12 00:13:48.031 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.031 - Thread: 1 -> Created definition for: VCZ Elevator 15m/s 2019-08-12 00:13:48.032 - Thread: 1 -> Created definition for: VCZ Elevator 9m/s 2019-08-12 00:13:48.032 - Thread: 1 -> Created definition for: VCZ Elevator 7m/s 2019-08-12 00:13:48.032 - Thread: 1 -> Created definition for: VCZ Elevator 5m/s 2019-08-12 00:13:48.033 - Thread: 1 -> Created definition for: VCZ Elevator 3m/s 2019-08-12 00:13:48.033 - Thread: 1 -> Created definition for: VCZ Elevator 1m/s 2019-08-12 00:13:48.033 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.033 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/VCZ_Elevator_Piston 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/VCZ_Elevator_Piston 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/VCZ_Elevator_Piston_Top 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Piston_Buttons 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_15ms 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_9ms 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_5ms 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_3ms 2019-08-12 00:13:48.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_1ms 2019-08-12 00:13:48.036 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.038 - Thread: 1 -> Created definition for: Fighter Gunner Cockpit 2019-08-12 00:13:48.038 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.038 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MA_FGC_SiloController 2019-08-12 00:13:48.040 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.042 - Thread: 1 -> mod_warning: Hacking Computer v3 2019-08-12 00:13:48.042 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728555954\Data\CubeBlocks_Hacking.sbc 2019-08-12 00:13:48.042 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_UpgradeModule/SmallHackingBlock 2019-08-12 00:13:48.042 - Thread: 1 -> Created definition for: Hacking Computer 2019-08-12 00:13:48.043 - Thread: 1 -> Created definition for: Hacking Computer 2019-08-12 00:13:48.044 - Thread: 1 -> Created definition for: Firewall Computer 2019-08-12 00:13:48.044 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeHackingBlock 2019-08-12 00:13:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeFirewallBlock 2019-08-12 00:13:48.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallHackingBlock 2019-08-12 00:13:48.046 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.048 - Thread: 1 -> Created definition for: Window Door 2019-08-12 00:13:48.049 - Thread: 1 -> Created definition for: Window Door Inv 2019-08-12 00:13:48.050 - Thread: 1 -> Created definition for: Window Door Tinted 2019-08-12 00:13:48.051 - Thread: 1 -> Created definition for: Window Door Clear 2019-08-12 00:13:48.051 - Thread: 1 -> Created definition for: Window Door 2019-08-12 00:13:48.052 - Thread: 1 -> Created definition for: Window Door Inv 2019-08-12 00:13:48.052 - Thread: 1 -> Created definition for: Window Door Tinted 2019-08-12 00:13:48.053 - Thread: 1 -> Created definition for: Window Door Clear 2019-08-12 00:13:48.053 - Thread: 1 -> Created definition for: Window Door Centred 2019-08-12 00:13:48.054 - Thread: 1 -> Created definition for: Window Door Inv Centred 2019-08-12 00:13:48.054 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2019-08-12 00:13:48.055 - Thread: 1 -> Created definition for: Window Door Clear Centred 2019-08-12 00:13:48.055 - Thread: 1 -> Created definition for: Window Door Centred 2019-08-12 00:13:48.056 - Thread: 1 -> Created definition for: Window Door Inv Centred 2019-08-12 00:13:48.056 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2019-08-12 00:13:48.056 - Thread: 1 -> Created definition for: Window Door Clear Centred 2019-08-12 00:13:48.056 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Large 2019-08-12 00:13:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Large 2019-08-12 00:13:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Large 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Large 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Large 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Large 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Large 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Large 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Small 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Small 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Small 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Small 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Small 2019-08-12 00:13:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Small 2019-08-12 00:13:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Small 2019-08-12 00:13:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Small 2019-08-12 00:13:48.060 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.063 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2019-08-12 00:13:48.066 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2019-08-12 00:13:48.069 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2019-08-12 00:13:48.072 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2019-08-12 00:13:48.073 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2019-08-12 00:13:48.075 - Thread: 1 -> Created definition for: Battery 2019-08-12 00:13:48.075 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2019-08-12 00:13:48.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2019-08-12 00:13:48.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2019-08-12 00:13:48.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2019-08-12 00:13:48.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2019-08-12 00:13:48.076 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2019-08-12 00:13:48.079 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.081 - Thread: 1 -> Created definition for: Button Panel (4 Buttons) 2019-08-12 00:13:48.082 - Thread: 1 -> Created definition for: Button Panel (4 Buttons) 2019-08-12 00:13:48.082 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/LB_ButtonPanelSmall4Buttons 2019-08-12 00:13:48.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/ButtonPanelSmall4Buttons 2019-08-12 00:13:48.083 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.084 - Thread: 1 -> Created definition for: Powerline 2019-08-12 00:13:48.085 - Thread: 1 -> Created definition for: Powerline shifted 2019-08-12 00:13:48.086 - Thread: 1 -> Created definition for: Powerline turn 2019-08-12 00:13:48.086 - Thread: 1 -> Created definition for: Powerline turn shifted 2019-08-12 00:13:48.087 - Thread: 1 -> Created definition for: Powerline branch 2019-08-12 00:13:48.087 - Thread: 1 -> Created definition for: Powerline branch shifted 2019-08-12 00:13:48.087 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline 2019-08-12 00:13:48.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline_top 2019-08-12 00:13:48.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn 2019-08-12 00:13:48.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn_top 2019-08-12 00:13:48.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch 2019-08-12 00:13:48.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch_top 2019-08-12 00:13:48.092 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.102 - Thread: 1 -> Created definition for: D-Pad 2019-08-12 00:13:48.102 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Eikester_4WayPad 2019-08-12 00:13:48.107 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.108 - Thread: 1 -> Created definition for: Control Surface 5x2 Flat 2019-08-12 00:13:48.109 - Thread: 1 -> Created definition for: Control Surface 2x2 Flat 2019-08-12 00:13:48.110 - Thread: 1 -> Created definition for: Control Surface 3x3 Centered 2019-08-12 00:13:48.110 - Thread: 1 -> Created definition for: Control Surface 5x2 Centered 2019-08-12 00:13:48.110 - Thread: 1 -> Created definition for: Control Surface 2x2 Centered 2019-08-12 00:13:48.111 - Thread: 1 -> Created definition for: Control Surface 2x1 Centered 2019-08-12 00:13:48.111 - Thread: 1 -> Created definition for: Control Surface 2x1 Flat 2019-08-12 00:13:48.112 - Thread: 1 -> Created definition for: Control Surface 3x3 Flat 2019-08-12 00:13:48.112 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Flap_Straight 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Elevator_Straight 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Rudder_Straight 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Flap_Straight_Centered 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Elevator_Straight_Centered 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_2x1_Control_Centered 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_2x1_Control_Flat 2019-08-12 00:13:48.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Rudder_Straight_Flat 2019-08-12 00:13:48.113 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.120 - Thread: 1 -> Created definition for: Navigation Light 2019-08-12 00:13:48.121 - Thread: 1 -> Created definition for: Navigation Light 2019-08-12 00:13:48.121 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.121 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LC_LargeNavigationLight 2019-08-12 00:13:48.121 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LC_SmallNavigationLight 2019-08-12 00:13:48.122 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.127 - Thread: 1 -> Created definition for: Rover Cockpit 2019-08-12 00:13:48.128 - Thread: 1 -> Created definition for: Rover Cockpit 2019-08-12 00:13:48.128 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeRoverCockpit 2019-08-12 00:13:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallRoverCockpit 2019-08-12 00:13:48.129 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.133 - Thread: 1 -> Created definition for: Interior Door 2019-08-12 00:13:48.134 - Thread: 1 -> Created definition for: Interior Door 2019-08-12 00:13:48.137 - Thread: 1 -> Created definition for: Interior Door (offset) 2019-08-12 00:13:48.137 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoor 2019-08-12 00:13:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoorOffset 2019-08-12 00:13:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InterriorDoorSmall 2019-08-12 00:13:48.140 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.141 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Large 2019-08-12 00:13:48.143 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Large 2019-08-12 00:13:48.144 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Small 2019-08-12 00:13:48.145 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Small 2019-08-12 00:13:48.145 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShip_LargeAtmosphericThrustReverse 2019-08-12 00:13:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShip_SmallAtmosphericThrustReverse 2019-08-12 00:13:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShip_LargeAtmosphericThrustReverse 2019-08-12 00:13:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShip_SmallAtmosphericThrustReverse 2019-08-12 00:13:48.149 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.150 - Thread: 1 -> Created definition for: Small Shield Generator 2019-08-12 00:13:48.152 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2019-08-12 00:13:48.152 - Thread: 1 -> Created definition for: Large Shield Generator 2019-08-12 00:13:48.153 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2019-08-12 00:13:48.153 - Thread: 1 -> Created definition for: Large Shield Generator 2019-08-12 00:13:48.154 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2019-08-12 00:13:48.154 - Thread: 1 -> Created definition for: Small Shield Generator 2019-08-12 00:13:48.155 - Thread: 1 -> Created definition for: Shield Capacitor 2019-08-12 00:13:48.156 - Thread: 1 -> Created definition for: Shield Flux Coil 2019-08-12 00:13:48.156 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.156 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2019-08-12 00:13:48.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2019-08-12 00:13:48.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2019-08-12 00:13:48.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2019-08-12 00:13:48.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2019-08-12 00:13:48.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2019-08-12 00:13:48.158 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.159 - Thread: 1 -> Created definition for: Wing Straight 2019-08-12 00:13:48.160 - Thread: 1 -> Created definition for: Wing Angled 1 2019-08-12 00:13:48.162 - Thread: 1 -> Created definition for: Wing Angled 2 2019-08-12 00:13:48.162 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingStreight 2019-08-12 00:13:48.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled1 2019-08-12 00:13:48.162 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled2 2019-08-12 00:13:48.163 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.164 - Thread: 1 -> Created definition for: lightDummy 2019-08-12 00:13:48.164 - Thread: 1 -> Created definition for: batteryDummy 2019-08-12 00:13:48.164 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2019-08-12 00:13:48.164 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2019-08-12 00:13:48.164 - Thread: 1 -> Loading cube blocks 2019-08-12 00:13:48.164 - Thread: 1 -> Created definition for: centerofliftghost 2019-08-12 00:13:48.165 - Thread: 1 -> Created definition for: centerofmassghost 2019-08-12 00:13:48.165 - Thread: 1 -> Created definition for: centerofliftghost 2019-08-12 00:13:48.166 - Thread: 1 -> Created definition for: centerofmassghost 2019-08-12 00:13:48.166 - Thread: 1 -> Created block definitions 2019-08-12 00:13:48.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofliftghost 2019-08-12 00:13:48.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofmassghost 2019-08-12 00:13:48.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2019-08-12 00:13:48.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2019-08-12 00:13:48.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofliftghost 2019-08-12 00:13:48.166 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofmassghost 2019-08-12 00:13:48.171 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-08-12 00:13:48.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-08-12 00:13:48.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-08-12 00:13:48.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-08-12 00:13:48.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-08-12 00:13:48.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-08-12 00:13:48.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-08-12 00:13:48.172 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2019-08-12 00:13:48.187 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2019-08-12 00:13:48.188 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2019-08-12 00:13:48.188 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2019-08-12 00:13:48.188 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2019-08-12 00:13:48.188 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2019-08-12 00:13:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2019-08-12 00:13:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2019-08-12 00:13:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2019-08-12 00:13:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2019-08-12 00:13:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2019-08-12 00:13:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2019-08-12 00:13:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2019-08-12 00:13:48.191 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2019-08-12 00:13:48.191 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2019-08-12 00:13:48.191 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2019-08-12 00:13:48.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2019-08-12 00:13:48.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2019-08-12 00:13:48.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2019-08-12 00:13:48.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2019-08-12 00:13:48.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2019-08-12 00:13:48.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2019-08-12 00:13:48.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2019-08-12 00:13:48.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2019-08-12 00:13:48.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2019-08-12 00:13:48.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2019-08-12 00:13:48.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2019-08-12 00:13:48.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2019-08-12 00:13:48.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2019-08-12 00:13:48.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2019-08-12 00:13:48.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2019-08-12 00:13:48.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2019-08-12 00:13:48.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2019-08-12 00:13:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2019-08-12 00:13:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2019-08-12 00:13:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2019-08-12 00:13:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2019-08-12 00:13:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2019-08-12 00:13:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2019-08-12 00:13:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2019-08-12 00:13:48.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2019-08-12 00:13:48.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2019-08-12 00:13:48.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2019-08-12 00:13:48.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2019-08-12 00:13:48.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2019-08-12 00:13:48.205 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2019-08-12 00:13:48.205 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2019-08-12 00:13:48.205 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2019-08-12 00:13:48.205 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2019-08-12 00:13:48.206 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2019-08-12 00:13:48.206 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2019-08-12 00:13:48.206 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2019-08-12 00:13:48.207 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2019-08-12 00:13:48.207 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2019-08-12 00:13:48.207 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2019-08-12 00:13:48.207 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2019-08-12 00:13:48.208 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2019-08-12 00:13:48.208 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2019-08-12 00:13:48.208 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2019-08-12 00:13:48.209 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2019-08-12 00:13:48.209 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2019-08-12 00:13:48.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2019-08-12 00:13:48.213 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2019-08-12 00:13:48.214 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2019-08-12 00:13:48.215 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2019-08-12 00:13:48.216 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2019-08-12 00:13:48.217 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2019-08-12 00:13:48.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2019-08-12 00:13:48.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2019-08-12 00:13:48.220 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2019-08-12 00:13:48.221 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2019-08-12 00:13:48.222 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2019-08-12 00:13:48.223 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2019-08-12 00:13:48.224 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2019-08-12 00:13:48.225 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2019-08-12 00:13:48.226 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2019-08-12 00:13:48.228 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2019-08-12 00:13:48.229 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2019-08-12 00:13:48.230 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2019-08-12 00:13:48.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1289485324\Data\Prefabs\Dummy PB-Proj.sbc 2019-08-12 00:13:48.239 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2019-08-12 00:13:48.258 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_lg.sbc 2019-08-12 00:13:48.259 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_sm.sbc 2019-08-12 00:13:48.259 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_lg.sbc 2019-08-12 00:13:48.259 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_sm.sbc 2019-08-12 00:13:48.260 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\lightdummy.sbc 2019-08-12 00:13:48.260 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\smoke.sbc 2019-08-12 00:13:48.262 - Thread: 1 -> Loading asteroid generators 2019-08-12 00:13:48.264 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.268 - Thread: 1 -> Loading drop containers 2019-08-12 00:13:48.270 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.270 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.270 - Thread: 1 -> Loading respawn ships 2019-08-12 00:13:48.273 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.273 - Thread: 1 -> Loading wheel speeds 2019-08-12 00:13:48.288 - Thread: 1 -> Loading drop containers 2019-08-12 00:13:48.289 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.299 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.304 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.308 - Thread: 1 -> Loading spawn groups 2019-08-12 00:13:48.399 - Thread: 1 -> MyAudio.UnloadData - START 2019-08-12 00:13:48.411 - Thread: 1 -> MyAudio.UnloadData - END 2019-08-12 00:13:48.411 - Thread: 1 -> MyAudio.LoadData - START 2019-08-12 00:13:48.491 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset) - Channel #: 2 - Sample rate: 48000 2019-08-12 00:13:50.083 - Thread: 1 -> MyAudio.LoadData - END 2019-08-12 00:13:50.171 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-08-12 00:13:50.181 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.231 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.232 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.236 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.237 - Thread: 1 -> Registered modules from: 1735091878.sbm_FixAdvancedDoorOpening, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.237 - Thread: 1 -> Registered modules from: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.237 - Thread: 1 -> Registered modules from: 950648865.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.238 - Thread: 1 -> Registered modules from: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.238 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.241 - Thread: 1 -> Registered modules from: 1289485324.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.241 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.241 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.242 - Thread: 1 -> Registered modules from: 1813797680.sbm_Cargofillscript, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.242 - Thread: 1 -> Registered modules from: 652337022.sbm_Interaction, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.254 - Thread: 1 -> Registered modules from: 800500312.sbm_Flaps, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.254 - Thread: 1 -> Registered modules from: 570950770.sbm_ThrustReversers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.257 - Thread: 1 -> Registered modules from: 570766287.sbm_midspace.speed.Small500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.257 - Thread: 1 -> Registered modules from: 570767454.sbm_midspace.speed.Large460, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.257 - Thread: 1 -> Registered modules from: 646089317.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.258 - Thread: 1 -> Registered modules from: 598289595.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.258 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.260 - Thread: 1 -> Registered modules from: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.261 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.265 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.282 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:13:50.646 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-08-12 00:13:50.650 - Thread: 89 -> External debugger: listening... 2019-08-12 00:13:50.726 - Thread: 1 -> MyLights.LoadData() - START 2019-08-12 00:13:50.729 - Thread: 1 -> MyLights.LoadData() - END 2019-08-12 00:13:50.729 - Thread: 1 -> MyExplosions.LoadData() - START 2019-08-12 00:13:50.738 - Thread: 1 -> MyExplosions.LoadData() - END 2019-08-12 00:13:50.798 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-08-12 00:13:50.798 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-08-12 00:13:50.861 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-08-12 00:13:52.188 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-08-12 00:13:52.427 - Thread: 41 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-08-12 00:13:52.427 - Thread: 39 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-08-12 00:13:52.427 - Thread: 43 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-08-12 00:13:52.427 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-08-12 00:13:52.427 - Thread: 42 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-08-12 00:13:52.427 - Thread: 36 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-08-12 00:13:52.428 - Thread: 41 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Titan-2124704365d19000.vx2' 2019-08-12 00:13:52.429 - Thread: 39 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Europa-595048092d19000.vx2' 2019-08-12 00:13:52.429 - Thread: 42 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Moon-1353915701d19000.vx2' 2019-08-12 00:13:52.429 - Thread: 43 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Mars-2044023682d120000.vx2' 2019-08-12 00:13:52.429 - Thread: 1 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Alien-291759539d120000.vx2' 2019-08-12 00:13:52.429 - Thread: 36 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\EarthLike-1779144428d120000.vx2' 2019-08-12 00:13:52.809 - Thread: 40 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\P(EarthLike)S(844428369461358)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-805195694149704401.vx2' 2019-08-12 00:13:53.674 - Thread: 43 -> Info: Planet generator name: Mars 2019-08-12 00:13:53.688 - Thread: 43 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:13:53.738 - Thread: 41 -> Info: Planet generator name: Titan 2019-08-12 00:13:53.738 - Thread: 41 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:13:53.772 - Thread: 42 -> Info: Planet generator name: Moon 2019-08-12 00:13:53.772 - Thread: 42 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:13:53.847 - Thread: 39 -> Info: Planet generator name: Europa 2019-08-12 00:13:53.848 - Thread: 39 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:13:53.854 - Thread: 41 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\P(EarthLike)S(844428788891756)A(G(StoneCoverageIronCore)M(EarthForestArea)__5)-816930520954851491.vx2' 2019-08-12 00:13:53.920 - Thread: 41 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\P(EarthLike)S(844428503679082)A(G(StoneCoverageIronCore)M(EarthForestArea)__26)-801056491253290155.vx2' 2019-08-12 00:13:54.116 - Thread: 1 -> Info: Planet generator name: Alien 2019-08-12 00:13:54.116 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:13:54.191 - Thread: 36 -> Info: Planet generator name: EarthLike 2019-08-12 00:13:54.196 - Thread: 36 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:13:57.383 - Thread: 1 -> Checkpoint.CameraAttachedTo: 92960715190518040 2019-08-12 00:13:57.407 - Thread: 1 -> MySession.Static.LogSettings - START 2019-08-12 00:13:57.408 - Thread: 1 -> Name = Star System 2019-07-13 17:05 2019-08-12 00:13:57.408 - Thread: 1 -> Description = Grim's Mum 2019-08-12 00:13:57.408 - Thread: 1 -> GameDateTime = 01/02/2081 21:00:15 2019-08-12 00:13:57.409 - Thread: 1 -> Password = 2019-08-12 00:13:57.409 - Thread: 1 -> CurrentPath = C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05 2019-08-12 00:13:57.409 - Thread: 1 -> WorkshopId = 2019-08-12 00:13:57.409 - Thread: 1 -> CameraController = MyCryoChamber {14A434726FF4118} Cryo Chamber 3 2019-08-12 00:13:57.409 - Thread: 1 -> ThumbPath = C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\thumb.jpg 2019-08-12 00:13:57.412 - Thread: 1 -> Settings: 2019-08-12 00:13:57.413 - Thread: 1 -> GameMode = Creative 2019-08-12 00:13:57.413 - Thread: 1 -> MaxPlayers = 6 2019-08-12 00:13:57.413 - Thread: 1 -> OnlineMode = FRIENDS 2019-08-12 00:13:57.413 - Thread: 1 -> AutoHealing = False 2019-08-12 00:13:57.413 - Thread: 1 -> WeaponsEnabled = True 2019-08-12 00:13:57.413 - Thread: 1 -> ThrusterDamage = True 2019-08-12 00:13:57.413 - Thread: 1 -> EnableSpectator = False 2019-08-12 00:13:57.413 - Thread: 1 -> EnableCopyPaste = True 2019-08-12 00:13:57.413 - Thread: 1 -> MaxFloatingObjects = 1024 2019-08-12 00:13:57.413 - Thread: 1 -> MaxGridSize = 50000 2019-08-12 00:13:57.413 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-08-12 00:13:57.413 - Thread: 1 -> CargoShipsEnabled = False 2019-08-12 00:13:57.413 - Thread: 1 -> EnvironmentHostility = SAFE 2019-08-12 00:13:57.413 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-08-12 00:13:57.413 - Thread: 1 -> InventorySizeMultiplier = 3 2019-08-12 00:13:57.413 - Thread: 1 -> RefinerySpeedMultiplier = 1 2019-08-12 00:13:57.413 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2019-08-12 00:13:57.413 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2019-08-12 00:13:57.413 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-08-12 00:13:57.413 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-08-12 00:13:57.413 - Thread: 1 -> ClientCanSave = False 2019-08-12 00:13:57.413 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-08-12 00:13:57.413 - Thread: 1 -> PermanentDeath = False 2019-08-12 00:13:57.413 - Thread: 1 -> DestructibleBlocks = True 2019-08-12 00:13:57.413 - Thread: 1 -> EnableScripts = True 2019-08-12 00:13:57.413 - Thread: 1 -> AutoSaveInMinutes = 5 2019-08-12 00:13:57.413 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-08-12 00:13:57.413 - Thread: 1 -> ProceduralDensity = 0.35 2019-08-12 00:13:57.413 - Thread: 1 -> ProceduralSeed = 0 2019-08-12 00:13:57.413 - Thread: 1 -> DestructibleBlocks = True 2019-08-12 00:13:57.413 - Thread: 1 -> EnableIngameScripts = True 2019-08-12 00:13:57.413 - Thread: 1 -> ViewDistance = 15000 2019-08-12 00:13:57.413 - Thread: 1 -> Voxel destruction = True 2019-08-12 00:13:57.413 - Thread: 1 -> EnableStructuralSimulation = False 2019-08-12 00:13:57.413 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-08-12 00:13:57.413 - Thread: 1 -> EnableContainerDrops = True 2019-08-12 00:13:57.413 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-08-12 00:13:57.413 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-08-12 00:13:57.413 - Thread: 1 -> EnableTurretsFriendlyFire = True 2019-08-12 00:13:57.413 - Thread: 1 -> EnableSubgridDamage = False 2019-08-12 00:13:57.413 - Thread: 1 -> SyncDistance = 3000 2019-08-12 00:13:57.413 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-08-12 00:13:57.413 - Thread: 1 -> ExperimentalMode = True 2019-08-12 00:13:57.413 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxFloatingObjects, TotalPCU, EnableIngameScripts, EnableSpiders 2019-08-12 00:13:57.413 - Thread: 1 -> MySession.Static.LogSettings - END 2019-08-12 00:13:57.894 - Thread: 1 -> Session loaded 2019-08-12 00:13:57.894 - Thread: 1 -> RunLoadingAction - END 2019-08-12 00:13:57.895 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-08-12 00:13:58.392 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-08-12 00:13:58.392 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-08-12 00:13:58.393 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-08-12 00:13:58.406 - Thread: 1 -> Updating continues. 2019-08-12 00:13:59.780 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.051 2019-08-12 00:13:59.780 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2019-08-12 00:13:59.910 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2019-08-12 00:13:59.911 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2019-08-12 00:14:00.014 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2019-08-12 00:14:00.073 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2019-08-12 00:14:00.146 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2019-08-12 00:14:00.212 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2019-08-12 00:14:00.276 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2019-08-12 00:14:00.350 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2019-08-12 00:14:00.398 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2019-08-12 00:14:00.403 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2019-08-12 00:14:00.474 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2019-08-12 00:14:00.474 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2019-08-12 00:14:00.500 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5878 / 113573657318005878 /// 2019-08-12 00:14:00.501 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 4494 / 94455389037034494 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.501 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 9019 / 110297048718749019 /// 2019-08-12 00:14:00.504 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 6478 / 126604736897856478 /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Bunker / 142612037486687955 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8196 / 103359445167978196 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3469 / 95341280480903469 /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 4806 / 131023624878174806 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 1265 / 73807047788561265 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 8200 / 93262519039818200 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 3309 / 136672194495543309 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 8417 / 109237735723648417 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Expedition Base Pod / 75540993217245165 /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 989 / 142820256730230989 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4466 / 133283394504294466 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7079 / 81662854138297079 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7072 / 131267805201397072 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5925 / 90605767733095925 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:14:00.505 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Mobile Drilling Platform / 131954589817146548 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:14:00.506 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3206 / 138024330849403206 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.506 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9600 / 91354402606259600 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.506 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 6195 / 118413525124223123 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:14:00.506 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9657 / 111004646260929657 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:14:00.506 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3722 / 130632311041683722 /// 2019-08-12 00:14:00.506 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 102431698539336702 /// 2019-08-12 00:14:00.509 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2019-08-12 00:14:00.513 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2019-08-12 00:14:00.513 - Thread: 1 -> NPCE: Creating Programmable Block Controls 2019-08-12 00:14:00.580 - Thread: 1 -> NPCE: Getting Default NPC Factions 2019-08-12 00:14:00.580 - Thread: 1 -> NPCE: Getting Potential Remaining NPC Factions 2019-08-12 00:14:00.580 - Thread: 1 -> NPCE: Getting Script Templates From Prefabs 2019-08-12 00:14:01.679 - Thread: 1 -> GC Memory: 3,347,027,568 B 2019-08-12 00:14:01.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:14:02.034 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10651.23,11425.97,1,0,3193.568,8133.059,8920,606780,31,3.683962,0.02962104,0,55499,8.330008 2019-08-12 00:14:03.137 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-12 00:14:03.948 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-12 00:14:04.000 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-12 00:14:04.004 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-12 00:14:04.257 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-12 00:14:04.278 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-12 00:14:04.286 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2019-08-12 00:14:10.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:14:10.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:14:15.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:14:15.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:14:15.147 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:14:15.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:14:17.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:14:17.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:14:31.688 - Thread: 1 -> GC Memory: 2,977,670,208 B 2019-08-12 00:14:46.200 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2019-08-12 00:15:01.695 - Thread: 1 -> GC Memory: 3,015,320,824 B 2019-08-12 00:15:04.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:15:04.695 - Thread: 1 -> STATISTICS,60.0166668639998,0,0,0,0,0,0,57.20453,42.74466,1,0,2877.378,8133.059,8918,606782,29,38.26722,2.504145,28.31534,54479,8.34852 2019-08-12 00:15:31.712 - Thread: 1 -> GC Memory: 3,023,967,128 B 2019-08-12 00:16:01.715 - Thread: 1 -> GC Memory: 2,892,532,648 B 2019-08-12 00:16:04.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:16:04.703 - Thread: 1 -> STATISTICS,120.033333408,0,0,0,0,0,0,55.20601,45.83477,1,0,2758.84,8133.059,8946,606754,29,36.62912,1.858594,17.39869,54498,8.335763 2019-08-12 00:16:05.807 - Thread: 1 -> Saving world - START 2019-08-12 00:16:05.808 - Thread: 1 -> Making world state snapshot. 2019-08-12 00:16:05.809 - Thread: 1 -> Before snapshot.: GC Memory: 2,891,960,232 B 2019-08-12 00:16:06.037 - Thread: 1 -> After snapshot.: GC Memory: 2,892,971,728 B 2019-08-12 00:16:06.045 - Thread: 1 -> Directory cleanup: GC Memory: 2,893,027,024 B 2019-08-12 00:16:06.045 - Thread: 1 -> Saving world - END 2019-08-12 00:16:06.054 - Thread: 40 -> Session snapshot save - START 2019-08-12 00:16:06.055 - Thread: 40 -> Checking file access for files in target dir. 2019-08-12 00:16:06.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:06.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:07.754 - Thread: 40 -> Session snapshot save - END 2019-08-12 00:16:09.392 - Thread: 1 -> Saving world - START 2019-08-12 00:16:09.392 - Thread: 1 -> Making world state snapshot. 2019-08-12 00:16:09.392 - Thread: 1 -> Before snapshot.: GC Memory: 2,899,777,456 B 2019-08-12 00:16:09.430 - Thread: 1 -> After snapshot.: GC Memory: 2,901,356,248 B 2019-08-12 00:16:09.431 - Thread: 1 -> Directory cleanup: GC Memory: 2,901,421,024 B 2019-08-12 00:16:09.431 - Thread: 1 -> Saving world - END 2019-08-12 00:16:09.431 - Thread: 1 -> Session snapshot save - START 2019-08-12 00:16:09.432 - Thread: 1 -> Checking file access for files in target dir. 2019-08-12 00:16:10.082 - Thread: 1 -> Session snapshot save - END 2019-08-12 00:16:10.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:10.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:10.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:10.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:10.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:10.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:10.162 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-08-12 00:16:10.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:10.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:10.575 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-08-12 00:16:10.576 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-08-12 00:16:10.577 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-08-12 00:16:10.581 - Thread: 1 -> Used namespaces in scripts: 2019-08-12 00:16:10.585 - Thread: 1 -> MySession::Unload START 2019-08-12 00:16:10.586 - Thread: 1 -> AutoSaveInMinutes: 5 2019-08-12 00:16:10.586 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-08-12 00:16:10.586 - Thread: 1 -> IsServer: True 2019-08-12 00:16:10.587 - Thread: 1 -> MyAudio.UnloadData - START 2019-08-12 00:16:10.603 - Thread: 1 -> MyAudio.UnloadData - END 2019-08-12 00:16:10.603 - Thread: 1 -> MyAudio.LoadData - START 2019-08-12 00:16:10.697 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset) - Channel #: 2 - Sample rate: 48000 2019-08-12 00:16:11.526 - Thread: 1 -> MyAudio.LoadData - END 2019-08-12 00:16:11.530 - Thread: 1 -> MyConfig.Save() - START 2019-08-12 00:16:11.531 - Thread: 1 -> Path: C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-12 00:16:11.579 - Thread: 1 -> MyConfig.Save() - END 2019-08-12 00:16:11.591 - Thread: 1 -> Unloading Procedural World Generator 2019-08-12 00:16:11.913 - Thread: 1 -> Network readers disposed 2019-08-12 00:16:11.921 - Thread: 1 -> Network readers disposed 2019-08-12 00:16:11.922 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-08-12 00:16:12.140 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:12.160 - Thread: 1 -> GuiTextures.sbc 2019-08-12 00:16:12.160 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-12 00:16:12.175 - Thread: 1 -> Loading shadow textures definitions 2019-08-12 00:16:12.175 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-08-12 00:16:12.175 - Thread: 1 -> Loading voxel map storage definitions 2019-08-12 00:16:12.175 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-08-12 00:16:12.557 - Thread: 1 -> MySession::Unload END 2019-08-12 00:16:14.344 - Thread: 37 -> Loading available saves - START 2019-08-12 00:16:14.345 - Thread: 37 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583' 2019-08-12 00:16:14.356 - Thread: 37 -> Loading available saves - END 2019-08-12 00:16:14.761 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:14.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:16.321 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-08-12 00:16:16.322 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-08-12 00:16:19.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:19.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:19.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:19.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:19.747 - Thread: 36 -> Loading available saves - START 2019-08-12 00:16:19.749 - Thread: 36 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583' 2019-08-12 00:16:19.761 - Thread: 36 -> Loading available saves - END 2019-08-12 00:16:20.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:20.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:21.595 - Thread: 1 -> LoadSandbox() - Start 2019-08-12 00:16:21.595 - Thread: 1 -> LoadSession() - Start 2019-08-12 00:16:21.595 - Thread: 1 -> C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05 2019-08-12 00:16:21.674 - Thread: 1 -> LoadSandbox() - End 2019-08-12 00:16:21.674 - Thread: 40 -> Downloading world mods - START 2019-08-12 00:16:22.310 - Thread: 1 -> Mod dependencies query successful 2019-08-12 00:16:22.310 - Thread: 40 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2019-08-12 00:16:22.310 - Thread: 40 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2019-08-12 00:16:22.310 - Thread: 40 -> Reference issue detected (circular reference or wrong order) for mod 1521905890 2019-08-12 00:16:22.310 - Thread: 40 -> Reference issue detected (circular reference or wrong order) for mod 571920453 2019-08-12 00:16:22.882 - Thread: 1 -> Mod dependencies query successful 2019-08-12 00:16:22.883 - Thread: 40 -> MyWorkshop.GetItemsBlocking: getting 43 items 2019-08-12 00:16:23.456 - Thread: 1 -> Mod query successful 2019-08-12 00:16:23.457 - Thread: 40 -> Up to date mod: Id = 303808428, title = '(DX11) Small Ship Button Panel 4 Buttons' 2019-08-12 00:16:23.457 - Thread: 40 -> Up to date mod: Id = 355657163, title = 'Alarms/Sirens and More Sounds Mod Pack' 2019-08-12 00:16:23.458 - Thread: 40 -> Up to date mod: Id = 392132759, title = '[LC] Aerospace: Navigation Lights' 2019-08-12 00:16:23.458 - Thread: 40 -> Up to date mod: Id = 400725573, title = 'Abby's Generic LCD Symbols' 2019-08-12 00:16:23.459 - Thread: 40 -> Up to date mod: Id = 430267269, title = 'Ship AI Voice Basic' 2019-08-12 00:16:23.459 - Thread: 40 -> Up to date mod: Id = 431226581, title = 'Ship AI Voice Male version' 2019-08-12 00:16:23.460 - Thread: 40 -> Up to date mod: Id = 473571246, title = 'Aerodynamic Wings - blocks for planet atmosphere' 2019-08-12 00:16:23.460 - Thread: 40 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2019-08-12 00:16:23.461 - Thread: 40 -> Up to date mod: Id = 495342714, title = '[DX11] LCD Jump Drive Percentage Bars' 2019-08-12 00:16:23.461 - Thread: 40 -> Up to date mod: Id = 540003236, title = '(THYA) Shield HUD Graphics Pack 1%' 2019-08-12 00:16:23.462 - Thread: 40 -> Up to date mod: Id = 563181662, title = 'LCD Building Signs (DX11)' 2019-08-12 00:16:23.466 - Thread: 40 -> Up to date mod: Id = 570033657, title = 'Coloured Icons (ore & ingots)' 2019-08-12 00:16:23.467 - Thread: 40 -> Up to date mod: Id = 570766287, title = 'Midspace's Small Ship Speed 500 mod' 2019-08-12 00:16:23.467 - Thread: 40 -> Up to date mod: Id = 570767454, title = 'Midspace's Large Ship Speed 460 mod' 2019-08-12 00:16:23.468 - Thread: 40 -> Up to date mod: Id = 570950770, title = 'Thrust Reversers (+improved jet flame)' 2019-08-12 00:16:23.468 - Thread: 40 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2019-08-12 00:16:23.469 - Thread: 40 -> Up to date mod: Id = 598289595, title = 'Exploding Gas Tanks' 2019-08-12 00:16:23.469 - Thread: 40 -> Up to date mod: Id = 609123852, title = '[DX11] Hydrogen LCD Percentage Bars' 2019-08-12 00:16:23.470 - Thread: 40 -> Up to date mod: Id = 637257091, title = '(DX11) D-Pad Button Panel' 2019-08-12 00:16:23.470 - Thread: 40 -> Up to date mod: Id = 646089317, title = 'Jump Drive Critical Explosion' 2019-08-12 00:16:23.471 - Thread: 40 -> Up to date mod: Id = 646348025, title = '[DX11] LCD Percentage Bars 1%' 2019-08-12 00:16:23.471 - Thread: 40 -> Up to date mod: Id = 652337022, title = 'Animated Interaction' 2019-08-12 00:16:23.472 - Thread: 40 -> Up to date mod: Id = 728555954, title = 'Hacking Computer v3' 2019-08-12 00:16:23.472 - Thread: 40 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2019-08-12 00:16:23.473 - Thread: 40 -> Up to date mod: Id = 800500312, title = 'Aerodynamic Control Surfaces' 2019-08-12 00:16:23.473 - Thread: 40 -> Up to date mod: Id = 860009660, title = 'Rover Cockpit (Fixed)' 2019-08-12 00:16:23.473 - Thread: 40 -> Up to date mod: Id = 880622501, title = 'Interior Door' 2019-08-12 00:16:23.474 - Thread: 40 -> Up to date mod: Id = 888488248, title = 'Slow Cargo Ship Spawn Rate' 2019-08-12 00:16:23.474 - Thread: 40 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2019-08-12 00:16:23.475 - Thread: 40 -> Up to date mod: Id = 950648865, title = 'Hollow Planet Clean-Up' 2019-08-12 00:16:23.476 - Thread: 40 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2019-08-12 00:16:23.476 - Thread: 40 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2019-08-12 00:16:23.476 - Thread: 40 -> Up to date mod: Id = 1154898843, title = 'VCZ Multifloor Elevator' 2019-08-12 00:16:23.477 - Thread: 40 -> Up to date mod: Id = 1289485324, title = 'Projections To Assembler' 2019-08-12 00:16:23.477 - Thread: 40 -> Up to date mod: Id = 1379837654, title = 'MA Fighter Gunner Cockpit' 2019-08-12 00:16:23.478 - Thread: 40 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2019-08-12 00:16:23.478 - Thread: 40 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2019-08-12 00:16:23.479 - Thread: 40 -> Up to date mod: Id = 1645942623, title = 'AQD - LCD Image Extension' 2019-08-12 00:16:23.479 - Thread: 40 -> Up to date mod: Id = 1711092925, title = 'PowerLines Fixed' 2019-08-12 00:16:23.480 - Thread: 40 -> Up to date mod: Id = 1735091878, title = 'Fix: AdvancedDoor opening/closing in construction stage' 2019-08-12 00:16:23.481 - Thread: 40 -> Up to date mod: Id = 1765055569, title = 'Faster Window Doors' 2019-08-12 00:16:23.481 - Thread: 40 -> Up to date mod: Id = 1799565089, title = 'AQD - Computer Voice Lines' 2019-08-12 00:16:23.482 - Thread: 40 -> Up to date mod: Id = 1813797680, title = 'Cargo Fill Level LCDs' 2019-08-12 00:16:23.482 - Thread: 40 -> Mod download time: 0.03 seconds 2019-08-12 00:16:23.482 - Thread: 40 -> Downloading world mods - END 2019-08-12 00:16:23.495 - Thread: 1 -> LoadSession() - End 2019-08-12 00:16:23.511 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:23.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:23.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:23.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:23.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:23.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:23.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:23.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:16:23.525 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-08-12 00:16:23.526 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-08-12 00:16:23.728 - Thread: 1 -> RunLoadingAction - START 2019-08-12 00:16:23.728 - Thread: 1 -> Loading session: C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05 2019-08-12 00:16:24.193 - Thread: 1 -> GC Memory: 2,135,649,336 B 2019-08-12 00:16:24.196 - Thread: 1 -> Process Memory: 7,478,829,056 B 2019-08-12 00:16:24.196 - Thread: 1 -> Experimental mode: Yes 2019-08-12 00:16:24.196 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxFloatingObjects, TotalPCU, EnableIngameScripts, EnableSpiders, ExperimentalTurnedOnInConfiguration, Mods 2019-08-12 00:16:25.017 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-08-12 00:16:26.582 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:16:26.582 - Thread: 1 -> in file: 2019-08-12 00:16:26.582 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:16:26.582 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:16:26.582 - Thread: 1 -> in file: 2019-08-12 00:16:26.582 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:16:26.582 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:16:26.582 - Thread: 1 -> in file: 2019-08-12 00:16:26.582 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:16:26.582 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:16:26.582 - Thread: 1 -> in file: 2019-08-12 00:16:26.582 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:16:26.582 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2019-08-12 00:16:26.582 - Thread: 1 -> in file: 2019-08-12 00:16:26.582 - Thread: 1 -> Possible entity type script logic collision 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 1735091878.sbm_FixAdvancedDoorOpening, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 950648865.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 1289485324.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 1813797680.sbm_Cargofillscript, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.248 - Thread: 1 -> Script loaded: 652337022.sbm_Interaction, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 800500312.sbm_Flaps, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 570950770.sbm_ThrustReversers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 570766287.sbm_midspace.speed.Small500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 570767454.sbm_midspace.speed.Large460, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 646089317.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 598289595.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.249 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:32.258 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-08-12 00:16:32.258 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-08-12 00:16:32.258 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-08-12 00:16:32.260 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2019-08-12 00:16:32.409 - Thread: 1 -> Loading scenarios 2019-08-12 00:16:32.409 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-08-12 00:16:32.410 - Thread: 1 -> List of used mods (43) - START 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1735091878, Filename = '1735091878.sbm', Name = 'Fix: AdvancedDoor opening/closing in construction stage' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1154898843, Filename = '1154898843.sbm', Name = 'VCZ Multifloor Elevator' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 570033657, Filename = '570033657.sbm', Name = 'Coloured Icons (ore & ingots)' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 888488248, Filename = '888488248.sbm', Name = 'Slow Cargo Ship Spawn Rate' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1379837654, Filename = '1379837654.sbm', Name = 'MA Fighter Gunner Cockpit' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 950648865, Filename = '950648865.sbm', Name = 'Hollow Planet Clean-Up' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 728555954, Filename = '728555954.sbm', Name = 'Hacking Computer v3' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1765055569, Filename = '1765055569.sbm', Name = 'Faster Window Doors' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 355657163, Filename = '355657163.sbm', Name = 'Alarms/Sirens and More Sounds Mod Pack' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 400725573, Filename = '400725573.sbm', Name = 'Abby's Generic LCD Symbols' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 303808428, Filename = '303808428.sbm', Name = '(DX11) Small Ship Button Panel 4 Buttons' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1711092925, Filename = '1711092925.sbm', Name = 'PowerLines Fixed' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1289485324, Filename = '1289485324.sbm', Name = 'Projections To Assembler' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 430267269, Filename = '430267269.sbm', Name = 'Ship AI Voice Basic' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 431226581, Filename = '431226581.sbm', Name = 'Ship AI Voice Male version' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 637257091, Filename = '637257091.sbm', Name = '(DX11) D-Pad Button Panel' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 563181662, Filename = '563181662.sbm', Name = 'LCD Building Signs (DX11)' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1813797680, Filename = '1813797680.sbm', Name = 'Cargo Fill Level LCDs' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 652337022, Filename = '652337022.sbm', Name = 'Animated Interaction' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1645942623, Filename = '1645942623.sbm', Name = 'AQD - LCD Image Extension' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 1799565089, Filename = '1799565089.sbm', Name = 'AQD - Computer Voice Lines' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 800500312, Filename = '800500312.sbm', Name = 'Aerodynamic Control Surfaces' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 392132759, Filename = '392132759.sbm', Name = '[LC] Aerospace: Navigation Lights' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 860009660, Filename = '860009660.sbm', Name = 'Rover Cockpit (Fixed)' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 880622501, Filename = '880622501.sbm', Name = 'Interior Door' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 609123852, Filename = '609123852.sbm', Name = '[DX11] Hydrogen LCD Percentage Bars' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 646348025, Filename = '646348025.sbm', Name = '[DX11] LCD Percentage Bars 1%' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 495342714, Filename = '495342714.sbm', Name = '[DX11] LCD Jump Drive Percentage Bars' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 570950770, Filename = '570950770.sbm', Name = 'Thrust Reversers (+improved jet flame)' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 570766287, Filename = '570766287.sbm', Name = 'Midspace's Small Ship Speed 500 mod' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 570767454, Filename = '570767454.sbm', Name = 'Midspace's Large Ship Speed 460 mod' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 646089317, Filename = '646089317.sbm', Name = 'Jump Drive Critical Explosion' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 598289595, Filename = '598289595.sbm', Name = 'Exploding Gas Tanks' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 473571246, Filename = '473571246.sbm', Name = 'Aerodynamic Wings - blocks for planet atmosphere' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2019-08-12 00:16:32.411 - Thread: 1 -> Id = 540003236, Filename = '540003236.sbm', Name = '(THYA) Shield HUD Graphics Pack 1%' 2019-08-12 00:16:32.411 - Thread: 1 -> List of used mods - END 2019-08-12 00:16:33.286 - Thread: 1 -> Loading behaviors 2019-08-12 00:16:33.286 - Thread: 1 -> Loading ammo magazines 2019-08-12 00:16:33.286 - Thread: 1 -> Loading ammo definitions 2019-08-12 00:16:33.286 - Thread: 1 -> Loading animations 2019-08-12 00:16:33.286 - Thread: 1 -> Loading animations 2019-08-12 00:16:33.286 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.286 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.286 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.286 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.286 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.286 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.287 - Thread: 1 -> Loading blueprint classes 2019-08-12 00:16:33.287 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:33.287 - Thread: 1 -> Loading blueprints 2019-08-12 00:16:33.287 - Thread: 1 -> Loading agent definitions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading character definitions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading character definitions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading components 2019-08-12 00:16:33.287 - Thread: 1 -> Loading configuration 2019-08-12 00:16:33.287 - Thread: 1 -> Loading container types 2019-08-12 00:16:33.287 - Thread: 1 -> Loading block positions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading curve definitions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading debris 2019-08-12 00:16:33.287 - Thread: 1 -> Loading environment items entries 2019-08-12 00:16:33.287 - Thread: 1 -> Loading decal global definitions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading decal definitions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading drone behaviors 2019-08-12 00:16:33.287 - Thread: 1 -> Loading edges 2019-08-12 00:16:33.287 - Thread: 1 -> Loading emissive color definitions 2019-08-12 00:16:33.287 - Thread: 1 -> Loading emissive color default states 2019-08-12 00:16:33.287 - Thread: 1 -> Loading animations 2019-08-12 00:16:33.287 - Thread: 1 -> Loading entity components 2019-08-12 00:16:33.287 - Thread: 1 -> Loading component containers 2019-08-12 00:16:33.288 - Thread: 1 -> Loading environment items entries 2019-08-12 00:16:33.288 - Thread: 1 -> Loading factions 2019-08-12 00:16:33.288 - Thread: 1 -> Loading flare definitions 2019-08-12 00:16:33.288 - Thread: 1 -> Loading gas property definitions 2019-08-12 00:16:33.288 - Thread: 1 -> Loading event definitions 2019-08-12 00:16:33.288 - Thread: 1 -> Loading physical items 2019-08-12 00:16:33.307 - Thread: 1 -> GuiTextures.sbc 2019-08-12 00:16:33.307 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-12 00:16:33.322 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:33.322 - Thread: 1 -> Loading physical items 2019-08-12 00:16:33.322 - Thread: 1 -> Loading physical material properties 2019-08-12 00:16:33.322 - Thread: 1 -> Loading pirate antennas 2019-08-12 00:16:33.322 - Thread: 1 -> Loading research blocks definitions 2019-08-12 00:16:33.322 - Thread: 1 -> Loading research groups definitions 2019-08-12 00:16:33.322 - Thread: 1 -> Loading resource distribution groups 2019-08-12 00:16:33.322 - Thread: 1 -> Loading shadow textures definitions 2019-08-12 00:16:33.322 - Thread: 1 -> Loading ship sound groups 2019-08-12 00:16:33.322 - Thread: 1 -> Loading ship sound groups 2019-08-12 00:16:33.322 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.322 - Thread: 1 -> Loading stat definitions 2019-08-12 00:16:33.322 - Thread: 1 -> Loading grid creators 2019-08-12 00:16:33.322 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:16:33.322 - Thread: 1 -> Loading voxel map storage definitions 2019-08-12 00:16:33.323 - Thread: 1 -> Loading voxel material definitions 2019-08-12 00:16:33.323 - Thread: 1 -> Loading voxel material definitions 2019-08-12 00:16:33.323 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:16:33.327 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.329 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.329 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:33.329 - Thread: 1 -> Loading block positions 2019-08-12 00:16:33.330 - Thread: 1 -> Loading physical items 2019-08-12 00:16:33.367 - Thread: 1 -> Loading event definitions 2019-08-12 00:16:33.367 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.367 - Thread: 1 -> Loading block positions 2019-08-12 00:16:33.368 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.368 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:33.368 - Thread: 1 -> Loading blueprints 2019-08-12 00:16:33.369 - Thread: 1 -> Loading components 2019-08-12 00:16:33.369 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HackingChip 2019-08-12 00:16:33.369 - Thread: 1 -> Loading research groups definitions 2019-08-12 00:16:33.369 - Thread: 1 -> Loading research blocks definitions 2019-08-12 00:16:33.370 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.370 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:33.370 - Thread: 1 -> Loading research blocks definitions 2019-08-12 00:16:33.371 - Thread: 1 -> Loading ammo magazines 2019-08-12 00:16:33.372 - Thread: 1 -> Loading ammo definitions 2019-08-12 00:16:33.372 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.373 - Thread: 1 -> Loading container types 2019-08-12 00:16:33.374 - Thread: 1 -> Loading factions 2019-08-12 00:16:33.374 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:33.378 - Thread: 1 -> Loading pirate antennas 2019-08-12 00:16:33.379 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.401 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.410 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.426 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.431 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.450 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.457 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.461 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.461 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.462 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.462 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.462 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.462 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.462 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.465 - Thread: 1 -> Loading container types 2019-08-12 00:16:33.467 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:33.486 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.491 - Thread: 1 -> Loading container types 2019-08-12 00:16:33.492 - Thread: 1 -> Loading pirate antennas 2019-08-12 00:16:33.493 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.493 - Thread: 1 -> Loading block positions 2019-08-12 00:16:33.493 - Thread: 1 -> Loading entity components 2019-08-12 00:16:33.494 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.893 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.896 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.920 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:33.921 - Thread: 1 -> Loading physical items 2019-08-12 00:16:33.922 - Thread: 1 -> Loading character definitions 2019-08-12 00:16:33.925 - Thread: 1 -> Loading drone behaviors 2019-08-12 00:16:33.925 - Thread: 1 -> Loading entity components 2019-08-12 00:16:33.926 - Thread: 1 -> Loading category classes 2019-08-12 00:16:33.926 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:33.927 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:33.949 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.949 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:16:33.949 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:16:33.949 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightStart3d01.wav 2019-08-12 00:16:33.950 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:16:33.950 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:16:33.950 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightStart2d01.wav 2019-08-12 00:16:33.951 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:16:33.951 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:16:33.951 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightEnd3d01.wav 2019-08-12 00:16:33.952 - Thread: 1 -> MOD_ERROR: Animated Interaction 2019-08-12 00:16:33.952 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2019-08-12 00:16:33.952 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightEnd2d01.wav 2019-08-12 00:16:33.953 - Thread: 1 -> Loading animations 2019-08-12 00:16:33.961 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:33.967 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.972 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:33.973 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:34.004 - Thread: 1 -> Loading sound categories 2019-08-12 00:16:34.005 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.005 - Thread: 1 -> Loading block positions 2019-08-12 00:16:34.006 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.006 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:34.006 - Thread: 1 -> Loading block positions 2019-08-12 00:16:34.007 - Thread: 1 -> Loading animations 2019-08-12 00:16:34.008 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.009 - Thread: 1 -> Loading block positions 2019-08-12 00:16:34.009 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.009 - Thread: 1 -> Loading block positions 2019-08-12 00:16:34.010 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:34.354 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:34.643 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:34.964 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:34.964 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.964 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.964 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:16:34.967 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:34.969 - Thread: 1 -> Loading sound definitions 2019-08-12 00:16:34.969 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.969 - Thread: 1 -> Loading blueprint classes 2019-08-12 00:16:34.970 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:34.970 - Thread: 1 -> Loading blueprints 2019-08-12 00:16:34.971 - Thread: 1 -> Loading components 2019-08-12 00:16:34.971 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2019-08-12 00:16:34.971 - Thread: 1 -> Loading physical items 2019-08-12 00:16:34.972 - Thread: 1 -> Loading resource distribution groups 2019-08-12 00:16:34.972 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:16:34.975 - Thread: 1 -> Loading blueprint class entries 2019-08-12 00:16:34.975 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.975 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.975 - Thread: 1 -> Loading category classes 2019-08-12 00:16:34.976 - Thread: 1 -> Loading block positions 2019-08-12 00:16:34.976 - Thread: 1 -> Loading block positions 2019-08-12 00:16:34.976 - Thread: 1 -> Loading entity components 2019-08-12 00:16:34.976 - Thread: 1 -> Loading transparent material properties 2019-08-12 00:16:34.977 - Thread: 1 -> Loading LCD texture categories 2019-08-12 00:16:37.157 - Thread: 1 -> Audio effects definitions 2019-08-12 00:16:37.157 - Thread: 1 -> Loading environment items definitions 2019-08-12 00:16:37.157 - Thread: 1 -> Loading environment items definitions 2019-08-12 00:16:37.158 - Thread: 1 -> Loading physical material properties 2019-08-12 00:16:37.158 - Thread: 1 -> Loading particle effect definitions 2019-08-12 00:16:37.172 - Thread: 1 -> Loading particle effect definitions 2019-08-12 00:16:37.211 - Thread: 1 -> Loading environment item definitions 2019-08-12 00:16:37.211 - Thread: 1 -> Loading weapon definitions 2019-08-12 00:16:37.219 - Thread: 1 -> Loading particle effect definitions 2019-08-12 00:16:37.219 - Thread: 1 -> Loading weapon definitions 2019-08-12 00:16:37.261 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.268 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.272 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.273 - Thread: 1 -> Created definition for: VCZ Elevator Bottom 2019-08-12 00:16:37.274 - Thread: 1 -> Created definition for: VCZ Elevator Piston 2019-08-12 00:16:37.275 - Thread: 1 -> Created definition for: VCZ Elevator Piston 2019-08-12 00:16:37.276 - Thread: 1 -> Created definition for: Elevator Cabin 2019-08-12 00:16:37.277 - Thread: 1 -> Created definition for: VCZ_Elevator_Piston_Buttons - DON'T TRY TO GRIND 2019-08-12 00:16:37.278 - Thread: 1 -> Created definition for: VCZ Elevator Middle 2019-08-12 00:16:37.279 - Thread: 1 -> Created definition for: VCZ Elevator Middle Double 2019-08-12 00:16:37.281 - Thread: 1 -> Created definition for: VCZ Elevator Top 2019-08-12 00:16:37.282 - Thread: 1 -> Created definition for: VCZ Elevator Filler 2019-08-12 00:16:37.283 - Thread: 1 -> Created definition for: VCZ Elevator Filler Double 2019-08-12 00:16:37.285 - Thread: 1 -> Created definition for: VCZ Elevator Filler Vent 2019-08-12 00:16:37.285 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/VCZ_Elevator_Piston 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/VCZ_Elevator_Piston 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/VCZ_Elevator_Piston_Top 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Piston_Buttons 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2019-08-12 00:16:37.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2019-08-12 00:16:37.286 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.286 - Thread: 1 -> Created definition for: VCZ Elevator 15m/s 2019-08-12 00:16:37.287 - Thread: 1 -> Created definition for: VCZ Elevator 9m/s 2019-08-12 00:16:37.287 - Thread: 1 -> Created definition for: VCZ Elevator 7m/s 2019-08-12 00:16:37.288 - Thread: 1 -> Created definition for: VCZ Elevator 5m/s 2019-08-12 00:16:37.288 - Thread: 1 -> Created definition for: VCZ Elevator 3m/s 2019-08-12 00:16:37.289 - Thread: 1 -> Created definition for: VCZ Elevator 1m/s 2019-08-12 00:16:37.289 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonBase/VCZ_Elevator_Piston 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/VCZ_Elevator_Piston 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/VCZ_Elevator_Piston_Top 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Piston_Buttons 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2019-08-12 00:16:37.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2019-08-12 00:16:37.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2019-08-12 00:16:37.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_15ms 2019-08-12 00:16:37.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_9ms 2019-08-12 00:16:37.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator 2019-08-12 00:16:37.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_5ms 2019-08-12 00:16:37.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_3ms 2019-08-12 00:16:37.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_1ms 2019-08-12 00:16:37.296 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.298 - Thread: 1 -> Created definition for: Fighter Gunner Cockpit 2019-08-12 00:16:37.298 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MA_FGC_SiloController 2019-08-12 00:16:37.299 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.301 - Thread: 1 -> mod_warning: Hacking Computer v3 2019-08-12 00:16:37.301 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728555954\Data\CubeBlocks_Hacking.sbc 2019-08-12 00:16:37.301 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_UpgradeModule/SmallHackingBlock 2019-08-12 00:16:37.301 - Thread: 1 -> Created definition for: Hacking Computer 2019-08-12 00:16:37.302 - Thread: 1 -> Created definition for: Hacking Computer 2019-08-12 00:16:37.303 - Thread: 1 -> Created definition for: Firewall Computer 2019-08-12 00:16:37.303 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeHackingBlock 2019-08-12 00:16:37.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeFirewallBlock 2019-08-12 00:16:37.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallHackingBlock 2019-08-12 00:16:37.304 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.306 - Thread: 1 -> Created definition for: Window Door 2019-08-12 00:16:37.307 - Thread: 1 -> Created definition for: Window Door Inv 2019-08-12 00:16:37.308 - Thread: 1 -> Created definition for: Window Door Tinted 2019-08-12 00:16:37.309 - Thread: 1 -> Created definition for: Window Door Clear 2019-08-12 00:16:37.309 - Thread: 1 -> Created definition for: Window Door 2019-08-12 00:16:37.310 - Thread: 1 -> Created definition for: Window Door Inv 2019-08-12 00:16:37.310 - Thread: 1 -> Created definition for: Window Door Tinted 2019-08-12 00:16:37.311 - Thread: 1 -> Created definition for: Window Door Clear 2019-08-12 00:16:37.311 - Thread: 1 -> Created definition for: Window Door Centred 2019-08-12 00:16:37.312 - Thread: 1 -> Created definition for: Window Door Inv Centred 2019-08-12 00:16:37.312 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2019-08-12 00:16:37.312 - Thread: 1 -> Created definition for: Window Door Clear Centred 2019-08-12 00:16:37.313 - Thread: 1 -> Created definition for: Window Door Centred 2019-08-12 00:16:37.313 - Thread: 1 -> Created definition for: Window Door Inv Centred 2019-08-12 00:16:37.314 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2019-08-12 00:16:37.314 - Thread: 1 -> Created definition for: Window Door Clear Centred 2019-08-12 00:16:37.314 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.314 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Large 2019-08-12 00:16:37.314 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Large 2019-08-12 00:16:37.314 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Large 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Large 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Large 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Large 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Large 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Large 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Small 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Small 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Small 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Small 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Small 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Small 2019-08-12 00:16:37.315 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Small 2019-08-12 00:16:37.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Small 2019-08-12 00:16:37.317 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.319 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2019-08-12 00:16:37.320 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2019-08-12 00:16:37.322 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2019-08-12 00:16:37.326 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2019-08-12 00:16:37.327 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2019-08-12 00:16:37.329 - Thread: 1 -> Created definition for: Battery 2019-08-12 00:16:37.329 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2019-08-12 00:16:37.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2019-08-12 00:16:37.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2019-08-12 00:16:37.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2019-08-12 00:16:37.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2019-08-12 00:16:37.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2019-08-12 00:16:37.335 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.338 - Thread: 1 -> Created definition for: Button Panel (4 Buttons) 2019-08-12 00:16:37.338 - Thread: 1 -> Created definition for: Button Panel (4 Buttons) 2019-08-12 00:16:37.338 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.338 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/LB_ButtonPanelSmall4Buttons 2019-08-12 00:16:37.338 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/ButtonPanelSmall4Buttons 2019-08-12 00:16:37.340 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.341 - Thread: 1 -> Created definition for: Powerline 2019-08-12 00:16:37.341 - Thread: 1 -> Created definition for: Powerline shifted 2019-08-12 00:16:37.342 - Thread: 1 -> Created definition for: Powerline turn 2019-08-12 00:16:37.343 - Thread: 1 -> Created definition for: Powerline turn shifted 2019-08-12 00:16:37.344 - Thread: 1 -> Created definition for: Powerline branch 2019-08-12 00:16:37.344 - Thread: 1 -> Created definition for: Powerline branch shifted 2019-08-12 00:16:37.344 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline 2019-08-12 00:16:37.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline_top 2019-08-12 00:16:37.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn 2019-08-12 00:16:37.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn_top 2019-08-12 00:16:37.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch 2019-08-12 00:16:37.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch_top 2019-08-12 00:16:37.349 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.352 - Thread: 1 -> Created definition for: D-Pad 2019-08-12 00:16:37.352 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.352 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/Eikester_4WayPad 2019-08-12 00:16:37.360 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.361 - Thread: 1 -> Created definition for: Control Surface 5x2 Flat 2019-08-12 00:16:37.362 - Thread: 1 -> Created definition for: Control Surface 2x2 Flat 2019-08-12 00:16:37.363 - Thread: 1 -> Created definition for: Control Surface 3x3 Centered 2019-08-12 00:16:37.363 - Thread: 1 -> Created definition for: Control Surface 5x2 Centered 2019-08-12 00:16:37.363 - Thread: 1 -> Created definition for: Control Surface 2x2 Centered 2019-08-12 00:16:37.364 - Thread: 1 -> Created definition for: Control Surface 2x1 Centered 2019-08-12 00:16:37.364 - Thread: 1 -> Created definition for: Control Surface 2x1 Flat 2019-08-12 00:16:37.365 - Thread: 1 -> Created definition for: Control Surface 3x3 Flat 2019-08-12 00:16:37.365 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Flap_Straight 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Elevator_Straight 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Rudder_Straight 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Flap_Straight_Centered 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Elevator_Straight_Centered 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_2x1_Control_Centered 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_2x1_Control_Flat 2019-08-12 00:16:37.365 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_Rudder_Straight_Flat 2019-08-12 00:16:37.366 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.373 - Thread: 1 -> Created definition for: Navigation Light 2019-08-12 00:16:37.374 - Thread: 1 -> Created definition for: Navigation Light 2019-08-12 00:16:37.374 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LC_LargeNavigationLight 2019-08-12 00:16:37.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LC_SmallNavigationLight 2019-08-12 00:16:37.374 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.380 - Thread: 1 -> Created definition for: Rover Cockpit 2019-08-12 00:16:37.381 - Thread: 1 -> Created definition for: Rover Cockpit 2019-08-12 00:16:37.381 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeRoverCockpit 2019-08-12 00:16:37.381 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallRoverCockpit 2019-08-12 00:16:37.382 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.386 - Thread: 1 -> Created definition for: Interior Door 2019-08-12 00:16:37.386 - Thread: 1 -> Created definition for: Interior Door 2019-08-12 00:16:37.387 - Thread: 1 -> Created definition for: Interior Door (offset) 2019-08-12 00:16:37.387 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoor 2019-08-12 00:16:37.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InteriorDoorOffset 2019-08-12 00:16:37.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/InterriorDoorSmall 2019-08-12 00:16:37.394 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.395 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Large 2019-08-12 00:16:37.396 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Large 2019-08-12 00:16:37.398 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Small 2019-08-12 00:16:37.398 - Thread: 1 -> Created definition for: Atmo.Thrust Reverser Small 2019-08-12 00:16:37.398 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShip_LargeAtmosphericThrustReverse 2019-08-12 00:16:37.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/LargeShip_SmallAtmosphericThrustReverse 2019-08-12 00:16:37.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShip_LargeAtmosphericThrustReverse 2019-08-12 00:16:37.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SmallShip_SmallAtmosphericThrustReverse 2019-08-12 00:16:37.403 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.404 - Thread: 1 -> Created definition for: Small Shield Generator 2019-08-12 00:16:37.405 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2019-08-12 00:16:37.405 - Thread: 1 -> Created definition for: Large Shield Generator 2019-08-12 00:16:37.406 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2019-08-12 00:16:37.406 - Thread: 1 -> Created definition for: Large Shield Generator 2019-08-12 00:16:37.408 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2019-08-12 00:16:37.408 - Thread: 1 -> Created definition for: Small Shield Generator 2019-08-12 00:16:37.409 - Thread: 1 -> Created definition for: Shield Capacitor 2019-08-12 00:16:37.410 - Thread: 1 -> Created definition for: Shield Flux Coil 2019-08-12 00:16:37.410 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.410 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2019-08-12 00:16:37.410 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2019-08-12 00:16:37.410 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2019-08-12 00:16:37.410 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2019-08-12 00:16:37.410 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2019-08-12 00:16:37.410 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2019-08-12 00:16:37.411 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.412 - Thread: 1 -> Created definition for: Wing Straight 2019-08-12 00:16:37.414 - Thread: 1 -> Created definition for: Wing Angled 1 2019-08-12 00:16:37.415 - Thread: 1 -> Created definition for: Wing Angled 2 2019-08-12 00:16:37.415 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.415 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingStreight 2019-08-12 00:16:37.415 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled1 2019-08-12 00:16:37.415 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled2 2019-08-12 00:16:37.416 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.417 - Thread: 1 -> Created definition for: lightDummy 2019-08-12 00:16:37.417 - Thread: 1 -> Created definition for: batteryDummy 2019-08-12 00:16:37.417 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.417 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2019-08-12 00:16:37.417 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2019-08-12 00:16:37.417 - Thread: 1 -> Loading cube blocks 2019-08-12 00:16:37.418 - Thread: 1 -> Created definition for: centerofliftghost 2019-08-12 00:16:37.418 - Thread: 1 -> Created definition for: centerofmassghost 2019-08-12 00:16:37.418 - Thread: 1 -> Created definition for: centerofliftghost 2019-08-12 00:16:37.419 - Thread: 1 -> Created definition for: centerofmassghost 2019-08-12 00:16:37.419 - Thread: 1 -> Created block definitions 2019-08-12 00:16:37.419 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofliftghost 2019-08-12 00:16:37.419 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofmassghost 2019-08-12 00:16:37.419 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2019-08-12 00:16:37.419 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2019-08-12 00:16:37.419 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofliftghost 2019-08-12 00:16:37.419 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofmassghost 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2019-08-12 00:16:37.421 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2019-08-12 00:16:37.422 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2019-08-12 00:16:37.422 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2019-08-12 00:16:37.446 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2019-08-12 00:16:37.446 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2019-08-12 00:16:37.446 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2019-08-12 00:16:37.446 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2019-08-12 00:16:37.447 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2019-08-12 00:16:37.447 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2019-08-12 00:16:37.447 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2019-08-12 00:16:37.448 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2019-08-12 00:16:37.448 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2019-08-12 00:16:37.448 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2019-08-12 00:16:37.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2019-08-12 00:16:37.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2019-08-12 00:16:37.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2019-08-12 00:16:37.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2019-08-12 00:16:37.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2019-08-12 00:16:37.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2019-08-12 00:16:37.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2019-08-12 00:16:37.451 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2019-08-12 00:16:37.453 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2019-08-12 00:16:37.453 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2019-08-12 00:16:37.453 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2019-08-12 00:16:37.454 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2019-08-12 00:16:37.454 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2019-08-12 00:16:37.454 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2019-08-12 00:16:37.455 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2019-08-12 00:16:37.455 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2019-08-12 00:16:37.455 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2019-08-12 00:16:37.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2019-08-12 00:16:37.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2019-08-12 00:16:37.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2019-08-12 00:16:37.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2019-08-12 00:16:37.457 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2019-08-12 00:16:37.457 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2019-08-12 00:16:37.457 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2019-08-12 00:16:37.458 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2019-08-12 00:16:37.458 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2019-08-12 00:16:37.465 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2019-08-12 00:16:37.466 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2019-08-12 00:16:37.467 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2019-08-12 00:16:37.468 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2019-08-12 00:16:37.470 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2019-08-12 00:16:37.471 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2019-08-12 00:16:37.472 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2019-08-12 00:16:37.473 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2019-08-12 00:16:37.474 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2019-08-12 00:16:37.475 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2019-08-12 00:16:37.476 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2019-08-12 00:16:37.477 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2019-08-12 00:16:37.478 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2019-08-12 00:16:37.479 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2019-08-12 00:16:37.480 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2019-08-12 00:16:37.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2019-08-12 00:16:37.482 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2019-08-12 00:16:37.483 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2019-08-12 00:16:37.486 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1289485324\Data\Prefabs\Dummy PB-Proj.sbc 2019-08-12 00:16:37.490 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2019-08-12 00:16:37.512 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_lg.sbc 2019-08-12 00:16:37.513 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centeroflift_sm.sbc 2019-08-12 00:16:37.513 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_lg.sbc 2019-08-12 00:16:37.513 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\centerofmass_sm.sbc 2019-08-12 00:16:37.514 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\lightdummy.sbc 2019-08-12 00:16:37.514 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571920453\Data\Prefabs\smoke.sbc 2019-08-12 00:16:37.516 - Thread: 1 -> Loading asteroid generators 2019-08-12 00:16:37.516 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.516 - Thread: 1 -> Loading drop containers 2019-08-12 00:16:37.516 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.516 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.516 - Thread: 1 -> Loading respawn ships 2019-08-12 00:16:37.516 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.516 - Thread: 1 -> Loading wheel speeds 2019-08-12 00:16:37.530 - Thread: 1 -> Loading drop containers 2019-08-12 00:16:37.530 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.541 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.543 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.547 - Thread: 1 -> Loading spawn groups 2019-08-12 00:16:37.600 - Thread: 1 -> MyAudio.UnloadData - START 2019-08-12 00:16:37.606 - Thread: 1 -> MyAudio.UnloadData - END 2019-08-12 00:16:37.607 - Thread: 1 -> MyAudio.LoadData - START 2019-08-12 00:16:37.684 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset) - Channel #: 2 - Sample rate: 48000 2019-08-12 00:16:38.491 - Thread: 1 -> MyAudio.LoadData - END 2019-08-12 00:16:38.495 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-08-12 00:16:38.495 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.500 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.501 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.501 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.501 - Thread: 1 -> Registered modules from: 1735091878.sbm_FixAdvancedDoorOpening, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.501 - Thread: 1 -> Registered modules from: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.502 - Thread: 1 -> Registered modules from: 950648865.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.502 - Thread: 1 -> Registered modules from: 728555954.sbm_HackingComputer, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.502 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.504 - Thread: 1 -> Registered modules from: 1289485324.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.504 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.504 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.504 - Thread: 1 -> Registered modules from: 1813797680.sbm_Cargofillscript, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.504 - Thread: 1 -> Registered modules from: 652337022.sbm_Interaction, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.516 - Thread: 1 -> Registered modules from: 800500312.sbm_Flaps, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.516 - Thread: 1 -> Registered modules from: 570950770.sbm_ThrustReversers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.518 - Thread: 1 -> Registered modules from: 570766287.sbm_midspace.speed.Small500, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.518 - Thread: 1 -> Registered modules from: 570767454.sbm_midspace.speed.Large460, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.518 - Thread: 1 -> Registered modules from: 646089317.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.519 - Thread: 1 -> Registered modules from: 598289595.sbm_Explode, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.519 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.521 - Thread: 1 -> Registered modules from: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.521 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.524 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.525 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-12 00:16:38.595 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-08-12 00:16:38.638 - Thread: 1 -> MyLights.LoadData() - START 2019-08-12 00:16:38.642 - Thread: 1 -> MyLights.LoadData() - END 2019-08-12 00:16:38.642 - Thread: 1 -> MyExplosions.LoadData() - START 2019-08-12 00:16:38.643 - Thread: 1 -> MyExplosions.LoadData() - END 2019-08-12 00:16:38.646 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-08-12 00:16:38.646 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-08-12 00:16:38.647 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-08-12 00:16:38.650 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-08-12 00:16:38.652 - Thread: 38 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-08-12 00:16:38.652 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-08-12 00:16:38.652 - Thread: 36 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-08-12 00:16:38.652 - Thread: 36 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\EarthLike-1779144428d120000.vx2' 2019-08-12 00:16:38.652 - Thread: 1 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Mars-2044023682d120000.vx2' 2019-08-12 00:16:38.652 - Thread: 38 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Titan-2124704365d19000.vx2' 2019-08-12 00:16:38.652 - Thread: 39 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-08-12 00:16:38.652 - Thread: 37 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-08-12 00:16:38.652 - Thread: 40 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-08-12 00:16:38.652 - Thread: 39 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Europa-595048092d19000.vx2' 2019-08-12 00:16:38.652 - Thread: 37 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Moon-1353915701d19000.vx2' 2019-08-12 00:16:38.652 - Thread: 40 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\Alien-291759539d120000.vx2' 2019-08-12 00:16:38.667 - Thread: 43 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\P(EarthLike)S(844428369461358)A(G(StoneCoverageIronCore)M(EarthForestArea)__8)-805195694149704401.vx2' 2019-08-12 00:16:38.868 - Thread: 41 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\P(EarthLike)S(844428788891756)A(G(StoneCoverageIronCore)M(EarthForestArea)__5)-816930520954851491.vx2' 2019-08-12 00:16:38.884 - Thread: 43 -> Loading voxel storage from file 'C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\P(EarthLike)S(844428503679082)A(G(StoneCoverageIronCore)M(EarthForestArea)__26)-801056491253290155.vx2' 2019-08-12 00:16:39.893 - Thread: 37 -> Info: Planet generator name: Moon 2019-08-12 00:16:39.893 - Thread: 37 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:16:39.924 - Thread: 38 -> Info: Planet generator name: Titan 2019-08-12 00:16:39.924 - Thread: 38 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:16:39.982 - Thread: 1 -> Info: Planet generator name: Mars 2019-08-12 00:16:39.983 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:16:39.985 - Thread: 39 -> Info: Planet generator name: Europa 2019-08-12 00:16:39.985 - Thread: 39 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:16:40.026 - Thread: 40 -> Info: Planet generator name: Alien 2019-08-12 00:16:40.026 - Thread: 40 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:16:40.088 - Thread: 36 -> Info: Planet generator name: EarthLike 2019-08-12 00:16:40.089 - Thread: 36 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-12 00:16:40.178 - Thread: 1 -> Checkpoint.CameraAttachedTo: 107934123682295648 2019-08-12 00:16:40.181 - Thread: 1 -> MySession.Static.LogSettings - START 2019-08-12 00:16:40.182 - Thread: 1 -> Name = Star System 2019-07-13 17:05 2019-08-12 00:16:40.182 - Thread: 1 -> Description = Grim's Mum 2019-08-12 00:16:40.182 - Thread: 1 -> GameDateTime = 01/02/2081 21:02:15 2019-08-12 00:16:40.182 - Thread: 1 -> Password = 2019-08-12 00:16:40.182 - Thread: 1 -> CurrentPath = C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05 2019-08-12 00:16:40.182 - Thread: 1 -> WorkshopId = 2019-08-12 00:16:40.182 - Thread: 1 -> CameraController = Default_Astronaut 2019-08-12 00:16:40.182 - Thread: 1 -> ThumbPath = C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\Saves\76561197970548583\Star System 2019-07-13 17-05\thumb.jpg 2019-08-12 00:16:40.182 - Thread: 1 -> Settings: 2019-08-12 00:16:40.183 - Thread: 1 -> GameMode = Survival 2019-08-12 00:16:40.183 - Thread: 1 -> MaxPlayers = 6 2019-08-12 00:16:40.183 - Thread: 1 -> OnlineMode = FRIENDS 2019-08-12 00:16:40.183 - Thread: 1 -> AutoHealing = False 2019-08-12 00:16:40.183 - Thread: 1 -> WeaponsEnabled = True 2019-08-12 00:16:40.183 - Thread: 1 -> ThrusterDamage = True 2019-08-12 00:16:40.183 - Thread: 1 -> EnableSpectator = False 2019-08-12 00:16:40.183 - Thread: 1 -> EnableCopyPaste = False 2019-08-12 00:16:40.183 - Thread: 1 -> MaxFloatingObjects = 1024 2019-08-12 00:16:40.183 - Thread: 1 -> MaxGridSize = 50000 2019-08-12 00:16:40.183 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-08-12 00:16:40.183 - Thread: 1 -> CargoShipsEnabled = False 2019-08-12 00:16:40.183 - Thread: 1 -> EnvironmentHostility = SAFE 2019-08-12 00:16:40.183 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-08-12 00:16:40.183 - Thread: 1 -> InventorySizeMultiplier = 3 2019-08-12 00:16:40.183 - Thread: 1 -> RefinerySpeedMultiplier = 1 2019-08-12 00:16:40.183 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2019-08-12 00:16:40.183 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2019-08-12 00:16:40.183 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-08-12 00:16:40.183 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-08-12 00:16:40.183 - Thread: 1 -> ClientCanSave = False 2019-08-12 00:16:40.183 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-08-12 00:16:40.183 - Thread: 1 -> PermanentDeath = False 2019-08-12 00:16:40.183 - Thread: 1 -> DestructibleBlocks = True 2019-08-12 00:16:40.183 - Thread: 1 -> EnableScripts = True 2019-08-12 00:16:40.183 - Thread: 1 -> AutoSaveInMinutes = 5 2019-08-12 00:16:40.183 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-08-12 00:16:40.183 - Thread: 1 -> ProceduralDensity = 0.35 2019-08-12 00:16:40.183 - Thread: 1 -> ProceduralSeed = 0 2019-08-12 00:16:40.183 - Thread: 1 -> DestructibleBlocks = True 2019-08-12 00:16:40.183 - Thread: 1 -> EnableIngameScripts = True 2019-08-12 00:16:40.183 - Thread: 1 -> ViewDistance = 15000 2019-08-12 00:16:40.183 - Thread: 1 -> Voxel destruction = True 2019-08-12 00:16:40.183 - Thread: 1 -> EnableStructuralSimulation = False 2019-08-12 00:16:40.183 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-08-12 00:16:40.183 - Thread: 1 -> EnableContainerDrops = True 2019-08-12 00:16:40.183 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-08-12 00:16:40.183 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-08-12 00:16:40.183 - Thread: 1 -> EnableTurretsFriendlyFire = True 2019-08-12 00:16:40.183 - Thread: 1 -> EnableSubgridDamage = False 2019-08-12 00:16:40.183 - Thread: 1 -> SyncDistance = 3000 2019-08-12 00:16:40.183 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-08-12 00:16:40.183 - Thread: 1 -> ExperimentalMode = True 2019-08-12 00:16:40.183 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxFloatingObjects, TotalPCU, EnableIngameScripts, EnableSpiders 2019-08-12 00:16:40.183 - Thread: 1 -> MySession.Static.LogSettings - END 2019-08-12 00:16:40.470 - Thread: 1 -> Session loaded 2019-08-12 00:16:40.470 - Thread: 1 -> RunLoadingAction - END 2019-08-12 00:16:40.470 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-08-12 00:16:40.472 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-08-12 00:16:40.472 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-08-12 00:16:40.473 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-08-12 00:16:40.473 - Thread: 1 -> Updating continues. 2019-08-12 00:16:40.720 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.051 2019-08-12 00:16:40.720 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2019-08-12 00:16:40.729 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2019-08-12 00:16:40.729 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2019-08-12 00:16:40.766 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2019-08-12 00:16:40.815 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2019-08-12 00:16:40.853 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2019-08-12 00:16:40.887 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2019-08-12 00:16:40.941 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2019-08-12 00:16:40.976 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2019-08-12 00:16:41.003 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2019-08-12 00:16:41.007 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2019-08-12 00:16:41.050 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2019-08-12 00:16:41.050 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2019-08-12 00:16:41.061 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 5878 / 113573657318005878 /// 2019-08-12 00:16:41.061 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 4494 / 94455389037034494 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.061 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 9019 / 110297048718749019 /// 2019-08-12 00:16:41.062 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Static Grid 6478 / 126604736897856478 /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Bunker / 142612037486687955 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 8196 / 103359445167978196 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 4806 / 131023624878174806 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 1265 / 73807047788561265 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 8200 / 93262519039818200 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 3309 / 136672194495543309 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 8417 / 109237735723648417 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-SOC) Expedition Base Pod / 75540993217245165 /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 989 / 142820256730230989 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 4466 / 133283394504294466 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7079 / 81662854138297079 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 7072 / 131267805201397072 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 5925 / 90605767733095925 /// [Human Owner: GSA/144115188075855901] /// 2019-08-12 00:16:41.063 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Mobile Drilling Platform / 131954589817146548 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:16:41.064 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 3206 / 138024330849403206 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.064 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9600 / 91354402606259600 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.064 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Large Grid 6195 / 118413525124223123 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:16:41.064 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Small Grid 9657 / 111004646260929657 /// [Human Owner: GSA/144115188075855897] /// 2019-08-12 00:16:41.064 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): Dummy PB-Proj / 119821054004005908 /// 2019-08-12 00:16:41.066 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2019-08-12 00:16:41.070 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2019-08-12 00:16:41.070 - Thread: 1 -> NPCE: Creating Programmable Block Controls 2019-08-12 00:16:41.108 - Thread: 1 -> NPCE: Getting Default NPC Factions 2019-08-12 00:16:41.108 - Thread: 1 -> NPCE: Getting Potential Remaining NPC Factions 2019-08-12 00:16:41.108 - Thread: 1 -> NPCE: Getting Script Templates From Prefabs 2019-08-12 00:16:41.667 - Thread: 1 -> GC Memory: 3,451,737,816 B 2019-08-12 00:16:46.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:16:46.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:17:01.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:17:01.355 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:17:11.682 - Thread: 1 -> GC Memory: 3,048,674,992 B 2019-08-12 00:17:28.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:17:28.190 - Thread: 1 -> STATISTICS,180.049999952,0,0,0,0,0,0,50.5746,42.79815,1,0,2911.274,8133.059,8946,606754,29,39.46597,2.158832,22.81626,54469,8.336354 2019-08-12 00:17:41.697 - Thread: 1 -> GC Memory: 3,052,259,568 B 2019-08-12 00:18:11.710 - Thread: 1 -> GC Memory: 3,061,062,216 B 2019-08-12 00:18:25.455 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Reached End Of Path And Will Be Despawned. 2019-08-12 00:18:25.455 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Mobile Drilling Platform Has Been Despawned. 2019-08-12 00:18:25.457 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Mobile Drilling Platform / 131954589817146548 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:18:25.457 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Mobile Drilling Platform / 131954589817146548 2019-08-12 00:18:28.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:18:28.303 - Thread: 1 -> STATISTICS,240.066666816,0,0,0,0,0,0,43.55504,149.6278,1,0,2820.396,8133.059,8947,606753,28,78.22826,4.184634,25.09894,54212,8.007411 2019-08-12 00:18:33.488 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-08-12 00:18:33.488 - Thread: 1 -> Next activation in 00:17:54.1453820 2019-08-12 00:18:41.727 - Thread: 1 -> GC Memory: 2,959,645,360 B 2019-08-12 00:18:51.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:18:51.971 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:18:53.454 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:19:11.741 - Thread: 1 -> GC Memory: 2,966,678,240 B 2019-08-12 00:19:13.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:19:13.321 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:19:21.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:19:21.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:19:24.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:19:24.572 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:19:27.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:19:27.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:19:27.721 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:19:27.771 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:19:28.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:19:28.322 - Thread: 1 -> STATISTICS,300.08333336,0,0,0,0,0,0,43.59721,97.86684,1,0,2832.736,8133.059,8947,606753,28,56.8144,3.030948,21.12067,54099,8.238467 2019-08-12 00:19:35.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:19:35.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:19:38.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:19:38.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:19:39.720 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:19:39.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:19:41.742 - Thread: 1 -> GC Memory: 2,971,179,152 B 2019-08-12 00:19:53.454 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:20:11.757 - Thread: 1 -> GC Memory: 2,952,967,288 B 2019-08-12 00:20:28.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:20:28.335 - Thread: 1 -> STATISTICS,360.100000224,0,0,0,0,0,0,49.07938,97.664,1,0,2822.49,8133.059,8947,606753,28,59.6426,2.804359,25.14612,53951,8.333235 2019-08-12 00:20:41.776 - Thread: 1 -> GC Memory: 2,972,319,048 B 2019-08-12 00:20:53.453 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:20:59.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:20:59.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:21:10.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:21:10.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:21:11.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:21:11.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:21:11.790 - Thread: 1 -> GC Memory: 2,982,413,608 B 2019-08-12 00:21:23.741 - Thread: 1 -> Autosave initiated 2019-08-12 00:21:23.741 - Thread: 1 -> Character state: True 2019-08-12 00:21:23.741 - Thread: 1 -> IsServer: True 2019-08-12 00:21:23.741 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-08-12 00:21:23.741 - Thread: 1 -> Autosave 2019-08-12 00:21:23.741 - Thread: 1 -> Saving world - START 2019-08-12 00:21:23.742 - Thread: 1 -> Making world state snapshot. 2019-08-12 00:21:23.742 - Thread: 1 -> Before snapshot.: GC Memory: 2,978,221,008 B 2019-08-12 00:21:23.791 - Thread: 1 -> After snapshot.: GC Memory: 2,983,196,296 B 2019-08-12 00:21:23.797 - Thread: 1 -> Directory cleanup: GC Memory: 2,983,266,864 B 2019-08-12 00:21:23.797 - Thread: 1 -> Saving world - END 2019-08-12 00:21:23.797 - Thread: 36 -> Session snapshot save - START 2019-08-12 00:21:23.799 - Thread: 36 -> Checking file access for files in target dir. 2019-08-12 00:21:24.494 - Thread: 36 -> Session snapshot save - END 2019-08-12 00:21:28.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:21:28.352 - Thread: 1 -> STATISTICS,420.116666768,0,0,0,0,0,0,45.5565,77.39806,1,0,2847.602,8133.059,8947,606753,28,65.20814,2.387361,25.85122,53777,8.332659 2019-08-12 00:21:41.791 - Thread: 1 -> GC Memory: 2,986,828,632 B 2019-08-12 00:21:44.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:21:44.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:21:53.536 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) Transport Courier 2019-08-12 00:21:57.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:21:57.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:21:58.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:21:58.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:22:03.453 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:22:11.797 - Thread: 1 -> GC Memory: 2,979,405,424 B 2019-08-12 00:22:28.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:22:28.368 - Thread: 1 -> STATISTICS,480.133333312,0,0,0,0,0,0,51.33714,126.0025,1,0,2856.704,8133.059,8947,606753,29,75.49171,4.06313,25.90316,53667,8.317997 2019-08-12 00:22:41.809 - Thread: 1 -> GC Memory: 2,994,271,552 B 2019-08-12 00:23:03.452 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:23:11.823 - Thread: 1 -> GC Memory: 2,997,348,176 B 2019-08-12 00:23:28.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:23:28.385 - Thread: 1 -> STATISTICS,540.150000176,0,0,0,0,0,0,51.14946,42.91621,1,0,2830.042,8133.059,8947,606753,29,43.8331,1.942411,19.16755,53694,8.329949 2019-08-12 00:23:41.823 - Thread: 1 -> GC Memory: 2,971,114,248 B 2019-08-12 00:24:03.453 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:24:11.824 - Thread: 1 -> GC Memory: 2,990,767,616 B 2019-08-12 00:24:28.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:24:28.401 - Thread: 1 -> STATISTICS,600.16666672,0,0,0,0,0,0,46.90064,64.03551,1,0,2857.911,8133.059,8947,606753,29,52.14244,2.382982,25.37474,53512,8.333213 2019-08-12 00:24:41.844 - Thread: 1 -> GC Memory: 2,993,895,496 B 2019-08-12 00:24:52.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:24:52.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:25:03.452 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:25:11.855 - Thread: 1 -> GC Memory: 2,976,251,904 B 2019-08-12 00:25:19.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:25:19.236 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:25:28.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:25:28.417 - Thread: 1 -> STATISTICS,660.183333584,0,0,0,0,0,0,47.86411,99.45456,1,0,2837.445,8133.059,8947,606753,29,60.2592,2.697291,20.37809,53481,8.242318 2019-08-12 00:25:33.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:25:33.921 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:25:41.858 - Thread: 1 -> GC Memory: 2,985,611,336 B 2019-08-12 00:26:03.451 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:26:11.873 - Thread: 1 -> GC Memory: 3,001,673,632 B 2019-08-12 00:26:23.755 - Thread: 1 -> Autosave initiated 2019-08-12 00:26:23.755 - Thread: 1 -> Character state: True 2019-08-12 00:26:23.755 - Thread: 1 -> IsServer: True 2019-08-12 00:26:23.755 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-08-12 00:26:23.755 - Thread: 1 -> Autosave 2019-08-12 00:26:23.755 - Thread: 1 -> Saving world - START 2019-08-12 00:26:23.756 - Thread: 1 -> Making world state snapshot. 2019-08-12 00:26:23.756 - Thread: 1 -> Before snapshot.: GC Memory: 2,999,721,824 B 2019-08-12 00:26:23.792 - Thread: 1 -> After snapshot.: GC Memory: 3,001,267,856 B 2019-08-12 00:26:23.794 - Thread: 1 -> Directory cleanup: GC Memory: 3,001,324,496 B 2019-08-12 00:26:23.794 - Thread: 1 -> Saving world - END 2019-08-12 00:26:23.794 - Thread: 36 -> Session snapshot save - START 2019-08-12 00:26:23.795 - Thread: 36 -> Checking file access for files in target dir. 2019-08-12 00:26:24.386 - Thread: 36 -> Session snapshot save - END 2019-08-12 00:26:28.433 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:26:28.433 - Thread: 1 -> STATISTICS,720.200000128,0,0,0,0,0,0,53.02768,69.97248,1,0,2862.976,8133.059,8961,606739,29,51.5403,2.310231,24.60967,53341,8.333389 2019-08-12 00:26:41.874 - Thread: 1 -> GC Memory: 3,003,218,792 B 2019-08-12 00:27:03.452 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:27:11.889 - Thread: 1 -> GC Memory: 2,982,985,072 B 2019-08-12 00:27:28.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:27:28.449 - Thread: 1 -> STATISTICS,780.216666672,0,0,0,0,0,0,47.6558,52.47424,1,0,2841.827,8133.059,8961,606739,29,42.58167,2.548418,19.46888,53351,8.332984 2019-08-12 00:27:41.889 - Thread: 1 -> GC Memory: 2,982,960,800 B 2019-08-12 00:28:03.451 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:28:11.907 - Thread: 1 -> GC Memory: 2,989,049,976 B 2019-08-12 00:28:20.185 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:28:20.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:28:28.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:28:28.584 - Thread: 1 -> STATISTICS,840.233333536,0,0,0,0,0,0,53.63036,87.05447,1,0,2843.416,8133.059,8891,606809,29,49.21983,2.349416,20.41756,53354,8.34405 2019-08-12 00:28:41.922 - Thread: 1 -> GC Memory: 2,983,088,008 B 2019-08-12 00:29:03.568 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:29:11.924 - Thread: 1 -> GC Memory: 2,980,736,888 B 2019-08-12 00:29:28.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:29:28.600 - Thread: 1 -> STATISTICS,900.25000008,0,0,0,0,0,0,47.52978,106.0533,1,0,2842.588,8133.059,8891,606809,29,63.13087,3.37281,20.81375,53346,8.327501 2019-08-12 00:29:34.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:29:34.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:29:41.938 - Thread: 1 -> GC Memory: 2,984,122,600 B 2019-08-12 00:30:03.568 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:30:11.943 - Thread: 1 -> GC Memory: 2,979,083,616 B 2019-08-12 00:30:28.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:30:28.616 - Thread: 1 -> STATISTICS,960.266666624,0,0,0,0,0,0,50.32213,130.1747,1,0,2846.726,8133.059,8891,606809,29,62.49143,2.417277,23.2398,53282,8.252179 2019-08-12 00:30:41.266 - Thread: 1 -> Clusters reordered 2019-08-12 00:30:41.947 - Thread: 1 -> GC Memory: 2,987,435,152 B 2019-08-12 00:31:03.656 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:31:11.960 - Thread: 1 -> GC Memory: 2,993,194,424 B 2019-08-12 00:31:23.759 - Thread: 1 -> Autosave initiated 2019-08-12 00:31:23.760 - Thread: 1 -> Character state: True 2019-08-12 00:31:23.760 - Thread: 1 -> IsServer: True 2019-08-12 00:31:23.760 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-08-12 00:31:23.760 - Thread: 1 -> Autosave 2019-08-12 00:31:23.760 - Thread: 1 -> Saving world - START 2019-08-12 00:31:23.761 - Thread: 1 -> Making world state snapshot. 2019-08-12 00:31:23.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,997,825,288 B 2019-08-12 00:31:23.814 - Thread: 1 -> After snapshot.: GC Memory: 2,996,366,008 B 2019-08-12 00:31:23.816 - Thread: 1 -> Directory cleanup: GC Memory: 2,996,412,016 B 2019-08-12 00:31:23.816 - Thread: 1 -> Saving world - END 2019-08-12 00:31:23.816 - Thread: 36 -> Session snapshot save - START 2019-08-12 00:31:23.817 - Thread: 36 -> Checking file access for files in target dir. 2019-08-12 00:31:24.486 - Thread: 36 -> Session snapshot save - END 2019-08-12 00:31:28.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:31:28.721 - Thread: 1 -> STATISTICS,1020.283333488,0,0,0,0,0,0,47.7503,108.661,1,0,2861.918,8133.059,8891,606809,29,63.62203,3.212114,23.8578,53216,8.333224 2019-08-12 00:31:39.655 - Thread: 1 -> Modular Encounters Spawner: Planetary Cargo Ship (NPC-ATM) Transport Courier Has Reached End Of Path And Will Be Despawned. 2019-08-12 00:31:39.655 - Thread: 1 -> Modular Encounters Spawner: NPC Cargo Ship (NPC-ATM) Transport Courier Has Been Despawned. 2019-08-12 00:31:39.655 - Thread: 1 -> Modular Encounters Spawner: Owners Of Grid (Includes Subgrids): (NPC-ATM) Transport Courier / 105366416456792506 /// [NPC Owner: SPRT/144115188075855894] /// 2019-08-12 00:31:39.655 - Thread: 1 -> Modular Encounters Spawner: Despawning Grid : (NPC-ATM) Transport Courier / 105366416456792506 2019-08-12 00:31:41.977 - Thread: 1 -> GC Memory: 2,998,158,696 B 2019-08-12 00:32:03.654 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:32:11.980 - Thread: 1 -> GC Memory: 3,049,002,712 B 2019-08-12 00:32:28.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:32:28.737 - Thread: 1 -> STATISTICS,1080.300000032,0,0,0,0,0,0,42.30568,95.5543,1,0,2996.343,8133.059,8891,606809,28,60.77164,2.897862,21.51031,53220,8.331896 2019-08-12 00:32:41.992 - Thread: 1 -> GC Memory: 3,217,349,208 B 2019-08-12 00:33:03.655 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:33:12.010 - Thread: 1 -> GC Memory: 3,397,226,368 B 2019-08-12 00:33:24.053 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:33:24.053 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:33:24.053 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:33:24.068 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:33:27.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:33:27.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:33:28.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:33:28.753 - Thread: 1 -> STATISTICS,1140.316666896,0,0,0,0,0,0,41.80004,94.16167,1,0,2846.429,8133.059,8891,606809,27,59.6719,3.007104,22.81331,53162,8.272248 2019-08-12 00:33:42.025 - Thread: 1 -> GC Memory: 2,984,876,424 B 2019-08-12 00:33:52.836 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:33:52.837 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:34:03.655 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:34:07.802 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:34:07.803 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:34:12.041 - Thread: 1 -> GC Memory: 3,061,710,920 B 2019-08-12 00:34:16.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:34:16.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:34:28.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:34:28.769 - Thread: 1 -> STATISTICS,1200.33333344,0,0,0,0,0,0,38.87247,109.7168,1,0,2921.188,8133.059,8891,606809,27,60.06479,3.354078,20.98848,53177,8.345453 2019-08-12 00:34:32.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:34:32.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:34:32.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:34:32.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:34:32.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:34:32.829 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:34:37.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:34:37.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:34:42.057 - Thread: 1 -> GC Memory: 3,084,804,968 B 2019-08-12 00:34:54.985 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:34:54.987 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:35:03.654 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:35:12.059 - Thread: 1 -> GC Memory: 3,032,090,080 B 2019-08-12 00:35:28.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:35:28.786 - Thread: 1 -> STATISTICS,1260.349999984,0,0,0,0,0,0,45.59017,83.95758,1,0,3008.409,8133.059,8891,606809,27,57.32421,3.168436,22.95438,53143,8.33307 2019-08-12 00:35:42.074 - Thread: 1 -> GC Memory: 3,251,772,432 B 2019-08-12 00:36:03.653 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:36:12.090 - Thread: 1 -> GC Memory: 3,498,395,112 B 2019-08-12 00:36:23.774 - Thread: 1 -> Autosave initiated 2019-08-12 00:36:23.774 - Thread: 1 -> Character state: True 2019-08-12 00:36:23.774 - Thread: 1 -> IsServer: True 2019-08-12 00:36:23.774 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-08-12 00:36:23.774 - Thread: 1 -> Autosave 2019-08-12 00:36:23.774 - Thread: 1 -> Saving world - START 2019-08-12 00:36:23.775 - Thread: 1 -> Making world state snapshot. 2019-08-12 00:36:23.775 - Thread: 1 -> Before snapshot.: GC Memory: 3,588,885,064 B 2019-08-12 00:36:23.828 - Thread: 1 -> After snapshot.: GC Memory: 3,590,457,248 B 2019-08-12 00:36:23.830 - Thread: 1 -> Directory cleanup: GC Memory: 3,590,481,824 B 2019-08-12 00:36:23.830 - Thread: 1 -> Saving world - END 2019-08-12 00:36:23.830 - Thread: 38 -> Session snapshot save - START 2019-08-12 00:36:23.831 - Thread: 38 -> Checking file access for files in target dir. 2019-08-12 00:36:24.418 - Thread: 38 -> Session snapshot save - END 2019-08-12 00:36:27.886 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-08-12 00:36:27.886 - Thread: 1 -> Next activation in 00:05:15.7483950 2019-08-12 00:36:28.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:36:28.802 - Thread: 1 -> STATISTICS,1320.366666848,0,0,0,0,0,0,51.32128,86.51967,1,0,3461.698,8133.059,8891,606809,27,62.51719,2.841687,22.15716,53056,8.41693 2019-08-12 00:36:42.091 - Thread: 1 -> GC Memory: 3,737,153,544 B 2019-08-12 00:37:03.652 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:37:12.111 - Thread: 1 -> GC Memory: 3,219,164,048 B 2019-08-12 00:37:28.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:37:28.819 - Thread: 1 -> STATISTICS,1380.383333392,0,0,0,0,0,0,48.52763,65.90923,1,0,3206.269,8133.059,8891,606809,27,47.84666,2.176076,20.2995,53042,8.332253 2019-08-12 00:37:33.713 - Thread: 1 -> Modular Encounters Spawner: Spawning Group - (NPC-ATM) INTRUDER III Escort Carrier 2019-08-12 00:37:42.120 - Thread: 1 -> GC Memory: 3,610,714,680 B 2019-08-12 00:38:04.960 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:38:12.128 - Thread: 1 -> GC Memory: 3,886,986,680 B 2019-08-12 00:38:29.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:38:29.145 - Thread: 1 -> STATISTICS,1440.400000256,0,0,0,0,0,0,82.79596,64.921,1,0,2932.611,8133.059,8859,606841,29,55.37749,1.868448,21.02321,52872,8.31725 2019-08-12 00:38:42.135 - Thread: 1 -> GC Memory: 3,075,089,632 B 2019-08-12 00:39:04.964 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:39:12.152 - Thread: 1 -> GC Memory: 3,074,926,768 B 2019-08-12 00:39:29.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:39:29.156 - Thread: 1 -> STATISTICS,1500.4166668,0,0,0,0,0,0,76.72144,46.96229,1,0,2984.569,8133.059,8859,606841,29,39.48274,2.111088,20.03845,52909,8.332861 2019-08-12 00:39:42.165 - Thread: 1 -> GC Memory: 3,260,217,440 B 2019-08-12 00:40:04.957 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:40:12.174 - Thread: 1 -> GC Memory: 3,115,687,864 B 2019-08-12 00:40:29.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-12 00:40:29.177 - Thread: 1 -> STATISTICS,1560.433333344,0,0,0,0,0,0,82.25772,41.3777,1,0,3048.181,8133.059,8859,606841,29,43.53647,1.868746,20.53885,52902,8.32867 2019-08-12 00:40:32.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:40:32.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:40:32.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-12 00:40:32.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-12 00:40:42.184 - Thread: 1 -> GC Memory: 3,192,204,680 B 2019-08-12 00:40:44.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:40:44.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:41:04.956 - Thread: 1 -> Modular Encounters Spawner: Player Hasn't Traveled Far Enough Yet. 2019-08-12 00:41:06.675 - Thread: 33 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyConstantBuffer Debug name: BufferDescription: [ 2019-08-12 00:41:06.675 - Thread: 52 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyConstantBuffer Debug name: BufferDescription: [ 2019-08-12 00:41:07.219 - Thread: 31 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyConstantBuffer Debug name: BufferDescription: [ 2019-08-12 00:41:07.219 - Thread: 30 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyConstantBuffer Debug name: BufferDescription: [ 2019-08-12 00:41:07.219 - Thread: 33 -> Error: BindFlags = ConstantBuffer 2019-08-12 00:41:07.219 - Thread: 34 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyConstantBuffer Debug name: BufferDescription: [ 2019-08-12 00:41:07.219 - Thread: 35 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyConstantBuffer Debug name: BufferDescription: [ 2019-08-12 00:41:07.743 - Thread: 33 -> Error: CpuAccessFlags = Write 2019-08-12 00:41:07.748 - Thread: 52 -> Error: BindFlags = ConstantBuffer 2019-08-12 00:41:07.748 - Thread: 28 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) Name: MyConstantBuffer Debug name: BufferDescription: [ 2019-08-12 00:41:07.748 - Thread: 30 -> Error: BindFlags = ConstantBuffer 2019-08-12 00:41:07.748 - Thread: 31 -> Error: BindFlags = ConstantBuffer 2019-08-12 00:41:07.748 - Thread: 33 -> Error: OptionFlags = None 2019-08-12 00:41:07.748 - Thread: 34 -> Error: BindFlags = ConstantBuffer 2019-08-12 00:41:07.748 - Thread: 35 -> Error: BindFlags = ConstantBuffer 2019-08-12 00:41:07.748 - Thread: 52 -> Error: CpuAccessFlags = Write 2019-08-12 00:41:07.751 - Thread: 30 -> Error: CpuAccessFlags = Write 2019-08-12 00:41:07.751 - Thread: 31 -> Error: CpuAccessFlags = Write 2019-08-12 00:41:07.751 - Thread: 33 -> Error: SizeInBytes = 128 2019-08-12 00:41:07.751 - Thread: 34 -> Error: CpuAccessFlags = Write 2019-08-12 00:41:07.751 - Thread: 35 -> Error: CpuAccessFlags = Write 2019-08-12 00:41:07.751 - Thread: 52 -> Error: OptionFlags = None 2019-08-12 00:41:07.751 - Thread: 28 -> Error: BindFlags = ConstantBuffer 2019-08-12 00:41:07.751 - Thread: 30 -> Error: OptionFlags = None 2019-08-12 00:41:07.751 - Thread: 31 -> Error: OptionFlags = None 2019-08-12 00:41:07.751 - Thread: 33 -> Error: StructureByteStride = 0 2019-08-12 00:41:07.751 - Thread: 34 -> Error: OptionFlags = None 2019-08-12 00:41:07.751 - Thread: 35 -> Error: OptionFlags = None 2019-08-12 00:41:07.751 - Thread: 52 -> Error: SizeInBytes = 128 2019-08-12 00:41:07.751 - Thread: 28 -> Error: CpuAccessFlags = Write 2019-08-12 00:41:07.751 - Thread: 30 -> Error: SizeInBytes = 128 2019-08-12 00:41:07.752 - Thread: 31 -> Error: SizeInBytes = 128 2019-08-12 00:41:07.752 - Thread: 33 -> Error: Usage = Dynamic 2019-08-12 00:41:07.752 - Thread: 34 -> Error: SizeInBytes = 128 2019-08-12 00:41:07.752 - Thread: 35 -> Error: SizeInBytes = 128 2019-08-12 00:41:07.752 - Thread: 52 -> Error: StructureByteStride = 0 2019-08-12 00:41:07.752 - Thread: 28 -> Error: OptionFlags = None 2019-08-12 00:41:07.752 - Thread: 30 -> Error: StructureByteStride = 0 2019-08-12 00:41:07.752 - Thread: 31 -> Error: StructureByteStride = 0 2019-08-12 00:41:07.752 - Thread: 34 -> Error: StructureByteStride = 0 2019-08-12 00:41:07.752 - Thread: 35 -> Error: StructureByteStride = 0 2019-08-12 00:41:07.752 - Thread: 52 -> Error: Usage = Dynamic 2019-08-12 00:41:07.752 - Thread: 28 -> Error: SizeInBytes = 128 2019-08-12 00:41:07.752 - Thread: 30 -> Error: Usage = Dynamic 2019-08-12 00:41:07.752 - Thread: 31 -> Error: Usage = Dynamic 2019-08-12 00:41:07.752 - Thread: 34 -> Error: Usage = Dynamic 2019-08-12 00:41:07.752 - Thread: 35 -> Error: Usage = Dynamic 2019-08-12 00:41:07.752 - Thread: 28 -> Error: StructureByteStride = 0 2019-08-12 00:41:07.752 - Thread: 33 -> Error: ] 2019-08-12 00:41:07.752 - Thread: 28 -> Error: Usage = Dynamic 2019-08-12 00:41:07.752 - Thread: 52 -> Error: ] 2019-08-12 00:41:07.753 - Thread: 30 -> Error: ] 2019-08-12 00:41:07.753 - Thread: 31 -> Error: ] 2019-08-12 00:41:07.753 - Thread: 34 -> Error: ] 2019-08-12 00:41:07.753 - Thread: 35 -> Error: ] 2019-08-12 00:41:07.753 - Thread: 28 -> Error: ] 2019-08-12 00:41:07.932 - Thread: 52 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted ) Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc) at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy) at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc) at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Statistics: Scene: Entities Actors: 4,916 InstanceBuffers: 556 GPUEmitters: 4 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 21 Actor Components MyLightComponent: 263 MyRenderVoxelActor: 20 MyInstanceComponent: 2,546 MyRenderableComponent: 2,043 MyRotationAnimator: 30 MySkinningComponent: 2 MyThrustFlameAnimator: 86 MyVoxelCellComponent: 1,304 MyFoliageComponent: 896 2019-08-12 00:41:12.203 - Thread: 1 -> GC Memory: 3,225,658,200 B 2019-08-12 00:41:12.558 - Thread: 52 -> Used namespaces in scripts: 2019-08-12 00:41:12.590 - Thread: 1 -> Exiting.. 2019-08-12 00:41:12.602 - Thread: 52 -> Used namespaces in scripts: 2019-08-12 00:41:13.941 - Thread: 1 -> Analytics session closed. 2019-08-12 00:41:13.943 - Thread: 1 -> Used namespaces in scripts: 2019-08-12 00:41:13.943 - Thread: 1 -> MySession::Unload START 2019-08-12 00:41:13.943 - Thread: 1 -> AutoSaveInMinutes: 5 2019-08-12 00:41:13.943 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-08-12 00:41:13.943 - Thread: 1 -> IsServer: True 2019-08-12 00:41:13.943 - Thread: 1 -> MyAudio.UnloadData - START 2019-08-12 00:41:13.969 - Thread: 1 -> MyAudio.UnloadData - END 2019-08-12 00:41:13.969 - Thread: 1 -> MyAudio.LoadData - START 2019-08-12 00:41:14.073 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech Wireless Headset) - Channel #: 2 - Sample rate: 48000 2019-08-12 00:41:14.886 - Thread: 1 -> MyAudio.LoadData - END 2019-08-12 00:41:14.887 - Thread: 1 -> MyConfig.Save() - START 2019-08-12 00:41:14.888 - Thread: 1 -> Path: C:\Users\b1o2b\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-12 00:41:14.922 - Thread: 1 -> MyConfig.Save() - END 2019-08-12 00:41:14.922 - Thread: 1 -> Unloading Procedural World Generator 2019-08-12 00:41:15.096 - Thread: 1 -> Network readers disposed 2019-08-12 00:41:15.111 - Thread: 1 -> Network readers disposed 2019-08-12 00:41:15.111 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-08-12 00:41:15.292 - Thread: 1 -> Loading sound definitions 2019-08-12 00:41:15.313 - Thread: 1 -> GuiTextures.sbc 2019-08-12 00:41:15.313 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-12 00:41:15.328 - Thread: 1 -> Loading shadow textures definitions 2019-08-12 00:41:15.328 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-08-12 00:41:15.328 - Thread: 1 -> Loading voxel map storage definitions 2019-08-12 00:41:15.328 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-08-12 00:41:15.832 - Thread: 1 -> MySession::Unload END 2019-08-12 00:41:15.833 - Thread: 1 -> MySandboxGame.UnloadData() - START 2019-08-12 00:41:15.836 - Thread: 1 -> MyAudio.UnloadData - START 2019-08-12 00:41:15.863 - Thread: 1 -> MyAudio.UnloadData - END 2019-08-12 00:41:15.863 - Thread: 1 -> MySandboxGame.UnloadData() - END 2019-08-12 00:41:15.867 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-08-12 00:41:15.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:41:15.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:41:17.037 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-08-12 00:41:17.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-12 00:41:17.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-12 00:41:17.056 - Thread: 52 -> Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc) at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy) at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc) at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy) at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy) at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy) at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) 2019-08-12 00:41:17.058 - Thread: 52 -> Hiding window 2019-08-12 00:41:17.058 - Thread: 52 -> Hiding window done 2019-08-12 00:41:17.058 - Thread: 52 -> Showing message