2019-08-10 04:12:53.803 - Thread: 1 -> Log Started 2019-08-10 04:12:53.803 - Thread: 1 -> Timezone (local - UTC): 2h 2019-08-10 04:12:53.803 - Thread: 1 -> App Version: 01_191_108 2019-08-10 04:12:53.803 - Thread: 1 -> Steam build: Always true 2019-08-10 04:12:53.803 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-08-10 04:12:53.803 - Thread: 1 -> Environment.ProcessorCount: 12 2019-08-10 04:12:53.859 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Ultimate (Microsoft Windows NT 6.1.7601 Service Pack 1) 2019-08-10 04:12:53.859 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-08-10 04:12:53.859 - Thread: 1 -> Environment.Is64BitProcess: True 2019-08-10 04:12:53.859 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-08-10 04:12:53.859 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3416.0 2019-08-10 04:12:53.859 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2019-08-10 04:12:54.947 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz 2019-08-10 04:12:54.947 - Thread: 1 -> IntPtr.Size: 8 2019-08-10 04:12:54.947 - Thread: 1 -> Default Culture: nl-NL 2019-08-10 04:12:54.947 - Thread: 1 -> Default UI Culture: nl-NL 2019-08-10 04:12:54.947 - Thread: 1 -> IsAdmin: False 2019-08-10 04:12:54.948 - Thread: 1 -> MyConfig.Load() - START 2019-08-10 04:12:54.951 - Thread: 1 -> Path: C:\Users\GamePc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-10 04:12:55.018 - Thread: 1 -> EnableDamageEffects: False 2019-08-10 04:12:55.018 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-08-10 04:12:55.018 - Thread: 1 -> EnableReverb: False 2019-08-10 04:12:55.018 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-08-10 04:12:55.018 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-08-10 04:12:55.018 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-08-10 04:12:55.018 - Thread: 1 -> FirstTimeRun: False 2019-08-10 04:12:55.018 - Thread: 1 -> ExperimentalMode: True 2019-08-10 04:12:55.018 - Thread: 1 -> VideoAdapter: 0 2019-08-10 04:12:55.018 - Thread: 1 -> ScreenWidth: 1920 2019-08-10 04:12:55.018 - Thread: 1 -> ScreenHeight: 1080 2019-08-10 04:12:55.018 - Thread: 1 -> RefreshRate: 60000 2019-08-10 04:12:55.018 - Thread: 1 -> WindowMode: 1 2019-08-10 04:12:55.018 - Thread: 1 -> VerticalSync: False 2019-08-10 04:12:55.018 - Thread: 1 -> FieldOfView: 44.48866 2019-08-10 04:12:55.018 - Thread: 1 -> PostProcessingEnabled: False 2019-08-10 04:12:55.018 - Thread: 1 -> FlaresIntensity: 0.1691165 2019-08-10 04:12:55.019 - Thread: 1 -> TreeViewDistance: 500 2019-08-10 04:12:55.019 - Thread: 1 -> GrassDensity: 0 2019-08-10 04:12:55.019 - Thread: 1 -> GrassDrawDistance: 49 2019-08-10 04:12:55.019 - Thread: 1 -> AntialiasingMode: 0 2019-08-10 04:12:55.019 - Thread: 1 -> ShadowMapResolution: 0 2019-08-10 04:12:55.019 - Thread: 1 -> AmbientOcclusionEnabled: False 2019-08-10 04:12:55.019 - Thread: 1 -> TextureQuality: 0 2019-08-10 04:12:55.019 - Thread: 1 -> AnisotropicFiltering: 0 2019-08-10 04:12:55.019 - Thread: 1 -> ModelQuality: 0 2019-08-10 04:12:55.019 - Thread: 1 -> VoxelQuality: 0 2019-08-10 04:12:55.019 - Thread: 1 -> ShaderQuality: 0 2019-08-10 04:12:55.019 - Thread: 1 -> LowMemSwitchToLow: 0 2019-08-10 04:12:55.019 - Thread: 1 -> FirstVTTimeRun: False 2019-08-10 04:12:55.019 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-08-10 04:12:55.019 - Thread: 1 -> GDPRConsent: True 2019-08-10 04:12:55.019 - Thread: 1 -> GDPRConsentSent: True 2019-08-10 04:12:55.019 - Thread: 1 -> FirstTimeTutorials: False 2019-08-10 04:12:55.019 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-08-10 04:12:55.019 - Thread: 1 -> ShowCrosshair: True 2019-08-10 04:12:55.019 - Thread: 1 -> EnableSteamCloud: True 2019-08-10 04:12:55.019 - Thread: 1 -> UiTransparency: 1 2019-08-10 04:12:55.019 - Thread: 1 -> UiBkTransparency: 1 2019-08-10 04:12:55.019 - Thread: 1 -> HUDBkTransparency: 0.6 2019-08-10 04:12:55.019 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-08-10 04:12:55.019 - Thread: 1 -> ControlsHints: True 2019-08-10 04:12:55.019 - Thread: 1 -> GoodBotHints: True 2019-08-10 04:12:55.019 - Thread: 1 -> RotationHints: True 2019-08-10 04:12:55.019 - Thread: 1 -> HudState: 2 2019-08-10 04:12:55.019 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-08-10 04:12:55.019 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2019-08-10 04:12:55.019 - Thread: 1 -> ScreenshotSizeMultiplier: 8 2019-08-10 04:12:55.019 - Thread: 1 -> CaptureMouse: False 2019-08-10 04:12:55.019 - Thread: 1 -> GameVolume: 0.2037182 2019-08-10 04:12:55.019 - Thread: 1 -> Music_Volume: 0 2019-08-10 04:12:55.019 - Thread: 1 -> VoiceChatVolume: 1 2019-08-10 04:12:55.019 - Thread: 1 -> HudWarnings: True 2019-08-10 04:12:55.019 - Thread: 1 -> VoiceChat: True 2019-08-10 04:12:55.019 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-08-10 04:12:55.019 - Thread: 1 -> EnableDynamicMusic: True 2019-08-10 04:12:55.019 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-08-10 04:12:55.019 - Thread: 1 -> EnableDoppler: True 2019-08-10 04:12:55.020 - Thread: 1 -> MyConfig.Load() - END 2019-08-10 04:12:55.020 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-08-10 04:12:56.752 - Thread: 1 -> AdapterInfo = { 2019-08-10 04:12:56.753 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2019-08-10 04:12:56.753 - Thread: 1 -> Description = dev id: 7174, mem: 6329925632, shared mem: 16871129088, Luid: 209418, rev: 161, subsys id: -2043932605, vendor id: 4318 2019-08-10 04:12:56.753 - Thread: 1 -> Driver version = 26.21.14.3160 2019-08-10 04:12:56.753 - Thread: 1 -> Driver date = 20190717000000.000000-000 2019-08-10 04:12:56.753 - Thread: 1 -> DriverUpdateNecessary = False 2019-08-10 04:12:56.753 - Thread: 1 -> AftermathSupported = False 2019-08-10 04:12:56.753 - Thread: 1 -> Adapter id = 0 2019-08-10 04:12:56.753 - Thread: 1 -> Supported = True 2019-08-10 04:12:56.753 - Thread: 1 -> RAM = 6329925632 2019-08-10 04:12:56.753 - Thread: 1 -> Priority = 2 2019-08-10 04:12:56.753 - Thread: 1 -> Multithreaded rendering supported = True 2019-08-10 04:12:56.753 - Thread: 1 -> Output is attached = True 2019-08-10 04:12:56.753 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-08-10 04:12:56.753 - Thread: 1 -> Display modes = { 2019-08-10 04:12:56.754 - Thread: 1 -> DXGIOutput id = 0 2019-08-10 04:12:56.754 - Thread: 1 -> 640x480@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 640x480@75Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 640x480@59.94Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 720x480@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 720x480@59.94Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 720x576@50Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 800x600@75Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 800x600@56.25Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 800x600@60.317Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 800x600@72.188Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1024x768@60.004Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1024x768@70.069Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1024x768@75.029Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1152x864@75Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1176x664@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1176x664@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1176x664@50Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1176x664@50Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1176x664@59.94Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1176x664@59.94Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x720@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x720@50Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x720@59.94Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x768@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x768@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x800@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x800@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x960@60Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x1024@60.02Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1280x1024@75.025Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1360x768@59.887Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1360x768@59.887Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1366x768@59.887Hz 2019-08-10 04:12:56.754 - Thread: 1 -> 1366x768@59.887Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1440x900@59.887Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1600x900@59.954Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1600x900@59.954Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1600x1024@59.954Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1600x1024@59.954Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1680x1050@59.954Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1768x992@60Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1768x992@60Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1768x992@50Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1768x992@50Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1768x992@59.94Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1768x992@59.94Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1920x1080@60Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1920x1080@60Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1920x1080@50Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1920x1080@50Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1920x1080@59.94Hz 2019-08-10 04:12:56.755 - Thread: 1 -> 1920x1080@59.94006Hz 2019-08-10 04:12:56.755 - Thread: 1 -> } 2019-08-10 04:12:56.755 - Thread: 1 -> } 2019-08-10 04:12:56.757 - Thread: 1 -> AdapterInfo = { 2019-08-10 04:12:56.758 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2019-08-10 04:12:56.758 - Thread: 1 -> Description = dev id: 7174, mem: 6329925632, shared mem: 16871129088, Luid: 209418, rev: 161, subsys id: -2043932605, vendor id: 4318 2019-08-10 04:12:56.758 - Thread: 1 -> Driver version = 26.21.14.3160 2019-08-10 04:12:56.758 - Thread: 1 -> Driver date = 20190717000000.000000-000 2019-08-10 04:12:56.758 - Thread: 1 -> DriverUpdateNecessary = False 2019-08-10 04:12:56.758 - Thread: 1 -> AftermathSupported = False 2019-08-10 04:12:56.758 - Thread: 1 -> Adapter id = 0 2019-08-10 04:12:56.758 - Thread: 1 -> Supported = True 2019-08-10 04:12:56.758 - Thread: 1 -> RAM = 6329925632 2019-08-10 04:12:56.758 - Thread: 1 -> Priority = 2 2019-08-10 04:12:56.758 - Thread: 1 -> Multithreaded rendering supported = True 2019-08-10 04:12:56.758 - Thread: 1 -> Output is attached = True 2019-08-10 04:12:56.758 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1440 Height:900} 2019-08-10 04:12:56.758 - Thread: 1 -> Display modes = { 2019-08-10 04:12:56.759 - Thread: 1 -> DXGIOutput id = 1 2019-08-10 04:12:56.759 - Thread: 1 -> 640x480@60Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 640x480@75Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 640x480@72Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@75Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@75Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@56.25Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@56.25Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@60.317Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@60.317Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@72.188Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x480@72.188Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@75Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@75Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@56.25Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@56.25Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@60.317Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@60.317Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@72.188Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 720x576@72.188Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 800x600@75Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 800x600@56.25Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 800x600@60.317Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 800x600@72.188Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1024x768@60.004Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1024x768@70.069Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1024x768@75.029Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1152x864@75Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x720@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x720@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x720@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x720@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x768@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x768@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x768@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x768@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x800@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x800@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x800@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x800@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x960@60Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x1024@60.02Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1280x1024@75.025Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1360x768@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1360x768@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1360x768@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1360x768@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1366x768@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1366x768@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1366x768@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1366x768@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1440x900@59.887Hz 2019-08-10 04:12:56.759 - Thread: 1 -> 1440x900@74.984Hz 2019-08-10 04:12:56.759 - Thread: 1 -> } 2019-08-10 04:12:56.759 - Thread: 1 -> } 2019-08-10 04:12:56.762 - Thread: 1 -> Steam.IsActive: True 2019-08-10 04:12:56.763 - Thread: 1 -> Steam.IsOnline: True 2019-08-10 04:12:56.763 - Thread: 1 -> Steam.OwnsGame: False 2019-08-10 04:12:56.763 - Thread: 1 -> Steam.UserId: 76561197985381420 2019-08-10 04:12:56.763 - Thread: 1 -> Steam.UserName: maverick 2019-08-10 04:12:56.763 - Thread: 1 -> Steam.Branch: default 2019-08-10 04:12:56.763 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-08-10 04:12:56.763 - Thread: 1 -> Build version: 0.1.1.0 2019-08-10 04:12:56.799 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-08-10 04:12:56.800 - Thread: 1 -> MyScreenManager() 2019-08-10 04:12:56.800 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2019-08-10 04:12:56.800 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2019-08-10 04:12:56.801 - Thread: 1 -> Found processor count: 12 2019-08-10 04:12:56.801 - Thread: 1 -> Using processor count: 12 2019-08-10 04:12:57.297 - Thread: 1 -> Preallocate - START 2019-08-10 04:12:57.299 - Thread: 1 -> MySpaceWorldGenerator - START 2019-08-10 04:12:57.302 - Thread: 1 -> MySpaceWorldGenerator - END 2019-08-10 04:12:57.302 - Thread: 1 -> MySpaceBuildComponent - START 2019-08-10 04:12:57.302 - Thread: 1 -> MySpaceBuildComponent - END 2019-08-10 04:12:57.302 - Thread: 1 -> MyEntities - START 2019-08-10 04:12:57.318 - Thread: 21 -> MyDefinitionManager.LoadScenarios() - START 2019-08-10 04:12:57.322 - Thread: 1 -> MyEntities - END 2019-08-10 04:12:57.322 - Thread: 1 -> MyObjectBuilder_Base - START 2019-08-10 04:12:57.322 - Thread: 1 -> MyObjectBuilder_Base - END 2019-08-10 04:12:57.322 - Thread: 1 -> MyTransparentGeometry - START 2019-08-10 04:12:57.324 - Thread: 21 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2019-08-10 04:12:57.332 - Thread: 1 -> MyTransparentGeometry - END 2019-08-10 04:12:57.332 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-08-10 04:12:57.340 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-08-10 04:12:57.340 - Thread: 1 -> MyMath - START 2019-08-10 04:12:57.340 - Thread: 1 -> MyMath - END 2019-08-10 04:12:57.340 - Thread: 1 -> MySimpleObjectDraw - START 2019-08-10 04:12:57.341 - Thread: 1 -> MySimpleObjectDraw - END 2019-08-10 04:12:57.349 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-08-10 04:12:57.349 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-08-10 04:12:57.349 - Thread: 1 -> MyClientDebugCommands - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyClientDebugCommands - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyDedicatedServer - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyDedicatedServer - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyDedicatedServerBase - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyDedicatedServerBase - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerBase - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerBase - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerClient - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerClient - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerClientBase - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerClientBase - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerLobby - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerLobby - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerServerBase - START 2019-08-10 04:12:57.351 - Thread: 1 -> MyMultiplayerServerBase - END 2019-08-10 04:12:57.351 - Thread: 1 -> MyServerDebugCommands - START 2019-08-10 04:12:57.353 - Thread: 1 -> MyServerDebugCommands - END 2019-08-10 04:12:57.353 - Thread: 1 -> MyAIActionsParser - START 2019-08-10 04:12:57.353 - Thread: 1 -> MyAIActionsParser - END 2019-08-10 04:12:57.354 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-08-10 04:12:57.396 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-08-10 04:12:57.396 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-08-10 04:12:57.397 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-08-10 04:12:57.397 - Thread: 1 -> MySyncDestructions - START 2019-08-10 04:12:57.397 - Thread: 1 -> MySyncDestructions - END 2019-08-10 04:12:57.397 - Thread: 1 -> MySyncEntity - START 2019-08-10 04:12:57.397 - Thread: 1 -> MySyncEntity - END 2019-08-10 04:12:57.397 - Thread: 1 -> MySyncScenario - START 2019-08-10 04:12:57.397 - Thread: 1 -> MySyncScenario - END 2019-08-10 04:12:57.397 - Thread: 1 -> MyCommandCharacter - START 2019-08-10 04:12:57.399 - Thread: 1 -> MyCommandCharacter - END 2019-08-10 04:12:57.399 - Thread: 1 -> MyCommandConsole - START 2019-08-10 04:12:57.400 - Thread: 1 -> MyCommandConsole - END 2019-08-10 04:12:57.400 - Thread: 1 -> MyCommandEntity - START 2019-08-10 04:12:57.402 - Thread: 1 -> MyCommandEntity - END 2019-08-10 04:12:57.402 - Thread: 1 -> MyAiTargetManager - START 2019-08-10 04:12:57.402 - Thread: 1 -> MyAiTargetManager - END 2019-08-10 04:12:57.402 - Thread: 1 -> MyCubeGridDefinitions - START 2019-08-10 04:12:57.465 - Thread: 1 -> MyCubeGridDefinitions - END 2019-08-10 04:12:57.465 - Thread: 1 -> MyDefinitionManager - START 2019-08-10 04:12:57.465 - Thread: 1 -> MyDefinitionManager - END 2019-08-10 04:12:57.465 - Thread: 1 -> Preallocate - END 2019-08-10 04:12:57.470 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-08-10 04:12:57.506 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-08-10 04:12:57.506 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-08-10 04:12:57.506 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-08-10 04:12:57.507 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:12:57.507 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:12:57.507 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-08-10 04:12:57.508 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-08-10 04:12:57.508 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-08-10 04:12:57.510 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-08-10 04:12:57.517 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2019-08-10 04:12:57.517 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2019-08-10 04:12:57.518 - Thread: 1 -> Virtualized: False 2019-08-10 04:12:57.562 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz 2019-08-10 04:12:57.564 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,279,129,088 bytes 2019-08-10 04:12:57.564 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2019-08-10 04:12:57.564 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 30,692,597,760 bytes 2019-08-10 04:12:57.564 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,743,378,886,656 bytes 2019-08-10 04:12:57.569 - Thread: 1 -> Drive C: | Capacity: 499,530,067,968 bytes | Free space: 405,269,172,224 bytes 2019-08-10 04:12:57.569 - Thread: 1 -> Drive D: | Capacity: 2,000,388,059,136 bytes | Free space: 1,065,043,259,392 bytes 2019-08-10 04:12:57.569 - Thread: 1 -> Drive E: | Capacity: 164,696,428,544 bytes | Free space: 107,002,703,872 bytes 2019-08-10 04:12:57.569 - Thread: 1 -> Drive F: | Capacity: 500,106,809,344 bytes | Free space: 99,897,929,728 bytes 2019-08-10 04:12:57.569 - Thread: 1 -> Drive G: | Capacity: 1,000,203,833,344 bytes | Free space: 288,131,989,504 bytes 2019-08-10 04:12:57.570 - Thread: 1 -> Drive H: | Capacity: 500,105,736,192 bytes | Free space: 246,103,060,480 bytes 2019-08-10 04:12:57.570 - Thread: 1 -> Drive I: | Capacity: 1,000,202,039,296 bytes | Free space: 370,430,980,096 bytes 2019-08-10 04:12:57.570 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-08-10 04:12:57.575 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-08-10 04:12:57.576 - Thread: 1 -> Installed DLCs: 2019-08-10 04:12:57.607 - Thread: 1 -> Deluxe Edition (573160) 2019-08-10 04:12:57.607 - Thread: 1 -> Decorative Blocks (1049790) 2019-08-10 04:12:57.638 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-08-10 04:12:57.721 - Thread: 1 -> Havok: Physics.Init 2019-08-10 04:12:57.747 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-08-10 04:12:57.757 - Thread: 1 -> HkGameName: SpaceEngineers 2019-08-10 04:12:57.763 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-08-10 04:12:57.767 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-08-10 04:12:57.772 - Thread: 21 -> Loading scenarios 2019-08-10 04:12:57.818 - Thread: 21 -> MyDefinitionManager.LoadScenarios() - END 2019-08-10 04:12:58.107 - Thread: 1 -> Loading sound definitions 2019-08-10 04:12:58.126 - Thread: 1 -> GuiTextures.sbc 2019-08-10 04:12:58.126 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-10 04:12:58.133 - Thread: 1 -> Loading shadow textures definitions 2019-08-10 04:12:58.133 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-08-10 04:12:58.134 - Thread: 1 -> Loading voxel map storage definitions 2019-08-10 04:12:58.134 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-08-10 04:12:58.139 - Thread: 1 -> MyAudio.LoadData - START 2019-08-10 04:12:58.220 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Luidsprekers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-08-10 04:12:58.287 - Thread: 1 -> MyAudio.LoadData - END 2019-08-10 04:12:58.299 - Thread: 1 -> MyGuiManager() 2019-08-10 04:12:58.404 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-08-10 04:13:00.467 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-08-10 04:13:00.468 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-08-10 04:13:00.468 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-08-10 04:13:00.808 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-08-10 04:13:01.429 - Thread: 30 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-08-10 04:13:02.367 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-08-10 04:13:02.384 - Thread: 1 -> Timer Frequency: 3221757 2019-08-10 04:13:02.384 - Thread: 1 -> Ticks per frame: 53696 2019-08-10 04:13:02.752 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-08-10 04:13:02.754 - Thread: 1 -> Flares Intensity: 0.1691165 2019-08-10 04:13:02.754 - Thread: 1 -> Field of view: 0.7764736 2019-08-10 04:13:02.754 - Thread: 1 -> PostProcessingEnabled: False 2019-08-10 04:13:02.754 - Thread: 1 -> Render.GrassDensityFactor: 0 2019-08-10 04:13:02.754 - Thread: 1 -> Render.GrassDrawDistance: 49 2019-08-10 04:13:02.754 - Thread: 1 -> Render.DistanceFade: 500 2019-08-10 04:13:02.754 - Thread: 1 -> Render.AntialiasingMode: NONE 2019-08-10 04:13:02.754 - Thread: 1 -> Render.ShadowQuality: LOW 2019-08-10 04:13:02.754 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2019-08-10 04:13:02.754 - Thread: 1 -> Render.TextureQuality: LOW 2019-08-10 04:13:02.754 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-08-10 04:13:02.754 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2019-08-10 04:13:02.754 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2019-08-10 04:13:02.754 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2019-08-10 04:13:03.983 - Thread: 30 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-08-10 04:13:04.036 - Thread: 1 -> Analytics uuid: 76561197985381420 2019-08-10 04:13:04.268 - Thread: 1 -> Analytics session: 4530956 2019-08-10 04:13:04.268 - Thread: 1 -> Analytics helper process start reported 2019-08-10 04:13:05.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:13:05.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:13:05.638 - Thread: 30 -> ReloadVoxelMaterials 2019-08-10 04:13:05.665 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-08-10 04:13:05.687 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.688 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-08-10 04:13:05.696 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.696 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-08-10 04:13:05.791 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.792 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-08-10 04:13:05.817 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.817 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-08-10 04:13:05.847 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.847 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-08-10 04:13:05.923 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.923 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-08-10 04:13:05.966 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.966 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-08-10 04:13:05.974 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.974 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-08-10 04:13:05.983 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.983 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-08-10 04:13:05.992 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.992 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-08-10 04:13:05.993 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.993 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-08-10 04:13:05.994 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.994 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-08-10 04:13:05.997 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.997 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-08-10 04:13:05.999 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:05.999 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-08-10 04:13:06.181 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.181 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-08-10 04:13:06.229 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.229 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-08-10 04:13:06.239 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.239 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-08-10 04:13:06.651 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.651 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-08-10 04:13:06.658 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.658 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-08-10 04:13:06.701 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.701 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-08-10 04:13:06.710 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.710 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-08-10 04:13:06.711 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.711 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-08-10 04:13:06.715 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.715 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-08-10 04:13:06.715 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.715 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-08-10 04:13:06.754 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.754 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-08-10 04:13:06.757 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.757 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-08-10 04:13:06.760 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.760 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-08-10 04:13:06.882 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.882 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-08-10 04:13:06.952 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.952 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-08-10 04:13:06.963 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.963 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-08-10 04:13:06.964 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.964 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-08-10 04:13:06.967 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.967 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-08-10 04:13:06.983 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.983 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-08-10 04:13:06.990 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.990 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-08-10 04:13:06.992 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.992 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-08-10 04:13:06.993 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:06.993 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-08-10 04:13:07.000 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.000 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-08-10 04:13:07.000 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.000 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-08-10 04:13:07.001 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.001 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-08-10 04:13:07.036 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.036 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-08-10 04:13:07.058 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.059 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-08-10 04:13:07.099 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.099 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-08-10 04:13:07.106 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.107 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-08-10 04:13:07.124 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.124 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-08-10 04:13:07.140 - Thread: 30 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-08-10 04:13:07.141 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-08-10 04:13:07.153 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-08-10 04:13:08.216 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1191108 2019-08-10 04:13:08.217 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1191108 2019-08-10 04:13:08.322 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-08-10 04:13:09.303 - Thread: 1 -> Requesting dedicated servers 2019-08-10 04:13:09.649 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-08-10 04:13:10.605 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-08-10 04:13:11.079 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-08-10 04:13:11.652 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-08-10 04:13:13.045 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-08-10 04:13:13.046 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-08-10 04:13:13.051 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-08-10 04:13:13.052 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-08-10 04:13:13.055 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-08-10 04:13:13.057 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-08-10 04:13:13.059 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-08-10 04:13:13.060 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-08-10 04:13:13.062 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-08-10 04:13:13.069 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-08-10 04:13:13.072 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-08-10 04:13:13.077 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-08-10 04:13:13.085 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-08-10 04:13:13.091 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-08-10 04:13:13.098 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-08-10 04:13:13.107 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-08-10 04:13:13.145 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-08-10 04:13:13.181 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-08-10 04:13:13.227 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-08-10 04:13:13.261 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-08-10 04:13:13.305 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-08-10 04:13:13.351 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-08-10 04:13:13.387 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-08-10 04:13:13.423 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-08-10 04:13:13.460 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-08-10 04:13:13.490 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-08-10 04:13:13.530 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-08-10 04:13:13.568 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-08-10 04:13:13.604 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-08-10 04:13:13.642 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-08-10 04:13:13.681 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-08-10 04:13:13.701 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-08-10 04:13:13.719 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-08-10 04:13:13.735 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-08-10 04:13:13.755 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-08-10 04:13:13.766 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-08-10 04:13:13.928 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-08-10 04:13:14.076 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-08-10 04:13:14.233 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-08-10 04:13:14.330 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-08-10 04:13:14.453 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-08-10 04:13:14.533 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-08-10 04:13:14.703 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-08-10 04:13:14.860 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-08-10 04:13:15.023 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-08-10 04:13:15.171 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-08-10 04:13:15.376 - Thread: 30 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-08-10 04:13:16.076 - Thread: 1 -> Lobby join response: True, enter state: Success 2019-08-10 04:13:16.076 - Thread: 1 -> World requested 2019-08-10 04:13:16.076 - Thread: 1 -> World requested - connection alive 2019-08-10 04:13:16.267 - Thread: 1 -> LoadSession() - Start 2019-08-10 04:13:16.269 - Thread: 30 -> Downloading world mods - START 2019-08-10 04:13:16.292 - Thread: 30 -> MyWorkshop.GetItemsBlocking: getting 26 items 2019-08-10 04:13:16.628 - Thread: 1 -> Mod query successful 2019-08-10 04:13:16.637 - Thread: 30 -> Up to date mod: Id = 303959338, title = 'Concrete Armor Blocks (DX11/PBR)' 2019-08-10 04:13:16.637 - Thread: 30 -> Up to date mod: Id = 306848014, title = '(DX11) Solarpanels' 2019-08-10 04:13:16.637 - Thread: 30 -> Up to date mod: Id = 312777039, title = 'Clear Camera Screen' 2019-08-10 04:13:16.637 - Thread: 30 -> Up to date mod: Id = 371643209, title = 'Speed of Light' 2019-08-10 04:13:16.637 - Thread: 30 -> Up to date mod: Id = 381591639, title = 'Small Advanced Rotor' 2019-08-10 04:13:16.637 - Thread: 30 -> Up to date mod: Id = 410678202, title = 'Conveyor Air Vent - full sized block (and slope!)' 2019-08-10 04:13:16.638 - Thread: 30 -> Up to date mod: Id = 429053416, title = 'OKI Grand Weapons Bundle' 2019-08-10 04:13:16.638 - Thread: 30 -> Up to date mod: Id = 478935145, title = '(DX11)Hyperdrive' 2019-08-10 04:13:16.638 - Thread: 30 -> Up to date mod: Id = 539964579, title = '(DX11) Small Hydrogen Tank' 2019-08-10 04:13:16.638 - Thread: 30 -> Up to date mod: Id = 646796262, title = 'Easy Inventory' 2019-08-10 04:13:16.638 - Thread: 30 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2019-08-10 04:13:16.638 - Thread: 30 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2019-08-10 04:13:16.639 - Thread: 30 -> Up to date mod: Id = 950048016, title = 'UOH | Airtight Hangar Door v1.2' 2019-08-10 04:13:16.639 - Thread: 30 -> Up to date mod: Id = 973526550, title = 'Air Traffic' 2019-08-10 04:13:16.639 - Thread: 30 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2019-08-10 04:13:16.639 - Thread: 30 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2019-08-10 04:13:16.639 - Thread: 30 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers' 2019-08-10 04:13:16.639 - Thread: 30 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v1.9(63)' 2019-08-10 04:13:16.639 - Thread: 30 -> Up to date mod: Id = 1406994352, title = 'TorchMod' 2019-08-10 04:13:16.640 - Thread: 30 -> Up to date mod: Id = 1516827689, title = 'Smarter Suit' 2019-08-10 04:13:16.640 - Thread: 30 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2019-08-10 04:13:16.640 - Thread: 30 -> Up to date mod: Id = 1547851658, title = 'RL Azimuth Ore Detectors (DX-11)' 2019-08-10 04:13:16.640 - Thread: 30 -> Up to date mod: Id = 1552105261, title = 'Hull's Economical Hydrogen Thrusters (x10 efficiency)' 2019-08-10 04:13:16.640 - Thread: 30 -> Up to date mod: Id = 1688041271, title = 'BiggerDrills' 2019-08-10 04:13:16.640 - Thread: 30 -> Up to date mod: Id = 1716080668, title = 'Hull's Economical Hydrogen Engine' 2019-08-10 04:13:16.641 - Thread: 30 -> Up to date mod: Id = 1734816321, title = 'Nanite Control Facility - A.C V2' 2019-08-10 04:13:16.641 - Thread: 30 -> Mod download time: 0.01 seconds 2019-08-10 04:13:16.643 - Thread: 30 -> Downloading world mods - END 2019-08-10 04:13:16.653 - Thread: 1 -> get 2019-08-10 04:13:16.654 - Thread: 1 -> MyConfig.Save() - START 2019-08-10 04:13:16.655 - Thread: 1 -> Path: C:\Users\GamePc\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-08-10 04:13:16.690 - Thread: 1 -> MyConfig.Save() - END 2019-08-10 04:13:16.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:13:16.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:13:16.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:13:16.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:13:16.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:13:16.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:13:16.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:13:16.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:13:16.695 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:13:16.696 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:13:16.701 - Thread: 1 -> LoadSession() - End 2019-08-10 04:13:16.701 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-08-10 04:13:16.702 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-08-10 04:13:16.870 - Thread: 1 -> RunLoadingAction - START 2019-08-10 04:13:18.044 - Thread: 1 -> GC Memory: 1,844,757,888 B 2019-08-10 04:13:18.049 - Thread: 1 -> Process Memory: 2,971,697,152 B 2019-08-10 04:13:18.794 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 1172408535.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 1516827689.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 429053416.sbm_Core.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 646796262.sbm_EI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 1734816321.sbm_NaniteConstructionSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.639 - Thread: 1 -> Script loaded: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:27.648 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-08-10 04:13:27.654 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-08-10 04:13:27.656 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-08-10 04:13:27.658 - Thread: 1 -> e623f86546f5a37463d6cdc7fe94249af59ce815 2019-08-10 04:13:27.802 - Thread: 1 -> Loading scenarios 2019-08-10 04:13:27.802 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-08-10 04:13:27.803 - Thread: 1 -> List of used mods (26) - START 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 478935145, Filename = '478935145.sbm', Name = '(DX11)Hyperdrive' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 410678202, Filename = '410678202.sbm', Name = 'Conveyor Air Vent - full sized block (and slope!)' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 539964579, Filename = '539964579.sbm', Name = '(DX11) Small Hydrogen Tank' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 303959338, Filename = '303959338.sbm', Name = 'Concrete Armor Blocks (DX11/PBR)' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 381591639, Filename = '381591639.sbm', Name = 'Small Advanced Rotor' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v1.9(63)' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 312777039, Filename = '312777039.sbm', Name = 'Clear Camera Screen' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 371643209, Filename = '371643209.sbm', Name = 'Speed of Light' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 306848014, Filename = '306848014.sbm', Name = '(DX11) Solarpanels' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1516827689, Filename = '1516827689.sbm', Name = 'Smarter Suit' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 429053416, Filename = '429053416.sbm', Name = 'OKI Grand Weapons Bundle' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 973526550, Filename = '973526550.sbm', Name = 'Air Traffic' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 646796262, Filename = '646796262.sbm', Name = 'Easy Inventory' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1552105261, Filename = '1552105261.sbm', Name = 'Hull's Economical Hydrogen Thrusters (x10 efficiency)' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1716080668, Filename = '1716080668.sbm', Name = 'Hull's Economical Hydrogen Engine' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1688041271, Filename = '1688041271.sbm', Name = 'BiggerDrills' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1547851658, Filename = '1547851658.sbm', Name = 'RL Azimuth Ore Detectors (DX-11)' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1734816321, Filename = '1734816321.sbm', Name = 'Nanite Control Facility - A.C V2' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 950048016, Filename = '950048016.sbm', Name = 'UOH | Airtight Hangar Door v1.2' 2019-08-10 04:13:27.804 - Thread: 1 -> Id = 1406994352, Filename = '1406994352.sbm', Name = 'TorchMod' 2019-08-10 04:13:27.804 - Thread: 1 -> List of used mods - END 2019-08-10 04:13:28.129 - Thread: 1 -> Loading behaviors 2019-08-10 04:13:28.130 - Thread: 1 -> Loading ammo magazines 2019-08-10 04:13:28.133 - Thread: 1 -> Loading ammo definitions 2019-08-10 04:13:28.136 - Thread: 1 -> Loading animations 2019-08-10 04:13:28.139 - Thread: 1 -> Loading animations 2019-08-10 04:13:28.141 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.141 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.141 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.141 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.141 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.141 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.142 - Thread: 1 -> Loading blueprint classes 2019-08-10 04:13:28.144 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.145 - Thread: 1 -> Loading blueprints 2019-08-10 04:13:28.147 - Thread: 1 -> Loading agent definitions 2019-08-10 04:13:28.149 - Thread: 1 -> Loading character definitions 2019-08-10 04:13:28.164 - Thread: 1 -> Loading character definitions 2019-08-10 04:13:28.165 - Thread: 1 -> Loading components 2019-08-10 04:13:28.166 - Thread: 1 -> Loading configuration 2019-08-10 04:13:28.167 - Thread: 1 -> Loading container types 2019-08-10 04:13:28.169 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.173 - Thread: 1 -> Loading curve definitions 2019-08-10 04:13:28.176 - Thread: 1 -> Loading debris 2019-08-10 04:13:28.177 - Thread: 1 -> Loading environment items entries 2019-08-10 04:13:28.178 - Thread: 1 -> Loading decal global definitions 2019-08-10 04:13:28.178 - Thread: 1 -> Loading decal definitions 2019-08-10 04:13:28.181 - Thread: 1 -> Loading drone behaviors 2019-08-10 04:13:28.184 - Thread: 1 -> Loading edges 2019-08-10 04:13:28.185 - Thread: 1 -> Loading emissive color definitions 2019-08-10 04:13:28.190 - Thread: 1 -> Loading emissive color default states 2019-08-10 04:13:28.195 - Thread: 1 -> Loading animations 2019-08-10 04:13:28.195 - Thread: 1 -> Loading entity components 2019-08-10 04:13:28.207 - Thread: 1 -> Loading component containers 2019-08-10 04:13:28.222 - Thread: 1 -> Loading environment items entries 2019-08-10 04:13:28.222 - Thread: 1 -> Loading factions 2019-08-10 04:13:28.223 - Thread: 1 -> Loading flare definitions 2019-08-10 04:13:28.234 - Thread: 1 -> Loading gas property definitions 2019-08-10 04:13:28.235 - Thread: 1 -> Loading event definitions 2019-08-10 04:13:28.236 - Thread: 1 -> Loading physical items 2019-08-10 04:13:28.250 - Thread: 1 -> GuiTextures.sbc 2019-08-10 04:13:28.250 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-08-10 04:13:28.263 - Thread: 1 -> Loading LCD texture categories 2019-08-10 04:13:28.264 - Thread: 1 -> Loading physical items 2019-08-10 04:13:28.265 - Thread: 1 -> Loading physical material properties 2019-08-10 04:13:28.269 - Thread: 1 -> Loading pirate antennas 2019-08-10 04:13:28.278 - Thread: 1 -> Loading research blocks definitions 2019-08-10 04:13:28.279 - Thread: 1 -> Loading research groups definitions 2019-08-10 04:13:28.280 - Thread: 1 -> Loading resource distribution groups 2019-08-10 04:13:28.281 - Thread: 1 -> Loading shadow textures definitions 2019-08-10 04:13:28.281 - Thread: 1 -> Loading ship sound groups 2019-08-10 04:13:28.296 - Thread: 1 -> Loading ship sound groups 2019-08-10 04:13:28.297 - Thread: 1 -> Loading sound categories 2019-08-10 04:13:28.299 - Thread: 1 -> Loading stat definitions 2019-08-10 04:13:28.300 - Thread: 1 -> Loading grid creators 2019-08-10 04:13:28.301 - Thread: 1 -> Loading transparent material properties 2019-08-10 04:13:28.303 - Thread: 1 -> Loading voxel map storage definitions 2019-08-10 04:13:28.303 - Thread: 1 -> Loading voxel material definitions 2019-08-10 04:13:28.305 - Thread: 1 -> Loading voxel material definitions 2019-08-10 04:13:28.308 - Thread: 1 -> Loading transparent material properties 2019-08-10 04:13:28.313 - Thread: 1 -> Loading character definitions 2019-08-10 04:13:28.317 - Thread: 1 -> Loading drone behaviors 2019-08-10 04:13:28.317 - Thread: 1 -> Loading entity components 2019-08-10 04:13:28.317 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.318 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.318 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.318 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.318 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.319 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.319 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.319 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.319 - Thread: 1 -> Loading blueprint classes 2019-08-10 04:13:28.319 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.319 - Thread: 1 -> Loading blueprints 2019-08-10 04:13:28.320 - Thread: 1 -> Loading components 2019-08-10 04:13:28.320 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ConcreteSlab 2019-08-10 04:13:28.320 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.321 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.321 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.326 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.333 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.333 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.334 - Thread: 1 -> Loading research groups definitions 2019-08-10 04:13:28.334 - Thread: 1 -> Loading research blocks definitions 2019-08-10 04:13:28.334 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2019-08-10 04:13:28.334 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2019-08-10 04:13:28.334 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.334 - Thread: 1 -> Loading blueprints 2019-08-10 04:13:28.335 - Thread: 1 -> Loading components 2019-08-10 04:13:28.335 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2019-08-10 04:13:28.335 - Thread: 1 -> Loading entity components 2019-08-10 04:13:28.335 - Thread: 1 -> Loading transparent material properties 2019-08-10 04:13:28.346 - Thread: 1 -> Loading entity components 2019-08-10 04:13:28.348 - Thread: 1 -> Loading environment definition 2019-08-10 04:13:28.350 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.350 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.351 - Thread: 1 -> Loading ammo magazines 2019-08-10 04:13:28.352 - Thread: 1 -> Loading ammo definitions 2019-08-10 04:13:28.353 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.354 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.354 - Thread: 1 -> Loading blueprint classes 2019-08-10 04:13:28.354 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.354 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2019-08-10 04:13:28.354 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2019-08-10 04:13:28.354 - Thread: 1 -> Loading blueprints 2019-08-10 04:13:28.355 - Thread: 1 -> Loading physical material properties 2019-08-10 04:13:28.355 - Thread: 1 -> Loading research blocks definitions 2019-08-10 04:13:28.356 - Thread: 1 -> Loading research groups definitions 2019-08-10 04:13:28.356 - Thread: 1 -> Loading transparent material properties 2019-08-10 04:13:28.357 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.358 - Thread: 1 -> Loading container types 2019-08-10 04:13:28.360 - Thread: 1 -> Loading container types 2019-08-10 04:13:28.361 - Thread: 1 -> Loading pirate antennas 2019-08-10 04:13:28.363 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.367 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.368 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.369 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.369 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.370 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.371 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.371 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.371 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.371 - Thread: 1 -> Loading entity components 2019-08-10 04:13:28.371 - Thread: 1 -> Loading component containers 2019-08-10 04:13:28.371 - Thread: 1 -> Loading transparent material properties 2019-08-10 04:13:28.372 - Thread: 1 -> Loading entity components 2019-08-10 04:13:28.373 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.374 - Thread: 1 -> Loading blueprint class entries 2019-08-10 04:13:28.374 - Thread: 1 -> Loading sound definitions 2019-08-10 04:13:28.374 - Thread: 1 -> Loading entity components 2019-08-10 04:13:28.374 - Thread: 1 -> Loading component containers 2019-08-10 04:13:28.374 - Thread: 1 -> Loading research blocks definitions 2019-08-10 04:13:28.374 - Thread: 1 -> Loading transparent material properties 2019-08-10 04:13:28.375 - Thread: 1 -> Loading category classes 2019-08-10 04:13:28.375 - Thread: 1 -> Loading block positions 2019-08-10 04:13:28.377 - Thread: 1 -> Audio effects definitions 2019-08-10 04:13:28.381 - Thread: 1 -> Loading environment items definitions 2019-08-10 04:13:28.383 - Thread: 1 -> Loading environment items definitions 2019-08-10 04:13:28.383 - Thread: 1 -> Loading physical material properties 2019-08-10 04:13:28.389 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.472 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.526 - Thread: 1 -> Loading environment item definitions 2019-08-10 04:13:28.531 - Thread: 1 -> Loading weapon definitions 2019-08-10 04:13:28.546 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.558 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.558 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.559 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.559 - Thread: 1 -> Loading physical material properties 2019-08-10 04:13:28.559 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.559 - Thread: 1 -> Loading weapon definitions 2019-08-10 04:13:28.567 - Thread: 1 -> Loading particle effect definitions 2019-08-10 04:13:28.570 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.713 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.727 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.730 - Thread: 1 -> Created definition for: Hyperdrive 2019-08-10 04:13:28.730 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/HyperDrive 2019-08-10 04:13:28.731 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.732 - Thread: 1 -> Created definition for: Conveyor Air Vent 2019-08-10 04:13:28.733 - Thread: 1 -> Created definition for: Conveyor Air Vent 2019-08-10 04:13:28.735 - Thread: 1 -> Created definition for: Conveyor Air Vent Slope 2019-08-10 04:13:28.736 - Thread: 1 -> Created definition for: Conveyor Air Vent Slope 2019-08-10 04:13:28.736 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/ConveyorAirVent 2019-08-10 04:13:28.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/ConveyorAirVentSlope 2019-08-10 04:13:28.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/SmallConveyorAirVent 2019-08-10 04:13:28.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/SmallConveyorAirVentSlope 2019-08-10 04:13:28.743 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.744 - Thread: 1 -> Created definition for: Hydrogen Tank Small 2019-08-10 04:13:28.744 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SmallHydrogenTankSmall 2019-08-10 04:13:28.745 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.747 - Thread: 1 -> Created definition for: Concrete Armor Block 2019-08-10 04:13:28.749 - Thread: 1 -> Created definition for: Concrete Armor Slope 2019-08-10 04:13:28.750 - Thread: 1 -> Created definition for: Concrete Armor Corner 2019-08-10 04:13:28.751 - Thread: 1 -> Created definition for: Concrete Armor Inv. Corner 2019-08-10 04:13:28.752 - Thread: 1 -> Created definition for: Concrete Armor Half Block 2019-08-10 04:13:28.753 - Thread: 1 -> Created definition for: Concrete Armor Half Slope 2019-08-10 04:13:28.755 - Thread: 1 -> Created definition for: Concrete Round Armor Slope 2019-08-10 04:13:28.756 - Thread: 1 -> Created definition for: Concrete Round Armor Corner 2019-08-10 04:13:28.757 - Thread: 1 -> Created definition for: Concrete Round Armor Inv. Corner 2019-08-10 04:13:28.759 - Thread: 1 -> Created definition for: Concrete Armor Slope2 Base 2019-08-10 04:13:28.760 - Thread: 1 -> Created definition for: Concrete Armor Slope2 Tip 2019-08-10 04:13:28.761 - Thread: 1 -> Created definition for: Concrete Armor Corner2 Base 2019-08-10 04:13:28.762 - Thread: 1 -> Created definition for: Concrete Armor Corner2 Tip 2019-08-10 04:13:28.764 - Thread: 1 -> Created definition for: Concrete Armor Inv. Corner2 Base 2019-08-10 04:13:28.765 - Thread: 1 -> Created definition for: Concrete Armor Inv. Corner2 Tip 2019-08-10 04:13:28.766 - Thread: 1 -> Created definition for: Large Concrete Slab 2019-08-10 04:13:28.767 - Thread: 1 -> Created definition for: Concrete 1x3 Block 2019-08-10 04:13:28.768 - Thread: 1 -> Created definition for: Concrete 1x5 Block 2019-08-10 04:13:28.769 - Thread: 1 -> Created definition for: Concrete 3x3 Block 2019-08-10 04:13:28.770 - Thread: 1 -> Created definition for: Concrete 5x5 Block 2019-08-10 04:13:28.770 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeConcreteArmorBlock 2019-08-10 04:13:28.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeConcreteArmorSlope 2019-08-10 04:13:28.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeConcreteArmorCorner 2019-08-10 04:13:28.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeConcreteArmorCornerInv 2019-08-10 04:13:28.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeConcreteArmorHalfBlock 2019-08-10 04:13:28.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeConcreteArmorHalfSlope 2019-08-10 04:13:28.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorRoundSlope 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorRoundCorner 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorRoundCornerInv 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorSlope2Base 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorSlope2Tip 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorCorner2Base 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorCorner2Tip 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorInvCorner2Base 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConcreteArmorInvCorner2Tip 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeConcreteSlab 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Concrete1x3Block_Large 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Concrete1x5Block_Large 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Concrete3x3Block_Large 2019-08-10 04:13:28.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Concrete5x5Block_Large 2019-08-10 04:13:28.772 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.775 - Thread: 1 -> Created definition for: Small Advanced Rotor 2019-08-10 04:13:28.777 - Thread: 1 -> Created definition for: Small Advanced Rotor Top 2019-08-10 04:13:28.777 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallerAdvancedStator 2019-08-10 04:13:28.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallerAdvancedRotor 2019-08-10 04:13:28.778 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.779 - Thread: 1 -> Created definition for: Shield Controller Table 2019-08-10 04:13:28.780 - Thread: 1 -> Created definition for: Shield Controller 2019-08-10 04:13:28.781 - Thread: 1 -> Created definition for: Shield Control 2019-08-10 04:13:28.782 - Thread: 1 -> Created definition for: Shield LCD 2019-08-10 04:13:28.782 - Thread: 1 -> Created definition for: Shield Wide LCD 2019-08-10 04:13:28.784 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2019-08-10 04:13:28.785 - Thread: 1 -> Created definition for: Ship Shield Emitter 2019-08-10 04:13:28.785 - Thread: 1 -> Created definition for: Ship Shield Emitter 2019-08-10 04:13:28.786 - Thread: 1 -> Created definition for: Station Shield Emitter 2019-08-10 04:13:28.787 - Thread: 1 -> Created definition for: Shield Modulator 2019-08-10 04:13:28.787 - Thread: 1 -> Created definition for: Shield Modulator 2019-08-10 04:13:28.788 - Thread: 1 -> Created definition for: Shield Enhancer 2019-08-10 04:13:28.788 - Thread: 1 -> Created definition for: Shield Enhancer 2019-08-10 04:13:28.789 - Thread: 1 -> Created definition for: Ship Shield Emitter 2019-08-10 04:13:28.790 - Thread: 1 -> Created definition for: Shield Compact Emitter 2019-08-10 04:13:28.790 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCD 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCDWide 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2019-08-10 04:13:28.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2019-08-10 04:13:28.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2019-08-10 04:13:28.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2019-08-10 04:13:28.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2019-08-10 04:13:28.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2019-08-10 04:13:28.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2019-08-10 04:13:28.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2019-08-10 04:13:28.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2019-08-10 04:13:28.800 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.801 - Thread: 1 -> Created definition for: Camera 2019-08-10 04:13:28.802 - Thread: 1 -> Created definition for: Camera 2019-08-10 04:13:28.802 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock 2019-08-10 04:13:28.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock 2019-08-10 04:13:28.804 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.808 - Thread: 1 -> Created definition for: Solar Panel Medium 2019-08-10 04:13:28.812 - Thread: 1 -> Created definition for: Solar Panel Small 2019-08-10 04:13:28.816 - Thread: 1 -> Created definition for: Solar Panel Tiny 2019-08-10 04:13:28.816 - Thread: 1 -> Created definition for: Solar Panel Medium Centered 2019-08-10 04:13:28.817 - Thread: 1 -> Created definition for: Solar Panel Small Centered 2019-08-10 04:13:28.817 - Thread: 1 -> Created definition for: Solar Panel Tiny Centered 2019-08-10 04:13:28.820 - Thread: 1 -> Created definition for: Solar Panel Tiny 2019-08-10 04:13:28.823 - Thread: 1 -> Created definition for: Solar Panel Small 2019-08-10 04:13:28.826 - Thread: 1 -> Created definition for: Solar Panel Medium 2019-08-10 04:13:28.826 - Thread: 1 -> Created definition for: Solar Panel Tiny Centered 2019-08-10 04:13:28.826 - Thread: 1 -> Created definition for: Solar Panel Small Centered 2019-08-10 04:13:28.827 - Thread: 1 -> Created definition for: Solar Panel Medium Centered 2019-08-10 04:13:28.827 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanelTiny 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanelSmall 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanelMedium 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanelTinyCentered 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanelSmallCentered 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanelMediumCentered 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanelMedium 2019-08-10 04:13:28.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanelSmall 2019-08-10 04:13:28.828 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanelTiny 2019-08-10 04:13:28.828 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanelMediumCentered 2019-08-10 04:13:28.828 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanelSmallCentered 2019-08-10 04:13:28.828 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanelTinyCentered 2019-08-10 04:13:28.830 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.831 - Thread: 1 -> Created definition for: OKI Observation Unit 2019-08-10 04:13:28.831 - Thread: 1 -> Created definition for: OKI Large Observation Unit 2019-08-10 04:13:28.832 - Thread: 1 -> Created definition for: OKI 14.5mm Fixed Machineguns 2019-08-10 04:13:28.833 - Thread: 1 -> Created definition for: OKI 50mm Fixed Burstcannon 2019-08-10 04:13:28.834 - Thread: 1 -> Created definition for: OKI 122mm Fixed Assault Cannon 2019-08-10 04:13:28.834 - Thread: 1 -> Created definition for: OKI 14.5mm Machinegun Turret 2019-08-10 04:13:28.835 - Thread: 1 -> Created definition for: OKI 50mm Burstcannon Turret 2019-08-10 04:13:28.836 - Thread: 1 -> Created definition for: OKI Vehicle 14.5mm CIWS 2019-08-10 04:13:28.837 - Thread: 1 -> Created definition for: OKI Vehicle 50mm Burstcannon 2019-08-10 04:13:28.838 - Thread: 1 -> Created definition for: OKI Vehicle 122mm Assault Gun 2019-08-10 04:13:28.838 - Thread: 1 -> Created definition for: OKI Vehicle Missile Turret 2019-08-10 04:13:28.839 - Thread: 1 -> Created definition for: OKI Fixed 50mm Stormgun 2019-08-10 04:13:28.845 - Thread: 1 -> Created definition for: OKI Fixed 230mm Battlecannon 2019-08-10 04:13:28.846 - Thread: 1 -> Created definition for: OKI Casimate 122mm Assault Gun 2019-08-10 04:13:28.847 - Thread: 1 -> Created definition for: OKI Casimate 230mm Battlecannon 2019-08-10 04:13:28.847 - Thread: 1 -> Created definition for: OKI 14.5mm CIWS Turret 2019-08-10 04:13:28.848 - Thread: 1 -> Created definition for: OKI 50mm Burstcannon Turret 2019-08-10 04:13:28.849 - Thread: 1 -> Created definition for: OKI 122mm Assault Gun Turret 2019-08-10 04:13:28.850 - Thread: 1 -> Created definition for: OKI 50mm Stormgun Turret 2019-08-10 04:13:28.851 - Thread: 1 -> Created definition for: OKI Heavy Missile Turret 2019-08-10 04:13:28.851 - Thread: 1 -> Created definition for: OKI 230mm Battlecannon Turret 2019-08-10 04:13:28.852 - Thread: 1 -> Created definition for: OKI 230mm Battlecannon Siege Turret 2019-08-10 04:13:28.853 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKIDesignator 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmFGAT 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmAG 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmGat 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKIHvyMissileTurret 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC 2019-08-10 04:13:28.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBAT 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKIObserverSM 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI14mmVT 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmVT 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI122mmVT 2019-08-10 04:13:28.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKIMLVT 2019-08-10 04:13:28.858 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.859 - Thread: 1 -> Created definition for: Large Hydrogen Thruster 2019-08-10 04:13:28.860 - Thread: 1 -> Created definition for: Hydrogen Thrusters 2019-08-10 04:13:28.861 - Thread: 1 -> Created definition for: Large Hydrogen Thruster 2019-08-10 04:13:28.862 - Thread: 1 -> Created definition for: Hydrogen Thrusters 2019-08-10 04:13:28.862 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrust 2019-08-10 04:13:28.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrust 2019-08-10 04:13:28.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrust 2019-08-10 04:13:28.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrust 2019-08-10 04:13:28.864 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.865 - Thread: 1 -> Created definition for: Hydrogen Engine 2019-08-10 04:13:28.866 - Thread: 1 -> Created definition for: Hydrogen Engine 2019-08-10 04:13:28.866 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LargeHydrogenEngine 2019-08-10 04:13:28.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SmallHydrogenEngine 2019-08-10 04:13:28.867 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.868 - Thread: 1 -> Created definition for: BiggerDrill 2019-08-10 04:13:28.869 - Thread: 1 -> Created definition for: BiggerDrill 2019-08-10 04:13:28.869 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeBiggerDrill 2019-08-10 04:13:28.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBiggerDrill 2019-08-10 04:13:28.870 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.871 - Thread: 1 -> Created definition for: Ore Detector 2019-08-10 04:13:28.872 - Thread: 1 -> Created definition for: Ore Detector 2019-08-10 04:13:28.872 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2019-08-10 04:13:28.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2019-08-10 04:13:28.872 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.873 - Thread: 1 -> Created definition for: Azimuth Ore Detector 2019-08-10 04:13:28.873 - Thread: 1 -> Created definition for: Azimuth Ore Detector 2019-08-10 04:13:28.873 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2019-08-10 04:13:28.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/AzBetterLargeOreDetector 2019-08-10 04:13:28.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2019-08-10 04:13:28.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/AzBetterSmallOreDetector 2019-08-10 04:13:28.874 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.874 - Thread: 1 -> Created definition for: Azimuth Ore Detector(Space Only) 2019-08-10 04:13:28.874 - Thread: 1 -> Created definition for: Azimuth Ore Detector(Space Only) 2019-08-10 04:13:28.874 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2019-08-10 04:13:28.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/AzBetterLargeOreDetector 2019-08-10 04:13:28.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeStrongOreDetector 2019-08-10 04:13:28.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2019-08-10 04:13:28.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/AzBetterSmallOreDetector 2019-08-10 04:13:28.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallStrongOreDetector 2019-08-10 04:13:28.876 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.877 - Thread: 1 -> Created definition for: Nanite Control Facility 2019-08-10 04:13:28.883 - Thread: 1 -> MOD_ERROR: Nanite Control Facility - A.C V2 2019-08-10 04:13:28.883 - Thread: 1 -> in file: D:\Steam\steamapps\workshop\content\244850\1734816321\Data\A2_nanite_CubeBlocks.sbc 2019-08-10 04:13:28.883 - Thread: 1 -> Resource not found, setting to error model. Resource path: D:\Steam\steamapps\workshop\content\244850\1734816321\Models\SmallNaniteController_Constr1.mwm 2019-08-10 04:13:28.883 - Thread: 1 -> MOD_ERROR: Nanite Control Facility - A.C V2 2019-08-10 04:13:28.883 - Thread: 1 -> in file: D:\Steam\steamapps\workshop\content\244850\1734816321\Data\A2_nanite_CubeBlocks.sbc 2019-08-10 04:13:28.883 - Thread: 1 -> Resource not found, setting to error model. Resource path: D:\Steam\steamapps\workshop\content\244850\1734816321\Models\SmallNaniteController_Constr2.mwm 2019-08-10 04:13:28.884 - Thread: 1 -> Created definition for: Small Nanite Control Facility 2019-08-10 04:13:28.884 - Thread: 1 -> Created definition for: Nanite Beacon - Deconstruct 2019-08-10 04:13:28.885 - Thread: 1 -> Created definition for: Nanite Beacon - Deconstruct 2019-08-10 04:13:28.885 - Thread: 1 -> Created definition for: Nanite Beacon - Repair 2019-08-10 04:13:28.886 - Thread: 1 -> Created definition for: Nanite Beacon - Repair 2019-08-10 04:13:28.886 - Thread: 1 -> Created definition for: Nanite Beacon - Projection 2019-08-10 04:13:28.886 - Thread: 1 -> Created definition for: Nanite Beacon - Projection 2019-08-10 04:13:28.887 - Thread: 1 -> Created definition for: Nanite Area Beacon 2019-08-10 04:13:28.888 - Thread: 1 -> Created definition for: Nanite Constructor Upgrade 2019-08-10 04:13:28.888 - Thread: 1 -> Created definition for: Nanite Deconstructor Upgrade 2019-08-10 04:13:28.889 - Thread: 1 -> Created definition for: Nanite Cleanup Upgrade 2019-08-10 04:13:28.889 - Thread: 1 -> Created definition for: Nanite Mining Upgrade 2019-08-10 04:13:28.889 - Thread: 1 -> Created definition for: Nanite Medical Upgrade 2019-08-10 04:13:28.890 - Thread: 1 -> Created definition for: Nanite Speed Upgrade 2019-08-10 04:13:28.890 - Thread: 1 -> Created definition for: Nanite Power Reduction Upgrade 2019-08-10 04:13:28.891 - Thread: 1 -> Created definition for: Nanite Ore Detector Range Upgrade 2019-08-10 04:13:28.891 - Thread: 1 -> Created definition for: Nanite Ore Detector Scanning Upgrade 2019-08-10 04:13:28.892 - Thread: 1 -> Created definition for: Nanite Ore Detector Filter Upgrade 2019-08-10 04:13:28.892 - Thread: 1 -> Created definition for: Nanite Ore Detector Power Efficiency Upgrade 2019-08-10 04:13:28.893 - Thread: 1 -> Created definition for: TinyNaniteShipWelder 2019-08-10 04:13:28.894 - Thread: 1 -> Created definition for: SmallNaniteShipWelder 2019-08-10 04:13:28.894 - Thread: 1 -> Created definition for: TinyNaniteShipGrinder 2019-08-10 04:13:28.895 - Thread: 1 -> Created definition for: SmallNaniteShipGrinder 2019-08-10 04:13:28.896 - Thread: 1 -> Created definition for: Large Nanite Ore Detector 2019-08-10 04:13:28.897 - Thread: 1 -> Created definition for: OLD Nanite Control Factory 2019-08-10 04:13:28.898 - Thread: 1 -> Created definition for: Nanite Ultrasonic Hammer Ore Locator - NUHOL 2019-08-10 04:13:28.898 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LargeNaniteControlFacility 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeNaniteBeaconDeconstruct 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeNaniteBeaconConstruct 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeNaniteBeaconProjection 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/LargeNaniteAreaBeacon 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteConstructUpgrade 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteDeconstructUpgrade 2019-08-10 04:13:28.898 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteCleanupUpgrade 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteMiningUpgrade 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteMedicalUpgrade 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteSpeedUpgrade 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NanitePowerUpgrade 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteOreDetectorUpgradeRange 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteOreDetectorUpgradeScanning 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteOreDetectorUpgradeFilter 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteOreDetectorUpgradePowerEfficiency 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeNaniteOreDetector 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LargeNaniteFactory 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/NaniteUltrasonicHammer 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallNaniteControlFacility 2019-08-10 04:13:28.899 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallNaniteBeaconDeconstruct 2019-08-10 04:13:28.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallNaniteBeaconConstruct 2019-08-10 04:13:28.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallNaniteBeaconProjection 2019-08-10 04:13:28.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TinyNaniteShipWelder 2019-08-10 04:13:28.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallNaniteShipWelder 2019-08-10 04:13:28.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TinyNaniteShipGrinder 2019-08-10 04:13:28.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/SmallNaniteShipGrinder 2019-08-10 04:13:28.901 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.902 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2019-08-10 04:13:28.903 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2019-08-10 04:13:28.903 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2019-08-10 04:13:28.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2019-08-10 04:13:28.904 - Thread: 1 -> Loading cube blocks 2019-08-10 04:13:28.905 - Thread: 1 -> Created definition for: Hangar Door h4 2019-08-10 04:13:28.906 - Thread: 1 -> Created definition for: Hangar Door h6 2019-08-10 04:13:28.906 - Thread: 1 -> Created definition for: Hangar Door h8 2019-08-10 04:13:28.906 - Thread: 1 -> Created block definitions 2019-08-10 04:13:28.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/UOH_Hangar_x3 2019-08-10 04:13:28.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/UOH_Hangar_x4 2019-08-10 04:13:28.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/UOH_Hangar_x5 2019-08-10 04:13:28.909 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-08-10 04:13:28.910 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2019-08-10 04:13:28.911 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2019-08-10 04:13:28.911 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-08-10 04:13:28.915 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-08-10 04:13:28.917 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2019-08-10 04:13:28.937 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(Backup) WMI Hunchback Dropship.sbc 2019-08-10 04:13:28.937 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) AS-1 Stormfire.sbc 2019-08-10 04:13:28.937 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Instinct - Atmospheric Frigate.sbc 2019-08-10 04:13:28.938 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) INTRUDER III Escort Carrier.sbc 2019-08-10 04:13:28.938 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Mobile Drilling Platform.sbc 2019-08-10 04:13:28.938 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Oban Tide.sbc 2019-08-10 04:13:28.938 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Sky Factory.sbc 2019-08-10 04:13:28.938 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Spirit of Lomond.sbc 2019-08-10 04:13:28.939 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-1 Serenity MK.2.sbc 2019-08-10 04:13:28.939 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-11 Harpy.sbc 2019-08-10 04:13:28.939 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) SS-19 Serenity-X.sbc 2019-08-10 04:13:28.939 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Super Gremlin.sbc 2019-08-10 04:13:28.939 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Supply Transport.sbc 2019-08-10 04:13:28.939 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) The Scutler Mk 7.sbc 2019-08-10 04:13:28.939 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) Transport Courier.sbc 2019-08-10 04:13:28.940 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-ATM) WMI Hunchback Dropship.sbc 2019-08-10 04:13:28.940 - Thread: 1 -> Duplicate entry of '(NPC-ATM) WMI Hunchback Dropship' 2019-08-10 04:13:28.940 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\973526550\Data\Prefabs\(NPC-CPC) Forge Of Corruption.sbc 2019-08-10 04:13:28.941 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2019-08-10 04:13:28.942 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2019-08-10 04:13:28.942 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2019-08-10 04:13:28.943 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2019-08-10 04:13:28.944 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2019-08-10 04:13:28.945 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2019-08-10 04:13:28.945 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2019-08-10 04:13:28.946 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2019-08-10 04:13:28.947 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2019-08-10 04:13:28.948 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2019-08-10 04:13:28.949 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2019-08-10 04:13:28.949 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2019-08-10 04:13:28.950 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2019-08-10 04:13:28.951 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2019-08-10 04:13:28.952 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2019-08-10 04:13:28.952 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2019-08-10 04:13:28.953 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2019-08-10 04:13:28.954 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2019-08-10 04:13:28.969 - Thread: 1 -> Loading asteroid generators 2019-08-10 04:13:28.971 - Thread: 1 -> Loading spawn groups 2019-08-10 04:13:28.975 - Thread: 1 -> Loading drop containers 2019-08-10 04:13:28.976 - Thread: 1 -> Loading spawn groups 2019-08-10 04:13:28.977 - Thread: 1 -> Loading spawn groups 2019-08-10 04:13:28.977 - Thread: 1 -> Loading respawn ships 2019-08-10 04:13:28.979 - Thread: 1 -> Loading spawn groups 2019-08-10 04:13:28.979 - Thread: 1 -> Loading wheel speeds 2019-08-10 04:13:29.001 - Thread: 1 -> Loading spawn groups 2019-08-10 04:13:29.005 - Thread: 1 -> Loading spawn groups 2019-08-10 04:13:29.007 - Thread: 1 -> Loading spawn groups 2019-08-10 04:13:29.059 - Thread: 1 -> MyAudio.UnloadData - START 2019-08-10 04:13:29.081 - Thread: 1 -> MyAudio.UnloadData - END 2019-08-10 04:13:29.081 - Thread: 1 -> MyAudio.LoadData - START 2019-08-10 04:13:29.128 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Luidsprekers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2019-08-10 04:13:29.163 - Thread: 1 -> MyAudio.LoadData - END 2019-08-10 04:13:29.219 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-08-10 04:13:29.226 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.248 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.248 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.251 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.251 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.251 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.291 - Thread: 1 -> Registered modules from: 1172408535.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.293 - Thread: 1 -> Registered modules from: 1516827689.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.294 - Thread: 1 -> Registered modules from: 429053416.sbm_Core.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.295 - Thread: 1 -> Registered modules from: 646796262.sbm_EI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.312 - Thread: 1 -> Registered modules from: 1734816321.sbm_NaniteConstructionSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.315 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.315 - Thread: 1 -> Registered modules from: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.315 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.330 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-08-10 04:13:29.674 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-08-10 04:13:29.676 - Thread: 76 -> External debugger: listening... 2019-08-10 04:13:29.772 - Thread: 1 -> MyLights.LoadData() - START 2019-08-10 04:13:29.774 - Thread: 1 -> MyLights.LoadData() - END 2019-08-10 04:13:29.774 - Thread: 1 -> MyExplosions.LoadData() - START 2019-08-10 04:13:29.782 - Thread: 1 -> MyExplosions.LoadData() - END 2019-08-10 04:13:29.838 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-08-10 04:13:29.839 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-08-10 04:13:29.873 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-08-10 04:13:30.195 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-08-10 04:13:31.307 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2019-08-10 04:13:31.307 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-08-10 04:13:31.313 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-10 04:13:32.197 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2019-08-10 04:13:32.197 - Thread: 1 -> Info: Planet generator name: Moon 2019-08-10 04:13:32.197 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-10 04:13:33.181 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2019-08-10 04:13:33.182 - Thread: 1 -> Info: Planet generator name: Alien 2019-08-10 04:13:33.182 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-10 04:13:33.911 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2019-08-10 04:13:33.911 - Thread: 1 -> Info: Planet generator name: Titan 2019-08-10 04:13:33.911 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-10 04:13:34.593 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2019-08-10 04:13:34.594 - Thread: 1 -> Info: Planet generator name: Mars 2019-08-10 04:13:34.594 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-10 04:13:35.481 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2019-08-10 04:13:35.481 - Thread: 1 -> Info: Planet generator name: Europa 2019-08-10 04:13:35.481 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-08-10 04:13:35.596 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-08-10 04:13:35.596 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-08-10 04:13:35.781 - Thread: 1 -> RunLoadingAction - END 2019-08-10 04:13:35.782 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-08-10 04:13:35.791 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-08-10 04:13:35.791 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-08-10 04:13:35.792 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-08-10 04:13:35.803 - Thread: 1 -> Updating continues. 2019-08-10 04:13:35.884 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.051 2019-08-10 04:13:35.884 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2019-08-10 04:13:36.062 - Thread: 1 -> Modular Encounters Spawner: Registering Mod Message Handlers. 2019-08-10 04:13:36.062 - Thread: 1 -> Modular Encounters Spawner: Initiating Main Settings. 2019-08-10 04:13:36.098 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-General.xml 2019-08-10 04:13:36.136 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-SpaceCargoShips.xml 2019-08-10 04:13:36.179 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryCargoShips.xml 2019-08-10 04:13:36.210 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-RandomEncounters.xml 2019-08-10 04:13:36.247 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-PlanetaryInstallations.xml 2019-08-10 04:13:36.281 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-BossEncounters.xml 2019-08-10 04:13:36.312 - Thread: 1 -> Modular Encounters Spawner: Loaded Existing Settings From Config-OtherNPCs.xml 2019-08-10 04:13:36.316 - Thread: 1 -> Modular Encounters Spawner: Using Spawner Timings From Global Events For Space/Lunar Cargo Ships. 2019-08-10 04:13:36.369 - Thread: 1 -> Modular Encounters Spawner: Failed To Retrieve Previously Spawned Unique Encounters List or No Unique Encounters Have Spawned Yet. 2019-08-10 04:13:36.369 - Thread: 1 -> Modular Encounters Spawner: Getting Active Mods. 2019-08-10 04:13:36.415 - Thread: 1 -> Create Log instance Utils=True 2019-08-10 04:13:36.507 - Thread: 1 -> TORCH MOD: Registering mod communication. 2019-08-10 04:13:36.507 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2019-08-10 04:13:36.529 - Thread: 1 -> GC Memory: 3,189,288,616 B 2019-08-10 04:13:36.986 - Thread: 1 -> RequestRespawn 2019-08-10 04:13:38.948 - Thread: 1 -> Warning: Server failed to update game inventory items. 2019-08-10 04:13:48.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:13:48.028 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:13:48.555 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2019-08-10 04:13:54.180 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-08-10 04:13:54.981 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-08-10 04:14:06.542 - Thread: 1 -> GC Memory: 3,664,515,792 B 2019-08-10 04:14:36.550 - Thread: 1 -> GC Memory: 3,680,625,560 B 2019-08-10 04:14:37.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:14:37.301 - Thread: 1 -> STATISTICS,0,0.07324219,0.005178452,2.31735,0.03539944,5.850347,0.3000517,31.90567,65.01495,1,79,3512.88,4243.699,0,600000,34,52.66384,67.61043,0,25240,8.304423 2019-08-10 04:14:45.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:14:45.846 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:15:06.558 - Thread: 1 -> GC Memory: 3,681,346,848 B 2019-08-10 04:15:12.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:15:12.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:15:19.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-10 04:15:19.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-10 04:15:19.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-08-10 04:15:19.386 - Thread: 1 -> No definition 'MyObjectBuilder_SmallMissileLauncherReload/(null)'. Maybe a mistake in XML? 2019-08-10 04:15:19.453 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-08-10 04:15:36.565 - Thread: 1 -> GC Memory: 3,177,521,416 B 2019-08-10 04:15:37.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:15:37.408 - Thread: 1 -> STATISTICS,60.0166666821861,0.08171082,0.004635811,2.31735,0.03539944,9.980868,0.6692085,28.73967,54.66012,1,72,3033.822,4243.699,0,600000,34,50.40612,66.05554,17.26572,25217,8.33318 2019-08-10 04:15:52.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:15:52.760 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:16:06.574 - Thread: 1 -> GC Memory: 3,193,536,544 B 2019-08-10 04:16:38.662 - Thread: 1 -> GC Memory: 3,244,438,480 B 2019-08-10 04:17:10.103 - Thread: 1 -> GC Memory: 3,255,414,912 B 2019-08-10 04:17:27.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:17:27.203 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:17:29.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:17:29.655 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:17:35.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:17:35.790 - Thread: 1 -> STATISTICS,120.033333364372,0.06454086,0.006892204,4.01168,0.03539944,18.09497,1.056386,31.00029,52.162,1,78,3168.388,4243.699,0,600000,34,35.35043,48.89199,17.67037,25136,8.333217 2019-08-10 04:17:40.107 - Thread: 1 -> GC Memory: 3,326,523,640 B 2019-08-10 04:18:12.495 - Thread: 1 -> GC Memory: 3,441,869,928 B 2019-08-10 04:18:26.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-08-10 04:18:26.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-08-10 04:18:42.506 - Thread: 1 -> GC Memory: 3,192,628,208 B 2019-08-10 04:19:11.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:19:11.623 - Thread: 1 -> STATISTICS,180.050000046558,0.07436752,0.003315926,4.01168,0.03539944,24.81916,1.383512,31.64278,66.60964,1,45,3048.994,4243.699,0,600000,34,28.5257,47.54542,20.67429,24182,8.333217 2019-08-10 04:19:12.508 - Thread: 1 -> GC Memory: 3,200,039,304 B 2019-08-10 04:19:42.525 - Thread: 1 -> GC Memory: 3,195,979,944 B 2019-08-10 04:20:11.754 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:20:11.763 - Thread: 1 -> STATISTICS,240.066666728745,0.07573032,0.003261566,4.01168,0.03539944,29.25236,1.589938,33.25192,55.9553,1,42,3118.572,4243.699,0,600000,36,31.84281,47.25263,17.19674,23928,8.333031 2019-08-10 04:20:12.542 - Thread: 1 -> GC Memory: 3,273,394,568 B 2019-08-10 04:20:42.543 - Thread: 1 -> GC Memory: 3,234,982,160 B 2019-08-10 04:21:11.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:21:11.772 - Thread: 1 -> STATISTICS,300.083333410931,0.07448769,0.003261566,4.01168,0.03539944,34.20468,1.786124,32.74215,59.49055,1,42,3089.734,4243.699,0,600000,36,29.99128,45.46421,15.46985,23920,8.333155 2019-08-10 04:21:12.547 - Thread: 1 -> GC Memory: 3,236,320,632 B 2019-08-10 04:21:42.562 - Thread: 1 -> GC Memory: 3,235,344,176 B 2019-08-10 04:22:11.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:22:11.877 - Thread: 1 -> STATISTICS,360.100000093117,0.07453632,0.003316879,4.01168,0.03539944,39.13508,1.982281,25.19921,39.08643,1,43,3086.242,4243.699,0,600000,35,25.67015,47.06377,16.06589,23902,8.333191 2019-08-10 04:22:12.578 - Thread: 1 -> GC Memory: 3,237,170,608 B 2019-08-10 04:22:42.596 - Thread: 1 -> GC Memory: 3,241,280,616 B 2019-08-10 04:23:11.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:23:11.891 - Thread: 1 -> STATISTICS,420.116666775303,0.07424831,0.003261566,4.01168,0.03539944,43.2768,2.178409,25.12774,45.22868,1,45,3087.362,4243.699,0,600000,35,24.28682,42.41296,13.42005,23900,8.333171 2019-08-10 04:23:12.611 - Thread: 1 -> GC Memory: 3,238,866,008 B 2019-08-10 04:23:42.614 - Thread: 1 -> GC Memory: 3,222,219,456 B 2019-08-10 04:24:11.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-08-10 04:24:11.909 - Thread: 1 -> STATISTICS,480.133333457489,0.07402134,0.003261566,4.01168,0.03539944,47.41301,2.374536,25.10825,38.0297,1,45,3075.335,4243.699,0,600000,35,20.96401,44.62224,13.19766,23873,8.333191 2019-08-10 04:24:12.631 - Thread: 1 -> GC Memory: 3,225,658,256 B