2019-06-21 07:08:39.187 - Thread: 1 -> Log Started 2019-06-21 07:08:39.190 - Thread: 1 -> Timezone (local - UTC): 2h 2019-06-21 07:08:39.190 - Thread: 1 -> App Version: 01_191_105 2019-06-21 07:08:39.190 - Thread: 1 -> Steam build: Always true 2019-06-21 07:08:39.191 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-06-21 07:08:39.191 - Thread: 1 -> Environment.ProcessorCount: 8 2019-06-21 07:08:39.264 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2019-06-21 07:08:39.264 - Thread: 1 -> Environment.CommandLine: "D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2019-06-21 07:08:39.265 - Thread: 1 -> Environment.Is64BitProcess: True 2019-06-21 07:08:39.265 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-06-21 07:08:39.265 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3801.0 2019-06-21 07:08:39.265 - Thread: 1 -> Environment.CurrentDirectory: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-06-21 07:08:40.289 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz 2019-06-21 07:08:40.289 - Thread: 1 -> IntPtr.Size: 8 2019-06-21 07:08:40.289 - Thread: 1 -> Default Culture: de-DE 2019-06-21 07:08:40.289 - Thread: 1 -> Default UI Culture: de-DE 2019-06-21 07:08:40.290 - Thread: 1 -> IsAdmin: False 2019-06-21 07:08:40.300 - Thread: 1 -> MyConfig.Load() - START 2019-06-21 07:08:40.305 - Thread: 1 -> Path: C:\Users\Kahns\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-06-21 07:08:40.448 - Thread: 1 -> EnableDamageEffects: False 2019-06-21 07:08:40.448 - Thread: 1 -> VegetationViewDistance: 100 2019-06-21 07:08:40.448 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-06-21 07:08:40.448 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-06-21 07:08:40.448 - Thread: 1 -> Language: 0 2019-06-21 07:08:40.448 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-06-21 07:08:40.448 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-06-21 07:08:40.448 - Thread: 1 -> FirstTimeRun: False 2019-06-21 07:08:40.448 - Thread: 1 -> GameVolume: 0.4894008 2019-06-21 07:08:40.448 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-06-21 07:08:40.448 - Thread: 1 -> VoiceChatVolume: 0.791725 2019-06-21 07:08:40.448 - Thread: 1 -> HudWarnings: True 2019-06-21 07:08:40.448 - Thread: 1 -> VoiceChat: True 2019-06-21 07:08:40.448 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2019-06-21 07:08:40.448 - Thread: 1 -> EnableReverb: False 2019-06-21 07:08:40.448 - Thread: 1 -> EnableDynamicMusic: True 2019-06-21 07:08:40.448 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2019-06-21 07:08:40.448 - Thread: 1 -> VideoAdapter: 0 2019-06-21 07:08:40.448 - Thread: 1 -> ScreenWidth: 1920 2019-06-21 07:08:40.448 - Thread: 1 -> ScreenHeight: 1080 2019-06-21 07:08:40.448 - Thread: 1 -> RefreshRate: 60000 2019-06-21 07:08:40.448 - Thread: 1 -> WindowMode: 1 2019-06-21 07:08:40.448 - Thread: 1 -> VerticalSync: False 2019-06-21 07:08:40.448 - Thread: 1 -> FieldOfView: 70.00001 2019-06-21 07:08:40.448 - Thread: 1 -> FlaresIntensity: 1 2019-06-21 07:08:40.448 - Thread: 1 -> GrassDensity: 0 2019-06-21 07:08:40.448 - Thread: 1 -> GrassDrawDistance: 49 2019-06-21 07:08:40.448 - Thread: 1 -> AntialiasingMode: 0 2019-06-21 07:08:40.448 - Thread: 1 -> ShadowMapResolution: 0 2019-06-21 07:08:40.448 - Thread: 1 -> AmbientOcclusionEnabled: False 2019-06-21 07:08:40.448 - Thread: 1 -> TextureQuality: 0 2019-06-21 07:08:40.448 - Thread: 1 -> AnisotropicFiltering: 0 2019-06-21 07:08:40.448 - Thread: 1 -> ModelQuality: 0 2019-06-21 07:08:40.448 - Thread: 1 -> VoxelQuality: 0 2019-06-21 07:08:40.448 - Thread: 1 -> ShaderQuality: 0 2019-06-21 07:08:40.448 - Thread: 1 -> LowMemSwitchToLow: 0 2019-06-21 07:08:40.448 - Thread: 1 -> ShowCrosshair: True 2019-06-21 07:08:40.448 - Thread: 1 -> UiTransparency: 1 2019-06-21 07:08:40.448 - Thread: 1 -> UiBkTransparency: 1 2019-06-21 07:08:40.448 - Thread: 1 -> HUDBkTransparency: 0.6 2019-06-21 07:08:40.448 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-06-21 07:08:40.448 - Thread: 1 -> ControlsHints: False 2019-06-21 07:08:40.448 - Thread: 1 -> RotationHints: True 2019-06-21 07:08:40.448 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-06-21 07:08:40.448 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-06-21 07:08:40.448 - Thread: 1 -> MinimalHud: False 2019-06-21 07:08:40.448 - Thread: 1 -> CubeBuilderUseSymmetry: True 2019-06-21 07:08:40.448 - Thread: 1 -> Music_Volume: 0 2019-06-21 07:08:40.448 - Thread: 1 -> PostProcessingEnabled: False 2019-06-21 07:08:40.448 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-06-21 07:08:40.448 - Thread: 1 -> MutedPlayers: 2019-06-21 07:08:40.448 - Thread: 1 -> LastCheckedVersion: 1190008 2019-06-21 07:08:40.448 - Thread: 1 -> FirstVTTimeRun: False 2019-06-21 07:08:40.448 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2019-06-21 07:08:40.448 - Thread: 1 -> EnableDoppler: True 2019-06-21 07:08:40.448 - Thread: 1 -> GDPRConsent: True 2019-06-21 07:08:40.448 - Thread: 1 -> GDPRConsentSent: True 2019-06-21 07:08:40.448 - Thread: 1 -> FirstTimeTutorials: True 2019-06-21 07:08:40.448 - Thread: 1 -> ExperimentalMode: True 2019-06-21 07:08:40.448 - Thread: 1 -> EnableSteamCloud: False 2019-06-21 07:08:40.448 - Thread: 1 -> HudState: 2 2019-06-21 07:08:40.448 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-06-21 07:08:40.448 - Thread: 1 -> GoodBotHints: False 2019-06-21 07:08:40.448 - Thread: 1 -> DebugComponentsInfo: 0 2019-06-21 07:08:40.448 - Thread: 1 -> DontSendVoicePlayers: 2019-06-21 07:08:40.448 - Thread: 1 -> TreeViewDistance: 500 2019-06-21 07:08:40.451 - Thread: 1 -> MyConfig.Load() - END 2019-06-21 07:08:40.453 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-06-21 07:08:41.834 - Thread: 1 -> AdapterInfo = { 2019-06-21 07:08:41.835 - Thread: 1 -> Name = NVIDIA GeForce GTX 660 + DISPLAY6 2019-06-21 07:08:41.835 - Thread: 1 -> Description = dev id: 4544, mem: 2095316992, shared mem: 8559863808, Luid: 482317072, rev: 161, subsys id: 678564962, vendor id: 4318 2019-06-21 07:08:41.835 - Thread: 1 -> Driver version = 26.21.14.3086 2019-06-21 07:08:41.835 - Thread: 1 -> Driver date = 20190522000000.000000-000 2019-06-21 07:08:41.835 - Thread: 1 -> DriverUpdateNecessary = False 2019-06-21 07:08:41.835 - Thread: 1 -> AftermathSupported = False 2019-06-21 07:08:41.835 - Thread: 1 -> Adapter id = 0 2019-06-21 07:08:41.835 - Thread: 1 -> Supported = True 2019-06-21 07:08:41.835 - Thread: 1 -> RAM = 2095316992 2019-06-21 07:08:41.835 - Thread: 1 -> Priority = 2 2019-06-21 07:08:41.835 - Thread: 1 -> Multithreaded rendering supported = True 2019-06-21 07:08:41.835 - Thread: 1 -> Output is attached = True 2019-06-21 07:08:41.835 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-06-21 07:08:41.835 - Thread: 1 -> Display modes = { 2019-06-21 07:08:41.835 - Thread: 1 -> DXGIOutput id = 0 2019-06-21 07:08:41.835 - Thread: 1 -> 640x480@60Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 640x480@75Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 640x480@72Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@75Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@75Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@56.25Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@56.25Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@60.317Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@60.317Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@72.188Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x480@72.188Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@75Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@75Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@56.25Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@56.25Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@60.317Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@60.317Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@72.188Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 720x576@72.188Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 800x600@75Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 800x600@56.25Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 800x600@60.317Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 800x600@72.188Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1024x768@60.004Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1024x768@70.069Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1024x768@75.029Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1152x864@75Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x720@59.887Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x720@59.887Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x768@59.887Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x768@59.887Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x800@59.887Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x800@59.887Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x960@60.02Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x960@60.02Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x960@75.025Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x960@75.025Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x1024@60.02Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1280x1024@75.025Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1360x768@59.887Hz 2019-06-21 07:08:41.835 - Thread: 1 -> 1360x768@59.887Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1366x768@59.887Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1366x768@59.887Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1400x1050@59.978Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1440x900@59.887Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1600x900@60Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1600x1024@59.954Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1600x1024@59.954Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1680x1050@59.954Hz 2019-06-21 07:08:41.836 - Thread: 1 -> 1920x1080@60Hz 2019-06-21 07:08:41.836 - Thread: 1 -> } 2019-06-21 07:08:41.836 - Thread: 1 -> } 2019-06-21 07:08:41.845 - Thread: 1 -> Steam.IsActive: True 2019-06-21 07:08:41.846 - Thread: 1 -> Steam.IsOnline: True 2019-06-21 07:08:41.846 - Thread: 1 -> Steam.OwnsGame: False 2019-06-21 07:08:41.846 - Thread: 1 -> Steam.UserId: 76561198048227502 2019-06-21 07:08:41.846 - Thread: 1 -> Steam.UserName: Abisius 2019-06-21 07:08:41.847 - Thread: 1 -> Steam.Branch: playtest 2019-06-21 07:08:41.847 - Thread: 1 -> Build date: 2000-01-02 12:00 2019-06-21 07:08:41.847 - Thread: 1 -> Build version: 0.1.1.0 2019-06-21 07:08:41.909 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-06-21 07:08:41.911 - Thread: 1 -> MyScreenManager() 2019-06-21 07:08:41.911 - Thread: 1 -> Game dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2019-06-21 07:08:41.911 - Thread: 1 -> Content dir: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2019-06-21 07:08:41.912 - Thread: 1 -> Found processor count: 8 2019-06-21 07:08:41.912 - Thread: 1 -> Using processor count: 8 2019-06-21 07:08:42.775 - Thread: 1 -> Preallocate - START 2019-06-21 07:08:42.779 - Thread: 1 -> MySpaceWorldGenerator - START 2019-06-21 07:08:42.794 - Thread: 1 -> MySpaceWorldGenerator - END 2019-06-21 07:08:42.794 - Thread: 1 -> MySpaceBuildComponent - START 2019-06-21 07:08:42.794 - Thread: 1 -> MySpaceBuildComponent - END 2019-06-21 07:08:42.795 - Thread: 1 -> MyEntities - START 2019-06-21 07:08:42.816 - Thread: 18 -> MyDefinitionManager.LoadScenarios() - START 2019-06-21 07:08:42.824 - Thread: 18 -> 31c96246910132babf43253db00e24fa5c8a219e 2019-06-21 07:08:42.840 - Thread: 1 -> MyEntities - END 2019-06-21 07:08:42.840 - Thread: 1 -> MyObjectBuilder_Base - START 2019-06-21 07:08:42.840 - Thread: 1 -> MyObjectBuilder_Base - END 2019-06-21 07:08:42.840 - Thread: 1 -> MyTransparentGeometry - START 2019-06-21 07:08:42.850 - Thread: 1 -> MyTransparentGeometry - END 2019-06-21 07:08:42.850 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-06-21 07:08:42.887 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-06-21 07:08:42.887 - Thread: 1 -> MyMath - START 2019-06-21 07:08:42.887 - Thread: 1 -> MyMath - END 2019-06-21 07:08:42.887 - Thread: 1 -> MySimpleObjectDraw - START 2019-06-21 07:08:42.889 - Thread: 1 -> MySimpleObjectDraw - END 2019-06-21 07:08:42.907 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-06-21 07:08:42.907 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-06-21 07:08:42.907 - Thread: 1 -> MyClientDebugCommands - START 2019-06-21 07:08:42.909 - Thread: 1 -> MyClientDebugCommands - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyDedicatedServer - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyDedicatedServer - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyDedicatedServerBase - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyDedicatedServerBase - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerBase - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerBase - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerClient - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerClient - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerClientBase - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerClientBase - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerLobby - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerLobby - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerServerBase - START 2019-06-21 07:08:42.910 - Thread: 1 -> MyMultiplayerServerBase - END 2019-06-21 07:08:42.910 - Thread: 1 -> MyServerDebugCommands - START 2019-06-21 07:08:42.915 - Thread: 1 -> MyServerDebugCommands - END 2019-06-21 07:08:42.915 - Thread: 1 -> MyAIActionsParser - START 2019-06-21 07:08:42.916 - Thread: 1 -> MyAIActionsParser - END 2019-06-21 07:08:42.916 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-06-21 07:08:42.974 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-06-21 07:08:42.974 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-06-21 07:08:42.974 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-06-21 07:08:42.974 - Thread: 1 -> MySyncDestructions - START 2019-06-21 07:08:42.974 - Thread: 1 -> MySyncDestructions - END 2019-06-21 07:08:42.974 - Thread: 1 -> MySyncEntity - START 2019-06-21 07:08:42.974 - Thread: 1 -> MySyncEntity - END 2019-06-21 07:08:42.974 - Thread: 1 -> MySyncScenario - START 2019-06-21 07:08:42.974 - Thread: 1 -> MySyncScenario - END 2019-06-21 07:08:42.974 - Thread: 1 -> MyCommandCharacter - START 2019-06-21 07:08:42.988 - Thread: 1 -> MyCommandCharacter - END 2019-06-21 07:08:42.988 - Thread: 1 -> MyCommandConsole - START 2019-06-21 07:08:42.989 - Thread: 1 -> MyCommandConsole - END 2019-06-21 07:08:42.989 - Thread: 1 -> MyCommandEntity - START 2019-06-21 07:08:42.991 - Thread: 1 -> MyCommandEntity - END 2019-06-21 07:08:42.991 - Thread: 1 -> MyAiTargetManager - START 2019-06-21 07:08:42.991 - Thread: 1 -> MyAiTargetManager - END 2019-06-21 07:08:42.991 - Thread: 1 -> MyCubeGridDefinitions - START 2019-06-21 07:08:43.117 - Thread: 1 -> MyCubeGridDefinitions - END 2019-06-21 07:08:43.117 - Thread: 1 -> MyDefinitionManager - START 2019-06-21 07:08:43.117 - Thread: 1 -> MyDefinitionManager - END 2019-06-21 07:08:43.117 - Thread: 1 -> Preallocate - END 2019-06-21 07:08:43.132 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-06-21 07:08:43.172 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-06-21 07:08:43.172 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-06-21 07:08:43.175 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-06-21 07:08:43.176 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:08:43.176 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:08:43.176 - Thread: 1 -> Assembly.Location: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-06-21 07:08:43.176 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-06-21 07:08:43.176 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-06-21 07:08:43.180 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-06-21 07:08:43.188 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2019-06-21 07:08:43.188 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M. 2019-06-21 07:08:43.189 - Thread: 1 -> Virtualized: False 2019-06-21 07:08:43.193 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz 2019-06-21 07:08:43.195 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,119,727,616 bytes 2019-06-21 07:08:43.195 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-06-21 07:08:43.195 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,223,344,640 bytes 2019-06-21 07:08:43.195 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,932,253,184 bytes 2019-06-21 07:08:43.200 - Thread: 1 -> Drive C: | Capacity: 108,658,749,440 bytes | Free space: 30,631,575,552 bytes 2019-06-21 07:08:43.200 - Thread: 1 -> Drive D: | Capacity: 1,000,200,990,720 bytes | Free space: 154,980,069,376 bytes 2019-06-21 07:08:43.200 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-06-21 07:08:43.202 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-06-21 07:08:43.203 - Thread: 1 -> Installed DLCs: 2019-06-21 07:08:43.265 - Thread: 1 -> Decorative Blocks (1049790) 2019-06-21 07:08:43.321 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-06-21 07:08:43.460 - Thread: 1 -> Havok: Physics.Init 2019-06-21 07:08:43.471 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2019-06-21 07:08:43.477 - Thread: 1 -> HkGameName: SpaceEngineers 2019-06-21 07:08:43.492 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-06-21 07:08:43.496 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-06-21 07:08:43.540 - Thread: 18 -> Loading scenarios 2019-06-21 07:08:43.607 - Thread: 18 -> MyDefinitionManager.LoadScenarios() - END 2019-06-21 07:08:44.065 - Thread: 1 -> Loading sound definitions 2019-06-21 07:08:44.087 - Thread: 1 -> GuiTextures.sbc 2019-06-21 07:08:44.087 - Thread: 1 -> Failed to parse texture header! Texture: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-06-21 07:08:44.095 - Thread: 1 -> Loading shadow textures definitions 2019-06-21 07:08:44.095 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-06-21 07:08:44.098 - Thread: 1 -> Loading voxel map storage definitions 2019-06-21 07:08:44.105 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-06-21 07:08:44.119 - Thread: 1 -> MyAudio.LoadData - START 2019-06-21 07:08:44.215 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 192000 2019-06-21 07:08:44.320 - Thread: 1 -> MyAudio.LoadData - END 2019-06-21 07:08:44.343 - Thread: 1 -> MyGuiManager() 2019-06-21 07:08:44.582 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-06-21 07:08:46.919 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-06-21 07:08:46.921 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-06-21 07:08:46.921 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-06-21 07:08:46.937 - Thread: 1 -> Loading default controls 2019-06-21 07:08:47.068 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-06-21 07:08:48.311 - Thread: 24 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-06-21 07:08:49.076 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-06-21 07:08:49.094 - Thread: 1 -> Timer Frequency: 10000000 2019-06-21 07:08:49.094 - Thread: 1 -> Ticks per frame: 166667 2019-06-21 07:08:50.092 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-06-21 07:08:50.093 - Thread: 1 -> Flares Intensity: 1 2019-06-21 07:08:50.093 - Thread: 1 -> Field of view: 1.221731 2019-06-21 07:08:50.093 - Thread: 1 -> PostProcessingEnabled: False 2019-06-21 07:08:50.093 - Thread: 1 -> Render.GrassDensityFactor: 0 2019-06-21 07:08:50.093 - Thread: 1 -> Render.GrassDrawDistance: 49 2019-06-21 07:08:50.093 - Thread: 1 -> Render.DistanceFade: 500 2019-06-21 07:08:50.093 - Thread: 1 -> Render.AntialiasingMode: NONE 2019-06-21 07:08:50.093 - Thread: 1 -> Render.ShadowQuality: LOW 2019-06-21 07:08:50.093 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2019-06-21 07:08:50.093 - Thread: 1 -> Render.TextureQuality: LOW 2019-06-21 07:08:50.093 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2019-06-21 07:08:50.093 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2019-06-21 07:08:50.093 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2019-06-21 07:08:50.093 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2019-06-21 07:08:51.220 - Thread: 1 -> Analytics uuid: 76561198048227502 2019-06-21 07:08:51.635 - Thread: 1 -> Analytics session: 1269715 2019-06-21 07:08:51.636 - Thread: 1 -> Analytics helper process start reported 2019-06-21 07:08:53.667 - Thread: 24 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-06-21 07:08:55.893 - Thread: 24 -> ReloadVoxelMaterials 2019-06-21 07:08:55.952 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-06-21 07:08:56.022 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.025 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-06-21 07:08:56.037 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.038 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-06-21 07:08:56.174 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.175 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-06-21 07:08:56.204 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.204 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-06-21 07:08:56.233 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.233 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-06-21 07:08:56.336 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.337 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-06-21 07:08:56.387 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.387 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-06-21 07:08:56.399 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.399 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-06-21 07:08:56.411 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.411 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-06-21 07:08:56.422 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.423 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-06-21 07:08:56.424 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.424 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-06-21 07:08:56.425 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.425 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-06-21 07:08:56.428 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.428 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-06-21 07:08:56.431 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.431 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-06-21 07:08:56.714 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.714 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-06-21 07:08:56.780 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.780 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-06-21 07:08:56.790 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:56.790 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-06-21 07:08:57.270 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.270 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-06-21 07:08:57.277 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.277 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-06-21 07:08:57.328 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.328 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-06-21 07:08:57.340 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.340 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-06-21 07:08:57.341 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.341 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-06-21 07:08:57.345 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.345 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-06-21 07:08:57.346 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.346 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-06-21 07:08:57.389 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.389 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-06-21 07:08:57.393 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.393 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-06-21 07:08:57.398 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.399 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-06-21 07:08:57.484 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.484 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-06-21 07:08:57.567 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.567 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-06-21 07:08:57.577 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.577 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-06-21 07:08:57.578 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.579 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-06-21 07:08:57.582 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.583 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-06-21 07:08:57.610 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.610 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-06-21 07:08:57.618 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.618 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-06-21 07:08:57.620 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.620 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-06-21 07:08:57.621 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.622 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-06-21 07:08:57.629 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.629 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-06-21 07:08:57.629 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.629 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-06-21 07:08:57.630 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.630 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-06-21 07:08:57.667 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.667 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-06-21 07:08:57.699 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.699 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-06-21 07:08:57.757 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.758 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-06-21 07:08:57.768 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.768 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-06-21 07:08:57.797 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.797 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-06-21 07:08:57.818 - Thread: 24 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-06-21 07:08:57.818 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-06-21 07:08:57.828 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-06-21 07:08:59.249 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-06-21 07:09:01.146 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-06-21 07:09:02.488 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-06-21 07:09:03.184 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-06-21 07:09:03.849 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-06-21 07:09:05.855 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-06-21 07:09:05.856 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-06-21 07:09:05.862 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-06-21 07:09:05.867 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-06-21 07:09:05.870 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-06-21 07:09:05.872 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-06-21 07:09:05.874 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-06-21 07:09:05.877 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-06-21 07:09:05.879 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-06-21 07:09:05.892 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-06-21 07:09:05.896 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-06-21 07:09:05.902 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-06-21 07:09:05.913 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-06-21 07:09:05.920 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-06-21 07:09:05.928 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-06-21 07:09:05.940 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-06-21 07:09:05.993 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-06-21 07:09:06.047 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-06-21 07:09:06.112 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-06-21 07:09:06.157 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-06-21 07:09:06.222 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-06-21 07:09:06.276 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-06-21 07:09:06.321 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-06-21 07:09:06.368 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-06-21 07:09:06.411 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-06-21 07:09:06.462 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-06-21 07:09:06.508 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-06-21 07:09:06.548 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-06-21 07:09:06.595 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-06-21 07:09:06.642 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-06-21 07:09:06.691 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-06-21 07:09:06.726 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-06-21 07:09:06.752 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-06-21 07:09:06.771 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-06-21 07:09:06.793 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-06-21 07:09:06.811 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-06-21 07:09:07.020 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-06-21 07:09:07.185 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-06-21 07:09:07.373 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-06-21 07:09:07.499 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-06-21 07:09:07.636 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-06-21 07:09:07.721 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-06-21 07:09:07.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-06-21 07:09:07.789 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-06-21 07:09:07.927 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-06-21 07:09:08.177 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-06-21 07:09:08.430 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-06-21 07:09:08.632 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-06-21 07:09:08.880 - Thread: 24 -> Loading voxel storage from file 'D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-06-21 07:09:15.098 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2019-06-21 07:09:30.497 - Thread: 1 -> MyConfig.Save() - START 2019-06-21 07:09:30.498 - Thread: 1 -> Path: C:\Users\Kahns\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-06-21 07:09:30.549 - Thread: 1 -> MyConfig.Save() - END 2019-06-21 07:09:30.638 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2019-06-21 07:09:30.650 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1 2019-06-21 07:09:30.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-06-21 07:09:30.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-06-21 07:09:32.188 - Thread: 1 -> Requesting dedicated servers 2019-06-21 07:09:32.189 - Thread: 1 -> Requesting favorite servers, filterOps: gamedir:Space Engineers;secure:1 2019-06-21 07:09:41.206 - Thread: 1 -> Lobby join response: True, enter state: Success 2019-06-21 07:09:41.208 - Thread: 1 -> World requested 2019-06-21 07:09:41.223 - Thread: 1 -> World requested - connection alive 2019-06-21 07:09:44.137 - Thread: 1 -> LoadSession() - Start 2019-06-21 07:09:44.158 - Thread: 26 -> Downloading world mods - START 2019-06-21 07:09:44.174 - Thread: 26 -> MyWorkshop.GetItemsBlocking: getting 31 items 2019-06-21 07:09:44.924 - Thread: 1 -> Mod query successful 2019-06-21 07:09:44.942 - Thread: 26 -> Up to date mod: Id = 301830183, title = 'Arc Reactor Pack [DX-11 Ready]' 2019-06-21 07:09:44.942 - Thread: 26 -> Up to date mod: Id = 410678202, title = 'Conveyor Air Vent - full sized block (and slope!)' 2019-06-21 07:09:44.943 - Thread: 26 -> Up to date mod: Id = 429053416, title = 'OKI Grand Weapons Bundle' 2019-06-21 07:09:44.943 - Thread: 26 -> Up to date mod: Id = 445996030, title = 'Reddit Custom Encounters' 2019-06-21 07:09:44.943 - Thread: 26 -> Up to date mod: Id = 475375953, title = '[Mexpex] Heavy Mining Drill [stable/dev]' 2019-06-21 07:09:44.943 - Thread: 26 -> Up to date mod: Id = 525460808, title = 'Reavers (Updated Behavior)' 2019-06-21 07:09:44.944 - Thread: 26 -> Up to date mod: Id = 571920453, title = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2019-06-21 07:09:44.944 - Thread: 26 -> Up to date mod: Id = 578116736, title = '(DX11) Tiered JumpDrives' 2019-06-21 07:09:44.944 - Thread: 26 -> Up to date mod: Id = 599536562, title = 'Midspace's Configurable Max Ship Speed Mod' 2019-06-21 07:09:44.945 - Thread: 26 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2019-06-21 07:09:44.945 - Thread: 26 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2019-06-21 07:09:44.945 - Thread: 26 -> Up to date mod: Id = 886585270, title = 'More Solar Power [x4] [x8] v2.' 2019-06-21 07:09:44.946 - Thread: 26 -> Up to date mod: Id = 901800144, title = 'Airtight Force Field Hangar Doors' 2019-06-21 07:09:44.946 - Thread: 26 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2019-06-21 07:09:44.946 - Thread: 26 -> Up to date mod: Id = 950648865, title = 'Hollow Planet Clean-Up' 2019-06-21 07:09:44.946 - Thread: 26 -> Up to date mod: Id = 970804258, title = 'Mexpex Warfare Industries v1.1.7' 2019-06-21 07:09:44.946 - Thread: 26 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2019-06-21 07:09:44.947 - Thread: 26 -> Up to date mod: Id = 1136188499, title = 'Space Just Got Real (1.188 Update 4)' 2019-06-21 07:09:44.947 - Thread: 26 -> Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2019-06-21 07:09:44.947 - Thread: 26 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers' 2019-06-21 07:09:44.947 - Thread: 26 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v1.9(62)' 2019-06-21 07:09:44.948 - Thread: 26 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2019-06-21 07:09:44.948 - Thread: 26 -> Up to date mod: Id = 1406994352, title = 'TorchMod' 2019-06-21 07:09:44.948 - Thread: 26 -> Up to date mod: Id = 1423362131, title = 'Ammo Management Controls' 2019-06-21 07:09:44.948 - Thread: 26 -> Up to date mod: Id = 1464803311, title = 'Assertive Installations' 2019-06-21 07:09:44.949 - Thread: 26 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2019-06-21 07:09:44.949 - Thread: 26 -> Up to date mod: Id = 1548219667, title = 'Jump Inhibitor Block' 2019-06-21 07:09:44.949 - Thread: 26 -> Up to date mod: Id = 1618392488, title = 'Encased Gyroscopes Alternative' 2019-06-21 07:09:44.949 - Thread: 26 -> Up to date mod: Id = 1705288123, title = 'Ravenbolt Compact Weapon System' 2019-06-21 07:09:44.950 - Thread: 26 -> Up to date mod: Id = 1727383494, title = 'MWI - Weapon Collection 2 (8)' 2019-06-21 07:09:44.950 - Thread: 26 -> Up to date mod: Id = 1732471843, title = 'Upgradeable Thrusters' 2019-06-21 07:09:44.952 - Thread: 26 -> Mod download time: 0.02 seconds 2019-06-21 07:09:44.955 - Thread: 26 -> Downloading world mods - END 2019-06-21 07:09:44.965 - Thread: 1 -> get 2019-06-21 07:09:44.968 - Thread: 1 -> MyConfig.Save() - START 2019-06-21 07:09:44.969 - Thread: 1 -> Path: C:\Users\Kahns\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-06-21 07:09:45.047 - Thread: 1 -> MyConfig.Save() - END 2019-06-21 07:09:45.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-06-21 07:09:45.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-06-21 07:09:45.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-06-21 07:09:45.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-06-21 07:09:45.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-06-21 07:09:45.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-06-21 07:09:45.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-06-21 07:09:45.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-06-21 07:09:45.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-06-21 07:09:45.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-06-21 07:09:45.087 - Thread: 1 -> LoadSession() - End 2019-06-21 07:09:45.088 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-06-21 07:09:45.090 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-06-21 07:09:45.193 - Thread: 1 -> RunLoadingAction - START 2019-06-21 07:09:47.109 - Thread: 1 -> GC Memory: 1,843,688,800 B 2019-06-21 07:09:47.114 - Thread: 1 -> Process Memory: 2,821,484,544 B 2019-06-21 07:09:48.935 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-06-21 07:09:57.378 - Thread: 1 -> mod_notice: MWI - Weapon Collection 2 (8) 2019-06-21 07:09:57.378 - Thread: 1 -> in file: 2019-06-21 07:09:57.378 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.407 - Thread: 1 -> mod_notice: MWI - Weapon Collection 2 (8) 2019-06-21 07:09:57.407 - Thread: 1 -> in file: 2019-06-21 07:09:57.407 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.407 - Thread: 1 -> mod_notice: MWI - Weapon Collection 2 (8) 2019-06-21 07:09:57.407 - Thread: 1 -> in file: 2019-06-21 07:09:57.407 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:09:57.526 - Thread: 1 -> mod_notice: Mexpex Warfare Industries v1.1.7 2019-06-21 07:09:57.526 - Thread: 1 -> in file: 2019-06-21 07:09:57.526 - Thread: 1 -> Possible entity type script logic collision 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 599536562.sbm_midspace.Speed.Configurable, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 1732471843.sbm_MyThrusterUpgradeLogic.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 301830183.sbm_EmissiveControl, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 429053416.sbm_Core.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 1727383494.sbm_MWI2_CustomEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 1727383494.sbm_MWI2_Targeting, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 970804258.sbm_Pew, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.390 - Thread: 1 -> Script loaded: 1548219667.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 901800144.sbm_ForceField, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 525460808.sbm_ReaversScripting, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 950648865.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 1172408535.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.391 - Thread: 1 -> Script loaded: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:05.418 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-06-21 07:10:05.426 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-06-21 07:10:05.431 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-06-21 07:10:05.434 - Thread: 1 -> 31c96246910132babf43253db00e24fa5c8a219e 2019-06-21 07:10:05.606 - Thread: 1 -> Loading scenarios 2019-06-21 07:10:05.606 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-06-21 07:10:05.612 - Thread: 1 -> List of used mods (31) - START 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 599536562, Filename = '599536562.sbm', Name = 'Midspace's Configurable Max Ship Speed Mod' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1732471843, Filename = '1732471843.sbm', Name = 'Upgradeable Thrusters' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v1.9(62)' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 578116736, Filename = '578116736.sbm', Name = '(DX11) Tiered JumpDrives' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 571920453, Filename = '571920453.sbm', Name = 'Aerodynamic Physics (Deadly Reentry + Drag + Flight)' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1423362131, Filename = '1423362131.sbm', Name = 'Ammo Management Controls' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 886585270, Filename = '886585270.sbm', Name = 'More Solar Power [x4] [x8] v2.' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 301830183, Filename = '301830183.sbm', Name = 'Arc Reactor Pack [DX-11 Ready]' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 429053416, Filename = '429053416.sbm', Name = 'OKI Grand Weapons Bundle' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1727383494, Filename = '1727383494.sbm', Name = 'MWI - Weapon Collection 2 (8)' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 970804258, Filename = '970804258.sbm', Name = 'Mexpex Warfare Industries v1.1.7' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 475375953, Filename = '475375953.sbm', Name = '[Mexpex] Heavy Mining Drill [stable/dev]' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1548219667, Filename = '1548219667.sbm', Name = 'Jump Inhibitor Block' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1618392488, Filename = '1618392488.sbm', Name = 'Encased Gyroscopes Alternative' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1136188499, Filename = '1136188499.sbm', Name = 'Space Just Got Real (1.188 Update 4)' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1705288123, Filename = '1705288123.sbm', Name = 'Ravenbolt Compact Weapon System' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1157796670, Filename = '1157796670.sbm', Name = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 410678202, Filename = '410678202.sbm', Name = 'Conveyor Air Vent - full sized block (and slope!)' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 901800144, Filename = '901800144.sbm', Name = 'Airtight Force Field Hangar Doors' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 445996030, Filename = '445996030.sbm', Name = 'Reddit Custom Encounters' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 525460808, Filename = '525460808.sbm', Name = 'Reavers (Updated Behavior)' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 950648865, Filename = '950648865.sbm', Name = 'Hollow Planet Clean-Up' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1464803311, Filename = '1464803311.sbm', Name = 'Assertive Installations' 2019-06-21 07:10:05.613 - Thread: 1 -> Id = 1406994352, Filename = '1406994352.sbm', Name = 'TorchMod' 2019-06-21 07:10:05.613 - Thread: 1 -> List of used mods - END 2019-06-21 07:10:06.537 - Thread: 1 -> Loading behaviors 2019-06-21 07:10:06.539 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.542 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.546 - Thread: 1 -> Loading animations 2019-06-21 07:10:06.549 - Thread: 1 -> Loading animations 2019-06-21 07:10:06.551 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.551 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.552 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.552 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.552 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.552 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.553 - Thread: 1 -> Loading blueprint classes 2019-06-21 07:10:06.556 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.557 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.561 - Thread: 1 -> Loading agent definitions 2019-06-21 07:10:06.564 - Thread: 1 -> Loading character definitions 2019-06-21 07:10:06.583 - Thread: 1 -> Loading character definitions 2019-06-21 07:10:06.583 - Thread: 1 -> Loading components 2019-06-21 07:10:06.585 - Thread: 1 -> Loading configuration 2019-06-21 07:10:06.586 - Thread: 1 -> Loading container types 2019-06-21 07:10:06.588 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.592 - Thread: 1 -> Loading curve definitions 2019-06-21 07:10:06.597 - Thread: 1 -> Loading debris 2019-06-21 07:10:06.598 - Thread: 1 -> Loading environment items entries 2019-06-21 07:10:06.599 - Thread: 1 -> Loading decal global definitions 2019-06-21 07:10:06.599 - Thread: 1 -> Loading decal definitions 2019-06-21 07:10:06.602 - Thread: 1 -> Loading drone behaviors 2019-06-21 07:10:06.605 - Thread: 1 -> Loading edges 2019-06-21 07:10:06.607 - Thread: 1 -> Loading emissive color definitions 2019-06-21 07:10:06.613 - Thread: 1 -> Loading emissive color default states 2019-06-21 07:10:06.619 - Thread: 1 -> Loading animations 2019-06-21 07:10:06.619 - Thread: 1 -> Loading entity components 2019-06-21 07:10:06.635 - Thread: 1 -> Loading component containers 2019-06-21 07:10:06.652 - Thread: 1 -> Loading environment items entries 2019-06-21 07:10:06.652 - Thread: 1 -> Loading factions 2019-06-21 07:10:06.654 - Thread: 1 -> Loading flare definitions 2019-06-21 07:10:06.669 - Thread: 1 -> Loading gas property definitions 2019-06-21 07:10:06.670 - Thread: 1 -> Loading event definitions 2019-06-21 07:10:06.673 - Thread: 1 -> Loading physical items 2019-06-21 07:10:06.690 - Thread: 1 -> GuiTextures.sbc 2019-06-21 07:10:06.690 - Thread: 1 -> Failed to parse texture header! Texture: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds 2019-06-21 07:10:06.707 - Thread: 1 -> Loading LCD texture categories 2019-06-21 07:10:06.709 - Thread: 1 -> Loading physical items 2019-06-21 07:10:06.711 - Thread: 1 -> Loading physical material properties 2019-06-21 07:10:06.716 - Thread: 1 -> Loading pirate antennas 2019-06-21 07:10:06.726 - Thread: 1 -> Loading research blocks definitions 2019-06-21 07:10:06.729 - Thread: 1 -> Loading research groups definitions 2019-06-21 07:10:06.731 - Thread: 1 -> Loading resource distribution groups 2019-06-21 07:10:06.731 - Thread: 1 -> Loading shadow textures definitions 2019-06-21 07:10:06.731 - Thread: 1 -> Loading ship sound groups 2019-06-21 07:10:06.756 - Thread: 1 -> Loading ship sound groups 2019-06-21 07:10:06.756 - Thread: 1 -> Loading sound categories 2019-06-21 07:10:06.759 - Thread: 1 -> Loading stat definitions 2019-06-21 07:10:06.760 - Thread: 1 -> Loading grid creators 2019-06-21 07:10:06.763 - Thread: 1 -> Loading transparent material properties 2019-06-21 07:10:06.764 - Thread: 1 -> Loading voxel map storage definitions 2019-06-21 07:10:06.765 - Thread: 1 -> Loading voxel material definitions 2019-06-21 07:10:06.767 - Thread: 1 -> Loading voxel material definitions 2019-06-21 07:10:06.783 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.789 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.789 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.789 - Thread: 1 -> Loading emissive color definitions 2019-06-21 07:10:06.789 - Thread: 1 -> Loading emissive color default states 2019-06-21 07:10:06.789 - Thread: 1 -> Loading research blocks definitions 2019-06-21 07:10:06.790 - Thread: 1 -> Loading research groups definitions 2019-06-21 07:10:06.791 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.795 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.796 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.796 - Thread: 1 -> Loading research groups definitions 2019-06-21 07:10:06.797 - Thread: 1 -> Loading research blocks definitions 2019-06-21 07:10:06.799 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2019-06-21 07:10:06.799 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2019-06-21 07:10:06.799 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.799 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.799 - Thread: 1 -> Loading components 2019-06-21 07:10:06.800 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2019-06-21 07:10:06.800 - Thread: 1 -> Loading entity components 2019-06-21 07:10:06.800 - Thread: 1 -> Loading transparent material properties 2019-06-21 07:10:06.818 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.818 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.818 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.825 - Thread: 1 -> Loading components 2019-06-21 07:10:06.826 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/UltraConductor 2019-06-21 07:10:06.826 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.827 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.827 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.827 - Thread: 1 -> Loading entity components 2019-06-21 07:10:06.827 - Thread: 1 -> Loading transparent material properties 2019-06-21 07:10:06.830 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.830 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.831 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.833 - Thread: 1 -> Loading components 2019-06-21 07:10:06.835 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SolarCellBlack 2019-06-21 07:10:06.836 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SolarCellGold 2019-06-21 07:10:06.837 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.838 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.838 - Thread: 1 -> Loading blueprint classes 2019-06-21 07:10:06.838 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.838 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.845 - Thread: 1 -> Loading components 2019-06-21 07:10:06.846 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcReactorcomponent 2019-06-21 07:10:06.846 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DenseSteelPlate 2019-06-21 07:10:06.847 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcFuel 2019-06-21 07:10:06.847 - Thread: 1 -> Loading research groups definitions 2019-06-21 07:10:06.849 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.852 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.853 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.855 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.856 - Thread: 1 -> Loading blueprint classes 2019-06-21 07:10:06.856 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.856 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2019-06-21 07:10:06.856 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2019-06-21 07:10:06.856 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.857 - Thread: 1 -> Loading physical material properties 2019-06-21 07:10:06.858 - Thread: 1 -> Loading research blocks definitions 2019-06-21 07:10:06.860 - Thread: 1 -> Loading research groups definitions 2019-06-21 07:10:06.861 - Thread: 1 -> Loading transparent material properties 2019-06-21 07:10:06.862 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.863 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.863 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.863 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.863 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.864 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.864 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.864 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.864 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.864 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.864 - Thread: 1 -> Duplicate entry of 'XP1LaserTurret' 2019-06-21 07:10:06.864 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.865 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (8) 2019-06-21 07:10:06.865 - Thread: 1 -> in file: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2019-06-21 07:10:06.865 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Textures\universalenergycharge.dds 2019-06-21 07:10:06.865 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (8) 2019-06-21 07:10:06.865 - Thread: 1 -> in file: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2019-06-21 07:10:06.865 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Textures\universalenergycharge.dds 2019-06-21 07:10:06.866 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (8) 2019-06-21 07:10:06.866 - Thread: 1 -> in file: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2019-06-21 07:10:06.866 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Textures\universalenergycharge.dds 2019-06-21 07:10:06.866 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.867 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.867 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.867 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.868 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.868 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.868 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.868 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.869 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.869 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.869 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.869 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.870 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.870 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.870 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.870 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.870 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.870 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.871 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.871 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.871 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.871 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.871 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.871 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.871 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.872 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.872 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.872 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.872 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.872 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.872 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.872 - Thread: 1 -> Loading blueprints 2019-06-21 07:10:06.873 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.873 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.874 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.874 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.875 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.876 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.877 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.879 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.881 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.881 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.881 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.882 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.882 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.882 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.882 - Thread: 1 -> Loading decal definitions 2019-06-21 07:10:06.882 - Thread: 1 -> Loading research blocks definitions 2019-06-21 07:10:06.884 - Thread: 1 -> Loading research groups definitions 2019-06-21 07:10:06.886 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.887 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.887 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.887 - Thread: 1 -> Loading emissive color definitions 2019-06-21 07:10:06.887 - Thread: 1 -> Loading emissive color default states 2019-06-21 07:10:06.887 - Thread: 1 -> Loading entity components 2019-06-21 07:10:06.887 - Thread: 1 -> Loading component containers 2019-06-21 07:10:06.888 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.896 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.896 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.897 - Thread: 1 -> Loading entity components 2019-06-21 07:10:06.897 - Thread: 1 -> Loading component containers 2019-06-21 07:10:06.897 - Thread: 1 -> Loading research blocks definitions 2019-06-21 07:10:06.897 - Thread: 1 -> Loading transparent material properties 2019-06-21 07:10:06.898 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.898 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.902 - Thread: 1 -> Loading flare definitions 2019-06-21 07:10:06.905 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.906 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.906 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.906 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.906 - Thread: 1 -> Loading research blocks definitions 2019-06-21 07:10:06.907 - Thread: 1 -> Loading research groups definitions 2019-06-21 07:10:06.909 - Thread: 1 -> Loading transparent material properties 2019-06-21 07:10:06.917 - Thread: 1 -> Loading blueprint class entries 2019-06-21 07:10:06.917 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.917 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.919 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.919 - Thread: 1 -> Loading category classes 2019-06-21 07:10:06.919 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.919 - Thread: 1 -> Loading block positions 2019-06-21 07:10:06.920 - Thread: 1 -> Loading transparent material properties 2019-06-21 07:10:06.926 - Thread: 1 -> Loading character definitions 2019-06-21 07:10:06.936 - Thread: 1 -> Loading drone behaviors 2019-06-21 07:10:06.936 - Thread: 1 -> Loading entity components 2019-06-21 07:10:06.939 - Thread: 1 -> Loading container types 2019-06-21 07:10:06.940 - Thread: 1 -> Loading pirate antennas 2019-06-21 07:10:06.941 - Thread: 1 -> Loading ammo magazines 2019-06-21 07:10:06.942 - Thread: 1 -> Loading ammo definitions 2019-06-21 07:10:06.942 - Thread: 1 -> Loading sound definitions 2019-06-21 07:10:06.943 - Thread: 1 -> Loading container types 2019-06-21 07:10:06.946 - Thread: 1 -> Loading factions 2019-06-21 07:10:06.947 - Thread: 1 -> Loading LCD texture categories 2019-06-21 07:10:06.950 - Thread: 1 -> Loading pirate antennas 2019-06-21 07:10:06.952 - Thread: 1 -> Loading physical items 2019-06-21 07:10:06.955 - Thread: 1 -> Loading factions 2019-06-21 07:10:06.957 - Thread: 1 -> Loading entity components 2019-06-21 07:10:06.958 - Thread: 1 -> Loading container types 2019-06-21 07:10:06.960 - Thread: 1 -> Loading drone behaviors 2019-06-21 07:10:06.960 - Thread: 1 -> Loading pirate antennas 2019-06-21 07:10:06.967 - Thread: 1 -> Audio effects definitions 2019-06-21 07:10:06.973 - Thread: 1 -> Loading environment items definitions 2019-06-21 07:10:06.975 - Thread: 1 -> Loading environment items definitions 2019-06-21 07:10:06.975 - Thread: 1 -> Loading physical material properties 2019-06-21 07:10:06.984 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.100 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.197 - Thread: 1 -> Loading environment item definitions 2019-06-21 07:10:07.205 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.216 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.237 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.238 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.238 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.239 - Thread: 1 -> Loading physical material properties 2019-06-21 07:10:07.239 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.239 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.243 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.246 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.246 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.247 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.247 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.247 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.247 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.247 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.248 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.248 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.248 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.254 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.257 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.291 - Thread: 1 -> Loading particle effect definitions 2019-06-21 07:10:07.292 - Thread: 1 -> Loading weapon definitions 2019-06-21 07:10:07.305 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.492 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.507 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.508 - Thread: 1 -> Created definition for: Upgradeable Ion Thruster 2019-06-21 07:10:07.510 - Thread: 1 -> Created definition for: Upgradeable Large Ion Thruster 2019-06-21 07:10:07.511 - Thread: 1 -> Created definition for: Upgradeable Ion Thruster 2019-06-21 07:10:07.512 - Thread: 1 -> MOD_ERROR: Upgradeable Thrusters 2019-06-21 07:10:07.512 - Thread: 1 -> in file: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1732471843\Data\CubeBlocks_UpgradeableThrusters.sbc 2019-06-21 07:10:07.512 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1732471843\Textures\Icons\UpLargelIon.dds 2019-06-21 07:10:07.513 - Thread: 1 -> Created definition for: Upgradeable Large Ion Thruster 2019-06-21 07:10:07.514 - Thread: 1 -> Created definition for: Upgradeable Hydrogen Thruster 2019-06-21 07:10:07.515 - Thread: 1 -> Created definition for: Upgradable Large Hydrogen Thruster 2019-06-21 07:10:07.516 - Thread: 1 -> Created definition for: Upgradable Large Hydrogen Thruster 2019-06-21 07:10:07.517 - Thread: 1 -> Created definition for: Upgradeable Hydrogen Thruster 2019-06-21 07:10:07.518 - Thread: 1 -> Created definition for: Upgradeable Atmospheric Thruster 2019-06-21 07:10:07.520 - Thread: 1 -> Created definition for: Upgradeable Large Atmospheric Thruster 2019-06-21 07:10:07.521 - Thread: 1 -> Created definition for: Upgradeable Atmospheric Thruster 2019-06-21 07:10:07.522 - Thread: 1 -> Created definition for: Upgradeable Large Atmospheric Thruster 2019-06-21 07:10:07.523 - Thread: 1 -> Created definition for: Tier 1 Thruster Upgrade 2019-06-21 07:10:07.523 - Thread: 1 -> Created definition for: Tier 2 Thruster Upgrade 2019-06-21 07:10:07.524 - Thread: 1 -> Created definition for: Tier 3 Thrust Upgrade 2019-06-21 07:10:07.524 - Thread: 1 -> Created definition for: Tier 4 Thruster Upgrade 2019-06-21 07:10:07.525 - Thread: 1 -> Created definition for: Tier 1 Thruster Upgrade 2019-06-21 07:10:07.526 - Thread: 1 -> Created definition for: Tier 2 Thruster Upgrade 2019-06-21 07:10:07.526 - Thread: 1 -> Created definition for: Tier 3 Thrust Upgrade 2019-06-21 07:10:07.528 - Thread: 1 -> Created definition for: Tier 4 Thruster Upgrade 2019-06-21 07:10:07.529 - Thread: 1 -> Created definition for: Tier 1 Armored Thruster Upgrade 2019-06-21 07:10:07.531 - Thread: 1 -> Created definition for: Tier 2 Armored Thruster Upgrade 2019-06-21 07:10:07.532 - Thread: 1 -> Created definition for: Tier 3 Armored Thrust Upgrade 2019-06-21 07:10:07.533 - Thread: 1 -> Created definition for: Tier 4 Armored Thruster Upgrade 2019-06-21 07:10:07.535 - Thread: 1 -> Created definition for: Tier 1 Armored Thruster Upgrade 2019-06-21 07:10:07.536 - Thread: 1 -> Created definition for: Tier 2 Armored Thruster Upgrade 2019-06-21 07:10:07.537 - Thread: 1 -> Created definition for: Tier 3 Armored Thrust Upgrade 2019-06-21 07:10:07.537 - Thread: 1 -> Created definition for: Tier 4 Armored Thruster Upgrade 2019-06-21 07:10:07.538 - Thread: 1 -> Created definition for: Tier 1 Large Thruster Upgrade 2019-06-21 07:10:07.539 - Thread: 1 -> Created definition for: Tier 2 Large Thruster Upgrade 2019-06-21 07:10:07.540 - Thread: 1 -> Created definition for: Tier 3 Large Thrust Upgrade 2019-06-21 07:10:07.540 - Thread: 1 -> Created definition for: Tier 4 Large Thruster Upgrade 2019-06-21 07:10:07.541 - Thread: 1 -> Created definition for: Tier 1 Large Thruster Upgrade 2019-06-21 07:10:07.551 - Thread: 1 -> Created definition for: Tier 2 Large Thruster Upgrade 2019-06-21 07:10:07.551 - Thread: 1 -> Created definition for: Tier 3 Large Thrust Upgrade 2019-06-21 07:10:07.552 - Thread: 1 -> Created definition for: Tier 4 Large Thruster Upgrade 2019-06-21 07:10:07.553 - Thread: 1 -> Created definition for: Tier 1 Large Armored Thruster Upgrade 2019-06-21 07:10:07.554 - Thread: 1 -> Created definition for: Tier 2 Large Armored Thruster Upgrade 2019-06-21 07:10:07.555 - Thread: 1 -> Created definition for: Tier 3 Large Armored Thrust Upgrade 2019-06-21 07:10:07.555 - Thread: 1 -> Created definition for: Tier 4 Large Armored Thruster Upgrade 2019-06-21 07:10:07.556 - Thread: 1 -> Created definition for: Tier 1 Large Armored Thruster Upgrade 2019-06-21 07:10:07.557 - Thread: 1 -> Created definition for: Tier 2 Large Armored Thruster Upgrade 2019-06-21 07:10:07.557 - Thread: 1 -> Created definition for: Tier 3 Large Armored Thrust Upgrade 2019-06-21 07:10:07.558 - Thread: 1 -> Created definition for: Tier 4 Large Armored Thruster Upgrade 2019-06-21 07:10:07.559 - Thread: 1 -> Created definition for: Tier 1 Sloped Armored Thruster Upgrade 2019-06-21 07:10:07.560 - Thread: 1 -> Created definition for: Tier 2 Sloped Armored Thruster Upgrade 2019-06-21 07:10:07.562 - Thread: 1 -> Created definition for: Tier 3 Sloped Armored Thrust Upgrade 2019-06-21 07:10:07.562 - Thread: 1 -> Created definition for: Tier 4 Sloped Armored Thruster Upgrade 2019-06-21 07:10:07.563 - Thread: 1 -> Created definition for: Tier 1 Sloped Armored Thruster Upgrade 2019-06-21 07:10:07.564 - Thread: 1 -> Created definition for: Tier 2 Sloped Armored Thruster Upgrade 2019-06-21 07:10:07.564 - Thread: 1 -> Created definition for: Tier 3 Sloped Armored Thrust Upgrade 2019-06-21 07:10:07.565 - Thread: 1 -> Created definition for: Tier 4 Sloped Armored Thruster Upgrade 2019-06-21 07:10:07.566 - Thread: 1 -> Created definition for: Tier 1 Large Armored Sloped Thruster Upgrade 2019-06-21 07:10:07.566 - Thread: 1 -> Created definition for: Tier 2 Large Armored Sloped Thruster Upgrade 2019-06-21 07:10:07.567 - Thread: 1 -> Created definition for: Tier 3 Large Armored Sloped Thruster Upgrade 2019-06-21 07:10:07.567 - Thread: 1 -> Created definition for: Tier 4 Large Armored Sloped Thruster Upgrade 2019-06-21 07:10:07.568 - Thread: 1 -> Created definition for: Tier 1 Large Armored Sloped Thruster Upgrade 2019-06-21 07:10:07.569 - Thread: 1 -> Created definition for: Tier 2 Large Armored Sloped Thruster Upgrade 2019-06-21 07:10:07.569 - Thread: 1 -> Created definition for: Tier 3 Large Armored Sloped Thrust Upgrade 2019-06-21 07:10:07.570 - Thread: 1 -> Created definition for: Tier 4 Large Armored Sloped Thruster Upgrade 2019-06-21 07:10:07.570 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpSmallIon_Large 2019-06-21 07:10:07.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpLargeIon_Large 2019-06-21 07:10:07.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpSmallHydro_Large 2019-06-21 07:10:07.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpLargeHydro_Large 2019-06-21 07:10:07.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpSmallAtmo_Large 2019-06-21 07:10:07.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpLargeAtmo_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier1_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier2_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier3_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier4_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier1Cube_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier2Cube_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier3Cube_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier4Cube_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier1_Large 2019-06-21 07:10:07.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier2_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier3_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier4_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier1Cube_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier2Cube_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier3Cube_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier4Cube_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier1Slope_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier2Slope_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier3Slope_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier4Slope_Large 2019-06-21 07:10:07.572 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier1Slope_Large 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier2Slope_Large 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier3Slope_Large 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier4Slope_Large 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpSmallIon_Small 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpLargeIon_Small 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpLargeHydro_Small 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpSmallHydro_Small 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpSmallAtmo_Small 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/AVTech_UpLargeAtmo_Small 2019-06-21 07:10:07.573 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier1_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier2_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier3_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier4_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier1Cube_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier2Cube_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier3Cube_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier4Cube_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier1_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier2_Small 2019-06-21 07:10:07.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier3_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier4_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier1Cube_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier2Cube_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier3Cube_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier4Cube_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier1Slope_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier2Slope_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier3Slope_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeTier4Slope_Small 2019-06-21 07:10:07.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier1Slope_Small 2019-06-21 07:10:07.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier2Slope_Small 2019-06-21 07:10:07.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier3Slope_Small 2019-06-21 07:10:07.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/AVTech_ThrustUpgradeLargeTier4Slope_Small 2019-06-21 07:10:07.578 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.580 - Thread: 1 -> Created definition for: Shield Controller Table 2019-06-21 07:10:07.582 - Thread: 1 -> Created definition for: Shield Controller 2019-06-21 07:10:07.583 - Thread: 1 -> Created definition for: Shield Control 2019-06-21 07:10:07.584 - Thread: 1 -> Created definition for: Shield LCD 2019-06-21 07:10:07.585 - Thread: 1 -> Created definition for: Shield Wide LCD 2019-06-21 07:10:07.587 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2019-06-21 07:10:07.588 - Thread: 1 -> Created definition for: Ship Shield Emitter 2019-06-21 07:10:07.589 - Thread: 1 -> Created definition for: Ship Shield Emitter 2019-06-21 07:10:07.589 - Thread: 1 -> Created definition for: Station Shield Emitter 2019-06-21 07:10:07.590 - Thread: 1 -> Created definition for: Shield Modulator 2019-06-21 07:10:07.591 - Thread: 1 -> Created definition for: Shield Modulator 2019-06-21 07:10:07.592 - Thread: 1 -> Created definition for: Shield Enhancer 2019-06-21 07:10:07.593 - Thread: 1 -> Created definition for: Shield Enhancer 2019-06-21 07:10:07.594 - Thread: 1 -> Created definition for: Ship Shield Emitter 2019-06-21 07:10:07.595 - Thread: 1 -> Created definition for: Shield Compact Emitter 2019-06-21 07:10:07.595 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2019-06-21 07:10:07.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2019-06-21 07:10:07.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCD 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/DSControlLCDWide 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2019-06-21 07:10:07.596 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2019-06-21 07:10:07.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2019-06-21 07:10:07.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2019-06-21 07:10:07.599 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.603 - Thread: 1 -> Created definition for: Jumpdrive Mk1 2019-06-21 07:10:07.605 - Thread: 1 -> Created definition for: Jumpdrive Mk2 2019-06-21 07:10:07.607 - Thread: 1 -> Created definition for: Jumpdrive Mk3 2019-06-21 07:10:07.609 - Thread: 1 -> Created definition for: Jumpdrive Mk4 2019-06-21 07:10:07.614 - Thread: 1 -> Created definition for: Jumpdrive 2019-06-21 07:10:07.615 - Thread: 1 -> Created definition for: Jumpdrive Mk1 2019-06-21 07:10:07.615 - Thread: 1 -> Created definition for: Jumpdrive Mk2 2019-06-21 07:10:07.616 - Thread: 1 -> Created definition for: Jumpdrive Mk3 2019-06-21 07:10:07.616 - Thread: 1 -> Created definition for: Jumpdrive Mk4 2019-06-21 07:10:07.616 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk1 2019-06-21 07:10:07.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk2 2019-06-21 07:10:07.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk3 2019-06-21 07:10:07.621 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk4 2019-06-21 07:10:07.621 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk0Small 2019-06-21 07:10:07.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk1Small 2019-06-21 07:10:07.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk2Small 2019-06-21 07:10:07.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk3Small 2019-06-21 07:10:07.622 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/JumpDriveMk4Small 2019-06-21 07:10:07.623 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.624 - Thread: 1 -> Created definition for: lightDummy 2019-06-21 07:10:07.625 - Thread: 1 -> Created definition for: batteryDummy 2019-06-21 07:10:07.625 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2019-06-21 07:10:07.625 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2019-06-21 07:10:07.625 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.625 - Thread: 1 -> Created definition for: centerofliftghost 2019-06-21 07:10:07.626 - Thread: 1 -> Created definition for: centerofmassghost 2019-06-21 07:10:07.627 - Thread: 1 -> Created definition for: centerofliftghost 2019-06-21 07:10:07.627 - Thread: 1 -> Created definition for: centerofmassghost 2019-06-21 07:10:07.627 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofliftghost 2019-06-21 07:10:07.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Large_centerofmassghost 2019-06-21 07:10:07.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/lightDummy 2019-06-21 07:10:07.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/batteryDummy 2019-06-21 07:10:07.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofliftghost 2019-06-21 07:10:07.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Small_centerofmassghost 2019-06-21 07:10:07.630 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.633 - Thread: 1 -> Created definition for: Black Solar Panel 2019-06-21 07:10:07.635 - Thread: 1 -> Created definition for: Gold Solar Panel 2019-06-21 07:10:07.637 - Thread: 1 -> Created definition for: Black Solar Panel 2019-06-21 07:10:07.639 - Thread: 1 -> Created definition for: Gold Solar Panel 2019-06-21 07:10:07.640 - Thread: 1 -> Created definition for: Solar Panel 2019-06-21 07:10:07.641 - Thread: 1 -> Created definition for: Solar Panel 2019-06-21 07:10:07.641 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockRedSolarPanel 2019-06-21 07:10:07.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockGoldenSolarPanel 2019-06-21 07:10:07.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanel 2019-06-21 07:10:07.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockRedSolarPanel 2019-06-21 07:10:07.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockGoldenSolarPanel 2019-06-21 07:10:07.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanel 2019-06-21 07:10:07.643 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.646 - Thread: 1 -> Created definition for: Stock Arc Reactor 2019-06-21 07:10:07.647 - Thread: 1 -> Created definition for: X2 Arc Reactor 2019-06-21 07:10:07.647 - Thread: 1 -> Created definition for: X3 Arc Reactor 2019-06-21 07:10:07.648 - Thread: 1 -> Created definition for: X4 Arc Reactor 2019-06-21 07:10:07.649 - Thread: 1 -> Created definition for: X5 Arc Reactor 2019-06-21 07:10:07.649 - Thread: 1 -> Created definition for: X6 Arc Reactor 2019-06-21 07:10:07.650 - Thread: 1 -> Created definition for: X7 Arc Reactor 2019-06-21 07:10:07.651 - Thread: 1 -> Created definition for: X8 Arc Reactor 2019-06-21 07:10:07.651 - Thread: 1 -> Created definition for: X9 Arc Reactor 2019-06-21 07:10:07.652 - Thread: 1 -> Created definition for: X10 Arc Reactor 2019-06-21 07:10:07.653 - Thread: 1 -> Created definition for: X12 Arc Reactor 2019-06-21 07:10:07.653 - Thread: 1 -> Created definition for: X14 Arc Reactor 2019-06-21 07:10:07.654 - Thread: 1 -> Created definition for: X16 Arc Reactor 2019-06-21 07:10:07.655 - Thread: 1 -> Created definition for: X18 Arc Reactor 2019-06-21 07:10:07.655 - Thread: 1 -> Created definition for: X20 Arc Reactor 2019-06-21 07:10:07.656 - Thread: 1 -> Created definition for: X50 Arc Reactor 2019-06-21 07:10:07.657 - Thread: 1 -> Created definition for: X100 Arc Reactor 2019-06-21 07:10:07.657 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactor 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx2power 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx3power 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx4power 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx5power 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx6power 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx7power 2019-06-21 07:10:07.657 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx8power 2019-06-21 07:10:07.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx9power 2019-06-21 07:10:07.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx10power 2019-06-21 07:10:07.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx12power 2019-06-21 07:10:07.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx14power 2019-06-21 07:10:07.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx16power 2019-06-21 07:10:07.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx18power 2019-06-21 07:10:07.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx20power 2019-06-21 07:10:07.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx50power 2019-06-21 07:10:07.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx100power 2019-06-21 07:10:07.659 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.661 - Thread: 1 -> Created definition for: Stock Arc Reactor 2019-06-21 07:10:07.662 - Thread: 1 -> Created definition for: X2 Arc Reactor 2019-06-21 07:10:07.664 - Thread: 1 -> Created definition for: X3 Arc Reactor 2019-06-21 07:10:07.664 - Thread: 1 -> Created definition for: X4 Arc Reactor 2019-06-21 07:10:07.665 - Thread: 1 -> Created definition for: X5 Arc Reactor 2019-06-21 07:10:07.666 - Thread: 1 -> Created definition for: X6 Arc Reactor 2019-06-21 07:10:07.667 - Thread: 1 -> Created definition for: X7 Arc Reactor 2019-06-21 07:10:07.673 - Thread: 1 -> Created definition for: X8 Arc Reactor 2019-06-21 07:10:07.674 - Thread: 1 -> Created definition for: X9 Arc Reactor 2019-06-21 07:10:07.675 - Thread: 1 -> Created definition for: X10 Arc Reactor 2019-06-21 07:10:07.676 - Thread: 1 -> Created definition for: X12 Arc Reactor 2019-06-21 07:10:07.678 - Thread: 1 -> Created definition for: X14 Arc Reactor 2019-06-21 07:10:07.679 - Thread: 1 -> Created definition for: X16 Arc Reactor 2019-06-21 07:10:07.679 - Thread: 1 -> Created definition for: X18 Arc Reactor 2019-06-21 07:10:07.680 - Thread: 1 -> Created definition for: X20 Arc Reactor 2019-06-21 07:10:07.681 - Thread: 1 -> Created definition for: X50 Arc Reactor 2019-06-21 07:10:07.681 - Thread: 1 -> Created definition for: X100 Arc Reactor 2019-06-21 07:10:07.681 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactor 2019-06-21 07:10:07.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx2power 2019-06-21 07:10:07.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx3power 2019-06-21 07:10:07.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx4power 2019-06-21 07:10:07.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx5power 2019-06-21 07:10:07.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx6power 2019-06-21 07:10:07.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx7power 2019-06-21 07:10:07.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx8power 2019-06-21 07:10:07.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx9power 2019-06-21 07:10:07.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx10power 2019-06-21 07:10:07.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx12power 2019-06-21 07:10:07.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx14power 2019-06-21 07:10:07.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx16power 2019-06-21 07:10:07.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx18power 2019-06-21 07:10:07.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx20power 2019-06-21 07:10:07.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx50power 2019-06-21 07:10:07.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx100power 2019-06-21 07:10:07.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactor 2019-06-21 07:10:07.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx2power 2019-06-21 07:10:07.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx3power 2019-06-21 07:10:07.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx4power 2019-06-21 07:10:07.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx5power 2019-06-21 07:10:07.686 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx6power 2019-06-21 07:10:07.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx7power 2019-06-21 07:10:07.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx8power 2019-06-21 07:10:07.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx9power 2019-06-21 07:10:07.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx10power 2019-06-21 07:10:07.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx12power 2019-06-21 07:10:07.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx14power 2019-06-21 07:10:07.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx16power 2019-06-21 07:10:07.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx18power 2019-06-21 07:10:07.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx20power 2019-06-21 07:10:07.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx50power 2019-06-21 07:10:07.688 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx100power 2019-06-21 07:10:07.690 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.692 - Thread: 1 -> Created definition for: OKI Observation Unit 2019-06-21 07:10:07.692 - Thread: 1 -> Created definition for: OKI Large Observation Unit 2019-06-21 07:10:07.694 - Thread: 1 -> Created definition for: OKI 14.5mm Fixed Machineguns 2019-06-21 07:10:07.695 - Thread: 1 -> Created definition for: OKI 50mm Fixed Burstcannon 2019-06-21 07:10:07.696 - Thread: 1 -> Created definition for: OKI 122mm Fixed Assault Cannon 2019-06-21 07:10:07.697 - Thread: 1 -> Created definition for: OKI 14.5mm Machinegun Turret 2019-06-21 07:10:07.698 - Thread: 1 -> Created definition for: OKI 50mm Burstcannon Turret 2019-06-21 07:10:07.699 - Thread: 1 -> Created definition for: OKI Vehicle 14.5mm CIWS 2019-06-21 07:10:07.699 - Thread: 1 -> Created definition for: OKI Vehicle 50mm Burstcannon 2019-06-21 07:10:07.700 - Thread: 1 -> Created definition for: OKI Vehicle 122mm Assault Gun 2019-06-21 07:10:07.701 - Thread: 1 -> Created definition for: OKI Vehicle Missile Turret 2019-06-21 07:10:07.702 - Thread: 1 -> Created definition for: OKI Fixed 50mm Stormgun 2019-06-21 07:10:07.704 - Thread: 1 -> Created definition for: OKI Fixed 230mm Battlecannon 2019-06-21 07:10:07.706 - Thread: 1 -> Created definition for: OKI Casimate 122mm Assault Gun 2019-06-21 07:10:07.708 - Thread: 1 -> Created definition for: OKI Casimate 230mm Battlecannon 2019-06-21 07:10:07.710 - Thread: 1 -> Created definition for: OKI 14.5mm CIWS Turret 2019-06-21 07:10:07.712 - Thread: 1 -> Created definition for: OKI 50mm Burstcannon Turret 2019-06-21 07:10:07.714 - Thread: 1 -> Created definition for: OKI 122mm Assault Gun Turret 2019-06-21 07:10:07.716 - Thread: 1 -> Created definition for: OKI 50mm Stormgun Turret 2019-06-21 07:10:07.717 - Thread: 1 -> Created definition for: OKI Heavy Missile Turret 2019-06-21 07:10:07.719 - Thread: 1 -> Created definition for: OKI 230mm Battlecannon Turret 2019-06-21 07:10:07.720 - Thread: 1 -> Created definition for: OKI 230mm Battlecannon Siege Turret 2019-06-21 07:10:07.720 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKIDesignator 2019-06-21 07:10:07.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmFGAT 2019-06-21 07:10:07.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI230mmBCfixed 2019-06-21 07:10:07.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD 2019-06-21 07:10:07.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD 2019-06-21 07:10:07.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG 2019-06-21 07:10:07.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmAG 2019-06-21 07:10:07.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG 2019-06-21 07:10:07.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmGat 2019-06-21 07:10:07.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKIHvyMissileTurret 2019-06-21 07:10:07.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC 2019-06-21 07:10:07.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBAT 2019-06-21 07:10:07.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKIObserverSM 2019-06-21 07:10:07.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed 2019-06-21 07:10:07.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed 2019-06-21 07:10:07.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI122mmAGfixed 2019-06-21 07:10:07.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG 2019-06-21 07:10:07.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG 2019-06-21 07:10:07.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI14mmVT 2019-06-21 07:10:07.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmVT 2019-06-21 07:10:07.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI122mmVT 2019-06-21 07:10:07.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKIMLVT 2019-06-21 07:10:07.727 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.729 - Thread: 1 -> Created definition for: EX1 - Beam Cannon 2019-06-21 07:10:07.729 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.729 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2019-06-21 07:10:07.729 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.732 - Thread: 1 -> Created definition for: EX1 - Point Defense 2019-06-21 07:10:07.733 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (8) 2019-06-21 07:10:07.733 - Thread: 1 -> in file: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Data\MWI\CubeBlocks_XB1_PointDefense.sbc 2019-06-21 07:10:07.733 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1727383494\Textures\Icons\XB1PointDefens.dds 2019-06-21 07:10:07.733 - Thread: 1 -> Created definition for: -Classified- Point Defense 2019-06-21 07:10:07.733 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2019-06-21 07:10:07.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2019-06-21 07:10:07.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2019-06-21 07:10:07.734 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.736 - Thread: 1 -> Created definition for: XB1 - Beam Battery 2019-06-21 07:10:07.736 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2019-06-21 07:10:07.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2019-06-21 07:10:07.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2019-06-21 07:10:07.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2019-06-21 07:10:07.736 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.738 - Thread: 1 -> Created definition for: XB1 - Pulse Battery 2019-06-21 07:10:07.738 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2019-06-21 07:10:07.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2019-06-21 07:10:07.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2019-06-21 07:10:07.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2019-06-21 07:10:07.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2019-06-21 07:10:07.738 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.740 - Thread: 1 -> Created definition for: XB3 - Beam Battery 2019-06-21 07:10:07.740 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2019-06-21 07:10:07.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2019-06-21 07:10:07.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2019-06-21 07:10:07.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2019-06-21 07:10:07.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2019-06-21 07:10:07.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2019-06-21 07:10:07.741 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.744 - Thread: 1 -> Created definition for: XB3 - Pulse Battery 2019-06-21 07:10:07.744 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2019-06-21 07:10:07.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2019-06-21 07:10:07.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2019-06-21 07:10:07.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2019-06-21 07:10:07.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2019-06-21 07:10:07.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2019-06-21 07:10:07.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3PulseBattery 2019-06-21 07:10:07.745 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.747 - Thread: 1 -> Created definition for: XP1 - Laser Turret 2019-06-21 07:10:07.747 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2019-06-21 07:10:07.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2019-06-21 07:10:07.747 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2019-06-21 07:10:07.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2019-06-21 07:10:07.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2019-06-21 07:10:07.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2019-06-21 07:10:07.748 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3PulseBattery 2019-06-21 07:10:07.749 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2019-06-21 07:10:07.763 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.765 - Thread: 1 -> Created definition for: Telion Dual Battery 2019-06-21 07:10:07.767 - Thread: 1 -> Created definition for: Telion Dual Battery - Stacked 2019-06-21 07:10:07.769 - Thread: 1 -> Created definition for: Telion Octa Battery 2019-06-21 07:10:07.769 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.769 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.771 - Thread: 1 -> Created definition for: Magnetic Coil Cannon 2019-06-21 07:10:07.771 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.772 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.772 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.772 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.773 - Thread: 1 -> Created definition for: Heavy Defense Turret 2019-06-21 07:10:07.773 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2019-06-21 07:10:07.774 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.775 - Thread: 1 -> Created definition for: Battleship Cannon 2019-06-21 07:10:07.775 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2019-06-21 07:10:07.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2019-06-21 07:10:07.775 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.777 - Thread: 1 -> Created definition for: MK1 Battery 2019-06-21 07:10:07.778 - Thread: 1 -> Created definition for: MK1 Battery 2019-06-21 07:10:07.778 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2019-06-21 07:10:07.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2019-06-21 07:10:07.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2019-06-21 07:10:07.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2019-06-21 07:10:07.779 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.780 - Thread: 1 -> Created definition for: Battleship Cannon MK2 2019-06-21 07:10:07.781 - Thread: 1 -> Created definition for: Battleship Cannon MK2 Round-Base 2019-06-21 07:10:07.781 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2019-06-21 07:10:07.782 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.784 - Thread: 1 -> Created definition for: Battleship Cannon MK3 2019-06-21 07:10:07.784 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2019-06-21 07:10:07.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2019-06-21 07:10:07.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2019-06-21 07:10:07.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2019-06-21 07:10:07.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2019-06-21 07:10:07.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2019-06-21 07:10:07.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2019-06-21 07:10:07.785 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.786 - Thread: 1 -> Created definition for: Telion Anti-Missile Turret 2019-06-21 07:10:07.788 - Thread: 1 -> Created definition for: Telion Flak Turret 2019-06-21 07:10:07.789 - Thread: 1 -> Created definition for: Telion Flak Turret 2019-06-21 07:10:07.790 - Thread: 1 -> Created definition for: Telion Anti-Fighter Turret 2019-06-21 07:10:07.790 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2019-06-21 07:10:07.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2019-06-21 07:10:07.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2019-06-21 07:10:07.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2019-06-21 07:10:07.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2019-06-21 07:10:07.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2019-06-21 07:10:07.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/TelionAMACM 2019-06-21 07:10:07.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2019-06-21 07:10:07.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2019-06-21 07:10:07.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2019-06-21 07:10:07.793 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2019-06-21 07:10:07.794 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.796 - Thread: 1 -> Created definition for: X-3 Heavy Battery 2019-06-21 07:10:07.796 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1 2019-06-21 07:10:07.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery1Stack 2019-06-21 07:10:07.796 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/StaticBattery2 2019-06-21 07:10:07.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2019-06-21 07:10:07.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2019-06-21 07:10:07.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2019-06-21 07:10:07.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static150mm 2019-06-21 07:10:07.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2019-06-21 07:10:07.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2019-06-21 07:10:07.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2019-06-21 07:10:07.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/TelionAMACM 2019-06-21 07:10:07.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2019-06-21 07:10:07.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2019-06-21 07:10:07.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFTriCannon 2019-06-21 07:10:07.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/Static30mm 2019-06-21 07:10:07.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2019-06-21 07:10:07.802 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.819 - Thread: 1 -> Created definition for: Heavy Mining Drill 2019-06-21 07:10:07.842 - Thread: 1 -> Created definition for: Heavy Mining Drill 2019-06-21 07:10:07.895 - Thread: 1 -> Created definition for: Heavy Mining Drill(Small-XL) 2019-06-21 07:10:07.895 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeMegaDrill 2019-06-21 07:10:07.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallMegaDrill 2019-06-21 07:10:07.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/XLsMegaDrill 2019-06-21 07:10:07.898 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.900 - Thread: 1 -> Created definition for: Jump Inhibitor 2019-06-21 07:10:07.900 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.900 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/ZMKJumpInhibitor_Large 2019-06-21 07:10:07.902 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.904 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2019-06-21 07:10:07.906 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2019-06-21 07:10:07.906 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2019-06-21 07:10:07.907 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2019-06-21 07:10:07.909 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.912 - Thread: 1 -> Created definition for: Gyroscope 1x1 2019-06-21 07:10:07.914 - Thread: 1 -> Created definition for: Gyroscope 3x3 2019-06-21 07:10:07.916 - Thread: 1 -> Created definition for: Gyroscope 1x1 2019-06-21 07:10:07.917 - Thread: 1 -> Created definition for: Gyroscope 3x3 2019-06-21 07:10:07.917 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SF_Gyroscope_1x1_Large 2019-06-21 07:10:07.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SF_Gyroscope_3x3_Large 2019-06-21 07:10:07.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SF_Gyroscope_1x1_Small 2019-06-21 07:10:07.918 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SF_Gyroscope_3x3_Small 2019-06-21 07:10:07.921 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.922 - Thread: 1 -> Created definition for: Compact Gatling Turret T1 2019-06-21 07:10:07.923 - Thread: 1 -> Created definition for: Compact Gatling Turret T2 2019-06-21 07:10:07.924 - Thread: 1 -> Created definition for: Compact Gatling Turret 2019-06-21 07:10:07.925 - Thread: 1 -> Created definition for: Compact Gatling Turret T4 2019-06-21 07:10:07.927 - Thread: 1 -> Created definition for: Compact Gatling Turret T1 2019-06-21 07:10:07.928 - Thread: 1 -> Created definition for: Compact Gatling Turret T2 2019-06-21 07:10:07.929 - Thread: 1 -> Created definition for: Compact Gatling Turret T3 2019-06-21 07:10:07.931 - Thread: 1 -> Created definition for: Compact Gatling Turret T4 2019-06-21 07:10:07.931 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Large 2019-06-21 07:10:07.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Large 2019-06-21 07:10:07.931 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Large 2019-06-21 07:10:07.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Large 2019-06-21 07:10:07.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Small 2019-06-21 07:10:07.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Small 2019-06-21 07:10:07.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Small 2019-06-21 07:10:07.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Small 2019-06-21 07:10:07.933 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.935 - Thread: 1 -> Created definition for: Compact Interior Turret 2019-06-21 07:10:07.936 - Thread: 1 -> Created definition for: Compact Interior Turret 2019-06-21 07:10:07.936 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Large 2019-06-21 07:10:07.936 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Large 2019-06-21 07:10:07.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Large 2019-06-21 07:10:07.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Large 2019-06-21 07:10:07.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Large 2019-06-21 07:10:07.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Small 2019-06-21 07:10:07.937 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Small 2019-06-21 07:10:07.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Small 2019-06-21 07:10:07.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Small 2019-06-21 07:10:07.938 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Small 2019-06-21 07:10:07.938 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.940 - Thread: 1 -> Created definition for: Compact Missile Turret 2019-06-21 07:10:07.942 - Thread: 1 -> Created definition for: Compact Missile Turret 2019-06-21 07:10:07.942 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Large 2019-06-21 07:10:07.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Large 2019-06-21 07:10:07.942 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Large 2019-06-21 07:10:07.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Large 2019-06-21 07:10:07.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Large 2019-06-21 07:10:07.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_CompactTurretMissile_Large 2019-06-21 07:10:07.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Small 2019-06-21 07:10:07.943 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Small 2019-06-21 07:10:07.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Small 2019-06-21 07:10:07.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Small 2019-06-21 07:10:07.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Small 2019-06-21 07:10:07.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_CompactTurretMissile_Small 2019-06-21 07:10:07.954 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.956 - Thread: 1 -> Created definition for: Conveyor Air Vent 2019-06-21 07:10:07.958 - Thread: 1 -> Created definition for: Conveyor Air Vent 2019-06-21 07:10:07.959 - Thread: 1 -> Created definition for: Conveyor Air Vent Slope 2019-06-21 07:10:07.962 - Thread: 1 -> Created definition for: Conveyor Air Vent Slope 2019-06-21 07:10:07.962 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/ConveyorAirVent 2019-06-21 07:10:07.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/ConveyorAirVentSlope 2019-06-21 07:10:07.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/SmallConveyorAirVent 2019-06-21 07:10:07.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/SmallConveyorAirVentSlope 2019-06-21 07:10:07.964 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.966 - Thread: 1 -> Created definition for: Force Field Door Dummy 2019-06-21 07:10:07.967 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.969 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.970 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.972 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.972 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.973 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.974 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.975 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.976 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.978 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.979 - Thread: 1 -> Created definition for: Force Field Door Dummy 2019-06-21 07:10:07.980 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.980 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.981 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.982 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.982 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.983 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.984 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.985 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.986 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.987 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.987 - Thread: 1 -> Created block definitions 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor0 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor1 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor2 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor3 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor4 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor5 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor6 2019-06-21 07:10:07.987 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor7 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor8 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor9 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor10 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor0 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor1 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor2 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor3 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor4 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor5 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor6 2019-06-21 07:10:07.988 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor7 2019-06-21 07:10:07.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor8 2019-06-21 07:10:07.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor9 2019-06-21 07:10:07.989 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor10 2019-06-21 07:10:07.989 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:07.989 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor0' 2019-06-21 07:10:07.989 - Thread: 1 -> Created definition for: Force Field Door Dummy 2019-06-21 07:10:07.990 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor1' 2019-06-21 07:10:07.990 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.990 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor2' 2019-06-21 07:10:07.990 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.991 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor3' 2019-06-21 07:10:07.991 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.991 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor4' 2019-06-21 07:10:07.991 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.992 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor5' 2019-06-21 07:10:07.992 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.992 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor6' 2019-06-21 07:10:07.992 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.993 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor7' 2019-06-21 07:10:07.993 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.994 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor8' 2019-06-21 07:10:07.994 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.995 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor9' 2019-06-21 07:10:07.995 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.995 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor10' 2019-06-21 07:10:07.995 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.996 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor0' 2019-06-21 07:10:07.996 - Thread: 1 -> Created definition for: Force Field Door Dummy 2019-06-21 07:10:07.996 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor1' 2019-06-21 07:10:07.997 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.997 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor2' 2019-06-21 07:10:07.997 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.998 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor3' 2019-06-21 07:10:07.998 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.998 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor4' 2019-06-21 07:10:07.998 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.998 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor5' 2019-06-21 07:10:07.999 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.999 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor6' 2019-06-21 07:10:07.999 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:07.999 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor7' 2019-06-21 07:10:07.999 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:08.000 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor8' 2019-06-21 07:10:08.000 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:08.000 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor9' 2019-06-21 07:10:08.000 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:08.001 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor10' 2019-06-21 07:10:08.001 - Thread: 1 -> Created definition for: Force Field Door 2019-06-21 07:10:08.001 - Thread: 1 -> Created block definitions 2019-06-21 07:10:08.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor0 2019-06-21 07:10:08.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor1 2019-06-21 07:10:08.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor2 2019-06-21 07:10:08.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor3 2019-06-21 07:10:08.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor4 2019-06-21 07:10:08.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor5 2019-06-21 07:10:08.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor6 2019-06-21 07:10:08.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor7 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor8 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor9 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/ForceFieldDoor10 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor0 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor1 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor2 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor3 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor4 2019-06-21 07:10:08.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor5 2019-06-21 07:10:08.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor6 2019-06-21 07:10:08.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor7 2019-06-21 07:10:08.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor8 2019-06-21 07:10:08.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor9 2019-06-21 07:10:08.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/SmallForceFieldDoor10 2019-06-21 07:10:08.023 - Thread: 1 -> Loading cube blocks 2019-06-21 07:10:08.024 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2019-06-21 07:10:08.025 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2019-06-21 07:10:08.027 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2019-06-21 07:10:08.030 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2019-06-21 07:10:08.031 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2019-06-21 07:10:08.032 - Thread: 1 -> Created definition for: Battery 2019-06-21 07:10:08.032 - Thread: 1 -> Created block definitions 2019-06-21 07:10:08.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2019-06-21 07:10:08.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2019-06-21 07:10:08.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2019-06-21 07:10:08.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2019-06-21 07:10:08.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2019-06-21 07:10:08.032 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2019-06-21 07:10:08.053 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-06-21 07:10:08.054 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-06-21 07:10:08.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-06-21 07:10:08.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-06-21 07:10:08.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-06-21 07:10:08.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-06-21 07:10:08.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-06-21 07:10:08.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-06-21 07:10:08.055 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-06-21 07:10:08.055 - 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Rescisco.sbc 2019-06-21 07:10:08.220 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Shadow.sbc 2019-06-21 07:10:08.222 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Simplicity 02.sbc 2019-06-21 07:10:08.224 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Strike Claw Fighter MkII.sbc 2019-06-21 07:10:08.226 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Super Gremlin.sbc 2019-06-21 07:10:08.229 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Tempest X.sbc 2019-06-21 07:10:08.231 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)The Clanging Gremlin (Updated).sbc 2019-06-21 07:10:08.233 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Thunderhelm.sbc 2019-06-21 07:10:08.235 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Triton.sbc 2019-06-21 07:10:08.236 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Ubumboo.sbc 2019-06-21 07:10:08.238 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Varius MkIV Utility Shuttle.sbc 2019-06-21 07:10:08.239 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Verdis Quo.sbc 2019-06-21 07:10:08.240 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vitrus Assault Corvette.sbc 2019-06-21 07:10:08.242 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Volatile Explosives Shipment MkIII.sbc 2019-06-21 07:10:08.243 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\445996030\92728727979539400_legacy.bin\Data\Prefab\(NPC-RCE)Vycus Assault Corvette.sbc 2019-06-21 07:10:08.248 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Atmospheric Fighter.sbc 2019-06-21 07:10:08.249 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Bunker.sbc 2019-06-21 07:10:08.251 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Lookout Tower.sbc 2019-06-21 07:10:08.252 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) DBS Observation Outpost.sbc 2019-06-21 07:10:08.253 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Defense Installation.sbc 2019-06-21 07:10:08.254 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Expedition Base Pod.sbc 2019-06-21 07:10:08.255 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fighter Docking Station.sbc 2019-06-21 07:10:08.256 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fortress Tower.sbc 2019-06-21 07:10:08.257 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Frontier Outpost.sbc 2019-06-21 07:10:08.258 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Fueling Station.sbc 2019-06-21 07:10:08.261 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Military Installation.sbc 2019-06-21 07:10:08.267 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Ore Processing Outpost.sbc 2019-06-21 07:10:08.268 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Resource Processing Station.sbc 2019-06-21 07:10:08.270 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Scouting Outpost.sbc 2019-06-21 07:10:08.271 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 1.sbc 2019-06-21 07:10:08.272 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 2.sbc 2019-06-21 07:10:08.273 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Supply Cache 3.sbc 2019-06-21 07:10:08.274 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\930425181879385361_legacy.bin\Data\Prefabs\(NPC-SOC) Territory Defense Station.sbc 2019-06-21 07:10:08.278 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2019-06-21 07:10:08.279 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2019-06-21 07:10:08.279 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2019-06-21 07:10:08.279 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2019-06-21 07:10:08.280 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2019-06-21 07:10:08.280 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2019-06-21 07:10:08.280 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2019-06-21 07:10:08.281 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2019-06-21 07:10:08.281 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2019-06-21 07:10:08.281 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2019-06-21 07:10:08.281 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2019-06-21 07:10:08.282 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2019-06-21 07:10:08.282 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2019-06-21 07:10:08.282 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2019-06-21 07:10:08.283 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2019-06-21 07:10:08.283 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2019-06-21 07:10:08.283 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2019-06-21 07:10:08.283 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2019-06-21 07:10:08.284 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2019-06-21 07:10:08.284 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2019-06-21 07:10:08.284 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2019-06-21 07:10:08.285 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2019-06-21 07:10:08.285 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2019-06-21 07:10:08.285 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2019-06-21 07:10:08.285 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2019-06-21 07:10:08.285 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2019-06-21 07:10:08.286 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2019-06-21 07:10:08.286 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2019-06-21 07:10:08.286 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2019-06-21 07:10:08.286 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2019-06-21 07:10:08.286 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2019-06-21 07:10:08.287 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2019-06-21 07:10:08.287 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2019-06-21 07:10:08.287 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2019-06-21 07:10:08.287 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2019-06-21 07:10:08.287 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2019-06-21 07:10:08.287 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2019-06-21 07:10:08.288 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2019-06-21 07:10:08.288 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2019-06-21 07:10:08.288 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2019-06-21 07:10:08.288 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2019-06-21 07:10:08.288 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2019-06-21 07:10:08.289 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2019-06-21 07:10:08.289 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2019-06-21 07:10:08.289 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2019-06-21 07:10:08.289 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2019-06-21 07:10:08.289 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2019-06-21 07:10:08.293 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\525460808\Data\Prefab\(NPC-RVR) Reaver Assault Corvette.sbc 2019-06-21 07:10:08.293 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\525460808\Data\Prefab\(NPC-RVR) Reaver Fighter.sbc 2019-06-21 07:10:08.293 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\525460808\Data\Prefab\(NPC-RVR) Reaver Harpoon Corvette.sbc 2019-06-21 07:10:08.294 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\525460808\Data\Prefab\(NPC-RVR) Reaver Heavy Corvette.sbc 2019-06-21 07:10:08.294 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\525460808\Data\Prefab\(NPC-RVR) Reaver Heavy Frigate.sbc 2019-06-21 07:10:08.294 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\525460808\Data\Prefab\(NPC-RVR) Reaver Strike Corvette.sbc 2019-06-21 07:10:08.294 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\525460808\Data\Prefab\(NPC-RVR) Reaver Trans-U.sbc 2019-06-21 07:10:08.298 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Baby Bird's Nest - Observer #1.sbc 2019-06-21 07:10:08.299 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Baby Bird's Nest - Observer #2.sbc 2019-06-21 07:10:08.299 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Baby Bird's Nest - Observer #3.sbc 2019-06-21 07:10:08.299 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Baby Bird's Nest - Observer #4.sbc 2019-06-21 07:10:08.300 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Bird's Nest - Outpost #1.sbc 2019-06-21 07:10:08.300 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Bird's Nest - Outpost #2.sbc 2019-06-21 07:10:08.300 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Bird's Nest - Outpost #3.sbc 2019-06-21 07:10:08.300 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Cat's Paw.sbc 2019-06-21 07:10:08.300 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Daddy Long Legs - Installation.sbc 2019-06-21 07:10:08.301 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Daddy Long Legs - Outpost.sbc 2019-06-21 07:10:08.301 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Drifting Pursuant #1.sbc 2019-06-21 07:10:08.301 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Drifting Pursuant #2.sbc 2019-06-21 07:10:08.302 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Drifting Pursuant #3.sbc 2019-06-21 07:10:08.302 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Fleeting Rival #1.sbc 2019-06-21 07:10:08.302 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Fleeting Rival #2.sbc 2019-06-21 07:10:08.302 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Hidden Observer #1.sbc 2019-06-21 07:10:08.302 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Mushroomy - Headquarters.sbc 2019-06-21 07:10:08.303 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Stinging Adversary #1.sbc 2019-06-21 07:10:08.303 - Thread: 1 -> Loading prefab: D:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Stinging Adversary #2.sbc 2019-06-21 07:10:08.312 - Thread: 1 -> Loading asteroid generators 2019-06-21 07:10:08.315 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.322 - Thread: 1 -> Loading drop containers 2019-06-21 07:10:08.324 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.325 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.325 - Thread: 1 -> Loading respawn ships 2019-06-21 07:10:08.332 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.332 - Thread: 1 -> Loading wheel speeds 2019-06-21 07:10:08.436 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.467 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.480 - Thread: 1 -> Loading drop containers 2019-06-21 07:10:08.480 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.517 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.540 - Thread: 1 -> Loading spawn groups 2019-06-21 07:10:08.633 - Thread: 1 -> MyAudio.UnloadData - START 2019-06-21 07:10:08.664 - Thread: 1 -> MyAudio.UnloadData - END 2019-06-21 07:10:08.664 - Thread: 1 -> MyAudio.LoadData - START 2019-06-21 07:10:08.758 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 192000 2019-06-21 07:10:08.882 - Thread: 1 -> MyAudio.LoadData - END 2019-06-21 07:10:09.000 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-06-21 07:10:09.014 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.050 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.051 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.054 - Thread: 1 -> Registered modules from: 599536562.sbm_midspace.Speed.Configurable, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.055 - Thread: 1 -> Registered modules from: 1732471843.sbm_MyThrusterUpgradeLogic.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.055 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.128 - Thread: 1 -> Registered modules from: 571920453.sbm_SEDrag, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.134 - Thread: 1 -> Registered modules from: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.134 - Thread: 1 -> Registered modules from: 301830183.sbm_EmissiveControl, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.135 - Thread: 1 -> Registered modules from: 429053416.sbm_Core.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.135 - Thread: 1 -> Registered modules from: 1727383494.sbm_MWI2_CustomEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.135 - Thread: 1 -> Registered modules from: 970804258.sbm_Pew, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.136 - Thread: 1 -> Registered modules from: 1548219667.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.136 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.137 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.138 - Thread: 1 -> Registered modules from: 901800144.sbm_ForceField, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.138 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.138 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.144 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.144 - Thread: 1 -> Registered modules from: 525460808.sbm_ReaversScripting, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.144 - Thread: 1 -> Registered modules from: 950648865.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.145 - Thread: 1 -> Registered modules from: 1172408535.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.147 - Thread: 1 -> Registered modules from: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.147 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.173 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2019-06-21 07:10:09.718 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-06-21 07:10:09.722 - Thread: 61 -> External debugger: listening... 2019-06-21 07:10:09.772 - Thread: 1 -> MyLights.LoadData() - START 2019-06-21 07:10:09.774 - Thread: 1 -> MyLights.LoadData() - END 2019-06-21 07:10:09.774 - Thread: 1 -> MyExplosions.LoadData() - START 2019-06-21 07:10:09.786 - Thread: 1 -> MyExplosions.LoadData() - END 2019-06-21 07:10:09.885 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-06-21 07:10:09.885 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-06-21 07:10:09.934 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2019-06-21 07:10:11.383 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-06-21 07:10:12.839 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2019-06-21 07:10:12.839 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-06-21 07:10:12.847 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-06-21 07:10:14.346 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2019-06-21 07:10:14.347 - Thread: 1 -> Info: Planet generator name: Moon 2019-06-21 07:10:14.347 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-06-21 07:10:15.959 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2019-06-21 07:10:15.959 - Thread: 1 -> Info: Planet generator name: Alien 2019-06-21 07:10:15.959 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-06-21 07:10:17.069 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2019-06-21 07:10:17.069 - Thread: 1 -> Info: Planet generator name: Titan 2019-06-21 07:10:17.069 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-06-21 07:10:17.974 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2019-06-21 07:10:17.974 - Thread: 1 -> Info: Planet generator name: Mars 2019-06-21 07:10:17.974 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-06-21 07:10:19.206 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2019-06-21 07:10:19.206 - Thread: 1 -> Info: Planet generator name: Europa 2019-06-21 07:10:19.206 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-06-21 07:10:19.322 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2019-06-21 07:10:19.322 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-06-21 07:10:19.497 - Thread: 1 -> RunLoadingAction - END 2019-06-21 07:10:19.498 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-06-21 07:10:19.517 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-06-21 07:10:19.517 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-06-21 07:10:19.517 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-06-21 07:10:19.530 - Thread: 1 -> Updating continues. 2019-06-21 07:10:19.668 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Spawner Version: 1.047 2019-06-21 07:10:19.668 - Thread: 1 -> Modular Encounters Spawner: Checking World Settings. 2019-06-21 07:10:19.668 - Thread: 1 -> Modular Encounters Spawner: Player Doesn't Exist. Cannot Search For Existing Boss GPS. 2019-06-21 07:10:19.671 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2019-06-21 07:10:19.677 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2019-06-21 07:10:19.723 - Thread: 1 -> Create Log instance Utils=True 2019-06-21 07:10:19.925 - Thread: 1 -> TORCH MOD: Registering mod communication. 2019-06-21 07:10:19.926 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2019-06-21 07:10:19.953 - Thread: 1 -> GC Memory: 3,230,620,144 B 2019-06-21 07:10:20.592 - Thread: 1 -> RequestRespawn 2019-06-21 07:10:22.461 - Thread: 1 -> Warning: Server failed to update game inventory items. 2019-06-21 07:10:26.904 - Thread: 33 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Exception: System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.__Error.EndOfFile() at System.IO.BinaryReader.ReadString() at VRageRender.Import.MyModelImporter.LoadTagData(BinaryReader reader, String[] tags) at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags) at VRageRender.MyMeshData.DoImport(MyModelImporter importer, String fsPath) at VRageRender.MyMeshes.LoadMwm(MyLodMeshInfo& lodMeshInfo, MyMeshPartInfo1[]& parts, MyMeshSectionInfo1[]& sections, MyLODDescriptor[]& lodDescriptors, Single rescale) at VRageRender.MyMeshes.LoadMesh(MeshId id) at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessRenderFrame(MyUpdateFrame frame, MessageFilterDelegate filter) at VRageRender.MyRender11.ProcessMessageQueue() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Statistics: Scene: Entities Actors: 521 InstanceBuffers: 6 GPUEmitters: 0 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 54 MyRenderVoxelActor: 6 MyInstanceComponent: 287 MyRenderableComponent: 167 MyVoxelCellComponent: 134 MyThrustFlameAnimator: 25 MySkinningComponent: 1 2019-06-21 07:10:27.544 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-06-21 07:10:27.614 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-06-21 07:10:27.617 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-06-21 07:10:27.632 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-06-21 07:10:27.633 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-06-21 07:10:27.638 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-06-21 07:10:27.640 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2019-06-21 07:10:31.102 - Thread: 33 -> Exception occured: System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.__Error.EndOfFile() at System.IO.BinaryReader.ReadString() at VRageRender.Import.MyModelImporter.LoadTagData(BinaryReader reader, String[] tags) at VRageRender.Import.MyModelImporter.ImportData(String assetFileName, String[] tags) at VRageRender.MyMeshData.DoImport(MyModelImporter importer, String fsPath) at VRageRender.MyMeshes.LoadMwm(MyLodMeshInfo& lodMeshInfo, MyMeshPartInfo1[]& parts, MyMeshSectionInfo1[]& sections, MyLODDescriptor[]& lodDescriptors, Single rescale) at VRageRender.MyMeshes.LoadMesh(MeshId id) at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessRenderFrame(MyUpdateFrame frame, MessageFilterDelegate filter) at VRageRender.MyRender11.ProcessMessageQueue() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2019-06-21 07:10:31.104 - Thread: 33 -> Hiding window 2019-06-21 07:10:31.104 - Thread: 33 -> Hiding window done 2019-06-21 07:10:31.104 - Thread: 33 -> Showing message 2019-06-21 07:10:32.514 - Thread: 33 -> Analytics session closed.