2026-09-08 22:16:43.224 - Thread: 1 -> Log Started 2026-09-08 22:16:43.225 - Thread: 1 -> Timezone (local - UTC): -4h 2026-09-08 22:16:43.225 - Thread: 1 -> App Version: 01_210_014 2026-09-08 22:16:43.234 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2026-09-08 22:16:43.234 - Thread: 1 -> Branch / Sandbox: SVN 2026-09-08 22:16:43.234 - Thread: 1 -> Client Build Number: 0 2026-09-08 22:16:43.234 - Thread: 1 -> Server Build Number: 0 2026-09-08 22:16:43.234 - Thread: 1 -> Environment.ProcessorCount: 24 2026-09-08 22:16:43.283 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.26200.0) 2026-09-08 22:16:43.286 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2026-09-08 22:16:43.286 - Thread: 1 -> Environment.Is64BitProcess: True 2026-09-08 22:16:43.286 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2026-09-08 22:16:43.286 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9345.0 2026-09-08 22:16:43.286 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-09-08 22:16:43.290 - Thread: 1 -> CPU Info: Intel(R) Core(TM) Ultra 9 275HX 2026-09-08 22:16:43.290 - Thread: 1 -> Default Culture: 2026-09-08 22:16:43.290 - Thread: 1 -> Default UI Culture: 2026-09-08 22:16:43.290 - Thread: 1 -> MyConfig.Load() - START 2026-09-08 22:16:43.291 - Thread: 1 -> Path: C:\Users\bosis\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-09-08 22:16:43.374 - Thread: 1 -> AmbientOcclusionEnabled: True 2026-09-08 22:16:43.374 - Thread: 1 -> AnisotropicFiltering: 4 2026-09-08 22:16:43.374 - Thread: 1 -> AntialiasingMode: 1 2026-09-08 22:16:43.374 - Thread: 1 -> ControllerBindings: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-09-08 22:16:43.374 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2026-09-08 22:16:43.374 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2026-09-08 22:16:43.374 - Thread: 1 -> EnableDamageEffects: True 2026-09-08 22:16:43.374 - Thread: 1 -> EnableReverb: False 2026-09-08 22:16:43.374 - Thread: 1 -> ExperimentalMode: False 2026-09-08 22:16:43.374 - Thread: 1 -> FieldOfView: 70 2026-09-08 22:16:43.374 - Thread: 1 -> FirstTimeRun: False 2026-09-08 22:16:43.374 - Thread: 1 -> FirstVTTimeRun: False 2026-09-08 22:16:43.374 - Thread: 1 -> FlaresIntensity: 1 2026-09-08 22:16:43.374 - Thread: 1 -> GDPRConsent: True 2026-09-08 22:16:43.374 - Thread: 1 -> GDPRConsentSentUpdated: True 2026-09-08 22:16:43.374 - Thread: 1 -> GraphicsRenderer: DirectX 11 2026-09-08 22:16:43.374 - Thread: 1 -> GrassDensity: 3 2026-09-08 22:16:43.374 - Thread: 1 -> GrassDrawDistance: 1000 2026-09-08 22:16:43.374 - Thread: 1 -> HudState: 1 2026-09-08 22:16:43.374 - Thread: 1 -> LastNewsPopupDate: 07/08/2026 00:00:00 2026-09-08 22:16:43.374 - Thread: 1 -> LightsQuality: 2 2026-09-08 22:16:43.374 - Thread: 1 -> LowMemSwitchToLow: 0 2026-09-08 22:16:43.374 - Thread: 1 -> ModelQuality: 2 2026-09-08 22:16:43.374 - Thread: 1 -> MutedPlayers: [REDACTED] 2026-09-08 22:16:43.374 - Thread: 1 -> NewNewGameScreen: False 2026-09-08 22:16:43.374 - Thread: 1 -> PostProcessingEnabled: True 2026-09-08 22:16:43.374 - Thread: 1 -> QuickStartNotification: False 2026-09-08 22:16:43.374 - Thread: 1 -> RefreshRate: 60000 2026-09-08 22:16:43.374 - Thread: 1 -> ScreenHeight: 1600 2026-09-08 22:16:43.374 - Thread: 1 -> ScreenWidth: 2560 2026-09-08 22:16:43.374 - Thread: 1 -> SelectedScenarioCategory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2026-09-08 22:16:43.374 - Thread: 1 -> ShaderQuality: 2 2026-09-08 22:16:43.374 - Thread: 1 -> ShadowMapResolution: 2 2026-09-08 22:16:43.374 - Thread: 1 -> TextureQuality: 2 2026-09-08 22:16:43.374 - Thread: 1 -> TreeViewDistance: 2000 2026-09-08 22:16:43.374 - Thread: 1 -> VerticalSync: 0 2026-09-08 22:16:43.374 - Thread: 1 -> VideoAdapter: 0 2026-09-08 22:16:43.374 - Thread: 1 -> VoxelQuality: 2 2026-09-08 22:16:43.374 - Thread: 1 -> VoxelTextureQuality: 2 2026-09-08 22:16:43.374 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2026-09-08 22:16:43.374 - Thread: 1 -> WindowMode: 1 2026-09-08 22:16:43.374 - Thread: 1 -> MyConfig.Load() - END 2026-09-08 22:16:43.918 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2026-09-08 22:16:43.923 - Thread: 1 -> Reporting Postponed Events 2026-09-08 22:16:43.925 - Thread: 1 -> Reporting Postponed Events 2026-09-08 22:16:43.925 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2026-09-08 22:16:43.926 - Thread: 1 -> Found processor count: 24 2026-09-08 22:16:43.926 - Thread: 1 -> Using processor count: 16 2026-09-08 22:16:44.033 - Thread: 1 -> All detected adapters: 2026-09-08 22:16:44.034 - Thread: 1 -> NVIDIA GeForce RTX 5060 Laptop GPU - VendorID=4318, SubsystemID=1039667267, DeviceID=11609 2026-09-08 22:16:44.034 - Thread: 1 -> Intel(R) Graphics - VendorID=32902, SubsystemID=1039667267, DeviceID=32103 2026-09-08 22:16:44.034 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2026-09-08 22:16:46.644 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:16:46.645 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 Laptop GPU + DISPLAY1 2026-09-08 22:16:46.645 - Thread: 1 -> Description = dev id: 11609, mem: 8282701824, shared mem: 19205187256, Luid: 80949, rev: 161, subsys id: 1039667267, vendor id: 4318, feature_level 11.1: True 2026-09-08 22:16:46.645 - Thread: 1 -> Driver version = 32.0.16.1664 2026-09-08 22:16:46.645 - Thread: 1 -> Driver date = 20260824000000.000000-000 2026-09-08 22:16:46.645 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:16:46.645 - Thread: 1 -> AftermathSupported = True 2026-09-08 22:16:46.645 - Thread: 1 -> Adapter id = 0 2026-09-08 22:16:46.645 - Thread: 1 -> Supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> RAM = 8282701824 2026-09-08 22:16:46.645 - Thread: 1 -> Priority = 2 2026-09-08 22:16:46.645 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> Output is attached = True 2026-09-08 22:16:46.645 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:16:46.645 - Thread: 1 -> } 2026-09-08 22:16:46.645 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:16:46.645 - Thread: 1 -> Name = NVIDIA GeForce RTX 5060 Laptop GPU + DISPLAY1 2026-09-08 22:16:46.645 - Thread: 1 -> Description = dev id: 11609, mem: 8282701824, shared mem: 19205187256, Luid: 80949, rev: 161, subsys id: 1039667267, vendor id: 4318, feature_level 11.1: True 2026-09-08 22:16:46.645 - Thread: 1 -> Driver version = 32.0.16.1664 2026-09-08 22:16:46.645 - Thread: 1 -> Driver date = 20260824000000.000000-000 2026-09-08 22:16:46.645 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:16:46.645 - Thread: 1 -> AftermathSupported = True 2026-09-08 22:16:46.645 - Thread: 1 -> Adapter id = 0 2026-09-08 22:16:46.645 - Thread: 1 -> Supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> RAM = 8282701824 2026-09-08 22:16:46.645 - Thread: 1 -> Priority = 2 2026-09-08 22:16:46.645 - Thread: 1 -> Multithreaded rendering supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> Output is attached = True 2026-09-08 22:16:46.645 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:16:46.645 - Thread: 1 -> } 2026-09-08 22:16:46.645 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:16:46.645 - Thread: 1 -> Name = Intel(R) Graphics 2026-09-08 22:16:46.645 - Thread: 1 -> Description = dev id: 32103, mem: 134217728, shared mem: 19205187256, Luid: 79600, rev: 6, subsys id: 1039667267, vendor id: 32902, feature_level 11.1: True 2026-09-08 22:16:46.645 - Thread: 1 -> Driver version = 32.0.101.8424 2026-09-08 22:16:46.645 - Thread: 1 -> Driver date = 20260106000000.000000-000 2026-09-08 22:16:46.645 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:16:46.645 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Adapter id = 1 2026-09-08 22:16:46.645 - Thread: 1 -> Supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> RAM = 134217728 2026-09-08 22:16:46.645 - Thread: 1 -> Priority = 1 2026-09-08 22:16:46.645 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Output is attached = False 2026-09-08 22:16:46.645 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:16:46.645 - Thread: 1 -> } 2026-09-08 22:16:46.645 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:16:46.645 - Thread: 1 -> Name = Intel(R) Graphics 2026-09-08 22:16:46.645 - Thread: 1 -> Description = dev id: 32103, mem: 134217728, shared mem: 19205187256, Luid: 79600, rev: 6, subsys id: 1039667267, vendor id: 32902, feature_level 11.1: True 2026-09-08 22:16:46.645 - Thread: 1 -> Driver version = 32.0.101.8424 2026-09-08 22:16:46.645 - Thread: 1 -> Driver date = 20260106000000.000000-000 2026-09-08 22:16:46.645 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:16:46.645 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Adapter id = 1 2026-09-08 22:16:46.645 - Thread: 1 -> Supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> RAM = 134217728 2026-09-08 22:16:46.645 - Thread: 1 -> Priority = 1 2026-09-08 22:16:46.645 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Output is attached = False 2026-09-08 22:16:46.645 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:16:46.645 - Thread: 1 -> } 2026-09-08 22:16:46.645 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:16:46.645 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-09-08 22:16:46.645 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 19205187256, Luid: 80800, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-09-08 22:16:46.645 - Thread: 1 -> Driver version = 2026-09-08 22:16:46.645 - Thread: 1 -> Driver date = 2026-09-08 22:16:46.645 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:16:46.645 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Adapter id = 2 2026-09-08 22:16:46.645 - Thread: 1 -> Supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> RAM = 0 2026-09-08 22:16:46.645 - Thread: 1 -> Priority = 0 2026-09-08 22:16:46.645 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Output is attached = False 2026-09-08 22:16:46.645 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:16:46.645 - Thread: 1 -> } 2026-09-08 22:16:46.645 - Thread: 1 -> AdapterInfo = { 2026-09-08 22:16:46.645 - Thread: 1 -> Name = Microsoft Basic Render Driver 2026-09-08 22:16:46.645 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 19205187256, Luid: 80800, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2026-09-08 22:16:46.645 - Thread: 1 -> Driver version = 2026-09-08 22:16:46.645 - Thread: 1 -> Driver date = 2026-09-08 22:16:46.645 - Thread: 1 -> DriverUpdateNecessary = False 2026-09-08 22:16:46.645 - Thread: 1 -> AftermathSupported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Adapter id = 2 2026-09-08 22:16:46.645 - Thread: 1 -> Supported = True 2026-09-08 22:16:46.645 - Thread: 1 -> RAM = 0 2026-09-08 22:16:46.645 - Thread: 1 -> Priority = 0 2026-09-08 22:16:46.645 - Thread: 1 -> Multithreaded rendering supported = False 2026-09-08 22:16:46.645 - Thread: 1 -> Output is attached = False 2026-09-08 22:16:46.645 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2026-09-08 22:16:46.645 - Thread: 1 -> } 2026-09-08 22:16:46.646 - Thread: 1 -> Service.IsActive: True 2026-09-08 22:16:46.646 - Thread: 1 -> Service.IsOnline: True 2026-09-08 22:16:46.646 - Thread: 1 -> Service.OwnsGame: False 2026-09-08 22:16:46.646 - Thread: 1 -> Service.UserId: 76561198449985183 2026-09-08 22:16:46.646 - Thread: 1 -> Service.UserName: LMP_studios 2026-09-08 22:16:46.646 - Thread: 1 -> Service.Branch: default 2026-09-08 22:16:46.646 - Thread: 1 -> Build date: 2000-01-02 12:00 2026-09-08 22:16:46.646 - Thread: 1 -> Build version: 0.1.1.0 2026-09-08 22:16:46.670 - Thread: 1 -> MyScreenManager() 2026-09-08 22:16:46.690 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2026-09-08 22:16:46.690 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2026-09-08 22:16:46.693 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2026-09-08 22:16:46.693 - Thread: 38 -> CreateDeviceInternal - Create device 2026-09-08 22:16:46.932 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2026-09-08 22:16:47.004 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2026-09-08 22:16:47.004 - Thread: 38 -> Aftermath init 2026-09-08 22:16:47.017 - Thread: 38 -> Aftermath result: 1 2026-09-08 22:16:47.017 - Thread: 38 -> CreateDeviceInternal create swapchain 2026-09-08 22:16:47.017 - Thread: 38 -> Mode not found: 2560x1600 @ 60000 2026-09-08 22:16:47.794 - Thread: 38 -> Mode not found: 2560x1600 @ 60000 2026-09-08 22:16:47.840 - Thread: 1 -> MySandboxGame.Constructor() - START 2026-09-08 22:16:47.840 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2026-09-08 22:16:47.840 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2026-09-08 22:16:48.447 - Thread: 1 -> Preallocate - START 2026-09-08 22:16:48.450 - Thread: 1 -> MySpaceWorldGenerator - START 2026-09-08 22:16:48.452 - Thread: 1 -> MySpaceWorldGenerator - END 2026-09-08 22:16:48.452 - Thread: 1 -> MySpaceBuildComponent - START 2026-09-08 22:16:48.452 - Thread: 1 -> MySpaceBuildComponent - END 2026-09-08 22:16:48.452 - Thread: 1 -> MyEntities - START 2026-09-08 22:16:48.457 - Thread: 1 -> MyEntities - END 2026-09-08 22:16:48.457 - Thread: 1 -> MyObjectBuilder_Base - START 2026-09-08 22:16:48.457 - Thread: 1 -> MyObjectBuilder_Base - END 2026-09-08 22:16:48.457 - Thread: 1 -> MyTransparentGeometry - START 2026-09-08 22:16:48.457 - Thread: 1 -> MyTransparentGeometry - END 2026-09-08 22:16:48.457 - Thread: 1 -> MyCubeGridDeformationTables - START 2026-09-08 22:16:48.461 - Thread: 1 -> MyCubeGridDeformationTables - END 2026-09-08 22:16:48.461 - Thread: 1 -> MyMath - START 2026-09-08 22:16:48.461 - Thread: 1 -> MyMath - END 2026-09-08 22:16:48.461 - Thread: 1 -> MySimpleObjectDraw - START 2026-09-08 22:16:48.461 - Thread: 1 -> MySimpleObjectDraw - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyClientDebugCommands - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyClientDebugCommands - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyDedicatedServer - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyDedicatedServer - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyDedicatedServerBase - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyDedicatedServerBase - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerBase - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerBase - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerClient - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerClient - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerClientBase - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerClientBase - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerLobby - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerLobby - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerLobbyClient - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerLobbyClient - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerServerBase - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyMultiplayerServerBase - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyServerDebugCommands - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyServerDebugCommands - END 2026-09-08 22:16:48.469 - Thread: 1 -> MySyncEntity - START 2026-09-08 22:16:48.469 - Thread: 1 -> MySyncEntity - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyStatLogicFactory - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyStatLogicFactory - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyCommandCharacter - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyCommandCharacter - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyCommandConsole - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyCommandConsole - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyCommandEntity - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyCommandEntity - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyAiTargetManager - START 2026-09-08 22:16:48.469 - Thread: 1 -> MyAiTargetManager - END 2026-09-08 22:16:48.469 - Thread: 1 -> MyGuiIngameScriptsPage - START 2026-09-08 22:16:48.474 - Thread: 1 -> MyGuiIngameScriptsPage - END 2026-09-08 22:16:48.474 - Thread: 1 -> MyGuiScreenAdminMenu - START 2026-09-08 22:16:48.474 - Thread: 1 -> MyGuiScreenAdminMenu - END 2026-09-08 22:16:48.474 - Thread: 1 -> MyCubeGridDefinitions - START 2026-09-08 22:16:48.518 - Thread: 1 -> MyCubeGridDefinitions - END 2026-09-08 22:16:48.518 - Thread: 1 -> MyDefinitionManager - START 2026-09-08 22:16:48.542 - Thread: 1 -> MyDefinitionManager - END 2026-09-08 22:16:48.542 - Thread: 1 -> Preallocate - END 2026-09-08 22:16:48.545 - Thread: 1 -> MyCampaignManager.Constructor() - START 2026-09-08 22:16:48.733 - Thread: 1 -> MyCampaignManager.Constructor() - END 2026-09-08 22:16:48.733 - Thread: 1 -> MySandboxGame.Constructor() - END 2026-09-08 22:16:48.743 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2026-09-08 22:16:48.743 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:16:48.743 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2026-09-08 22:16:48.743 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2026-09-08 22:16:48.743 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2026-09-08 22:16:48.743 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2026-09-08 22:16:48.743 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2026-09-08 22:16:48.754 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2026-09-08 22:16:48.754 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Strix G16 G615LM_G615LM 2026-09-08 22:16:48.754 - Thread: 1 -> Virtualized: False 2026-09-08 22:16:48.758 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) Ultra 9 275HX 2026-09-08 22:16:48.759 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 33,693,310,976 bytes 2026-09-08 22:16:48.759 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-09-08 22:16:48.759 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 21,215,584,256 bytes 2026-09-08 22:16:48.759 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,728,839,413,760 bytes 2026-09-08 22:16:48.762 - Thread: 1 -> Drive C: | Capacity: 992,369,512,448 bytes | Free space: 66,318,274,560 bytes 2026-09-08 22:16:48.762 - Thread: 1 -> Drive D: | Capacity: 1,000,187,359,232 bytes | Free space: 375,247,052,800 bytes 2026-09-08 22:16:48.762 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2026-09-08 22:16:48.762 - Thread: 1 -> MySandboxGame.Initialize() - START 2026-09-08 22:16:48.763 - Thread: 1 -> Installed DLCs: 2026-09-08 22:16:48.786 - Thread: 1 -> MyGuiGameControlsHelpers() 2026-09-08 22:16:48.895 - Thread: 1 -> Havok: Physics.Init 2026-09-08 22:16:48.906 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2026-09-08 22:16:48.910 - Thread: 1 -> HkGameName: SpaceEngineers 2026-09-08 22:16:48.918 - Thread: 1 -> MySandboxGame.LoadData() - START 2026-09-08 22:16:48.920 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2026-09-08 22:16:48.922 - Thread: 1 -> c84dd0c8a01f88e0e594d1955ccd54bd757114cf 2026-09-08 22:16:49.139 - Thread: 1 -> Loading scenarios 2026-09-08 22:16:49.154 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2026-09-08 22:16:49.154 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2026-09-08 22:16:49.169 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-09-08 22:16:49.170 - Thread: 1 -> DefinitionManager - Loading 12 file(s) 2026-09-08 22:16:49.238 - Thread: 1 -> Loading sound definitions 2026-09-08 22:16:49.239 - Thread: 1 -> Loading gamepad controls 2026-09-08 22:16:49.239 - Thread: 1 -> Loading gamepad controls 2026-09-08 22:16:49.239 - Thread: 1 -> Loading DebugMenu SearchCache Items 2026-09-08 22:16:49.239 - Thread: 1 -> Loading DLC definitions 2026-09-08 22:16:49.252 - Thread: 1 -> Loading OffensiveWords definitions 2026-09-08 22:16:49.252 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2026-09-08 22:16:49.252 - Thread: 1 -> Loading Quick starts 2026-09-08 22:16:49.252 - Thread: 1 -> Loading ScenarioCategories 2026-09-08 22:16:49.252 - Thread: 1 -> Loading shadow textures definitions 2026-09-08 22:16:49.252 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2026-09-08 22:16:49.252 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2026-09-08 22:16:49.255 - Thread: 1 -> MyAudio.LoadData - START 2026-09-08 22:16:49.343 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2026-09-08 22:16:49.366 - Thread: 1 -> MyAudio.LoadData - END 2026-09-08 22:16:49.372 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2026-09-08 22:16:49.372 - Thread: 1 -> MyGuiManager() 2026-09-08 22:16:49.375 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2026-09-08 22:16:49.401 - Thread: 14 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ 2026-09-08 22:16:49.402 - Thread: 14 -> DefinitionManager - Loading 7 file(s) 2026-09-08 22:16:49.412 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-09-08 22:16:49.499 - Thread: 1 -> MyGuiManager.LoadContent() - START 2026-09-08 22:16:49.499 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-09-08 22:16:49.499 - Thread: 1 -> MyGuiManager.LoadContent() - END 2026-09-08 22:16:49.500 - Thread: 1 -> Loading default controls 2026-09-08 22:16:49.549 - Thread: 1 -> MySandboxGame.LoadData() - END 2026-09-08 22:16:49.568 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2026-09-08 22:16:49.578 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2026-09-08 22:16:49.578 - Thread: 14 -> ReloadVoxelMaterials 2026-09-08 22:16:49.982 - Thread: 1 -> Deluxe Edition (573160) 2026-09-08 22:16:49.982 - Thread: 1 -> Decorative Pack 1 (1049790) 2026-09-08 22:16:49.982 - Thread: 1 -> Style Pack (1084680) 2026-09-08 22:16:49.982 - Thread: 1 -> Economy Deluxe (1135960) 2026-09-08 22:16:49.983 - Thread: 1 -> Decorative Pack 2 (1167910) 2026-09-08 22:16:49.983 - Thread: 1 -> Frostbite (1241550) 2026-09-08 22:16:49.983 - Thread: 1 -> Sparks Of The Future (1307680) 2026-09-08 22:16:49.983 - Thread: 1 -> Wasteland (1374610) 2026-09-08 22:16:49.983 - Thread: 1 -> Warfare 1 (1475830) 2026-09-08 22:16:49.983 - Thread: 1 -> Heavy Industry (1676100) 2026-09-08 22:16:49.983 - Thread: 1 -> Warfare 2 (1783760) 2026-09-08 22:16:49.983 - Thread: 1 -> Automatons (1958640) 2026-09-08 22:16:49.983 - Thread: 1 -> Decorative Pack 3 (2504720) 2026-09-08 22:16:49.983 - Thread: 1 -> Signal Pack (2914120) 2026-09-08 22:16:49.983 - Thread: 1 -> Contact Pack (3066290) 2026-09-08 22:16:49.984 - Thread: 1 -> Fieldwork Pack (3601770) 2026-09-08 22:16:49.984 - Thread: 1 -> Apex Survival Pack (3858380) 2026-09-08 22:16:49.984 - Thread: 1 -> Core Systems Pack (4116960) 2026-09-08 22:16:50.037 - Thread: 1 -> MySandboxGame.Initialize() - END 2026-09-08 22:16:50.050 - Thread: 1 -> Timer Frequency: 10000000 2026-09-08 22:16:50.050 - Thread: 1 -> Ticks per frame: 166667 2026-09-08 22:16:50.253 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-09-08 22:16:50.285 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2026-09-08 22:16:50.285 - Thread: 1 -> Flares Intensity: 1 2026-09-08 22:16:50.285 - Thread: 1 -> Field of view: 1.22173 2026-09-08 22:16:50.285 - Thread: 1 -> PostProcessingEnabled: True 2026-09-08 22:16:50.285 - Thread: 1 -> Render.GrassDensityFactor: 3 2026-09-08 22:16:50.285 - Thread: 1 -> Render.GrassDrawDistance: 1000 2026-09-08 22:16:50.285 - Thread: 1 -> Render.DistanceFade: 2000 2026-09-08 22:16:50.285 - Thread: 1 -> Render.AntialiasingMode: FXAA 2026-09-08 22:16:50.285 - Thread: 1 -> Render.ShadowQuality: HIGH 2026-09-08 22:16:50.285 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2026-09-08 22:16:50.285 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2026-09-08 22:16:50.285 - Thread: 1 -> Render.TextureQuality: HIGH 2026-09-08 22:16:50.285 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2026-09-08 22:16:50.285 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2026-09-08 22:16:50.285 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2026-09-08 22:16:50.285 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2026-09-08 22:16:50.285 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2026-09-08 22:16:50.285 - Thread: 1 -> Render.ParticleQuality: HIGH 2026-09-08 22:16:50.319 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2026-09-08 22:16:50.447 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2026-09-08 22:16:50.447 - Thread: 1 -> Analytics session started: UserID = (70192fff-4a80-71c7-1289-5412506d75ec) SessionID = (d91303cc-ac67-4536-bf6e-594d02de55dd) 2026-09-08 22:16:50.449 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2026-09-08 22:16:51.342 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2026-09-08 22:16:51.816 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2026-09-08 22:16:55.283 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-09-08 22:16:55.299 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2026-09-08 22:16:55.299 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2026-09-08 22:16:55.799 - Thread: 1 -> MyConfig.Save() - START 2026-09-08 22:16:55.799 - Thread: 1 -> Path: C:\Users\bosis\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-09-08 22:16:55.800 - Thread: 1 -> MyConfig.Save() - END 2026-09-08 22:16:56.201 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLC.dds/zip 2026-09-08 22:16:57.387 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/ProsperityDLCHighlighted.dds/zip 2026-09-08 22:16:57.947 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLC.dds/zip 2026-09-08 22:16:58.374 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Economy2DLCHighlighted.dds/zip 2026-09-08 22:16:58.786 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/Aviator.dds/zip 2026-09-08 22:16:59.028 - Thread: 14 -> Downloading https://crashlogs.keenswh.com/api/banner/AviatorHighlighted.dds/zip 2026-09-08 22:17:01.083 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2026-09-08 22:17:03.152 - Thread: 1 -> MyGuiScreenOptionsController MyGuiScreenBase.LoadContent 2026-09-08 22:17:20.383 - Thread: 1 -> GUI Stats: Update 0.159904833333333, Draw 0.0839664999999999 2026-09-08 22:17:29.983 - Thread: 1 -> MyGuiScreenOptionsController MyGuiScreenBase.UnloadContent 2026-09-08 22:17:31.599 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent 2026-09-08 22:17:32.849 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2026-09-08 22:17:34.117 - Thread: 1 -> MyConfig.Save() - START 2026-09-08 22:17:34.117 - Thread: 1 -> Path: C:\Users\bosis\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2026-09-08 22:17:34.118 - Thread: 1 -> MyConfig.Save() - END 2026-09-08 22:17:34.118 - Thread: 1 -> Application closed by user 2026-09-08 22:17:34.119 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2026-09-08 22:17:34.120 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent 2026-09-08 22:17:34.176 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent 2026-09-08 22:17:34.176 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent 2026-09-08 22:17:34.177 - Thread: 1 -> Exiting.. 2026-09-08 22:17:34.178 - Thread: 1 -> MySandboxGame.UnloadData() - START 2026-09-08 22:17:34.183 - Thread: 1 -> MyAudio.UnloadData - START 2026-09-08 22:17:34.196 - Thread: 1 -> MyAudio.UnloadData - END 2026-09-08 22:17:34.199 - Thread: 1 -> MySandboxGame.UnloadData() - END 2026-09-08 22:17:34.263 - Thread: 38 -> Aftermath shutdown 2026-09-08 22:17:34.284 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 438712 allocated by heap 2112 allocated by debug 16777216 allocated by solver ------- 17218040 computed total 17218040 reported total Heap usage: 77904 (17%) unused in thread local freelists 145144 (33%) unused in main heap 215664 (49%) used in main heap ------- 438712 allocated by heap Peak usage: 360544 (59%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2026-09-08 22:17:34.465 - Thread: 1 -> Steam closed 2026-09-08 22:17:34.496 - Thread: 1 -> Log Closed