2019-05-07 02:13:57.074 - Thread: 1 -> Log Started 2019-05-07 02:13:57.077 - Thread: 1 -> Timezone (local - UTC): -4h 2019-05-07 02:13:57.077 - Thread: 1 -> App Version: 01_190_101 2019-05-07 02:13:57.078 - Thread: 1 -> Steam build: Always true 2019-05-07 02:13:57.078 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-05-07 02:13:57.078 - Thread: 1 -> Environment.ProcessorCount: 4 2019-05-07 02:13:57.233 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Education (Microsoft Windows NT 10.0.17763.0) 2019-05-07 02:13:57.233 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-05-07 02:13:57.233 - Thread: 1 -> Environment.Is64BitProcess: True 2019-05-07 02:13:57.233 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-05-07 02:13:57.234 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814) 2019-05-07 02:13:57.234 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-05-07 02:13:58.381 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz 2019-05-07 02:13:58.381 - Thread: 1 -> IntPtr.Size: 8 2019-05-07 02:13:58.381 - Thread: 1 -> Default Culture: en-CA 2019-05-07 02:13:58.381 - Thread: 1 -> Default UI Culture: en-US 2019-05-07 02:13:58.382 - Thread: 1 -> IsAdmin: False 2019-05-07 02:13:58.398 - Thread: 1 -> MyConfig.Load() - START 2019-05-07 02:13:58.403 - Thread: 1 -> Path: C:\Users\Jake\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-05-07 02:13:58.904 - Thread: 1 -> EnableDamageEffects: True 2019-05-07 02:13:58.904 - Thread: 1 -> GraphicsRenderer: DirectX 9 2019-05-07 02:13:58.904 - Thread: 1 -> EnableReverb: False 2019-05-07 02:13:58.904 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-05-07 02:13:58.904 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-05-07 02:13:58.904 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-05-07 02:13:58.904 - Thread: 1 -> FirstTimeRun: False 2019-05-07 02:13:58.904 - Thread: 1 -> ExperimentalMode: True 2019-05-07 02:13:58.904 - Thread: 1 -> VideoAdapter: 0 2019-05-07 02:13:58.904 - Thread: 1 -> ScreenWidth: 1920 2019-05-07 02:13:58.904 - Thread: 1 -> ScreenHeight: 1080 2019-05-07 02:13:58.904 - Thread: 1 -> RefreshRate: 144001 2019-05-07 02:13:58.904 - Thread: 1 -> WindowMode: 2 2019-05-07 02:13:58.904 - Thread: 1 -> VerticalSync: False 2019-05-07 02:13:58.904 - Thread: 1 -> FieldOfView: 89.72621 2019-05-07 02:13:58.904 - Thread: 1 -> PostProcessingEnabled: True 2019-05-07 02:13:58.904 - Thread: 1 -> FlaresIntensity: 1 2019-05-07 02:13:58.904 - Thread: 1 -> TreeViewDistance: 1999 2019-05-07 02:13:58.904 - Thread: 1 -> GrassDensity: 3 2019-05-07 02:13:58.904 - Thread: 1 -> GrassDrawDistance: 1000 2019-05-07 02:13:58.904 - Thread: 1 -> AntialiasingMode: 0 2019-05-07 02:13:58.904 - Thread: 1 -> ShadowMapResolution: 1 2019-05-07 02:13:58.904 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-05-07 02:13:58.904 - Thread: 1 -> TextureQuality: 2 2019-05-07 02:13:58.904 - Thread: 1 -> AnisotropicFiltering: 2 2019-05-07 02:13:58.904 - Thread: 1 -> ModelQuality: 2 2019-05-07 02:13:58.904 - Thread: 1 -> VoxelQuality: 1 2019-05-07 02:13:58.904 - Thread: 1 -> ShaderQuality: 1 2019-05-07 02:13:58.904 - Thread: 1 -> LowMemSwitchToLow: 0 2019-05-07 02:13:58.904 - Thread: 1 -> FirstVTTimeRun: False 2019-05-07 02:13:58.904 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-05-07 02:13:58.904 - Thread: 1 -> GDPRConsent: True 2019-05-07 02:13:58.904 - Thread: 1 -> GDPRConsentSent: True 2019-05-07 02:13:58.904 - Thread: 1 -> GameVolume: 0.5670619 2019-05-07 02:13:58.904 - Thread: 1 -> Music_Volume: 0 2019-05-07 02:13:58.904 - Thread: 1 -> VoiceChatVolume: 1 2019-05-07 02:13:58.904 - Thread: 1 -> HudWarnings: True 2019-05-07 02:13:58.904 - Thread: 1 -> VoiceChat: True 2019-05-07 02:13:58.904 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-05-07 02:13:58.904 - Thread: 1 -> EnableDynamicMusic: True 2019-05-07 02:13:58.904 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-05-07 02:13:58.905 - Thread: 1 -> EnableDoppler: True 2019-05-07 02:13:58.905 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-05-07 02:13:58.905 - Thread: 1 -> ShowCrosshair: True 2019-05-07 02:13:58.905 - Thread: 1 -> EnableSteamCloud: False 2019-05-07 02:13:58.905 - Thread: 1 -> UiTransparency: 1 2019-05-07 02:13:58.905 - Thread: 1 -> UiBkTransparency: 1 2019-05-07 02:13:58.905 - Thread: 1 -> HUDBkTransparency: 0.6 2019-05-07 02:13:58.905 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-05-07 02:13:58.905 - Thread: 1 -> ControlsHints: True 2019-05-07 02:13:58.905 - Thread: 1 -> GoodBotHints: True 2019-05-07 02:13:58.905 - Thread: 1 -> RotationHints: True 2019-05-07 02:13:58.906 - Thread: 1 -> MyConfig.Load() - END 2019-05-07 02:13:58.907 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-05-07 02:14:00.327 - Thread: 1 -> AdapterInfo = { 2019-05-07 02:14:00.327 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2019-05-07 02:14:00.327 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8563630080, Luid: 35378, rev: 161, subsys id: 847451234, vendor id: 4318 2019-05-07 02:14:00.327 - Thread: 1 -> Driver version = 26.21.14.3039 2019-05-07 02:14:00.327 - Thread: 1 -> Driver date = 20190417000000.000000-000 2019-05-07 02:14:00.327 - Thread: 1 -> DriverUpdateNecessary = False 2019-05-07 02:14:00.327 - Thread: 1 -> AftermathSupported = False 2019-05-07 02:14:00.327 - Thread: 1 -> Adapter id = 0 2019-05-07 02:14:00.327 - Thread: 1 -> Supported = True 2019-05-07 02:14:00.327 - Thread: 1 -> RAM = 6345981952 2019-05-07 02:14:00.327 - Thread: 1 -> Priority = 2 2019-05-07 02:14:00.327 - Thread: 1 -> Multithreaded rendering supported = True 2019-05-07 02:14:00.327 - Thread: 1 -> Output is attached = True 2019-05-07 02:14:00.327 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2019-05-07 02:14:00.327 - Thread: 1 -> Display modes = { 2019-05-07 02:14:00.328 - Thread: 1 -> DXGIOutput id = 0 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 640x480@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x480@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 720x576@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 800x600@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1024x768@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1152x864@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x720@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x768@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x800@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x960@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1280x1024@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1360x768@144.001Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1366x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1366x768@60Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1366x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1366x768@99.93Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1366x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1366x768@119.982Hz 2019-05-07 02:14:00.328 - Thread: 1 -> 1366x768@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1366x768@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1440x900@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x900@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1600x1024@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1680x1050@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1920x1080@60Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1920x1080@99.93Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1920x1080@119.982Hz 2019-05-07 02:14:00.329 - Thread: 1 -> 1920x1080@144.001Hz 2019-05-07 02:14:00.329 - Thread: 1 -> } 2019-05-07 02:14:00.329 - Thread: 1 -> } 2019-05-07 02:14:00.330 - Thread: 1 -> AdapterInfo = { 2019-05-07 02:14:00.330 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2019-05-07 02:14:00.330 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8563630080, Luid: 35378, rev: 161, subsys id: 847451234, vendor id: 4318 2019-05-07 02:14:00.330 - Thread: 1 -> Driver version = 26.21.14.3039 2019-05-07 02:14:00.330 - Thread: 1 -> Driver date = 20190417000000.000000-000 2019-05-07 02:14:00.330 - Thread: 1 -> DriverUpdateNecessary = False 2019-05-07 02:14:00.330 - Thread: 1 -> AftermathSupported = False 2019-05-07 02:14:00.330 - Thread: 1 -> Adapter id = 0 2019-05-07 02:14:00.330 - Thread: 1 -> Supported = True 2019-05-07 02:14:00.330 - Thread: 1 -> RAM = 6345981952 2019-05-07 02:14:00.330 - Thread: 1 -> Priority = 2 2019-05-07 02:14:00.330 - Thread: 1 -> Multithreaded rendering supported = True 2019-05-07 02:14:00.330 - Thread: 1 -> Output is attached = True 2019-05-07 02:14:00.330 - Thread: 1 -> DesktopBounds = {X:-3840 Y:-1058 Width:3840 Height:2160} 2019-05-07 02:14:00.330 - Thread: 1 -> Display modes = { 2019-05-07 02:14:00.331 - Thread: 1 -> DXGIOutput id = 1 2019-05-07 02:14:00.331 - Thread: 1 -> 640x480@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x480@56.25Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x480@56.25Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x480@60.317Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x480@60.317Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x576@56.25Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x576@56.25Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x576@60.317Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 720x576@60.317Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 800x600@56.25Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 800x600@60.317Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1024x768@60.004Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1152x864@60.02Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1152x864@60.02Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1176x664@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1176x664@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1280x720@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1280x768@59.81Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1280x768@59.81Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1280x800@59.81Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1280x960@60.02Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1280x960@60.02Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1280x1024@60.02Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1360x768@59.887Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1360x768@59.887Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1366x768@59.887Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1366x768@59.887Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1440x900@59.887Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1600x900@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1600x1024@59.954Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1600x1024@59.954Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1600x1200@59.951Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1600x1200@59.951Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1680x1050@59.954Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1768x992@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1768x992@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1768x992@59.94Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1768x992@59.94Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1920x1080@60Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1920x1080@59.94Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1920x1200@59.951Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1920x1200@59.951Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1920x1440@59.951Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 1920x1440@59.951Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 2048x1536@59.997Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 2048x1536@59.997Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 2560x1440@59.951Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 2560x1600@59.997Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 2560x1600@59.997Hz 2019-05-07 02:14:00.331 - Thread: 1 -> 3840x2160@59.997Hz 2019-05-07 02:14:00.331 - Thread: 1 -> } 2019-05-07 02:14:00.331 - Thread: 1 -> } 2019-05-07 02:14:00.345 - Thread: 1 -> Steam.IsActive: True 2019-05-07 02:14:00.346 - Thread: 1 -> Steam.IsOnline: True 2019-05-07 02:14:00.346 - Thread: 1 -> Steam.OwnsGame: False 2019-05-07 02:14:00.346 - Thread: 1 -> Steam.UserId: 76561198047500139 2019-05-07 02:14:00.346 - Thread: 1 -> Steam.UserName: OutRide 2019-05-07 02:14:00.346 - Thread: 1 -> Steam.Branch: default 2019-05-07 02:14:00.347 - Thread: 1 -> Build date: 2019-04-29 02:08 2019-05-07 02:14:00.347 - Thread: 1 -> Build version: 0.1.7058.25453 2019-05-07 02:14:00.441 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-05-07 02:14:00.441 - Thread: 1 -> MyScreenManager() 2019-05-07 02:14:00.442 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-05-07 02:14:00.442 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2019-05-07 02:14:00.444 - Thread: 1 -> Found processor count: 4 2019-05-07 02:14:00.444 - Thread: 1 -> Using processor count: 4 2019-05-07 02:14:02.847 - Thread: 1 -> Preallocate - START 2019-05-07 02:14:02.850 - Thread: 1 -> MySpaceWorldGenerator - START 2019-05-07 02:14:02.859 - Thread: 1 -> MySpaceWorldGenerator - END 2019-05-07 02:14:02.859 - Thread: 1 -> MySpaceBuildComponent - START 2019-05-07 02:14:02.859 - Thread: 1 -> MySpaceBuildComponent - END 2019-05-07 02:14:02.860 - Thread: 1 -> MyEntities - START 2019-05-07 02:14:02.871 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START 2019-05-07 02:14:02.883 - Thread: 7 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2019-05-07 02:14:02.890 - Thread: 1 -> MyEntities - END 2019-05-07 02:14:02.890 - Thread: 1 -> MyObjectBuilder_Base - START 2019-05-07 02:14:02.890 - Thread: 1 -> MyObjectBuilder_Base - END 2019-05-07 02:14:02.890 - Thread: 1 -> MyTransparentGeometry - START 2019-05-07 02:14:02.898 - Thread: 1 -> MyTransparentGeometry - END 2019-05-07 02:14:02.898 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-05-07 02:14:02.912 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-05-07 02:14:02.912 - Thread: 1 -> MyMath - START 2019-05-07 02:14:02.913 - Thread: 1 -> MyMath - END 2019-05-07 02:14:02.913 - Thread: 1 -> MySimpleObjectDraw - START 2019-05-07 02:14:02.914 - Thread: 1 -> MySimpleObjectDraw - END 2019-05-07 02:14:02.922 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-05-07 02:14:02.922 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-05-07 02:14:02.922 - Thread: 1 -> MyDedicatedServerBase - START 2019-05-07 02:14:02.922 - Thread: 1 -> MyDedicatedServerBase - END 2019-05-07 02:14:02.922 - Thread: 1 -> MyMultiplayerClientBase - START 2019-05-07 02:14:02.922 - Thread: 1 -> MyMultiplayerClientBase - END 2019-05-07 02:14:02.922 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-05-07 02:14:02.922 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-05-07 02:14:02.922 - Thread: 1 -> MyMultiplayerServerBase - START 2019-05-07 02:14:02.922 - Thread: 1 -> MyMultiplayerServerBase - END 2019-05-07 02:14:02.922 - Thread: 1 -> MyServerDebugCommands - START 2019-05-07 02:14:02.956 - Thread: 1 -> MyServerDebugCommands - END 2019-05-07 02:14:02.956 - Thread: 1 -> MyClientDebugCommands - START 2019-05-07 02:14:02.957 - Thread: 1 -> MyClientDebugCommands - END 2019-05-07 02:14:02.957 - Thread: 1 -> MyMultiplayerClient - START 2019-05-07 02:14:02.957 - Thread: 1 -> MyMultiplayerClient - END 2019-05-07 02:14:02.957 - Thread: 1 -> MyMultiplayerLobby - START 2019-05-07 02:14:02.957 - Thread: 1 -> MyMultiplayerLobby - END 2019-05-07 02:14:02.957 - Thread: 1 -> MyMultiplayerBase - START 2019-05-07 02:14:02.958 - Thread: 1 -> MyMultiplayerBase - END 2019-05-07 02:14:02.958 - Thread: 1 -> MyDedicatedServer - START 2019-05-07 02:14:02.958 - Thread: 1 -> MyDedicatedServer - END 2019-05-07 02:14:02.958 - Thread: 1 -> MyAIActionsParser - START 2019-05-07 02:14:02.958 - Thread: 1 -> MyAIActionsParser - END 2019-05-07 02:14:02.958 - Thread: 1 -> MySyncDestructions - START 2019-05-07 02:14:02.958 - Thread: 1 -> MySyncDestructions - END 2019-05-07 02:14:02.958 - Thread: 1 -> MySyncScenario - START 2019-05-07 02:14:02.958 - Thread: 1 -> MySyncScenario - END 2019-05-07 02:14:02.958 - Thread: 1 -> MySyncEntity - START 2019-05-07 02:14:02.958 - Thread: 1 -> MySyncEntity - END 2019-05-07 02:14:02.958 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-05-07 02:14:02.959 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-05-07 02:14:02.959 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-05-07 02:14:02.993 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-05-07 02:14:02.993 - Thread: 1 -> MyCommandCharacter - START 2019-05-07 02:14:02.996 - Thread: 1 -> MyCommandCharacter - END 2019-05-07 02:14:02.996 - Thread: 1 -> MyCommandConsole - START 2019-05-07 02:14:02.997 - Thread: 1 -> MyCommandConsole - END 2019-05-07 02:14:02.997 - Thread: 1 -> MyCommandEntity - START 2019-05-07 02:14:02.998 - Thread: 1 -> MyCommandEntity - END 2019-05-07 02:14:02.998 - Thread: 1 -> MyAiTargetManager - START 2019-05-07 02:14:02.998 - Thread: 1 -> MyAiTargetManager - END 2019-05-07 02:14:02.998 - Thread: 1 -> MyDefinitionManager - START 2019-05-07 02:14:02.998 - Thread: 1 -> MyDefinitionManager - END 2019-05-07 02:14:02.998 - Thread: 1 -> MyCubeGridDefinitions - START 2019-05-07 02:14:03.071 - Thread: 1 -> MyCubeGridDefinitions - END 2019-05-07 02:14:03.071 - Thread: 1 -> Preallocate - END 2019-05-07 02:14:03.084 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-05-07 02:14:03.129 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-05-07 02:14:03.129 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-05-07 02:14:03.130 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-05-07 02:14:03.131 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.7058.25453, Culture=neutral, PublicKeyToken=null 2019-05-07 02:14:03.131 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.7058.25453, Culture=neutral, PublicKeyToken=null 2019-05-07 02:14:03.131 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-05-07 02:14:03.131 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-05-07 02:14:03.131 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-05-07 02:14:03.133 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-05-07 02:14:03.142 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2019-05-07 02:14:03.142 - Thread: 1 -> Win32_ComputerSystem.Model: Z170XP-SLI 2019-05-07 02:14:03.143 - Thread: 1 -> Virtualized: False 2019-05-07 02:14:03.146 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz 2019-05-07 02:14:03.148 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,127,260,160 bytes 2019-05-07 02:14:03.148 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-05-07 02:14:03.148 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,653,475,328 bytes 2019-05-07 02:14:03.148 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,732,060,360,704 bytes 2019-05-07 02:14:03.154 - Thread: 1 -> Drive C: | Capacity: 120,031,539,200 bytes | Free space: 37,493,121,024 bytes 2019-05-07 02:14:03.154 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 467,048,374,272 bytes 2019-05-07 02:14:03.154 - Thread: 1 -> Drive E: | Capacity: 256,058,060,800 bytes | Free space: 68,766,330,880 bytes 2019-05-07 02:14:03.154 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-05-07 02:14:03.157 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-05-07 02:14:03.158 - Thread: 1 -> Installed DLCs: 2019-05-07 02:14:03.275 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-05-07 02:14:03.386 - Thread: 7 -> Loading scenarios 2019-05-07 02:14:03.391 - Thread: 1 -> Havok: Physics.Init 2019-05-07 02:14:03.391 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2019-05-07 02:14:03.407 - Thread: 1 -> HkGameName: SpaceEngineers Release 2019-05-07 02:14:03.423 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-05-07 02:14:03.444 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END 2019-05-07 02:14:03.447 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-05-07 02:14:03.894 - Thread: 1 -> Loading sound definitions 2019-05-07 02:14:04.470 - Thread: 1 -> Loading shadow textures definitions 2019-05-07 02:14:04.471 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-05-07 02:14:04.474 - Thread: 1 -> Loading voxel map storage definitions 2019-05-07 02:14:04.480 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-05-07 02:14:04.488 - Thread: 1 -> MyAudio.LoadData - START 2019-05-07 02:14:04.577 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G633 Gaming Headset) - Channel #: 8 - Sample rate: 48000 2019-05-07 02:14:05.289 - Thread: 1 -> MyAudio.LoadData - END 2019-05-07 02:14:05.303 - Thread: 1 -> MyGuiManager() 2019-05-07 02:14:05.525 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-05-07 02:14:06.918 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-05-07 02:14:10.413 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-05-07 02:14:10.414 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-05-07 02:14:10.414 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-05-07 02:14:10.429 - Thread: 1 -> Loading default controls 2019-05-07 02:14:10.740 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-05-07 02:14:11.077 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-05-07 02:14:12.228 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-05-07 02:14:12.251 - Thread: 1 -> Timer Frequency: 10000000 2019-05-07 02:14:12.251 - Thread: 1 -> Ticks per frame: 166667 2019-05-07 02:14:12.729 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-05-07 02:14:12.730 - Thread: 1 -> Flares Intensity: 1 2019-05-07 02:14:12.730 - Thread: 1 -> Field of view: 1.566018 2019-05-07 02:14:12.730 - Thread: 1 -> PostProcessingEnabled: True 2019-05-07 02:14:12.730 - Thread: 1 -> Render.GrassDensityFactor: 3 2019-05-07 02:14:12.730 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-05-07 02:14:12.730 - Thread: 1 -> Render.DistanceFade: 1999 2019-05-07 02:14:12.730 - Thread: 1 -> Render.AntialiasingMode: NONE 2019-05-07 02:14:12.730 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2019-05-07 02:14:12.730 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-05-07 02:14:12.730 - Thread: 1 -> Render.TextureQuality: HIGH 2019-05-07 02:14:12.730 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2019-05-07 02:14:12.730 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-05-07 02:14:12.730 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-05-07 02:14:12.730 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-05-07 02:14:12.781 - Thread: 1 -> Analytics uuid: 76561198047500139 2019-05-07 02:14:12.781 - Thread: 1 -> Analytics session: 0 2019-05-07 02:14:12.781 - Thread: 1 -> Analytics helper process start reported 2019-05-07 02:14:20.946 - Thread: 12 -> ReloadVoxelMaterials 2019-05-07 02:14:20.985 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-05-07 02:14:21.027 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.030 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-05-07 02:14:21.047 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.047 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-05-07 02:14:21.153 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.153 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-05-07 02:14:21.186 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.186 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-05-07 02:14:21.215 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.216 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-05-07 02:14:21.308 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.310 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-05-07 02:14:21.357 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.357 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-05-07 02:14:21.371 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.371 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-05-07 02:14:21.384 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.385 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-05-07 02:14:21.397 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.397 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-05-07 02:14:21.402 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.402 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-05-07 02:14:21.407 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.407 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-05-07 02:14:21.413 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.414 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-05-07 02:14:21.420 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.421 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-05-07 02:14:21.636 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.636 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-05-07 02:14:21.699 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.701 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-05-07 02:14:21.712 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:21.712 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-05-07 02:14:22.109 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.109 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-05-07 02:14:22.120 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.120 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-05-07 02:14:22.164 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.164 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-05-07 02:14:22.175 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.175 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-05-07 02:14:22.179 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.180 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-05-07 02:14:22.187 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.187 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-05-07 02:14:22.196 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.197 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-05-07 02:14:22.250 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.250 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-05-07 02:14:22.256 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.256 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-05-07 02:14:22.263 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.264 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-05-07 02:14:22.337 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.338 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-05-07 02:14:22.406 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.407 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-05-07 02:14:22.420 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.421 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-05-07 02:14:22.426 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.426 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-05-07 02:14:22.434 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.434 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-05-07 02:14:22.468 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.468 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-05-07 02:14:22.478 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.478 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-05-07 02:14:22.483 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.484 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-05-07 02:14:22.488 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.488 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-05-07 02:14:22.502 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.502 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-05-07 02:14:22.505 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.505 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-05-07 02:14:22.510 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.510 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-05-07 02:14:22.546 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.546 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-05-07 02:14:22.573 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.573 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-05-07 02:14:22.623 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.624 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-05-07 02:14:22.635 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.635 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-05-07 02:14:22.652 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.652 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-05-07 02:14:22.673 - Thread: 12 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-05-07 02:14:22.674 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-05-07 02:14:22.685 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-05-07 02:14:23.847 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-05-07 02:14:25.221 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-05-07 02:14:26.235 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-05-07 02:14:26.764 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-05-07 02:14:27.301 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-05-07 02:14:28.826 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-05-07 02:14:28.830 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-05-07 02:14:28.839 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-05-07 02:14:28.846 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-05-07 02:14:28.852 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-05-07 02:14:28.857 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-05-07 02:14:28.862 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-05-07 02:14:28.868 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-05-07 02:14:28.874 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-05-07 02:14:28.888 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-05-07 02:14:28.897 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-05-07 02:14:28.906 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-05-07 02:14:28.949 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-05-07 02:14:28.959 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-05-07 02:14:28.974 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-05-07 02:14:28.987 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-05-07 02:14:29.045 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-05-07 02:14:29.087 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-05-07 02:14:29.139 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-05-07 02:14:29.180 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-05-07 02:14:29.228 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-05-07 02:14:29.284 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-05-07 02:14:29.332 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-05-07 02:14:29.375 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-05-07 02:14:29.414 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-05-07 02:14:29.462 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-05-07 02:14:29.509 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-05-07 02:14:29.557 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-05-07 02:14:29.602 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-05-07 02:14:29.648 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-05-07 02:14:29.689 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-05-07 02:14:29.715 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-05-07 02:14:29.744 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-05-07 02:14:29.768 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-05-07 02:14:29.794 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-05-07 02:14:29.810 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-05-07 02:14:29.992 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-05-07 02:14:30.158 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-05-07 02:14:30.347 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-05-07 02:14:30.469 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-05-07 02:14:30.628 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-05-07 02:14:30.729 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-05-07 02:14:30.916 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-05-07 02:14:31.100 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-05-07 02:14:31.299 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-05-07 02:14:31.472 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-05-07 02:14:31.657 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-05-07 02:14:33.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:14:33.853 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:14:35.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:14:35.503 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:14:37.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:14:37.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:14:49.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:14:49.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:14:51.323 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:14:51.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:15:01.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:15:01.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:15:01.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:15:01.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:15:01.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:15:01.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:15:01.874 - Thread: 1 -> Joining lobby: 109775240948910047 2019-05-07 02:15:02.518 - Thread: 1 -> Lobby join response: True, enter state: Success 2019-05-07 02:15:02.519 - Thread: 1 -> World requested 2019-05-07 02:15:06.254 - Thread: 1 -> World requested - connection alive 2019-05-07 02:15:06.854 - Thread: 1 -> LoadSession() - Start 2019-05-07 02:15:06.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:15:06.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:15:06.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:15:06.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:15:06.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-05-07 02:15:06.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-05-07 02:15:06.878 - Thread: 1 -> LoadSession() - End 2019-05-07 02:15:06.881 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-05-07 02:15:06.883 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-05-07 02:15:06.914 - Thread: 1 -> RunLoadingAction - START 2019-05-07 02:15:10.508 - Thread: 1 -> GC Memory: 1,839,992,928 B 2019-05-07 02:15:10.517 - Thread: 1 -> Process Memory: 3,084,808,192 B 2019-05-07 02:15:11.959 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-05-07 02:15:11.979 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-05-07 02:15:11.984 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-05-07 02:15:11.986 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-05-07 02:15:11.988 - Thread: 1 -> 12ac0b7f67d96cbe3d61f56b0915925de0103d69 2019-05-07 02:15:12.154 - Thread: 1 -> Loading scenarios 2019-05-07 02:15:12.154 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-05-07 02:15:12.155 - Thread: 1 -> List of used mods (0) - START 2019-05-07 02:15:12.156 - Thread: 1 -> List of used mods - END 2019-05-07 02:15:12.165 - Thread: 1 -> Loading behaviors 2019-05-07 02:15:12.167 - Thread: 1 -> Loading ammo magazines 2019-05-07 02:15:12.170 - Thread: 1 -> Loading ammo definitions 2019-05-07 02:15:12.173 - Thread: 1 -> Loading animations 2019-05-07 02:15:12.177 - Thread: 1 -> Loading animations 2019-05-07 02:15:12.179 - Thread: 1 -> Loading sound definitions 2019-05-07 02:15:12.180 - Thread: 1 -> Loading sound definitions 2019-05-07 02:15:12.180 - Thread: 1 -> Loading sound definitions 2019-05-07 02:15:12.180 - Thread: 1 -> Loading sound definitions 2019-05-07 02:15:12.180 - Thread: 1 -> Loading sound definitions 2019-05-07 02:15:12.180 - Thread: 1 -> Loading category classes 2019-05-07 02:15:12.181 - Thread: 1 -> Loading blueprint classes 2019-05-07 02:15:12.182 - Thread: 1 -> Loading blueprint class entries 2019-05-07 02:15:12.183 - Thread: 1 -> Loading blueprints 2019-05-07 02:15:12.186 - Thread: 1 -> Loading agent definitions 2019-05-07 02:15:12.189 - Thread: 1 -> Loading character definitions 2019-05-07 02:15:12.207 - Thread: 1 -> Loading character definitions 2019-05-07 02:15:12.207 - Thread: 1 -> Loading components 2019-05-07 02:15:12.211 - Thread: 1 -> Loading configuration 2019-05-07 02:15:12.213 - Thread: 1 -> Loading container types 2019-05-07 02:15:12.215 - Thread: 1 -> Loading block positions 2019-05-07 02:15:12.219 - Thread: 1 -> Loading curve definitions 2019-05-07 02:15:12.223 - Thread: 1 -> Loading debris 2019-05-07 02:15:12.224 - Thread: 1 -> Loading environment items entries 2019-05-07 02:15:12.225 - Thread: 1 -> Loading decal global definitions 2019-05-07 02:15:12.225 - Thread: 1 -> Loading decal definitions 2019-05-07 02:15:12.228 - Thread: 1 -> Loading drone behaviors 2019-05-07 02:15:12.232 - Thread: 1 -> Loading edges 2019-05-07 02:15:12.233 - Thread: 1 -> Loading emissive color definitions 2019-05-07 02:15:12.237 - Thread: 1 -> Loading emissive color default states 2019-05-07 02:15:12.240 - Thread: 1 -> Loading entity components 2019-05-07 02:15:12.255 - Thread: 1 -> Loading component containers 2019-05-07 02:15:12.269 - Thread: 1 -> Loading environment items entries 2019-05-07 02:15:12.269 - Thread: 1 -> Loading factions 2019-05-07 02:15:12.271 - Thread: 1 -> Loading flare definitions 2019-05-07 02:15:12.281 - Thread: 1 -> Loading gas property definitions 2019-05-07 02:15:12.282 - Thread: 1 -> Loading event definitions 2019-05-07 02:15:12.284 - Thread: 1 -> Loading physical items 2019-05-07 02:15:12.305 - Thread: 1 -> Loading LCD texture categories 2019-05-07 02:15:12.307 - Thread: 1 -> Loading physical items 2019-05-07 02:15:12.308 - Thread: 1 -> Loading physical material properties 2019-05-07 02:15:12.312 - Thread: 1 -> Loading pirate antennas 2019-05-07 02:15:12.319 - Thread: 1 -> Loading research blocks definitions 2019-05-07 02:15:12.321 - Thread: 1 -> Loading research groups definitions 2019-05-07 02:15:12.322 - Thread: 1 -> Loading resource distribution groups 2019-05-07 02:15:12.322 - Thread: 1 -> Loading shadow textures definitions 2019-05-07 02:15:12.322 - Thread: 1 -> Loading ship sound groups 2019-05-07 02:15:12.337 - Thread: 1 -> Loading ship sound groups 2019-05-07 02:15:12.337 - Thread: 1 -> Loading sound categories 2019-05-07 02:15:12.339 - Thread: 1 -> Loading stat definitions 2019-05-07 02:15:12.340 - Thread: 1 -> Loading grid creators 2019-05-07 02:15:12.341 - Thread: 1 -> Loading transparent material properties 2019-05-07 02:15:12.343 - Thread: 1 -> Loading voxel map storage definitions 2019-05-07 02:15:12.343 - Thread: 1 -> Loading voxel material definitions 2019-05-07 02:15:12.344 - Thread: 1 -> Loading voxel material definitions 2019-05-07 02:15:12.347 - Thread: 1 -> Audio effects definitions 2019-05-07 02:15:12.351 - Thread: 1 -> Loading environment items definitions 2019-05-07 02:15:12.353 - Thread: 1 -> Loading environment items definitions 2019-05-07 02:15:12.353 - Thread: 1 -> Loading physical material properties 2019-05-07 02:15:12.358 - Thread: 1 -> Loading particle effect definitions 2019-05-07 02:15:12.430 - Thread: 1 -> Loading particle effect definitions 2019-05-07 02:15:12.479 - Thread: 1 -> Loading environment item definitions 2019-05-07 02:15:12.484 - Thread: 1 -> Loading weapon definitions 2019-05-07 02:15:12.490 - Thread: 1 -> Loading cube blocks 2019-05-07 02:15:12.613 - Thread: 1 -> Created block definitions 2019-05-07 02:15:12.627 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-05-07 02:15:12.628 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-05-07 02:15:12.628 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-05-07 02:15:12.628 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-05-07 02:15:12.628 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-05-07 02:15:12.628 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-05-07 02:15:12.633 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-05-07 02:15:12.633 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-05-07 02:15:12.634 - Thread: 1 -> Loading asteroid generators 2019-05-07 02:15:12.636 - Thread: 1 -> Loading spawn groups 2019-05-07 02:15:12.640 - Thread: 1 -> Loading drop containers 2019-05-07 02:15:12.641 - Thread: 1 -> Loading spawn groups 2019-05-07 02:15:12.642 - Thread: 1 -> Loading spawn groups 2019-05-07 02:15:12.642 - Thread: 1 -> Loading respawn ships 2019-05-07 02:15:12.644 - Thread: 1 -> Loading spawn groups 2019-05-07 02:15:12.644 - Thread: 1 -> Loading wheel speeds 2019-05-07 02:15:12.687 - Thread: 1 -> MyAudio.UnloadData - START 2019-05-07 02:15:12.702 - Thread: 1 -> MyAudio.UnloadData - END 2019-05-07 02:15:12.702 - Thread: 1 -> MyAudio.LoadData - START 2019-05-07 02:15:12.746 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G633 Gaming Headset) - Channel #: 8 - Sample rate: 48000 2019-05-07 02:15:12.787 - Thread: 1 -> MyAudio.LoadData - END 2019-05-07 02:15:12.851 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-05-07 02:15:12.858 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-05-07 02:15:12.876 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.7058.25445, Culture=neutral, PublicKeyToken=null 2019-05-07 02:15:12.881 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-05-07 02:15:12.881 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-05-07 02:15:12.894 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.7058.25453, Culture=neutral, PublicKeyToken=null 2019-05-07 02:15:13.206 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-05-07 02:15:13.216 - Thread: 21 -> External debugger: listening... 2019-05-07 02:15:13.401 - Thread: 1 -> MyLights.LoadData() - START 2019-05-07 02:15:13.403 - Thread: 1 -> MyLights.LoadData() - END 2019-05-07 02:15:13.403 - Thread: 1 -> MyExplosions.LoadData() - START 2019-05-07 02:15:13.416 - Thread: 1 -> MyExplosions.LoadData() - END 2019-05-07 02:15:13.456 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-05-07 02:15:13.456 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-05-07 02:15:13.498 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-05-07 02:15:14.782 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-05-07 02:15:16.402 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2019-05-07 02:15:16.402 - Thread: 1 -> Info: Planet generator name: EarthLike 2019-05-07 02:15:16.409 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-05-07 02:15:17.423 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2019-05-07 02:15:17.423 - Thread: 1 -> Info: Planet generator name: Moon 2019-05-07 02:15:17.423 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-05-07 02:15:18.592 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2019-05-07 02:15:18.592 - Thread: 1 -> Info: Planet generator name: Alien 2019-05-07 02:15:18.592 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-05-07 02:15:19.394 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2019-05-07 02:15:19.394 - Thread: 1 -> Info: Planet generator name: Titan 2019-05-07 02:15:19.394 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-05-07 02:15:20.181 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2019-05-07 02:15:20.181 - Thread: 1 -> Info: Planet generator name: Mars 2019-05-07 02:15:20.181 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-05-07 02:15:21.149 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2019-05-07 02:15:21.149 - Thread: 1 -> Info: Planet generator name: Europa 2019-05-07 02:15:21.149 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-05-07 02:15:21.271 - Thread: 1 -> Checkpoint.CameraAttachedTo: 116626023216546811 2019-05-07 02:15:21.271 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2019-05-07 02:15:21.340 - Thread: 1 -> RunLoadingAction - END 2019-05-07 02:15:21.341 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-05-07 02:15:21.382 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-05-07 02:15:21.382 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-05-07 02:15:21.383 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-05-07 02:15:21.394 - Thread: 1 -> Updating continues. 2019-05-07 02:15:21.588 - Thread: 1 -> GC Memory: 2,912,867,408 B 2019-05-07 02:17:34.076 - Thread: 16 -> Used namespaces in scripts: