2026-09-13 11:24:49.260 - Thread: 1 -> Log Started 2026-09-13 11:24:49.261 - Thread: 1 -> Timezone (local - UTC): -4h 2026-09-13 11:24:49.261 - Thread: 1 -> App Version: 01_210_014 2026-09-13 11:24:49.307 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-09-13 11:24:49.308 - Thread: 1 -> Branch / Sandbox: SVN 2026-09-13 11:24:49.308 - Thread: 1 -> Client Build Number: 0 2026-09-13 11:24:49.308 - Thread: 1 -> Server Build Number: 0 2026-09-13 11:24:49.308 - Thread: 1 -> Environment.ProcessorCount: 16 2026-09-13 11:24:49.358 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Famille (Microsoft Windows NT 10.0.19045.0) 2026-09-13 11:24:49.358 - Thread: 1 -> Environment.CommandLine: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2026-09-13 11:24:49.358 - Thread: 1 -> Environment.Is64BitProcess: True 2026-09-13 11:24:49.358 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-09-13 11:24:49.358 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9339.0 2026-09-13 11:24:49.358 - Thread: 1 -> Environment.CurrentDirectory: H:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2026-09-13 11:24:49.361 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900 CPU @ 3.10GHz 2026-09-13 11:24:49.361 - Thread: 1 -> Default Culture: 2026-09-13 11:24:49.361 - Thread: 1 -> Default UI Culture: 2026-09-13 11:24:49.367 - Thread: 1 -> MyConfig.Load() - START 2026-09-13 11:24:49.369 - Thread: 1 -> Path: C:\Users\wow18\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-09-13 11:24:49.996 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-09-13 11:24:49.996 - Thread: 1 -> AnisotropicFiltering: 4 2026-09-13 11:24:49.996 - Thread: 1 -> AntialiasingMode: 1 2026-09-13 11:24:49.996 - Thread: 1 -> AreaInteraction: True 2026-09-13 11:24:49.996 - Thread: 1 -> BlueprintSharing: True 2026-09-13 11:24:49.996 - Thread: 1 -> ControllerDefaultOnStart: False 2026-09-13 11:24:49.996 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-09-13 11:24:49.996 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-09-13 11:24:49.996 - Thread: 1 -> ControlsHints: True 2026-09-13 11:24:49.996 - Thread: 1 -> CubeBuilderBuildingMode: 0 2026-09-13 11:24:49.996 - Thread: 1 -> DebugInputs: System.Xml.XmlNode[] 2026-09-13 11:24:49.996 - Thread: 1 -> EnableDamageEffects: True 2026-09-13 11:24:49.996 - Thread: 1 -> EnableDoppler: True 2026-09-13 11:24:49.996 - Thread: 1 -> EnableDynamicMusic: True 2026-09-13 11:24:49.996 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2026-09-13 11:24:49.996 - Thread: 1 -> EnableReverb: False 2026-09-13 11:24:49.996 - Thread: 1 -> EnableSteamCloud: True 2026-09-13 11:24:49.996 - Thread: 1 -> EnableTrading: True 2026-09-13 11:24:49.996 - Thread: 1 -> ExperimentalMode: True 2026-09-13 11:24:49.996 - Thread: 1 -> FieldOfView: 70 2026-09-13 11:24:49.996 - Thread: 1 -> FirstTimeRun: False 2026-09-13 11:24:49.996 - Thread: 1 -> FirstVTTimeRun: False 2026-09-13 11:24:49.996 - Thread: 1 -> FlaresIntensity: 1 2026-09-13 11:24:49.996 - Thread: 1 -> GameVolume: 1 2026-09-13 11:24:49.996 - Thread: 1 -> GDPRConsent: True 2026-09-13 11:24:49.996 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-09-13 11:24:49.996 - Thread: 1 -> GoodBotHints: True 2026-09-13 11:24:49.996 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-09-13 11:24:49.996 - Thread: 1 -> GrassDensity: 4 2026-09-13 11:24:49.996 - Thread: 1 -> GrassDrawDistance: 1000 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2026-09-13 11:24:49.996 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2026-09-13 11:24:49.996 - Thread: 1 -> HUDBkTransparency: 0.6 2026-09-13 11:24:49.996 - Thread: 1 -> HudState: 1 2026-09-13 11:24:49.996 - Thread: 1 -> HudWarnings: True 2026-09-13 11:24:49.996 - Thread: 1 -> IronSightSwitchState: 1 2026-09-13 11:24:49.996 - Thread: 1 -> Language: 0 2026-09-13 11:24:49.996 - Thread: 1 -> LastNewsPopupDate: 02/12/2025 00:00:00 2026-09-13 11:24:49.996 - Thread: 1 -> LightsQuality: 2 2026-09-13 11:24:49.996 - Thread: 1 -> LowMemSwitchToLow: 0 2026-09-13 11:24:49.996 - Thread: 1 -> MicrophoneSensitivity: 0 2026-09-13 11:24:49.996 - Thread: 1 -> ModelQuality: 2 2026-09-13 11:24:49.996 - Thread: 1 -> Music_Volume: 0.5 2026-09-13 11:24:49.996 - Thread: 1 -> MuteBroadcastControllers: False 2026-09-13 11:24:49.996 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-09-13 11:24:49.996 - Thread: 1 -> NewNewGameScreen: False 2026-09-13 11:24:49.996 - Thread: 1 -> OnlyPSGames: False 2026-09-13 11:24:49.996 - Thread: 1 -> PostProcessingEnabled: True 2026-09-13 11:24:49.996 - Thread: 1 -> QuickStartNotification: False 2026-09-13 11:24:49.996 - Thread: 1 -> RefreshRate: 143999 2026-09-13 11:24:49.996 - Thread: 1 -> RotationHints: True 2026-09-13 11:24:49.996 - Thread: 1 -> ScreenHeight: 1440 2026-09-13 11:24:49.996 - Thread: 1 -> ScreenWidth: 3440 2026-09-13 11:24:49.996 - Thread: 1 -> SelectedScenarioCategory: H:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Green Station 2026-09-13 11:24:49.996 - Thread: 1 -> ShaderQuality: 2 2026-09-13 11:24:49.996 - Thread: 1 -> ShadowMapResolution: 2 2026-09-13 11:24:49.996 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2026-09-13 11:24:49.996 - Thread: 1 -> ShowCrosshair2: 0 2026-09-13 11:24:49.996 - Thread: 1 -> SpriteMainViewportScale: 1 2026-09-13 11:24:49.996 - Thread: 1 -> TextureQuality: 2 2026-09-13 11:24:49.996 - Thread: 1 -> TreeViewDistance: 3000 2026-09-13 11:24:49.996 - Thread: 1 -> UiBkTransparency: 0.8 2026-09-13 11:24:49.996 - Thread: 1 -> UiTransparency: 1 2026-09-13 11:24:49.996 - Thread: 1 -> VerticalSync: 0 2026-09-13 11:24:49.996 - Thread: 1 -> VideoAdapter: 0 2026-09-13 11:24:49.996 - Thread: 1 -> VoiceChat: True 2026-09-13 11:24:49.996 - Thread: 1 -> VoiceChatVoiceActivation: True 2026-09-13 11:24:49.996 - Thread: 1 -> VoiceChatVolume: 5 2026-09-13 11:24:49.996 - Thread: 1 -> VoxelQuality: 2 2026-09-13 11:24:49.996 - Thread: 1 -> VoxelTextureQuality: 2 2026-09-13 11:24:49.996 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-09-13 11:24:49.996 - Thread: 1 -> WindowMode: 2 2026-09-13 11:24:49.996 - Thread: 1 -> MyConfig.Load() - END 2026-09-13 11:24:51.798 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-09-13 11:24:51.800 - Thread: 1 -> Reporting Postponed Events 2026-09-13 11:24:51.802 - Thread: 1 -> Reporting Postponed Events 2026-09-13 11:24:51.802 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-09-13 11:24:51.804 - Thread: 1 -> Found processor count: 8 2026-09-13 11:24:51.804 - Thread: 1 -> Using processor count: 8 2026-09-13 11:24:52.157 - Thread: 1 -> All detected adapters: 2026-09-13 11:24:52.159 - Thread: 1 -> NVIDIA GeForce RTX 4070 - VendorID=4318, SubsystemID=402591966, DeviceID=10118 2026-09-13 11:24:52.159 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-09-13 11:24:52.971 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.972 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY1 2026-09-13 11:24:52.972 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.972 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.972 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.972 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.972 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.972 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.972 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.972 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.972 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.972 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.972 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.972 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2026-09-13 11:24:52.972 - Thread: 1 -> } 2026-09-13 11:24:52.972 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.973 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY1 2026-09-13 11:24:52.973 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.973 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.973 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.973 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.973 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.973 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.973 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.973 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.973 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.973 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.973 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.973 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2026-09-13 11:24:52.973 - Thread: 1 -> } 2026-09-13 11:24:52.973 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.974 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY2 2026-09-13 11:24:52.974 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.974 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.974 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.974 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.974 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.974 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.974 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.974 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.974 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.974 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.974 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.974 - Thread: 1 -> DesktopBounds = {X:3440 Y:-100 Width:3840 Height:2160} 2026-09-13 11:24:52.974 - Thread: 1 -> } 2026-09-13 11:24:52.974 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.974 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY2 2026-09-13 11:24:52.974 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.974 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.974 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.974 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.974 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.974 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.974 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.974 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.974 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.974 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.974 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.974 - Thread: 1 -> DesktopBounds = {X:3440 Y:-100 Width:3840 Height:2160} 2026-09-13 11:24:52.974 - Thread: 1 -> } 2026-09-13 11:24:52.974 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.974 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY3 2026-09-13 11:24:52.974 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.975 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.975 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.975 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.975 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.975 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.975 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.975 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.975 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.975 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.975 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.975 - Thread: 1 -> DesktopBounds = {X:7280 Y:874 Width:1920 Height:1080} 2026-09-13 11:24:52.975 - Thread: 1 -> } 2026-09-13 11:24:52.975 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.975 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY3 2026-09-13 11:24:52.975 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.975 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.975 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.975 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.975 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.975 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.975 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.975 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.975 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.975 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.975 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.975 - Thread: 1 -> DesktopBounds = {X:7280 Y:874 Width:1920 Height:1080} 2026-09-13 11:24:52.975 - Thread: 1 -> } 2026-09-13 11:24:52.975 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.976 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY4 2026-09-13 11:24:52.976 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.976 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.976 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.976 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.976 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.976 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.976 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.976 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.976 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.976 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.976 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.976 - Thread: 1 -> DesktopBounds = {X:7700 Y:-206 Width:1920 Height:1080} 2026-09-13 11:24:52.976 - Thread: 1 -> } 2026-09-13 11:24:52.976 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.976 - Thread: 1 -> Name = NVIDIA GeForce RTX 4070 + DISPLAY4 2026-09-13 11:24:52.976 - Thread: 1 -> Description = dev id: 10118, mem: 12593397760, shared mem: 34315732992, Luid: 70498, rev: 161, subsys id: 402591966, vendor id: 4318, feature_level 11.1: True 2026-09-13 11:24:52.976 - Thread: 1 -> Driver version = 32.0.16.1088 2026-09-13 11:24:52.976 - Thread: 1 -> Driver date = 20260722000000.000000-000 2026-09-13 11:24:52.976 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.976 - Thread: 1 -> AftermathSupported = True 2026-09-13 11:24:52.976 - Thread: 1 -> Adapter id = 0 2026-09-13 11:24:52.976 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.976 - Thread: 1 -> RAM = 12593397760 2026-09-13 11:24:52.976 - Thread: 1 -> Priority = 2 2026-09-13 11:24:52.976 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-13 11:24:52.976 - Thread: 1 -> Output is attached = True 2026-09-13 11:24:52.976 - Thread: 1 -> DesktopBounds = {X:7700 Y:-206 Width:1920 Height:1080} 2026-09-13 11:24:52.976 - Thread: 1 -> } 2026-09-13 11:24:52.976 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.977 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-09-13 11:24:52.977 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34315732992, Luid: 74993, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-09-13 11:24:52.977 - Thread: 1 -> Driver version = 2026-09-13 11:24:52.977 - Thread: 1 -> Driver date = 2026-09-13 11:24:52.977 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.977 - Thread: 1 -> AftermathSupported = False 2026-09-13 11:24:52.977 - Thread: 1 -> Adapter id = 1 2026-09-13 11:24:52.977 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.977 - Thread: 1 -> RAM = 0 2026-09-13 11:24:52.977 - Thread: 1 -> Priority = 0 2026-09-13 11:24:52.977 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-13 11:24:52.977 - Thread: 1 -> Output is attached = False 2026-09-13 11:24:52.977 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2026-09-13 11:24:52.977 - Thread: 1 -> } 2026-09-13 11:24:52.977 - Thread: 1 -> AdapterInfo = { 2026-09-13 11:24:52.977 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-09-13 11:24:52.977 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34315732992, Luid: 74993, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-09-13 11:24:52.977 - Thread: 1 -> Driver version = 2026-09-13 11:24:52.977 - Thread: 1 -> Driver date = 2026-09-13 11:24:52.977 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-13 11:24:52.977 - Thread: 1 -> AftermathSupported = False 2026-09-13 11:24:52.977 - Thread: 1 -> Adapter id = 1 2026-09-13 11:24:52.977 - Thread: 1 -> Supported = True 2026-09-13 11:24:52.977 - Thread: 1 -> RAM = 0 2026-09-13 11:24:52.977 - Thread: 1 -> Priority = 0 2026-09-13 11:24:52.977 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-13 11:24:52.977 - Thread: 1 -> Output is attached = False 2026-09-13 11:24:52.977 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2026-09-13 11:24:52.977 - Thread: 1 -> } 2026-09-13 11:24:52.979 - Thread: 1 -> Service.IsActive: True 2026-09-13 11:24:52.979 - Thread: 1 -> Service.IsOnline: True 2026-09-13 11:24:52.979 - Thread: 1 -> Service.OwnsGame: False 2026-09-13 11:24:52.979 - Thread: 1 -> Service.UserId: 76561198131898854 2026-09-13 11:24:52.979 - Thread: 1 -> Service.UserName: Faidroda 2026-09-13 11:24:52.979 - Thread: 1 -> Service.Branch: default 2026-09-13 11:24:52.979 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-09-13 11:24:52.979 - Thread: 1 -> Build version: 0.1.1.0 2026-09-13 11:24:52.995 - Thread: 1 -> MyScreenManager() 2026-09-13 11:24:53.043 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2026-09-13 11:24:53.043 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2026-09-13 11:24:53.047 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2026-09-13 11:24:53.047 - Thread: 20 -> CreateDeviceInternal - Create device 2026-09-13 11:24:53.333 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2026-09-13 11:24:53.453 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2026-09-13 11:24:53.453 - Thread: 20 -> Aftermath init 2026-09-13 11:24:53.515 - Thread: 20 -> Aftermath result: 1 2026-09-13 11:24:53.515 - Thread: 20 -> CreateDeviceInternal create swapchain 2026-09-13 11:24:54.090 - Thread: 20 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Resources.MyFileTextureManager.DisposeAll() at VRage.Render11.Resources.MyFileTextureManager.OnDeviceEnd() at VRage.Render11.Common.MyGeneralManager.OnDeviceEnd() at VRageRender.MyRender11.OnDeviceEnd() at VRageRender.MyRender11.DisposeDevice() at VRageRender.MyRender11.CreateDeviceInternalSafe(Nullable`1 settings, MyRenderExceptionEnum& exceptionType) at VRageRender.MyRender11.CreateDevice(Nullable`1 settingsToTry) at VRageRender.MyDX11Render.CreateDevice(Nullable`1 settings, MyAdapterInfo[]& adaptersList) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2026-09-13 11:24:54.090 - Thread: 20 -> Showing message 2026-09-13 11:24:54.090 - Thread: 20 -> MyInitializer.OnCrash 2026-09-13 11:24:54.090 - Thread: 20 -> var exception = System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Resources.MyFileTextureManager.DisposeAll() at VRage.Render11.Resources.MyFileTextureManager.OnDeviceEnd() at VRage.Render11.Common.MyGeneralManager.OnDeviceEnd() at VRageRender.MyRender11.OnDeviceEnd() at VRageRender.MyRender11.DisposeDevice() at VRageRender.MyRender11.CreateDeviceInternalSafe(Nullable`1 settings, MyRenderExceptionEnum& exceptionType) at VRageRender.MyRender11.CreateDevice(Nullable`1 settingsToTry) at VRageRender.MyDX11Render.CreateDevice(Nullable`1 settings, MyAdapterInfo[]& adaptersList) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2026-09-13 11:24:54.972 - Thread: 20 -> ================================== CRASH INFO ================================== AppVersion: 01_210_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 5 PCUCount: 0 IsHang: False GCMemory: 16 GCMemoryAllocated: 16 HWAvailableMemory: 53216 ProcessPrivateMemory: 863 AnalyticId: SE ================================== OFNI HSARC ================================== 2026-09-13 11:24:54.972 - Thread: 20 -> Log Closed