2026-10-04 16:22:32.168 - Thread: 1 -> Log Started 2026-10-04 16:22:32.168 - Thread: 1 -> Timezone (local - UTC): -4h 2026-10-04 16:22:32.168 - Thread: 1 -> App Version: 01_210_014 2026-10-04 16:22:32.170 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-10-04 16:22:32.170 - Thread: 1 -> Branch / Sandbox: SVN 2026-10-04 16:22:32.170 - Thread: 1 -> Client Build Number: 0 2026-10-04 16:22:32.170 - Thread: 1 -> Server Build Number: 0 2026-10-04 16:22:32.170 - Thread: 1 -> Environment.ProcessorCount: 32 2026-10-04 16:22:32.207 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-10-04 16:22:32.207 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-10-04 16:22:32.207 - Thread: 1 -> Environment.Is64BitProcess: True 2026-10-04 16:22:32.207 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-10-04 16:22:32.207 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9345.0 2026-10-04 16:22:32.207 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-10-04 16:22:32.207 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900K 2026-10-04 16:22:32.207 - Thread: 1 -> Default Culture: 2026-10-04 16:22:32.207 - Thread: 1 -> Default UI Culture: 2026-10-04 16:22:32.207 - Thread: 1 -> MyConfig.Load() - START 2026-10-04 16:22:32.207 - Thread: 1 -> Path: C:\Users\marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-10-04 16:22:32.288 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-10-04 16:22:32.288 - Thread: 1 -> AnisotropicFiltering: 4 2026-10-04 16:22:32.288 - Thread: 1 -> AntialiasingMode: 1 2026-10-04 16:22:32.288 - Thread: 1 -> AreaInteraction: True 2026-10-04 16:22:32.288 - Thread: 1 -> BlueprintSharing: True 2026-10-04 16:22:32.288 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-10-04 16:22:32.288 - Thread: 1 -> ControllerDefaultOnStart: False 2026-10-04 16:22:32.288 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-10-04 16:22:32.288 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-10-04 16:22:32.288 - Thread: 1 -> ControlsHints: False 2026-10-04 16:22:32.288 - Thread: 1 -> CubeBuilderAlignToDefault: False 2026-10-04 16:22:32.288 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-10-04 16:22:32.288 - Thread: 1 -> CubeBuilderUseSymmetry: False 2026-10-04 16:22:32.288 - Thread: 1 -> EnableDamageEffects: True 2026-10-04 16:22:32.288 - Thread: 1 -> EnableDoppler: True 2026-10-04 16:22:32.288 - Thread: 1 -> EnableDynamicMusic: True 2026-10-04 16:22:32.288 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-10-04 16:22:32.288 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2026-10-04 16:22:32.288 - Thread: 1 -> EnableReverb: False 2026-10-04 16:22:32.288 - Thread: 1 -> EnableSteamCloud: False 2026-10-04 16:22:32.288 - Thread: 1 -> EnableTrading: True 2026-10-04 16:22:32.288 - Thread: 1 -> ExperimentalMode: True 2026-10-04 16:22:32.288 - Thread: 1 -> FieldOfView: 70 2026-10-04 16:22:32.288 - Thread: 1 -> FirstTimeRun: False 2026-10-04 16:22:32.288 - Thread: 1 -> FirstVTTimeRun: False 2026-10-04 16:22:32.288 - Thread: 1 -> FlaresIntensity: 0.6226543 2026-10-04 16:22:32.288 - Thread: 1 -> GamepadSchemeName: 2026-10-04 16:22:32.288 - Thread: 1 -> GameVolume: 0.9007029 2026-10-04 16:22:32.288 - Thread: 1 -> GDPRConsent: False 2026-10-04 16:22:32.288 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-10-04 16:22:32.288 - Thread: 1 -> GoodBotHints: False 2026-10-04 16:22:32.288 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-10-04 16:22:32.288 - Thread: 1 -> GrassDensity: 1.957145 2026-10-04 16:22:32.288 - Thread: 1 -> GrassDrawDistance: 1000 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorColorCharacter: 2125703573 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-10-04 16:22:32.288 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-10-04 16:22:32.288 - Thread: 1 -> HUDBkTransparency: 0 2026-10-04 16:22:32.288 - Thread: 1 -> HudState: 0 2026-10-04 16:22:32.288 - Thread: 1 -> HudWarnings: True 2026-10-04 16:22:32.288 - Thread: 1 -> IronSightSwitchState: 1 2026-10-04 16:22:32.288 - Thread: 1 -> Language: 0 2026-10-04 16:22:32.288 - Thread: 1 -> LastCheckedVersion: 1210011 2026-10-04 16:22:32.288 - Thread: 1 -> LastNewsPopupDate: 07/08/2026 00:00:00 2026-10-04 16:22:32.288 - Thread: 1 -> LastUsedColorIndex: 6 2026-10-04 16:22:32.288 - Thread: 1 -> LastUsedColorX: 0.1222222 2026-10-04 16:22:32.288 - Thread: 1 -> LastUsedColorY: 0.05 2026-10-04 16:22:32.288 - Thread: 1 -> LastUsedColorZ: 0.46 2026-10-04 16:22:32.288 - Thread: 1 -> LastUsedSkin: Battered_Armor 2026-10-04 16:22:32.288 - Thread: 1 -> LightsQuality: 2 2026-10-04 16:22:32.288 - Thread: 1 -> LowMemSwitchToLow: 0 2026-10-04 16:22:32.288 - Thread: 1 -> MicrophoneSensitivity: 0 2026-10-04 16:22:32.288 - Thread: 1 -> ModelQuality: 2 2026-10-04 16:22:32.288 - Thread: 1 -> Music_Volume: 0.2519772 2026-10-04 16:22:32.288 - Thread: 1 -> MuteBroadcastControllers: False 2026-10-04 16:22:32.288 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-10-04 16:22:32.288 - Thread: 1 -> NewNewGameScreen: False 2026-10-04 16:22:32.288 - Thread: 1 -> OnlyPSGames: False 2026-10-04 16:22:32.288 - Thread: 1 -> PostProcessingEnabled: True 2026-10-04 16:22:32.288 - Thread: 1 -> QuickStartNotification: False 2026-10-04 16:22:32.288 - Thread: 1 -> RefreshRate: 239991 2026-10-04 16:22:32.288 - Thread: 1 -> RotationHints: False 2026-10-04 16:22:32.288 - Thread: 1 -> ScreenHeight: 2160 2026-10-04 16:22:32.288 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2026-10-04 16:22:32.288 - Thread: 1 -> ScreenWidth: 3840 2026-10-04 16:22:32.288 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms 2026-10-04 16:22:32.288 - Thread: 1 -> ShaderQuality: 2 2026-10-04 16:22:32.288 - Thread: 1 -> ShadowMapResolution: 1 2026-10-04 16:22:32.288 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-10-04 16:22:32.288 - Thread: 1 -> ShowCrosshair2: 0 2026-10-04 16:22:32.288 - Thread: 1 -> SpriteMainViewportScale: 1 2026-10-04 16:22:32.288 - Thread: 1 -> TextureQuality: 2 2026-10-04 16:22:32.288 - Thread: 1 -> TreeViewDistance: 2006 2026-10-04 16:22:32.288 - Thread: 1 -> UiBkTransparency: 0.6599783 2026-10-04 16:22:32.288 - Thread: 1 -> UiTransparency: 0.7951548 2026-10-04 16:22:32.288 - Thread: 1 -> VerticalSync: 0 2026-10-04 16:22:32.288 - Thread: 1 -> VideoAdapter: 0 2026-10-04 16:22:32.288 - Thread: 1 -> VoiceChat: False 2026-10-04 16:22:32.288 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-10-04 16:22:32.288 - Thread: 1 -> VoiceChatVolume: 5 2026-10-04 16:22:32.288 - Thread: 1 -> VoxelhandSettings: VRage.Serialization.SerializableDictionary`2[System.Int32,VRage.Serialization.SerializableDictionary`2[System.String,System.Single]] 2026-10-04 16:22:32.288 - Thread: 1 -> VoxelQuality: 1 2026-10-04 16:22:32.288 - Thread: 1 -> VoxelTextureQuality: 2 2026-10-04 16:22:32.288 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-10-04 16:22:32.288 - Thread: 1 -> WindowMode: 1 2026-10-04 16:22:32.288 - Thread: 1 -> ZoomMultiplier: 0.2 2026-10-04 16:22:32.288 - Thread: 1 -> MyConfig.Load() - END 2026-10-04 16:22:37.195 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-10-04 16:22:37.195 - Thread: 1 -> Reporting Postponed Events 2026-10-04 16:22:37.196 - Thread: 1 -> Reporting Postponed Events 2026-10-04 16:22:37.196 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-10-04 16:22:37.196 - Thread: 1 -> Found processor count: 24 2026-10-04 16:22:37.196 - Thread: 1 -> Using processor count: 16 2026-10-04 16:22:37.244 - Thread: 1 -> All detected adapters: 2026-10-04 16:22:37.246 - Thread: 1 -> NVIDIA GeForce RTX 3080 - VendorID=4318, SubsystemID=949687394, DeviceID=8726 2026-10-04 16:22:37.246 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=2099582050, DeviceID=42880 2026-10-04 16:22:37.246 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-10-04 16:22:37.952 - Thread: 1 -> AdapterInfo = { 2026-10-04 16:22:37.953 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY1 2026-10-04 16:22:37.953 - Thread: 1 -> Description = dev id: 8726, mem: 10539237376, shared mem: 17065234432, Luid: 59500, rev: 161, subsys id: 949687394, vendor id: 4318, feature_level 11.1: True 2026-10-04 16:22:37.953 - Thread: 1 -> Driver version = 32.0.16.1692 2026-10-04 16:22:37.953 - Thread: 1 -> Driver date = 20260904000000.000000-000 2026-10-04 16:22:37.953 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-04 16:22:37.953 - Thread: 1 -> AftermathSupported = True 2026-10-04 16:22:37.953 - Thread: 1 -> Adapter id = 0 2026-10-04 16:22:37.953 - Thread: 1 -> Supported = True 2026-10-04 16:22:37.953 - Thread: 1 -> RAM = 10539237376 2026-10-04 16:22:37.953 - Thread: 1 -> Priority = 2 2026-10-04 16:22:37.953 - Thread: 1 -> Multithreaded rendering supported = True 2026-10-04 16:22:37.953 - Thread: 1 -> Output is attached = True 2026-10-04 16:22:37.953 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-10-04 16:22:37.953 - Thread: 1 -> } 2026-10-04 16:22:37.953 - Thread: 1 -> AdapterInfo = { 2026-10-04 16:22:37.953 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 + DISPLAY1 2026-10-04 16:22:37.953 - Thread: 1 -> Description = dev id: 8726, mem: 10539237376, shared mem: 17065234432, Luid: 59500, rev: 161, subsys id: 949687394, vendor id: 4318, feature_level 11.1: True 2026-10-04 16:22:37.953 - Thread: 1 -> Driver version = 32.0.16.1692 2026-10-04 16:22:37.953 - Thread: 1 -> Driver date = 20260904000000.000000-000 2026-10-04 16:22:37.953 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-04 16:22:37.953 - Thread: 1 -> AftermathSupported = True 2026-10-04 16:22:37.953 - Thread: 1 -> Adapter id = 0 2026-10-04 16:22:37.953 - Thread: 1 -> Supported = True 2026-10-04 16:22:37.953 - Thread: 1 -> RAM = 10539237376 2026-10-04 16:22:37.953 - Thread: 1 -> Priority = 2 2026-10-04 16:22:37.953 - Thread: 1 -> Multithreaded rendering supported = True 2026-10-04 16:22:37.953 - Thread: 1 -> Output is attached = True 2026-10-04 16:22:37.953 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-10-04 16:22:37.953 - Thread: 1 -> } 2026-10-04 16:22:37.954 - Thread: 1 -> AdapterInfo = { 2026-10-04 16:22:37.954 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-10-04 16:22:37.954 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 17065234432, Luid: 65275, rev: 4, subsys id: 2099582050, vendor id: 32902, feature_level 11.1: True 2026-10-04 16:22:37.954 - Thread: 1 -> Driver version = 31.0.101.3616 2026-10-04 16:22:37.954 - Thread: 1 -> Driver date = 20220902000000.000000-000 2026-10-04 16:22:37.954 - Thread: 1 -> DriverUpdateNecessary = True 2026-10-04 16:22:37.954 - Thread: 1 -> AftermathSupported = False 2026-10-04 16:22:37.954 - Thread: 1 -> Adapter id = 1 2026-10-04 16:22:37.954 - Thread: 1 -> Supported = True 2026-10-04 16:22:37.954 - Thread: 1 -> RAM = 134217728 2026-10-04 16:22:37.954 - Thread: 1 -> Priority = 1 2026-10-04 16:22:37.954 - Thread: 1 -> Multithreaded rendering supported = False 2026-10-04 16:22:37.954 - Thread: 1 -> Output is attached = False 2026-10-04 16:22:37.954 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-10-04 16:22:37.954 - Thread: 1 -> } 2026-10-04 16:22:37.954 - Thread: 1 -> AdapterInfo = { 2026-10-04 16:22:37.955 - Thread: 1 -> Name = Intel(R) UHD Graphics 2026-10-04 16:22:37.955 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 17065234432, Luid: 65275, rev: 4, subsys id: 2099582050, vendor id: 32902, feature_level 11.1: True 2026-10-04 16:22:37.955 - Thread: 1 -> Driver version = 31.0.101.3616 2026-10-04 16:22:37.955 - Thread: 1 -> Driver date = 20220902000000.000000-000 2026-10-04 16:22:37.955 - Thread: 1 -> DriverUpdateNecessary = True 2026-10-04 16:22:37.955 - Thread: 1 -> AftermathSupported = False 2026-10-04 16:22:37.955 - Thread: 1 -> Adapter id = 1 2026-10-04 16:22:37.955 - Thread: 1 -> Supported = True 2026-10-04 16:22:37.955 - Thread: 1 -> RAM = 134217728 2026-10-04 16:22:37.955 - Thread: 1 -> Priority = 1 2026-10-04 16:22:37.955 - Thread: 1 -> Multithreaded rendering supported = False 2026-10-04 16:22:37.955 - Thread: 1 -> Output is attached = False 2026-10-04 16:22:37.955 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-10-04 16:22:37.955 - Thread: 1 -> } 2026-10-04 16:22:37.955 - Thread: 1 -> AdapterInfo = { 2026-10-04 16:22:37.955 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-10-04 16:22:37.955 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17065234432, Luid: 65231, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-10-04 16:22:37.955 - Thread: 1 -> Driver version = 2026-10-04 16:22:37.955 - Thread: 1 -> Driver date = 2026-10-04 16:22:37.955 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-04 16:22:37.955 - Thread: 1 -> AftermathSupported = False 2026-10-04 16:22:37.955 - Thread: 1 -> Adapter id = 2 2026-10-04 16:22:37.955 - Thread: 1 -> Supported = True 2026-10-04 16:22:37.955 - Thread: 1 -> RAM = 0 2026-10-04 16:22:37.955 - Thread: 1 -> Priority = 0 2026-10-04 16:22:37.955 - Thread: 1 -> Multithreaded rendering supported = False 2026-10-04 16:22:37.955 - Thread: 1 -> Output is attached = False 2026-10-04 16:22:37.955 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-10-04 16:22:37.955 - Thread: 1 -> } 2026-10-04 16:22:37.955 - Thread: 1 -> AdapterInfo = { 2026-10-04 16:22:37.956 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-10-04 16:22:37.956 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17065234432, Luid: 65231, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-10-04 16:22:37.956 - Thread: 1 -> Driver version = 2026-10-04 16:22:37.956 - Thread: 1 -> Driver date = 2026-10-04 16:22:37.956 - Thread: 1 -> DriverUpdateNecessary = False 2026-10-04 16:22:37.956 - Thread: 1 -> AftermathSupported = False 2026-10-04 16:22:37.956 - Thread: 1 -> Adapter id = 2 2026-10-04 16:22:37.956 - Thread: 1 -> Supported = True 2026-10-04 16:22:37.956 - Thread: 1 -> RAM = 0 2026-10-04 16:22:37.956 - Thread: 1 -> Priority = 0 2026-10-04 16:22:37.956 - Thread: 1 -> Multithreaded rendering supported = False 2026-10-04 16:22:37.956 - Thread: 1 -> Output is attached = False 2026-10-04 16:22:37.956 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2026-10-04 16:22:37.956 - Thread: 1 -> } 2026-10-04 16:22:37.956 - Thread: 1 -> Service.IsActive: True 2026-10-04 16:22:37.957 - Thread: 1 -> Service.IsOnline: True 2026-10-04 16:22:37.957 - Thread: 1 -> Service.OwnsGame: False 2026-10-04 16:22:37.957 - Thread: 1 -> Service.UserId: 76561198037727932 2026-10-04 16:22:37.957 - Thread: 1 -> Service.UserName: M0D ZER0 2026-10-04 16:22:37.957 - Thread: 1 -> Service.Branch: default 2026-10-04 16:22:37.957 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-10-04 16:22:37.957 - Thread: 1 -> Build version: 0.1.1.0 2026-10-04 16:22:37.961 - Thread: 1 -> MyScreenManager() 2026-10-04 16:22:37.967 - Thread: 37 -> CreateDeviceInternal - CheckSettings() 2026-10-04 16:22:37.967 - Thread: 37 -> CreateDeviceInternal - GetAdapter() 2026-10-04 16:22:37.972 - Thread: 37 -> CreateDeviceInternal - FixSettings() 2026-10-04 16:22:37.972 - Thread: 37 -> CreateDeviceInternal - Create device 2026-10-04 16:22:38.178 - Thread: 37 -> CreateDeviceInternal Steam Overlay integration 2026-10-04 16:22:38.260 - Thread: 37 -> CreateDeviceInternal Steam Overlay OK 2026-10-04 16:22:38.260 - Thread: 37 -> Aftermath init 2026-10-04 16:22:38.268 - Thread: 37 -> Aftermath result: 1 2026-10-04 16:22:38.268 - Thread: 37 -> CreateDeviceInternal create swapchain 2026-10-04 16:22:39.028 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-10-04 16:22:39.028 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-10-04 16:22:39.028 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-10-04 16:22:39.326 - Thread: 1 -> Preallocate - START 2026-10-04 16:22:39.330 - Thread: 1 -> MySpaceWorldGenerator - START 2026-10-04 16:22:39.330 - Thread: 1 -> MySpaceWorldGenerator - END 2026-10-04 16:22:39.330 - Thread: 1 -> MySpaceBuildComponent - START 2026-10-04 16:22:39.330 - Thread: 1 -> MySpaceBuildComponent - END 2026-10-04 16:22:39.330 - Thread: 1 -> MyEntities - START 2026-10-04 16:22:39.336 - Thread: 1 -> MyEntities - END 2026-10-04 16:22:39.336 - Thread: 1 -> MyObjectBuilder_Base - START 2026-10-04 16:22:39.336 - Thread: 1 -> MyObjectBuilder_Base - END 2026-10-04 16:22:39.336 - Thread: 1 -> MyTransparentGeometry - START 2026-10-04 16:22:39.336 - Thread: 1 -> MyTransparentGeometry - END 2026-10-04 16:22:39.336 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-10-04 16:22:39.336 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-10-04 16:22:39.336 - Thread: 1 -> MyMath - START 2026-10-04 16:22:39.336 - Thread: 1 -> MyMath - END 2026-10-04 16:22:39.336 - Thread: 1 -> MySimpleObjectDraw - START 2026-10-04 16:22:39.336 - Thread: 1 -> MySimpleObjectDraw - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyClientDebugCommands - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyClientDebugCommands - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyDedicatedServer - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyDedicatedServer - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyDedicatedServerBase - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyDedicatedServerBase - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerBase - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerBase - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerClient - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerClient - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerClientBase - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerClientBase - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerLobby - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerLobby - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerServerBase - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyMultiplayerServerBase - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyServerDebugCommands - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyServerDebugCommands - END 2026-10-04 16:22:39.344 - Thread: 1 -> MySyncEntity - START 2026-10-04 16:22:39.344 - Thread: 1 -> MySyncEntity - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyStatLogicFactory - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyStatLogicFactory - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyCommandCharacter - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyCommandCharacter - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyCommandConsole - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyCommandConsole - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyCommandEntity - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyCommandEntity - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyAiTargetManager - START 2026-10-04 16:22:39.344 - Thread: 1 -> MyAiTargetManager - END 2026-10-04 16:22:39.344 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-10-04 16:22:39.346 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-10-04 16:22:39.346 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-10-04 16:22:39.346 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-10-04 16:22:39.346 - Thread: 1 -> MyCubeGridDefinitions - START 2026-10-04 16:22:39.347 - Thread: 1 -> MyCubeGridDefinitions - END 2026-10-04 16:22:39.347 - Thread: 1 -> MyDefinitionManager - START 2026-10-04 16:22:39.349 - Thread: 1 -> MyDefinitionManager - END 2026-10-04 16:22:39.349 - Thread: 1 -> Preallocate - END 2026-10-04 16:22:39.350 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-10-04 16:22:39.502 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-10-04 16:22:39.502 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-10-04 16:22:39.502 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-10-04 16:22:39.502 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-10-04 16:22:39.502 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-10-04 16:22:39.502 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-10-04 16:22:39.502 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-10-04 16:22:39.502 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-10-04 16:22:39.502 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-10-04 16:22:39.510 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-10-04 16:22:39.510 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7D25 2026-10-04 16:22:39.510 - Thread: 1 -> Virtualized: False 2026-10-04 16:22:39.515 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900K 2026-10-04 16:22:39.515 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,130,468,864 bytes 2026-10-04 16:22:39.515 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-10-04 16:22:39.515 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,619,804,160 bytes 2026-10-04 16:22:39.515 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,672,338,575,360 bytes 2026-10-04 16:22:39.519 - Thread: 1 -> Drive C: | Capacity: 1,998,707,486,720 bytes | Free space: 1,240,998,563,840 bytes 2026-10-04 16:22:39.519 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,688,779,673,600 bytes 2026-10-04 16:22:39.519 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-10-04 16:22:39.519 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-10-04 16:22:39.520 - Thread: 1 -> Installed DLCs: 2026-10-04 16:22:39.521 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-10-04 16:22:39.597 - Thread: 1 -> Havok: Physics.Init 2026-10-04 16:22:39.606 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-10-04 16:22:39.610 - Thread: 1 -> HkGameName: SpaceEngineers 2026-10-04 16:22:39.610 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-10-04 16:22:39.611 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-10-04 16:22:39.612 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-10-04 16:22:39.815 - Thread: 1 -> Loading scenarios 2026-10-04 16:22:39.826 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-10-04 16:22:39.826 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-10-04 16:22:39.843 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-10-04 16:22:39.844 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-10-04 16:22:39.903 - Thread: 1 -> Loading sound definitions 2026-10-04 16:22:39.904 - Thread: 1 -> Loading gamepad controls 2026-10-04 16:22:39.904 - Thread: 1 -> Loading gamepad controls 2026-10-04 16:22:39.904 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-10-04 16:22:39.904 - Thread: 1 -> Loading DLC definitions 2026-10-04 16:22:39.920 - Thread: 1 -> Loading OffensiveWords definitions 2026-10-04 16:22:39.920 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-10-04 16:22:39.920 - Thread: 1 -> Loading Quick starts 2026-10-04 16:22:39.920 - Thread: 1 -> Loading ScenarioCategories 2026-10-04 16:22:39.920 - Thread: 1 -> Loading shadow textures definitions 2026-10-04 16:22:39.920 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-10-04 16:22:39.921 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-10-04 16:22:39.923 - Thread: 1 -> MyAudio.LoadData - START 2026-10-04 16:22:39.984 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2026-10-04 16:22:40.001 - Thread: 1 -> MyAudio.LoadData - END 2026-10-04 16:22:40.003 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2026-10-04 16:22:40.003 - Thread: 1 -> MyGuiManager() 2026-10-04 16:22:40.005 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-10-04 16:22:40.028 - Thread: 15 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-10-04 16:22:40.031 - Thread: 15 -> DefinitionManager - Loading 7 file(s) 2026-10-04 16:22:40.033 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-10-04 16:22:40.113 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-10-04 16:22:40.113 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-10-04 16:22:40.113 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-10-04 16:22:40.141 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-10-04 16:22:40.174 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-10-04 16:22:40.185 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-10-04 16:22:40.185 - Thread: 15 -> ReloadVoxelMaterials 2026-10-04 16:22:40.271 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-10-04 16:22:40.272 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-10-04 16:22:40.272 - Thread: 1 -> Sparks Of The Future (1307680) 2026-10-04 16:22:40.272 - Thread: 1 -> Wasteland (1374610) 2026-10-04 16:22:40.273 - Thread: 1 -> Heavy Industry (1676100) 2026-10-04 16:22:40.273 - Thread: 1 -> Warfare 2 (1783760) 2026-10-04 16:22:40.273 - Thread: 1 -> Automatons (1958640) 2026-10-04 16:22:40.273 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-10-04 16:22:40.273 - Thread: 1 -> Signal Pack (2914120) 2026-10-04 16:22:40.274 - Thread: 1 -> Contact Pack (3066290) 2026-10-04 16:22:40.274 - Thread: 1 -> Fieldwork Pack (3601770) 2026-10-04 16:22:40.274 - Thread: 1 -> Apex Survival Pack (3858380) 2026-10-04 16:22:40.274 - Thread: 1 -> Core Systems Pack (4116960) 2026-10-04 16:22:40.274 - Thread: 1 -> Economy 2 Pack (4502100) 2026-10-04 16:22:40.293 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-10-04 16:22:40.306 - Thread: 1 -> Timer Frequency: 10000000 2026-10-04 16:22:40.306 - Thread: 1 -> Ticks per frame: 166667 2026-10-04 16:22:41.085 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-10-04 16:22:41.142 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-10-04 16:22:41.143 - Thread: 1 -> Flares Intensity: 0.6226543 2026-10-04 16:22:41.144 - Thread: 1 -> Field of view: 1.22173 2026-10-04 16:22:41.144 - Thread: 1 -> PostProcessingEnabled: True 2026-10-04 16:22:41.144 - Thread: 1 -> Render.GrassDensityFactor: 1.957145 2026-10-04 16:22:41.144 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-10-04 16:22:41.144 - Thread: 1 -> Render.DistanceFade: 2006 2026-10-04 16:22:41.144 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-10-04 16:22:41.144 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2026-10-04 16:22:41.144 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-10-04 16:22:41.144 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-10-04 16:22:41.144 - Thread: 1 -> Render.TextureQuality: HIGH 2026-10-04 16:22:41.144 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-10-04 16:22:41.144 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-10-04 16:22:41.144 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-10-04 16:22:41.144 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-10-04 16:22:41.144 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-10-04 16:22:41.144 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-10-04 16:22:41.165 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-10-04 16:22:41.204 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-10-04 16:22:41.204 - Thread: 1 -> Analytics session started: UserID = (6309d5a6-93a9-f72c-5af8-a3ebfba5f395) SessionID = (9f5f1ed8-e6cf-4aeb-9e83-38c39a31ad69) 2026-10-04 16:22:41.205 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-10-04 16:22:41.918 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-10-04 16:22:42.248 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2026-10-04 16:22:43.686 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-10-04 16:22:43.704 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-10-04 16:22:43.704 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-10-04 16:22:44.070 - Thread: 1 -> MyConfig.Save() - START 2026-10-04 16:22:44.071 - Thread: 1 -> Path: C:\Users\marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-10-04 16:22:44.088 - Thread: 1 -> MyConfig.Save() - END 2026-10-04 16:22:44.423 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare3WL.dds/zip 2026-10-04 16:22:44.975 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Warfare3WLHighligted.dds/zip 2026-10-04 16:22:45.247 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS24.dds/zip 2026-10-04 16:22:45.484 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/SpaceEngineers2VS24Highlighted.dds/zip 2026-10-04 16:22:45.679 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLC.dds/zip 2026-10-04 16:22:45.872 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLCHighlighted.dds/zip 2026-10-04 16:22:46.006 - Thread: 54 -> LoadSession() - Start 2026-10-04 16:22:46.006 - Thread: 54 -> C:\Users\marti\AppData\Roaming\SpaceEngineers\Saves\76561198037727932\M0D Survival 1 Session 37 2026-10-04 16:22:46.006 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\marti\AppData\Roaming\SpaceEngineers\Saves\76561198037727932\M0D Survival 1 Session 37\Sandbox_config.sbc 2026-10-04 16:22:46.021 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-10-04 16:22:46.062 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLC.dds/zip 2026-10-04 16:22:46.245 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/WarfareDLCHighlighted.dds/zip 2026-10-04 16:22:46.422 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLC.dds/zip 2026-10-04 16:22:46.617 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/FrostbiteDLCHighlighted.dds/zip 2026-10-04 16:22:46.806 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeDLC.dds/zip 2026-10-04 16:22:46.996 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/EconomyDeluxeDLCHighlighted.dds/zip 2026-10-04 16:22:47.032 - Thread: 54 -> Loading Sandbox world configuration file C:\Users\marti\AppData\Roaming\SpaceEngineers\Saves\76561198037727932\M0D Survival 1 Session 37\Sandbox_config.sbc 2026-10-04 16:22:47.033 - Thread: 54 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-10-04 16:22:47.034 - Thread: 54 -> CheckPoint Experimental mode: Yes 2026-10-04 16:22:47.034 - Thread: 54 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts 2026-10-04 16:22:47.037 - Thread: 13 -> Downloading world mods - START 2026-10-04 16:22:47.037 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-10-04 16:22:47.183 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-10-04 16:22:47.253 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-10-04 16:22:47.287 - Thread: 1 -> Mod dependencies query successful 2026-10-04 16:22:47.287 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2026-10-04 16:22:47.287 - Thread: 13 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2026-10-04 16:22:47.333 - Thread: 16 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-10-04 16:22:47.454 - Thread: 1 -> Mod dependencies query successful 2026-10-04 16:22:47.455 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 17 items 2026-10-04 16:22:47.644 - Thread: 1 -> Mod query successful 2026-10-04 16:22:47.644 - Thread: 13 -> Up to date mod: Id = 3722462565, title = 'Economy - Same Planet Salvage Contracts' 2026-10-04 16:22:47.644 - Thread: 13 -> Up to date mod: Id = 3722457790, title = 'Economy - Disable Space Contracts' 2026-10-04 16:22:47.644 - Thread: 13 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2026-10-04 16:22:47.645 - Thread: 13 -> Up to date mod: Id = 3008255299, title = 'CryoRespawn' 2026-10-04 16:22:47.645 - Thread: 13 -> Up to date mod: Id = 2968719733, title = 'Cooperative NPC Takeover' 2026-10-04 16:22:47.645 - Thread: 13 -> Up to date mod: Id = 2940745842, title = 'Force Dynamic Grids' 2026-10-04 16:22:47.645 - Thread: 13 -> Up to date mod: Id = 2891367014, title = 'Improvised Experimentation' 2026-10-04 16:22:47.645 - Thread: 13 -> Up to date mod: Id = 2581520240, title = 'Better Spotlights' 2026-10-04 16:22:47.645 - Thread: 13 -> Up to date mod: Id = 2324191331, title = 'Sci Fi Button Images' 2026-10-04 16:22:47.646 - Thread: 13 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2026-10-04 16:22:47.646 - Thread: 13 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2026-10-04 16:22:47.646 - Thread: 13 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2026-10-04 16:22:47.646 - Thread: 13 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2026-10-04 16:22:47.647 - Thread: 13 -> Up to date mod: Id = 801185519, title = 'Colorful Icons' 2026-10-04 16:22:47.647 - Thread: 13 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2026-10-04 16:22:47.647 - Thread: 13 -> Up to date mod: Id = 514062285, title = 'Build Info' 2026-10-04 16:22:47.648 - Thread: 13 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2026-10-04 16:22:47.648 - Thread: 13 -> Mod download time: 0.00 seconds 2026-10-04 16:22:47.648 - Thread: 13 -> Downloading world mods - END 2026-10-04 16:22:47.653 - Thread: 1 -> LoadSession() - End 2026-10-04 16:22:47.670 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-10-04 16:22:47.670 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-10-04 16:22:47.670 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-10-04 16:22:47.674 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-10-04 16:22:47.675 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-10-04 16:22:47.675 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-10-04 16:22:47.887 - Thread: 1 -> RunLoadingAction - START 2026-10-04 16:22:47.887 - Thread: 1 -> Loading session: C:\Users\marti\AppData\Roaming\SpaceEngineers\Saves\76561198037727932\M0D Survival 1 Session 37 2026-10-04 16:22:47.947 - Thread: 1 -> GC Memory: 1,000,324,880 B 2026-10-04 16:22:47.952 - Thread: 1 -> Process Memory: 3,840,176,128 B 2026-10-04 16:22:47.952 - Thread: 1 -> MySession.Static.LogSettings - START 2026-10-04 16:22:47.953 - Thread: 1 -> Name = M0D Survival 1 Session 37 2026-10-04 16:22:47.953 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-10-04 16:22:47.953 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-10-04 16:22:47.953 - Thread: 1 -> Password = 2026-10-04 16:22:47.953 - Thread: 1 -> CurrentPath = C:\Users\marti\AppData\Roaming\SpaceEngineers\Saves\76561198037727932\M0D Survival 1 Session 37 2026-10-04 16:22:47.953 - Thread: 1 -> WorkshopId = 2026-10-04 16:22:47.953 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-10-04 16:22:47.953 - Thread: 1 -> ThumbPath = C:\Users\marti\AppData\Roaming\SpaceEngineers\Saves\76561198037727932\M0D Survival 1 Session 37\thumb.jpg 2026-10-04 16:22:47.953 - Thread: 1 -> Settings: 2026-10-04 16:22:47.954 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-10-04 16:22:47.954 - Thread: 1 -> AFKTimeoutMin = 0 2026-10-04 16:22:47.954 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-10-04 16:22:47.954 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-10-04 16:22:47.954 - Thread: 1 -> AutoHealing = True 2026-10-04 16:22:47.954 - Thread: 1 -> AutoSaveInMinutes = 5 2026-10-04 16:22:47.954 - Thread: 1 -> BlockCountThreshold = 20 2026-10-04 16:22:47.954 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-10-04 16:22:47.954 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-10-04 16:22:47.954 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-10-04 16:22:47.954 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-10-04 16:22:47.954 - Thread: 1 -> CanJoinRunning = False 2026-10-04 16:22:47.954 - Thread: 1 -> CargoShipsEnabled = True 2026-10-04 16:22:47.954 - Thread: 1 -> ClientCanSave = False 2026-10-04 16:22:47.954 - Thread: 1 -> DepositsCountCoefficient = 1 2026-10-04 16:22:47.954 - Thread: 1 -> DepositSizeDenominator = 60 2026-10-04 16:22:47.954 - Thread: 1 -> DestructibleBlocks = True 2026-10-04 16:22:47.954 - Thread: 1 -> EconomyTickInSeconds = 600 2026-10-04 16:22:47.954 - Thread: 1 -> Enable3rdPersonView = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableAutorespawn = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableBountyContracts = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableContainerDrops = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableConvertToStation = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableCopyPaste = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableEconomy = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableEncounters = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableDrones = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableGoodBotHints = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableIngameScripts = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableJetpack = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableOxygen = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableOxygenPressurization = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnablePcuTrading = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableRadiation = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableRecoil = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableResearch = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableRespawnShips = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSaving = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableScripterRole = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableShareInertiaTensor = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSpectator = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSpiders = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSubgridDamage = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSunRotation = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSupergridding = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableSurvivalBuffs = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableToolShake = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-10-04 16:22:47.954 - Thread: 1 -> EnableVoxelDestruction = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableVoxelHand = True 2026-10-04 16:22:47.954 - Thread: 1 -> EnableWolfs = False 2026-10-04 16:22:47.954 - Thread: 1 -> EncounterDensity = 0.35 2026-10-04 16:22:47.954 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-10-04 16:22:47.954 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-10-04 16:22:47.954 - Thread: 1 -> ExperimentalMode = True 2026-10-04 16:22:47.954 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts 2026-10-04 16:22:47.954 - Thread: 1 -> FamilySharing = True 2026-10-04 16:22:47.954 - Thread: 1 -> FloraDensityMultiplier = 1 2026-10-04 16:22:47.954 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-10-04 16:22:47.954 - Thread: 1 -> GameMode = Survival 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageAllowsInventory = False 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageCombatCooldown = 60 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageMaxDistance = 0 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageMinutesPerKm = 0.004 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageMinutesPerPCU = 0.001 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageQueueLimit = 1 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-10-04 16:22:47.954 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-10-04 16:22:47.954 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-10-04 16:22:47.954 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-10-04 16:22:47.954 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-10-04 16:22:47.954 - Thread: 1 -> InfiniteAmmo = False 2026-10-04 16:22:47.954 - Thread: 1 -> InventorySizeMultiplier = 3 2026-10-04 16:22:47.954 - Thread: 1 -> MaxBackupSaves = 5 2026-10-04 16:22:47.954 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-10-04 16:22:47.954 - Thread: 1 -> MaxCargoBags = 100 2026-10-04 16:22:47.954 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-10-04 16:22:47.954 - Thread: 1 -> MaxDrones = 5 2026-10-04 16:22:47.954 - Thread: 1 -> MaxFactionsCount = 0 2026-10-04 16:22:47.954 - Thread: 1 -> MaxFloatingObjects = 100 2026-10-04 16:22:47.954 - Thread: 1 -> MaxGridSize = 0 2026-10-04 16:22:47.954 - Thread: 1 -> MaxPlanets = 99 2026-10-04 16:22:47.954 - Thread: 1 -> MaxPlayers = 2 2026-10-04 16:22:47.954 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-10-04 16:22:47.954 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-10-04 16:22:47.954 - Thread: 1 -> OffensiveWordsFiltering = False 2026-10-04 16:22:47.954 - Thread: 1 -> OnlineMode = OFFLINE 2026-10-04 16:22:47.954 - Thread: 1 -> OptimalGridCount = 0 2026-10-04 16:22:47.954 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-10-04 16:22:47.954 - Thread: 1 -> PermanentDeath = False 2026-10-04 16:22:47.954 - Thread: 1 -> PhysicsIterations = 8 2026-10-04 16:22:47.954 - Thread: 1 -> PiratePCU = 25000 2026-10-04 16:22:47.954 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-10-04 16:22:47.954 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-10-04 16:22:47.954 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-10-04 16:22:47.954 - Thread: 1 -> PredefinedAsteroids = True 2026-10-04 16:22:47.954 - Thread: 1 -> ProceduralDensity = 0.35 2026-10-04 16:22:47.954 - Thread: 1 -> ProceduralSeed = 2032744290 2026-10-04 16:22:47.954 - Thread: 1 -> RealisticSound = False 2026-10-04 16:22:47.954 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-10-04 16:22:47.954 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-10-04 16:22:47.954 - Thread: 1 -> ReputationDecayRate = 0.5 2026-10-04 16:22:47.954 - Thread: 1 -> ResetForageableItems = True 2026-10-04 16:22:47.954 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-10-04 16:22:47.954 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-10-04 16:22:47.954 - Thread: 1 -> ResetOwnership = False 2026-10-04 16:22:47.954 - Thread: 1 -> RespawnShipDelete = False 2026-10-04 16:22:47.954 - Thread: 1 -> Scenario = False 2026-10-04 16:22:47.954 - Thread: 1 -> ScenarioEditMode = False 2026-10-04 16:22:47.954 - Thread: 1 -> ScrapEnabled = False 2026-10-04 16:22:47.954 - Thread: 1 -> SimplifiedSimulation = False 2026-10-04 16:22:47.954 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-10-04 16:22:47.954 - Thread: 1 -> SolarRadiationIntensity = 0 2026-10-04 16:22:47.954 - Thread: 1 -> StartInRespawnScreen = False 2026-10-04 16:22:47.954 - Thread: 1 -> StopGridsPeriodMin = 15 2026-10-04 16:22:47.954 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-10-04 16:22:47.954 - Thread: 1 -> SpawnWithTools = True 2026-10-04 16:22:47.954 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-10-04 16:22:47.954 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-10-04 16:22:47.954 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-10-04 16:22:47.954 - Thread: 1 -> StationVoxelSupport = False 2026-10-04 16:22:47.954 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-10-04 16:22:47.954 - Thread: 1 -> SuppressedWarnings = 2026-10-04 16:22:47.954 - Thread: 1 -> SyncDistance = 3000 2026-10-04 16:22:47.954 - Thread: 1 -> ThrusterDamage = True 2026-10-04 16:22:47.954 - Thread: 1 -> TotalBotLimit = 32 2026-10-04 16:22:47.954 - Thread: 1 -> TotalPCU = 1000000 2026-10-04 16:22:47.954 - Thread: 1 -> TradeFactionsCount = 10 2026-10-04 16:22:47.954 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-10-04 16:22:47.954 - Thread: 1 -> TrashFlagsValue = 7706 2026-10-04 16:22:47.954 - Thread: 1 -> TrashRemovalEnabled = True 2026-10-04 16:22:47.954 - Thread: 1 -> UseConsolePCU = False 2026-10-04 16:22:47.954 - Thread: 1 -> ViewDistance = 15000 2026-10-04 16:22:47.954 - Thread: 1 -> VoxelAgeThreshold = 24 2026-10-04 16:22:47.954 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-10-04 16:22:47.954 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-10-04 16:22:47.954 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-10-04 16:22:47.954 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-10-04 16:22:47.954 - Thread: 1 -> WeaponsEnabled = True 2026-10-04 16:22:47.954 - Thread: 1 -> WeatherSystem = True 2026-10-04 16:22:47.954 - Thread: 1 -> WeatherLightingDamage = False 2026-10-04 16:22:47.954 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-10-04 16:22:47.954 - Thread: 1 -> WorldSizeKm = 0 2026-10-04 16:22:47.954 - Thread: 1 -> RandomizeSeed = False 2026-10-04 16:22:47.954 - Thread: 1 -> MySession.Static.LogSettings - END 2026-10-04 16:22:47.954 - Thread: 1 -> Experimental mode: Yes 2026-10-04 16:22:47.954 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2026-10-04 16:22:47.954 - Thread: 1 -> Console compatibility: No 2026-10-04 16:22:48.445 - Thread: 1 -> MyScriptManager.LoadData() - START