2026-10-08 16:19:17.802 - Thread: 1 -> Log Started 2026-10-08 16:19:17.802 - Thread: 1 -> Timezone (local - UTC): -3h 2026-10-08 16:19:17.802 - Thread: 1 -> App Version: 01_210_014 2026-10-08 16:19:17.818 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-10-08 16:19:17.818 - Thread: 1 -> Branch / Sandbox: SVN 2026-10-08 16:19:17.818 - Thread: 1 -> Client Build Number: 0 2026-10-08 16:19:17.818 - Thread: 1 -> Server Build Number: 0 2026-10-08 16:19:17.818 - Thread: 1 -> Environment.ProcessorCount: 6 2026-10-08 16:19:17.907 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.26300.0) 2026-10-08 16:19:17.907 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-10-08 16:19:17.907 - Thread: 1 -> Environment.Is64BitProcess: True 2026-10-08 16:19:17.907 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-10-08 16:19:17.907 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9345.0 2026-10-08 16:19:17.907 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-10-08 16:19:17.913 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8500 CPU @ 3.00GHz 2026-10-08 16:19:17.913 - Thread: 1 -> Default Culture: 2026-10-08 16:19:17.913 - Thread: 1 -> Default UI Culture: 2026-10-08 16:19:17.913 - Thread: 1 -> MyConfig.Load() - START 2026-10-08 16:19:17.913 - Thread: 1 -> Path: C:\Users\Elza_Wagner Familia\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-10-08 16:19:18.088 - Thread: 1 -> AmbientOcclusionEnabled: False 2026-10-08 16:19:18.088 - Thread: 1 -> AnisotropicFiltering: 3 2026-10-08 16:19:18.088 - Thread: 1 -> AntialiasingMode: 1 2026-10-08 16:19:18.088 - Thread: 1 -> AreaInteraction: True 2026-10-08 16:19:18.088 - Thread: 1 -> BlueprintSharing: True 2026-10-08 16:19:18.088 - Thread: 1 -> CaptureMouse: False 2026-10-08 16:19:18.088 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-10-08 16:19:18.088 - Thread: 1 -> ControllerDefaultOnStart: False 2026-10-08 16:19:18.088 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-10-08 16:19:18.088 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-10-08 16:19:18.088 - Thread: 1 -> ControlsHints: False 2026-10-08 16:19:18.088 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-10-08 16:19:18.088 - Thread: 1 -> CubeBuilderBuildingMode: 1 2026-10-08 16:19:18.088 - Thread: 1 -> EnableDamageEffects: True 2026-10-08 16:19:18.088 - Thread: 1 -> EnableDoppler: True 2026-10-08 16:19:18.088 - Thread: 1 -> EnableDynamicMusic: True 2026-10-08 16:19:18.088 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-10-08 16:19:18.088 - Thread: 1 -> EnableReverb: False 2026-10-08 16:19:18.088 - Thread: 1 -> EnableSteamCloud: False 2026-10-08 16:19:18.088 - Thread: 1 -> EnableTrading: True 2026-10-08 16:19:18.088 - Thread: 1 -> ExperimentalMode: True 2026-10-08 16:19:18.088 - Thread: 1 -> FieldOfView: 70 2026-10-08 16:19:18.088 - Thread: 1 -> FirstTimeRun: False 2026-10-08 16:19:18.088 - Thread: 1 -> FirstVTTimeRun: False 2026-10-08 16:19:18.088 - Thread: 1 -> FlaresIntensity: 1.661157 2026-10-08 16:19:18.088 - Thread: 1 -> GamepadSchemeName: 2026-10-08 16:19:18.088 - Thread: 1 -> GameVolume: 0.4535009 2026-10-08 16:19:18.088 - Thread: 1 -> GDPRConsent: True 2026-10-08 16:19:18.088 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-10-08 16:19:18.088 - Thread: 1 -> GoodBotHints: False 2026-10-08 16:19:18.088 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-10-08 16:19:18.088 - Thread: 1 -> GrassDensity: 0 2026-10-08 16:19:18.088 - Thread: 1 -> GrassDrawDistance: 250 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-10-08 16:19:18.088 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-10-08 16:19:18.088 - Thread: 1 -> HUDBkTransparency: 0.6 2026-10-08 16:19:18.088 - Thread: 1 -> HudState: 2 2026-10-08 16:19:18.088 - Thread: 1 -> HudWarnings: False 2026-10-08 16:19:18.088 - Thread: 1 -> IronSightSwitchState: 1 2026-10-08 16:19:18.088 - Thread: 1 -> Language: 14 2026-10-08 16:19:18.088 - Thread: 1 -> LastNewsPopupDate: 07/08/2026 00:00:00 2026-10-08 16:19:18.088 - Thread: 1 -> LastUsedColorIndex: 3 2026-10-08 16:19:18.088 - Thread: 1 -> LastUsedColorX: 0.575 2026-10-08 16:19:18.088 - Thread: 1 -> LastUsedColorY: 0 2026-10-08 16:19:18.088 - Thread: 1 -> LastUsedColorZ: 7.450581E-09 2026-10-08 16:19:18.088 - Thread: 1 -> LastUsedSkin: Retrofuture_Armor 2026-10-08 16:19:18.088 - Thread: 1 -> LightsQuality: 2 2026-10-08 16:19:18.088 - Thread: 1 -> LowMemSwitchToLow: 0 2026-10-08 16:19:18.088 - Thread: 1 -> MicrophoneSensitivity: 0 2026-10-08 16:19:18.088 - Thread: 1 -> ModelQuality: 1 2026-10-08 16:19:18.088 - Thread: 1 -> ModIoConsent: True 2026-10-08 16:19:18.088 - Thread: 1 -> Music_Volume: 0.2802508 2026-10-08 16:19:18.088 - Thread: 1 -> MuteBroadcastControllers: False 2026-10-08 16:19:18.088 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-10-08 16:19:18.088 - Thread: 1 -> NewNewGameScreen: False 2026-10-08 16:19:18.088 - Thread: 1 -> OnlyPSGames: False 2026-10-08 16:19:18.088 - Thread: 1 -> PostProcessingEnabled: True 2026-10-08 16:19:18.088 - Thread: 1 -> QuickStartNotification: False 2026-10-08 16:19:18.088 - Thread: 1 -> RefreshRate: 60000 2026-10-08 16:19:18.088 - Thread: 1 -> RotationHints: False 2026-10-08 16:19:18.088 - Thread: 1 -> ScreenHeight: 720 2026-10-08 16:19:18.088 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-10-08 16:19:18.088 - Thread: 1 -> ScreenWidth: 1280 2026-10-08 16:19:18.088 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Pertam Orbiter 2026-10-08 16:19:18.088 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2026-10-08 16:19:18.088 - Thread: 1 -> ShaderQuality: 0 2026-10-08 16:19:18.088 - Thread: 1 -> ShadowMapResolution: 3 2026-10-08 16:19:18.088 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-10-08 16:19:18.088 - Thread: 1 -> ShowCrosshair2: 0 2026-10-08 16:19:18.088 - Thread: 1 -> SpriteMainViewportScale: 1 2026-10-08 16:19:18.088 - Thread: 1 -> TextureQuality: 1 2026-10-08 16:19:18.088 - Thread: 1 -> TreeViewDistance: 750 2026-10-08 16:19:18.088 - Thread: 1 -> UiBkTransparency: 0.8 2026-10-08 16:19:18.088 - Thread: 1 -> UiTransparency: 1 2026-10-08 16:19:18.088 - Thread: 1 -> VerticalSync: 0 2026-10-08 16:19:18.088 - Thread: 1 -> VideoAdapter: 0 2026-10-08 16:19:18.088 - Thread: 1 -> VoiceChat: True 2026-10-08 16:19:18.088 - Thread: 1 -> VoiceChatVoiceActivation: False 2026-10-08 16:19:18.088 - Thread: 1 -> VoiceChatVolume: 4.189499 2026-10-08 16:19:18.088 - Thread: 1 -> VoxelQuality: 0 2026-10-08 16:19:18.088 - Thread: 1 -> VoxelTextureQuality: 2 2026-10-08 16:19:18.088 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-10-08 16:19:18.088 - Thread: 1 -> WindowMode: 2 2026-10-08 16:19:18.088 - Thread: 1 -> ZoomMultiplier: 0.2 2026-10-08 16:19:18.088 - Thread: 1 -> MyConfig.Load() - END 2026-10-08 16:19:23.657 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-10-08 16:19:23.663 - Thread: 1 -> Reporting Postponed Events 2026-10-08 16:19:23.665 - Thread: 1 -> Reporting Postponed Events 2026-10-08 16:19:23.666 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-10-08 16:19:23.669 - Thread: 1 -> Found processor count: 6 2026-10-08 16:19:23.669 - Thread: 1 -> Using processor count: 6 2026-10-08 16:19:23.960 - Thread: 1 -> All detected adapters: 2026-10-08 16:19:23.964 - Thread: 1 -> NVIDIA GeForce RTX 2060 - VendorID=4318, SubsystemID=928322658, DeviceID=7944 2026-10-08 16:19:23.964 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-10-08 16:19:25.317 - Thread: 1 -> AdapterInfo = { 2026-10-08 16:19:25.318 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY6 2026-10-08 16:19:25.318 - Thread: 1 -> Description = dev id: 7944, mem: 6243221504, shared mem: 17144041472, Luid: 7230394, rev: 161, subsys id: 928322658, vendor id: 4318, feature_level 11.1: True 2026-10-08 16:19:25.318 - Thread: 1 -> Driver version = 32.0.16.1742 2026-10-08 16:19:25.318 - Thread: 1 -> Driver date = 20260930000000.000000-000 2026-10-08 16:19:25.318 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-08 16:19:25.318 - Thread: 1 -> AftermathSupported = True 2026-10-08 16:19:25.318 - Thread: 1 -> Adapter id = 0 2026-10-08 16:19:25.318 - Thread: 1 -> Supported = True 2026-10-08 16:19:25.318 - Thread: 1 -> RAM = 6243221504 2026-10-08 16:19:25.318 - Thread: 1 -> Priority = 2 2026-10-08 16:19:25.318 - Thread: 1 -> Multithreaded rendering supported = True 2026-10-08 16:19:25.318 - Thread: 1 -> Output is attached = True 2026-10-08 16:19:25.319 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:720} 2026-10-08 16:19:25.319 - Thread: 1 -> } 2026-10-08 16:19:25.319 - Thread: 1 -> AdapterInfo = { 2026-10-08 16:19:25.320 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY6 2026-10-08 16:19:25.320 - Thread: 1 -> Description = dev id: 7944, mem: 6243221504, shared mem: 17144041472, Luid: 7230394, rev: 161, subsys id: 928322658, vendor id: 4318, feature_level 11.1: True 2026-10-08 16:19:25.320 - Thread: 1 -> Driver version = 32.0.16.1742 2026-10-08 16:19:25.320 - Thread: 1 -> Driver date = 20260930000000.000000-000 2026-10-08 16:19:25.320 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-08 16:19:25.320 - Thread: 1 -> AftermathSupported = True 2026-10-08 16:19:25.320 - Thread: 1 -> Adapter id = 0 2026-10-08 16:19:25.320 - Thread: 1 -> Supported = True 2026-10-08 16:19:25.320 - Thread: 1 -> RAM = 6243221504 2026-10-08 16:19:25.320 - Thread: 1 -> Priority = 2 2026-10-08 16:19:25.320 - Thread: 1 -> Multithreaded rendering supported = True 2026-10-08 16:19:25.320 - Thread: 1 -> Output is attached = True 2026-10-08 16:19:25.320 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:720} 2026-10-08 16:19:25.320 - Thread: 1 -> } 2026-10-08 16:19:25.320 - Thread: 1 -> AdapterInfo = { 2026-10-08 16:19:25.321 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-10-08 16:19:25.321 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17144041472, Luid: 70024, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-10-08 16:19:25.321 - Thread: 1 -> Driver version = 2026-10-08 16:19:25.321 - Thread: 1 -> Driver date = 2026-10-08 16:19:25.321 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-08 16:19:25.321 - Thread: 1 -> AftermathSupported = False 2026-10-08 16:19:25.321 - Thread: 1 -> Adapter id = 1 2026-10-08 16:19:25.321 - Thread: 1 -> Supported = True 2026-10-08 16:19:25.321 - Thread: 1 -> RAM = 0 2026-10-08 16:19:25.321 - Thread: 1 -> Priority = 0 2026-10-08 16:19:25.321 - Thread: 1 -> Multithreaded rendering supported = False 2026-10-08 16:19:25.321 - Thread: 1 -> Output is attached = False 2026-10-08 16:19:25.321 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:720} 2026-10-08 16:19:25.321 - Thread: 1 -> } 2026-10-08 16:19:25.321 - Thread: 1 -> AdapterInfo = { 2026-10-08 16:19:25.322 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-10-08 16:19:25.322 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17144041472, Luid: 70024, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-10-08 16:19:25.322 - Thread: 1 -> Driver version = 2026-10-08 16:19:25.322 - Thread: 1 -> Driver date = 2026-10-08 16:19:25.322 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-08 16:19:25.322 - Thread: 1 -> AftermathSupported = False 2026-10-08 16:19:25.322 - Thread: 1 -> Adapter id = 1 2026-10-08 16:19:25.322 - Thread: 1 -> Supported = True 2026-10-08 16:19:25.322 - Thread: 1 -> RAM = 0 2026-10-08 16:19:25.322 - Thread: 1 -> Priority = 0 2026-10-08 16:19:25.322 - Thread: 1 -> Multithreaded rendering supported = False 2026-10-08 16:19:25.322 - Thread: 1 -> Output is attached = False 2026-10-08 16:19:25.322 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1280 Height:720} 2026-10-08 16:19:25.322 - Thread: 1 -> } 2026-10-08 16:19:25.325 - Thread: 1 -> Service.IsActive: True 2026-10-08 16:19:25.325 - Thread: 1 -> Service.IsOnline: True 2026-10-08 16:19:25.325 - Thread: 1 -> Service.OwnsGame: False 2026-10-08 16:19:25.325 - Thread: 1 -> Service.UserId: 76561198349100654 2026-10-08 16:19:25.325 - Thread: 1 -> Service.UserName: Wagncs 2026-10-08 16:19:25.325 - Thread: 1 -> Service.Branch: default 2026-10-08 16:19:25.325 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-10-08 16:19:25.325 - Thread: 1 -> Build version: 0.1.1.0 2026-10-08 16:19:25.343 - Thread: 1 -> MyScreenManager() 2026-10-08 16:19:25.380 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2026-10-08 16:19:25.380 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2026-10-08 16:19:25.389 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2026-10-08 16:19:25.389 - Thread: 17 -> CreateDeviceInternal - Create device 2026-10-08 16:19:25.801 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2026-10-08 16:19:25.990 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2026-10-08 16:19:25.990 - Thread: 17 -> Aftermath init 2026-10-08 16:19:26.022 - Thread: 17 -> Aftermath result: 1 2026-10-08 16:19:26.022 - Thread: 17 -> CreateDeviceInternal create swapchain 2026-10-08 16:19:28.285 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-10-08 16:19:28.286 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-10-08 16:19:28.286 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-10-08 16:19:29.236 - Thread: 17 -> DXGI SetFullscreenState succeded 2026-10-08 16:19:29.391 - Thread: 1 -> Preallocate - START 2026-10-08 16:19:29.398 - Thread: 1 -> MySpaceWorldGenerator - START 2026-10-08 16:19:29.406 - Thread: 1 -> MySpaceWorldGenerator - END 2026-10-08 16:19:29.406 - Thread: 1 -> MySpaceBuildComponent - START 2026-10-08 16:19:29.406 - Thread: 1 -> MySpaceBuildComponent - END 2026-10-08 16:19:29.406 - Thread: 1 -> MyEntities - START 2026-10-08 16:19:29.425 - Thread: 1 -> MyEntities - END 2026-10-08 16:19:29.425 - Thread: 1 -> MyObjectBuilder_Base - START 2026-10-08 16:19:29.425 - Thread: 1 -> MyObjectBuilder_Base - END 2026-10-08 16:19:29.425 - Thread: 1 -> MyTransparentGeometry - START 2026-10-08 16:19:29.425 - Thread: 1 -> MyTransparentGeometry - END 2026-10-08 16:19:29.426 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-10-08 16:19:29.430 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-10-08 16:19:29.430 - Thread: 1 -> MyMath - START 2026-10-08 16:19:29.430 - Thread: 1 -> MyMath - END 2026-10-08 16:19:29.430 - Thread: 1 -> MySimpleObjectDraw - START 2026-10-08 16:19:29.431 - Thread: 1 -> MySimpleObjectDraw - END 2026-10-08 16:19:29.450 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-10-08 16:19:29.450 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-10-08 16:19:29.450 - Thread: 1 -> MyClientDebugCommands - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyClientDebugCommands - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyDedicatedServer - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyDedicatedServer - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyDedicatedServerBase - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyDedicatedServerBase - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerBase - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerBase - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerClient - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerClient - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerClientBase - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerClientBase - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerLobby - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerLobby - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-10-08 16:19:29.451 - Thread: 1 -> MyMultiplayerServerBase - START 2026-10-08 16:19:29.452 - Thread: 1 -> MyMultiplayerServerBase - END 2026-10-08 16:19:29.452 - Thread: 1 -> MyServerDebugCommands - START 2026-10-08 16:19:29.452 - Thread: 1 -> MyServerDebugCommands - END 2026-10-08 16:19:29.452 - Thread: 1 -> MySyncEntity - START 2026-10-08 16:19:29.452 - Thread: 1 -> MySyncEntity - END 2026-10-08 16:19:29.452 - Thread: 1 -> MyStatLogicFactory - START 2026-10-08 16:19:29.454 - Thread: 1 -> MyStatLogicFactory - END 2026-10-08 16:19:29.454 - Thread: 1 -> MyCommandCharacter - START 2026-10-08 16:19:29.455 - Thread: 1 -> MyCommandCharacter - END 2026-10-08 16:19:29.455 - Thread: 1 -> MyCommandConsole - START 2026-10-08 16:19:29.455 - Thread: 1 -> MyCommandConsole - END 2026-10-08 16:19:29.455 - Thread: 1 -> MyCommandEntity - START 2026-10-08 16:19:29.455 - Thread: 1 -> MyCommandEntity - END 2026-10-08 16:19:29.455 - Thread: 1 -> MyAiTargetManager - START 2026-10-08 16:19:29.455 - Thread: 1 -> MyAiTargetManager - END 2026-10-08 16:19:29.455 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-10-08 16:19:29.464 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-10-08 16:19:29.464 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-10-08 16:19:29.465 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-10-08 16:19:29.465 - Thread: 1 -> MyCubeGridDefinitions - START 2026-10-08 16:19:29.471 - Thread: 1 -> MyCubeGridDefinitions - END 2026-10-08 16:19:29.471 - Thread: 1 -> MyDefinitionManager - START 2026-10-08 16:19:29.483 - Thread: 1 -> MyDefinitionManager - END 2026-10-08 16:19:29.483 - Thread: 1 -> Preallocate - END 2026-10-08 16:19:29.487 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-10-08 16:19:29.875 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-10-08 16:19:29.875 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-10-08 16:19:29.876 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-10-08 16:19:29.877 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-10-08 16:19:29.877 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-10-08 16:19:29.877 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-10-08 16:19:29.878 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-10-08 16:19:29.878 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-10-08 16:19:29.878 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-10-08 16:19:29.911 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-10-08 16:19:29.911 - Thread: 1 -> Win32_ComputerSystem.Model: H310M H 2026-10-08 16:19:29.912 - Thread: 1 -> Virtualized: False 2026-10-08 16:19:29.923 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8500 CPU @ 3.00GHz 2026-10-08 16:19:29.924 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,288,082,944 bytes 2026-10-08 16:19:29.924 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-10-08 16:19:29.924 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,063,749,120 bytes 2026-10-08 16:19:29.924 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,677,504,950,272 bytes 2026-10-08 16:19:29.932 - Thread: 1 -> Drive C: | Capacity: 478,967,078,912 bytes | Free space: 201,176,391,680 bytes 2026-10-08 16:19:29.933 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-10-08 16:19:29.934 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-10-08 16:19:29.935 - Thread: 1 -> Installed DLCs: 2026-10-08 16:19:29.937 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-10-08 16:19:30.000 - Thread: 1 -> Havok: Physics.Init 2026-10-08 16:19:30.813 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-10-08 16:19:30.841 - Thread: 1 -> HkGameName: SpaceEngineers 2026-10-08 16:19:30.845 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-10-08 16:19:30.846 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-10-08 16:19:30.852 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-10-08 16:19:31.281 - Thread: 1 -> Loading scenarios 2026-10-08 16:19:31.552 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-10-08 16:19:31.552 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-10-08 16:19:31.719 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-10-08 16:19:31.720 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-10-08 16:19:31.938 - Thread: 1 -> Loading sound definitions 2026-10-08 16:19:31.938 - Thread: 1 -> Loading gamepad controls 2026-10-08 16:19:31.939 - Thread: 1 -> Loading gamepad controls 2026-10-08 16:19:31.939 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-10-08 16:19:31.939 - Thread: 1 -> Loading DLC definitions 2026-10-08 16:19:32.238 - Thread: 1 -> Loading OffensiveWords definitions 2026-10-08 16:19:32.238 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-10-08 16:19:32.238 - Thread: 1 -> Loading Quick starts 2026-10-08 16:19:32.238 - Thread: 1 -> Loading ScenarioCategories 2026-10-08 16:19:32.238 - Thread: 1 -> Loading shadow textures definitions 2026-10-08 16:19:32.238 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-10-08 16:19:32.239 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-10-08 16:19:32.255 - Thread: 1 -> MyAudio.LoadData - START 2026-10-08 16:19:32.359 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-10-08 16:19:32.554 - Thread: 1 -> MyAudio.LoadData - END 2026-10-08 16:19:32.562 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2026-10-08 16:19:32.562 - Thread: 1 -> MyGuiManager() 2026-10-08 16:19:32.565 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-10-08 16:19:32.628 - Thread: 9 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-10-08 16:19:32.629 - Thread: 9 -> DefinitionManager - Loading 7 file(s) 2026-10-08 16:19:32.755 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-10-08 16:19:32.901 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-10-08 16:19:32.930 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-10-08 16:19:32.930 - Thread: 9 -> ReloadVoxelMaterials 2026-10-08 16:19:32.984 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-10-08 16:19:32.984 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-10-08 16:19:32.984 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-10-08 16:19:33.016 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-10-08 16:19:34.144 - Thread: 1 -> Edição Deluxe (573160) 2026-10-08 16:19:34.212 - Thread: 1 -> Pacote decorativo 1 (1049790) 2026-10-08 16:19:34.238 - Thread: 1 -> Pacote de estilo (1084680) 2026-10-08 16:19:34.239 - Thread: 1 -> Deluxe econômica (1135960) 2026-10-08 16:19:34.240 - Thread: 1 -> Pacote decorativo 2 (1167910) 2026-10-08 16:19:34.240 - Thread: 1 -> Queimadura por frio (1241550) 2026-10-08 16:19:34.240 - Thread: 1 -> Sparks of the Future (1307680) 2026-10-08 16:19:34.240 - Thread: 1 -> Terra Inculta (1374610) 2026-10-08 16:19:34.245 - Thread: 1 -> Guerra 1 (1475830) 2026-10-08 16:19:34.268 - Thread: 1 -> Heavy Industry (1676100) 2026-10-08 16:19:34.276 - Thread: 1 -> Guerra 2 (1783760) 2026-10-08 16:19:34.282 - Thread: 1 -> Automatons (1958640) 2026-10-08 16:19:34.336 - Thread: 1 -> Pacote decorativo 3 (2504720) 2026-10-08 16:19:34.416 - Thread: 1 -> Pacote de sinal (2914120) 2026-10-08 16:19:34.451 - Thread: 1 -> Pacote de contato (3066290) 2026-10-08 16:19:34.453 - Thread: 1 -> Pacote Trabalho de campo (3601770) 2026-10-08 16:19:34.472 - Thread: 1 -> Pacote Sobrevivência do ápice (3858380) 2026-10-08 16:19:34.472 - Thread: 1 -> Pacote de Sistemas principais (4116960) 2026-10-08 16:19:34.472 - Thread: 1 -> Pacote Economia 2 (4502100) 2026-10-08 16:19:34.473 - Thread: 1 -> Pacote de Prosperidade (4835530) 2026-10-08 16:19:34.511 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-10-08 16:19:34.518 - Thread: 1 -> Timer Frequency: 10000000 2026-10-08 16:19:34.518 - Thread: 1 -> Ticks per frame: 166667 2026-10-08 16:19:36.189 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-10-08 16:19:36.465 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-10-08 16:19:36.465 - Thread: 1 -> Flares Intensity: 1.661157 2026-10-08 16:19:36.465 - Thread: 1 -> Field of view: 1.22173 2026-10-08 16:19:36.465 - Thread: 1 -> PostProcessingEnabled: True 2026-10-08 16:19:36.465 - Thread: 1 -> Render.GrassDensityFactor: 0 2026-10-08 16:19:36.465 - Thread: 1 -> Render.GrassDrawDistance: 250 2026-10-08 16:19:36.465 - Thread: 1 -> Render.DistanceFade: 750 2026-10-08 16:19:36.465 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-10-08 16:19:36.465 - Thread: 1 -> Render.ShadowQuality: DISABLED 2026-10-08 16:19:36.465 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2026-10-08 16:19:36.465 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2026-10-08 16:19:36.465 - Thread: 1 -> Render.TextureQuality: MEDIUM 2026-10-08 16:19:36.465 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-10-08 16:19:36.465 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_8 2026-10-08 16:19:36.465 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2026-10-08 16:19:36.466 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2026-10-08 16:19:36.466 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2026-10-08 16:19:36.466 - Thread: 1 -> Render.ParticleQuality: LOW 2026-10-08 16:19:36.608 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-10-08 16:19:37.047 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-10-08 16:19:37.047 - Thread: 1 -> Analytics session started: UserID = (2bb8654d-2877-b4b3-8e21-2388750e8260) SessionID = (cf06a738-a417-4139-b2ee-fdcc035de15e) 2026-10-08 16:19:37.050 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-10-08 16:19:37.285 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-10-08 16:19:37.517 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2026-10-08 16:19:38.114 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-10-08 16:19:38.131 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-10-08 16:19:38.131 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-10-08 16:19:38.714 - Thread: 1 -> MyConfig.Save() - START 2026-10-08 16:19:38.714 - Thread: 1 -> Path: C:\Users\Elza_Wagner Familia\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-10-08 16:19:38.767 - Thread: 1 -> MyConfig.Save() - END 2026-10-08 16:19:39.521 - Thread: 8 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare3WL.dds/zip 2026-10-08 16:19:40.431 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-10-08 16:19:40.526 - Thread: 8 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare3WLHighligted.dds/zip 2026-10-08 16:19:40.949 - Thread: 8 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-10-08 16:19:41.171 - Thread: 8 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-10-08 16:19:41.298 - Thread: 1 -> MyConfig.Save() - START 2026-10-08 16:19:41.298 - Thread: 1 -> Path: C:\Users\Elza_Wagner Familia\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-10-08 16:19:41.304 - Thread: 1 -> MyConfig.Save() - END 2026-10-08 16:19:41.304 - Thread: 1 -> Application closed by user 2026-10-08 16:19:41.304 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-10-08 16:19:41.304 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-10-08 16:19:41.400 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-10-08 16:19:41.401 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-10-08 16:19:41.401 - Thread: 1 -> Exiting.. 2026-10-08 16:19:41.401 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-10-08 16:19:41.405 - Thread: 1 -> MyAudio.UnloadData - START 2026-10-08 16:19:41.423 - Thread: 1 -> MyAudio.UnloadData - END 2026-10-08 16:19:41.424 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-10-08 16:19:41.504 - Thread: 17 -> Aftermath shutdown 2026-10-08 16:19:41.520 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 17216760 computed total 17216760 reported total Heap usage: 75024 (17%) unused in thread local freelists 148664 (33%) unused in main heap 215024 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 360928 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2026-10-08 16:19:42.152 - Thread: 1 -> Steam closed 2026-10-08 16:19:42.158 - Thread: 1 -> Log Closed