2026-09-08 22:13:35.998 - Thread: 1 -> Log Started 2026-09-08 22:13:35.998 - Thread: 1 -> Timezone (local - UTC): -4h 2026-09-08 22:13:35.998 - Thread: 1 -> App Version: 01_210_014 2026-09-08 22:13:36.033 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-09-08 22:13:36.033 - Thread: 1 -> Branch / Sandbox: SVN 2026-09-08 22:13:36.033 - Thread: 1 -> Client Build Number: 0 2026-09-08 22:13:36.033 - Thread: 1 -> Server Build Number: 0 2026-09-08 22:13:36.033 - Thread: 1 -> Environment.ProcessorCount: 24 2026-09-08 22:13:36.082 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-09-08 22:13:36.083 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-09-08 22:13:36.083 - Thread: 1 -> Environment.Is64BitProcess: True 2026-09-08 22:13:36.083 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-09-08 22:13:36.083 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9345.0 2026-09-08 22:13:36.083 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-09-08 22:13:36.087 - Thread: 1 -> CPU Info: Intel(R) Core(TM) Ultra 9 275HX 2026-09-08 22:13:36.087 - Thread: 1 -> Default Culture: 2026-09-08 22:13:36.087 - Thread: 1 -> Default UI Culture: 2026-09-08 22:13:36.087 - Thread: 1 -> MyConfig.Load() - START 2026-09-08 22:13:36.088 - Thread: 1 -> Path: C:\Users\bosis\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-09-08 22:13:36.433 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-09-08 22:13:36.433 - Thread: 1 -> AnisotropicFiltering: 4 2026-09-08 22:13:36.433 - Thread: 1 -> AntialiasingMode: 1 2026-09-08 22:13:36.433 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-09-08 22:13:36.433 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-09-08 22:13:36.433 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-09-08 22:13:36.433 - Thread: 1 -> EnableDamageEffects: True 2026-09-08 22:13:36.433 - Thread: 1 -> EnableReverb: False 2026-09-08 22:13:36.433 - Thread: 1 -> ExperimentalMode: False 2026-09-08 22:13:36.433 - Thread: 1 -> FieldOfView: 70 2026-09-08 22:13:36.433 - Thread: 1 -> FirstTimeRun: False 2026-09-08 22:13:36.433 - Thread: 1 -> FirstVTTimeRun: False 2026-09-08 22:13:36.433 - Thread: 1 -> FlaresIntensity: 1 2026-09-08 22:13:36.433 - Thread: 1 -> GDPRConsent: True 2026-09-08 22:13:36.433 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-09-08 22:13:36.433 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-09-08 22:13:36.433 - Thread: 1 -> GrassDensity: 3 2026-09-08 22:13:36.433 - Thread: 1 -> GrassDrawDistance: 1000 2026-09-08 22:13:36.433 - Thread: 1 -> HudState: 1 2026-09-08 22:13:36.433 - Thread: 1 -> LastNewsPopupDate: 07/08/2026 00:00:00 2026-09-08 22:13:36.433 - Thread: 1 -> LightsQuality: 2 2026-09-08 22:13:36.433 - Thread: 1 -> LowMemSwitchToLow: 0 2026-09-08 22:13:36.433 - Thread: 1 -> ModelQuality: 2 2026-09-08 22:13:36.433 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-09-08 22:13:36.433 - Thread: 1 -> NewNewGameScreen: False 2026-09-08 22:13:36.433 - Thread: 1 -> PostProcessingEnabled: True 2026-09-08 22:13:36.433 - Thread: 1 -> QuickStartNotification: False 2026-09-08 22:13:36.433 - Thread: 1 -> RefreshRate: 60000 2026-09-08 22:13:36.433 - Thread: 1 -> ScreenHeight: 1600 2026-09-08 22:13:36.433 - Thread: 1 -> ScreenWidth: 2560 2026-09-08 22:13:36.434 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-09-08 22:13:36.434 - Thread: 1 -> ShaderQuality: 2 2026-09-08 22:13:36.434 - Thread: 1 -> ShadowMapResolution: 2 2026-09-08 22:13:36.434 - Thread: 1 -> TextureQuality: 2 2026-09-08 22:13:36.434 - Thread: 1 -> TreeViewDistance: 2000 2026-09-08 22:13:36.434 - Thread: 1 -> VerticalSync: 0 2026-09-08 22:13:36.434 - Thread: 1 -> VideoAdapter: 0 2026-09-08 22:13:36.434 - Thread: 1 -> VoxelQuality: 2 2026-09-08 22:13:36.434 - Thread: 1 -> VoxelTextureQuality: 2 2026-09-08 22:13:36.434 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-09-08 22:13:36.434 - Thread: 1 -> WindowMode: 1 2026-09-08 22:13:36.434 - Thread: 1 -> MyConfig.Load() - END 2026-09-08 22:13:37.363 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-09-08 22:13:37.368 - Thread: 1 -> Reporting Postponed Events 2026-09-08 22:13:37.369 - Thread: 1 -> Reporting Postponed Events 2026-09-08 22:13:37.370 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-09-08 22:13:37.371 - Thread: 1 -> Found processor count: 24 2026-09-08 22:13:37.371 - Thread: 1 -> Using processor count: 16 2026-09-08 22:13:37.674 - Thread: 1 -> All detected adapters: 2026-09-08 22:13:37.675 - Thread: 1 -> NVIDIA GeForce RTX 5060 Laptop GPU - VendorID=4318, SubsystemID=1039667267, DeviceID=11609 2026-09-08 22:13:37.675 - Thread: 1 -> Intel(R) Graphics - VendorID=32902, SubsystemID=1039667267, DeviceID=32103 2026-09-08 22:13:37.675 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-09-08 22:13:40.088 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:13:40.089 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 Laptop GPU + DISPLAY1 2026-09-08 22:13:40.089 - Thread: 1 -> Description = dev id: 11609, mem: 8282701824, shared mem: 19205187256, Luid: 80949, rev: 161, subsys id: 1039667267, vendor id: 4318, feature_level 11.1: True 2026-09-08 22:13:40.089 - Thread: 1 -> Driver version = 32.0.16.1664 2026-09-08 22:13:40.089 - Thread: 1 -> Driver date = 20260824000000.000000-000 2026-09-08 22:13:40.089 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:13:40.089 - Thread: 1 -> AftermathSupported = True 2026-09-08 22:13:40.089 - Thread: 1 -> Adapter id = 0 2026-09-08 22:13:40.089 - Thread: 1 -> Supported = True 2026-09-08 22:13:40.089 - Thread: 1 -> RAM = 8282701824 2026-09-08 22:13:40.089 - Thread: 1 -> Priority = 2 2026-09-08 22:13:40.089 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-08 22:13:40.089 - Thread: 1 -> Output is attached = True 2026-09-08 22:13:40.089 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:13:40.089 - Thread: 1 -> } 2026-09-08 22:13:40.089 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:13:40.089 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 Laptop GPU + DISPLAY1 2026-09-08 22:13:40.089 - Thread: 1 -> Description = dev id: 11609, mem: 8282701824, shared mem: 19205187256, Luid: 80949, rev: 161, subsys id: 1039667267, vendor id: 4318, feature_level 11.1: True 2026-09-08 22:13:40.089 - Thread: 1 -> Driver version = 32.0.16.1664 2026-09-08 22:13:40.089 - Thread: 1 -> Driver date = 20260824000000.000000-000 2026-09-08 22:13:40.089 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:13:40.089 - Thread: 1 -> AftermathSupported = True 2026-09-08 22:13:40.089 - Thread: 1 -> Adapter id = 0 2026-09-08 22:13:40.089 - Thread: 1 -> Supported = True 2026-09-08 22:13:40.089 - Thread: 1 -> RAM = 8282701824 2026-09-08 22:13:40.089 - Thread: 1 -> Priority = 2 2026-09-08 22:13:40.089 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-08 22:13:40.089 - Thread: 1 -> Output is attached = True 2026-09-08 22:13:40.089 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:13:40.089 - Thread: 1 -> } 2026-09-08 22:13:40.089 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:13:40.089 - Thread: 1 -> Name = Intel(R) Graphics 2026-09-08 22:13:40.089 - Thread: 1 -> Description = dev id: 32103, mem: 134217728, shared mem: 19205187256, Luid: 79600, rev: 6, subsys id: 1039667267, vendor id: 32902, feature_level 11.1: True 2026-09-08 22:13:40.089 - Thread: 1 -> Driver version = 32.0.101.8424 2026-09-08 22:13:40.089 - Thread: 1 -> Driver date = 20260106000000.000000-000 2026-09-08 22:13:40.089 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:13:40.089 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:13:40.089 - Thread: 1 -> Adapter id = 1 2026-09-08 22:13:40.089 - Thread: 1 -> Supported = True 2026-09-08 22:13:40.089 - Thread: 1 -> RAM = 134217728 2026-09-08 22:13:40.089 - Thread: 1 -> Priority = 1 2026-09-08 22:13:40.089 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:13:40.089 - Thread: 1 -> Output is attached = False 2026-09-08 22:13:40.089 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:13:40.089 - Thread: 1 -> } 2026-09-08 22:13:40.089 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:13:40.089 - Thread: 1 -> Name = Intel(R) Graphics 2026-09-08 22:13:40.089 - Thread: 1 -> Description = dev id: 32103, mem: 134217728, shared mem: 19205187256, Luid: 79600, rev: 6, subsys id: 1039667267, vendor id: 32902, feature_level 11.1: True 2026-09-08 22:13:40.089 - Thread: 1 -> Driver version = 32.0.101.8424 2026-09-08 22:13:40.089 - Thread: 1 -> Driver date = 20260106000000.000000-000 2026-09-08 22:13:40.089 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:13:40.089 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:13:40.089 - Thread: 1 -> Adapter id = 1 2026-09-08 22:13:40.089 - Thread: 1 -> Supported = True 2026-09-08 22:13:40.089 - Thread: 1 -> RAM = 134217728 2026-09-08 22:13:40.089 - Thread: 1 -> Priority = 1 2026-09-08 22:13:40.089 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:13:40.089 - Thread: 1 -> Output is attached = False 2026-09-08 22:13:40.089 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:13:40.089 - Thread: 1 -> } 2026-09-08 22:13:40.089 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:13:40.089 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-09-08 22:13:40.090 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 19205187256, Luid: 80800, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-09-08 22:13:40.090 - Thread: 1 -> Driver version = 2026-09-08 22:13:40.090 - Thread: 1 -> Driver date = 2026-09-08 22:13:40.090 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:13:40.090 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:13:40.090 - Thread: 1 -> Adapter id = 2 2026-09-08 22:13:40.090 - Thread: 1 -> Supported = True 2026-09-08 22:13:40.090 - Thread: 1 -> RAM = 0 2026-09-08 22:13:40.090 - Thread: 1 -> Priority = 0 2026-09-08 22:13:40.090 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:13:40.090 - Thread: 1 -> Output is attached = False 2026-09-08 22:13:40.090 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:13:40.090 - Thread: 1 -> } 2026-09-08 22:13:40.090 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:13:40.090 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-09-08 22:13:40.090 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 19205187256, Luid: 80800, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-09-08 22:13:40.090 - Thread: 1 -> Driver version = 2026-09-08 22:13:40.090 - Thread: 1 -> Driver date = 2026-09-08 22:13:40.090 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:13:40.090 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:13:40.090 - Thread: 1 -> Adapter id = 2 2026-09-08 22:13:40.090 - Thread: 1 -> Supported = True 2026-09-08 22:13:40.090 - Thread: 1 -> RAM = 0 2026-09-08 22:13:40.090 - Thread: 1 -> Priority = 0 2026-09-08 22:13:40.090 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:13:40.090 - Thread: 1 -> Output is attached = False 2026-09-08 22:13:40.090 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:13:40.090 - Thread: 1 -> } 2026-09-08 22:13:40.090 - Thread: 1 -> Service.IsActive: True 2026-09-08 22:13:40.090 - Thread: 1 -> Service.IsOnline: True 2026-09-08 22:13:40.090 - Thread: 1 -> Service.OwnsGame: False 2026-09-08 22:13:40.090 - Thread: 1 -> Service.UserId: 76561198449985183 2026-09-08 22:13:40.090 - Thread: 1 -> Service.UserName: LMP_studios 2026-09-08 22:13:40.090 - Thread: 1 -> Service.Branch: default 2026-09-08 22:13:40.090 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-09-08 22:13:40.090 - Thread: 1 -> Build version: 0.1.1.0 2026-09-08 22:13:40.114 - Thread: 1 -> MyScreenManager() 2026-09-08 22:13:40.137 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2026-09-08 22:13:40.137 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2026-09-08 22:13:40.141 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2026-09-08 22:13:40.141 - Thread: 38 -> CreateDeviceInternal - Create device 2026-09-08 22:13:40.385 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2026-09-08 22:13:40.457 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2026-09-08 22:13:40.457 - Thread: 38 -> Aftermath init 2026-09-08 22:13:40.498 - Thread: 38 -> Aftermath result: 1 2026-09-08 22:13:40.498 - Thread: 38 -> CreateDeviceInternal create swapchain 2026-09-08 22:13:40.499 - Thread: 38 -> Mode not found: 2560x1600 @ 60000 2026-09-08 22:13:43.404 - Thread: 38 -> Mode not found: 2560x1600 @ 60000 2026-09-08 22:13:43.514 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-09-08 22:13:43.515 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-09-08 22:13:43.515 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-09-08 22:13:44.375 - Thread: 1 -> Preallocate - START 2026-09-08 22:13:44.379 - Thread: 1 -> MySpaceWorldGenerator - START 2026-09-08 22:13:44.380 - Thread: 1 -> MySpaceWorldGenerator - END 2026-09-08 22:13:44.380 - Thread: 1 -> MySpaceBuildComponent - START 2026-09-08 22:13:44.380 - Thread: 1 -> MySpaceBuildComponent - END 2026-09-08 22:13:44.381 - Thread: 1 -> MyEntities - START 2026-09-08 22:13:44.385 - Thread: 1 -> MyEntities - END 2026-09-08 22:13:44.385 - Thread: 1 -> MyObjectBuilder_Base - START 2026-09-08 22:13:44.385 - Thread: 1 -> MyObjectBuilder_Base - END 2026-09-08 22:13:44.385 - Thread: 1 -> MyTransparentGeometry - START 2026-09-08 22:13:44.385 - Thread: 1 -> MyTransparentGeometry - END 2026-09-08 22:13:44.385 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-09-08 22:13:44.389 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-09-08 22:13:44.389 - Thread: 1 -> MyMath - START 2026-09-08 22:13:44.389 - Thread: 1 -> MyMath - END 2026-09-08 22:13:44.389 - Thread: 1 -> MySimpleObjectDraw - START 2026-09-08 22:13:44.389 - Thread: 1 -> MySimpleObjectDraw - END 2026-09-08 22:13:44.397 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-09-08 22:13:44.397 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-09-08 22:13:44.397 - Thread: 1 -> MyClientDebugCommands - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyClientDebugCommands - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyDedicatedServer - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyDedicatedServer - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyDedicatedServerBase - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyDedicatedServerBase - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerBase - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerBase - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerClient - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerClient - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerClientBase - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerClientBase - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerLobby - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerLobby - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerServerBase - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyMultiplayerServerBase - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyServerDebugCommands - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyServerDebugCommands - END 2026-09-08 22:13:44.398 - Thread: 1 -> MySyncEntity - START 2026-09-08 22:13:44.398 - Thread: 1 -> MySyncEntity - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyStatLogicFactory - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyStatLogicFactory - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyCommandCharacter - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyCommandCharacter - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyCommandConsole - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyCommandConsole - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyCommandEntity - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyCommandEntity - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyAiTargetManager - START 2026-09-08 22:13:44.398 - Thread: 1 -> MyAiTargetManager - END 2026-09-08 22:13:44.398 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-09-08 22:13:44.427 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-09-08 22:13:44.427 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-09-08 22:13:44.427 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-09-08 22:13:44.427 - Thread: 1 -> MyCubeGridDefinitions - START 2026-09-08 22:13:44.475 - Thread: 1 -> MyCubeGridDefinitions - END 2026-09-08 22:13:44.475 - Thread: 1 -> MyDefinitionManager - START 2026-09-08 22:13:44.506 - Thread: 1 -> MyDefinitionManager - END 2026-09-08 22:13:44.506 - Thread: 1 -> Preallocate - END 2026-09-08 22:13:44.509 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-09-08 22:13:44.745 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-09-08 22:13:44.745 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-09-08 22:13:44.755 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-09-08 22:13:44.755 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:13:44.755 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:13:44.755 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-09-08 22:13:44.755 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-09-08 22:13:44.755 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-09-08 22:13:44.755 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-09-08 22:13:44.770 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2026-09-08 22:13:44.770 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Strix G16 G615LM_G615LM 2026-09-08 22:13:44.770 - Thread: 1 -> Virtualized: False 2026-09-08 22:13:44.773 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) Ultra 9 275HX 2026-09-08 22:13:44.773 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,693,310,976 bytes 2026-09-08 22:13:44.773 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-09-08 22:13:44.773 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 20,821,647,360 bytes 2026-09-08 22:13:44.773 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,728,839,131,136 bytes 2026-09-08 22:13:44.777 - Thread: 1 -> Drive C: | Capacity: 992,369,512,448 bytes | Free space: 66,188,222,464 bytes 2026-09-08 22:13:44.777 - Thread: 1 -> Drive D: | Capacity: 1,000,187,359,232 bytes | Free space: 375,247,052,800 bytes 2026-09-08 22:13:44.777 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-09-08 22:13:44.777 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-09-08 22:13:44.777 - Thread: 1 -> Installed DLCs: 2026-09-08 22:13:44.804 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-09-08 22:13:44.959 - Thread: 1 -> Havok: Physics.Init 2026-09-08 22:13:45.394 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-09-08 22:13:45.408 - Thread: 1 -> HkGameName: SpaceEngineers 2026-09-08 22:13:45.411 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-09-08 22:13:45.411 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-09-08 22:13:45.418 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-09-08 22:13:45.544 - Thread: 1 -> Loading scenarios 2026-09-08 22:13:45.555 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-09-08 22:13:45.555 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-09-08 22:13:45.574 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-09-08 22:13:45.575 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-09-08 22:13:45.655 - Thread: 1 -> Loading sound definitions 2026-09-08 22:13:45.655 - Thread: 1 -> Loading gamepad controls 2026-09-08 22:13:45.655 - Thread: 1 -> Loading gamepad controls 2026-09-08 22:13:45.655 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-09-08 22:13:45.655 - Thread: 1 -> Loading DLC definitions 2026-09-08 22:13:46.063 - Thread: 1 -> Loading OffensiveWords definitions 2026-09-08 22:13:46.063 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-09-08 22:13:46.063 - Thread: 1 -> Loading Quick starts 2026-09-08 22:13:46.063 - Thread: 1 -> Loading ScenarioCategories 2026-09-08 22:13:46.063 - Thread: 1 -> Loading shadow textures definitions 2026-09-08 22:13:46.063 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-09-08 22:13:46.063 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-09-08 22:13:46.065 - Thread: 1 -> MyAudio.LoadData - START 2026-09-08 22:13:46.148 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-09-08 22:13:46.687 - Thread: 1 -> MyAudio.LoadData - END 2026-09-08 22:13:46.692 - Thread: 17 -> MySandboxGame.PerformPreload() - START 2026-09-08 22:13:46.692 - Thread: 1 -> MyGuiManager() 2026-09-08 22:13:46.694 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-09-08 22:13:46.715 - Thread: 17 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-09-08 22:13:46.717 - Thread: 17 -> DefinitionManager - Loading 7 file(s) 2026-09-08 22:13:46.726 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-09-08 22:13:46.793 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-09-08 22:13:46.793 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-09-08 22:13:46.793 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-09-08 22:13:46.806 - Thread: 1 -> Loading default controls 2026-09-08 22:13:46.850 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-09-08 22:13:46.859 - Thread: 17 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-09-08 22:13:46.866 - Thread: 17 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-09-08 22:13:46.866 - Thread: 17 -> ReloadVoxelMaterials 2026-09-08 22:13:47.259 - Thread: 1 -> Deluxe Edition (573160) 2026-09-08 22:13:47.259 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-09-08 22:13:47.259 - Thread: 1 -> Style Pack (1084680) 2026-09-08 22:13:47.259 - Thread: 1 -> Economy Deluxe (1135960) 2026-09-08 22:13:47.259 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-09-08 22:13:47.259 - Thread: 1 -> Frostbite (1241550) 2026-09-08 22:13:47.259 - Thread: 1 -> Sparks Of The Future (1307680) 2026-09-08 22:13:47.259 - Thread: 1 -> Wasteland (1374610) 2026-09-08 22:13:47.260 - Thread: 1 -> Warfare 1 (1475830) 2026-09-08 22:13:47.260 - Thread: 1 -> Heavy Industry (1676100) 2026-09-08 22:13:47.260 - Thread: 1 -> Warfare 2 (1783760) 2026-09-08 22:13:47.260 - Thread: 1 -> Automatons (1958640) 2026-09-08 22:13:47.260 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-09-08 22:13:47.260 - Thread: 1 -> Signal Pack (2914120) 2026-09-08 22:13:47.260 - Thread: 1 -> Contact Pack (3066290) 2026-09-08 22:13:47.260 - Thread: 1 -> Fieldwork Pack (3601770) 2026-09-08 22:13:47.261 - Thread: 1 -> Apex Survival Pack (3858380) 2026-09-08 22:13:47.261 - Thread: 1 -> Core Systems Pack (4116960) 2026-09-08 22:13:47.311 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-09-08 22:13:47.333 - Thread: 1 -> Timer Frequency: 10000000 2026-09-08 22:13:47.333 - Thread: 1 -> Ticks per frame: 166667 2026-09-08 22:13:47.505 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-09-08 22:13:47.547 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-09-08 22:13:47.547 - Thread: 1 -> Flares Intensity: 1 2026-09-08 22:13:47.547 - Thread: 1 -> Field of view: 1.22173 2026-09-08 22:13:47.547 - Thread: 1 -> PostProcessingEnabled: True 2026-09-08 22:13:47.547 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-09-08 22:13:47.547 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-09-08 22:13:47.547 - Thread: 1 -> Render.DistanceFade: 2000 2026-09-08 22:13:47.547 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-09-08 22:13:47.547 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-09-08 22:13:47.547 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-09-08 22:13:47.547 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-09-08 22:13:47.547 - Thread: 1 -> Render.TextureQuality: HIGH 2026-09-08 22:13:47.547 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-09-08 22:13:47.547 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-09-08 22:13:47.547 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-09-08 22:13:47.547 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-09-08 22:13:47.547 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-09-08 22:13:47.547 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-09-08 22:13:47.592 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-09-08 22:13:47.720 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-09-08 22:13:47.721 - Thread: 1 -> Analytics session started: UserID = (70192fff-4a80-71c7-1289-5412506d75ec) SessionID = (d93d6283-c830-49f4-8b3e-c7f23cf86efa) 2026-09-08 22:13:47.722 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-09-08 22:13:48.769 - Thread: 17 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-09-08 22:13:49.235 - Thread: 17 -> MySandboxGame.PerformPreload() - END 2026-09-08 22:13:49.473 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-09-08 22:13:49.489 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-09-08 22:13:49.489 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-09-08 22:13:49.939 - Thread: 1 -> MyConfig.Save() - START 2026-09-08 22:13:49.940 - Thread: 1 -> Path: C:\Users\bosis\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-09-08 22:13:49.941 - Thread: 1 -> MyConfig.Save() - END 2026-09-08 22:13:50.458 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLC.dds/zip 2026-09-08 22:13:51.600 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLCHighlighted.dds/zip 2026-09-08 22:13:52.174 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-09-08 22:13:52.606 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-09-08 22:13:53.041 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-09-08 22:13:53.197 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-09-08 22:13:53.663 - Thread: 53 -> LoadSession() - Start 2026-09-08 22:13:53.663 - Thread: 53 -> C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59 2026-09-08 22:13:53.664 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Sandbox_config.sbc 2026-09-08 22:13:53.673 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-09-08 22:13:54.681 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Sandbox_config.sbc 2026-09-08 22:13:54.682 - Thread: 53 -> Sandbox world configuration file found, overriding checkpoint settings. 2026-09-08 22:13:54.690 - Thread: 1 -> CheckPoint Experimental mode: No 2026-09-08 22:13:54.690 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2026-09-08 22:13:54.690 - Thread: 1 -> LoadSession() - End 2026-09-08 22:13:54.705 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-09-08 22:13:54.705 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-09-08 22:13:54.705 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-09-08 22:13:54.711 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2026-09-08 22:13:54.711 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2026-09-08 22:13:54.711 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2026-09-08 22:13:54.923 - Thread: 1 -> RunLoadingAction - START 2026-09-08 22:13:54.923 - Thread: 1 -> Loading session: C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59 2026-09-08 22:13:55.005 - Thread: 1 -> GC Memory: 999,313,080 B 2026-09-08 22:13:55.013 - Thread: 1 -> Process Memory: 3,769,110,528 B 2026-09-08 22:13:55.013 - Thread: 1 -> MySession.Static.LogSettings - START 2026-09-08 22:13:55.013 - Thread: 1 -> Name = Star System 2026-09-08 21:59 2026-09-08 22:13:55.013 - Thread: 1 -> Description = One of the most popular worlds in Space Engineers, featuring several planets for you to build, explore, and survive on. Customize the settings and play to your heart's content! 2026-09-08 22:13:55.013 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00 2026-09-08 22:13:55.013 - Thread: 1 -> Password = 2026-09-08 22:13:55.013 - Thread: 1 -> CurrentPath = C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59 2026-09-08 22:13:55.013 - Thread: 1 -> WorkshopId = 2026-09-08 22:13:55.013 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2026-09-08 22:13:55.013 - Thread: 1 -> ThumbPath = C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\thumb.jpg 2026-09-08 22:13:55.013 - Thread: 1 -> Settings: 2026-09-08 22:13:55.013 - Thread: 1 -> AdaptiveSimulationQuality = True 2026-09-08 22:13:55.013 - Thread: 1 -> AFKTimeoutMin = 0 2026-09-08 22:13:55.013 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2026-09-08 22:13:55.013 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2026-09-08 22:13:55.013 - Thread: 1 -> AutoHealing = True 2026-09-08 22:13:55.013 - Thread: 1 -> AutoSaveInMinutes = 5 2026-09-08 22:13:55.013 - Thread: 1 -> BlockCountThreshold = 20 2026-09-08 22:13:55.013 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2026-09-08 22:13:55.013 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2026-09-08 22:13:55.013 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2026-09-08 22:13:55.013 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200 2026-09-08 22:13:55.013 - Thread: 1 -> CanJoinRunning = False 2026-09-08 22:13:55.013 - Thread: 1 -> CargoShipsEnabled = True 2026-09-08 22:13:55.013 - Thread: 1 -> ClientCanSave = False 2026-09-08 22:13:55.013 - Thread: 1 -> DepositsCountCoefficient = 1 2026-09-08 22:13:55.013 - Thread: 1 -> DepositSizeDenominator = 60 2026-09-08 22:13:55.013 - Thread: 1 -> DestructibleBlocks = True 2026-09-08 22:13:55.013 - Thread: 1 -> EconomyTickInSeconds = 600 2026-09-08 22:13:55.013 - Thread: 1 -> Enable3rdPersonView = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableAutorespawn = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableBountyContracts = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableContainerDrops = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableConvertToStation = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableCopyPaste = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableEconomy = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableEncounters = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableDrones = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableGoodBotHints = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableIngameScripts = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableJetpack = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableOxygen = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableOxygenPressurization = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnablePcuTrading = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableRadiation = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableRecoil = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableReducedStatsOnRespawn = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableRemoteBlockRemoval = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableResearch = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableRespawnShips = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSaving = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableScripterRole = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableShareInertiaTensor = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSpectator = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSpiders = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSubgridDamage = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSunRotation = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSupergridding = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableSurvivalBuffs = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableToolShake = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableTurretsFriendlyFire = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableUnsafePistonImpulses = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableUnsafeRotorTorques = False 2026-09-08 22:13:55.013 - Thread: 1 -> EnableVoxelDestruction = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableVoxelHand = True 2026-09-08 22:13:55.013 - Thread: 1 -> EnableWolfs = True 2026-09-08 22:13:55.013 - Thread: 1 -> EncounterDensity = 0.35 2026-09-08 22:13:55.013 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2026-09-08 22:13:55.013 - Thread: 1 -> EnvironmentHostility = NORMAL 2026-09-08 22:13:55.013 - Thread: 1 -> ExperimentalMode = False 2026-09-08 22:13:55.013 - Thread: 1 -> ExperimentalModeReason = 0 2026-09-08 22:13:55.013 - Thread: 1 -> FamilySharing = True 2026-09-08 22:13:55.013 - Thread: 1 -> FloraDensityMultiplier = 1 2026-09-08 22:13:55.013 - Thread: 1 -> FoodConsumptionRate = 0.5 2026-09-08 22:13:55.013 - Thread: 1 -> GameMode = Survival 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageAllowsInventory = False 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageCombatCooldown = 60 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageMaxDistance = 0 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageExpediteCostPerSecond = 1000 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageExpediteFactor = 0.5 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageMaxPerPlayer = 100 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageMinutesPerKm = 0.004 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageMinutesPerPCU = 0.0005 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageQueueLimit = 1 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageRetrievalTimeMaxMinutes = 30 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageRetrievalTimeMinMinutes = 2 2026-09-08 22:13:55.013 - Thread: 1 -> GridStorageRetrievalTimeMultiplier = 1 2026-09-08 22:13:55.013 - Thread: 1 -> GrinderSpeedMultiplier = 2 2026-09-08 22:13:55.013 - Thread: 1 -> HackSpeedMultiplier = 0.33 2026-09-08 22:13:55.013 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2026-09-08 22:13:55.013 - Thread: 1 -> InfiniteAmmo = False 2026-09-08 22:13:55.013 - Thread: 1 -> InventorySizeMultiplier = 3 2026-09-08 22:13:55.013 - Thread: 1 -> MaxBackupSaves = 5 2026-09-08 22:13:55.013 - Thread: 1 -> MaxBlocksPerPlayer = 0 2026-09-08 22:13:55.013 - Thread: 1 -> MaxCargoBags = 100 2026-09-08 22:13:55.013 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2026-09-08 22:13:55.013 - Thread: 1 -> MaxDrones = 5 2026-09-08 22:13:55.013 - Thread: 1 -> MaxFactionsCount = 0 2026-09-08 22:13:55.013 - Thread: 1 -> MaxFloatingObjects = 100 2026-09-08 22:13:55.013 - Thread: 1 -> MaxGridSize = 0 2026-09-08 22:13:55.013 - Thread: 1 -> MaxPlanets = 99 2026-09-08 22:13:55.013 - Thread: 1 -> MaxPlayers = 8 2026-09-08 22:13:55.013 - Thread: 1 -> MinDropContainerRespawnTime = 5 2026-09-08 22:13:55.013 - Thread: 1 -> MovementSpeedMultiplier = 1 2026-09-08 22:13:55.013 - Thread: 1 -> OffensiveWordsFiltering = False 2026-09-08 22:13:55.013 - Thread: 1 -> OnlineMode = FRIENDS 2026-09-08 22:13:55.013 - Thread: 1 -> OptimalGridCount = 0 2026-09-08 22:13:55.013 - Thread: 1 -> OptimalSpawnDistance = 16000 2026-09-08 22:13:55.013 - Thread: 1 -> PermanentDeath = False 2026-09-08 22:13:55.013 - Thread: 1 -> PhysicsIterations = 8 2026-09-08 22:13:55.013 - Thread: 1 -> PiratePCU = 25000 2026-09-08 22:13:55.013 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2026-09-08 22:13:55.013 - Thread: 1 -> PlayerDistanceThreshold = 500 2026-09-08 22:13:55.013 - Thread: 1 -> PlayerInactivityThreshold = 0 2026-09-08 22:13:55.013 - Thread: 1 -> PredefinedAsteroids = True 2026-09-08 22:13:55.013 - Thread: 1 -> ProceduralDensity = 0.35 2026-09-08 22:13:55.013 - Thread: 1 -> ProceduralSeed = 37542636 2026-09-08 22:13:55.013 - Thread: 1 -> RealisticSound = False 2026-09-08 22:13:55.013 - Thread: 1 -> RefinerySpeedMultiplier = 3 2026-09-08 22:13:55.013 - Thread: 1 -> RemoveOldIdentitiesH = 0 2026-09-08 22:13:55.013 - Thread: 1 -> ReputationDecayRate = 0.5 2026-09-08 22:13:55.013 - Thread: 1 -> ResetForageableItems = True 2026-09-08 22:13:55.013 - Thread: 1 -> ResetForageableItemsDistance = 3000 2026-09-08 22:13:55.013 - Thread: 1 -> ResetForageableItemsTimeM = 30 2026-09-08 22:13:55.013 - Thread: 1 -> ResetOwnership = False 2026-09-08 22:13:55.013 - Thread: 1 -> RespawnShipDelete = False 2026-09-08 22:13:55.013 - Thread: 1 -> Scenario = False 2026-09-08 22:13:55.013 - Thread: 1 -> ScenarioEditMode = False 2026-09-08 22:13:55.013 - Thread: 1 -> ScrapEnabled = False 2026-09-08 22:13:55.013 - Thread: 1 -> SimplifiedSimulation = False 2026-09-08 22:13:55.013 - Thread: 1 -> ShowPlayerNamesOnHud = True 2026-09-08 22:13:55.013 - Thread: 1 -> SolarRadiationIntensity = 0 2026-09-08 22:13:55.013 - Thread: 1 -> StartInRespawnScreen = False 2026-09-08 22:13:55.013 - Thread: 1 -> StopGridsPeriodMin = 15 2026-09-08 22:13:55.013 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2026-09-08 22:13:55.013 - Thread: 1 -> SpawnWithTools = True 2026-09-08 22:13:55.013 - Thread: 1 -> StationsDistanceInnerRadius = 5000000 2026-09-08 22:13:55.013 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000 2026-09-08 22:13:55.013 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000 2026-09-08 22:13:55.013 - Thread: 1 -> StationVoxelSupport = False 2026-09-08 22:13:55.013 - Thread: 1 -> SunRotationIntervalMinutes = 120 2026-09-08 22:13:55.013 - Thread: 1 -> SuppressedWarnings = 2026-09-08 22:13:55.013 - Thread: 1 -> SyncDistance = 3000 2026-09-08 22:13:55.013 - Thread: 1 -> ThrusterDamage = True 2026-09-08 22:13:55.013 - Thread: 1 -> TotalBotLimit = 32 2026-09-08 22:13:55.013 - Thread: 1 -> TotalPCU = 100000 2026-09-08 22:13:55.013 - Thread: 1 -> TradeFactionsCount = 10 2026-09-08 22:13:55.013 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30 2026-09-08 22:13:55.013 - Thread: 1 -> TrashFlagsValue = 7706 2026-09-08 22:13:55.013 - Thread: 1 -> TrashRemovalEnabled = True 2026-09-08 22:13:55.013 - Thread: 1 -> UseConsolePCU = False 2026-09-08 22:13:55.013 - Thread: 1 -> ViewDistance = 10000 2026-09-08 22:13:55.013 - Thread: 1 -> VoxelAgeThreshold = 24 2026-09-08 22:13:55.013 - Thread: 1 -> VoxelGeneratorVersion = 4 2026-09-08 22:13:55.013 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2026-09-08 22:13:55.013 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2026-09-08 22:13:55.013 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2026-09-08 22:13:55.013 - Thread: 1 -> WeaponsEnabled = True 2026-09-08 22:13:55.013 - Thread: 1 -> WeatherSystem = True 2026-09-08 22:13:55.013 - Thread: 1 -> WeatherLightingDamage = False 2026-09-08 22:13:55.013 - Thread: 1 -> WelderSpeedMultiplier = 2 2026-09-08 22:13:55.013 - Thread: 1 -> WorldSizeKm = 0 2026-09-08 22:13:55.013 - Thread: 1 -> RandomizeSeed = False 2026-09-08 22:13:55.013 - Thread: 1 -> MySession.Static.LogSettings - END 2026-09-08 22:13:55.013 - Thread: 1 -> Experimental mode: No 2026-09-08 22:13:55.013 - Thread: 1 -> Experimental mode reason: 0 2026-09-08 22:13:55.013 - Thread: 1 -> Console compatibility: No 2026-09-08 22:13:55.704 - Thread: 1 -> MyScriptManager.LoadData() - START 2026-09-08 22:13:55.718 - Thread: 1 -> MyScriptManager.LoadData() - END 2026-09-08 22:13:55.720 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2026-09-08 22:13:55.720 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-09-08 22:13:55.721 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-09-08 22:13:55.852 - Thread: 1 -> Loading scenarios 2026-09-08 22:13:55.852 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-09-08 22:13:55.852 - Thread: 1 -> List of used mods (0) - START 2026-09-08 22:13:55.852 - Thread: 1 -> List of used mods - END 2026-09-08 22:13:55.865 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-09-08 22:13:55.865 - Thread: 1 -> DefinitionManager - Loading 874 file(s) 2026-09-08 22:13:57.747 - Thread: 1 -> Loading behaviors 2026-09-08 22:13:57.748 - Thread: 1 -> Loading ammo magazines 2026-09-08 22:13:57.750 - Thread: 1 -> Loading ammo definitions 2026-09-08 22:13:57.751 - Thread: 1 -> Loading animations 2026-09-08 22:13:57.753 - Thread: 1 -> Loading animations 2026-09-08 22:13:57.754 - Thread: 1 -> Loading sound definitions 2026-09-08 22:13:57.754 - Thread: 1 -> Loading sound definitions 2026-09-08 22:13:57.754 - Thread: 1 -> Loading sound definitions 2026-09-08 22:13:57.754 - Thread: 1 -> Loading sound definitions 2026-09-08 22:13:57.754 - Thread: 1 -> Loading sound definitions 2026-09-08 22:13:57.754 - Thread: 1 -> Loading category classes 2026-09-08 22:13:57.755 - Thread: 1 -> Loading Block Tag definitions 2026-09-08 22:13:57.756 - Thread: 1 -> Loading blueprint classes 2026-09-08 22:13:57.757 - Thread: 1 -> Loading blueprint class entries 2026-09-08 22:13:57.759 - Thread: 1 -> Loading blueprint classes 2026-09-08 22:13:57.759 - Thread: 1 -> Loading blueprint class entries 2026-09-08 22:13:57.759 - Thread: 1 -> Loading blueprints 2026-09-08 22:13:57.760 - Thread: 1 -> Loading blueprints 2026-09-08 22:13:57.760 - Thread: 1 -> Loading agent definitions 2026-09-08 22:13:57.762 - Thread: 1 -> Loading character definitions 2026-09-08 22:13:57.769 - Thread: 1 -> Loading character definitions 2026-09-08 22:13:57.769 - Thread: 1 -> Loading components 2026-09-08 22:13:57.770 - Thread: 1 -> Loading configuration 2026-09-08 22:13:57.771 - Thread: 1 -> Loading container types 2026-09-08 22:13:57.773 - Thread: 1 -> Loading Contract Types 2026-09-08 22:13:57.777 - Thread: 1 -> Loading block positions 2026-09-08 22:13:57.779 - Thread: 1 -> Loading curve definitions 2026-09-08 22:13:57.781 - Thread: 1 -> Loading debris 2026-09-08 22:13:57.781 - Thread: 1 -> Loading environment items entries 2026-09-08 22:13:57.782 - Thread: 1 -> Loading decal global definitions 2026-09-08 22:13:57.782 - Thread: 1 -> Loading decal definitions 2026-09-08 22:13:57.782 - Thread: 1 -> Loading decal definitions 2026-09-08 22:13:57.782 - Thread: 1 -> Loading drone behaviors 2026-09-08 22:13:57.784 - Thread: 1 -> Loading edges 2026-09-08 22:13:57.784 - Thread: 1 -> Loading emissive color definitions 2026-09-08 22:13:57.786 - Thread: 1 -> Loading emissive color default states 2026-09-08 22:13:57.789 - Thread: 1 -> Loading animations 2026-09-08 22:13:57.789 - Thread: 1 -> Loading entity components 2026-09-08 22:13:57.807 - Thread: 1 -> Loading component containers 2026-09-08 22:13:57.815 - Thread: 1 -> Loading environment items entries 2026-09-08 22:13:57.815 - Thread: 1 -> Loading Faction Names 2026-09-08 22:13:57.817 - Thread: 1 -> Loading factions 2026-09-08 22:13:57.819 - Thread: 1 -> Loading Faction Station Advert definitions 2026-09-08 22:13:57.820 - Thread: 1 -> Loading flare definitions 2026-09-08 22:13:57.828 - Thread: 1 -> Loading gas property definitions 2026-09-08 22:13:57.828 - Thread: 1 -> Loading event definitions 2026-09-08 22:13:57.829 - Thread: 1 -> Loading physical items 2026-09-08 22:13:57.835 - Thread: 1 -> Loading LCD texture categories 2026-09-08 22:13:57.835 - Thread: 1 -> Loading LCD texture categories 2026-09-08 22:13:57.835 - Thread: 1 -> Loading LCD texture categories 2026-09-08 22:13:57.835 - Thread: 1 -> Loading LCD texture categories 2026-09-08 22:13:57.835 - Thread: 1 -> Loading LCD texture categories 2026-09-08 22:13:57.835 - Thread: 1 -> Loading LCD texture categories 2026-09-08 22:13:57.835 - Thread: 1 -> Loading physical items 2026-09-08 22:13:57.837 - Thread: 1 -> Loading physical items 2026-09-08 22:13:57.839 - Thread: 1 -> Loading physical material properties 2026-09-08 22:13:57.841 - Thread: 1 -> Loading pirate antennas 2026-09-08 22:13:57.846 - Thread: 1 -> Loading planet definitions 2026-09-08 22:13:57.846 - Thread: 1 -> Loading research blocks definitions 2026-09-08 22:13:57.847 - Thread: 1 -> Loading research groups definitions 2026-09-08 22:13:57.848 - Thread: 1 -> Loading resource distribution groups 2026-09-08 22:13:57.849 - Thread: 1 -> Loading ship sound groups 2026-09-08 22:13:57.855 - Thread: 1 -> Loading ship sound groups 2026-09-08 22:13:57.855 - Thread: 1 -> Loading sound categories 2026-09-08 22:13:57.858 - Thread: 1 -> Loading stat definitions 2026-09-08 22:13:57.859 - Thread: 1 -> Loading stories definition 2026-09-08 22:13:57.859 - Thread: 1 -> Loading Story Categories definition 2026-09-08 22:13:57.860 - Thread: 1 -> Loading gamepad controls 2026-09-08 22:13:57.860 - Thread: 1 -> Loading grid creators 2026-09-08 22:13:57.861 - Thread: 1 -> Loading transparent material properties 2026-09-08 22:13:57.862 - Thread: 1 -> Loading voxel map storage definitions 2026-09-08 22:13:57.863 - Thread: 1 -> Loading voxel material definitions 2026-09-08 22:13:57.864 - Thread: 1 -> Loading voxel material definitions 2026-09-08 22:13:57.864 - Thread: 1 -> Loading Weather Effects 2026-09-08 22:13:57.867 - Thread: 1 -> Audio effects definitions 2026-09-08 22:13:57.869 - Thread: 1 -> Loading environment items definitions 2026-09-08 22:13:57.870 - Thread: 1 -> Loading environment items definitions 2026-09-08 22:13:57.870 - Thread: 1 -> Loading physical material properties 2026-09-08 22:13:57.873 - Thread: 1 -> Loading particle effect definitions 2026-09-08 22:13:57.929 - Thread: 1 -> Loading particle effect definitions 2026-09-08 22:13:57.929 - Thread: 1 -> Loading environment item definitions 2026-09-08 22:13:57.930 - Thread: 1 -> Loading weapon definitions 2026-09-08 22:13:57.937 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.961 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.967 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.968 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.969 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.969 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.969 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.970 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.971 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.975 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.977 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.982 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.983 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.984 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.985 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.987 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.988 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.988 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.989 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.991 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.992 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.992 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.993 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.994 - Thread: 1 -> Created block definitions 2026-09-08 22:13:57.995 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:57.996 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.010 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.011 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.015 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.015 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.016 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.019 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.020 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.020 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.023 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.026 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.030 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.031 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.035 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.039 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.043 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.043 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.047 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.048 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.052 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.053 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.058 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.059 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.064 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.064 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.071 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.071 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.076 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.076 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.094 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.095 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.099 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.103 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.111 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.111 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.115 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.115 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.120 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.123 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.127 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.128 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.134 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.138 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.140 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.141 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.142 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.142 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.146 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.147 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.148 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.149 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.151 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.151 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.154 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.154 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.156 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.157 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.159 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.159 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.162 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.166 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.168 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.168 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.171 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.171 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.175 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.175 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.178 - Thread: 1 -> Loading cube blocks 2026-09-08 22:13:58.178 - Thread: 1 -> Created block definitions 2026-09-08 22:13:58.183 - Thread: 1 -> Loading block variant groups 2026-09-08 22:13:58.204 - Thread: 1 -> Loading asteroid generators 2026-09-08 22:13:58.205 - Thread: 1 -> Loading drop containers 2026-09-08 22:13:58.206 - Thread: 1 -> Loading radial menu definitions 2026-09-08 22:13:58.216 - Thread: 1 -> Loading respawn ships 2026-09-08 22:13:58.217 - Thread: 1 -> Loading spawn groups 2026-09-08 22:13:58.221 - Thread: 1 -> Loading spawn groups 2026-09-08 22:13:58.221 - Thread: 1 -> Loading spawn groups 2026-09-08 22:13:58.221 - Thread: 1 -> Loading spawn groups 2026-09-08 22:13:58.222 - Thread: 1 -> Loading spawn groups 2026-09-08 22:13:58.222 - Thread: 1 -> Loading spawn groups 2026-09-08 22:13:58.222 - Thread: 1 -> Loading spawn groups 2026-09-08 22:13:58.222 - Thread: 1 -> Loading wheel speeds 2026-09-08 22:13:58.229 - Thread: 1 -> InitBlockGroups Start 2026-09-08 22:13:58.231 - Thread: 1 -> InitBlockGroups #1 2026-09-08 22:13:58.232 - Thread: 1 -> InitBlockGroups #2 2026-09-08 22:13:58.232 - Thread: 1 -> InitBlockGroups #3 2026-09-08 22:13:58.232 - Thread: 1 -> InitBlockGroups #4 2026-09-08 22:13:58.232 - Thread: 1 -> InitBlockGroups End 2026-09-08 22:13:58.239 - Thread: 1 -> PostprocessBlockVariantGroups Start 2026-09-08 22:13:58.243 - Thread: 1 -> PostprocessBlockVariantGroups End 2026-09-08 22:13:58.245 - Thread: 1 -> PostprocessRadialMenus Start 2026-09-08 22:13:58.247 - Thread: 1 -> PostprocessRadialMenus End 2026-09-08 22:13:58.263 - Thread: 1 -> MyAudio.UnloadData - START 2026-09-08 22:13:58.274 - Thread: 1 -> MyAudio.UnloadData - END 2026-09-08 22:13:58.274 - Thread: 1 -> MyAudio.LoadData - START 2026-09-08 22:13:58.339 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-09-08 22:13:58.639 - Thread: 1 -> MyAudio.LoadData - END 2026-09-08 22:13:58.677 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2026-09-08 22:13:58.690 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:13:58.727 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:13:58.728 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:13:58.729 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:13:58.748 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:13:58.909 - Thread: 73 -> External debugger: listening... 2026-09-08 22:13:58.980 - Thread: 1 -> MyLights.LoadData() - START 2026-09-08 22:13:58.981 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2026-09-08 22:13:58.981 - Thread: 1 -> MyLights.LoadData() - END 2026-09-08 22:13:58.981 - Thread: 1 -> Info: MyLights initialized. 2026-09-08 22:13:58.982 - Thread: 1 -> MyExplosions.LoadData() - START 2026-09-08 22:13:58.988 - Thread: 1 -> MyExplosions.LoadData() - END 2026-09-08 22:13:59.013 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2026-09-08 22:13:59.013 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2026-09-08 22:13:59.035 - Thread: 1 -> Loading Procedural World Generator 2026-09-08 22:13:59.035 - Thread: 1 -> Loading Procedural World Generator: Seed = '37542636' = 37542636, AsteroidDensity = 0.35 EncounterDensity=0.35 2026-09-08 22:13:59.139 - Thread: 1 -> InitDataComponents - Session Components Start 2026-09-08 22:13:59.139 - Thread: 1 -> Init MyPrecalcComponent 2026-09-08 22:13:59.139 - Thread: 1 -> Init MyParticlesManager 2026-09-08 22:13:59.139 - Thread: 1 -> Init MyPhysicsComponentSystem 2026-09-08 22:13:59.139 - Thread: 1 -> Init MySessionComponentAnimationSystem 2026-09-08 22:13:59.139 - Thread: 1 -> Init MySessionComponentExtDebug 2026-09-08 22:13:59.139 - Thread: 1 -> Init MySpaceRespawnComponent 2026-09-08 22:13:59.139 - Thread: 1 -> Init DemoComponent 2026-09-08 22:13:59.139 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2026-09-08 22:13:59.140 - Thread: 1 -> Init MyEntityLifetimeMonitorComponent 2026-09-08 22:13:59.140 - Thread: 1 -> Init MySpaceBuildComponent 2026-09-08 22:13:59.140 - Thread: 1 -> Init MyVoxelOperationsSessionComponent 2026-09-08 22:13:59.140 - Thread: 1 -> Init MyThirdPersonSpectator 2026-09-08 22:13:59.140 - Thread: 1 -> Init MyPhysics 2026-09-08 22:13:59.140 - Thread: 1 -> Init MyWarheads 2026-09-08 22:13:59.140 - Thread: 1 -> Init MyExplosions 2026-09-08 22:13:59.140 - Thread: 1 -> Init MyVoiceChatSessionComponent 2026-09-08 22:13:59.140 - Thread: 1 -> Init MySessionComponentIngameHelp 2026-09-08 22:13:59.153 - Thread: 1 -> Init MyAnselSessionComponent 2026-09-08 22:13:59.153 - Thread: 1 -> Init MyEntityTransformationSystem 2026-09-08 22:13:59.153 - Thread: 1 -> Init MyEnvironmentalParticles 2026-09-08 22:13:59.153 - Thread: 1 -> Init MyHighlightSystem 2026-09-08 22:13:59.153 - Thread: 1 -> Init MySessionComponentPlanetAmbientSounds 2026-09-08 22:13:59.153 - Thread: 1 -> Init MySessionComponentSpectatorTools 2026-09-08 22:13:59.153 - Thread: 1 -> Init MySessionComponentTeamBalancer 2026-09-08 22:13:59.153 - Thread: 1 -> Init MySessionComponentTrash 2026-09-08 22:13:59.153 - Thread: 1 -> Init MySessionComponentTriggerSystem 2026-09-08 22:13:59.153 - Thread: 1 -> Init MySessionComponentVoxelHand 2026-09-08 22:13:59.153 - Thread: 1 -> Init MySteamAchievements 2026-09-08 22:13:59.153 - Thread: 1 -> Init MyUnsafeGridsSessionComponent 2026-09-08 22:13:59.154 - Thread: 1 -> Init MyClipboardComponent 2026-09-08 22:13:59.154 - Thread: 1 -> Init MyLights 2026-09-08 22:13:59.154 - Thread: 1 -> Init MyEmoteSwitcher 2026-09-08 22:13:59.154 - Thread: 1 -> Init MyRadialMenuComponent 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyToolbarComponent 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyToolSwitcher 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyDamageSystem 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyGravityProviderSystem 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyHeightMapLoadingSystem 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyTurretNotifications 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyChatSystem 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyTimerComponentSystem 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyMissiles 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyProjectiles 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyAudioComponent 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyGlobalEvents 2026-09-08 22:13:59.155 - Thread: 1 -> Init MySector 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyCubeBuilder 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyFloatingObjects 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyGamePruningStructure 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyMeteorShower 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyPlanetEnvironmentSessionComponent 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyPlanets 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyDebris 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyOreDetectorSessionComponent 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyCubeGrids 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyAiTargetManager 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyMaterialPropertiesHelper 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyHud 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyHudWarnings 2026-09-08 22:13:59.155 - Thread: 1 -> Init MyTerminalControls 2026-09-08 22:13:59.155 - Thread: 1 -> InitDataComponents - Session Components End 2026-09-08 22:13:59.155 - Thread: 1 -> InitCategories Start 2026-09-08 22:13:59.165 - Thread: 1 -> InitCategories End 2026-09-08 22:13:59.190 - Thread: 1 -> MySession.Static.Load LoadWorld Start 2026-09-08 22:13:59.232 - Thread: 1 -> Init Factions Start 2026-09-08 22:13:59.244 - Thread: 1 -> Init Factions End 2026-09-08 22:13:59.244 - Thread: 1 -> Entities Load Start 2026-09-08 22:13:59.245 - Thread: 1 -> LoadEntities Start 2026-09-08 22:13:59.245 - Thread: 1 -> LoadEntities Parallel Loading Start 2026-09-08 22:13:59.275 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2026-09-08 22:13:59.275 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2026-09-08 22:13:59.275 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2026-09-08 22:13:59.275 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2026-09-08 22:13:59.275 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2026-09-08 22:13:59.277 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2026-09-08 22:13:59.277 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2026-09-08 22:13:59.277 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2026-09-08 22:13:59.277 - Thread: 1 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Europa-595048092d19000.vx2' 2026-09-08 22:13:59.277 - Thread: 20 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Pertam-12345d60133.vx2' 2026-09-08 22:13:59.277 - Thread: 18 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Triton-12345d80253.vx2' 2026-09-08 22:13:59.277 - Thread: 16 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Moon-1353915701d19000.vx2' 2026-09-08 22:13:59.277 - Thread: 21 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\EarthLike-1779144428d120000.vx2' 2026-09-08 22:13:59.277 - Thread: 14 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Mars-2044023682d120000.vx2' 2026-09-08 22:13:59.277 - Thread: 17 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Alien-291759539d120000.vx2' 2026-09-08 22:13:59.277 - Thread: 15 -> Loading voxel 'C:\Users\bosis\AppData\Roaming\SpaceEngineers\Saves\76561198449985183\Star System 2026-09-08 21-59\Titan-2124704365d19000.vx2' 2026-09-08 22:14:01.902 - Thread: 15 -> Info: Planet generator name: Titan 2026-09-08 22:14:01.903 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000 2026-09-08 22:14:02.033 - Thread: 14 -> Info: Planet generator name: Mars 2026-09-08 22:14:02.033 - Thread: 14 -> Info: Planet storage name: Mars-2044023682d120000 2026-09-08 22:14:02.170 - Thread: 1 -> Info: Planet generator name: Europa 2026-09-08 22:14:02.170 - Thread: 1 -> Info: Planet storage name: Europa-595048092d19000 2026-09-08 22:14:02.170 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.172 - Thread: 1 -> OnEntityInitialized Respawn Rover (MyCubeGrid, 75458579699321946) 2026-09-08 22:14:02.345 - Thread: 18 -> Info: Planet generator name: Triton 2026-09-08 22:14:02.345 - Thread: 18 -> Info: Planet storage name: Triton-12345d80253 2026-09-08 22:14:02.528 - Thread: 16 -> Info: Planet generator name: Moon 2026-09-08 22:14:02.528 - Thread: 16 -> Info: Planet storage name: Moon-1353915701d19000 2026-09-08 22:14:02.725 - Thread: 17 -> Info: Planet generator name: Alien 2026-09-08 22:14:02.725 - Thread: 17 -> Info: Planet storage name: Alien-291759539d120000 2026-09-08 22:14:02.750 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.750 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.750 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 89016121411435002) 2026-09-08 22:14:02.752 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.752 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.752 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 123664849524144403) 2026-09-08 22:14:02.753 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.753 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.753 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 74523877529782655) 2026-09-08 22:14:02.754 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.754 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.754 - Thread: 1 -> OnEntityInitialized Wheel (MyCubeGrid, 142427774481482304) 2026-09-08 22:14:02.754 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.754 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.754 - Thread: 1 -> OnEntityInitialized Titan (MyPlanet, 6409848419840584595) 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.769 - Thread: 1 -> OnEntityInitialized Mars (MyPlanet, 7376538848170297803) 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.769 - Thread: 1 -> OnEntityInitialized Europa (MyPlanet, -6999989728267602142) 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.769 - Thread: 1 -> OnEntityInitialized Triton (MyPlanet, 6525117208432977790) 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.769 - Thread: 1 -> OnEntityInitialized Moon (MyPlanet, 8162427135541297003) 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized Start 2026-09-08 22:14:02.769 - Thread: 1 -> OnEntityInitialized Alien (MyPlanet, 7227078719122709097) 2026-09-08 22:14:02.769 - Thread: 1 -> LoadEntities OnEntityInitialized End 2026-09-08 22:14:02.877 - Thread: 21 -> Info: Planet generator name: EarthLike 2026-09-08 22:14:02.877 - Thread: 21 -> Info: Planet storage name: EarthLike-1779144428d120000 2026-09-08 22:14:03.628 - Thread: 20 -> Info: Planet generator name: Pertam 2026-09-08 22:14:03.628 - Thread: 20 -> Info: Planet storage name: Pertam-12345d60133 2026-09-08 22:14:03.989 - Thread: 19 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2026-09-08 22:14:04.075 - Thread: 1 -> LoadEntities Parallel Loading End 2026-09-08 22:14:04.075 - Thread: 1 -> OnEntityInitialized EarthLike (MyPlanet, 3868533696819502467) 2026-09-08 22:14:04.075 - Thread: 1 -> OnEntityInitialized Pertam (MyPlanet, 6902088205773520807) 2026-09-08 22:14:04.075 - Thread: 1 -> OnEntityInitialized LMP_studios (MyCharacter, 104903936110175580) 2026-09-08 22:14:04.081 - Thread: 1 -> LoadEntities End 2026-09-08 22:14:04.081 - Thread: 1 -> Entities Load End 2026-09-08 22:14:04.196 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2026-09-08 22:14:04.206 - Thread: 1 -> MySession.Static.Load LoadWorld End 2026-09-08 22:14:04.206 - Thread: 1 -> MySession.Static.Load InitializeFactions Start 2026-09-08 22:14:04.207 - Thread: 1 -> MySession.Static.Load InitializeFactions End 2026-09-08 22:14:04.368 - Thread: 1 -> Analytics ids for user ([007...183]): User = (70192fff-4a80-71c7-1289-5412506d75ec) Session = (d93d6283-c830-49f4-8b3e-c7f23cf86efa). 2026-09-08 22:14:04.376 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2026-09-08 22:14:04.444 - Thread: 1 -> Session loaded 2026-09-08 22:14:04.444 - Thread: 1 -> RunLoadingAction - END 2026-09-08 22:14:04.445 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2026-09-08 22:14:04.445 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2026-09-08 22:14:04.445 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2026-09-08 22:14:04.445 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2026-09-08 22:14:04.445 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2026-09-08 22:14:04.463 - Thread: 1 -> Updating continues. 2026-09-08 22:14:05.206 - Thread: 1 -> GC Memory: 2371.574 / 2371.574 MB 2026-09-08 22:14:05.309 - Thread: 1 -> OnEntityInitialized Stone (MyFloatingObject, 113206712913115744) 2026-09-08 22:14:05.365 - Thread: 24 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-09-08 22:14:05.369 - Thread: 27 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2026-09-08 22:14:05.391 - Thread: 35 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2026-09-08 22:14:05.391 - Thread: 31 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2026-09-08 22:14:05.745 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-09-08 22:14:05.772 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-09-08 22:14:05.822 - Thread: 1 -> Loading voxel 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2026-09-08 22:14:06.538 - Thread: 1 -> Loading duration: 11.8269388 2026-09-08 22:14:06.635 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent 2026-09-08 22:14:06.642 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2026-09-08 22:14:28.172 - Thread: 1 -> GUI Stats: Update 5.48434427777778, Draw 0.188763333333334 2026-09-08 22:14:35.222 - Thread: 1 -> GC Memory: 1696.195 / 1696.195 MB 2026-09-08 22:14:58.173 - Thread: 1 -> GUI Stats: Update 0.0593729444444445, Draw 0.177582 2026-09-08 22:14:58.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-09-08 22:14:58.210 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.85483,75.8873,1,0,1701.137,10463.54,1092,98908,5,17.0456,95.86882,0,16050,8.332965,0,16.66667,1.420404,7.988715,100,8205469386,1701.137,0,0,-1 2026-09-08 22:14:58.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-09-08 22:14:58.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,766,153,381,624,81,849,7825,4677,0,0,217,5301,0,2336,31,0,67,31,384,43,0,1,1802,758,456,8,30,0,0,0,0 2026-09-08 22:15:05.239 - Thread: 1 -> GC Memory: 1698.356 / 1698.356 MB 2026-09-08 22:15:28.172 - Thread: 1 -> GUI Stats: Update 0.0871815, Draw 0.173134722222222 2026-09-08 22:15:35.256 - Thread: 1 -> GC Memory: 1704.03 / 1704.03 MB 2026-09-08 22:15:59.062 - Thread: 1 -> GUI Stats: Update 0.0803086666666666, Draw 0.169209111111111 2026-09-08 22:15:59.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2026-09-08 22:15:59.095 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.769886,53.07247,1,0,1704.347,10479.7,1092,98908,5,15.11157,92.14009,0.09527081,15915,8.332887,0,16.66667,1.25923,7.677929,100,8201373642,1704.347,0,0,-1 2026-09-08 22:15:59.095 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2026-09-08 22:15:59.095 - Thread: 1 -> MEMORY VALUES,2,1,0,1,12,766,153,381,624,81,849,7821,4673,0,0,213,5297,0,2336,31,0,67,31,384,43,0,1,1802,758,456,8,30,0,0,0,0 2026-09-08 22:16:05.261 - Thread: 1 -> GC Memory: 1707.799 / 1707.799 MB 2026-09-08 22:16:19.151 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-09-08 22:16:22.187 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-09-08 22:16:22.187 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-09-08 22:16:22.195 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-09-08 22:16:22.196 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-09-08 22:16:22.230 - Thread: 1 -> Exiting.. 2026-09-08 22:16:22.234 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2026-09-08 22:16:22.235 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-09-08 22:16:22.235 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent 2026-09-08 22:16:22.237 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2026-09-08 22:16:22.237 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent 2026-09-08 22:16:22.377 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2026-09-08 22:16:22.377 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2026-09-08 22:16:22.377 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2026-09-08 22:16:22.378 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2026-09-08 22:16:22.378 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2026-09-08 22:16:22.379 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2026-09-08 22:16:22.379 - Thread: 1 -> MySession::Unload START 2026-09-08 22:16:22.379 - Thread: 1 -> AutoSaveInMinutes: 5 2026-09-08 22:16:22.379 - Thread: 1 -> MySandboxGame.IsDedicated: False 2026-09-08 22:16:22.379 - Thread: 1 -> IsServer: True 2026-09-08 22:16:22.380 - Thread: 1 -> MyAudio.UnloadData - START 2026-09-08 22:16:22.400 - Thread: 1 -> MyAudio.UnloadData - END 2026-09-08 22:16:22.400 - Thread: 1 -> MyAudio.LoadData - START 2026-09-08 22:16:22.481 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-09-08 22:16:22.559 - Thread: 1 -> MyAudio.LoadData - END 2026-09-08 22:16:22.565 - Thread: 1 -> MyConfig.Save() - START 2026-09-08 22:16:22.565 - Thread: 1 -> Path: C:\Users\bosis\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-09-08 22:16:22.567 - Thread: 1 -> MyConfig.Save() - END 2026-09-08 22:16:22.573 - Thread: 1 -> Unloading Procedural World Generator 2026-09-08 22:16:22.707 - Thread: 1 -> Info: MyLights Unloading data. 2026-09-08 22:16:22.723 - Thread: 1 -> Network readers disposed 2026-09-08 22:16:22.725 - Thread: 1 -> Network readers disposed 2026-09-08 22:16:22.726 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-09-08 22:16:22.745 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-09-08 22:16:22.757 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-09-08 22:16:22.830 - Thread: 1 -> Loading sound definitions 2026-09-08 22:16:22.830 - Thread: 1 -> Loading gamepad controls 2026-09-08 22:16:22.830 - Thread: 1 -> Loading gamepad controls 2026-09-08 22:16:22.830 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-09-08 22:16:22.830 - Thread: 1 -> Loading DLC definitions 2026-09-08 22:16:22.842 - Thread: 1 -> Loading OffensiveWords definitions 2026-09-08 22:16:22.842 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-09-08 22:16:22.842 - Thread: 1 -> Loading Quick starts 2026-09-08 22:16:22.843 - Thread: 1 -> Loading ScenarioCategories 2026-09-08 22:16:22.843 - Thread: 1 -> Loading shadow textures definitions 2026-09-08 22:16:22.843 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-09-08 22:16:22.843 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-09-08 22:16:22.978 - Thread: 1 -> MySession::Unload END 2026-09-08 22:16:22.980 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-09-08 22:16:22.981 - Thread: 1 -> MyAudio.UnloadData - START 2026-09-08 22:16:22.989 - Thread: 1 -> MyAudio.UnloadData - END 2026-09-08 22:16:22.991 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-09-08 22:16:22.993 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent 2026-09-08 22:16:23.107 - Thread: 38 -> Aftermath shutdown 2026-09-08 22:16:23.119 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 25823672 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 42603000 computed total 42603000 reported total Heap usage: 3862512 (14%) unused in thread local freelists 20130264 (77%) unused in main heap 1830896 ( 7%) used in main heap ------- 25823672 allocated by heap Peak usage: 24488848 ( 7%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2026-09-08 22:16:23.367 - Thread: 73 -> External debugger: interrupted. 2026-09-08 22:16:23.372 - Thread: 1 -> Steam closed 2026-09-08 22:16:23.400 - Thread: 1 -> Log Closed